@aws-sdk/client-gamelift 3.1001.0 → 3.1002.0

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Files changed (53) hide show
  1. package/README.md +7 -0
  2. package/dist-cjs/index.js +30 -0
  3. package/dist-cjs/schemas/schemas_0.js +75 -24
  4. package/dist-es/GameLift.js +2 -0
  5. package/dist-es/commands/GetPlayerConnectionDetailsCommand.js +16 -0
  6. package/dist-es/commands/index.js +1 -0
  7. package/dist-es/models/enums.js +13 -0
  8. package/dist-es/schemas/schemas_0.js +69 -18
  9. package/dist-types/GameLift.d.ts +7 -0
  10. package/dist-types/GameLiftClient.d.ts +3 -2
  11. package/dist-types/commands/CreateContainerFleetCommand.d.ts +3 -0
  12. package/dist-types/commands/CreateFleetCommand.d.ts +9 -0
  13. package/dist-types/commands/CreateFleetLocationsCommand.d.ts +1 -0
  14. package/dist-types/commands/CreateGameSessionCommand.d.ts +1 -0
  15. package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +1 -0
  16. package/dist-types/commands/DescribeContainerFleetCommand.d.ts +2 -0
  17. package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +5 -1
  18. package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +1 -0
  19. package/dist-types/commands/DescribeGameSessionDetailsCommand.d.ts +1 -0
  20. package/dist-types/commands/DescribeGameSessionPlacementCommand.d.ts +4 -1
  21. package/dist-types/commands/DescribeGameSessionsCommand.d.ts +1 -0
  22. package/dist-types/commands/DescribeInstancesCommand.d.ts +1 -1
  23. package/dist-types/commands/DescribeMatchmakingCommand.d.ts +1 -0
  24. package/dist-types/commands/GetPlayerConnectionDetailsCommand.d.ts +126 -0
  25. package/dist-types/commands/ListContainerFleetsCommand.d.ts +2 -0
  26. package/dist-types/commands/SearchGameSessionsCommand.d.ts +9 -1
  27. package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +1 -0
  28. package/dist-types/commands/StartMatchBackfillCommand.d.ts +1 -0
  29. package/dist-types/commands/StartMatchmakingCommand.d.ts +1 -0
  30. package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +1 -0
  31. package/dist-types/commands/TerminateGameSessionCommand.d.ts +1 -0
  32. package/dist-types/commands/UpdateContainerFleetCommand.d.ts +2 -0
  33. package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +1 -1
  34. package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +1 -1
  35. package/dist-types/commands/UpdateFleetPortSettingsCommand.d.ts +1 -2
  36. package/dist-types/commands/UpdateGameSessionCommand.d.ts +1 -0
  37. package/dist-types/commands/index.d.ts +1 -0
  38. package/dist-types/models/enums.d.ts +37 -0
  39. package/dist-types/models/models_0.d.ts +293 -173
  40. package/dist-types/models/models_1.d.ts +182 -3
  41. package/dist-types/schemas/schemas_0.d.ts +6 -0
  42. package/dist-types/ts3.4/GameLift.d.ts +17 -0
  43. package/dist-types/ts3.4/GameLiftClient.d.ts +6 -0
  44. package/dist-types/ts3.4/commands/GetPlayerConnectionDetailsCommand.d.ts +51 -0
  45. package/dist-types/ts3.4/commands/UpdateFleetAttributesCommand.d.ts +1 -1
  46. package/dist-types/ts3.4/commands/UpdateFleetCapacityCommand.d.ts +1 -1
  47. package/dist-types/ts3.4/commands/UpdateFleetPortSettingsCommand.d.ts +4 -2
  48. package/dist-types/ts3.4/commands/index.d.ts +1 -0
  49. package/dist-types/ts3.4/models/enums.d.ts +19 -0
  50. package/dist-types/ts3.4/models/models_0.d.ts +35 -32
  51. package/dist-types/ts3.4/models/models_1.d.ts +36 -0
  52. package/dist-types/ts3.4/schemas/schemas_0.d.ts +6 -0
  53. package/package.json +5 -5
@@ -71,6 +71,7 @@ import { GetComputeAccessCommandInput, GetComputeAccessCommandOutput } from "./c
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  import { GetComputeAuthTokenCommandInput, GetComputeAuthTokenCommandOutput } from "./commands/GetComputeAuthTokenCommand";
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  import { GetGameSessionLogUrlCommandInput, GetGameSessionLogUrlCommandOutput } from "./commands/GetGameSessionLogUrlCommand";
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  import { GetInstanceAccessCommandInput, GetInstanceAccessCommandOutput } from "./commands/GetInstanceAccessCommand";
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+ import { GetPlayerConnectionDetailsCommandInput, GetPlayerConnectionDetailsCommandOutput } from "./commands/GetPlayerConnectionDetailsCommand";
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  import { ListAliasesCommandInput, ListAliasesCommandOutput } from "./commands/ListAliasesCommand";
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  import { ListBuildsCommandInput, ListBuildsCommandOutput } from "./commands/ListBuildsCommand";
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  import { ListComputeCommandInput, ListComputeCommandOutput } from "./commands/ListComputeCommand";
@@ -565,6 +566,12 @@ export interface GameLift {
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  getInstanceAccess(args: GetInstanceAccessCommandInput, options?: __HttpHandlerOptions): Promise<GetInstanceAccessCommandOutput>;
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  getInstanceAccess(args: GetInstanceAccessCommandInput, cb: (err: any, data?: GetInstanceAccessCommandOutput) => void): void;
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  getInstanceAccess(args: GetInstanceAccessCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: GetInstanceAccessCommandOutput) => void): void;
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+ /**
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+ * @see {@link GetPlayerConnectionDetailsCommand}
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+ */
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+ getPlayerConnectionDetails(args: GetPlayerConnectionDetailsCommandInput, options?: __HttpHandlerOptions): Promise<GetPlayerConnectionDetailsCommandOutput>;
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+ getPlayerConnectionDetails(args: GetPlayerConnectionDetailsCommandInput, cb: (err: any, data?: GetPlayerConnectionDetailsCommandOutput) => void): void;
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+ getPlayerConnectionDetails(args: GetPlayerConnectionDetailsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: GetPlayerConnectionDetailsCommandOutput) => void): void;
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  /**
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  * @see {@link ListAliasesCommand}
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  */
@@ -79,6 +79,7 @@ import { GetComputeAccessCommandInput, GetComputeAccessCommandOutput } from "./c
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  import { GetComputeAuthTokenCommandInput, GetComputeAuthTokenCommandOutput } from "./commands/GetComputeAuthTokenCommand";
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  import { GetGameSessionLogUrlCommandInput, GetGameSessionLogUrlCommandOutput } from "./commands/GetGameSessionLogUrlCommand";
