@auraindustry/aurajs 0.1.1 → 0.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -0
- package/benchmarks/perf-thresholds.json +27 -0
- package/package.json +6 -1
- package/src/ai-guidance.mjs +302 -0
- package/src/asset-pack.mjs +2 -1
- package/src/authored-project.mjs +498 -2
- package/src/authored-runtime.mjs +14 -0
- package/src/bin-integrity.mjs +33 -26
- package/src/build-contract/capabilities.mjs +87 -1
- package/src/build-contract/constants.mjs +1 -0
- package/src/build-contract.mjs +2 -0
- package/src/bundler.mjs +143 -13
- package/src/cli.mjs +681 -13
- package/src/commands/packs.mjs +741 -0
- package/src/commands/project-authoring.mjs +128 -1
- package/src/conformance/cases/app-and-ui-runtime-cases.mjs +1 -2
- package/src/conformance/cases/core-runtime-cases.mjs +6 -2
- package/src/conformance/cases/scene3d-and-media-cases.mjs +238 -0
- package/src/conformance/cases/systems-and-gameplay-cases.mjs +1126 -10
- package/src/conformance-mobile.mjs +166 -0
- package/src/conformance.mjs +89 -30
- package/src/evidence-bundle.mjs +242 -0
- package/src/external-package-surface.mjs +1 -1
- package/src/headless-test/runtime-coordinator.mjs +186 -33
- package/src/headless-test.mjs +2 -0
- package/src/helpers/2d/index.mjs +183 -0
- package/src/helpers/index.mjs +26 -0
- package/src/helpers/starter-utils/adventure-objectives.js +102 -0
- package/src/helpers/starter-utils/adventure-world-2d.js +221 -0
- package/src/helpers/starter-utils/animation-2d.js +337 -0
- package/src/helpers/starter-utils/animation-packaging-2d.js +203 -0
- package/src/helpers/starter-utils/atlas-assets-2d.js +111 -0
- package/src/helpers/starter-utils/autoplay-debug-2d.js +215 -0
- package/src/helpers/starter-utils/avatar-3d.js +404 -0
- package/src/helpers/starter-utils/combat-feedback-2d.js +320 -0
- package/src/helpers/starter-utils/combat-runtime-2d.js +290 -0
- package/src/helpers/starter-utils/core.js +150 -0
- package/src/helpers/starter-utils/dialogue-2d.js +351 -0
- package/src/helpers/starter-utils/enemy-archetypes-2d.js +68 -0
- package/src/helpers/starter-utils/index.js +26 -0
- package/src/helpers/starter-utils/inventory-2d.js +268 -0
- package/src/helpers/starter-utils/journal-2d.js +267 -0
- package/src/helpers/starter-utils/platformer-3d.js +132 -0
- package/src/helpers/starter-utils/scene-audio-2d.js +236 -0
- package/src/helpers/starter-utils/streamed-world-2d.js +378 -0
- package/src/helpers/starter-utils/tilemap-nav-2d.js +499 -0
- package/src/helpers/starter-utils/tilemap-world-2d.js +205 -0
- package/src/helpers/starter-utils/triggers.js +662 -0
- package/src/helpers/starter-utils/tween-2d.js +615 -0
- package/src/helpers/starter-utils/wave-director.js +101 -0
- package/src/helpers/starter-utils/world-compositor-2d.js +253 -0
- package/src/helpers/starter-utils/world-persistence-2d.js +180 -0
- package/src/mobile/android/build.mjs +606 -0
- package/src/mobile/android/host-artifact.mjs +280 -0
- package/src/mobile/ios/build.mjs +1323 -0
- package/src/mobile/ios/host-artifact.mjs +819 -0
- package/src/mobile/shared/capabilities.mjs +174 -0
- package/src/package-integrity.mjs +18 -4
- package/src/packs/catalog.mjs +259 -0
- package/src/perf-benchmark-runner.mjs +17 -12
- package/src/perf-benchmark.mjs +408 -4
- package/src/publish-command.mjs +434 -17
- package/src/publish-validation.mjs +22 -11
- package/src/replay-runtime.mjs +257 -0
- package/src/scaffold/config.mjs +2 -0
- package/src/scaffold/fs.mjs +8 -1
- package/src/scaffold/project-docs.mjs +101 -41
- package/src/scaffold.mjs +4 -0
- package/src/session-runtime.mjs +4 -3
- package/src/web-conformance.mjs +0 -36
- package/templates/create/2d/src/runtime/app.js +4 -0
- package/templates/create/2d-adventure/config/gameplay/adventure.config.js +9 -6
- package/templates/create/2d-adventure/content/gameplay/dialogue.js +85 -0
- package/templates/create/2d-adventure/content/gameplay/world.js +32 -36
- package/templates/create/2d-adventure/content/gameplay/world.tilemap.json +273 -0
- package/templates/create/2d-adventure/docs/design/loop.md +4 -3
- package/templates/create/2d-adventure/prefabs/relic.prefab.js +10 -10
- package/templates/create/2d-adventure/prefabs/world.prefab.js +127 -74
- package/templates/create/2d-adventure/scenes/gameplay.scene.js +603 -112
- package/templates/create/2d-adventure/src/runtime/capabilities.js +16 -0
- package/templates/create/2d-adventure/ui/hud.screen.js +187 -4
- package/templates/create/2d-adventure/ui/journal.screen.js +183 -0
- package/templates/create/2d-survivor/src/runtime/app.js +4 -0
