@aura3d/engine 1.0.7 → 1.0.8

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Files changed (2) hide show
  1. package/README.md +15 -15
  2. package/package.json +11 -11
package/README.md CHANGED
@@ -15,15 +15,15 @@ Use Aura3D when you are building agent-written browser 3D apps, prompt-authored
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  ## Current release
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- `@aura3d/engine@1.0.7` is the current public release for browser-native game routes, visible GLB animation runtime evidence, prompt-cartoon playback, AuraVoice timing packages, typed assets, diagnostics, screenshots, and readiness evidence. The root engine runtime remains free of Three.js imports; Three.js migration support lives in the separately installed `@aura3d/three-compat` package.
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+ `@aura3d/engine@1.0.8` is the current public release for browser-native game routes, visible GLB animation runtime evidence, prompt-cartoon playback, AuraVoice timing packages, typed assets, diagnostics, screenshots, and readiness evidence. The root engine runtime remains free of Three.js imports; Three.js migration support lives in the separately installed `@aura3d/three-compat` package.
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- Aura3D 1.0.7 is a runtime foundation release, not a mature commercial game engine release. The scoped 1.0.7 gates pass for npm packages, CLI/catalog profile behavior, deployed Aura Clash runtime proof, docs/claims, and performance evidence.
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+ Aura3D 1.0.8 is a runtime foundation release, not a mature commercial game engine release. The scoped 1.0.8 gates pass for npm packages, CLI/catalog profile behavior, deployed Aura Clash runtime proof, docs/claims, and performance evidence.
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- Registry status: npm `latest` points at `@aura3d/engine@1.0.7`, `@aura3d/asset-index@1.0.7`, `@aura3d/cli@1.0.7`, and `create-aura3d@1.0.7`, so the `npx ...@latest` commands below work for external users.
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+ Registry status: npm `latest` points at `@aura3d/engine@1.0.8`, `@aura3d/asset-index@1.0.8`, `@aura3d/cli@1.0.8`, and `create-aura3d@1.0.8`, so the `npx ...@latest` commands below work for external users.
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- ## Aura3D 1.0.7 asset catalog
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+ ## Aura3D 1.0.8 asset catalog
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- Aura3D 1.0.7 includes the catalog-first asset workflow for AI coding agents. When a prompt names a real object, agents should search the hosted Aura3D catalog before writing scene code:
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+ Aura3D 1.0.8 includes the catalog-first asset workflow for AI coding agents. When a prompt names a real object, agents should search the hosted Aura3D catalog before writing scene code:
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  ```bash
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  npx @aura3d/cli@latest assets search "battle-worn knight helmet"
@@ -41,16 +41,16 @@ npx @aura3d/cli@latest assets validate-game --profile fighting-character --asset
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  ```
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  `--profile fighting-character` requires animated GLB candidates from verified CC0/CC-BY sources, applies a browser-sized triangle budget, and writes source URL, license, author/attribution, and source family into `aura.assets.json` during `assets resolve`.
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- ## Aura3D 1.0.7 runtime launch track
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+ ## Aura3D 1.0.8 runtime launch track
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- Aura3D 1.0.7 is the active runtime and animation evidence foundation for the next public showcase wave:
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+ Aura3D 1.0.8 is the active runtime and animation evidence foundation for the next public showcase wave:
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  - `game runtime`: mutable runtime nodes, app-owned frame loops, input, kinematic bodies, hitboxes, combat events, camera direction, effects, and evidence for browser-native game routes.
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  - `fighting-game template`: `npx create-aura3d@latest my-fighter --template fighting-game` scaffolds a public-API playable starter using typed assets, `app.input(...)`, `app.onFrame(...)`, `game.kinematicBody(...)`, `game.combatWorld(...)`, and `app.evidence(...)`.
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  - `prompt animation`: `npx create-aura3d@latest my-episode --template prompt-cartoon-channel` scaffolds structured episode plans, storyboards, shot timelines, captions, visemes, render queues, and evidence for prompt-authored cartoon/video workflows. The shorter `cartoon-channel` template name remains supported.
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  - `AuraVoice bridge`: AuraVoice owns script/audio/caption/viseme timing; Aura3D owns typed scene generation, character performance, camera choreography, rendering, screenshots, and visual evidence.
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- Aura Clash requires Aura3D 1.0.7 runtime and animation evidence before it should be marketed as a polished public game showcase. Until the runtime, screenshot, route, GLB, package-smoke, and visual approval gates pass, Aura Clash remains a development showcase proving the direction of the public API.
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+ Aura Clash requires Aura3D 1.0.8 runtime and animation evidence before it should be marketed as a polished public game showcase. Until the runtime, screenshot, route, GLB, package-smoke, and visual approval gates pass, Aura Clash remains a development showcase proving the direction of the public API.
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  ## Install
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@@ -106,7 +106,7 @@ The showcase currently targets:
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  - arcade movement, hitboxes, guard state, meter, AI pressure, and results;
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  - evidence routes, accessibility settings, poster capture, Playwright contracts, sitemap and robots integration, and marketing homepage placement.
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- Open the source route at `apps/aura-clash-showcase/`. Treat the current route as a development showcase until the 1.0.7 gameplay, visual, asset, audio, performance, deployment, and docs-claim gates pass.
