@aura3d/rendering 1.5.2 → 2.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +8 -2
- package/dist/ArchitecturalLighting.d.ts +35 -0
- package/dist/ArchitecturalLighting.d.ts.map +1 -0
- package/dist/{ArchitecturalLightingFixtures.js → ArchitecturalLighting.js} +3 -12
- package/dist/ArchitecturalLighting.js.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts +3 -3
- package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -1
- package/dist/ArchitecturalMaterialCatalog.js +1 -1
- package/dist/ArchitecturalMaterialCatalog.js.map +1 -1
- package/dist/{ArchitecturalMeasurementFixtures.d.ts → ArchitecturalMeasurement.d.ts} +3 -6
- package/dist/ArchitecturalMeasurement.d.ts.map +1 -0
- package/dist/{ArchitecturalMeasurementFixtures.js → ArchitecturalMeasurement.js} +3 -6
- package/dist/ArchitecturalMeasurement.js.map +1 -0
- package/dist/{CanonicalSceneFixtures.d.ts → CanonicalProductScene.d.ts} +2 -2
- package/dist/CanonicalProductScene.d.ts.map +1 -0
- package/dist/{CanonicalSceneFixtures.js → CanonicalProductScene.js} +2 -2
- package/dist/CanonicalProductScene.js.map +1 -0
- package/dist/CascadedShadowMaps.d.ts +7 -7
- package/dist/CascadedShadowMaps.d.ts.map +1 -1
- package/dist/CascadedShadowMaps.js +1 -1
- package/dist/CascadedShadowMaps.js.map +1 -1
- package/dist/ClusteredForwardLighting.d.ts +2 -2
- package/dist/DecalGeometry.d.ts +2 -2
- package/dist/DepthPass.d.ts +4 -4
- package/dist/DepthPass.d.ts.map +1 -1
- package/dist/DepthPass.js +2 -2
- package/dist/DepthPass.js.map +1 -1
- package/dist/EnvironmentBackgroundPass.d.ts +4 -4
- package/dist/EnvironmentBackgroundPass.d.ts.map +1 -1
- package/dist/EnvironmentBackgroundPass.js +2 -2
- package/dist/EnvironmentBackgroundPass.js.map +1 -1
- package/dist/EnvironmentBackgroundResources.d.ts +2 -2
- package/dist/EnvironmentLighting.d.ts +1 -1
- package/dist/EnvironmentMapResources.d.ts +2 -2
- package/dist/EnvironmentPipeline.d.ts +2 -2
- package/dist/EnvironmentPlatform.d.ts +3 -3
- package/dist/EnvironmentPlatform.js +2 -2
- package/dist/EnvironmentPlatform.js.map +1 -1
- package/dist/EnvironmentPreset.d.ts +1 -1
- package/dist/Exposure.d.ts +1 -1
- package/dist/ExternalParityRenderPreset.d.ts +3 -3
- package/dist/ForwardPass.d.ts +9 -9
- package/dist/ForwardPass.d.ts.map +1 -1
- package/dist/ForwardPass.js +24 -10
- package/dist/ForwardPass.js.map +1 -1
- package/dist/Geometry.d.ts +5 -3
- package/dist/Geometry.d.ts.map +1 -1
- package/dist/Geometry.js +15 -0
- package/dist/Geometry.js.map +1 -1
- package/dist/GeometryPrimitives.d.ts +2 -2
- package/dist/HDRRenderPipeline.d.ts +4 -4
- package/dist/IBL.d.ts +4 -4
- package/dist/IndexBuffer.d.ts +1 -1
- package/dist/InstancedPBRMaterial.d.ts +2 -2
- package/dist/InstancedPBRMaterial.js +1 -1
- package/dist/InstancedPBRMaterial.js.map +1 -1
- package/dist/InstancedUnlitMaterial.d.ts +1 -1
- package/dist/InstancedUnlitMaterial.js +1 -1
- package/dist/InstancedUnlitMaterial.js.map +1 -1
- package/dist/Instancing.d.ts +1 -1
- package/dist/LightUniforms.d.ts +2 -2
- package/dist/LightingDebug.d.ts +2 -2
- package/dist/LightingDefaults.d.ts +2 -2
- package/dist/LightingRig.d.ts +1 -1
- package/dist/LineGeometry.d.ts +2 -2
- package/dist/Material.d.ts +1 -1
- package/dist/Material.js +2 -2
- package/dist/Material.js.map +1 -1
- package/dist/MaterialBinding.d.ts +3 -3
- package/dist/MaterialBinding.js +4 -4
- package/dist/MaterialBinding.js.map +1 -1
- package/dist/MaterialInstance.d.ts +2 -2
- package/dist/MaterialInstance.js +2 -2
- package/dist/MaterialInstance.js.map +1 -1
- package/dist/MaterialPresets.d.ts +2 -2
- package/dist/MeshConsolidation.d.ts +2 -2
- package/dist/MorphTarget.d.ts +1 -1
- package/dist/MorphTargetPlan.d.ts +1 -1
- package/dist/MorphUnlitMaterial.d.ts +1 -1
- package/dist/MorphUnlitMaterial.js +1 -1
- package/dist/MorphUnlitMaterial.js.map +1 -1
- package/dist/NormalMappedPBRMaterial.d.ts +4 -4
- package/dist/NormalMappedPBRMaterial.js +1 -1
- package/dist/NormalMappedPBRMaterial.js.map +1 -1
- package/dist/{OceanFixtures.d.ts → OceanSurface.d.ts} +1 -1
- package/dist/OceanSurface.d.ts.map +1 -0
- package/dist/{OceanFixtures.js → OceanSurface.js} +1 -1
- package/dist/OceanSurface.js.map +1 -0
- package/dist/PBRLightingDefaults.d.ts +1 -1
- package/dist/PBRMaterial.d.ts +2 -2
- package/dist/PBRMaterial.d.ts.map +1 -1
- package/dist/PBRMaterial.js +3 -3
- package/dist/PBRMaterial.js.map +1 -1
- package/dist/PMREM.d.ts +2 -2
- package/dist/PortableShaderMaterial.d.ts +60 -0
- package/dist/PortableShaderMaterial.d.ts.map +1 -0
- package/dist/PortableShaderMaterial.js +223 -0
- package/dist/PortableShaderMaterial.js.map +1 -0
- package/dist/PostProcessPass.d.ts +2 -2
- package/dist/PostProcessPass.d.ts.map +1 -1
- package/dist/PostProcessPass.js +30 -6
- package/dist/PostProcessPass.js.map +1 -1
- package/dist/{ProceduralTextureFixtures.d.ts → ProceduralTexture.d.ts} +2 -2
- package/dist/ProceduralTexture.d.ts.map +1 -0
- package/dist/{ProceduralTextureFixtures.js → ProceduralTexture.js} +1 -1
- package/dist/ProceduralTexture.js.map +1 -0
- package/dist/{ProductTurntableFixtures.d.ts → ProductTurntable.d.ts} +4 -4
- package/dist/ProductTurntable.d.ts.map +1 -0
- package/dist/{ProductTurntableFixtures.js → ProductTurntable.js} +2 -2
- package/dist/ProductTurntable.js.map +1 -0
- package/dist/ReflectionProbe.d.ts +4 -4
- package/dist/ReflectionSurfaces.d.ts +2 -2
- package/dist/RenderBackend.d.ts +3 -3
- package/dist/RenderDevice.d.ts +36 -6
- package/dist/RenderDevice.d.ts.map +1 -1
- package/dist/RenderDevice.js.map +1 -1
- package/dist/RenderGraph.d.ts +1 -1
- package/dist/RenderPass.d.ts +1 -1
- package/dist/RenderPipeline.d.ts +3 -3
- package/dist/RenderQueue.d.ts +2 -2
- package/dist/RenderState.d.ts +2 -2
- package/dist/Renderer.d.ts +16 -15
- package/dist/Renderer.d.ts.map +1 -1
- package/dist/Renderer.js +23 -9
- package/dist/Renderer.js.map +1 -1
- package/dist/RendererFeatureGates.d.ts +1 -1
- package/dist/RendererPostprocessPlan.d.ts +1 -1
- package/dist/RendererPostprocessPlan.js +4 -4
- package/dist/RendererPostprocessPlan.js.map +1 -1
- package/dist/RendererVisualPipelineReport.d.ts +4 -4
- package/dist/ResourceLifecycle.d.ts +1 -1
- package/dist/SceneOptimization.d.ts +2 -2
- package/dist/ScreenSpaceLineMaterial.d.ts +1 -1
- package/dist/ScreenSpaceLineMaterial.js +1 -1
- package/dist/ScreenSpaceLineMaterial.js.map +1 -1
- package/dist/ShaderChunks.d.ts.map +1 -1
- package/dist/ShaderChunks.js +92 -24
- package/dist/ShaderChunks.js.map +1 -1
- package/dist/ShaderLibrary.d.ts +2 -78
- package/dist/ShaderLibrary.d.ts.map +1 -1
- package/dist/ShaderLibrary.js +103 -810
- package/dist/ShaderLibrary.js.map +1 -1
- package/dist/ShaderLibraryCore.d.ts +100 -0
- package/dist/ShaderLibraryCore.d.ts.map +1 -0
- package/dist/ShaderLibraryCore.js +792 -0
- package/dist/ShaderLibraryCore.js.map +1 -0
- package/dist/ShaderModule.d.ts +3 -3
- package/dist/ShaderModule.d.ts.map +1 -1
- package/dist/ShaderModule.js +4 -2
- package/dist/ShaderModule.js.map +1 -1
- package/dist/ShaderReflection.d.ts +1 -1
- package/dist/ShadowMap.d.ts +1 -1
- package/dist/ShadowPass.d.ts +5 -5
- package/dist/ShadowPass.d.ts.map +1 -1
- package/dist/ShadowPass.js +6 -4
- package/dist/ShadowPass.js.map +1 -1
- package/dist/ShadowProjection.d.ts +1 -1
- package/dist/SkinnedLitMaterial.d.ts +3 -3
- package/dist/SkinnedLitMaterial.js +1 -1
- package/dist/SkinnedLitMaterial.js.map +1 -1
- package/dist/SkinnedUnlitMaterial.d.ts +1 -1
- package/dist/SkinnedUnlitMaterial.js +1 -1
- package/dist/SkinnedUnlitMaterial.js.map +1 -1
- package/dist/SkinningBounds.d.ts +2 -2
- package/dist/{SpaceEnvironmentFixtures.d.ts → SpaceEnvironment.d.ts} +4 -9