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  import { GetInstanceAccessCommandInput, GetInstanceAccessCommandOutput } from "./commands/GetInstanceAccessCommand";
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+ import { GetPlayerConnectionDetailsCommandInput, GetPlayerConnectionDetailsCommandOutput } from "./commands/GetPlayerConnectionDetailsCommand";
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  import { ListAliasesCommandInput, ListAliasesCommandOutput } from "./commands/ListAliasesCommand";
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  import { ListBuildsCommandInput, ListBuildsCommandOutput } from "./commands/ListBuildsCommand";
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  import { ListComputeCommandInput, ListComputeCommandOutput } from "./commands/ListComputeCommand";
@@ -131,11 +132,11 @@ export { __Client };
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  /**
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  * @public
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  */
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- export type ServiceInputTypes = AcceptMatchCommandInput | ClaimGameServerCommandInput | CreateAliasCommandInput | CreateBuildCommandInput | CreateContainerFleetCommandInput | CreateContainerGroupDefinitionCommandInput | CreateFleetCommandInput | CreateFleetLocationsCommandInput | CreateGameServerGroupCommandInput | CreateGameSessionCommandInput | CreateGameSessionQueueCommandInput | CreateLocationCommandInput | CreateMatchmakingConfigurationCommandInput | CreateMatchmakingRuleSetCommandInput | CreatePlayerSessionCommandInput | CreatePlayerSessionsCommandInput | CreateScriptCommandInput | CreateVpcPeeringAuthorizationCommandInput | CreateVpcPeeringConnectionCommandInput | DeleteAliasCommandInput | DeleteBuildCommandInput | DeleteContainerFleetCommandInput | DeleteContainerGroupDefinitionCommandInput | DeleteFleetCommandInput | DeleteFleetLocationsCommandInput | DeleteGameServerGroupCommandInput | DeleteGameSessionQueueCommandInput | DeleteLocationCommandInput | DeleteMatchmakingConfigurationCommandInput | DeleteMatchmakingRuleSetCommandInput | DeleteScalingPolicyCommandInput | DeleteScriptCommandInput | DeleteVpcPeeringAuthorizationCommandInput | DeleteVpcPeeringConnectionCommandInput | DeregisterComputeCommandInput | DeregisterGameServerCommandInput | DescribeAliasCommandInput | DescribeBuildCommandInput | DescribeComputeCommandInput | DescribeContainerFleetCommandInput | DescribeContainerGroupDefinitionCommandInput | DescribeEC2InstanceLimitsCommandInput | DescribeFleetAttributesCommandInput | DescribeFleetCapacityCommandInput | DescribeFleetDeploymentCommandInput | DescribeFleetEventsCommandInput | DescribeFleetLocationAttributesCommandInput | DescribeFleetLocationCapacityCommandInput | DescribeFleetLocationUtilizationCommandInput | DescribeFleetPortSettingsCommandInput | DescribeFleetUtilizationCommandInput | DescribeGameServerCommandInput | DescribeGameServerGroupCommandInput | DescribeGameServerInstancesCommandInput | DescribeGameSessionDetailsCommandInput | DescribeGameSessionPlacementCommandInput | DescribeGameSessionQueuesCommandInput | DescribeGameSessionsCommandInput | DescribeInstancesCommandInput | DescribeMatchmakingCommandInput | DescribeMatchmakingConfigurationsCommandInput | DescribeMatchmakingRuleSetsCommandInput | DescribePlayerSessionsCommandInput | DescribeRuntimeConfigurationCommandInput | DescribeScalingPoliciesCommandInput | DescribeScriptCommandInput | DescribeVpcPeeringAuthorizationsCommandInput | DescribeVpcPeeringConnectionsCommandInput | GetComputeAccessCommandInput | GetComputeAuthTokenCommandInput | GetGameSessionLogUrlCommandInput | GetInstanceAccessCommandInput | ListAliasesCommandInput | ListBuildsCommandInput | ListComputeCommandInput | ListContainerFleetsCommandInput | ListContainerGroupDefinitionVersionsCommandInput | ListContainerGroupDefinitionsCommandInput | ListFleetDeploymentsCommandInput | ListFleetsCommandInput | ListGameServerGroupsCommandInput | ListGameServersCommandInput | ListLocationsCommandInput | ListScriptsCommandInput | ListTagsForResourceCommandInput | PutScalingPolicyCommandInput | RegisterComputeCommandInput | RegisterGameServerCommandInput | RequestUploadCredentialsCommandInput | ResolveAliasCommandInput | ResumeGameServerGroupCommandInput | SearchGameSessionsCommandInput | StartFleetActionsCommandInput | StartGameSessionPlacementCommandInput | StartMatchBackfillCommandInput | StartMatchmakingCommandInput | StopFleetActionsCommandInput | StopGameSessionPlacementCommandInput | StopMatchmakingCommandInput | SuspendGameServerGroupCommandInput | TagResourceCommandInput | TerminateGameSessionCommandInput | UntagResourceCommandInput | UpdateAliasCommandInput | UpdateBuildCommandInput | UpdateContainerFleetCommandInput | UpdateContainerGroupDefinitionCommandInput | UpdateFleetAttributesCommandInput | UpdateFleetCapacityCommandInput | UpdateFleetPortSettingsCommandInput | UpdateGameServerCommandInput | UpdateGameServerGroupCommandInput | UpdateGameSessionCommandInput | UpdateGameSessionQueueCommandInput | UpdateMatchmakingConfigurationCommandInput | UpdateRuntimeConfigurationCommandInput | UpdateScriptCommandInput | ValidateMatchmakingRuleSetCommandInput;
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+ export type ServiceInputTypes = AcceptMatchCommandInput | ClaimGameServerCommandInput | CreateAliasCommandInput | CreateBuildCommandInput | CreateContainerFleetCommandInput | CreateContainerGroupDefinitionCommandInput | CreateFleetCommandInput | CreateFleetLocationsCommandInput | CreateGameServerGroupCommandInput | CreateGameSessionCommandInput | CreateGameSessionQueueCommandInput | CreateLocationCommandInput | CreateMatchmakingConfigurationCommandInput | CreateMatchmakingRuleSetCommandInput | CreatePlayerSessionCommandInput | CreatePlayerSessionsCommandInput | CreateScriptCommandInput | CreateVpcPeeringAuthorizationCommandInput | CreateVpcPeeringConnectionCommandInput | DeleteAliasCommandInput | DeleteBuildCommandInput | DeleteContainerFleetCommandInput | DeleteContainerGroupDefinitionCommandInput | DeleteFleetCommandInput | DeleteFleetLocationsCommandInput | DeleteGameServerGroupCommandInput | DeleteGameSessionQueueCommandInput | DeleteLocationCommandInput | DeleteMatchmakingConfigurationCommandInput | DeleteMatchmakingRuleSetCommandInput | DeleteScalingPolicyCommandInput | DeleteScriptCommandInput | DeleteVpcPeeringAuthorizationCommandInput | DeleteVpcPeeringConnectionCommandInput | DeregisterComputeCommandInput | DeregisterGameServerCommandInput | DescribeAliasCommandInput | DescribeBuildCommandInput | DescribeComputeCommandInput | DescribeContainerFleetCommandInput | DescribeContainerGroupDefinitionCommandInput | DescribeEC2InstanceLimitsCommandInput | DescribeFleetAttributesCommandInput | DescribeFleetCapacityCommandInput | DescribeFleetDeploymentCommandInput | DescribeFleetEventsCommandInput | DescribeFleetLocationAttributesCommandInput | DescribeFleetLocationCapacityCommandInput | DescribeFleetLocationUtilizationCommandInput | DescribeFleetPortSettingsCommandInput | DescribeFleetUtilizationCommandInput | DescribeGameServerCommandInput | DescribeGameServerGroupCommandInput | DescribeGameServerInstancesCommandInput | DescribeGameSessionDetailsCommandInput | DescribeGameSessionPlacementCommandInput | DescribeGameSessionQueuesCommandInput | DescribeGameSessionsCommandInput | DescribeInstancesCommandInput | DescribeMatchmakingCommandInput | DescribeMatchmakingConfigurationsCommandInput | DescribeMatchmakingRuleSetsCommandInput | DescribePlayerSessionsCommandInput | DescribeRuntimeConfigurationCommandInput | DescribeScalingPoliciesCommandInput | DescribeScriptCommandInput | DescribeVpcPeeringAuthorizationsCommandInput | DescribeVpcPeeringConnectionsCommandInput | GetComputeAccessCommandInput | GetComputeAuthTokenCommandInput | GetGameSessionLogUrlCommandInput | GetInstanceAccessCommandInput | GetPlayerConnectionDetailsCommandInput | ListAliasesCommandInput | ListBuildsCommandInput | ListComputeCommandInput | ListContainerFleetsCommandInput | ListContainerGroupDefinitionVersionsCommandInput | ListContainerGroupDefinitionsCommandInput | ListFleetDeploymentsCommandInput | ListFleetsCommandInput | ListGameServerGroupsCommandInput | ListGameServersCommandInput | ListLocationsCommandInput | ListScriptsCommandInput | ListTagsForResourceCommandInput | PutScalingPolicyCommandInput | RegisterComputeCommandInput | RegisterGameServerCommandInput | RequestUploadCredentialsCommandInput | ResolveAliasCommandInput | ResumeGameServerGroupCommandInput | SearchGameSessionsCommandInput | StartFleetActionsCommandInput | StartGameSessionPlacementCommandInput | StartMatchBackfillCommandInput | StartMatchmakingCommandInput | StopFleetActionsCommandInput | StopGameSessionPlacementCommandInput | StopMatchmakingCommandInput | SuspendGameServerGroupCommandInput | TagResourceCommandInput | TerminateGameSessionCommandInput | UntagResourceCommandInput | UpdateAliasCommandInput | UpdateBuildCommandInput | UpdateContainerFleetCommandInput | UpdateContainerGroupDefinitionCommandInput | UpdateFleetAttributesCommandInput | UpdateFleetCapacityCommandInput | UpdateFleetPortSettingsCommandInput | UpdateGameServerCommandInput | UpdateGameServerGroupCommandInput | UpdateGameSessionCommandInput | UpdateGameSessionQueueCommandInput | UpdateMatchmakingConfigurationCommandInput | UpdateRuntimeConfigurationCommandInput | UpdateScriptCommandInput | ValidateMatchmakingRuleSetCommandInput;
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  /**
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  * @public
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  */
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- export type ServiceOutputTypes = AcceptMatchCommandOutput | ClaimGameServerCommandOutput | CreateAliasCommandOutput | CreateBuildCommandOutput | CreateContainerFleetCommandOutput | CreateContainerGroupDefinitionCommandOutput | CreateFleetCommandOutput | CreateFleetLocationsCommandOutput | CreateGameServerGroupCommandOutput | CreateGameSessionCommandOutput | CreateGameSessionQueueCommandOutput | CreateLocationCommandOutput | CreateMatchmakingConfigurationCommandOutput | CreateMatchmakingRuleSetCommandOutput | CreatePlayerSessionCommandOutput | CreatePlayerSessionsCommandOutput | CreateScriptCommandOutput | CreateVpcPeeringAuthorizationCommandOutput | CreateVpcPeeringConnectionCommandOutput | DeleteAliasCommandOutput | DeleteBuildCommandOutput | DeleteContainerFleetCommandOutput | DeleteContainerGroupDefinitionCommandOutput | DeleteFleetCommandOutput | DeleteFleetLocationsCommandOutput | DeleteGameServerGroupCommandOutput | DeleteGameSessionQueueCommandOutput | DeleteLocationCommandOutput | DeleteMatchmakingConfigurationCommandOutput | DeleteMatchmakingRuleSetCommandOutput | DeleteScalingPolicyCommandOutput | DeleteScriptCommandOutput | DeleteVpcPeeringAuthorizationCommandOutput | DeleteVpcPeeringConnectionCommandOutput | DeregisterComputeCommandOutput | DeregisterGameServerCommandOutput | DescribeAliasCommandOutput | DescribeBuildCommandOutput | DescribeComputeCommandOutput | DescribeContainerFleetCommandOutput | DescribeContainerGroupDefinitionCommandOutput | DescribeEC2InstanceLimitsCommandOutput | DescribeFleetAttributesCommandOutput | DescribeFleetCapacityCommandOutput | DescribeFleetDeploymentCommandOutput | DescribeFleetEventsCommandOutput | DescribeFleetLocationAttributesCommandOutput | DescribeFleetLocationCapacityCommandOutput | DescribeFleetLocationUtilizationCommandOutput | DescribeFleetPortSettingsCommandOutput | DescribeFleetUtilizationCommandOutput | DescribeGameServerCommandOutput | DescribeGameServerGroupCommandOutput | DescribeGameServerInstancesCommandOutput | DescribeGameSessionDetailsCommandOutput | DescribeGameSessionPlacementCommandOutput | DescribeGameSessionQueuesCommandOutput | DescribeGameSessionsCommandOutput | DescribeInstancesCommandOutput | DescribeMatchmakingCommandOutput | DescribeMatchmakingConfigurationsCommandOutput | DescribeMatchmakingRuleSetsCommandOutput | DescribePlayerSessionsCommandOutput | DescribeRuntimeConfigurationCommandOutput | DescribeScalingPoliciesCommandOutput | DescribeScriptCommandOutput | DescribeVpcPeeringAuthorizationsCommandOutput | DescribeVpcPeeringConnectionsCommandOutput | GetComputeAccessCommandOutput | GetComputeAuthTokenCommandOutput | GetGameSessionLogUrlCommandOutput | GetInstanceAccessCommandOutput | ListAliasesCommandOutput | ListBuildsCommandOutput | ListComputeCommandOutput | ListContainerFleetsCommandOutput | ListContainerGroupDefinitionVersionsCommandOutput | ListContainerGroupDefinitionsCommandOutput | ListFleetDeploymentsCommandOutput | ListFleetsCommandOutput | ListGameServerGroupsCommandOutput | ListGameServersCommandOutput | ListLocationsCommandOutput | ListScriptsCommandOutput | ListTagsForResourceCommandOutput | PutScalingPolicyCommandOutput | RegisterComputeCommandOutput | RegisterGameServerCommandOutput | RequestUploadCredentialsCommandOutput | ResolveAliasCommandOutput | ResumeGameServerGroupCommandOutput | SearchGameSessionsCommandOutput | StartFleetActionsCommandOutput | StartGameSessionPlacementCommandOutput | StartMatchBackfillCommandOutput | StartMatchmakingCommandOutput | StopFleetActionsCommandOutput | StopGameSessionPlacementCommandOutput | StopMatchmakingCommandOutput | SuspendGameServerGroupCommandOutput | TagResourceCommandOutput | TerminateGameSessionCommandOutput | UntagResourceCommandOutput | UpdateAliasCommandOutput | UpdateBuildCommandOutput | UpdateContainerFleetCommandOutput | UpdateContainerGroupDefinitionCommandOutput | UpdateFleetAttributesCommandOutput | UpdateFleetCapacityCommandOutput | UpdateFleetPortSettingsCommandOutput | UpdateGameServerCommandOutput | UpdateGameServerGroupCommandOutput | UpdateGameSessionCommandOutput | UpdateGameSessionQueueCommandOutput | UpdateMatchmakingConfigurationCommandOutput | UpdateRuntimeConfigurationCommandOutput | UpdateScriptCommandOutput | ValidateMatchmakingRuleSetCommandOutput;
