@awesome-ecs/abstract 0.32.0 → 0.33.0

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Files changed (38) hide show
  1. package/README.md +124 -125
  2. package/dist/components/index.cjs.map +1 -1
  3. package/dist/components/index.d.cts +1 -1
  4. package/dist/components/index.d.mts +1 -1
  5. package/dist/components/index.mjs.map +1 -1
  6. package/dist/entities/index.cjs +1 -19
  7. package/dist/entities/index.cjs.map +1 -1
  8. package/dist/entities/index.d.cts +3 -3
  9. package/dist/entities/index.d.mts +3 -3
  10. package/dist/entities/index.mjs +1 -19
  11. package/dist/entities/index.mjs.map +1 -1
  12. package/dist/factories/index.cjs.map +1 -1
  13. package/dist/factories/index.d.cts +2 -2
  14. package/dist/factories/index.d.mts +2 -2
  15. package/dist/factories/index.mjs.map +1 -1
  16. package/dist/{index-BGLTfuj8.d.cts → index--9JJtMKF.d.mts} +83 -254
  17. package/dist/{index-C1hRAjM-.d.mts → index-0hg5PXZe.d.cts} +83 -254
  18. package/dist/{index-B1OYkMOx.d.cts → index-BOS-47DQ.d.mts} +137 -298
  19. package/dist/{index-CeqaKmWR.d.mts → index-Bl7Cf9gi.d.cts} +11 -11
  20. package/dist/{index-D3rS2RFG.d.mts → index-CPGVaS-_.d.cts} +137 -298
  21. package/dist/{index-DMTkNY1e.d.cts → index-DXbpfhHa.d.mts} +11 -11
  22. package/dist/{index-b5BtWAvO.d.mts → index-HeCQLTSE.d.cts} +16 -7
  23. package/dist/{index-C0jDrUBA.d.cts → index-Tznk33g6.d.mts} +16 -7
  24. package/dist/pipelines/index.d.cts +2 -2
  25. package/dist/pipelines/index.d.mts +2 -2
  26. package/dist/systems/index.cjs +8 -5
  27. package/dist/systems/index.cjs.map +1 -1
  28. package/dist/systems/index.d.cts +84 -2
  29. package/dist/systems/index.d.mts +84 -2
  30. package/dist/systems/index.mjs +8 -5
  31. package/dist/systems/index.mjs.map +1 -1
  32. package/dist/{types-Bbmnq4ni.d.cts → types-COxeVghs.d.cts} +19 -4
  33. package/dist/{types-C1ojaDL4.d.mts → types-UnqKSA14.d.mts} +19 -4
  34. package/dist/utils/index.cjs.map +1 -1
  35. package/dist/utils/index.d.cts +2 -2
  36. package/dist/utils/index.d.mts +2 -2
  37. package/dist/utils/index.mjs.map +1 -1
  38. package/package.json +2 -2
package/README.md CHANGED
@@ -1,125 +1,124 @@
1
- # Awesome ECS - Abstract Package
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-
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- ## Overview
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-
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- The Abstract package defines all core interfaces and abstractions for the Entity-Component-System (ECS) framework. It provides the foundational contracts that all other packages implement, including:
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-
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- - **Components**: Data-storage contracts
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- - **Entities**: Container contracts for components and relationships
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- - **Pipelines**: Middleware-based execution chains
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- - **Systems**: Modular logic execution patterns
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- - **Utilities**: Serialization, events, and scheduling
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-
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- This package has **zero external dependencies** and serves as the contract layer for the entire ECS framework.
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-
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- ## Core Concepts
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-
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- ### Components (`src/components/`)
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-
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- Components are **data-only containers**. They should never contain business logic.
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-
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- ```typescript
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- import { IComponent } from "@awesome-ecs/abstract";
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-
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- export class HealthComponent implements IComponent {
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- readonly componentType = ComponentType.health;
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- readonly isSerializable = true; // Include in snapshots
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-
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- current: number = 100;
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- max: number = 100;
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- }
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- ```
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-
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- **Key interfaces:**
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- - `IComponent`: Base component interface with `componentType` and `isSerializable`
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- - `IdentityComponent`: Mandatory component tracking entity UID and model
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-
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- ### Entities (`src/entities/`)
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-
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- Entities are immutable **containers of components** and **proxies to other entities**. They never directly reference other entities—they use proxies for loose coupling.
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-
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- ```typescript
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- export class GridEntity extends EntityBase<GridModel> {
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- // Strongly-typed component getters
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- get coordinates(): CoordinatesComponent {
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- return this.getComponent(ComponentType.coordinates);
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- }
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-
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- // Entity proxies for relationships (not direct references)
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- get sceneProxy(): EntityProxy<SceneEntity> {
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- return this.getProxy(EntityType.scene);
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- }
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- }
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- ```
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-
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- **Key files:**
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- - `entity.ts`: Base `IEntity` interface and `EntityTypeUid` types
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- - `entity-proxies.ts`: `EntityProxy` for loose-coupling relationships
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- - `entity-snapshot.ts`: `IEntitySnapshot` for serialization
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- - `entity-queue.ts`: `IEntityUpdate` and `IEntityUpdateQueue` for batching changes
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- - `entity-repository.ts`: `IEntityRepository` for entity lookups
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- - `entity-scheduler.ts`: `IEntityScheduler` for deferred updates
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- - `entity-events.ts`: `IEntityEvents` for reactive patterns
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-
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- ### Pipelines (`src/pipelines/`)
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-
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- Pipelines execute **middleware chains** with two phases:
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-
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- 1. **dispatch(context)**: Main execution phase
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- 2. **cleanup(context)**: Resource cleanup phase
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-
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- ```typescript
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- export interface IPipeline<TContext extends IPipelineContext> {
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- use(middleware: IMiddleware<TContext>): this;
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- dispatch(context: Partial<TContext>): void | Promise<void>;
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- cleanup(context: Partial<TContext>): void | Promise<void>;
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- }
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- ```
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-
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- **Key files:**
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- - `pipeline.ts`: Core `IPipeline` interface
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- - `middleware.ts`: `IMiddleware` contract (action + optional cleanup)
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- - `middleware-runner.ts`: Middleware execution engine
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- - `pipeline-context.ts`: Context passed to middleware
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- - `pipeline-runner.ts`: Pipeline execution orchestration
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-
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- ### Systems (`src/systems/`)
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-
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- Systems are **modular logic units** that operate on entities. They implement the middleware pattern.
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-
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- **Pipeline-based systems:**
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- - `system-middleware.ts`: `ISystemMiddleware<TEntity>` - middleware for a specific entity type
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- - `system-context.ts`: Context passed to system middleware (entity, events, repository, etc.)
93
-
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- **Module-based organization:**
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- - `systems-module.ts`: `ISystemsModule<TEntity>` - groups related systems targeting an entity type
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- - `systems-module-builder.ts`: `ISystemsModuleBuilder<TEntity>` - fluent builder for pipeline registration
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- - `systems-module-repository.ts`: Module lifecycle and registration
98
-
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- **Runtime execution:**
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- - `systems-runtime.ts`: `ISystemsRuntime` - core tick-based execution loop
101
- - `systems-runtime-context.ts`: Context for runtime execution
102
- - `systems-runtime-middleware.ts`: Middleware for runtime operations
103
-
104
- ### Utilities (`src/utils/`)
105
-
106
- - `types.ts`: Common types (`Immutable`, `BooleanProps`, `Readonly`)
107
- - `json-serializer.ts`: JSON serialization contracts
108
- - `logger.ts`: Logging interface
109
- - `performance-timer.ts`: Performance measurement
110
-
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- ## Key Design Principles
112
-
113
- 1. **Components are data-only** - no behavior, just properties
114
- 2. **Entities are immutable** - modifications through systems only
115
- 3. **Relationships use proxies** - loose coupling between entities
116
- 4. **Systems are middleware** - pluggable into pipelines
117
- 5. **Pipelines are composable** - middleware chains with dispatch + cleanup
118
-
119
- ## What's NOT in Abstract
120
-
121
- - Concrete entity implementations (→ @awesome-ecs/core)
122
- - System module base classes (→ @awesome-ecs/core)
123
- - Component factories (→ @awesome-ecs/core)
124
- - Multi-threading (→ @awesome-ecs/workers)
125
- - AI patterns (→ @awesome-ecs/ai)
1
+ # Awesome ECS - Abstract Package
2
+
3
+ ## Overview
4
+
5
+ The Abstract package defines all core interfaces and abstractions for the Entity-Component-System (ECS) framework. It provides the foundational contracts that all other packages implement, including:
6
+
7
+ - **Components**: Data-storage contracts
8
+ - **Entities**: Container contracts for components and relationships
9
+ - **Pipelines**: Middleware-based execution chains
10
+ - **Systems**: Modular logic execution patterns
11
+ - **Utilities**: Serialization, events, and scheduling
12
+
13
+ This package has **zero external dependencies** and serves as the contract layer for the entire ECS framework.
