@aws-sdk/client-gamelift 3.441.0 → 3.445.0

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Files changed (64) hide show
  1. package/dist-cjs/commands/AcceptMatchCommand.js +2 -1
  2. package/dist-cjs/commands/CreateFleetCommand.js +2 -1
  3. package/dist-cjs/commands/CreateGameSessionCommand.js +2 -1
  4. package/dist-cjs/commands/CreatePlayerSessionCommand.js +3 -2
  5. package/dist-cjs/commands/CreatePlayerSessionsCommand.js +3 -2
  6. package/dist-cjs/commands/DescribeComputeCommand.js +2 -1
  7. package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +2 -1
  8. package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +2 -1
  9. package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +2 -1
  10. package/dist-cjs/commands/DescribeGameSessionsCommand.js +2 -1
  11. package/dist-cjs/commands/DescribeInstancesCommand.js +2 -1
  12. package/dist-cjs/commands/DescribeMatchmakingCommand.js +2 -1
  13. package/dist-cjs/commands/DescribePlayerSessionsCommand.js +3 -2
  14. package/dist-cjs/commands/ListComputeCommand.js +2 -1
  15. package/dist-cjs/commands/RegisterComputeCommand.js +3 -2
  16. package/dist-cjs/commands/SearchGameSessionsCommand.js +2 -1
  17. package/dist-cjs/commands/StartGameSessionPlacementCommand.js +3 -2
  18. package/dist-cjs/commands/StartMatchBackfillCommand.js +3 -2
  19. package/dist-cjs/commands/StartMatchmakingCommand.js +3 -2
  20. package/dist-cjs/commands/StopGameSessionPlacementCommand.js +2 -1
  21. package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +2 -1
  22. package/dist-cjs/commands/UpdateGameSessionCommand.js +2 -1
  23. package/dist-cjs/models/models_0.js +251 -2
  24. package/dist-cjs/models/models_1.js +17 -1
  25. package/dist-cjs/protocols/Aws_json1_1.js +4 -0
  26. package/dist-es/commands/AcceptMatchCommand.js +2 -1
  27. package/dist-es/commands/CreateFleetCommand.js +2 -1
  28. package/dist-es/commands/CreateGameSessionCommand.js +2 -1
  29. package/dist-es/commands/CreatePlayerSessionCommand.js +3 -2
  30. package/dist-es/commands/CreatePlayerSessionsCommand.js +3 -2
  31. package/dist-es/commands/DescribeComputeCommand.js +2 -1
  32. package/dist-es/commands/DescribeFleetPortSettingsCommand.js +2 -1
  33. package/dist-es/commands/DescribeGameSessionDetailsCommand.js +2 -1
  34. package/dist-es/commands/DescribeGameSessionPlacementCommand.js +2 -1
  35. package/dist-es/commands/DescribeGameSessionsCommand.js +2 -1
  36. package/dist-es/commands/DescribeInstancesCommand.js +2 -1
  37. package/dist-es/commands/DescribeMatchmakingCommand.js +2 -1
  38. package/dist-es/commands/DescribePlayerSessionsCommand.js +3 -2
  39. package/dist-es/commands/ListComputeCommand.js +2 -1
  40. package/dist-es/commands/RegisterComputeCommand.js +3 -2
  41. package/dist-es/commands/SearchGameSessionsCommand.js +2 -1
  42. package/dist-es/commands/StartGameSessionPlacementCommand.js +3 -2
  43. package/dist-es/commands/StartMatchBackfillCommand.js +3 -2
  44. package/dist-es/commands/StartMatchmakingCommand.js +3 -2
  45. package/dist-es/commands/StopGameSessionPlacementCommand.js +2 -1
  46. package/dist-es/commands/UpdateFleetPortSettingsCommand.js +2 -1
  47. package/dist-es/commands/UpdateGameSessionCommand.js +2 -1
  48. package/dist-es/models/models_0.js +207 -0
  49. package/dist-es/models/models_1.js +14 -0
  50. package/dist-es/protocols/Aws_json1_1.js +4 -0
  51. package/dist-types/commands/AcceptMatchCommand.d.ts +1 -1
  52. package/dist-types/commands/CreateFleetCommand.d.ts +7 -1
  53. package/dist-types/commands/DeleteLocationCommand.d.ts +1 -1
  54. package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +1 -0