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+ export type ServiceOutputTypes = AcceptMatchCommandOutput | ClaimGameServerCommandOutput | CreateAliasCommandOutput | CreateBuildCommandOutput | CreateContainerFleetCommandOutput | CreateContainerGroupDefinitionCommandOutput | CreateFleetCommandOutput | CreateFleetLocationsCommandOutput | CreateGameServerGroupCommandOutput | CreateGameSessionCommandOutput | CreateGameSessionQueueCommandOutput | CreateLocationCommandOutput | CreateMatchmakingConfigurationCommandOutput | CreateMatchmakingRuleSetCommandOutput | CreatePlayerSessionCommandOutput | CreatePlayerSessionsCommandOutput | CreateScriptCommandOutput | CreateVpcPeeringAuthorizationCommandOutput | CreateVpcPeeringConnectionCommandOutput | DeleteAliasCommandOutput | DeleteBuildCommandOutput | DeleteContainerFleetCommandOutput | DeleteContainerGroupDefinitionCommandOutput | DeleteFleetCommandOutput | DeleteFleetLocationsCommandOutput | DeleteGameServerGroupCommandOutput | DeleteGameSessionQueueCommandOutput | DeleteLocationCommandOutput | DeleteMatchmakingConfigurationCommandOutput | DeleteMatchmakingRuleSetCommandOutput | DeleteScalingPolicyCommandOutput | DeleteScriptCommandOutput | DeleteVpcPeeringAuthorizationCommandOutput | DeleteVpcPeeringConnectionCommandOutput | DeregisterComputeCommandOutput | DeregisterGameServerCommandOutput | DescribeAliasCommandOutput | DescribeBuildCommandOutput | DescribeComputeCommandOutput | DescribeContainerFleetCommandOutput | DescribeContainerGroupDefinitionCommandOutput | DescribeEC2InstanceLimitsCommandOutput | DescribeFleetAttributesCommandOutput | DescribeFleetCapacityCommandOutput | DescribeFleetDeploymentCommandOutput | DescribeFleetEventsCommandOutput | DescribeFleetLocationAttributesCommandOutput | DescribeFleetLocationCapacityCommandOutput | DescribeFleetLocationUtilizationCommandOutput | DescribeFleetPortSettingsCommandOutput | DescribeFleetUtilizationCommandOutput | DescribeGameServerCommandOutput | DescribeGameServerGroupCommandOutput | DescribeGameServerInstancesCommandOutput | DescribeGameSessionDetailsCommandOutput | DescribeGameSessionPlacementCommandOutput | DescribeGameSessionQueuesCommandOutput | DescribeGameSessionsCommandOutput | DescribeInstancesCommandOutput | DescribeMatchmakingCommandOutput | DescribeMatchmakingConfigurationsCommandOutput | DescribeMatchmakingRuleSetsCommandOutput | DescribePlayerSessionsCommandOutput | DescribeRuntimeConfigurationCommandOutput | DescribeScalingPoliciesCommandOutput | DescribeScriptCommandOutput | DescribeVpcPeeringAuthorizationsCommandOutput | DescribeVpcPeeringConnectionsCommandOutput | GetComputeAccessCommandOutput | GetComputeAuthTokenCommandOutput | GetGameSessionLogUrlCommandOutput | GetInstanceAccessCommandOutput | GetPlayerConnectionDetailsCommandOutput | ListAliasesCommandOutput | ListBuildsCommandOutput | ListComputeCommandOutput | ListContainerFleetsCommandOutput | ListContainerGroupDefinitionVersionsCommandOutput | ListContainerGroupDefinitionsCommandOutput | ListFleetDeploymentsCommandOutput | ListFleetsCommandOutput | ListGameServerGroupsCommandOutput | ListGameServersCommandOutput | ListLocationsCommandOutput | ListScriptsCommandOutput | ListTagsForResourceCommandOutput | PutScalingPolicyCommandOutput | RegisterComputeCommandOutput | RegisterGameServerCommandOutput | RequestUploadCredentialsCommandOutput | ResolveAliasCommandOutput | ResumeGameServerGroupCommandOutput | SearchGameSessionsCommandOutput | StartFleetActionsCommandOutput | StartGameSessionPlacementCommandOutput | StartMatchBackfillCommandOutput | StartMatchmakingCommandOutput | StopFleetActionsCommandOutput | StopGameSessionPlacementCommandOutput | StopMatchmakingCommandOutput | SuspendGameServerGroupCommandOutput | TagResourceCommandOutput | TerminateGameSessionCommandOutput | UntagResourceCommandOutput | UpdateAliasCommandOutput | UpdateBuildCommandOutput | UpdateContainerFleetCommandOutput | UpdateContainerGroupDefinitionCommandOutput | UpdateFleetAttributesCommandOutput | UpdateFleetCapacityCommandOutput | UpdateFleetPortSettingsCommandOutput | UpdateGameServerCommandOutput | UpdateGameServerGroupCommandOutput | UpdateGameSessionCommandOutput | UpdateGameSessionQueueCommandOutput | UpdateMatchmakingConfigurationCommandOutput | UpdateRuntimeConfigurationCommandOutput | UpdateScriptCommandOutput | ValidateMatchmakingRuleSetCommandOutput;
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  /**
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  * @public
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  */
@@ -185,6 +185,7 @@ declare const CreateContainerFleetCommand_base: {
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  * Value: "STRING_VALUE", // required
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  * },
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  * ],
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+ * PlayerGatewayMode: "DISABLED" || "ENABLED" || "REQUIRED",
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  * };
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  * const command = new CreateContainerFleetCommand(input);
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  * const response = await client.send(command);
@@ -236,8 +237,10 @@ declare const CreateContainerFleetCommand_base: {
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  * // { // ContainerFleetLocationAttributes
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  * // Location: "STRING_VALUE",
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  * // Status: "PENDING" || "CREATING" || "CREATED" || "ACTIVATING" || "ACTIVE" || "UPDATING" || "DELETING",
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+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
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  * // },
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  * // ],
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+ * // PlayerGatewayMode: "DISABLED" || "ENABLED" || "REQUIRED",
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  * // },
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  * // };
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  *
@@ -200,6 +200,10 @@ declare const CreateFleetCommand_base: {
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  * Cost: "STRING_VALUE", // required
