@aura3d/engine 1.1.0 → 1.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +49 -44
- package/dist/animation/AnimationClipEvents.d.ts +55 -0
- package/dist/animation/AnimationClipEvents.d.ts.map +1 -1
- package/dist/animation/AnimationClipEvents.js +136 -0
- package/dist/animation/AnimationClipEvents.js.map +1 -1
- package/dist/animation/AnimationClipRegistry.d.ts +9 -3
- package/dist/animation/AnimationClipRegistry.d.ts.map +1 -1
- package/dist/animation/AnimationClipRegistry.js +52 -5
- package/dist/animation/AnimationClipRegistry.js.map +1 -1
- package/dist/animation/AnimationController.d.ts +6 -6
- package/dist/animation/AnimationController.d.ts.map +1 -1
- package/dist/animation/AnimationController.js +3 -3
- package/dist/animation/AnimationController.js.map +1 -1
- package/dist/animation/AnimationMixer.d.ts +10 -0
- package/dist/animation/AnimationMixer.d.ts.map +1 -1
- package/dist/animation/AnimationMixer.js +35 -0
- package/dist/animation/AnimationMixer.js.map +1 -1
- package/dist/animation/AnimationStateGraph.d.ts +14 -5
- package/dist/animation/AnimationStateGraph.d.ts.map +1 -1
- package/dist/animation/AnimationStateGraph.js +25 -2
- package/dist/animation/AnimationStateGraph.js.map +1 -1
- package/dist/animation/AnimationStateMachine.d.ts +26 -0
- package/dist/animation/AnimationStateMachine.d.ts.map +1 -1
- package/dist/animation/AnimationStateMachine.js +32 -0
- package/dist/animation/AnimationStateMachine.js.map +1 -1
- package/dist/animation/Bone.d.ts +4 -0
- package/dist/animation/Bone.d.ts.map +1 -1
- package/dist/animation/Bone.js +3 -0
- package/dist/animation/Bone.js.map +1 -1
- package/dist/animation/FighterAnimationAdapter.d.ts +49 -0
- package/dist/animation/FighterAnimationAdapter.d.ts.map +1 -0
- package/dist/animation/FighterAnimationAdapter.js +71 -0
- package/dist/animation/FighterAnimationAdapter.js.map +1 -0
- package/dist/animation/FootIk.d.ts +77 -0
- package/dist/animation/FootIk.d.ts.map +1 -0
- package/dist/animation/FootIk.js +153 -0
- package/dist/animation/FootIk.js.map +1 -0
- package/dist/animation/HumanoidBoneInference.d.ts +61 -0
- package/dist/animation/HumanoidBoneInference.d.ts.map +1 -0
- package/dist/animation/HumanoidBoneInference.js +239 -0
- package/dist/animation/HumanoidBoneInference.js.map +1 -0
- package/dist/animation/HumanoidRetargeting.d.ts +48 -4
- package/dist/animation/HumanoidRetargeting.d.ts.map +1 -1
- package/dist/animation/HumanoidRetargeting.js +149 -14
- package/dist/animation/HumanoidRetargeting.js.map +1 -1
- package/dist/animation/IK.d.ts +5 -0
- package/dist/animation/IK.d.ts.map +1 -1
- package/dist/animation/IK.js +9 -0
- package/dist/animation/IK.js.map +1 -1
- package/dist/animation/Inertialization.d.ts +65 -0
- package/dist/animation/Inertialization.d.ts.map +1 -0
- package/dist/animation/Inertialization.js +211 -0
- package/dist/animation/Inertialization.js.map +1 -0
- package/dist/animation/LocomotionController.d.ts +5 -0
- package/dist/animation/LocomotionController.d.ts.map +1 -1
- package/dist/animation/LocomotionController.js +3 -0
- package/dist/animation/LocomotionController.js.map +1 -1
- package/dist/animation/LocomotionKit.d.ts +52 -0
- package/dist/animation/LocomotionKit.d.ts.map +1 -0
- package/dist/animation/LocomotionKit.js +38 -0
- package/dist/animation/LocomotionKit.js.map +1 -0
- package/dist/animation/MotionQuality.d.ts +3 -3
- package/dist/animation/MotionQuality.d.ts.map +1 -1
- package/dist/animation/MotionQuality.js +2 -2
- package/dist/animation/MotionQuality.js.map +1 -1
- package/dist/animation/RigQuality.d.ts +31 -0
- package/dist/animation/RigQuality.d.ts.map +1 -0
- package/dist/animation/RigQuality.js +70 -0
- package/dist/animation/RigQuality.js.map +1 -0
- package/dist/animation/SecondaryAnimationFixtures.d.ts.map +1 -1
- package/dist/animation/SecondaryAnimationFixtures.js +1 -3
- package/dist/animation/SecondaryAnimationFixtures.js.map +1 -1
- package/dist/animation/Skeleton.d.ts +16 -1
- package/dist/animation/Skeleton.d.ts.map +1 -1
- package/dist/animation/Skeleton.js +42 -0
- package/dist/animation/Skeleton.js.map +1 -1
- package/dist/animation/SpringBones.d.ts +60 -0
- package/dist/animation/SpringBones.d.ts.map +1 -0
- package/dist/animation/SpringBones.js +173 -0
- package/dist/animation/SpringBones.js.map +1 -0
- package/dist/animation/browser-index.d.ts +12 -3
- package/dist/animation/browser-index.d.ts.map +1 -1
- package/dist/animation/browser-index.js +11 -2
- package/dist/animation/browser-index.js.map +1 -1
- package/dist/animation/index.d.ts +11 -3
- package/dist/animation/index.d.ts.map +1 -1
- package/dist/animation/index.js +10 -2
- package/dist/animation/index.js.map +1 -1
- package/dist/animation/library/performanceStateGraph.d.ts +42 -0
- package/dist/animation/library/performanceStateGraph.d.ts.map +1 -0
- package/dist/animation/library/performanceStateGraph.js +101 -0
- package/dist/animation/library/performanceStateGraph.js.map +1 -0
- package/dist/animation/library/standardHumanoidClips.d.ts +27 -0
- package/dist/animation/library/standardHumanoidClips.d.ts.map +1 -0
- package/dist/animation/library/standardHumanoidClips.js +357 -0
- package/dist/animation/library/standardHumanoidClips.js.map +1 -0
- package/dist/assets/GLTFAnimationRuntime.d.ts +85 -0
- package/dist/assets/GLTFAnimationRuntime.d.ts.map +1 -1
- package/dist/assets/GLTFAnimationRuntime.js +143 -0
- package/dist/assets/GLTFAnimationRuntime.js.map +1 -1
- package/dist/assets/GLTFAutoFit.d.ts +61 -0
- package/dist/assets/GLTFAutoFit.d.ts.map +1 -0
- package/dist/assets/GLTFAutoFit.js +77 -0
- package/dist/assets/GLTFAutoFit.js.map +1 -0
- package/dist/assets/GLTFLoader.d.ts +21 -0
- package/dist/assets/GLTFLoader.d.ts.map +1 -1
- package/dist/assets/GLTFLoader.js +60 -15
- package/dist/assets/GLTFLoader.js.map +1 -1
- package/dist/assets/GLTFRenderResources.d.ts +9 -1
- package/dist/assets/GLTFRenderResources.d.ts.map +1 -1
- package/dist/assets/GLTFRenderResources.js +93 -4
- package/dist/assets/GLTFRenderResources.js.map +1 -1
- package/dist/assets/browser-index.d.ts +6 -4
- package/dist/assets/browser-index.d.ts.map +1 -1
- package/dist/assets/browser-index.js +3 -2
- package/dist/assets/browser-index.js.map +1 -1
- package/dist/assets/index.d.ts +7 -5
- package/dist/assets/index.d.ts.map +1 -1
- package/dist/assets/index.js +4 -3
- package/dist/assets/index.js.map +1 -1
- package/dist/audio/AudioMixer.d.ts +3 -3
- package/dist/audio/AudioMixer.d.ts.map +1 -1
- package/dist/audio/AudioMixer.js +1 -1
- package/dist/audio/AudioMixer.js.map +1 -1
- package/dist/audio/index.d.ts +2 -2
- package/dist/audio/index.d.ts.map +1 -1
- package/dist/audio/index.js +1 -1
- package/dist/audio/index.js.map +1 -1
- package/dist/aura3d-cli/animation-asset-profiles.d.ts +15 -0
- package/dist/aura3d-cli/animation-asset-profiles.d.ts.map +1 -0
- package/dist/aura3d-cli/animation-asset-profiles.js +46 -0
- package/dist/aura3d-cli/animation-asset-profiles.js.map +1 -0
- package/dist/aura3d-cli/animation-asset-validator.d.ts +22 -0
- package/dist/aura3d-cli/animation-asset-validator.d.ts.map +1 -0
- package/dist/aura3d-cli/animation-asset-validator.js +49 -0
- package/dist/aura3d-cli/animation-asset-validator.js.map +1 -0
- package/dist/aura3d-cli/cli.js +40 -17
- package/dist/aura3d-cli/cli.js.map +1 -1
- package/dist/aura3d-cli/game-asset-validator.d.ts +4 -4
- package/dist/aura3d-cli/game-asset-validator.d.ts.map +1 -1
- package/dist/aura3d-cli/game-asset-validator.js +2 -2
- package/dist/aura3d-cli/game-asset-validator.js.map +1 -1
- package/dist/aura3d-cli/index.d.ts +32 -19
- package/dist/aura3d-cli/index.d.ts.map +1 -1
- package/dist/aura3d-cli/index.js +101 -68
- package/dist/aura3d-cli/index.js.map +1 -1
- package/dist/aura3d-cli/pull-bridge.d.ts +30 -4
- package/dist/aura3d-cli/pull-bridge.d.ts.map +1 -1
- package/dist/aura3d-cli/pull-bridge.js +320 -51
- package/dist/aura3d-cli/pull-bridge.js.map +1 -1
- package/dist/create-aura3d/index.d.ts +1 -1
- package/dist/create-aura3d/index.d.ts.map +1 -1
- package/dist/create-aura3d/index.js +7 -5
- package/dist/create-aura3d/index.js.map +1 -1
- package/dist/editor-runtime/AnimationSceneEditor.d.ts +111 -0
- package/dist/editor-runtime/AnimationSceneEditor.d.ts.map +1 -0
- package/dist/editor-runtime/AnimationSceneEditor.js +285 -0
- package/dist/editor-runtime/AnimationSceneEditor.js.map +1 -0
- package/dist/editor-runtime/AssetDropZone.d.ts +9 -9
- package/dist/editor-runtime/AssetDropZone.d.ts.map +1 -1
- package/dist/editor-runtime/AssetDropZone.js +4 -4
- package/dist/editor-runtime/AssetDropZone.js.map +1 -1
- package/dist/editor-runtime/EventTrackEditor.d.ts +54 -0
- package/dist/editor-runtime/EventTrackEditor.d.ts.map +1 -0
- package/dist/editor-runtime/EventTrackEditor.js +124 -0
- package/dist/editor-runtime/EventTrackEditor.js.map +1 -0
- package/dist/editor-runtime/SceneOutliner.d.ts +3 -3
- package/dist/editor-runtime/SceneOutliner.d.ts.map +1 -1
- package/dist/editor-runtime/SceneOutliner.js.map +1 -1
- package/dist/editor-runtime/index.d.ts +5 -3
- package/dist/editor-runtime/index.d.ts.map +1 -1
- package/dist/editor-runtime/index.js +2 -1
- package/dist/editor-runtime/index.js.map +1 -1
- package/dist/engine/agent-api/AnimationAssetManifest.d.ts +50 -0
- package/dist/engine/agent-api/AnimationAssetManifest.d.ts.map +1 -0
