@aws-sdk/client-gamelift 3.301.0 → 3.303.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/models/models_0.js +443 -484
- package/dist-cjs/models/models_1.js +3 -4
- package/dist-es/models/models_0.js +443 -484
- package/dist-es/models/models_1.js +3 -4
- package/dist-types/models/models_0.d.ts +660 -455
- package/dist-types/models/models_1.d.ts +8 -3
- package/dist-types/ts3.4/models/models_0.d.ts +511 -443
- package/dist-types/ts3.4/models/models_1.d.ts +5 -3
- package/package.json +34 -34
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@@ -4,11 +4,10 @@ exports.MatchmakingConfigurationStatus = exports.InstanceStatus = exports.GameSe
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exports.RequestUploadCredentialsOutputFilterSensitiveLog = exports.GetInstanceAccessOutputFilterSensitiveLog = exports.InstanceAccessFilterSensitiveLog = exports.InstanceCredentialsFilterSensitiveLog = exports.GetComputeAccessOutputFilterSensitiveLog = exports.CreateBuildOutputFilterSensitiveLog = exports.AwsCredentialsFilterSensitiveLog = exports.LocationFilter = exports.SortOrder = exports.ScalingAdjustmentType = exports.PolicyType = exports.MetricName = exports.ScalingStatusType = void 0;
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const smithy_client_1 = require("@aws-sdk/smithy-client");
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const GameLiftServiceException_1 = require("./GameLiftServiceException");
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})(AcceptanceType = exports.AcceptanceType || (exports.AcceptanceType = {}));
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exports.AcceptanceType = {
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ACCEPT: "ACCEPT",
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REJECT: "REJECT",
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};
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class InternalServiceException extends GameLiftServiceException_1.GameLiftServiceException {
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constructor(opts) {
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super({
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@@ -65,48 +64,40 @@ class UnsupportedRegionException extends GameLiftServiceException_1.GameLiftServ
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}
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}
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exports.UnsupportedRegionException = UnsupportedRegionException;
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(function (GameServerClaimStatus) {
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GameServerClaimStatus["CLAIMED"] = "CLAIMED";
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})(GameServerClaimStatus = exports.GameServerClaimStatus || (exports.GameServerClaimStatus = {}));
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var GameServerUtilizationStatus;
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(function (GameServerUtilizationStatus) {
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GameServerUtilizationStatus["AVAILABLE"] = "AVAILABLE";
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GameServerUtilizationStatus["UTILIZED"] = "UTILIZED";
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})(GameServerUtilizationStatus = exports.GameServerUtilizationStatus || (exports.GameServerUtilizationStatus = {}));
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exports.RoutingStrategyType = {
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SIMPLE: "SIMPLE",
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TERMINAL: "TERMINAL",
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};
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exports.BackfillMode = {
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AUTOMATIC: "AUTOMATIC",
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MANUAL: "MANUAL",
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};
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exports.BalancingStrategy = {
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ON_DEMAND_ONLY: "ON_DEMAND_ONLY",
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SPOT_ONLY: "SPOT_ONLY",
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SPOT_PREFERRED: "SPOT_PREFERRED",
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};
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exports.OperatingSystem = {
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AMAZON_LINUX: "AMAZON_LINUX",
