@aws-sdk/client-gamelift 3.1137.0 → 3.1138.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.js +3 -3
- package/dist-es/schemas/schemas_0.js +2 -2
- package/dist-types/GameLift.d.ts +247 -241
- package/dist-types/ts3.4/GameLift.d.ts +244 -240
- package/package.json +8 -8
package/dist-types/GameLift.d.ts
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@@ -1,4 +1,4 @@
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import type { HttpHandlerOptions as __HttpHandlerOptions, PaginationConfiguration, Paginator } from "@smithy/types";
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import type { HttpHandlerOptions as __HttpHandlerOptions, MetricsRecorder as __MetricsRecorder, PaginationConfiguration, Paginator } from "@smithy/types";
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import { type AcceptMatchCommandInput, type AcceptMatchCommandOutput } from "./commands/AcceptMatchCommand";
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import { type ClaimGameServerCommandInput, type ClaimGameServerCommandOutput } from "./commands/ClaimGameServerCommand";
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import { type CreateAliasCommandInput, type CreateAliasCommandOutput } from "./commands/CreateAliasCommand";
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@@ -120,751 +120,757 @@ import { type UpdateRuntimeConfigurationCommandInput, type UpdateRuntimeConfigur
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import { type UpdateScriptCommandInput, type UpdateScriptCommandOutput } from "./commands/UpdateScriptCommand";
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import { type ValidateMatchmakingRuleSetCommandInput, type ValidateMatchmakingRuleSetCommandOutput } from "./commands/ValidateMatchmakingRuleSetCommand";
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import { GameLiftClient } from "./GameLiftClient";
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/**
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* @public
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*/
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export interface GameLiftRequestOptions extends __HttpHandlerOptions {
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metricsRecorder?: __MetricsRecorder<unknown>;
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}
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export interface GameLift {
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/**
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* @see {@link AcceptMatchCommand}
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*/
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acceptMatch(args: AcceptMatchCommandInput, options?:
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acceptMatch(args: AcceptMatchCommandInput, options?: GameLiftRequestOptions): Promise<AcceptMatchCommandOutput>;
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acceptMatch(args: AcceptMatchCommandInput, cb: (err: any, data?: AcceptMatchCommandOutput) => void): void;
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acceptMatch(args: AcceptMatchCommandInput, options:
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acceptMatch(args: AcceptMatchCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: AcceptMatchCommandOutput) => void): void;
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/**
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* @see {@link ClaimGameServerCommand}
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*/
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claimGameServer(args: ClaimGameServerCommandInput, options?:
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claimGameServer(args: ClaimGameServerCommandInput, options?: GameLiftRequestOptions): Promise<ClaimGameServerCommandOutput>;
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claimGameServer(args: ClaimGameServerCommandInput, cb: (err: any, data?: ClaimGameServerCommandOutput) => void): void;
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claimGameServer(args: ClaimGameServerCommandInput, options:
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claimGameServer(args: ClaimGameServerCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ClaimGameServerCommandOutput) => void): void;
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/**
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* @see {@link CreateAliasCommand}
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*/
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createAlias(args: CreateAliasCommandInput, options?:
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createAlias(args: CreateAliasCommandInput, options?: GameLiftRequestOptions): Promise<CreateAliasCommandOutput>;
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createAlias(args: CreateAliasCommandInput, cb: (err: any, data?: CreateAliasCommandOutput) => void): void;
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createAlias(args: CreateAliasCommandInput, options:
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createAlias(args: CreateAliasCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateAliasCommandOutput) => void): void;
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/**
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* @see {@link CreateBuildCommand}
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*/
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createBuild(): Promise<CreateBuildCommandOutput>;
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createBuild(args: CreateBuildCommandInput, options?:
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createBuild(args: CreateBuildCommandInput, options?: GameLiftRequestOptions): Promise<CreateBuildCommandOutput>;
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createBuild(args: CreateBuildCommandInput, cb: (err: any, data?: CreateBuildCommandOutput) => void): void;
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createBuild(args: CreateBuildCommandInput, options:
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createBuild(args: CreateBuildCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateBuildCommandOutput) => void): void;
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/**
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* @see {@link CreateContainerFleetCommand}
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*/
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createContainerFleet(args: CreateContainerFleetCommandInput, options?:
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createContainerFleet(args: CreateContainerFleetCommandInput, options?: GameLiftRequestOptions): Promise<CreateContainerFleetCommandOutput>;
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createContainerFleet(args: CreateContainerFleetCommandInput, cb: (err: any, data?: CreateContainerFleetCommandOutput) => void): void;
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createContainerFleet(args: CreateContainerFleetCommandInput, options:
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createContainerFleet(args: CreateContainerFleetCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateContainerFleetCommandOutput) => void): void;
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/**
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* @see {@link CreateContainerGroupDefinitionCommand}
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*/
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createContainerGroupDefinition(args: CreateContainerGroupDefinitionCommandInput, options?:
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createContainerGroupDefinition(args: CreateContainerGroupDefinitionCommandInput, options?: GameLiftRequestOptions): Promise<CreateContainerGroupDefinitionCommandOutput>;
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createContainerGroupDefinition(args: CreateContainerGroupDefinitionCommandInput, cb: (err: any, data?: CreateContainerGroupDefinitionCommandOutput) => void): void;
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createContainerGroupDefinition(args: CreateContainerGroupDefinitionCommandInput, options:
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createContainerGroupDefinition(args: CreateContainerGroupDefinitionCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateContainerGroupDefinitionCommandOutput) => void): void;
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/**
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* @see {@link CreateFleetCommand}
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*/
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createFleet(args: CreateFleetCommandInput, options?:
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createFleet(args: CreateFleetCommandInput, options?: GameLiftRequestOptions): Promise<CreateFleetCommandOutput>;
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createFleet(args: CreateFleetCommandInput, cb: (err: any, data?: CreateFleetCommandOutput) => void): void;
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createFleet(args: CreateFleetCommandInput, options:
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createFleet(args: CreateFleetCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateFleetCommandOutput) => void): void;
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/**
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* @see {@link CreateFleetLocationsCommand}
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*/
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createFleetLocations(args: CreateFleetLocationsCommandInput, options?:
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createFleetLocations(args: CreateFleetLocationsCommandInput, options?: GameLiftRequestOptions): Promise<CreateFleetLocationsCommandOutput>;
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createFleetLocations(args: CreateFleetLocationsCommandInput, cb: (err: any, data?: CreateFleetLocationsCommandOutput) => void): void;
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createFleetLocations(args: CreateFleetLocationsCommandInput, options:
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createFleetLocations(args: CreateFleetLocationsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateFleetLocationsCommandOutput) => void): void;
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/**
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* @see {@link CreateGameServerGroupCommand}
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*/
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createGameServerGroup(args: CreateGameServerGroupCommandInput, options?:
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createGameServerGroup(args: CreateGameServerGroupCommandInput, options?: GameLiftRequestOptions): Promise<CreateGameServerGroupCommandOutput>;
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createGameServerGroup(args: CreateGameServerGroupCommandInput, cb: (err: any, data?: CreateGameServerGroupCommandOutput) => void): void;
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createGameServerGroup(args: CreateGameServerGroupCommandInput, options:
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createGameServerGroup(args: CreateGameServerGroupCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateGameServerGroupCommandOutput) => void): void;
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/**
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* @see {@link CreateGameSessionCommand}
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*/
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createGameSession(args: CreateGameSessionCommandInput, options?:
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createGameSession(args: CreateGameSessionCommandInput, options?: GameLiftRequestOptions): Promise<CreateGameSessionCommandOutput>;
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createGameSession(args: CreateGameSessionCommandInput, cb: (err: any, data?: CreateGameSessionCommandOutput) => void): void;
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createGameSession(args: CreateGameSessionCommandInput, options:
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createGameSession(args: CreateGameSessionCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateGameSessionCommandOutput) => void): void;
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/**
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* @see {@link CreateGameSessionQueueCommand}
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*/
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createGameSessionQueue(args: CreateGameSessionQueueCommandInput, options?:
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createGameSessionQueue(args: CreateGameSessionQueueCommandInput, options?: GameLiftRequestOptions): Promise<CreateGameSessionQueueCommandOutput>;
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createGameSessionQueue(args: CreateGameSessionQueueCommandInput, cb: (err: any, data?: CreateGameSessionQueueCommandOutput) => void): void;
