@aws-sdk/client-gamelift 3.1137.0 → 3.1139.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.js +3 -3
- package/dist-es/schemas/schemas_0.js +2 -2
- package/dist-types/GameLift.d.ts +247 -241
- package/dist-types/ts3.4/GameLift.d.ts +244 -240
- package/package.json +8 -8
package/dist-cjs/index.js
CHANGED
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@@ -69,7 +69,7 @@ const commonParams = {
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69
69
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UseDualStack: { type: "builtInParams", name: "useDualstackEndpoint" },
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};
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72
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-
var version = "3.
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72
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+
var version = "3.1138.0";
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var packageInfo = {
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version: version};
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@@ -1222,10 +1222,10 @@ const _e = "error";
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const _s = "smithy.ts.sdk.synthetic.com.amazonaws.gamelift";
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const _se = "server";
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const n0 = "com.amazonaws.gamelift";
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-
const _s_registry = TypeRegistry
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+
const _s_registry = new TypeRegistry(_s);
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var GameLiftServiceException$ = [-3, _s, "GameLiftServiceException", 0, [], []];
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_s_registry.registerError(GameLiftServiceException$, GameLiftServiceException);
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-
const n0_registry = TypeRegistry
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+
const n0_registry = new TypeRegistry(n0);
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var ConflictException$ = [-3, n0, _CE,
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{ [_e]: _c },
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[_M],
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@@ -860,10 +860,10 @@ const n0 = "com.amazonaws.gamelift";
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import { TypeRegistry } from "@smithy/core/schema";
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import { ConflictException, FleetCapacityExceededException, GameSessionFullException, IdempotentParameterMismatchException, InternalServiceException, InvalidFleetStatusException, InvalidGameSessionStatusException, InvalidRequestException, LimitExceededException, NotFoundException, NotReadyException, OutOfCapacityException, TaggingFailedException, TerminalRoutingStrategyException, UnauthorizedException, UnsupportedRegionException, } from "../models/errors";
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import { GameLiftServiceException } from "../models/GameLiftServiceException";
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-
const _s_registry = TypeRegistry
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+
const _s_registry = new TypeRegistry(_s);
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export var GameLiftServiceException$ = [-3, _s, "GameLiftServiceException", 0, [], []];
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_s_registry.registerError(GameLiftServiceException$, GameLiftServiceException);
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-
const n0_registry = TypeRegistry
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+
const n0_registry = new TypeRegistry(n0);
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export var ConflictException$ = [-3, n0, _CE,
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{ [_e]: _c },
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[_M],
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