- package/templates/create/3d/scenes/gameplay.scene.js +30 -3
- package/templates/create/3d/src/runtime/app.js +4 -0
- package/templates/create/3d/src/runtime/capabilities.js +5 -0
- package/templates/create/3d/src/runtime/materials.js +10 -0
- package/templates/create/3d-adventure/scenes/gameplay.scene.js +30 -3
- package/templates/create/3d-adventure/src/runtime/capabilities.js +5 -0
- package/templates/create/3d-adventure/src/runtime/materials.js +11 -0
- package/templates/create/3d-collectathon/scenes/gameplay.scene.js +30 -3
- package/templates/create/3d-collectathon/src/runtime/app.js +4 -0
- package/templates/create/3d-collectathon/src/runtime/capabilities.js +5 -0
- package/templates/create/3d-collectathon/src/runtime/materials.js +10 -0
- package/templates/create/blank/assets/splash/aurajs-gg-wordmark.webp +0 -0
- package/templates/create/blank/assets/splash/bg.webp +0 -0
- package/templates/create/blank/assets/splash/boot-loop.wav +0 -0
- package/templates/create/blank/assets/splash/boot-sting.wav +0 -0
- package/templates/create/blank/assets/splash/logo-mascot-sheet.webp +0 -0
- package/templates/create/blank/assets/splash/logoholo.webp +0 -0
- package/templates/create/blank/src/main.js +5 -1
- package/templates/create/blank/src/runtime/splash.js +305 -0
- package/templates/create/local-multiplayer/scenes/gameplay.scene.js +186 -12
- package/templates/create/local-multiplayer/src/runtime/capabilities.js +8 -1
- package/templates/create/shared/assets/splash/aurajs-gg-wordmark.webp +0 -0
- package/templates/create/shared/assets/splash/bg.webp +0 -0
- package/templates/create/shared/assets/splash/boot-loop.wav +0 -0
- package/templates/create/shared/assets/splash/boot-sting.wav +0 -0
- package/templates/create/shared/assets/splash/logo-mascot-sheet.webp +0 -0
- package/templates/create/shared/assets/splash/logoholo.webp +0 -0
- package/templates/create/shared/src/runtime/splash.js +305 -0
- package/templates/create/shared/src/runtime/ui-forms.js +552 -0
- package/templates/create/shared/src/starter-utils/adventure-world-2d.js +221 -0
- package/templates/create/shared/src/starter-utils/animation-packaging-2d.js +203 -0
- package/templates/create/shared/src/starter-utils/atlas-assets-2d.js +111 -0
- package/templates/create/shared/src/starter-utils/autoplay-debug-2d.js +215 -0
- package/templates/create/shared/src/starter-utils/combat-runtime-2d.js +290 -0
- package/templates/create/shared/src/starter-utils/dialogue-2d.js +351 -0
- package/templates/create/shared/src/starter-utils/index.js +15 -1
- package/templates/create/shared/src/starter-utils/inventory-2d.js +268 -0
- package/templates/create/shared/src/starter-utils/journal-2d.js +267 -0
- package/templates/create/shared/src/starter-utils/scene-audio-2d.js +236 -0
- package/templates/create/shared/src/starter-utils/streamed-world-2d.js +378 -0
- package/templates/create/shared/src/starter-utils/tilemap-nav-2d.js +499 -0
- package/templates/create/shared/src/starter-utils/tilemap-world-2d.js +205 -0
- package/templates/create/shared/src/starter-utils/world-compositor-2d.js +253 -0
- package/templates/create/shared/src/starter-utils/world-persistence-2d.js +180 -0
- package/templates/create/video-cutscene/src/runtime/app.js +4 -0
- package/templates/create-bin/play.js +148 -7
- package/templates/skills/auramaxx/SKILL.md +46 -0
- package/templates/skills/auramaxx/project-requirements.md +68 -0
- package/templates/skills/auramaxx/starter-recipes.md +104 -0
- package/templates/skills/auramaxx/validation-checklist.md +49 -0
- package/templates/starter/assets/splash/aurajs-gg-wordmark.webp +0 -0
- package/templates/starter/assets/splash/bg.webp +0 -0
- package/templates/starter/assets/splash/boot-loop.wav +0 -0
- package/templates/starter/assets/splash/boot-sting.wav +0 -0
- package/templates/starter/assets/splash/logo-mascot-sheet.webp +0 -0
- package/templates/starter/assets/splash/logoholo.webp +0 -0
- package/templates/starter/src/main.js +4 -0
- package/templates/starter/src/runtime/splash.js +305 -0
- package/templates/skills/aurajs/SKILL.md +0 -96
- package/templates/skills/aurajs/api-contract-3d.md +0 -7
- package/templates/skills/aurajs/api-contract.md +0 -7
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export function tickIntervalSpawner(spawner, dt, onSpawn = null) {
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detail: normalizeText(raw?.detail ?? raw?.description),
|
|
40
|
+
nextNodeId: normalizeId(raw?.nextNodeId ?? raw?.next ?? raw?.target),
|
|
41
|
+