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  * },
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  * InstanceRoleCredentialsProvider: "SHARED_CREDENTIAL_FILE",
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+ * PlayerGatewayMode: "DISABLED" || "ENABLED" || "REQUIRED",
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+ * PlayerGatewayConfiguration: { // PlayerGatewayConfiguration
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+ * GameServerIpProtocolSupported: "IPv4" || "DUAL_STACK",
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+ * },
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  * };
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  * const command = new CreateFleetCommand(input);
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  * const response = await client.send(command);
@@ -244,11 +248,16 @@ declare const CreateFleetCommand_base: {
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  * // Cost: "STRING_VALUE", // required
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  * // },
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  * // InstanceRoleCredentialsProvider: "SHARED_CREDENTIAL_FILE",
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+ * // PlayerGatewayMode: "DISABLED" || "ENABLED" || "REQUIRED",
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+ * // PlayerGatewayConfiguration: { // PlayerGatewayConfiguration
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+ * // GameServerIpProtocolSupported: "IPv4" || "DUAL_STACK",
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+ * // },
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  * // },
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  * // LocationStates: [ // LocationStateList
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  * // { // LocationState
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  * // Location: "STRING_VALUE",
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  * // Status: "NEW" || "DOWNLOADING" || "VALIDATING" || "BUILDING" || "ACTIVATING" || "ACTIVE" || "DELETING" || "ERROR" || "TERMINATED" || "NOT_FOUND",
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+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
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  * // },
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  * // ],
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  * // };
@@ -81,6 +81,7 @@ declare const CreateFleetLocationsCommand_base: {
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  * // { // LocationState
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  * // Location: "STRING_VALUE",
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  * // Status: "NEW" || "DOWNLOADING" || "VALIDATING" || "BUILDING" || "ACTIVATING" || "ACTIVE" || "DELETING" || "ERROR" || "TERMINATED" || "NOT_FOUND",
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+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
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  * // },
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  * // ],
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  * // };
@@ -126,6 +126,7 @@ declare const CreateGameSessionCommand_base: {
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  * // GameSessionData: "STRING_VALUE",
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  * // MatchmakerData: "STRING_VALUE",
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  * // Location: "STRING_VALUE",
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+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
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  * // },
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  * // };
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  *
@@ -66,6 +66,7 @@ declare const DeleteFleetLocationsCommand_base: {
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  * // { // LocationState
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  * // Location: "STRING_VALUE",
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  * // Status: "NEW" || "DOWNLOADING" || "VALIDATING" || "BUILDING" || "ACTIVATING" || "ACTIVE" || "DELETING" || "ERROR" || "TERMINATED" || "NOT_FOUND",
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+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
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  * // },
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  * // ],
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  * // };
@@ -111,8 +111,10 @@ declare const DescribeContainerFleetCommand_base: {
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  * // { // ContainerFleetLocationAttributes
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  * // Location: "STRING_VALUE",
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  * // Status: "PENDING" || "CREATING" || "CREATED" || "ACTIVATING" || "ACTIVE" || "UPDATING" || "DELETING",
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+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
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  * // },
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  * // ],
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+ * // PlayerGatewayMode: "DISABLED" || "ENABLED" || "REQUIRED",
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  * // },
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  * // };
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  *
@@ -28,7 +28,7 @@ declare const DescribeFleetAttributesCommand_base: {
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  };
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  /**
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  * <p>
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- * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
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+ * <b>This API works with the following fleet types:</b> EC2, Anywhere</p>
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  * <p>Retrieves core fleet-wide properties for fleets in an Amazon Web Services Region. Properties include the computing
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  * hardware and deployment configuration for instances in the fleet.</p>
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  * <p>You can use this operation in the following ways: </p>
@@ -115,6 +115,10 @@ declare const DescribeFleetAttributesCommand_base: {
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  * // Cost: "STRING_VALUE", // required
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  * // },
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  * // InstanceRoleCredentialsProvider: "SHARED_CREDENTIAL_FILE",
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+ * // PlayerGatewayMode: "DISABLED" || "ENABLED" || "REQUIRED",
