@awayfl/awayfl-player 0.2.36 → 0.2.38

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (39) hide show
  1. package/LICENSE +201 -201
  2. package/README.md +36 -36
  3. package/awayfl.config.js +85 -85
  4. package/builtins/playerglobal.json +2752 -2752
  5. package/builtins/playerglobal_new.json +4169 -4169
  6. package/bundle/awayfl-player.umd.js +30 -161
  7. package/bundle/awayfl-player.umd.js.gz +0 -0
  8. package/bundle/awayfl-player.umd.js.map +1 -1
  9. package/dist/index.d.ts +8 -8
  10. package/dist/index.js +9 -9
  11. package/dist/lib/AVM1Player.d.ts +4 -4
  12. package/dist/lib/AVM1Player.js +13 -13
  13. package/dist/lib/AVM2Player.d.ts +4 -4
  14. package/dist/lib/AVM2Player.js +14 -14
  15. package/dist/lib/AVMDebugInterface.d.ts +21 -21
  16. package/dist/lib/AVMDebugInterface.js +279 -279
  17. package/dist/lib/AVMPlayer.d.ts +6 -6
  18. package/dist/lib/AVMPlayer.js +27 -27
  19. package/dist/src/Main.d.ts +1 -1
  20. package/dist/src/Main.js +19 -19
  21. package/index.ts +9 -9
  22. package/lib/AVM1Player.ts +9 -9
  23. package/lib/AVM2Player.ts +12 -12
  24. package/lib/AVMDebugInterface.ts +345 -345
  25. package/lib/AVMPlayer.ts +29 -29
  26. package/package.json +97 -97
  27. package/rollup.config.js +30 -30
  28. package/scripts/copyVersionToIndex.js +33 -33
  29. package/scripts/initAwayDev_mac.sh +177 -177
  30. package/scripts/initAwayDev_mac_pnpm.sh +177 -177
  31. package/scripts/initAwayDev_win.bat +198 -198
  32. package/scripts/unlinkAwayDev_mac.sh +140 -140
  33. package/scripts/unlinkAwayDev_mac_pnpm.sh +140 -140
  34. package/scripts/unlinkAwayDev_win.bat +140 -140
  35. package/scripts/updateAwayDev_mac.sh +86 -90
  36. package/scripts/updateAwayDev_win.bat +69 -69
  37. package/scripts/updateAway_any.bat +73 -73
  38. package/tsconfig.json +12 -12
  39. package/webpack.config.js +496 -450
@@ -1,279 +1,279 @@
1
- import { AVMStage, registerDebugMethod } from "@awayfl/swf-loader";
2
- import { PickGroup } from "@awayjs/view";
3
- import { SharedObjectDebug as SOavm2 } from "@awayfl/playerglobal";
4
- import { SharedObjectDebug as SOavm1 } from "@awayfl/avm1";
5
- function fullSerializer(obj) {
6
- var clone = Object.assign({}, obj);
7
- Object.keys(clone).forEach(function (key) {
8
- if (typeof clone[key] === 'object') {
9
- clone[key] = fullSerializer(clone[key]);
10
- }
11
- else if (typeof clone[key] === 'function') {
12
- // replace func with it string representation
13
- clone[key] = clone[key].toString();
14
- }
15
- });
16
- return clone;
17
- }
18
- var OBJECT_FIELDS = ['id', 'visible', 'index', 'assetType:type', 'name'];
19
- var AVMDebug = /** @class */ (function () {
20
- function AVMDebug(player) {
21
- this.player = player;
22
- this._rafState = 'play';
23
- this._defaultRaf = self.requestAnimationFrame;
24
- this._requestedCallbacks = [];
25
- registerDebugMethod(this._dirObjectByIds.bind(this), {
26
- name: "dirObjectByIds",
27
- description: "Export selected object to console",
28
- declaration: [{ name: 'ids', type: "object" }]
29
- });
30
- registerDebugMethod(this._applyPropsByIds.bind(this), {
31
- name: "applyPropsByIds",
32
- description: "Apply propertyes by node ids",
33
- declaration: [{ name: 'ids', type: "object" }, { name: 'object', type: 'object' }]
34
- });
35
- registerDebugMethod(this._removeObjectByIds.bind(this), {
36
- name: "removeObjectByIds",
37
- description: "Remove object from sceen tree",
38