14
+
15
+ ## Core Concepts
16
+
17
+ ### Components (`src/components/`)
18
+
19
+ Components are **data-only containers**. They should never contain business logic.
20
+
21
+ ```typescript
22
+ import { IComponent } from "@awesome-ecs/abstract";
23
+
24
+ export class HealthComponent implements IComponent {
25
+ readonly componentType = ComponentType.health;
26
+ readonly isSerializable = true; // Include in snapshots
27
+
28
+ current: number = 100;
29
+ max: number = 100;
30
+ }
31
+ ```
32
+
33
+ **Key interfaces:**
34
+ - `IComponent`: Base component interface with `componentType` and `isSerializable`
35
+ - `IdentityComponent`: Mandatory component tracking entity UID and model
36
+
37
+ ### Entities (`src/entities/`)
38
+
39
+ Entities are immutable **containers of components** and **proxies to other entities**. They never directly reference other entities—they use proxies for loose coupling.
40
+
41
+ ```typescript
42
+ export class GridEntity extends EntityBase<GridModel> {
43
+ // Strongly-typed component getters
44
+ get coordinates(): CoordinatesComponent {
45
+ return this.getComponent(ComponentType.coordinates);
46
+ }
47
+
48
+ // Entity proxies for relationships (not direct references)
49
+ get sceneProxy(): EntityProxy<SceneEntity> {
50
+ return this.getProxy(EntityType.scene);
51
+ }
52
+ }
53
+ ```
54
+
55
+ **Key files:**
56
+ - `entity.ts`: Base `IEntity` interface and `EntityTypeUid` types
57
+ - `entity-proxies.ts`: `EntityProxy` for loose-coupling relationships
58
+ - `entity-snapshot.ts`: `IEntitySnapshot` for serialization
59
+ - `entity-runtime-scheduler.ts`: `IEntityUpdate` and `IEntityRuntimeScheduler` for dirty mailboxes, cadence, and batched runtime dispatch
60
+ - `entity-repository.ts`: `IEntityRepository` for entity lookups
61
+ - `entity-events.ts`: `IEntityEvents` for reactive patterns
62
+
63
+ ### Pipelines (`src/pipelines/`)
64
+
65
+ Pipelines execute **middleware chains** with two phases:
66
+
67
+ 1. **dispatch(context)**: Main execution phase
68
+ 2. **cleanup(context)**: Resource cleanup phase
69
+
70
+ ```typescript
71
+ export interface IPipeline<TContext extends IPipelineContext> {
72
+ use(middleware: IMiddleware<TContext>): this;
73
+ dispatch(context: Partial<TContext>): void | Promise<void>;
74
+ cleanup(context: Partial<TContext>): void | Promise<void>;
75
+ }
76
+ ```
77
+
78
+ **Key files:**
79
+ - `pipeline.ts`: Core `IPipeline` interface
80
+ - `middleware.ts`: `IMiddleware` contract (action + optional cleanup)
81
+ - `middleware-runner.ts`: Middleware execution engine
82
+ - `pipeline-context.ts`: Context passed to middleware
83
+ - `pipeline-runner.ts`: Pipeline execution orchestration
84
+
85
+ ### Systems (`src/systems/`)
86
+
87
+ Systems are **modular logic units** that operate on entities. They implement the middleware pattern.
88
+
89
+ **Pipeline-based systems:**
90
+ - `system-middleware.ts`: `ISystemMiddleware<TEntity>` - middleware for a specific entity type
91
+ - `system-context.ts`: Context passed to system middleware (entity, events, repository, etc.)
92
+
93
+ **Module-based organization:**
94
+ - `systems-module.ts`: `ISystemsModule<TEntity>` - groups related systems targeting an entity type
95
+ - `systems-module-builder.ts`: `ISystemsModuleBuilder<TEntity>` - fluent builder for pipeline registration
96
+ - `systems-module-repository.ts`: Module lifecycle and registration
97
+
98
+ **Runtime execution:**
99
+ - `systems-runtime.ts`: `ISystemsRuntime` - core tick-based execution loop
100
+ - `systems-runtime-context.ts`: Context for runtime execution
101
+ - `systems-runtime-middleware.ts`: Middleware for runtime operations
102
+
103
+ ### Utilities (`src/utils/`)
104
+
105
+ - `types.ts`: Common types (`Immutable`, `BooleanProps`, `Readonly`)
106
+ - `json-serializer.ts`: JSON serialization contracts
107
+ - `logger.ts`: Logging interface
108
+ - `performance-timer.ts`: Performance measurement
109
+
110
+ ## Key Design Principles
111
+
112
+ 1. **Components are data-only** - no behavior, just properties
113
+ 2. **Entities are immutable** - modifications through systems only
114
+ 3. **Relationships use proxies** - loose coupling between entities
115
+ 4. **Systems are middleware** - pluggable into pipelines
116
+ 5. **Pipelines are composable** - middleware chains with dispatch + cleanup
117
+
118
+ ## What's NOT in Abstract
119
+
120
+ - Concrete entity implementations (→ @awesome-ecs/core)
121
+ - System module base classes (→ @awesome-ecs/core)
122
+ - Component factories (→ @awesome-ecs/core)
123
+ - Multi-threading (→ @awesome-ecs/workers)
124
+ - AI patterns (→ @awesome-ecs/ai)
@@ -1 +1 @@
1
- {"version":3,"file":"index.cjs","names":[],"sources":["../../src/components/identity-component.ts"],"sourcesContent":["import { EntityTypeUid, IEntityModel } from '../entities/entity';\r\nimport { Immutable } from '../utils/types';\r\nimport { IComponent } from './component';\r\n\r\n/**\r\n * The `BasicComponentType` enum defines the types of basic components available.\r\n */\r\nexport enum BasicComponentType {\r\n identity = 'identity'\r\n}\r\n\r\n/**\r\n * The mandatory metadata component for every entity.\r\n * Contains core information that defines what an entity is and when it was last updated.\r\n * This component is immutable after creation and uniquely identifies each entity.\r\n *\r\n * @template TModel - The entity model type containing initialization data.\r\n */\r\nexport interface IdentityComponent<TModel extends IEntityModel> extends IComponent {\r\n /**\r\n * The entity type classification.\r\n * Categorizes entities into logical types, allowing systems to selectively operate on specific entity categories.\r\n */\r\n readonly entityType: EntityTypeUid;\r\n\r\n /**\r\n * The initialization model for this entity.\r\n * Provides the minimal data structure used when the entity was first created.\r\n * Serves as a reference point for the entity's initial configuration.\r\n *\r\n * @type {Immutable<TModel>}\r\n */\r\n readonly model: Immutable<TModel>;\r\n\r\n /**\r\n * The timestamp of the entity's last system update.\r\n * Useful for calculating elapsed time (delta time) between consecutive updates.\r\n * Helps systems make time-aware decisions.\r\n *\r\n * @type {Date | undefined}\r\n */\r\n readonly lastUpdated?: Date;\r\n}\r\n"],"mappings":";;;;;AAOA,IAAY,qBAAL,yBAAA,oBAAA;CACL,mBAAA,cAAA;;AACF,EAAA,CAAA,CAAA"}
1
