@aura3d/rendering 2.0.0 → 2.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/ArchitecturalMaterialCatalog.d.ts +3 -3
- package/dist/CanonicalProductScene.d.ts +1 -1
- package/dist/CascadedShadowMaps.d.ts +7 -7
- package/dist/ClusteredForwardLighting.d.ts +2 -2
- package/dist/DecalGeometry.d.ts +2 -2
- package/dist/DepthPass.d.ts +4 -4
- package/dist/EnvironmentBackgroundPass.d.ts +4 -4
- package/dist/EnvironmentBackgroundResources.d.ts +2 -2
- package/dist/EnvironmentLighting.d.ts +1 -1
- package/dist/EnvironmentMapResources.d.ts +2 -2
- package/dist/EnvironmentPipeline.d.ts +2 -2
- package/dist/EnvironmentPlatform.d.ts +3 -3
- package/dist/EnvironmentPreset.d.ts +1 -1
- package/dist/Exposure.d.ts +1 -1
- package/dist/ExternalParityRenderPreset.d.ts +3 -3
- package/dist/ForwardPass.d.ts +9 -9
- package/dist/Geometry.d.ts +3 -3
- package/dist/GeometryPrimitives.d.ts +2 -2
- package/dist/HDRRenderPipeline.d.ts +4 -4
- package/dist/IBL.d.ts +4 -4
- package/dist/IndexBuffer.d.ts +1 -1
- package/dist/InstancedPBRMaterial.d.ts +2 -2
- package/dist/InstancedUnlitMaterial.d.ts +1 -1
- package/dist/Instancing.d.ts +1 -1
- package/dist/LightUniforms.d.ts +2 -2
- package/dist/LightingDebug.d.ts +2 -2
- package/dist/LightingDefaults.d.ts +2 -2
- package/dist/LightingRig.d.ts +1 -1
- package/dist/LineGeometry.d.ts +2 -2
- package/dist/Material.d.ts +1 -1
- package/dist/MaterialBinding.d.ts +3 -3
- package/dist/MaterialInstance.d.ts +2 -2
- package/dist/MaterialPresets.d.ts +2 -2
- package/dist/MeshConsolidation.d.ts +2 -2
- package/dist/MorphTarget.d.ts +1 -1
- package/dist/MorphTargetPlan.d.ts +1 -1
- package/dist/MorphUnlitMaterial.d.ts +1 -1
- package/dist/NormalMappedPBRMaterial.d.ts +4 -4
- package/dist/PBRLightingDefaults.d.ts +1 -1
- package/dist/PBRMaterial.d.ts +2 -2
- package/dist/PMREM.d.ts +2 -2
- package/dist/PortableShaderMaterial.d.ts +3 -3
- package/dist/PostProcessPass.d.ts +2 -2
- package/dist/ProceduralTexture.d.ts +1 -1
- package/dist/ProductTurntable.d.ts +3 -3
- package/dist/ReflectionProbe.d.ts +4 -4
- package/dist/ReflectionSurfaces.d.ts +2 -2
- package/dist/RenderBackend.d.ts +3 -3
- package/dist/RenderDevice.d.ts +6 -6
- package/dist/RenderGraph.d.ts +1 -1
- package/dist/RenderPass.d.ts +1 -1
- package/dist/RenderPipeline.d.ts +3 -3
- package/dist/RenderQueue.d.ts +2 -2
- package/dist/RenderState.d.ts +2 -2
- package/dist/Renderer.d.ts +14 -14
- package/dist/RendererFeatureGates.d.ts +1 -1
- package/dist/RendererPostprocessPlan.d.ts +1 -1
- package/dist/RendererVisualPipelineReport.d.ts +4 -4
- package/dist/ResourceLifecycle.d.ts +1 -1
- package/dist/SceneOptimization.d.ts +2 -2
- package/dist/ScreenSpaceLineMaterial.d.ts +1 -1
- package/dist/ShaderChunks.d.ts.map +1 -1
- package/dist/ShaderChunks.js +11 -5
- package/dist/ShaderChunks.js.map +1 -1
- package/dist/ShaderLibrary.d.ts +2 -2
- package/dist/ShaderLibrary.d.ts.map +1 -1
- package/dist/ShaderLibrary.js +17 -58
- package/dist/ShaderLibrary.js.map +1 -1
- package/dist/ShaderLibraryCore.d.ts +3 -3
- package/dist/ShaderLibraryCore.d.ts.map +1 -1
- package/dist/ShaderLibraryCore.js +3 -11
- package/dist/ShaderLibraryCore.js.map +1 -1
- package/dist/ShaderModule.d.ts +3 -3
- package/dist/ShaderReflection.d.ts +1 -1
- package/dist/ShadowMap.d.ts +1 -1
- package/dist/ShadowPass.d.ts +5 -5
- package/dist/ShadowProjection.d.ts +1 -1
- package/dist/SkinnedLitMaterial.d.ts +3 -3
- package/dist/SkinnedUnlitMaterial.d.ts +1 -1
- package/dist/SkinningBounds.d.ts +2 -2
- package/dist/SpecularPrefilter.d.ts +1 -1
- package/dist/SpriteGeometry.d.ts +1 -1
- package/dist/StereoCameraRig.d.ts +1 -1
- package/dist/StereoEffects.d.ts +1 -1
- package/dist/TerrainHeightfield.d.ts +1 -1
- package/dist/TextureBinding.d.ts +2 -2
- package/dist/TexturedPBRMaterial.d.ts +4 -4
- package/dist/TexturedUnlitMaterial.d.ts +3 -3
- package/dist/ToneMapping.d.ts +1 -1
- package/dist/UniformBinder.d.ts +1 -1
- package/dist/UnlitMaterial.d.ts +1 -1
- package/dist/VegetationScatter.d.ts +1 -1
- package/dist/VertexBuffer.d.ts +2 -2
- package/dist/WebGL2Device.d.ts +1 -1
- package/dist/WebGPUDevice.d.ts +2 -2
- package/dist/WebGPURenderToTextureProof.d.ts +1 -1
- package/dist/advanced-runtime/AdvancedRenderer.d.ts +3 -3
- package/dist/advanced-runtime/index.d.ts +9 -9
- package/dist/cinematic/BloomPass.d.ts +1 -1
- package/dist/cinematic/CinematicDepthComposition.d.ts +1 -1
- package/dist/cinematic/CinematicLightingRig.d.ts +2 -2
- package/dist/cinematic/CinematicMaterialPresets.d.ts +2 -2
- package/dist/cinematic/CinematicPostProcess.d.ts +6 -6
- package/dist/cinematic/DepthHazePass.d.ts +1 -1
- package/dist/cinematic/EmissivePracticalLightSystem.d.ts +2 -2
- package/dist/cinematic/FilmGrainPass.d.ts +1 -1
- package/dist/cinematic/FogVolumeSystem.d.ts +1 -1
- package/dist/cinematic/GlowCardSystem.d.ts +2 -2
- package/dist/cinematic/RainParticleSystem.d.ts +2 -2
- package/dist/cinematic/VignettePass.d.ts +1 -1
- package/dist/cinematic/WetReflectionApproximation.d.ts +1 -1
- package/dist/cinematic/index.d.ts +14 -14
- package/dist/index.d.ts +230 -230
- package/dist/materials/PhysicalMaterial.d.ts +1 -1
- package/dist/performance/BVH.d.ts +2 -2
- package/dist/performance/Batcher.d.ts +2 -2
- package/dist/performance/FrustumCuller.d.ts +1 -1
- package/dist/performance/Octree.d.ts +1 -1
- package/dist/postprocess/BloomPass.d.ts +1 -1
- package/dist/postprocess/CinematicDiagnostics.d.ts +1 -1
- package/dist/postprocess/ColorGradingPass.d.ts +1 -1
- package/dist/postprocess/DepthOfFieldPass.d.ts +1 -1
- package/dist/postprocess/EffectComposer.d.ts +3 -3
- package/dist/postprocess/SSAOPass.d.ts +1 -1
- package/dist/postprocess/index.d.ts +10 -10
- package/dist/production-runtime/AnimationControlsPipeline.d.ts +1 -1
- package/dist/production-runtime/PBRHDRPipeline.d.ts +4 -4
- package/dist/production-runtime/ProductionEffectsPipeline.d.ts +2 -2
- package/dist/production-runtime/ProductionRendererTypes.d.ts +2 -2
- package/dist/production-runtime/ProductionRuntimeRenderer.d.ts +3 -3
- package/dist/production-runtime/ProductionWebGL2Renderer.d.ts +4 -4
- package/dist/production-runtime/ProductionWebGPURenderer.d.ts +4 -4
- package/dist/production-runtime/TransmissionBackdropCapture.d.ts +3 -3
- package/dist/production-runtime/backends/RendererBackend.d.ts +1 -1
- package/dist/production-runtime/backends/WebGL2RendererBackend.d.ts +3 -3
- package/dist/production-runtime/backends/WebGPURendererBackend.d.ts +1 -1
- package/dist/production-runtime/backends/webgl2/WebGL2StateCache.d.ts +1 -1
- package/dist/production-runtime/diagnostics/FrameCapture.d.ts +1 -1
- package/dist/production-runtime/environment/HDRLoader.d.ts +2 -2
- package/dist/production-runtime/environment/PMREMGenerator.d.ts +1 -1
- package/dist/production-runtime/framegraph/FrameGraph.d.ts +1 -1
- package/dist/production-runtime/geometry/ProjectedDecalGeometry.d.ts +1 -1
- package/dist/production-runtime/index.d.ts +74 -74
- package/dist/production-runtime/lights/LightManager.d.ts +1 -1
- package/dist/production-runtime/lights/ShadowMapRenderer.d.ts +1 -1
- package/dist/production-runtime/materials/GLTFMaterialAdapter.d.ts +1 -1
- package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts +2 -2
- package/dist/production-runtime/materials/MaterialCompiler.d.ts +2 -2
- package/dist/production-runtime/materials/MaterialTextureBindings.d.ts +1 -1
- package/dist/production-runtime/passes/ContactShadowPass.d.ts +1 -1
- package/dist/production-runtime/passes/DepthPrepass.d.ts +1 -1
- package/dist/production-runtime/passes/OpaquePass.d.ts +1 -1
- package/dist/production-runtime/passes/ShadowPass.d.ts +1 -1
- package/dist/production-runtime/passes/SkyboxPass.d.ts +1 -1
- package/dist/production-runtime/passes/ToneMappingPass.d.ts +1 -1
- package/dist/production-runtime/passes/TransparentPass.d.ts +1 -1
- package/dist/production-runtime/postprocess/BloomPass.d.ts +2 -2
- package/dist/production-runtime/postprocess/ColorGradingPass.d.ts +2 -2
- package/dist/production-runtime/postprocess/DOFPass.d.ts +2 -2
- package/dist/production-runtime/postprocess/FXAAPass.d.ts +2 -2
- package/dist/production-runtime/postprocess/ProductionEffectComposer.d.ts +1 -1