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createGameSessionQueue(args: CreateGameSessionQueueCommandInput, options:
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createGameSessionQueue(args: CreateGameSessionQueueCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateGameSessionQueueCommandOutput) => void): void;
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/**
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* @see {@link CreateLocationCommand}
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*/
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createLocation(args: CreateLocationCommandInput, options?:
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createLocation(args: CreateLocationCommandInput, options?: GameLiftRequestOptions): Promise<CreateLocationCommandOutput>;
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createLocation(args: CreateLocationCommandInput, cb: (err: any, data?: CreateLocationCommandOutput) => void): void;
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createLocation(args: CreateLocationCommandInput, options:
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createLocation(args: CreateLocationCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateLocationCommandOutput) => void): void;
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/**
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* @see {@link CreateMatchmakingConfigurationCommand}
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*/
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createMatchmakingConfiguration(args: CreateMatchmakingConfigurationCommandInput, options?:
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createMatchmakingConfiguration(args: CreateMatchmakingConfigurationCommandInput, options?: GameLiftRequestOptions): Promise<CreateMatchmakingConfigurationCommandOutput>;
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createMatchmakingConfiguration(args: CreateMatchmakingConfigurationCommandInput, cb: (err: any, data?: CreateMatchmakingConfigurationCommandOutput) => void): void;
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createMatchmakingConfiguration(args: CreateMatchmakingConfigurationCommandInput, options:
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createMatchmakingConfiguration(args: CreateMatchmakingConfigurationCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateMatchmakingConfigurationCommandOutput) => void): void;
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/**
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* @see {@link CreateMatchmakingRuleSetCommand}
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*/
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createMatchmakingRuleSet(args: CreateMatchmakingRuleSetCommandInput, options?:
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createMatchmakingRuleSet(args: CreateMatchmakingRuleSetCommandInput, options?: GameLiftRequestOptions): Promise<CreateMatchmakingRuleSetCommandOutput>;
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createMatchmakingRuleSet(args: CreateMatchmakingRuleSetCommandInput, cb: (err: any, data?: CreateMatchmakingRuleSetCommandOutput) => void): void;
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createMatchmakingRuleSet(args: CreateMatchmakingRuleSetCommandInput, options:
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createMatchmakingRuleSet(args: CreateMatchmakingRuleSetCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateMatchmakingRuleSetCommandOutput) => void): void;
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/**
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* @see {@link CreatePlayerSessionCommand}
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*/
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createPlayerSession(args: CreatePlayerSessionCommandInput, options?:
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createPlayerSession(args: CreatePlayerSessionCommandInput, options?: GameLiftRequestOptions): Promise<CreatePlayerSessionCommandOutput>;
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createPlayerSession(args: CreatePlayerSessionCommandInput, cb: (err: any, data?: CreatePlayerSessionCommandOutput) => void): void;
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createPlayerSession(args: CreatePlayerSessionCommandInput, options:
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createPlayerSession(args: CreatePlayerSessionCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreatePlayerSessionCommandOutput) => void): void;
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/**
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* @see {@link CreatePlayerSessionsCommand}
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*/
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createPlayerSessions(args: CreatePlayerSessionsCommandInput, options?:
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createPlayerSessions(args: CreatePlayerSessionsCommandInput, options?: GameLiftRequestOptions): Promise<CreatePlayerSessionsCommandOutput>;
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createPlayerSessions(args: CreatePlayerSessionsCommandInput, cb: (err: any, data?: CreatePlayerSessionsCommandOutput) => void): void;
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createPlayerSessions(args: CreatePlayerSessionsCommandInput, options:
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createPlayerSessions(args: CreatePlayerSessionsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreatePlayerSessionsCommandOutput) => void): void;
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/**
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* @see {@link CreateScriptCommand}
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*/
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createScript(): Promise<CreateScriptCommandOutput>;
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createScript(args: CreateScriptCommandInput, options?:
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createScript(args: CreateScriptCommandInput, options?: GameLiftRequestOptions): Promise<CreateScriptCommandOutput>;
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createScript(args: CreateScriptCommandInput, cb: (err: any, data?: CreateScriptCommandOutput) => void): void;
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createScript(args: CreateScriptCommandInput, options:
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createScript(args: CreateScriptCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateScriptCommandOutput) => void): void;
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/**
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* @see {@link CreateVpcPeeringAuthorizationCommand}
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*/
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createVpcPeeringAuthorization(args: CreateVpcPeeringAuthorizationCommandInput, options?:
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createVpcPeeringAuthorization(args: CreateVpcPeeringAuthorizationCommandInput, options?: GameLiftRequestOptions): Promise<CreateVpcPeeringAuthorizationCommandOutput>;
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createVpcPeeringAuthorization(args: CreateVpcPeeringAuthorizationCommandInput, cb: (err: any, data?: CreateVpcPeeringAuthorizationCommandOutput) => void): void;
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createVpcPeeringAuthorization(args: CreateVpcPeeringAuthorizationCommandInput, options:
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createVpcPeeringAuthorization(args: CreateVpcPeeringAuthorizationCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateVpcPeeringAuthorizationCommandOutput) => void): void;
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/**
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* @see {@link CreateVpcPeeringConnectionCommand}
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*/
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createVpcPeeringConnection(args: CreateVpcPeeringConnectionCommandInput, options?:
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createVpcPeeringConnection(args: CreateVpcPeeringConnectionCommandInput, options?: GameLiftRequestOptions): Promise<CreateVpcPeeringConnectionCommandOutput>;
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createVpcPeeringConnection(args: CreateVpcPeeringConnectionCommandInput, cb: (err: any, data?: CreateVpcPeeringConnectionCommandOutput) => void): void;
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createVpcPeeringConnection(args: CreateVpcPeeringConnectionCommandInput, options:
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createVpcPeeringConnection(args: CreateVpcPeeringConnectionCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: CreateVpcPeeringConnectionCommandOutput) => void): void;
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/**
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* @see {@link DeleteAliasCommand}
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*/
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deleteAlias(args: DeleteAliasCommandInput, options?:
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deleteAlias(args: DeleteAliasCommandInput, options?: GameLiftRequestOptions): Promise<DeleteAliasCommandOutput>;
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deleteAlias(args: DeleteAliasCommandInput, cb: (err: any, data?: DeleteAliasCommandOutput) => void): void;
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deleteAlias(args: DeleteAliasCommandInput, options:
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deleteAlias(args: DeleteAliasCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteAliasCommandOutput) => void): void;
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/**
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* @see {@link DeleteBuildCommand}
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*/
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deleteBuild(args: DeleteBuildCommandInput, options?:
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deleteBuild(args: DeleteBuildCommandInput, options?: GameLiftRequestOptions): Promise<DeleteBuildCommandOutput>;
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deleteBuild(args: DeleteBuildCommandInput, cb: (err: any, data?: DeleteBuildCommandOutput) => void): void;
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deleteBuild(args: DeleteBuildCommandInput, options:
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deleteBuild(args: DeleteBuildCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteBuildCommandOutput) => void): void;
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/**
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* @see {@link DeleteContainerFleetCommand}
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*/
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deleteContainerFleet(args: DeleteContainerFleetCommandInput, options?:
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deleteContainerFleet(args: DeleteContainerFleetCommandInput, options?: GameLiftRequestOptions): Promise<DeleteContainerFleetCommandOutput>;
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deleteContainerFleet(args: DeleteContainerFleetCommandInput, cb: (err: any, data?: DeleteContainerFleetCommandOutput) => void): void;
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deleteContainerFleet(args: DeleteContainerFleetCommandInput, options:
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deleteContainerFleet(args: DeleteContainerFleetCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteContainerFleetCommandOutput) => void): void;
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/**
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* @see {@link DeleteContainerGroupDefinitionCommand}
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*/
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deleteContainerGroupDefinition(args: DeleteContainerGroupDefinitionCommandInput, options?:
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deleteContainerGroupDefinition(args: DeleteContainerGroupDefinitionCommandInput, options?: GameLiftRequestOptions): Promise<DeleteContainerGroupDefinitionCommandOutput>;
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deleteContainerGroupDefinition(args: DeleteContainerGroupDefinitionCommandInput, cb: (err: any, data?: DeleteContainerGroupDefinitionCommandOutput) => void): void;
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deleteContainerGroupDefinition(args: DeleteContainerGroupDefinitionCommandInput, options:
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deleteContainerGroupDefinition(args: DeleteContainerGroupDefinitionCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteContainerGroupDefinitionCommandOutput) => void): void;
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/**
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* @see {@link DeleteFleetCommand}
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*/