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AMAZON_LINUX_2: "AMAZON_LINUX_2",
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WINDOWS_2012: "WINDOWS_2012",
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};
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exports.BuildStatus = {
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FAILED: "FAILED",
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INITIALIZED: "INITIALIZED",
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READY: "READY",
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};
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exports.CertificateType = {
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Disabled: "DISABLED",
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Generated: "GENERATED",
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};
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exports.GameServerClaimStatus = {
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CLAIMED: "CLAIMED",
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};
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exports.GameServerUtilizationStatus = {
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AVAILABLE: "AVAILABLE",
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UTILIZED: "UTILIZED",
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};
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class ConflictException extends GameLiftServiceException_1.GameLiftServiceException {
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constructor(opts) {
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super({
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@@ -149,141 +140,137 @@ class UnauthorizedException extends GameLiftServiceException_1.GameLiftServiceEx
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}
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}
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exports.UnauthorizedException = UnauthorizedException;
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(function (ComputeType) {
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ComputeType["ANYWHERE"] = "ANYWHERE";
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ComputeType["EC2"] = "EC2";
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})(ComputeType = exports.ComputeType || (exports.ComputeType = {}));
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exports.ComparisonOperatorType = {
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GreaterThanOrEqualToThreshold: "GreaterThanOrEqualToThreshold",
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GreaterThanThreshold: "GreaterThanThreshold",
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LessThanOrEqualToThreshold: "LessThanOrEqualToThreshold",
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LessThanThreshold: "LessThanThreshold",
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};
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exports.ComputeStatus = {
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ACTIVE: "ACTIVE",
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PENDING: "PENDING",
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TERMINATING: "TERMINATING",
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};
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exports.EC2InstanceType = {
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c3_2xlarge: "c3.2xlarge",
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c3_4xlarge: "c3.4xlarge",
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c3_8xlarge: "c3.8xlarge",
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c3_large: "c3.large",
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c3_xlarge: "c3.xlarge",
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c4_2xlarge: "c4.2xlarge",
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c4_4xlarge: "c4.4xlarge",
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c4_8xlarge: "c4.8xlarge",
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c4_large: "c4.large",
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c4_xlarge: "c4.xlarge",
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c5_12xlarge: "c5.12xlarge",
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c5_18xlarge: "c5.18xlarge",
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c5_24xlarge: "c5.24xlarge",
