@aws-sdk/client-gamelift 3.1000.0 → 3.1002.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (53) hide show
  1. package/README.md +7 -0
  2. package/dist-cjs/index.js +30 -0
  3. package/dist-cjs/schemas/schemas_0.js +75 -24
  4. package/dist-es/GameLift.js +2 -0
  5. package/dist-es/commands/GetPlayerConnectionDetailsCommand.js +16 -0
  6. package/dist-es/commands/index.js +1 -0
  7. package/dist-es/models/enums.js +13 -0
  8. package/dist-es/schemas/schemas_0.js +69 -18
  9. package/dist-types/GameLift.d.ts +7 -0
  10. package/dist-types/GameLiftClient.d.ts +3 -2
  11. package/dist-types/commands/CreateContainerFleetCommand.d.ts +3 -0
  12. package/dist-types/commands/CreateFleetCommand.d.ts +9 -0
  13. package/dist-types/commands/CreateFleetLocationsCommand.d.ts +1 -0
  14. package/dist-types/commands/CreateGameSessionCommand.d.ts +1 -0
  15. package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +1 -0
  16. package/dist-types/commands/DescribeContainerFleetCommand.d.ts +2 -0
  17. package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +5 -1
  18. package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +1 -0
  19. package/dist-types/commands/DescribeGameSessionDetailsCommand.d.ts +1 -0
  20. package/dist-types/commands/DescribeGameSessionPlacementCommand.d.ts +4 -1
  21. package/dist-types/commands/DescribeGameSessionsCommand.d.ts +1 -0
  22. package/dist-types/commands/DescribeInstancesCommand.d.ts +1 -1
  23. package/dist-types/commands/DescribeMatchmakingCommand.d.ts +1 -0
  24. package/dist-types/commands/GetPlayerConnectionDetailsCommand.d.ts +126 -0
  25. package/dist-types/commands/ListContainerFleetsCommand.d.ts +2 -0
  26. package/dist-types/commands/SearchGameSessionsCommand.d.ts +9 -1
  27. package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +1 -0
  28. package/dist-types/commands/StartMatchBackfillCommand.d.ts +1 -0
  29. package/dist-types/commands/StartMatchmakingCommand.d.ts +1 -0
  30. package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +1 -0
  31. package/dist-types/commands/TerminateGameSessionCommand.d.ts +1 -0
  32. package/dist-types/commands/UpdateContainerFleetCommand.d.ts +2 -0
  33. package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +1 -1
  34. package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +1 -1
  35. package/dist-types/commands/UpdateFleetPortSettingsCommand.d.ts +1 -2
  36. package/dist-types/commands/UpdateGameSessionCommand.d.ts +1 -0
  37. package/dist-types/commands/index.d.ts +1 -0
  38. package/dist-types/models/enums.d.ts +37 -0
  39. package/dist-types/models/models_0.d.ts +293 -173
  40. package/dist-types/models/models_1.d.ts +182 -3
  41. package/dist-types/schemas/schemas_0.d.ts +6 -0
  42. package/dist-types/ts3.4/GameLift.d.ts +17 -0
  43. package/dist-types/ts3.4/GameLiftClient.d.ts +6 -0
  44. package/dist-types/ts3.4/commands/GetPlayerConnectionDetailsCommand.d.ts +51 -0
  45. package/dist-types/ts3.4/commands/UpdateFleetAttributesCommand.d.ts +1 -1
  46. package/dist-types/ts3.4/commands/UpdateFleetCapacityCommand.d.ts +1 -1
  47. package/dist-types/ts3.4/commands/UpdateFleetPortSettingsCommand.d.ts +4 -2
  48. package/dist-types/ts3.4/commands/index.d.ts +1 -0
  49. package/dist-types/ts3.4/models/enums.d.ts +19 -0
  50. package/dist-types/ts3.4/models/models_0.d.ts +35 -32
  51. package/dist-types/ts3.4/models/models_1.d.ts +36 -0
  52. package/dist-types/ts3.4/schemas/schemas_0.d.ts +6 -0
  53. package/package.json +13 -13
@@ -1,5 +1,170 @@
1
1
  import { BackfillMode, BalancingStrategy, FlexMatchMode, GameServerHealthCheck, GameServerProtectionPolicy, GameServerUtilizationStatus, PlayerSessionCreationPolicy, ProtectionPolicy } from "./enums";