  55. package/dist-types/commands/RegisterComputeCommand.d.ts +4 -0
  56. package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +1 -2
  57. package/dist-types/index.d.ts +2 -0
  58. package/dist-types/models/models_0.d.ts +208 -53
  59. package/dist-types/models/models_1.d.ts +45 -0
  60. package/dist-types/ts3.4/commands/UpdateFleetCapacityCommand.d.ts +4 -2
  61. package/dist-types/ts3.4/index.d.ts +2 -0
  62. package/dist-types/ts3.4/models/models_0.d.ts +120 -7
  63. package/dist-types/ts3.4/models/models_1.d.ts +13 -0
  64. package/package.json +4 -4
@@ -2,6 +2,7 @@ import { getEndpointPlugin } from "@smithy/middleware-endpoint";
2
2
  import { getSerdePlugin } from "@smithy/middleware-serde";
3
3
  import { Command as $Command } from "@smithy/smithy-client";
4
4
  import { SMITHY_CONTEXT_KEY, } from "@smithy/types";
5
+ import { StartGameSessionPlacementInputFilterSensitiveLog, StartGameSessionPlacementOutputFilterSensitiveLog, } from "../models/models_0";
5
6
  import { de_StartGameSessionPlacementCommand, se_StartGameSessionPlacementCommand } from "../protocols/Aws_json1_1";
6
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  export { $Command };
7
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  export class StartGameSessionPlacementCommand extends $Command {
@@ -28,8 +29,8 @@ export class StartGameSessionPlacementCommand extends $Command {
28
29
  logger,
29
30
  clientName,
30
31
  commandName,
31
- inputFilterSensitiveLog: (_) => _,
32
- outputFilterSensitiveLog: (_) => _,
32
+ inputFilterSensitiveLog: StartGameSessionPlacementInputFilterSensitiveLog,
33
+ outputFilterSensitiveLog: StartGameSessionPlacementOutputFilterSensitiveLog,
33
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  [SMITHY_CONTEXT_KEY]: {
34
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  service: "GameLift",
35
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  operation: "StartGameSessionPlacement",
@@ -2,6 +2,7 @@ import { getEndpointPlugin } from "@smithy/middleware-endpoint";
2
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  import { getSerdePlugin } from "@smithy/middleware-serde";
3
3
  import { Command as $Command } from "@smithy/smithy-client";
4
4
  import { SMITHY_CONTEXT_KEY, } from "@smithy/types";
5
+ import { StartMatchBackfillInputFilterSensitiveLog, StartMatchBackfillOutputFilterSensitiveLog, } from "../models/models_0";
5
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  import { de_StartMatchBackfillCommand, se_StartMatchBackfillCommand } from "../protocols/Aws_json1_1";
6
7
  export { $Command };
7
8
  export class StartMatchBackfillCommand extends $Command {
@@ -28,8 +29,8 @@ export class StartMatchBackfillCommand extends $Command {
28
29
  logger,
29
30
  clientName,
30
31
  commandName,
31
- inputFilterSensitiveLog: (_) => _,
32
- outputFilterSensitiveLog: (_) => _,
32
+ inputFilterSensitiveLog: StartMatchBackfillInputFilterSensitiveLog,
33
+ outputFilterSensitiveLog: StartMatchBackfillOutputFilterSensitiveLog,
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  [SMITHY_CONTEXT_KEY]: {
34
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  service: "GameLift",
35
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  operation: "StartMatchBackfill",
@@ -2,6 +2,7 @@ import { getEndpointPlugin } from "@smithy/middleware-endpoint";
2
2
  import { getSerdePlugin } from "@smithy/middleware-serde";
3
3
  import { Command as $Command } from "@smithy/smithy-client";
4
4
  import { SMITHY_CONTEXT_KEY, } from "@smithy/types";
5