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deleteFleet(args: DeleteFleetCommandInput, options?:
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deleteFleet(args: DeleteFleetCommandInput, options?: GameLiftRequestOptions): Promise<DeleteFleetCommandOutput>;
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deleteFleet(args: DeleteFleetCommandInput, cb: (err: any, data?: DeleteFleetCommandOutput) => void): void;
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deleteFleet(args: DeleteFleetCommandInput, options:
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deleteFleet(args: DeleteFleetCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteFleetCommandOutput) => void): void;
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/**
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* @see {@link DeleteFleetLocationsCommand}
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*/
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deleteFleetLocations(args: DeleteFleetLocationsCommandInput, options?:
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deleteFleetLocations(args: DeleteFleetLocationsCommandInput, options?: GameLiftRequestOptions): Promise<DeleteFleetLocationsCommandOutput>;
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deleteFleetLocations(args: DeleteFleetLocationsCommandInput, cb: (err: any, data?: DeleteFleetLocationsCommandOutput) => void): void;
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deleteFleetLocations(args: DeleteFleetLocationsCommandInput, options:
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deleteFleetLocations(args: DeleteFleetLocationsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteFleetLocationsCommandOutput) => void): void;
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/**
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* @see {@link DeleteGameServerGroupCommand}
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*/
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deleteGameServerGroup(args: DeleteGameServerGroupCommandInput, options?:
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deleteGameServerGroup(args: DeleteGameServerGroupCommandInput, options?: GameLiftRequestOptions): Promise<DeleteGameServerGroupCommandOutput>;
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deleteGameServerGroup(args: DeleteGameServerGroupCommandInput, cb: (err: any, data?: DeleteGameServerGroupCommandOutput) => void): void;
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deleteGameServerGroup(args: DeleteGameServerGroupCommandInput, options:
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deleteGameServerGroup(args: DeleteGameServerGroupCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteGameServerGroupCommandOutput) => void): void;
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/**
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* @see {@link DeleteGameSessionQueueCommand}
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*/
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deleteGameSessionQueue(args: DeleteGameSessionQueueCommandInput, options?:
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deleteGameSessionQueue(args: DeleteGameSessionQueueCommandInput, options?: GameLiftRequestOptions): Promise<DeleteGameSessionQueueCommandOutput>;
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deleteGameSessionQueue(args: DeleteGameSessionQueueCommandInput, cb: (err: any, data?: DeleteGameSessionQueueCommandOutput) => void): void;
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deleteGameSessionQueue(args: DeleteGameSessionQueueCommandInput, options:
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deleteGameSessionQueue(args: DeleteGameSessionQueueCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteGameSessionQueueCommandOutput) => void): void;
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/**
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* @see {@link DeleteLocationCommand}
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*/
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deleteLocation(args: DeleteLocationCommandInput, options?:
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deleteLocation(args: DeleteLocationCommandInput, options?: GameLiftRequestOptions): Promise<DeleteLocationCommandOutput>;
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deleteLocation(args: DeleteLocationCommandInput, cb: (err: any, data?: DeleteLocationCommandOutput) => void): void;
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deleteLocation(args: DeleteLocationCommandInput, options:
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deleteLocation(args: DeleteLocationCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteLocationCommandOutput) => void): void;
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/**
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* @see {@link DeleteMatchmakingConfigurationCommand}
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*/
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deleteMatchmakingConfiguration(args: DeleteMatchmakingConfigurationCommandInput, options?:
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deleteMatchmakingConfiguration(args: DeleteMatchmakingConfigurationCommandInput, options?: GameLiftRequestOptions): Promise<DeleteMatchmakingConfigurationCommandOutput>;
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deleteMatchmakingConfiguration(args: DeleteMatchmakingConfigurationCommandInput, cb: (err: any, data?: DeleteMatchmakingConfigurationCommandOutput) => void): void;
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deleteMatchmakingConfiguration(args: DeleteMatchmakingConfigurationCommandInput, options:
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deleteMatchmakingConfiguration(args: DeleteMatchmakingConfigurationCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteMatchmakingConfigurationCommandOutput) => void): void;
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/**
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* @see {@link DeleteMatchmakingRuleSetCommand}
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*/
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deleteMatchmakingRuleSet(args: DeleteMatchmakingRuleSetCommandInput, options?:
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deleteMatchmakingRuleSet(args: DeleteMatchmakingRuleSetCommandInput, options?: GameLiftRequestOptions): Promise<DeleteMatchmakingRuleSetCommandOutput>;
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deleteMatchmakingRuleSet(args: DeleteMatchmakingRuleSetCommandInput, cb: (err: any, data?: DeleteMatchmakingRuleSetCommandOutput) => void): void;
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deleteMatchmakingRuleSet(args: DeleteMatchmakingRuleSetCommandInput, options:
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deleteMatchmakingRuleSet(args: DeleteMatchmakingRuleSetCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteMatchmakingRuleSetCommandOutput) => void): void;
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/**
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* @see {@link DeleteScalingPolicyCommand}
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*/
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deleteScalingPolicy(args: DeleteScalingPolicyCommandInput, options?:
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deleteScalingPolicy(args: DeleteScalingPolicyCommandInput, options?: GameLiftRequestOptions): Promise<DeleteScalingPolicyCommandOutput>;
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deleteScalingPolicy(args: DeleteScalingPolicyCommandInput, cb: (err: any, data?: DeleteScalingPolicyCommandOutput) => void): void;
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deleteScalingPolicy(args: DeleteScalingPolicyCommandInput, options:
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deleteScalingPolicy(args: DeleteScalingPolicyCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteScalingPolicyCommandOutput) => void): void;
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/**
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* @see {@link DeleteScriptCommand}
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*/
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deleteScript(args: DeleteScriptCommandInput, options?:
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deleteScript(args: DeleteScriptCommandInput, options?: GameLiftRequestOptions): Promise<DeleteScriptCommandOutput>;
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deleteScript(args: DeleteScriptCommandInput, cb: (err: any, data?: DeleteScriptCommandOutput) => void): void;
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deleteScript(args: DeleteScriptCommandInput, options:
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deleteScript(args: DeleteScriptCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteScriptCommandOutput) => void): void;
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/**
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* @see {@link DeleteVpcPeeringAuthorizationCommand}
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*/
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deleteVpcPeeringAuthorization(args: DeleteVpcPeeringAuthorizationCommandInput, options?:
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deleteVpcPeeringAuthorization(args: DeleteVpcPeeringAuthorizationCommandInput, options?: GameLiftRequestOptions): Promise<DeleteVpcPeeringAuthorizationCommandOutput>;
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deleteVpcPeeringAuthorization(args: DeleteVpcPeeringAuthorizationCommandInput, cb: (err: any, data?: DeleteVpcPeeringAuthorizationCommandOutput) => void): void;
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deleteVpcPeeringAuthorization(args: DeleteVpcPeeringAuthorizationCommandInput, options:
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+
deleteVpcPeeringAuthorization(args: DeleteVpcPeeringAuthorizationCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteVpcPeeringAuthorizationCommandOutput) => void): void;
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/**
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* @see {@link DeleteVpcPeeringConnectionCommand}
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*/
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deleteVpcPeeringConnection(args: DeleteVpcPeeringConnectionCommandInput, options?:
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+
deleteVpcPeeringConnection(args: DeleteVpcPeeringConnectionCommandInput, options?: GameLiftRequestOptions): Promise<DeleteVpcPeeringConnectionCommandOutput>;
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deleteVpcPeeringConnection(args: DeleteVpcPeeringConnectionCommandInput, cb: (err: any, data?: DeleteVpcPeeringConnectionCommandOutput) => void): void;
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deleteVpcPeeringConnection(args: DeleteVpcPeeringConnectionCommandInput, options:
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+
deleteVpcPeeringConnection(args: DeleteVpcPeeringConnectionCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeleteVpcPeeringConnectionCommandOutput) => void): void;
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/**
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* @see {@link DeregisterComputeCommand}
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*/
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deregisterCompute(args: DeregisterComputeCommandInput, options?:
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deregisterCompute(args: DeregisterComputeCommandInput, options?: GameLiftRequestOptions): Promise<DeregisterComputeCommandOutput>;
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deregisterCompute(args: DeregisterComputeCommandInput, cb: (err: any, data?: DeregisterComputeCommandOutput) => void): void;
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deregisterCompute(args: DeregisterComputeCommandInput, options:
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deregisterCompute(args: DeregisterComputeCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeregisterComputeCommandOutput) => void): void;
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/**
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* @see {@link DeregisterGameServerCommand}
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*/
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deregisterGameServer(args: DeregisterGameServerCommandInput, options?:
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deregisterGameServer(args: DeregisterGameServerCommandInput, options?: GameLiftRequestOptions): Promise<DeregisterGameServerCommandOutput>;
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deregisterGameServer(args: DeregisterGameServerCommandInput, cb: (err: any, data?: DeregisterGameServerCommandOutput) => void): void;
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deregisterGameServer(args: DeregisterGameServerCommandInput, options:
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+
