@auraindustry/aurajs 0.1.3 → 0.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -0
- package/benchmarks/perf-thresholds.json +27 -0
- package/package.json +6 -1
- package/src/ai-guidance.mjs +302 -0
- package/src/authored-project.mjs +498 -2
- package/src/build-contract/capabilities.mjs +87 -1
- package/src/build-contract/constants.mjs +1 -0
- package/src/build-contract.mjs +2 -0
- package/src/bundler.mjs +143 -13
- package/src/cli.mjs +681 -13
- package/src/commands/packs.mjs +741 -0
- package/src/commands/project-authoring.mjs +128 -1
- package/src/conformance/cases/app-and-ui-runtime-cases.mjs +1 -2
- package/src/conformance/cases/core-runtime-cases.mjs +6 -2
- package/src/conformance/cases/scene3d-and-media-cases.mjs +238 -0
- package/src/conformance/cases/systems-and-gameplay-cases.mjs +265 -4
- package/src/conformance-mobile.mjs +166 -0
- package/src/conformance.mjs +89 -30
- package/src/evidence-bundle.mjs +242 -0
- package/src/headless-test/runtime-coordinator.mjs +186 -33
- package/src/headless-test.mjs +2 -0
- package/src/helpers/2d/index.mjs +183 -0
- package/src/helpers/index.mjs +26 -0
- package/src/helpers/starter-utils/adventure-objectives.js +102 -0
- package/src/helpers/starter-utils/adventure-world-2d.js +221 -0
- package/src/helpers/starter-utils/animation-2d.js +337 -0
- package/src/helpers/starter-utils/animation-packaging-2d.js +203 -0
- package/src/helpers/starter-utils/atlas-assets-2d.js +111 -0
- package/src/helpers/starter-utils/autoplay-debug-2d.js +215 -0
- package/src/helpers/starter-utils/avatar-3d.js +404 -0
- package/src/helpers/starter-utils/combat-feedback-2d.js +320 -0
- package/src/helpers/starter-utils/combat-runtime-2d.js +290 -0
- package/src/helpers/starter-utils/core.js +150 -0
- package/src/helpers/starter-utils/dialogue-2d.js +351 -0
- package/src/helpers/starter-utils/enemy-archetypes-2d.js +68 -0
- package/src/helpers/starter-utils/index.js +26 -0
- package/src/helpers/starter-utils/inventory-2d.js +268 -0
- package/src/helpers/starter-utils/journal-2d.js +267 -0
- package/src/helpers/starter-utils/platformer-3d.js +132 -0
- package/src/helpers/starter-utils/scene-audio-2d.js +236 -0
- package/src/helpers/starter-utils/streamed-world-2d.js +378 -0
- package/src/helpers/starter-utils/tilemap-nav-2d.js +499 -0
- package/src/helpers/starter-utils/tilemap-world-2d.js +205 -0
- package/src/helpers/starter-utils/triggers.js +662 -0
- package/src/helpers/starter-utils/tween-2d.js +615 -0
- package/src/helpers/starter-utils/wave-director.js +101 -0
- package/src/helpers/starter-utils/world-compositor-2d.js +253 -0
- package/src/helpers/starter-utils/world-persistence-2d.js +180 -0
- package/src/mobile/android/build.mjs +606 -0
- package/src/mobile/android/host-artifact.mjs +280 -0
- package/src/mobile/ios/build.mjs +1323 -0
- package/src/mobile/ios/host-artifact.mjs +819 -0
- package/src/mobile/shared/capabilities.mjs +174 -0
- package/src/packs/catalog.mjs +259 -0
- package/src/perf-benchmark-runner.mjs +17 -12
- package/src/perf-benchmark.mjs +408 -4
- package/src/publish-command.mjs +303 -6
- package/src/replay-runtime.mjs +257 -0
- package/src/scaffold/config.mjs +2 -0
- package/src/scaffold/fs.mjs +8 -1
- package/src/scaffold/project-docs.mjs +43 -1
- package/src/scaffold.mjs +4 -0
- package/src/session-runtime.mjs +4 -3
- package/src/web-conformance.mjs +0 -36
- package/templates/create/2d-adventure/config/gameplay/adventure.config.js +9 -6
- package/templates/create/2d-adventure/content/gameplay/dialogue.js +85 -0
- package/templates/create/2d-adventure/content/gameplay/world.js +32 -36
- package/templates/create/2d-adventure/content/gameplay/world.tilemap.json +273 -0
- package/templates/create/2d-adventure/docs/design/loop.md +4 -3
- package/templates/create/2d-adventure/prefabs/relic.prefab.js +10 -10
- package/templates/create/2d-adventure/prefabs/world.prefab.js +127 -74
- package/templates/create/2d-adventure/scenes/gameplay.scene.js +603 -112
- package/templates/create/2d-adventure/src/runtime/capabilities.js +16 -0
- package/templates/create/2d-adventure/ui/hud.screen.js +187 -4
- package/templates/create/2d-adventure/ui/journal.screen.js +183 -0
- package/templates/create/3d/scenes/gameplay.scene.js +30 -3
- package/templates/create/3d/src/runtime/capabilities.js +5 -0
- package/templates/create/3d/src/runtime/materials.js +10 -0