+ {"version":3,"file":"index.cjs","names":[],"sources":["../../src/components/identity-component.ts"],"sourcesContent":["import { EntityTypeUid, IEntityModel } from '../entities/entity';\nimport { Immutable } from '../utils/types';\nimport { IComponent } from './component';\n\n/**\n * The `BasicComponentType` enum defines the types of basic components available.\n */\nexport enum BasicComponentType {\n identity = 'identity'\n}\n\n/**\n * The mandatory metadata component for every entity.\n * Contains core information that defines what an entity is and when it was last updated.\n * This component is immutable after creation and uniquely identifies each entity.\n *\n * @template TModel - The entity model type containing initialization data.\n */\nexport interface IdentityComponent<TModel extends IEntityModel> extends IComponent {\n /**\n * The entity type classification.\n * Categorizes entities into logical types, allowing systems to selectively operate on specific entity categories.\n */\n readonly entityType: EntityTypeUid;\n\n /**\n * The initialization model for this entity.\n * Provides the minimal data structure used when the entity was first created.\n * Serves as a reference point for the entity's initial configuration.\n *\n * @type {Immutable<TModel>}\n */\n readonly model: Immutable<TModel>;\n\n /**\n * The timestamp of the entity's last system update.\n * Useful for calculating elapsed time (delta time) between consecutive updates.\n * Helps systems make time-aware decisions.\n *\n * @type {Date | undefined}\n */\n readonly lastUpdated?: Date;\n}\n"],"mappings":";;;;;AAOA,IAAY,qBAAL,yBAAA,oBAAA;CACL,mBAAA,cAAA;;AACF,EAAA,CAAA,CAAA"}
@@ -1,2 +1,2 @@
1
- import { _ as ConfigRecord, f as ComponentTypeUid, g as ConfigOption, h as ConfigCustomControlOptions, m as IComponentWithConfig, n as IdentityComponent, p as IComponent, t as BasicComponentType } from "../index-C0jDrUBA.cjs";
1
+ import { _ as ConfigOption, g as ConfigCustomControlOptions, h as IComponentWithConfig, m as IComponent, n as IdentityComponent, p as ComponentTypeUid, t as BasicComponentType, v as ConfigRecord } from "../index-HeCQLTSE.cjs";
2
2
  export { BasicComponentType, ComponentTypeUid, ConfigCustomControlOptions, ConfigOption, ConfigRecord, IComponent, IComponentWithConfig, IdentityComponent };
@@ -1,2 +1,2 @@
1
- import { _ as ConfigRecord, f as ComponentTypeUid, g as ConfigOption, h as ConfigCustomControlOptions, m as IComponentWithConfig, n as IdentityComponent, p as IComponent, t as BasicComponentType } from "../index-b5BtWAvO.mjs";
1
+ import { _ as ConfigOption, g as ConfigCustomControlOptions, h as IComponentWithConfig, m as IComponent, n as IdentityComponent, p as ComponentTypeUid, t as BasicComponentType, v as ConfigRecord } from "../index-Tznk33g6.mjs";
2
2
  export { BasicComponentType, ComponentTypeUid, ConfigCustomControlOptions, ConfigOption, ConfigRecord, IComponent, IComponentWithConfig, IdentityComponent };
@@ -1 +1 @@
1
- {"version":3,"file":"index.mjs","names":[],"sources":["../../src/components/identity-component.ts"],"sourcesContent":["import { EntityTypeUid, IEntityModel } from '../entities/entity';\r\nimport { Immutable } from '../utils/types';\r\nimport { IComponent } from './component';\r\n\r\n/**\r\n * The `BasicComponentType` enum defines the types of basic components available.\r\n */\r\nexport enum BasicComponentType {\r\n identity = 'identity'\r\n}\r\n\r\n/**\r\n * The mandatory metadata component for every entity.\r\n * Contains core information that defines what an entity is and when it was last updated.\r\n * This component is immutable after creation and uniquely identifies each entity.\r\n *\r\n * @template TModel - The entity model type containing initialization data.\r\n */\r\nexport interface IdentityComponent<TModel extends IEntityModel> extends IComponent {\r\n /**\r\n * The entity type classification.\r\n * Categorizes entities into logical types, allowing systems to selectively operate on specific entity categories.\r\n */\r\n readonly entityType: EntityTypeUid;\r\n\r\n /**\r\n * The initialization model for this entity.\r\n * Provides the minimal data structure used when the entity was first created.\r\n * Serves as a reference point for the entity's initial configuration.\r\n *\r\n * @type {Immutable<TModel>}\r\n */\r\n readonly model: Immutable<TModel>;\r\n\r\n /**\r\n * The timestamp of the entity's last system update.\r\n * Useful for calculating elapsed time (delta time) between consecutive updates.\r\n * Helps systems make time-aware decisions.\r\n *\r\n * @type {Date | undefined}\r\n */\r\n readonly lastUpdated?: Date;\r\n}\r\n"],"mappings":";;;;AAOA,IAAY,qBAAL,yBAAA,oBAAA;CACL,mBAAA,cAAA;;AACF,EAAA,CAAA,CAAA"}
1
+ {"version":3,"file":"index.mjs","names":[],"sources":["../../src/components/identity-component.ts"],"sourcesContent":["import { EntityTypeUid, IEntityModel } from '../entities/entity';\nimport { Immutable } from '../utils/types';\nimport { IComponent } from './component';\n\n/**\n * The `BasicComponentType` enum defines the types of basic components available.\n */\nexport enum BasicComponentType {\n identity = 'identity'\n}\n\n/**\n * The mandatory metadata component for every entity.\n * Contains core information that defines what an entity is and when it was last updated.\n * This component is immutable after creation and uniquely identifies each entity.\n *\n * @template TModel - The entity model type containing initialization data.\n */\nexport interface IdentityComponent<TModel extends IEntityModel> extends IComponent {\n /**\n * The entity type classification.\n * Categorizes entities into logical types, allowing systems to selectively operate on specific entity categories.\n */\n readonly entityType: EntityTypeUid;\n\n /**\n * The initialization model for this entity.\n * Provides the minimal data structure used when the entity was first created.\n * Serves as a reference point for the entity's initial configuration.\n *\n * @type {Immutable<TModel>}\n */\n readonly model: Immutable<TModel>;\n\n /**\n * The timestamp of the entity's last system update.\n * Useful for calculating elapsed time (delta time) between consecutive updates.\n * Helps systems make time-aware decisions.\n *\n * @type {Date | undefined}\n */\n readonly lastUpdated?: Date;\n}\n"],"mappings":";;;;AAOA,IAAY,qBAAL,yBAAA,oBAAA;CACL,mBAAA,cAAA;;AACF,EAAA,CAAA,CAAA"}
@@ -1,31 +1,13 @@
1
1
  Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
2
- //#region src/entities/entity-queue.ts
3
- /**
4
- * Specifies the action to be performed on an entity.
5
- * Updates are categorized to enable different processing paths in the runtime.
6
- */
2
+ //#region src/entities/entity-scheduler.ts
7
3
  let EntityUpdateType = /* @__PURE__ */ function(EntityUpdateType) {
8
- /**
9
- * Indicates the entity should be updated with new data.
10
- */
11
4
  EntityUpdateType["update"] = "update";
12
- /**
13
- * Indicates the entity should be removed from the system.
14
- */
15
5
  EntityUpdateType["remove"] = "remove";
16
6
  return EntityUpdateType;
17
7
  }({});
18
- //#endregion
19
- //#region src/entities/entity-scheduler.ts
20
- /**
21
- * Controls which scheduling modes are paused.