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c5_2xlarge: "c5.2xlarge",
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c5_4xlarge: "c5.4xlarge",
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c5_9xlarge: "c5.9xlarge",
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c5_large: "c5.large",
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c5_xlarge: "c5.xlarge",
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c5a_12xlarge: "c5a.12xlarge",
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c5a_16xlarge: "c5a.16xlarge",
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c5a_24xlarge: "c5a.24xlarge",
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c5a_2xlarge: "c5a.2xlarge",
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c5a_4xlarge: "c5a.4xlarge",
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c5a_8xlarge: "c5a.8xlarge",
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c5a_large: "c5a.large",
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c5a_xlarge: "c5a.xlarge",
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c5d_12xlarge: "c5d.12xlarge",
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c5d_18xlarge: "c5d.18xlarge",
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c5d_24xlarge: "c5d.24xlarge",
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c5d_2xlarge: "c5d.2xlarge",
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c5d_4xlarge: "c5d.4xlarge",
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c5d_9xlarge: "c5d.9xlarge",
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c5d_large: "c5d.large",
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c5d_xlarge: "c5d.xlarge",
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c6a_12xlarge: "c6a.12xlarge",
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c6a_16xlarge: "c6a.16xlarge",
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c6a_24xlarge: "c6a.24xlarge",
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c6a_2xlarge: "c6a.2xlarge",
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c6a_4xlarge: "c6a.4xlarge",
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c6a_8xlarge: "c6a.8xlarge",
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c6a_large: "c6a.large",
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c6a_xlarge: "c6a.xlarge",
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c6i_12xlarge: "c6i.12xlarge",
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c6i_16xlarge: "c6i.16xlarge",
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c6i_24xlarge: "c6i.24xlarge",
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c6i_2xlarge: "c6i.2xlarge",
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c6i_4xlarge: "c6i.4xlarge",
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c6i_8xlarge: "c6i.8xlarge",
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c6i_large: "c6i.large",
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c6i_xlarge: "c6i.xlarge",
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m3_2xlarge: "m3.2xlarge",
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m3_large: "m3.large",
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m3_medium: "m3.medium",
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m3_xlarge: "m3.xlarge",
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m4_10xlarge: "m4.10xlarge",
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m4_2xlarge: "m4.2xlarge",
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m4_4xlarge: "m4.4xlarge",
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m4_large: "m4.large",
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m4_xlarge: "m4.xlarge",
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m5_12xlarge: "m5.12xlarge",
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m5_16xlarge: "m5.16xlarge",
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m5_24xlarge: "m5.24xlarge",
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m5_2xlarge: "m5.2xlarge",
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m5_4xlarge: "m5.4xlarge",
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m5_8xlarge: "m5.8xlarge",
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m5_large: "m5.large",
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m5_xlarge: "m5.xlarge",
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m5a_12xlarge: "m5a.12xlarge",
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m5a_16xlarge: "m5a.16xlarge",
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m5a_24xlarge: "m5a.24xlarge",