- package/dist/engine/agent-api/AnimationAssetManifest.js +65 -0
- package/dist/engine/agent-api/AnimationAssetManifest.js.map +1 -0
- package/dist/engine/agent-api/AnimationDirector.d.ts +120 -0
- package/dist/engine/agent-api/AnimationDirector.d.ts.map +1 -0
- package/dist/engine/agent-api/AnimationDirector.js +432 -0
- package/dist/engine/agent-api/AnimationDirector.js.map +1 -0
- package/dist/engine/agent-api/AnimationEpisodePackage.d.ts +51 -0
- package/dist/engine/agent-api/AnimationEpisodePackage.d.ts.map +1 -0
- package/dist/engine/agent-api/AnimationEpisodePackage.js +79 -0
- package/dist/engine/agent-api/AnimationEpisodePackage.js.map +1 -0
- package/dist/engine/agent-api/AnimationMotionQuality.d.ts +83 -0
- package/dist/engine/agent-api/AnimationMotionQuality.d.ts.map +1 -0
- package/dist/engine/agent-api/AnimationMotionQuality.js +128 -0
- package/dist/engine/agent-api/AnimationMotionQuality.js.map +1 -0
- package/dist/engine/agent-api/AnimationPerformance.d.ts +150 -0
- package/dist/engine/agent-api/AnimationPerformance.d.ts.map +1 -0
- package/dist/engine/agent-api/AnimationPerformance.js +345 -0
- package/dist/engine/agent-api/AnimationPerformance.js.map +1 -0
- package/dist/engine/agent-api/AnimationRenderQueue.d.ts +143 -0
- package/dist/engine/agent-api/AnimationRenderQueue.d.ts.map +1 -0
- package/dist/engine/agent-api/AnimationRenderQueue.js +410 -0
- package/dist/engine/agent-api/AnimationRenderQueue.js.map +1 -0
- package/dist/engine/agent-api/AnimationRouteProof.d.ts +112 -0
- package/dist/engine/agent-api/AnimationRouteProof.d.ts.map +1 -0
- package/dist/engine/agent-api/AnimationRouteProof.js +127 -0
- package/dist/engine/agent-api/AnimationRouteProof.js.map +1 -0
- package/dist/engine/agent-api/AssetLibraryBrowser.d.ts +6 -6
- package/dist/engine/agent-api/AssetLibraryBrowser.d.ts.map +1 -1
- package/dist/engine/agent-api/AssetLibraryBrowser.js +6 -6
- package/dist/engine/agent-api/AssetLibraryBrowser.js.map +1 -1
- package/dist/engine/agent-api/AuraVoiceBridge.d.ts +7 -7
- package/dist/engine/agent-api/AuraVoiceBridge.d.ts.map +1 -1
- package/dist/engine/agent-api/AuraVoiceBridge.js +5 -5
- package/dist/engine/agent-api/AuraVoiceBridge.js.map +1 -1
- package/dist/engine/agent-api/BatchEpisodeRenderer.d.ts +5 -5
- package/dist/engine/agent-api/BatchEpisodeRenderer.d.ts.map +1 -1
- package/dist/engine/agent-api/BatchEpisodeRenderer.js.map +1 -1
- package/dist/engine/agent-api/BodyLanguageLibrary.d.ts +3 -3
- package/dist/engine/agent-api/BodyLanguageLibrary.d.ts.map +1 -1
- package/dist/engine/agent-api/BodyLanguageLibrary.js.map +1 -1
- package/dist/engine/agent-api/BrowserFrameCaptureAdapter.d.ts +4 -4
- package/dist/engine/agent-api/BrowserFrameCaptureAdapter.d.ts.map +1 -1
- package/dist/engine/agent-api/BrowserFrameCaptureAdapter.js +2 -2
- package/dist/engine/agent-api/BrowserFrameCaptureAdapter.js.map +1 -1
- package/dist/engine/agent-api/CharacterAssembly.d.ts +2 -2
- package/dist/engine/agent-api/CharacterAssembly.d.ts.map +1 -1
- package/dist/engine/agent-api/CloudRenderAdapter.d.ts +4 -4
- package/dist/engine/agent-api/CloudRenderAdapter.d.ts.map +1 -1
- package/dist/engine/agent-api/FfmpegFrameEncoder.d.ts +129 -0
- package/dist/engine/agent-api/FfmpegFrameEncoder.d.ts.map +1 -0
- package/dist/engine/agent-api/FfmpegFrameEncoder.js +306 -0
- package/dist/engine/agent-api/FfmpegFrameEncoder.js.map +1 -0
- package/dist/engine/agent-api/FrameEncoder.d.ts +5 -5
- package/dist/engine/agent-api/FrameEncoder.d.ts.map +1 -1
- package/dist/engine/agent-api/GameAssetValidation.d.ts +1 -1
- package/dist/engine/agent-api/GameAssetValidation.d.ts.map +1 -1
- package/dist/engine/agent-api/MediaRecorderFrameEncoder.d.ts.map +1 -1
- package/dist/engine/agent-api/MediaRecorderFrameEncoder.js +7 -2
- package/dist/engine/agent-api/MediaRecorderFrameEncoder.js.map +1 -1
- package/dist/engine/agent-api/PerformanceBlender.d.ts +5 -5
- package/dist/engine/agent-api/PerformanceBlender.d.ts.map +1 -1
- package/dist/engine/agent-api/PerformanceBlender.js.map +1 -1
- package/dist/engine/agent-api/PerformanceCaptureSession.d.ts +5 -5
- package/dist/engine/agent-api/PerformanceCaptureSession.d.ts.map +1 -1
- package/dist/engine/agent-api/PerformanceCaptureSession.js +2 -2
- package/dist/engine/agent-api/PerformanceCaptureSession.js.map +1 -1
- package/dist/engine/agent-api/PerformancePoseEditor.d.ts +8 -8
- package/dist/engine/agent-api/PerformancePoseEditor.d.ts.map +1 -1
- package/dist/engine/agent-api/PerformancePoseEditor.js.map +1 -1
- package/dist/engine/agent-api/PngSequenceEncoder.d.ts +4 -4
- package/dist/engine/agent-api/PngSequenceEncoder.d.ts.map +1 -1
- package/dist/engine/agent-api/PromptAnimationContract.d.ts +2 -2
- package/dist/engine/agent-api/PromptAnimationContract.d.ts.map +1 -1
- package/dist/engine/agent-api/PromptAnimationEvidence.d.ts +2 -2
- package/dist/engine/agent-api/PromptAnimationEvidence.d.ts.map +1 -1
- package/dist/engine/agent-api/PublishingPipeline.d.ts +3 -3
- package/dist/engine/agent-api/PublishingPipeline.d.ts.map +1 -1
- package/dist/engine/agent-api/RuntimeNodeHandle.d.ts +2 -0
- package/dist/engine/agent-api/RuntimeNodeHandle.d.ts.map +1 -1
- package/dist/engine/agent-api/RuntimeNodeHandle.js.map +1 -1
- package/dist/engine/agent-api/SceneGroundingUtils.d.ts +73 -0
- package/dist/engine/agent-api/SceneGroundingUtils.d.ts.map +1 -0
- package/dist/engine/agent-api/SceneGroundingUtils.js +74 -0
- package/dist/engine/agent-api/SceneGroundingUtils.js.map +1 -0
- package/dist/engine/agent-api/ShotTimeline.d.ts +3 -3
- package/dist/engine/agent-api/ShotTimeline.d.ts.map +1 -1
- package/dist/engine/agent-api/ShotTimeline.js.map +1 -1
- package/dist/engine/agent-api/ThumbnailGenerator.d.ts +4 -4
- package/dist/engine/agent-api/ThumbnailGenerator.d.ts.map +1 -1
- package/dist/engine/agent-api/ThumbnailGenerator.js.map +1 -1
- package/dist/engine/agent-api/VideoExportPipeline.d.ts +9 -9
- package/dist/engine/agent-api/VideoExportPipeline.d.ts.map +1 -1
- package/dist/engine/agent-api/VideoExportPipeline.js.map +1 -1
- package/dist/engine/agent-api/VisemeController.d.ts +12 -0
- package/dist/engine/agent-api/VisemeController.d.ts.map +1 -1
- package/dist/engine/agent-api/VisemeController.js +23 -0
- package/dist/engine/agent-api/VisemeController.js.map +1 -1
- package/dist/engine/agent-api/YouTubeMetadataGenerator.d.ts +2 -2
- package/dist/engine/agent-api/YouTubeMetadataGenerator.d.ts.map +1 -1
- package/dist/engine/agent-api/YouTubeMetadataGenerator.js +1 -1
- package/dist/engine/agent-api/YouTubeMetadataGenerator.js.map +1 -1
- package/dist/engine/agent-api/humanoid-walk-runtime.d.ts +1 -1
- package/dist/engine/agent-api/index.d.ts +43 -38
- package/dist/engine/agent-api/index.d.ts.map +1 -1
- package/dist/engine/agent-api/index.js +42 -28
- package/dist/engine/agent-api/index.js.map +1 -1
- package/dist/engine/agent-api/product-viewer-runtime.d.ts.map +1 -1
- package/dist/engine/animation-studio/animation-episode-validator.d.ts +24 -0
- package/dist/engine/animation-studio/animation-episode-validator.d.ts.map +1 -0
- package/dist/engine/animation-studio/animation-episode-validator.js +74 -0
- package/dist/engine/animation-studio/animation-episode-validator.js.map +1 -0
- package/dist/engine/animation-studio/director-heuristics.d.ts +73 -0
- package/dist/engine/animation-studio/director-heuristics.d.ts.map +1 -0
- package/dist/engine/animation-studio/director-heuristics.js +149 -0
- package/dist/engine/animation-studio/director-heuristics.js.map +1 -0
- package/dist/engine/animation-studio/episode-document.d.ts +214 -0
- package/dist/engine/animation-studio/episode-document.d.ts.map +1 -0
- package/dist/engine/animation-studio/episode-document.js +143 -0
- package/dist/engine/animation-studio/episode-document.js.map +1 -0
- package/dist/engine/animation-studio/index.d.ts +20 -0
- package/dist/engine/animation-studio/index.d.ts.map +1 -0
- package/dist/engine/animation-studio/index.js +20 -0
- package/dist/engine/animation-studio/index.js.map +1 -0
- package/dist/engine/animation-studio/scene-tools.d.ts +34 -0
- package/dist/engine/animation-studio/scene-tools.d.ts.map +1 -0
- package/dist/engine/animation-studio/scene-tools.js +95 -0
- package/dist/engine/animation-studio/scene-tools.js.map +1 -0
- package/dist/engine/index.d.ts +2 -2
- package/dist/engine/index.d.ts.map +1 -1
- package/dist/engine/index.js +1 -1
- package/dist/engine/index.js.map +1 -1
- package/dist/engine/production-runtime/TypedGLBActor.d.ts +13 -1
- package/dist/engine/production-runtime/TypedGLBActor.d.ts.map +1 -1
- package/dist/engine/production-runtime/TypedGLBActor.js +8 -0
- package/dist/engine/production-runtime/TypedGLBActor.js.map +1 -1
- package/dist/physics/Raycast.d.ts +17 -0
- package/dist/physics/Raycast.d.ts.map +1 -1
- package/dist/physics/Raycast.js +16 -0
- package/dist/physics/Raycast.js.map +1 -1
- package/dist/rendering/ForwardPass.js +18 -13
- package/dist/rendering/ForwardPass.js.map +1 -1
- package/dist/rendering/MorphTargetPlan.d.ts +42 -0
- package/dist/rendering/MorphTargetPlan.d.ts.map +1 -0
- package/dist/rendering/MorphTargetPlan.js +129 -0
- package/dist/rendering/MorphTargetPlan.js.map +1 -0
- package/dist/rendering/MorphUnlitMaterial.d.ts.map +1 -1
- package/dist/rendering/MorphUnlitMaterial.js +7 -1
