@awboost/cfn-resource-types 0.1.188 → 0.1.190
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/AWS-CodeBuild-Fleet.d.ts +12 -1
- package/lib/AWS-GameLift-Alias.d.ts +1 -1
- package/lib/AWS-GameLift-ContainerGroupDefinition.d.ts +0 -239
- package/lib/AWS-GameLift-Fleet.d.ts +1 -74
- package/lib/AWS-InspectorV2-CisScanConfiguration.d.ts +1 -1
- package/lib/AWS-QuickSight-Analysis.d.ts +1 -1
- package/lib/AWS-QuickSight-Dashboard.d.ts +1 -1
- package/lib/AWS-QuickSight-Template.d.ts +1 -1
- package/lib/AWS-Scheduler-Schedule.d.ts +4 -4
- package/lib/AWS-Scheduler-ScheduleGroup.d.ts +1 -1
- package/package.json +1 -1
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@@ -9,7 +9,8 @@ export type CodeBuildFleetProperties = {
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* @min `1`
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*/
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BaseCapacity?: number;
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-
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ComputeConfiguration?: ComputeConfiguration;
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ComputeType?: "BUILD_GENERAL1_SMALL" | "BUILD_GENERAL1_MEDIUM" | "BUILD_GENERAL1_LARGE" | "BUILD_GENERAL1_XLARGE" | "BUILD_GENERAL1_2XLARGE" | "ATTRIBUTE_BASED_COMPUTE";
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EnvironmentType?: "WINDOWS_SERVER_2019_CONTAINER" | "WINDOWS_SERVER_2022_CONTAINER" | "LINUX_CONTAINER" | "LINUX_GPU_CONTAINER" | "ARM_CONTAINER" | "MAC_ARM";
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FleetProxyConfiguration?: ProxyConfiguration;
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/**
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@@ -40,6 +41,16 @@ export type CodeBuildFleetAttributes = {
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*/
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Arn: string;
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};
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/**
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* Type definition for `AWS::CodeBuild::Fleet.ComputeConfiguration`.
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-codebuild-fleet-computeconfiguration.html}
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*/
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export type ComputeConfiguration = {
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disk?: number;
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machineType?: "GENERAL" | "NVME";
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memory?: number;
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vCpu?: number;
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};
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/**
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* Type definition for `AWS::CodeBuild::Fleet.FleetProxyRule`.
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-codebuild-fleet-fleetproxyrule.html}
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@@ -40,7 +40,7 @@ export type GameLiftAliasAttributes = {
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export type RoutingStrategy = {
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/**
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* A unique identifier for a fleet that the alias points to. If you specify SIMPLE for the Type property, you must specify this property.
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* @pattern `^fleet
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* @pattern `^[a-z]*fleet-[a-zA-Z0-9\-]+`
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*/
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FleetId?: string;
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/**
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@@ -5,12 +5,6 @@ import type { ResourceOptions as $ResourceOptions } from "@awboost/cfn-template-
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-containergroupdefinition.html}
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*/
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export type GameLiftContainerGroupDefinitionProperties = {
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/**
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* A collection of container definitions that define the containers in this group.
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* @minLength `1`
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* @maxLength `10`
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ContainerDefinitions: ContainerDefinition[];
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/**
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* A descriptive label for the container group definition.
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@@ -22,10 +16,6 @@ export type GameLiftContainerGroupDefinitionProperties = {
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* The operating system of the container group
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*/
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OperatingSystem: "AMAZON_LINUX_2023";
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/**
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* Specifies whether the container group includes replica or daemon containers.
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*/
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SchedulingStrategy?: "REPLICA" | "DAEMON";
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/**
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* A specific ContainerGroupDefinition version to be updated
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* @min `0`
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@@ -43,36 +33,12 @@ export type GameLiftContainerGroupDefinitionProperties = {
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* @maxLength `200`
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*/
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Tags?: Tag[];
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/**
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* The maximum number of CPU units reserved for this container group. The value is expressed as an integer amount of CPU units. (1 vCPU is equal to 1024 CPU units.)
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* @min `128`
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* @max `10240`
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*/
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TotalCpuLimit: number;
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/**
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* The maximum amount of memory (in MiB) to allocate for this container group.
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* @min `4`
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* @max `1024000`
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*/
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TotalMemoryLimit: number;
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};
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/**
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* Attribute type definition for `AWS::GameLift::ContainerGroupDefinition`.