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m5a_2xlarge: "m5a.2xlarge",
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m5a_4xlarge: "m5a.4xlarge",
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m5a_8xlarge: "m5a.8xlarge",
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m5a_large: "m5a.large",
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m5a_xlarge: "m5a.xlarge",
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r3_2xlarge: "r3.2xlarge",
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r3_4xlarge: "r3.4xlarge",
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r3_8xlarge: "r3.8xlarge",
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r3_large: "r3.large",
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r3_xlarge: "r3.xlarge",
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r4_16xlarge: "r4.16xlarge",
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r4_2xlarge: "r4.2xlarge",
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r4_4xlarge: "r4.4xlarge",
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r4_8xlarge: "r4.8xlarge",
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r4_large: "r4.large",
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r4_xlarge: "r4.xlarge",
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r5_12xlarge: "r5.12xlarge",
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r5_16xlarge: "r5.16xlarge",
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r5_24xlarge: "r5.24xlarge",
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r5_2xlarge: "r5.2xlarge",
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r5_4xlarge: "r5.4xlarge",
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r5_8xlarge: "r5.8xlarge",
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r5_large: "r5.large",
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r5_xlarge: "r5.xlarge",
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r5a_12xlarge: "r5a.12xlarge",
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r5a_16xlarge: "r5a.16xlarge",
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r5a_24xlarge: "r5a.24xlarge",
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r5a_2xlarge: "r5a.2xlarge",
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})(GameSessionStatus = exports.GameSessionStatus || (exports.GameSessionStatus = {}));
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};
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c4_4xlarge: "c4.4xlarge",
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c4_8xlarge: "c4.8xlarge",
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c4_large: "c4.large",
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c4_xlarge: "c4.xlarge",
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c5_12xlarge: "c5.12xlarge",
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c5_18xlarge: "c5.18xlarge",
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c5_24xlarge: "c5.24xlarge",
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c5_2xlarge: "c5.2xlarge",
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c5_4xlarge: "c5.4xlarge",
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c5_9xlarge: "c5.9xlarge",
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c5_large: "c5.large",
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c5_xlarge: "c5.xlarge",
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c5a_12xlarge: "c5a.12xlarge",
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c5a_16xlarge: "c5a.16xlarge",
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c5a_4xlarge: "c5a.4xlarge",
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c5a_8xlarge: "c5a.8xlarge",
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c5a_large: "c5a.large",
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c5a_xlarge: "c5a.xlarge",
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c6g_12xlarge: "c6g.12xlarge",
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c6g_2xlarge: "c6g.2xlarge",
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c6g_4xlarge: "c6g.4xlarge",
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c6g_8xlarge: "c6g.8xlarge",
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c6g_large: "c6g.large",
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c6g_medium: "c6g.medium",
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c6g_xlarge: "c6g.xlarge",
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m4_10xlarge: "m4.10xlarge",