2
- import { type FilterConfiguration, type GameServer, type GameServerGroup, type GameSession, type GameSessionQueue, type MatchmakingConfiguration, type PriorityConfiguration, type RuntimeConfiguration, type S3Location, type Script, GameProperty, GameSessionQueueDestination, InstanceDefinition, PlayerLatencyPolicy } from "./models_0";
2
+ import { type AnywhereConfiguration, type FilterConfiguration, type GameServer, type GameServerGroup, type GameSession, type GameSessionQueue, type ManagedCapacityConfiguration, type MatchmakingConfiguration, type PriorityConfiguration, type ResourceCreationLimitPolicy, type RuntimeConfiguration, type S3Location, type Script, GameProperty, GameSessionQueueDestination, InstanceDefinition, IpPermission, PlayerLatencyPolicy } from "./models_0";
3
+ /**
4
+ * @public
5
+ */
6
+ export interface UpdateFleetAttributesInput {
7
+ /**
8
+ * <p>A unique identifier for the fleet to update attribute metadata for. You can use either the fleet ID or ARN
9
+ * value.</p>
10
+ * @public
11
+ */
12
+ FleetId: string | undefined;
13
+ /**
14
+ * <p>A descriptive label that is associated with a fleet. Fleet names do not need to be unique.</p>
15
+ * @public
16
+ */
17
+ Name?: string | undefined;
18
+ /**
19
+ * <p>A human-readable description of a fleet.</p>
20
+ * @public
21
+ */
22
+ Description?: string | undefined;
23
+ /**
24
+ * <p>The game session protection policy to apply to all new game sessions created in this
25
+ * fleet. Game sessions that already exist are not affected. You can set protection for
26
+ * individual game sessions using <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateGameSession.html">UpdateGameSession</a> .</p>
27
+ * <ul>
28
+ * <li>
29
+ * <p>
30
+ * <b>NoProtection</b> -- The game session can be
31
+ * terminated during a scale-down event.</p>
32
+ * </li>
33
+ * <li>
34
+ * <p>
35
+ * <b>FullProtection</b> -- If the game session is in an
36
+ * <code>ACTIVE</code> status, it cannot be terminated during a scale-down
37
+ * event.</p>
38
+ * </li>
39
+ * </ul>
40
+ * @public
41
+ */
42
+ NewGameSessionProtectionPolicy?: ProtectionPolicy | undefined;
43
+ /**
44
+ * <p>Policy settings that limit the number of game sessions an individual player can create
45
+ * over a span of time. </p>
46
+ * @public
47
+ */
48
+ ResourceCreationLimitPolicy?: ResourceCreationLimitPolicy | undefined;
49
+ /**
50
+ * <p>The name of a metric group to add this fleet to. Use a metric group in Amazon
51
+ * CloudWatch to aggregate the metrics from multiple fleets. Provide an existing metric
52
+ * group name, or create a new metric group by providing a new name. A fleet can only be in
53
+ * one metric group at a time.</p>
54
+ * @public
55
+ */
56
+ MetricGroups?: string[] | undefined;
57
+ /**
58
+ * <p>Amazon GameLift Servers Anywhere configuration options.</p>
59
+ * @public
60
+ */
61
+ AnywhereConfiguration?: AnywhereConfiguration | undefined;
62
+ }
63
+ /**
64
+ * @public
65
+ */
66
+ export interface UpdateFleetAttributesOutput {
67
+ /**
68
+ * <p>A unique identifier for the fleet that was updated.</p>
69
+ * @public
70
+ */
71
+ FleetId?: string | undefined;
72
+ /**
73
+ * <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912</code>.</p>
74
+ * @public
75
+ */
76
+ FleetArn?: string | undefined;
77
+ }
78
+ /**
79
+ * @public
80
+ */
81
+ export interface UpdateFleetCapacityInput {
82
+ /**
83
+ * <p>A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN
84
+ * value.</p>
85
+ * @public
86
+ */
87
+ FleetId: string | undefined;
88
+ /**
89
+ * <p>The number of Amazon EC2 instances you want to maintain in the specified fleet location.