- declaration: [{ name: 'ids', type: "object" }]
39
- });
40
- registerDebugMethod(this._getInfo.bind(this), {
41
- name: "getInfo",
42
- description: "Get file info for app",
43
- declaration: [{ name: "return", type: "object" }]
44
- });
45
- registerDebugMethod(this._getSceneTree.bind(this), {
46
- name: "getNodeTree",
47
- description: "Get sceen tree of app",
48
- declaration: [
49
- { name: "return", type: "object" },
50
- { name: "flat", type: "boolean" },
51
- { name: "from", type: "number" },
52
- { name: "rect", type: "object" }
53
- ]
54
- });
55
- registerDebugMethod(this._getStageCanvas.bind(this), {
56
- name: "getStageCanvas",
57
- description: "Get canvas attahed to stage",
58
- declaration: []
59
- });
60
- registerDebugMethod(this._setRAFState.bind(this), {
61
- name: "setRAFState",
62
- description: "Changed RAF state",
63
- declaration: [
64
- { name: 'return', type: 'string' },
65
- { name: 'state', type: 'string' }
66
- ]
67
- });
68
- registerDebugMethod(this._getRAFState.bind(this), {
69
- name: "getRAFState",
70
- description: "Changed RAF state",
71
- declaration: [
72
- { name: 'return', type: 'string' },
73
- { name: 'state', type: 'string' }
74
- ]
75
- });
76
- this._mokedRaf = this._mokedRaf.bind(this);
77
- //@ts-ignore
78
- window._AWAY_DEBUG_PLAYER_ = this;
79
- }
80
- AVMDebug.prototype.onAvmInit = function (version) {
81
- //@ts-ignore
82
- window._AWAY_DEBUG_STORAGE = version === 1 ? SOavm1 : SOavm2;
83
- };
84
- AVMDebug.prototype._mokedRaf = function (callback) {
85
- if (this._requestedCallbacks.indexOf(callback) !== -1)
86
- return;
87
- this._requestedCallbacks.push(callback);
88
- return 0;
89
- };
90
- AVMDebug.prototype._setRAFState = function (state) {
91
- if (!state)
92
- return this._rafState;
93
- if (state === this._rafState)
94
- return;
95
- if (state === 'next' && this._rafState === 'stop') {
96
- var time_1 = performance.now();
97
- var callbacks = this._requestedCallbacks.slice();
98
- this._rafState = 'next';
99
- this._requestedCallbacks.length = 0;
100
- callbacks.forEach(function (e) { return e && e(time_1); });
101
- return this._rafState = 'stop';
102
- }
103
- if (state === 'stop') {
104
- this._requestedCallbacks.length = 0;
105
- self.requestAnimationFrame = this._mokedRaf;
106
- return this._rafState = 'stop';
107
- }
108
- if (state === 'play') {
109
- var time_2 = performance.now();
110
- var callbacks = this._requestedCallbacks.slice();
111
- this._rafState = 'play';
112
- this._requestedCallbacks.length = 0;
113
- self.requestAnimationFrame = this._defaultRaf;
114
- callbacks.forEach(function (e) { return e && e(time_2); });
115
- }
116
- return this._rafState;
117
- };
118
- AVMDebug.prototype._getRAFState = function () {
119
- return this._rafState;
120
- };
121
- AVMDebug.prototype._selectNode = function (ids) {
122
- var node = this.player.root;
123
- var _loop_1 = function (i) {
124
- node = node._children.find(function (e) { return e.id === i; });
125
- if (!node) {
126
- return "break";
127
- }
128
- };
129
- for (var _i = 0, ids_1 = ids; _i < ids_1.length; _i++) {
130
- var i = ids_1[_i];
131
- var state_1 = _loop_1(i);
132
- if (state_1 === "break")
133
- break;
134
- }
135
- if (!node) {
136
- throw new Error("Node not found");
137
- }
138
- return node;
139
- };
140
- AVMDebug.prototype._getStageCanvas = function () {
141
- return this.player.view.stage.container;
142
- };
143
- AVMDebug.prototype._dirObjectByIds = function (ids) {