- package/dist/rendering/MorphUnlitMaterial.js.map +1 -1
- package/dist/rendering/ShaderLibrary.d.ts.map +1 -1
- package/dist/rendering/ShaderLibrary.js +34 -6
- package/dist/rendering/ShaderLibrary.js.map +1 -1
- package/dist/rendering/WebGPUDevice.d.ts +2 -0
- package/dist/rendering/WebGPUDevice.d.ts.map +1 -1
- package/dist/rendering/WebGPUDevice.js +69 -12
- package/dist/rendering/WebGPUDevice.js.map +1 -1
- package/dist/rendering/animation/AnimationMaterialStyle.d.ts +19 -0
- package/dist/rendering/animation/AnimationMaterialStyle.d.ts.map +1 -0
- package/dist/rendering/animation/AnimationMaterialStyle.js +13 -0
- package/dist/rendering/animation/AnimationMaterialStyle.js.map +1 -0
- package/dist/rendering/animation/AnimationRenderPreset.d.ts +36 -0
- package/dist/rendering/animation/AnimationRenderPreset.d.ts.map +1 -0
- package/dist/rendering/animation/AnimationRenderPreset.js +23 -0
- package/dist/rendering/animation/AnimationRenderPreset.js.map +1 -0
- package/dist/rendering/animation/AnimationToonMaterial.d.ts +130 -0
- package/dist/rendering/animation/AnimationToonMaterial.d.ts.map +1 -0
- package/dist/rendering/animation/AnimationToonMaterial.js +303 -0
- package/dist/rendering/animation/AnimationToonMaterial.js.map +1 -0
- package/dist/rendering/animation/AnimationVisualQuality.d.ts +28 -0
- package/dist/rendering/animation/AnimationVisualQuality.d.ts.map +1 -0
- package/dist/rendering/animation/AnimationVisualQuality.js +39 -0
- package/dist/rendering/animation/AnimationVisualQuality.js.map +1 -0
- package/dist/rendering/animation/applyAnimationRenderPreset.d.ts +79 -0
- package/dist/rendering/animation/applyAnimationRenderPreset.d.ts.map +1 -0
- package/dist/rendering/animation/applyAnimationRenderPreset.js +88 -0
- package/dist/rendering/animation/applyAnimationRenderPreset.js.map +1 -0
- package/dist/rendering/animation/index.d.ts +6 -0
- package/dist/rendering/animation/index.d.ts.map +1 -0
- package/dist/rendering/animation/index.js +6 -0
- package/dist/rendering/animation/index.js.map +1 -0
- package/dist/rendering/cartoon/CartoonToonMaterial.d.ts +130 -0
- package/dist/rendering/cartoon/CartoonToonMaterial.d.ts.map +1 -0
- package/dist/rendering/cartoon/CartoonToonMaterial.js +303 -0
- package/dist/rendering/cartoon/CartoonToonMaterial.js.map +1 -0
- package/dist/rendering/cartoon/applyCartoonRenderPreset.d.ts +79 -0
- package/dist/rendering/cartoon/applyCartoonRenderPreset.d.ts.map +1 -0
- package/dist/rendering/cartoon/applyCartoonRenderPreset.js +88 -0
- package/dist/rendering/cartoon/applyCartoonRenderPreset.js.map +1 -0
- package/dist/rendering/cartoon/index.d.ts +2 -0
- package/dist/rendering/cartoon/index.d.ts.map +1 -1
- package/dist/rendering/cartoon/index.js +2 -0
- package/dist/rendering/cartoon/index.js.map +1 -1
- package/dist/rendering/index.d.ts +4 -2
- package/dist/rendering/index.d.ts.map +1 -1
- package/dist/rendering/index.js +3 -2
- package/dist/rendering/index.js.map +1 -1
- package/dist/scripting/AnimationNodeCategories.d.ts +3 -0
- package/dist/scripting/AnimationNodeCategories.d.ts.map +1 -0
- package/dist/scripting/AnimationNodeCategories.js +9 -0
- package/dist/scripting/AnimationNodeCategories.js.map +1 -0
- package/dist/scripting/AnimationVisualNodes.d.ts +3 -0
- package/dist/scripting/AnimationVisualNodes.d.ts.map +1 -0
- package/dist/scripting/AnimationVisualNodes.js +41 -0
- package/dist/scripting/AnimationVisualNodes.js.map +1 -0
- package/dist/scripting/VisualGraphExecutor.js +24 -24
- package/dist/scripting/VisualGraphExecutor.js.map +1 -1
- package/dist/scripting/VisualNodeCatalog.js +2 -2
- package/dist/scripting/VisualNodeCatalog.js.map +1 -1
- package/dist/scripting/index.d.ts +3 -3
- package/dist/scripting/index.d.ts.map +1 -1
- package/dist/scripting/index.js +2 -2
- package/dist/scripting/index.js.map +1 -1
- package/package.json +150 -126
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import type { Quat, Vec3 } from "./Keyframe.js";
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export interface SpringCollider {
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readonly kind: "sphere" | "capsule";
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readonly center: Vec3;
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/** Capsule second endpoint (ignored for spheres). */
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readonly tail?: Vec3;
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readonly radius: number;
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}
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export interface SpringChainOptions {
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/** Rest-pose world positions of the chain, root first (index 0 is the kinematic root). */
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readonly bones: readonly Vec3[];
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/** Spring stiffness pulling each particle to its rest pose (default 40). */
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readonly stiffness?: number;
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/** Velocity damping (default 4). Higher = settles faster. */
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readonly damping?: number;
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/** Gravity acceleration (default [0,-9.81,0]). */
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readonly gravity?: Vec3;
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/** Optional colliders the chain is pushed out of. */
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readonly colliders?: readonly SpringCollider[];
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/** Integration substeps per `integrate` call (default 2) for stiffness stability. */
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readonly substeps?: number;
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/** Optional chain label (telemetry). */
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readonly name?: string;
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}
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/** Root transform driving the chain each frame. */
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export interface SpringRootTransform {
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readonly position: Vec3;
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/** Optional rotation so the rest offsets follow the character's facing. */
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readonly rotation?: Quat;
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}
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export interface SpringChainTelemetry {
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readonly name: string;
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readonly boneCount: number;
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readonly stiffness: number;
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readonly damping: number;
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readonly rootPosition: Vec3;
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readonly tipPosition: Vec3;
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/** Distance from root to tip (how far the chain swings out). */
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readonly maxDisplacement: number;
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/** Number of particles currently resolved against a collider this step. */
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readonly collisionContacts: number;
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/** Total kinetic energy (Σ½|v|²); used to verify damping decay. */
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readonly kineticEnergy: number;
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}
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export interface SpringChain {
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/** Advance the chain by `dt` seconds with the root at `rootTransform`. Deterministic. */
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integrate(dt: number, rootTransform: SpringRootTransform): void;
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/** Current solved world positions (index 0 is the root). */
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positions(): readonly Vec3[];
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/** Telemetry for tests/gates and matching the fixture oracle's invariants. */
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telemetry(): SpringChainTelemetry;
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/** Reset the chain to its rest pose at a root transform (zero velocity). */
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reset(rootTransform?: SpringRootTransform): void;
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}
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/**
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* Create a spring-bone chain. Bind it to a bone subtree (see {@link tagSpringChain}) and call
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* {@link SpringChain.integrate} each frame; write {@link SpringChain.positions} back onto the bones.