- package/dist/production-runtime/postprocess/ProductionPostProcessTypes.d.ts +1 -1
- package/dist/production-runtime/postprocess/SSAOPass.d.ts +2 -2
- package/dist/production-runtime/resources/RenderTarget.d.ts +1 -1
- package/dist/production-runtime/scene/RenderableMesh.d.ts +1 -1
- package/dist/production-runtime/scene/RenderableScene.d.ts +3 -3
- package/dist/shadows/CascadedShadowPipeline.d.ts +1 -1
- package/dist/shadows/ShadowDebugViews.d.ts +2 -2
- package/dist/threejs-example-parity/index.d.ts +4 -4
- package/dist/webgpu/WebGPUBuffer.d.ts +1 -1
- package/dist/webgpu/WebGPUCompute.d.ts +2 -2
- package/dist/webgpu/WebGPUPostProcess.d.ts +2 -2
- package/dist/webgpu/WebGPUTexture.d.ts +2 -2
- package/dist/webgpu.d.ts +3 -3
- package/package.json +3 -3
- package/dist/ArchitecturalLightingFixtures.d.ts +0 -40
- package/dist/ArchitecturalLightingFixtures.d.ts.map +0 -1
- package/dist/ArchitecturalLightingFixtures.js +0 -171
- package/dist/ArchitecturalLightingFixtures.js.map +0 -1
- package/dist/ArchitecturalMeasurementFixtures.d.ts +0 -30
- package/dist/ArchitecturalMeasurementFixtures.d.ts.map +0 -1
- package/dist/ArchitecturalMeasurementFixtures.js +0 -115
- package/dist/ArchitecturalMeasurementFixtures.js.map +0 -1
- package/dist/CanonicalSceneFixtures.d.ts +0 -13
- package/dist/CanonicalSceneFixtures.d.ts.map +0 -1
- package/dist/CanonicalSceneFixtures.js +0 -78
- package/dist/CanonicalSceneFixtures.js.map +0 -1
- package/dist/CullingFixtures.d.ts +0 -70
- package/dist/CullingFixtures.d.ts.map +0 -1
- package/dist/CullingFixtures.js +0 -191
- package/dist/CullingFixtures.js.map +0 -1
- package/dist/OceanFixtures.d.ts +0 -62
- package/dist/OceanFixtures.d.ts.map +0 -1
- package/dist/OceanFixtures.js +0 -240
- package/dist/OceanFixtures.js.map +0 -1
- package/dist/ProceduralTextureFixtures.d.ts +0 -27
- package/dist/ProceduralTextureFixtures.d.ts.map +0 -1
- package/dist/ProceduralTextureFixtures.js +0 -336
- package/dist/ProceduralTextureFixtures.js.map +0 -1
- package/dist/ProductTurntableFixtures.d.ts +0 -96
- package/dist/ProductTurntableFixtures.d.ts.map +0 -1
- package/dist/ProductTurntableFixtures.js +0 -639
- package/dist/ProductTurntableFixtures.js.map +0 -1
- package/dist/SpaceEnvironmentFixtures.d.ts +0 -59
- package/dist/SpaceEnvironmentFixtures.d.ts.map +0 -1
- package/dist/SpaceEnvironmentFixtures.js +0 -132
- package/dist/SpaceEnvironmentFixtures.js.map +0 -1
- package/dist/TerrainFixtures.d.ts +0 -60
- package/dist/TerrainFixtures.d.ts.map +0 -1
- package/dist/TerrainFixtures.js +0 -239
- package/dist/TerrainFixtures.js.map +0 -1
- package/dist/VegetationFixtures.d.ts +0 -68
- package/dist/VegetationFixtures.d.ts.map +0 -1
- package/dist/VegetationFixtures.js +0 -241
- package/dist/VegetationFixtures.js.map +0 -1
- package/dist/VoxelWorldFixtures.d.ts +0 -54
- package/dist/VoxelWorldFixtures.d.ts.map +0 -1
- package/dist/VoxelWorldFixtures.js +0 -186
- package/dist/VoxelWorldFixtures.js.map +0 -1
- package/dist/WeatherFixtures.d.ts +0 -46
- package/dist/WeatherFixtures.d.ts.map +0 -1
- package/dist/WeatherFixtures.js +0 -142
- package/dist/WeatherFixtures.js.map +0 -1
- package/dist/cartoon/CartoonMaterialStyle.d.ts +0 -19
- package/dist/cartoon/CartoonMaterialStyle.d.ts.map +0 -1
- package/dist/cartoon/CartoonMaterialStyle.js +0 -13
- package/dist/cartoon/CartoonMaterialStyle.js.map +0 -1
- package/dist/cartoon/CartoonRenderPreset.d.ts +0 -36
- package/dist/cartoon/CartoonRenderPreset.d.ts.map +0 -1
- package/dist/cartoon/CartoonRenderPreset.js +0 -23
- package/dist/cartoon/CartoonRenderPreset.js.map +0 -1
- package/dist/cartoon/CartoonToonMaterial.d.ts +0 -130
- package/dist/cartoon/CartoonToonMaterial.d.ts.map +0 -1
- package/dist/cartoon/CartoonToonMaterial.js +0 -303
- package/dist/cartoon/CartoonToonMaterial.js.map +0 -1
- package/dist/cartoon/CartoonVisualQuality.d.ts +0 -28
- package/dist/cartoon/CartoonVisualQuality.d.ts.map +0 -1
- package/dist/cartoon/CartoonVisualQuality.js +0 -39
- package/dist/cartoon/CartoonVisualQuality.js.map +0 -1
- package/dist/cartoon/applyCartoonRenderPreset.d.ts +0 -79
- package/dist/cartoon/applyCartoonRenderPreset.d.ts.map +0 -1
- package/dist/cartoon/applyCartoonRenderPreset.js +0 -88
- package/dist/cartoon/applyCartoonRenderPreset.js.map +0 -1
- package/dist/cartoon/index.d.ts +0 -6
- package/dist/cartoon/index.d.ts.map +0 -1
- package/dist/cartoon/index.js +0 -6
- package/dist/cartoon/index.js.map +0 -1
- package/dist/threejs-compatibility/InstancingSystem.d.ts +0 -10
- package/dist/threejs-compatibility/InstancingSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/InstancingSystem.js +0 -11
- package/dist/threejs-compatibility/InstancingSystem.js.map +0 -1
- package/dist/threejs-compatibility/LightingSystem.d.ts +0 -11
- package/dist/threejs-compatibility/LightingSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/LightingSystem.js +0 -14
- package/dist/threejs-compatibility/LightingSystem.js.map +0 -1
- package/dist/threejs-compatibility/MaterialSystem.d.ts +0 -6
- package/dist/threejs-compatibility/MaterialSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/MaterialSystem.js +0 -7
- package/dist/threejs-compatibility/MaterialSystem.js.map +0 -1
- package/dist/threejs-compatibility/RenderTargetSystem.d.ts +0 -16
- package/dist/threejs-compatibility/RenderTargetSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/RenderTargetSystem.js +0 -23
- package/dist/threejs-compatibility/RenderTargetSystem.js.map +0 -1
- package/dist/threejs-compatibility/RendererDiagnostics.d.ts +0 -27
- package/dist/threejs-compatibility/RendererDiagnostics.d.ts.map +0 -1
- package/dist/threejs-compatibility/RendererDiagnostics.js +0 -41
- package/dist/threejs-compatibility/RendererDiagnostics.js.map +0 -1
- package/dist/threejs-compatibility/SceneRenderer.d.ts +0 -19
- package/dist/threejs-compatibility/SceneRenderer.d.ts.map +0 -1
- package/dist/threejs-compatibility/SceneRenderer.js +0 -18
- package/dist/threejs-compatibility/SceneRenderer.js.map +0 -1
- package/dist/threejs-compatibility/ShadowSystem.d.ts +0 -11
- package/dist/threejs-compatibility/ShadowSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/ShadowSystem.js +0 -12
- package/dist/threejs-compatibility/ShadowSystem.js.map +0 -1
- package/dist/threejs-compatibility/TextureSystem.d.ts +0 -9
- package/dist/threejs-compatibility/TextureSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/TextureSystem.js +0 -14
- package/dist/threejs-compatibility/TextureSystem.js.map +0 -1
- package/dist/threejs-compatibility/ThreeCompatRenderer.d.ts +0 -37
- package/dist/threejs-compatibility/ThreeCompatRenderer.d.ts.map +0 -1
- package/dist/threejs-compatibility/ThreeCompatRenderer.js +0 -77
- package/dist/threejs-compatibility/ThreeCompatRenderer.js.map +0 -1
- package/dist/threejs-compatibility/TransparencySystem.d.ts +0 -11
- package/dist/threejs-compatibility/TransparencySystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/TransparencySystem.js +0 -12
- package/dist/threejs-compatibility/TransparencySystem.js.map +0 -1
- package/dist/threejs-compatibility/index.d.ts +0 -25
- package/dist/threejs-compatibility/index.d.ts.map +0 -1
- package/dist/threejs-compatibility/index.js +0 -15
- package/dist/threejs-compatibility/index.js.map +0 -1
- package/dist/threejs-compatibility/performance/BVH.d.ts +0 -11
- package/dist/threejs-compatibility/performance/BVH.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/BVH.js +0 -10
- package/dist/threejs-compatibility/performance/BVH.js.map +0 -1
- package/dist/threejs-compatibility/performance/FrustumCulling.d.ts +0 -7
- package/dist/threejs-compatibility/performance/FrustumCulling.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/FrustumCulling.js +0 -5
- package/dist/threejs-compatibility/performance/FrustumCulling.js.map +0 -1
- package/dist/threejs-compatibility/performance/Instancing.d.ts +0 -7
- package/dist/threejs-compatibility/performance/Instancing.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/Instancing.js +0 -10
- package/dist/threejs-compatibility/performance/Instancing.js.map +0 -1
- package/dist/threejs-compatibility/performance/LODSystem.d.ts +0 -9
- package/dist/threejs-compatibility/performance/LODSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/LODSystem.js +0 -11