deregisterGameServer(args: DeregisterGameServerCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DeregisterGameServerCommandOutput) => void): void;
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/**
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* @see {@link DescribeAliasCommand}
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*/
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describeAlias(args: DescribeAliasCommandInput, options?:
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+
describeAlias(args: DescribeAliasCommandInput, options?: GameLiftRequestOptions): Promise<DescribeAliasCommandOutput>;
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describeAlias(args: DescribeAliasCommandInput, cb: (err: any, data?: DescribeAliasCommandOutput) => void): void;
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describeAlias(args: DescribeAliasCommandInput, options:
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+
describeAlias(args: DescribeAliasCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeAliasCommandOutput) => void): void;
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|
/**
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* @see {@link DescribeBuildCommand}
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*/
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|
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describeBuild(args: DescribeBuildCommandInput, options?:
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+
describeBuild(args: DescribeBuildCommandInput, options?: GameLiftRequestOptions): Promise<DescribeBuildCommandOutput>;
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describeBuild(args: DescribeBuildCommandInput, cb: (err: any, data?: DescribeBuildCommandOutput) => void): void;
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describeBuild(args: DescribeBuildCommandInput, options:
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+
describeBuild(args: DescribeBuildCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeBuildCommandOutput) => void): void;
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|
/**
|
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|
* @see {@link DescribeComputeCommand}
|
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|
*/
|
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357
|
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describeCompute(args: DescribeComputeCommandInput, options?:
|
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363
|
+
describeCompute(args: DescribeComputeCommandInput, options?: GameLiftRequestOptions): Promise<DescribeComputeCommandOutput>;
|
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|
describeCompute(args: DescribeComputeCommandInput, cb: (err: any, data?: DescribeComputeCommandOutput) => void): void;
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|
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describeCompute(args: DescribeComputeCommandInput, options:
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365
|
+
describeCompute(args: DescribeComputeCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeComputeCommandOutput) => void): void;
|
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|
/**
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* @see {@link DescribeContainerFleetCommand}
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|
*/
|
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363
|
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describeContainerFleet(args: DescribeContainerFleetCommandInput, options?:
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|
+
describeContainerFleet(args: DescribeContainerFleetCommandInput, options?: GameLiftRequestOptions): Promise<DescribeContainerFleetCommandOutput>;
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|
describeContainerFleet(args: DescribeContainerFleetCommandInput, cb: (err: any, data?: DescribeContainerFleetCommandOutput) => void): void;
|
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365
|
-
describeContainerFleet(args: DescribeContainerFleetCommandInput, options:
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371
|
+
describeContainerFleet(args: DescribeContainerFleetCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeContainerFleetCommandOutput) => void): void;
|
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|
/**
|
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* @see {@link DescribeContainerGroupDefinitionCommand}
|
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|
*/
|
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369
|
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describeContainerGroupDefinition(args: DescribeContainerGroupDefinitionCommandInput, options?:
|
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375
|
+
describeContainerGroupDefinition(args: DescribeContainerGroupDefinitionCommandInput, options?: GameLiftRequestOptions): Promise<DescribeContainerGroupDefinitionCommandOutput>;
|
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|
describeContainerGroupDefinition(args: DescribeContainerGroupDefinitionCommandInput, cb: (err: any, data?: DescribeContainerGroupDefinitionCommandOutput) => void): void;
|
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371
|
-
describeContainerGroupDefinition(args: DescribeContainerGroupDefinitionCommandInput, options:
|
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377
|
+
describeContainerGroupDefinition(args: DescribeContainerGroupDefinitionCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeContainerGroupDefinitionCommandOutput) => void): void;
|
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372
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|
/**
|
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373
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|
* @see {@link DescribeContainerGroupPortMappingsCommand}
|
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374
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|
*/
|
|
375
|
-
describeContainerGroupPortMappings(args: DescribeContainerGroupPortMappingsCommandInput, options?:
|
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381
|
+
describeContainerGroupPortMappings(args: DescribeContainerGroupPortMappingsCommandInput, options?: GameLiftRequestOptions): Promise<DescribeContainerGroupPortMappingsCommandOutput>;
|
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|
describeContainerGroupPortMappings(args: DescribeContainerGroupPortMappingsCommandInput, cb: (err: any, data?: DescribeContainerGroupPortMappingsCommandOutput) => void): void;
|
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377
|
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describeContainerGroupPortMappings(args: DescribeContainerGroupPortMappingsCommandInput, options:
|
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383
|
+
describeContainerGroupPortMappings(args: DescribeContainerGroupPortMappingsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeContainerGroupPortMappingsCommandOutput) => void): void;
|
|
378
384
|
/**
|
|
379
385
|
* @see {@link DescribeEC2InstanceLimitsCommand}
|
|
380
386
|
*/
|
|
381
387
|
describeEC2InstanceLimits(): Promise<DescribeEC2InstanceLimitsCommandOutput>;
|
|
382
|
-
describeEC2InstanceLimits(args: DescribeEC2InstanceLimitsCommandInput, options?:
|
|
388
|
+
describeEC2InstanceLimits(args: DescribeEC2InstanceLimitsCommandInput, options?: GameLiftRequestOptions): Promise<DescribeEC2InstanceLimitsCommandOutput>;
|
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383
389
|
describeEC2InstanceLimits(args: DescribeEC2InstanceLimitsCommandInput, cb: (err: any, data?: DescribeEC2InstanceLimitsCommandOutput) => void): void;
|
|
384
|
-
describeEC2InstanceLimits(args: DescribeEC2InstanceLimitsCommandInput, options:
|
|
390
|
+
describeEC2InstanceLimits(args: DescribeEC2InstanceLimitsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeEC2InstanceLimitsCommandOutput) => void): void;
|
|
385
391
|
/**
|
|
386
392
|
* @see {@link DescribeFleetAttributesCommand}
|
|
387
393
|
*/
|
|
388
394
|
describeFleetAttributes(): Promise<DescribeFleetAttributesCommandOutput>;
|
|
389
|
-
describeFleetAttributes(args: DescribeFleetAttributesCommandInput, options?:
|
|
395
|
+
describeFleetAttributes(args: DescribeFleetAttributesCommandInput, options?: GameLiftRequestOptions): Promise<DescribeFleetAttributesCommandOutput>;
|
|
390
396
|
describeFleetAttributes(args: DescribeFleetAttributesCommandInput, cb: (err: any, data?: DescribeFleetAttributesCommandOutput) => void): void;
|
|
391
|
-
describeFleetAttributes(args: DescribeFleetAttributesCommandInput, options:
|
|
397
|
+
describeFleetAttributes(args: DescribeFleetAttributesCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeFleetAttributesCommandOutput) => void): void;
|
|
392
398
|
/**
|
|
393
399
|
* @see {@link DescribeFleetCapacityCommand}
|
|
394
400
|
*/
|
|
395
401
|
describeFleetCapacity(): Promise<DescribeFleetCapacityCommandOutput>;
|
|
396
|
-
describeFleetCapacity(args: DescribeFleetCapacityCommandInput, options?:
|
|
402
|
+
describeFleetCapacity(args: DescribeFleetCapacityCommandInput, options?: GameLiftRequestOptions): Promise<DescribeFleetCapacityCommandOutput>;
|
|
397
403
|
describeFleetCapacity(args: DescribeFleetCapacityCommandInput, cb: (err: any, data?: DescribeFleetCapacityCommandOutput) => void): void;
|
|
398
|
-
describeFleetCapacity(args: DescribeFleetCapacityCommandInput, options:
|
|
404
|
+
describeFleetCapacity(args: DescribeFleetCapacityCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeFleetCapacityCommandOutput) => void): void;
|
|
399
405
|
/**
|
|
400
406
|
* @see {@link DescribeFleetDeploymentCommand}
|
|
401
407
|
*/
|
|
402
|
-
describeFleetDeployment(args: DescribeFleetDeploymentCommandInput, options?:
|
|
408
|
+
describeFleetDeployment(args: DescribeFleetDeploymentCommandInput, options?: GameLiftRequestOptions): Promise<DescribeFleetDeploymentCommandOutput>;
|
|
403
409
|
describeFleetDeployment(args: DescribeFleetDeploymentCommandInput, cb: (err: any, data?: DescribeFleetDeploymentCommandOutput) => void): void;
|
|
404
|
-
describeFleetDeployment(args: DescribeFleetDeploymentCommandInput, options:
|
|
410
|
+
describeFleetDeployment(args: DescribeFleetDeploymentCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeFleetDeploymentCommandOutput) => void): void;
|
|
405
411
|
/**
|
|
406
412
|
* @see {@link DescribeFleetEventsCommand}
|
|
407
413
|
*/
|
|
408
|
-
describeFleetEvents(args: DescribeFleetEventsCommandInput, options?:
|
|
414
|
+
describeFleetEvents(args: DescribeFleetEventsCommandInput, options?: GameLiftRequestOptions): Promise<DescribeFleetEventsCommandOutput>;
|
|
409
415
|
describeFleetEvents(args: DescribeFleetEventsCommandInput, cb: (err: any, data?: DescribeFleetEventsCommandOutput) => void): void;
|
|
410
|
-
describeFleetEvents(args: DescribeFleetEventsCommandInput, options:
|
|
416
|
+
describeFleetEvents(args: DescribeFleetEventsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeFleetEventsCommandOutput) => void): void;
|
|
411
417
|
/**
|
|
412
418
|
* @see {@link DescribeFleetLocationAttributesCommand}
|
|
413
419
|
*/
|
|
414
|
-
describeFleetLocationAttributes(args: DescribeFleetLocationAttributesCommandInput, options?:
|
|
420
|
+
describeFleetLocationAttributes(args: DescribeFleetLocationAttributesCommandInput, options?: GameLiftRequestOptions): Promise<DescribeFleetLocationAttributesCommandOutput>;
|
|
415
421
|
describeFleetLocationAttributes(args: DescribeFleetLocationAttributesCommandInput, cb: (err: any, data?: DescribeFleetLocationAttributesCommandOutput) => void): void;
|
|
416
|
-
describeFleetLocationAttributes(args: DescribeFleetLocationAttributesCommandInput, options:
|
|
422
|
+
describeFleetLocationAttributes(args: DescribeFleetLocationAttributesCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeFleetLocationAttributesCommandOutput) => void): void;
|
|
417
423
|
/**
|
|
418
424
|
* @see {@link DescribeFleetLocationCapacityCommand}
|
|
419
425
|
*/
|
|
420
|
-
describeFleetLocationCapacity(args: DescribeFleetLocationCapacityCommandInput, options?:
|
|
426
|
+
describeFleetLocationCapacity(args: DescribeFleetLocationCapacityCommandInput, options?: GameLiftRequestOptions): Promise<DescribeFleetLocationCapacityCommandOutput>;
|
|
421
427
|
describeFleetLocationCapacity(args: DescribeFleetLocationCapacityCommandInput, cb: (err: any, data?: DescribeFleetLocationCapacityCommandOutput) => void): void;
|
|
422
|
-
describeFleetLocationCapacity(args: DescribeFleetLocationCapacityCommandInput, options:
|
|
428
|
+
describeFleetLocationCapacity(args: DescribeFleetLocationCapacityCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeFleetLocationCapacityCommandOutput) => void): void;
|
|
423
429
|
/**
|
|
424
430
|
* @see {@link DescribeFleetLocationUtilizationCommand}
|
|
425
431
|
*/
|
|
426
|
-
describeFleetLocationUtilization(args: DescribeFleetLocationUtilizationCommandInput, options?:
|
|
432
|
+
