@aws-sdk/client-gamelift 3.131.0 → 3.142.0

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Files changed (199) hide show
  1. package/CHANGELOG.md +33 -0
  2. package/README.md +1 -1
  3. package/dist-cjs/commands/AcceptMatchCommand.js +2 -2
  4. package/dist-cjs/commands/ClaimGameServerCommand.js +2 -2
  5. package/dist-cjs/commands/CreateAliasCommand.js +2 -2
  6. package/dist-cjs/commands/CreateBuildCommand.js +2 -2
  7. package/dist-cjs/commands/CreateFleetCommand.js +2 -2
  8. package/dist-cjs/commands/CreateFleetLocationsCommand.js +2 -2
  9. package/dist-cjs/commands/CreateGameServerGroupCommand.js +2 -2
  10. package/dist-cjs/commands/CreateGameSessionCommand.js +2 -2
  11. package/dist-cjs/commands/CreateGameSessionQueueCommand.js +2 -2
  12. package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +2 -2
  13. package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +2 -2
  14. package/dist-cjs/commands/CreatePlayerSessionCommand.js +2 -2
  15. package/dist-cjs/commands/CreatePlayerSessionsCommand.js +2 -2
  16. package/dist-cjs/commands/CreateScriptCommand.js +2 -2
  17. package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +2 -2
  18. package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +2 -2
  19. package/dist-cjs/commands/DeleteAliasCommand.js +1 -1
  20. package/dist-cjs/commands/DeleteBuildCommand.js +1 -1
  21. package/dist-cjs/commands/DeleteFleetCommand.js +1 -1
  22. package/dist-cjs/commands/DeleteFleetLocationsCommand.js +2 -2
  23. package/dist-cjs/commands/DeleteGameServerGroupCommand.js +2 -2
  24. package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +2 -2
  25. package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +2 -2
  26. package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +2 -2
  27. package/dist-cjs/commands/DeleteScalingPolicyCommand.js +1 -1
  28. package/dist-cjs/commands/DeleteScriptCommand.js +1 -1
  29. package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +2 -2
  30. package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +2 -2
  31. package/dist-cjs/commands/DeregisterGameServerCommand.js +1 -1
  32. package/dist-cjs/commands/DescribeAliasCommand.js +2 -2
  33. package/dist-cjs/commands/DescribeBuildCommand.js +2 -2
  34. package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +2 -2
  35. package/dist-cjs/commands/DescribeFleetAttributesCommand.js +2 -2
  36. package/dist-cjs/commands/DescribeFleetCapacityCommand.js +2 -2
  37. package/dist-cjs/commands/DescribeFleetEventsCommand.js +2 -2
  38. package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +2 -2
  39. package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +2 -2
  40. package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +2 -2
  41. package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +2 -2
  42. package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +2 -2
  43. package/dist-cjs/commands/DescribeGameServerCommand.js +2 -2
  44. package/dist-cjs/commands/DescribeGameServerGroupCommand.js +2 -2
  45. package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +2 -2
  46. package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +2 -2
  47. package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +2 -2
  48. package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +2 -2
  49. package/dist-cjs/commands/DescribeGameSessionsCommand.js +2 -2
  50. package/dist-cjs/commands/DescribeInstancesCommand.js +2 -2
  51. package/dist-cjs/commands/DescribeMatchmakingCommand.js +2 -2
  52. package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +2 -2
  53. package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +2 -2
  54. package/dist-cjs/commands/DescribePlayerSessionsCommand.js +2 -2
  55. package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +2 -2
  56. package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +2 -2
  57. package/dist-cjs/commands/DescribeScriptCommand.js +2 -2
  58. package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +2 -2
  59. package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +2 -2
  60. package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +2 -2
  61. package/dist-cjs/commands/GetInstanceAccessCommand.js +2 -2
  62. package/dist-cjs/commands/ListAliasesCommand.js +2 -2
  63. package/dist-cjs/commands/ListBuildsCommand.js +2 -2
  64. package/dist-cjs/commands/ListFleetsCommand.js +2 -2
  65. package/dist-cjs/commands/ListGameServerGroupsCommand.js +2 -2
  66. package/dist-cjs/commands/ListGameServersCommand.js +2 -2
  67. package/dist-cjs/commands/ListScriptsCommand.js +2 -2
  68. package/dist-cjs/commands/ListTagsForResourceCommand.js +2 -2
  69. package/dist-cjs/commands/PutScalingPolicyCommand.js +2 -2
  70. package/dist-cjs/commands/RegisterGameServerCommand.js +2 -2
  71. package/dist-cjs/commands/RequestUploadCredentialsCommand.js +2 -2
  72. package/dist-cjs/commands/ResolveAliasCommand.js +2 -2
  73. package/dist-cjs/commands/ResumeGameServerGroupCommand.js +2 -2
  74. package/dist-cjs/commands/SearchGameSessionsCommand.js +2 -2
  75. package/dist-cjs/commands/StartFleetActionsCommand.js +2 -2
  76. package/dist-cjs/commands/StartGameSessionPlacementCommand.js +2 -2
  77. package/dist-cjs/commands/StartMatchBackfillCommand.js +2 -2
  78. package/dist-cjs/commands/StartMatchmakingCommand.js +2 -2
  79. package/dist-cjs/commands/StopFleetActionsCommand.js +2 -2
  80. package/dist-cjs/commands/StopGameSessionPlacementCommand.js +2 -2
  81. package/dist-cjs/commands/StopMatchmakingCommand.js +2 -2
  82. package/dist-cjs/commands/SuspendGameServerGroupCommand.js +2 -2
  83. package/dist-cjs/commands/TagResourceCommand.js +2 -2
  84. package/dist-cjs/commands/UntagResourceCommand.js +2 -2
  85. package/dist-cjs/commands/UpdateAliasCommand.js +2 -2
  86. package/dist-cjs/commands/UpdateBuildCommand.js +2 -2
  87. package/dist-cjs/commands/UpdateFleetAttributesCommand.js +2 -2
  88. package/dist-cjs/commands/UpdateFleetCapacityCommand.js +2 -2
  89. package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +2 -2
  90. package/dist-cjs/commands/UpdateGameServerCommand.js +2 -2
  91. package/dist-cjs/commands/UpdateGameServerGroupCommand.js +2 -2
  92. package/dist-cjs/commands/UpdateGameSessionCommand.js +2 -2
  93. package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +2 -2
  94. package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +2 -2
  95. package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +2 -2
  96. package/dist-cjs/commands/UpdateScriptCommand.js +2 -2
  97. package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +2 -2
  98. package/dist-cjs/models/models_0.js +970 -1450
  99. package/dist-cjs/protocols/Aws_json1_1.js +475 -841
  100. package/dist-es/commands/AcceptMatchCommand.js +3 -3
  101. package/dist-es/commands/ClaimGameServerCommand.js +3 -3
  102. package/dist-es/commands/CreateAliasCommand.js +3 -3
  103. package/dist-es/commands/CreateBuildCommand.js +3 -3
  104. package/dist-es/commands/CreateFleetCommand.js +3 -3
  105. package/dist-es/commands/CreateFleetLocationsCommand.js +3 -3
  106. package/dist-es/commands/CreateGameServerGroupCommand.js +3 -3
  107. package/dist-es/commands/CreateGameSessionCommand.js +3 -3
  108. package/dist-es/commands/CreateGameSessionQueueCommand.js +3 -3
  109. package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +3 -3
  110. package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +3 -3
  111. package/dist-es/commands/CreatePlayerSessionCommand.js +3 -3
  112. package/dist-es/commands/CreatePlayerSessionsCommand.js +3 -3
  113. package/dist-es/commands/CreateScriptCommand.js +3 -3
  114. package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +3 -3
  115. package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +3 -3
  116. package/dist-es/commands/DeleteAliasCommand.js +2 -2
  117. package/dist-es/commands/DeleteBuildCommand.js +2 -2
  118. package/dist-es/commands/DeleteFleetCommand.js +2 -2
  119. package/dist-es/commands/DeleteFleetLocationsCommand.js +3 -3
  120. package/dist-es/commands/DeleteGameServerGroupCommand.js +3 -3
  121. package/dist-es/commands/DeleteGameSessionQueueCommand.js +3 -3
  122. package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +3 -3
  123. package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +3 -3
  124. package/dist-es/commands/DeleteScalingPolicyCommand.js +2 -2
  125. package/dist-es/commands/DeleteScriptCommand.js +2 -2
  126. package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +3 -3
  127. package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +3 -3
  128. package/dist-es/commands/DeregisterGameServerCommand.js +2 -2
  129. package/dist-es/commands/DescribeAliasCommand.js +3 -3
  130. package/dist-es/commands/DescribeBuildCommand.js +3 -3
  131. package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +3 -3
  132. package/dist-es/commands/DescribeFleetAttributesCommand.js +3 -3
  133. package/dist-es/commands/DescribeFleetCapacityCommand.js +3 -3
  134. package/dist-es/commands/DescribeFleetEventsCommand.js +3 -3
  135. package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +3 -3
  136. package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +3 -3
  137. package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +3 -3
  138. package/dist-es/commands/DescribeFleetPortSettingsCommand.js +3 -3
  139. package/dist-es/commands/DescribeFleetUtilizationCommand.js +3 -3
  140. package/dist-es/commands/DescribeGameServerCommand.js +3 -3
  141. package/dist-es/commands/DescribeGameServerGroupCommand.js +3 -3
  142. package/dist-es/commands/DescribeGameServerInstancesCommand.js +3 -3
  143. package/dist-es/commands/DescribeGameSessionDetailsCommand.js +3 -3
  144. package/dist-es/commands/DescribeGameSessionPlacementCommand.js +3 -3
  145. package/dist-es/commands/DescribeGameSessionQueuesCommand.js +3 -3
  146. package/dist-es/commands/DescribeGameSessionsCommand.js +3 -3
  147. package/dist-es/commands/DescribeInstancesCommand.js +3 -3
  148. package/dist-es/commands/DescribeMatchmakingCommand.js +3 -3
  149. package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +3 -3
  150. package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +3 -3
  151. package/dist-es/commands/DescribePlayerSessionsCommand.js +3 -3
  152. package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +3 -3
  153. package/dist-es/commands/DescribeScalingPoliciesCommand.js +3 -3
  154. package/dist-es/commands/DescribeScriptCommand.js +3 -3
  155. package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +3 -3
  156. package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +3 -3
  157. package/dist-es/commands/GetGameSessionLogUrlCommand.js +3 -3
  158. package/dist-es/commands/GetInstanceAccessCommand.js +3 -3
  159. package/dist-es/commands/ListAliasesCommand.js +3 -3
  160. package/dist-es/commands/ListBuildsCommand.js +3 -3
  161. package/dist-es/commands/ListFleetsCommand.js +3 -3
  162. package/dist-es/commands/ListGameServerGroupsCommand.js +3 -3
  163. package/dist-es/commands/ListGameServersCommand.js +3 -3
  164. package/dist-es/commands/ListScriptsCommand.js +3 -3
  165. package/dist-es/commands/ListTagsForResourceCommand.js +3 -3
  166. package/dist-es/commands/PutScalingPolicyCommand.js +3 -3
  167. package/dist-es/commands/RegisterGameServerCommand.js +3 -3
  168. package/dist-es/commands/RequestUploadCredentialsCommand.js +3 -3
  169. package/dist-es/commands/ResolveAliasCommand.js +3 -3
  170. package/dist-es/commands/ResumeGameServerGroupCommand.js +3 -3
  171. package/dist-es/commands/SearchGameSessionsCommand.js +3 -3
  172. package/dist-es/commands/StartFleetActionsCommand.js +3 -3
  173. package/dist-es/commands/StartGameSessionPlacementCommand.js +3 -3
  174. package/dist-es/commands/StartMatchBackfillCommand.js +3 -3
  175. package/dist-es/commands/StartMatchmakingCommand.js +3 -3
  176. package/dist-es/commands/StopFleetActionsCommand.js +3 -3
  177. package/dist-es/commands/StopGameSessionPlacementCommand.js +3 -3
  178. package/dist-es/commands/StopMatchmakingCommand.js +3 -3
  179. package/dist-es/commands/SuspendGameServerGroupCommand.js +3 -3
  180. package/dist-es/commands/TagResourceCommand.js +3 -3
  181. package/dist-es/commands/UntagResourceCommand.js +3 -3
  182. package/dist-es/commands/UpdateAliasCommand.js +3 -3
  183. package/dist-es/commands/UpdateBuildCommand.js +3 -3
  184. package/dist-es/commands/UpdateFleetAttributesCommand.js +3 -3
  185. package/dist-es/commands/UpdateFleetCapacityCommand.js +3 -3
  186. package/dist-es/commands/UpdateFleetPortSettingsCommand.js +3 -3
  187. package/dist-es/commands/UpdateGameServerCommand.js +3 -3
  188. package/dist-es/commands/UpdateGameServerGroupCommand.js +3 -3
  189. package/dist-es/commands/UpdateGameSessionCommand.js +3 -3
  190. package/dist-es/commands/UpdateGameSessionQueueCommand.js +3 -3
  191. package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +3 -3
  192. package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +3 -3
  193. package/dist-es/commands/UpdateScriptCommand.js +3 -3
  194. package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +3 -3
  195. package/dist-es/models/models_0.js +240 -960
  196. package/dist-es/protocols/Aws_json1_1.js +761 -842
  197. package/dist-types/models/models_0.d.ts +960 -1440
  198. package/dist-types/ts3.4/models/models_0.d.ts +480 -960
  199. package/package.json +6 -6
@@ -1,25 +1,13 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.CreateFleetLocationsInput = exports.CreateFleetOutput = exports.LocationState = exports.FleetAttributes = exports.FleetAction = exports.FleetStatus = exports.CreateFleetInput = exports.RuntimeConfiguration = exports.ServerProcess = exports.ResourceCreationLimitPolicy = exports.ProtectionPolicy = exports.LocationConfiguration = exports.FleetType = exports.IpPermission = exports.IpProtocol = exports.CreateBuildOutput = exports.CreateBuildInput = exports.S3Location = exports.TaggingFailedException = exports.LimitExceededException = exports.CreateAliasOutput = exports.CreateAliasInput = exports.Tag = exports.ComparisonOperatorType = exports.UnauthorizedException = exports.OutOfCapacityException = exports.ConflictException = exports.ClaimGameServerOutput = exports.GameServer = exports.GameServerUtilizationStatus = exports.GameServerClaimStatus = exports.ClaimGameServerInput = exports.CertificateConfiguration = exports.CertificateType = exports.Build = exports.BuildStatus = exports.OperatingSystem = exports.BalancingStrategy = exports.BackfillMode = exports.AwsCredentials = exports.AttributeValue = exports.Alias = exports.RoutingStrategy = exports.RoutingStrategyType = exports.UnsupportedRegionException = exports.NotFoundException = exports.InvalidRequestException = exports.InternalServiceException = exports.AcceptMatchOutput = exports.AcceptMatchInput = void 0;
4
- exports.VpcPeeringAuthorization = exports.CreateVpcPeeringAuthorizationInput = exports.CreateScriptOutput = exports.Script = exports.CreateScriptInput = exports.CreatePlayerSessionsOutput = exports.CreatePlayerSessionsInput = exports.InvalidGameSessionStatusException = exports.GameSessionFullException = exports.CreatePlayerSessionOutput = exports.PlayerSession = exports.PlayerSessionStatus = exports.CreatePlayerSessionInput = exports.CreateMatchmakingRuleSetOutput = exports.MatchmakingRuleSet = exports.CreateMatchmakingRuleSetInput = exports.CreateMatchmakingConfigurationOutput = exports.MatchmakingConfiguration = exports.CreateMatchmakingConfigurationInput = exports.FlexMatchMode = exports.CreateGameSessionQueueOutput = exports.GameSessionQueue = exports.CreateGameSessionQueueInput = exports.PriorityConfiguration = exports.PriorityType = exports.PlayerLatencyPolicy = exports.FilterConfiguration = exports.GameSessionQueueDestination = exports.TerminalRoutingStrategyException = exports.IdempotentParameterMismatchException = exports.FleetCapacityExceededException = exports.CreateGameSessionOutput = exports.GameSession = exports.GameSessionStatusReason = exports.GameSessionStatus = exports.PlayerSessionCreationPolicy = exports.CreateGameSessionInput = exports.GameProperty = exports.CreateGameServerGroupOutput = exports.GameServerGroup = exports.GameServerGroupAction = exports.GameServerGroupStatus = exports.CreateGameServerGroupInput = exports.LaunchTemplateSpecification = exports.InstanceDefinition = exports.GameServerProtectionPolicy = exports.GameServerGroupAutoScalingPolicy = exports.TargetTrackingConfiguration = exports.InvalidFleetStatusException = exports.CreateFleetLocationsOutput = void 0;
5
- exports.DescribeFleetLocationUtilizationOutput = exports.FleetUtilization = exports.DescribeFleetLocationUtilizationInput = exports.DescribeFleetLocationCapacityOutput = exports.DescribeFleetLocationCapacityInput = exports.DescribeFleetLocationAttributesOutput = exports.LocationAttributes = exports.LocationUpdateStatus = exports.DescribeFleetLocationAttributesInput = exports.DescribeFleetEventsOutput = exports.Event = exports.EventCode = exports.DescribeFleetEventsInput = exports.DescribeFleetCapacityOutput = exports.FleetCapacity = exports.EC2InstanceCounts = exports.DescribeFleetCapacityInput = exports.DescribeFleetAttributesOutput = exports.DescribeFleetAttributesInput = exports.DescribeEC2InstanceLimitsOutput = exports.EC2InstanceLimit = exports.DescribeEC2InstanceLimitsInput = exports.DescribeBuildOutput = exports.DescribeBuildInput = exports.DescribeAliasOutput = exports.DescribeAliasInput = exports.DeregisterGameServerInput = exports.DeleteVpcPeeringConnectionOutput = exports.DeleteVpcPeeringConnectionInput = exports.DeleteVpcPeeringAuthorizationOutput = exports.DeleteVpcPeeringAuthorizationInput = exports.DeleteScriptInput = exports.DeleteScalingPolicyInput = exports.DeleteMatchmakingRuleSetOutput = exports.DeleteMatchmakingRuleSetInput = exports.DeleteMatchmakingConfigurationOutput = exports.DeleteMatchmakingConfigurationInput = exports.DeleteGameSessionQueueOutput = exports.DeleteGameSessionQueueInput = exports.DeleteGameServerGroupOutput = exports.DeleteGameServerGroupInput = exports.GameServerGroupDeleteOption = exports.DeleteFleetLocationsOutput = exports.DeleteFleetLocationsInput = exports.DeleteFleetInput = exports.DeleteBuildInput = exports.DeleteAliasInput = exports.CreateVpcPeeringConnectionOutput = exports.CreateVpcPeeringConnectionInput = exports.CreateVpcPeeringAuthorizationOutput = void 0;
6
- exports.DescribeScalingPoliciesOutput = exports.ScalingPolicy = exports.TargetConfiguration = exports.ScalingAdjustmentType = exports.PolicyType = exports.DescribeScalingPoliciesInput = exports.ScalingStatusType = exports.DescribeRuntimeConfigurationOutput = exports.DescribeRuntimeConfigurationInput = exports.DescribePlayerSessionsOutput = exports.DescribePlayerSessionsInput = exports.DescribeMatchmakingRuleSetsOutput = exports.DescribeMatchmakingRuleSetsInput = exports.DescribeMatchmakingConfigurationsOutput = exports.DescribeMatchmakingConfigurationsInput = exports.DescribeMatchmakingOutput = exports.MatchmakingTicket = exports.Player = exports.GameSessionConnectionInfo = exports.MatchedPlayerSession = exports.DescribeMatchmakingInput = exports.DescribeInstancesOutput = exports.Instance = exports.InstanceStatus = exports.DescribeInstancesInput = exports.DescribeGameSessionsOutput = exports.DescribeGameSessionsInput = exports.DescribeGameSessionQueuesOutput = exports.DescribeGameSessionQueuesInput = exports.DescribeGameSessionPlacementOutput = exports.GameSessionPlacement = exports.GameSessionPlacementState = exports.PlayerLatency = exports.PlacedPlayerSession = exports.DescribeGameSessionPlacementInput = exports.DescribeGameSessionDetailsOutput = exports.GameSessionDetail = exports.DescribeGameSessionDetailsInput = exports.DescribeGameServerInstancesOutput = exports.GameServerInstance = exports.GameServerInstanceStatus = exports.DescribeGameServerInstancesInput = exports.DescribeGameServerGroupOutput = exports.DescribeGameServerGroupInput = exports.DescribeGameServerOutput = exports.DescribeGameServerInput = exports.DescribeFleetUtilizationOutput = exports.DescribeFleetUtilizationInput = exports.DescribeFleetPortSettingsOutput = exports.DescribeFleetPortSettingsInput = void 0;
7