144
- var node = this._selectNode(ids);
145
- //@ts-ignore
146
- var exposeID = window._lastTempNode = window._lastTempNode || 1;
147
- //@ts-ignore
148
- window._lastTempNode++;
149
- window['tempNode' + exposeID] = node;
150
- console.log('tempNode' + exposeID, '=');
151
- console.dir(node);
152
- };
153
- AVMDebug.prototype._getNodeBounds = function (node) {
154
- var view = this.player.view;
155
- var box;
156
- var pool = AVMStage.instance && AVMStage.instance().pool;
157
- if (pool) {
158
- //@ts-ignore
159
- var partition = pool.getNode(node).partition;
160
- var picker = PickGroup.getInstance().getBoundsPicker(partition);
161
- //@ts-ignore
162
- box = picker.getBoxBounds(pool.getNode(this.player.root), true, true);
163
- }
164
- else {
165
- //@ts-ignore
166
- box = PickGroup.getInstance().getBoundsPicker(node.partition).getBoxBounds(this.player.root);
167
- }
168
- if (!box)
169
- return null;
170
- var sx = view.width / this.player.stageWidth;
171
- var sy = view.height / this.player.stageHeight;
172
- //console.log("DisplayObject:getRect not yet implemented");FromBounds
173
- return {
174
- x: box.x * sx,
175
- y: box.y * sy,
176
- width: box.width * sx,
177
- height: box.height * sy
178
- };
179
- };
180
- AVMDebug.prototype._traverse = function (node, req, rect, visibleOnly) {
181
- if (req === void 0) { req = false; }
182
- if (rect === void 0) { rect = false; }
183
- if (visibleOnly === void 0) { visibleOnly = false; }
184
- var ret = {
185
- parentId: node.parent ? node.parent.id : -1,
186
- children: null,
187
- rect: null,
188
- };
189
- for (var _i = 0, OBJECT_FIELDS_1 = OBJECT_FIELDS; _i < OBJECT_FIELDS_1.length; _i++) {
190
- var name_1 = OBJECT_FIELDS_1[_i];
191
- var sub = name_1.split(":");
192
- if (sub.length > 1) {
193
- ret[sub[1]] = node[sub[0]];
194
- }
195
- else {
196
- ret[name_1] = node[name_1];
197
- }
198
- }
199
- ret["globalVisible"] =
200
- node.parent ? (node.parent.visible && node.visible) : node.visible;
201
- if (rect) {
202
- ret.rect = this._getNodeBounds(node);
203
- }
204
- if (req) {
205
- ret.children = [];
206
- for (var _a = 0, _b = node._children; _a < _b.length; _a++) {
207
- var c = _b[_a];
208
- if (visibleOnly && c.visible || !visibleOnly) {
209
- ret.children.push(this._traverse(c, req, rect, visibleOnly));
210
- }
211
- }
212
- }
213
- return ret;
214
- };
215
- AVMDebug.prototype._removeObjectByIds = function (ids) {
216
- var node = this._selectNode(ids);
217
- node.parent.removeChild(node);
218
- };
219
- AVMDebug.prototype._applyPropsByIds = function (ids, object) {
220
- var node = this._selectNode(ids);
221
- Object.assign(node, object);
222
- };
223
- AVMDebug.prototype._getSceneTree = function (params, fromArg, rectArg) {
224
- if (typeof params !== 'object') {
225
- params = {
226
- flat: params || false,
227
- from: fromArg || 0,
228
- rect: rectArg || false,
229
- visibleOnly: false
230
- };
231
- }
232
- var _a = params.flat, flat = _a === void 0 ? false : _a, _b = params.from, from = _b === void 0 ? 0 : _b, _c = params.rect, rect = _c === void 0 ? false : _c, _d = params.visibleOnly, visibleOnly = _d === void 0 ? false : _d;
233
- var tree = [];
234
- //@ts-ignore
235
- var q = this.player.root._children.slice();
236
- while (true) {
237
- var node = q.pop();
238
- if (!node) {
239
- break;
240
- }
241
- tree.push(this._traverse(node, !flat, rect, visibleOnly));
242
- if (flat) {
243