describeFleetLocationUtilization(args: DescribeFleetLocationUtilizationCommandInput, options?: GameLiftRequestOptions): Promise<DescribeFleetLocationUtilizationCommandOutput>;
|
|
427
433
|
describeFleetLocationUtilization(args: DescribeFleetLocationUtilizationCommandInput, cb: (err: any, data?: DescribeFleetLocationUtilizationCommandOutput) => void): void;
|
|
428
|
-
describeFleetLocationUtilization(args: DescribeFleetLocationUtilizationCommandInput, options:
|
|
434
|
+
describeFleetLocationUtilization(args: DescribeFleetLocationUtilizationCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeFleetLocationUtilizationCommandOutput) => void): void;
|
|
429
435
|
/**
|
|
430
436
|
* @see {@link DescribeFleetPortSettingsCommand}
|
|
431
437
|
*/
|
|
432
|
-
describeFleetPortSettings(args: DescribeFleetPortSettingsCommandInput, options?:
|
|
438
|
+
describeFleetPortSettings(args: DescribeFleetPortSettingsCommandInput, options?: GameLiftRequestOptions): Promise<DescribeFleetPortSettingsCommandOutput>;
|
|
433
439
|
describeFleetPortSettings(args: DescribeFleetPortSettingsCommandInput, cb: (err: any, data?: DescribeFleetPortSettingsCommandOutput) => void): void;
|
|
434
|
-
describeFleetPortSettings(args: DescribeFleetPortSettingsCommandInput, options:
|
|
440
|
+
describeFleetPortSettings(args: DescribeFleetPortSettingsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeFleetPortSettingsCommandOutput) => void): void;
|
|
435
441
|
/**
|
|
436
442
|
* @see {@link DescribeFleetUtilizationCommand}
|
|
437
443
|
*/
|
|
438
444
|
describeFleetUtilization(): Promise<DescribeFleetUtilizationCommandOutput>;
|
|
439
|
-
describeFleetUtilization(args: DescribeFleetUtilizationCommandInput, options?:
|
|
445
|
+
describeFleetUtilization(args: DescribeFleetUtilizationCommandInput, options?: GameLiftRequestOptions): Promise<DescribeFleetUtilizationCommandOutput>;
|
|
440
446
|
describeFleetUtilization(args: DescribeFleetUtilizationCommandInput, cb: (err: any, data?: DescribeFleetUtilizationCommandOutput) => void): void;
|
|
441
|
-
describeFleetUtilization(args: DescribeFleetUtilizationCommandInput, options:
|
|
447
|
+
describeFleetUtilization(args: DescribeFleetUtilizationCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeFleetUtilizationCommandOutput) => void): void;
|
|
442
448
|
/**
|
|
443
449
|
* @see {@link DescribeGameServerCommand}
|
|
444
450
|
*/
|
|
445
|
-
describeGameServer(args: DescribeGameServerCommandInput, options?:
|
|
451
|
+
describeGameServer(args: DescribeGameServerCommandInput, options?: GameLiftRequestOptions): Promise<DescribeGameServerCommandOutput>;
|
|
446
452
|
describeGameServer(args: DescribeGameServerCommandInput, cb: (err: any, data?: DescribeGameServerCommandOutput) => void): void;
|
|
447
|
-
describeGameServer(args: DescribeGameServerCommandInput, options:
|
|
453
|
+
describeGameServer(args: DescribeGameServerCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeGameServerCommandOutput) => void): void;
|
|
448
454
|
/**
|
|
449
455
|
* @see {@link DescribeGameServerGroupCommand}
|
|
450
456
|
*/
|
|
451
|
-
describeGameServerGroup(args: DescribeGameServerGroupCommandInput, options?:
|
|
457
|
+
describeGameServerGroup(args: DescribeGameServerGroupCommandInput, options?: GameLiftRequestOptions): Promise<DescribeGameServerGroupCommandOutput>;
|
|
452
458
|
describeGameServerGroup(args: DescribeGameServerGroupCommandInput, cb: (err: any, data?: DescribeGameServerGroupCommandOutput) => void): void;
|
|
453
|
-
describeGameServerGroup(args: DescribeGameServerGroupCommandInput, options:
|
|
459
|
+
describeGameServerGroup(args: DescribeGameServerGroupCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeGameServerGroupCommandOutput) => void): void;
|
|
454
460
|
/**
|
|
455
461
|
* @see {@link DescribeGameServerInstancesCommand}
|
|
456
462
|
*/
|
|
457
|
-
describeGameServerInstances(args: DescribeGameServerInstancesCommandInput, options?:
|
|
463
|
+
describeGameServerInstances(args: DescribeGameServerInstancesCommandInput, options?: GameLiftRequestOptions): Promise<DescribeGameServerInstancesCommandOutput>;
|
|
458
464
|
describeGameServerInstances(args: DescribeGameServerInstancesCommandInput, cb: (err: any, data?: DescribeGameServerInstancesCommandOutput) => void): void;
|
|
459
|
-
describeGameServerInstances(args: DescribeGameServerInstancesCommandInput, options:
|
|
465
|
+
describeGameServerInstances(args: DescribeGameServerInstancesCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeGameServerInstancesCommandOutput) => void): void;
|
|
460
466
|
/**
|
|
461
467
|
* @see {@link DescribeGameSessionDetailsCommand}
|
|
462
468
|
*/
|
|
463
469
|
describeGameSessionDetails(): Promise<DescribeGameSessionDetailsCommandOutput>;
|
|
464
|
-
describeGameSessionDetails(args: DescribeGameSessionDetailsCommandInput, options?:
|
|
470
|
+
describeGameSessionDetails(args: DescribeGameSessionDetailsCommandInput, options?: GameLiftRequestOptions): Promise<DescribeGameSessionDetailsCommandOutput>;
|
|
465
471
|
describeGameSessionDetails(args: DescribeGameSessionDetailsCommandInput, cb: (err: any, data?: DescribeGameSessionDetailsCommandOutput) => void): void;
|
|
466
|
-
describeGameSessionDetails(args: DescribeGameSessionDetailsCommandInput, options:
|
|
472
|
+
describeGameSessionDetails(args: DescribeGameSessionDetailsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeGameSessionDetailsCommandOutput) => void): void;
|
|
467
473
|
/**
|
|
468
474
|
* @see {@link DescribeGameSessionPlacementCommand}
|
|
469
475
|
*/
|
|
470
|
-
describeGameSessionPlacement(args: DescribeGameSessionPlacementCommandInput, options?:
|
|
476
|
+
describeGameSessionPlacement(args: DescribeGameSessionPlacementCommandInput, options?: GameLiftRequestOptions): Promise<DescribeGameSessionPlacementCommandOutput>;
|
|
471
477
|
describeGameSessionPlacement(args: DescribeGameSessionPlacementCommandInput, cb: (err: any, data?: DescribeGameSessionPlacementCommandOutput) => void): void;
|
|
472
|
-
describeGameSessionPlacement(args: DescribeGameSessionPlacementCommandInput, options:
|
|
478
|
+
describeGameSessionPlacement(args: DescribeGameSessionPlacementCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeGameSessionPlacementCommandOutput) => void): void;
|
|
473
479
|
/**
|
|
474
480
|
* @see {@link DescribeGameSessionQueuesCommand}
|
|
475
481
|
*/
|
|
476
482
|
describeGameSessionQueues(): Promise<DescribeGameSessionQueuesCommandOutput>;
|
|
477
|
-
describeGameSessionQueues(args: DescribeGameSessionQueuesCommandInput, options?:
|
|
483
|
+
describeGameSessionQueues(args: DescribeGameSessionQueuesCommandInput, options?: GameLiftRequestOptions): Promise<DescribeGameSessionQueuesCommandOutput>;
|
|
478
484
|
describeGameSessionQueues(args: DescribeGameSessionQueuesCommandInput, cb: (err: any, data?: DescribeGameSessionQueuesCommandOutput) => void): void;
|
|
479
|
-
describeGameSessionQueues(args: DescribeGameSessionQueuesCommandInput, options:
|
|
485
|
+
describeGameSessionQueues(args: DescribeGameSessionQueuesCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeGameSessionQueuesCommandOutput) => void): void;
|
|
480
486
|
/**
|
|
481
487
|
* @see {@link DescribeGameSessionsCommand}
|
|
482
488
|
*/
|
|
483
489
|
describeGameSessions(): Promise<DescribeGameSessionsCommandOutput>;
|
|
484
|
-
describeGameSessions(args: DescribeGameSessionsCommandInput, options?:
|
|
490
|
+
describeGameSessions(args: DescribeGameSessionsCommandInput, options?: GameLiftRequestOptions): Promise<DescribeGameSessionsCommandOutput>;
|
|
485
491
|
describeGameSessions(args: DescribeGameSessionsCommandInput, cb: (err: any, data?: DescribeGameSessionsCommandOutput) => void): void;
|
|
486
|
-
describeGameSessions(args: DescribeGameSessionsCommandInput, options:
|
|
492
|
+
describeGameSessions(args: DescribeGameSessionsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeGameSessionsCommandOutput) => void): void;
|
|
487
493
|
/**
|
|
488
494
|
* @see {@link DescribeInstancesCommand}
|
|
489
495
|
*/
|
|
490
|
-
describeInstances(args: DescribeInstancesCommandInput, options?:
|
|
496
|
+
describeInstances(args: DescribeInstancesCommandInput, options?: GameLiftRequestOptions): Promise<DescribeInstancesCommandOutput>;
|
|
491
497
|
describeInstances(args: DescribeInstancesCommandInput, cb: (err: any, data?: DescribeInstancesCommandOutput) => void): void;
|
|
492
|
-
describeInstances(args: DescribeInstancesCommandInput, options:
|
|
498
|
+
describeInstances(args: DescribeInstancesCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeInstancesCommandOutput) => void): void;
|
|
493
499
|
/**
|
|
494
500
|
* @see {@link DescribeMatchmakingCommand}
|
|
495
501
|
*/
|
|
496
|
-
describeMatchmaking(args: DescribeMatchmakingCommandInput, options?:
|
|
502
|
+
describeMatchmaking(args: DescribeMatchmakingCommandInput, options?: GameLiftRequestOptions): Promise<DescribeMatchmakingCommandOutput>;
|
|
497
503
|
describeMatchmaking(args: DescribeMatchmakingCommandInput, cb: (err: any, data?: DescribeMatchmakingCommandOutput) => void): void;
|
|
498
|
-
describeMatchmaking(args: DescribeMatchmakingCommandInput, options:
|
|
504
|
+
describeMatchmaking(args: DescribeMatchmakingCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeMatchmakingCommandOutput) => void): void;
|
|
499
505
|
/**
|
|
500
506
|
* @see {@link DescribeMatchmakingConfigurationsCommand}
|
|
501
507
|
*/
|
|
502
508
|
describeMatchmakingConfigurations(): Promise<DescribeMatchmakingConfigurationsCommandOutput>;
|
|
503
|
-
describeMatchmakingConfigurations(args: DescribeMatchmakingConfigurationsCommandInput, options?:
|
|
509
|
+
describeMatchmakingConfigurations(args: DescribeMatchmakingConfigurationsCommandInput, options?: GameLiftRequestOptions): Promise<DescribeMatchmakingConfigurationsCommandOutput>;
|
|
504
510
|
describeMatchmakingConfigurations(args: DescribeMatchmakingConfigurationsCommandInput, cb: (err: any, data?: DescribeMatchmakingConfigurationsCommandOutput) => void): void;
|
|
505
|
-
describeMatchmakingConfigurations(args: DescribeMatchmakingConfigurationsCommandInput, options:
|
|
511
|
+
describeMatchmakingConfigurations(args: DescribeMatchmakingConfigurationsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeMatchmakingConfigurationsCommandOutput) => void): void;
|
|
506
512
|
/**
|
|
507
513
|
* @see {@link DescribeMatchmakingRuleSetsCommand}
|
|
508
514
|
*/
|
|
509
515
|
describeMatchmakingRuleSets(): Promise<DescribeMatchmakingRuleSetsCommandOutput>;
|
|
510
|
-
describeMatchmakingRuleSets(args: DescribeMatchmakingRuleSetsCommandInput, options?:
|
|
516
|
+
describeMatchmakingRuleSets(args: DescribeMatchmakingRuleSetsCommandInput, options?: GameLiftRequestOptions): Promise<DescribeMatchmakingRuleSetsCommandOutput>;
|
|
511
517
|
describeMatchmakingRuleSets(args: DescribeMatchmakingRuleSetsCommandInput, cb: (err: any, data?: DescribeMatchmakingRuleSetsCommandOutput) => void): void;
|
|
512
|
-
describeMatchmakingRuleSets(args: DescribeMatchmakingRuleSetsCommandInput, options:
|
|
518
|
+
describeMatchmakingRuleSets(args: DescribeMatchmakingRuleSetsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeMatchmakingRuleSetsCommandOutput) => void): void;
|
|
513
519
|
/**
|
|
514
520
|
* @see {@link DescribePlayerSessionsCommand}
|
|
515
521
|
*/
|
|
516
522
|
describePlayerSessions(): Promise<DescribePlayerSessionsCommandOutput>;
|
|
517
|
-
describePlayerSessions(args: DescribePlayerSessionsCommandInput, options?:
|
|
523
|
+
describePlayerSessions(args: DescribePlayerSessionsCommandInput, options?: GameLiftRequestOptions): Promise<DescribePlayerSessionsCommandOutput>;
|
|
518
524
|
describePlayerSessions(args: DescribePlayerSessionsCommandInput, cb: (err: any, data?: DescribePlayerSessionsCommandOutput) => void): void;
|
|
519
|
-
describePlayerSessions(args: DescribePlayerSessionsCommandInput, options:
|
|
525
|
+
describePlayerSessions(args: DescribePlayerSessionsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribePlayerSessionsCommandOutput) => void): void;
|
|
520
526
|
/**
|
|
521
527
|
* @see {@link DescribeRuntimeConfigurationCommand}
|
|
522
528
|
*/
|
|
523
|
-
describeRuntimeConfiguration(args: DescribeRuntimeConfigurationCommandInput, options?:
|
|
529
|
+
describeRuntimeConfiguration(args: DescribeRuntimeConfigurationCommandInput, options?: GameLiftRequestOptions): Promise<DescribeRuntimeConfigurationCommandOutput>;
|
|
524
530
|
describeRuntimeConfiguration(args: DescribeRuntimeConfigurationCommandInput, cb: (err: any, data?: DescribeRuntimeConfigurationCommandOutput) => void): void;
|
|
525
|
-
describeRuntimeConfiguration(args: DescribeRuntimeConfigurationCommandInput, options:
|
|
531
|
+
describeRuntimeConfiguration(args: DescribeRuntimeConfigurationCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeRuntimeConfigurationCommandOutput) => void): void;
|
|
526
532
|
/**
|
|
527
533
|
* @see {@link DescribeScalingPoliciesCommand}
|
|
528
534
|
*/
|
|
529
|
-
describeScalingPolicies(args: DescribeScalingPoliciesCommandInput, options?:
|
|
535
|
+
describeScalingPolicies(args: DescribeScalingPoliciesCommandInput, options?: GameLiftRequestOptions): Promise<DescribeScalingPoliciesCommandOutput>;
|
|
530
536
|