outcomeId: normalizeId(raw?.outcomeId ?? raw?.outcome ?? raw?.result),
|
|
42
|
+
disabled: raw?.disabled === true,
|
|
43
|
+
};
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
function normalizeNodeEntry(entry, index, fallbackSpeaker = null) {
|
|
47
|
+
const raw = entry && typeof entry === 'object' && !Array.isArray(entry) ? entry : null;
|
|
48
|
+
const id = normalizeId(raw?.id, `node-${index + 1}`);
|
|
49
|
+
const speaker = normalizeText(raw?.speaker, fallbackSpeaker);
|
|
50
|
+
const rawLines = Array.isArray(raw?.lines)
|
|
51
|
+
? raw.lines
|
|
52
|
+
: [raw?.line ?? raw?.text].filter((value) => value != null);
|
|
53
|
+
const lines = rawLines
|
|
54
|
+
.map((lineEntry, lineIndex) => normalizeLineEntry(lineEntry, lineIndex, speaker))
|
|
55
|
+
.filter(Boolean);
|
|
56
|
+
const choices = (Array.isArray(raw?.choices) ? raw.choices : [])
|
|
57
|
+
.map((choiceEntry, choiceIndex) => normalizeChoiceEntry(choiceEntry, choiceIndex))
|
|
58
|
+
.filter(Boolean);
|
|
59
|
+
return {
|
|
60
|
+
id,
|
|
61
|
+
label: normalizeText(raw?.label ?? raw?.title, id),
|
|
62
|
+
speaker,
|
|
63
|
+
lines,
|
|
64
|
+
choices,
|
|
65
|
+
nextNodeId: normalizeId(raw?.nextNodeId ?? raw?.next ?? raw?.target),
|
|
66
|
+
outcomeId: normalizeId(raw?.outcomeId ?? raw?.outcome ?? raw?.result),
|
|
67
|
+
};
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
function normalizeConversationEntry(entry, index = 0) {
|
|
71
|
+
const raw = entry && typeof entry === 'object' && !Array.isArray(entry) ? entry : null;
|
|
72
|
+
const id = normalizeId(raw?.id, `conversation-${index + 1}`);
|
|
73
|
+
const speaker = normalizeText(raw?.speaker);
|
|
74
|
+
const nodes = (Array.isArray(raw?.nodes) ? raw.nodes : [])
|
|
75
|
+
.map((nodeEntry, nodeIndex) => normalizeNodeEntry(nodeEntry, nodeIndex, speaker))
|
|
76
|
+
.filter(Boolean);
|
|
77
|
+
const nodesById = Object.fromEntries(nodes.map((node) => [node.id, node]));
|
|
78
|
+
const startNodeId = normalizeId(raw?.startNodeId ?? raw?.start, nodes[0]?.id || null);
|
|
79
|
+
return {
|
|
80
|
+
id,
|
|
81
|
+
title: normalizeText(raw?.title ?? raw?.label, id),
|
|
82
|
+
speaker,
|
|
83
|
+
startNodeId: Object.prototype.hasOwnProperty.call(nodesById, startNodeId) ? startNodeId : (nodes[0]?.id || null),
|
|
84
|
+
nodes,
|
|
85
|
+
nodesById,
|
|
86
|
+
};
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
function touchDialogueState(state) {
|
|
90
|
+
if (!state || typeof state !== 'object') return;
|
|
91
|
+
state.revision = Number(state.revision || 0) + 1;
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
function getConversationStore(state) {
|
|
95
|
+
return state && typeof state === 'object' && state.conversations && typeof state.conversations === 'object'
|
|
96
|
+
? state.conversations
|
|
97
|
+
: null;
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
function getActiveConversation(state) {
|
|
101
|
+
const store = getConversationStore(state);
|
|
102
|
+
const conversationId = normalizeId(state?.activeConversationId);
|
|
103
|
+
if (!store || !conversationId) return null;
|
|
104
|
+
return store[conversationId] || null;
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
function getActiveNode(state, conversation = getActiveConversation(state)) {
|
|
108
|
+
const nodeId = normalizeId(state?.activeNodeId);
|
|
109
|
+
if (!conversation || !nodeId) return null;
|
|
110
|
+
return conversation.nodesById[nodeId] || null;
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
function getNodeViewLineIndex(node, state) {
|
|
114
|
+
if (!node || !Array.isArray(node.lines) || node.lines.length <= 0) return -1;
|
|
115
|
+
const rawIndex = Number(state?.activeLineIndex || 0);
|
|
116
|
+
const safeIndex = Number.isFinite(rawIndex) ? Math.max(0, Math.floor(rawIndex)) : 0;
|
|
117
|
+
return Math.min(safeIndex, node.lines.length - 1);
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
function choicesVisible(node, state) {
|
|
121
|
+
if (!node || !Array.isArray(node.choices) || node.choices.length <= 0) return false;
|
|
122
|
+
if (!Array.isArray(node.lines) || node.lines.length <= 0) return true;
|
|
123
|
+
return getNodeViewLineIndex(node, state) >= node.lines.length - 1;
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
function resetActiveDialogueState(state) {
|
|
127
|
+
state.activeConversationId = null;
|
|
128
|
+
state.activeNodeId = null;
|
|
129
|
+
state.activeLineIndex = 0;
|
|
130
|
+
state.lastChoiceId = null;
|
|
131
|
+
state.visitedNodeIds = [];
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