22
- */
23
8
  let SchedulerPauseType = /* @__PURE__ */ function(SchedulerPauseType) {
24
- /** Pause both interval timers and frame subscriptions. */
25
9
  SchedulerPauseType["full"] = "full";
26
- /** Pause only frame subscriptions. Interval timers continue firing. */
27
10
  SchedulerPauseType["perFrame"] = "perFrame";
28
- /** Pause only interval timers. Frame subscriptions continue. */
29
11
  SchedulerPauseType["intervals"] = "intervals";
30
12
  return SchedulerPauseType;
31
13
  }({});
@@ -1 +1 @@
1
- {"version":3,"file":"index.cjs","names":[],"sources":["../../src/entities/entity-queue.ts","../../src/entities/entity-scheduler.ts"],"sourcesContent":["import { IEntityModel } from './entity';\r\nimport { IEntityConfigSnapshot } from './entity-config';\r\nimport { IEntityProxy } from './entity-proxies';\r\nimport { IEntitySnapshot } from './entity-snapshot';\r\n\r\n/**\r\n * Specifies the action to be performed on an entity.\r\n * Updates are categorized to enable different processing paths in the runtime.\r\n */\r\nexport enum EntityUpdateType {\r\n /**\r\n * Indicates the entity should be updated with new data.\r\n */\r\n update = 'update',\r\n /**\r\n * Indicates the entity should be removed from the system.\r\n */\r\n remove = 'remove'\r\n}\r\n\r\n/**\r\n * Represents a queued entity state change or removal.\r\n * Updates flow through the system to be processed by entity update handlers.\r\n */\r\nexport interface IEntityUpdate {\r\n /**\r\n * The type of operation: update or remove.\r\n */\r\n readonly type: EntityUpdateType;\r\n\r\n /**\r\n * The entity being affected by this update.\r\n */\r\n readonly entity: IEntityProxy;\r\n\r\n /**\r\n * Optional model data for initialization or reconfiguration.\r\n */\r\n readonly model?: IEntityModel;\r\n\r\n /**\r\n * Optional serialized state to apply to the entity.\r\n */\r\n readonly snapshot?: IEntitySnapshot;\r\n\r\n /**\r\n * Optional config-only component state to apply to the entity.\r\n * When present on an update, the runtime applies it after `snapshot` and\r\n * includes the config system phase in the same tick.\r\n */\r\n readonly config?: IEntityConfigSnapshot;\r\n}\r\n\r\n/**\r\n * Queue interface for managing pending entity updates.\r\n * Different implementations may use different prioritization strategies (e.g., priority queues, FIFO, ordered by entity type).\r\n * Updates are consumed by the runtime and dispatched to appropriate entity systems.\r\n */\r\nexport interface IEntityUpdateQueue {\r\n /**\r\n * The current number of updates in the queue.\r\n */\r\n readonly size: number;\r\n\r\n /**\r\n * Adds an update to the queue for processing.\r\n * @param change - The update to queue.\r\n */\r\n enqueue(change: IEntityUpdate): void;\r\n\r\n /**\r\n * Removes and returns the next update from the queue.\r\n * The specific update returned depends on the queue's prioritization strategy.\r\n * @returns The next queued update.\r\n */\r\n dequeue(): IEntityUpdate;\r\n\r\n /**\r\n * Views the next update without removing it.\r\n * Useful for inspection before dequeuing.\r\n * @returns The next update in the queue.\r\n */\r\n peek(): IEntityUpdate;\r\n\r\n /**\r\n * Returns a read-only snapshot of all queued updates without removing them.\r\n * Useful for inspection/debugging UIs.\r\n * @returns An array of all currently queued updates.\r\n */\r\n items(): ReadonlyArray<IEntityUpdate>;\r\n\r\n /**\r\n * Removes all updates from the queue.\r\n */\r\n clear(): void;\r\n}\r\n","import { EntityTypeUid } from './entity';\r\nimport { IEntityProxy } from './entity-proxies';\r\n\r\n/**\r\n * Describes a scheduled entity update, including the target entity and optional interval.\r\n */\r\nexport type EntitySchedule = {\r\n readonly proxy: IEntityProxy;\r\n readonly intervalMs?: number;\r\n};\r\n\r\n/**\r\n * Controls which scheduling modes are paused.\r\n */\r\nexport enum SchedulerPauseType {\r\n /** Pause both interval timers and frame subscriptions. */\r\n full = 'full',\r\n /** Pause only frame subscriptions. Interval timers continue firing. */\r\n perFrame = 'perFrame',\r\n /** Pause only interval timers. Frame subscriptions continue. */\r\n intervals = 'intervals'\r\n}\r\n\r\n/**\r\n * Manages time-based scheduling of entity updates.\r\n *\r\n * Entities can be scheduled with an interval (timer-driven) or without one (per-frame).\r\n * The runtime pulls pending entities each tick via the {@link pending} iterator,\r\n * which yields both per-frame subscriptions and interval entities whose timer has fired.\r\n */\r\nexport interface IEntityScheduler {\r\n /**\r\n * Returns all currently scheduled entities with their configuration.\r\n * Useful for inspection and debugging.\r\n */\r\n readonly schedules: ReadonlyArray<EntitySchedule>;\r\n\r\n /**\r\n * Yields entities pending processing this tick: per-frame subscriptions\r\n * followed by interval entities whose timer has fired since the last drain.\r\n * Iterating drains the due interval buckets; a second iteration without\r\n * timer advancement yields only per-frame subscriptions.\r\n */\r\n readonly pending: IterableIterator<IEntityProxy>;\r\n\r\n /**\r\n * The set of entities scheduled for per-frame updates (no interval).\r\n */\r\n readonly frameSubscriptions: ReadonlySet<IEntityProxy>;\r\n\r\n /**\r\n * Entity types currently excluded from {@link pending} iteration.\r\n */\r\n readonly skippedEntityTypes: ReadonlySet<EntityTypeUid>;\r\n\r\n /**\r\n * The number of entities currently awaiting processing:\r\n * per-frame subscriptions (if not paused) plus interval entities whose timer has fired.\r\n */\r\n readonly pendingCount: number;\r\n\r\n /**\r\n * Whether the scheduler is currently paused in any mode.\r\n */\r\n readonly isPaused: boolean;\r\n\r\n /**\r\n * Registers or replaces an entity schedule.\r\n * @param entityProxy - The entity to schedule.\r\n * @param intervalMs - Update frequency in milliseconds. If omitted, the entity is scheduled per-frame.\r\n */\r\n schedule(entityProxy: IEntityProxy, intervalMs?: number): void;\r\n\r\n /**\r\n * Unregisters an entity from the scheduler.\r\n * @param entityProxy - The entity to unschedule.\r\n */\r\n remove(entityProxy: IEntityProxy): void;\r\n\r\n /**\r\n * Checks if an entity is currently scheduled for updates.\r\n * @param entityProxy - The entity to check.\r\n * @returns True if the entity is scheduled, false otherwise.\r\n */\r\n has(entityProxy: IEntityProxy): boolean;\r\n\r\n /**\r\n * Removes all schedules and clears all timers.\r\n */\r\n clear(): void;\r\n\r\n /**\r\n * Excludes an entity type from {@link pending} iteration.\r\n * Entities remain registered; only yielding is suppressed.\r\n */\r\n skipEntityType(entityType: EntityTypeUid): void;\r\n\r\n /**\r\n * Re-includes a previously skipped entity type in {@link pending} iteration.\r\n */\r\n unskipEntityType(entityType: EntityTypeUid): void;\r\n\r\n /**\r\n * Pauses the scheduler.\r\n * @param type - Which scheduling modes to pause. Defaults to {@link SchedulerPauseType.full}.\r\n */\r\n pause(type?: SchedulerPauseType): void;\r\n\r\n /**\r\n * Resumes the scheduler from any paused state.\r\n */\r\n resume(): void;\r\n}\r\n"],"mappings":";;;;;;AASA,IAAY,mBAAL,yBAAA,kBAAA;;;;CAIL,iBAAA,YAAA;;;;CAIA,iBAAA,YAAA;;AACF,EAAA,CAAA,CAAA;;;;;;ACJA,IAAY,qBAAL,yBAAA,oBAAA;;CAEL,mBAAA,UAAA;;CAEA,mBAAA,cAAA;;CAEA,mBAAA,eAAA;;AACF,EAAA,CAAA,CAAA"}
1