- package/dist/threejs-compatibility/performance/LODSystem.js.map +0 -1
- package/dist/threejs-compatibility/performance/OcclusionCulling.d.ts +0 -3
- package/dist/threejs-compatibility/performance/OcclusionCulling.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/OcclusionCulling.js +0 -5
- package/dist/threejs-compatibility/performance/OcclusionCulling.js.map +0 -1
- package/dist/threejs-compatibility/performance/RaycastAcceleration.d.ts +0 -8
- package/dist/threejs-compatibility/performance/RaycastAcceleration.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/RaycastAcceleration.js +0 -11
- package/dist/threejs-compatibility/performance/RaycastAcceleration.js.map +0 -1
- package/dist/threejs-compatibility/performance/RendererProfiler.d.ts +0 -11
- package/dist/threejs-compatibility/performance/RendererProfiler.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/RendererProfiler.js +0 -10
- package/dist/threejs-compatibility/performance/RendererProfiler.js.map +0 -1
- package/dist/threejs-compatibility/performance/TextureStreaming.d.ts +0 -7
- package/dist/threejs-compatibility/performance/TextureStreaming.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/TextureStreaming.js +0 -10
- package/dist/threejs-compatibility/performance/TextureStreaming.js.map +0 -1
- package/dist/threejs-compatibility/performance/index.d.ts +0 -13
- package/dist/threejs-compatibility/performance/index.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/index.js +0 -9
- package/dist/threejs-compatibility/performance/index.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/BloomPass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/BloomPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/BloomPass.js +0 -14
- package/dist/threejs-compatibility/postprocess/BloomPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/ColorGradingPass.d.ts +0 -10
- package/dist/threejs-compatibility/postprocess/ColorGradingPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/ColorGradingPass.js +0 -16
- package/dist/threejs-compatibility/postprocess/ColorGradingPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.js +0 -19
- package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/EffectComposer.d.ts +0 -7
- package/dist/threejs-compatibility/postprocess/EffectComposer.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/EffectComposer.js +0 -11
- package/dist/threejs-compatibility/postprocess/EffectComposer.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/FXAAPass.d.ts +0 -7
- package/dist/threejs-compatibility/postprocess/FXAAPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/FXAAPass.js +0 -10
- package/dist/threejs-compatibility/postprocess/FXAAPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/MotionBlurPass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/MotionBlurPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/MotionBlurPass.js +0 -18
- package/dist/threejs-compatibility/postprocess/MotionBlurPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/OutlinePass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/OutlinePass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/OutlinePass.js +0 -19
- package/dist/threejs-compatibility/postprocess/OutlinePass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/PostProcessTypes.d.ts +0 -42
- package/dist/threejs-compatibility/postprocess/PostProcessTypes.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/PostProcessTypes.js +0 -123
- package/dist/threejs-compatibility/postprocess/PostProcessTypes.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/RenderPass.d.ts +0 -7
- package/dist/threejs-compatibility/postprocess/RenderPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/RenderPass.js +0 -8
- package/dist/threejs-compatibility/postprocess/RenderPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/SMAAPass.d.ts +0 -7
- package/dist/threejs-compatibility/postprocess/SMAAPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/SMAAPass.js +0 -10
- package/dist/threejs-compatibility/postprocess/SMAAPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/SSAOPass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/SSAOPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/SSAOPass.js +0 -19
- package/dist/threejs-compatibility/postprocess/SSAOPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/ShaderPass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/ShaderPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/ShaderPass.js +0 -11
- package/dist/threejs-compatibility/postprocess/ShaderPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/TAAPass.d.ts +0 -7
- package/dist/threejs-compatibility/postprocess/TAAPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/TAAPass.js +0 -10
- package/dist/threejs-compatibility/postprocess/TAAPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/VignettePass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/VignettePass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/VignettePass.js +0 -14
- package/dist/threejs-compatibility/postprocess/VignettePass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/index.d.ts +0 -16
- package/dist/threejs-compatibility/postprocess/index.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/index.js +0 -15
- package/dist/threejs-compatibility/postprocess/index.js.map +0 -1
- package/dist/threejs-compatibility/shaders/NodeMaterial.d.ts +0 -14
- package/dist/threejs-compatibility/shaders/NodeMaterial.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/NodeMaterial.js +0 -15
- package/dist/threejs-compatibility/shaders/NodeMaterial.js.map +0 -1
- package/dist/threejs-compatibility/shaders/RawShaderMaterial.d.ts +0 -6
- package/dist/threejs-compatibility/shaders/RawShaderMaterial.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/RawShaderMaterial.js +0 -6
- package/dist/threejs-compatibility/shaders/RawShaderMaterial.js.map +0 -1
- package/dist/threejs-compatibility/shaders/ShaderDiagnostics.d.ts +0 -7
- package/dist/threejs-compatibility/shaders/ShaderDiagnostics.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/ShaderDiagnostics.js +0 -12
- package/dist/threejs-compatibility/shaders/ShaderDiagnostics.js.map +0 -1
- package/dist/threejs-compatibility/shaders/ShaderMaterial.d.ts +0 -12
- package/dist/threejs-compatibility/shaders/ShaderMaterial.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/ShaderMaterial.js +0 -20
- package/dist/threejs-compatibility/shaders/ShaderMaterial.js.map +0 -1
- package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.d.ts +0 -7
- package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.js +0 -7
- package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.js.map +0 -1
- package/dist/threejs-compatibility/shaders/Uniforms.d.ts +0 -8
- package/dist/threejs-compatibility/shaders/Uniforms.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/Uniforms.js +0 -14
- package/dist/threejs-compatibility/shaders/Uniforms.js.map +0 -1
- package/dist/threejs-compatibility/shaders/index.d.ts +0 -10
- package/dist/threejs-compatibility/shaders/index.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/index.js +0 -7
- package/dist/threejs-compatibility/shaders/index.js.map +0 -1
- package/dist/threejs-compatibility/vfx/GPUPointCloud.d.ts +0 -7
- package/dist/threejs-compatibility/vfx/GPUPointCloud.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/GPUPointCloud.js +0 -12
- package/dist/threejs-compatibility/vfx/GPUPointCloud.js.map +0 -1
- package/dist/threejs-compatibility/vfx/LineRenderer.d.ts +0 -10
- package/dist/threejs-compatibility/vfx/LineRenderer.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/LineRenderer.js +0 -7
- package/dist/threejs-compatibility/vfx/LineRenderer.js.map +0 -1
- package/dist/threejs-compatibility/vfx/ParticleSystem.d.ts +0 -12
- package/dist/threejs-compatibility/vfx/ParticleSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/ParticleSystem.js +0 -15
- package/dist/threejs-compatibility/vfx/ParticleSystem.js.map +0 -1
- package/dist/threejs-compatibility/vfx/SpriteSystem.d.ts +0 -11
- package/dist/threejs-compatibility/vfx/SpriteSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/SpriteSystem.js +0 -7
