@aura3d/scene 4.0.2 → 4.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Layers.d.ts +5 -0
- package/dist/Layers.d.ts.map +1 -1
- package/dist/Layers.js +13 -0
- package/dist/Layers.js.map +1 -1
- package/dist/SceneNode.d.ts +27 -1
- package/dist/SceneNode.d.ts.map +1 -1
- package/dist/SceneNode.js +33 -1
- package/dist/SceneNode.js.map +1 -1
- package/package.json +3 -3
package/dist/Layers.d.ts
CHANGED
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@@ -2,7 +2,12 @@ export declare class Layers {
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mask: number;
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set(channel: number): void;
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enable(channel: number): void;
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+
enableAll(): void;
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toggle(channel: number): void;
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disable(channel: number): void;
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disableAll(): void;
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9
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/** three's `layers.isEnabled` is spelled `test` per channel here. */
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isEnabled(channel: number): boolean;
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test(other: Layers): boolean;
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}
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//# sourceMappingURL=Layers.d.ts.map
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package/dist/Layers.d.ts.map
CHANGED
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"Layers.d.ts","sourceRoot":"","sources":["../../../../packages/scene/src/Layers.ts"],"names":[],"mappings":"AAAA,qBAAa,MAAM;IACjB,IAAI,SAAK;IAET,GAAG,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAI1B,MAAM,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAI7B,OAAO,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAI9B,IAAI,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO;CAG7B"}
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1
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+
{"version":3,"file":"Layers.d.ts","sourceRoot":"","sources":["../../../../packages/scene/src/Layers.ts"],"names":[],"mappings":"AAAA,qBAAa,MAAM;IACjB,IAAI,SAAK;IAET,GAAG,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAI1B,MAAM,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAI7B,SAAS,IAAI,IAAI;IAIjB,MAAM,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAI7B,OAAO,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAI9B,UAAU,IAAI,IAAI;IAIlB,qEAAqE;IACrE,SAAS,CAAC,OAAO,EAAE,MAAM,GAAG,OAAO;IAInC,IAAI,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO;CAG7B"}
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package/dist/Layers.js
CHANGED
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@@ -6,9 +6,22 @@ export class Layers {
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enable(channel) {
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this.mask |= 1 << validateChannel(channel);
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}
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enableAll() {
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this.mask = 0xffffffff;
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}
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toggle(channel) {
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this.mask ^= 1 << validateChannel(channel);
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}
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disable(channel) {
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this.mask &= ~(1 << validateChannel(channel));
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}
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disableAll() {
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this.mask = 0;
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}
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/** three's `layers.isEnabled` is spelled `test` per channel here. */
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isEnabled(channel) {
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return (this.mask & (1 << validateChannel(channel))) !== 0;
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}
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test(other) {
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return (this.mask & other.mask) !== 0;
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}
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package/dist/Layers.js.map
CHANGED
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"Layers.js","sourceRoot":"","sources":["../../../../packages/scene/src/Layers.ts"],"names":[],"mappings":"AAAA,MAAM,OAAO,MAAM;IACjB,IAAI,GAAG,CAAC,CAAC;IAET,GAAG,CAAC,OAAe;QACjB,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED,MAAM,CAAC,OAAe;QACpB,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC;IAC7C,CAAC;IAED,OAAO,CAAC,OAAe;QACrB,IAAI,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC,CAAC;IAChD,CAAC;IAED,IAAI,CAAC,KAAa;QAChB,OAAO,CAAC,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;CACF;AAED,SAAS,eAAe,CAAC,OAAe;IACtC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,IAAI,OAAO,GAAG,CAAC,IAAI,OAAO,GAAG,EAAE;QAAE,MAAM,IAAI,KAAK,CAAC,8CAA8C,CAAC,CAAC;IAC/H,OAAO,OAAO,CAAC;AACjB,CAAC"}
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1
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{"version":3,"file":"Layers.js","sourceRoot":"","sources":["../../../../packages/scene/src/Layers.ts"],"names":[],"mappings":"AAAA,MAAM,OAAO,MAAM;IACjB,IAAI,GAAG,CAAC,CAAC;IAET,GAAG,CAAC,OAAe;QACjB,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED,MAAM,CAAC,OAAe;QACpB,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC;IAC7C,CAAC;IAED,SAAS;QACP,IAAI,CAAC,IAAI,GAAG,UAAU,CAAC;IACzB,CAAC;IAED,MAAM,CAAC,OAAe;QACpB,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC;IAC7C,CAAC;IAED,OAAO,CAAC,OAAe;QACrB,IAAI,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC,CAAC;IAChD,CAAC;IAED,UAAU;QACR,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;IAChB,CAAC;IAED,qEAAqE;IACrE,SAAS,CAAC,OAAe;QACvB,OAAO,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC;IAC7D,CAAC;IAED,IAAI,CAAC,KAAa;QAChB,OAAO,CAAC,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;CACF;AAED,SAAS,eAAe,CAAC,OAAe;IACtC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,IAAI,OAAO,GAAG,CAAC,IAAI,OAAO,GAAG,EAAE;QAAE,MAAM,IAAI,KAAK,CAAC,8CAA8C,CAAC,CAAC;IAC/H,OAAO,OAAO,CAAC;AACjB,CAAC"}
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package/dist/SceneNode.d.ts
CHANGED
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@@ -1,4 +1,5 @@
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import { Bounds3 } from "./Bounds.js";
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import { Layers } from "./Layers.js";
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import type { Renderable } from "./Renderable.js";
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import { TransformNode } from "./TransformNode.js";
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export interface SceneNodeOptions {
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@@ -15,8 +16,25 @@ export declare class SceneNode {
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readonly id: string;
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name: string;
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visible: boolean;
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-
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/**
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* threejs-parity L7/SG-10: the node's layer set. `layerMask` stays the
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* numeric view (back-compat with SceneQuery/SceneSerializer); `layers`
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* gives three's `object.layers` API — `set`/`enable`/`disable`/`test`.