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+ * // PlayerGatewayConfiguration: { // PlayerGatewayConfiguration
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+ * // GameServerIpProtocolSupported: "IPv4" || "DUAL_STACK",
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+ * // },
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  * // },
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  * // ],
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  * // NextToken: "STRING_VALUE",
@@ -84,6 +84,7 @@ declare const DescribeFleetLocationAttributesCommand_base: {
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  * // LocationState: { // LocationState
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  * // Location: "STRING_VALUE",
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  * // Status: "NEW" || "DOWNLOADING" || "VALIDATING" || "BUILDING" || "ACTIVATING" || "ACTIVE" || "DELETING" || "ERROR" || "TERMINATED" || "NOT_FOUND",
87
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
87
88
  * // },
88
89
  * // StoppedActions: [ // FleetActionList
89
90
  * // "AUTO_SCALING",
@@ -111,6 +111,7 @@ declare const DescribeGameSessionDetailsCommand_base: {
111
111
  * // GameSessionData: "STRING_VALUE",
112
112
  * // MatchmakerData: "STRING_VALUE",
113
113
  * // Location: "STRING_VALUE",
114
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
114
115
  * // },
115
116
  * // ProtectionPolicy: "NoProtection" || "FullProtection",
116
117
  * // },
@@ -36,7 +36,9 @@ declare const DescribeGameSessionPlacementCommand_base: {
36
36
  * This practice can cause you to exceed your API limit, which results in errors. Instead,
37
37
  * you must configure an Amazon Simple Notification Service (SNS) topic to receive notifications from FlexMatch or
38
38
  * queues. Continuously polling with <code>DescribeGameSessionPlacement</code> should only
39
- * be used for games in development with low game session usage. </p>
39
+ * be used for games in development with low game session usage. For a reference
40
+ * implementation of event-based game session placement tracking, see <a href="https://github.com/amazon-gamelift/amazon-gamelift-toolkit/tree/main/event-based-session-placement">
41
+ * Event-based game session placement guidance</a> in the Amazon GameLift Toolkit.</p>
40
42
  * @example
41
43
  * Use a bare-bones client and the command you need to make an API call.
42
44
  * ```javascript
@@ -92,6 +94,7 @@ declare const DescribeGameSessionPlacementCommand_base: {
92
94
  * // "STRING_VALUE",
93
95
  * // ],
94
96
  * // },
97
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
95
98
  * // },
96
99
  * // };
97
100
  *
@@ -117,6 +117,7 @@ declare const DescribeGameSessionsCommand_base: {
117
117
  * // GameSessionData: "STRING_VALUE",
118
118
  * // MatchmakerData: "STRING_VALUE",
119
119
  * // Location: "STRING_VALUE",
120
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
120
121
  * // },
121
122
  * // ],
122
123
  * // NextToken: "STRING_VALUE",
@@ -28,7 +28,7 @@ declare const DescribeInstancesCommand_base: {
28
28
  };
29
29
  /**
30
30
  * <p>
31
- * <b>This API works with the following fleet types:</b> EC2</p>
31
+ * <b>This API works with the following fleet types:</b>EC2, Container</p>
32
32
  * <p>Retrieves information about the EC2 instances in an Amazon GameLift Servers managed fleet, including
33
33
  * instance ID, connection data, and status. You can use this operation with a
34
34
  * multi-location fleet to get location-specific instance information. As an alternative,
@@ -109,6 +109,7 @@ declare const DescribeMatchmakingCommand_base: {
109
109
  * // PlayerSessionId: "STRING_VALUE",
110
110
  * // },
111
111
  * // ],
112
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
112
113
  * // },
113
114
  * // EstimatedWaitTime: Number("int"),
114
115
  * // },
@@ -0,0 +1,126 @@
1
+ import { Command as $Command } from "@smithy/smithy-client";
2
+ import type { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
+ import type { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
+ import type { GetPlayerConnectionDetailsInput, GetPlayerConnectionDetailsOutput } from "../models/models_0";
5
+ /**
6
+ * @public
7
+ */
8
+ export type { __MetadataBearer };
9
+ export { $Command };
10
+ /**
11
+ * @public
12
+ *
13
+ * The input for {@link GetPlayerConnectionDetailsCommand}.
14
+ */
15
+ export interface GetPlayerConnectionDetailsCommandInput extends GetPlayerConnectionDetailsInput {
16
+ }
17
+ /**
18
+ * @public
19
+ *
20
+ * The output of {@link GetPlayerConnectionDetailsCommand}.
21
+ */
22
+ export interface GetPlayerConnectionDetailsCommandOutput extends GetPlayerConnectionDetailsOutput, __MetadataBearer {
23
+ }
24
+ declare const GetPlayerConnectionDetailsCommand_base: {
25
+ new (input: GetPlayerConnectionDetailsCommandInput): import("@smithy/smithy-client").CommandImpl<GetPlayerConnectionDetailsCommandInput, GetPlayerConnectionDetailsCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
26
+ new (input: GetPlayerConnectionDetailsCommandInput): import("@smithy/smithy-client").CommandImpl<GetPlayerConnectionDetailsCommandInput, GetPlayerConnectionDetailsCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
27
+ getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
+ };
29
+ /**
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2 (server SDK 5.x or later), Container</p>
32
+ * <p>Retrieves connection details for game clients to connect to game sessions. </p>
33
+ * <p>
34
+ * <b>Player gateway benefits:</b> DDoS protection with negligible impact to latency. </p>
35
+ * <p>To enable player gateway on your fleet, set <code>PlayerGatewayMode</code> to <code>ENABLED</code> or <code>REQUIRED</code> when calling
36
+ * <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateFleet.html">CreateFleet</a> or
37
+ * <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerFleet.html">CreateContainerFleet</a>.</p>
38
+ * <p>
39
+ * <b>How to use:</b> After creating a game session and adding players, call this operation with the game session ID and player IDs. When player gateway is enabled, the response includes connection endpoints and player gateway tokens that your game clients can use to connect to the game session through player gateway. To learn more about player gateway integration, see <a href="https://docs.aws.amazon.com/gameliftservers/latest/developerguide/ddos-protection-intro.html">DDoS protection with Amazon GameLift Servers player gateway</a>.</p>
40
+ * <p>When player gateway is disabled or in locations where player gateway is not supported, this operation returns game server connection information without player gateway tokens, so that your game clients directly connect to the game server endpoint.</p>
41
+ * @example
42
+ * Use a bare-bones client and the command you need to make an API call.