- package/templates/create/3d-adventure/scenes/gameplay.scene.js +30 -3
- package/templates/create/3d-adventure/src/runtime/capabilities.js +5 -0
- package/templates/create/3d-adventure/src/runtime/materials.js +11 -0
- package/templates/create/3d-collectathon/scenes/gameplay.scene.js +30 -3
- package/templates/create/3d-collectathon/src/runtime/capabilities.js +5 -0
- package/templates/create/3d-collectathon/src/runtime/materials.js +10 -0
- package/templates/create/shared/src/runtime/ui-forms.js +552 -0
- package/templates/create/shared/src/starter-utils/adventure-world-2d.js +221 -0
- package/templates/create/shared/src/starter-utils/animation-packaging-2d.js +203 -0
- package/templates/create/shared/src/starter-utils/atlas-assets-2d.js +111 -0
- package/templates/create/shared/src/starter-utils/autoplay-debug-2d.js +215 -0
- package/templates/create/shared/src/starter-utils/combat-runtime-2d.js +290 -0
- package/templates/create/shared/src/starter-utils/dialogue-2d.js +351 -0
- package/templates/create/shared/src/starter-utils/index.js +15 -1
- package/templates/create/shared/src/starter-utils/inventory-2d.js +268 -0
- package/templates/create/shared/src/starter-utils/journal-2d.js +267 -0
- package/templates/create/shared/src/starter-utils/scene-audio-2d.js +236 -0
- package/templates/create/shared/src/starter-utils/streamed-world-2d.js +378 -0
- package/templates/create/shared/src/starter-utils/tilemap-nav-2d.js +499 -0
- package/templates/create/shared/src/starter-utils/tilemap-world-2d.js +205 -0
- package/templates/create/shared/src/starter-utils/world-compositor-2d.js +253 -0
- package/templates/create/shared/src/starter-utils/world-persistence-2d.js +180 -0
- package/templates/create-bin/play.js +36 -7
- package/templates/skills/auramaxx/SKILL.md +46 -0
- package/templates/skills/auramaxx/project-requirements.md +68 -0
- package/templates/skills/auramaxx/starter-recipes.md +104 -0
- package/templates/skills/auramaxx/validation-checklist.md +49 -0
- package/templates/skills/aurajs/SKILL.md +0 -96
- package/templates/skills/aurajs/api-contract-3d.md +0 -7
- package/templates/skills/aurajs/api-contract.md +0 -7
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import { clamp } from './core.js';
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function finite(value, fallback = 0) {
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const numeric = Number(value);
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return Number.isFinite(numeric) ? numeric : fallback;
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}
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function normalizeVec3(value, fallback = {}) {
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return {
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x: finite(value?.x, finite(fallback?.x, 0)),
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y: finite(value?.y, finite(fallback?.y, 0)),
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z: finite(value?.z, finite(fallback?.z, 0)),
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};
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}
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function normalizeScale(value, fallback = {}) {
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return {
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x: Math.max(0.001, finite(value?.x, Math.max(0.001, finite(fallback?.x, 1)))),
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y: Math.max(0.001, finite(value?.y, Math.max(0.001, finite(fallback?.y, 1)))),
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z: Math.max(0.001, finite(value?.z, Math.max(0.001, finite(fallback?.z, 1)))),
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};
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}
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function normalizeClipMapEntry(entry) {
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if (Number.isInteger(entry) && entry > 0) {
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return { clipId: entry };
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}
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if (!entry || typeof entry !== 'object') {
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return null;
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}
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return {