+ import { StartMatchmakingInputFilterSensitiveLog, StartMatchmakingOutputFilterSensitiveLog, } from "../models/models_0";
5
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  import { de_StartMatchmakingCommand, se_StartMatchmakingCommand } from "../protocols/Aws_json1_1";
6
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  export { $Command };
7
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  export class StartMatchmakingCommand extends $Command {
@@ -28,8 +29,8 @@ export class StartMatchmakingCommand extends $Command {
28
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  logger,
29
30
  clientName,
30
31
  commandName,
31
- inputFilterSensitiveLog: (_) => _,
32
- outputFilterSensitiveLog: (_) => _,
32
+ inputFilterSensitiveLog: StartMatchmakingInputFilterSensitiveLog,
33
+ outputFilterSensitiveLog: StartMatchmakingOutputFilterSensitiveLog,
33
34
  [SMITHY_CONTEXT_KEY]: {
34
35
  service: "GameLift",
35
36
  operation: "StartMatchmaking",
@@ -2,6 +2,7 @@ import { getEndpointPlugin } from "@smithy/middleware-endpoint";
2
2
  import { getSerdePlugin } from "@smithy/middleware-serde";
3
3
  import { Command as $Command } from "@smithy/smithy-client";
4
4
  import { SMITHY_CONTEXT_KEY, } from "@smithy/types";
5
+ import { StopGameSessionPlacementOutputFilterSensitiveLog, } from "../models/models_0";
5
6
  import { de_StopGameSessionPlacementCommand, se_StopGameSessionPlacementCommand } from "../protocols/Aws_json1_1";
6
7
  export { $Command };
7
8
  export class StopGameSessionPlacementCommand extends $Command {
@@ -29,7 +30,7 @@ export class StopGameSessionPlacementCommand extends $Command {
29
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  clientName,
30
31
  commandName,
31
32
  inputFilterSensitiveLog: (_) => _,
32
- outputFilterSensitiveLog: (_) => _,
33
+ outputFilterSensitiveLog: StopGameSessionPlacementOutputFilterSensitiveLog,
33
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  [SMITHY_CONTEXT_KEY]: {
34
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  service: "GameLift",
35
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  operation: "StopGameSessionPlacement",
@@ -2,6 +2,7 @@ import { getEndpointPlugin } from "@smithy/middleware-endpoint";
2
2
  import { getSerdePlugin } from "@smithy/middleware-serde";
3
3
  import { Command as $Command } from "@smithy/smithy-client";
4
4
  import { SMITHY_CONTEXT_KEY, } from "@smithy/types";
5
+ import { UpdateFleetPortSettingsInputFilterSensitiveLog, } from "../models/models_1";
5
6
  import { de_UpdateFleetPortSettingsCommand, se_UpdateFleetPortSettingsCommand } from "../protocols/Aws_json1_1";
6
7
  export { $Command };
7
8
  export class UpdateFleetPortSettingsCommand extends $Command {
@@ -28,7 +29,7 @@ export class UpdateFleetPortSettingsCommand extends $Command {
28
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  logger,
29
30
  clientName,
30
31
  commandName,
31
- inputFilterSensitiveLog: (_) => _,
32
+ inputFilterSensitiveLog: UpdateFleetPortSettingsInputFilterSensitiveLog,
32
33
  outputFilterSensitiveLog: (_) => _,
33
34
  [SMITHY_CONTEXT_KEY]: {
34
35
  service: "GameLift",
@@ -2,6 +2,7 @@ import { getEndpointPlugin } from "@smithy/middleware-endpoint";
2
2
  import { getSerdePlugin } from "@smithy/middleware-serde";
3
3
  import { Command as $Command } from "@smithy/smithy-client";
4
4
  import { SMITHY_CONTEXT_KEY, } from "@smithy/types";
5
+ import { UpdateGameSessionOutputFilterSensitiveLog, } from "../models/models_1";
5
6
  import { de_UpdateGameSessionCommand, se_UpdateGameSessionCommand } from "../protocols/Aws_json1_1";
6
7
  export { $Command };
7
8
  export class UpdateGameSessionCommand extends $Command {