90
+ * This value must fall between the minimum and maximum size limits. Changes in desired
91
+ * instance value can take up to 1 minute to be reflected when viewing the fleet's capacity
92
+ * settings.</p>
93
+ * @public
94
+ */
95
+ DesiredInstances?: number | undefined;
96
+ /**
97
+ * <p>The minimum number of instances that are allowed in the specified fleet location. If
98
+ * this parameter is not set, the default is 0. This parameter cannot be set when using a
99
+ * ManagedCapacityConfiguration where ZeroCapacityStrategy has a value of SCALE_TO_AND_FROM_ZERO.</p>
100
+ * @public
101
+ */
102
+ MinSize?: number | undefined;
103
+ /**
104
+ * <p>The maximum number of instances that are allowed in the specified fleet location. If
105
+ * this parameter is not set, the default is 1.</p>
106
+ * @public
107
+ */
108
+ MaxSize?: number | undefined;
109
+ /**
110
+ * <p>The name of a remote location to update fleet capacity settings for, in the form of an
111
+ * Amazon Web Services Region code such as <code>us-west-2</code>.</p>
112
+ * @public
113
+ */
114
+ Location?: string | undefined;
115
+ /**
116
+ * <p>Configuration for Amazon GameLift Servers-managed capacity scaling options.</p>
117
+ * @public
118
+ */
119
+ ManagedCapacityConfiguration?: ManagedCapacityConfiguration | undefined;
120
+ }
121
+ /**
122
+ * @public
123
+ */
124
+ export interface UpdateFleetCapacityOutput {
125
+ /**
126
+ * <p>A unique identifier for the fleet that was updated.</p>
127
+ * @public
128
+ */
129
+ FleetId?: string | undefined;
130
+ /**
131
+ * <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912</code>. </p>
132
+ * @public
133
+ */
134
+ FleetArn?: string | undefined;
135
+ /**
136
+ * <p>The remote location being updated, expressed as an Amazon Web Services Region code, such as
137
+ * <code>us-west-2</code>.</p>
138
+ * @public
139
+ */
140
+ Location?: string | undefined;
141
+ /**
142
+ * <p>Configuration for Amazon GameLift Servers-managed capacity scaling options.</p>
143
+ * @public
144
+ */
145
+ ManagedCapacityConfiguration?: ManagedCapacityConfiguration | undefined;
146
+ }
147
+ /**
148
+ * @public
149
+ */
150
+ export interface UpdateFleetPortSettingsInput {
151
+ /**
152
+ * <p>A unique identifier for the fleet to update port settings for. You can use either the fleet ID or ARN
153
+ * value.</p>
154
+ * @public
155
+ */
156
+ FleetId: string | undefined;
157
+ /**
158
+ * <p>A collection of port settings to be added to the fleet resource.</p>
159
+ * @public
160
+ */
161
+ InboundPermissionAuthorizations?: IpPermission[] | undefined;
162
+ /**
163
+ * <p>A collection of port settings to be removed from the fleet resource.</p>
164
+ * @public
165
+ */
166
+ InboundPermissionRevocations?: IpPermission[] | undefined;
167
+ }
3
168
  /**
4
169
  * @public
5
170
  */
@@ -191,7 +356,14 @@ export interface UpdateGameSessionInput {
191
356
  * For an example, see <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#game-properties-update">Update the value of a game property</a>.
192
357
  * </p>
193
358
  * <note>
194
- * <p>Avoid using periods (".") in property keys if you plan to search for game sessions by properties. Property keys containing periods cannot be searched and will be filtered out from search results due to search index limitations.</p>
359
+ * <ul>
360
+ * <li>
361
+ * <p>Avoid using periods (".") in property keys if you plan to search for game sessions by properties. Property keys containing periods cannot be searched and will be filtered out from search results due to search index limitations.</p>
362
+ * </li>
363
+ * <li>
364
+ * <p>If you use SearchGameSessions API, there is a limit of 500 game property keys across all game sessions and all fleets per region. If the limit is exceeded, there will potentially be game session entries missing from SearchGameSessions API results.</p>
365
+ * </li>
366
+ * </ul>
195
367
  * </note>
196
368
  * @public
197
369
  */
@@ -349,7 +521,14 @@ export interface UpdateMatchmakingConfigurationInput {
349
521
  * created for a successful match. This parameter is not used if <code>FlexMatchMode</code>
350
522
  * is set to <code>STANDALONE</code>.</p>
351
523
  * <note>
352
- * <p>Avoid using periods (".") in property keys if you plan to search for game sessions by properties. Property keys containing periods cannot be searched and will be filtered out from search results due to search index limitations.</p>