+ {"version":3,"file":"index.cjs","names":[],"sources":["../../src/entities/entity-scheduler.ts"],"sourcesContent":["import { EntityTypeUid, EntityUid, IEntity, IEntityModel } from './entity';\nimport { IEntityConfigSnapshot } from './entity-config';\nimport { IEntityEvent, IEventData } from './entity-events';\nimport { IEntityProxy } from './entity-proxies';\nimport { IEntitySnapshot } from './entity-snapshot';\n\nexport enum EntityUpdateType {\n update = 'update',\n remove = 'remove'\n}\n\nexport interface IEntityUpdate {\n readonly type: EntityUpdateType;\n readonly entity: IEntityProxy;\n readonly model?: IEntityModel;\n readonly snapshot?: IEntitySnapshot;\n readonly config?: IEntityConfigSnapshot;\n}\n\nexport interface IEntityDispatchGroup {\n readonly entityType: EntityTypeUid;\n readonly updates: ReadonlyArray<IEntityUpdate>;\n readonly dirtyUpdates: number;\n readonly scheduledUpdates: number;\n readonly removeUpdates: number;\n readonly pipelineMask?: number;\n}\n\nexport type EntityRuntimePendingGroupOptions = {\n readonly includeFrameSubscriptions?: boolean;\n};\n\nexport type EntitySchedule = {\n readonly proxy: IEntityProxy;\n readonly intervalMs?: number;\n};\n\nexport type EntityPriorityModel = {\n readonly defaultPriority?: number;\n readonly entityTypes?: ReadonlyMap<EntityTypeUid, number>;\n};\n\nexport enum SchedulerPauseType {\n full = 'full',\n perFrame = 'perFrame',\n intervals = 'intervals'\n}\n\nexport interface IEntityRuntimeScheduler {\n readonly dirtyCount: number;\n readonly rawDirtyCount: number;\n readonly pendingCount: number;\n\n enqueue(update: IEntityUpdate): void;\n enqueueEvent(entity: IEntityProxy, event: IEntityEvent<IEventData>): void;\n enqueueEvents(entity: IEntityProxy, events: ReadonlyArray<IEntityEvent<IEventData>>): void;\n\n schedule(proxy: IEntityProxy, intervalMs?: number): void;\n removeSchedule(proxy: IEntityProxy): void;\n hasSchedule(proxy: IEntityProxy): boolean;\n\n takePendingGroups(\n maxItems?: number,\n options?: EntityRuntimePendingGroupOptions\n ): ReadonlyArray<IEntityDispatchGroup>;\n}\n"],"mappings":";;AAMA,IAAY,mBAAL,yBAAA,kBAAA;CACL,iBAAA,YAAA;CACA,iBAAA,YAAA;;AACF,EAAA,CAAA,CAAA;AAiCA,IAAY,qBAAL,yBAAA,oBAAA;CACL,mBAAA,UAAA;CACA,mBAAA,cAAA;CACA,mBAAA,eAAA;;AACF,EAAA,CAAA,CAAA"}
@@ -1,3 +1,3 @@
1
- import { a as IEntity, c as IEntityProxy, d as TypedEntityProxy, i as EntityUid, l as IEntityProxyRepository, o as IEntityModel, r as EntityTypeUid, s as EntityProxy, u as RequiredProxies } from "../index-C0jDrUBA.cjs";
2
- import { _ as IEntityContextCache, a as EntityUpdateType, c as IEntitySnapshot, d as EntityEventSubscriptionOptions, f as EntityEventUid, g as IEventData, h as IEntityEventsManager, i as IEntityRepository, l as IEntitySnapshotProvider, m as IEntityEventsDispatcher, n as IEntityScheduler, o as IEntityUpdate, p as IEntityEvent, r as SchedulerPauseType, s as IEntityUpdateQueue, t as EntitySchedule, u as EntityEventSubscriptionFilter, v as IEntityConfigSnapshot } from "../index-BGLTfuj8.cjs";
3
- export { EntityEventSubscriptionFilter, EntityEventSubscriptionOptions, EntityEventUid, EntityProxy, EntitySchedule, EntityTypeUid, EntityUid, EntityUpdateType, IEntity, IEntityConfigSnapshot, IEntityContextCache, IEntityEvent, IEntityEventsDispatcher, IEntityEventsManager, IEntityModel, IEntityProxy, IEntityProxyRepository, IEntityRepository, IEntityScheduler, IEntitySnapshot, IEntitySnapshotProvider, IEntityUpdate, IEntityUpdateQueue, IEventData, RequiredProxies, SchedulerPauseType, TypedEntityProxy };
1
+ import { a as IEntity, c as IEntityProxy, d as RequiredProxies, f as TypedEntityProxy, i as EntityUid, l as IEntityProxyRepository, o as IEntityModel, r as EntityTypeUid, s as EntityProxy, u as ProxyTypesOf } from "../index-HeCQLTSE.cjs";
2
+ import { _ as IEntityEventsManager, a as IEntityDispatchGroup, b as IEntityConfigSnapshot, c as SchedulerPauseType, d as IEntityRepository, f as EntityEventSubscriptionFilter, g as IEntityEventsDispatcher, h as IEntityEvent, i as EntityUpdateType, l as IEntitySnapshot, m as EntityEventUid, n as EntityRuntimePendingGroupOptions, o as IEntityRuntimeScheduler, p as EntityEventSubscriptionOptions, r as EntitySchedule, s as IEntityUpdate, t as EntityPriorityModel, u as IEntitySnapshotProvider, v as IEventData, y as IEntityContextCache } from "../index-0hg5PXZe.cjs";
3
+ export { EntityEventSubscriptionFilter, EntityEventSubscriptionOptions, EntityEventUid, EntityPriorityModel, EntityProxy, EntityRuntimePendingGroupOptions, EntitySchedule, EntityTypeUid, EntityUid, EntityUpdateType, IEntity, IEntityConfigSnapshot, IEntityContextCache, IEntityDispatchGroup, IEntityEvent, IEntityEventsDispatcher, IEntityEventsManager, IEntityModel, IEntityProxy, IEntityProxyRepository, IEntityRepository, IEntityRuntimeScheduler, IEntitySnapshot, IEntitySnapshotProvider, IEntityUpdate, IEventData, ProxyTypesOf, RequiredProxies, SchedulerPauseType, TypedEntityProxy };
@@ -1,3 +1,3 @@
1
- import { a as IEntity, c as IEntityProxy, d as TypedEntityProxy, i as EntityUid, l as IEntityProxyRepository, o as IEntityModel, r as EntityTypeUid, s as EntityProxy, u as RequiredProxies } from "../index-b5BtWAvO.mjs";
2
- import { _ as IEntityContextCache, a as EntityUpdateType, c as IEntitySnapshot, d as EntityEventSubscriptionOptions, f as EntityEventUid, g as IEventData, h as IEntityEventsManager, i as IEntityRepository, l as IEntitySnapshotProvider, m as IEntityEventsDispatcher, n as IEntityScheduler, o as IEntityUpdate, p as IEntityEvent, r as SchedulerPauseType, s as IEntityUpdateQueue, t as EntitySchedule, u as EntityEventSubscriptionFilter, v as IEntityConfigSnapshot } from "../index-C1hRAjM-.mjs";
3
- export { EntityEventSubscriptionFilter, EntityEventSubscriptionOptions, EntityEventUid, EntityProxy, EntitySchedule, EntityTypeUid, EntityUid, EntityUpdateType, IEntity, IEntityConfigSnapshot, IEntityContextCache, IEntityEvent, IEntityEventsDispatcher, IEntityEventsManager, IEntityModel, IEntityProxy, IEntityProxyRepository, IEntityRepository, IEntityScheduler, IEntitySnapshot, IEntitySnapshotProvider, IEntityUpdate, IEntityUpdateQueue, IEventData, RequiredProxies, SchedulerPauseType, TypedEntityProxy };
1
+ import { a as IEntity, c as IEntityProxy, d as RequiredProxies, f as TypedEntityProxy, i as EntityUid, l as IEntityProxyRepository, o as IEntityModel, r as EntityTypeUid, s as EntityProxy, u as ProxyTypesOf } from "../index-Tznk33g6.mjs";
2
+ import { _ as IEntityEventsManager, a as IEntityDispatchGroup, b as IEntityConfigSnapshot, c as SchedulerPauseType, d as IEntityRepository, f as EntityEventSubscriptionFilter, g as IEntityEventsDispatcher, h as IEntityEvent, i as EntityUpdateType, l as IEntitySnapshot, m as EntityEventUid, n as EntityRuntimePendingGroupOptions, o as IEntityRuntimeScheduler, p as EntityEventSubscriptionOptions, r as EntitySchedule, s as IEntityUpdate, t as EntityPriorityModel, u as IEntitySnapshotProvider, v as IEventData, y as IEntityContextCache } from "../index--9JJtMKF.mjs";
3
+ export { EntityEventSubscriptionFilter, EntityEventSubscriptionOptions, EntityEventUid, EntityPriorityModel, EntityProxy, EntityRuntimePendingGroupOptions, EntitySchedule, EntityTypeUid, EntityUid, EntityUpdateType, IEntity, IEntityConfigSnapshot, IEntityContextCache, IEntityDispatchGroup, IEntityEvent, IEntityEventsDispatcher, IEntityEventsManager, IEntityModel, IEntityProxy, IEntityProxyRepository, IEntityRepository, IEntityRuntimeScheduler, IEntitySnapshot, IEntitySnapshotProvider, IEntityUpdate, IEventData, ProxyTypesOf, RequiredProxies, SchedulerPauseType, TypedEntityProxy };
@@ -1,30 +1,12 @@
1
- //#region src/entities/entity-queue.ts
2
- /**
3
- * Specifies the action to be performed on an entity.