@@ -29,7 +30,7 @@ export class UpdateGameSessionCommand extends $Command {
29
30
  clientName,
30
31
  commandName,
31
32
  inputFilterSensitiveLog: (_) => _,
32
- outputFilterSensitiveLog: (_) => _,
33
+ outputFilterSensitiveLog: UpdateGameSessionOutputFilterSensitiveLog,
33
34
  [SMITHY_CONTEXT_KEY]: {
34
35
  service: "GameLift",
35
36
  operation: "UpdateGameSession",
@@ -361,6 +361,9 @@ export const FleetType = {
361
361
  OnDemand: "ON_DEMAND",
362
362
  Spot: "SPOT",
363
363
  };
364
+ export const InstanceRoleCredentialsProvider = {
365
+ SHARED_CREDENTIAL_FILE: "SHARED_CREDENTIAL_FILE",
366
+ };
364
367
  export const ProtectionPolicy = {
365
368
  FullProtection: "FullProtection",
366
369
  NoProtection: "NoProtection",
@@ -705,13 +708,163 @@ export const LocationFilter = {
705
708
  AWS: "AWS",
706
709
  CUSTOM: "CUSTOM",
707
710
  };
711
+ export const AcceptMatchInputFilterSensitiveLog = (obj) => ({
712
+ ...obj,
713
+ ...(obj.PlayerIds && { PlayerIds: SENSITIVE_STRING }),
714
+ });
708
715
  export const AwsCredentialsFilterSensitiveLog = (obj) => ({
709
716
  ...obj,
710
717
  });
718
+ export const ComputeFilterSensitiveLog = (obj) => ({
719
+ ...obj,
720
+ ...(obj.IpAddress && { IpAddress: SENSITIVE_STRING }),
721
+ });
711
722
  export const CreateBuildOutputFilterSensitiveLog = (obj) => ({
712
723
  ...obj,
713
724
  ...(obj.UploadCredentials && { UploadCredentials: SENSITIVE_STRING }),
714
725
  });
726
+ export const IpPermissionFilterSensitiveLog = (obj) => ({
727
+ ...obj,
728
+ ...(obj.FromPort && { FromPort: SENSITIVE_STRING }),
729
+ ...(obj.ToPort && { ToPort: SENSITIVE_STRING }),
730
+ ...(obj.IpRange && { IpRange: SENSITIVE_STRING }),
731
+ });
732
+ export const CreateFleetInputFilterSensitiveLog = (obj) => ({
733
+ ...obj,
734
+ ...(obj.EC2InboundPermissions && {
735
+ EC2InboundPermissions: obj.EC2InboundPermissions.map((item) => IpPermissionFilterSensitiveLog(item)),
736
+ }),
737
+ });
738
+ export const GameSessionFilterSensitiveLog = (obj) => ({
739
+ ...obj,
740
+ ...(obj.IpAddress && { IpAddress: SENSITIVE_STRING }),
741
+ ...(obj.Port && { Port: SENSITIVE_STRING }),
742
+ });
743
+ export const CreateGameSessionOutputFilterSensitiveLog = (obj) => ({
744
+ ...obj,
745
+ ...(obj.GameSession && { GameSession: GameSessionFilterSensitiveLog(obj.GameSession) }),
746
+ });
747
+ export const CreatePlayerSessionInputFilterSensitiveLog = (obj) => ({
748
+ ...obj,
749
+ ...(obj.PlayerId && { PlayerId: SENSITIVE_STRING }),
750
+ });
751
+ export const PlayerSessionFilterSensitiveLog = (obj) => ({
752
+ ...obj,
753
+ ...(obj.PlayerId && { PlayerId: SENSITIVE_STRING }),
754
+ ...(obj.IpAddress && { IpAddress: SENSITIVE_STRING }),
755
+ ...(obj.Port && { Port: SENSITIVE_STRING }),
756
+ });
757
+ export const CreatePlayerSessionOutputFilterSensitiveLog = (obj) => ({
758
+ ...obj,
759
+ ...(obj.PlayerSession && { PlayerSession: PlayerSessionFilterSensitiveLog(obj.PlayerSession) }),
760
+ });
761
+ export const CreatePlayerSessionsInputFilterSensitiveLog = (obj) => ({
762
+ ...obj,
763
+ ...(obj.PlayerIds && { PlayerIds: SENSITIVE_STRING }),
764
+ });
765
+ export const CreatePlayerSessionsOutputFilterSensitiveLog = (obj) => ({
766
+ ...obj,
767
+ ...(obj.PlayerSessions && {
768
+ PlayerSessions: obj.PlayerSessions.map((item) => PlayerSessionFilterSensitiveLog(item)),
769
+ }),
770
+ });
771
+ export const DescribeComputeOutputFilterSensitiveLog = (obj) => ({
772
+ ...obj,
773
+ ...(obj.Compute && { Compute: ComputeFilterSensitiveLog(obj.Compute) }),
774
+ });
775
+ export const DescribeFleetPortSettingsOutputFilterSensitiveLog = (obj) => ({