describeScalingPolicies(args: DescribeScalingPoliciesCommandInput, cb: (err: any, data?: DescribeScalingPoliciesCommandOutput) => void): void;
|
|
531
|
-
describeScalingPolicies(args: DescribeScalingPoliciesCommandInput, options:
|
|
537
|
+
describeScalingPolicies(args: DescribeScalingPoliciesCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeScalingPoliciesCommandOutput) => void): void;
|
|
532
538
|
/**
|
|
533
539
|
* @see {@link DescribeScriptCommand}
|
|
534
540
|
*/
|
|
535
|
-
describeScript(args: DescribeScriptCommandInput, options?:
|
|
541
|
+
describeScript(args: DescribeScriptCommandInput, options?: GameLiftRequestOptions): Promise<DescribeScriptCommandOutput>;
|
|
536
542
|
describeScript(args: DescribeScriptCommandInput, cb: (err: any, data?: DescribeScriptCommandOutput) => void): void;
|
|
537
|
-
describeScript(args: DescribeScriptCommandInput, options:
|
|
543
|
+
describeScript(args: DescribeScriptCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeScriptCommandOutput) => void): void;
|
|
538
544
|
/**
|
|
539
545
|
* @see {@link DescribeVpcPeeringAuthorizationsCommand}
|
|
540
546
|
*/
|
|
541
547
|
describeVpcPeeringAuthorizations(): Promise<DescribeVpcPeeringAuthorizationsCommandOutput>;
|
|
542
|
-
describeVpcPeeringAuthorizations(args: DescribeVpcPeeringAuthorizationsCommandInput, options?:
|
|
548
|
+
describeVpcPeeringAuthorizations(args: DescribeVpcPeeringAuthorizationsCommandInput, options?: GameLiftRequestOptions): Promise<DescribeVpcPeeringAuthorizationsCommandOutput>;
|
|
543
549
|
describeVpcPeeringAuthorizations(args: DescribeVpcPeeringAuthorizationsCommandInput, cb: (err: any, data?: DescribeVpcPeeringAuthorizationsCommandOutput) => void): void;
|
|
544
|
-
describeVpcPeeringAuthorizations(args: DescribeVpcPeeringAuthorizationsCommandInput, options:
|
|
550
|
+
describeVpcPeeringAuthorizations(args: DescribeVpcPeeringAuthorizationsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeVpcPeeringAuthorizationsCommandOutput) => void): void;
|
|
545
551
|
/**
|
|
546
552
|
* @see {@link DescribeVpcPeeringConnectionsCommand}
|
|
547
553
|
*/
|
|
548
554
|
describeVpcPeeringConnections(): Promise<DescribeVpcPeeringConnectionsCommandOutput>;
|
|
549
|
-
describeVpcPeeringConnections(args: DescribeVpcPeeringConnectionsCommandInput, options?:
|
|
555
|
+
describeVpcPeeringConnections(args: DescribeVpcPeeringConnectionsCommandInput, options?: GameLiftRequestOptions): Promise<DescribeVpcPeeringConnectionsCommandOutput>;
|
|
550
556
|
describeVpcPeeringConnections(args: DescribeVpcPeeringConnectionsCommandInput, cb: (err: any, data?: DescribeVpcPeeringConnectionsCommandOutput) => void): void;
|
|
551
|
-
describeVpcPeeringConnections(args: DescribeVpcPeeringConnectionsCommandInput, options:
|
|
557
|
+
describeVpcPeeringConnections(args: DescribeVpcPeeringConnectionsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: DescribeVpcPeeringConnectionsCommandOutput) => void): void;
|
|
552
558
|
/**
|
|
553
559
|
* @see {@link GetComputeAccessCommand}
|
|
554
560
|
*/
|
|
555
|
-
getComputeAccess(args: GetComputeAccessCommandInput, options?:
|
|
561
|
+
getComputeAccess(args: GetComputeAccessCommandInput, options?: GameLiftRequestOptions): Promise<GetComputeAccessCommandOutput>;
|
|
556
562
|
getComputeAccess(args: GetComputeAccessCommandInput, cb: (err: any, data?: GetComputeAccessCommandOutput) => void): void;
|
|
557
|
-
getComputeAccess(args: GetComputeAccessCommandInput, options:
|
|
563
|
+
getComputeAccess(args: GetComputeAccessCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: GetComputeAccessCommandOutput) => void): void;
|
|
558
564
|
/**
|
|
559
565
|
* @see {@link GetComputeAuthTokenCommand}
|
|
560
566
|
*/
|
|
561
|
-
getComputeAuthToken(args: GetComputeAuthTokenCommandInput, options?:
|
|
567
|
+
getComputeAuthToken(args: GetComputeAuthTokenCommandInput, options?: GameLiftRequestOptions): Promise<GetComputeAuthTokenCommandOutput>;
|
|
562
568
|
getComputeAuthToken(args: GetComputeAuthTokenCommandInput, cb: (err: any, data?: GetComputeAuthTokenCommandOutput) => void): void;
|
|
563
|
-
getComputeAuthToken(args: GetComputeAuthTokenCommandInput, options:
|
|
569
|
+
getComputeAuthToken(args: GetComputeAuthTokenCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: GetComputeAuthTokenCommandOutput) => void): void;
|
|
564
570
|
/**
|
|
565
571
|
* @see {@link GetGameSessionLogUrlCommand}
|
|
566
572
|
*/
|
|
567
|
-
getGameSessionLogUrl(args: GetGameSessionLogUrlCommandInput, options?:
|
|
573
|
+
getGameSessionLogUrl(args: GetGameSessionLogUrlCommandInput, options?: GameLiftRequestOptions): Promise<GetGameSessionLogUrlCommandOutput>;
|
|
568
574
|
getGameSessionLogUrl(args: GetGameSessionLogUrlCommandInput, cb: (err: any, data?: GetGameSessionLogUrlCommandOutput) => void): void;
|
|
569
|
-
getGameSessionLogUrl(args: GetGameSessionLogUrlCommandInput, options:
|
|
575
|
+
getGameSessionLogUrl(args: GetGameSessionLogUrlCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: GetGameSessionLogUrlCommandOutput) => void): void;
|
|
570
576
|
/**
|
|
571
577
|
* @see {@link GetInstanceAccessCommand}
|
|
572
578
|
*/
|
|
573
|
-
getInstanceAccess(args: GetInstanceAccessCommandInput, options?:
|
|
579
|
+
getInstanceAccess(args: GetInstanceAccessCommandInput, options?: GameLiftRequestOptions): Promise<GetInstanceAccessCommandOutput>;
|
|
574
580
|
getInstanceAccess(args: GetInstanceAccessCommandInput, cb: (err: any, data?: GetInstanceAccessCommandOutput) => void): void;
|
|
575
|
-
getInstanceAccess(args: GetInstanceAccessCommandInput, options:
|
|
581
|
+
getInstanceAccess(args: GetInstanceAccessCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: GetInstanceAccessCommandOutput) => void): void;
|
|
576
582
|
/**
|
|
577
583
|
* @see {@link GetPlayerConnectionDetailsCommand}
|
|
578
584
|
*/
|
|
579
|
-
getPlayerConnectionDetails(args: GetPlayerConnectionDetailsCommandInput, options?:
|
|
585
|
+
getPlayerConnectionDetails(args: GetPlayerConnectionDetailsCommandInput, options?: GameLiftRequestOptions): Promise<GetPlayerConnectionDetailsCommandOutput>;
|
|
580
586
|
getPlayerConnectionDetails(args: GetPlayerConnectionDetailsCommandInput, cb: (err: any, data?: GetPlayerConnectionDetailsCommandOutput) => void): void;
|
|
581
|
-
getPlayerConnectionDetails(args: GetPlayerConnectionDetailsCommandInput, options:
|
|
587
|
+
getPlayerConnectionDetails(args: GetPlayerConnectionDetailsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: GetPlayerConnectionDetailsCommandOutput) => void): void;
|
|
582
588
|
/**
|
|
583
589
|
* @see {@link ListAliasesCommand}
|
|
584
590
|
*/
|
|
585
591
|
listAliases(): Promise<ListAliasesCommandOutput>;
|
|
586
|
-
listAliases(args: ListAliasesCommandInput, options?:
|
|
592
|
+
listAliases(args: ListAliasesCommandInput, options?: GameLiftRequestOptions): Promise<ListAliasesCommandOutput>;
|
|
587
593
|
listAliases(args: ListAliasesCommandInput, cb: (err: any, data?: ListAliasesCommandOutput) => void): void;
|
|
588
|
-
listAliases(args: ListAliasesCommandInput, options:
|
|
594
|
+
listAliases(args: ListAliasesCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListAliasesCommandOutput) => void): void;
|
|
589
595
|
/**
|
|
590
596
|
* @see {@link ListBuildsCommand}
|
|
591
597
|
*/
|
|
592
598
|
listBuilds(): Promise<ListBuildsCommandOutput>;
|
|
593
|
-
listBuilds(args: ListBuildsCommandInput, options?:
|
|
599
|
+
listBuilds(args: ListBuildsCommandInput, options?: GameLiftRequestOptions): Promise<ListBuildsCommandOutput>;
|
|
594
600
|
listBuilds(args: ListBuildsCommandInput, cb: (err: any, data?: ListBuildsCommandOutput) => void): void;
|
|
595
|
-
listBuilds(args: ListBuildsCommandInput, options:
|
|
601
|
+
listBuilds(args: ListBuildsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListBuildsCommandOutput) => void): void;
|
|
596
602
|
/**
|
|
597
603
|
* @see {@link ListComputeCommand}
|
|
598
604
|
*/
|
|
599
|
-
listCompute(args: ListComputeCommandInput, options?:
|
|
605
|
+
listCompute(args: ListComputeCommandInput, options?: GameLiftRequestOptions): Promise<ListComputeCommandOutput>;
|
|
600
606
|
listCompute(args: ListComputeCommandInput, cb: (err: any, data?: ListComputeCommandOutput) => void): void;
|
|
601
|
-
listCompute(args: ListComputeCommandInput, options:
|
|
607
|
+
listCompute(args: ListComputeCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListComputeCommandOutput) => void): void;
|
|
602
608
|
/**
|
|
603
609
|
* @see {@link ListContainerFleetsCommand}
|
|
604
610
|
*/
|
|
605
611
|
listContainerFleets(): Promise<ListContainerFleetsCommandOutput>;
|
|
606
|
-
listContainerFleets(args: ListContainerFleetsCommandInput, options?:
|
|
612
|
+
listContainerFleets(args: ListContainerFleetsCommandInput, options?: GameLiftRequestOptions): Promise<ListContainerFleetsCommandOutput>;
|
|
607
613
|
listContainerFleets(args: ListContainerFleetsCommandInput, cb: (err: any, data?: ListContainerFleetsCommandOutput) => void): void;
|
|
608
|
-
listContainerFleets(args: ListContainerFleetsCommandInput, options:
|
|
614
|
+
listContainerFleets(args: ListContainerFleetsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListContainerFleetsCommandOutput) => void): void;
|
|
609
615
|
/**
|
|
610
616
|
* @see {@link ListContainerGroupDefinitionsCommand}
|
|
611
617
|
*/
|
|
612
618
|
listContainerGroupDefinitions(): Promise<ListContainerGroupDefinitionsCommandOutput>;
|
|
613
|
-
listContainerGroupDefinitions(args: ListContainerGroupDefinitionsCommandInput, options?:
|
|
619
|
+
listContainerGroupDefinitions(args: ListContainerGroupDefinitionsCommandInput, options?: GameLiftRequestOptions): Promise<ListContainerGroupDefinitionsCommandOutput>;
|
|
614
620
|
listContainerGroupDefinitions(args: ListContainerGroupDefinitionsCommandInput, cb: (err: any, data?: ListContainerGroupDefinitionsCommandOutput) => void): void;
|
|
615
|
-
listContainerGroupDefinitions(args: ListContainerGroupDefinitionsCommandInput, options:
|
|
621
|
+
listContainerGroupDefinitions(args: ListContainerGroupDefinitionsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListContainerGroupDefinitionsCommandOutput) => void): void;
|
|
616
622
|
/**
|
|
617
623
|
* @see {@link ListContainerGroupDefinitionVersionsCommand}
|
|
618
624
|
*/
|
|
619
|
-
listContainerGroupDefinitionVersions(args: ListContainerGroupDefinitionVersionsCommandInput, options?:
|
|
625
|
+
listContainerGroupDefinitionVersions(args: ListContainerGroupDefinitionVersionsCommandInput, options?: GameLiftRequestOptions): Promise<ListContainerGroupDefinitionVersionsCommandOutput>;
|
|
620
626
|
listContainerGroupDefinitionVersions(args: ListContainerGroupDefinitionVersionsCommandInput, cb: (err: any, data?: ListContainerGroupDefinitionVersionsCommandOutput) => void): void;
|
|
621
|
-
listContainerGroupDefinitionVersions(args: ListContainerGroupDefinitionVersionsCommandInput, options:
|
|
627
|
+
listContainerGroupDefinitionVersions(args: ListContainerGroupDefinitionVersionsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListContainerGroupDefinitionVersionsCommandOutput) => void): void;
|
|
622
628
|
/**
|
|
623
629
|
* @see {@link ListFleetDeploymentsCommand}
|
|
624
630
|
*/
|
|
625
631
|
listFleetDeployments(): Promise<ListFleetDeploymentsCommandOutput>;
|
|
626
|
-
listFleetDeployments(args: ListFleetDeploymentsCommandInput, options?:
|
|
632
|
+
listFleetDeployments(args: ListFleetDeploymentsCommandInput, options?: GameLiftRequestOptions): Promise<ListFleetDeploymentsCommandOutput>;
|
|
627
633
|
listFleetDeployments(args: ListFleetDeploymentsCommandInput, cb: (err: any, data?: ListFleetDeploymentsCommandOutput) => void): void;
|
|
628
|
-
listFleetDeployments(args: ListFleetDeploymentsCommandInput, options:
|
|
634
|
+
listFleetDeployments(args: ListFleetDeploymentsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListFleetDeploymentsCommandOutput) => void): void;
|
|
629
635
|
/**
|
|
630
636
|
* @see {@link ListFleetsCommand}
|
|
631
637
|
*/
|
|
632
638
|
listFleets(): Promise<ListFleetsCommandOutput>;
|
|
633
|
-
listFleets(args: ListFleetsCommandInput, options?:
|
|
639
|
+
listFleets(args: ListFleetsCommandInput, options?: GameLiftRequestOptions): Promise<ListFleetsCommandOutput>;
|
|
634
640
|
listFleets(args: ListFleetsCommandInput, cb: (err: any, data?: ListFleetsCommandOutput) => void): void;
|
|
635
|
-
listFleets(args: ListFleetsCommandInput, options:
|
|
641
|
+
listFleets(args: ListFleetsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListFleetsCommandOutput) => void): void;
|
|
636
642
|
/**
|
|
637
643
|
* @see {@link ListGameServerGroupsCommand}
|
|
638
644
|
*/
|
|
639
645
|
listGameServerGroups(): Promise<ListGameServerGroupsCommandOutput>;
|
|
640
|
-
listGameServerGroups(args: ListGameServerGroupsCommandInput, options?:
|
|
646
|
+
listGameServerGroups(args: ListGameServerGroupsCommandInput, options?: GameLiftRequestOptions): Promise<ListGameServerGroupsCommandOutput>;
|
|
641
647
|
listGameServerGroups(args: ListGameServerGroupsCommandInput, cb: (err: any, data?: ListGameServerGroupsCommandOutput) => void): void;
|
|
642
|
-
listGameServerGroups(args: ListGameServerGroupsCommandInput, options:
|
|
648
|
+