function transitionToNode(state, conversation, nextNodeId) {
|
|
135
|
+
const targetId = normalizeId(nextNodeId);
|
|
136
|
+
if (!targetId || !conversation?.nodesById?.[targetId]) return false;
|
|
137
|
+
state.activeConversationId = conversation.id;
|
|
138
|
+
state.activeNodeId = targetId;
|
|
139
|
+
state.activeLineIndex = 0;
|
|
140
|
+
state.visitedNodeIds.push(targetId);
|
|
141
|
+
return true;
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
function cloneCompletion(completion) {
|
|
145
|
+
if (!completion || typeof completion !== 'object') return null;
|
|
146
|
+
return {
|
|
147
|
+
conversationId: normalizeId(completion.conversationId),
|
|
148
|
+
outcomeId: normalizeId(completion.outcomeId),
|
|
149
|
+
nodeId: normalizeId(completion.nodeId),
|
|
150
|
+
lineIndex: Number.isFinite(completion.lineIndex) ? completion.lineIndex : -1,
|
|
151
|
+
choiceId: normalizeId(completion.choiceId),
|
|
152
|
+
reason: normalizeId(completion.reason),
|
|
153
|
+
visitedNodeIds: Array.isArray(completion.visitedNodeIds) ? [...completion.visitedNodeIds] : [],
|
|
154
|
+
revision: Number(completion.revision || 0),
|
|
155
|
+
};
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
function registerConversationInternal(state, conversation, { touch = true } = {}) {
|
|
159
|
+
const store = getConversationStore(state);
|
|
160
|
+
if (!store) return null;
|
|
161
|
+
const normalized = normalizeConversationEntry(conversation, state.conversationOrder.length);
|
|
162
|
+
store[normalized.id] = normalized;
|
|
163
|
+
if (!Array.isArray(state.conversationOrder)) {
|
|
164
|
+
state.conversationOrder = [];
|
|
165
|
+
}
|
|
166
|
+
if (!state.conversationOrder.includes(normalized.id)) {
|
|
167
|
+
state.conversationOrder.push(normalized.id);
|
|
168
|
+
}
|
|
169
|
+
if (touch) touchDialogueState(state);
|
|
170
|
+
return normalized;
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
export function createDialogueState2D(options = {}) {
|
|
174
|
+
const state = {
|
|
175
|
+
conversations: {},
|
|
176
|
+
conversationOrder: [],
|
|
177
|
+
activeConversationId: null,
|
|
178
|
+
activeNodeId: null,
|
|
179
|
+
activeLineIndex: 0,
|
|
180
|
+
lastChoiceId: null,
|
|
181
|
+
lastCompletion: null,
|
|
182
|
+
visitedNodeIds: [],
|
|
183
|
+
revision: 0,
|
|
184
|
+
};
|
|
185
|
+
|
|
186
|
+
for (const conversation of (Array.isArray(options.conversations) ? options.conversations : [])) {
|
|
187
|
+
registerConversationInternal(state, conversation, { touch: false });
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
if (options.startConversationId) {
|
|
191
|
+
startDialogueConversation2D(state, options.startConversationId);
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
return state;
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
export function registerDialogueConversation2D(state, conversation) {
|
|
198
|
+
return registerConversationInternal(state, conversation, { touch: true });
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
export function startDialogueConversation2D(state, conversationOrId, options = {}) {
|
|
202
|
+
const conversation = typeof conversationOrId === 'string'
|
|
203
|
+
? getConversationStore(state)?.[normalizeId(conversationOrId)] || null
|
|
204
|
+
: registerConversationInternal(state, conversationOrId, { touch: true });
|
|
205
|
+
if (!conversation) return getDialogueView2D(state);
|
|
206
|
+
|
|
207
|
+
const startNodeId = normalizeId(options.startNodeId, conversation.startNodeId);
|
|
208
|
+
if (!startNodeId || !conversation.nodesById[startNodeId]) return getDialogueView2D(state);
|
|
209
|
+
|
|
210
|
+
state.activeConversationId = conversation.id;
|
|
211
|
+
state.activeNodeId = startNodeId;
|
|
212
|
+
state.activeLineIndex = 0;
|
|
213
|
+
state.lastChoiceId = null;
|
|
214
|
+
state.visitedNodeIds = [startNodeId];
|
|
215
|
+
touchDialogueState(state);
|
|
216
|
+
return getDialogueView2D(state);
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
export function completeDialogueConversation2D(state, outcomeId = 'completed', options = {}) {
|
|
220
|
+
const conversation = getActiveConversation(state);
|
|
221
|
+
const node = getActiveNode(state, conversation);
|
|
222
|
+
if (!conversation) return cloneCompletion(state?.lastCompletion);
|
|
223
|
+
|
|
224
|
+
const completion = {
|
|
225
|
+
conversationId: conversation.id,
|
|
226
|
+
outcomeId: normalizeId(outcomeId, 'completed'),
|
|
227
|
+
nodeId: normalizeId(options.nodeId, node?.id || null),
|
|
228
|
+