- package/dist/SpaceEnvironment.d.ts.map +1 -0
- package/dist/{SpaceEnvironmentFixtures.js → SpaceEnvironment.js} +6 -22
- package/dist/SpaceEnvironment.js.map +1 -0
- package/dist/SpecularPrefilter.d.ts +1 -1
- package/dist/SpriteGeometry.d.ts +1 -1
- package/dist/StereoCameraRig.d.ts +1 -1
- package/dist/StereoEffects.d.ts +1 -1
- package/dist/{TerrainFixtures.d.ts → TerrainHeightfield.d.ts} +2 -2
- package/dist/TerrainHeightfield.d.ts.map +1 -0
- package/dist/{TerrainFixtures.js → TerrainHeightfield.js} +1 -1
- package/dist/TerrainHeightfield.js.map +1 -0
- package/dist/TextureBinding.d.ts +16 -2
- package/dist/TextureBinding.d.ts.map +1 -1
- package/dist/TextureBinding.js +17 -0
- package/dist/TextureBinding.js.map +1 -1
- package/dist/TexturedPBRMaterial.d.ts +4 -4
- package/dist/TexturedPBRMaterial.js +1 -1
- package/dist/TexturedPBRMaterial.js.map +1 -1
- package/dist/TexturedUnlitMaterial.d.ts +3 -3
- package/dist/TexturedUnlitMaterial.js +1 -1
- package/dist/TexturedUnlitMaterial.js.map +1 -1
- package/dist/ToneMapping.d.ts +1 -1
- package/dist/UniformBinder.d.ts +1 -1
- package/dist/UnlitMaterial.d.ts +1 -1
- package/dist/UnlitMaterial.js +1 -1
- package/dist/UnlitMaterial.js.map +1 -1
- package/dist/{VegetationFixtures.d.ts → VegetationScatter.d.ts} +2 -2
- package/dist/VegetationScatter.d.ts.map +1 -0
- package/dist/{VegetationFixtures.js → VegetationScatter.js} +2 -2
- package/dist/VegetationScatter.js.map +1 -0
- package/dist/VertexBuffer.d.ts +2 -2
- package/dist/{VoxelWorldFixtures.d.ts → VoxelWorld.d.ts} +12 -15
- package/dist/VoxelWorld.d.ts.map +1 -0
- package/dist/{VoxelWorldFixtures.js → VoxelWorld.js} +6 -9
- package/dist/VoxelWorld.js.map +1 -0
- package/dist/{WeatherFixtures.d.ts → Weather.d.ts} +7 -9
- package/dist/Weather.d.ts.map +1 -0
- package/dist/{WeatherFixtures.js → Weather.js} +5 -7
- package/dist/Weather.js.map +1 -0
- package/dist/WebGL2Device.d.ts +23 -1
- package/dist/WebGL2Device.d.ts.map +1 -1
- package/dist/WebGL2Device.js +134 -23
- package/dist/WebGL2Device.js.map +1 -1
- package/dist/WebGPUDevice.d.ts +20 -3
- package/dist/WebGPUDevice.d.ts.map +1 -1
- package/dist/WebGPUDevice.js +188 -9
- package/dist/WebGPUDevice.js.map +1 -1
- package/dist/WebGPURenderToTextureProof.d.ts +1 -1
- package/dist/advanced-runtime/AdvancedRenderer.d.ts +3 -3
- package/dist/advanced-runtime/index.d.ts +9 -9
- package/dist/cinematic/BloomPass.d.ts +1 -1
- package/dist/cinematic/CinematicDepthComposition.d.ts +1 -1
- package/dist/cinematic/CinematicLightingRig.d.ts +2 -2
- package/dist/cinematic/CinematicMaterialPresets.d.ts +2 -2
- package/dist/cinematic/CinematicPostProcess.d.ts +6 -6
- package/dist/cinematic/DepthHazePass.d.ts +1 -1
- package/dist/cinematic/EmissivePracticalLightSystem.d.ts +2 -2
- package/dist/cinematic/FilmGrainPass.d.ts +1 -1
- package/dist/cinematic/FogVolumeSystem.d.ts +1 -1
- package/dist/cinematic/GlowCardSystem.d.ts +2 -2
- package/dist/cinematic/RainParticleSystem.d.ts +2 -2
- package/dist/cinematic/VignettePass.d.ts +1 -1
- package/dist/cinematic/WetReflectionApproximation.d.ts +1 -1
- package/dist/cinematic/index.d.ts +14 -14
- package/dist/index.d.ts +230 -237
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +35 -19
- package/dist/index.js.map +1 -1
- package/dist/lean/LeanProductRenderer.d.ts +29 -0
- package/dist/lean/LeanProductRenderer.d.ts.map +1 -0
- package/dist/lean/LeanProductRenderer.js +38 -0
- package/dist/lean/LeanProductRenderer.js.map +1 -0
- package/dist/lean/LeanProductionRenderer.d.ts +38 -0
- package/dist/lean/LeanProductionRenderer.d.ts.map +1 -0
- package/dist/lean/LeanProductionRenderer.js +88 -0
- package/dist/lean/LeanProductionRenderer.js.map +1 -0
- package/dist/lean-runtime.d.ts +18 -0
- package/dist/lean-runtime.d.ts.map +1 -0
- package/dist/lean-runtime.js +13 -0
- package/dist/lean-runtime.js.map +1 -0
- package/dist/materials/PhysicalMaterial.d.ts +1 -1
- package/dist/performance/BVH.d.ts +2 -2
- package/dist/performance/Batcher.d.ts +2 -2
- package/dist/performance/FrustumCuller.d.ts +1 -1
- package/dist/performance/Octree.d.ts +1 -1
- package/dist/postprocess/BloomPass.d.ts +1 -1
- package/dist/postprocess/CinematicDiagnostics.d.ts +1 -1
- package/dist/postprocess/ColorGradingPass.d.ts +1 -1
- package/dist/postprocess/DepthOfFieldPass.d.ts +1 -1
- package/dist/postprocess/EffectComposer.d.ts +3 -3
- package/dist/postprocess/EffectComposer.d.ts.map +1 -1
- package/dist/postprocess/EffectComposer.js +1 -3
- package/dist/postprocess/EffectComposer.js.map +1 -1
- package/dist/postprocess/SSAOPass.d.ts +1 -1
- package/dist/postprocess/index.d.ts +10 -10
- package/dist/production-runtime/AnimationControlsPipeline.d.ts +1 -1
- package/dist/production-runtime/PBRHDRPipeline.d.ts +4 -4
- package/dist/production-runtime/PBRHDRPipeline.d.ts.map +1 -1
- package/dist/production-runtime/PBRHDRPipeline.js +5 -1
- package/dist/production-runtime/PBRHDRPipeline.js.map +1 -1
- package/dist/production-runtime/ProductionEffectsPipeline.d.ts +2 -2
- package/dist/production-runtime/ProductionRendererTypes.d.ts +11 -2
- package/dist/production-runtime/ProductionRendererTypes.d.ts.map +1 -1
- package/dist/production-runtime/ProductionRendererTypes.js.map +1 -1
- package/dist/production-runtime/ProductionRuntimeRenderer.d.ts +8 -3
- package/dist/production-runtime/ProductionRuntimeRenderer.d.ts.map +1 -1
- package/dist/production-runtime/ProductionRuntimeRenderer.js +53 -5
- package/dist/production-runtime/ProductionRuntimeRenderer.js.map +1 -1
- package/dist/production-runtime/ProductionWebGL2Renderer.d.ts +14 -4
- package/dist/production-runtime/ProductionWebGL2Renderer.d.ts.map +1 -1
- package/dist/production-runtime/ProductionWebGL2Renderer.js +21 -2
- package/dist/production-runtime/ProductionWebGL2Renderer.js.map +1 -1
- package/dist/production-runtime/ProductionWebGPURenderer.d.ts +4 -4
- package/dist/production-runtime/ProductionWebGPURenderer.d.ts.map +1 -1
- package/dist/production-runtime/ProductionWebGPURenderer.js +4 -1
- package/dist/production-runtime/ProductionWebGPURenderer.js.map +1 -1
- package/dist/production-runtime/TransmissionBackdropCapture.d.ts +3 -3
- package/dist/production-runtime/backends/RendererBackend.d.ts +1 -1
- package/dist/production-runtime/backends/WebGL2RendererBackend.d.ts +3 -3
- package/dist/production-runtime/backends/WebGPURendererBackend.d.ts +1 -1
- package/dist/production-runtime/backends/webgl2/WebGL2StateCache.d.ts +1 -1
- package/dist/production-runtime/diagnostics/FrameCapture.d.ts +1 -1
- package/dist/production-runtime/environment/HDRLoader.d.ts +2 -2
- package/dist/production-runtime/environment/PMREMGenerator.d.ts +1 -1
- package/dist/production-runtime/framegraph/FrameGraph.d.ts +1 -1
- package/dist/production-runtime/geometry/ProjectedDecalGeometry.d.ts +1 -1
- package/dist/production-runtime/index.d.ts +74 -74
- package/dist/production-runtime/lights/LightManager.d.ts +1 -1
- package/dist/production-runtime/lights/ShadowMapRenderer.d.ts +1 -1
- package/dist/production-runtime/materials/GLTFMaterialAdapter.d.ts +1 -1
- package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts +2 -2
- package/dist/production-runtime/materials/MaterialCompiler.d.ts +2 -2
- package/dist/production-runtime/materials/MaterialTextureBindings.d.ts +1 -1
- package/dist/production-runtime/passes/ContactShadowPass.d.ts +1 -1
- package/dist/production-runtime/passes/DepthPrepass.d.ts +1 -1
- package/dist/production-runtime/passes/OpaquePass.d.ts +1 -1
- package/dist/production-runtime/passes/ShadowPass.d.ts +1 -1
- package/dist/production-runtime/passes/SkyboxPass.d.ts +1 -1