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clipId: Number.isInteger(entry.clipId) && entry.clipId > 0 ? entry.clipId : null,
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importId: Number.isInteger(entry.importId) && entry.importId > 0 ? entry.importId : null,
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animation: typeof entry.animation === 'string' && entry.animation.trim().length > 0
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? entry.animation.trim()
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: null,
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loop: typeof entry.loop === 'boolean' ? entry.loop : null,
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speed: Number.isFinite(Number(entry.speed)) ? Number(entry.speed) : null,
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transitionSeconds: Math.max(0, finite(entry.transitionSeconds, 0.16)),
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};
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}
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function cloneState(avatar) {
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return {
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bodyId: avatar.bodyId,
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locomotion: avatar.locomotion,
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grounded: avatar.grounded,
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onSlope: avatar.onSlope,
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velocityY: avatar.velocityY,
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facingYaw: avatar.facingYaw,
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position: { ...avatar.position },
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movement: { ...avatar.motion },
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camera: {
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position: { ...avatar.cameraState.position },
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target: { ...avatar.cameraState.target },
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},
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visual: {
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activeClipKey: avatar.visual.activeClipKey,
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activeClipId: avatar.visual.activeClipId,
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sceneNodeId: avatar.visual.sceneNodeId,
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renderTransform: getAvatarRenderTransform3D(avatar),
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},
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};
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}
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function clipCandidatesForLocomotion(locomotion) {
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switch (locomotion) {
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return ['run', 'walk', 'idle', 'default'];
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case 'fall':
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return ['fall', 'jump', 'idle', 'default'];
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case 'jump':
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return ['jump', 'fall', 'idle', 'default'];
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case 'walk':
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return ['walk', 'run', 'idle', 'default'];
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default:
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return [locomotion, 'idle', 'default'];
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}
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function resolveAvatarClipEntry(avatar, locomotion) {
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const clipMap = avatar.visual.clipMap || {};
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for (const candidate of clipCandidatesForLocomotion(locomotion)) {
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if (!Object.prototype.hasOwnProperty.call(clipMap, candidate)) {
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continue;
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}
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return normalizeClipMapEntry(clipMap[candidate]);