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m4_2xlarge: "m4.2xlarge",
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m4_4xlarge: "m4.4xlarge",
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m4_large: "m4.large",
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m4_xlarge: "m4.xlarge",
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m5_12xlarge: "m5.12xlarge",
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m5_16xlarge: "m5.16xlarge",
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m5_24xlarge: "m5.24xlarge",
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m5_2xlarge: "m5.2xlarge",
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m5_4xlarge: "m5.4xlarge",
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m5_8xlarge: "m5.8xlarge",
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+
m5_large: "m5.large",
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m5_xlarge: "m5.xlarge",
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m5a_12xlarge: "m5a.12xlarge",
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|
+
m5a_16xlarge: "m5a.16xlarge",
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|
+
m5a_24xlarge: "m5a.24xlarge",
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m5a_2xlarge: "m5a.2xlarge",
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m5a_4xlarge: "m5a.4xlarge",
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m5a_8xlarge: "m5a.8xlarge",
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m5a_large: "m5a.large",
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+
m5a_xlarge: "m5a.xlarge",
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|
+
m6g_12xlarge: "m6g.12xlarge",
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|
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m6g_16xlarge: "m6g.16xlarge",
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m6g_2xlarge: "m6g.2xlarge",
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|
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m6g_4xlarge: "m6g.4xlarge",
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m6g_8xlarge: "m6g.8xlarge",
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|
+
m6g_large: "m6g.large",
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|
+
m6g_medium: "m6g.medium",
|
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405
|
+
m6g_xlarge: "m6g.xlarge",
|
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406
|
+
r4_16xlarge: "r4.16xlarge",
|
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407
|
+
r4_2xlarge: "r4.2xlarge",
|
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408
|
+
r4_4xlarge: "r4.4xlarge",
|
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409
|
+
r4_8xlarge: "r4.8xlarge",
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410
|
+
r4_large: "r4.large",
|
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411
|
+
r4_xlarge: "r4.xlarge",
|
|
412
|
+
r5_12xlarge: "r5.12xlarge",
|
|
413
|
+
r5_16xlarge: "r5.16xlarge",
|
|
414
|
+
r5_24xlarge: "r5.24xlarge",
|
|
415
|
+
r5_2xlarge: "r5.2xlarge",
|
|
416
|
+
r5_4xlarge: "r5.4xlarge",
|
|
417
|
+
r5_8xlarge: "r5.8xlarge",
|
|
418
|
+
r5_large: "r5.large",
|
|
419
|
+
r5_xlarge: "r5.xlarge",
|
|
420
|
+
r5a_12xlarge: "r5a.12xlarge",
|
|
421
|
+
r5a_16xlarge: "r5a.16xlarge",
|
|
422
|
+
r5a_24xlarge: "r5a.24xlarge",
|
|
423
|
+
r5a_2xlarge: "r5a.2xlarge",
|
|
424
|
+
r5a_4xlarge: "r5a.4xlarge",
|
|
425
|
+
r5a_8xlarge: "r5a.8xlarge",
|
|
426
|
+
r5a_large: "r5a.large",
|
|
427
|
+
r5a_xlarge: "r5a.xlarge",
|
|
428
|
+
r6g_12xlarge: "r6g.12xlarge",
|
|
429
|
+
r6g_16xlarge: "r6g.16xlarge",
|
|
430
|
+
r6g_2xlarge: "r6g.2xlarge",
|
|
431
|
+
r6g_4xlarge: "r6g.4xlarge",
|
|
432
|
+
r6g_8xlarge: "r6g.8xlarge",
|
|
433
|
+
r6g_large: "r6g.large",
|
|
434
|
+
r6g_medium: "r6g.medium",
|
|
435
|
+
r6g_xlarge: "r6g.xlarge",
|
|
436
|
+
};
|
|
437
|
+
exports.GameServerGroupStatus = {
|
|
438
|
+
ACTIVATING: "ACTIVATING",
|
|
439
|
+
ACTIVE: "ACTIVE",
|
|
440
|
+
DELETED: "DELETED",
|
|
441
|
+
DELETE_SCHEDULED: "DELETE_SCHEDULED",
|
|
442
|
+
DELETING: "DELETING",
|
|
443
|
+
ERROR: "ERROR",
|
|
444
|
+
NEW: "NEW",
|
|
445
|
+
};
|
|
446
|
+
exports.GameServerGroupAction = {
|
|
447
|
+
REPLACE_INSTANCE_TYPES: "REPLACE_INSTANCE_TYPES",
|
|
448
|
+
};
|
|
449
|
+
exports.PlayerSessionCreationPolicy = {
|
|
450
|
+
ACCEPT_ALL: "ACCEPT_ALL",
|
|
451
|
+
DENY_ALL: "DENY_ALL",
|
|
452
|
+
};
|
|
453
|
+
exports.GameSessionStatus = {
|
|
454
|
+
ACTIVATING: "ACTIVATING",