- package/dist/production-runtime/passes/ToneMappingPass.d.ts +1 -1
- package/dist/production-runtime/passes/TransparentPass.d.ts +1 -1
- package/dist/production-runtime/postprocess/BloomPass.d.ts +2 -2
- package/dist/production-runtime/postprocess/ColorGradingPass.d.ts +2 -2
- package/dist/production-runtime/postprocess/DOFPass.d.ts +2 -2
- package/dist/production-runtime/postprocess/FXAAPass.d.ts +2 -2
- package/dist/production-runtime/postprocess/ProductionEffectComposer.d.ts +1 -1
- package/dist/production-runtime/postprocess/ProductionPostProcessTypes.d.ts +1 -1
- package/dist/production-runtime/postprocess/SSAOPass.d.ts +2 -2
- package/dist/production-runtime/resources/RenderTarget.d.ts +1 -1
- package/dist/production-runtime/scene/RenderableMesh.d.ts +1 -1
- package/dist/production-runtime/scene/RenderableScene.d.ts +3 -3
- package/dist/shadows/CascadedShadowPipeline.d.ts +1 -1
- package/dist/shadows/ShadowDebugViews.d.ts +2 -2
- package/dist/threejs-example-parity/index.d.ts +4 -4
- package/dist/webgpu/WebGPUBuffer.d.ts +1 -1
- package/dist/webgpu/WebGPUCompute.d.ts +2 -2
- package/dist/webgpu/WebGPUPostProcess.d.ts +2 -2
- package/dist/webgpu/WebGPUTexture.d.ts +2 -2
- package/dist/webgpu.d.ts +25 -0
- package/dist/webgpu.d.ts.map +1 -0
- package/dist/webgpu.js +24 -0
- package/dist/webgpu.js.map +1 -0
- package/package.json +11 -3
- package/dist/ArchitecturalLightingFixtures.d.ts +0 -40
- package/dist/ArchitecturalLightingFixtures.d.ts.map +0 -1
- package/dist/ArchitecturalLightingFixtures.js.map +0 -1
- package/dist/ArchitecturalMeasurementFixtures.d.ts.map +0 -1
- package/dist/ArchitecturalMeasurementFixtures.js.map +0 -1
- package/dist/CanonicalSceneFixtures.d.ts.map +0 -1
- package/dist/CanonicalSceneFixtures.js.map +0 -1
- package/dist/CullingFixtures.d.ts +0 -70
- package/dist/CullingFixtures.d.ts.map +0 -1
- package/dist/CullingFixtures.js +0 -191
- package/dist/CullingFixtures.js.map +0 -1
- package/dist/OceanFixtures.d.ts.map +0 -1
- package/dist/OceanFixtures.js.map +0 -1
- package/dist/ProceduralTextureFixtures.d.ts.map +0 -1
- package/dist/ProceduralTextureFixtures.js.map +0 -1
- package/dist/ProductTurntableFixtures.d.ts.map +0 -1
- package/dist/ProductTurntableFixtures.js.map +0 -1
- package/dist/SpaceEnvironmentFixtures.d.ts.map +0 -1
- package/dist/SpaceEnvironmentFixtures.js.map +0 -1
- package/dist/TerrainFixtures.d.ts.map +0 -1
- package/dist/TerrainFixtures.js.map +0 -1
- package/dist/VegetationFixtures.d.ts.map +0 -1
- package/dist/VegetationFixtures.js.map +0 -1
- package/dist/VoxelWorldFixtures.d.ts.map +0 -1
- package/dist/VoxelWorldFixtures.js.map +0 -1
- package/dist/WeatherFixtures.d.ts.map +0 -1
- package/dist/WeatherFixtures.js.map +0 -1
- package/dist/cartoon/CartoonMaterialStyle.d.ts +0 -19
- package/dist/cartoon/CartoonMaterialStyle.d.ts.map +0 -1
- package/dist/cartoon/CartoonMaterialStyle.js +0 -13
- package/dist/cartoon/CartoonMaterialStyle.js.map +0 -1
- package/dist/cartoon/CartoonRenderPreset.d.ts +0 -36
- package/dist/cartoon/CartoonRenderPreset.d.ts.map +0 -1
- package/dist/cartoon/CartoonRenderPreset.js +0 -23
- package/dist/cartoon/CartoonRenderPreset.js.map +0 -1
- package/dist/cartoon/CartoonToonMaterial.d.ts +0 -130
- package/dist/cartoon/CartoonToonMaterial.d.ts.map +0 -1
- package/dist/cartoon/CartoonToonMaterial.js +0 -303
- package/dist/cartoon/CartoonToonMaterial.js.map +0 -1
- package/dist/cartoon/CartoonVisualQuality.d.ts +0 -28
- package/dist/cartoon/CartoonVisualQuality.d.ts.map +0 -1
- package/dist/cartoon/CartoonVisualQuality.js +0 -39
- package/dist/cartoon/CartoonVisualQuality.js.map +0 -1
- package/dist/cartoon/applyCartoonRenderPreset.d.ts +0 -79
- package/dist/cartoon/applyCartoonRenderPreset.d.ts.map +0 -1
- package/dist/cartoon/applyCartoonRenderPreset.js +0 -88
- package/dist/cartoon/applyCartoonRenderPreset.js.map +0 -1
- package/dist/cartoon/index.d.ts +0 -6
- package/dist/cartoon/index.d.ts.map +0 -1
- package/dist/cartoon/index.js +0 -6
- package/dist/cartoon/index.js.map +0 -1
- package/dist/threejs-compatibility/InstancingSystem.d.ts +0 -10
- package/dist/threejs-compatibility/InstancingSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/InstancingSystem.js +0 -11
- package/dist/threejs-compatibility/InstancingSystem.js.map +0 -1
- package/dist/threejs-compatibility/LightingSystem.d.ts +0 -11
- package/dist/threejs-compatibility/LightingSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/LightingSystem.js +0 -14
- package/dist/threejs-compatibility/LightingSystem.js.map +0 -1
- package/dist/threejs-compatibility/MaterialSystem.d.ts +0 -6
- package/dist/threejs-compatibility/MaterialSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/MaterialSystem.js +0 -7
- package/dist/threejs-compatibility/MaterialSystem.js.map +0 -1
- package/dist/threejs-compatibility/RenderTargetSystem.d.ts +0 -16
- package/dist/threejs-compatibility/RenderTargetSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/RenderTargetSystem.js +0 -23
- package/dist/threejs-compatibility/RenderTargetSystem.js.map +0 -1
- package/dist/threejs-compatibility/RendererDiagnostics.d.ts +0 -27
- package/dist/threejs-compatibility/RendererDiagnostics.d.ts.map +0 -1
- package/dist/threejs-compatibility/RendererDiagnostics.js +0 -41
- package/dist/threejs-compatibility/RendererDiagnostics.js.map +0 -1
- package/dist/threejs-compatibility/SceneRenderer.d.ts +0 -19
- package/dist/threejs-compatibility/SceneRenderer.d.ts.map +0 -1
- package/dist/threejs-compatibility/SceneRenderer.js +0 -18
- package/dist/threejs-compatibility/SceneRenderer.js.map +0 -1
- package/dist/threejs-compatibility/ShadowSystem.d.ts +0 -11
- package/dist/threejs-compatibility/ShadowSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/ShadowSystem.js +0 -12
- package/dist/threejs-compatibility/ShadowSystem.js.map +0 -1
- package/dist/threejs-compatibility/TextureSystem.d.ts +0 -9
- package/dist/threejs-compatibility/TextureSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/TextureSystem.js +0 -14
- package/dist/threejs-compatibility/TextureSystem.js.map +0 -1
- package/dist/threejs-compatibility/ThreeCompatRenderer.d.ts +0 -37
- package/dist/threejs-compatibility/ThreeCompatRenderer.d.ts.map +0 -1
- package/dist/threejs-compatibility/ThreeCompatRenderer.js +0 -77
- package/dist/threejs-compatibility/ThreeCompatRenderer.js.map +0 -1
- package/dist/threejs-compatibility/TransparencySystem.d.ts +0 -11
- package/dist/threejs-compatibility/TransparencySystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/TransparencySystem.js +0 -12
- package/dist/threejs-compatibility/TransparencySystem.js.map +0 -1
- package/dist/threejs-compatibility/index.d.ts +0 -25
- package/dist/threejs-compatibility/index.d.ts.map +0 -1
- package/dist/threejs-compatibility/index.js +0 -15
- package/dist/threejs-compatibility/index.js.map +0 -1
- package/dist/threejs-compatibility/performance/BVH.d.ts +0 -11
- package/dist/threejs-compatibility/performance/BVH.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/BVH.js +0 -10
- package/dist/threejs-compatibility/performance/BVH.js.map +0 -1
- package/dist/threejs-compatibility/performance/FrustumCulling.d.ts +0 -7
- package/dist/threejs-compatibility/performance/FrustumCulling.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/FrustumCulling.js +0 -5
- package/dist/threejs-compatibility/performance/FrustumCulling.js.map +0 -1
- package/dist/threejs-compatibility/performance/Instancing.d.ts +0 -7
- package/dist/threejs-compatibility/performance/Instancing.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/Instancing.js +0 -10