4
- * Updates are categorized to enable different processing paths in the runtime.
5
- */
1
+ //#region src/entities/entity-scheduler.ts
6
2
  let EntityUpdateType = /* @__PURE__ */ function(EntityUpdateType) {
7
- /**
8
- * Indicates the entity should be updated with new data.
9
- */
10
3
  EntityUpdateType["update"] = "update";
11
- /**
12
- * Indicates the entity should be removed from the system.
13
- */
14
4
  EntityUpdateType["remove"] = "remove";
15
5
  return EntityUpdateType;
16
6
  }({});
17
- //#endregion
18
- //#region src/entities/entity-scheduler.ts
19
- /**
20
- * Controls which scheduling modes are paused.
21
- */
22
7
  let SchedulerPauseType = /* @__PURE__ */ function(SchedulerPauseType) {
23
- /** Pause both interval timers and frame subscriptions. */
24
8
  SchedulerPauseType["full"] = "full";
25
- /** Pause only frame subscriptions. Interval timers continue firing. */
26
9
  SchedulerPauseType["perFrame"] = "perFrame";
27
- /** Pause only interval timers. Frame subscriptions continue. */
28
10
  SchedulerPauseType["intervals"] = "intervals";
29
11
  return SchedulerPauseType;
30
12
  }({});
@@ -1 +1 @@
1
- {"version":3,"file":"index.mjs","names":[],"sources":["../../src/entities/entity-queue.ts","../../src/entities/entity-scheduler.ts"],"sourcesContent":["import { IEntityModel } from './entity';\r\nimport { IEntityConfigSnapshot } from './entity-config';\r\nimport { IEntityProxy } from './entity-proxies';\r\nimport { IEntitySnapshot } from './entity-snapshot';\r\n\r\n/**\r\n * Specifies the action to be performed on an entity.\r\n * Updates are categorized to enable different processing paths in the runtime.\r\n */\r\nexport enum EntityUpdateType {\r\n /**\r\n * Indicates the entity should be updated with new data.\r\n */\r\n update = 'update',\r\n /**\r\n * Indicates the entity should be removed from the system.\r\n */\r\n remove = 'remove'\r\n}\r\n\r\n/**\r\n * Represents a queued entity state change or removal.\r\n * Updates flow through the system to be processed by entity update handlers.\r\n */\r\nexport interface IEntityUpdate {\r\n /**\r\n * The type of operation: update or remove.\r\n */\r\n readonly type: EntityUpdateType;\r\n\r\n /**\r\n * The entity being affected by this update.\r\n */\r\n readonly entity: IEntityProxy;\r\n\r\n /**\r\n * Optional model data for initialization or reconfiguration.\r\n */\r\n readonly model?: IEntityModel;\r\n\r\n /**\r\n * Optional serialized state to apply to the entity.\r\n */\r\n readonly snapshot?: IEntitySnapshot;\r\n\r\n /**\r\n * Optional config-only component state to apply to the entity.\r\n * When present on an update, the runtime applies it after `snapshot` and\r\n * includes the config system phase in the same tick.\r\n */\r\n readonly config?: IEntityConfigSnapshot;\r\n}\r\n\r\n/**\r\n * Queue interface for managing pending entity updates.\r\n * Different implementations may use different prioritization strategies (e.g., priority queues, FIFO, ordered by entity type).\r\n * Updates are consumed by the runtime and dispatched to appropriate entity systems.\r\n */\r\nexport interface IEntityUpdateQueue {\r\n /**\r\n * The current number of updates in the queue.\r\n */\r\n readonly size: number;\r\n\r\n /**\r\n * Adds an update to the queue for processing.\r\n * @param change - The update to queue.\r\n */\r\n enqueue(change: IEntityUpdate): void;\r\n\r\n /**\r\n * Removes and returns the next update from the queue.\r\n * The specific update returned depends on the queue's prioritization strategy.\r\n * @returns The next queued update.\r\n */\r\n dequeue(): IEntityUpdate;\r\n\r\n /**\r\n * Views the next update without removing it.\r\n * Useful for inspection before dequeuing.\r\n * @returns The next update in the queue.\r\n */\r\n peek(): IEntityUpdate;\r\n\r\n /**\r\n * Returns a read-only snapshot of all queued updates without removing them.\r\n * Useful for inspection/debugging UIs.\r\n * @returns An array of all currently queued updates.\r\n */\r\n items(): ReadonlyArray<IEntityUpdate>;\r\n\r\n /**\r\n * Removes all updates from the queue.\r\n */\r\n clear(): void;\r\n}\r\n","import { EntityTypeUid } from './entity';\r\nimport { IEntityProxy } from './entity-proxies';\r\n\r\n/**\r\n * Describes a scheduled entity update, including the target entity and optional interval.\r\n */\r\nexport type EntitySchedule = {\r\n readonly proxy: IEntityProxy;\r\n readonly intervalMs?: number;\r\n};\r\n\r\n/**\r\n * Controls which scheduling modes are paused.\r\n */\r\nexport enum SchedulerPauseType {\r\n /** Pause both interval timers and frame subscriptions. */\r\n full = 'full',\r\n /** Pause only frame subscriptions. Interval timers continue firing. */\r\n perFrame = 'perFrame',\r\n /** Pause only interval timers. Frame subscriptions continue. */\r\n intervals = 'intervals'\r\n}\r\n\r\n/**\r\n * Manages time-based scheduling of entity updates.\r\n *\r\n * Entities can be scheduled with an interval (timer-driven) or without one (per-frame).\r\n * The runtime pulls pending entities each tick via the {@link pending} iterator,\r\n * which yields both per-frame subscriptions and interval entities whose timer has fired.\r\n */\r\nexport interface IEntityScheduler {\r\n /**\r\n * Returns all currently scheduled entities with their configuration.\r\n * Useful for inspection and debugging.\r\n */\r\n readonly schedules: ReadonlyArray<EntitySchedule>;\r\n\r\n /**\r\n * Yields entities pending processing this tick: per-frame subscriptions\r\n * followed by interval entities whose timer has fired since the last drain.\r\n * Iterating drains the due interval buckets; a second iteration without\r\n * timer advancement yields only per-frame subscriptions.\r\n */\r\n readonly pending: IterableIterator<IEntityProxy>;\r\n\r\n /**\r\n * The set of entities scheduled for per-frame updates (no interval).\r\n */\r\n readonly frameSubscriptions: ReadonlySet<IEntityProxy>;\r\n\r\n /**\r\n * Entity types currently excluded from {@link pending} iteration.\r\n */\r\n readonly skippedEntityTypes: ReadonlySet<EntityTypeUid>;\r\n\r\n /**\r\n * The number of entities currently awaiting processing:\r\n * per-frame subscriptions (if not paused) plus interval entities whose timer has fired.\r\n */\r\n readonly pendingCount: number;\r\n\r\n /**\r\n * Whether the scheduler is currently paused in any mode.\r\n */\r\n readonly isPaused: boolean;\r\n\r\n /**\r\n * Registers or replaces an entity schedule.\r\n * @param entityProxy - The entity to schedule.\r\n * @param intervalMs - Update frequency in milliseconds. If omitted, the entity is scheduled per-frame.\r\n */\r\n schedule(entityProxy: IEntityProxy, intervalMs?: number): void;\r\n\r\n /**\r\n * Unregisters an entity from the scheduler.\r\n * @param entityProxy - The entity to unschedule.