listGameServerGroups(args: ListGameServerGroupsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListGameServerGroupsCommandOutput) => void): void;
|
|
643
649
|
/**
|
|
644
650
|
* @see {@link ListGameServersCommand}
|
|
645
651
|
*/
|
|
646
|
-
listGameServers(args: ListGameServersCommandInput, options?:
|
|
652
|
+
listGameServers(args: ListGameServersCommandInput, options?: GameLiftRequestOptions): Promise<ListGameServersCommandOutput>;
|
|
647
653
|
listGameServers(args: ListGameServersCommandInput, cb: (err: any, data?: ListGameServersCommandOutput) => void): void;
|
|
648
|
-
listGameServers(args: ListGameServersCommandInput, options:
|
|
654
|
+
listGameServers(args: ListGameServersCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListGameServersCommandOutput) => void): void;
|
|
649
655
|
/**
|
|
650
656
|
* @see {@link ListLocationsCommand}
|
|
651
657
|
*/
|
|
652
658
|
listLocations(): Promise<ListLocationsCommandOutput>;
|
|
653
|
-
listLocations(args: ListLocationsCommandInput, options?:
|
|
659
|
+
listLocations(args: ListLocationsCommandInput, options?: GameLiftRequestOptions): Promise<ListLocationsCommandOutput>;
|
|
654
660
|
listLocations(args: ListLocationsCommandInput, cb: (err: any, data?: ListLocationsCommandOutput) => void): void;
|
|
655
|
-
listLocations(args: ListLocationsCommandInput, options:
|
|
661
|
+
listLocations(args: ListLocationsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListLocationsCommandOutput) => void): void;
|
|
656
662
|
/**
|
|
657
663
|
* @see {@link ListScriptsCommand}
|
|
658
664
|
*/
|
|
659
665
|
listScripts(): Promise<ListScriptsCommandOutput>;
|
|
660
|
-
listScripts(args: ListScriptsCommandInput, options?:
|
|
666
|
+
listScripts(args: ListScriptsCommandInput, options?: GameLiftRequestOptions): Promise<ListScriptsCommandOutput>;
|
|
661
667
|
listScripts(args: ListScriptsCommandInput, cb: (err: any, data?: ListScriptsCommandOutput) => void): void;
|
|
662
|
-
listScripts(args: ListScriptsCommandInput, options:
|
|
668
|
+
listScripts(args: ListScriptsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListScriptsCommandOutput) => void): void;
|
|
663
669
|
/**
|
|
664
670
|
* @see {@link ListTagsForResourceCommand}
|
|
665
671
|
*/
|
|
666
|
-
listTagsForResource(args: ListTagsForResourceCommandInput, options?:
|
|
672
|
+
listTagsForResource(args: ListTagsForResourceCommandInput, options?: GameLiftRequestOptions): Promise<ListTagsForResourceCommandOutput>;
|
|
667
673
|
listTagsForResource(args: ListTagsForResourceCommandInput, cb: (err: any, data?: ListTagsForResourceCommandOutput) => void): void;
|
|
668
|
-
listTagsForResource(args: ListTagsForResourceCommandInput, options:
|
|
674
|
+
listTagsForResource(args: ListTagsForResourceCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ListTagsForResourceCommandOutput) => void): void;
|
|
669
675
|
/**
|
|
670
676
|
* @see {@link PutScalingPolicyCommand}
|
|
671
677
|
*/
|
|
672
|
-
putScalingPolicy(args: PutScalingPolicyCommandInput, options?:
|
|
678
|
+
putScalingPolicy(args: PutScalingPolicyCommandInput, options?: GameLiftRequestOptions): Promise<PutScalingPolicyCommandOutput>;
|
|
673
679
|
putScalingPolicy(args: PutScalingPolicyCommandInput, cb: (err: any, data?: PutScalingPolicyCommandOutput) => void): void;
|
|
674
|
-
putScalingPolicy(args: PutScalingPolicyCommandInput, options:
|
|
680
|
+
putScalingPolicy(args: PutScalingPolicyCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: PutScalingPolicyCommandOutput) => void): void;
|
|
675
681
|
/**
|
|
676
682
|
* @see {@link RegisterComputeCommand}
|
|
677
683
|
*/
|
|
678
|
-
registerCompute(args: RegisterComputeCommandInput, options?:
|
|
684
|
+
registerCompute(args: RegisterComputeCommandInput, options?: GameLiftRequestOptions): Promise<RegisterComputeCommandOutput>;
|
|
679
685
|
registerCompute(args: RegisterComputeCommandInput, cb: (err: any, data?: RegisterComputeCommandOutput) => void): void;
|
|
680
|
-
registerCompute(args: RegisterComputeCommandInput, options:
|
|
686
|
+
registerCompute(args: RegisterComputeCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: RegisterComputeCommandOutput) => void): void;
|
|
681
687
|
/**
|
|
682
688
|
* @see {@link RegisterGameServerCommand}
|
|
683
689
|
*/
|
|
684
|
-
registerGameServer(args: RegisterGameServerCommandInput, options?:
|
|
690
|
+
registerGameServer(args: RegisterGameServerCommandInput, options?: GameLiftRequestOptions): Promise<RegisterGameServerCommandOutput>;
|
|
685
691
|
registerGameServer(args: RegisterGameServerCommandInput, cb: (err: any, data?: RegisterGameServerCommandOutput) => void): void;
|
|
686
|
-
registerGameServer(args: RegisterGameServerCommandInput, options:
|
|
692
|
+
registerGameServer(args: RegisterGameServerCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: RegisterGameServerCommandOutput) => void): void;
|
|
687
693
|
/**
|
|
688
694
|
* @see {@link RequestUploadCredentialsCommand}
|
|
689
695
|
*/
|
|
690
|
-
requestUploadCredentials(args: RequestUploadCredentialsCommandInput, options?:
|
|
696
|
+
requestUploadCredentials(args: RequestUploadCredentialsCommandInput, options?: GameLiftRequestOptions): Promise<RequestUploadCredentialsCommandOutput>;
|
|
691
697
|
requestUploadCredentials(args: RequestUploadCredentialsCommandInput, cb: (err: any, data?: RequestUploadCredentialsCommandOutput) => void): void;
|
|
692
|
-
requestUploadCredentials(args: RequestUploadCredentialsCommandInput, options:
|
|
698
|
+
requestUploadCredentials(args: RequestUploadCredentialsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: RequestUploadCredentialsCommandOutput) => void): void;
|
|
693
699
|
/**
|
|
694
700
|
* @see {@link ResolveAliasCommand}
|
|
695
701
|
*/
|
|
696
|
-
resolveAlias(args: ResolveAliasCommandInput, options?:
|
|
702
|
+
resolveAlias(args: ResolveAliasCommandInput, options?: GameLiftRequestOptions): Promise<ResolveAliasCommandOutput>;
|
|
697
703
|
resolveAlias(args: ResolveAliasCommandInput, cb: (err: any, data?: ResolveAliasCommandOutput) => void): void;
|
|
698
|
-
resolveAlias(args: ResolveAliasCommandInput, options:
|
|
704
|
+
resolveAlias(args: ResolveAliasCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ResolveAliasCommandOutput) => void): void;
|
|
699
705
|
/**
|
|
700
706
|
* @see {@link ResumeGameServerGroupCommand}
|
|
701
707
|
*/
|
|
702
|
-
resumeGameServerGroup(args: ResumeGameServerGroupCommandInput, options?:
|
|
708
|
+
resumeGameServerGroup(args: ResumeGameServerGroupCommandInput, options?: GameLiftRequestOptions): Promise<ResumeGameServerGroupCommandOutput>;
|
|
703
709
|
resumeGameServerGroup(args: ResumeGameServerGroupCommandInput, cb: (err: any, data?: ResumeGameServerGroupCommandOutput) => void): void;
|
|
704
|
-
resumeGameServerGroup(args: ResumeGameServerGroupCommandInput, options:
|
|
710
|
+
resumeGameServerGroup(args: ResumeGameServerGroupCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ResumeGameServerGroupCommandOutput) => void): void;
|
|
705
711
|
/**
|
|
706
712
|
* @see {@link SearchGameSessionsCommand}
|
|
707
713
|
*/
|
|
708
714
|
searchGameSessions(): Promise<SearchGameSessionsCommandOutput>;
|
|
709
|
-
searchGameSessions(args: SearchGameSessionsCommandInput, options?:
|
|
715
|
+
searchGameSessions(args: SearchGameSessionsCommandInput, options?: GameLiftRequestOptions): Promise<SearchGameSessionsCommandOutput>;
|
|
710
716
|
searchGameSessions(args: SearchGameSessionsCommandInput, cb: (err: any, data?: SearchGameSessionsCommandOutput) => void): void;
|
|
711
|
-
searchGameSessions(args: SearchGameSessionsCommandInput, options:
|
|
717
|
+
searchGameSessions(args: SearchGameSessionsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: SearchGameSessionsCommandOutput) => void): void;
|
|
712
718
|
/**
|
|
713
719
|
* @see {@link StartFleetActionsCommand}
|
|
714
720
|
*/
|
|
715
|
-
startFleetActions(args: StartFleetActionsCommandInput, options?:
|
|
721
|
+
startFleetActions(args: StartFleetActionsCommandInput, options?: GameLiftRequestOptions): Promise<StartFleetActionsCommandOutput>;
|
|
716
722
|
startFleetActions(args: StartFleetActionsCommandInput, cb: (err: any, data?: StartFleetActionsCommandOutput) => void): void;
|
|
717
|
-
startFleetActions(args: StartFleetActionsCommandInput, options:
|
|
723
|
+
startFleetActions(args: StartFleetActionsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: StartFleetActionsCommandOutput) => void): void;
|
|
718
724
|
/**
|
|
719
725
|
* @see {@link StartGameSessionPlacementCommand}
|
|
720
726
|
*/
|
|
721
|
-
startGameSessionPlacement(args: StartGameSessionPlacementCommandInput, options?:
|
|
727
|
+
startGameSessionPlacement(args: StartGameSessionPlacementCommandInput, options?: GameLiftRequestOptions): Promise<StartGameSessionPlacementCommandOutput>;
|
|
722
728
|
startGameSessionPlacement(args: StartGameSessionPlacementCommandInput, cb: (err: any, data?: StartGameSessionPlacementCommandOutput) => void): void;
|
|
723
|
-
startGameSessionPlacement(args: StartGameSessionPlacementCommandInput, options:
|
|
729
|
+
startGameSessionPlacement(args: StartGameSessionPlacementCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: StartGameSessionPlacementCommandOutput) => void): void;
|
|
724
730
|
/**
|
|
725
731
|
* @see {@link StartMatchBackfillCommand}
|
|
726
732
|
*/
|
|
727
|
-
startMatchBackfill(args: StartMatchBackfillCommandInput, options?:
|
|
733
|
+
startMatchBackfill(args: StartMatchBackfillCommandInput, options?: GameLiftRequestOptions): Promise<StartMatchBackfillCommandOutput>;
|
|
728
734
|
startMatchBackfill(args: StartMatchBackfillCommandInput, cb: (err: any, data?: StartMatchBackfillCommandOutput) => void): void;
|
|
729
|
-
startMatchBackfill(args: StartMatchBackfillCommandInput, options:
|
|
735
|
+
startMatchBackfill(args: StartMatchBackfillCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: StartMatchBackfillCommandOutput) => void): void;
|
|
730
736
|
/**
|
|
731
737
|
* @see {@link StartMatchmakingCommand}
|
|
732
738
|
*/
|
|
733
|
-
startMatchmaking(args: StartMatchmakingCommandInput, options?:
|
|
739
|
+
startMatchmaking(args: StartMatchmakingCommandInput, options?: GameLiftRequestOptions): Promise<StartMatchmakingCommandOutput>;
|
|
734
740
|
startMatchmaking(args: StartMatchmakingCommandInput, cb: (err: any, data?: StartMatchmakingCommandOutput) => void): void;
|
|
735
|
-
startMatchmaking(args: StartMatchmakingCommandInput, options:
|
|
741
|
+
startMatchmaking(args: StartMatchmakingCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: StartMatchmakingCommandOutput) => void): void;
|
|
736
742
|
/**
|
|
737
743
|
* @see {@link StopFleetActionsCommand}
|
|
738
744
|
*/
|
|
739
|
-
stopFleetActions(args: StopFleetActionsCommandInput, options?:
|
|
745
|
+
stopFleetActions(args: StopFleetActionsCommandInput, options?: GameLiftRequestOptions): Promise<StopFleetActionsCommandOutput>;
|
|
740
746
|
stopFleetActions(args: StopFleetActionsCommandInput, cb: (err: any, data?: StopFleetActionsCommandOutput) => void): void;
|
|
741
|
-
stopFleetActions(args: StopFleetActionsCommandInput, options:
|
|
747
|
+
stopFleetActions(args: StopFleetActionsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: StopFleetActionsCommandOutput) => void): void;
|
|
742
748
|
/**
|
|
743
749
|
* @see {@link StopGameSessionPlacementCommand}
|
|
744
750
|
*/
|
|
745
|
-
stopGameSessionPlacement(args: StopGameSessionPlacementCommandInput, options?:
|
|
751
|
+
stopGameSessionPlacement(args: StopGameSessionPlacementCommandInput, options?: GameLiftRequestOptions): Promise<StopGameSessionPlacementCommandOutput>;
|
|
746
752
|
stopGameSessionPlacement(args: StopGameSessionPlacementCommandInput, cb: (err: any, data?: StopGameSessionPlacementCommandOutput) => void): void;
|
|
747
|
-
stopGameSessionPlacement(args: StopGameSessionPlacementCommandInput, options:
|
|
753
|
+
stopGameSessionPlacement(args: StopGameSessionPlacementCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: StopGameSessionPlacementCommandOutput) => void): void;
|
|
748
754
|
/**
|
|
749
755
|
* @see {@link StopMatchmakingCommand}
|
|
750
756
|
*/
|
|
751
|
-
stopMatchmaking(args: StopMatchmakingCommandInput, options?:
|
|
757
|
+
stopMatchmaking(args: StopMatchmakingCommandInput, options?: GameLiftRequestOptions): Promise<StopMatchmakingCommandOutput>;
|
|
752
758
|
stopMatchmaking(args: StopMatchmakingCommandInput, cb: (err: any, data?: StopMatchmakingCommandOutput) => void): void;
|
|
753
|
-
stopMatchmaking(args: StopMatchmakingCommandInput, options:
|
|
759
|
+
stopMatchmaking(args: StopMatchmakingCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: StopMatchmakingCommandOutput) => void): void;
|
|
754
760
|
/**
|
|
755
761
|
* @see {@link SuspendGameServerGroupCommand}
|
|
756
762
|
*/
|
|
757
|
-
suspendGameServerGroup(args: SuspendGameServerGroupCommandInput, options?:
|
|
763
|
+
suspendGameServerGroup(args: SuspendGameServerGroupCommandInput, options?: GameLiftRequestOptions): Promise<SuspendGameServerGroupCommandOutput>;
|
|
758
764
|
suspendGameServerGroup(args: SuspendGameServerGroupCommandInput, cb: (err: any, data?: SuspendGameServerGroupCommandOutput) => void): void;