- exports.StartMatchmakingOutput = exports.StartMatchmakingInput = exports.StartMatchBackfillOutput = exports.StartMatchBackfillInput = exports.StartGameSessionPlacementOutput = exports.StartGameSessionPlacementInput = exports.StartFleetActionsOutput = exports.StartFleetActionsInput = exports.SearchGameSessionsOutput = exports.SearchGameSessionsInput = exports.ResumeGameServerGroupOutput = exports.ResumeGameServerGroupInput = exports.ResolveAliasOutput = exports.ResolveAliasInput = exports.RequestUploadCredentialsOutput = exports.RequestUploadCredentialsInput = exports.RegisterGameServerOutput = exports.RegisterGameServerInput = exports.PutScalingPolicyOutput = exports.PutScalingPolicyInput = exports.ListTagsForResourceResponse = exports.ListTagsForResourceRequest = exports.ListScriptsOutput = exports.ListScriptsInput = exports.ListGameServersOutput = exports.ListGameServersInput = exports.SortOrder = exports.ListGameServerGroupsOutput = exports.ListGameServerGroupsInput = exports.ListFleetsOutput = exports.ListFleetsInput = exports.ListBuildsOutput = exports.ListBuildsInput = exports.ListAliasesOutput = exports.ListAliasesInput = exports.GetInstanceAccessOutput = exports.InstanceAccess = exports.InstanceCredentials = exports.GetInstanceAccessInput = exports.GetGameSessionLogUrlOutput = exports.GetGameSessionLogUrlInput = exports.DesiredPlayerSession = exports.DescribeVpcPeeringConnectionsOutput = exports.VpcPeeringConnection = exports.VpcPeeringConnectionStatus = exports.DescribeVpcPeeringConnectionsInput = exports.DescribeVpcPeeringAuthorizationsOutput = exports.DescribeVpcPeeringAuthorizationsInput = exports.DescribeScriptOutput = exports.DescribeScriptInput = void 0;
8
- exports.ValidateMatchmakingRuleSetOutput = exports.ValidateMatchmakingRuleSetInput = exports.UpdateScriptOutput = exports.UpdateScriptInput = exports.UpdateRuntimeConfigurationOutput = exports.UpdateRuntimeConfigurationInput = exports.UpdateMatchmakingConfigurationOutput = exports.UpdateMatchmakingConfigurationInput = exports.UpdateGameSessionQueueOutput = exports.UpdateGameSessionQueueInput = exports.UpdateGameSessionOutput = exports.UpdateGameSessionInput = exports.UpdateGameServerGroupOutput = exports.UpdateGameServerGroupInput = exports.UpdateGameServerOutput = exports.UpdateGameServerInput = exports.GameServerHealthCheck = exports.UpdateFleetPortSettingsOutput = exports.UpdateFleetPortSettingsInput = exports.UpdateFleetCapacityOutput = exports.UpdateFleetCapacityInput = exports.UpdateFleetAttributesOutput = exports.UpdateFleetAttributesInput = exports.UpdateBuildOutput = exports.UpdateBuildInput = exports.UpdateAliasOutput = exports.UpdateAliasInput = exports.UntagResourceResponse = exports.UntagResourceRequest = exports.TagResourceResponse = exports.TagResourceRequest = exports.SuspendGameServerGroupOutput = exports.SuspendGameServerGroupInput = exports.StopMatchmakingOutput = exports.StopMatchmakingInput = exports.StopGameSessionPlacementOutput = exports.StopGameSessionPlacementInput = exports.StopFleetActionsOutput = exports.StopFleetActionsInput = void 0;
3
+ exports.AcceptMatchInputFilterSensitiveLog = exports.GameServerHealthCheck = exports.SortOrder = exports.ScalingAdjustmentType = exports.PolicyType = exports.ScalingStatusType = exports.InstanceStatus = exports.GameSessionPlacementState = exports.GameServerInstanceStatus = exports.LocationUpdateStatus = exports.EventCode = exports.GameServerGroupDeleteOption = exports.InvalidGameSessionStatusException = exports.GameSessionFullException = exports.PlayerSessionStatus = exports.FlexMatchMode = exports.PriorityType = exports.TerminalRoutingStrategyException = exports.IdempotentParameterMismatchException = exports.FleetCapacityExceededException = exports.GameSessionStatusReason = exports.GameSessionStatus = exports.PlayerSessionCreationPolicy = exports.GameServerGroupAction = exports.GameServerGroupStatus = exports.GameServerProtectionPolicy = exports.InvalidFleetStatusException = exports.FleetAction = exports.FleetStatus = exports.ProtectionPolicy = exports.FleetType = exports.IpProtocol = exports.TaggingFailedException = exports.LimitExceededException = exports.ComparisonOperatorType = exports.UnauthorizedException = exports.OutOfCapacityException = exports.ConflictException = exports.GameServerUtilizationStatus = exports.GameServerClaimStatus = exports.CertificateType = exports.BuildStatus = exports.OperatingSystem = exports.BalancingStrategy = exports.BackfillMode = exports.RoutingStrategyType = exports.UnsupportedRegionException = exports.NotFoundException = exports.InvalidRequestException = exports.InternalServiceException = void 0;
4
+ exports.MatchmakingRuleSetFilterSensitiveLog = exports.CreateMatchmakingRuleSetInputFilterSensitiveLog = exports.CreateMatchmakingConfigurationOutputFilterSensitiveLog = exports.MatchmakingConfigurationFilterSensitiveLog = exports.CreateMatchmakingConfigurationInputFilterSensitiveLog = exports.CreateGameSessionQueueOutputFilterSensitiveLog = exports.GameSessionQueueFilterSensitiveLog = exports.CreateGameSessionQueueInputFilterSensitiveLog = exports.PriorityConfigurationFilterSensitiveLog = exports.PlayerLatencyPolicyFilterSensitiveLog = exports.FilterConfigurationFilterSensitiveLog = exports.GameSessionQueueDestinationFilterSensitiveLog = exports.CreateGameSessionOutputFilterSensitiveLog = exports.GameSessionFilterSensitiveLog = exports.CreateGameSessionInputFilterSensitiveLog = exports.GamePropertyFilterSensitiveLog = exports.CreateGameServerGroupOutputFilterSensitiveLog = exports.GameServerGroupFilterSensitiveLog = exports.CreateGameServerGroupInputFilterSensitiveLog = exports.LaunchTemplateSpecificationFilterSensitiveLog = exports.InstanceDefinitionFilterSensitiveLog = exports.GameServerGroupAutoScalingPolicyFilterSensitiveLog = exports.TargetTrackingConfigurationFilterSensitiveLog = exports.CreateFleetLocationsOutputFilterSensitiveLog = exports.CreateFleetLocationsInputFilterSensitiveLog = exports.CreateFleetOutputFilterSensitiveLog = exports.LocationStateFilterSensitiveLog = exports.FleetAttributesFilterSensitiveLog = exports.CreateFleetInputFilterSensitiveLog = exports.RuntimeConfigurationFilterSensitiveLog = exports.ServerProcessFilterSensitiveLog = exports.ResourceCreationLimitPolicyFilterSensitiveLog = exports.LocationConfigurationFilterSensitiveLog = exports.IpPermissionFilterSensitiveLog = exports.CreateBuildOutputFilterSensitiveLog = exports.CreateBuildInputFilterSensitiveLog = exports.S3LocationFilterSensitiveLog = exports.CreateAliasOutputFilterSensitiveLog = exports.CreateAliasInputFilterSensitiveLog = exports.TagFilterSensitiveLog = exports.ClaimGameServerOutputFilterSensitiveLog = exports.GameServerFilterSensitiveLog = exports.ClaimGameServerInputFilterSensitiveLog = exports.CertificateConfigurationFilterSensitiveLog = exports.BuildFilterSensitiveLog = exports.AwsCredentialsFilterSensitiveLog = exports.AttributeValueFilterSensitiveLog = exports.AliasFilterSensitiveLog = exports.RoutingStrategyFilterSensitiveLog = exports.AcceptMatchOutputFilterSensitiveLog = void 0;
5
+ exports.DescribeFleetEventsOutputFilterSensitiveLog = exports.EventFilterSensitiveLog = exports.DescribeFleetEventsInputFilterSensitiveLog = exports.DescribeFleetCapacityOutputFilterSensitiveLog = exports.FleetCapacityFilterSensitiveLog = exports.EC2InstanceCountsFilterSensitiveLog = exports.DescribeFleetCapacityInputFilterSensitiveLog = exports.DescribeFleetAttributesOutputFilterSensitiveLog = exports.DescribeFleetAttributesInputFilterSensitiveLog = exports.DescribeEC2InstanceLimitsOutputFilterSensitiveLog = exports.EC2InstanceLimitFilterSensitiveLog = exports.DescribeEC2InstanceLimitsInputFilterSensitiveLog = exports.DescribeBuildOutputFilterSensitiveLog = exports.DescribeBuildInputFilterSensitiveLog = exports.DescribeAliasOutputFilterSensitiveLog = exports.DescribeAliasInputFilterSensitiveLog = exports.DeregisterGameServerInputFilterSensitiveLog = exports.DeleteVpcPeeringConnectionOutputFilterSensitiveLog = exports.DeleteVpcPeeringConnectionInputFilterSensitiveLog = exports.DeleteVpcPeeringAuthorizationOutputFilterSensitiveLog = exports.DeleteVpcPeeringAuthorizationInputFilterSensitiveLog = exports.DeleteScriptInputFilterSensitiveLog = exports.DeleteScalingPolicyInputFilterSensitiveLog = exports.DeleteMatchmakingRuleSetOutputFilterSensitiveLog = exports.DeleteMatchmakingRuleSetInputFilterSensitiveLog = exports.DeleteMatchmakingConfigurationOutputFilterSensitiveLog = exports.DeleteMatchmakingConfigurationInputFilterSensitiveLog = exports.DeleteGameSessionQueueOutputFilterSensitiveLog = exports.DeleteGameSessionQueueInputFilterSensitiveLog = exports.DeleteGameServerGroupOutputFilterSensitiveLog = exports.DeleteGameServerGroupInputFilterSensitiveLog = exports.DeleteFleetLocationsOutputFilterSensitiveLog = exports.DeleteFleetLocationsInputFilterSensitiveLog = exports.DeleteFleetInputFilterSensitiveLog = exports.DeleteBuildInputFilterSensitiveLog = exports.DeleteAliasInputFilterSensitiveLog = exports.CreateVpcPeeringConnectionOutputFilterSensitiveLog = exports.CreateVpcPeeringConnectionInputFilterSensitiveLog = exports.CreateVpcPeeringAuthorizationOutputFilterSensitiveLog = exports.VpcPeeringAuthorizationFilterSensitiveLog = exports.CreateVpcPeeringAuthorizationInputFilterSensitiveLog = exports.CreateScriptOutputFilterSensitiveLog = exports.ScriptFilterSensitiveLog = exports.CreateScriptInputFilterSensitiveLog = exports.CreatePlayerSessionsOutputFilterSensitiveLog = exports.CreatePlayerSessionsInputFilterSensitiveLog = exports.CreatePlayerSessionOutputFilterSensitiveLog = exports.PlayerSessionFilterSensitiveLog = exports.CreatePlayerSessionInputFilterSensitiveLog = exports.CreateMatchmakingRuleSetOutputFilterSensitiveLog = void 0;
6
+ exports.TargetConfigurationFilterSensitiveLog = exports.DescribeScalingPoliciesInputFilterSensitiveLog = exports.DescribeRuntimeConfigurationOutputFilterSensitiveLog = exports.DescribeRuntimeConfigurationInputFilterSensitiveLog = exports.DescribePlayerSessionsOutputFilterSensitiveLog = exports.DescribePlayerSessionsInputFilterSensitiveLog = exports.DescribeMatchmakingRuleSetsOutputFilterSensitiveLog = exports.DescribeMatchmakingRuleSetsInputFilterSensitiveLog = exports.DescribeMatchmakingConfigurationsOutputFilterSensitiveLog = exports.DescribeMatchmakingConfigurationsInputFilterSensitiveLog = exports.DescribeMatchmakingOutputFilterSensitiveLog = exports.MatchmakingTicketFilterSensitiveLog = exports.PlayerFilterSensitiveLog = exports.GameSessionConnectionInfoFilterSensitiveLog = exports.MatchedPlayerSessionFilterSensitiveLog = exports.DescribeMatchmakingInputFilterSensitiveLog = exports.DescribeInstancesOutputFilterSensitiveLog = exports.InstanceFilterSensitiveLog = exports.DescribeInstancesInputFilterSensitiveLog = exports.DescribeGameSessionsOutputFilterSensitiveLog = exports.DescribeGameSessionsInputFilterSensitiveLog = exports.DescribeGameSessionQueuesOutputFilterSensitiveLog = exports.DescribeGameSessionQueuesInputFilterSensitiveLog = exports.DescribeGameSessionPlacementOutputFilterSensitiveLog = exports.GameSessionPlacementFilterSensitiveLog = exports.PlayerLatencyFilterSensitiveLog = exports.PlacedPlayerSessionFilterSensitiveLog = exports.DescribeGameSessionPlacementInputFilterSensitiveLog = exports.DescribeGameSessionDetailsOutputFilterSensitiveLog = exports.GameSessionDetailFilterSensitiveLog = exports.DescribeGameSessionDetailsInputFilterSensitiveLog = exports.DescribeGameServerInstancesOutputFilterSensitiveLog = exports.GameServerInstanceFilterSensitiveLog = exports.DescribeGameServerInstancesInputFilterSensitiveLog = exports.DescribeGameServerGroupOutputFilterSensitiveLog = exports.DescribeGameServerGroupInputFilterSensitiveLog = exports.DescribeGameServerOutputFilterSensitiveLog = exports.DescribeGameServerInputFilterSensitiveLog = exports.DescribeFleetUtilizationOutputFilterSensitiveLog = exports.DescribeFleetUtilizationInputFilterSensitiveLog = exports.DescribeFleetPortSettingsOutputFilterSensitiveLog = exports.DescribeFleetPortSettingsInputFilterSensitiveLog = exports.DescribeFleetLocationUtilizationOutputFilterSensitiveLog = exports.FleetUtilizationFilterSensitiveLog = exports.DescribeFleetLocationUtilizationInputFilterSensitiveLog = exports.DescribeFleetLocationCapacityOutputFilterSensitiveLog = exports.DescribeFleetLocationCapacityInputFilterSensitiveLog = exports.DescribeFleetLocationAttributesOutputFilterSensitiveLog = exports.LocationAttributesFilterSensitiveLog = exports.DescribeFleetLocationAttributesInputFilterSensitiveLog = void 0;
7
+ exports.StartMatchmakingInputFilterSensitiveLog = exports.StartMatchBackfillOutputFilterSensitiveLog = exports.StartMatchBackfillInputFilterSensitiveLog = exports.StartGameSessionPlacementOutputFilterSensitiveLog = exports.StartGameSessionPlacementInputFilterSensitiveLog = exports.StartFleetActionsOutputFilterSensitiveLog = exports.StartFleetActionsInputFilterSensitiveLog = exports.SearchGameSessionsOutputFilterSensitiveLog = exports.SearchGameSessionsInputFilterSensitiveLog = exports.ResumeGameServerGroupOutputFilterSensitiveLog = exports.ResumeGameServerGroupInputFilterSensitiveLog = exports.ResolveAliasOutputFilterSensitiveLog = exports.ResolveAliasInputFilterSensitiveLog = exports.RequestUploadCredentialsOutputFilterSensitiveLog = exports.RequestUploadCredentialsInputFilterSensitiveLog = exports.RegisterGameServerOutputFilterSensitiveLog = exports.RegisterGameServerInputFilterSensitiveLog = exports.PutScalingPolicyOutputFilterSensitiveLog = exports.PutScalingPolicyInputFilterSensitiveLog = exports.ListTagsForResourceResponseFilterSensitiveLog = exports.ListTagsForResourceRequestFilterSensitiveLog = exports.ListScriptsOutputFilterSensitiveLog = exports.ListScriptsInputFilterSensitiveLog = exports.ListGameServersOutputFilterSensitiveLog = exports.ListGameServersInputFilterSensitiveLog = exports.ListGameServerGroupsOutputFilterSensitiveLog = exports.ListGameServerGroupsInputFilterSensitiveLog = exports.ListFleetsOutputFilterSensitiveLog = exports.ListFleetsInputFilterSensitiveLog = exports.ListBuildsOutputFilterSensitiveLog = exports.ListBuildsInputFilterSensitiveLog = exports.ListAliasesOutputFilterSensitiveLog = exports.ListAliasesInputFilterSensitiveLog = exports.GetInstanceAccessOutputFilterSensitiveLog = exports.InstanceAccessFilterSensitiveLog = exports.InstanceCredentialsFilterSensitiveLog = exports.GetInstanceAccessInputFilterSensitiveLog = exports.GetGameSessionLogUrlOutputFilterSensitiveLog = exports.GetGameSessionLogUrlInputFilterSensitiveLog = exports.DesiredPlayerSessionFilterSensitiveLog = exports.DescribeVpcPeeringConnectionsOutputFilterSensitiveLog = exports.VpcPeeringConnectionFilterSensitiveLog = exports.VpcPeeringConnectionStatusFilterSensitiveLog = exports.DescribeVpcPeeringConnectionsInputFilterSensitiveLog = exports.DescribeVpcPeeringAuthorizationsOutputFilterSensitiveLog = exports.DescribeVpcPeeringAuthorizationsInputFilterSensitiveLog = exports.DescribeScriptOutputFilterSensitiveLog = exports.DescribeScriptInputFilterSensitiveLog = exports.DescribeScalingPoliciesOutputFilterSensitiveLog = exports.ScalingPolicyFilterSensitiveLog = void 0;
8
+ exports.ValidateMatchmakingRuleSetOutputFilterSensitiveLog = exports.ValidateMatchmakingRuleSetInputFilterSensitiveLog = exports.UpdateScriptOutputFilterSensitiveLog = exports.UpdateScriptInputFilterSensitiveLog = exports.UpdateRuntimeConfigurationOutputFilterSensitiveLog = exports.UpdateRuntimeConfigurationInputFilterSensitiveLog = exports.UpdateMatchmakingConfigurationOutputFilterSensitiveLog = exports.UpdateMatchmakingConfigurationInputFilterSensitiveLog = exports.UpdateGameSessionQueueOutputFilterSensitiveLog = exports.UpdateGameSessionQueueInputFilterSensitiveLog = exports.UpdateGameSessionOutputFilterSensitiveLog = exports.UpdateGameSessionInputFilterSensitiveLog = exports.UpdateGameServerGroupOutputFilterSensitiveLog = exports.UpdateGameServerGroupInputFilterSensitiveLog = exports.UpdateGameServerOutputFilterSensitiveLog = exports.UpdateGameServerInputFilterSensitiveLog = exports.UpdateFleetPortSettingsOutputFilterSensitiveLog = exports.UpdateFleetPortSettingsInputFilterSensitiveLog = exports.UpdateFleetCapacityOutputFilterSensitiveLog = exports.UpdateFleetCapacityInputFilterSensitiveLog = exports.UpdateFleetAttributesOutputFilterSensitiveLog = exports.UpdateFleetAttributesInputFilterSensitiveLog = exports.UpdateBuildOutputFilterSensitiveLog = exports.UpdateBuildInputFilterSensitiveLog = exports.UpdateAliasOutputFilterSensitiveLog = exports.UpdateAliasInputFilterSensitiveLog = exports.UntagResourceResponseFilterSensitiveLog = exports.UntagResourceRequestFilterSensitiveLog = exports.TagResourceResponseFilterSensitiveLog = exports.TagResourceRequestFilterSensitiveLog = exports.SuspendGameServerGroupOutputFilterSensitiveLog = exports.SuspendGameServerGroupInputFilterSensitiveLog = exports.StopMatchmakingOutputFilterSensitiveLog = exports.StopMatchmakingInputFilterSensitiveLog = exports.StopGameSessionPlacementOutputFilterSensitiveLog = exports.StopGameSessionPlacementInputFilterSensitiveLog = exports.StopFleetActionsOutputFilterSensitiveLog = exports.StopFleetActionsInputFilterSensitiveLog = exports.StartMatchmakingOutputFilterSensitiveLog = void 0;
9
9
  const smithy_client_1 = require("@aws-sdk/smithy-client");
10
10
  const GameLiftServiceException_1 = require("./GameLiftServiceException");
11
- var AcceptMatchInput;
12
- (function (AcceptMatchInput) {
13
- AcceptMatchInput.filterSensitiveLog = (obj) => ({
14
- ...obj,
15
- });
16
- })(AcceptMatchInput = exports.AcceptMatchInput || (exports.AcceptMatchInput = {}));
17
- var AcceptMatchOutput;
18
- (function (AcceptMatchOutput) {
19
- AcceptMatchOutput.filterSensitiveLog = (obj) => ({
20
- ...obj,
21
- });
22
- })(AcceptMatchOutput = exports.AcceptMatchOutput || (exports.AcceptMatchOutput = {}));
23
11
  class InternalServiceException extends GameLiftServiceException_1.GameLiftServiceException {
24
12
  constructor(opts) {
25
13
  super({
@@ -81,30 +69,6 @@ var RoutingStrategyType;
81
69
  RoutingStrategyType["SIMPLE"] = "SIMPLE";
82
70
  RoutingStrategyType["TERMINAL"] = "TERMINAL";
83
71
  })(RoutingStrategyType = exports.RoutingStrategyType || (exports.RoutingStrategyType = {}));
84
- var RoutingStrategy;
85
- (function (RoutingStrategy) {
86
- RoutingStrategy.filterSensitiveLog = (obj) => ({
87
- ...obj,
88
- });
89
- })(RoutingStrategy = exports.RoutingStrategy || (exports.RoutingStrategy = {}));
90
- var Alias;
91
- (function (Alias) {
92
- Alias.filterSensitiveLog = (obj) => ({
93
- ...obj,
94
- });
95
- })(Alias = exports.Alias || (exports.Alias = {}));
96
- var AttributeValue;
97
- (function (AttributeValue) {
98
- AttributeValue.filterSensitiveLog = (obj) => ({
99
- ...obj,
100
- });
101
- })(AttributeValue = exports.AttributeValue || (exports.AttributeValue = {}));
102
- var AwsCredentials;
103
- (function (AwsCredentials) {
104
- AwsCredentials.filterSensitiveLog = (obj) => ({
105
- ...obj,
106
- });
107
- })(AwsCredentials = exports.AwsCredentials || (exports.AwsCredentials = {}));
108
72
  var BackfillMode;
109
73
  (function (BackfillMode) {
110
74
  BackfillMode["AUTOMATIC"] = "AUTOMATIC";
@@ -128,29 +92,11 @@ var BuildStatus;
128
92
  BuildStatus["INITIALIZED"] = "INITIALIZED";
129
93
  BuildStatus["READY"] = "READY";
130
94
  })(BuildStatus = exports.BuildStatus || (exports.BuildStatus = {}));
131
- var Build;
132
- (function (Build) {
133
- Build.filterSensitiveLog = (obj) => ({
134
- ...obj,
135
- });
136
- })(Build = exports.Build || (exports.Build = {}));
137
95
  var CertificateType;
138
96
  (function (CertificateType) {
139
97
  CertificateType["Disabled"] = "DISABLED";
140
98
  CertificateType["Generated"] = "GENERATED";
141
99
  })(CertificateType = exports.CertificateType || (exports.CertificateType = {}));
142
- var CertificateConfiguration;
143
- (function (CertificateConfiguration) {
144
- CertificateConfiguration.filterSensitiveLog = (obj) => ({
145
- ...obj,
146
- });
147
- })(CertificateConfiguration = exports.CertificateConfiguration || (exports.CertificateConfiguration = {}));
148
- var ClaimGameServerInput;
149
- (function (ClaimGameServerInput) {
150
- ClaimGameServerInput.filterSensitiveLog = (obj) => ({
151
- ...obj,
152
- });
153
- })(ClaimGameServerInput = exports.ClaimGameServerInput || (exports.ClaimGameServerInput = {}));
154
100
  var GameServerClaimStatus;
155
101
  (function (GameServerClaimStatus) {
156
102
  GameServerClaimStatus["CLAIMED"] = "CLAIMED";
@@ -160,18 +106,6 @@ var GameServerUtilizationStatus;
160
106
  GameServerUtilizationStatus["AVAILABLE"] = "AVAILABLE";
161
107