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*/
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export declare function createSpringChain(options: SpringChainOptions): SpringChain;
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//# sourceMappingURL=SpringBones.d.ts.map
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{"version":3,"file":"SpringBones.d.ts","sourceRoot":"","sources":["../../../../packages/animation/src/SpringBones.ts"],"names":[],"mappings":"AAaA,OAAO,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,eAAe,CAAC;AAEhD,MAAM,WAAW,cAAc;IAC7B,QAAQ,CAAC,IAAI,EAAE,QAAQ,GAAG,SAAS,CAAC;IACpC,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC;IACtB,qDAAqD;IACrD,QAAQ,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC;IACrB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;CACzB;AAED,MAAM,WAAW,kBAAkB;IACjC,0FAA0F;IAC1F,QAAQ,CAAC,KAAK,EAAE,SAAS,IAAI,EAAE,CAAC;IAChC,4EAA4E;IAC5E,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,6DAA6D;IAC7D,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,kDAAkD;IAClD,QAAQ,CAAC,OAAO,CAAC,EAAE,IAAI,CAAC;IACxB,qDAAqD;IACrD,QAAQ,CAAC,SAAS,CAAC,EAAE,SAAS,cAAc,EAAE,CAAC;IAC/C,qFAAqF;IACrF,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,wCAAwC;IACxC,QAAQ,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC;CACxB;AAED,mDAAmD;AACnD,MAAM,WAAW,mBAAmB;IAClC,QAAQ,CAAC,QAAQ,EAAE,IAAI,CAAC;IACxB,2EAA2E;IAC3E,QAAQ,CAAC,QAAQ,CAAC,EAAE,IAAI,CAAC;CAC1B;AAED,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,YAAY,EAAE,IAAI,CAAC;IAC5B,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC;IAC3B,gEAAgE;IAChE,QAAQ,CAAC,eAAe,EAAE,MAAM,CAAC;IACjC,2EAA2E;IAC3E,QAAQ,CAAC,iBAAiB,EAAE,MAAM,CAAC;IACnC,mEAAmE;IACnE,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;CAChC;AAED,MAAM,WAAW,WAAW;IAC1B,yFAAyF;IACzF,SAAS,CAAC,EAAE,EAAE,MAAM,EAAE,aAAa,EAAE,mBAAmB,GAAG,IAAI,CAAC;IAChE,4DAA4D;IAC5D,SAAS,IAAI,SAAS,IAAI,EAAE,CAAC;IAC7B,8EAA8E;IAC9E,SAAS,IAAI,oBAAoB,CAAC;IAClC,4EAA4E;IAC5E,KAAK,CAAC,aAAa,CAAC,EAAE,mBAAmB,GAAG,IAAI,CAAC;CAClD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,OAAO,EAAE,kBAAkB,GAAG,WAAW,CAwG1E"}
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// Spring bones: secondary dynamics for hair, cloth flaps, tails, and accessories. A chain of
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// particles hangs off a kinematic root (driven by the character's animation). Each particle is
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// pulled toward its rest pose by a spring, pulled down by gravity, damped, kept at its bone length
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// by a distance constraint, and pushed out of optional sphere/capsule colliders. The result
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// composes on top of any clip for free — it just reacts to how the root moves.
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//
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// Integration is semi-implicit (symplectic) Euler with a fixed timestep (subdivided into substeps
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// for stiffness stability), so it is deterministic: the same root-motion stream and the same `dt`
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// always produce the same chain. Pure: no `Date.now()` / `Math.random()`, no engine/render import.
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//
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// The deterministic `SpringBoneSample` / `springSample()` in SecondaryAnimationFixtures remain the
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// telemetry oracle/data-shape; this runtime produces the same invariants via `telemetry()`.
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/**
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* Create a spring-bone chain. Bind it to a bone subtree (see {@link tagSpringChain}) and call
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* {@link SpringChain.integrate} each frame; write {@link SpringChain.positions} back onto the bones.
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*/
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export function createSpringChain(options) {
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if (options.bones.length < 2) {
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throw new Error("Spring chain requires at least a root and one child bone.");
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}
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const stiffness = options.stiffness ?? 40;
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const damping = options.damping ?? 4;
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const gravity = options.gravity ?? [0, -9.81, 0];
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const colliders = options.colliders ?? [];
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const substeps = Math.max(1, Math.floor(options.substeps ?? 2));
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const name = options.name ?? "spring-chain";
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// Rest offset of each particle relative to its parent, in the root's initial frame.
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const restOffsets = options.bones.map((bone, i) => i === 0 ? [0, 0, 0] : sub(bone, options.bones[i - 1]));
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const restLengths = restOffsets.map((o) => len(o));
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const positions = options.bones.map((b) => [...b]);
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const velocities = options.bones.map(() => [0, 0, 0]);
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let contacts = 0;
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function rotatedRestOffset(i, rotation) {
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return rotation ? rotateVec3(restOffsets[i], rotation) : restOffsets[i];
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}
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function step(dt, root) {
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contacts = 0;
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// Root particle is kinematic.
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positions[0] = [...root.position];
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velocities[0] = [0, 0, 0];
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for (let i = 1; i < positions.length; i += 1) {
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const parent = positions[i - 1];
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const rest = add(parent, rotatedRestOffset(i, root.rotation));
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const p = positions[i];
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const v = velocities[i];
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// a = stiffness*(rest - p) + gravity - damping*v (semi-implicit: update v, then p)
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const ax = stiffness * (rest[0] - p[0]) + gravity[0] - damping * v[0];
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const ay = stiffness * (rest[1] - p[1]) + gravity[1] - damping * v[1];
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const az = stiffness * (rest[2] - p[2]) + gravity[2] - damping * v[2];
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const nv = [v[0] + ax * dt, v[1] + ay * dt, v[2] + az * dt];
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let np = [p[0] + nv[0] * dt, p[1] + nv[1] * dt, p[2] + nv[2] * dt];
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// Distance constraint: keep the bone length to the parent.
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np = enforceLength(parent, np, restLengths[i]);
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// Collider push-out.
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for (const collider of colliders) {
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const resolved = pushOut(np, collider);
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if (resolved) {
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np = resolved.position;
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// Remove the inward velocity component so it doesn't tunnel back in.
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const dot = nv[0] * resolved.normal[0] + nv[1] * resolved.normal[1] + nv[2] * resolved.normal[2];
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if (dot < 0) {
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nv[0] -= dot * resolved.normal[0];
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nv[1] -= dot * resolved.normal[1];
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nv[2] -= dot * resolved.normal[2];
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}
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contacts += 1;
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}
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}
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// Recompute velocity from the constrained position so energy bookkeeping stays consistent.
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velocities[i] = [(np[0] - p[0]) / dt, (np[1] - p[1]) / dt, (np[2] - p[2]) / dt];
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positions[i] = np;
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}
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}
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return {
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integrate(dt, rootTransform) {
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if (!Number.isFinite(dt) || dt <= 0)
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throw new Error("Spring chain dt must be finite and positive.");
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const sub = dt / substeps;
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for (let s = 0; s < substeps; s += 1)
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step(sub, rootTransform);
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},
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positions() {
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return positions.map((p) => [...p]);
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},
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telemetry() {
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const tip = positions[positions.length - 1];
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const root = positions[0];
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let ke = 0;
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for (const v of velocities)
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90
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ke += 0.5 * (v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
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return {
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name,
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boneCount: positions.length,
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stiffness,
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damping,
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rootPosition: [...root],
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tipPosition: [...tip],
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maxDisplacement: dist(root, tip),
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collisionContacts: contacts,
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kineticEnergy: ke
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};
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},
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reset(rootTransform) {
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104
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const rootPos = rootTransform?.position ?? options.bones[0];
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105
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const rotation = rootTransform?.rotation;
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positions[0] = [...rootPos];
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velocities[0] = [0, 0, 0];
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for (let i = 1; i < positions.length; i += 1) {
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positions[i] = add(positions[i - 1], rotatedRestOffset(i, rotation));
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velocities[i] = [0, 0, 0];
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}
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}
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};
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}
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115
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function enforceLength(anchor, point, length) {
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const d = sub(point, anchor);
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117
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const l = len(d);
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118
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if (l <= 1e-8)
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119
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return [anchor[0], anchor[1] + length, anchor[2]];
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120
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const s = length / l;
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121
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return [anchor[0] + d[0] * s, anchor[1] + d[1] * s, anchor[2] + d[2] * s];
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122
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}
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function pushOut(point, collider) {
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const closest = collider.kind === "capsule" && collider.tail
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? closestPointOnSegment(point, collider.center, collider.tail)
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: collider.center;
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127
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const d = sub(point, closest);
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128
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const l = len(d);
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129
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if (l >= collider.radius)
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return undefined;
|
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131
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const normal = l <= 1e-8 ? [0, 1, 0] : [d[0] / l, d[1] / l, d[2] / l];
|
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132
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return {
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position: [closest[0] + normal[0] * collider.radius, closest[1] + normal[1] * collider.radius, closest[2] + normal[2] * collider.radius],
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134
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normal
|
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135
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+
};
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136
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+
}
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137
|
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function closestPointOnSegment(p, a, b) {
|
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138
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const ab = sub(b, a);
|
|
139
|
+
const t = clamp(dot(sub(p, a), ab) / Math.max(1e-8, dot(ab, ab)), 0, 1);
|
|
140
|
+
return [a[0] + ab[0] * t, a[1] + ab[1] * t, a[2] + ab[2] * t];
|
|
141
|
+
}
|
|
142
|
+
function add(a, b) {
|
|
143
|
+
return [a[0] + b[0], a[1] + b[1], a[2] + b[2]];
|
|
144
|
+
}
|
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145
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+
function sub(a, b) {
|
|
146
|
+
return [a[0] - b[0], a[1] - b[1], a[2] - b[2]];
|
|
147
|
+
}
|
|
148
|
+
function dot(a, b) {
|
|
149
|
+
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
|
|
150
|
+
}
|
|
151
|
+
function len(a) {
|
|
152
|
+
return Math.hypot(a[0], a[1], a[2]);
|
|
153
|
+
}
|
|
154
|
+
function dist(a, b) {
|
|
155
|
+
return len(sub(a, b));
|
|
156
|
+
}
|
|
157
|
+
function clamp(value, min, max) {
|
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158
|
+
return Math.max(min, Math.min(max, value));
|
|
159
|
+
}
|
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160
|
+
function rotateVec3(v, q) {
|
|
161
|
+
// v' = q * v * q⁻¹ (unit quaternion).