524
+ * <ul>
525
+ * <li>
526
+ * <p>Avoid using periods (".") in property keys if you plan to search for game sessions by properties. Property keys containing periods cannot be searched and will be filtered out from search results due to search index limitations.</p>
527
+ * </li>
528
+ * <li>
529
+ * <p>If you use SearchGameSessions API, there is a limit of 500 game property keys across all game sessions and all fleets per region. If the limit is exceeded, there will potentially be game session entries missing from SearchGameSessions API results.</p>
530
+ * </li>
531
+ * </ul>
353
532
  * </note>
354
533
  * @public
355
534
  */
@@ -207,6 +207,8 @@ export declare var GetGameSessionLogUrlInput$: StaticStructureSchema;
207
207
  export declare var GetGameSessionLogUrlOutput$: StaticStructureSchema;
208
208
  export declare var GetInstanceAccessInput$: StaticStructureSchema;
209
209
  export declare var GetInstanceAccessOutput$: StaticStructureSchema;
210
+ export declare var GetPlayerConnectionDetailsInput$: StaticStructureSchema;
211
+ export declare var GetPlayerConnectionDetailsOutput$: StaticStructureSchema;
210
212
  export declare var Instance$: StaticStructureSchema;
211
213
  export declare var InstanceAccess$: StaticStructureSchema;
212
214
  export declare var InstanceCredentials$: StaticStructureSchema;
@@ -253,6 +255,9 @@ export declare var MatchmakingTicket$: StaticStructureSchema;
253
255
  export declare var PingBeacon$: StaticStructureSchema;
254
256
  export declare var PlacedPlayerSession$: StaticStructureSchema;
255
257
  export declare var Player$: StaticStructureSchema;
258
+ export declare var PlayerConnectionDetail$: StaticStructureSchema;
259
+ export declare var PlayerConnectionEndpoint$: StaticStructureSchema;
260
+ export declare var PlayerGatewayConfiguration$: StaticStructureSchema;
256
261
  export declare var PlayerLatency$: StaticStructureSchema;
257
262
  export declare var PlayerLatencyPolicy$: StaticStructureSchema;
258
263
  export declare var PlayerSession$: StaticStructureSchema;
@@ -412,6 +417,7 @@ export declare var GetComputeAccess$: StaticOperationSchema;
412
417
  export declare var GetComputeAuthToken$: StaticOperationSchema;
413
418
  export declare var GetGameSessionLogUrl$: StaticOperationSchema;
414
419
  export declare var GetInstanceAccess$: StaticOperationSchema;
420
+ export declare var GetPlayerConnectionDetails$: StaticOperationSchema;
415
421
  export declare var ListAliases$: StaticOperationSchema;
416
422
  export declare var ListBuilds$: StaticOperationSchema;
417
423
  export declare var ListCompute$: StaticOperationSchema;
@@ -291,6 +291,10 @@ import {
291
291
  GetInstanceAccessCommandInput,
292
292
  GetInstanceAccessCommandOutput,
293
293
  } from "./commands/GetInstanceAccessCommand";
294
+ import {
295
+ GetPlayerConnectionDetailsCommandInput,
296
+ GetPlayerConnectionDetailsCommandOutput,
297
+ } from "./commands/GetPlayerConnectionDetailsCommand";
294
298
  import {
295
299
  ListAliasesCommandInput,
296
300
  ListAliasesCommandOutput,
@@ -1433,6 +1437,19 @@ export interface GameLift {
1433
1437
  options: __HttpHandlerOptions,
1434
1438
  cb: (err: any, data?: GetInstanceAccessCommandOutput) => void
1435
1439
  ): void;
1440
+ getPlayerConnectionDetails(
1441
+ args: GetPlayerConnectionDetailsCommandInput,
1442
+ options?: __HttpHandlerOptions
1443
+ ): Promise<GetPlayerConnectionDetailsCommandOutput>;
1444
+ getPlayerConnectionDetails(
1445
+ args: GetPlayerConnectionDetailsCommandInput,
1446
+ cb: (err: any, data?: GetPlayerConnectionDetailsCommandOutput) => void
1447
+ ): void;
1448
+ getPlayerConnectionDetails(
1449
+ args: GetPlayerConnectionDetailsCommandInput,
1450
+ options: __HttpHandlerOptions,
1451
+ cb: (err: any, data?: GetPlayerConnectionDetailsCommandOutput) => void
1452
+ ): void;
1436
1453
  listAliases(): Promise<ListAliasesCommandOutput>;
1437
1454
  listAliases(
1438
1455
  args: ListAliasesCommandInput,
@@ -333,6 +333,10 @@ import {
333
333
  GetInstanceAccessCommandInput,
334
334
  GetInstanceAccessCommandOutput,
335
335
  } from "./commands/GetInstanceAccessCommand";
336
+ import {
337
+ GetPlayerConnectionDetailsCommandInput,
338
+ GetPlayerConnectionDetailsCommandOutput,