lineIndex: getNodeViewLineIndex(node, state),
|
|
229
|
+
choiceId: normalizeId(options.choiceId, state?.lastChoiceId || null),
|
|
230
|
+
reason: normalizeId(options.reason, 'completed'),
|
|
231
|
+
visitedNodeIds: Array.isArray(state?.visitedNodeIds) ? [...state.visitedNodeIds] : [],
|
|
232
|
+
revision: 0,
|
|
233
|
+
};
|
|
234
|
+
|
|
235
|
+
resetActiveDialogueState(state);
|
|
236
|
+
touchDialogueState(state);
|
|
237
|
+
completion.revision = Number(state.revision || 0);
|
|
238
|
+
state.lastCompletion = completion;
|
|
239
|
+
return cloneCompletion(completion);
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
export function advanceDialogueConversation2D(state) {
|
|
243
|
+
const conversation = getActiveConversation(state);
|
|
244
|
+
const node = getActiveNode(state, conversation);
|
|
245
|
+
if (!conversation || !node) return getDialogueView2D(state);
|
|
246
|
+
|
|
247
|
+
if (choicesVisible(node, state)) {
|
|
248
|
+
return getDialogueView2D(state);
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
const lineIndex = getNodeViewLineIndex(node, state);
|
|
252
|
+
if (lineIndex >= 0 && lineIndex < node.lines.length - 1) {
|
|
253
|
+
state.activeLineIndex = lineIndex + 1;
|
|
254
|
+
touchDialogueState(state);
|
|
255
|
+
return getDialogueView2D(state);
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
if (node.nextNodeId) {
|
|
259
|
+
if (transitionToNode(state, conversation, node.nextNodeId)) {
|
|
260
|
+
touchDialogueState(state);
|
|
261
|
+
return getDialogueView2D(state);
|
|
262
|
+
}
|
|
263
|
+
completeDialogueConversation2D(state, node.outcomeId || 'completed', {
|
|
264
|
+
reason: 'missing_next_node',
|
|
265
|
+
});
|
|
266
|
+
return getDialogueView2D(state);
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
completeDialogueConversation2D(state, node.outcomeId || 'completed', {
|
|
270
|
+
reason: 'node_complete',
|
|
271
|
+
});
|
|
272
|
+
return getDialogueView2D(state);
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
export function chooseDialogueChoice2D(state, choiceId) {
|
|
276
|
+
const conversation = getActiveConversation(state);
|
|
277
|
+
const node = getActiveNode(state, conversation);
|
|
278
|
+
if (!conversation || !node || !choicesVisible(node, state)) {
|
|
279
|
+
return getDialogueView2D(state);
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
const targetId = normalizeId(choiceId);
|
|
283
|
+
const choice = node.choices.find((entry) => entry.id === targetId && entry.disabled !== true) || null;
|
|
284
|
+
if (!choice) return getDialogueView2D(state);
|
|
285
|
+
|
|
286
|
+
state.lastChoiceId = choice.id;
|
|
287
|
+
if (choice.nextNodeId) {
|
|
288
|
+
if (transitionToNode(state, conversation, choice.nextNodeId)) {
|
|
289
|
+
touchDialogueState(state);
|
|
290
|
+
return getDialogueView2D(state);
|
|
291
|
+
}
|
|
292
|
+
completeDialogueConversation2D(state, choice.outcomeId || node.outcomeId || 'completed', {
|
|
293
|
+
choiceId: choice.id,
|
|
294
|
+
reason: 'missing_next_node',
|
|
295
|
+
});
|
|
296
|
+
return getDialogueView2D(state);
|
|
297
|
+
}
|
|
298
|
+
|
|
299
|
+
completeDialogueConversation2D(state, choice.outcomeId || node.outcomeId || 'completed', {
|
|
300
|
+
choiceId: choice.id,
|
|
301
|
+
reason: 'choice_selected',
|
|
302
|
+
});
|
|
303
|
+
return getDialogueView2D(state);
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
export function getDialogueView2D(state) {
|
|
307
|
+
const conversation = getActiveConversation(state);
|
|
308
|
+
const node = getActiveNode(state, conversation);
|
|
309
|
+
const lineIndex = getNodeViewLineIndex(node, state);
|
|
310
|
+
const line = lineIndex >= 0 ? node.lines[lineIndex] || null : null;
|
|
311
|
+
const awaitingChoice = choicesVisible(node, state);
|
|
312
|
+
const choices = awaitingChoice
|
|
313
|
+
? node.choices.map((entry) => ({
|
|
314
|
+
id: entry.id,
|
|
315
|
+
label: entry.label,
|
|
316
|
+
detail: entry.detail,
|
|
317
|
+
nextNodeId: entry.nextNodeId,
|
|
318
|
+
outcomeId: entry.outcomeId,
|
|
319
|
+
disabled: entry.disabled === true,
|
|
320
|
+
}))
|
|
321
|
+
: [];
|
|
322
|
+
const canAdvance = Boolean(node) && awaitingChoice !== true && (
|
|
323
|
+
(lineIndex >= 0 && lineIndex < node.lines.length - 1)
|
|
324
|
+
|| Boolean(node?.nextNodeId)
|
|
325
|
+
|| (Boolean(node) && !node?.nextNodeId && choices.length === 0)
|
|
326
|
+
);
|
|
327
|
+
|
|
328
|
+
return {
|
|
329
|
+
active: Boolean(conversation && node),
|
|
330
|
+
conversationId: conversation?.id || null,
|
|
