@aws-sdk/client-gamelift 3.1015.0 → 3.1017.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
|
@@ -28,14 +28,11 @@ declare const ListLocationsCommand_base: {
|
|
|
28
28
|
};
|
|
29
29
|
/**
|
|
30
30
|
* <p>
|
|
31
|
-
* <b>This API works with the following fleet types:</b> Anywhere</p>
|
|
32
|
-
* <p>Lists all custom and Amazon Web Services locations where Amazon GameLift Servers can host game servers.
|
|
33
|
-
*
|
|
34
|
-
*
|
|
35
|
-
*
|
|
36
|
-
* <p>Consult the table of supported locations in <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-regions.html">Amazon GameLift Servers service
|
|
37
|
-
* locations</a> to identify home Regions that support single and multi-location
|
|
38
|
-
* fleets.</p>
|
|
31
|
+
* <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
|
|
32
|
+
* <p>Lists all custom and Amazon Web Services locations where Amazon GameLift Servers can host game servers.
|
|
33
|
+
* This operation also returns UDP ping beacon information for
|
|
34
|
+
* locations, which you can use to measure network latency between player devices
|
|
35
|
+
* and potential hosting locations.</p>
|
|
39
36
|
* <p>
|
|
40
37
|
* <b>Learn more</b>
|
|
41
38
|
* </p>
|
|
@@ -4109,12 +4109,13 @@ export interface CreateLocationInput {
|
|
|
4109
4109
|
*/
|
|
4110
4110
|
export interface UDPEndpoint {
|
|
4111
4111
|
/**
|
|
4112
|
-
* <p>The domain name of the UDP endpoint
|
|
4112
|
+
* <p>The domain name of the UDP endpoint.</p>
|
|
4113
4113
|
* @public
|
|
4114
4114
|
*/
|
|
4115
4115
|
Domain?: string | undefined;
|
|
4116
4116
|
/**
|
|
4117
|
-
* <p>The port number of the UDP endpoint.
|
|
4117
|
+
* <p>The port number of the UDP endpoint. For Amazon GameLift Servers ping
|
|
4118
|
+
* beacons, this is typically port 7770.</p>
|
|
4118
4119
|
* @public
|
|
4119
4120
|
*/
|
|
4120
4121
|
Port?: number | undefined;
|
|
@@ -4126,7 +4127,9 @@ export interface UDPEndpoint {
|
|
|
4126
4127
|
*/
|
|
4127
4128
|
export interface PingBeacon {
|
|
4128
4129
|
/**
|
|
4129
|
-
* <p>The domain name and port of the UDP ping beacon.
|
|
4130
|
+
* <p>The domain name and port of the UDP ping beacon. Your
|
|
4131
|
+
* game client can send UDP messages to this endpoint and receive responses to measure
|
|
4132
|
+
* network latency.</p>
|
|
4130
4133
|
* @public
|
|
4131
4134
|
*/
|
|
4132
4135
|
UDPEndpoint?: UDPEndpoint | undefined;
|
|
@@ -4150,7 +4153,8 @@ export interface LocationModel {
|
|
|
4150
4153
|
*/
|
|
4151
4154
|
LocationArn?: string | undefined;
|
|
4152
4155
|
/**
|
|
4153
|
-
* <p>Information about the UDP ping beacon for this location.
|
|
4156
|
+
* <p>Information about the UDP ping beacon for this location. Ping beacons are fixed endpoints that you can use to measure network
|
|
4157
|
+
* latency between a player device and an Amazon GameLift Servers hosting location.</p>
|
|
4154
4158
|
* @public
|
|
4155
4159
|
*/
|
|
4156
4160
|
PingBeacon?: PingBeacon | undefined;
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@aws-sdk/client-gamelift",
|
|
3
3
|
"description": "AWS SDK for JavaScript Gamelift Client for Node.js, Browser and React Native",
|
|
4
|
-
"version": "3.
|
|
4
|
+
"version": "3.1017.0",
|
|
5
5
|
"scripts": {
|
|
6
6
|
"build": "concurrently 'yarn:build:types' 'yarn:build:es' && yarn build:cjs",
|
|
7
7
|
"build:cjs": "node ../../scripts/compilation/inline client-gamelift",
|