  GameServerUtilizationStatus["UTILIZED"] = "UTILIZED";
162
108
  })(GameServerUtilizationStatus = exports.GameServerUtilizationStatus || (exports.GameServerUtilizationStatus = {}));
163
- var GameServer;
164
- (function (GameServer) {
165
- GameServer.filterSensitiveLog = (obj) => ({
166
- ...obj,
167
- });
168
- })(GameServer = exports.GameServer || (exports.GameServer = {}));
169
- var ClaimGameServerOutput;
170
- (function (ClaimGameServerOutput) {
171
- ClaimGameServerOutput.filterSensitiveLog = (obj) => ({
172
- ...obj,
173
- });
174
- })(ClaimGameServerOutput = exports.ClaimGameServerOutput || (exports.ClaimGameServerOutput = {}));
175
109
  class ConflictException extends GameLiftServiceException_1.GameLiftServiceException {
176
110
  constructor(opts) {
177
111
  super({
@@ -221,24 +155,6 @@ var ComparisonOperatorType;
221
155
  ComparisonOperatorType["LessThanOrEqualToThreshold"] = "LessThanOrEqualToThreshold";
222
156
  ComparisonOperatorType["LessThanThreshold"] = "LessThanThreshold";
223
157
  })(ComparisonOperatorType = exports.ComparisonOperatorType || (exports.ComparisonOperatorType = {}));
224
- var Tag;
225
- (function (Tag) {
226
- Tag.filterSensitiveLog = (obj) => ({
227
- ...obj,
228
- });
229
- })(Tag = exports.Tag || (exports.Tag = {}));
230
- var CreateAliasInput;
231
- (function (CreateAliasInput) {
232
- CreateAliasInput.filterSensitiveLog = (obj) => ({
233
- ...obj,
234
- });
235
- })(CreateAliasInput = exports.CreateAliasInput || (exports.CreateAliasInput = {}));
236
- var CreateAliasOutput;
237
- (function (CreateAliasOutput) {
238
- CreateAliasOutput.filterSensitiveLog = (obj) => ({
239
- ...obj,
240
- });
241
- })(CreateAliasOutput = exports.CreateAliasOutput || (exports.CreateAliasOutput = {}));
242
158
  class LimitExceededException extends GameLiftServiceException_1.GameLiftServiceException {
243
159
  constructor(opts) {
244
160
  super({
@@ -267,76 +183,21 @@ class TaggingFailedException extends GameLiftServiceException_1.GameLiftServiceE
267
183
  }
268
184
  }
269
185
  exports.TaggingFailedException = TaggingFailedException;
270
- var S3Location;
271
- (function (S3Location) {
272
- S3Location.filterSensitiveLog = (obj) => ({
273
- ...obj,
274
- });
275
- })(S3Location = exports.S3Location || (exports.S3Location = {}));
276
- var CreateBuildInput;
277
- (function (CreateBuildInput) {
278
- CreateBuildInput.filterSensitiveLog = (obj) => ({
279
- ...obj,
280
- });
281
- })(CreateBuildInput = exports.CreateBuildInput || (exports.CreateBuildInput = {}));
282
- var CreateBuildOutput;
283
- (function (CreateBuildOutput) {
284
- CreateBuildOutput.filterSensitiveLog = (obj) => ({
285
- ...obj,
286
- ...(obj.UploadCredentials && { UploadCredentials: smithy_client_1.SENSITIVE_STRING }),
287
- });
288
- })(CreateBuildOutput = exports.CreateBuildOutput || (exports.CreateBuildOutput = {}));
289
186
  var IpProtocol;
290
187
  (function (IpProtocol) {
291
188
  IpProtocol["TCP"] = "TCP";
292
189
  IpProtocol["UDP"] = "UDP";
293
190
  })(IpProtocol = exports.IpProtocol || (exports.IpProtocol = {}));
294
- var IpPermission;
295
- (function (IpPermission) {
296
- IpPermission.filterSensitiveLog = (obj) => ({
297
- ...obj,
298
- });
299
- })(IpPermission = exports.IpPermission || (exports.IpPermission = {}));
300
191
  var FleetType;
301
192
  (function (FleetType) {
302
193
  FleetType["OnDemand"] = "ON_DEMAND";
303
194
  FleetType["Spot"] = "SPOT";
304
195
  })(FleetType = exports.FleetType || (exports.FleetType = {}));
305
- var LocationConfiguration;
306
- (function (LocationConfiguration) {
307
- LocationConfiguration.filterSensitiveLog = (obj) => ({
308
- ...obj,
309
- });
310
- })(LocationConfiguration = exports.LocationConfiguration || (exports.LocationConfiguration = {}));
311
196
  var ProtectionPolicy;
312
197
  (function (ProtectionPolicy) {
313
198
  ProtectionPolicy["FullProtection"] = "FullProtection";
314
199
  ProtectionPolicy["NoProtection"] = "NoProtection";
315
200
  })(ProtectionPolicy = exports.ProtectionPolicy || (exports.ProtectionPolicy = {}));
316
- var ResourceCreationLimitPolicy;
317
- (function (ResourceCreationLimitPolicy) {
318
- ResourceCreationLimitPolicy.filterSensitiveLog = (obj) => ({
319
- ...obj,
320
- });
321
- })(ResourceCreationLimitPolicy = exports.ResourceCreationLimitPolicy || (exports.ResourceCreationLimitPolicy = {}));
322
- var ServerProcess;
323
- (function (ServerProcess) {
324
- ServerProcess.filterSensitiveLog = (obj) => ({
325
- ...obj,
326
- });
327
- })(ServerProcess = exports.ServerProcess || (exports.ServerProcess = {}));
328
- var RuntimeConfiguration;
329
- (function (RuntimeConfiguration) {
330
- RuntimeConfiguration.filterSensitiveLog = (obj) => ({
331
- ...obj,
332
- });
333
- })(RuntimeConfiguration = exports.RuntimeConfiguration || (exports.RuntimeConfiguration = {}));
334
- var CreateFleetInput;
335
- (function (CreateFleetInput) {
336
- CreateFleetInput.filterSensitiveLog = (obj) => ({
337
- ...obj,
338
- });
339
- })(CreateFleetInput = exports.CreateFleetInput || (exports.CreateFleetInput = {}));
340
201
  var FleetStatus;
341
202
  (function (FleetStatus) {
342
203
  FleetStatus["ACTIVATING"] = "ACTIVATING";
@@ -353,36 +214,6 @@ var FleetAction;
353
214
  (function (FleetAction) {
354
215
  FleetAction["AutoScaling"] = "AUTO_SCALING";
355
216
  })(FleetAction = exports.FleetAction || (exports.FleetAction = {}));
356
- var FleetAttributes;
357
- (function (FleetAttributes) {
358
- FleetAttributes.filterSensitiveLog = (obj) => ({
359
- ...obj,
360
- });
361
- })(FleetAttributes = exports.FleetAttributes || (exports.FleetAttributes = {}));
362
- var LocationState;
363
- (function (LocationState) {
364
- LocationState.filterSensitiveLog = (obj) => ({
365
- ...obj,
366
- });
367
- })(LocationState = exports.LocationState || (exports.LocationState = {}));
368
- var CreateFleetOutput;
369
- (function (CreateFleetOutput) {
370
- CreateFleetOutput.filterSensitiveLog = (obj) => ({
371
- ...obj,
372
- });
373
- })(CreateFleetOutput = exports.CreateFleetOutput || (exports.CreateFleetOutput = {}));
374
- var CreateFleetLocationsInput;
375
- (function (CreateFleetLocationsInput) {
376
- CreateFleetLocationsInput.filterSensitiveLog = (obj) => ({
377
- ...obj,
378
- });
379
- })(CreateFleetLocationsInput = exports.CreateFleetLocationsInput || (exports.CreateFleetLocationsInput = {}));
380
- var CreateFleetLocationsOutput;
381
- (function (CreateFleetLocationsOutput) {
382
- CreateFleetLocationsOutput.filterSensitiveLog = (obj) => ({
383
- ...obj,
384
- });
385
- })(CreateFleetLocationsOutput = exports.CreateFleetLocationsOutput || (exports.CreateFleetLocationsOutput = {}));
386
217
  class InvalidFleetStatusException extends GameLiftServiceException_1.GameLiftServiceException {
387
218
  constructor(opts) {
388
219
  super({
@@ -397,41 +228,11 @@ class InvalidFleetStatusException extends GameLiftServiceException_1.GameLiftSer
397
228
  }
398
229
  }
399
230
  exports.InvalidFleetStatusException = InvalidFleetStatusException;
400
- var TargetTrackingConfiguration;
401
- (function (TargetTrackingConfiguration) {
402
- TargetTrackingConfiguration.filterSensitiveLog = (obj) => ({
403
- ...obj,
404
- });
405
- })(TargetTrackingConfiguration = exports.TargetTrackingConfiguration || (exports.TargetTrackingConfiguration = {}));
406
- var GameServerGroupAutoScalingPolicy;
407
- (function (GameServerGroupAutoScalingPolicy) {
408
- GameServerGroupAutoScalingPolicy.filterSensitiveLog = (obj) => ({
409
- ...obj,
410
- });
411
- })(GameServerGroupAutoScalingPolicy = exports.GameServerGroupAutoScalingPolicy || (exports.GameServerGroupAutoScalingPolicy = {}));
412
231
  var GameServerProtectionPolicy;
413
232
  (function (GameServerProtectionPolicy) {
414
233
  GameServerProtectionPolicy["FULL_PROTECTION"] = "FULL_PROTECTION";
415
234
  GameServerProtectionPolicy["NO_PROTECTION"] = "NO_PROTECTION";
416
235
  })(GameServerProtectionPolicy = exports.GameServerProtectionPolicy || (exports.GameServerProtectionPolicy = {}));
417
- var InstanceDefinition;
418
- (function (InstanceDefinition) {
419
- InstanceDefinition.filterSensitiveLog = (obj) => ({
420
- ...obj,
421
- });
422
- })(InstanceDefinition = exports.InstanceDefinition || (exports.InstanceDefinition = {}));
423
- var LaunchTemplateSpecification;
424
- (function (LaunchTemplateSpecification) {
425
- LaunchTemplateSpecification.filterSensitiveLog = (obj) => ({
426
- ...obj,
427
- });
428
- })(LaunchTemplateSpecification = exports.LaunchTemplateSpecification || (exports.LaunchTemplateSpecification = {}));
429
- var CreateGameServerGroupInput;
430
- (function (CreateGameServerGroupInput) {
431
- CreateGameServerGroupInput.filterSensitiveLog = (obj) => ({
432
- ...obj,
433
- });
434
- })(CreateGameServerGroupInput = exports.CreateGameServerGroupInput || (exports.CreateGameServerGroupInput = {}));
435
236
  var GameServerGroupStatus;
436
237
  (function (GameServerGroupStatus) {
437
238
  GameServerGroupStatus["ACTIVATING"] = "ACTIVATING";
@@ -446,30 +247,6 @@ var GameServerGroupAction;
446
247
  (function (GameServerGroupAction) {
447
248
  GameServerGroupAction["REPLACE_INSTANCE_TYPES"] = "REPLACE_INSTANCE_TYPES";
448
249
  })(GameServerGroupAction = exports.GameServerGroupAction || (exports.GameServerGroupAction = {}));
449
- var GameServerGroup;
450
- (function (GameServerGroup) {
451
- GameServerGroup.filterSensitiveLog = (obj) => ({
452
- ...obj,
453
- });
454
- })(GameServerGroup = exports.GameServerGroup || (exports.GameServerGroup = {}));
455
- var CreateGameServerGroupOutput;
456
- (function (CreateGameServerGroupOutput) {
457
- CreateGameServerGroupOutput.filterSensitiveLog = (obj) => ({
458
- ...obj,
459
- });
460
- })(CreateGameServerGroupOutput = exports.CreateGameServerGroupOutput || (exports.CreateGameServerGroupOutput = {}));
461
- var GameProperty;
462
- (function (GameProperty) {
463
- GameProperty.filterSensitiveLog = (obj) => ({
464
- ...obj,
465
- });
466
- })(GameProperty = exports.GameProperty || (exports.GameProperty = {}));
467
- var CreateGameSessionInput;
468
- (function (CreateGameSessionInput) {
469
- CreateGameSessionInput.filterSensitiveLog = (obj) => ({
470
- ...obj,
471
- });
472
- })(CreateGameSessionInput = exports.CreateGameSessionInput || (exports.CreateGameSessionInput = {}));
473
250
  var PlayerSessionCreationPolicy;
474
251
  (function (PlayerSessionCreationPolicy) {
475
252
  PlayerSessionCreationPolicy["ACCEPT_ALL"] = "ACCEPT_ALL";
@@ -487,18 +264,6 @@ var GameSessionStatusReason;
487
264
  (function (GameSessionStatusReason) {
488
265
  GameSessionStatusReason["INTERRUPTED"] = "INTERRUPTED";
489
266
  })(GameSessionStatusReason = exports.GameSessionStatusReason || (exports.GameSessionStatusReason = {}));
490
- var GameSession;
491
- (function (GameSession) {
492
- GameSession.filterSensitiveLog = (obj) => ({
493
- ...obj,
494
- });
495
- })(GameSession = exports.GameSession || (exports.GameSession = {}));
496
- var CreateGameSessionOutput;
497
- (function (CreateGameSessionOutput) {
498
- CreateGameSessionOutput.filterSensitiveLog = (obj) => ({
499
- ...obj,
500
- });
501
- })(CreateGameSessionOutput = exports.CreateGameSessionOutput || (exports.CreateGameSessionOutput = {}));
502
267
  class FleetCapacityExceededException extends GameLiftServiceException_1.GameLiftServiceException {
503
268
  constructor(opts) {
504
269
  super({
@@ -541,24 +306,6 @@ class TerminalRoutingStrategyException extends GameLiftServiceException_1.GameLi
541
306
  }
542
307
  }
543
308
  exports.TerminalRoutingStrategyException = TerminalRoutingStrategyException;
544
- var GameSessionQueueDestination;
545
- (function (GameSessionQueueDestination) {
546
- GameSessionQueueDestination.filterSensitiveLog = (obj) => ({
547
- ...obj,
548
- });
549
- })(GameSessionQueueDestination = exports.GameSessionQueueDestination || (exports.GameSessionQueueDestination = {}));
550
- var FilterConfiguration;
551
- (function (FilterConfiguration) {
552
- FilterConfiguration.filterSensitiveLog = (obj) => ({
553
- ...obj,
554
- });
555
- })(FilterConfiguration = exports.FilterConfiguration || (exports.FilterConfiguration = {}));
556
- var PlayerLatencyPolicy;
557
- (function (PlayerLatencyPolicy) {
558
- PlayerLatencyPolicy.filterSensitiveLog = (obj) => ({
559
- ...obj,
560
- });
561
- })(PlayerLatencyPolicy = exports.PlayerLatencyPolicy || (exports.PlayerLatencyPolicy = {}));
562
309
  var PriorityType;
563
310
  (function (PriorityType) {
564
311
  PriorityType["COST"] = "COST";
@@ -566,77 +313,11 @@ var PriorityType;
566
313
  PriorityType["LATENCY"] = "LATENCY";
567
314
  PriorityType["LOCATION"] = "LOCATION";
568
315
  })(PriorityType = exports.PriorityType || (exports.PriorityType = {}));
569
- var PriorityConfiguration;
570
- (function (PriorityConfiguration) {
571
- PriorityConfiguration.filterSensitiveLog = (obj) => ({
572
- ...obj,
573
- });
574
- })(PriorityConfiguration = exports.PriorityConfiguration || (exports.PriorityConfiguration = {}));
575
- var CreateGameSessionQueueInput;
576
- (function (CreateGameSessionQueueInput) {
577
- CreateGameSessionQueueInput.filterSensitiveLog = (obj) => ({
578
- ...obj,
579
- });
580
- })(CreateGameSessionQueueInput = exports.CreateGameSessionQueueInput || (exports.CreateGameSessionQueueInput = {}));
581
- var GameSessionQueue;
582
- (function (GameSessionQueue) {
583
- GameSessionQueue.filterSensitiveLog = (obj) => ({
584
- ...obj,
585
- });
586
- })(GameSessionQueue = exports.GameSessionQueue || (exports.GameSessionQueue = {}));
587
- var CreateGameSessionQueueOutput;
588
- (function (CreateGameSessionQueueOutput) {
589
- CreateGameSessionQueueOutput.filterSensitiveLog = (obj) => ({
590
- ...obj,
591
- });
592
- })(CreateGameSessionQueueOutput = exports.CreateGameSessionQueueOutput || (exports.CreateGameSessionQueueOutput = {}));
593
316
  var FlexMatchMode;
594
317
  (function (FlexMatchMode) {
595
318
  FlexMatchMode["STANDALONE"] = "STANDALONE";
596
319
  FlexMatchMode["WITH_QUEUE"] = "WITH_QUEUE";
597
320
  })(FlexMatchMode = exports.FlexMatchMode || (exports.FlexMatchMode = {}));
598
- var CreateMatchmakingConfigurationInput;
599
- (function (CreateMatchmakingConfigurationInput) {
600
- CreateMatchmakingConfigurationInput.filterSensitiveLog = (obj) => ({
601
- ...obj,
602
- });
603
- })(CreateMatchmakingConfigurationInput = exports.CreateMatchmakingConfigurationInput || (exports.CreateMatchmakingConfigurationInput = {}));
604
- var MatchmakingConfiguration;
605
- (function (MatchmakingConfiguration) {
606
- MatchmakingConfiguration.filterSensitiveLog = (obj) => ({
607
- ...obj,
608
- });
609
- })(MatchmakingConfiguration = exports.MatchmakingConfiguration || (exports.MatchmakingConfiguration = {}));
610
- var CreateMatchmakingConfigurationOutput;
611
- (function (CreateMatchmakingConfigurationOutput) {
612
- CreateMatchmakingConfigurationOutput.filterSensitiveLog = (obj) => ({
613
- ...obj,
614
- });
615
- })(CreateMatchmakingConfigurationOutput = exports.CreateMatchmakingConfigurationOutput || (exports.CreateMatchmakingConfigurationOutput = {}));
616
- var CreateMatchmakingRuleSetInput;
617
- (function (CreateMatchmakingRuleSetInput) {
618
- CreateMatchmakingRuleSetInput.filterSensitiveLog = (obj) => ({
619
- ...obj,
620
- });
621
- })(CreateMatchmakingRuleSetInput = exports.CreateMatchmakingRuleSetInput || (exports.CreateMatchmakingRuleSetInput = {}));
622
- var MatchmakingRuleSet;
623
- (function (MatchmakingRuleSet) {
624
- MatchmakingRuleSet.filterSensitiveLog = (obj) => ({
625
- ...obj,
626
- });
627
- })(MatchmakingRuleSet = exports.MatchmakingRuleSet || (exports.MatchmakingRuleSet = {}));
628
- var CreateMatchmakingRuleSetOutput;
629
- (function (CreateMatchmakingRuleSetOutput) {
630
- CreateMatchmakingRuleSetOutput.filterSensitiveLog = (obj) => ({
631
- ...obj,
632
- });
633
- })(CreateMatchmakingRuleSetOutput = exports.CreateMatchmakingRuleSetOutput || (exports.CreateMatchmakingRuleSetOutput = {}));
634
- var CreatePlayerSessionInput;
635
- (function (CreatePlayerSessionInput) {
636
- CreatePlayerSessionInput.filterSensitiveLog = (obj) => ({
637
- ...obj,
638
- });
639
- })(CreatePlayerSessionInput = exports.CreatePlayerSessionInput || (exports.CreatePlayerSessionInput = {}));
640
321
  var PlayerSessionStatus;
641
322
  (function (PlayerSessionStatus) {
642
323
  PlayerSessionStatus["ACTIVE"] = "ACTIVE";
@@ -644,18 +325,6 @@ var PlayerSessionStatus;
644
325
  PlayerSessionStatus["RESERVED"] = "RESERVED";
645
326
  PlayerSessionStatus["TIMEDOUT"] = "TIMEDOUT";
646
327
  })(PlayerSessionStatus = exports.PlayerSessionStatus || (exports.PlayerSessionStatus = {}));
647
- var PlayerSession;
648
- (function (PlayerSession) {
649
- PlayerSession.filterSensitiveLog = (obj) => ({
650
- ...obj,
651
- });
652
- })(PlayerSession = exports.PlayerSession || (exports.PlayerSession = {}));
653
- var CreatePlayerSessionOutput;
654
- (function (CreatePlayerSessionOutput) {
655
- CreatePlayerSessionOutput.filterSensitiveLog = (obj) => ({
656
- ...obj,
657
- });
658
- })(CreatePlayerSessionOutput = exports.CreatePlayerSessionOutput || (exports.CreatePlayerSessionOutput = {}));
659
328
  class GameSessionFullException extends GameLiftServiceException_1.GameLiftServiceException {
660
329
  constructor(opts) {
661
330
  super({
@@ -684,276 +353,12 @@ class InvalidGameSessionStatusException extends GameLiftServiceException_1.GameL
684
353
  }
685
354
  }
686
355
  exports.InvalidGameSessionStatusException = InvalidGameSessionStatusException;
687
- var CreatePlayerSessionsInput;
688
- (function (CreatePlayerSessionsInput) {
689
- CreatePlayerSessionsInput.filterSensitiveLog = (obj) => ({
690
- ...obj,
691
- });
692
- })(CreatePlayerSessionsInput = exports.CreatePlayerSessionsInput || (exports.CreatePlayerSessionsInput = {}));
693
- var CreatePlayerSessionsOutput;
694
- (function (CreatePlayerSessionsOutput) {
695
- CreatePlayerSessionsOutput.filterSensitiveLog = (obj) => ({
696
- ...obj,
697
- });
698
- })(CreatePlayerSessionsOutput = exports.CreatePlayerSessionsOutput || (exports.CreatePlayerSessionsOutput = {}));
699
- var CreateScriptInput;
700
- (function (CreateScriptInput) {
701
- CreateScriptInput.filterSensitiveLog = (obj) => ({
702
- ...obj,
703
- });
704
- })(CreateScriptInput = exports.CreateScriptInput || (exports.CreateScriptInput = {}));
705
- var Script;
706
- (function (Script) {
707
- Script.filterSensitiveLog = (obj) => ({
708
- ...obj,
709
- });
710
- })(Script = exports.Script || (exports.Script = {}));
711
- var CreateScriptOutput;
712
- (function (CreateScriptOutput) {
713
- CreateScriptOutput.filterSensitiveLog = (obj) => ({
714
- ...obj,
715
- });
716
- })(CreateScriptOutput = exports.CreateScriptOutput || (exports.CreateScriptOutput = {}));
717
- var CreateVpcPeeringAuthorizationInput;
718
- (function (CreateVpcPeeringAuthorizationInput) {
719
- CreateVpcPeeringAuthorizationInput.filterSensitiveLog = (obj) => ({
720
- ...obj,
721
- });
722
- })(CreateVpcPeeringAuthorizationInput = exports.CreateVpcPeeringAuthorizationInput || (exports.CreateVpcPeeringAuthorizationInput = {}));
723
- var VpcPeeringAuthorization;
724
- (function (VpcPeeringAuthorization) {
725
- VpcPeeringAuthorization.filterSensitiveLog = (obj) => ({
726
- ...obj,
727
- });
728
- })(VpcPeeringAuthorization = exports.VpcPeeringAuthorization || (exports.VpcPeeringAuthorization = {}));
729
- var CreateVpcPeeringAuthorizationOutput;
730
- (function (CreateVpcPeeringAuthorizationOutput) {
731
- CreateVpcPeeringAuthorizationOutput.filterSensitiveLog = (obj) => ({
732
- ...obj,
733
- });
734
- })(CreateVpcPeeringAuthorizationOutput = exports.CreateVpcPeeringAuthorizationOutput || (exports.CreateVpcPeeringAuthorizationOutput = {}));
735
- var CreateVpcPeeringConnectionInput;
736
- (function (CreateVpcPeeringConnectionInput) {
737
- CreateVpcPeeringConnectionInput.filterSensitiveLog = (obj) => ({
738
- ...obj,
739
- });
740
- })(CreateVpcPeeringConnectionInput = exports.CreateVpcPeeringConnectionInput || (exports.CreateVpcPeeringConnectionInput = {}));
741
- var CreateVpcPeeringConnectionOutput;
742
- (function (CreateVpcPeeringConnectionOutput) {
743
- CreateVpcPeeringConnectionOutput.filterSensitiveLog = (obj) => ({
744
- ...obj,
745
- });
746
- })(CreateVpcPeeringConnectionOutput = exports.CreateVpcPeeringConnectionOutput || (exports.CreateVpcPeeringConnectionOutput = {}));
747
- var DeleteAliasInput;
748
- (function (DeleteAliasInput) {
749
- DeleteAliasInput.filterSensitiveLog = (obj) => ({
750
