@aura3d/engine 1.0.8 → 1.0.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -15
- package/dist/create-aura3d/index.js +1 -1
- package/package.json +11 -11
package/README.md
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@@ -15,15 +15,15 @@ Use Aura3D when you are building agent-written browser 3D apps, prompt-authored
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## Current release
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`@aura3d/engine@1.0.
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`@aura3d/engine@1.0.9` is the current public release for browser-native game routes, visible GLB animation runtime evidence, prompt-cartoon playback, AuraVoice timing packages, typed assets, diagnostics, screenshots, and readiness evidence. The root engine runtime remains free of Three.js imports; Three.js migration support lives in the separately installed `@aura3d/three-compat` package.
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Aura3D 1.0.
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Aura3D 1.0.9 is a runtime foundation release, not a mature commercial game engine release. The scoped 1.0.9 gates pass for npm packages, CLI/catalog profile behavior, deployed Aura Clash runtime proof, docs/claims, and performance evidence.
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Registry status: npm `latest` points at `@aura3d/engine@1.0.
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Registry status: npm `latest` points at `@aura3d/engine@1.0.9`, `@aura3d/asset-index@1.0.9`, `@aura3d/cli@1.0.9`, and `create-aura3d@1.0.9`, so the `npx ...@latest` commands below work for external users.
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## Aura3D 1.0.
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## Aura3D 1.0.9 asset catalog
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Aura3D 1.0.
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Aura3D 1.0.9 includes the catalog-first asset workflow for AI coding agents. When a prompt names a real object, agents should search the hosted Aura3D catalog before writing scene code:
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```bash
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npx @aura3d/cli@latest assets search "battle-worn knight helmet"
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```
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`--profile fighting-character` requires animated GLB candidates from verified CC0/CC-BY sources, applies a browser-sized triangle budget, and writes source URL, license, author/attribution, and source family into `aura.assets.json` during `assets resolve`.
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## Aura3D 1.0.
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## Aura3D 1.0.9 runtime launch track
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Aura3D 1.0.
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Aura3D 1.0.9 is the active runtime and animation evidence foundation for the next public showcase wave:
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- `game runtime`: mutable runtime nodes, app-owned frame loops, input, kinematic bodies, hitboxes, combat events, camera direction, effects, and evidence for browser-native game routes.
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- `fighting-game template`: `npx create-aura3d@latest my-fighter --template fighting-game` scaffolds a public-API playable starter using typed assets, `app.input(...)`, `app.onFrame(...)`, `game.kinematicBody(...)`, `game.combatWorld(...)`, and `app.evidence(...)`.
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- `prompt animation`: `npx create-aura3d@latest my-episode --template prompt-cartoon-channel` scaffolds structured episode plans, storyboards, shot timelines, captions, visemes, render queues, and evidence for prompt-authored cartoon/video workflows. The shorter `cartoon-channel` template name remains supported.
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- `AuraVoice bridge`: AuraVoice owns script/audio/caption/viseme timing; Aura3D owns typed scene generation, character performance, camera choreography, rendering, screenshots, and visual evidence.
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Aura Clash requires Aura3D 1.0.
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Aura Clash requires Aura3D 1.0.9 runtime and animation evidence before it should be marketed as a polished public game showcase. Until the runtime, screenshot, route, GLB, package-smoke, and visual approval gates pass, Aura Clash remains a development showcase proving the direction of the public API.
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## Install
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- arcade movement, hitboxes, guard state, meter, AI pressure, and results;
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- evidence routes, accessibility settings, poster capture, Playwright contracts, sitemap and robots integration, and marketing homepage placement.
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Open the source route at `apps/aura-clash-showcase/`. Treat the current route as a development showcase until the 1.0.
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Open the source route at `apps/aura-clash-showcase/`. Treat the current route as a development showcase until the 1.0.9 gameplay, visual, asset, audio, performance, deployment, and docs-claim gates pass.
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## 30-second product viewer
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The safe API uses generated refs such as `assets.robot`. Do not write `model("robot")`, hand-written GLB URLs, or invented asset ids.
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## Aura3D 1.0.
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## Aura3D 1.0.9 game runtime example
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Add typed assets before writing model code:
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console.log(touchLayout.controls.length, replayDriver.snapshot(), overlay.sections, evidence.systems);
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```
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## Aura3D 1.0.
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## Aura3D 1.0.9 prompt-cartoon and AuraVoice example
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Prompt-cartoon routes use typed assets, contract artifacts, shot playback, captions, visemes, and AuraVoice timing packages.