- package/dist/threejs-compatibility/performance/Instancing.js.map +0 -1
- package/dist/threejs-compatibility/performance/LODSystem.d.ts +0 -9
- package/dist/threejs-compatibility/performance/LODSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/LODSystem.js +0 -11
- package/dist/threejs-compatibility/performance/LODSystem.js.map +0 -1
- package/dist/threejs-compatibility/performance/OcclusionCulling.d.ts +0 -3
- package/dist/threejs-compatibility/performance/OcclusionCulling.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/OcclusionCulling.js +0 -5
- package/dist/threejs-compatibility/performance/OcclusionCulling.js.map +0 -1
- package/dist/threejs-compatibility/performance/RaycastAcceleration.d.ts +0 -8
- package/dist/threejs-compatibility/performance/RaycastAcceleration.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/RaycastAcceleration.js +0 -11
- package/dist/threejs-compatibility/performance/RaycastAcceleration.js.map +0 -1
- package/dist/threejs-compatibility/performance/RendererProfiler.d.ts +0 -11
- package/dist/threejs-compatibility/performance/RendererProfiler.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/RendererProfiler.js +0 -10
- package/dist/threejs-compatibility/performance/RendererProfiler.js.map +0 -1
- package/dist/threejs-compatibility/performance/TextureStreaming.d.ts +0 -7
- package/dist/threejs-compatibility/performance/TextureStreaming.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/TextureStreaming.js +0 -10
- package/dist/threejs-compatibility/performance/TextureStreaming.js.map +0 -1
- package/dist/threejs-compatibility/performance/index.d.ts +0 -13
- package/dist/threejs-compatibility/performance/index.d.ts.map +0 -1
- package/dist/threejs-compatibility/performance/index.js +0 -9
- package/dist/threejs-compatibility/performance/index.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/BloomPass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/BloomPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/BloomPass.js +0 -14
- package/dist/threejs-compatibility/postprocess/BloomPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/ColorGradingPass.d.ts +0 -10
- package/dist/threejs-compatibility/postprocess/ColorGradingPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/ColorGradingPass.js +0 -16
- package/dist/threejs-compatibility/postprocess/ColorGradingPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.js +0 -19
- package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/EffectComposer.d.ts +0 -7
- package/dist/threejs-compatibility/postprocess/EffectComposer.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/EffectComposer.js +0 -11
- package/dist/threejs-compatibility/postprocess/EffectComposer.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/FXAAPass.d.ts +0 -7
- package/dist/threejs-compatibility/postprocess/FXAAPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/FXAAPass.js +0 -10
- package/dist/threejs-compatibility/postprocess/FXAAPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/MotionBlurPass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/MotionBlurPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/MotionBlurPass.js +0 -18
- package/dist/threejs-compatibility/postprocess/MotionBlurPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/OutlinePass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/OutlinePass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/OutlinePass.js +0 -19
- package/dist/threejs-compatibility/postprocess/OutlinePass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/PostProcessTypes.d.ts +0 -42
- package/dist/threejs-compatibility/postprocess/PostProcessTypes.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/PostProcessTypes.js +0 -123
- package/dist/threejs-compatibility/postprocess/PostProcessTypes.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/RenderPass.d.ts +0 -7
- package/dist/threejs-compatibility/postprocess/RenderPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/RenderPass.js +0 -8
- package/dist/threejs-compatibility/postprocess/RenderPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/SMAAPass.d.ts +0 -7
- package/dist/threejs-compatibility/postprocess/SMAAPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/SMAAPass.js +0 -10
- package/dist/threejs-compatibility/postprocess/SMAAPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/SSAOPass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/SSAOPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/SSAOPass.js +0 -19
- package/dist/threejs-compatibility/postprocess/SSAOPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/ShaderPass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/ShaderPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/ShaderPass.js +0 -11
- package/dist/threejs-compatibility/postprocess/ShaderPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/TAAPass.d.ts +0 -7
- package/dist/threejs-compatibility/postprocess/TAAPass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/TAAPass.js +0 -10
- package/dist/threejs-compatibility/postprocess/TAAPass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/VignettePass.d.ts +0 -9
- package/dist/threejs-compatibility/postprocess/VignettePass.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/VignettePass.js +0 -14
- package/dist/threejs-compatibility/postprocess/VignettePass.js.map +0 -1
- package/dist/threejs-compatibility/postprocess/index.d.ts +0 -16
- package/dist/threejs-compatibility/postprocess/index.d.ts.map +0 -1
- package/dist/threejs-compatibility/postprocess/index.js +0 -15
- package/dist/threejs-compatibility/postprocess/index.js.map +0 -1
- package/dist/threejs-compatibility/shaders/NodeMaterial.d.ts +0 -14
- package/dist/threejs-compatibility/shaders/NodeMaterial.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/NodeMaterial.js +0 -15
- package/dist/threejs-compatibility/shaders/NodeMaterial.js.map +0 -1
- package/dist/threejs-compatibility/shaders/RawShaderMaterial.d.ts +0 -6
- package/dist/threejs-compatibility/shaders/RawShaderMaterial.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/RawShaderMaterial.js +0 -6
- package/dist/threejs-compatibility/shaders/RawShaderMaterial.js.map +0 -1
- package/dist/threejs-compatibility/shaders/ShaderDiagnostics.d.ts +0 -7
- package/dist/threejs-compatibility/shaders/ShaderDiagnostics.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/ShaderDiagnostics.js +0 -12
- package/dist/threejs-compatibility/shaders/ShaderDiagnostics.js.map +0 -1
- package/dist/threejs-compatibility/shaders/ShaderMaterial.d.ts +0 -12
- package/dist/threejs-compatibility/shaders/ShaderMaterial.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/ShaderMaterial.js +0 -20
- package/dist/threejs-compatibility/shaders/ShaderMaterial.js.map +0 -1
- package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.d.ts +0 -7
- package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.js +0 -7
- package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.js.map +0 -1
- package/dist/threejs-compatibility/shaders/Uniforms.d.ts +0 -8
- package/dist/threejs-compatibility/shaders/Uniforms.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/Uniforms.js +0 -14
- package/dist/threejs-compatibility/shaders/Uniforms.js.map +0 -1
- package/dist/threejs-compatibility/shaders/index.d.ts +0 -10
- package/dist/threejs-compatibility/shaders/index.d.ts.map +0 -1
- package/dist/threejs-compatibility/shaders/index.js +0 -7
- package/dist/threejs-compatibility/shaders/index.js.map +0 -1
- package/dist/threejs-compatibility/vfx/GPUPointCloud.d.ts +0 -7
- package/dist/threejs-compatibility/vfx/GPUPointCloud.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/GPUPointCloud.js +0 -12