- ...obj,
751
- });
752
- })(DeleteAliasInput = exports.DeleteAliasInput || (exports.DeleteAliasInput = {}));
753
- var DeleteBuildInput;
754
- (function (DeleteBuildInput) {
755
- DeleteBuildInput.filterSensitiveLog = (obj) => ({
756
- ...obj,
757
- });
758
- })(DeleteBuildInput = exports.DeleteBuildInput || (exports.DeleteBuildInput = {}));
759
- var DeleteFleetInput;
760
- (function (DeleteFleetInput) {
761
- DeleteFleetInput.filterSensitiveLog = (obj) => ({
762
- ...obj,
763
- });
764
- })(DeleteFleetInput = exports.DeleteFleetInput || (exports.DeleteFleetInput = {}));
765
- var DeleteFleetLocationsInput;
766
- (function (DeleteFleetLocationsInput) {
767
- DeleteFleetLocationsInput.filterSensitiveLog = (obj) => ({
768
- ...obj,
769
- });
770
- })(DeleteFleetLocationsInput = exports.DeleteFleetLocationsInput || (exports.DeleteFleetLocationsInput = {}));
771
- var DeleteFleetLocationsOutput;
772
- (function (DeleteFleetLocationsOutput) {
773
- DeleteFleetLocationsOutput.filterSensitiveLog = (obj) => ({
774
- ...obj,
775
- });
776
- })(DeleteFleetLocationsOutput = exports.DeleteFleetLocationsOutput || (exports.DeleteFleetLocationsOutput = {}));
777
356
  var GameServerGroupDeleteOption;
778
357
  (function (GameServerGroupDeleteOption) {
779
358
  GameServerGroupDeleteOption["FORCE_DELETE"] = "FORCE_DELETE";
780
359
  GameServerGroupDeleteOption["RETAIN"] = "RETAIN";
781
360
  GameServerGroupDeleteOption["SAFE_DELETE"] = "SAFE_DELETE";
782
361
  })(GameServerGroupDeleteOption = exports.GameServerGroupDeleteOption || (exports.GameServerGroupDeleteOption = {}));
783
- var DeleteGameServerGroupInput;
784
- (function (DeleteGameServerGroupInput) {
785
- DeleteGameServerGroupInput.filterSensitiveLog = (obj) => ({
786
- ...obj,
787
- });
788
- })(DeleteGameServerGroupInput = exports.DeleteGameServerGroupInput || (exports.DeleteGameServerGroupInput = {}));
789
- var DeleteGameServerGroupOutput;
790
- (function (DeleteGameServerGroupOutput) {
791
- DeleteGameServerGroupOutput.filterSensitiveLog = (obj) => ({
792
- ...obj,
793
- });
794
- })(DeleteGameServerGroupOutput = exports.DeleteGameServerGroupOutput || (exports.DeleteGameServerGroupOutput = {}));
795
- var DeleteGameSessionQueueInput;
796
- (function (DeleteGameSessionQueueInput) {
797
- DeleteGameSessionQueueInput.filterSensitiveLog = (obj) => ({
798
- ...obj,
799
- });
800
- })(DeleteGameSessionQueueInput = exports.DeleteGameSessionQueueInput || (exports.DeleteGameSessionQueueInput = {}));
801
- var DeleteGameSessionQueueOutput;
802
- (function (DeleteGameSessionQueueOutput) {
803
- DeleteGameSessionQueueOutput.filterSensitiveLog = (obj) => ({
804
- ...obj,
805
- });
806
- })(DeleteGameSessionQueueOutput = exports.DeleteGameSessionQueueOutput || (exports.DeleteGameSessionQueueOutput = {}));
807
- var DeleteMatchmakingConfigurationInput;
808
- (function (DeleteMatchmakingConfigurationInput) {
809
- DeleteMatchmakingConfigurationInput.filterSensitiveLog = (obj) => ({
810
- ...obj,
811
- });
812
- })(DeleteMatchmakingConfigurationInput = exports.DeleteMatchmakingConfigurationInput || (exports.DeleteMatchmakingConfigurationInput = {}));
813
- var DeleteMatchmakingConfigurationOutput;
814
- (function (DeleteMatchmakingConfigurationOutput) {
815
- DeleteMatchmakingConfigurationOutput.filterSensitiveLog = (obj) => ({
816
- ...obj,
817
- });
818
- })(DeleteMatchmakingConfigurationOutput = exports.DeleteMatchmakingConfigurationOutput || (exports.DeleteMatchmakingConfigurationOutput = {}));
819
- var DeleteMatchmakingRuleSetInput;
820
- (function (DeleteMatchmakingRuleSetInput) {
821
- DeleteMatchmakingRuleSetInput.filterSensitiveLog = (obj) => ({
822
- ...obj,
823
- });
824
- })(DeleteMatchmakingRuleSetInput = exports.DeleteMatchmakingRuleSetInput || (exports.DeleteMatchmakingRuleSetInput = {}));
825
- var DeleteMatchmakingRuleSetOutput;
826
- (function (DeleteMatchmakingRuleSetOutput) {
827
- DeleteMatchmakingRuleSetOutput.filterSensitiveLog = (obj) => ({
828
- ...obj,
829
- });
830
- })(DeleteMatchmakingRuleSetOutput = exports.DeleteMatchmakingRuleSetOutput || (exports.DeleteMatchmakingRuleSetOutput = {}));
831
- var DeleteScalingPolicyInput;
832
- (function (DeleteScalingPolicyInput) {
833
- DeleteScalingPolicyInput.filterSensitiveLog = (obj) => ({
834
- ...obj,
835
- });
836
- })(DeleteScalingPolicyInput = exports.DeleteScalingPolicyInput || (exports.DeleteScalingPolicyInput = {}));
837
- var DeleteScriptInput;
838
- (function (DeleteScriptInput) {
839
- DeleteScriptInput.filterSensitiveLog = (obj) => ({
840
- ...obj,
841
- });
842
- })(DeleteScriptInput = exports.DeleteScriptInput || (exports.DeleteScriptInput = {}));
843
- var DeleteVpcPeeringAuthorizationInput;
844
- (function (DeleteVpcPeeringAuthorizationInput) {
845
- DeleteVpcPeeringAuthorizationInput.filterSensitiveLog = (obj) => ({
846
- ...obj,
847
- });
848
- })(DeleteVpcPeeringAuthorizationInput = exports.DeleteVpcPeeringAuthorizationInput || (exports.DeleteVpcPeeringAuthorizationInput = {}));
849
- var DeleteVpcPeeringAuthorizationOutput;
850
- (function (DeleteVpcPeeringAuthorizationOutput) {
851
- DeleteVpcPeeringAuthorizationOutput.filterSensitiveLog = (obj) => ({
852
- ...obj,
853
- });
854
- })(DeleteVpcPeeringAuthorizationOutput = exports.DeleteVpcPeeringAuthorizationOutput || (exports.DeleteVpcPeeringAuthorizationOutput = {}));
855
- var DeleteVpcPeeringConnectionInput;
856
- (function (DeleteVpcPeeringConnectionInput) {
857
- DeleteVpcPeeringConnectionInput.filterSensitiveLog = (obj) => ({
858
- ...obj,
859
- });
860
- })(DeleteVpcPeeringConnectionInput = exports.DeleteVpcPeeringConnectionInput || (exports.DeleteVpcPeeringConnectionInput = {}));
861
- var DeleteVpcPeeringConnectionOutput;
862
- (function (DeleteVpcPeeringConnectionOutput) {
863
- DeleteVpcPeeringConnectionOutput.filterSensitiveLog = (obj) => ({
864
- ...obj,
865
- });
866
- })(DeleteVpcPeeringConnectionOutput = exports.DeleteVpcPeeringConnectionOutput || (exports.DeleteVpcPeeringConnectionOutput = {}));
867
- var DeregisterGameServerInput;
868
- (function (DeregisterGameServerInput) {
869
- DeregisterGameServerInput.filterSensitiveLog = (obj) => ({
870
- ...obj,
871
- });
872
- })(DeregisterGameServerInput = exports.DeregisterGameServerInput || (exports.DeregisterGameServerInput = {}));
873
- var DescribeAliasInput;
874
- (function (DescribeAliasInput) {
875
- DescribeAliasInput.filterSensitiveLog = (obj) => ({
876
- ...obj,
877
- });
878
- })(DescribeAliasInput = exports.DescribeAliasInput || (exports.DescribeAliasInput = {}));
879
- var DescribeAliasOutput;
880
- (function (DescribeAliasOutput) {
881
- DescribeAliasOutput.filterSensitiveLog = (obj) => ({
882
- ...obj,
883
- });
884
- })(DescribeAliasOutput = exports.DescribeAliasOutput || (exports.DescribeAliasOutput = {}));
885
- var DescribeBuildInput;
886
- (function (DescribeBuildInput) {
887
- DescribeBuildInput.filterSensitiveLog = (obj) => ({
888
- ...obj,
889
- });
890
- })(DescribeBuildInput = exports.DescribeBuildInput || (exports.DescribeBuildInput = {}));
891
- var DescribeBuildOutput;
892
- (function (DescribeBuildOutput) {
893
- DescribeBuildOutput.filterSensitiveLog = (obj) => ({
894
- ...obj,
895
- });
896
- })(DescribeBuildOutput = exports.DescribeBuildOutput || (exports.DescribeBuildOutput = {}));
897
- var DescribeEC2InstanceLimitsInput;
898
- (function (DescribeEC2InstanceLimitsInput) {
899
- DescribeEC2InstanceLimitsInput.filterSensitiveLog = (obj) => ({
900
- ...obj,
901
- });
902
- })(DescribeEC2InstanceLimitsInput = exports.DescribeEC2InstanceLimitsInput || (exports.DescribeEC2InstanceLimitsInput = {}));
903
- var EC2InstanceLimit;
904
- (function (EC2InstanceLimit) {
905
- EC2InstanceLimit.filterSensitiveLog = (obj) => ({
906
- ...obj,
907
- });
908
- })(EC2InstanceLimit = exports.EC2InstanceLimit || (exports.EC2InstanceLimit = {}));
909
- var DescribeEC2InstanceLimitsOutput;
910
- (function (DescribeEC2InstanceLimitsOutput) {
911
- DescribeEC2InstanceLimitsOutput.filterSensitiveLog = (obj) => ({
912
- ...obj,
913
- });
914
- })(DescribeEC2InstanceLimitsOutput = exports.DescribeEC2InstanceLimitsOutput || (exports.DescribeEC2InstanceLimitsOutput = {}));
915
- var DescribeFleetAttributesInput;
916
- (function (DescribeFleetAttributesInput) {
917
- DescribeFleetAttributesInput.filterSensitiveLog = (obj) => ({
918
- ...obj,
919
- });
920
- })(DescribeFleetAttributesInput = exports.DescribeFleetAttributesInput || (exports.DescribeFleetAttributesInput = {}));
921
- var DescribeFleetAttributesOutput;
922
- (function (DescribeFleetAttributesOutput) {
923
- DescribeFleetAttributesOutput.filterSensitiveLog = (obj) => ({
924
- ...obj,
925
- });
926
- })(DescribeFleetAttributesOutput = exports.DescribeFleetAttributesOutput || (exports.DescribeFleetAttributesOutput = {}));
927
- var DescribeFleetCapacityInput;
928
- (function (DescribeFleetCapacityInput) {
929
- DescribeFleetCapacityInput.filterSensitiveLog = (obj) => ({
930
- ...obj,
931
- });
932
- })(DescribeFleetCapacityInput = exports.DescribeFleetCapacityInput || (exports.DescribeFleetCapacityInput = {}));
933
- var EC2InstanceCounts;
934
- (function (EC2InstanceCounts) {
935
- EC2InstanceCounts.filterSensitiveLog = (obj) => ({
936
- ...obj,
937
- });
938
- })(EC2InstanceCounts = exports.EC2InstanceCounts || (exports.EC2InstanceCounts = {}));
939
- var FleetCapacity;
940
- (function (FleetCapacity) {
941
- FleetCapacity.filterSensitiveLog = (obj) => ({
942
- ...obj,
943
- });
944
- })(FleetCapacity = exports.FleetCapacity || (exports.FleetCapacity = {}));
945
- var DescribeFleetCapacityOutput;
946
- (function (DescribeFleetCapacityOutput) {
947
- DescribeFleetCapacityOutput.filterSensitiveLog = (obj) => ({
948
- ...obj,
949
- });
950
- })(DescribeFleetCapacityOutput = exports.DescribeFleetCapacityOutput || (exports.DescribeFleetCapacityOutput = {}));
951
- var DescribeFleetEventsInput;
952
- (function (DescribeFleetEventsInput) {
953
- DescribeFleetEventsInput.filterSensitiveLog = (obj) => ({
954
- ...obj,
955
- });
956
- })(DescribeFleetEventsInput = exports.DescribeFleetEventsInput || (exports.DescribeFleetEventsInput = {}));
957
362
  var EventCode;
958
363
  (function (EventCode) {
959
364
  EventCode["FLEET_ACTIVATION_FAILED"] = "FLEET_ACTIVATION_FAILED";
@@ -990,178 +395,16 @@ var EventCode;
990
395
  EventCode["SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT"] = "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT";
991
396
  EventCode["SERVER_PROCESS_TERMINATED_UNHEALTHY"] = "SERVER_PROCESS_TERMINATED_UNHEALTHY";
992
397
  })(EventCode = exports.EventCode || (exports.EventCode = {}));
993
- var Event;
994
- (function (Event) {
995
- Event.filterSensitiveLog = (obj) => ({
996
- ...obj,
997
- });
998
- })(Event = exports.Event || (exports.Event = {}));
999
- var DescribeFleetEventsOutput;
1000
- (function (DescribeFleetEventsOutput) {
1001
- DescribeFleetEventsOutput.filterSensitiveLog = (obj) => ({
1002
- ...obj,
1003
- });
1004
- })(DescribeFleetEventsOutput = exports.DescribeFleetEventsOutput || (exports.DescribeFleetEventsOutput = {}));
1005
- var DescribeFleetLocationAttributesInput;
1006
- (function (DescribeFleetLocationAttributesInput) {
1007
- DescribeFleetLocationAttributesInput.filterSensitiveLog = (obj) => ({
1008
- ...obj,
1009
- });
1010
- })(DescribeFleetLocationAttributesInput = exports.DescribeFleetLocationAttributesInput || (exports.DescribeFleetLocationAttributesInput = {}));
1011
398
  var LocationUpdateStatus;
1012
399
  (function (LocationUpdateStatus) {
1013
400
  LocationUpdateStatus["PENDING_UPDATE"] = "PENDING_UPDATE";
1014
401
  })(LocationUpdateStatus = exports.LocationUpdateStatus || (exports.LocationUpdateStatus = {}));
1015
- var LocationAttributes;
1016
- (function (LocationAttributes) {
1017
- LocationAttributes.filterSensitiveLog = (obj) => ({
1018
- ...obj,
1019
- });
1020
- })(LocationAttributes = exports.LocationAttributes || (exports.LocationAttributes = {}));
1021
- var DescribeFleetLocationAttributesOutput;
1022
- (function (DescribeFleetLocationAttributesOutput) {
1023
- DescribeFleetLocationAttributesOutput.filterSensitiveLog = (obj) => ({
1024
- ...obj,
1025
- });
1026
- })(DescribeFleetLocationAttributesOutput = exports.DescribeFleetLocationAttributesOutput || (exports.DescribeFleetLocationAttributesOutput = {}));
1027
- var DescribeFleetLocationCapacityInput;
1028
- (function (DescribeFleetLocationCapacityInput) {
1029
- DescribeFleetLocationCapacityInput.filterSensitiveLog = (obj) => ({
1030
- ...obj,
1031
- });
1032
- })(DescribeFleetLocationCapacityInput = exports.DescribeFleetLocationCapacityInput || (exports.DescribeFleetLocationCapacityInput = {}));
1033
- var DescribeFleetLocationCapacityOutput;
1034
- (function (DescribeFleetLocationCapacityOutput) {
1035
- DescribeFleetLocationCapacityOutput.filterSensitiveLog = (obj) => ({
1036
- ...obj,
1037
- });
1038
- })(DescribeFleetLocationCapacityOutput = exports.DescribeFleetLocationCapacityOutput || (exports.DescribeFleetLocationCapacityOutput = {}));
1039
- var DescribeFleetLocationUtilizationInput;
1040
- (function (DescribeFleetLocationUtilizationInput) {
1041
- DescribeFleetLocationUtilizationInput.filterSensitiveLog = (obj) => ({
1042
- ...obj,
1043
- });
1044
- })(DescribeFleetLocationUtilizationInput = exports.DescribeFleetLocationUtilizationInput || (exports.DescribeFleetLocationUtilizationInput = {}));
1045
- var FleetUtilization;
1046
- (function (FleetUtilization) {
1047
- FleetUtilization.filterSensitiveLog = (obj) => ({
1048
- ...obj,
1049
- });
1050
- })(FleetUtilization = exports.FleetUtilization || (exports.FleetUtilization = {}));
1051
- var DescribeFleetLocationUtilizationOutput;
1052
- (function (DescribeFleetLocationUtilizationOutput) {
1053
- DescribeFleetLocationUtilizationOutput.filterSensitiveLog = (obj) => ({
1054
- ...obj,
1055
- });
1056
- })(DescribeFleetLocationUtilizationOutput = exports.DescribeFleetLocationUtilizationOutput || (exports.DescribeFleetLocationUtilizationOutput = {}));
1057
- var DescribeFleetPortSettingsInput;
1058
- (function (DescribeFleetPortSettingsInput) {
1059
- DescribeFleetPortSettingsInput.filterSensitiveLog = (obj) => ({
1060
- ...obj,
1061
- });
1062
- })(DescribeFleetPortSettingsInput = exports.DescribeFleetPortSettingsInput || (exports.DescribeFleetPortSettingsInput = {}));
1063
- var DescribeFleetPortSettingsOutput;
1064
- (function (DescribeFleetPortSettingsOutput) {
1065
- DescribeFleetPortSettingsOutput.filterSensitiveLog = (obj) => ({
1066
- ...obj,
1067
- });
1068
- })(DescribeFleetPortSettingsOutput = exports.DescribeFleetPortSettingsOutput || (exports.DescribeFleetPortSettingsOutput = {}));
1069
- var DescribeFleetUtilizationInput;
1070
- (function (DescribeFleetUtilizationInput) {
1071
- DescribeFleetUtilizationInput.filterSensitiveLog = (obj) => ({
1072
- ...obj,
1073
- });
1074
- })(DescribeFleetUtilizationInput = exports.DescribeFleetUtilizationInput || (exports.DescribeFleetUtilizationInput = {}));
1075
- var DescribeFleetUtilizationOutput;
1076
- (function (DescribeFleetUtilizationOutput) {
1077
- DescribeFleetUtilizationOutput.filterSensitiveLog = (obj) => ({
1078
- ...obj,
1079
- });
1080
- })(DescribeFleetUtilizationOutput = exports.DescribeFleetUtilizationOutput || (exports.DescribeFleetUtilizationOutput = {}));
1081
- var DescribeGameServerInput;
1082
- (function (DescribeGameServerInput) {
1083
- DescribeGameServerInput.filterSensitiveLog = (obj) => ({
1084
- ...obj,
1085
- });
1086
- })(DescribeGameServerInput = exports.DescribeGameServerInput || (exports.DescribeGameServerInput = {}));
1087
- var DescribeGameServerOutput;
1088
- (function (DescribeGameServerOutput) {
1089
- DescribeGameServerOutput.filterSensitiveLog = (obj) => ({
1090
- ...obj,
1091
- });
1092
- })(DescribeGameServerOutput = exports.DescribeGameServerOutput || (exports.DescribeGameServerOutput = {}));
1093
- var DescribeGameServerGroupInput;
1094
- (function (DescribeGameServerGroupInput) {
1095
- DescribeGameServerGroupInput.filterSensitiveLog = (obj) => ({
1096
- ...obj,
1097
- });
1098
- })(DescribeGameServerGroupInput = exports.DescribeGameServerGroupInput || (exports.DescribeGameServerGroupInput = {}));
1099
- var DescribeGameServerGroupOutput;
1100
- (function (DescribeGameServerGroupOutput) {
1101
- DescribeGameServerGroupOutput.filterSensitiveLog = (obj) => ({
1102
- ...obj,
1103
- });
1104
- })(DescribeGameServerGroupOutput = exports.DescribeGameServerGroupOutput || (exports.DescribeGameServerGroupOutput = {}));
1105
- var DescribeGameServerInstancesInput;
1106
- (function (DescribeGameServerInstancesInput) {
1107
- DescribeGameServerInstancesInput.filterSensitiveLog = (obj) => ({
1108
- ...obj,
1109
- });
1110
- })(DescribeGameServerInstancesInput = exports.DescribeGameServerInstancesInput || (exports.DescribeGameServerInstancesInput = {}));
1111
402
  var GameServerInstanceStatus;
1112
403
  (function (GameServerInstanceStatus) {
1113
404
  GameServerInstanceStatus["ACTIVE"] = "ACTIVE";
1114
405
  GameServerInstanceStatus["DRAINING"] = "DRAINING";
1115
406
  GameServerInstanceStatus["SPOT_TERMINATING"] = "SPOT_TERMINATING";
1116
407
  })(GameServerInstanceStatus = exports.GameServerInstanceStatus || (exports.GameServerInstanceStatus = {}));
1117
- var GameServerInstance;
1118
- (function (GameServerInstance) {
1119
- GameServerInstance.filterSensitiveLog = (obj) => ({
1120
- ...obj,
1121
- });
1122
- })(GameServerInstance = exports.GameServerInstance || (exports.GameServerInstance = {}));
1123
- var DescribeGameServerInstancesOutput;
1124
- (function (DescribeGameServerInstancesOutput) {
1125
- DescribeGameServerInstancesOutput.filterSensitiveLog = (obj) => ({
1126
- ...obj,
1127
- });
1128
- })(DescribeGameServerInstancesOutput = exports.DescribeGameServerInstancesOutput || (exports.DescribeGameServerInstancesOutput = {}));
1129
- var DescribeGameSessionDetailsInput;
1130
- (function (DescribeGameSessionDetailsInput) {
1131
- DescribeGameSessionDetailsInput.filterSensitiveLog = (obj) => ({
1132
- ...obj,
1133
- });
1134
- })(DescribeGameSessionDetailsInput = exports.DescribeGameSessionDetailsInput || (exports.DescribeGameSessionDetailsInput = {}));
1135
- var GameSessionDetail;
1136
- (function (GameSessionDetail) {
1137
- GameSessionDetail.filterSensitiveLog = (obj) => ({
1138
- ...obj,
1139
- });
1140
- })(GameSessionDetail = exports.GameSessionDetail || (exports.GameSessionDetail = {}));
1141
- var DescribeGameSessionDetailsOutput;
1142
- (function (DescribeGameSessionDetailsOutput) {
1143
- DescribeGameSessionDetailsOutput.filterSensitiveLog = (obj) => ({
1144
- ...obj,
1145
- });
1146
- })(DescribeGameSessionDetailsOutput = exports.DescribeGameSessionDetailsOutput || (exports.DescribeGameSessionDetailsOutput = {}));
1147
- var DescribeGameSessionPlacementInput;
1148
- (function (DescribeGameSessionPlacementInput) {
1149
- DescribeGameSessionPlacementInput.filterSensitiveLog = (obj) => ({
1150
- ...obj,
1151
- });
1152
- })(DescribeGameSessionPlacementInput = exports.DescribeGameSessionPlacementInput || (exports.DescribeGameSessionPlacementInput = {}));
1153
- var PlacedPlayerSession;
1154
- (function (PlacedPlayerSession) {
1155
- PlacedPlayerSession.filterSensitiveLog = (obj) => ({
1156
- ...obj,
1157
- });
1158
- })(PlacedPlayerSession = exports.PlacedPlayerSession || (exports.PlacedPlayerSession = {}));
1159
- var PlayerLatency;
1160
- (function (PlayerLatency) {
1161
- PlayerLatency.filterSensitiveLog = (obj) => ({
1162
- ...obj,
1163
- });
1164
- })(PlayerLatency = exports.PlayerLatency || (exports.PlayerLatency = {}));
1165
408
  var GameSessionPlacementState;
1166
409
  (function (GameSessionPlacementState) {
1167
410
  GameSessionPlacementState["CANCELLED"] = "CANCELLED";
@@ -1170,150 +413,12 @@ var GameSessionPlacementState;
1170
413
  GameSessionPlacementState["PENDING"] = "PENDING";
1171
414
  GameSessionPlacementState["TIMED_OUT"] = "TIMED_OUT";
1172
415
  })(GameSessionPlacementState = exports.GameSessionPlacementState || (exports.GameSessionPlacementState = {}));
1173
- var GameSessionPlacement;
1174
- (function (GameSessionPlacement) {
1175
- GameSessionPlacement.filterSensitiveLog = (obj) => ({
1176
- ...obj,
1177
- });
1178
- })(GameSessionPlacement = exports.GameSessionPlacement || (exports.GameSessionPlacement = {}));
1179
- var DescribeGameSessionPlacementOutput;
1180
- (function (DescribeGameSessionPlacementOutput) {
1181
- DescribeGameSessionPlacementOutput.filterSensitiveLog = (obj) => ({
1182