339
+ } from "./commands/GetPlayerConnectionDetailsCommand";
336
340
  import {
337
341
  ListAliasesCommandInput,
338
342
  ListAliasesCommandOutput,
@@ -597,6 +601,7 @@ export type ServiceInputTypes =
597
601
  | GetComputeAuthTokenCommandInput
598
602
  | GetGameSessionLogUrlCommandInput
599
603
  | GetInstanceAccessCommandInput
604
+ | GetPlayerConnectionDetailsCommandInput
600
605
  | ListAliasesCommandInput
601
606
  | ListBuildsCommandInput
602
607
  | ListComputeCommandInput
@@ -716,6 +721,7 @@ export type ServiceOutputTypes =
716
721
  | GetComputeAuthTokenCommandOutput
717
722
  | GetGameSessionLogUrlCommandOutput
718
723
  | GetInstanceAccessCommandOutput
724
+ | GetPlayerConnectionDetailsCommandOutput
719
725
  | ListAliasesCommandOutput
720
726
  | ListBuildsCommandOutput
721
727
  | ListComputeCommandOutput
@@ -0,0 +1,51 @@
1
+ import { Command as $Command } from "@smithy/smithy-client";
2
+ import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
+ import {
4
+ GameLiftClientResolvedConfig,
5
+ ServiceInputTypes,
6
+ ServiceOutputTypes,
7
+ } from "../GameLiftClient";
8
+ import {
9
+ GetPlayerConnectionDetailsInput,
10
+ GetPlayerConnectionDetailsOutput,
11
+ } from "../models/models_0";
12
+ export { __MetadataBearer };
13
+ export { $Command };
14
+ export interface GetPlayerConnectionDetailsCommandInput
15
+ extends GetPlayerConnectionDetailsInput {}
16
+ export interface GetPlayerConnectionDetailsCommandOutput
17
+ extends GetPlayerConnectionDetailsOutput,
18
+ __MetadataBearer {}
19
+ declare const GetPlayerConnectionDetailsCommand_base: {
20
+ new (
21
+ input: GetPlayerConnectionDetailsCommandInput
22
+ ): import("@smithy/smithy-client").CommandImpl<
23
+ GetPlayerConnectionDetailsCommandInput,
24
+ GetPlayerConnectionDetailsCommandOutput,
25
+ GameLiftClientResolvedConfig,
26
+ ServiceInputTypes,
27
+ ServiceOutputTypes
28
+ >;
29
+ new (
30
+ input: GetPlayerConnectionDetailsCommandInput
31
+ ): import("@smithy/smithy-client").CommandImpl<
32
+ GetPlayerConnectionDetailsCommandInput,
33
+ GetPlayerConnectionDetailsCommandOutput,
34
+ GameLiftClientResolvedConfig,
35
+ ServiceInputTypes,
36
+ ServiceOutputTypes
37
+ >;
38
+ getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
39
+ };
40
+ export declare class GetPlayerConnectionDetailsCommand extends GetPlayerConnectionDetailsCommand_base {
41
+ protected static __types: {
42
+ api: {
43
+ input: GetPlayerConnectionDetailsInput;
44
+ output: GetPlayerConnectionDetailsOutput;
45
+ };
46
+ sdk: {
47
+ input: GetPlayerConnectionDetailsCommandInput;
48
+ output: GetPlayerConnectionDetailsCommandOutput;
49
+ };
50
+ };
51
+ }
@@ -8,7 +8,7 @@ import {
8
8
  import {
9
9
  UpdateFleetAttributesInput,
10
10
  UpdateFleetAttributesOutput,
11
- } from "../models/models_0";
11
+ } from "../models/models_1";
12
12
  export { __MetadataBearer };
13
13
  export { $Command };
14
14
  export interface UpdateFleetAttributesCommandInput
@@ -8,7 +8,7 @@ import {
8
8
  import {
9
9
  UpdateFleetCapacityInput,
10
10
  UpdateFleetCapacityOutput,
11
- } from "../models/models_0";
11
+ } from "../models/models_1";
12
12
  export { __MetadataBearer };
13
13
  export { $Command };
14
14
  export interface UpdateFleetCapacityCommandInput
@@ -5,8 +5,10 @@ import {
5
5
  ServiceInputTypes,
6
6
  ServiceOutputTypes,
7
7
  } from "../GameLiftClient";
8
- import { UpdateFleetPortSettingsInput } from "../models/models_0";
9
- import { UpdateFleetPortSettingsOutput } from "../models/models_1";
8
+ import {
9
+ UpdateFleetPortSettingsInput,
10
+ UpdateFleetPortSettingsOutput,
11
+ } from "../models/models_1";
10
12
  export { __MetadataBearer };
11
13
  export { $Command };
12
14
  export interface UpdateFleetPortSettingsCommandInput
@@ -70,6 +70,7 @@ export * from "./GetComputeAccessCommand";
70
70
  export * from "./GetComputeAuthTokenCommand";
71
71
  export * from "./GetGameSessionLogUrlCommand";
72
72
  export * from "./GetInstanceAccessCommand";
73
+ export * from "./GetPlayerConnectionDetailsCommand";
73
74
  export * from "./ListAliasesCommand";
74
75
  export * from "./ListBuildsCommand";
75
76
  export * from "./ListComputeCommand";
@@ -609,6 +609,12 @@ export declare const IpProtocol: {
609
609
  readonly UDP: "UDP";
610
610
  };
611
611
  export type IpProtocol = (typeof IpProtocol)[keyof typeof IpProtocol];