|
|
162
|
+
const [x, y, z, w] = q;
|
|
163
|
+
const ix = w * v[0] + y * v[2] - z * v[1];
|
|
164
|
+
const iy = w * v[1] + z * v[0] - x * v[2];
|
|
165
|
+
const iz = w * v[2] + x * v[1] - y * v[0];
|
|
166
|
+
const iw = -x * v[0] - y * v[1] - z * v[2];
|
|
167
|
+
return [
|
|
168
|
+
ix * w + iw * -x + iy * -z - iz * -y,
|
|
169
|
+
iy * w + iw * -y + iz * -x - ix * -z,
|
|
170
|
+
iz * w + iw * -z + ix * -y - iy * -x
|
|
171
|
+
];
|
|
172
|
+
}
|
|
173
|
+
//# sourceMappingURL=SpringBones.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"SpringBones.js","sourceRoot":"","sources":["../../../../packages/animation/src/SpringBones.ts"],"names":[],"mappings":"AAAA,6FAA6F;AAC7F,+FAA+F;AAC/F,mGAAmG;AACnG,4FAA4F;AAC5F,+EAA+E;AAC/E,EAAE;AACF,kGAAkG;AAClG,kGAAkG;AAClG,mGAAmG;AACnG,EAAE;AACF,mGAAmG;AACnG,4FAA4F;AA8D5F;;;GAGG;AACH,MAAM,UAAU,iBAAiB,CAAC,OAA2B;IAC3D,IAAI,OAAO,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;QAC7B,MAAM,IAAI,KAAK,CAAC,2DAA2D,CAAC,CAAC;IAC/E,CAAC;IACD,MAAM,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,EAAE,CAAC;IAC1C,MAAM,OAAO,GAAG,OAAO,CAAC,OAAO,IAAI,CAAC,CAAC;IACrC,MAAM,OAAO,GAAG,OAAO,CAAC,OAAO,IAAI,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;IACjD,MAAM,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,EAAE,CAAC;IAC1C,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,QAAQ,IAAI,CAAC,CAAC,CAAC,CAAC;IAChE,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,IAAI,cAAc,CAAC;IAE5C,oFAAoF;IACpF,MAAM,WAAW,GAAW,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,EAAE,EAAE,CACxD,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAE,CAAC,CACvD,CAAC;IACF,MAAM,WAAW,GAAa,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IAE7D,MAAM,SAAS,GAAW,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAS,CAAC,CAAC;IACnE,MAAM,UAAU,GAAW,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAS,CAAC,CAAC;IACtE,IAAI,QAAQ,GAAG,CAAC,CAAC;IAEjB,SAAS,iBAAiB,CAAC,CAAS,EAAE,QAA0B;QAC9D,OAAO,QAAQ,CAAC,CAAC,CAAC,UAAU,CAAC,WAAW,CAAC,CAAC,CAAE,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAE,CAAC;IAC5E,CAAC;IAED,SAAS,IAAI,CAAC,EAAU,EAAE,IAAyB;QACjD,QAAQ,GAAG,CAAC,CAAC;QACb,8BAA8B;QAC9B,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAS,CAAC;QAC1C,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YAC7C,MAAM,MAAM,GAAG,SAAS,CAAC,CAAC,GAAG,CAAC,CAAE,CAAC;YACjC,MAAM,IAAI,GAAG,GAAG,CAAC,MAAM,EAAE,iBAAiB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;YAC9D,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAE,CAAC;YACxB,MAAM,CAAC,GAAG,UAAU,CAAC,CAAC,CAAE,CAAC;YACzB,oFAAoF;YACpF,MAAM,EAAE,GAAG,SAAS,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACtE,MAAM,EAAE,GAAG,SAAS,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACtE,MAAM,EAAE,GAAG,SAAS,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACtE,MAAM,EAAE,GAA6B,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC;YACtF,IAAI,EAAE,GAAS,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC;YAEzE,2DAA2D;YAC3D,EAAE,GAAG,aAAa,CAAC,MAAM,EAAE,EAAE,EAAE,WAAW,CAAC,CAAC,CAAE,CAAC,CAAC;YAEhD,qBAAqB;YACrB,KAAK,MAAM,QAAQ,IAAI,SAAS,EAAE,CAAC;gBACjC,MAAM,QAAQ,GAAG,OAAO,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC;gBACvC,IAAI,QAAQ,EAAE,CAAC;oBACb,EAAE,GAAG,QAAQ,CAAC,QAAQ,CAAC;oBACvB,qEAAqE;oBACrE,MAAM,GAAG,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBACjG,IAAI,GAAG,GAAG,CAAC,EAAE,CAAC;wBACZ,EAAE,CAAC,CAAC,CAAC,IAAI,GAAG,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;wBAClC,EAAE,CAAC,CAAC,CAAC,IAAI,GAAG,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;wBAClC,EAAE,CAAC,CAAC,CAAC,IAAI,GAAG,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBACpC,CAAC;oBACD,QAAQ,IAAI,CAAC,CAAC;gBAChB,CAAC;YACH,CAAC;YAED,2FAA2F;YAC3F,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC;YAChF,SAAS,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC;QACpB,CAAC;IACH,CAAC;IAED,OAAO;QACL,SAAS,CAAC,EAAE,EAAE,aAAa;YACzB,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,EAAE,CAAC,IAAI,EAAE,IAAI,CAAC;gBAAE,MAAM,IAAI,KAAK,CAAC,8CAA8C,CAAC,CAAC;YACrG,MAAM,GAAG,GAAG,EAAE,GAAG,QAAQ,CAAC;YAC1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,IAAI,CAAC;gBAAE,IAAI,CAAC,GAAG,EAAE,aAAa,CAAC,CAAC;QACjE,CAAC;QACD,SAAS;YACP,OAAO,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAS,CAAC,CAAC;QAC9C,CAAC;QACD,SAAS;YACP,MAAM,GAAG,GAAG,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAE,CAAC;YAC7C,MAAM,IAAI,GAAG,SAAS,CAAC,CAAC,CAAE,CAAC;YAC3B,IAAI,EAAE,GAAG,CAAC,CAAC;YACX,KAAK,MAAM,CAAC,IAAI,UAAU;gBAAE,EAAE,IAAI,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAClF,OAAO;gBACL,IAAI;gBACJ,SAAS,EAAE,SAAS,CAAC,MAAM;gBAC3B,SAAS;gBACT,OAAO;gBACP,YAAY,EAAE,CAAC,GAAG,IAAI,CAAS;gBAC/B,WAAW,EAAE,CAAC,GAAG,GAAG,CAAS;gBAC7B,eAAe,EAAE,IAAI,CAAC,IAAI,EAAE,GAAG,CAAC;gBAChC,iBAAiB,EAAE,QAAQ;gBAC3B,aAAa,EAAE,EAAE;aAClB,CAAC;QACJ,CAAC;QACD,KAAK,CAAC,aAAa;YACjB,MAAM,OAAO,GAAG,aAAa,EAAE,QAAQ,IAAI,OAAO,CAAC,KAAK,CAAC,CAAC,CAAE,CAAC;YAC7D,MAAM,QAAQ,GAAG,aAAa,EAAE,QAAQ,CAAC;YACzC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,OAAO,CAAS,CAAC;YACpC,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;gBAC7C,SAAS,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,CAAE,EAAE,iBAAiB,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC;gBACtE,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC5B,CAAC;QACH,CAAC;KACF,CAAC;AACJ,CAAC;AAED,SAAS,aAAa,CAAC,MAAY,EAAE,KAAW,EAAE,MAAc;IAC9D,MAAM,CAAC,GAAG,GAAG,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IAC7B,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;IACjB,IAAI,CAAC,IAAI,IAAI;QAAE,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;IACjE,MAAM,CAAC,GAAG,MAAM,GAAG,CAAC,CAAC;IACrB,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;AAC5E,CAAC;AAED,SAAS,OAAO,CAAC,KAAW,EAAE,QAAwB;IACpD,MAAM,OAAO,GAAG,QAAQ,CAAC,IAAI,KAAK,SAAS,IAAI,QAAQ,CAAC,IAAI;QAC1D,CAAC,CAAC,qBAAqB,CAAC,KAAK,EAAE,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC,IAAI,CAAC;QAC9D,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC;IACpB,MAAM,CAAC,GAAG,GAAG,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;IAC9B,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;IACjB,IAAI,CAAC,IAAI,QAAQ,CAAC,MAAM;QAAE,OAAO,SAAS,CAAC;IAC3C,MAAM,MAAM,GAAS,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAC5E,OAAO;QACL,QAAQ,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,MAAM,CAAC;QACxI,MAAM;KACP,CAAC;AACJ,CAAC;AAED,SAAS,qBAAqB,CAAC,CAAO,EAAE,CAAO,EAAE,CAAO;IACtD,MAAM,EAAE,GAAG,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACrB,MAAM,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACxE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;AAChE,CAAC;AAED,SAAS,GAAG,CAAC,CAAO,EAAE,CAAO;IAC3B,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AACjD,CAAC;AACD,SAAS,GAAG,CAAC,CAAO,EAAE,CAAO;IAC3B,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AACjD,CAAC;AACD,SAAS,GAAG,CAAC,CAAO,EAAE,CAAO;IAC3B,OAAO,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;AACjD,CAAC;AACD,SAAS,GAAG,CAAC,CAAO;IAClB,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AACtC,CAAC;AACD,SAAS,IAAI,CAAC,CAAO,EAAE,CAAO;IAC5B,OAAO,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AACxB,CAAC;AACD,SAAS,KAAK,CAAC,KAAa,EAAE,GAAW,EAAE,GAAW;IACpD,OAAO,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC,CAAC;AAC7C,CAAC;AAED,SAAS,UAAU,CAAC,CAAO,EAAE,CAAO;IAClC,sCAAsC;IACtC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC;IACvB,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IAC1C,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IAC1C,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IAC1C,MAAM,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IAC3C,OAAO;QACL,EAAE,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACpC,EAAE,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACpC,EAAE,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;KACrC,CAAC;AACJ,CAAC"}
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@@ -9,6 +9,7 @@ export * from "./Bone.js";
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9
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|
export * from "./Skeleton.js";
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10
10
|
export * from "./Skinning.js";
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11
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|
export * from "./BlendTree.js";
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12
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+
export * from "./Inertialization.js";
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12
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export * from "./AnimationStateMachine.js";
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13
14
|
export * from "./RootMotion.js";
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14
15
|
export * from "./MotionQuality.js";
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@@ -16,15 +17,23 @@ export * from "./LocomotionController.js";
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16
17
|
export * from "./SceneAnimationBridge.js";
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17
18
|
export * from "./ECSAnimationBridge.js";
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|
18
19
|
export * from "./IK.js";
|
|
20
|
+
export * from "./FootIk.js";
|
|
21
|
+
export * from "./SpringBones.js";
|
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19
22
|
export * from "./MotionMatchingFixtures.js";
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20
23
|
export * from "./SecondaryAnimationFixtures.js";
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21
24
|
export * from "./CrowdAnimation.js";
|
|
22
|
-
export * from "./Retargeting.js";
|
|
23
25
|
export * from "./AnimationClipEvents.js";
|
|
24
|
-
export { AnimationClipRegistry,
|
|
25
|
-
export
|
|
26
|
+
export { AnimationClipRegistry, createAnimationClipRegistry, validateAnimationClipMap, validateAnimationStudioClipMap } from "./AnimationClipRegistry.js";
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|
27
|
+
export { createAnimationAnimationStateGraph, createLocomotionAnimationStateGraph, sampleAnimationAnimationStateGraph } from "./AnimationStateGraph.js";
|
|
28
|
+
export * from "./LocomotionKit.js";
|
|
29
|
+
export * from "./FighterAnimationAdapter.js";
|
|
30
|
+