\r\n */\r\n remove(entityProxy: IEntityProxy): void;\r\n\r\n /**\r\n * Checks if an entity is currently scheduled for updates.\r\n * @param entityProxy - The entity to check.\r\n * @returns True if the entity is scheduled, false otherwise.\r\n */\r\n has(entityProxy: IEntityProxy): boolean;\r\n\r\n /**\r\n * Removes all schedules and clears all timers.\r\n */\r\n clear(): void;\r\n\r\n /**\r\n * Excludes an entity type from {@link pending} iteration.\r\n * Entities remain registered; only yielding is suppressed.\r\n */\r\n skipEntityType(entityType: EntityTypeUid): void;\r\n\r\n /**\r\n * Re-includes a previously skipped entity type in {@link pending} iteration.\r\n */\r\n unskipEntityType(entityType: EntityTypeUid): void;\r\n\r\n /**\r\n * Pauses the scheduler.\r\n * @param type - Which scheduling modes to pause. Defaults to {@link SchedulerPauseType.full}.\r\n */\r\n pause(type?: SchedulerPauseType): void;\r\n\r\n /**\r\n * Resumes the scheduler from any paused state.\r\n */\r\n resume(): void;\r\n}\r\n"],"mappings":";;;;;AASA,IAAY,mBAAL,yBAAA,kBAAA;;;;CAIL,iBAAA,YAAA;;;;CAIA,iBAAA,YAAA;;AACF,EAAA,CAAA,CAAA;;;;;;ACJA,IAAY,qBAAL,yBAAA,oBAAA;;CAEL,mBAAA,UAAA;;CAEA,mBAAA,cAAA;;CAEA,mBAAA,eAAA;;AACF,EAAA,CAAA,CAAA"}
1
+ {"version":3,"file":"index.mjs","names":[],"sources":["../../src/entities/entity-scheduler.ts"],"sourcesContent":["import { EntityTypeUid, EntityUid, IEntity, IEntityModel } from './entity';\nimport { IEntityConfigSnapshot } from './entity-config';\nimport { IEntityEvent, IEventData } from './entity-events';\nimport { IEntityProxy } from './entity-proxies';\nimport { IEntitySnapshot } from './entity-snapshot';\n\nexport enum EntityUpdateType {\n update = 'update',\n remove = 'remove'\n}\n\nexport interface IEntityUpdate {\n readonly type: EntityUpdateType;\n readonly entity: IEntityProxy;\n readonly model?: IEntityModel;\n readonly snapshot?: IEntitySnapshot;\n readonly config?: IEntityConfigSnapshot;\n}\n\nexport interface IEntityDispatchGroup {\n readonly entityType: EntityTypeUid;\n readonly updates: ReadonlyArray<IEntityUpdate>;\n readonly dirtyUpdates: number;\n readonly scheduledUpdates: number;\n readonly removeUpdates: number;\n readonly pipelineMask?: number;\n}\n\nexport type EntityRuntimePendingGroupOptions = {\n readonly includeFrameSubscriptions?: boolean;\n};\n\nexport type EntitySchedule = {\n readonly proxy: IEntityProxy;\n readonly intervalMs?: number;\n};\n\nexport type EntityPriorityModel = {\n readonly defaultPriority?: number;\n readonly entityTypes?: ReadonlyMap<EntityTypeUid, number>;\n};\n\nexport enum SchedulerPauseType {\n full = 'full',\n perFrame = 'perFrame',\n intervals = 'intervals'\n}\n\nexport interface IEntityRuntimeScheduler {\n readonly dirtyCount: number;\n readonly rawDirtyCount: number;\n readonly pendingCount: number;\n\n enqueue(update: IEntityUpdate): void;\n enqueueEvent(entity: IEntityProxy, event: IEntityEvent<IEventData>): void;\n enqueueEvents(entity: IEntityProxy, events: ReadonlyArray<IEntityEvent<IEventData>>): void;\n\n schedule(proxy: IEntityProxy, intervalMs?: number): void;\n removeSchedule(proxy: IEntityProxy): void;\n hasSchedule(proxy: IEntityProxy): boolean;\n\n takePendingGroups(\n maxItems?: number,\n options?: EntityRuntimePendingGroupOptions\n ): ReadonlyArray<IEntityDispatchGroup>;\n}\n"],"mappings":";AAMA,IAAY,mBAAL,yBAAA,kBAAA;CACL,iBAAA,YAAA;CACA,iBAAA,YAAA;;AACF,EAAA,CAAA,CAAA;AAiCA,IAAY,qBAAL,yBAAA,oBAAA;CACL,mBAAA,UAAA;CACA,mBAAA,cAAA;CACA,mBAAA,eAAA;;AACF,EAAA,CAAA,CAAA"}
@@ -1 +1 @@
1
- {"version":3,"file":"index.cjs","names":[],"sources":["../../src/factories/pipeline-factory.ts"],"sourcesContent":["import { IPipelineContext } from '../pipelines';\r\nimport { IPipeline } from '../pipelines/pipeline';\r\n\r\n/**\r\n * Category identifier for grouping performance metrics.\r\n * Typed as string to allow extension beyond the built-in {@link PipelineCategory} values.\r\n */\r\nexport type PipelineCategoryName = string;\r\n\r\n/**\r\n * Built-in metric categories for classifying pipeline and middleware performance entries.\r\n *\r\n * - `module` — System module pipelines (initialize, config, update, render, sync phases).\r\n * - `runtime` — Runtime orchestration pipeline and its middleware.\r\n * - `system` — Individual system middleware within a module pipeline.\r\n */\r\nexport enum PipelineCategory {\r\n module = 'module',\r\n runtime = 'runtime',\r\n system = 'system'\r\n}\r\n\r\n/**\r\n * Options for identifying and categorizing performance metrics on pipelines.\r\n */\r\nexport type PipelineOptions = {\r\n /** Display name for the pipeline in performance metrics. */\r\n pipelineName: string;\r\n /** Category assigned to pipeline-level metric entries. */\r\n pipelineCategory: PipelineCategoryName;\r\n /** Category assigned to per-middleware metric entries within this pipeline. */\r\n middlewareCategory: PipelineCategoryName;\r\n};\r\n\r\n/**\r\n * Creates pipeline instances for various contexts.\r\n * Abstracts pipeline creation to support different implementations.\r\n * Used by the system to instantiate pipelines without coupling to specific implementations.\r\n */\r\nexport interface IPipelineFactory {\r\n /**\r\n * Creates a new pipeline for the specified context type.\r\n * @template TContext - The context type for the pipeline. Must extend IPipelineContext.\r\n * @param options - Optional performance metric options (name, category) for the pipeline.\r\n * @returns A new pipeline instance ready for middleware registration.\r\n */\r\n createPipeline<TContext extends IPipelineContext>(options?: PipelineOptions): IPipeline<TContext>;\r\n}\r\n"],"mappings":";;;;;;;;;AAgBA,IAAY,mBAAL,yBAAA,kBAAA;CACL,iBAAA,YAAA;CACA,iBAAA,aAAA;CACA,iBAAA,YAAA;;AACF,EAAA,CAAA,CAAA"}
1
+ {"version":3,"file":"index.cjs","names":[],"sources":["../../src/factories/pipeline-factory.ts"],"sourcesContent":["import type { IPipelineContext } from '../pipelines';\nimport { IPipeline } from '../pipelines/pipeline';\n\n/**\n * Category identifier for grouping performance metrics.\n * Typed as string to allow extension beyond the built-in {@link PipelineCategory} values.\n */\nexport type PipelineCategoryName = string;\n\n/**\n * Built-in metric categories for classifying pipeline and middleware performance entries.\n *\n * - `module` — System module pipelines (initialize, config, update, render, sync phases).\n * - `runtime` — Runtime orchestration pipeline and its middleware.\n * - `system` — Individual system middleware within a module pipeline.\n */\nexport enum PipelineCategory {\n module = 'module',\n runtime = 'runtime',\n system = 'system'\n}\n\n/**\n * Options for identifying and categorizing performance metrics on pipelines.