612
+ export declare const PlayerGatewayStatus: {
613
+ readonly DISABLED: "DISABLED";
614
+ readonly ENABLED: "ENABLED";
615
+ };
616
+ export type PlayerGatewayStatus =
617
+ (typeof PlayerGatewayStatus)[keyof typeof PlayerGatewayStatus];
612
618
  export declare const ContainerFleetLocationStatus: {
613
619
  readonly ACTIVATING: "ACTIVATING";
614
620
  readonly ACTIVE: "ACTIVE";
@@ -633,6 +639,13 @@ export declare const ProtectionPolicy: {
633
639
  };
634
640
  export type ProtectionPolicy =
635
641
  (typeof ProtectionPolicy)[keyof typeof ProtectionPolicy];
642
+ export declare const PlayerGatewayMode: {
643
+ readonly DISABLED: "DISABLED";
644
+ readonly ENABLED: "ENABLED";
645
+ readonly REQUIRED: "REQUIRED";
646
+ };
647
+ export type PlayerGatewayMode =
648
+ (typeof PlayerGatewayMode)[keyof typeof PlayerGatewayMode];
636
649
  export declare const ContainerFleetStatus: {
637
650
  readonly ACTIVATING: "ACTIVATING";
638
651
  readonly ACTIVE: "ACTIVE";
@@ -683,6 +696,12 @@ export declare const InstanceRoleCredentialsProvider: {
683
696
  };
684
697
  export type InstanceRoleCredentialsProvider =
685
698
  (typeof InstanceRoleCredentialsProvider)[keyof typeof InstanceRoleCredentialsProvider];
699
+ export declare const GameServerIpProtocolSupported: {
700
+ readonly DUAL_STACK: "DUAL_STACK";
701
+ readonly IPv4: "IPv4";
702
+ };
703
+ export type GameServerIpProtocolSupported =
704
+ (typeof GameServerIpProtocolSupported)[keyof typeof GameServerIpProtocolSupported];
686
705
  export declare const FleetStatus: {
687
706
  readonly ACTIVATING: "ACTIVATING";
688
707
  readonly ACTIVE: "ACTIVE";
@@ -32,6 +32,7 @@ import {
32
32
  GameServerGroupInstanceType,
33
33
  GameServerGroupStatus,
34
34
  GameServerInstanceStatus,
35
+ GameServerIpProtocolSupported,
35
36
  GameServerProtectionPolicy,
36
37
  GameServerUtilizationStatus,
37
38
  GameSessionPlacementState,
@@ -48,6 +49,8 @@ import {
48
49
  MetricName,
49
50
  OperatingSystem,
50
51
  PlacementFallbackStrategy,
52
+ PlayerGatewayMode,
53
+ PlayerGatewayStatus,
51
54
  PlayerSessionCreationPolicy,
52
55
  PlayerSessionStatus,
53
56
  PolicyType,
@@ -183,6 +186,7 @@ export interface IpPermission {
183
186
  export interface ContainerFleetLocationAttributes {
184
187
  Location?: string | undefined;
185
188
  Status?: ContainerFleetLocationStatus | undefined;
189
+ PlayerGatewayStatus?: PlayerGatewayStatus | undefined;
186
190
  }
187
191
  export interface LogConfiguration {
188
192
  LogDestination?: LogDestination | undefined;
@@ -212,6 +216,7 @@ export interface ContainerFleet {
212
216
  DeploymentDetails?: DeploymentDetails | undefined;
213
217
  LogConfiguration?: LogConfiguration | undefined;
214
218
  LocationAttributes?: ContainerFleetLocationAttributes[] | undefined;
219
+ PlayerGatewayMode?: PlayerGatewayMode | undefined;
215
220
  }
216
221
  export interface ContainerMountPoint {
217
222
  InstancePath: string | undefined;
@@ -326,6 +331,7 @@ export interface CreateContainerFleetInput {
326
331
  GameSessionCreationLimitPolicy?: GameSessionCreationLimitPolicy | undefined;
327
332
  LogConfiguration?: LogConfiguration | undefined;
328
333
  Tags?: Tag[] | undefined;
334
+ PlayerGatewayMode?: PlayerGatewayMode | undefined;
329
335
  }
330
336
  export interface CreateContainerFleetOutput {
331
337
  ContainerFleet?: ContainerFleet | undefined;
@@ -367,6 +373,9 @@ export interface CreateContainerGroupDefinitionInput {
367
373
  export interface CreateContainerGroupDefinitionOutput {
368
374
  ContainerGroupDefinition?: ContainerGroupDefinition | undefined;
369
375
  }
376
+ export interface PlayerGatewayConfiguration {
377
+ GameServerIpProtocolSupported?: GameServerIpProtocolSupported | undefined;
378
+ }
370
379
  export interface ResourceCreationLimitPolicy {
371
380
  NewGameSessionsPerCreator?: number | undefined;
372
381
  PolicyPeriodInMinutes?: number | undefined;
@@ -405,6 +414,8 @@ export interface CreateFleetInput {
405
414
  ComputeType?: ComputeType | undefined;
406
415
  AnywhereConfiguration?: AnywhereConfiguration | undefined;
407
416
  InstanceRoleCredentialsProvider?: InstanceRoleCredentialsProvider | undefined;
417
+ PlayerGatewayMode?: PlayerGatewayMode | undefined;
418
+ PlayerGatewayConfiguration?: PlayerGatewayConfiguration | undefined;
408
419
  }
409
420
  export interface FleetAttributes {