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-containergroupdefinition.html#aws-resource-gamelift-containergroupdefinition-return-values}
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export type GameLiftContainerGroupDefinitionAttributes = {
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/**
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* A collection of container definitions that define the containers in this group.
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* @minLength `1`
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* @maxLength `10`
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*/
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ContainerDefinitions: {
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/**
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* The digest of the container image.
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* @pattern `^sha256:[a-fA-F0-9]{64}$`
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*/
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ResolvedImageDigest: string;
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}[];
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/**
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* The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift container group resource and uniquely identifies it across all AWS Regions.
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@@ -93,211 +59,6 @@ export type GameLiftContainerGroupDefinitionAttributes = {
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StatusReason: string;
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};
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/**
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* Type definition for `AWS::GameLift::ContainerGroupDefinition.ContainerDefinition`.
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* Details about a container that is used in a container fleet
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-containergroupdefinition-containerdefinition.html}
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export type ContainerDefinition = {
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/**
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* The command that's passed to the container.
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* @minLength `1`
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* @maxLength `20`
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Command?: string[];
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/**
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* A descriptive label for the container definition. Container definition names must be unique with a container group definition.
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* @minLength `1`
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* @maxLength `128`
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* @pattern `^[a-zA-Z0-9-]+$`
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ContainerName: string;
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/**
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* The maximum number of CPU units reserved for this container. The value is expressed as an integer amount of CPU units. 1 vCPU is equal to 1024 CPU units
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* @min `1`
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* @max `10240`
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Cpu?: number;
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/**
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* A list of container dependencies that determines when this container starts up and shuts down. For container groups with multiple containers, dependencies let you define a startup/shutdown sequence across the containers.
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* @minLength `1`
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* @maxLength `10`
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DependsOn?: ContainerDependency[];
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/**
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* The entry point that's passed to the container so that it will run as an executable. If there are multiple arguments, each argument is a string in the array.
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* @minLength `1`
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* @maxLength `20`
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EntryPoint?: string[];
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/**
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* The environment variables to pass to a container.
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* @minLength `1`
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*/
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Environment?: ContainerEnvironment[];
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/**
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* Specifies if the container is essential. If an essential container fails a health check, then all containers in the container group will be restarted. You must specify exactly 1 essential container in a container group.
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*/
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Essential?: boolean;
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/**
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* Specifies how the health of the containers will be checked.
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HealthCheck?: ContainerHealthCheck;
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/**
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* Specifies the image URI of this container.
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* @minLength `1`
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* @pattern `^[a-zA-Z0-9-_\.@\/:]+$`
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*/
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ImageUri: string;
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/**
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* Specifies how much memory is available to the container. You must specify at least this parameter or the TotalMemoryLimit parameter of the ContainerGroupDefinition.
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*/
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MemoryLimits?: MemoryLimits;
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/**
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* Defines the ports on the container.
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PortConfiguration?: PortConfiguration;
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/**
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* The working directory to run commands inside the container in.
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* @pattern `^.*$`
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WorkingDirectory?: string;
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};
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/**
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* Type definition for `AWS::GameLift::ContainerGroupDefinition.ContainerDependency`.
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* A dependency that impacts a container's startup and shutdown.
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-containergroupdefinition-containerdependency.html}
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export type ContainerDependency = {
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/**
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* The type of dependency.
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*/
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Condition: "START" | "COMPLETE" | "SUCCESS" | "HEALTHY";
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/**
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* A descriptive label for the container definition. The container being defined depends on this container's condition.
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* @pattern `^[a-zA-Z0-9-]+$`
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*/
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ContainerName: string;
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};
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/**
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* Type definition for `AWS::GameLift::ContainerGroupDefinition.ContainerEnvironment`.
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* An environment variable to set inside a container, in the form of a key-value pair.
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-containergroupdefinition-containerenvironment.html}
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*/
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export type ContainerEnvironment = {
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/**
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* The environment variable name.
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* @pattern `^.*$`
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Name: string;
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* The environment variable value.
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Value: string;
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};
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* Type definition for `AWS::GameLift::ContainerGroupDefinition.ContainerHealthCheck`.
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* Specifies how the process manager checks the health of containers.
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-containergroupdefinition-containerhealthcheck.html}
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export type ContainerHealthCheck = {
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* A string array representing the command that the container runs to determine if it is healthy.