- q.push.apply(q, node._children.reverse().filter(function (e) { return (e.visible && visibleOnly || !visibleOnly); }));
244
- }
245
- }
246
- return tree;
247
- };
248
- AVMDebug.prototype._getInfo = function () {
249
- var _a;
250
- var player = this.player;
251
- var avm = player._avmHandler.avmVersion;
252
- var _b = player._swfFile, swfVersion = _b.swfVersion, fpVersion = _b.fpVersion, frameCount = _b.frameCount, frameRate = _b.frameRate, compression = _b.compression, bytesTotal = _b.bytesTotal;
253
- var path = (_a = player._gameConfig.binary.filter(function (_a) {
254
- var resourceType = _a.resourceType;
255
- return resourceType === 'GAME';
256
- })[0]) === null || _a === void 0 ? void 0 : _a.path;
257
- if (path && path.indexOf('?') > -1) {
258
- path = path.substring(0, path.indexOf('?'));
259
- }
260
- return {
261
- file: {
262
- name: player._gameConfig.title,
263
- path: path,
264
- size: bytesTotal
265
- },
266
- runtime: {
267
- swfVersion: swfVersion,
268
- fpVersion: fpVersion,
269
- frameCount: frameCount,
270
- frameRate: frameRate,
271
- compression: compression,
272
- avm: avm
273
- },
274
- config: fullSerializer(player._gameConfig)
275
- };
276
- };
277
- return AVMDebug;
278
- }());
279
- export { AVMDebug };
1
+ import { AVMStage, registerDebugMethod } from "@awayfl/swf-loader";
2
+ import { PickGroup } from "@awayjs/view";
3
+ import { SharedObjectDebug as SOavm2 } from "@awayfl/playerglobal";
4
+ import { SharedObjectDebug as SOavm1 } from "@awayfl/avm1";
5
+ function fullSerializer(obj) {
6
+ var clone = Object.assign({}, obj);
7
+ Object.keys(clone).forEach(function (key) {
8
+ if (typeof clone[key] === 'object') {
9
+ clone[key] = fullSerializer(clone[key]);
10
+ }
11
+ else if (typeof clone[key] === 'function') {
12
+ // replace func with it string representation
13
+ clone[key] = clone[key].toString();
14
+ }
15
+ });
16
+ return clone;
17
+ }
18
+ var OBJECT_FIELDS = ['id', 'visible', 'index', 'assetType:type', 'name'];
19
+ var AVMDebug = /** @class */ (function () {
20
+ function AVMDebug(player) {
21
+ this.player = player;
22
+ this._rafState = 'play';
23
+ this._defaultRaf = self.requestAnimationFrame;
24
+ this._requestedCallbacks = [];
25
+ registerDebugMethod(this._dirObjectByIds.bind(this), {
26
+ name: "dirObjectByIds",
27
+ description: "Export selected object to console",
28
+ declaration: [{ name: 'ids', type: "object" }]
29
+ });
30
+ registerDebugMethod(this._applyPropsByIds.bind(this), {
31
+ name: "applyPropsByIds",
32
+ description: "Apply propertyes by node ids",
33
+ declaration: [{ name: 'ids', type: "object" }, { name: 'object', type: 'object' }]
34
+ });
35
+ registerDebugMethod(this._removeObjectByIds.bind(this), {
36
+ name: "removeObjectByIds",
37
+ description: "Remove object from sceen tree",
38
+ declaration: [{ name: 'ids', type: "object" }]
39
+ });
40
+ registerDebugMethod(this._getInfo.bind(this), {
41
+ name: "getInfo",
42
+ description: "Get file info for app",
43
+ declaration: [{ name: "return", type: "object" }]
44
+ });
45
+ registerDebugMethod(this._getSceneTree.bind(this), {
46
+ name: "getNodeTree",
47
+ description: "Get sceen tree of app",
48
+ declaration: [
49
+ { name: "return", type: "object" },
50
+ { name: "flat", type: "boolean" },
51
+ { name: "from", type: "number" },
52
+ { name: "rect", type: "object" }
53
+ ]
54
+ });
55
+ registerDebugMethod(this._getStageCanvas.bind(this), {
56
+ name: "getStageCanvas",