export type { AnimationClipDefinition, AnimationClipId, AnimationClipManifest, AnimationClipRegistryDiagnostic, AnimationClipRegistryDiagnosticSeverity, AnimationClipRegistryOptions, AnimationClipSampleContext, AnimationClipSampler, AnimationKeyframe, AnimationTrack as AnimationClipTrack, AnimationTrackTarget, AnimationClipMapReadiness, AnimationClipMapReadinessOptions, RegisteredAnimationClip } from "./AnimationClipRegistry.js";
|
|
26
31
|
export * from "./AnimationController.js";
|
|
27
32
|
export * from "./HumanoidRetargeting.js";
|
|
33
|
+
export * from "./HumanoidBoneInference.js";
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34
|
+
export * from "./RigQuality.js";
|
|
35
|
+
export * from "./library/standardHumanoidClips.js";
|
|
36
|
+
export * from "./library/performanceStateGraph.js";
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28
37
|
export { AnimationClipThreeCompat } from "./threejs-compatibility/AnimationClip.js";
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|
29
38
|
export type { ThreeCompatKeyframeTrack, ThreeCompatLoopMode } from "./threejs-compatibility/AnimationClip.js";
|
|
30
39
|
export { AnimationActionThreeCompat } from "./threejs-compatibility/AnimationAction.js";
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|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"browser-index.d.ts","sourceRoot":"","sources":["../../../../packages/animation/src/browser-index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,WAAW,CAAC;AAC1B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iBAAiB,CAAC;AAChC,cAAc,oBAAoB,CAAC;AACnC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,SAAS,CAAC;AACxB,cAAc,6BAA6B,CAAC;AAC5C,cAAc,iCAAiC,CAAC;AAChD,cAAc,qBAAqB,CAAC;AACpC,cAAc,
|
|
1
|
+
{"version":3,"file":"browser-index.d.ts","sourceRoot":"","sources":["../../../../packages/animation/src/browser-index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,WAAW,CAAC;AAC1B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,sBAAsB,CAAC;AACrC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iBAAiB,CAAC;AAChC,cAAc,oBAAoB,CAAC;AACnC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,kBAAkB,CAAC;AACjC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,iCAAiC,CAAC;AAChD,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,OAAO,EAAE,qBAAqB,EAAE,2BAA2B,EAAE,wBAAwB,EAAE,8BAA8B,EAAE,MAAM,4BAA4B,CAAC;AAC1J,OAAO,EAAE,kCAAkC,EAAE,mCAAmC,EAAE,kCAAkC,EAAE,MAAM,0BAA0B,CAAC;AACvJ,cAAc,oBAAoB,CAAC;AACnC,cAAc,8BAA8B,CAAC;AAC7C,YAAY,EACV,uBAAuB,EACvB,eAAe,EACf,qBAAqB,EACrB,+BAA+B,EAC/B,uCAAuC,EACvC,4BAA4B,EAC5B,0BAA0B,EAC1B,oBAAoB,EACpB,iBAAiB,EACjB,cAAc,IAAI,kBAAkB,EACpC,oBAAoB,EACpB,yBAAyB,EACzB,gCAAgC,EAChC,uBAAuB,EACxB,MAAM,4BAA4B,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,cAAc,0BAA0B,CAAC;AACzC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iBAAiB,CAAC;AAChC,cAAc,oCAAoC,CAAC;AACnD,cAAc,oCAAoC,CAAC;AACnD,OAAO,EAAE,wBAAwB,EAAE,MAAM,0CAA0C,CAAC;AACpF,YAAY,EAAE,wBAAwB,EAAE,mBAAmB,EAAE,MAAM,0CAA0C,CAAC;AAC9G,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,yBAAyB,EAAE,MAAM,2CAA2C,CAAC;AACtF,OAAO,EAAE,mBAAmB,EAAE,MAAM,qCAAqC,CAAC;AAC1E,YAAY,EAAE,eAAe,EAAE,MAAM,qCAAqC,CAAC;AAC3E,OAAO,EAAE,sBAAsB,EAAE,MAAM,wCAAwC,CAAC;AAChF,OAAO,EAAE,2BAA2B,EAAE,MAAM,6CAA6C,CAAC;AAC1F,YAAY,EAAE,4BAA4B,EAAE,MAAM,6CAA6C,CAAC;AAChG,OAAO,EACL,qCAAqC,EACrC,gCAAgC,EAChC,iCAAiC,EAClC,MAAM,iDAAiD,CAAC;AACzD,YAAY,EAAE,kCAAkC,EAAE,MAAM,iDAAiD,CAAC"}
|
|
@@ -9,6 +9,7 @@ export * from "./Bone.js";
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|
export * from "./Skeleton.js";
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|
export * from "./Skinning.js";
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11
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export * from "./BlendTree.js";
|
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+
export * from "./Inertialization.js";
|
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12
13
|
export * from "./AnimationStateMachine.js";
|
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13
14
|
export * from "./RootMotion.js";
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export * from "./MotionQuality.js";
|
|
@@ -16,14 +17,22 @@ export * from "./LocomotionController.js";
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export * from "./SceneAnimationBridge.js";
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export * from "./ECSAnimationBridge.js";
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export * from "./IK.js";
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+
export * from "./FootIk.js";
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+
export * from "./SpringBones.js";
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22
|
export * from "./MotionMatchingFixtures.js";
|
|
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23
|
export * from "./SecondaryAnimationFixtures.js";
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|
export * from "./CrowdAnimation.js";
|
|
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|
-
export * from "./Retargeting.js";
|
|
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25
|
export * from "./AnimationClipEvents.js";
|
|
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|
-
export { AnimationClipRegistry,
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+
export { AnimationClipRegistry, createAnimationClipRegistry, validateAnimationClipMap, validateAnimationStudioClipMap } from "./AnimationClipRegistry.js";
|
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|
+
export { createAnimationAnimationStateGraph, createLocomotionAnimationStateGraph, sampleAnimationAnimationStateGraph } from "./AnimationStateGraph.js";
|
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|
+
export * from "./LocomotionKit.js";
|
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+
export * from "./FighterAnimationAdapter.js";
|
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30
|
export * from "./AnimationController.js";
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export * from "./HumanoidRetargeting.js";
|
|
32
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+
export * from "./HumanoidBoneInference.js";
|
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+
export * from "./RigQuality.js";
|
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+
export * from "./library/standardHumanoidClips.js";
|
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+
export * from "./library/performanceStateGraph.js";
|
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36
|
export { AnimationClipThreeCompat } from "./threejs-compatibility/AnimationClip.js";
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37
|
export { AnimationActionThreeCompat } from "./threejs-compatibility/AnimationAction.js";
|
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38
|
export { AnimationMixerThreeCompat } from "./threejs-compatibility/AnimationMixer.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"browser-index.js","sourceRoot":"","sources":["../../../../packages/animation/src/browser-index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,WAAW,CAAC;AAC1B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iBAAiB,CAAC;AAChC,cAAc,oBAAoB,CAAC;AACnC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,SAAS,CAAC;AACxB,cAAc,6BAA6B,CAAC;AAC5C,cAAc,iCAAiC,CAAC;AAChD,cAAc,qBAAqB,CAAC;AACpC,cAAc,
|
|
1
|
+
{"version":3,"file":"browser-index.js","sourceRoot":"","sources":["../../../../packages/animation/src/browser-index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,WAAW,CAAC;AAC1B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,sBAAsB,CAAC;AACrC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iBAAiB,CAAC;AAChC,cAAc,oBAAoB,CAAC;AACnC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,kBAAkB,CAAC;AACjC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,iCAAiC,CAAC;AAChD,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,OAAO,EAAE,qBAAqB,EAAE,2BAA2B,EAAE,wBAAwB,EAAE,8BAA8B,EAAE,MAAM,4BAA4B,CAAC;AAC1J,OAAO,EAAE,kCAAkC,EAAE,mCAAmC,EAAE,kCAAkC,EAAE,MAAM,0BAA0B,CAAC;AACvJ,cAAc,oBAAoB,CAAC;AACnC,cAAc,8BAA8B,CAAC;AAiB7C,cAAc,0BAA0B,CAAC;AACzC,cAAc,0BAA0B,CAAC;AACzC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iBAAiB,CAAC;AAChC,cAAc,oCAAoC,CAAC;AACnD,cAAc,oCAAoC,CAAC;AACnD,OAAO,EAAE,wBAAwB,EAAE,MAAM,0CAA0C,CAAC;AAEpF,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,yBAAyB,EAAE,MAAM,2CAA2C,CAAC;AACtF,OAAO,EAAE,mBAAmB,EAAE,MAAM,qCAAqC,CAAC;AAE1E,OAAO,EAAE,sBAAsB,EAAE,MAAM,wCAAwC,CAAC;AAChF,OAAO,EAAE,2BAA2B,EAAE,MAAM,6CAA6C,CAAC;AAE1F,OAAO,EACL,qCAAqC,EACrC,gCAAgC,EAChC,iCAAiC,EAClC,MAAM,iDAAiD,CAAC"}
|
|
@@ -9,23 +9,31 @@ export * from "./Bone.js";
|
|
|
9
9
|
export * from "./Skeleton.js";
|
|
10
10
|
export * from "./Skinning.js";
|
|
11
11
|
export * from "./BlendTree.js";
|
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12
|
+
export * from "./Inertialization.js";
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12
13
|
export * from "./AnimationStateMachine.js";
|
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13
14
|
export * from "./AnimationStateGraph.js";
|
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15
|
+
export * from "./LocomotionKit.js";
|
|
16
|
+
export * from "./FighterAnimationAdapter.js";
|
|
14
17
|
export * from "./RootMotion.js";
|
|
15
18
|
export * from "./MotionQuality.js";
|
|
16
19
|
export * from "./LocomotionController.js";
|
|
17
20
|
export * from "./SceneAnimationBridge.js";
|
|
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21
|
export * from "./ECSAnimationBridge.js";
|
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19
22
|
export * from "./IK.js";
|
|
23
|
+
export * from "./FootIk.js";
|
|
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+
export * from "./SpringBones.js";
|
|
20
25
|
export * from "./MotionMatchingFixtures.js";
|
|
21
26
|
export * from "./SecondaryAnimationFixtures.js";
|
|
22
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|
export * from "./CrowdAnimation.js";
|
|
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-
export * from "./Retargeting.js";
|
|
24
28
|
export * from "./AnimationClipEvents.js";
|
|
25
|
-
export { AnimationClipRegistry,
|
|
26
|
-
export type { AnimationClipDefinition, AnimationClipId, AnimationClipManifest, AnimationClipRegistryDiagnostic, AnimationClipRegistryDiagnosticSeverity, AnimationClipRegistryOptions, AnimationClipSampleContext, AnimationClipSampler, AnimationKeyframe, AnimationTrack as AnimationClipTrack, AnimationTrackTarget,