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* @minLength `1`
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/**
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* How often (in seconds) the health is checked.
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Interval?: number;
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/**
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* How many times the process manager will retry the command after a timeout. (The first run of the command does not count as a retry.)
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* @min `5`
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Retries?: number;
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* The optional grace period (in seconds) to give a container time to boostrap before teh health check is declared failed.
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/**
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* How many seconds the process manager allows the command to run before canceling it.
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};
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* Type definition for `AWS::GameLift::ContainerGroupDefinition.ContainerPortRange`.
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-containergroupdefinition-containerportrange.html}
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* A starting value for the range of allowed port numbers.
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* Defines the protocol of these ports.
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* An ending value for the range of allowed port numbers. Port numbers are end-inclusive. This value must be equal to or greater than FromPort.
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ToPort: number;
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};
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* Type definition for `AWS::GameLift::ContainerGroupDefinition.MemoryLimits`.
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* Specifies how much memory is available to the container.
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-containergroupdefinition-memorylimits.html}
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*/
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export type MemoryLimits = {
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/**
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* The hard limit of memory to reserve for the container.
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HardLimit?: number;
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* The amount of memory that is reserved for the container.
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SoftLimit?: number;
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};
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* Type definition for `AWS::GameLift::ContainerGroupDefinition.PortConfiguration`.
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* Defines the ports on a container.
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-containergroupdefinition-portconfiguration.html}
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export type PortConfiguration = {
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* Specifies one or more ranges of ports on a container.
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* @minLength `1`
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* @maxLength `100`
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*/
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export type ConnectionPortRange = {
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*/
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export type ContainerGroupsConfiguration = {
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* Type definition for `AWS::GameLift::Fleet.ContainerGroupsPerInstance`.
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-containergroupsperinstance.html}
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*/
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export type ContainerGroupsPerInstance = {
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/**
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* Use this parameter to override the number of replica container groups GameLift will launch per instance with a number that is lower than that calculated maximum.
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* @max `5000`
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*/
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DesiredReplicaContainerGroupsPerInstance?: number;
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};
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/**
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* Type definition for `AWS::GameLift::Fleet.IpPermission`.
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* A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an Amazon GameLift hosting resource. New game sessions that are started on the fleet are assigned an IP address/port number combination, which must fall into the fleet's allowed ranges. For fleets created with a custom game server, the ranges reflect the server's game session assignments. For Realtime Servers fleets, Amazon GameLift automatically opens two port ranges, one for TCP messaging and one for UDP, for use by the Realtime servers.
|
|
@@ -49,7 +49,7 @@ export type CisTargets = {
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* @maxLength `10000`
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*/
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AccountIds: string[];
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|
-
TargetResourceTags
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|
+
TargetResourceTags: TargetResourceTags;
|
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};
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/**
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* Type definition for `AWS::InspectorV2::CisScanConfiguration.DailySchedule`.
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|
@@ -3709,7 +3709,7 @@ export type LayoutConfiguration = {
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* Type definition for `AWS::QuickSight::Analysis.LayoutElementType`.
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3710
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* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-quicksight-analysis-layoutelementtype.html}
|
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3711
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*/
|
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3712
|
-
export type LayoutElementType = "VISUAL" | "FILTER_CONTROL" | "PARAMETER_CONTROL" | "TEXT_BOX";
|
|
3712
|
+
export type LayoutElementType = "VISUAL" | "FILTER_CONTROL" | "PARAMETER_CONTROL" | "TEXT_BOX" | "IMAGE";
|
|
3713
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|
/**
|
|
3714
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|
* Type definition for `AWS::QuickSight::Analysis.LegendOptions`.
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|
3715
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|
* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-quicksight-analysis-legendoptions.html}
|
|
@@ -3964,7 +3964,7 @@ export type LayoutConfiguration = {
|
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|
* Type definition for `AWS::QuickSight::Dashboard.LayoutElementType`.
|
|
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|
* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-quicksight-dashboard-layoutelementtype.html}
|
|
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|
*/
|
|
3967
|
-
export type LayoutElementType = "VISUAL" | "FILTER_CONTROL" | "PARAMETER_CONTROL" | "TEXT_BOX";
|
|
3967
|
+
export type LayoutElementType = "VISUAL" | "FILTER_CONTROL" | "PARAMETER_CONTROL" | "TEXT_BOX" | "IMAGE";
|
|
3968
3968
|
/**
|
|
3969
3969
|
* Type definition for `AWS::QuickSight::Dashboard.LegendOptions`.