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@@ -441,7 +441,7 @@ pnpm run check:release
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Use release checks to confirm package integrity, generated assets, examples, and static deployment output before shipping.
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Aura3D 1.0.
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Aura3D 1.0.9 route-specific readiness commands:
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```bash
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npx @aura3d/cli@latest assets validate-game
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Do not mark a game, prompt-cartoon, or AuraVoice route launch-ready from source evidence alone. Asset readiness, package smoke, browser route health, deterministic screenshots, visual review, accessibility proof, and deployment checks must also pass.
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Aura3D 1.0.
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Aura3D 1.0.9 game-engine/showcase readiness is stricter:
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```bash
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pnpm
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pnpm aura3d109:readiness
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```
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Expected current state: the scoped 1.0.
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Expected current state: the scoped 1.0.9 release gates pass. The remaining mature-engine and flagship-game work stays tracked as future scope in `docs/project/aura3d-109-game-engine-and-showcase-prd.md`.
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## Contributing
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@@ -28,7 +28,7 @@ export function createA3DProject(options) {
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const packageJson = JSON.parse(readFileSync(packagePath, "utf8"));
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packageJson.dependencies = {
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...(packageJson.dependencies ?? {}),
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"@aura3d/engine": options.packageVersion ?? "1.0.
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"@aura3d/engine": options.packageVersion ?? "1.0.9"
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};
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writeFileSync(packagePath, `${JSON.stringify(packageJson, null, 2)}\n`);
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return {
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package/package.json
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{
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"name": "@aura3d/engine",
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"version": "1.0.
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"version": "1.0.9",
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"packageManager": "pnpm@11.1.3",
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"private": false,
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"type": "module",
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"benchmark:contact-sheet": "node benchmark/runner/visual-qa-gates.mjs --mode=smoke --requireHumanReview=false",
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"benchmark:visual-qa": "node benchmark/runner/visual-qa-gates.mjs --mode=acceptance",
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"benchmark:performance-budgets": "node benchmark/runner/scene-kit-performance-budget.mjs",
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"
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"verify:
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"verify:
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"verify:
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"verify:
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"verify:
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"
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"
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"
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"verify:
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"aura3d109:readiness": "pnpm verify:aura3d109-published-engine && tsx --tsconfig tsconfig.base.json tools/aura3d106-release-readiness/index.ts --out tests/reports/aura3d109/readiness.json",
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"verify:aura3d109-performance": "tsx --tsconfig tsconfig.base.json tools/aura3d106-performance-budget/index.ts --out tests/reports/aura3d109/performance-budget.json",
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"verify:aura3d109-docs-claims": "tsx --tsconfig tsconfig.base.json tools/aura3d106-docs-claims/index.ts --out tests/reports/aura3d109/docs-claims.json",
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"verify:aura3d109-local-cli-pack": "pnpm build && tsx --tsconfig tsconfig.base.json tools/aura3d106-local-cli-pack-proof/index.ts --out tests/reports/aura3d109/local-cli-catalog-pack-proof.json",
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"verify:aura3d109-published-cli": "tsx --tsconfig tsconfig.base.json tools/aura3d106-published-cli-proof/index.ts --out tests/reports/aura3d109/published-cli-catalog-proof.json",
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"verify:aura3d109-deployed-visual": "tsx --tsconfig tsconfig.base.json tools/aura3d106-deployed-visual-proof/index.ts --out tests/reports/aura3d109/deployed-visual-proof.json",
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"aura3d109:prepublish-readiness": "tsx --tsconfig tsconfig.base.json tools/aura3d106-release-readiness/index.ts --phase prepublish --out tests/reports/aura3d109/prepublish-readiness.json",
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"aura3d109:release": "pnpm evidence:command --id aura3d109-release --out tests/reports/aura3d109/release-command.json --log tests/reports/aura3d109/release.log --cwd . -- pnpm aura3d109:release:raw",
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"aura3d109:release:raw": "pnpm verify:aura3d109-published-engine && tsx --tsconfig tsconfig.base.json tools/aura3d106-release-readiness/index.ts --out tests/reports/aura3d109/release.json",
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"verify:aura3d109-published-engine": "tsx --tsconfig tsconfig.base.json tools/aura3d109-published-engine-proof/index.ts --out tests/reports/aura3d109/published-engine-proof.json"
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},
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"devDependencies": {
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"@aura3d/animation": "workspace:*",
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