331
|
+
title: conversation?.title || null,
|
|
332
|
+
nodeId: node?.id || null,
|
|
333
|
+
nodeLabel: node?.label || null,
|
|
334
|
+
lineIndex,
|
|
335
|
+
lineCount: Array.isArray(node?.lines) ? node.lines.length : 0,
|
|
336
|
+
line: line ? {
|
|
337
|
+
id: line.id,
|
|
338
|
+
text: line.text,
|
|
339
|
+
speaker: line.speaker,
|
|
340
|
+
cue: line.cue,
|
|
341
|
+
index: lineIndex,
|
|
342
|
+
} : null,
|
|
343
|
+
choices,
|
|
344
|
+
awaitingChoice,
|
|
345
|
+
canAdvance,
|
|
346
|
+
lastChoiceId: normalizeId(state?.lastChoiceId),
|
|
347
|
+
visitedNodeIds: Array.isArray(state?.visitedNodeIds) ? [...state.visitedNodeIds] : [],
|
|
348
|
+
lastCompletion: cloneCompletion(state?.lastCompletion),
|
|
349
|
+
revision: Number(state?.revision || 0),
|
|
350
|
+
};
|
|
351
|
+
}
|
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
const ENEMY_ARCHETYPES_2D = Object.freeze({
|
|
2
|
+
scout: Object.freeze({
|
|
3
|
+
id: 'scout',
|
|
4
|
+
size: 24,
|
|
5
|
+
speedMin: 180,
|
|
6
|
+
speedMax: 260,
|
|
7
|
+
scoreValue: 8,
|
|
8
|
+
color: { r: 1.0, g: 0.44, b: 0.44 },
|
|
9
|
+
}),
|
|
10
|
+
striker: Object.freeze({
|
|
11
|
+
id: 'striker',
|
|
12
|
+
size: 30,
|
|
13
|
+
speedMin: 120,
|
|
14
|
+
speedMax: 210,
|
|
15
|
+
scoreValue: 12,
|
|
16
|
+
color: { r: 1.0, g: 0.58, b: 0.32 },
|
|
17
|
+
}),
|
|
18
|
+
tank: Object.freeze({
|
|
19
|
+
id: 'tank',
|
|
20
|
+
size: 38,
|
|
21
|
+
speedMin: 90,
|
|
22
|
+
speedMax: 150,
|
|
23
|
+
scoreValue: 20,
|
|
24
|
+
color: { r: 0.96, g: 0.34, b: 0.76 },
|
|
25
|
+
}),
|
|
26
|
+
});
|
|
27
|
+
|
|
28
|
+
export function listEnemyArchetypeIds2D() {
|
|
29
|
+
return Object.keys(ENEMY_ARCHETYPES_2D);
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
export function getEnemyArchetype2D(id) {
|
|
33
|
+
return ENEMY_ARCHETYPES_2D[id] || ENEMY_ARCHETYPES_2D.striker;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
export function pickEnemyArchetypeForWave2D(waveIndex) {
|
|
37
|
+
const ids = listEnemyArchetypeIds2D();
|
|
38
|
+
if (ids.length === 0) return ENEMY_ARCHETYPES_2D.striker;
|
|
39
|
+
const normalized = Math.max(0, Math.trunc(Number(waveIndex) || 0));
|
|
40
|
+
const id = ids[normalized % ids.length];
|
|
41
|
+
return getEnemyArchetype2D(id);
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
export function spawnEnemy2D(options = {}) {
|
|
45
|
+
const {
|
|
46
|
+
x = 0,
|
|
47
|
+
y = 0,
|
|
48
|
+
waveIndex = 0,
|
|
49
|
+
archetypeId = null,
|
|
50
|
+
random = Math.random,
|
|
51
|
+
} = options;
|
|
52
|
+
const archetype = archetypeId
|
|
53
|
+
? getEnemyArchetype2D(archetypeId)
|
|
54
|
+
: pickEnemyArchetypeForWave2D(waveIndex);
|
|
55
|
+
|
|
56
|
+
const randomValue = Math.max(0, Math.min(1, Number(random()) || 0));
|
|
57
|
+
const speed = archetype.speedMin + (randomValue * (archetype.speedMax - archetype.speedMin));
|
|
58
|
+
|
|
59
|
+
return {
|
|
60
|
+
x,
|
|
61
|
+
y,
|
|
62
|
+
speed,
|
|
63
|
+
size: archetype.size,
|
|
64
|
+
scoreValue: archetype.scoreValue,
|
|
65
|
+
color: archetype.color,
|
|
66
|
+
archetype: archetype.id,
|
|
67
|
+
};
|
|
68
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import { clamp, axisFromKeys, createCooldown, tickCooldown, consumeCooldown, createIntervalSpawner, tickIntervalSpawner, centeredRect, rectsOverlap, removeWhere, distanceSquared2D, distanceSquared3D, tryJump, stepVerticalMotion } from './core.js';
|
|
2
|
+
import { createSpriteAnimationLibrary2D, hasSpriteAnimationState2D, createSpriteAnimationRuntime2D, registerSpriteAnimationLibrary2D, createSpriteAnimator2D, playSpriteAnimator2D, syncSpriteAnimatorState2D, stepSpriteAnimationRuntime2D, getSpriteAnimatorState2D, resolveSpriteAnimatorFrame2D, drawSpriteAnimator2D, resolveSpriteFrameRect2D } from './animation-2d.js';
|
|
3
|
+
import { createAnimationPackage2D, hasAnimationPackageState2D, registerAnimationPackage2D, createPackagedSpriteAnimator2D, getAnimationPackageLibrary2D, getAnimationPackageState2D } from './animation-packaging-2d.js';
|
|
4
|
+
import { createAtlasAssetManifest2D, createAnimationPackageFromAtlasAsset2D } from './atlas-assets-2d.js';
|
|
5
|
+
import { createSceneAudio2D, configureSceneAudio2D, ensureSceneMusic2D, setSceneMusicVolume2D, duckSceneMusic2D, playSceneStinger2D, pauseSceneAudio2D, resumeSceneAudio2D, syncSceneAudio2D, stopSceneAudio2D } from './scene-audio-2d.js';
|
|
6
|
+