|
|
3970
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|
* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-quicksight-dashboard-legendoptions.html}
|
|
@@ -3746,7 +3746,7 @@ export type LayoutConfiguration = {
|
|
|
3746
3746
|
* Type definition for `AWS::QuickSight::Template.LayoutElementType`.
|
|
3747
3747
|
* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-quicksight-template-layoutelementtype.html}
|
|
3748
3748
|
*/
|
|
3749
|
-
export type LayoutElementType = "VISUAL" | "FILTER_CONTROL" | "PARAMETER_CONTROL" | "TEXT_BOX";
|
|
3749
|
+
export type LayoutElementType = "VISUAL" | "FILTER_CONTROL" | "PARAMETER_CONTROL" | "TEXT_BOX" | "IMAGE";
|
|
3750
3750
|
/**
|
|
3751
3751
|
* Type definition for `AWS::QuickSight::Template.LegendOptions`.
|
|
3752
3752
|
* @see {@link https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-quicksight-template-legendoptions.html}
|
|
@@ -30,7 +30,7 @@ export type SchedulerScheduleProperties = {
|
|
|
30
30
|
* The ARN for a KMS Key that will be used to encrypt customer data.
|
|
31
31
|
* @minLength `1`
|
|
32
32
|
* @maxLength `2048`
|
|
33
|
-
* @pattern `^arn:aws
|
|
33
|
+
* @pattern `^arn:aws[a-z-]*:kms:[a-z0-9\-]+:\d{12}:(key|alias)\/[0-9a-zA-Z-_]*$`
|
|
34
34
|
*/
|
|
35
35
|
KmsKeyArn?: string;
|
|
36
36
|
/**
|
|
@@ -73,7 +73,7 @@ export type SchedulerScheduleAttributes = {
|
|
|
73
73
|
* The Amazon Resource Name (ARN) of the schedule.
|
|
74
74
|
* @minLength `1`
|
|
75
75
|
* @maxLength `1224`
|
|
76
|
-
* @pattern `^arn:aws
|
|
76
|
+
* @pattern `^arn:aws[a-z-]*:scheduler:[a-z0-9\-]+:\d{12}:schedule\/[0-9a-zA-Z-_.]+\/[0-9a-zA-Z-_.]+$`
|
|
77
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|
*/
|
|
78
78
|
Arn: string;
|
|
79
79
|
};
|
|
@@ -141,7 +141,7 @@ export type DeadLetterConfig = {
|
|
|
141
141
|
* The ARN of the SQS queue specified as the target for the dead-letter queue.
|
|
142
142
|
* @minLength `1`
|
|
143
143
|
* @maxLength `1600`
|
|
144
|
-
* @pattern `^arn:aws
|
|
144
|
+
* @pattern `^arn:aws[a-z-]*:sqs:[a-z0-9\-]+:\d{12}:[a-zA-Z0-9\-_]+$`
|
|
145
145
|
*/
|
|
146
146
|
Arn?: string;
|
|
147
147
|
};
|
|
@@ -462,7 +462,7 @@ export type Target = {
|
|
|
462
462
|
* The Amazon Resource Name (ARN) of the IAM role to be used for this target when the schedule is triggered.
|
|
463
463
|
* @minLength `1`
|
|
464
464
|
* @maxLength `1600`
|
|
465
|
-
* @pattern `^arn:aws
|
|
465
|
+
* @pattern `^arn:aws[a-z-]*:iam::\d{12}:role\/[\w+=,.@\/-]+$`
|
|
466
466
|
*/
|
|
467
467
|
RoleArn: string;
|
|
468
468
|
/**
|
|
@@ -27,7 +27,7 @@ export type SchedulerScheduleGroupAttributes = {
|
|
|
27
27
|
* The Amazon Resource Name (ARN) of the schedule group.
|
|
28
28
|
* @minLength `1`
|
|
29
29
|
* @maxLength `1224`
|
|
30
|
-
* @pattern `^arn:aws
|
|
30
|
+
* @pattern `^arn:aws[a-z-]*:scheduler:[a-z0-9\-]+:\d{12}:schedule-group\/[0-9a-zA-Z-_.]+$`
|
|
31
31
|
*/
|
|
32
32
|
Arn: string;
|
|
33
33
|
/**
|