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}
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return null;
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}
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function ensureClipId(aura, avatar, locomotion) {
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const entry = resolveAvatarClipEntry(avatar, locomotion);
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if (!entry) return null;
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if (Number.isInteger(entry.clipId) && entry.clipId > 0) {
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return { ...entry, clipId: entry.clipId };
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}
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if (!entry.importId || !entry.animation || typeof aura?.scene3d?.playImportedAnimation !== 'function') {
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return null;
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}
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const cacheKey = `${entry.importId}:${entry.animation}:${entry.loop === false ? '0' : '1'}:${entry.speed ?? 1}`;
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const cached = avatar.visual.importedClipCache[cacheKey];
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if (Number.isInteger(cached) && cached > 0) {
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return { ...entry, clipId: cached };
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}
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const playback = aura.scene3d.playImportedAnimation(entry.importId, entry.animation, {
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loop: entry.loop !== false,
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speed: entry.speed ?? 1,
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});
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if (playback?.ok === true && Number.isInteger(playback.clipId) && playback.clipId > 0) {
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avatar.visual.importedClipCache[cacheKey] = playback.clipId;
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return { ...entry, clipId: playback.clipId };
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}
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function applyClipState(aura, avatar, locomotion) {
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if (!aura?.scene3d || typeof aura.scene3d !== 'object') return;
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const entry = ensureClipId(aura, avatar, locomotion);
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if (!entry || !Number.isInteger(entry.clipId) || entry.clipId <= 0) return;
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const nextClipId = entry.clipId;
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const previousClipId = avatar.visual.activeClipId;
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const stateChanged = avatar.visual.activeClipKey !== locomotion || previousClipId !== nextClipId;
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if (!stateChanged) return;
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if (typeof entry.loop === 'boolean' && typeof aura.scene3d.setClipLoop === 'function') {
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aura.scene3d.setClipLoop(nextClipId, entry.loop);
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}
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const transitionSeconds = Math.max(0, finite(entry.transitionSeconds, 0.16));
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if (
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&& previousClipId !== nextClipId
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&& transitionSeconds > 0
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&& typeof aura.scene3d.crossfadeClips === 'function'
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) {
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aura.scene3d.crossfadeClips(previousClipId, nextClipId, {
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duration: transitionSeconds,
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});
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} else if (typeof aura.scene3d.playClip === 'function') {