|
|
29
|
+
export { AnimationClipRegistry, createAnimationClipRegistry, validateAnimationClipMap, validateAnimationStudioClipMap } from "./AnimationClipRegistry.js";
|
|
30
|
+
export type { AnimationClipDefinition, AnimationClipId, AnimationClipManifest, AnimationClipRegistryDiagnostic, AnimationClipRegistryDiagnosticSeverity, AnimationClipRegistryOptions, AnimationClipSampleContext, AnimationClipSampler, AnimationKeyframe, AnimationTrack as AnimationClipTrack, AnimationTrackTarget, AnimationClipMapReadiness, AnimationClipMapReadinessOptions, RegisteredAnimationClip } from "./AnimationClipRegistry.js";
|
|
27
31
|
export * from "./AnimationController.js";
|
|
28
32
|
export * from "./HumanoidRetargeting.js";
|
|
33
|
+
export * from "./HumanoidBoneInference.js";
|
|
34
|
+
export * from "./RigQuality.js";
|
|
35
|
+
export * from "./library/standardHumanoidClips.js";
|
|
36
|
+
export * from "./library/performanceStateGraph.js";
|
|
29
37
|
export { AnimationClipThreeCompat } from "./threejs-compatibility/AnimationClip.js";
|
|
30
38
|
export type { ThreeCompatKeyframeTrack, ThreeCompatLoopMode } from "./threejs-compatibility/AnimationClip.js";
|
|
31
39
|
export { AnimationActionThreeCompat } from "./threejs-compatibility/AnimationAction.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../packages/animation/src/index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,WAAW,CAAC;AAC1B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,iBAAiB,CAAC;AAChC,cAAc,oBAAoB,CAAC;AACnC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,SAAS,CAAC;AACxB,cAAc,6BAA6B,CAAC;AAC5C,cAAc,iCAAiC,CAAC;AAChD,cAAc,qBAAqB,CAAC;AACpC,cAAc,
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../packages/animation/src/index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,WAAW,CAAC;AAC1B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,sBAAsB,CAAC;AACrC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,oBAAoB,CAAC;AACnC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,iBAAiB,CAAC;AAChC,cAAc,oBAAoB,CAAC;AACnC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,kBAAkB,CAAC;AACjC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,iCAAiC,CAAC;AAChD,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,OAAO,EAAE,qBAAqB,EAAE,2BAA2B,EAAE,wBAAwB,EAAE,8BAA8B,EAAE,MAAM,4BAA4B,CAAC;AAC1J,YAAY,EACV,uBAAuB,EACvB,eAAe,EACf,qBAAqB,EACrB,+BAA+B,EAC/B,uCAAuC,EACvC,4BAA4B,EAC5B,0BAA0B,EAC1B,oBAAoB,EACpB,iBAAiB,EACjB,cAAc,IAAI,kBAAkB,EACpC,oBAAoB,EACpB,yBAAyB,EACzB,gCAAgC,EAChC,uBAAuB,EACxB,MAAM,4BAA4B,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,cAAc,0BAA0B,CAAC;AACzC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iBAAiB,CAAC;AAChC,cAAc,oCAAoC,CAAC;AACnD,cAAc,oCAAoC,CAAC;AACnD,OAAO,EAAE,wBAAwB,EAAE,MAAM,0CAA0C,CAAC;AACpF,YAAY,EAAE,wBAAwB,EAAE,mBAAmB,EAAE,MAAM,0CAA0C,CAAC;AAC9G,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,yBAAyB,EAAE,MAAM,2CAA2C,CAAC;AACtF,OAAO,EAAE,mBAAmB,EAAE,MAAM,qCAAqC,CAAC;AAC1E,YAAY,EAAE,eAAe,EAAE,MAAM,qCAAqC,CAAC;AAC3E,OAAO,EAAE,sBAAsB,EAAE,MAAM,wCAAwC,CAAC;AAChF,OAAO,EAAE,2BAA2B,EAAE,MAAM,6CAA6C,CAAC;AAC1F,YAAY,EAAE,4BAA4B,EAAE,MAAM,6CAA6C,CAAC;AAChG,OAAO,EACL,qCAAqC,EACrC,gCAAgC,EAChC,iCAAiC,EAClC,MAAM,iDAAiD,CAAC;AACzD,YAAY,EAAE,kCAAkC,EAAE,MAAM,iDAAiD,CAAC"}
|
package/dist/animation/index.js
CHANGED
|
@@ -9,22 +9,30 @@ export * from "./Bone.js";
|
|
|
9
9
|
export * from "./Skeleton.js";
|
|
10
10
|
export * from "./Skinning.js";
|
|
11
11
|
export * from "./BlendTree.js";
|
|
12
|
+
export * from "./Inertialization.js";
|
|
12
13
|
export * from "./AnimationStateMachine.js";
|
|
13
14
|
export * from "./AnimationStateGraph.js";
|
|
15
|
+
export * from "./LocomotionKit.js";
|
|
16
|
+
export * from "./FighterAnimationAdapter.js";
|
|
14
17
|
export * from "./RootMotion.js";
|
|
15
18
|
export * from "./MotionQuality.js";
|
|
16
19
|
export * from "./LocomotionController.js";
|
|
17
20
|
export * from "./SceneAnimationBridge.js";
|
|
18
21
|
export * from "./ECSAnimationBridge.js";
|
|
19
22
|
export * from "./IK.js";
|
|
23
|
+
export * from "./FootIk.js";
|
|
24
|
+
export * from "./SpringBones.js";
|
|
20
25
|
export * from "./MotionMatchingFixtures.js";
|
|
21
26
|
export * from "./SecondaryAnimationFixtures.js";
|
|
22
27
|
export * from "./CrowdAnimation.js";
|
|
23
|
-
export * from "./Retargeting.js";
|
|
24
28
|
export * from "./AnimationClipEvents.js";
|
|
25
|
-
export { AnimationClipRegistry,
|
|
29
|
+
export { AnimationClipRegistry, createAnimationClipRegistry, validateAnimationClipMap, validateAnimationStudioClipMap } from "./AnimationClipRegistry.js";
|
|
26
30
|
export * from "./AnimationController.js";
|
|
27
31
|
export * from "./HumanoidRetargeting.js";
|
|
32
|
+
export * from "./HumanoidBoneInference.js";
|
|
33
|
+
export * from "./RigQuality.js";
|
|
34
|
+
export * from "./library/standardHumanoidClips.js";
|
|
35
|
+
export * from "./library/performanceStateGraph.js";
|
|
28
36
|
export { AnimationClipThreeCompat } from "./threejs-compatibility/AnimationClip.js";
|
|
29
37
|
export { AnimationActionThreeCompat } from "./threejs-compatibility/AnimationAction.js";
|
|
30
38
|
export { AnimationMixerThreeCompat } from "./threejs-compatibility/AnimationMixer.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../packages/animation/src/index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,WAAW,CAAC;AAC1B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,iBAAiB,CAAC;AAChC,cAAc,oBAAoB,CAAC;AACnC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,SAAS,CAAC;AACxB,cAAc,6BAA6B,CAAC;AAC5C,cAAc,iCAAiC,CAAC;AAChD,cAAc,qBAAqB,CAAC;AACpC,cAAc,
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+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../packages/animation/src/index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,WAAW,CAAC;AAC1B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,sBAAsB,CAAC;AACrC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,oBAAoB,CAAC;AACnC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,iBAAiB,CAAC;AAChC,cAAc,oBAAoB,CAAC;AACnC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,kBAAkB,CAAC;AACjC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,iCAAiC,CAAC;AAChD,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,OAAO,EAAE,qBAAqB,EAAE,2BAA2B,EAAE,wBAAwB,EAAE,8BAA8B,EAAE,MAAM,4BAA4B,CAAC;AAiB1J,cAAc,0BAA0B,CAAC;AACzC,cAAc,0BAA0B,CAAC;AACzC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iBAAiB,CAAC;AAChC,cAAc,oCAAoC,CAAC;AACnD,cAAc,oCAAoC,CAAC;AACnD,OAAO,EAAE,wBAAwB,EAAE,MAAM,0CAA0C,CAAC;AAEpF,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,yBAAyB,EAAE,MAAM,2CAA2C,CAAC;AACtF,OAAO,EAAE,mBAAmB,EAAE,MAAM,qCAAqC,CAAC;AAE1E,OAAO,EAAE,sBAAsB,EAAE,MAAM,wCAAwC,CAAC;AAChF,OAAO,EAAE,2BAA2B,EAAE,MAAM,6CAA6C,CAAC;AAE1F,OAAO,EACL,qCAAqC,EACrC,gCAAgC,EAChC,iCAAiC,EAClC,MAAM,iDAAiD,CAAC"}
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import { AnimationStateMachine } from "../AnimationStateMachine.js";
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import { type StandardClipId } from "./standardHumanoidClips.js";
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export interface PerformanceStateGraphOptions {
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/** Default / resting state (must be one of the standard clip ids). Defaults to `"idle"`. */
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readonly idleState?: StandardClipId;
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/** Duration (seconds) of the one-shot performance states before they auto-return to idle. */
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readonly oneShotDuration?: number;
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}
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/**
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* Boolean/number state-machine parameters the studio sets per beat to drive the performance graph.
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* The looping conversational states (talk) are held while their flag is truthy; the one-shot states
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* (gesture/point/nod/react) are triggered by a truthy pulse that is consumed on entry and auto-return
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* to idle. Locomotion (walk/run) is driven by `isMoving` / `isRunning`, mirroring
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* {@link createLocomotionAnimationStateGraph} so the same parameters work for both.
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*/
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export declare const PERFORMANCE_GRAPH_PARAMETERS: {
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readonly talk: "isSpeaking";
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readonly gesture: "gesture";
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readonly point: "point";
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readonly nod: "nod";
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readonly react: "react";
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readonly walk: "isMoving";
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readonly run: "isRunning";
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};
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/**
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* State graph over the 8 standard performance clip ids ({@link STANDARD_CLIP_IDS}) with `idle` as the
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* default state. The studio requests a state per beat and the machine crossfades via the inertialized
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* {@link AnimationStateMachine.stateBlend}.
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*
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* Topology:
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* - `idle` (default) can go to `talk`, `gesture`, `point`, `nod`, `react`, `walk`, `run`.
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* - `talk` is a held loop (while `isSpeaking`) that returns to idle when the flag clears; from talk
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* you can still fire one-shots and start moving.
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* - `gesture` / `point` / `nod` / `react` are one-shots that auto-return to idle on completion.