- ...obj,
1183
- });
1184
- })(DescribeGameSessionPlacementOutput = exports.DescribeGameSessionPlacementOutput || (exports.DescribeGameSessionPlacementOutput = {}));
1185
- var DescribeGameSessionQueuesInput;
1186
- (function (DescribeGameSessionQueuesInput) {
1187
- DescribeGameSessionQueuesInput.filterSensitiveLog = (obj) => ({
1188
- ...obj,
1189
- });
1190
- })(DescribeGameSessionQueuesInput = exports.DescribeGameSessionQueuesInput || (exports.DescribeGameSessionQueuesInput = {}));
1191
- var DescribeGameSessionQueuesOutput;
1192
- (function (DescribeGameSessionQueuesOutput) {
1193
- DescribeGameSessionQueuesOutput.filterSensitiveLog = (obj) => ({
1194
- ...obj,
1195
- });
1196
- })(DescribeGameSessionQueuesOutput = exports.DescribeGameSessionQueuesOutput || (exports.DescribeGameSessionQueuesOutput = {}));
1197
- var DescribeGameSessionsInput;
1198
- (function (DescribeGameSessionsInput) {
1199
- DescribeGameSessionsInput.filterSensitiveLog = (obj) => ({
1200
- ...obj,
1201
- });
1202
- })(DescribeGameSessionsInput = exports.DescribeGameSessionsInput || (exports.DescribeGameSessionsInput = {}));
1203
- var DescribeGameSessionsOutput;
1204
- (function (DescribeGameSessionsOutput) {
1205
- DescribeGameSessionsOutput.filterSensitiveLog = (obj) => ({
1206
- ...obj,
1207
- });
1208
- })(DescribeGameSessionsOutput = exports.DescribeGameSessionsOutput || (exports.DescribeGameSessionsOutput = {}));
1209
- var DescribeInstancesInput;
1210
- (function (DescribeInstancesInput) {
1211
- DescribeInstancesInput.filterSensitiveLog = (obj) => ({
1212
- ...obj,
1213
- });
1214
- })(DescribeInstancesInput = exports.DescribeInstancesInput || (exports.DescribeInstancesInput = {}));
1215
416
  var InstanceStatus;
1216
417
  (function (InstanceStatus) {
1217
418
  InstanceStatus["ACTIVE"] = "ACTIVE";
1218
419
  InstanceStatus["PENDING"] = "PENDING";
1219
420
  InstanceStatus["TERMINATING"] = "TERMINATING";
1220
421
  })(InstanceStatus = exports.InstanceStatus || (exports.InstanceStatus = {}));
1221
- var Instance;
1222
- (function (Instance) {
1223
- Instance.filterSensitiveLog = (obj) => ({
1224
- ...obj,
1225
- });
1226
- })(Instance = exports.Instance || (exports.Instance = {}));
1227
- var DescribeInstancesOutput;
1228
- (function (DescribeInstancesOutput) {
1229
- DescribeInstancesOutput.filterSensitiveLog = (obj) => ({
1230
- ...obj,
1231
- });
1232
- })(DescribeInstancesOutput = exports.DescribeInstancesOutput || (exports.DescribeInstancesOutput = {}));
1233
- var DescribeMatchmakingInput;
1234
- (function (DescribeMatchmakingInput) {
1235
- DescribeMatchmakingInput.filterSensitiveLog = (obj) => ({
1236
- ...obj,
1237
- });
1238
- })(DescribeMatchmakingInput = exports.DescribeMatchmakingInput || (exports.DescribeMatchmakingInput = {}));
1239
- var MatchedPlayerSession;
1240
- (function (MatchedPlayerSession) {
1241
- MatchedPlayerSession.filterSensitiveLog = (obj) => ({
1242
- ...obj,
1243
- });
1244
- })(MatchedPlayerSession = exports.MatchedPlayerSession || (exports.MatchedPlayerSession = {}));
1245
- var GameSessionConnectionInfo;
1246
- (function (GameSessionConnectionInfo) {
1247
- GameSessionConnectionInfo.filterSensitiveLog = (obj) => ({
1248
- ...obj,
1249
- });
1250
- })(GameSessionConnectionInfo = exports.GameSessionConnectionInfo || (exports.GameSessionConnectionInfo = {}));
1251
- var Player;
1252
- (function (Player) {
1253
- Player.filterSensitiveLog = (obj) => ({
1254
- ...obj,
1255
- });
1256
- })(Player = exports.Player || (exports.Player = {}));
1257
- var MatchmakingTicket;
1258
- (function (MatchmakingTicket) {
1259
- MatchmakingTicket.filterSensitiveLog = (obj) => ({
1260
- ...obj,
1261
- });
1262
- })(MatchmakingTicket = exports.MatchmakingTicket || (exports.MatchmakingTicket = {}));
1263
- var DescribeMatchmakingOutput;
1264
- (function (DescribeMatchmakingOutput) {
1265
- DescribeMatchmakingOutput.filterSensitiveLog = (obj) => ({
1266
- ...obj,
1267
- });
1268
- })(DescribeMatchmakingOutput = exports.DescribeMatchmakingOutput || (exports.DescribeMatchmakingOutput = {}));
1269
- var DescribeMatchmakingConfigurationsInput;
1270
- (function (DescribeMatchmakingConfigurationsInput) {
1271
- DescribeMatchmakingConfigurationsInput.filterSensitiveLog = (obj) => ({
1272
- ...obj,
1273
- });
1274
- })(DescribeMatchmakingConfigurationsInput = exports.DescribeMatchmakingConfigurationsInput || (exports.DescribeMatchmakingConfigurationsInput = {}));
1275
- var DescribeMatchmakingConfigurationsOutput;
1276
- (function (DescribeMatchmakingConfigurationsOutput) {
1277
- DescribeMatchmakingConfigurationsOutput.filterSensitiveLog = (obj) => ({
1278
- ...obj,
1279
- });
1280
- })(DescribeMatchmakingConfigurationsOutput = exports.DescribeMatchmakingConfigurationsOutput || (exports.DescribeMatchmakingConfigurationsOutput = {}));
1281
- var DescribeMatchmakingRuleSetsInput;
1282
- (function (DescribeMatchmakingRuleSetsInput) {
1283
- DescribeMatchmakingRuleSetsInput.filterSensitiveLog = (obj) => ({
1284
- ...obj,
1285
- });
1286
- })(DescribeMatchmakingRuleSetsInput = exports.DescribeMatchmakingRuleSetsInput || (exports.DescribeMatchmakingRuleSetsInput = {}));
1287
- var DescribeMatchmakingRuleSetsOutput;
1288
- (function (DescribeMatchmakingRuleSetsOutput) {
1289
- DescribeMatchmakingRuleSetsOutput.filterSensitiveLog = (obj) => ({
1290
- ...obj,
1291
- });
1292
- })(DescribeMatchmakingRuleSetsOutput = exports.DescribeMatchmakingRuleSetsOutput || (exports.DescribeMatchmakingRuleSetsOutput = {}));
1293
- var DescribePlayerSessionsInput;
1294
- (function (DescribePlayerSessionsInput) {
1295
- DescribePlayerSessionsInput.filterSensitiveLog = (obj) => ({
1296
- ...obj,
1297
- });
1298
- })(DescribePlayerSessionsInput = exports.DescribePlayerSessionsInput || (exports.DescribePlayerSessionsInput = {}));
1299
- var DescribePlayerSessionsOutput;
1300
- (function (DescribePlayerSessionsOutput) {
1301
- DescribePlayerSessionsOutput.filterSensitiveLog = (obj) => ({
1302
- ...obj,
1303
- });
1304
- })(DescribePlayerSessionsOutput = exports.DescribePlayerSessionsOutput || (exports.DescribePlayerSessionsOutput = {}));
1305
- var DescribeRuntimeConfigurationInput;
1306
- (function (DescribeRuntimeConfigurationInput) {
1307
- DescribeRuntimeConfigurationInput.filterSensitiveLog = (obj) => ({
1308
- ...obj,
1309
- });
1310
- })(DescribeRuntimeConfigurationInput = exports.DescribeRuntimeConfigurationInput || (exports.DescribeRuntimeConfigurationInput = {}));
1311
- var DescribeRuntimeConfigurationOutput;
1312
- (function (DescribeRuntimeConfigurationOutput) {
1313
- DescribeRuntimeConfigurationOutput.filterSensitiveLog = (obj) => ({
1314
- ...obj,
1315
- });
1316
- })(DescribeRuntimeConfigurationOutput = exports.DescribeRuntimeConfigurationOutput || (exports.DescribeRuntimeConfigurationOutput = {}));
1317
422
  var ScalingStatusType;
1318
423
  (function (ScalingStatusType) {
1319
424
  ScalingStatusType["ACTIVE"] = "ACTIVE";
@@ -1324,12 +429,6 @@ var ScalingStatusType;
1324
429
  ScalingStatusType["UPDATE_REQUESTED"] = "UPDATE_REQUESTED";
1325
430
  ScalingStatusType["UPDATING"] = "UPDATING";
1326
431
  })(ScalingStatusType = exports.ScalingStatusType || (exports.ScalingStatusType = {}));
1327
- var DescribeScalingPoliciesInput;
1328
- (function (DescribeScalingPoliciesInput) {
1329
- DescribeScalingPoliciesInput.filterSensitiveLog = (obj) => ({
1330
- ...obj,
1331
- });
1332
- })(DescribeScalingPoliciesInput = exports.DescribeScalingPoliciesInput || (exports.DescribeScalingPoliciesInput = {}));
1333
432
  var PolicyType;
1334
433
  (function (PolicyType) {
1335
434
  PolicyType["RuleBased"] = "RuleBased";
@@ -1341,555 +440,976 @@ var ScalingAdjustmentType;
1341
440
  ScalingAdjustmentType["ExactCapacity"] = "ExactCapacity";
1342
441
  ScalingAdjustmentType["PercentChangeInCapacity"] = "PercentChangeInCapacity";
1343
442
  })(ScalingAdjustmentType = exports.ScalingAdjustmentType || (exports.ScalingAdjustmentType = {}));
1344
- var TargetConfiguration;
1345
- (function (TargetConfiguration) {
1346
- TargetConfiguration.filterSensitiveLog = (obj) => ({
1347
- ...obj,
1348
- });
1349
- })(TargetConfiguration = exports.TargetConfiguration || (exports.TargetConfiguration = {}));
1350
- var ScalingPolicy;
1351
- (function (ScalingPolicy) {
1352
- ScalingPolicy.filterSensitiveLog = (obj) => ({
1353
- ...obj,
1354
- });
1355
- })(ScalingPolicy = exports.ScalingPolicy || (exports.ScalingPolicy = {}));
1356
- var DescribeScalingPoliciesOutput;
1357
- (function (DescribeScalingPoliciesOutput) {
1358
- DescribeScalingPoliciesOutput.filterSensitiveLog = (obj) => ({
1359
- ...obj,
1360
- });
1361
- })(DescribeScalingPoliciesOutput = exports.DescribeScalingPoliciesOutput || (exports.DescribeScalingPoliciesOutput = {}));
1362
- var DescribeScriptInput;
1363
- (function (DescribeScriptInput) {
1364
- DescribeScriptInput.filterSensitiveLog = (obj) => ({
1365
- ...obj,
1366
- });
1367
- })(DescribeScriptInput = exports.DescribeScriptInput || (exports.DescribeScriptInput = {}));
1368
- var DescribeScriptOutput;
1369
- (function (DescribeScriptOutput) {
1370
- DescribeScriptOutput.filterSensitiveLog = (obj) => ({
1371
- ...obj,
1372
- });
1373
- })(DescribeScriptOutput = exports.DescribeScriptOutput || (exports.DescribeScriptOutput = {}));
1374
- var DescribeVpcPeeringAuthorizationsInput;
1375
- (function (DescribeVpcPeeringAuthorizationsInput) {
1376
- DescribeVpcPeeringAuthorizationsInput.filterSensitiveLog = (obj) => ({
1377
- ...obj,
1378
- });
1379
- })(DescribeVpcPeeringAuthorizationsInput = exports.DescribeVpcPeeringAuthorizationsInput || (exports.DescribeVpcPeeringAuthorizationsInput = {}));
1380
- var DescribeVpcPeeringAuthorizationsOutput;
1381
- (function (DescribeVpcPeeringAuthorizationsOutput) {
1382
- DescribeVpcPeeringAuthorizationsOutput.filterSensitiveLog = (obj) => ({
1383
- ...obj,
1384
- });
1385
- })(DescribeVpcPeeringAuthorizationsOutput = exports.DescribeVpcPeeringAuthorizationsOutput || (exports.DescribeVpcPeeringAuthorizationsOutput = {}));
1386
- var DescribeVpcPeeringConnectionsInput;
1387
- (function (DescribeVpcPeeringConnectionsInput) {
1388
- DescribeVpcPeeringConnectionsInput.filterSensitiveLog = (obj) => ({
1389
- ...obj,
1390
- });
1391
- })(DescribeVpcPeeringConnectionsInput = exports.DescribeVpcPeeringConnectionsInput || (exports.DescribeVpcPeeringConnectionsInput = {}));
1392
- var VpcPeeringConnectionStatus;
1393
- (function (VpcPeeringConnectionStatus) {
1394
- VpcPeeringConnectionStatus.filterSensitiveLog = (obj) => ({
1395
- ...obj,
1396
- });
1397
- })(VpcPeeringConnectionStatus = exports.VpcPeeringConnectionStatus || (exports.VpcPeeringConnectionStatus = {}));
1398
- var VpcPeeringConnection;
1399
- (function (VpcPeeringConnection) {
1400
- VpcPeeringConnection.filterSensitiveLog = (obj) => ({
1401
- ...obj,
1402
- });
1403
- })(VpcPeeringConnection = exports.VpcPeeringConnection || (exports.VpcPeeringConnection = {}));
1404
- var DescribeVpcPeeringConnectionsOutput;
1405
- (function (DescribeVpcPeeringConnectionsOutput) {
1406
- DescribeVpcPeeringConnectionsOutput.filterSensitiveLog = (obj) => ({
1407
- ...obj,
1408
- });
1409
- })(DescribeVpcPeeringConnectionsOutput = exports.DescribeVpcPeeringConnectionsOutput || (exports.DescribeVpcPeeringConnectionsOutput = {}));
1410
- var DesiredPlayerSession;
1411
- (function (DesiredPlayerSession) {
1412
- DesiredPlayerSession.filterSensitiveLog = (obj) => ({
1413
- ...obj,
1414
- });
1415
- })(DesiredPlayerSession = exports.DesiredPlayerSession || (exports.DesiredPlayerSession = {}));
1416
- var GetGameSessionLogUrlInput;
1417
- (function (GetGameSessionLogUrlInput) {
1418
- GetGameSessionLogUrlInput.filterSensitiveLog = (obj) => ({
1419
- ...obj,
1420
- });
1421
- })(GetGameSessionLogUrlInput = exports.GetGameSessionLogUrlInput || (exports.GetGameSessionLogUrlInput = {}));
1422
- var GetGameSessionLogUrlOutput;
1423
- (function (GetGameSessionLogUrlOutput) {
1424
- GetGameSessionLogUrlOutput.filterSensitiveLog = (obj) => ({
1425
- ...obj,
1426
- });
1427
- })(GetGameSessionLogUrlOutput = exports.GetGameSessionLogUrlOutput || (exports.GetGameSessionLogUrlOutput = {}));
1428
- var GetInstanceAccessInput;
1429
- (function (GetInstanceAccessInput) {
1430
- GetInstanceAccessInput.filterSensitiveLog = (obj) => ({
1431
- ...obj,
1432
- });
1433
- })(GetInstanceAccessInput = exports.GetInstanceAccessInput || (exports.GetInstanceAccessInput = {}));
1434
- var InstanceCredentials;
1435
- (function (InstanceCredentials) {
1436
- InstanceCredentials.filterSensitiveLog = (obj) => ({
1437
- ...obj,
1438
- });
1439
- })(InstanceCredentials = exports.InstanceCredentials || (exports.InstanceCredentials = {}));
1440
- var InstanceAccess;
1441
- (function (InstanceAccess) {
1442
- InstanceAccess.filterSensitiveLog = (obj) => ({
1443
- ...obj,
1444
- ...(obj.Credentials && { Credentials: smithy_client_1.SENSITIVE_STRING }),
1445
- });
1446
- })(InstanceAccess = exports.InstanceAccess || (exports.InstanceAccess = {}));
1447
- var GetInstanceAccessOutput;
1448
- (function (GetInstanceAccessOutput) {
1449
- GetInstanceAccessOutput.filterSensitiveLog = (obj) => ({
1450
- ...obj,
1451
- ...(obj.InstanceAccess && { InstanceAccess: InstanceAccess.filterSensitiveLog(obj.InstanceAccess) }),
1452
- });
1453
- })(GetInstanceAccessOutput = exports.GetInstanceAccessOutput || (exports.GetInstanceAccessOutput = {}));
1454
- var ListAliasesInput;
1455
- (function (ListAliasesInput) {
1456
- ListAliasesInput.filterSensitiveLog = (obj) => ({
1457
- ...obj,
1458
- });
1459
- })(ListAliasesInput = exports.ListAliasesInput || (exports.ListAliasesInput = {}));
1460
- var ListAliasesOutput;
1461
- (function (ListAliasesOutput) {
1462
- ListAliasesOutput.filterSensitiveLog = (obj) => ({
1463
- ...obj,
1464
- });
1465
- })(ListAliasesOutput = exports.ListAliasesOutput || (exports.ListAliasesOutput = {}));
1466
- var ListBuildsInput;
1467
- (function (ListBuildsInput) {
1468
- ListBuildsInput.filterSensitiveLog = (obj) => ({
1469
- ...obj,
1470
- });
1471
- })(ListBuildsInput = exports.ListBuildsInput || (exports.ListBuildsInput = {}));
1472
- var ListBuildsOutput;
1473
- (function (ListBuildsOutput) {
1474
- ListBuildsOutput.filterSensitiveLog = (obj) => ({
1475
- ...obj,
1476
- });
1477
- })(ListBuildsOutput = exports.ListBuildsOutput || (exports.ListBuildsOutput = {}));
1478
- var ListFleetsInput;
1479
- (function (ListFleetsInput) {
1480
- ListFleetsInput.filterSensitiveLog = (obj) => ({
1481
- ...obj,
1482
- });
1483
- })(ListFleetsInput = exports.ListFleetsInput || (exports.ListFleetsInput = {}));
1484
- var ListFleetsOutput;
1485
- (function (ListFleetsOutput) {
1486
- ListFleetsOutput.filterSensitiveLog = (obj) => ({
1487
- ...obj,
1488
- });
1489
- })(ListFleetsOutput = exports.ListFleetsOutput || (exports.ListFleetsOutput = {}));
1490
- var ListGameServerGroupsInput;
1491
- (function (ListGameServerGroupsInput) {
1492
- ListGameServerGroupsInput.filterSensitiveLog = (obj) => ({
1493
- ...obj,
1494
- });
1495
- })(ListGameServerGroupsInput = exports.ListGameServerGroupsInput || (exports.ListGameServerGroupsInput = {}));
1496
- var ListGameServerGroupsOutput;
1497
- (function (ListGameServerGroupsOutput) {
1498
- ListGameServerGroupsOutput.filterSensitiveLog = (obj) => ({
1499
- ...obj,
1500
- });
1501
- })(ListGameServerGroupsOutput = exports.ListGameServerGroupsOutput || (exports.ListGameServerGroupsOutput = {}));
1502
443
  var SortOrder;
1503
444
  (function (SortOrder) {
1504
445
  SortOrder["ASCENDING"] = "ASCENDING";
1505
446
  SortOrder["DESCENDING"] = "DESCENDING";
1506
447
  })(SortOrder = exports.SortOrder || (exports.SortOrder = {}));
1507
- var ListGameServersInput;
1508
- (function (ListGameServersInput) {
1509
- ListGameServersInput.filterSensitiveLog = (obj) => ({
1510
- ...obj,
1511
- });
1512
- })(ListGameServersInput = exports.ListGameServersInput || (exports.ListGameServersInput = {}));
1513
- var ListGameServersOutput;
1514
- (function (ListGameServersOutput) {
1515
- ListGameServersOutput.filterSensitiveLog = (obj) => ({
1516
- ...obj,
1517
- });
1518
- })(ListGameServersOutput = exports.ListGameServersOutput || (exports.ListGameServersOutput = {}));
1519
- var ListScriptsInput;
1520
- (function (ListScriptsInput) {
1521
- ListScriptsInput.filterSensitiveLog = (obj) => ({
1522
- ...obj,
1523
- });
1524
- })(ListScriptsInput = exports.ListScriptsInput || (exports.ListScriptsInput = {}));
1525
- var ListScriptsOutput;
1526
- (function (ListScriptsOutput) {
1527
- ListScriptsOutput.filterSensitiveLog = (obj) => ({
1528
- ...obj,
1529
- });
1530
- })(ListScriptsOutput = exports.ListScriptsOutput || (exports.ListScriptsOutput = {}));
1531
- var ListTagsForResourceRequest;
1532
- (function (ListTagsForResourceRequest) {
1533
- ListTagsForResourceRequest.filterSensitiveLog = (obj) => ({
1534
- ...obj,
1535
- });
1536
- })(ListTagsForResourceRequest = exports.ListTagsForResourceRequest || (exports.ListTagsForResourceRequest = {}));
1537
- var ListTagsForResourceResponse;
1538
- (function (ListTagsForResourceResponse) {
1539
- ListTagsForResourceResponse.filterSensitiveLog = (obj) => ({
1540
- ...obj,
1541
- });
1542
- })(ListTagsForResourceResponse = exports.ListTagsForResourceResponse || (exports.ListTagsForResourceResponse = {}));
1543
- var PutScalingPolicyInput;
1544
- (function (PutScalingPolicyInput) {
1545
- PutScalingPolicyInput.filterSensitiveLog = (obj) => ({
1546
- ...obj,
1547
- });
1548
- })(PutScalingPolicyInput = exports.PutScalingPolicyInput || (exports.PutScalingPolicyInput = {}));
1549
- var PutScalingPolicyOutput;
1550
- (function (PutScalingPolicyOutput) {
1551
- PutScalingPolicyOutput.filterSensitiveLog = (obj) => ({
1552
- ...obj,
1553
- });
1554
- })(PutScalingPolicyOutput = exports.PutScalingPolicyOutput || (exports.PutScalingPolicyOutput = {}));
1555
- var RegisterGameServerInput;
1556
- (function (RegisterGameServerInput) {
1557
- RegisterGameServerInput.filterSensitiveLog = (obj) => ({
1558
- ...obj,
1559
- });
1560
- })(RegisterGameServerInput = exports.RegisterGameServerInput || (exports.RegisterGameServerInput = {}));
1561
- var RegisterGameServerOutput;
1562
- (function (RegisterGameServerOutput) {
1563
- RegisterGameServerOutput.filterSensitiveLog = (obj) => ({
1564
- ...obj,
1565
- });
1566
- })(RegisterGameServerOutput = exports.RegisterGameServerOutput || (exports.RegisterGameServerOutput = {}));
1567
- var RequestUploadCredentialsInput;
1568
- (function (RequestUploadCredentialsInput) {
1569
- RequestUploadCredentialsInput.filterSensitiveLog = (obj) => ({
1570
- ...obj,
1571
- });
1572
- })(RequestUploadCredentialsInput = exports.RequestUploadCredentialsInput || (exports.RequestUploadCredentialsInput = {}));
1573
- var RequestUploadCredentialsOutput;
1574
- (function (RequestUploadCredentialsOutput) {
1575
- RequestUploadCredentialsOutput.filterSensitiveLog = (obj) => ({
1576
- ...obj,
1577
- ...(obj.UploadCredentials && { UploadCredentials: smithy_client_1.SENSITIVE_STRING }),
1578
- });
1579
- })(RequestUploadCredentialsOutput = exports.RequestUploadCredentialsOutput || (exports.RequestUploadCredentialsOutput = {}));
1580
- var ResolveAliasInput;
1581
- (function (ResolveAliasInput) {
1582
- ResolveAliasInput.filterSensitiveLog = (obj) => ({
1583
- ...obj,
1584
- });
1585
- })(ResolveAliasInput = exports.ResolveAliasInput || (exports.ResolveAliasInput = {}));
1586
- var ResolveAliasOutput;
1587
- (function (ResolveAliasOutput) {
1588
- ResolveAliasOutput.filterSensitiveLog = (obj) => ({
1589
- ...obj,
1590
- });
1591
- })(ResolveAliasOutput = exports.ResolveAliasOutput || (exports.ResolveAliasOutput = {}));
1592
- var ResumeGameServerGroupInput;
1593
- (function (ResumeGameServerGroupInput) {
1594
- ResumeGameServerGroupInput.filterSensitiveLog = (obj) => ({
1595
- ...obj,
1596
- });
1597
- })(ResumeGameServerGroupInput = exports.ResumeGameServerGroupInput || (exports.ResumeGameServerGroupInput = {}));
1598
- var ResumeGameServerGroupOutput;
1599
- (function (ResumeGameServerGroupOutput) {
1600
- ResumeGameServerGroupOutput.filterSensitiveLog = (obj) => ({
1601
- ...obj,
1602
- });
1603
- })(ResumeGameServerGroupOutput = exports.ResumeGameServerGroupOutput || (exports.ResumeGameServerGroupOutput = {}));
1604
- var SearchGameSessionsInput;
1605
- (function (SearchGameSessionsInput) {
1606
- SearchGameSessionsInput.filterSensitiveLog = (obj) => ({
1607
- ...obj,
1608
- });
1609
- })(SearchGameSessionsInput = exports.SearchGameSessionsInput || (exports.SearchGameSessionsInput = {}));