776
+ ...obj,
777
+ ...(obj.InboundPermissions && {
778
+ InboundPermissions: obj.InboundPermissions.map((item) => IpPermissionFilterSensitiveLog(item)),
779
+ }),
780
+ });
781
+ export const GameSessionDetailFilterSensitiveLog = (obj) => ({
782
+ ...obj,
783
+ ...(obj.GameSession && { GameSession: GameSessionFilterSensitiveLog(obj.GameSession) }),
784
+ });
785
+ export const DescribeGameSessionDetailsOutputFilterSensitiveLog = (obj) => ({
786
+ ...obj,
787
+ ...(obj.GameSessionDetails && {
788
+ GameSessionDetails: obj.GameSessionDetails.map((item) => GameSessionDetailFilterSensitiveLog(item)),
789
+ }),
790
+ });
791
+ export const PlacedPlayerSessionFilterSensitiveLog = (obj) => ({
792
+ ...obj,
793
+ ...(obj.PlayerId && { PlayerId: SENSITIVE_STRING }),
794
+ });
795
+ export const PlayerLatencyFilterSensitiveLog = (obj) => ({
796
+ ...obj,
797
+ ...(obj.PlayerId && { PlayerId: SENSITIVE_STRING }),
798
+ });
799
+ export const GameSessionPlacementFilterSensitiveLog = (obj) => ({
800
+ ...obj,
801
+ ...(obj.PlayerLatencies && {
802
+ PlayerLatencies: obj.PlayerLatencies.map((item) => PlayerLatencyFilterSensitiveLog(item)),
803
+ }),
804
+ ...(obj.IpAddress && { IpAddress: SENSITIVE_STRING }),
805
+ ...(obj.Port && { Port: SENSITIVE_STRING }),
806
+ ...(obj.PlacedPlayerSessions && {
807
+ PlacedPlayerSessions: obj.PlacedPlayerSessions.map((item) => PlacedPlayerSessionFilterSensitiveLog(item)),
808
+ }),
809
+ });
810
+ export const DescribeGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
811
+ ...obj,
812
+ ...(obj.GameSessionPlacement && {
813
+ GameSessionPlacement: GameSessionPlacementFilterSensitiveLog(obj.GameSessionPlacement),
814
+ }),
815
+ });
816
+ export const DescribeGameSessionsOutputFilterSensitiveLog = (obj) => ({
817
+ ...obj,
818
+ ...(obj.GameSessions && { GameSessions: obj.GameSessions.map((item) => GameSessionFilterSensitiveLog(item)) }),
819
+ });
820
+ export const InstanceFilterSensitiveLog = (obj) => ({
821
+ ...obj,
822
+ ...(obj.IpAddress && { IpAddress: SENSITIVE_STRING }),
823
+ });
824
+ export const DescribeInstancesOutputFilterSensitiveLog = (obj) => ({
825
+ ...obj,
826
+ ...(obj.Instances && { Instances: obj.Instances.map((item) => InstanceFilterSensitiveLog(item)) }),
827
+ });
828
+ export const MatchedPlayerSessionFilterSensitiveLog = (obj) => ({
829
+ ...obj,
830
+ ...(obj.PlayerId && { PlayerId: SENSITIVE_STRING }),
831
+ });
832
+ export const GameSessionConnectionInfoFilterSensitiveLog = (obj) => ({
833
+ ...obj,
834
+ ...(obj.IpAddress && { IpAddress: SENSITIVE_STRING }),
835
+ ...(obj.MatchedPlayerSessions && {
836
+ MatchedPlayerSessions: obj.MatchedPlayerSessions.map((item) => MatchedPlayerSessionFilterSensitiveLog(item)),
837
+ }),
838
+ });
839
+ export const PlayerFilterSensitiveLog = (obj) => ({
840
+ ...obj,
841
+ ...(obj.PlayerId && { PlayerId: SENSITIVE_STRING }),
842
+ });
843
+ export const MatchmakingTicketFilterSensitiveLog = (obj) => ({
844
+ ...obj,
845
+ ...(obj.Players && { Players: obj.Players.map((item) => PlayerFilterSensitiveLog(item)) }),
846
+ ...(obj.GameSessionConnectionInfo && {
847
+ GameSessionConnectionInfo: GameSessionConnectionInfoFilterSensitiveLog(obj.GameSessionConnectionInfo),
848
+ }),
849
+ });
850
+ export const DescribeMatchmakingOutputFilterSensitiveLog = (obj) => ({
851
+ ...obj,
852
+ ...(obj.TicketList && { TicketList: obj.TicketList.map((item) => MatchmakingTicketFilterSensitiveLog(item)) }),
853
+ });
854
+ export const DescribePlayerSessionsInputFilterSensitiveLog = (obj) => ({
855
+ ...obj,
856
+ ...(obj.PlayerId && { PlayerId: SENSITIVE_STRING }),