- package/dist/threejs-compatibility/vfx/SpriteSystem.js.map +0 -1
- package/dist/threejs-compatibility/vfx/TrailRenderer.d.ts +0 -5
- package/dist/threejs-compatibility/vfx/TrailRenderer.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/TrailRenderer.js +0 -9
- package/dist/threejs-compatibility/vfx/TrailRenderer.js.map +0 -1
- package/dist/threejs-compatibility/vfx/VFXDiagnostics.d.ts +0 -21
- package/dist/threejs-compatibility/vfx/VFXDiagnostics.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/VFXDiagnostics.js +0 -12
- package/dist/threejs-compatibility/vfx/VFXDiagnostics.js.map +0 -1
- package/dist/threejs-compatibility/vfx/index.d.ts +0 -10
- package/dist/threejs-compatibility/vfx/index.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/index.js +0 -7
- package/dist/threejs-compatibility/vfx/index.js.map +0 -1
- package/dist/webgpu-device-entry.d.ts +0 -25
- package/dist/webgpu-device-entry.d.ts.map +0 -1
- package/dist/webgpu-device-entry.js +0 -24
- package/dist/webgpu-device-entry.js.map +0 -1
|
@@ -1,46 +0,0 @@
|
|
|
1
|
-
export type WeatherFixtureType = "clear" | "cloudy" | "rain" | "heavy-rain" | "thunderstorm" | "snow";
|
|
2
|
-
export interface WeatherFixtureOptions {
|
|
3
|
-
readonly type?: WeatherFixtureType;
|
|
4
|
-
readonly elapsedSeconds?: number;
|
|
5
|
-
readonly seed?: number;
|
|
6
|
-
readonly cameraX?: number;
|
|
7
|
-
readonly cameraZ?: number;
|
|
8
|
-
readonly maxVisualDrops?: number;
|
|
9
|
-
}
|
|
10
|
-
export interface WeatherVisualDrop {
|
|
11
|
-
readonly x: number;
|
|
12
|
-
readonly y: number;
|
|
13
|
-
readonly z: number;
|
|
14
|
-
readonly length: number;
|
|
15
|
-
readonly alpha: number;
|
|
16
|
-
}
|
|
17
|
-
export interface WeatherPuddlePatch {
|
|
18
|
-
readonly x: number;
|
|
19
|
-
readonly z: number;
|
|
20
|
-
readonly radius: number;
|
|
21
|
-
readonly depth: number;
|
|
22
|
-
}
|
|
23
|
-
export interface WeatherFixtureSample {
|
|
24
|
-
readonly type: WeatherFixtureType;
|
|
25
|
-
readonly cloudCoverage: number;
|
|
26
|
-
readonly fogDensity: number;
|
|
27
|
-
readonly rainIntensity: number;
|
|
28
|
-
readonly snowIntensity: number;
|
|
29
|
-
readonly windSpeed: number;
|
|
30
|
-
readonly windDirectionX: number;
|
|
31
|
-
readonly windDirectionZ: number;
|
|
32
|
-
readonly lightningFrequency: number;
|
|
33
|
-
readonly visibleDropCount: number;
|
|
34
|
-
readonly splashCount: number;
|
|
35
|
-
readonly puddleDepth: number;
|
|
36
|
-
readonly wetness: number;
|
|
37
|
-
readonly ambientIntensity: number;
|
|
38
|
-
readonly visibilityMeters: number;
|
|
39
|
-
readonly visualDrops: readonly WeatherVisualDrop[];
|
|
40
|
-
readonly puddlePatches: readonly WeatherPuddlePatch[];
|
|
41
|
-
readonly hash: string;
|
|
42
|
-
readonly source: "origin-master-weather-system-adapted";
|
|
43
|
-
readonly claimBoundary: string;
|
|
44
|
-
}
|
|
45
|
-
export declare function sampleWeatherFixture(options?: WeatherFixtureOptions): WeatherFixtureSample;
|
|
46
|
-
//# sourceMappingURL=WeatherFixtures.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"WeatherFixtures.d.ts","sourceRoot":"","sources":["../../../../packages/rendering/src/WeatherFixtures.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,kBAAkB,GAAG,OAAO,GAAG,QAAQ,GAAG,MAAM,GAAG,YAAY,GAAG,cAAc,GAAG,MAAM,CAAC;AAEtG,MAAM,WAAW,qBAAqB;IACpC,QAAQ,CAAC,IAAI,CAAC,EAAE,kBAAkB,CAAC;IACnC,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,CAAC;IACjC,QAAQ,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,CAAC;CAClC;AAED,MAAM,WAAW,iBAAiB;IAChC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;CACxB;AAED,MAAM,WAAW,kBAAkB;IACjC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;CACxB;AAED,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,IAAI,EAAE,kBAAkB,CAAC;IAClC,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;IAChC,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;IAChC,QAAQ,CAAC,kBAAkB,EAAE,MAAM,CAAC;IACpC,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAClC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAClC,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAClC,QAAQ,CAAC,WAAW,EAAE,SAAS,iBAAiB,EAAE,CAAC;IACnD,QAAQ,CAAC,aAAa,EAAE,SAAS,kBAAkB,EAAE,CAAC;IACtD,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,MAAM,EAAE,sCAAsC,CAAC;IACxD,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;CAChC;AAED,wBAAgB,oBAAoB,CAAC,OAAO,GAAE,qBAA0B,GAAG,oBAAoB,CAqE9F"}
|
package/dist/WeatherFixtures.js
DELETED
|
@@ -1,142 +0,0 @@
|
|
|
1
|
-
export function sampleWeatherFixture(options = {}) {
|
|
2
|
-
const type = options.type ?? "rain";
|
|
3
|
-
const preset = weatherPreset(type);
|
|
4
|
-
const elapsedSeconds = Math.max(0, finite(options.elapsedSeconds ?? 1, "elapsedSeconds"));
|
|
5
|
-
const seed = Math.floor(options.seed ?? 0x5ea50a);
|
|
6
|
-
if (!Number.isInteger(seed)) {
|
|
7
|
-
throw new RangeError("Weather fixture seed must be an integer.");
|
|
8
|
-
}
|
|
9
|
-
const cameraX = finite(options.cameraX ?? 0, "cameraX");
|
|
10
|
-
const cameraZ = finite(options.cameraZ ?? 0, "cameraZ");
|
|
11
|
-
const windGust = (seeded01(seed + Math.floor(elapsedSeconds * 17)) * 2 - 1) * preset.windGustiness;
|
|
12
|
-
const windSpeed = Math.max(0, preset.windSpeed * (1 + windGust));
|
|
13
|
-
const weatherLoad = preset.rainIntensity + preset.snowIntensity;
|
|
14
|
-
const visibleDropCount = Math.round(weatherLoad * 420 + windSpeed * 8 + Math.abs(cameraX + cameraZ) * 3);
|
|
15
|
-
const splashCount = Math.round(preset.rainIntensity * elapsedSeconds * 180);
|
|
16
|
-
const puddleDepth = clamp(preset.rainIntensity * elapsedSeconds * 0.018 + preset.wetnessRate * 0.08, 0, 1);
|
|
17
|
-
const wetness = clamp(preset.wetnessRate + puddleDepth * 0.45, 0, 1);
|
|
18
|
-
const visualDrops = sampleVisualDrops({
|
|
19
|
-
count: Math.min(Math.max(0, Math.floor(options.maxVisualDrops ?? 36)), visibleDropCount),
|
|
20
|
-
seed,
|
|
21
|
-
elapsedSeconds,
|
|
22
|
-
cameraX,
|
|
23
|
-
cameraZ,
|
|
24
|
-
intensity: weatherLoad,
|
|
25
|
-
windSpeed
|
|
26
|
-
});
|
|
27
|
-
const puddlePatches = samplePuddlePatches({
|
|
28
|
-
count: preset.rainIntensity > 0 ? Math.max(1, Math.min(8, Math.round(preset.rainIntensity * 8))) : 0,
|
|
29
|
-
seed,
|
|
30
|
-
cameraX,
|
|
31
|
-
cameraZ,
|
|
32
|
-
depth: puddleDepth
|
|
33
|
-
});
|
|
34
|
-
const hash = hashWeather([
|
|
35
|
-
preset.cloudCoverage,
|
|
36
|
-
preset.fogDensity,
|
|
37
|
-
preset.rainIntensity,
|
|
38
|
-
preset.snowIntensity,
|
|
39
|
-
windSpeed,
|
|
40
|
-
visibleDropCount,
|
|
41
|
-
splashCount,
|
|
42
|
-
puddleDepth,
|
|
43
|
-
wetness,
|
|
44
|
-
preset.visibility,
|
|
45
|
-
visualDrops.length,
|
|
46
|
-
puddlePatches.length
|
|
47
|
-
]);
|
|
48
|
-
return {
|
|
49
|
-
type,
|
|
50
|
-
cloudCoverage: preset.cloudCoverage,
|
|
51
|
-
fogDensity: preset.fogDensity,
|
|
52
|
-
rainIntensity: preset.rainIntensity,
|
|
53
|
-
snowIntensity: preset.snowIntensity,
|
|
54
|
-
windSpeed: Number(windSpeed.toFixed(4)),
|
|
55
|
-
windDirectionX: preset.windDirectionX,
|
|
56
|
-
windDirectionZ: preset.windDirectionZ,
|
|
57
|
-
lightningFrequency: preset.lightningFrequency,
|
|
58
|
-
visibleDropCount,
|
|
59
|
-
splashCount,
|
|
60
|
-
puddleDepth: Number(puddleDepth.toFixed(4)),
|
|
61
|
-
wetness: Number(wetness.toFixed(4)),
|
|
62
|
-
ambientIntensity: preset.ambientIntensity,
|
|
63
|
-
visibilityMeters: preset.visibility,
|
|
64
|
-
visualDrops,
|
|
65
|
-
puddlePatches,
|
|
66
|
-
hash,
|
|
67
|
-
source: "origin-master-weather-system-adapted",
|
|
68
|
-
claimBoundary: "Deterministic weather, wind, rain/snow particle-count, splash, puddle, wetness, fog, and cloud telemetry adapted from the old weather system; this is bounded scene evidence, not volumetric clouds, full precipitation rendering, atmospheric scattering, or weather simulation parity."
|
|
69
|
-
};
|
|
70
|
-
}
|
|
71
|
-
function weatherPreset(type) {
|
|
72
|
-
switch (type) {
|
|
73
|
-
case "clear":
|
|
74
|
-
return { cloudCoverage: 0.1, fogDensity: 0, rainIntensity: 0, snowIntensity: 0, windSpeed: 2, windDirectionX: 1, windDirectionZ: 0, windGustiness: 0.1, lightningFrequency: 0, ambientIntensity: 0.8, wetnessRate: 0, visibility: 50_000 };
|
|
75
|
-