43
+ * ```javascript
44
+ * import { GameLiftClient, GetPlayerConnectionDetailsCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
45
+ * // const { GameLiftClient, GetPlayerConnectionDetailsCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
46
+ * // import type { GameLiftClientConfig } from "@aws-sdk/client-gamelift";
47
+ * const config = {}; // type is GameLiftClientConfig
48
+ * const client = new GameLiftClient(config);
49
+ * const input = { // GetPlayerConnectionDetailsInput
50
+ * GameSessionId: "STRING_VALUE", // required
51
+ * PlayerIds: [ // PlayerIdList // required
52
+ * "STRING_VALUE",
53
+ * ],
54
+ * };
55
+ * const command = new GetPlayerConnectionDetailsCommand(input);
56
+ * const response = await client.send(command);
57
+ * // { // GetPlayerConnectionDetailsOutput
58
+ * // GameSessionId: "STRING_VALUE",
59
+ * // PlayerConnectionDetails: [ // PlayerConnectionDetailList
60
+ * // { // PlayerConnectionDetail
61
+ * // PlayerId: "STRING_VALUE",
62
+ * // Endpoints: [ // PlayerConnectionEndpointList
63
+ * // { // PlayerConnectionEndpoint
64
+ * // IpAddress: "STRING_VALUE",
65
+ * // Port: Number("int"),
66
+ * // },
67
+ * // ],
68
+ * // PlayerGatewayToken: "STRING_VALUE",
69
+ * // Expiration: new Date("TIMESTAMP"),
70
+ * // },
71
+ * // ],
72
+ * // };
73
+ *
74
+ * ```
75
+ *
76
+ * @param GetPlayerConnectionDetailsCommandInput - {@link GetPlayerConnectionDetailsCommandInput}
77
+ * @returns {@link GetPlayerConnectionDetailsCommandOutput}
78
+ * @see {@link GetPlayerConnectionDetailsCommandInput} for command's `input` shape.
79
+ * @see {@link GetPlayerConnectionDetailsCommandOutput} for command's `response` shape.
80
+ * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
81
+ *
82
+ * @throws {@link InternalServiceException} (server fault)
83
+ * <p>The service encountered an unrecoverable internal failure while processing the
84
+ * request. Clients can retry such requests immediately or after a waiting period.</p>
85
+ *
86
+ * @throws {@link InvalidGameSessionStatusException} (client fault)
87
+ * <p>The requested operation would cause a conflict with the current state of a resource
88
+ * associated with the request and/or the game instance. Resolve the conflict before
89
+ * retrying.</p>
90
+ *
91
+ * @throws {@link InvalidRequestException} (client fault)
92
+ * <p>One or more parameter values in the request are invalid. Correct the invalid parameter
93
+ * values before retrying.</p>
94
+ *
95
+ * @throws {@link LimitExceededException} (client fault)
96
+ * <p>The requested operation would cause the resource to exceed the allowed service limit.
97
+ * Resolve the issue before retrying.</p>
98
+ *
99
+ * @throws {@link NotFoundException} (client fault)
100
+ * <p>The requested resources was not found. The resource was either not created yet or deleted.</p>
101
+ *
102
+ * @throws {@link UnauthorizedException} (client fault)
103
+ * <p>The client failed authentication. Clients should not retry such requests.</p>
104
+ *
105
+ * @throws {@link UnsupportedRegionException} (client fault)
106
+ * <p>The requested operation is not supported in the Region specified.</p>
107
+ *
108
+ * @throws {@link GameLiftServiceException}
109
+ * <p>Base exception class for all service exceptions from GameLift service.</p>
110
+ *
111
+ *
112
+ * @public
113
+ */
114
+ export declare class GetPlayerConnectionDetailsCommand extends GetPlayerConnectionDetailsCommand_base {
115
+ /** @internal type navigation helper, not in runtime. */
116
+ protected static __types: {
117
+ api: {
118
+ input: GetPlayerConnectionDetailsInput;
119
+ output: GetPlayerConnectionDetailsOutput;
120
+ };
121
+ sdk: {
122
+ input: GetPlayerConnectionDetailsCommandInput;
123
+ output: GetPlayerConnectionDetailsCommandOutput;
124
+ };
125
+ };
126
+ }
@@ -120,8 +120,10 @@ declare const ListContainerFleetsCommand_base: {
120
120
  * // { // ContainerFleetLocationAttributes
121
121
  * // Location: "STRING_VALUE",
122
122
  * // Status: "PENDING" || "CREATING" || "CREATED" || "ACTIVATING" || "ACTIVE" || "UPDATING" || "DELETING",
123
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
123
124
  * // },
124
125
  * // ],
126
+ * // PlayerGatewayMode: "DISABLED" || "ENABLED" || "REQUIRED",
125
127
  * // },
126
128
  * // ],
127
129
  * // NextToken: "STRING_VALUE",
@@ -76,7 +76,14 @@ declare const SearchGameSessionsCommand_base: {
76
76
  * For examples of searching game sessions, see the ones below, and also see <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#game-properties-search">Search game sessions by game property</a>.