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*/
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readonly layers: Layers;
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renderOrder: number;
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/**
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* threejs-parity L7/SG-09: when false the node is never frustum-culled
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* (three's `object.frustumCulled = false` — used for skinned bounds and
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* intentionally always-drawn overlays).
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*/
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frustumCulled: boolean;
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/**
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* threejs-parity L7 (P2): three's `object.onBeforeRender` — invoked by the
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* renderer just before the item's draw submits. `renderer` is intentionally
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* opaque here so `@aura3d/scene` does not import the rendering package.
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*/
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onBeforeRender?: (renderer: unknown, node: SceneNode) => void;
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disposed: boolean;
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userData: Record<string, unknown>;
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renderable?: Renderable;
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@@ -25,10 +43,18 @@ export declare class SceneNode {
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worldBounds: Bounds3;
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readonly children: SceneNode[];
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parent: SceneNode | null;
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get layerMask(): number;
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set layerMask(mask: number);
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constructor(options?: SceneNodeOptions);
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addChild(child: SceneNode, options?: AddChildOptions): this;
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removeChild(child: SceneNode): boolean;
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removeFromParent(): boolean;
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/**
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* threejs-parity L7: three's `object.attach(child)` — reparent while keeping
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* the child's world transform. Equivalent to `addChild(child, {
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* preserveWorldTransform: true })`.
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*/
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attach(child: SceneNode): this;
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isAncestorOf(candidate: SceneNode): boolean;
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traverse(visitor: (node: SceneNode) => void): void;
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updateWorldTransform(force?: boolean): void;
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package/dist/SceneNode.d.ts.map
CHANGED
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"SceneNode.d.ts","sourceRoot":"","sources":["../../../../packages/scene/src/SceneNode.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;
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{"version":3,"file":"SceneNode.d.ts","sourceRoot":"","sources":["../../../../packages/scene/src/SceneNode.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AACtC,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AAErC,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAClD,OAAO,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAInD,MAAM,WAAW,gBAAgB;IAC/B,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,IAAI,CAAC,EAAE,MAAM,CAAC;CACf;AAED,MAAM,WAAW,eAAe;IAC9B,sBAAsB,CAAC,EAAE,OAAO,CAAC;CAClC;AAED,MAAM,WAAW,kBAAkB;IACjC,SAAS,CAAC,EAAE,OAAO,CAAC;CACrB;AAED,qBAAa,SAAS;IACpB,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,UAAQ;IACf;;;;OAIG;IACH,QAAQ,CAAC,MAAM,SAAgB;IAC/B,WAAW,SAAK;IAChB;;;;OAIG;IACH,aAAa,UAAQ;IACrB;;;;OAIG;IACH,cAAc,CAAC,EAAE,CAAC,QAAQ,EAAE,OAAO,EAAE,IAAI,EAAE,SAAS,KAAK,IAAI,CAAC;IAC9D,QAAQ,UAAS;IACjB,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAM;IACvC,UAAU,CAAC,EAAE,UAAU,CAAC;IACxB,QAAQ,CAAC,SAAS,gBAAuB;IACzC,WAAW,EAAE,OAAO,GAAG,IAAI,CAAQ;IACnC,WAAW,UAAiB;IAC5B,QAAQ,CAAC,QAAQ,EAAE,SAAS,EAAE,CAAM;IACpC,MAAM,EAAE,SAAS,GAAG,IAAI,CAAQ;IAEhC,IAAI,SAAS,IAAI,MAAM,CAEtB;IAED,IAAI,SAAS,CAAC,IAAI,EAAE,MAAM,EAEzB;gBAEW,OAAO,GAAE,gBAAqB;IAM1C,QAAQ,CAAC,KAAK,EAAE,SAAS,EAAE,OAAO,GAAE,eAAoB,GAAG,IAAI;IAe/D,WAAW,CAAC,KAAK,EAAE,SAAS,GAAG,OAAO;IAUtC,gBAAgB,IAAI,OAAO;IAI3B;;;;OAIG;IACH,MAAM,CAAC,KAAK,EAAE,SAAS,GAAG,IAAI;IAI9B,YAAY,CAAC,SAAS,EAAE,SAAS,GAAG,OAAO;IAS3C,QAAQ,CAAC,OAAO,EAAE,CAAC,IAAI,EAAE,SAAS,KAAK,IAAI,GAAG,IAAI;IAKlD,oBAAoB,CAAC,KAAK,UAAQ,GAAG,IAAI;IAKzC,iBAAiB,IAAI,OAAO;IAO5B,cAAc,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI,GAAG,IAAI;IAO5C,OAAO,CAAC,OAAO,GAAE,kBAAuB,GAAG,IAAI;IAmB/C,cAAc,IAAI,IAAI;IAOtB,SAAS,CAAC,WAAW,IAAI,IAAI;CAG9B;AAED,wBAAgB,eAAe,CAAC,MAAM,EAAE,SAAS,EAAE,KAAK,EAAE,SAAS,GAAG,IAAI,CAGzE"}
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package/dist/SceneNode.js
CHANGED
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@@ -1,5 +1,6 @@
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import { ValidationError } from "@aura3d/core";
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import { Bounds3 } from "./Bounds.js";
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import { Layers } from "./Layers.js";
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import { cloneMat4, invertMat4, multiplyMat4 } from "./MathTypes.js";
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import { TransformNode } from "./TransformNode.js";