|
|
455
|
+
ACTIVE: "ACTIVE",
|
|
456
|
+
ERROR: "ERROR",
|
|
457
|
+
TERMINATED: "TERMINATED",
|
|
458
|
+
TERMINATING: "TERMINATING",
|
|
459
|
+
};
|
|
460
|
+
exports.GameSessionStatusReason = {
|
|
461
|
+
INTERRUPTED: "INTERRUPTED",
|
|
462
|
+
};
|
|
488
463
|
class FleetCapacityExceededException extends GameLiftServiceException_1.GameLiftServiceException {
|
|
489
464
|
constructor(opts) {
|
|
490
465
|
super({
|
|
@@ -527,25 +502,22 @@ class TerminalRoutingStrategyException extends GameLiftServiceException_1.GameLi
|
|
|
527
502
|
}
|
|
528
503
|
}
|
|
529
504
|
exports.TerminalRoutingStrategyException = TerminalRoutingStrategyException;
|
|
530
|
-
|
|
531
|
-
|
|
532
|
-
|
|
533
|
-
|
|
534
|
-
|
|
535
|
-
|
|
536
|
-
|
|
537
|
-
|
|
538
|
-
|
|
539
|
-
|
|
540
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PlayerSessionStatus["RESERVED"] = "RESERVED";
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PlayerSessionStatus["TIMEDOUT"] = "TIMEDOUT";
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})(PlayerSessionStatus = exports.PlayerSessionStatus || (exports.PlayerSessionStatus = {}));
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exports.PriorityType = {
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COST: "COST",
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DESTINATION: "DESTINATION",
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LATENCY: "LATENCY",
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LOCATION: "LOCATION",
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exports.FlexMatchMode = {
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STANDALONE: "STANDALONE",
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WITH_QUEUE: "WITH_QUEUE",
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exports.PlayerSessionStatus = {
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ACTIVE: "ACTIVE",
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COMPLETED: "COMPLETED",
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RESERVED: "RESERVED",
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TIMEDOUT: "TIMEDOUT",
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class GameSessionFullException extends GameLiftServiceException_1.GameLiftServiceException {
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@@ -574,130 +546,117 @@ class InvalidGameSessionStatusException extends GameLiftServiceException_1.GameL
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exports.InvalidGameSessionStatusException = InvalidGameSessionStatusException;
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|
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ScalingAdjustmentType["ExactCapacity"] = "ExactCapacity";
|
|
689
|
-
ScalingAdjustmentType["PercentChangeInCapacity"] = "PercentChangeInCapacity";
|
|
690
|
-
})(ScalingAdjustmentType = exports.ScalingAdjustmentType || (exports.ScalingAdjustmentType = {}));
|
|
691
|
-
var SortOrder;
|
|
692
|
-
(function (SortOrder) {
|
|
693
|
-
SortOrder["ASCENDING"] = "ASCENDING";
|
|
694
|
-
SortOrder["DESCENDING"] = "DESCENDING";
|
|
695
|
-
})(SortOrder = exports.SortOrder || (exports.SortOrder = {}));
|
|
696
|
-
var LocationFilter;
|
|
697
|
-
(function (LocationFilter) {
|
|
698
|
-
LocationFilter["AWS"] = "AWS";
|
|
699
|
-
LocationFilter["CUSTOM"] = "CUSTOM";
|
|
700
|
-
})(LocationFilter = exports.LocationFilter || (exports.LocationFilter = {}));
|
|
549
|
+
exports.GameServerGroupDeleteOption = {
|
|
550
|
+
FORCE_DELETE: "FORCE_DELETE",
|
|
551
|
+
RETAIN: "RETAIN",
|
|
552
|
+
SAFE_DELETE: "SAFE_DELETE",
|
|
553
|
+
};
|
|
554
|
+
exports.EventCode = {
|
|
555
|
+
FLEET_ACTIVATION_FAILED: "FLEET_ACTIVATION_FAILED",
|
|
556
|
+
FLEET_ACTIVATION_FAILED_NO_INSTANCES: "FLEET_ACTIVATION_FAILED_NO_INSTANCES",
|
|
557
|
+
FLEET_BINARY_DOWNLOAD_FAILED: "FLEET_BINARY_DOWNLOAD_FAILED",
|
|
558
|
+
FLEET_CREATED: "FLEET_CREATED",
|
|
559
|
+
FLEET_CREATION_EXTRACTING_BUILD: "FLEET_CREATION_EXTRACTING_BUILD",
|
|
560
|
+
FLEET_CREATION_RUNNING_INSTALLER: "FLEET_CREATION_RUNNING_INSTALLER",
|
|
561
|
+
FLEET_CREATION_VALIDATING_RUNTIME_CONFIG: "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG",
|
|
562
|
+
FLEET_DELETED: "FLEET_DELETED",
|
|
563
|
+
FLEET_INITIALIZATION_FAILED: "FLEET_INITIALIZATION_FAILED",
|
|
564
|
+
FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED: "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED",
|
|
565
|
+
FLEET_SCALING_EVENT: "FLEET_SCALING_EVENT",
|
|
566
|
+