857
+ });
858
+ export const DescribePlayerSessionsOutputFilterSensitiveLog = (obj) => ({
859
+ ...obj,
860
+ ...(obj.PlayerSessions && {
861
+ PlayerSessions: obj.PlayerSessions.map((item) => PlayerSessionFilterSensitiveLog(item)),
862
+ }),
863
+ });
864
+ export const DesiredPlayerSessionFilterSensitiveLog = (obj) => ({
865
+ ...obj,
866
+ ...(obj.PlayerId && { PlayerId: SENSITIVE_STRING }),
867
+ });
715
868
  export const GetComputeAccessOutputFilterSensitiveLog = (obj) => ({
716
869
  ...obj,
717
870
  ...(obj.Credentials && { Credentials: SENSITIVE_STRING }),
@@ -721,13 +874,67 @@ export const InstanceCredentialsFilterSensitiveLog = (obj) => ({
721
874
  });
722
875
  export const InstanceAccessFilterSensitiveLog = (obj) => ({
723
876
  ...obj,
877
+ ...(obj.IpAddress && { IpAddress: SENSITIVE_STRING }),
724
878
  ...(obj.Credentials && { Credentials: SENSITIVE_STRING }),
725
879
  });
726
880
  export const GetInstanceAccessOutputFilterSensitiveLog = (obj) => ({
727
881
  ...obj,
728
882
  ...(obj.InstanceAccess && { InstanceAccess: InstanceAccessFilterSensitiveLog(obj.InstanceAccess) }),
729
883
  });
884
+ export const ListComputeOutputFilterSensitiveLog = (obj) => ({
885
+ ...obj,
886
+ ...(obj.ComputeList && { ComputeList: obj.ComputeList.map((item) => ComputeFilterSensitiveLog(item)) }),
887
+ });
888
+ export const RegisterComputeInputFilterSensitiveLog = (obj) => ({
889
+ ...obj,
890
+ ...(obj.IpAddress && { IpAddress: SENSITIVE_STRING }),
891
+ });
892
+ export const RegisterComputeOutputFilterSensitiveLog = (obj) => ({
893
+ ...obj,
894
+ ...(obj.Compute && { Compute: ComputeFilterSensitiveLog(obj.Compute) }),
895
+ });
730
896
  export const RequestUploadCredentialsOutputFilterSensitiveLog = (obj) => ({
731
897
  ...obj,
732
898
  ...(obj.UploadCredentials && { UploadCredentials: SENSITIVE_STRING }),
733
899
  });
900
+ export const SearchGameSessionsOutputFilterSensitiveLog = (obj) => ({
901
+ ...obj,
902
+ ...(obj.GameSessions && { GameSessions: obj.GameSessions.map((item) => GameSessionFilterSensitiveLog(item)) }),
903
+ });
904
+ export const StartGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
905
+ ...obj,
906
+ ...(obj.PlayerLatencies && {
907
+ PlayerLatencies: obj.PlayerLatencies.map((item) => PlayerLatencyFilterSensitiveLog(item)),
908
+ }),
909
+ ...(obj.DesiredPlayerSessions && {
910
+ DesiredPlayerSessions: obj.DesiredPlayerSessions.map((item) => DesiredPlayerSessionFilterSensitiveLog(item)),
911
+ }),
912
+ });
913
+ export const StartGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
914
+ ...obj,
915
+ ...(obj.GameSessionPlacement && {
916
+ GameSessionPlacement: GameSessionPlacementFilterSensitiveLog(obj.GameSessionPlacement),
917
+ }),
918
+ });
919
+ export const StartMatchBackfillInputFilterSensitiveLog = (obj) => ({
920
+ ...obj,
921
+ ...(obj.Players && { Players: obj.Players.map((item) => PlayerFilterSensitiveLog(item)) }),
922
+ });
923
+ export const StartMatchBackfillOutputFilterSensitiveLog = (obj) => ({
924
+ ...obj,
925
+ ...(obj.MatchmakingTicket && { MatchmakingTicket: MatchmakingTicketFilterSensitiveLog(obj.MatchmakingTicket) }),
926
+ });
927
+ export const StartMatchmakingInputFilterSensitiveLog = (obj) => ({
928
+ ...obj,
929
+ ...(obj.Players && { Players: obj.Players.map((item) => PlayerFilterSensitiveLog(item)) }),
930
+ });
931
+ export const StartMatchmakingOutputFilterSensitiveLog = (obj) => ({
932
+ ...obj,
933
+ ...(obj.MatchmakingTicket && { MatchmakingTicket: MatchmakingTicketFilterSensitiveLog(obj.MatchmakingTicket) }),
934
+ });
935