case "cloudy":
|
|
76
|
-
return { cloudCoverage: 0.85, fogDensity: 0.1, rainIntensity: 0, snowIntensity: 0, windSpeed: 5, windDirectionX: 1, windDirectionZ: 0, windGustiness: 0.3, lightningFrequency: 0, ambientIntensity: 0.6, wetnessRate: 0, visibility: 20_000 };
|
|
77
|
-
case "heavy-rain":
|
|
78
|
-
return { cloudCoverage: 1, fogDensity: 0.3, rainIntensity: 0.9, snowIntensity: 0, windSpeed: 9, windDirectionX: 1, windDirectionZ: 0, windGustiness: 0.5, lightningFrequency: 1.5, ambientIntensity: 0.4, wetnessRate: 0.9, visibility: 5_000 };
|
|
79
|
-
case "thunderstorm":
|
|
80
|
-
return { cloudCoverage: 1, fogDensity: 0.35, rainIntensity: 1, snowIntensity: 0, windSpeed: 12, windDirectionX: 1, windDirectionZ: 0, windGustiness: 0.7, lightningFrequency: 3, ambientIntensity: 0.35, wetnessRate: 1, visibility: 3_000 };
|
|
81
|
-
case "snow":
|
|
82
|
-
return { cloudCoverage: 0.95, fogDensity: 0.2, rainIntensity: 0, snowIntensity: 0.6, windSpeed: 5.5, windDirectionX: 1, windDirectionZ: 0, windGustiness: 0.35, lightningFrequency: 0, ambientIntensity: 0.6, wetnessRate: 0.2, visibility: 8_000 };
|
|
83
|
-
case "rain":
|
|
84
|
-
return { cloudCoverage: 0.9, fogDensity: 0.2, rainIntensity: 0.6, snowIntensity: 0, windSpeed: 6.5, windDirectionX: 1, windDirectionZ: 0, windGustiness: 0.4, lightningFrequency: 0.5, ambientIntensity: 0.5, wetnessRate: 0.6, visibility: 10_000 };
|
|
85
|
-
}
|
|
86
|
-
}
|
|
87
|
-
function hashWeather(values) {
|
|
88
|
-
let hash = 0x811c9dc5;
|
|
89
|
-
for (const value of values) {
|
|
90
|
-
const scaled = Math.round(value * 10_000);
|
|
91
|
-
hash ^= scaled & 0xff;
|
|
92
|
-
hash = Math.imul(hash, 0x01000193) >>> 0;
|
|
93
|
-
hash ^= (scaled >>> 8) & 0xff;
|
|
94
|
-
hash = Math.imul(hash, 0x01000193) >>> 0;
|
|
95
|
-
}
|
|
96
|
-
return hash.toString(16).padStart(8, "0");
|
|
97
|
-
}
|
|
98
|
-
function sampleVisualDrops(options) {
|
|
99
|
-
return Array.from({ length: options.count }, (_, index) => {
|
|
100
|
-
const lane = seeded01(options.seed + index * 97);
|
|
101
|
-
const fall = (seeded01(options.seed ^ (index * 131)) + options.elapsedSeconds * (0.42 + options.intensity * 0.18)) % 1;
|
|
102
|
-
const x = options.cameraX - 1.25 + lane * 2.5 + Math.sin(options.elapsedSeconds * 1.7 + index) * 0.025;
|
|
103
|
-
const z = options.cameraZ - 0.38 + seeded01(options.seed + index * 53) * 0.76;
|
|
104
|
-
const y = 0.78 - fall * 1.38;
|
|
105
|
-
return {
|
|
106
|
-
x: Number(x.toFixed(4)),
|
|
107
|
-
y: Number(y.toFixed(4)),
|
|
108
|
-
z: Number(z.toFixed(4)),
|
|
109
|
-
length: Number((0.055 + options.intensity * 0.055 + options.windSpeed * 0.003).toFixed(4)),
|
|
110
|
-
alpha: Number((0.28 + options.intensity * 0.36).toFixed(4))
|
|
111
|
-
};
|
|
112
|
-
});
|
|
113
|
-
}
|
|
114
|
-
function samplePuddlePatches(options) {
|
|
115
|
-
return Array.from({ length: options.count }, (_, index) => {
|
|
116
|
-
const x = options.cameraX - 1.08 + seeded01(options.seed + index * 19) * 2.16;
|
|
117
|
-
const z = options.cameraZ - 0.32 + seeded01(options.seed + index * 47) * 0.64;
|
|
118
|
-
const radius = 0.035 + seeded01(options.seed ^ (index * 83)) * 0.05 + options.depth * 0.08;
|
|
119
|
-
return {
|
|
120
|
-
x: Number(x.toFixed(4)),
|
|
121
|
-
z: Number(z.toFixed(4)),
|
|
122
|
-
radius: Number(radius.toFixed(4)),
|
|
123
|
-
depth: Number(options.depth.toFixed(4))
|
|
124
|
-
};
|
|
125
|
-
});
|
|
126
|
-
}
|
|
127
|
-
function seeded01(seed) {
|
|
128
|
-
let value = seed >>> 0;
|
|
129
|
-
value ^= value << 13;
|
|
130
|
-
value ^= value >>> 17;
|
|
131
|
-
value ^= value << 5;
|
|
132
|
-
return ((value >>> 0) % 10_000) / 10_000;
|
|
133
|
-
}
|
|
134
|
-
function finite(value, label) {
|
|
135
|
-
if (!Number.isFinite(value))
|
|
136
|
-
throw new RangeError(`Weather fixture ${label} must be finite.`);
|
|
137
|
-
return value;
|
|
138
|
-
}
|
|
139
|
-
function clamp(value, min, max) {
|
|
140
|
-
return Math.max(min, Math.min(max, value));
|
|
141
|
-
}
|
|
142
|
-
//# sourceMappingURL=WeatherFixtures.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"WeatherFixtures.js","sourceRoot":"","sources":["../../../../packages/rendering/src/WeatherFixtures.ts"],"names":[],"mappings":"AAiDA,MAAM,UAAU,oBAAoB,CAAC,UAAiC,EAAE;IACtE,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,IAAI,MAAM,CAAC;IACpC,MAAM,MAAM,GAAG,aAAa,CAAC,IAAI,CAAC,CAAC;IACnC,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,OAAO,CAAC,cAAc,IAAI,CAAC,EAAE,gBAAgB,CAAC,CAAC,CAAC;IAC1F,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,IAAI,QAAQ,CAAC,CAAC;IAClD,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC;QAC5B,MAAM,IAAI,UAAU,CAAC,0CAA0C,CAAC,CAAC;IACnE,CAAC;IACD,MAAM,OAAO,GAAG,MAAM,CAAC,OAAO,CAAC,OAAO,IAAI,CAAC,EAAE,SAAS,CAAC,CAAC;IACxD,MAAM,OAAO,GAAG,MAAM,CAAC,OAAO,CAAC,OAAO,IAAI,CAAC,EAAE,SAAS,CAAC,CAAC;IACxD,MAAM,QAAQ,GAAG,CAAC,QAAQ,CAAC,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,aAAa,CAAC;IACnG,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;IACjE,MAAM,WAAW,GAAG,MAAM,CAAC,aAAa,GAAG,MAAM,CAAC,aAAa,CAAC;IAChE,MAAM,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,GAAG,GAAG,GAAG,SAAS,GAAG,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,GAAG,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC;IACzG,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,aAAa,GAAG,cAAc,GAAG,GAAG,CAAC,CAAC;IAC5E,MAAM,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,aAAa,GAAG,cAAc,GAAG,KAAK,GAAG,MAAM,CAAC,WAAW,GAAG,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAC3G,MAAM,OAAO,GAAG,KAAK,CAAC,MAAM,CAAC,WAAW,GAAG,WAAW,GAAG,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACrE,MAAM,WAAW,GAAG,iBAAiB,CAAC;QACpC,KAAK,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,cAAc,IAAI,EAAE,CAAC,CAAC,EAAE,gBAAgB,CAAC;QACxF,IAAI;QACJ,cAAc;QACd,OAAO;QACP,OAAO;QACP,SAAS,EAAE,WAAW;QACtB,SAAS;KACV,CAAC,CAAC;IACH,MAAM,aAAa,GAAG,mBAAmB,CAAC;QACxC,KAAK,EAAE,MAAM,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACpG,IAAI;QACJ,OAAO;QACP,OAAO;QACP,KAAK,EAAE,WAAW;KACnB,CAAC,CAAC;IACH,MAAM,IAAI,GAAG,WAAW,CAAC;QACvB,MAAM,CAAC,aAAa;QACpB,MAAM,CAAC,UAAU;QACjB,MAAM,CAAC,aAAa;QACpB,MAAM,CAAC,aAAa;QACpB,SAAS;QACT,gBAAgB;QAChB,WAAW;QACX,WAAW;QACX,OAAO;QACP,MAAM,CAAC,UAAU;QACjB,WAAW,CAAC,MAAM;QAClB,aAAa,CAAC,MAAM;KACrB,CAAC,CAAC;IACH,OAAO;QACL,IAAI;QACJ,aAAa,EAAE,MAAM,CAAC,aAAa;QACnC,UAAU,EAAE,MAAM,CAAC,UAAU;QAC7B,aAAa,EAAE,MAAM,CAAC,aAAa;QACnC,aAAa,EAAE,MAAM,CAAC,aAAa;QACnC,SAAS,EAAE,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACvC,cAAc,EAAE,MAAM,CAAC,cAAc;QACrC,cAAc,EAAE,MAAM,CAAC,cAAc;QACrC,kBAAkB,EAAE,MAAM,CAAC,kBAAkB;QAC7C,gBAAgB;QAChB,WAAW;QACX,WAAW,EAAE,MAAM,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3C,OAAO,EAAE,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACnC,gBAAgB,EAAE,MAAM,CAAC,gBAAgB;QACzC,gBAAgB,EAAE,MAAM,CAAC,UAAU;QACnC,WAAW;QACX,aAAa;QACb,IAAI;QACJ,MAAM,EAAE,sCAAsC;QAC9C,aAAa,EAAE,0RAA0R;KAC1S,CAAC;AACJ,CAAC;AAED,SAAS,aAAa,CAAC,IAAwB;IAc7C,QAAQ,IAAI,EAAE,CAAC;QACb,KAAK,OAAO;YACV,OAAO,EAAE,aAAa,EAAE,GAAG,EAAE,UAAU,EAAE,CAAC,EAAE,aAAa,EAAE,CAAC,EAAE,aAAa,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,cAAc,EAAE,CAAC,EAAE,cAAc,EAAE,CAAC,EAAE,aAAa,EAAE,GAAG,EAAE,kBAAkB,EAAE,CAAC,EAAE,gBAAgB,EAAE,GAAG,EAAE,WAAW,EAAE,CAAC,EAAE,UAAU,EAAE,MAAM,EAAE,CAAC;QAC7O,KAAK,QAAQ;YACX,OAAO,EAAE,aAAa,EAAE,IAAI,EAAE,UAAU,EAAE,GAAG,EAAE,aAAa,EAAE,CAAC,EAAE,aAAa,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,cAAc,EAAE,CAAC,EAAE,cAAc,EAAE,CAAC,EAAE,aAAa,EAAE,GAAG,EAAE,kBAAkB,EAAE,CAAC,EAAE,gBAAgB,EAAE,GAAG,EAAE,WAAW,EAAE,CAAC,EAAE,UAAU,EAAE,MAAM,EAAE,CAAC;QAChP,KAAK,YAAY;YACf,OAAO,EAAE,aAAa,EAAE,CAAC,EAAE,UAAU,EAAE,GAAG,EAAE,aAAa,EAAE,GAAG,EAAE,aAAa,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,cAAc,EAAE,CAAC,EAAE,cAAc,EAAE,CAAC,EAAE,aAAa,EAAE,GAAG,EAAE,kBAAkB,EAAE,GAAG,EAAE,gBAAgB,EAAE,GAAG,EAAE,WAAW,EAAE,GAAG,EAAE,UAAU,EAAE,KAAK,EAAE,CAAC;QAClP,KAAK,cAAc;YACjB,OAAO,EAAE,aAAa,EAAE,CAAC,EAAE,UAAU,EAAE,IAAI,EAAE,aAAa,EAAE,CAAC,EAAE,aAAa,EAAE,CAAC,EAAE,SAAS,EAAE,EAAE,EAAE,cAAc,EAAE,CAAC,EAAE,cAAc,EAAE,CAAC,EAAE,aAAa,EAAE,GAAG,EAAE,kBAAkB,EAAE,CAAC,EAAE,gBAAgB,EAAE,IAAI,EAAE,WAAW,EAAE,CAAC,EAAE,UAAU,EAAE,KAAK,EAAE,CAAC;QAC/O,KAAK,MAAM;YACT,OAAO,EAAE,aAAa,EAAE,IAAI,EAAE,UAAU,EAAE,GAAG,EAAE,aAAa,EAAE,CAAC,EAAE,aAAa