FLEET_STATE_ACTIVATING: "FLEET_STATE_ACTIVATING",
|
|
567
|
+
FLEET_STATE_ACTIVE: "FLEET_STATE_ACTIVE",
|
|
568
|
+
FLEET_STATE_BUILDING: "FLEET_STATE_BUILDING",
|
|
569
|
+
FLEET_STATE_DOWNLOADING: "FLEET_STATE_DOWNLOADING",
|
|
570
|
+
FLEET_STATE_ERROR: "FLEET_STATE_ERROR",
|
|
571
|
+
FLEET_STATE_VALIDATING: "FLEET_STATE_VALIDATING",
|
|
572
|
+
FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE: "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE",
|
|
573
|
+
FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND: "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND",
|
|
574
|
+
FLEET_VALIDATION_TIMED_OUT: "FLEET_VALIDATION_TIMED_OUT",
|
|
575
|
+
FLEET_VPC_PEERING_DELETED: "FLEET_VPC_PEERING_DELETED",
|
|
576
|
+
FLEET_VPC_PEERING_FAILED: "FLEET_VPC_PEERING_FAILED",
|
|
577
|
+
FLEET_VPC_PEERING_SUCCEEDED: "FLEET_VPC_PEERING_SUCCEEDED",
|
|
578
|
+
GAME_SESSION_ACTIVATION_TIMEOUT: "GAME_SESSION_ACTIVATION_TIMEOUT",
|
|
579
|
+
GENERIC_EVENT: "GENERIC_EVENT",
|
|
580
|
+
INSTANCE_INTERRUPTED: "INSTANCE_INTERRUPTED",
|
|
581
|
+
INSTANCE_RECYCLED: "INSTANCE_RECYCLED",
|
|
582
|
+
SERVER_PROCESS_CRASHED: "SERVER_PROCESS_CRASHED",
|
|
583
|
+
SERVER_PROCESS_FORCE_TERMINATED: "SERVER_PROCESS_FORCE_TERMINATED",
|
|
584
|
+
SERVER_PROCESS_INVALID_PATH: "SERVER_PROCESS_INVALID_PATH",
|
|
585
|
+
SERVER_PROCESS_PROCESS_EXIT_TIMEOUT: "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT",
|
|
586
|
+
SERVER_PROCESS_PROCESS_READY_TIMEOUT: "SERVER_PROCESS_PROCESS_READY_TIMEOUT",
|
|
587
|
+
SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT: "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT",
|
|
588
|
+
SERVER_PROCESS_TERMINATED_UNHEALTHY: "SERVER_PROCESS_TERMINATED_UNHEALTHY",
|
|
589
|
+
};
|
|
590
|
+
exports.LocationUpdateStatus = {
|
|
591
|
+
PENDING_UPDATE: "PENDING_UPDATE",
|
|
592
|
+
};
|
|
593
|
+
exports.GameServerInstanceStatus = {
|
|
594
|
+
ACTIVE: "ACTIVE",
|
|
595
|
+
DRAINING: "DRAINING",
|
|
596
|
+
SPOT_TERMINATING: "SPOT_TERMINATING",
|
|
597
|
+
};
|
|
598
|
+
exports.GameSessionPlacementState = {
|
|
599
|
+
CANCELLED: "CANCELLED",
|
|
600
|
+
FAILED: "FAILED",
|
|
601
|
+
FULFILLED: "FULFILLED",
|
|
602
|
+
PENDING: "PENDING",
|
|
603
|
+
TIMED_OUT: "TIMED_OUT",
|
|
604
|
+
};
|
|
605
|
+
exports.InstanceStatus = {
|
|
606
|
+
ACTIVE: "ACTIVE",
|
|
607
|
+
PENDING: "PENDING",
|
|
608
|
+
TERMINATING: "TERMINATING",
|
|
609
|
+
};
|
|
610
|
+
exports.MatchmakingConfigurationStatus = {
|
|
611
|
+
CANCELLED: "CANCELLED",
|
|
612
|
+
COMPLETED: "COMPLETED",
|
|
613
|
+
FAILED: "FAILED",
|
|
614
|
+
PLACING: "PLACING",
|
|
615
|
+
QUEUED: "QUEUED",
|
|
616
|
+
REQUIRES_ACCEPTANCE: "REQUIRES_ACCEPTANCE",
|
|
617
|
+
SEARCHING: "SEARCHING",
|
|
618
|
+
TIMED_OUT: "TIMED_OUT",
|
|
619
|
+
};
|
|
620
|
+
exports.ScalingStatusType = {
|
|
621
|
+
ACTIVE: "ACTIVE",
|
|
622
|
+
DELETED: "DELETED",
|
|
623
|
+
DELETE_REQUESTED: "DELETE_REQUESTED",
|
|
624
|
+
DELETING: "DELETING",
|
|
625
|
+
ERROR: "ERROR",
|
|
626
|
+
UPDATE_REQUESTED: "UPDATE_REQUESTED",
|
|
627
|
+
UPDATING: "UPDATING",
|
|
628
|
+
};
|
|
629
|
+
exports.MetricName = {
|
|
630
|
+
ActivatingGameSessions: "ActivatingGameSessions",
|
|
631
|
+
ActiveGameSessions: "ActiveGameSessions",
|
|
632
|
+
ActiveInstances: "ActiveInstances",
|
|
633
|
+
AvailableGameSessions: "AvailableGameSessions",
|
|
634
|
+
AvailablePlayerSessions: "AvailablePlayerSessions",
|
|
635
|
+
ConcurrentActivatableGameSessions: "ConcurrentActivatableGameSessions",
|
|
636
|
+
CurrentPlayerSessions: "CurrentPlayerSessions",
|
|
637
|
+
IdleInstances: "IdleInstances",
|
|
638
|
+
PercentAvailableGameSessions: "PercentAvailableGameSessions",
|
|
639
|
+
PercentIdleInstances: "PercentIdleInstances",
|
|
640
|
+
QueueDepth: "QueueDepth",
|
|
641
|
+
WaitTime: "WaitTime",
|
|
642
|
+
};
|
|
643
|
+
exports.PolicyType = {
|
|
644
|
+
RuleBased: "RuleBased",
|
|
645
|
+
TargetBased: "TargetBased",
|
|
646
|
+
};
|
|
647
|
+
exports.ScalingAdjustmentType = {
|
|
648
|
+
ChangeInCapacity: "ChangeInCapacity",
|
|
649
|
+
ExactCapacity: "ExactCapacity",
|
|
650
|
+
PercentChangeInCapacity: "PercentChangeInCapacity",
|
|
651
|
+
};
|
|
652
|
+
exports.SortOrder = {
|
|
653
|
+
ASCENDING: "ASCENDING",
|
|
654
|
+
DESCENDING: "DESCENDING",
|
|
655
|
+
};
|
|
656
|
+
exports.LocationFilter = {
|
|
657
|
+
AWS: "AWS",
|
|
658
|
+
CUSTOM: "CUSTOM",
|
|
659
|
+
};
|
|
701
660
|
const AwsCredentialsFilterSensitiveLog = (obj) => ({
|
|
702
661
|
...obj,
|
|
703
662
|
});
|