import { propertyTween2D, delayTween2D, sequenceTweens2D, parallelTweens2D, repeatTween2D, yoyoTween2D, moveTo2D, driftTo2D, fadeTo2D, scaleTo2D, rotateTo2D, pulse2D, punch2D, settleTo2D, createTweenComposer2D, playTweenPlan2D, cancelTweenPlan2D, stepTweenComposer2D, getTweenHandleState2D, isTweenHandleActive2D } from './tween-2d.js';
|
|
7
|
+
import { createFloatingTextLayer2D, spawnFloatingText2D, stepFloatingTextLayer2D, getFloatingTextRenderState2D, drawFloatingTextLayer2D, createHitFlash2D, triggerHitFlash2D, stepHitFlash2D, isHitFlashVisible2D, createHitSparkLayer2D, spawnHitSpark2D, stepHitSparkLayer2D, drawHitSparkLayer2D, createHoverLift2D, setHoverLiftActive2D, stepHoverLift2D, getHoverLiftOffset2D } from './combat-feedback-2d.js';
|
|
8
|
+
import { applyShieldedDamage2D, stepShieldRecharge2D, restoreShieldedHealth2D, createWeightedDropTable2D, rollWeightedDrop2D, createEncounterPressure2D, recordEncounterKill2D, stepEncounterPressure2D, advanceBossPhase2D } from './combat-runtime-2d.js';
|
|
9
|
+
import { createRectTrigger2D, createProximityTrigger3D, createVolumeTrigger3D, createTriggerTracker, getTriggerTrackerSnapshot, stepRectTriggers2D, stepVolumeTriggers3D, stepTriggerTracker, resolveTriggerInteraction, createInteractionPromptState, updateInteractionPromptState } from './triggers.js';
|
|
10
|
+
import { createWaveDirector, activeWave, stepWaveDirector } from './wave-director.js';
|
|
11
|
+
import { listEnemyArchetypeIds2D, getEnemyArchetype2D, pickEnemyArchetypeForWave2D, spawnEnemy2D } from './enemy-archetypes-2d.js';
|
|
12
|
+
import { createAutoplayController2D, setAutoplayEnabled2D, toggleAutoplayEnabled2D, resolveAutoplayControl2D, createRenderTargetExportState2D, queueRenderTargetExport2D, flushRenderTargetExport2D } from './autoplay-debug-2d.js';
|
|
13
|
+
import { createInventory2D, addInventoryItem2D, removeInventoryItem2D, hasInventoryItem2D, listInventoryItems2D, selectInventoryCategory2D, selectInventoryItem2D, getSelectedInventoryItem2D, setInventoryItemEquipped2D, getInventoryView2D } from './inventory-2d.js';
|
|
14
|
+
import { createDialogueState2D, registerDialogueConversation2D, startDialogueConversation2D, advanceDialogueConversation2D, chooseDialogueChoice2D, completeDialogueConversation2D, getDialogueView2D } from './dialogue-2d.js';
|
|
15
|
+
import { createJournal2D, upsertJournalEntry2D, setJournalEntryStatus2D, listJournalEntries2D, selectJournalCategory2D, selectJournalEntry2D, getSelectedJournalEntry2D, getJournalView2D } from './journal-2d.js';
|
|
16
|
+
import { createTilemapWorld2D, ensureTilemapWorldLoaded2D, unloadTilemapWorld2D, drawTilemapWorld2D, listTilemapWorldObjects2D, findTilemapWorldObject2D, resolveTilemapSpawn2D, queryTilemapWorldPoint2D, queryTilemapWorldAABB2D, isTilemapPointBlocked2D, moveActorThroughTilemapWorld2D } from './tilemap-world-2d.js';
|
|
17
|
+
import { createStreamedWorld2D, listLoadedStreamedWorldRegions2D, findStreamedWorldRegionAtPoint2D, syncStreamedWorldFocus2D, queryStreamedWorldPoint2D, queryStreamedWorldAABB2D, queryStreamedWorldRay2D, unloadStreamedWorld2D } from './streamed-world-2d.js';
|
|
18
|
+
import { captureStreamedWorldSnapshot2D, applyStreamedWorldSnapshot2D, saveStreamedWorldSnapshot2D, loadStreamedWorldSnapshot2D, deleteStreamedWorldSnapshot2D } from './world-persistence-2d.js';
|
|
19
|
+
import { createTilemapNav2D, rebuildTilemapNav2D, invalidateTilemapNav2D, collectTilemapOccupiedCells2D, setTilemapNavOccupiedCells2D, findTilemapPath2D, resolveTilemapStep2D } from './tilemap-nav-2d.js';
|
|
20
|
+
import { createWorldCompositor2D, ensureWorldCompositorTargets2D, destroyWorldCompositor2D, runWorldCompositor2D } from './world-compositor-2d.js';
|
|
21
|
+
import { createAdventureInteractable2D, createAdventureInteractablesFromTilemapObjects2D, createAdventureInteractionState2D, stepAdventureInteractables2D } from './adventure-world-2d.js';
|
|
22
|
+
import { createCheckpointSystem, updateCheckpointProgress, activeCheckpoint, respawnAtCheckpoint, createGoalZone, isGoalReached, createMovingPlatform3D, stepMovingPlatform3D } from './platformer-3d.js';
|
|
23
|
+
import { createCharacterAvatar3D, setAvatarInput3D, setAvatarVisual3D, spawnCharacterAvatar3D, tickCharacterAvatar3D, getAvatarState3D, getAvatarRenderTransform3D } from './avatar-3d.js';
|
|
24
|
+
import { createAdventureObjectives, resetAdventureObjectives, countCompletedObjectives, objectivesComplete, firstPendingObjective, collectAdventureObjectives2D, collectAdventureObjectives3D } from './adventure-objectives.js';
|
|
25
|
+
|
|
26
|
+