1610
- var SearchGameSessionsOutput;
1611
- (function (SearchGameSessionsOutput) {
1612
- SearchGameSessionsOutput.filterSensitiveLog = (obj) => ({
1613
- ...obj,
1614
- });
1615
- })(SearchGameSessionsOutput = exports.SearchGameSessionsOutput || (exports.SearchGameSessionsOutput = {}));
1616
- var StartFleetActionsInput;
1617
- (function (StartFleetActionsInput) {
1618
- StartFleetActionsInput.filterSensitiveLog = (obj) => ({
1619
- ...obj,
1620
- });
1621
- })(StartFleetActionsInput = exports.StartFleetActionsInput || (exports.StartFleetActionsInput = {}));
1622
- var StartFleetActionsOutput;
1623
- (function (StartFleetActionsOutput) {
1624
- StartFleetActionsOutput.filterSensitiveLog = (obj) => ({
1625
- ...obj,
1626
- });
1627
- })(StartFleetActionsOutput = exports.StartFleetActionsOutput || (exports.StartFleetActionsOutput = {}));
1628
- var StartGameSessionPlacementInput;
1629
- (function (StartGameSessionPlacementInput) {
1630
- StartGameSessionPlacementInput.filterSensitiveLog = (obj) => ({
1631
- ...obj,
1632
- });
1633
- })(StartGameSessionPlacementInput = exports.StartGameSessionPlacementInput || (exports.StartGameSessionPlacementInput = {}));
1634
- var StartGameSessionPlacementOutput;
1635
- (function (StartGameSessionPlacementOutput) {
1636
- StartGameSessionPlacementOutput.filterSensitiveLog = (obj) => ({
1637
- ...obj,
1638
- });
1639
- })(StartGameSessionPlacementOutput = exports.StartGameSessionPlacementOutput || (exports.StartGameSessionPlacementOutput = {}));
1640
- var StartMatchBackfillInput;
1641
- (function (StartMatchBackfillInput) {
1642
- StartMatchBackfillInput.filterSensitiveLog = (obj) => ({
1643
- ...obj,
1644
- });
1645
- })(StartMatchBackfillInput = exports.StartMatchBackfillInput || (exports.StartMatchBackfillInput = {}));
1646
- var StartMatchBackfillOutput;
1647
- (function (StartMatchBackfillOutput) {
1648
- StartMatchBackfillOutput.filterSensitiveLog = (obj) => ({
1649
- ...obj,
1650
- });
1651
- })(StartMatchBackfillOutput = exports.StartMatchBackfillOutput || (exports.StartMatchBackfillOutput = {}));
1652
- var StartMatchmakingInput;
1653
- (function (StartMatchmakingInput) {
1654
- StartMatchmakingInput.filterSensitiveLog = (obj) => ({
1655
- ...obj,
1656
- });
1657
- })(StartMatchmakingInput = exports.StartMatchmakingInput || (exports.StartMatchmakingInput = {}));
1658
- var StartMatchmakingOutput;
1659
- (function (StartMatchmakingOutput) {
1660
- StartMatchmakingOutput.filterSensitiveLog = (obj) => ({
1661
- ...obj,
1662
- });
1663
- })(StartMatchmakingOutput = exports.StartMatchmakingOutput || (exports.StartMatchmakingOutput = {}));
1664
- var StopFleetActionsInput;
1665
- (function (StopFleetActionsInput) {
1666
- StopFleetActionsInput.filterSensitiveLog = (obj) => ({
1667
- ...obj,
1668
- });
1669
- })(StopFleetActionsInput = exports.StopFleetActionsInput || (exports.StopFleetActionsInput = {}));
1670
- var StopFleetActionsOutput;
1671
- (function (StopFleetActionsOutput) {
1672
- StopFleetActionsOutput.filterSensitiveLog = (obj) => ({
1673
- ...obj,
1674
- });
1675
- })(StopFleetActionsOutput = exports.StopFleetActionsOutput || (exports.StopFleetActionsOutput = {}));
1676
- var StopGameSessionPlacementInput;
1677
- (function (StopGameSessionPlacementInput) {
1678
- StopGameSessionPlacementInput.filterSensitiveLog = (obj) => ({
1679
- ...obj,
1680
- });
1681
- })(StopGameSessionPlacementInput = exports.StopGameSessionPlacementInput || (exports.StopGameSessionPlacementInput = {}));
1682
- var StopGameSessionPlacementOutput;
1683
- (function (StopGameSessionPlacementOutput) {
1684
- StopGameSessionPlacementOutput.filterSensitiveLog = (obj) => ({
1685
- ...obj,
1686
- });
1687
- })(StopGameSessionPlacementOutput = exports.StopGameSessionPlacementOutput || (exports.StopGameSessionPlacementOutput = {}));
1688
- var StopMatchmakingInput;
1689
- (function (StopMatchmakingInput) {
1690
- StopMatchmakingInput.filterSensitiveLog = (obj) => ({
1691
- ...obj,
1692
- });
1693
- })(StopMatchmakingInput = exports.StopMatchmakingInput || (exports.StopMatchmakingInput = {}));
1694
- var StopMatchmakingOutput;
1695
- (function (StopMatchmakingOutput) {
1696
- StopMatchmakingOutput.filterSensitiveLog = (obj) => ({
1697
- ...obj,
1698
- });
1699
- })(StopMatchmakingOutput = exports.StopMatchmakingOutput || (exports.StopMatchmakingOutput = {}));
1700
- var SuspendGameServerGroupInput;
1701
- (function (SuspendGameServerGroupInput) {
1702
- SuspendGameServerGroupInput.filterSensitiveLog = (obj) => ({
1703
- ...obj,
1704
- });
1705
- })(SuspendGameServerGroupInput = exports.SuspendGameServerGroupInput || (exports.SuspendGameServerGroupInput = {}));
1706
- var SuspendGameServerGroupOutput;
1707
- (function (SuspendGameServerGroupOutput) {
1708
- SuspendGameServerGroupOutput.filterSensitiveLog = (obj) => ({
1709
- ...obj,
1710
- });
1711
- })(SuspendGameServerGroupOutput = exports.SuspendGameServerGroupOutput || (exports.SuspendGameServerGroupOutput = {}));
1712
- var TagResourceRequest;
1713
- (function (TagResourceRequest) {
1714
- TagResourceRequest.filterSensitiveLog = (obj) => ({
1715
- ...obj,
1716
- });
1717
- })(TagResourceRequest = exports.TagResourceRequest || (exports.TagResourceRequest = {}));
1718
- var TagResourceResponse;
1719
- (function (TagResourceResponse) {
1720
- TagResourceResponse.filterSensitiveLog = (obj) => ({
1721
- ...obj,
1722
- });
1723
- })(TagResourceResponse = exports.TagResourceResponse || (exports.TagResourceResponse = {}));
1724
- var UntagResourceRequest;
1725
- (function (UntagResourceRequest) {
1726
- UntagResourceRequest.filterSensitiveLog = (obj) => ({
1727
- ...obj,
1728
- });
1729
- })(UntagResourceRequest = exports.UntagResourceRequest || (exports.UntagResourceRequest = {}));
1730
- var UntagResourceResponse;
1731
- (function (UntagResourceResponse) {
1732
- UntagResourceResponse.filterSensitiveLog = (obj) => ({
1733
- ...obj,
1734
- });
1735
- })(UntagResourceResponse = exports.UntagResourceResponse || (exports.UntagResourceResponse = {}));
1736
- var UpdateAliasInput;
1737
- (function (UpdateAliasInput) {
1738
- UpdateAliasInput.filterSensitiveLog = (obj) => ({
1739
- ...obj,
1740
- });
1741
- })(UpdateAliasInput = exports.UpdateAliasInput || (exports.UpdateAliasInput = {}));
1742
- var UpdateAliasOutput;
1743
- (function (UpdateAliasOutput) {
1744
- UpdateAliasOutput.filterSensitiveLog = (obj) => ({
1745
- ...obj,
1746
- });
1747
- })(UpdateAliasOutput = exports.UpdateAliasOutput || (exports.UpdateAliasOutput = {}));
1748
- var UpdateBuildInput;
1749
- (function (UpdateBuildInput) {
1750
- UpdateBuildInput.filterSensitiveLog = (obj) => ({
1751
- ...obj,
1752
- });
1753
- })(UpdateBuildInput = exports.UpdateBuildInput || (exports.UpdateBuildInput = {}));
1754
- var UpdateBuildOutput;
1755
- (function (UpdateBuildOutput) {
1756
- UpdateBuildOutput.filterSensitiveLog = (obj) => ({
1757
- ...obj,
1758
- });
1759
- })(UpdateBuildOutput = exports.UpdateBuildOutput || (exports.UpdateBuildOutput = {}));
1760
- var UpdateFleetAttributesInput;
1761
- (function (UpdateFleetAttributesInput) {
1762
- UpdateFleetAttributesInput.filterSensitiveLog = (obj) => ({
1763
- ...obj,
1764
- });
1765
- })(UpdateFleetAttributesInput = exports.UpdateFleetAttributesInput || (exports.UpdateFleetAttributesInput = {}));
1766
- var UpdateFleetAttributesOutput;
1767
- (function (UpdateFleetAttributesOutput) {
1768
- UpdateFleetAttributesOutput.filterSensitiveLog = (obj) => ({
1769
- ...obj,
1770
- });
1771
- })(UpdateFleetAttributesOutput = exports.UpdateFleetAttributesOutput || (exports.UpdateFleetAttributesOutput = {}));
1772
- var UpdateFleetCapacityInput;
1773
- (function (UpdateFleetCapacityInput) {
1774
- UpdateFleetCapacityInput.filterSensitiveLog = (obj) => ({
1775
- ...obj,
1776
- });
1777
- })(UpdateFleetCapacityInput = exports.UpdateFleetCapacityInput || (exports.UpdateFleetCapacityInput = {}));
1778
- var UpdateFleetCapacityOutput;
1779
- (function (UpdateFleetCapacityOutput) {
1780
- UpdateFleetCapacityOutput.filterSensitiveLog = (obj) => ({
1781
- ...obj,
1782
- });
1783
- })(UpdateFleetCapacityOutput = exports.UpdateFleetCapacityOutput || (exports.UpdateFleetCapacityOutput = {}));
1784
- var UpdateFleetPortSettingsInput;
1785
- (function (UpdateFleetPortSettingsInput) {
1786
- UpdateFleetPortSettingsInput.filterSensitiveLog = (obj) => ({
1787
- ...obj,
1788
- });
1789
- })(UpdateFleetPortSettingsInput = exports.UpdateFleetPortSettingsInput || (exports.UpdateFleetPortSettingsInput = {}));
1790
- var UpdateFleetPortSettingsOutput;
1791
- (function (UpdateFleetPortSettingsOutput) {
1792
- UpdateFleetPortSettingsOutput.filterSensitiveLog = (obj) => ({
1793
- ...obj,
1794
- });
1795
- })(UpdateFleetPortSettingsOutput = exports.UpdateFleetPortSettingsOutput || (exports.UpdateFleetPortSettingsOutput = {}));
1796
448
  var GameServerHealthCheck;
1797
449
  (function (GameServerHealthCheck) {
1798
450
  GameServerHealthCheck["HEALTHY"] = "HEALTHY";
1799
451
  })(GameServerHealthCheck = exports.GameServerHealthCheck || (exports.GameServerHealthCheck = {}));
1800
- var UpdateGameServerInput;
1801
- (function (UpdateGameServerInput) {
1802
- UpdateGameServerInput.filterSensitiveLog = (obj) => ({
1803
- ...obj,
1804
- });
1805
- })(UpdateGameServerInput = exports.UpdateGameServerInput || (exports.UpdateGameServerInput = {}));
1806
- var UpdateGameServerOutput;
1807
- (function (UpdateGameServerOutput) {
1808
- UpdateGameServerOutput.filterSensitiveLog = (obj) => ({
1809
- ...obj,
1810
- });
1811
- })(UpdateGameServerOutput = exports.UpdateGameServerOutput || (exports.UpdateGameServerOutput = {}));
1812
- var UpdateGameServerGroupInput;
1813
- (function (UpdateGameServerGroupInput) {
1814
- UpdateGameServerGroupInput.filterSensitiveLog = (obj) => ({
1815
- ...obj,
1816
- });
1817
- })(UpdateGameServerGroupInput = exports.UpdateGameServerGroupInput || (exports.UpdateGameServerGroupInput = {}));
1818
- var UpdateGameServerGroupOutput;
1819
- (function (UpdateGameServerGroupOutput) {
1820
- UpdateGameServerGroupOutput.filterSensitiveLog = (obj) => ({
1821
- ...obj,
1822
- });
1823
- })(UpdateGameServerGroupOutput = exports.UpdateGameServerGroupOutput || (exports.UpdateGameServerGroupOutput = {}));
1824
- var UpdateGameSessionInput;
1825
- (function (UpdateGameSessionInput) {
1826
- UpdateGameSessionInput.filterSensitiveLog = (obj) => ({
1827
- ...obj,
1828
- });
1829
- })(UpdateGameSessionInput = exports.UpdateGameSessionInput || (exports.UpdateGameSessionInput = {}));
1830
- var UpdateGameSessionOutput;
1831
- (function (UpdateGameSessionOutput) {
1832
- UpdateGameSessionOutput.filterSensitiveLog = (obj) => ({
1833
- ...obj,
1834
- });
1835
- })(UpdateGameSessionOutput = exports.UpdateGameSessionOutput || (exports.UpdateGameSessionOutput = {}));
1836
- var UpdateGameSessionQueueInput;
1837
- (function (UpdateGameSessionQueueInput) {
1838
- UpdateGameSessionQueueInput.filterSensitiveLog = (obj) => ({
1839
- ...obj,
1840
- });
1841
- })(UpdateGameSessionQueueInput = exports.UpdateGameSessionQueueInput || (exports.UpdateGameSessionQueueInput = {}));
1842
- var UpdateGameSessionQueueOutput;
1843
- (function (UpdateGameSessionQueueOutput) {
1844
- UpdateGameSessionQueueOutput.filterSensitiveLog = (obj) => ({
1845
- ...obj,
1846
- });
1847
- })(UpdateGameSessionQueueOutput = exports.UpdateGameSessionQueueOutput || (exports.UpdateGameSessionQueueOutput = {}));
1848
- var UpdateMatchmakingConfigurationInput;
1849
- (function (UpdateMatchmakingConfigurationInput) {
1850
- UpdateMatchmakingConfigurationInput.filterSensitiveLog = (obj) => ({
1851
- ...obj,
1852
- });
1853
- })(UpdateMatchmakingConfigurationInput = exports.UpdateMatchmakingConfigurationInput || (exports.UpdateMatchmakingConfigurationInput = {}));
1854
- var UpdateMatchmakingConfigurationOutput;
1855
- (function (UpdateMatchmakingConfigurationOutput) {
1856
- UpdateMatchmakingConfigurationOutput.filterSensitiveLog = (obj) => ({
1857
- ...obj,
1858
- });
1859
- })(UpdateMatchmakingConfigurationOutput = exports.UpdateMatchmakingConfigurationOutput || (exports.UpdateMatchmakingConfigurationOutput = {}));
1860
- var UpdateRuntimeConfigurationInput;
1861
- (function (UpdateRuntimeConfigurationInput) {
1862
- UpdateRuntimeConfigurationInput.filterSensitiveLog = (obj) => ({
1863
- ...obj,
1864
- });
1865
- })(UpdateRuntimeConfigurationInput = exports.UpdateRuntimeConfigurationInput || (exports.UpdateRuntimeConfigurationInput = {}));
1866
- var UpdateRuntimeConfigurationOutput;
1867
- (function (UpdateRuntimeConfigurationOutput) {
1868
- UpdateRuntimeConfigurationOutput.filterSensitiveLog = (obj) => ({
1869
- ...obj,
1870
- });
1871
- })(UpdateRuntimeConfigurationOutput = exports.UpdateRuntimeConfigurationOutput || (exports.UpdateRuntimeConfigurationOutput = {}));
1872
- var UpdateScriptInput;
1873
- (function (UpdateScriptInput) {
1874
- UpdateScriptInput.filterSensitiveLog = (obj) => ({
1875
- ...obj,
1876
- });
1877
- })(UpdateScriptInput = exports.UpdateScriptInput || (exports.UpdateScriptInput = {}));
1878
- var UpdateScriptOutput;
1879
- (function (UpdateScriptOutput) {
1880
- UpdateScriptOutput.filterSensitiveLog = (obj) => ({
1881
- ...obj,
1882
- });
1883
- })(UpdateScriptOutput = exports.UpdateScriptOutput || (exports.UpdateScriptOutput = {}));
1884
- var ValidateMatchmakingRuleSetInput;
1885
- (function (ValidateMatchmakingRuleSetInput) {
1886
- ValidateMatchmakingRuleSetInput.filterSensitiveLog = (obj) => ({
1887
- ...obj,
1888
- });
1889
- })(ValidateMatchmakingRuleSetInput = exports.ValidateMatchmakingRuleSetInput || (exports.ValidateMatchmakingRuleSetInput = {}));
1890
- var ValidateMatchmakingRuleSetOutput;
1891
- (function (ValidateMatchmakingRuleSetOutput) {
1892
- ValidateMatchmakingRuleSetOutput.filterSensitiveLog = (obj) => ({
1893
- ...obj,
1894
- });
1895
- })(ValidateMatchmakingRuleSetOutput = exports.ValidateMatchmakingRuleSetOutput || (exports.ValidateMatchmakingRuleSetOutput = {}));
452
+ const AcceptMatchInputFilterSensitiveLog = (obj) => ({
453
+ ...obj,
454
+ });
455
+ exports.AcceptMatchInputFilterSensitiveLog = AcceptMatchInputFilterSensitiveLog;
456
+ const AcceptMatchOutputFilterSensitiveLog = (obj) => ({
457
+ ...obj,
458
+ });
459
+ exports.AcceptMatchOutputFilterSensitiveLog = AcceptMatchOutputFilterSensitiveLog;
460
+ const RoutingStrategyFilterSensitiveLog = (obj) => ({
461
+ ...obj,
462
+ });
463
+ exports.RoutingStrategyFilterSensitiveLog = RoutingStrategyFilterSensitiveLog;
464
+ const AliasFilterSensitiveLog = (obj) => ({
465
+ ...obj,
466
+ });
467
+ exports.AliasFilterSensitiveLog = AliasFilterSensitiveLog;
468
+ const AttributeValueFilterSensitiveLog = (obj) => ({
469
+ ...obj,
470
+ });
471
+ exports.AttributeValueFilterSensitiveLog = AttributeValueFilterSensitiveLog;
472
+ const AwsCredentialsFilterSensitiveLog = (obj) => ({
473
+ ...obj,
474
+ });
475
+ exports.AwsCredentialsFilterSensitiveLog = AwsCredentialsFilterSensitiveLog;
476
+ const BuildFilterSensitiveLog = (obj) => ({
477
+ ...obj,
478
+ });
479
+ exports.BuildFilterSensitiveLog = BuildFilterSensitiveLog;
480
+ const CertificateConfigurationFilterSensitiveLog = (obj) => ({
481
+ ...obj,
482
+ });
483
+ exports.CertificateConfigurationFilterSensitiveLog = CertificateConfigurationFilterSensitiveLog;
484
+ const ClaimGameServerInputFilterSensitiveLog = (obj) => ({
485
+ ...obj,
486
+ });
487
+ exports.ClaimGameServerInputFilterSensitiveLog = ClaimGameServerInputFilterSensitiveLog;
488
+ const GameServerFilterSensitiveLog = (obj) => ({
489
+ ...obj,
490
+ });
491
+ exports.GameServerFilterSensitiveLog = GameServerFilterSensitiveLog;
492
+ const ClaimGameServerOutputFilterSensitiveLog = (obj) => ({
493
+ ...obj,
494
+ });
495
+ exports.ClaimGameServerOutputFilterSensitiveLog = ClaimGameServerOutputFilterSensitiveLog;
496
+ const TagFilterSensitiveLog = (obj) => ({
497
+ ...obj,
498
+ });
499
+ exports.TagFilterSensitiveLog = TagFilterSensitiveLog;
500
+ const CreateAliasInputFilterSensitiveLog = (obj) => ({
501
+ ...obj,
502
+ });
503
+ exports.CreateAliasInputFilterSensitiveLog = CreateAliasInputFilterSensitiveLog;
504
+ const CreateAliasOutputFilterSensitiveLog = (obj) => ({
505
+ ...obj,
506
+ });
507
+ exports.CreateAliasOutputFilterSensitiveLog = CreateAliasOutputFilterSensitiveLog;
508
+ const S3LocationFilterSensitiveLog = (obj) => ({
509
+ ...obj,
510
+ });
511
+ exports.S3LocationFilterSensitiveLog = S3LocationFilterSensitiveLog;
512
+ const CreateBuildInputFilterSensitiveLog = (obj) => ({
513
+ ...obj,
514
+ });
515
+ exports.CreateBuildInputFilterSensitiveLog = CreateBuildInputFilterSensitiveLog;
516
+ const CreateBuildOutputFilterSensitiveLog = (obj) => ({
517
+ ...obj,
518
+ ...(obj.UploadCredentials && { UploadCredentials: smithy_client_1.SENSITIVE_STRING }),
519
+ });
520
+ exports.CreateBuildOutputFilterSensitiveLog = CreateBuildOutputFilterSensitiveLog;
521
+ const IpPermissionFilterSensitiveLog = (obj) => ({
522
+ ...obj,
523
+ });
524
+ exports.IpPermissionFilterSensitiveLog = IpPermissionFilterSensitiveLog;
525
+ const LocationConfigurationFilterSensitiveLog = (obj) => ({
526
+ ...obj,
527
+ });
528
+ exports.LocationConfigurationFilterSensitiveLog = LocationConfigurationFilterSensitiveLog;
529
+ const ResourceCreationLimitPolicyFilterSensitiveLog = (obj) => ({
530
+ ...obj,
531
+ });
532
+ exports.ResourceCreationLimitPolicyFilterSensitiveLog = ResourceCreationLimitPolicyFilterSensitiveLog;
533
+ const ServerProcessFilterSensitiveLog = (obj) => ({
534
+ ...obj,
535
+ });
536
+ exports.ServerProcessFilterSensitiveLog = ServerProcessFilterSensitiveLog;
537
+ const RuntimeConfigurationFilterSensitiveLog = (obj) => ({
538
+ ...obj,
539
+ });
540
+ exports.RuntimeConfigurationFilterSensitiveLog = RuntimeConfigurationFilterSensitiveLog;
541
+ const CreateFleetInputFilterSensitiveLog = (obj) => ({
542
+ ...obj,
543
+ });
544
+ exports.CreateFleetInputFilterSensitiveLog = CreateFleetInputFilterSensitiveLog;
545
+ const FleetAttributesFilterSensitiveLog = (obj) => ({
546
+ ...obj,
547
+ });
548
+ exports.FleetAttributesFilterSensitiveLog = FleetAttributesFilterSensitiveLog;
549
+ const LocationStateFilterSensitiveLog = (obj) => ({
550
+ ...obj,
551
+ });
552
+ exports.LocationStateFilterSensitiveLog = LocationStateFilterSensitiveLog;
553
+ const CreateFleetOutputFilterSensitiveLog = (obj) => ({
554
+ ...obj,
555
+ });
556
+ exports.CreateFleetOutputFilterSensitiveLog = CreateFleetOutputFilterSensitiveLog;
557
+ const CreateFleetLocationsInputFilterSensitiveLog = (obj) => ({
558
+ ...obj,
559
+ });
560
+ exports.CreateFleetLocationsInputFilterSensitiveLog = CreateFleetLocationsInputFilterSensitiveLog;
561
+ const CreateFleetLocationsOutputFilterSensitiveLog = (obj) => ({
562
+ ...obj,
563
+ });
564
+ exports.CreateFleetLocationsOutputFilterSensitiveLog = CreateFleetLocationsOutputFilterSensitiveLog;
565
+ const TargetTrackingConfigurationFilterSensitiveLog = (obj) => ({
566
+ ...obj,
567
+ });
568
+ exports.TargetTrackingConfigurationFilterSensitiveLog = TargetTrackingConfigurationFilterSensitiveLog;
569
+ const GameServerGroupAutoScalingPolicyFilterSensitiveLog = (obj) => ({
570
+ ...obj,
571
+ });
572
+ exports.GameServerGroupAutoScalingPolicyFilterSensitiveLog = GameServerGroupAutoScalingPolicyFilterSensitiveLog;
573
+ const InstanceDefinitionFilterSensitiveLog = (obj) => ({
574
+ ...obj,
575
+ });
576
+ exports.InstanceDefinitionFilterSensitiveLog = InstanceDefinitionFilterSensitiveLog;
577
+ const LaunchTemplateSpecificationFilterSensitiveLog = (obj) => ({
578
+ ...obj,
579
+ });
580
+ exports.LaunchTemplateSpecificationFilterSensitiveLog = LaunchTemplateSpecificationFilterSensitiveLog;
581
+ const CreateGameServerGroupInputFilterSensitiveLog = (obj) => ({
582
+ ...obj,
583
+ });
584
+ exports.CreateGameServerGroupInputFilterSensitiveLog = CreateGameServerGroupInputFilterSensitiveLog;
585
+ const GameServerGroupFilterSensitiveLog = (obj) => ({
586
+ ...obj,
587
+ });
588
+ exports.GameServerGroupFilterSensitiveLog = GameServerGroupFilterSensitiveLog;
589
+ const CreateGameServerGroupOutputFilterSensitiveLog = (obj) => ({
590
+ ...obj,
591
+ });
592
+ exports.CreateGameServerGroupOutputFilterSensitiveLog = CreateGameServerGroupOutputFilterSensitiveLog;
593
+ const GamePropertyFilterSensitiveLog = (obj) => ({
594
+ ...obj,
595
+ });
596
+ exports.GamePropertyFilterSensitiveLog = GamePropertyFilterSensitiveLog;
597
+ const CreateGameSessionInputFilterSensitiveLog = (obj) => ({