- package/dist/threejs-compatibility/vfx/GPUPointCloud.js.map +0 -1
- package/dist/threejs-compatibility/vfx/LineRenderer.d.ts +0 -10
- package/dist/threejs-compatibility/vfx/LineRenderer.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/LineRenderer.js +0 -7
- package/dist/threejs-compatibility/vfx/LineRenderer.js.map +0 -1
- package/dist/threejs-compatibility/vfx/ParticleSystem.d.ts +0 -12
- package/dist/threejs-compatibility/vfx/ParticleSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/ParticleSystem.js +0 -15
- package/dist/threejs-compatibility/vfx/ParticleSystem.js.map +0 -1
- package/dist/threejs-compatibility/vfx/SpriteSystem.d.ts +0 -11
- package/dist/threejs-compatibility/vfx/SpriteSystem.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/SpriteSystem.js +0 -7
- package/dist/threejs-compatibility/vfx/SpriteSystem.js.map +0 -1
- package/dist/threejs-compatibility/vfx/TrailRenderer.d.ts +0 -5
- package/dist/threejs-compatibility/vfx/TrailRenderer.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/TrailRenderer.js +0 -9
- package/dist/threejs-compatibility/vfx/TrailRenderer.js.map +0 -1
- package/dist/threejs-compatibility/vfx/VFXDiagnostics.d.ts +0 -21
- package/dist/threejs-compatibility/vfx/VFXDiagnostics.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/VFXDiagnostics.js +0 -12
- package/dist/threejs-compatibility/vfx/VFXDiagnostics.js.map +0 -1
- package/dist/threejs-compatibility/vfx/index.d.ts +0 -10
- package/dist/threejs-compatibility/vfx/index.d.ts.map +0 -1
- package/dist/threejs-compatibility/vfx/index.js +0 -7
- package/dist/threejs-compatibility/vfx/index.js.map +0 -1
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import { type A3DColorManagementPolicy, type A3DColorSpace, type A3DTextureSemantic } from "./ColorManagement";
|
|
2
|
-
import { type BloomOptions, type ChromaticAberrationOptions, type ColorGradeOptions, type ContactShadowPostProcessOptions, type DepthOfFieldOptions, type FXAAOptions, type FilmGrainOptions, type MotionBlurOptions, type OutlineOptions, type PostProcessColorSpace, type SSAOOptions, type SSROptions, type TAAOptions, type ToneMappingCalibration, type ToneMappingOperator, type ToneMappingOptions, type ToneMappingPresetName, type VolumetricLightOptions } from "./PostProcessPass";
|
|
3
|
-
import { type RendererPostprocessExecutionMode, type RendererPostprocessPlanDiagnostics } from "./RendererPostprocessPlan";
|
|
4
|
-
import type { RenderDevice, RenderDeviceCapability, RenderDeviceDiagnostics, RenderTargetDescriptor } from "./RenderDevice";
|
|
1
|
+
import { type A3DColorManagementPolicy, type A3DColorSpace, type A3DTextureSemantic } from "./ColorManagement.js";
|
|
2
|
+
import { type BloomOptions, type ChromaticAberrationOptions, type ColorGradeOptions, type ContactShadowPostProcessOptions, type DepthOfFieldOptions, type FXAAOptions, type FilmGrainOptions, type MotionBlurOptions, type OutlineOptions, type PostProcessColorSpace, type SSAOOptions, type SSROptions, type TAAOptions, type ToneMappingCalibration, type ToneMappingOperator, type ToneMappingOptions, type ToneMappingPresetName, type VolumetricLightOptions } from "./PostProcessPass.js";
|
|
3
|
+
import { type RendererPostprocessExecutionMode, type RendererPostprocessPlanDiagnostics } from "./RendererPostprocessPlan.js";
|
|
4
|
+
import type { RenderDevice, RenderDeviceCapability, RenderDeviceDiagnostics, RenderTargetDescriptor } from "./RenderDevice.js";
|
|
5
5
|
export type RendererVisualPipelineStatus = "supported" | "partial" | "unsupported";
|
|
6
6
|
export type RendererVisualTargetFormat = Extract<RenderTargetDescriptor["format"], "rgba8" | "rgba16f" | "rgba32f">;
|
|
7
7
|
export type RendererVisualPostprocessPassName = "tone-mapping" | "color-grade" | "bloom" | "chromatic-aberration" | "film-grain" | "volumetric-light" | "depth-of-field" | "motion-blur" | "contact-shadow" | "ssao" | "ssr" | "taa" | "outline" | "fxaa";
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { Box3, Ray } from "@aura3d/math";
|
|
2
|
-
import { Geometry } from "./Geometry";
|
|
3
|
-
import { type RenderItem, type RenderMaterial } from "./ForwardPass";
|
|
2
|
+
import { Geometry } from "./Geometry.js";
|
|
3
|
+
import { type RenderItem, type RenderMaterial } from "./ForwardPass.js";
|
|
4
4
|
export interface LodLevel {
|
|
5
5
|
readonly name: string;
|
|
6
6
|
readonly geometry: Geometry;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ScreenSpaceLineMaterial.js","sourceRoot":"","sources":["../../../../packages/rendering/src/ScreenSpaceLineMaterial.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAoB,MAAM,YAAY,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,
|
|
1
|
+
{"version":3,"file":"ScreenSpaceLineMaterial.js","sourceRoot":"","sources":["../../../../packages/rendering/src/ScreenSpaceLineMaterial.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAoB,MAAM,YAAY,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,qBAAqB,CAAC;AAqB5E;;;;;;;GAOG;AACH,MAAM,OAAO,uBAAwB,SAAQ,QAAQ;IACnD,YAAY,UAA0C,EAAE;QACtD,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC5C,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC,IAAI,KAAK,CAAC,IAAI,CAAC,CAAC,OAAO,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,OAAO,GAAG,CAAC,IAAI,OAAO,GAAG,CAAC,CAAC,EAAE,CAAC;YAC3G,MAAM,IAAI,KAAK,CAAC,yEAAyE,CAAC,CAAC;QAC7F,CAAC;QACD,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC;QACjC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC,EAAE,CAAC;YAC1C,MAAM,IAAI,KAAK,CAAC,0EAA0E,CAAC,CAAC;QAC9F,CAAC;QACD,MAAM,UAAU,GAAG,OAAO,CAAC,UAAU,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAChD,IAAI,UAAU,CAAC,MAAM,KAAK,CAAC,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC,EAAE,CAAC;YACjG,MAAM,IAAI,KAAK,CAAC,4EAA4E,CAAC,CAAC;QAChG,CAAC;QACD,MAAM,UAAU,GAAG,OAAO,CAAC,UAAU,IAAI,CAAC,CAAC;QAC3C,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,UAAU,IAAI,CAAC,EAAE,CAAC;YACpD,MAAM,IAAI,KAAK,CAAC,qEAAqE,CAAC,CAAC;QACzF,CAAC;QACD,MAAM,QAAQ,GAAG,OAAO,CAAC,QAAQ,IAAI,CAAC,CAAC;QACvC,MAAM,OAAO,GAAG,OAAO,CAAC,OAAO,IAAI,CAAC,CAAC;QACrC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,QAAQ,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,OAAO,GAAG,CAAC,EAAE,CAAC;YAC3F,MAAM,IAAI,KAAK,CAAC,kFAAkF,CAAC,CAAC;QACtG,CAAC;QACD,IAAI,QAAQ,GAAG,CAAC,IAAI,OAAO,IAAI,CAAC,EAAE,CAAC;YACjC,MAAM,IAAI,KAAK,CAAC,8DAA8D,CAAC,CAAC;QAClF,CAAC;QACD,MAAM,GAAG,GAAG,OAAO,CAAC,GAAG,IAAI,MAAM,CAAC;QAClC,KAAK,CAAC;YACJ,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,mBAAmB;YACzC,SAAS,EAAE,qCAAqC;YAChD,WAAW,EAAE,OAAO,CAAC,WAAW;YAChC,UAAU,EAAE;gBACV,WAAW,EAAE,KAAK;gBAClB,qBAAqB,EAAE,cAAc,EAAE;gBACvC,WAAW,EAAE,KAAK;gBAClB,gBAAgB,EAAE,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC,CAAC,CAAC;gBAChD,gBAAgB,EAAE,UAAU;gBAC5B,gBAAgB,EAAE,GAAG,KAAK,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1C,eAAe,EAAE,GAAG,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACxC,cAAc,EAAE,QAAQ;gBACxB,aAAa,EAAE,OAAO;gBACtB,gBAAgB,EAAE,OAAO,CAAC,UAAU,IAAI,CAAC;aAC1C;YACD,kBAAkB,EAAE,CAAC,YAAY,EAAE,aAAa,EAAE,WAAW,EAAE,cAAc,EAAE,gBAAgB,CAAC;YAChG,aAAa,EAAE;gBACb,EAAE,IAAI,EAAE,aAAa,EAAE,IAAI,EAAE,MAAM,EAAE;gBACrC,EAAE,IAAI,EAAE,uBAAuB,EAAE,IAAI,EAAE,MAAM,EAAE;gBAC/C,EAAE,IAAI,EAAE,aAAa,EAAE,IAAI,EAAE,OAAO,EAAE;gBACtC,EAAE,IAAI,EAAE,kBAAkB,EAAE,IAAI,EAAE,MAAM,EAAE;gBAC1C,EAAE,IAAI,EAAE,kBAAkB,EAAE,IAAI,EAAE,OAAO,EAAE;gBAC3C,EAAE,IAAI,EAAE,kBAAkB,EAAE,IAAI,EAAE,OAAO,EAAE;gBAC3C,EAAE,IAAI,EAAE,iBAAiB,EAAE,IAAI,EAAE,OAAO,EAAE;gBAC1C,EAAE,IAAI,EAAE,gBAAgB,EAAE,IAAI,EAAE,OAAO,EAAE;gBACzC,EAAE,IAAI,EAAE,eAAe,EAAE,IAAI,EAAE,OAAO,EAAE;gBACxC,EAAE,IAAI,EAAE,kBAAkB,EAAE,IAAI,EAAE,OAAO,EAAE;aAC5C;SACF,CAAC,CAAC;IACL,CAAC;IAED,0EAA0E;IAC1E,aAAa,CAAC,KAAa,EAAE,MAAc,EAAE,UAAU,GAAG,CAAC;QACzD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,MAAM,IAAI,CAAC,EAAE,CAAC;YACrF,MAAM,IAAI,KAAK,CAAC,gEAAgE,CAAC,CAAC;QACpF,CAAC;QACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,UAAU,IAAI,CAAC,EAAE,CAAC;YACpD,MAAM,IAAI,KAAK,CAAC,gEAAgE,CAAC,CAAC;QACpF,CAAC;QACD,IAAI,CAAC,YAAY,CAAC,kBAAkB,EAAE,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC,CAAC;QACvD,IAAI,CAAC,YAAY,CAAC,kBAAkB,EAAE,UAAU,CAAC,CAAC;IACpD,CAAC;IAED,IAAI,KAAK,CAAC,KAAa;QACrB,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC,EAAE,CAAC;YAC1C,MAAM,IAAI,KAAK,CAAC,0EAA0E,CAAC,CAAC;QAC9F,CAAC;QACD,IAAI,CAAC,YAAY,CAAC,aAAa,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC;IAED,IAAI,KAAK;QACP,OAAO,IAAI,CAAC,YAAY,CAAC,aAAa,CAAW,CAAC;IACpD,CAAC;CACF;AAED,SAAS,cAAc;IACrB,OAAO,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AAC5E,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ShaderChunks.d.ts","sourceRoot":"","sources":["../../../../packages/rendering/src/ShaderChunks.