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aura.scene3d.playClip(nextClipId);
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}
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avatar.visual.activeClipKey = locomotion;
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avatar.visual.activeClipId = nextClipId;
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}
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function syncSceneNodeTransform(aura, avatar) {
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if (!Number.isInteger(avatar.visual.sceneNodeId) || avatar.visual.sceneNodeId <= 0) {
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return;
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}
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if (typeof aura?.scene3d?.setLocalTransform !== 'function') {
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return;
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}
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aura.scene3d.setLocalTransform(avatar.visual.sceneNodeId, getAvatarRenderTransform3D(avatar));
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}
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function syncCamera(aura, avatar) {
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if (avatar.camera.enabled !== true) return;
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if (typeof aura?.camera3d?.setPosition !== 'function' || typeof aura?.camera3d?.lookAt !== 'function') {
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return;
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}
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let cameraOffset = avatar.camera.offset;
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if (avatar.camera.rotateWithFacing === true) {
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const cosine = Math.cos(avatar.facingYaw);
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const sine = Math.sin(avatar.facingYaw);
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cameraOffset = {
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x: (avatar.camera.offset.x * cosine) - (avatar.camera.offset.z * sine),
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y: avatar.camera.offset.y,
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z: (avatar.camera.offset.x * sine) + (avatar.camera.offset.z * cosine),
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};
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}
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const target = {
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x: avatar.position.x + avatar.camera.lookOffset.x,
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y: avatar.position.y + avatar.camera.lookOffset.y,
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z: avatar.position.z + avatar.camera.lookOffset.z,
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};
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const position = {
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x: avatar.position.x + cameraOffset.x,
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y: avatar.position.y + cameraOffset.y,
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z: avatar.position.z + cameraOffset.z,
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};
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avatar.cameraState = { position, target };
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aura.camera3d.setPosition(position.x, position.y, position.z);
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aura.camera3d.lookAt(target.x, target.y, target.z);
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}
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function resolveLocomotion(avatar, magnitude) {
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if (!avatar.grounded) {
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return avatar.velocityY > 0.2 ? 'jump' : 'fall';
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}
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if (magnitude >= 0.85) return 'run';
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if (magnitude >= 0.1) return 'walk';
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return 'idle';
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}