598
+ ...obj,
599
+ });
600
+ exports.CreateGameSessionInputFilterSensitiveLog = CreateGameSessionInputFilterSensitiveLog;
601
+ const GameSessionFilterSensitiveLog = (obj) => ({
602
+ ...obj,
603
+ });
604
+ exports.GameSessionFilterSensitiveLog = GameSessionFilterSensitiveLog;
605
+ const CreateGameSessionOutputFilterSensitiveLog = (obj) => ({
606
+ ...obj,
607
+ });
608
+ exports.CreateGameSessionOutputFilterSensitiveLog = CreateGameSessionOutputFilterSensitiveLog;
609
+ const GameSessionQueueDestinationFilterSensitiveLog = (obj) => ({
610
+ ...obj,
611
+ });
612
+ exports.GameSessionQueueDestinationFilterSensitiveLog = GameSessionQueueDestinationFilterSensitiveLog;
613
+ const FilterConfigurationFilterSensitiveLog = (obj) => ({
614
+ ...obj,
615
+ });
616
+ exports.FilterConfigurationFilterSensitiveLog = FilterConfigurationFilterSensitiveLog;
617
+ const PlayerLatencyPolicyFilterSensitiveLog = (obj) => ({
618
+ ...obj,
619
+ });
620
+ exports.PlayerLatencyPolicyFilterSensitiveLog = PlayerLatencyPolicyFilterSensitiveLog;
621
+ const PriorityConfigurationFilterSensitiveLog = (obj) => ({
622
+ ...obj,
623
+ });
624
+ exports.PriorityConfigurationFilterSensitiveLog = PriorityConfigurationFilterSensitiveLog;
625
+ const CreateGameSessionQueueInputFilterSensitiveLog = (obj) => ({
626
+ ...obj,
627
+ });
628
+ exports.CreateGameSessionQueueInputFilterSensitiveLog = CreateGameSessionQueueInputFilterSensitiveLog;
629
+ const GameSessionQueueFilterSensitiveLog = (obj) => ({
630
+ ...obj,
631
+ });
632
+ exports.GameSessionQueueFilterSensitiveLog = GameSessionQueueFilterSensitiveLog;
633
+ const CreateGameSessionQueueOutputFilterSensitiveLog = (obj) => ({
634
+ ...obj,
635
+ });
636
+ exports.CreateGameSessionQueueOutputFilterSensitiveLog = CreateGameSessionQueueOutputFilterSensitiveLog;
637
+ const CreateMatchmakingConfigurationInputFilterSensitiveLog = (obj) => ({
638
+ ...obj,
639
+ });
640
+ exports.CreateMatchmakingConfigurationInputFilterSensitiveLog = CreateMatchmakingConfigurationInputFilterSensitiveLog;
641
+ const MatchmakingConfigurationFilterSensitiveLog = (obj) => ({
642
+ ...obj,
643
+ });
644
+ exports.MatchmakingConfigurationFilterSensitiveLog = MatchmakingConfigurationFilterSensitiveLog;
645
+ const CreateMatchmakingConfigurationOutputFilterSensitiveLog = (obj) => ({
646
+ ...obj,
647
+ });
648
+ exports.CreateMatchmakingConfigurationOutputFilterSensitiveLog = CreateMatchmakingConfigurationOutputFilterSensitiveLog;
649
+ const CreateMatchmakingRuleSetInputFilterSensitiveLog = (obj) => ({
650
+ ...obj,
651
+ });
652
+ exports.CreateMatchmakingRuleSetInputFilterSensitiveLog = CreateMatchmakingRuleSetInputFilterSensitiveLog;
653
+ const MatchmakingRuleSetFilterSensitiveLog = (obj) => ({
654
+ ...obj,
655
+ });
656
+ exports.MatchmakingRuleSetFilterSensitiveLog = MatchmakingRuleSetFilterSensitiveLog;
657
+ const CreateMatchmakingRuleSetOutputFilterSensitiveLog = (obj) => ({
658
+ ...obj,
659
+ });
660
+ exports.CreateMatchmakingRuleSetOutputFilterSensitiveLog = CreateMatchmakingRuleSetOutputFilterSensitiveLog;
661
+ const CreatePlayerSessionInputFilterSensitiveLog = (obj) => ({
662
+ ...obj,
663
+ });
664
+ exports.CreatePlayerSessionInputFilterSensitiveLog = CreatePlayerSessionInputFilterSensitiveLog;
665
+ const PlayerSessionFilterSensitiveLog = (obj) => ({
666
+ ...obj,
667
+ });
668
+ exports.PlayerSessionFilterSensitiveLog = PlayerSessionFilterSensitiveLog;
669
+ const CreatePlayerSessionOutputFilterSensitiveLog = (obj) => ({
670
+ ...obj,
671
+ });
672
+ exports.CreatePlayerSessionOutputFilterSensitiveLog = CreatePlayerSessionOutputFilterSensitiveLog;
673
+ const CreatePlayerSessionsInputFilterSensitiveLog = (obj) => ({
674
+ ...obj,
675
+ });
676
+ exports.CreatePlayerSessionsInputFilterSensitiveLog = CreatePlayerSessionsInputFilterSensitiveLog;
677
+ const CreatePlayerSessionsOutputFilterSensitiveLog = (obj) => ({
678
+ ...obj,
679
+ });
680
+ exports.CreatePlayerSessionsOutputFilterSensitiveLog = CreatePlayerSessionsOutputFilterSensitiveLog;
681
+ const CreateScriptInputFilterSensitiveLog = (obj) => ({
682
+ ...obj,
683
+ });
684
+ exports.CreateScriptInputFilterSensitiveLog = CreateScriptInputFilterSensitiveLog;
685
+ const ScriptFilterSensitiveLog = (obj) => ({
686
+ ...obj,
687
+ });
688
+ exports.ScriptFilterSensitiveLog = ScriptFilterSensitiveLog;
689
+ const CreateScriptOutputFilterSensitiveLog = (obj) => ({
690
+ ...obj,
691
+ });
692
+ exports.CreateScriptOutputFilterSensitiveLog = CreateScriptOutputFilterSensitiveLog;
693
+ const CreateVpcPeeringAuthorizationInputFilterSensitiveLog = (obj) => ({
694
+ ...obj,
695
+ });
696
+ exports.CreateVpcPeeringAuthorizationInputFilterSensitiveLog = CreateVpcPeeringAuthorizationInputFilterSensitiveLog;
697
+ const VpcPeeringAuthorizationFilterSensitiveLog = (obj) => ({
698
+ ...obj,
699
+ });
700
+ exports.VpcPeeringAuthorizationFilterSensitiveLog = VpcPeeringAuthorizationFilterSensitiveLog;
701
+ const CreateVpcPeeringAuthorizationOutputFilterSensitiveLog = (obj) => ({
702
+ ...obj,
703
+ });
704
+ exports.CreateVpcPeeringAuthorizationOutputFilterSensitiveLog = CreateVpcPeeringAuthorizationOutputFilterSensitiveLog;
705
+ const CreateVpcPeeringConnectionInputFilterSensitiveLog = (obj) => ({
706
+ ...obj,
707
+ });
708
+ exports.CreateVpcPeeringConnectionInputFilterSensitiveLog = CreateVpcPeeringConnectionInputFilterSensitiveLog;
709
+ const CreateVpcPeeringConnectionOutputFilterSensitiveLog = (obj) => ({
710
+ ...obj,
711
+ });
712
+ exports.CreateVpcPeeringConnectionOutputFilterSensitiveLog = CreateVpcPeeringConnectionOutputFilterSensitiveLog;
713
+ const DeleteAliasInputFilterSensitiveLog = (obj) => ({
714
+ ...obj,
715
+ });
716
+ exports.DeleteAliasInputFilterSensitiveLog = DeleteAliasInputFilterSensitiveLog;
717
+ const DeleteBuildInputFilterSensitiveLog = (obj) => ({
718
+ ...obj,
719
+ });
720
+ exports.DeleteBuildInputFilterSensitiveLog = DeleteBuildInputFilterSensitiveLog;
721
+ const DeleteFleetInputFilterSensitiveLog = (obj) => ({
722
+ ...obj,
723
+ });
724
+ exports.DeleteFleetInputFilterSensitiveLog = DeleteFleetInputFilterSensitiveLog;
725
+ const DeleteFleetLocationsInputFilterSensitiveLog = (obj) => ({
726
+ ...obj,
727
+ });
728
+ exports.DeleteFleetLocationsInputFilterSensitiveLog = DeleteFleetLocationsInputFilterSensitiveLog;
729
+ const DeleteFleetLocationsOutputFilterSensitiveLog = (obj) => ({
730
+ ...obj,
731
+ });
732
+ exports.DeleteFleetLocationsOutputFilterSensitiveLog = DeleteFleetLocationsOutputFilterSensitiveLog;
733
+ const DeleteGameServerGroupInputFilterSensitiveLog = (obj) => ({
734
+ ...obj,
735
+ });
736
+ exports.DeleteGameServerGroupInputFilterSensitiveLog = DeleteGameServerGroupInputFilterSensitiveLog;
737
+ const DeleteGameServerGroupOutputFilterSensitiveLog = (obj) => ({
738
+ ...obj,
739
+ });
740
+ exports.DeleteGameServerGroupOutputFilterSensitiveLog = DeleteGameServerGroupOutputFilterSensitiveLog;
741
+ const DeleteGameSessionQueueInputFilterSensitiveLog = (obj) => ({
742
+ ...obj,
743
+ });
744
+ exports.DeleteGameSessionQueueInputFilterSensitiveLog = DeleteGameSessionQueueInputFilterSensitiveLog;
745
+ const DeleteGameSessionQueueOutputFilterSensitiveLog = (obj) => ({
746
+ ...obj,
747
+ });
748
+ exports.DeleteGameSessionQueueOutputFilterSensitiveLog = DeleteGameSessionQueueOutputFilterSensitiveLog;
749
+ const DeleteMatchmakingConfigurationInputFilterSensitiveLog = (obj) => ({
750
+ ...obj,
751
+ });
752
+ exports.DeleteMatchmakingConfigurationInputFilterSensitiveLog = DeleteMatchmakingConfigurationInputFilterSensitiveLog;
753
+ const DeleteMatchmakingConfigurationOutputFilterSensitiveLog = (obj) => ({
754
+ ...obj,
755
+ });
756
+ exports.DeleteMatchmakingConfigurationOutputFilterSensitiveLog = DeleteMatchmakingConfigurationOutputFilterSensitiveLog;
757
+ const DeleteMatchmakingRuleSetInputFilterSensitiveLog = (obj) => ({
758
+ ...obj,
759
+ });
760
+ exports.DeleteMatchmakingRuleSetInputFilterSensitiveLog = DeleteMatchmakingRuleSetInputFilterSensitiveLog;
761
+ const DeleteMatchmakingRuleSetOutputFilterSensitiveLog = (obj) => ({
762
+ ...obj,
763
+ });
764
+ exports.DeleteMatchmakingRuleSetOutputFilterSensitiveLog = DeleteMatchmakingRuleSetOutputFilterSensitiveLog;
765
+ const DeleteScalingPolicyInputFilterSensitiveLog = (obj) => ({
766
+ ...obj,
767
+ });
768
+ exports.DeleteScalingPolicyInputFilterSensitiveLog = DeleteScalingPolicyInputFilterSensitiveLog;
769
+ const DeleteScriptInputFilterSensitiveLog = (obj) => ({
770
+ ...obj,
771
+ });
772
+ exports.DeleteScriptInputFilterSensitiveLog = DeleteScriptInputFilterSensitiveLog;
773
+ const DeleteVpcPeeringAuthorizationInputFilterSensitiveLog = (obj) => ({
774
+ ...obj,
775
+ });
776
+ exports.DeleteVpcPeeringAuthorizationInputFilterSensitiveLog = DeleteVpcPeeringAuthorizationInputFilterSensitiveLog;
777
+ const DeleteVpcPeeringAuthorizationOutputFilterSensitiveLog = (obj) => ({
778
+ ...obj,
779
+ });
780
+ exports.DeleteVpcPeeringAuthorizationOutputFilterSensitiveLog = DeleteVpcPeeringAuthorizationOutputFilterSensitiveLog;
781
+ const DeleteVpcPeeringConnectionInputFilterSensitiveLog = (obj) => ({
782
+ ...obj,
783
+ });
784
+ exports.DeleteVpcPeeringConnectionInputFilterSensitiveLog = DeleteVpcPeeringConnectionInputFilterSensitiveLog;
785
+ const DeleteVpcPeeringConnectionOutputFilterSensitiveLog = (obj) => ({
786
+ ...obj,
787
+ });
788
+ exports.DeleteVpcPeeringConnectionOutputFilterSensitiveLog = DeleteVpcPeeringConnectionOutputFilterSensitiveLog;
789
+ const DeregisterGameServerInputFilterSensitiveLog = (obj) => ({
790
+ ...obj,
791
+ });
792
+ exports.DeregisterGameServerInputFilterSensitiveLog = DeregisterGameServerInputFilterSensitiveLog;
793
+ const DescribeAliasInputFilterSensitiveLog = (obj) => ({
794
+ ...obj,
795
+ });
796
+ exports.DescribeAliasInputFilterSensitiveLog = DescribeAliasInputFilterSensitiveLog;
797
+ const DescribeAliasOutputFilterSensitiveLog = (obj) => ({
798
+ ...obj,
799
+ });
800
+ exports.DescribeAliasOutputFilterSensitiveLog = DescribeAliasOutputFilterSensitiveLog;
801
+ const DescribeBuildInputFilterSensitiveLog = (obj) => ({
802
+ ...obj,
803
+ });
804
+ exports.DescribeBuildInputFilterSensitiveLog = DescribeBuildInputFilterSensitiveLog;
805
+ const DescribeBuildOutputFilterSensitiveLog = (obj) => ({
806
+ ...obj,
807
+ });
808
+ exports.DescribeBuildOutputFilterSensitiveLog = DescribeBuildOutputFilterSensitiveLog;
809
+ const DescribeEC2InstanceLimitsInputFilterSensitiveLog = (obj) => ({
810
+ ...obj,
811
+ });
812
+ exports.DescribeEC2InstanceLimitsInputFilterSensitiveLog = DescribeEC2InstanceLimitsInputFilterSensitiveLog;
813
+ const EC2InstanceLimitFilterSensitiveLog = (obj) => ({
814
+ ...obj,
815
+ });
816
+ exports.EC2InstanceLimitFilterSensitiveLog = EC2InstanceLimitFilterSensitiveLog;
817
+ const DescribeEC2InstanceLimitsOutputFilterSensitiveLog = (obj) => ({
818
+ ...obj,
819
+ });
820
+ exports.DescribeEC2InstanceLimitsOutputFilterSensitiveLog = DescribeEC2InstanceLimitsOutputFilterSensitiveLog;
821
+ const DescribeFleetAttributesInputFilterSensitiveLog = (obj) => ({
822
+ ...obj,
823
+ });
824
+ exports.DescribeFleetAttributesInputFilterSensitiveLog = DescribeFleetAttributesInputFilterSensitiveLog;
825
+ const DescribeFleetAttributesOutputFilterSensitiveLog = (obj) => ({
826
+ ...obj,
827
+ });
828
+ exports.DescribeFleetAttributesOutputFilterSensitiveLog = DescribeFleetAttributesOutputFilterSensitiveLog;
829
+ const DescribeFleetCapacityInputFilterSensitiveLog = (obj) => ({
830
+ ...obj,
831
+ });
832
+ exports.DescribeFleetCapacityInputFilterSensitiveLog = DescribeFleetCapacityInputFilterSensitiveLog;
833
+ const EC2InstanceCountsFilterSensitiveLog = (obj) => ({
834
+ ...obj,
835
+ });
836
+ exports.EC2InstanceCountsFilterSensitiveLog = EC2InstanceCountsFilterSensitiveLog;
837
+ const FleetCapacityFilterSensitiveLog = (obj) => ({
838
+ ...obj,
839
+ });
840
+ exports.FleetCapacityFilterSensitiveLog = FleetCapacityFilterSensitiveLog;
841
+ const DescribeFleetCapacityOutputFilterSensitiveLog = (obj) => ({
842
+ ...obj,
843
+ });
844
+ exports.DescribeFleetCapacityOutputFilterSensitiveLog = DescribeFleetCapacityOutputFilterSensitiveLog;
845
+ const DescribeFleetEventsInputFilterSensitiveLog = (obj) => ({
846
+ ...obj,
847
+ });
848
+ exports.DescribeFleetEventsInputFilterSensitiveLog = DescribeFleetEventsInputFilterSensitiveLog;
849
+ const EventFilterSensitiveLog = (obj) => ({
850
+ ...obj,
851
+ });
852
+ exports.EventFilterSensitiveLog = EventFilterSensitiveLog;
853
+ const DescribeFleetEventsOutputFilterSensitiveLog = (obj) => ({
854
+ ...obj,
855
+ });
856
+ exports.DescribeFleetEventsOutputFilterSensitiveLog = DescribeFleetEventsOutputFilterSensitiveLog;
857
+ const DescribeFleetLocationAttributesInputFilterSensitiveLog = (obj) => ({
858
+ ...obj,
859
+ });
860
+ exports.DescribeFleetLocationAttributesInputFilterSensitiveLog = DescribeFleetLocationAttributesInputFilterSensitiveLog;
861
+ const LocationAttributesFilterSensitiveLog = (obj) => ({
862
+ ...obj,
863
+ });
864
+ exports.LocationAttributesFilterSensitiveLog = LocationAttributesFilterSensitiveLog;
865
+ const DescribeFleetLocationAttributesOutputFilterSensitiveLog = (obj) => ({
866
+ ...obj,
867
+ });
868
+ exports.DescribeFleetLocationAttributesOutputFilterSensitiveLog = DescribeFleetLocationAttributesOutputFilterSensitiveLog;
869
+ const DescribeFleetLocationCapacityInputFilterSensitiveLog = (obj) => ({
870
+ ...obj,
871
+ });
872
+ exports.DescribeFleetLocationCapacityInputFilterSensitiveLog = DescribeFleetLocationCapacityInputFilterSensitiveLog;
873
+ const DescribeFleetLocationCapacityOutputFilterSensitiveLog = (obj) => ({
874
+ ...obj,
875
+ });
876
+ exports.DescribeFleetLocationCapacityOutputFilterSensitiveLog = DescribeFleetLocationCapacityOutputFilterSensitiveLog;
877
+ const DescribeFleetLocationUtilizationInputFilterSensitiveLog = (obj) => ({
878
+ ...obj,
879
+ });
880
+ exports.DescribeFleetLocationUtilizationInputFilterSensitiveLog = DescribeFleetLocationUtilizationInputFilterSensitiveLog;
881
+ const FleetUtilizationFilterSensitiveLog = (obj) => ({
882
+ ...obj,
883
+ });
884
+ exports.FleetUtilizationFilterSensitiveLog = FleetUtilizationFilterSensitiveLog;
885
+ const DescribeFleetLocationUtilizationOutputFilterSensitiveLog = (obj) => ({
886
+ ...obj,
887
+ });
888
+ exports.DescribeFleetLocationUtilizationOutputFilterSensitiveLog = DescribeFleetLocationUtilizationOutputFilterSensitiveLog;
889
+ const DescribeFleetPortSettingsInputFilterSensitiveLog = (obj) => ({
890
+ ...obj,
891
+ });
892
+ exports.DescribeFleetPortSettingsInputFilterSensitiveLog = DescribeFleetPortSettingsInputFilterSensitiveLog;
893
+ const DescribeFleetPortSettingsOutputFilterSensitiveLog = (obj) => ({
894
+ ...obj,
895
+ });
896
+ exports.DescribeFleetPortSettingsOutputFilterSensitiveLog = DescribeFleetPortSettingsOutputFilterSensitiveLog;
897
+ const DescribeFleetUtilizationInputFilterSensitiveLog = (obj) => ({
898
+ ...obj,
899
+ });
900
+ exports.DescribeFleetUtilizationInputFilterSensitiveLog = DescribeFleetUtilizationInputFilterSensitiveLog;
901
+ const DescribeFleetUtilizationOutputFilterSensitiveLog = (obj) => ({
902
+ ...obj,
903
+ });
904
+ exports.DescribeFleetUtilizationOutputFilterSensitiveLog = DescribeFleetUtilizationOutputFilterSensitiveLog;
905
+ const DescribeGameServerInputFilterSensitiveLog = (obj) => ({
906
+ ...obj,
907
+ });
908
+ exports.DescribeGameServerInputFilterSensitiveLog = DescribeGameServerInputFilterSensitiveLog;
909
+ const DescribeGameServerOutputFilterSensitiveLog = (obj) => ({
910
+ ...obj,
911
+ });
912
+ exports.DescribeGameServerOutputFilterSensitiveLog = DescribeGameServerOutputFilterSensitiveLog;
913
+ const DescribeGameServerGroupInputFilterSensitiveLog = (obj) => ({
914
+ ...obj,
915
+ });
916
+ exports.DescribeGameServerGroupInputFilterSensitiveLog = DescribeGameServerGroupInputFilterSensitiveLog;
917
+ const DescribeGameServerGroupOutputFilterSensitiveLog = (obj) => ({
918
+ ...obj,
919
+ });
920
+ exports.DescribeGameServerGroupOutputFilterSensitiveLog = DescribeGameServerGroupOutputFilterSensitiveLog;
921
+ const DescribeGameServerInstancesInputFilterSensitiveLog = (obj) => ({
922
+ ...obj,
923
+ });
924
+ exports.DescribeGameServerInstancesInputFilterSensitiveLog = DescribeGameServerInstancesInputFilterSensitiveLog;
925
+ const GameServerInstanceFilterSensitiveLog = (obj) => ({
926
+ ...obj,
927
+ });
928
+ exports.GameServerInstanceFilterSensitiveLog = GameServerInstanceFilterSensitiveLog;
929
+ const DescribeGameServerInstancesOutputFilterSensitiveLog = (obj) => ({
930
+ ...obj,
931
+ });
932
+ exports.DescribeGameServerInstancesOutputFilterSensitiveLog = DescribeGameServerInstancesOutputFilterSensitiveLog;
933
+ const DescribeGameSessionDetailsInputFilterSensitiveLog = (obj) => ({
934
+ ...obj,
935
+ });
936
+ exports.DescribeGameSessionDetailsInputFilterSensitiveLog = DescribeGameSessionDetailsInputFilterSensitiveLog;
937
+ const GameSessionDetailFilterSensitiveLog = (obj) => ({
938
+ ...obj,
939
+ });
940
+ exports.GameSessionDetailFilterSensitiveLog = GameSessionDetailFilterSensitiveLog;
941
+ const DescribeGameSessionDetailsOutputFilterSensitiveLog = (obj) => ({
942
+ ...obj,
943
+ });
944
+ exports.DescribeGameSessionDetailsOutputFilterSensitiveLog = DescribeGameSessionDetailsOutputFilterSensitiveLog;
945
+ const DescribeGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
946
+ ...obj,
947
+ });
948
+ exports.DescribeGameSessionPlacementInputFilterSensitiveLog = DescribeGameSessionPlacementInputFilterSensitiveLog;
949
+ const PlacedPlayerSessionFilterSensitiveLog = (obj) => ({
950
+ ...obj,
951
+ });
952
+ exports.PlacedPlayerSessionFilterSensitiveLog = PlacedPlayerSessionFilterSensitiveLog;
953
+ const PlayerLatencyFilterSensitiveLog = (obj) => ({
954
+ ...obj,
955
+ });
956
+ exports.PlayerLatencyFilterSensitiveLog = PlayerLatencyFilterSensitiveLog;
957
+ const GameSessionPlacementFilterSensitiveLog = (obj) => ({
958
+ ...obj,
959
+ });
960
+ exports.GameSessionPlacementFilterSensitiveLog = GameSessionPlacementFilterSensitiveLog;
961
+ const DescribeGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
962
+ ...obj,
963
+ });
964
+ exports.DescribeGameSessionPlacementOutputFilterSensitiveLog = DescribeGameSessionPlacementOutputFilterSensitiveLog;
965
+ const DescribeGameSessionQueuesInputFilterSensitiveLog = (obj) => ({
966
+ ...obj,
967
+ });
968
+ exports.DescribeGameSessionQueuesInputFilterSensitiveLog = DescribeGameSessionQueuesInputFilterSensitiveLog;
969
+ const DescribeGameSessionQueuesOutputFilterSensitiveLog = (obj) => ({
970
+ ...obj,
971
+ });
972
+ exports.DescribeGameSessionQueuesOutputFilterSensitiveLog = DescribeGameSessionQueuesOutputFilterSensitiveLog;
973
+ const DescribeGameSessionsInputFilterSensitiveLog = (obj) => ({
974
+ ...obj,
975
+ });
976
+ exports.DescribeGameSessionsInputFilterSensitiveLog = DescribeGameSessionsInputFilterSensitiveLog;
977
+ const DescribeGameSessionsOutputFilterSensitiveLog = (obj) => ({
978
+ ...obj,
979
+ });
980
+ exports.DescribeGameSessionsOutputFilterSensitiveLog = DescribeGameSessionsOutputFilterSensitiveLog;
981
+ const DescribeInstancesInputFilterSensitiveLog = (obj) => ({
982
+ ...obj,
983
+ });
984
+ exports.DescribeInstancesInputFilterSensitiveLog = DescribeInstancesInputFilterSensitiveLog;
985
+ const InstanceFilterSensitiveLog = (obj) => ({
986
+ ...obj,
987
+ });
988
+ exports.InstanceFilterSensitiveLog = InstanceFilterSensitiveLog;
989
+ const DescribeInstancesOutputFilterSensitiveLog = (obj) => ({
990
+ ...obj,
991
+ });
992
+ exports.DescribeInstancesOutputFilterSensitiveLog = DescribeInstancesOutputFilterSensitiveLog;
993
+ const DescribeMatchmakingInputFilterSensitiveLog = (obj) => ({
994
+ ...obj,
995
+ });
996
+ exports.DescribeMatchmakingInputFilterSensitiveLog = DescribeMatchmakingInputFilterSensitiveLog;
997
+ const MatchedPlayerSessionFilterSensitiveLog = (obj) => ({
998
+ ...obj,
999
+ });
1000
+ exports.MatchedPlayerSessionFilterSensitiveLog = MatchedPlayerSessionFilterSensitiveLog;
1001
+ const GameSessionConnectionInfoFilterSensitiveLog = (obj) => ({
1002
+ ...obj,
1003
+ });
1004
+ exports.GameSessionConnectionInfoFilterSensitiveLog = GameSessionConnectionInfoFilterSensitiveLog;
1005
+ const PlayerFilterSensitiveLog = (obj) => ({
1006
+ ...obj,
1007
+ });
1008
+ exports.PlayerFilterSensitiveLog = PlayerFilterSensitiveLog;
1009
+ const MatchmakingTicketFilterSensitiveLog = (obj) => ({
1010
+ ...obj,