\n */\nexport type PipelineOptions = {\n /** Display name for the pipeline in performance metrics. */\n pipelineName: string;\n /** Category assigned to pipeline-level metric entries. */\n pipelineCategory: PipelineCategoryName;\n /** Category assigned to per-middleware metric entries within this pipeline. */\n middlewareCategory: PipelineCategoryName;\n};\n\n/**\n * Creates pipeline instances for various contexts.\n * Abstracts pipeline creation to support different implementations.\n * Used by the system to instantiate pipelines without coupling to specific implementations.\n */\nexport interface IPipelineFactory {\n /**\n * Creates a new pipeline for the specified context type.\n * @template TContext - The context type for the pipeline. Must extend IPipelineContext.\n * @param options - Optional performance metric options (name, category) for the pipeline.\n * @returns A new pipeline instance ready for middleware registration.\n */\n createPipeline<TContext extends IPipelineContext>(options?: PipelineOptions): IPipeline<TContext>;\n}\n"],"mappings":";;;;;;;;;AAgBA,IAAY,mBAAL,yBAAA,kBAAA;CACL,iBAAA,YAAA;CACA,iBAAA,aAAA;CACA,iBAAA,YAAA;;AACF,EAAA,CAAA,CAAA"}
@@ -1,2 +1,2 @@
1
- import { d as IPipelineFactory, f as PipelineCategory, h as IContextFactory, m as PipelineOptions, n as IRuntimeFactory, p as PipelineCategoryName, t as ISystemsFactory } from "../index-B1OYkMOx.cjs";
2
- export { IContextFactory, IPipelineFactory, IRuntimeFactory, ISystemsFactory, PipelineCategory, PipelineCategoryName, PipelineOptions };
1
+ import { _ as PipelineCategoryName, g as PipelineCategory, h as IPipelineFactory, t as ISystemsFactory, v as PipelineOptions, y as IContextFactory } from "../index-CPGVaS-_.cjs";
2
+ export { IContextFactory, IPipelineFactory, ISystemsFactory, PipelineCategory, PipelineCategoryName, PipelineOptions };
@@ -1,2 +1,2 @@
1
- import { d as IPipelineFactory, f as PipelineCategory, h as IContextFactory, m as PipelineOptions, n as IRuntimeFactory, p as PipelineCategoryName, t as ISystemsFactory } from "../index-D3rS2RFG.mjs";
2
- export { IContextFactory, IPipelineFactory, IRuntimeFactory, ISystemsFactory, PipelineCategory, PipelineCategoryName, PipelineOptions };
1
+ import { _ as PipelineCategoryName, g as PipelineCategory, h as IPipelineFactory, t as ISystemsFactory, v as PipelineOptions, y as IContextFactory } from "../index-BOS-47DQ.mjs";
2
+ export { IContextFactory, IPipelineFactory, ISystemsFactory, PipelineCategory, PipelineCategoryName, PipelineOptions };
@@ -1 +1 @@
1
- {"version":3,"file":"index.mjs","names":[],"sources":["../../src/factories/pipeline-factory.ts"],"sourcesContent":["import { IPipelineContext } from '../pipelines';\r\nimport { IPipeline } from '../pipelines/pipeline';\r\n\r\n/**\r\n * Category identifier for grouping performance metrics.\r\n * Typed as string to allow extension beyond the built-in {@link PipelineCategory} values.\r\n */\r\nexport type PipelineCategoryName = string;\r\n\r\n/**\r\n * Built-in metric categories for classifying pipeline and middleware performance entries.\r\n *\r\n * - `module` — System module pipelines (initialize, config, update, render, sync phases).\r\n * - `runtime` — Runtime orchestration pipeline and its middleware.\r\n * - `system` — Individual system middleware within a module pipeline.\r\n */\r\nexport enum PipelineCategory {\r\n module = 'module',\r\n runtime = 'runtime',\r\n system = 'system'\r\n}\r\n\r\n/**\r\n * Options for identifying and categorizing performance metrics on pipelines.\r\n */\r\nexport type PipelineOptions = {\r\n /** Display name for the pipeline in performance metrics. */\r\n pipelineName: string;\r\n /** Category assigned to pipeline-level metric entries. */\r\n pipelineCategory: PipelineCategoryName;\r\n /** Category assigned to per-middleware metric entries within this pipeline. */\r\n middlewareCategory: PipelineCategoryName;\r\n};\r\n\r\n/**\r\n * Creates pipeline instances for various contexts.\r\n * Abstracts pipeline creation to support different implementations.\r\n * Used by the system to instantiate pipelines without coupling to specific implementations.\r\n */\r\nexport interface IPipelineFactory {\r\n /**\r\n * Creates a new pipeline for the specified context type.\r\n * @template TContext - The context type for the pipeline. Must extend IPipelineContext.\r\n * @param options - Optional performance metric options (name, category) for the pipeline.\r\n * @returns A new pipeline instance ready for middleware registration.\r\n */\r\n createPipeline<TContext extends IPipelineContext>(options?: PipelineOptions): IPipeline<TContext>;\r\n}\r\n"],"mappings":";;;;;;;;AAgBA,IAAY,mBAAL,yBAAA,kBAAA;CACL,iBAAA,YAAA;CACA,iBAAA,aAAA;CACA,iBAAA,YAAA;;AACF,EAAA,CAAA,CAAA"}
1
+ {"version":3,"file":"index.mjs","names":[],"sources":["../../src/factories/pipeline-factory.ts"],"sourcesContent":["import type { IPipelineContext } from '../pipelines';\nimport { IPipeline } from '../pipelines/pipeline';\n\n/**\n * Category identifier for grouping performance metrics.\n * Typed as string to allow extension beyond the built-in {@link PipelineCategory} values.\n */\nexport type PipelineCategoryName = string;\n\n/**\n * Built-in metric categories for classifying pipeline and middleware performance entries.\n *\n * - `module` — System module pipelines (initialize, config, update, render, sync phases).\n * - `runtime` — Runtime orchestration pipeline and its middleware.\n * - `system` — Individual system middleware within a module pipeline.\n */\nexport enum PipelineCategory {\n module = 'module',\n runtime = 'runtime',\n system = 'system'\n}\n\n/**\n * Options for identifying and categorizing performance metrics on pipelines.\n */\nexport type PipelineOptions = {\n /** Display name for the pipeline in performance metrics. */\n pipelineName: string;\n /** Category assigned to pipeline-level metric entries. */\n pipelineCategory: PipelineCategoryName;\n /** Category assigned to per-middleware metric entries within this pipeline. */\n middlewareCategory: PipelineCategoryName;\n};\n\n/**\n * Creates pipeline instances for various contexts.\n * Abstracts pipeline creation to support different implementations.\n * Used by the system to instantiate pipelines without coupling to specific implementations.\n */\nexport interface IPipelineFactory {\n /**\n * Creates a new pipeline for the specified context type.\n * @template TContext - The context type for the pipeline. Must extend IPipelineContext.\n * @param options - Optional performance metric options (name, category) for the pipeline.\n * @returns A new pipeline instance ready for middleware registration.\n */\n createPipeline<TContext extends IPipelineContext>(options?: PipelineOptions): IPipeline<TContext>;\n}\n"],"mappings":";;;;;;;;AAgBA,IAAY,mBAAL,yBAAA,kBAAA;CACL,iBAAA,YAAA;CACA,iBAAA,aAAA;CACA,iBAAA,YAAA;;AACF,EAAA,CAAA,CAAA"}