+ export const StopGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
936
+ ...obj,
937
+ ...(obj.GameSessionPlacement && {
938
+ GameSessionPlacement: GameSessionPlacementFilterSensitiveLog(obj.GameSessionPlacement),
939
+ }),
940
+ });
@@ -1,3 +1,17 @@
1
+ import { GameSessionFilterSensitiveLog, IpPermissionFilterSensitiveLog, } from "./models_0";
1
2
  export const GameServerHealthCheck = {
2
3
  HEALTHY: "HEALTHY",
3
4
  };
5
+ export const UpdateFleetPortSettingsInputFilterSensitiveLog = (obj) => ({
6
+ ...obj,
7
+ ...(obj.InboundPermissionAuthorizations && {
8
+ InboundPermissionAuthorizations: obj.InboundPermissionAuthorizations.map((item) => IpPermissionFilterSensitiveLog(item)),
9
+ }),
10
+ ...(obj.InboundPermissionRevocations && {
11
+ InboundPermissionRevocations: obj.InboundPermissionRevocations.map((item) => IpPermissionFilterSensitiveLog(item)),
12
+ }),
13
+ });
14
+ export const UpdateGameSessionOutputFilterSensitiveLog = (obj) => ({
15
+ ...obj,
16
+ ...(obj.GameSession && { GameSession: GameSessionFilterSensitiveLog(obj.GameSession) }),
17
+ });
@@ -3844,6 +3844,9 @@ const de_RegisterComputeCommandError = async (output, context) => {
3844
3844
  case "InvalidRequestException":
3845
3845
  case "com.amazonaws.gamelift#InvalidRequestException":
3846
3846
  throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3847
+ case "LimitExceededException":
3848
+ case "com.amazonaws.gamelift#LimitExceededException":
3849
+ throw await de_LimitExceededExceptionRes(parsedOutput, context);
3847
3850
  case "UnauthorizedException":
3848
3851
  case "com.amazonaws.gamelift#UnauthorizedException":
3849
3852
  throw await de_UnauthorizedExceptionRes(parsedOutput, context);
@@ -5617,6 +5620,7 @@ const de_FleetAttributes = (output, context) => {
5617
5620
  FleetId: __expectString,
5618
5621
  FleetType: __expectString,
5619
5622
  InstanceRoleArn: __expectString,
5623
+ InstanceRoleCredentialsProvider: __expectString,
5620
5624
  InstanceType: __expectString,
5621
5625
  LogPaths: _json,
5622
5626
  MetricGroups: _json,
@@ -66,7 +66,7 @@ export interface AcceptMatchCommandOutput extends AcceptMatchOutput, __MetadataB
66
66
  * const client = new GameLiftClient(config);
67
67
  * const input = { // AcceptMatchInput
68
68
  * TicketId: "STRING_VALUE", // required
69
- * PlayerIds: [ // StringList // required
69
+ * PlayerIds: [ // PlayerIdsForAcceptMatch // required
70
70
  * "STRING_VALUE",
71
71
  * ],
72
72
  * AcceptanceType: "ACCEPT" || "REJECT", // required
@@ -45,7 +45,11 @@ export interface CreateFleetCommandOutput extends CreateFleetOutput, __MetadataB
45
45
  * when you're finished. </p>
46
46
  * <p>If successful, this operation creates a new Fleet resource and places it in
47
47
  * <code>NEW</code> status, which prompts Amazon GameLift to initiate the <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-creating-all.html#fleets-creation-workflow">fleet creation
48
- * workflow</a>.</p>
48
+ * workflow</a>. You can track fleet creation by checking fleet status using <a>DescribeFleetAttributes</a> and <a>DescribeFleetLocationAttributes</a>/, or by monitoring fleet creation events
49
+ * using <a>DescribeFleetEvents</a>. </p>
50
+ * <p>When the fleet status changes to <code>ACTIVE</code>, you can enable automatic scaling
51
+ * with <a>PutScalingPolicy</a> and set capacity for the home Region with <a>UpdateFleetCapacity</a>. When the status of each remote location reaches
52
+ * <code>ACTIVE</code>, you can set capacity by location using <a>UpdateFleetCapacity</a>.</p>
49
53
  * <p>
50
54
  * <b>Learn more</b>
51
55
  * </p>