,EAAE,GAAG,EAAE,SAAS,EAAE,GAAG,EAAE,cAAc,EAAE,CAAC,EAAE,cAAc,EAAE,CAAC,EAAE,aAAa,EAAE,IAAI,EAAE,kBAAkB,EAAE,CAAC,EAAE,gBAAgB,EAAE,GAAG,EAAE,WAAW,EAAE,GAAG,EAAE,UAAU,EAAE,KAAK,EAAE,CAAC;QACtP,KAAK,MAAM;YACT,OAAO,EAAE,aAAa,EAAE,GAAG,EAAE,UAAU,EAAE,GAAG,EAAE,aAAa,EAAE,GAAG,EAAE,aAAa,EAAE,CAAC,EAAE,SAAS,EAAE,GAAG,EAAE,cAAc,EAAE,CAAC,EAAE,cAAc,EAAE,CAAC,EAAE,aAAa,EAAE,GAAG,EAAE,kBAAkB,EAAE,GAAG,EAAE,gBAAgB,EAAE,GAAG,EAAE,WAAW,EAAE,GAAG,EAAE,UAAU,EAAE,MAAM,EAAE,CAAC;IACzP,CAAC;AACH,CAAC;AAED,SAAS,WAAW,CAAC,MAAyB;IAC5C,IAAI,IAAI,GAAG,UAAU,CAAC;IACtB,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;QAC3B,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,MAAM,CAAC,CAAC;QAC1C,IAAI,IAAI,MAAM,GAAG,IAAI,CAAC;QACtB,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,UAAU,CAAC,KAAK,CAAC,CAAC;QACzC,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC;QAC9B,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,UAAU,CAAC,KAAK,CAAC,CAAC;IAC3C,CAAC;IACD,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;AAC5C,CAAC;AAED,SAAS,iBAAiB,CAAC,OAQ1B;IACC,OAAO,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,OAAO,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,KAAK,EAAqB,EAAE;QAC3E,MAAM,IAAI,GAAG,QAAQ,CAAC,OAAO,CAAC,IAAI,GAAG,KAAK,GAAG,EAAE,CAAC,CAAC;QACjD,MAAM,IAAI,GAAG,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,cAAc,GAAG,CAAC,IAAI,GAAG,OAAO,CAAC,SAAS,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QACvH,MAAM,CAAC,GAAG,OAAO,CAAC,OAAO,GAAG,IAAI,GAAG,IAAI,GAAG,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,cAAc,GAAG,GAAG,GAAG,KAAK,CAAC,GAAG,KAAK,CAAC;QACvG,MAAM,CAAC,GAAG,OAAO,CAAC,OAAO,GAAG,IAAI,GAAG,QAAQ,CAAC,OAAO,CAAC,IAAI,GAAG,KAAK,GAAG,EAAE,CAAC,GAAG,IAAI,CAAC;QAC9E,MAAM,CAAC,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,CAAC;QAC7B,OAAO;YACL,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;YACvB,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;YACvB,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;YACvB,MAAM,EAAE,MAAM,CAAC,CAAC,KAAK,GAAG,OAAO,CAAC,SAAS,GAAG,KAAK,GAAG,OAAO,CAAC,SAAS,GAAG,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;YAC1F,KAAK,EAAE,MAAM,CAAC,CAAC,IAAI,GAAG,OAAO,CAAC,SAAS,GAAG,IAAI,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;SAC5D,CAAC;IACJ,CAAC,CAAC,CAAC;AACL,CAAC;AAED,SAAS,mBAAmB,CAAC,OAM5B;IACC,OAAO,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,OAAO,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,KAAK,EAAsB,EAAE;QAC5E,MAAM,CAAC,GAAG,OAAO,CAAC,OAAO,GAAG,IAAI,GAAG,QAAQ,CAAC,OAAO,CAAC,IAAI,GAAG,KAAK,GAAG,EAAE,CAAC,GAAG,IAAI,CAAC;QAC9E,MAAM,CAAC,GAAG,OAAO,CAAC,OAAO,GAAG,IAAI,GAAG,QAAQ,CAAC,OAAO,CAAC,IAAI,GAAG,KAAK,GAAG,EAAE,CAAC,GAAG,IAAI,CAAC;QAC9E,MAAM,MAAM,GAAG,KAAK,GAAG,QAAQ,CAAC,OAAO,CAAC,IAAI,GAAG,CAAC,KAAK,GAAG,EAAE,CAAC,CAAC,GAAG,IAAI,GAAG,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC;QAC3F,OAAO;YACL,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;YACvB,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;YACvB,MAAM,EAAE,MAAM,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;YACjC,KAAK,EAAE,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;SACxC,CAAC;IACJ,CAAC,CAAC,CAAC;AACL,CAAC;AAED,SAAS,QAAQ,CAAC,IAAY;IAC5B,IAAI,KAAK,GAAG,IAAI,KAAK,CAAC,CAAC;IACvB,KAAK,IAAI,KAAK,IAAI,EAAE,CAAC;IACrB,KAAK,IAAI,KAAK,KAAK,EAAE,CAAC;IACtB,KAAK,IAAI,KAAK,IAAI,CAAC,CAAC;IACpB,OAAO,CAAC,CAAC,KAAK,KAAK,CAAC,CAAC,GAAG,MAAM,CAAC,GAAG,MAAM,CAAC;AAC3C,CAAC;AAED,SAAS,MAAM,CAAC,KAAa,EAAE,KAAa;IAC1C,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC;QAAE,MAAM,IAAI,UAAU,CAAC,mBAAmB,KAAK,kBAAkB,CAAC,CAAC;IAC9F,OAAO,KAAK,CAAC;AACf,CAAC;AAED,SAAS,KAAK,CAAC,KAAa,EAAE,GAAW,EAAE,GAAW;IACpD,OAAO,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC,CAAC;AAC7C,CAAC"}
|
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
export type CartoonMaterialTreatment = "preserve-pbr" | "soft-toon" | "cel" | "flat-readable";
|
|
2
|
-
export interface CartoonMaterialStyleOptions {
|
|
3
|
-
readonly treatment?: CartoonMaterialTreatment | undefined;
|
|
4
|
-
readonly outline?: boolean | undefined;
|
|
5
|
-
readonly rampSteps?: number | undefined;
|
|
6
|
-
readonly saturationBoost?: number | undefined;
|
|
7
|
-
readonly roughnessFloor?: number | undefined;
|
|
8
|
-
}
|
|
9
|
-
export interface CartoonMaterialStyle {
|
|
10
|
-
readonly kind: "cartoon-material-style";
|
|
11
|
-
readonly treatment: CartoonMaterialTreatment;
|
|
12
|
-
readonly outline: boolean;
|
|
13
|
-
readonly rampSteps: number;
|
|
14
|
-
readonly saturationBoost: number;
|
|
15
|
-
readonly roughnessFloor: number;
|
|
16
|
-
readonly assetOverrideMetadata: readonly string[];
|
|
17
|
-
}
|
|
18
|
-
export declare function createCartoonMaterialStyle(options?: CartoonMaterialStyleOptions): CartoonMaterialStyle;
|
|
19
|
-
//# sourceMappingURL=CartoonMaterialStyle.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"CartoonMaterialStyle.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/cartoon/CartoonMaterialStyle.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,wBAAwB,GAAG,cAAc,GAAG,WAAW,GAAG,KAAK,GAAG,eAAe,CAAC;AAE9F,MAAM,WAAW,2BAA2B;IAC1C,QAAQ,CAAC,SAAS,CAAC,EAAE,wBAAwB,GAAG,SAAS,CAAC;IAC1D,QAAQ,CAAC,OAAO,CAAC,EAAE,OAAO,GAAG,SAAS,CAAC;IACvC,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACxC,QAAQ,CAAC,eAAe,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAC9C,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;CAC9C;AAED,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,IAAI,EAAE,wBAAwB,CAAC;IACxC,QAAQ,CAAC,SAAS,EAAE,wBAAwB,CAAC;IAC7C,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,eAAe,EAAE,MAAM,CAAC;IACjC,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;IAChC,QAAQ,CAAC,qBAAqB,EAAE,SAAS,MAAM,EAAE,CAAC;CACnD;AAED,wBAAgB,0BAA0B,CAAC,OAAO,GAAE,2BAAgC,GAAG,oBAAoB,CAW1G"}
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
export function createCartoonMaterialStyle(options = {}) {
|
|
2
|
-
const treatment = options.treatment ?? "soft-toon";
|
|
3
|
-
return {
|
|
4
|
-
kind: "cartoon-material-style",
|
|
5
|
-
treatment,
|
|
6
|
-
outline: options.outline ?? treatment === "cel",
|
|
7
|
-
rampSteps: options.rampSteps ?? (treatment === "cel" ? 4 : 7),
|
|
8
|
-
saturationBoost: options.saturationBoost ?? 0.08,
|
|
9
|
-
roughnessFloor: options.roughnessFloor ?? 0.48,
|
|
10
|
-
assetOverrideMetadata: ["cartoonMaterialTreatment", "toonRampSteps", "outlineEligible", "preserveSkinning"]
|
|
11
|
-
};
|
|
12
|
-
}
|
|
13
|
-
//# sourceMappingURL=CartoonMaterialStyle.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"CartoonMaterialStyle.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/cartoon/CartoonMaterialStyle.ts"],"names":[],"mappings":"AAoBA,MAAM,UAAU,0BAA0B,CAAC,UAAuC,EAAE;IAClF,MAAM,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,WAAW,CAAC;IACnD,OAAO;QACL,IAAI,EAAE,wBAAwB;QAC9B,SAAS;QACT,OAAO,EAAE,OAAO,CAAC,OAAO,IAAI,SAAS,KAAK,KAAK;QAC/C,SAAS,EAAE,OAAO,CAAC,SAAS,IAAI,CAAC,SAAS,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7D,eAAe,EAAE,OAAO,CAAC,eAAe,IAAI,IAAI;QAChD,cAAc,EAAE,OAAO,CAAC,cAAc,IAAI,IAAI;QAC9C,qBAAqB,EAAE,CAAC,0BAA0B,EAAE,eAAe,EAAE,iBAAiB,EAAE,kBAAkB,CAAC;KAC5G,CAAC;AACJ,CAAC"}
|
|
@@ -1,36 +0,0 @@
|
|
|
1
|
-
import { type CartoonMaterialStyle, type CartoonMaterialStyleOptions } from "./CartoonMaterialStyle.js";
|
|
2
|
-
export interface CartoonRenderPresetOptions {
|
|
3
|
-
readonly name?: string | undefined;
|
|
4
|
-
readonly resolution?: {
|
|
5
|
-
readonly width: number;
|
|
6
|
-
readonly height: number;
|
|
7
|
-
} | undefined;
|
|
8
|
-
readonly materialStyle?: CartoonMaterialStyleOptions | undefined;
|
|
9
|
-
readonly reducedMotion?: boolean | undefined;
|
|
10
|
-
readonly reducedFlash?: boolean | undefined;
|
|
11
|
-
}
|
|
12
|
-
export interface CartoonRenderPresetEvidence {
|
|
13
|
-
readonly kind: "cartoon-render-preset-evidence";
|
|
14
|
-
readonly name: string;
|
|
15
|
-
readonly resolution: {
|
|
16
|
-
readonly width: number;
|
|
17
|
-
readonly height: number;
|
|
18
|
-
};
|
|
19
|
-
readonly lights: readonly string[];
|
|
20
|
-
readonly shadows: {
|
|
21
|
-
readonly soft: boolean;
|
|
22
|
-
readonly contact: boolean;
|
|
23
|
-
};
|
|
24
|
-
readonly postprocess: {
|
|
25
|
-
readonly bloom: number;
|
|
26
|
-