export { clamp, axisFromKeys, createCooldown, tickCooldown, consumeCooldown, createIntervalSpawner, tickIntervalSpawner, centeredRect, rectsOverlap, removeWhere, distanceSquared2D, distanceSquared3D, tryJump, stepVerticalMotion, createSpriteAnimationLibrary2D, hasSpriteAnimationState2D, createSpriteAnimationRuntime2D, registerSpriteAnimationLibrary2D, createSpriteAnimator2D, playSpriteAnimator2D, syncSpriteAnimatorState2D, stepSpriteAnimationRuntime2D, getSpriteAnimatorState2D, resolveSpriteAnimatorFrame2D, drawSpriteAnimator2D, resolveSpriteFrameRect2D, createAnimationPackage2D, hasAnimationPackageState2D, registerAnimationPackage2D, createPackagedSpriteAnimator2D, getAnimationPackageLibrary2D, getAnimationPackageState2D, createAtlasAssetManifest2D, createAnimationPackageFromAtlasAsset2D, createSceneAudio2D, configureSceneAudio2D, ensureSceneMusic2D, setSceneMusicVolume2D, duckSceneMusic2D, playSceneStinger2D, pauseSceneAudio2D, resumeSceneAudio2D, syncSceneAudio2D, stopSceneAudio2D, propertyTween2D, delayTween2D, sequenceTweens2D, parallelTweens2D, repeatTween2D, yoyoTween2D, moveTo2D, driftTo2D, fadeTo2D, scaleTo2D, rotateTo2D, pulse2D, punch2D, settleTo2D, createTweenComposer2D, playTweenPlan2D, cancelTweenPlan2D, stepTweenComposer2D, getTweenHandleState2D, isTweenHandleActive2D, createFloatingTextLayer2D, spawnFloatingText2D, stepFloatingTextLayer2D, getFloatingTextRenderState2D, drawFloatingTextLayer2D, createHitFlash2D, triggerHitFlash2D, stepHitFlash2D, isHitFlashVisible2D, createHitSparkLayer2D, spawnHitSpark2D, stepHitSparkLayer2D, drawHitSparkLayer2D, createHoverLift2D, setHoverLiftActive2D, stepHoverLift2D, getHoverLiftOffset2D, applyShieldedDamage2D, stepShieldRecharge2D, restoreShieldedHealth2D, createWeightedDropTable2D, rollWeightedDrop2D, createEncounterPressure2D, recordEncounterKill2D, stepEncounterPressure2D, advanceBossPhase2D, createRectTrigger2D, createProximityTrigger3D, createVolumeTrigger3D, createTriggerTracker, getTriggerTrackerSnapshot, stepRectTriggers2D, stepVolumeTriggers3D, stepTriggerTracker, resolveTriggerInteraction, createInteractionPromptState, updateInteractionPromptState, createWaveDirector, activeWave, stepWaveDirector, listEnemyArchetypeIds2D, getEnemyArchetype2D, pickEnemyArchetypeForWave2D, spawnEnemy2D, createAutoplayController2D, setAutoplayEnabled2D, toggleAutoplayEnabled2D, resolveAutoplayControl2D, createRenderTargetExportState2D, queueRenderTargetExport2D, flushRenderTargetExport2D, createInventory2D, addInventoryItem2D, removeInventoryItem2D, hasInventoryItem2D, listInventoryItems2D, selectInventoryCategory2D, selectInventoryItem2D, getSelectedInventoryItem2D, setInventoryItemEquipped2D, getInventoryView2D, createDialogueState2D, registerDialogueConversation2D, startDialogueConversation2D, advanceDialogueConversation2D, chooseDialogueChoice2D, completeDialogueConversation2D, getDialogueView2D, createJournal2D, upsertJournalEntry2D, setJournalEntryStatus2D, listJournalEntries2D, selectJournalCategory2D, selectJournalEntry2D, getSelectedJournalEntry2D, getJournalView2D, createTilemapWorld2D, ensureTilemapWorldLoaded2D, unloadTilemapWorld2D, drawTilemapWorld2D, listTilemapWorldObjects2D, findTilemapWorldObject2D, resolveTilemapSpawn2D, queryTilemapWorldPoint2D, queryTilemapWorldAABB2D, isTilemapPointBlocked2D, moveActorThroughTilemapWorld2D, createStreamedWorld2D, listLoadedStreamedWorldRegions2D, findStreamedWorldRegionAtPoint2D, syncStreamedWorldFocus2D, queryStreamedWorldPoint2D, queryStreamedWorldAABB2D, queryStreamedWorldRay2D, unloadStreamedWorld2D, captureStreamedWorldSnapshot2D, applyStreamedWorldSnapshot2D, saveStreamedWorldSnapshot2D, loadStreamedWorldSnapshot2D, deleteStreamedWorldSnapshot2D, createTilemapNav2D, rebuildTilemapNav2D, invalidateTilemapNav2D, collectTilemapOccupiedCells2D, setTilemapNavOccupiedCells2D, findTilemapPath2D, resolveTilemapStep2D, createWorldCompositor2D, ensureWorldCompositorTargets2D, destroyWorldCompositor2D, runWorldCompositor2D, createAdventureInteractable2D, createAdventureInteractablesFromTilemapObjects2D, createAdventureInteractionState2D, stepAdventureInteractables2D, createCheckpointSystem, updateCheckpointProgress, activeCheckpoint, respawnAtCheckpoint, createGoalZone, isGoalReached, createMovingPlatform3D, stepMovingPlatform3D, createCharacterAvatar3D, setAvatarInput3D, setAvatarVisual3D, spawnCharacterAvatar3D, tickCharacterAvatar3D, getAvatarState3D, getAvatarRenderTransform3D, createAdventureObjectives, resetAdventureObjectives, countCompletedObjectives, objectivesComplete, firstPendingObjective, collectAdventureObjectives2D, collectAdventureObjectives3D };
|