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,WAAW;IAC1B,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,QAAQ,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;CACvC;AAED;;;;;GAKG;AACH,eAAO,MAAM,2BAA2B,KAAK,CAAC;AAE9C,eAAO,MAAM,aAAa,EAAE,SAAS,WAAW,
|
|
1
|
+
{"version":3,"file":"ShaderChunks.d.ts","sourceRoot":"","sources":["../../../../packages/rendering/src/ShaderChunks.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,WAAW;IAC1B,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,QAAQ,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;CACvC;AAED;;;;;GAKG;AACH,eAAO,MAAM,2BAA2B,KAAK,CAAC;AAE9C,eAAO,MAAM,aAAa,EAAE,SAAS,WAAW,EA+hB/C,CAAC;AAEF,wBAAgB,oBAAoB,CAAC,MAAM,GAAE,SAAS,WAAW,EAAkB,GAAG,IAAI,CAgBzF"}
|
package/dist/ShaderChunks.js
CHANGED
|
@@ -221,13 +221,19 @@ vec3 a3dPbrEnvironmentLightSplitSum(
|
|
|
221
221
|
) {
|
|
222
222
|
float nDotV = max(a3dSaturate(dot(normalize(normal), normalize(viewDirection))), A3D_EPSILON);
|
|
223
223
|
vec3 f0 = a3dPbrF0(albedo, metallic, specularFactor, specularColorFactor);
|
|
224
|
-
vec3 F = a3dFresnelSchlickRoughnessSpecular(f0, nDotV, roughness, specularFactor);
|
|
225
|
-
vec3 kd = (vec3(1.0) - F) * (1.0 - clamp(metallic, 0.0, 1.0));
|
|
226
|
-
vec3 diffuse = kd * albedo * diffuseIrradiance;
|
|
227
224
|
vec2 brdf = clamp(environmentBrdf, vec2(0.0), vec2(1.0));
|
|
228
225
|
float hasSplitSum = step(0.0001, brdf.x + brdf.y);
|
|
229
|
-
vec3
|
|
230
|
-
|
|
226
|
+
vec3 fallbackFresnel = a3dFresnelSchlickRoughnessSpecular(f0, nDotV, roughness, specularFactor);
|
|
227
|
+
float f90 = mix(clamp(specularFactor, 0.0, 1.0), 1.0, clamp(metallic, 0.0, 1.0));
|
|
228
|
+
vec3 singleScatter = f0 * brdf.x + vec3(f90 * brdf.y);
|
|
229
|
+
float ess = brdf.x + brdf.y;
|
|
230
|
+
float ems = 1.0 - ess;
|
|
231
|
+
vec3 favg = f0 + (vec3(1.0) - f0) * (1.0 / 21.0);
|
|
232
|
+
vec3 multiScatter = singleScatter * favg / max(vec3(1.0) - ems * favg, vec3(A3D_EPSILON)) * ems;
|
|
233
|
+
vec3 scattering = mix(fallbackFresnel, singleScatter + multiScatter, hasSplitSum);
|
|
234
|
+
vec3 kd = (vec3(1.0) - scattering) * (1.0 - clamp(metallic, 0.0, 1.0));
|
|
235
|
+
vec3 diffuse = kd * albedo * diffuseIrradiance;
|
|
236
|
+
vec3 specular = specularRadiance * scattering;
|
|
231
237
|
return diffuse + specular;
|
|
232
238
|
}
|
|
233
239
|
|
|
@@ -261,7 +267,7 @@ vec3 a3dApplyAdvancedPbrLobes(
|
|
|
261
267
|
float iridescenceThicknessMaximum,
|
|
262
268
|
float dispersion
|
|
263
269
|
) {
|
|
264
|
-
float clearcoatRoughness = max(clamp(clearcoatRoughnessFactor, 0.0, 1.0), 0.
|
|
270
|
+
float clearcoatRoughness = max(clamp(clearcoatRoughnessFactor, 0.0, 1.0), 0.04);
|
|
265
271
|
float clearcoat = clamp(clearcoatFactor, 0.0, 1.0);
|
|
266
272
|
float transmission = clamp(transmissionFactor, 0.0, 1.0);
|
|
267
273
|
float diffuseTransmission = clamp(diffuseTransmissionFactor, 0.0, 1.0) * (1.0 - transmission);
|
|
@@ -305,16 +311,49 @@ vec3 a3dApplyAdvancedPbrLobes(
|
|
|
305
311
|
float dispersionAmount = clamp(dispersion / 100.0, 0.0, 1.0);
|
|
306
312
|
vec3 dispersionTint = mix(vec3(1.0), vec3(1.04, 0.98, 0.94), dispersionAmount * transmission);
|
|
307
313
|
float sheenEnergy = max(max(sheenLobe.r, sheenLobe.g), sheenLobe.b);
|
|
308
|
-
|
|
314
|
+
// Sheen is a grazing-angle lobe. A large constant attenuation here suppresses
|
|
315
|
+
// the rim response before the view-dependent lobe is applied, so retain only
|
|
316
|
+
// the small energy-compensation term needed by this fallback path.
|
|
317
|
+
float layerEnergy = clamp(clearcoat * 0.08 + sheenEnergy * 0.04 + anisotropy * 0.035 + iridescence * 0.03, 0.0, 0.28);
|
|
309
318
|
vec3 layeredBase = transmitted * dispersionTint * (1.0 - layerEnergy);
|
|
310
319
|
return max(vec3(0.0), layeredBase);
|
|
311
320
|
}
|
|
312
321
|
|
|
313
|
-
vec3 a3dPbrIridescenceColor(float minimumThickness, float maximumThickness, float iridescenceIor) {
|
|
322
|
+
vec3 a3dPbrIridescenceColor(float minimumThickness, float maximumThickness, float iridescenceIor, float nDotV) {
|
|
314
323
|
float thickness = clamp((minimumThickness + maximumThickness) * 0.5, 0.0, 1200.0);
|
|
315
|
-
float
|
|
324
|
+
float opticalThicknessPhase = clamp((thickness - 100.0) / 1100.0, 0.0, 1.0) * 6.2831853;
|
|
316
325
|
float iorShift = clamp((iridescenceIor - 1.0) / 2.0, 0.0, 1.0) * 0.65;
|
|
317
|
-
|
|
326
|
+
// Thin-film path length grows at grazing angles. Making that phase explicit
|
|
327
|
+
// produces the required spectral migration instead of a fixed RGB tint whose
|
|
328
|
+
// brightness alone changes with Fresnel.
|
|
329
|
+
float viewPhase = pow(1.0 - clamp(nDotV, 0.0, 1.0), 1.25) * (3.2 + iridescenceIor * 1.4);
|
|
330
|
+
float phase = opticalThicknessPhase + iorShift + viewPhase;
|
|
331
|
+
return clamp(0.5 + 0.5 * cos(phase + vec3(0.0, 2.0943951, 4.1887902)), vec3(0.0), vec3(1.0));
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
float a3dPbrAnisotropicDistribution(vec3 N, vec3 H, float roughness, float anisotropy, float rotation) {
|
|
335
|
+
float c = cos(rotation);
|
|
336
|
+
float s = sin(rotation);
|
|
337
|
+
vec3 T = normalize(vec3(c, s, 0.0));
|
|
338
|
+
vec3 B = normalize(vec3(-s, c, 0.0));
|
|
339
|
+
vec3 delta = N - H;
|
|
340
|
+
float amount = clamp(anisotropy, 0.0, 1.0);
|
|
341
|
+
float baseWidth = mix(0.075, 0.24, clamp(roughness, 0.0, 1.0));
|
|
342
|
+
float majorWidth = mix(baseWidth, baseWidth * 2.8, amount);
|
|
343
|
+
float minorWidth = mix(baseWidth, baseWidth * 0.28, amount);
|
|
344
|
+
float majorDelta = dot(delta, T);
|
|
345
|
+
float minorDelta = dot(delta, B);
|
|
346
|
+
return exp(-0.5 * (
|
|
347
|
+
majorDelta * majorDelta / max(majorWidth * majorWidth, 0.0001)
|
|
348
|
+
+ minorDelta * minorDelta / max(minorWidth * minorWidth, 0.0001)
|
|
349
|
+
));
|
|
350
|
+
}
|
|
351
|
+
|
|
352
|
+
float a3dPbrCharlieSheen(float nDotH, float sheenRoughness) {
|
|
353
|
+
float alpha = max(0.07, sheenRoughness * sheenRoughness);
|
|
354
|
+
float inverseAlpha = 1.0 / alpha;
|
|
355
|
+
float sin2h = max(1.0 - nDotH * nDotH, 0.0078125);
|
|
356
|
+
return (2.0 + inverseAlpha) * pow(sin2h, inverseAlpha * 0.5) / (2.0 * A3D_PI);
|
|
318
357
|
}
|
|
319
358
|
|
|
320
359
|
vec3 a3dPbrExtensionDirectLight(
|
|
@@ -342,17 +381,19 @@ vec3 a3dPbrExtensionDirectLight(
|
|
|
342
381
|
float nDotV = max(a3dSaturate(dot(N, V)), A3D_EPSILON);
|
|
343
382
|
float nDotH = a3dSaturate(dot(N, H));
|
|
344
383
|
float vDotH = a3dSaturate(dot(V, H));
|
|
345
|
-
float clearcoatRough = clamp(clearcoatRoughness, 0.