410
421
  FleetId?: string | undefined;
@@ -433,10 +444,13 @@ export interface FleetAttributes {
433
444
  ComputeType?: ComputeType | undefined;
434
445
  AnywhereConfiguration?: AnywhereConfiguration | undefined;
435
446
  InstanceRoleCredentialsProvider?: InstanceRoleCredentialsProvider | undefined;
447
+ PlayerGatewayMode?: PlayerGatewayMode | undefined;
448
+ PlayerGatewayConfiguration?: PlayerGatewayConfiguration | undefined;
436
449
  }
437
450
  export interface LocationState {
438
451
  Location?: string | undefined;
439
452
  Status?: FleetStatus | undefined;
453
+ PlayerGatewayStatus?: PlayerGatewayStatus | undefined;
440
454
  }
441
455
  export interface CreateFleetOutput {
442
456
  FleetAttributes?: FleetAttributes | undefined;
@@ -533,6 +547,7 @@ export interface GameSession {
533
547
  GameSessionData?: string | undefined;
534
548
  MatchmakerData?: string | undefined;
535
549
  Location?: string | undefined;
550
+ PlayerGatewayStatus?: PlayerGatewayStatus | undefined;
536
551
  }
537
552
  export interface CreateGameSessionOutput {
538
553
  GameSession?: GameSession | undefined;
@@ -1076,6 +1091,7 @@ export interface GameSessionPlacement {
1076
1091
  GameSessionData?: string | undefined;
1077
1092
  MatchmakerData?: string | undefined;
1078
1093
  PriorityConfigurationOverride?: PriorityConfigurationOverride | undefined;
1094
+ PlayerGatewayStatus?: PlayerGatewayStatus | undefined;
1079
1095
  }
1080
1096
  export interface DescribeGameSessionPlacementOutput {
1081
1097
  GameSessionPlacement?: GameSessionPlacement | undefined;
@@ -1138,6 +1154,7 @@ export interface GameSessionConnectionInfo {
1138
1154
  DnsName?: string | undefined;
1139
1155
  Port?: number | undefined;
1140
1156
  MatchedPlayerSessions?: MatchedPlayerSession[] | undefined;
1157
+ PlayerGatewayStatus?: PlayerGatewayStatus | undefined;
1141
1158
  }
1142
1159
  export interface Player {
1143
1160
  PlayerId?: string | undefined;
@@ -1310,6 +1327,24 @@ export interface InstanceAccess {
1310
1327
  export interface GetInstanceAccessOutput {
1311
1328
  InstanceAccess?: InstanceAccess | undefined;
1312
1329
  }
1330
+ export interface GetPlayerConnectionDetailsInput {
1331
+ GameSessionId: string | undefined;
1332
+ PlayerIds: string[] | undefined;
1333
+ }
1334
+ export interface PlayerConnectionEndpoint {
1335
+ IpAddress?: string | undefined;
1336
+ Port?: number | undefined;
1337
+ }
1338
+ export interface PlayerConnectionDetail {
1339
+ PlayerId?: string | undefined;
1340
+ Endpoints?: PlayerConnectionEndpoint[] | undefined;
1341
+ PlayerGatewayToken?: string | undefined;
1342
+ Expiration?: Date | undefined;
1343
+ }
1344
+ export interface GetPlayerConnectionDetailsOutput {
1345
+ GameSessionId?: string | undefined;
1346
+ PlayerConnectionDetails?: PlayerConnectionDetail[] | undefined;
1347
+ }
1313
1348
  export interface ListAliasesInput {
1314
1349
  RoutingStrategyType?: RoutingStrategyType | undefined;
1315
1350
  Name?: string | undefined;
@@ -1632,35 +1667,3 @@ export interface UpdateContainerGroupDefinitionInput {
1632
1667
  export interface UpdateContainerGroupDefinitionOutput {
1633
1668
  ContainerGroupDefinition?: ContainerGroupDefinition | undefined;
1634
1669
  }
1635
- export interface UpdateFleetAttributesInput {
1636
- FleetId: string | undefined;
1637
- Name?: string | undefined;
1638
- Description?: string | undefined;
1639
- NewGameSessionProtectionPolicy?: ProtectionPolicy | undefined;
1640
- ResourceCreationLimitPolicy?: ResourceCreationLimitPolicy | undefined;
1641
- MetricGroups?: string[] | undefined;
1642
- AnywhereConfiguration?: AnywhereConfiguration | undefined;
1643
- }
1644
- export interface UpdateFleetAttributesOutput {
1645
- FleetId?: string | undefined;
1646
- FleetArn?: string | undefined;
1647
- }
1648
- export interface UpdateFleetCapacityInput {
1649
- FleetId: string | undefined;
1650
- DesiredInstances?: number | undefined;
1651
- MinSize?: number | undefined;
1652
- MaxSize?: number | undefined;
1653
- Location?: string | undefined;
1654
- ManagedCapacityConfiguration?: ManagedCapacityConfiguration | undefined;
1655
- }
1656
- export interface UpdateFleetCapacityOutput {
1657
- FleetId?: string | undefined;
1658
- FleetArn?: string | undefined;
1659
- Location?: string | undefined;
1660