|
|
759
|
-
suspendGameServerGroup(args: SuspendGameServerGroupCommandInput, options:
|
|
765
|
+
suspendGameServerGroup(args: SuspendGameServerGroupCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: SuspendGameServerGroupCommandOutput) => void): void;
|
|
760
766
|
/**
|
|
761
767
|
* @see {@link TagResourceCommand}
|
|
762
768
|
*/
|
|
763
|
-
tagResource(args: TagResourceCommandInput, options?:
|
|
769
|
+
tagResource(args: TagResourceCommandInput, options?: GameLiftRequestOptions): Promise<TagResourceCommandOutput>;
|
|
764
770
|
tagResource(args: TagResourceCommandInput, cb: (err: any, data?: TagResourceCommandOutput) => void): void;
|
|
765
|
-
tagResource(args: TagResourceCommandInput, options:
|
|
771
|
+
tagResource(args: TagResourceCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: TagResourceCommandOutput) => void): void;
|
|
766
772
|
/**
|
|
767
773
|
* @see {@link TerminateGameSessionCommand}
|
|
768
774
|
*/
|
|
769
|
-
terminateGameSession(args: TerminateGameSessionCommandInput, options?:
|
|
775
|
+
terminateGameSession(args: TerminateGameSessionCommandInput, options?: GameLiftRequestOptions): Promise<TerminateGameSessionCommandOutput>;
|
|
770
776
|
terminateGameSession(args: TerminateGameSessionCommandInput, cb: (err: any, data?: TerminateGameSessionCommandOutput) => void): void;
|
|
771
|
-
terminateGameSession(args: TerminateGameSessionCommandInput, options:
|
|
777
|
+
terminateGameSession(args: TerminateGameSessionCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: TerminateGameSessionCommandOutput) => void): void;
|
|
772
778
|
/**
|
|
773
779
|
* @see {@link UntagResourceCommand}
|
|
774
780
|
*/
|
|
775
|
-
untagResource(args: UntagResourceCommandInput, options?:
|
|
781
|
+
untagResource(args: UntagResourceCommandInput, options?: GameLiftRequestOptions): Promise<UntagResourceCommandOutput>;
|
|
776
782
|
untagResource(args: UntagResourceCommandInput, cb: (err: any, data?: UntagResourceCommandOutput) => void): void;
|
|
777
|
-
untagResource(args: UntagResourceCommandInput, options:
|
|
783
|
+
untagResource(args: UntagResourceCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UntagResourceCommandOutput) => void): void;
|
|
778
784
|
/**
|
|
779
785
|
* @see {@link UpdateAliasCommand}
|
|
780
786
|
*/
|
|
781
|
-
updateAlias(args: UpdateAliasCommandInput, options?:
|
|
787
|
+
updateAlias(args: UpdateAliasCommandInput, options?: GameLiftRequestOptions): Promise<UpdateAliasCommandOutput>;
|
|
782
788
|
updateAlias(args: UpdateAliasCommandInput, cb: (err: any, data?: UpdateAliasCommandOutput) => void): void;
|
|
783
|
-
updateAlias(args: UpdateAliasCommandInput, options:
|
|
789
|
+
updateAlias(args: UpdateAliasCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateAliasCommandOutput) => void): void;
|
|
784
790
|
/**
|
|
785
791
|
* @see {@link UpdateBuildCommand}
|
|
786
792
|
*/
|
|
787
|
-
updateBuild(args: UpdateBuildCommandInput, options?:
|
|
793
|
+
updateBuild(args: UpdateBuildCommandInput, options?: GameLiftRequestOptions): Promise<UpdateBuildCommandOutput>;
|
|
788
794
|
updateBuild(args: UpdateBuildCommandInput, cb: (err: any, data?: UpdateBuildCommandOutput) => void): void;
|
|
789
|
-
updateBuild(args: UpdateBuildCommandInput, options:
|
|
795
|
+
updateBuild(args: UpdateBuildCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateBuildCommandOutput) => void): void;
|
|
790
796
|
/**
|
|
791
797
|
* @see {@link UpdateContainerFleetCommand}
|
|
792
798
|
*/
|
|
793
|
-
updateContainerFleet(args: UpdateContainerFleetCommandInput, options?:
|
|
799
|
+
updateContainerFleet(args: UpdateContainerFleetCommandInput, options?: GameLiftRequestOptions): Promise<UpdateContainerFleetCommandOutput>;
|
|
794
800
|
updateContainerFleet(args: UpdateContainerFleetCommandInput, cb: (err: any, data?: UpdateContainerFleetCommandOutput) => void): void;
|
|
795
|
-
updateContainerFleet(args: UpdateContainerFleetCommandInput, options:
|
|
801
|
+
updateContainerFleet(args: UpdateContainerFleetCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateContainerFleetCommandOutput) => void): void;
|
|
796
802
|
/**
|
|
797
803
|
* @see {@link UpdateContainerGroupDefinitionCommand}
|
|
798
804
|
*/
|
|
799
|
-
updateContainerGroupDefinition(args: UpdateContainerGroupDefinitionCommandInput, options?:
|
|
805
|
+
updateContainerGroupDefinition(args: UpdateContainerGroupDefinitionCommandInput, options?: GameLiftRequestOptions): Promise<UpdateContainerGroupDefinitionCommandOutput>;
|
|
800
806
|
updateContainerGroupDefinition(args: UpdateContainerGroupDefinitionCommandInput, cb: (err: any, data?: UpdateContainerGroupDefinitionCommandOutput) => void): void;
|
|
801
|
-
updateContainerGroupDefinition(args: UpdateContainerGroupDefinitionCommandInput, options:
|
|
807
|
+
updateContainerGroupDefinition(args: UpdateContainerGroupDefinitionCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateContainerGroupDefinitionCommandOutput) => void): void;
|
|
802
808
|
/**
|
|
803
809
|
* @see {@link UpdateFleetAttributesCommand}
|
|
804
810
|
*/
|
|
805
|
-
updateFleetAttributes(args: UpdateFleetAttributesCommandInput, options?:
|
|
811
|
+
updateFleetAttributes(args: UpdateFleetAttributesCommandInput, options?: GameLiftRequestOptions): Promise<UpdateFleetAttributesCommandOutput>;
|
|
806
812
|
updateFleetAttributes(args: UpdateFleetAttributesCommandInput, cb: (err: any, data?: UpdateFleetAttributesCommandOutput) => void): void;
|
|
807
|
-
updateFleetAttributes(args: UpdateFleetAttributesCommandInput, options:
|
|
813
|
+
updateFleetAttributes(args: UpdateFleetAttributesCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateFleetAttributesCommandOutput) => void): void;
|
|
808
814
|
/**
|
|
809
815
|
* @see {@link UpdateFleetCapacityCommand}
|
|
810
816
|
*/
|
|
811
|
-
updateFleetCapacity(args: UpdateFleetCapacityCommandInput, options?:
|
|
817
|
+
updateFleetCapacity(args: UpdateFleetCapacityCommandInput, options?: GameLiftRequestOptions): Promise<UpdateFleetCapacityCommandOutput>;
|
|
812
818
|
updateFleetCapacity(args: UpdateFleetCapacityCommandInput, cb: (err: any, data?: UpdateFleetCapacityCommandOutput) => void): void;
|
|
813
|
-
updateFleetCapacity(args: UpdateFleetCapacityCommandInput, options:
|
|
819
|
+
updateFleetCapacity(args: UpdateFleetCapacityCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateFleetCapacityCommandOutput) => void): void;
|
|
814
820
|
/**
|
|
815
821
|
* @see {@link UpdateFleetPortSettingsCommand}
|
|
816
822
|
*/
|
|
817
|
-
updateFleetPortSettings(args: UpdateFleetPortSettingsCommandInput, options?:
|
|
823
|
+
updateFleetPortSettings(args: UpdateFleetPortSettingsCommandInput, options?: GameLiftRequestOptions): Promise<UpdateFleetPortSettingsCommandOutput>;
|
|
818
824
|
updateFleetPortSettings(args: UpdateFleetPortSettingsCommandInput, cb: (err: any, data?: UpdateFleetPortSettingsCommandOutput) => void): void;
|
|
819
|
-
updateFleetPortSettings(args: UpdateFleetPortSettingsCommandInput, options:
|
|
825
|
+
updateFleetPortSettings(args: UpdateFleetPortSettingsCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateFleetPortSettingsCommandOutput) => void): void;
|
|
820
826
|
/**
|
|
821
827
|
* @see {@link UpdateGameServerCommand}
|
|
822
828
|
*/
|
|
823
|
-
updateGameServer(args: UpdateGameServerCommandInput, options?:
|
|
829
|
+
updateGameServer(args: UpdateGameServerCommandInput, options?: GameLiftRequestOptions): Promise<UpdateGameServerCommandOutput>;
|
|
824
830
|
updateGameServer(args: UpdateGameServerCommandInput, cb: (err: any, data?: UpdateGameServerCommandOutput) => void): void;
|
|
825
|
-
updateGameServer(args: UpdateGameServerCommandInput, options:
|
|
831
|
+
updateGameServer(args: UpdateGameServerCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateGameServerCommandOutput) => void): void;
|
|
826
832
|
/**
|
|
827
833
|
* @see {@link UpdateGameServerGroupCommand}
|
|
828
834
|
*/
|
|
829
|
-
updateGameServerGroup(args: UpdateGameServerGroupCommandInput, options?:
|
|
835
|
+
updateGameServerGroup(args: UpdateGameServerGroupCommandInput, options?: GameLiftRequestOptions): Promise<UpdateGameServerGroupCommandOutput>;
|
|
830
836
|
updateGameServerGroup(args: UpdateGameServerGroupCommandInput, cb: (err: any, data?: UpdateGameServerGroupCommandOutput) => void): void;
|
|
831
|
-
updateGameServerGroup(args: UpdateGameServerGroupCommandInput, options:
|
|
837
|
+
updateGameServerGroup(args: UpdateGameServerGroupCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateGameServerGroupCommandOutput) => void): void;
|
|
832
838
|
/**
|
|
833
839
|
* @see {@link UpdateGameSessionCommand}
|
|
834
840
|
*/
|
|
835
|
-
updateGameSession(args: UpdateGameSessionCommandInput, options?:
|
|
841
|
+
updateGameSession(args: UpdateGameSessionCommandInput, options?: GameLiftRequestOptions): Promise<UpdateGameSessionCommandOutput>;
|
|
836
842
|
updateGameSession(args: UpdateGameSessionCommandInput, cb: (err: any, data?: UpdateGameSessionCommandOutput) => void): void;
|
|
837
|
-
updateGameSession(args: UpdateGameSessionCommandInput, options:
|
|
843
|
+
updateGameSession(args: UpdateGameSessionCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateGameSessionCommandOutput) => void): void;
|
|
838
844
|
/**
|
|
839
845
|
* @see {@link UpdateGameSessionQueueCommand}
|
|
840
846
|
*/
|
|
841
|
-
updateGameSessionQueue(args: UpdateGameSessionQueueCommandInput, options?:
|
|
847
|
+
updateGameSessionQueue(args: UpdateGameSessionQueueCommandInput, options?: GameLiftRequestOptions): Promise<UpdateGameSessionQueueCommandOutput>;
|
|
842
848
|
updateGameSessionQueue(args: UpdateGameSessionQueueCommandInput, cb: (err: any, data?: UpdateGameSessionQueueCommandOutput) => void): void;
|
|
843
|
-
updateGameSessionQueue(args: UpdateGameSessionQueueCommandInput, options:
|
|
849
|
+
updateGameSessionQueue(args: UpdateGameSessionQueueCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateGameSessionQueueCommandOutput) => void): void;
|
|
844
850
|
/**
|
|
845
851
|
* @see {@link UpdateMatchmakingConfigurationCommand}
|
|
846
852
|
*/
|
|
847
|
-
updateMatchmakingConfiguration(args: UpdateMatchmakingConfigurationCommandInput, options?:
|
|
853
|
+
updateMatchmakingConfiguration(args: UpdateMatchmakingConfigurationCommandInput, options?: GameLiftRequestOptions): Promise<UpdateMatchmakingConfigurationCommandOutput>;
|
|
848
854
|
updateMatchmakingConfiguration(args: UpdateMatchmakingConfigurationCommandInput, cb: (err: any, data?: UpdateMatchmakingConfigurationCommandOutput) => void): void;
|
|
849
|
-
updateMatchmakingConfiguration(args: UpdateMatchmakingConfigurationCommandInput, options:
|
|
855
|
+
updateMatchmakingConfiguration(args: UpdateMatchmakingConfigurationCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateMatchmakingConfigurationCommandOutput) => void): void;
|
|
850
856
|
/**
|
|
851
857
|
* @see {@link UpdateRuntimeConfigurationCommand}
|
|
852
858
|
*/
|
|
853
|
-
updateRuntimeConfiguration(args: UpdateRuntimeConfigurationCommandInput, options?:
|
|
859
|
+
updateRuntimeConfiguration(args: UpdateRuntimeConfigurationCommandInput, options?: GameLiftRequestOptions): Promise<UpdateRuntimeConfigurationCommandOutput>;
|
|
854
860
|
updateRuntimeConfiguration(args: UpdateRuntimeConfigurationCommandInput, cb: (err: any, data?: UpdateRuntimeConfigurationCommandOutput) => void): void;
|
|
855
|
-
updateRuntimeConfiguration(args: UpdateRuntimeConfigurationCommandInput, options:
|
|
861
|
+
updateRuntimeConfiguration(args: UpdateRuntimeConfigurationCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateRuntimeConfigurationCommandOutput) => void): void;
|
|
856
862
|
/**
|
|
857
863
|
* @see {@link UpdateScriptCommand}
|
|
858
864
|
*/
|
|
859
|
-
updateScript(args: UpdateScriptCommandInput, options?:
|
|
865
|
+
updateScript(args: UpdateScriptCommandInput, options?: GameLiftRequestOptions): Promise<UpdateScriptCommandOutput>;
|
|
860
866
|
updateScript(args: UpdateScriptCommandInput, cb: (err: any, data?: UpdateScriptCommandOutput) => void): void;
|
|
861
|
-
updateScript(args: UpdateScriptCommandInput, options:
|
|
867
|
+
updateScript(args: UpdateScriptCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: UpdateScriptCommandOutput) => void): void;
|
|
862
868
|
/**
|
|
863
869
|
* @see {@link ValidateMatchmakingRuleSetCommand}
|
|
864
870
|
*/
|
|
865
|
-
validateMatchmakingRuleSet(args: ValidateMatchmakingRuleSetCommandInput, options?:
|
|
871
|
+
validateMatchmakingRuleSet(args: ValidateMatchmakingRuleSetCommandInput, options?: GameLiftRequestOptions): Promise<ValidateMatchmakingRuleSetCommandOutput>;
|
|
866
872
|
validateMatchmakingRuleSet(args: ValidateMatchmakingRuleSetCommandInput, cb: (err: any, data?: ValidateMatchmakingRuleSetCommandOutput) => void): void;
|
|
867
|
-
validateMatchmakingRuleSet(args: ValidateMatchmakingRuleSetCommandInput, options:
|
|
873
|
+
validateMatchmakingRuleSet(args: ValidateMatchmakingRuleSetCommandInput, options: GameLiftRequestOptions, cb: (err: any, data?: ValidateMatchmakingRuleSetCommandOutput) => void): void;
|
|
868
874
|
/**
|
|
869
875
|
* @see {@link DescribeFleetAttributesCommand}
|
|
870
876
|
* @param args - command input.
|