57
+ description: "Get canvas attahed to stage",
58
+ declaration: []
59
+ });
60
+ registerDebugMethod(this._setRAFState.bind(this), {
61
+ name: "setRAFState",
62
+ description: "Changed RAF state",
63
+ declaration: [
64
+ { name: 'return', type: 'string' },
65
+ { name: 'state', type: 'string' }
66
+ ]
67
+ });
68
+ registerDebugMethod(this._getRAFState.bind(this), {
69
+ name: "getRAFState",
70
+ description: "Changed RAF state",
71
+ declaration: [
72
+ { name: 'return', type: 'string' },
73
+ { name: 'state', type: 'string' }
74
+ ]
75
+ });
76
+ this._mokedRaf = this._mokedRaf.bind(this);
77
+ //@ts-ignore
78
+ window._AWAY_DEBUG_PLAYER_ = this;
79
+ }
80
+ AVMDebug.prototype.onAvmInit = function (version) {
81
+ //@ts-ignore
82
+ window._AWAY_DEBUG_STORAGE = version === 1 ? SOavm1 : SOavm2;
83
+ };
84
+ AVMDebug.prototype._mokedRaf = function (callback) {
85
+ if (this._requestedCallbacks.indexOf(callback) !== -1)
86
+ return;
87
+ this._requestedCallbacks.push(callback);
88
+ return 0;
89
+ };
90
+ AVMDebug.prototype._setRAFState = function (state) {
91
+ if (!state)
92
+ return this._rafState;
93
+ if (state === this._rafState)
94
+ return;
95
+ if (state === 'next' && this._rafState === 'stop') {
96
+ var time_1 = performance.now();
97
+ var callbacks = this._requestedCallbacks.slice();
98
+ this._rafState = 'next';
99
+ this._requestedCallbacks.length = 0;
100
+ callbacks.forEach(function (e) { return e && e(time_1); });
101
+ return this._rafState = 'stop';
102
+ }
103
+ if (state === 'stop') {
104
+ this._requestedCallbacks.length = 0;
105
+ self.requestAnimationFrame = this._mokedRaf;
106
+ return this._rafState = 'stop';
107
+ }
108
+ if (state === 'play') {
109
+ var time_2 = performance.now();
110
+ var callbacks = this._requestedCallbacks.slice();
111
+ this._rafState = 'play';
112
+ this._requestedCallbacks.length = 0;
113
+ self.requestAnimationFrame = this._defaultRaf;
114
+ callbacks.forEach(function (e) { return e && e(time_2); });
115
+ }
116
+ return this._rafState;
117
+ };
118
+ AVMDebug.prototype._getRAFState = function () {
119
+ return this._rafState;
120
+ };
121
+ AVMDebug.prototype._selectNode = function (ids) {
122
+ var node = this.player.root;
123
+ var _loop_1 = function (i) {
124
+ node = node._children.find(function (e) { return e.id === i; });
125
+ if (!node) {
126
+ return "break";
127
+ }
128
+ };
129
+ for (var _i = 0, ids_1 = ids; _i < ids_1.length; _i++) {
130
+ var i = ids_1[_i];
131
+ var state_1 = _loop_1(i);
132
+ if (state_1 === "break")
133
+ break;
134
+ }
135
+ if (!node) {
136
+ throw new Error("Node not found");
137
+ }
138
+ return node;
139
+ };
140
+ AVMDebug.prototype._getStageCanvas = function () {
141
+ return this.player.view.stage.container;
142
+ };
143
+ AVMDebug.prototype._dirObjectByIds = function (ids) {
144
+ var node = this._selectNode(ids);
145
+ //@ts-ignore
146
+ var exposeID = window._lastTempNode = window._lastTempNode || 1;
147
+ //@ts-ignore
148
+ window._lastTempNode++;
149
+ window['tempNode' + exposeID] = node;
150
+ console.log('tempNode' + exposeID, '=');
151
+ console.dir(node);
152
+ };
153
+ AVMDebug.prototype._getNodeBounds = function (node) {
154
+ var view = this.player.view;
155
+ var box;
156
+ var pool = AVMStage.instance && AVMStage.instance().pool;
157
+ if (pool) {
158
+ //@ts-ignore
159
+ var partition = pool.getNode(node).partition;
160
+ var picker = PickGroup.getInstance().getBoundsPicker(partition);
