@aura3d/navigation-recast 4.3.5 → 4.3.7
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- package/README.md +0 -5
- package/package.json +1 -1
package/README.md
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@@ -9,11 +9,6 @@ The package is absent from core, product, and arcade-game entries. It owns
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navmesh generation, path queries, serialization, Detour crowd simulation, and
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temporary-obstacle integration; it does not depend on Three.js.
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Projects migrating from the removed `@aura3d/physics` grid/crowd/steering
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surface should follow `docs/migration/navigation-recast-2.0.md`; the old and new
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APIs are not falsely aliased because their coordinate and world-geometry
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semantics differ.
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## Public API
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- `createRecastNavigation()` initializes the WASM runtime once and returns a
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