@@ -125,6 +129,7 @@ export interface CreateFleetCommandOutput extends CreateFleetOutput, __MetadataB
125
129
  * AnywhereConfiguration: { // AnywhereConfiguration
126
130
  * Cost: "STRING_VALUE", // required
127
131
  * },
132
+ * InstanceRoleCredentialsProvider: "SHARED_CREDENTIAL_FILE",
128
133
  * };
129
134
  * const command = new CreateFleetCommand(input);
130
135
  * const response = await client.send(command);
@@ -168,6 +173,7 @@ export interface CreateFleetCommandOutput extends CreateFleetOutput, __MetadataB
168
173
  * // AnywhereConfiguration: { // AnywhereConfiguration
169
174
  * // Cost: "STRING_VALUE", // required
170
175
  * // },
176
+ * // InstanceRoleCredentialsProvider: "SHARED_CREDENTIAL_FILE",
171
177
  * // },
172
178
  * // LocationStates: [ // LocationStateList
173
179
  * // { // LocationState
@@ -25,7 +25,7 @@ export interface DeleteLocationCommandOutput extends DeleteLocationOutput, __Met
25
25
  * @public
26
26
  * <p>Deletes a custom location.</p>
27
27
  * <p>Before deleting a custom location, review any fleets currently using the custom
28
- * location and deregister the location if it is in use. For more information see, <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_DeregisterCompute.html">DeregisterCompute</a>.</p>
28
+ * location and deregister the location if it is in use. For more information, see <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_DeregisterCompute.html">DeregisterCompute</a>.</p>
29
29
  * @example
30
30
  * Use a bare-bones client and the command you need to make an API call.
31
31
  * ```javascript
@@ -107,6 +107,7 @@ export interface DescribeFleetAttributesCommandOutput extends DescribeFleetAttri
107
107
  * // AnywhereConfiguration: { // AnywhereConfiguration
108
108
  * // Cost: "STRING_VALUE", // required
109
109
  * // },
110
+ * // InstanceRoleCredentialsProvider: "SHARED_CREDENTIAL_FILE",
110
111
  * // },
111
112
  * // ],
112
113
  * // NextToken: "STRING_VALUE",
@@ -110,6 +110,10 @@ export interface RegisterComputeCommandOutput extends RegisterComputeOutput, __M
110
110
  * <p>One or more parameter values in the request are invalid. Correct the invalid parameter
111
111
  * values before retrying.</p>
112
112
  *
113
+ * @throws {@link LimitExceededException} (client fault)
114
+ * <p>The requested operation would cause the resource to exceed the allowed service limit.
115
+ * Resolve the issue before retrying.</p>
116
+ *
113
117
  * @throws {@link UnauthorizedException} (client fault)
114
118
  * <p>The client failed authentication. Clients should not retry such requests.</p>
115
119
  *
@@ -2,8 +2,7 @@ import { EndpointParameterInstructions } from "@smithy/middleware-endpoint";
2
2
  import { Command as $Command } from "@smithy/smithy-client";
3
3
  import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as __MetadataBearer, MiddlewareStack } from "@smithy/types";
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
- import { UpdateFleetCapacityInput } from "../models/models_0";
6
- import { UpdateFleetCapacityOutput } from "../models/models_1";
5
+ import { UpdateFleetCapacityInput, UpdateFleetCapacityOutput } from "../models/models_1";
7
6
  /**
8
7
  * @public
9
8
  */
@@ -63,6 +63,8 @@
63
63
  export * from "./GameLiftClient";
64
64
  export * from "./GameLift";
65
65
  export { ClientInputEndpointParameters } from "./endpoint/EndpointParameters";
66
+ export { RuntimeExtension } from "./runtimeExtensions";
67
+ export { GameLiftExtensionConfiguration } from "./extensionConfiguration";
66
68
  export * from "./commands";
67
69
  export * from "./pagination";
68
70
  export * from "./models";