161
+ //@ts-ignore
162
+ box = picker.getBoxBounds(pool.getNode(this.player.root), true, true);
163
+ }
164
+ else {
165
+ //@ts-ignore
166
+ box = PickGroup.getInstance().getBoundsPicker(node.partition).getBoxBounds(this.player.root);
167
+ }
168
+ if (!box)
169
+ return null;
170
+ var sx = view.width / this.player.stageWidth;
171
+ var sy = view.height / this.player.stageHeight;
172
+ //console.log("DisplayObject:getRect not yet implemented");FromBounds
173
+ return {
174
+ x: box.x * sx,
175
+ y: box.y * sy,
176
+ width: box.width * sx,
177
+ height: box.height * sy
178
+ };
179
+ };
180
+ AVMDebug.prototype._traverse = function (node, req, rect, visibleOnly) {
181
+ if (req === void 0) { req = false; }
182
+ if (rect === void 0) { rect = false; }
183
+ if (visibleOnly === void 0) { visibleOnly = false; }
184
+ var ret = {
185
+ parentId: node.parent ? node.parent.id : -1,
186
+ children: null,
187
+ rect: null,
188
+ };
189
+ for (var _i = 0, OBJECT_FIELDS_1 = OBJECT_FIELDS; _i < OBJECT_FIELDS_1.length; _i++) {
190
+ var name_1 = OBJECT_FIELDS_1[_i];
191
+ var sub = name_1.split(":");
192
+ if (sub.length > 1) {
193
+ ret[sub[1]] = node[sub[0]];
194
+ }
195
+ else {
196
+ ret[name_1] = node[name_1];
197
+ }
198
+ }
199
+ ret["globalVisible"] =
200
+ node.parent ? (node.parent.visible && node.visible) : node.visible;
201
+ if (rect) {
202
+ ret.rect = this._getNodeBounds(node);
203
+ }
204
+ if (req) {
205
+ ret.children = [];
206
+ for (var _a = 0, _b = node._children; _a < _b.length; _a++) {
207
+ var c = _b[_a];
208
+ if (visibleOnly && c.visible || !visibleOnly) {
209
+ ret.children.push(this._traverse(c, req, rect, visibleOnly));
210
+ }
211
+ }
212
+ }
213
+ return ret;
214
+ };
215
+ AVMDebug.prototype._removeObjectByIds = function (ids) {
216
+ var node = this._selectNode(ids);
217
+ node.parent.removeChild(node);
218
+ };
219
+ AVMDebug.prototype._applyPropsByIds = function (ids, object) {
220
+ var node = this._selectNode(ids);
221
+ Object.assign(node, object);
222
+ };
223
+ AVMDebug.prototype._getSceneTree = function (params, fromArg, rectArg) {
224
+ if (typeof params !== 'object') {
225
+ params = {
226
+ flat: params || false,
227
+ from: fromArg || 0,
228
+ rect: rectArg || false,
229
+ visibleOnly: false
230
+ };
231
+ }
232
+ var _a = params.flat, flat = _a === void 0 ? false : _a, _b = params.from, from = _b === void 0 ? 0 : _b, _c = params.rect, rect = _c === void 0 ? false : _c, _d = params.visibleOnly, visibleOnly = _d === void 0 ? false : _d;
233
+ var tree = [];
234
+ //@ts-ignore
235
+ var q = this.player.root._children.slice();
236
+ while (true) {
237
+ var node = q.pop();
238
+ if (!node) {
239
+ break;
240
+ }
241
+ tree.push(this._traverse(node, !flat, rect, visibleOnly));
242
+ if (flat) {
243
+ q.push.apply(q, node._children.reverse().filter(function (e) { return (e.visible && visibleOnly || !visibleOnly); }));
244
+ }
245
+ }
246
+ return tree;
247
+ };
248
+ AVMDebug.prototype._getInfo = function () {
249
+ var _a;
250
+ var player = this.player;
251
+ var avm = player._avmHandler.avmVersion;
252
+ var _b = player._swfFile, swfVersion = _b.swfVersion, fpVersion = _b.fpVersion, frameCount = _b.frameCount, frameRate = _b.frameRate, compression = _b.compression, bytesTotal = _b.bytesTotal;
253
+ var path = (_a = player._gameConfig.binary.filter(function (_a) {
254
+ var resourceType = _a.resourceType;
255