- ManagedCapacityConfiguration?: ManagedCapacityConfiguration | undefined;
1661
- }
1662
- export interface UpdateFleetPortSettingsInput {
1663
- FleetId: string | undefined;
1664
- InboundPermissionAuthorizations?: IpPermission[] | undefined;
1665
- InboundPermissionRevocations?: IpPermission[] | undefined;
1666
- }
@@ -9,21 +9,57 @@ import {
9
9
  ProtectionPolicy,
10
10
  } from "./enums";
11
11
  import {
12
+ AnywhereConfiguration,
12
13
  FilterConfiguration,
13
14
  GameServer,
14
15
  GameServerGroup,
15
16
  GameSession,
16
17
  GameSessionQueue,
18
+ ManagedCapacityConfiguration,
17
19
  MatchmakingConfiguration,
18
20
  PriorityConfiguration,
21
+ ResourceCreationLimitPolicy,
19
22
  RuntimeConfiguration,
20
23
  S3Location,
21
24
  Script,
22
25
  GameProperty,
23
26
  GameSessionQueueDestination,
24
27
  InstanceDefinition,
28
+ IpPermission,
25
29
  PlayerLatencyPolicy,
26
30
  } from "./models_0";
31
+ export interface UpdateFleetAttributesInput {
32
+ FleetId: string | undefined;
33
+ Name?: string | undefined;
34
+ Description?: string | undefined;
35
+ NewGameSessionProtectionPolicy?: ProtectionPolicy | undefined;
36
+ ResourceCreationLimitPolicy?: ResourceCreationLimitPolicy | undefined;
37
+ MetricGroups?: string[] | undefined;
38
+ AnywhereConfiguration?: AnywhereConfiguration | undefined;
39
+ }
40
+ export interface UpdateFleetAttributesOutput {
41
+ FleetId?: string | undefined;
42
+ FleetArn?: string | undefined;
43
+ }
44
+ export interface UpdateFleetCapacityInput {
45
+ FleetId: string | undefined;
46
+ DesiredInstances?: number | undefined;
47
+ MinSize?: number | undefined;
48
+ MaxSize?: number | undefined;
49
+ Location?: string | undefined;
50
+ ManagedCapacityConfiguration?: ManagedCapacityConfiguration | undefined;
51
+ }
52
+ export interface UpdateFleetCapacityOutput {
53
+ FleetId?: string | undefined;
54
+ FleetArn?: string | undefined;
55
+ Location?: string | undefined;
56
+ ManagedCapacityConfiguration?: ManagedCapacityConfiguration | undefined;
57
+ }
58
+ export interface UpdateFleetPortSettingsInput {
59
+ FleetId: string | undefined;
60
+ InboundPermissionAuthorizations?: IpPermission[] | undefined;
61
+ InboundPermissionRevocations?: IpPermission[] | undefined;
62
+ }
27
63
  export interface UpdateFleetPortSettingsOutput {
28
64
  FleetId?: string | undefined;
29
65
  FleetArn?: string | undefined;
@@ -206,6 +206,8 @@ export declare var GetGameSessionLogUrlInput$: StaticStructureSchema;
206
206
  export declare var GetGameSessionLogUrlOutput$: StaticStructureSchema;
207
207
  export declare var GetInstanceAccessInput$: StaticStructureSchema;
208
208
  export declare var GetInstanceAccessOutput$: StaticStructureSchema;
209
+ export declare var GetPlayerConnectionDetailsInput$: StaticStructureSchema;
210
+ export declare var GetPlayerConnectionDetailsOutput$: StaticStructureSchema;
209
211
  export declare var Instance$: StaticStructureSchema;
210
212
  export declare var InstanceAccess$: StaticStructureSchema;
211
213
  export declare var InstanceCredentials$: StaticStructureSchema;
@@ -252,6 +254,9 @@ export declare var MatchmakingTicket$: StaticStructureSchema;
252
254
  export declare var PingBeacon$: StaticStructureSchema;
253
255
  export declare var PlacedPlayerSession$: StaticStructureSchema;
254
256
  export declare var Player$: StaticStructureSchema;
257
+ export declare var PlayerConnectionDetail$: StaticStructureSchema;
258
+ export declare var PlayerConnectionEndpoint$: StaticStructureSchema;
259
+ export declare var PlayerGatewayConfiguration$: StaticStructureSchema;
255
260
  export declare var PlayerLatency$: StaticStructureSchema;
256
261
  export declare var PlayerLatencyPolicy$: StaticStructureSchema;
257
262
  export declare var PlayerSession$: StaticStructureSchema;
@@ -411,6 +416,7 @@ export declare var GetComputeAccess$: StaticOperationSchema;
411
416
  export declare var GetComputeAuthToken$: StaticOperationSchema;
412
417
  export declare var GetGameSessionLogUrl$: StaticOperationSchema;
413
418
  export declare var GetInstanceAccess$: StaticOperationSchema;
419
+ export declare var GetPlayerConnectionDetails$: StaticOperationSchema;
414
420
  export declare var ListAliases$: StaticOperationSchema;
415
421
  export declare var ListBuilds$: StaticOperationSchema;
416
422
  export declare var ListCompute$: StaticOperationSchema;