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export function createCharacterAvatar3D(options = {}) {
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const radius = Math.max(0.1, finite(options.radius, 0.45));
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const height = Math.max(radius * 2, finite(options.height, 1.1));
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const visualScale = normalizeScale(options.visual?.scale, {
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x: radius * 2,
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y: height,
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z: radius * 2,
|
|
211
|
+
});
|
|
212
|
+
|
|
213
|
+
return {
|
|
214
|
+
bodyId: null,
|
|
215
|
+
position: normalizeVec3(options.position, { x: 0, y: height * 0.5, z: 0 }),
|
|
216
|
+
grounded: false,
|
|
217
|
+
onSlope: false,
|
|
218
|
+
velocityY: 0,
|
|
219
|
+
facingYaw: finite(options.facingYaw, 0),
|
|
220
|
+
locomotion: 'idle',
|
|
221
|
+
motion: {
|
|
222
|
+
moveX: 0,
|
|
223
|
+
moveZ: 0,
|
|
224
|
+
magnitude: 0,
|
|
225
|
+
speed: 0,
|
|
226
|
+
},
|
|
227
|
+
input: {
|
|
228
|
+
moveX: 0,
|
|
229
|
+
moveZ: 0,
|
|
230
|
+
jump: false,
|
|
231
|
+
run: false,
|
|
232
|
+
},
|
|
233
|
+
movement: {
|
|
234
|
+
radius,
|
|
235
|
+
height,
|
|
236
|
+
stepHeight: Math.max(0.05, finite(options.stepHeight, 0.45)),
|
|
237
|
+
slopeLimit: Math.max(1, finite(options.slopeLimit, 48)),
|
|
238
|
+
gravity: Math.max(0, finite(options.gravity, 20)),
|
|
239
|
+
moveSpeed: Math.max(0, finite(options.moveSpeed, 5.3)),
|
|
240
|
+
runSpeed: Math.max(0, finite(options.runSpeed, Math.max(6.4, finite(options.moveSpeed, 5.3)))),
|
|
241
|
+
jumpSpeed: Math.max(0, finite(options.jumpSpeed, 8.2)),
|
|
242
|
+
},
|
|
243
|
+
visual: {
|
|
244
|
+
offset: normalizeVec3(options.visual?.offset),
|
|
245
|
+
scale: visualScale,
|
|
246
|
+
sceneNodeId: Number.isInteger(options.visual?.sceneNodeId) ? options.visual.sceneNodeId : null,
|
|
247
|
+
clipMap: options.visual?.clipMap && typeof options.visual.clipMap === 'object'
|
|
248
|
+
? { ...options.visual.clipMap }
|
|
249
|
+
: {},
|
|
250
|
+
importedClipCache: {},
|
|
251
|
+
activeClipKey: null,
|
|
252
|
+
activeClipId: null,
|
|
253
|
+
},
|
|
254
|
+
camera: {
|
|
255
|
+
enabled: options.camera?.enabled !== false,
|
|
256
|
+
offset: normalizeVec3(options.camera?.offset, { x: 7.4, y: 6.0, z: 8.8 }),
|
|
257
|
+
lookOffset: normalizeVec3(options.camera?.lookOffset, { x: 0, y: 0.2, z: 0 }),
|
|
258
|
+
rotateWithFacing: options.camera?.rotateWithFacing === true,
|
|
259
|
+
},
|
|
260
|
+
cameraState: {
|
|
261
|
+
position: normalizeVec3(options.position, { x: 0, y: height * 0.5, z: 0 }),
|
|
262
|
+
target: normalizeVec3(options.position, { x: 0, y: height * 0.5, z: 0 }),
|
|
263
|
+
},
|
|
264
|
+
};
|
|
265
|
+
}
|
|
266
|
+
|
|
267
|
+
export function setAvatarInput3D(avatar, input = {}) {
|
|
268
|
+
avatar.input.moveX = clamp(finite(input.moveX, avatar.input.moveX), -1, 1);
|
|
269
|
+
avatar.input.moveZ = clamp(finite(input.moveZ, avatar.input.moveZ), -1, 1);
|
|
270
|
+
avatar.input.jump = input.jump === true;
|
|
271
|
+
avatar.input.run = input.run === true;
|
|
272
|
+
return avatar.input;
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
export function setAvatarVisual3D(avatar, options = {}) {
|
|
276
|
+
avatar.visual.offset = normalizeVec3(options.offset, avatar.visual.offset);
|
|
277
|
+
avatar.visual.scale = normalizeScale(options.scale, avatar.visual.scale);
|
|
278
|
+
if (Object.prototype.hasOwnProperty.call(options, 'sceneNodeId')) {
|
|
279
|
+
avatar.visual.sceneNodeId = Number.isInteger(options.sceneNodeId) ? options.sceneNodeId : null;
|
|
280
|
+
}
|
|
281
|
+
if (options.clipMap && typeof options.clipMap === 'object') {
|
|
282
|
+
avatar.visual.clipMap = { ...options.clipMap };
|
|
283
|
+
avatar.visual.activeClipKey = null;
|
|
284
|
+
avatar.visual.activeClipId = null;
|
|
285
|
+
avatar.visual.importedClipCache = {};
|
|
286
|
+
}
|
|
287
|
+
return avatar.visual;
|
|
288
|
+
}
|
|
289
|
+
|
|
290
|
+
export function spawnCharacterAvatar3D(aura, avatar, options = {}) {
|
|
291
|
+
const position = normalizeVec3(options.position, avatar.position);
|
|
292
|
+
avatar.position = position;
|
|
293
|
+
|
|
294
|
+
if (!Number.isInteger(avatar.bodyId) || avatar.bodyId <= 0) {
|
|
295
|
+
avatar.bodyId = aura.character3d.create({
