@awayfl/awayfl-player 0.2.39 → 0.2.41

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
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- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../index.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,SAAS,EAAC,MAAM,iBAAiB,CAAC;AAC1C,OAAO,EAAC,UAAU,EAAC,MAAM,kBAAkB,CAAC;AAC5C,OAAO,EAAC,UAAU,EAAC,MAAM,kBAAkB,CAAC;AAC5C,OAAO,EAAC,WAAW,EAAC,MAAM,cAAc,CAAC;AACzC,OAAO,EAAC,SAAS,EAAC,MAAM,cAAc,CAAC;AACvC,OAAO,EAAC,YAAY,EAAC,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAC,QAAQ,IAAI,YAAY,EAAC,MAAM,cAAc,CAAC;AACtD,OAAO,EAAC,YAAY,EAAC,MAAM,sBAAsB,CAAC"}
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+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../index.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,SAAS,EAAC,MAAM,iBAAiB,CAAC;AAC1C,OAAO,EAAC,UAAU,EAAC,MAAM,kBAAkB,CAAC;AAC5C,OAAO,EAAC,UAAU,EAAC,MAAM,kBAAkB,CAAC;AAC5C,OAAO,EAAC,WAAW,EAAC,MAAM,cAAc,CAAC;AACzC,OAAO,EAAC,SAAS,EAAC,MAAM,cAAc,CAAC;AACvC,OAAO,EAAC,YAAY,EAAC,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAC,QAAQ,IAAI,YAAY,EAAC,MAAM,cAAc,CAAC;AACtD,OAAO,EAAC,YAAY,EAAC,MAAM,sBAAsB,CAAC"}
package/dist/index.js CHANGED
@@ -1,4 +1,5 @@
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- console.debug("AwayFL-Player - 0.2.39");
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+ import { BitmapImage2D, ImageUtils } from "@awayjs/stage";
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+ console.debug("AwayFL-Player - 0.2.41");
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  export { AVMPlayer } from "./lib/AVMPlayer";
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  export { AVM1Player } from "./lib/AVM1Player";
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  export { AVM2Player } from "./lib/AVM2Player";
@@ -7,3 +8,4 @@ export { EventBase } from "@awayjs/core";
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  export { StageManager } from "@awayjs/stage";
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  export { Settings as AVM2Settings } from "@awayfl/avm2";
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  export { PlayerGlobal } from "@awayfl/playerglobal";
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+ ImageUtils.registerDefaults(function () { return new BitmapImage2D(1, 1, true, 0x0); }, null, null, null);
package/index.ts CHANGED
@@ -1,4 +1,6 @@
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- console.debug("AwayFL-Player - 0.2.39");
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+ import { BitmapImage2D, ImageUtils } from "@awayjs/stage";
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+
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+ console.debug("AwayFL-Player - 0.2.41");
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  export {AVMPlayer} from "./lib/AVMPlayer";
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  export {AVM1Player} from "./lib/AVM1Player";
@@ -7,4 +9,11 @@ export {LoaderEvent} from "@awayjs/core";
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  export {EventBase} from "@awayjs/core";
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  export {StageManager} from "@awayjs/stage";
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  export {Settings as AVM2Settings} from "@awayfl/avm2";
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- export {PlayerGlobal} from "@awayfl/playerglobal";
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+ export {PlayerGlobal} from "@awayfl/playerglobal";
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+
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+ ImageUtils.registerDefaults(
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+ () => new BitmapImage2D(1, 1, true, 0x0),
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+ null,
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+ null,
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+ null,
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+ );
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@awayfl/awayfl-player",
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- "version": "0.2.39",
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+ "version": "0.2.41",
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  "description": "Flash Player emulator for executing SWF files (published for FP versions 6 and up) in javascript",
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  "main": "bundle/awayfl-player.umd.js",
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  "module": "dist/index.js",
@@ -3,16 +3,22 @@ set -euo pipefail
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  cd $(dirname "$0")
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  function updateIfNeeded () {
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+ BRANCH=`git rev-parse --abbrev-ref HEAD`
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+
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  set +e
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- UP_TO_DATE=`git pull origin $1 2>/dev/null | grep "Already up to date" | wc -l`
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+ UP_TO_DATE=`git pull origin $1 2>/dev/null | grep "Already up to date"`
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  set -e
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- if [[ "$UP_TO_DATE" == 0 ]]; then
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+ if [ -z "$UP_TO_DATE" ]; then
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  npm run tsc:build
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+ else
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+ echo Already up to date
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  fi
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  }
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  echo  Pulls all updates into the "@awayjs" and "@awayfl" directories, and runs tsc:build
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  read -n 1 -s -r -p "Press any key to continue"
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+ echo
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+ echo
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  cd ..