1011
+ });
1012
+ exports.MatchmakingTicketFilterSensitiveLog = MatchmakingTicketFilterSensitiveLog;
1013
+ const DescribeMatchmakingOutputFilterSensitiveLog = (obj) => ({
1014
+ ...obj,
1015
+ });
1016
+ exports.DescribeMatchmakingOutputFilterSensitiveLog = DescribeMatchmakingOutputFilterSensitiveLog;
1017
+ const DescribeMatchmakingConfigurationsInputFilterSensitiveLog = (obj) => ({
1018
+ ...obj,
1019
+ });
1020
+ exports.DescribeMatchmakingConfigurationsInputFilterSensitiveLog = DescribeMatchmakingConfigurationsInputFilterSensitiveLog;
1021
+ const DescribeMatchmakingConfigurationsOutputFilterSensitiveLog = (obj) => ({
1022
+ ...obj,
1023
+ });
1024
+ exports.DescribeMatchmakingConfigurationsOutputFilterSensitiveLog = DescribeMatchmakingConfigurationsOutputFilterSensitiveLog;
1025
+ const DescribeMatchmakingRuleSetsInputFilterSensitiveLog = (obj) => ({
1026
+ ...obj,
1027
+ });
1028
+ exports.DescribeMatchmakingRuleSetsInputFilterSensitiveLog = DescribeMatchmakingRuleSetsInputFilterSensitiveLog;
1029
+ const DescribeMatchmakingRuleSetsOutputFilterSensitiveLog = (obj) => ({
1030
+ ...obj,
1031
+ });
1032
+ exports.DescribeMatchmakingRuleSetsOutputFilterSensitiveLog = DescribeMatchmakingRuleSetsOutputFilterSensitiveLog;
1033
+ const DescribePlayerSessionsInputFilterSensitiveLog = (obj) => ({
1034
+ ...obj,
1035
+ });
1036
+ exports.DescribePlayerSessionsInputFilterSensitiveLog = DescribePlayerSessionsInputFilterSensitiveLog;
1037
+ const DescribePlayerSessionsOutputFilterSensitiveLog = (obj) => ({
1038
+ ...obj,
1039
+ });
1040
+ exports.DescribePlayerSessionsOutputFilterSensitiveLog = DescribePlayerSessionsOutputFilterSensitiveLog;
1041
+ const DescribeRuntimeConfigurationInputFilterSensitiveLog = (obj) => ({
1042
+ ...obj,
1043
+ });
1044
+ exports.DescribeRuntimeConfigurationInputFilterSensitiveLog = DescribeRuntimeConfigurationInputFilterSensitiveLog;
1045
+ const DescribeRuntimeConfigurationOutputFilterSensitiveLog = (obj) => ({
1046
+ ...obj,
1047
+ });
1048
+ exports.DescribeRuntimeConfigurationOutputFilterSensitiveLog = DescribeRuntimeConfigurationOutputFilterSensitiveLog;
1049
+ const DescribeScalingPoliciesInputFilterSensitiveLog = (obj) => ({
1050
+ ...obj,
1051
+ });
1052
+ exports.DescribeScalingPoliciesInputFilterSensitiveLog = DescribeScalingPoliciesInputFilterSensitiveLog;
1053
+ const TargetConfigurationFilterSensitiveLog = (obj) => ({
1054
+ ...obj,
1055
+ });
1056
+ exports.TargetConfigurationFilterSensitiveLog = TargetConfigurationFilterSensitiveLog;
1057
+ const ScalingPolicyFilterSensitiveLog = (obj) => ({
1058
+ ...obj,
1059
+ });
1060
+ exports.ScalingPolicyFilterSensitiveLog = ScalingPolicyFilterSensitiveLog;
1061
+ const DescribeScalingPoliciesOutputFilterSensitiveLog = (obj) => ({
1062
+ ...obj,
1063
+ });
1064
+ exports.DescribeScalingPoliciesOutputFilterSensitiveLog = DescribeScalingPoliciesOutputFilterSensitiveLog;
1065
+ const DescribeScriptInputFilterSensitiveLog = (obj) => ({
1066
+ ...obj,
1067
+ });
1068
+ exports.DescribeScriptInputFilterSensitiveLog = DescribeScriptInputFilterSensitiveLog;
1069
+ const DescribeScriptOutputFilterSensitiveLog = (obj) => ({
1070
+ ...obj,
1071
+ });
1072
+ exports.DescribeScriptOutputFilterSensitiveLog = DescribeScriptOutputFilterSensitiveLog;
1073
+ const DescribeVpcPeeringAuthorizationsInputFilterSensitiveLog = (obj) => ({
1074
+ ...obj,
1075
+ });
1076
+ exports.DescribeVpcPeeringAuthorizationsInputFilterSensitiveLog = DescribeVpcPeeringAuthorizationsInputFilterSensitiveLog;
1077
+ const DescribeVpcPeeringAuthorizationsOutputFilterSensitiveLog = (obj) => ({
1078
+ ...obj,
1079
+ });
1080
+ exports.DescribeVpcPeeringAuthorizationsOutputFilterSensitiveLog = DescribeVpcPeeringAuthorizationsOutputFilterSensitiveLog;
1081
+ const DescribeVpcPeeringConnectionsInputFilterSensitiveLog = (obj) => ({
1082
+ ...obj,
1083
+ });
1084
+ exports.DescribeVpcPeeringConnectionsInputFilterSensitiveLog = DescribeVpcPeeringConnectionsInputFilterSensitiveLog;
1085
+ const VpcPeeringConnectionStatusFilterSensitiveLog = (obj) => ({
1086
+ ...obj,
1087
+ });
1088
+ exports.VpcPeeringConnectionStatusFilterSensitiveLog = VpcPeeringConnectionStatusFilterSensitiveLog;
1089
+ const VpcPeeringConnectionFilterSensitiveLog = (obj) => ({
1090
+ ...obj,
1091
+ });
1092
+ exports.VpcPeeringConnectionFilterSensitiveLog = VpcPeeringConnectionFilterSensitiveLog;
1093
+ const DescribeVpcPeeringConnectionsOutputFilterSensitiveLog = (obj) => ({
1094
+ ...obj,
1095
+ });
1096
+ exports.DescribeVpcPeeringConnectionsOutputFilterSensitiveLog = DescribeVpcPeeringConnectionsOutputFilterSensitiveLog;
1097
+ const DesiredPlayerSessionFilterSensitiveLog = (obj) => ({
1098
+ ...obj,
1099
+ });
1100
+ exports.DesiredPlayerSessionFilterSensitiveLog = DesiredPlayerSessionFilterSensitiveLog;
1101
+ const GetGameSessionLogUrlInputFilterSensitiveLog = (obj) => ({
1102
+ ...obj,
1103
+ });
1104
+ exports.GetGameSessionLogUrlInputFilterSensitiveLog = GetGameSessionLogUrlInputFilterSensitiveLog;
1105
+ const GetGameSessionLogUrlOutputFilterSensitiveLog = (obj) => ({
1106
+ ...obj,
1107
+ });
1108
+ exports.GetGameSessionLogUrlOutputFilterSensitiveLog = GetGameSessionLogUrlOutputFilterSensitiveLog;
1109
+ const GetInstanceAccessInputFilterSensitiveLog = (obj) => ({
1110
+ ...obj,
1111
+ });
1112
+ exports.GetInstanceAccessInputFilterSensitiveLog = GetInstanceAccessInputFilterSensitiveLog;
1113
+ const InstanceCredentialsFilterSensitiveLog = (obj) => ({
1114
+ ...obj,
1115
+ });
1116
+ exports.InstanceCredentialsFilterSensitiveLog = InstanceCredentialsFilterSensitiveLog;
1117
+ const InstanceAccessFilterSensitiveLog = (obj) => ({
1118
+ ...obj,
1119
+ ...(obj.Credentials && { Credentials: smithy_client_1.SENSITIVE_STRING }),
1120
+ });
1121
+ exports.InstanceAccessFilterSensitiveLog = InstanceAccessFilterSensitiveLog;
1122
+ const GetInstanceAccessOutputFilterSensitiveLog = (obj) => ({
1123
+ ...obj,
1124
+ ...(obj.InstanceAccess && { InstanceAccess: (0, exports.InstanceAccessFilterSensitiveLog)(obj.InstanceAccess) }),
1125
+ });
1126
+ exports.GetInstanceAccessOutputFilterSensitiveLog = GetInstanceAccessOutputFilterSensitiveLog;
1127
+ const ListAliasesInputFilterSensitiveLog = (obj) => ({
1128
+ ...obj,
1129
+ });
1130
+ exports.ListAliasesInputFilterSensitiveLog = ListAliasesInputFilterSensitiveLog;
1131
+ const ListAliasesOutputFilterSensitiveLog = (obj) => ({
1132
+ ...obj,
1133
+ });
1134
+ exports.ListAliasesOutputFilterSensitiveLog = ListAliasesOutputFilterSensitiveLog;
1135
+ const ListBuildsInputFilterSensitiveLog = (obj) => ({
1136
+ ...obj,
1137
+ });
1138
+ exports.ListBuildsInputFilterSensitiveLog = ListBuildsInputFilterSensitiveLog;
1139
+ const ListBuildsOutputFilterSensitiveLog = (obj) => ({
1140
+ ...obj,
1141
+ });
1142
+ exports.ListBuildsOutputFilterSensitiveLog = ListBuildsOutputFilterSensitiveLog;
1143
+ const ListFleetsInputFilterSensitiveLog = (obj) => ({
1144
+ ...obj,
1145
+ });
1146
+ exports.ListFleetsInputFilterSensitiveLog = ListFleetsInputFilterSensitiveLog;
1147
+ const ListFleetsOutputFilterSensitiveLog = (obj) => ({
1148
+ ...obj,
1149
+ });
1150
+ exports.ListFleetsOutputFilterSensitiveLog = ListFleetsOutputFilterSensitiveLog;
1151
+ const ListGameServerGroupsInputFilterSensitiveLog = (obj) => ({
1152
+ ...obj,
1153
+ });
1154
+ exports.ListGameServerGroupsInputFilterSensitiveLog = ListGameServerGroupsInputFilterSensitiveLog;
1155
+ const ListGameServerGroupsOutputFilterSensitiveLog = (obj) => ({
1156
+ ...obj,
1157
+ });
1158
+ exports.ListGameServerGroupsOutputFilterSensitiveLog = ListGameServerGroupsOutputFilterSensitiveLog;
1159
+ const ListGameServersInputFilterSensitiveLog = (obj) => ({
1160
+ ...obj,
1161
+ });
1162
+ exports.ListGameServersInputFilterSensitiveLog = ListGameServersInputFilterSensitiveLog;
1163
+ const ListGameServersOutputFilterSensitiveLog = (obj) => ({
1164
+ ...obj,
1165
+ });
1166
+ exports.ListGameServersOutputFilterSensitiveLog = ListGameServersOutputFilterSensitiveLog;
1167
+ const ListScriptsInputFilterSensitiveLog = (obj) => ({
1168
+ ...obj,
1169
+ });
1170
+ exports.ListScriptsInputFilterSensitiveLog = ListScriptsInputFilterSensitiveLog;
1171
+ const ListScriptsOutputFilterSensitiveLog = (obj) => ({
1172
+ ...obj,
1173
+ });
1174
+ exports.ListScriptsOutputFilterSensitiveLog = ListScriptsOutputFilterSensitiveLog;
1175
+ const ListTagsForResourceRequestFilterSensitiveLog = (obj) => ({
1176
+ ...obj,
1177
+ });
1178
+ exports.ListTagsForResourceRequestFilterSensitiveLog = ListTagsForResourceRequestFilterSensitiveLog;
1179
+ const ListTagsForResourceResponseFilterSensitiveLog = (obj) => ({
1180
+ ...obj,
1181
+ });
1182
+ exports.ListTagsForResourceResponseFilterSensitiveLog = ListTagsForResourceResponseFilterSensitiveLog;
1183
+ const PutScalingPolicyInputFilterSensitiveLog = (obj) => ({
1184
+ ...obj,
1185
+ });
1186
+ exports.PutScalingPolicyInputFilterSensitiveLog = PutScalingPolicyInputFilterSensitiveLog;
1187
+ const PutScalingPolicyOutputFilterSensitiveLog = (obj) => ({
1188
+ ...obj,
1189
+ });
1190
+ exports.PutScalingPolicyOutputFilterSensitiveLog = PutScalingPolicyOutputFilterSensitiveLog;
1191
+ const RegisterGameServerInputFilterSensitiveLog = (obj) => ({
1192
+ ...obj,
1193
+ });
1194
+ exports.RegisterGameServerInputFilterSensitiveLog = RegisterGameServerInputFilterSensitiveLog;
1195
+ const RegisterGameServerOutputFilterSensitiveLog = (obj) => ({
1196
+ ...obj,
1197
+ });
1198
+ exports.RegisterGameServerOutputFilterSensitiveLog = RegisterGameServerOutputFilterSensitiveLog;
1199
+ const RequestUploadCredentialsInputFilterSensitiveLog = (obj) => ({
1200
+ ...obj,
1201
+ });
1202
+ exports.RequestUploadCredentialsInputFilterSensitiveLog = RequestUploadCredentialsInputFilterSensitiveLog;
1203
+ const RequestUploadCredentialsOutputFilterSensitiveLog = (obj) => ({
1204
+ ...obj,
1205
+ ...(obj.UploadCredentials && { UploadCredentials: smithy_client_1.SENSITIVE_STRING }),
1206
+ });
1207
+ exports.RequestUploadCredentialsOutputFilterSensitiveLog = RequestUploadCredentialsOutputFilterSensitiveLog;
1208
+ const ResolveAliasInputFilterSensitiveLog = (obj) => ({
1209
+ ...obj,
1210
+ });
1211
+ exports.ResolveAliasInputFilterSensitiveLog = ResolveAliasInputFilterSensitiveLog;
1212
+ const ResolveAliasOutputFilterSensitiveLog = (obj) => ({
1213
+ ...obj,
1214
+ });
1215
+ exports.ResolveAliasOutputFilterSensitiveLog = ResolveAliasOutputFilterSensitiveLog;
1216
+ const ResumeGameServerGroupInputFilterSensitiveLog = (obj) => ({
1217
+ ...obj,
1218
+ });
1219
+ exports.ResumeGameServerGroupInputFilterSensitiveLog = ResumeGameServerGroupInputFilterSensitiveLog;
1220
+ const ResumeGameServerGroupOutputFilterSensitiveLog = (obj) => ({
1221
+ ...obj,
1222
+ });
1223
+ exports.ResumeGameServerGroupOutputFilterSensitiveLog = ResumeGameServerGroupOutputFilterSensitiveLog;
1224
+ const SearchGameSessionsInputFilterSensitiveLog = (obj) => ({
1225
+ ...obj,
1226
+ });
1227
+ exports.SearchGameSessionsInputFilterSensitiveLog = SearchGameSessionsInputFilterSensitiveLog;
1228
+ const SearchGameSessionsOutputFilterSensitiveLog = (obj) => ({
1229
+ ...obj,
1230
+ });
1231
+ exports.SearchGameSessionsOutputFilterSensitiveLog = SearchGameSessionsOutputFilterSensitiveLog;
1232
+ const StartFleetActionsInputFilterSensitiveLog = (obj) => ({
1233
+ ...obj,
1234
+ });
1235
+ exports.StartFleetActionsInputFilterSensitiveLog = StartFleetActionsInputFilterSensitiveLog;
1236
+ const StartFleetActionsOutputFilterSensitiveLog = (obj) => ({
1237
+ ...obj,
1238
+ });
1239
+ exports.StartFleetActionsOutputFilterSensitiveLog = StartFleetActionsOutputFilterSensitiveLog;
1240
+ const StartGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
1241
+ ...obj,
1242
+ });
1243
+ exports.StartGameSessionPlacementInputFilterSensitiveLog = StartGameSessionPlacementInputFilterSensitiveLog;
1244
+ const StartGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
1245
+ ...obj,
1246
+ });
1247
+ exports.StartGameSessionPlacementOutputFilterSensitiveLog = StartGameSessionPlacementOutputFilterSensitiveLog;
1248
+ const StartMatchBackfillInputFilterSensitiveLog = (obj) => ({
1249
+ ...obj,
1250
+ });
1251
+ exports.StartMatchBackfillInputFilterSensitiveLog = StartMatchBackfillInputFilterSensitiveLog;
1252
+ const StartMatchBackfillOutputFilterSensitiveLog = (obj) => ({
1253
+ ...obj,
1254
+ });
1255
+ exports.StartMatchBackfillOutputFilterSensitiveLog = StartMatchBackfillOutputFilterSensitiveLog;
1256
+ const StartMatchmakingInputFilterSensitiveLog = (obj) => ({
1257
+ ...obj,
1258
+ });
1259
+ exports.StartMatchmakingInputFilterSensitiveLog = StartMatchmakingInputFilterSensitiveLog;
1260
+ const StartMatchmakingOutputFilterSensitiveLog = (obj) => ({
1261
+ ...obj,
1262
+ });
1263
+ exports.StartMatchmakingOutputFilterSensitiveLog = StartMatchmakingOutputFilterSensitiveLog;
1264
+ const StopFleetActionsInputFilterSensitiveLog = (obj) => ({
1265
+ ...obj,
1266
+ });
1267
+ exports.StopFleetActionsInputFilterSensitiveLog = StopFleetActionsInputFilterSensitiveLog;
1268
+ const StopFleetActionsOutputFilterSensitiveLog = (obj) => ({
1269
+ ...obj,
1270
+ });
1271
+ exports.StopFleetActionsOutputFilterSensitiveLog = StopFleetActionsOutputFilterSensitiveLog;
1272
+ const StopGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
1273
+ ...obj,
1274
+ });
1275
+ exports.StopGameSessionPlacementInputFilterSensitiveLog = StopGameSessionPlacementInputFilterSensitiveLog;
1276
+ const StopGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
1277
+ ...obj,
1278
+ });
1279
+ exports.StopGameSessionPlacementOutputFilterSensitiveLog = StopGameSessionPlacementOutputFilterSensitiveLog;
1280
+ const StopMatchmakingInputFilterSensitiveLog = (obj) => ({
1281
+ ...obj,
1282
+ });
1283
+ exports.StopMatchmakingInputFilterSensitiveLog = StopMatchmakingInputFilterSensitiveLog;
1284
+ const StopMatchmakingOutputFilterSensitiveLog = (obj) => ({
1285
+ ...obj,
1286
+ });
1287
+ exports.StopMatchmakingOutputFilterSensitiveLog = StopMatchmakingOutputFilterSensitiveLog;
1288
+ const SuspendGameServerGroupInputFilterSensitiveLog = (obj) => ({
1289
+ ...obj,
1290
+ });
1291
+ exports.SuspendGameServerGroupInputFilterSensitiveLog = SuspendGameServerGroupInputFilterSensitiveLog;
1292
+ const SuspendGameServerGroupOutputFilterSensitiveLog = (obj) => ({
1293
+ ...obj,
1294
+ });
1295
+ exports.SuspendGameServerGroupOutputFilterSensitiveLog = SuspendGameServerGroupOutputFilterSensitiveLog;
1296
+ const TagResourceRequestFilterSensitiveLog = (obj) => ({
1297
+ ...obj,
1298
+ });
1299
+ exports.TagResourceRequestFilterSensitiveLog = TagResourceRequestFilterSensitiveLog;
1300
+ const TagResourceResponseFilterSensitiveLog = (obj) => ({
1301
+ ...obj,
1302
+ });
1303
+ exports.TagResourceResponseFilterSensitiveLog = TagResourceResponseFilterSensitiveLog;
1304
+ const UntagResourceRequestFilterSensitiveLog = (obj) => ({
1305
+ ...obj,
1306
+ });
1307
+ exports.UntagResourceRequestFilterSensitiveLog = UntagResourceRequestFilterSensitiveLog;
1308
+ const UntagResourceResponseFilterSensitiveLog = (obj) => ({
1309
+ ...obj,
1310
+ });
1311
+ exports.UntagResourceResponseFilterSensitiveLog = UntagResourceResponseFilterSensitiveLog;
1312
+ const UpdateAliasInputFilterSensitiveLog = (obj) => ({
1313
+ ...obj,
1314
+ });
1315
+ exports.UpdateAliasInputFilterSensitiveLog = UpdateAliasInputFilterSensitiveLog;
1316
+ const UpdateAliasOutputFilterSensitiveLog = (obj) => ({
1317
+ ...obj,
1318
+ });
1319
+ exports.UpdateAliasOutputFilterSensitiveLog = UpdateAliasOutputFilterSensitiveLog;
1320
+ const UpdateBuildInputFilterSensitiveLog = (obj) => ({
1321
+ ...obj,
1322
+ });
1323
+ exports.UpdateBuildInputFilterSensitiveLog = UpdateBuildInputFilterSensitiveLog;
1324
+ const UpdateBuildOutputFilterSensitiveLog = (obj) => ({
1325
+ ...obj,
1326
+ });
1327
+ exports.UpdateBuildOutputFilterSensitiveLog = UpdateBuildOutputFilterSensitiveLog;
1328
+ const UpdateFleetAttributesInputFilterSensitiveLog = (obj) => ({
1329
+ ...obj,
1330
+ });
1331
+ exports.UpdateFleetAttributesInputFilterSensitiveLog = UpdateFleetAttributesInputFilterSensitiveLog;
1332
+ const UpdateFleetAttributesOutputFilterSensitiveLog = (obj) => ({
1333
+ ...obj,
1334
+ });
1335
+ exports.UpdateFleetAttributesOutputFilterSensitiveLog = UpdateFleetAttributesOutputFilterSensitiveLog;
1336
+ const UpdateFleetCapacityInputFilterSensitiveLog = (obj) => ({
1337
+ ...obj,
1338
+ });
1339
+ exports.UpdateFleetCapacityInputFilterSensitiveLog = UpdateFleetCapacityInputFilterSensitiveLog;
1340
+ const UpdateFleetCapacityOutputFilterSensitiveLog = (obj) => ({
1341
+ ...obj,
1342
+ });
1343
+ exports.UpdateFleetCapacityOutputFilterSensitiveLog = UpdateFleetCapacityOutputFilterSensitiveLog;
1344
+ const UpdateFleetPortSettingsInputFilterSensitiveLog = (obj) => ({
1345
+ ...obj,
1346
+ });
1347
+ exports.UpdateFleetPortSettingsInputFilterSensitiveLog = UpdateFleetPortSettingsInputFilterSensitiveLog;
1348
+ const UpdateFleetPortSettingsOutputFilterSensitiveLog = (obj) => ({
1349
+ ...obj,
1350
+ });
1351
+ exports.UpdateFleetPortSettingsOutputFilterSensitiveLog = UpdateFleetPortSettingsOutputFilterSensitiveLog;
1352
+ const UpdateGameServerInputFilterSensitiveLog = (obj) => ({
1353
+ ...obj,
1354
+ });
1355
+ exports.UpdateGameServerInputFilterSensitiveLog = UpdateGameServerInputFilterSensitiveLog;
1356
+ const UpdateGameServerOutputFilterSensitiveLog = (obj) => ({
1357
+ ...obj,
1358
+ });
1359
+ exports.UpdateGameServerOutputFilterSensitiveLog = UpdateGameServerOutputFilterSensitiveLog;
1360
+ const UpdateGameServerGroupInputFilterSensitiveLog = (obj) => ({
1361
+ ...obj,
1362
+ });
1363
+ exports.UpdateGameServerGroupInputFilterSensitiveLog = UpdateGameServerGroupInputFilterSensitiveLog;
1364
+ const UpdateGameServerGroupOutputFilterSensitiveLog = (obj) => ({
1365
+ ...obj,
1366
+ });
1367
+ exports.UpdateGameServerGroupOutputFilterSensitiveLog = UpdateGameServerGroupOutputFilterSensitiveLog;
1368
+ const UpdateGameSessionInputFilterSensitiveLog = (obj) => ({
1369
+ ...obj,
1370
+ });
1371
+ exports.UpdateGameSessionInputFilterSensitiveLog = UpdateGameSessionInputFilterSensitiveLog;
1372
+ const UpdateGameSessionOutputFilterSensitiveLog = (obj) => ({
1373
+ ...obj,
1374
+ });
1375
+ exports.UpdateGameSessionOutputFilterSensitiveLog = UpdateGameSessionOutputFilterSensitiveLog;
1376
+ const UpdateGameSessionQueueInputFilterSensitiveLog = (obj) => ({
1377
+ ...obj,
1378
+ });
1379
+ exports.UpdateGameSessionQueueInputFilterSensitiveLog = UpdateGameSessionQueueInputFilterSensitiveLog;
1380
+ const UpdateGameSessionQueueOutputFilterSensitiveLog = (obj) => ({
1381
+ ...obj,
1382
+ });
1383
+ exports.UpdateGameSessionQueueOutputFilterSensitiveLog = UpdateGameSessionQueueOutputFilterSensitiveLog;
1384
+ const UpdateMatchmakingConfigurationInputFilterSensitiveLog = (obj) => ({
1385
+ ...obj,
1386
+ });
1387
+ exports.UpdateMatchmakingConfigurationInputFilterSensitiveLog = UpdateMatchmakingConfigurationInputFilterSensitiveLog;
1388
+ const UpdateMatchmakingConfigurationOutputFilterSensitiveLog = (obj) => ({
1389
+ ...obj,
1390
+ });
1391
+ exports.UpdateMatchmakingConfigurationOutputFilterSensitiveLog = UpdateMatchmakingConfigurationOutputFilterSensitiveLog;
1392
+ const UpdateRuntimeConfigurationInputFilterSensitiveLog = (obj) => ({
1393
+ ...obj,
1394
+ });
1395
+ exports.UpdateRuntimeConfigurationInputFilterSensitiveLog = UpdateRuntimeConfigurationInputFilterSensitiveLog;
1396
+ const UpdateRuntimeConfigurationOutputFilterSensitiveLog = (obj) => ({
1397
+ ...obj,
1398
+ });
1399
+ exports.UpdateRuntimeConfigurationOutputFilterSensitiveLog = UpdateRuntimeConfigurationOutputFilterSensitiveLog;
1400
+ const UpdateScriptInputFilterSensitiveLog = (obj) => ({
1401
+ ...obj,
1402
+ });
1403
+ exports.UpdateScriptInputFilterSensitiveLog = UpdateScriptInputFilterSensitiveLog;
1404
+ const UpdateScriptOutputFilterSensitiveLog = (obj) => ({
1405
+ ...obj,
1406
+ });
1407
+ exports.UpdateScriptOutputFilterSensitiveLog = UpdateScriptOutputFilterSensitiveLog;
1408
+ const ValidateMatchmakingRuleSetInputFilterSensitiveLog = (obj) => ({
1409
+ ...obj,
1410
+ });
1411
+ exports.ValidateMatchmakingRuleSetInputFilterSensitiveLog = ValidateMatchmakingRuleSetInputFilterSensitiveLog;
1412
+ const ValidateMatchmakingRuleSetOutputFilterSensitiveLog = (obj) => ({
1413
+ ...obj,
1414
+ });
1415
+ exports.ValidateMatchmakingRuleSetOutputFilterSensitiveLog = ValidateMatchmakingRuleSetOutputFilterSensitiveLog;