+ return resourceType === 'GAME';
256
+ })[0]) === null || _a === void 0 ? void 0 : _a.path;
257
+ if (path && path.indexOf('?') > -1) {
258
+ path = path.substring(0, path.indexOf('?'));
259
+ }
260
+ return {
261
+ file: {
262
+ name: player._gameConfig.title,
263
+ path: path,
264
+ size: bytesTotal
265
+ },
266
+ runtime: {
267
+ swfVersion: swfVersion,
268
+ fpVersion: fpVersion,
269
+ frameCount: frameCount,
270
+ frameRate: frameRate,
271
+ compression: compression,
272
+ avm: avm
273
+ },
274
+ config: fullSerializer(player._gameConfig)
275
+ };
276
+ };
277
+ return AVMDebug;
278
+ }());
279
+ export { AVMDebug };
@@ -1,7 +1,7 @@
1
- import { AVMStage, AVMEvent } from "@awayfl/swf-loader";
2
- export declare class AVMPlayer extends AVMStage {
3
- private _debug;
4
- constructor(gameConfig: any);
5
- protected onAVMAvailable(event: AVMEvent): void;
6
- }
1
+ import { AVMStage, AVMEvent } from "@awayfl/swf-loader";
2
+ export declare class AVMPlayer extends AVMStage {
3
+ private _debug;
4
+ constructor(gameConfig: any);
5
+ protected onAVMAvailable(event: AVMEvent): void;
6
+ }
7
7
  //# sourceMappingURL=AVMPlayer.d.ts.map
@@ -1,27 +1,27 @@
1
- import { __extends } from "tslib";
2
- import { AVMStage, AVMEvent, AVMVERSION } from "@awayfl/swf-loader";
3
- import { AVMDebug } from "./AVMDebugInterface";
4
- import { AVM1Handler } from '@awayfl/avm1';
5
- import { AVM2Handler } from '@awayfl/avm2';
6
- import { PlayerGlobal } from "@awayfl/playerglobal";
7
- var AVMPlayer = /** @class */ (function (_super) {
8
- __extends(AVMPlayer, _super);
9
- function AVMPlayer(gameConfig) {
10
- var _this = _super.call(this, gameConfig) || this;
11
- _this.registerAVMStageHandler(new AVM1Handler());
12
- _this.registerAVMStageHandler(new AVM2Handler(new PlayerGlobal()));
13
- _this.addEventListener(AVMEvent.AVM_COMPLETE, function (event) { return _this.onAVMAvailable(event); });
14
- // export player api
15
- //if(!release) {
16
- _this._debug = new AVMDebug(_this);
17
- return _this;
18
- //}
19
- }
20
- AVMPlayer.prototype.onAVMAvailable = function (event) {
21
- if (this._debug) {
22
- this._debug.onAvmInit(event.avmVersion === AVMVERSION.AVM1 ? 1 : 2);
23
- }
24
- };
25
- return AVMPlayer;
26
- }(AVMStage));
27
- export { AVMPlayer };
1
+ import { __extends } from "tslib";
2
+ import { AVMStage, AVMEvent, AVMVERSION } from "@awayfl/swf-loader";
3
+ import { AVMDebug } from "./AVMDebugInterface";
4
+ import { AVM1Handler } from '@awayfl/avm1';
5
+ import { AVM2Handler } from '@awayfl/avm2';
6
+ import { PlayerGlobal } from "@awayfl/playerglobal";
7
+ var AVMPlayer = /** @class */ (function (_super) {
8
+ __extends(AVMPlayer, _super);
9
+ function AVMPlayer(gameConfig) {
10
+ var _this = _super.call(this, gameConfig) || this;
11
+ _this.registerAVMStageHandler(new AVM1Handler());
12
+ _this.registerAVMStageHandler(new AVM2Handler(new PlayerGlobal()));
13
+ _this.addEventListener(AVMEvent.AVM_COMPLETE, function (event) { return _this.onAVMAvailable(event); });
14
+ // export player api
15
+ //if(!release) {
16
+ _this._debug = new AVMDebug(_this);
17
+ return _this;
18
+ //}
19
+ }
20
+ AVMPlayer.prototype.onAVMAvailable = function (event) {
21
+ if (this._debug) {
22
+ this._debug.onAvmInit(event.avmVersion === AVMVERSION.AVM1 ? 1 : 2);
23
+ }
24
+ };
25
+ return AVMPlayer;
26
+ }(AVMStage));
27
+ export { AVMPlayer };
@@ -1,2 +1,2 @@
1
- export {};
1
+ export {};
2
2
  //# sourceMappingURL=Main.d.ts.map