|
|
296
|
+
x: position.x,
|
|
297
|
+
y: position.y,
|
|
298
|
+
z: position.z,
|
|
299
|
+
radius: avatar.movement.radius,
|
|
300
|
+
height: avatar.movement.height,
|
|
301
|
+
stepHeight: avatar.movement.stepHeight,
|
|
302
|
+
slopeLimit: avatar.movement.slopeLimit,
|
|
303
|
+
gravity: avatar.movement.gravity,
|
|
304
|
+
});
|
|
305
|
+
} else if (typeof aura?.character3d?.setPosition === 'function') {
|
|
306
|
+
aura.character3d.setPosition(avatar.bodyId, position.x, position.y, position.z);
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
const nextState = typeof aura?.character3d?.getState === 'function'
|
|
310
|
+
? aura.character3d.getState(avatar.bodyId)
|
|
311
|
+
: null;
|
|
312
|
+
if (nextState && typeof nextState === 'object') {
|
|
313
|
+
avatar.position = normalizeVec3(nextState, position);
|
|
314
|
+
avatar.grounded = nextState.grounded === true;
|
|
315
|
+
avatar.velocityY = finite(nextState.velocityY, 0);
|
|
316
|
+
avatar.onSlope = nextState.onSlope === true;
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
syncSceneNodeTransform(aura, avatar);
|
|
320
|
+
syncCamera(aura, avatar);
|
|
321
|
+
return avatar.bodyId;
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
export function tickCharacterAvatar3D(aura, avatar, dt) {
|
|
325
|
+
const frameDt = Math.max(0, finite(dt, 0));
|
|
326
|
+
if (!Number.isInteger(avatar.bodyId) || avatar.bodyId <= 0) {
|
|
327
|
+
spawnCharacterAvatar3D(aura, avatar);
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
const rawMoveX = clamp(finite(avatar.input.moveX, 0), -1, 1);
|
|
331
|
+
const rawMoveZ = clamp(finite(avatar.input.moveZ, 0), -1, 1);
|
|
332
|
+
let moveX = rawMoveX;
|
|
333
|
+
let moveZ = rawMoveZ;
|
|
334
|
+
const magnitude = Math.hypot(moveX, moveZ);
|
|
335
|
+
if (magnitude > 1e-6) {
|
|
336
|
+
moveX /= magnitude;
|
|
337
|
+
moveZ /= magnitude;
|
|
338
|
+
avatar.facingYaw = Math.atan2(moveX, moveZ);
|
|
339
|
+
}
|
|
340
|
+
|
|
341
|
+
const speed = avatar.input.run === true ? avatar.movement.runSpeed : avatar.movement.moveSpeed;
|
|
342
|
+
if (typeof aura?.character3d?.move === 'function') {
|
|
343
|
+
aura.character3d.move(avatar.bodyId, {
|
|
344
|
+
x: moveX * speed * frameDt,
|
|
345
|
+
y: 0,
|
|
346
|
+
z: moveZ * speed * frameDt,
|
|
347
|
+
});
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
if (avatar.input.jump === true && typeof aura?.character3d?.jump === 'function') {
|
|
351
|
+
aura.character3d.jump(avatar.bodyId, avatar.movement.jumpSpeed);
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
if (typeof aura?.character3d?.update === 'function') {
|
|
355
|
+
aura.character3d.update(frameDt);
|
|
356
|
+
}
|
|
357
|
+
const state = typeof aura?.character3d?.getState === 'function'
|
|
358
|
+
? aura.character3d.getState(avatar.bodyId)
|
|
359
|
+
: null;
|
|
360
|
+
if (state && typeof state === 'object') {
|
|
361
|
+
avatar.position = normalizeVec3(state, avatar.position);
|
|
362
|
+
avatar.grounded = state.grounded === true;
|
|
363
|
+
avatar.velocityY = finite(state.velocityY, 0);
|
|
364
|
+
avatar.onSlope = state.onSlope === true;
|
|
365
|
+
}
|
|
366
|
+
|
|
367
|
+
avatar.motion = {
|
|
368
|
+
moveX,
|
|
369
|
+
moveZ,
|
|
370
|
+
magnitude,
|
|
371
|
+
speed: magnitude > 1e-6 ? speed : 0,
|
|
372
|
+
};
|
|
373
|
+
avatar.locomotion = resolveLocomotion(avatar, magnitude);
|
|
374
|
+
applyClipState(aura, avatar, avatar.locomotion);
|
|
375
|
+
|
|
376
|
+
if (typeof aura?.scene3d?.updateClips === 'function') {
|
|
377
|
+
aura.scene3d.updateClips(frameDt);
|
|
378
|
+
}
|
|
379
|
+
|
|
380
|
+
syncSceneNodeTransform(aura, avatar);
|
|
381
|
+
syncCamera(aura, avatar);
|
|
382
|
+
avatar.input.jump = false;
|
|
383
|
+
return cloneState(avatar);
|
|
384
|
+
}
|
|
385
|
+
|
|
386
|
+
export function getAvatarRenderTransform3D(avatar) {
|
|
387
|
+
return {
|
|
388
|
+
position: {
|
|
389
|
+
x: avatar.position.x + avatar.visual.offset.x,
|
|
390
|
+
y: avatar.position.y + avatar.visual.offset.y,
|
|
391
|
+
z: avatar.position.z + avatar.visual.offset.z,
|
|
392
|
+
},
|
|
393
|
+
rotation: {
|
|
394
|
+
x: 0,
|
|
395
|
+
y: avatar.facingYaw,
|
|
396
|
+
z: 0,
|
|
397
|
+
},
|
|
398
|
+
scale: { ...avatar.visual.scale },
|
|
399
|
+
};
|
|
400
|
+
}
|
|
401
|
+
|
|
402
|
+
export function getAvatarState3D(avatar) {
|
|
403
|
+
return cloneState(avatar);
|
|
404
|
+
}
|