readonly colorGrade: string;
|
|
27
|
-
readonly fogDepthCue: boolean;
|
|
28
|
-
};
|
|
29
|
-
readonly materialStyle: CartoonMaterialStyle;
|
|
30
|
-
readonly frameBudgetMs: number;
|
|
31
|
-
readonly debugOverlaysAllowedInExport: false;
|
|
32
|
-
readonly reducedMotion: boolean;
|
|
33
|
-
readonly reducedFlash: boolean;
|
|
34
|
-
}
|
|
35
|
-
export declare function createCartoonRenderPreset(options?: CartoonRenderPresetOptions): CartoonRenderPresetEvidence;
|
|
36
|
-
//# sourceMappingURL=CartoonRenderPreset.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"CartoonRenderPreset.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/cartoon/CartoonRenderPreset.ts"],"names":[],"mappings":"AAAA,OAAO,EAA8B,KAAK,oBAAoB,EAAE,KAAK,2BAA2B,EAAE,MAAM,2BAA2B,CAAC;AAEpI,MAAM,WAAW,0BAA0B;IACzC,QAAQ,CAAC,IAAI,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACnC,QAAQ,CAAC,UAAU,CAAC,EAAE;QAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS,CAAC;IACtF,QAAQ,CAAC,aAAa,CAAC,EAAE,2BAA2B,GAAG,SAAS,CAAC;IACjE,QAAQ,CAAC,aAAa,CAAC,EAAE,OAAO,GAAG,SAAS,CAAC;IAC7C,QAAQ,CAAC,YAAY,CAAC,EAAE,OAAO,GAAG,SAAS,CAAC;CAC7C;AAED,MAAM,WAAW,2BAA2B;IAC1C,QAAQ,CAAC,IAAI,EAAE,gCAAgC,CAAC;IAChD,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,UAAU,EAAE;QAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAA;KAAE,CAAC;IACzE,QAAQ,CAAC,MAAM,EAAE,SAAS,MAAM,EAAE,CAAC;IACnC,QAAQ,CAAC,OAAO,EAAE;QAAE,QAAQ,CAAC,IAAI,EAAE,OAAO,CAAC;QAAC,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAA;KAAE,CAAC;IACxE,QAAQ,CAAC,WAAW,EAAE;QAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,WAAW,EAAE,OAAO,CAAA;KAAE,CAAC;IAC7G,QAAQ,CAAC,aAAa,EAAE,oBAAoB,CAAC;IAC7C,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,4BAA4B,EAAE,KAAK,CAAC;IAC7C,QAAQ,CAAC,aAAa,EAAE,OAAO,CAAC;IAChC,QAAQ,CAAC,YAAY,EAAE,OAAO,CAAC;CAChC;AAED,wBAAgB,yBAAyB,CAAC,OAAO,GAAE,0BAA+B,GAAG,2BAA2B,CAoB/G"}
|
|
@@ -1,23 +0,0 @@
|
|
|
1
|
-
import { createCartoonMaterialStyle } from "./CartoonMaterialStyle.js";
|
|
2
|
-
export function createCartoonRenderPreset(options = {}) {
|
|
3
|
-
const reducedMotion = options.reducedMotion ?? false;
|
|
4
|
-
const reducedFlash = options.reducedFlash ?? false;
|
|
5
|
-
return {
|
|
6
|
-
kind: "cartoon-render-preset-evidence",
|
|
7
|
-
name: options.name ?? "moon-garden-cartoon",
|
|
8
|
-
resolution: options.resolution ?? { width: 1280, height: 720 },
|
|
9
|
-
lights: ["soft-key", "cool-rim", "set-fill", "emissive-practicals"],
|
|
10
|
-
shadows: { soft: true, contact: true },
|
|
11
|
-
postprocess: {
|
|
12
|
-
bloom: reducedFlash ? 0.08 : 0.18,
|
|
13
|
-
colorGrade: "storybook-night",
|
|
14
|
-
fogDepthCue: true
|
|
15
|
-
},
|
|
16
|
-
materialStyle: createCartoonMaterialStyle(options.materialStyle),
|
|
17
|
-
frameBudgetMs: 16.7,
|
|
18
|
-
debugOverlaysAllowedInExport: false,
|
|
19
|
-
reducedMotion,
|
|
20
|
-
reducedFlash
|
|
21
|
-
};
|
|
22
|
-
}
|
|
23
|
-
//# sourceMappingURL=CartoonRenderPreset.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"CartoonRenderPreset.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/cartoon/CartoonRenderPreset.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,0BAA0B,EAA+D,MAAM,2BAA2B,CAAC;AAwBpI,MAAM,UAAU,yBAAyB,CAAC,UAAsC,EAAE;IAChF,MAAM,aAAa,GAAG,OAAO,CAAC,aAAa,IAAI,KAAK,CAAC;IACrD,MAAM,YAAY,GAAG,OAAO,CAAC,YAAY,IAAI,KAAK,CAAC;IACnD,OAAO;QACL,IAAI,EAAE,gCAAgC;QACtC,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,qBAAqB;QAC3C,UAAU,EAAE,OAAO,CAAC,UAAU,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE;QAC9D,MAAM,EAAE,CAAC,UAAU,EAAE,UAAU,EAAE,UAAU,EAAE,qBAAqB,CAAC;QACnE,OAAO,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE;QACtC,WAAW,EAAE;YACX,KAAK,EAAE,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI;YACjC,UAAU,EAAE,iBAAiB;YAC7B,WAAW,EAAE,IAAI;SAClB;QACD,aAAa,EAAE,0BAA0B,CAAC,OAAO,CAAC,aAAa,CAAC;QAChE,aAAa,EAAE,IAAI;QACnB,4BAA4B,EAAE,KAAK;QACnC,aAAa;QACb,YAAY;KACb,CAAC;AACJ,CAAC"}
|
|
@@ -1,130 +0,0 @@
|
|
|
1
|
-
import { Material, type RenderState } from "../Material.js";
|
|
2
|
-
/**
|
|
3
|
-
* CartoonToonMaterial — a REAL toon / cel material for the Aura3D rendering engine.
|
|
4
|
-
*
|
|
5
|
-
* Unlike `CartoonMaterialStyle` (which is descriptive metadata consumed by nothing),
|
|
6
|
-
* this module defines an actual material that drives a dedicated GLSL program:
|
|
7
|
-
*
|
|
8
|
-
* - It quantizes the diffuse lighting term (N·L) into a small number of discrete
|
|
9
|
-
* bands ("ramp steps") instead of smoothly shading — the defining trait of cel
|
|
10
|
-
* shading.
|
|
11
|
-
* - It adds a Fresnel-style rim light that brightens silhouette edges.
|
|
12
|
-
* - It is wired into the engine the same way `PBRMaterial` / `UnlitMaterial` are:
|
|
13
|
-
* it extends `Material`, references a `shaderKey`, declares a `uniformSchema`, and
|
|
14
|
-
* seeds `parameters`. The matching shader source is registered into the default
|
|
15
|
-
* `ShaderLibrary` via `registerCartoonToonShader` (called from
|
|
16
|
-
* `createDefaultShaderLibrary`), so any renderer that resolves materials through
|
|
17
|
-
* the shader library can compile and bind this program.
|
|
18
|
-
*
|
|
19
|
-
* WHAT IS WIRED TO PIXELS:
|
|
20
|
-
* - The TS ramp/quantize math (`quantizeToonBand`, `toonDiffuseRamp`, `toonRimTerm`,
|
|
21
|
-
* `toonShadeColor`) is pure, tested, and is the exact same math the GLSL fragment
|
|
22
|
-
* shader performs (mirrored line-for-line). Any renderer that runs the
|
|
23
|
-
* `aura3d/cartoon-toon` program gets banded lighting + rim light on real fragments.
|
|
24
|
-
* - The material's uniforms (band count, rim color/power, light direction, colors)
|
|
25
|
-
* flow through the standard `Material` parameter system, so they reach the GPU
|
|
26
|
-
* through whatever uniform-binding path the active `RenderDevice` uses for other
|
|
27
|
-
* materials.
|
|
28
|
-
*
|
|
29
|
-
* WHAT IS NOT (yet) WIRED:
|
|
30
|
-
* - The cartoon shader is a single-directional-light forward program. It does NOT
|
|
31
|
-
* consume the full `u_lightData[]` array / shadow maps / IBL that the PBR shader
|
|
32
|
-
* does. It is intentionally a focused NPR program, not a PBR superset.
|
|
33
|
-
* - Outlines are NOT drawn by this material. Outlines come from the existing Sobel
|
|
34
|
-
* `outlinePixels()` post-pass, which `applyCartoonRenderPreset` enables separately.
|
|
35
|
-
*/
|
|
36
|
-
export declare const CARTOON_TOON_SHADER_NAME = "aura3d/cartoon-toon";
|
|
37
|
-
export declare const CARTOON_TOON_SHADER_MARKER = "@aura3d-shader:cartoon-toon";
|
|
38
|
-
export declare const CARTOON_TOON_MIN_BANDS = 2;
|
|
39
|
-
export declare const CARTOON_TOON_MAX_BANDS = 16;
|
|
40
|
-
export interface CartoonToonMaterialOptions {
|
|
41
|
-
readonly name?: string;
|
|
42
|
-
/** Base albedo (RGBA), each channel in [0, 1]. */
|
|
43
|
-
readonly baseColor?: readonly [number, number, number, number];
|
|
44
|
-
/** Number of discrete lighting bands. Integer in [2, 16]. */
|
|
45
|
-
readonly bands?: number;
|
|
46
|
-
/**
|
|
47
|
-
* Ambient floor in [0, 1] — the darkest band is never fully black, so cel art
|
|
48
|
-
* keeps readable shapes in shadow. Multiplies base color in the lowest band.
|
|
49
|
-
*/
|
|
50
|
-
readonly shadowFloor?: number;
|
|
51
|
-
/** Direction the key light travels FROM the surface toward the light (world space). */
|
|
52
|
-
readonly lightDirection?: readonly [number, number, number];
|
|
53
|
-
/** Key light color (RGB), each channel in [0, 1]. */
|
|
54
|
-
readonly lightColor?: readonly [number, number, number];
|
|
55
|
-
/** Rim light color (RGB), each channel in [0, 1]. */
|
|
56
|
-
readonly rimColor?: readonly [number, number, number];
|
|
57
|
-
/** Rim falloff exponent (higher = tighter rim). Finite and >= 0. */
|
|
58
|
-
readonly rimPower?: number;
|
|
59
|
-
/** Rim contribution strength in [0, 1]. */
|
|
60
|
-
readonly rimIntensity?: number;
|
|
61
|
-
/** Alpha discard threshold in [0, 1]. */
|
|
62
|
-
readonly alphaCutoff?: number;
|
|
63
|
-
readonly renderState?: Partial<RenderState>;
|
|
64
|
-
}
|
|
65
|
-
/**
|
|
66
|
-
* Quantize a continuous lighting term `t` in [0, 1] into one of `bands` discrete
|
|
67
|
-
* levels, returning the band's representative value in [0, 1].