|
|
384
|
+
float clearcoatRough = clamp(clearcoatRoughness, 0.04, 1.0);
|
|
346
385
|
vec3 clearcoatF = a3dFresnelSchlick(vec3(0.04), vDotH);
|
|
347
386
|
float clearcoatD = a3dDistributionGGX(nDotH, clearcoatRough);
|
|
348
387
|
float clearcoatG = a3dGeometrySmithGGXCorrelated(nDotV, nDotL, clearcoatRough);
|
|
349
|
-
vec3 clearcoatLobe = clearcoatF * clearcoatD * clearcoatG * clamp(clearcoat, 0.0, 1.0)
|
|
350
|
-
float
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
|
|
388
|
+
vec3 clearcoatLobe = clearcoatF * clearcoatD * clearcoatG * clamp(clearcoat, 0.0, 1.0);
|
|
389
|
+
float sheenDistribution = a3dPbrCharlieSheen(nDotH, sheenRoughness);
|
|
390
|
+
float sheenVisibility = 1.0 / max(4.0 * (nDotV + nDotL - nDotV * nDotL), A3D_EPSILON);
|
|
391
|
+
float sheenGrazing = pow(1.0 - nDotV, 12.0);
|
|
392
|
+
vec3 sheenLobe = clamp(sheenColor, vec3(0.0), vec3(1.0))
|
|
393
|
+
* (sheenDistribution * sheenVisibility * 0.012 + sheenGrazing * 0.18);
|
|
394
|
+
float anisotropicDistribution = a3dPbrAnisotropicDistribution(N, H, clearcoatRough, anisotropy, anisotropyRotation);
|
|
395
|
+
vec3 anisotropyLobe = vec3(clamp(anisotropy, 0.0, 1.0) * anisotropicDistribution * 0.72);
|
|
396
|
+
vec3 iridescenceColor = a3dPbrIridescenceColor(iridescenceThicknessMinimum, iridescenceThicknessMaximum, iridescenceIor, nDotV);
|
|
356
397
|
vec3 iridescenceLobe = iridescenceColor * clamp(iridescence, 0.0, 1.0) * clearcoatF * pow(a3dSaturate(1.0 - nDotV), 2.0) * 0.22;
|
|
357
398
|
return (clearcoatLobe + sheenLobe + anisotropyLobe + iridescenceLobe) * lightColor * lightIntensity * nDotL;
|
|
358
399
|
}
|
|
@@ -373,12 +414,39 @@ vec3 a3dPbrExtensionEnvironmentLight(
|
|
|
373
414
|
float iridescenceThicknessMaximum
|
|
374
415
|
) {
|
|
375
416
|
float nDotV = max(a3dSaturate(dot(normalize(normal), normalize(viewDirection))), A3D_EPSILON);
|
|
376
|
-
float clearcoatGloss = pow(1.0 - clamp(clearcoatRoughness, 0.
|
|
377
|
-
vec3 clearcoatLobe = specularRadiance * clamp(clearcoat, 0.0, 1.0) * (0.
|
|
378
|
-
vec3 sheenLobe = clamp(sheenColor, vec3(0.0), vec3(1.0))
|
|
379
|
-
|
|
380
|
-
|
|
381
|
-
vec3
|
|
417
|
+
float clearcoatGloss = pow(1.0 - clamp(clearcoatRoughness, 0.04, 1.0), 2.0);
|
|
418
|
+
vec3 clearcoatLobe = specularRadiance * clamp(clearcoat, 0.0, 1.0) * (0.04 + clearcoatGloss * 0.12);
|
|
419
|
+
vec3 sheenLobe = clamp(sheenColor, vec3(0.0), vec3(1.0))
|
|
420
|
+
* pow(a3dSaturate(1.0 - nDotV), 8.0)
|
|
421
|
+
* mix(1.4, 0.75, clamp(sheenRoughness, 0.0, 1.0));
|
|
422
|
+
vec3 N = normalize(normal);
|
|
423
|
+
vec3 V = normalize(viewDirection);
|
|
424
|
+
// A deterministic dominant environment direction gives aggregate environment
|
|
425
|
+
// radiance a half-vector on which tangent-frame rotation can act. Sampled HDR
|
|
426
|
+
// paths still provide the radiance; this term controls only lobe shape.
|
|
427
|
+
vec3 environmentDirection = normalize(vec3(0.42, 0.78, 0.46));
|
|
428
|
+
vec3 environmentHalf = normalize(V + environmentDirection);
|
|
429
|
+
float rotationCos = cos(anisotropyRotation);
|
|
430
|
+
float rotationSin = sin(anisotropyRotation);
|
|
431
|
+
// This procedural primitive path has no authored tangent attribute. Use its
|
|
432
|
+
// stable object/world XY frame instead of a per-fragment view frame: the
|
|
433
|
+
// latter rotates as V changes across a curved surface and erases the visible
|
|
434
|
+
// response to anisotropyRotation. Textured glTF materials use their authored
|
|
435
|
+
// tangent frame in the dedicated path.
|
|
436
|
+
vec3 majorAxis = normalize(vec3(rotationCos, rotationSin, 0.0));
|
|
437
|
+
vec3 minorAxis = normalize(vec3(-rotationSin, rotationCos, 0.0));
|
|
438
|
+
vec3 normalDelta = N - environmentHalf;
|
|
439
|
+
float majorDelta = dot(normalDelta, majorAxis);
|
|
440
|
+
float minorDelta = dot(normalDelta, minorAxis);
|
|
441
|
+
float anisotropyAmount = clamp(anisotropy, 0.0, 1.0);
|
|
442
|
+
float majorWidth = mix(0.09, 0.42, anisotropyAmount);
|
|
443
|
+
float minorWidth = mix(0.09, 0.009, anisotropyAmount);
|
|
444
|
+
float anisotropyShape = exp(-0.5 * (
|
|
445
|
+
majorDelta * majorDelta / max(majorWidth * majorWidth, 0.0001)
|
|
446
|
+
+ minorDelta * minorDelta / max(minorWidth * minorWidth, 0.0001)
|
|
447
|
+
));
|
|
448
|
+
vec3 anisotropyLobe = specularRadiance * anisotropyAmount * anisotropyShape * 6.0;
|
|
449
|
+
vec3 iridescenceColor = a3dPbrIridescenceColor(iridescenceThicknessMinimum, iridescenceThicknessMaximum, iridescenceIor, nDotV);
|
|
382
450
|
vec3 iridescenceLobe = specularRadiance * iridescenceColor * clamp(iridescence, 0.0, 1.0) * pow(a3dSaturate(1.0 - nDotV), 1.5) * 0.1;
|
|
383
451
|
return clearcoatLobe + sheenLobe + anisotropyLobe + iridescenceLobe;
|
|
384
452
|
}
|
package/dist/ShaderChunks.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ShaderChunks.js","sourceRoot":"","sources":["../../../../packages/rendering/src/ShaderChunks.ts"],"names":[],"mappings":"AAMA;;;;;GAKG;AACH,MAAM,CAAC,MAAM,2BAA2B,GAAG,EAAE,CAAC;AAE9C,MAAM,CAAC,MAAM,aAAa,GAA2B;IACnD;QACE,IAAI,EAAE,iBAAiB;QACvB,MAAM,EAAE;;;;;;;;;;;CAWX;KACE;IACD;QACE,IAAI,EAAE,YAAY;QAClB,MAAM,EAAE
|
|
1
|
+
{"version":3,"file":"ShaderChunks.js","sourceRoot":"","sources":["../../../../packages/rendering/src/ShaderChunks.ts"],"names":[],"mappings":"AAMA;;;;;GAKG;AACH,MAAM,CAAC,MAAM,2BAA2B,GAAG,EAAE,CAAC;AAE9C,MAAM,CAAC,MAAM,aAAa,GAA2B;IACnD;QACE,IAAI,EAAE,iBAAiB;QACvB,MAAM,EAAE;;;;;;;;;;;CAWX;KACE;IACD;QACE,IAAI,EAAE,YAAY;QAClB,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA2aX;KACE;IACD;QACE,IAAI,EAAE,eAAe;QACrB,MAAM,EAAE;;;;CAIX;KACE;IACD;QACE,IAAI,EAAE,wBAAwB;QAC9B,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;CAuBX;KACE;IACD;QACE,IAAI,EAAE,iBAAiB;QACvB,MAAM,EAAE;;;;;;;;;;;+BAWmB,2BAA2B;;;;;;;;;;;;;;;;;;;;;;;;;+BAyB3B,2BAA2B,mBAAmB,2BAA2B;;;;;;;;;;;;;;;;;;;;;CAqBvG;KACE;CACF,CAAC;AAEF,MAAM,UAAU,oBAAoB,CAAC,SAAiC,aAAa;IACjF,MAAM,KAAK,GAAG,IAAI,GAAG,EAAU,CAAC;IAChC,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;QAC3B,IAAI,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,EAAE,CAAC;YAC1B,MAAM,IAAI,KAAK,CAAC,2BAA2B,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC;QAC3D,CAAC;QACD,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IACxB,CAAC;IACD,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;QAC3B,KAAK,MAAM,OAAO,IAAI,KAAK,CAAC,QAAQ,IAAI,EAAE,EAAE,CAAC;YAC3C,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,OAAO,CAAC,EAAE,CAAC;gBACxB,MAAM,IAAI,KAAK,CAAC,gBAAgB,KAAK,CAAC,IAAI,2BAA2B,OAAO,EAAE,CAAC,CAAC;YAClF,CAAC;QACH,CAAC;IACH,CAAC;IACD,iBAAiB,CAAC,MAAM,CAAC,CAAC;AAC5B,CAAC;AAED,SAAS,iBAAiB,CAAC,MAA8B;IACvD,MAAM,MAAM,GAAG,IAAI,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IACnE,MAAM,QAAQ,GAAG,IAAI,GAAG,EAAU,CAAC;IACnC,MAAM,OAAO,GAAG,IAAI,GAAG,EAAU,CAAC;IAClC,MAAM,KAAK,GAAG,CAAC,IAAY,EAAQ,EAAE;QACnC,IAAI,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC;YACtB,OAAO;QACT,CAAC;QACD,IAAI,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC;YACvB,MAAM,IAAI,KAAK,CAAC,kCAAkC,IAAI,EAAE,CAAC,CAAC;QAC5D,CAAC;QACD,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QACnB,KAAK,MAAM,UAAU,IAAI,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,QAAQ,IAAI,EAAE,EAAE,CAAC;YAC1D,KAAK,CAAC,UAAU,CAAC,CAAC;QACpB,CAAC;QACD,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QACtB,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACpB,CAAC,CAAC;IACF,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;QAC3B,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IACpB,CAAC;AACH,CAAC"}