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let nextSceneNodeId = 1;
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@@ -7,8 +8,25 @@ export class SceneNode {
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id;
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name;
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visible = true;
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-
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/**
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* threejs-parity L7/SG-10: the node's layer set. `layerMask` stays the
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13
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+
* numeric view (back-compat with SceneQuery/SceneSerializer); `layers`
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14
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* gives three's `object.layers` API — `set`/`enable`/`disable`/`test`.
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*/
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layers = new Layers();
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renderOrder = 0;
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/**
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* threejs-parity L7/SG-09: when false the node is never frustum-culled
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* (three's `object.frustumCulled = false` — used for skinned bounds and
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* intentionally always-drawn overlays).
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*/
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frustumCulled = true;
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/**
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* threejs-parity L7 (P2): three's `object.onBeforeRender` — invoked by the
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* renderer just before the item's draw submits. `renderer` is intentionally
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* opaque here so `@aura3d/scene` does not import the rendering package.
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*/
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onBeforeRender;
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disposed = false;
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userData = {};
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renderable;
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@@ -17,6 +35,12 @@ export class SceneNode {
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worldBounds = new Bounds3();
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children = [];
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parent = null;
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get layerMask() {
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return this.layers.mask;
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}
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set layerMask(mask) {
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this.layers.mask = mask;
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}
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constructor(options = {}) {
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this.id = options.id ?? `node-${nextSceneNodeId++}`;
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this.name = options.name ?? this.id;
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@@ -52,6 +76,14 @@ export class SceneNode {
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removeFromParent() {
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return this.parent?.removeChild(this) ?? false;
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}
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/**
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* threejs-parity L7: three's `object.attach(child)` — reparent while keeping
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* the child's world transform. Equivalent to `addChild(child, {
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* preserveWorldTransform: true })`.
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*/
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attach(child) {
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return this.addChild(child, { preserveWorldTransform: true });
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}
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isAncestorOf(candidate) {
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let current = candidate.parent;
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while (current) {
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package/dist/SceneNode.js.map
CHANGED
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{"version":3,"file":"SceneNode.js","sourceRoot":"","sources":["../../../../packages/scene/src/SceneNode.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAC/C,OAAO,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AACtC,OAAO,EAAE,SAAS,EAAE,UAAU,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAErE,OAAO,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAEnD,IAAI,eAAe,GAAG,CAAC,CAAC;AAexB,MAAM,OAAO,SAAS;IACX,EAAE,CAAS;IACpB,IAAI,CAAS;IACb,OAAO,GAAG,IAAI,CAAC;IACf,
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+
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|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@aura3d/scene",
|
|
3
|
-
"version": "4.0.
|
|
3
|
+
"version": "4.0.4",
|
|
4
4
|
"type": "module",
|
|
5
5
|
"main": "./dist/index.js",
|
|
6
6
|
"types": "./dist/index.d.ts",
|
|
@@ -16,8 +16,8 @@
|
|
|
16
16
|
},
|
|
17
17
|
"sideEffects": false,
|
|
18
18
|
"dependencies": {
|
|
19
|
-
"@aura3d/core": "4.0.
|
|
20
|
-
"@aura3d/math": "4.0.
|
|
19
|
+
"@aura3d/core": "4.0.4",
|
|
20
|
+
"@aura3d/math": "4.0.4"
|
|
21
21
|
},
|
|
22
22
|
"description": "Transform hierarchy, scene nodes, bounds, traversal, queries, cameras, lights, renderable descriptors, scene registry, and serialization for Aura3D.",
|
|
23
23
|
"keywords": [
|