77
77
  * </p>
78
78
  * <note>
79
- * <p>Avoid using periods (".") in property keys if you plan to search for game sessions by properties. Property keys containing periods cannot be searched and will be filtered out from search results due to search index limitations.</p>
79
+ * <ul>
80
+ * <li>
81
+ * <p>Avoid using periods (".") in property keys if you plan to search for game sessions by properties. Property keys containing periods cannot be searched and will be filtered out from search results due to search index limitations.</p>
82
+ * </li>
83
+ * <li>
84
+ * <p>If you use SearchGameSessions API, there is a limit of 500 game property keys across all game sessions and all fleets per region. If the limit is exceeded, there will potentially be game session entries missing from SearchGameSessions API results.</p>
85
+ * </li>
86
+ * </ul>
80
87
  * </note>
81
88
  * </li>
82
89
  * <li>
@@ -160,6 +167,7 @@ declare const SearchGameSessionsCommand_base: {
160
167
  * // GameSessionData: "STRING_VALUE",
161
168
  * // MatchmakerData: "STRING_VALUE",
162
169
  * // Location: "STRING_VALUE",
170
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
163
171
  * // },
164
172
  * // ],
165
173
  * // NextToken: "STRING_VALUE",
@@ -219,6 +219,7 @@ declare const StartGameSessionPlacementCommand_base: {
219
219
  * // "STRING_VALUE",
220
220
  * // ],
221
221
  * // },
222
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
222
223
  * // },
223
224
  * // };
224
225
  *
@@ -145,6 +145,7 @@ declare const StartMatchBackfillCommand_base: {
145
145
  * // PlayerSessionId: "STRING_VALUE",
146
146
  * // },
147
147
  * // ],
148
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
148
149
  * // },
149
150
  * // EstimatedWaitTime: Number("int"),
150
151
  * // },
@@ -136,6 +136,7 @@ declare const StartMatchmakingCommand_base: {
136
136
  * // PlayerSessionId: "STRING_VALUE",
137
137
  * // },
138
138
  * // ],
139
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
139
140
  * // },
140
141
  * // EstimatedWaitTime: Number("int"),
141
142
  * // },
@@ -92,6 +92,7 @@ declare const StopGameSessionPlacementCommand_base: {
92
92
  * // "STRING_VALUE",
93
93
  * // ],
94
94
  * // },
95
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
95
96
  * // },
96
97
  * // };
97
98
  *
@@ -118,6 +118,7 @@ declare const TerminateGameSessionCommand_base: {
118
118
  * // GameSessionData: "STRING_VALUE",
119
119
  * // MatchmakerData: "STRING_VALUE",
120
120
  * // Location: "STRING_VALUE",
121
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
121
122
  * // },
122
123
  * // };
123
124
  *
@@ -206,8 +206,10 @@ declare const UpdateContainerFleetCommand_base: {
206
206
  * // { // ContainerFleetLocationAttributes
207
207
  * // Location: "STRING_VALUE",
208
208
  * // Status: "PENDING" || "CREATING" || "CREATED" || "ACTIVATING" || "ACTIVE" || "UPDATING" || "DELETING",
209
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
209
210
  * // },
210
211
  * // ],
212
+ * // PlayerGatewayMode: "DISABLED" || "ENABLED" || "REQUIRED",
211
213
  * // },
212
214
  * // };
213
215
  *
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import type { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import type { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import type { UpdateFleetAttributesInput, UpdateFleetAttributesOutput } from "../models/models_0";
4
+ import type { UpdateFleetAttributesInput, UpdateFleetAttributesOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import type { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import type { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import type { UpdateFleetCapacityInput, UpdateFleetCapacityOutput } from "../models/models_0";
4
+ import type { UpdateFleetCapacityInput, UpdateFleetCapacityOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -1,8 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import type { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import type { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import type { UpdateFleetPortSettingsInput } from "../models/models_0";
5
- import type { UpdateFleetPortSettingsOutput } from "../models/models_1";
4
+ import type { UpdateFleetPortSettingsInput, UpdateFleetPortSettingsOutput } from "../models/models_1";
6
5
  /**
7
6
  * @public
8
7
  */
@@ -85,6 +85,7 @@ declare const UpdateGameSessionCommand_base: {
85
85
  * // GameSessionData: "STRING_VALUE",
86
86
  * // MatchmakerData: "STRING_VALUE",
87
87
  * // Location: "STRING_VALUE",
88
+ * // PlayerGatewayStatus: "DISABLED" || "ENABLED",
88
89
  * // },
89
90
  * // };
90
91
  *
@@ -70,6 +70,7 @@ export * from "./GetComputeAccessCommand";
70
70
  export * from "./GetComputeAuthTokenCommand";
71
71
  export * from "./GetGameSessionLogUrlCommand";
72
72
  export * from "./GetInstanceAccessCommand";
73
+ export * from "./GetPlayerConnectionDetailsCommand";
73
74
  export * from "./ListAliasesCommand";
74
75
  export * from "./ListBuildsCommand";
75
76
  export * from "./ListComputeCommand";
@@ -716,6 +716,18 @@ export declare const IpProtocol: {
716
716
  * @public
717
717
  */
718
718
  export type IpProtocol = (typeof IpProtocol)[keyof typeof IpProtocol];
719
+ /**
720
+ * @public
721
+ * @enum
722
+ */
723
+ export declare const PlayerGatewayStatus: {
724
+ readonly DISABLED: "DISABLED";
725
+ readonly ENABLED: "ENABLED";
726
+ };
727
+ /**
728
+ * @public
729
+ */
730
+ export type PlayerGatewayStatus = (typeof PlayerGatewayStatus)[keyof typeof PlayerGatewayStatus];
719
731
  /**
720
732
  * @public
721
733
  * @enum
@@ -758,6 +770,19 @@ export declare const ProtectionPolicy: {
758
770
  * @public
759
771
  */
760
772
  export type ProtectionPolicy = (typeof ProtectionPolicy)[keyof typeof ProtectionPolicy];
773
+ /**
774
+ * @public
775
+ * @enum
776
+ */
777
+ export declare const PlayerGatewayMode: {
778
+ readonly DISABLED: "DISABLED";
779
+ readonly ENABLED: "ENABLED";
780
+ readonly REQUIRED: "REQUIRED";
781
+ };
782
+ /**
783
+ * @public
784
+ */
785
+ export type PlayerGatewayMode = (typeof PlayerGatewayMode)[keyof typeof PlayerGatewayMode];
761
786
  /**
762
787
  * @public
763
788
  * @enum
@@ -857,6 +882,18 @@ export declare const InstanceRoleCredentialsProvider: {
857
882
  * @public
858
883
  */
859
884
  export type InstanceRoleCredentialsProvider = (typeof InstanceRoleCredentialsProvider)[keyof typeof InstanceRoleCredentialsProvider];
885
+ /**
886
+ * @public
887
+ * @enum
888
+ */
889
+ export declare const GameServerIpProtocolSupported: {
890
+ readonly DUAL_STACK: "DUAL_STACK";
891
+ readonly IPv4: "IPv4";
892
+ };
893
+ /**
894
+ * @public
895
+ */
896
+ export type GameServerIpProtocolSupported = (typeof GameServerIpProtocolSupported)[keyof typeof GameServerIpProtocolSupported];
860
897
  /**
861
898
  * @public
862
899
  * @enum