|
package/dist/ShaderLibrary.d.ts
CHANGED
|
@@ -1,80 +1,4 @@
|
|
|
1
|
-
import {
|
|
2
|
-
export
|
|
3
|
-
readonly name: string;
|
|
4
|
-
readonly marker: string;
|
|
5
|
-
readonly vertex: string;
|
|
6
|
-
readonly fragment: string;
|
|
7
|
-
readonly variants?: readonly ShaderVariantDescriptor[];
|
|
8
|
-
}
|
|
9
|
-
export interface ShaderVariantDescriptor {
|
|
10
|
-
readonly name: string;
|
|
11
|
-
readonly defines?: Readonly<Record<string, string | number | boolean>>;
|
|
12
|
-
}
|
|
13
|
-
export interface CompiledShaderSource {
|
|
14
|
-
readonly label: string;
|
|
15
|
-
readonly marker: string;
|
|
16
|
-
readonly vertex: string;
|
|
17
|
-
readonly fragment: string;
|
|
18
|
-
}
|
|
19
|
-
export declare class ShaderLibrary {
|
|
20
|
-
private readonly shaders;
|
|
21
|
-
private readonly chunks;
|
|
22
|
-
private readonly preprocessor;
|
|
23
|
-
private readonly variantCache;
|
|
24
|
-
register(shader: ShaderSourcePair): void;
|
|
25
|
-
registerChunk(name: string, source: string): void;
|
|
26
|
-
get(name: string): ShaderSourcePair;
|
|
27
|
-
compileSource(name: string, options?: ShaderPreprocessOptions): CompiledShaderSource;
|
|
28
|
-
compileVariant(name: string, variantName: string, options?: ShaderPreprocessOptions): CompiledShaderSource;
|
|
29
|
-
names(): readonly string[];
|
|
30
|
-
private assertMarker;
|
|
31
|
-
private assertVariants;
|
|
32
|
-
}
|
|
33
|
-
export declare const DEFAULT_UNLIT_SHADER_NAME = "aura3d/unlit";
|
|
34
|
-
export declare const DEFAULT_UNLIT_SHADER_MARKER = "@aura3d-shader:unlit";
|
|
35
|
-
export declare const DEFAULT_INSTANCED_UNLIT_SHADER_NAME = "aura3d/instanced-unlit";
|
|
36
|
-
export declare const DEFAULT_INSTANCED_UNLIT_SHADER_MARKER = "@aura3d-shader:instanced-unlit";
|
|
37
|
-
export declare const DEFAULT_INSTANCED_PBR_SHADER_NAME = "aura3d/instanced-pbr";
|
|
38
|
-
export declare const DEFAULT_INSTANCED_PBR_SHADER_MARKER = "@aura3d-shader:instanced-pbr";
|
|
39
|
-
export declare const DEFAULT_TEXTURED_UNLIT_SHADER_NAME = "aura3d/textured-unlit";
|
|
40
|
-
export declare const DEFAULT_TEXTURED_UNLIT_SHADER_MARKER = "@aura3d-shader:textured-unlit";
|
|
41
|
-
export declare const DEFAULT_SKINNED_UNLIT_SHADER_NAME = "aura3d/skinned-unlit";
|
|
42
|
-
export declare const DEFAULT_SKINNED_UNLIT_SHADER_MARKER = "@aura3d-shader:skinned-unlit";
|
|
43
|
-
export declare const DEFAULT_SKINNED_LIT_SHADER_NAME = "aura3d/skinned-lit";
|
|
44
|
-
export declare const DEFAULT_SKINNED_LIT_SHADER_MARKER = "@aura3d-shader:skinned-lit";
|
|
45
|
-
/**
|
|
46
|
-
* Eight-influence skinned shaders. These read a second `JOINTS_1`/`WEIGHTS_1`
|
|
47
|
-
* attribute set and select between uniform-array and data-texture joint palettes at
|
|
48
|
-
* runtime through `u_jointPaletteMode`, so a single program serves both small rigs
|
|
49
|
-
* and rigs above the uniform-array joint limit.
|
|
50
|
-
*/
|
|
51
|
-
export declare const DEFAULT_SKINNED_UNLIT_EIGHT_INFLUENCE_SHADER_NAME = "aura3d/skinned-unlit-8";
|
|
52
|
-
export declare const DEFAULT_SKINNED_UNLIT_EIGHT_INFLUENCE_SHADER_MARKER = "@aura3d-shader:skinned-unlit-8";
|
|
53
|
-
export declare const DEFAULT_SKINNED_LIT_EIGHT_INFLUENCE_SHADER_NAME = "aura3d/skinned-lit-8";
|
|
54
|
-
export declare const DEFAULT_SKINNED_LIT_EIGHT_INFLUENCE_SHADER_MARKER = "@aura3d-shader:skinned-lit-8";
|
|
55
|
-
export declare const DEFAULT_MORPH_UNLIT_SHADER_NAME = "aura3d/morph-unlit";
|
|
56
|
-
export declare const DEFAULT_MORPH_UNLIT_SHADER_MARKER = "@aura3d-shader:morph-unlit";
|
|
57
|
-
export declare const DEFAULT_NORMAL_MAPPED_PBR_SHADER_NAME = "aura3d/pbr-normal-map";
|
|
58
|
-
export declare const DEFAULT_NORMAL_MAPPED_PBR_SHADER_MARKER = "@aura3d-shader:pbr-normal-map";
|
|
59
|
-
export declare const DEFAULT_TEXTURED_PBR_SHADER_NAME = "aura3d/pbr-textured";
|
|
60
|
-
export declare const DEFAULT_TEXTURED_PBR_SHADER_MARKER = "@aura3d-shader:pbr-textured";
|
|
61
|
-
export declare const DEFAULT_TEXTURED_PBR_CLEARCOAT_TEXTURES_VARIANT = "clearcoat-textures";
|
|
62
|
-
export declare const DEFAULT_TEXTURED_PBR_TRANSMISSION_VOLUME_TEXTURES_VARIANT = "transmission-volume-textures";
|
|
63
|
-
export declare const DEFAULT_TEXTURED_PBR_SPECULAR_SHEEN_ANISOTROPY_TEXTURES_VARIANT = "specular-sheen-anisotropy-textures";
|
|
64
|
-
export declare const DEFAULT_TEXTURED_PBR_IRIDESCENCE_TEXTURES_VARIANT = "iridescence-textures";
|
|
65
|
-
export declare const DEFAULT_TEXTURED_PBR_CLEARCOAT_TRANSMISSION_VOLUME_TEXTURES_VARIANT = "clearcoat-transmission-volume-textures";
|
|
66
|
-
export declare const DEFAULT_TEXTURED_PBR_CLEARCOAT_SPECULAR_TEXTURES_VARIANT = "clearcoat-specular-textures";
|
|
67
|
-
export declare const DEFAULT_TEXTURED_PBR_SPECULAR_SHEEN_ANISOTROPY_IRIDESCENCE_TEXTURES_VARIANT = "specular-sheen-anisotropy-iridescence-textures";
|
|
68
|
-
/**
|
|
69
|
-
* True screen-space fat lines, equivalent in intent to Three.js `Line2`/`LineMaterial`.
|
|
70
|
-
* Width is specified in pixels and stays constant across distance, FOV, viewport size,
|
|
71
|
-
* and device pixel ratio.
|
|
72
|
-
*/
|
|
73
|
-
export declare const DEFAULT_SCREEN_SPACE_LINE_SHADER_NAME = "aura3d/screen-space-line";
|
|
74
|
-
export declare const DEFAULT_SCREEN_SPACE_LINE_SHADER_MARKER = "@aura3d-shader:screen-space-line";
|
|
75
|
-
export declare const DEFAULT_DEPTH_SHADER_NAME = "aura3d/depth";
|
|
76
|
-
export declare const DEFAULT_DEPTH_SHADER_MARKER = "@aura3d-shader:depth";
|
|
77
|
-
export declare const DEFAULT_ENVIRONMENT_BACKGROUND_SHADER_NAME = "aura3d/environment-background";
|
|
78
|
-
export declare const DEFAULT_ENVIRONMENT_BACKGROUND_SHADER_MARKER = "@aura3d-shader:environment-background";
|
|
1
|
+
import { ShaderLibrary } from "./ShaderLibraryCore.js";
|
|
2
|
+
export * from "./ShaderLibraryCore.js";
|
|
79
3
|
export declare function createDefaultShaderLibrary(): ShaderLibrary;
|
|
80
4
|
//# sourceMappingURL=ShaderLibrary.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ShaderLibrary.d.ts","sourceRoot":"","sources":["../../../../packages/rendering/src/ShaderLibrary.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"ShaderLibrary.d.ts","sourceRoot":"","sources":["../../../../packages/rendering/src/ShaderLibrary.ts"],"names":[],"mappings":"AAEA,OAAO,EACL,aAAa,EA0Cd,MAAM,qBAAqB,CAAC;AAC7B,cAAc,qBAAqB,CAAC;AAEpC,wBAAgB,0BAA0B,IAAI,aAAa,CAgzF1D"}
|