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35
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* - `walk` <-> `run` <-> `idle` form the locomotion blend (`isMoving` / `isRunning`).
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*
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37
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+
* Priorities: locomotion-stop/one-shots take precedence so a requested beat wins over the held loop.
|
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+
*/
|
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39
|
+
export declare function createPerformanceStateGraph(options?: PerformanceStateGraphOptions): AnimationStateMachine;
|
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40
|
+
/** The full set of state names the performance graph exposes (equals the standard clip vocabulary). */
|
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|
+
export declare const PERFORMANCE_GRAPH_STATES: readonly StandardClipId[];
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//# sourceMappingURL=performanceStateGraph.d.ts.map
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1
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{"version":3,"file":"performanceStateGraph.d.ts","sourceRoot":"","sources":["../../../../../packages/animation/src/library/performanceStateGraph.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,qBAAqB,EAA6C,MAAM,6BAA6B,CAAC;AAC/G,OAAO,EAAqB,KAAK,cAAc,EAAE,MAAM,4BAA4B,CAAC;AAEpF,MAAM,WAAW,4BAA4B;IAC3C,4FAA4F;IAC5F,QAAQ,CAAC,SAAS,CAAC,EAAE,cAAc,CAAC;IACpC,6FAA6F;IAC7F,QAAQ,CAAC,eAAe,CAAC,EAAE,MAAM,CAAC;CACnC;AAED;;;;;;GAMG;AACH,eAAO,MAAM,4BAA4B;;;;;;;;CAQmB,CAAC;AA6B7D;;;;;;;;;;;;;GAaG;AACH,wBAAgB,2BAA2B,CAAC,OAAO,GAAE,4BAAiC,GAAG,qBAAqB,CA6C7G;AAED,uGAAuG;AACvG,eAAO,MAAM,wBAAwB,EAAE,SAAS,cAAc,EAAsB,CAAC"}
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|
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1
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+
import { AnimationStateMachine } from "../AnimationStateMachine.js";
|
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2
|
+
import { STANDARD_CLIP_IDS } from "./standardHumanoidClips.js";
|
|
3
|
+
/**
|
|
4
|
+
* Boolean/number state-machine parameters the studio sets per beat to drive the performance graph.
|
|
5
|
+
* The looping conversational states (talk) are held while their flag is truthy; the one-shot states
|
|
6
|
+
* (gesture/point/nod/react) are triggered by a truthy pulse that is consumed on entry and auto-return
|
|
7
|
+
* to idle. Locomotion (walk/run) is driven by `isMoving` / `isRunning`, mirroring
|
|
8
|
+
* {@link createLocomotionAnimationStateGraph} so the same parameters work for both.
|
|
9
|
+
*/
|
|
10
|
+
export const PERFORMANCE_GRAPH_PARAMETERS = {
|
|
11
|
+
talk: "isSpeaking",
|
|
12
|
+
gesture: "gesture",
|
|
13
|
+
point: "point",
|
|
14
|
+
nod: "nod",
|
|
15
|
+
react: "react",
|
|
16
|
+
walk: "isMoving",
|
|
17
|
+
run: "isRunning"
|
|
18
|
+
};
|
|
19
|
+
function trigger(to, parameter, priority, consume = false, expected = true) {
|
|
20
|
+
return {
|
|
21
|
+
to,
|
|
22
|
+
priority,
|
|
23
|
+
label: `${parameter}->${to}`,
|
|
24
|
+
...(consume ? { consumeParameters: [parameter] } : {}),
|
|
25
|
+
condition: (parameters) => {
|
|
26
|
+
const value = parameters[parameter];
|
|
27
|
+
if (expected !== true)
|
|
28
|
+
return value !== true && !truthy(value);
|
|
29
|
+
return truthy(value);
|
|
30
|
+
}
|
|
31
|
+
};
|
|
32
|
+
}
|
|
33
|
+
function truthy(value) {
|
|
34
|
+
if (typeof value === "boolean")
|
|
35
|
+
return value;
|
|
36
|
+
if (typeof value === "number")
|
|
37
|
+
return value > 0;
|
|
38
|
+
if (typeof value === "string")
|
|
39
|
+
return value.trim().length > 0;
|
|
40
|
+
return false;
|
|
41
|
+
}
|
|
42
|
+
/**
|
|
43
|
+
* State graph over the 8 standard performance clip ids ({@link STANDARD_CLIP_IDS}) with `idle` as the
|
|
44
|
+
* default state. The studio requests a state per beat and the machine crossfades via the inertialized
|
|
45
|
+
* {@link AnimationStateMachine.stateBlend}.
|
|
46
|
+
*
|
|
47
|
+
* Topology:
|
|
48
|
+
* - `idle` (default) can go to `talk`, `gesture`, `point`, `nod`, `react`, `walk`, `run`.
|
|
49
|
+
* - `talk` is a held loop (while `isSpeaking`) that returns to idle when the flag clears; from talk
|
|
50
|
+
* you can still fire one-shots and start moving.
|
|
51
|
+
* - `gesture` / `point` / `nod` / `react` are one-shots that auto-return to idle on completion.
|
|
52
|
+
* - `walk` <-> `run` <-> `idle` form the locomotion blend (`isMoving` / `isRunning`).
|
|
53
|
+
*
|
|
54
|
+
* Priorities: locomotion-stop/one-shots take precedence so a requested beat wins over the held loop.
|
|
55
|
+
*/
|
|
56
|
+
export function createPerformanceStateGraph(options = {}) {
|
|
57
|
+
const idle = options.idleState ?? "idle";
|
|
58
|
+
const oneShot = options.oneShotDuration ?? 0.6;
|
|
59
|
+
const P = PERFORMANCE_GRAPH_PARAMETERS;
|
|
60
|
+
const toTalk = trigger("talk", P.talk, 30);
|
|
61
|
+
const toWalk = trigger("walk", P.walk, 40);
|
|
62
|
+
const toRun = trigger("run", P.run, 60);
|
|
63
|
+
const toGesture = trigger("gesture", P.gesture, 80, true);
|
|
64
|
+
const toPoint = trigger("point", P.point, 80, true);
|
|
65
|
+
const toNod = trigger("nod", P.nod, 80, true);
|
|
66
|
+
const toReact = trigger("react", P.react, 90, true);
|
|
67
|
+
const states = [
|
|
68
|
+
{
|
|
69
|
+
name: idle,
|
|
70
|
+
transitions: [toReact, toGesture, toPoint, toNod, toRun, toWalk, toTalk]
|
|
71
|
+
},
|
|
72
|
+
{
|
|
73
|
+
name: "talk",
|
|
74
|
+
transitions: [
|
|
75
|
+
toReact,
|
|
76
|
+
toGesture,
|
|
77
|
+
toPoint,
|
|
78
|
+
toNod,
|
|
79
|
+
toRun,
|
|
80
|
+
toWalk,
|
|
81
|
+
trigger(idle, P.talk, 0, false, false)
|
|
82
|
+
]
|
|
83
|
+
},
|
|
84
|
+
{ name: "gesture", duration: oneShot, oneShot: true, onComplete: idle },
|
|
85
|
+
{ name: "point", duration: oneShot, oneShot: true, onComplete: idle },
|
|
86
|
+
{ name: "nod", duration: oneShot, oneShot: true, onComplete: idle },
|
|
87
|
+
{ name: "react", duration: oneShot, oneShot: true, onComplete: idle },
|
|
88
|
+
{
|
|
89
|
+
name: "walk",
|
|
90
|
+
transitions: [toRun, trigger(idle, P.walk, 0, false, false)]
|
|
91
|
+
},
|
|
92
|
+
{
|
|
93
|
+
name: "run",
|
|
94
|
+
transitions: [trigger("walk", P.run, 0, false, false), trigger(idle, P.walk, 0, false, false)]
|
|
95
|
+
}
|
|
96
|
+
];
|
|
97
|
+
return new AnimationStateMachine(states, idle);
|
|
98
|
+
}
|
|
99
|
+
/** The full set of state names the performance graph exposes (equals the standard clip vocabulary). */
|
|
100
|
+
export const PERFORMANCE_GRAPH_STATES = STANDARD_CLIP_IDS;
|
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|
+
//# sourceMappingURL=performanceStateGraph.js.map
|
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@@ -0,0 +1 @@
|
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1
|
+
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@@ -0,0 +1,27 @@
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1
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import { AnimationClipRegistry, type AnimationClipDefinition } from "../AnimationClipRegistry.js";
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2
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+
import { type HumanoidRigDefinition } from "../HumanoidRetargeting.js";
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3
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/**
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4
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* The STANDARD performance vocabulary (Phase 2.4). These 8 ids are the contract the Animation
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5
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* Studio drives — every shared library, retarget target, and state graph speaks exactly these.
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6
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*/
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7
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export declare const STANDARD_CLIP_IDS: readonly ["idle", "talk", "gesture", "point", "nod", "walk", "run", "react"];
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8
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+
export type StandardClipId = typeof STANDARD_CLIP_IDS[number];
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9
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/** Locomotion subset of the vocabulary (used by the locomotion blend / studio clip-map check). */
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10
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export declare const STANDARD_LOCOMOTION_CLIP_IDS: readonly ["idle", "walk", "run"];
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11
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+
/**
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12
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* The rig-neutral humanoid these clips are authored against. Bone names are the canonical
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13
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* {@link HUMANOID_BONES} (identity bindings), so an identity retarget map is a no-op and the clips
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14
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* can be retargeted onto any inferred character rig via {@link createHumanoidRetargetingMap}.
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15
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*/
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16
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+
export declare const STANDARD_LIBRARY_RIG: HumanoidRigDefinition;
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17
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/** Ordered list of all standard library clip definitions (idle first). */
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18
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export declare function createStandardHumanoidClipDefinitions(): readonly AnimationClipDefinition<StandardClipId>[];
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19
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+
/**
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20
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* Shared, rig-neutral {@link AnimationClipRegistry} populated with the 8 standard performance clips
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21
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* authored on {@link STANDARD_LIBRARY_RIG} (canonical {@link HUMANOID_BONES}). The clips are COMPACT
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22
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+
* procedural keyframe loops/one-shots — real, samplable {@link AnimationTrack} data, not mocap and
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23
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+
* not placeholders. They give the studio a guaranteed, retargetable performance vocabulary even when
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24
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+
* a source GLB ships only one (or zero) usable clips.
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25
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+
*/
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26
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+
export declare function createStandardHumanoidClipRegistry(): AnimationClipRegistry<StandardClipId>;
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27
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+
//# sourceMappingURL=standardHumanoidClips.d.ts.map
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@@ -0,0 +1 @@
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1
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+
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