|
|
68
|
-
*
|
|
69
|
-
* With `bands = 4` the output can only be 0, 1/3, 2/3, or 1 — hard stepped shading.
|
|
70
|
-
* This mirrors GLSL `floor(t * bands) / (bands - 1)` clamped so the brightest band
|
|
71
|
-
* reaches full strength.
|
|
72
|
-
*/
|
|
73
|
-
export declare function quantizeToonBand(t: number, bands: number): number;
|
|
74
|
-
/**
|
|
75
|
-
* Toon diffuse ramp: take raw N·L (already clamped to [0, 1]), quantize it into
|
|
76
|
-
* bands, then lift the darkest band off zero by `shadowFloor` so shadows stay
|
|
77
|
-
* readable. Returns a multiplier in [shadowFloor, 1].
|
|
78
|
-
*/
|
|
79
|
-
export declare function toonDiffuseRamp(ndotl: number, bands: number, shadowFloor: number): number;
|
|
80
|
-
/**
|
|
81
|
-
* Fresnel-style rim term: bright at grazing angles (N·V small), dark facing the
|
|
82
|
-
* camera. `ndotv` is clamped N·V. Returns rim strength in [0, rimIntensity].
|
|
83
|
-
*/
|
|
84
|
-
export declare function toonRimTerm(ndotv: number, rimPower: number, rimIntensity: number): number;
|
|
85
|
-
export interface ToonShadeInputs {
|
|
86
|
-
readonly baseColor: readonly [number, number, number];
|
|
87
|
-
readonly ndotl: number;
|
|
88
|
-
readonly ndotv: number;
|
|
89
|
-
readonly bands: number;
|
|
90
|
-
readonly shadowFloor: number;
|
|
91
|
-
readonly lightColor: readonly [number, number, number];
|
|
92
|
-
readonly rimColor: readonly [number, number, number];
|
|
93
|
-
readonly rimPower: number;
|
|
94
|
-
readonly rimIntensity: number;
|
|
95
|
-
}
|
|
96
|
-
/**
|
|
97
|
-
* Full toon shade for one fragment: banded diffuse * base * light, plus additive
|
|
98
|
-
* rim. Returns linear RGB (unclamped channels are clamped to [0, 1] for output
|
|
99
|
-
* parity with the shader's final clamp). This is exactly what the GLSL `main()`
|
|
100
|
-
* computes per pixel.
|
|
101
|
-
*/
|
|
102
|
-
export declare function toonShadeColor(inputs: ToonShadeInputs): [number, number, number];
|
|
103
|
-
export declare const CARTOON_TOON_VERTEX_SOURCE = "#version 300 es\n// @aura3d-shader:cartoon-toon\nprecision highp float;\nlayout(location = 0) in vec3 a_position;\nlayout(location = 1) in vec3 a_normal;\nlayout(location = 4) in vec4 a_color;\nuniform mat4 u_modelViewProjection;\nuniform mat4 u_modelMatrix;\nuniform mat4 u_normalMatrix;\nout vec3 v_normal;\nout vec3 v_worldPosition;\nout vec4 v_vertexColor;\nvoid main() {\n v_normal = mat3(u_normalMatrix) * a_normal;\n v_worldPosition = (u_modelMatrix * vec4(a_position, 1.0)).xyz;\n v_vertexColor = a_color;\n gl_Position = u_modelViewProjection * vec4(a_position, 1.0);\n}\n";
|
|
104
|
-
export declare const CARTOON_TOON_FRAGMENT_SOURCE = "#version 300 es\n// @aura3d-shader:cartoon-toon\nprecision highp float;\nuniform vec4 u_baseColor;\nuniform float u_alphaCutoff;\nuniform float u_toonBands;\nuniform float u_toonShadowFloor;\nuniform vec3 u_toonLightDirection;\nuniform vec3 u_toonLightColor;\nuniform vec3 u_toonRimColor;\nuniform float u_toonRimPower;\nuniform float u_toonRimIntensity;\nuniform vec3 u_cameraPosition;\nin vec3 v_normal;\nin vec3 v_worldPosition;\nin vec4 v_vertexColor;\nout vec4 outColor;\n\n// Quantize t in [0,1] into u_toonBands discrete levels \u2014 mirrors quantizeToonBand().\nfloat a3dToonQuantize(float t, float bands) {\n float steps = clamp(floor(bands + 0.5), 2.0, 16.0);\n float clamped = clamp(t, 0.0, 1.0);\n float level = min(steps - 1.0, floor(clamped * steps));\n return level / (steps - 1.0);\n}\n\nvoid main() {\n vec3 normal = normalize(v_normal);\n if (!gl_FrontFacing) normal = -normal;\n vec3 lightDir = normalize(u_toonLightDirection);\n vec3 viewDir = normalize(u_cameraPosition - v_worldPosition);\n\n float ndotl = max(dot(normal, lightDir), 0.0);\n float ndotv = clamp(dot(normal, viewDir), 0.0, 1.0);\n\n // Banded diffuse ramp lifted off zero by the shadow floor \u2014 mirrors toonDiffuseRamp().\n float floorTerm = clamp(u_toonShadowFloor, 0.0, 1.0);\n float banded = a3dToonQuantize(ndotl, u_toonBands);\n float ramp = floorTerm + (1.0 - floorTerm) * banded;\n\n // Fresnel rim \u2014 mirrors toonRimTerm().\n float rim = clamp(pow(1.0 - ndotv, max(u_toonRimPower, 0.0)), 0.0, 1.0) * clamp(u_toonRimIntensity, 0.0, 1.0);\n\n vec3 base = u_baseColor.rgb * v_vertexColor.rgb;\n vec3 lit = base * ramp * u_toonLightColor;\n vec3 color = clamp(lit + u_toonRimColor * rim, 0.0, 1.0);\n\n float alpha = u_baseColor.a * v_vertexColor.a;\n if (alpha < u_alphaCutoff) discard;\n outColor = vec4(color, alpha);\n}\n";
|
|
105
|
-
/**
|
|
106
|
-
* Register the cartoon toon shader program into a ShaderLibrary-like object.
|
|
107
|
-
* Typed structurally to avoid an import cycle with ShaderLibrary; the real
|
|
108
|
-
* `ShaderLibrary.register` matches this signature.
|
|
109
|
-
*/
|
|
110
|
-
export interface CartoonToonShaderRegistrar {
|
|
111
|
-
register(shader: {
|
|
112
|
-
readonly name: string;
|
|
113
|
-
readonly marker: string;
|
|
114
|
-
readonly vertex: string;
|
|
115
|
-
readonly fragment: string;
|
|
116
|
-
}): void;
|
|
117
|
-
}
|
|
118
|
-
export declare function registerCartoonToonShader(library: CartoonToonShaderRegistrar): void;
|
|
119
|
-
export declare class CartoonToonMaterial extends Material {
|
|
120
|
-
constructor(options?: CartoonToonMaterialOptions);
|
|
121
|
-
set baseColor(value: readonly [number, number, number, number]);
|
|
122
|
-
get baseColor(): readonly [number, number, number, number];
|
|
123
|
-
set bands(value: number);
|
|
124
|
-
get bands(): number;
|
|
125
|
-
set shadowFloor(value: number);
|
|
126
|
-
get shadowFloor(): number;
|
|
127
|
-
set rimIntensity(value: number);
|
|
128
|
-
get rimIntensity(): number;
|
|
129
|
-
}
|
|
130
|
-
//# sourceMappingURL=CartoonToonMaterial.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"CartoonToonMaterial.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/cartoon/CartoonToonMaterial.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,KAAK,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAE5D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AAEH,eAAO,MAAM,wBAAwB,wBAAwB,CAAC;AAC9D,eAAO,MAAM,0BAA0B,gCAAgC,CAAC;AAExE,eAAO,MAAM,sBAAsB,IAAI,CAAC;AACxC,eAAO,MAAM,sBAAsB,KAAK,CAAC;AAEzC,MAAM,WAAW,0BAA0B;IACzC,QAAQ,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IACvB,kDAAkD;IAClD,QAAQ,CAAC,SAAS,CAAC,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC/D,6DAA6D;IAC7D,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB;;;OAGG;IACH,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,uFAAuF;IACvF,QAAQ,CAAC,cAAc,CAAC,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC5D,qDAAqD;IACrD,QAAQ,CAAC,UAAU,CAAC,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACxD,qDAAqD;IACrD,QAAQ,CAAC,QAAQ,CAAC,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACtD,oEAAoE;IACpE,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,2CAA2C;IAC3C,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,CAAC;IAC/B,yCAAyC;IACzC,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,WAAW,CAAC,EAAE,OAAO,CAAC,WAAW,CAAC,CAAC;CAC7C;AAcD;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAAC,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,MAAM,CAMjE;AAED;;;;GAIG;AACH,wBAAgB,eAAe,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,GAAG,MAAM,CAIzF;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,MAAM,CAKzF;AAED,MAAM,WAAW,eAAe;IAC9B,QAAQ,CAAC,SAAS,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACtD,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,UAAU,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACvD,QAAQ,CAAC,QAAQ,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACrD,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;CAC/B;AAED;;;;;GAKG;AACH,wBAAgB,cAAc,CAAC,MAAM,EAAE,eAAe,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAUhF;AAOD,eAAO,MAAM,0BAA0B,8kBAkBtC,CAAC;AAEF,eAAO,MAAM,4BAA4B,6zDAmDxC,CAAC;AAEF;;;;GAIG;AACH,MAAM,WAAW,0BAA0B;IACzC,QAAQ,CAAC,MAAM,EAAE;QACf,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;QACtB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;QACxB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;QACxB,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;KAC3B,GAAG,IAAI,CAAC;CACV;AAED,wBAAgB,yBAAyB,CAAC,OAAO,EAAE,0BAA0B,GAAG,IAAI,CAOnF;AA8BD,qBAAa,mBAAoB,SAAQ,QAAQ;gBACnC,OAAO,GAAE,0BAA+B;IAoEpD,IAAI,SAAS,CAAC,KAAK,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAG7D;IAED,IAAI,SAAS,IAAI,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEzD;IAED,IAAI,KAAK,CAAC,KAAK,EAAE,MAAM,EAOtB;IAED,IAAI,KAAK,IAAI,MAAM,CAElB;IAED,IAAI,WAAW,CAAC,KAAK,EAAE,MAAM,EAG5B;IAED,IAAI,WAAW,IAAI,MAAM,CAExB;IAED,IAAI,YAAY,CAAC,KAAK,EAAE,MAAM,EAG7B;IAED,IAAI,YAAY,IAAI,MAAM,CAEzB;CACF"}
|