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  cd ..
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@@ -44,7 +44,6 @@
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  background-repeat: no-repeat;
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  background-image: url("INSERT_SPLASHSCREEN");
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  visibility: visible;
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- transition: all 0.5s;
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  z-index: 10;
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  }
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@@ -57,6 +56,12 @@
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  height: 100%;
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  transition: all 0.5s;
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  }
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+ #loading__image {
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+ position: absolute;
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+ background-size: contain;
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+ background-position: center;
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+ background-repeat: no-repeat;
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+ }
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  </style>
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  </head>
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@@ -65,6 +70,7 @@
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  <div id="progress__root">
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  <div id="progress__line"></div>
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  </div>
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+ <div id="loading__image"></div>
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  </div>
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  <script>
@@ -303,7 +303,9 @@ var Loader = (function () {
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  let fillLine = undefined;
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  let __config = undefined;
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  let __splash = undefined;
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+ let __loading = undefined;
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  let __pr__root = undefined;
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+ let __pr__line = undefined;
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  let handleResize = undefined;
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  window["setStageDimensions"]=function(x, y, w, h){
@@ -345,20 +347,26 @@ var Loader = (function () {
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  // rereport
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  completeEvent(f);
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- if (__config.start) {
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+ const st_conf = __config.start;
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+ if (st_conf) {
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  // start image exists.
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  // hide progressbar, show startimage and wait for user-input to start the game
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-
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- Object.assign(__pr__root.style, {
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- visibility: "hidden",
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- opacity: 0,
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+ Object.assign(__pr__line.style, {
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+ height: "100%",
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+ width: "100%",
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  });
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- Object.assign(__splash.style, {
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- backgroundImage: `url(${__config.start})`,
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+ Object.assign(__loading.style, {
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+ backgroundImage: `url(${st_conf.image})`,
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+ left: `${100 * st_conf.rect[0]}%`,
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+ top: `${100 * st_conf.rect[1]}%`,
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+ width: `${100 * st_conf.rect[2]}%`,
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+ height: `${100 * st_conf.rect[3]}%`,
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+ cursor: "pointer",
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  });
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- let onCLick = (e) => {
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- window.removeEventListener("click", onCLick);
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+ let onClick = (e) => {
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+ __loading.removeEventListener("click", onClick);
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+ __loading.removeEventListener("touchend", onClick);
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  Object.assign(__splash.style, {
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  visibility: "hidden",
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  opacity: 0,
@@ -371,7 +379,8 @@ var Loader = (function () {
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  handleResize=null;
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  }, 500)
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  };
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- window.addEventListener("click", onCLick);
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+ __loading.addEventListener("click", onClick);
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+ __loading.addEventListener('touchend', onClick);
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  }
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  else {
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  // no start image.
@@ -428,11 +437,14 @@ var Loader = (function () {
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  __config = config;
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  const splash = document.querySelector("#splash__image");
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+ const loading = document.querySelector("#loading__image");
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  const pr__root = document.querySelector("#progress__root");
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  const pr__line = document.querySelector("#progress__line");
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  __splash = splash;
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+ __loading = loading;
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  __pr__root = pr__root;
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+ __pr__line = pr__line;
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  const pr_conf = config.progress;
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  pr_conf.rect = pr_conf.rect || [0, 0.9, 1, 0.2];
@@ -442,6 +454,18 @@ var Loader = (function () {
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  visibility: "visible",
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  });
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+ const ldg_conf = config.loading;
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+
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+ if (ldg_conf) {
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+ Object.assign(loading.style, {
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+ backgroundImage: `url(${ldg_conf.image})`,
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+ left: `${100 * ldg_conf.rect[0]}%`,
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+ top: `${100 * ldg_conf.rect[1]}%`,
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+ width: `${100 * ldg_conf.rect[2]}%`,
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+ height: `${100 * ldg_conf.rect[3]}%`,
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+ });
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+ }
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+
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  Object.assign(pr__root.style, {
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  background: pr_conf.back,
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  left: `${100 * pr_conf.rect[0]}%`,