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+ Open the source route at `apps/aura-clash-showcase/`. Treat the current route as a development showcase until the 1.0.8 gameplay, visual, asset, audio, performance, deployment, and docs-claim gates pass.
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  ## 30-second product viewer
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@@ -124,7 +124,7 @@ createAuraApp("#app", {
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  The safe API uses generated refs such as `assets.robot`. Do not write `model("robot")`, hand-written GLB URLs, or invented asset ids.
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- ## Aura3D 1.0.7 game runtime example
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+ ## Aura3D 1.0.8 game runtime example
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  Add typed assets before writing model code:
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@@ -249,7 +249,7 @@ const evidence = app.evidence({
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  console.log(touchLayout.controls.length, replayDriver.snapshot(), overlay.sections, evidence.systems);
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  ```
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- ## Aura3D 1.0.7 prompt-cartoon and AuraVoice example
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+ ## Aura3D 1.0.8 prompt-cartoon and AuraVoice example
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  Prompt-cartoon routes use typed assets, contract artifacts, shot playback, captions, visemes, and AuraVoice timing packages.
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@@ -441,7 +441,7 @@ pnpm run check:release
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  Use release checks to confirm package integrity, generated assets, examples, and static deployment output before shipping.
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- Aura3D 1.0.7 route-specific readiness commands:
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+ Aura3D 1.0.8 route-specific readiness commands:
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  ```bash
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  npx @aura3d/cli@latest assets validate-game
@@ -459,13 +459,13 @@ pnpm prompt-animation:release
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  Do not mark a game, prompt-cartoon, or AuraVoice route launch-ready from source evidence alone. Asset readiness, package smoke, browser route health, deterministic screenshots, visual review, accessibility proof, and deployment checks must also pass.
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- Aura3D 1.0.7 game-engine/showcase readiness is stricter:
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+ Aura3D 1.0.8 game-engine/showcase readiness is stricter:
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  ```bash
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- pnpm aura3d107:readiness
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+ pnpm aura3d108:readiness
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  ```
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- Expected current state: the scoped 1.0.7 release gates pass. The remaining mature-engine and flagship-game work stays tracked as future scope in `docs/project/aura3d-107-game-engine-and-showcase-prd.md`.
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+ Expected current state: the scoped 1.0.8 release gates pass. The remaining mature-engine and flagship-game work stays tracked as future scope in `docs/project/aura3d-108-game-engine-and-showcase-prd.md`.
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  ## Contributing
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@aura3d/engine",
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- "version": "1.0.7",
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+ "version": "1.0.8",
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  "packageManager": "pnpm@11.1.3",
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  "private": false,
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  "type": "module",
@@ -484,16 +484,16 @@
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  "benchmark:contact-sheet": "node benchmark/runner/visual-qa-gates.mjs --mode=smoke --requireHumanReview=false",
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  "benchmark:visual-qa": "node benchmark/runner/visual-qa-gates.mjs --mode=acceptance",
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  "benchmark:performance-budgets": "node benchmark/runner/scene-kit-performance-budget.mjs",
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- "aura3d107:readiness": "pnpm verify:aura3d107-published-engine && tsx --tsconfig tsconfig.base.json tools/aura3d106-release-readiness/index.ts --out tests/reports/aura3d107/readiness.json",
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- "verify:aura3d107-performance": "tsx --tsconfig tsconfig.base.json tools/aura3d106-performance-budget/index.ts --out tests/reports/aura3d107/performance-budget.json",
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- "verify:aura3d107-docs-claims": "tsx --tsconfig tsconfig.base.json tools/aura3d106-docs-claims/index.ts --out tests/reports/aura3d107/docs-claims.json",
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- "verify:aura3d107-local-cli-pack": "pnpm build && tsx --tsconfig tsconfig.base.json tools/aura3d106-local-cli-pack-proof/index.ts --out tests/reports/aura3d107/local-cli-catalog-pack-proof.json",
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- "verify:aura3d107-published-cli": "tsx --tsconfig tsconfig.base.json tools/aura3d106-published-cli-proof/index.ts --out tests/reports/aura3d107/published-cli-catalog-proof.json",
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- "verify:aura3d107-deployed-visual": "tsx --tsconfig tsconfig.base.json tools/aura3d106-deployed-visual-proof/index.ts --out tests/reports/aura3d107/deployed-visual-proof.json",
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- "aura3d107:prepublish-readiness": "tsx --tsconfig tsconfig.base.json tools/aura3d106-release-readiness/index.ts --phase prepublish --out tests/reports/aura3d107/prepublish-readiness.json",
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- "aura3d107:release": "pnpm evidence:command --id aura3d107-release --out tests/reports/aura3d107/release-command.json --log tests/reports/aura3d107/release.log --cwd . -- pnpm aura3d107:release:raw",
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- "aura3d107:release:raw": "pnpm verify:aura3d107-published-engine && tsx --tsconfig tsconfig.base.json tools/aura3d106-release-readiness/index.ts --out tests/reports/aura3d107/release.json",
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- "verify:aura3d107-published-engine": "tsx --tsconfig tsconfig.base.json tools/aura3d107-published-engine-proof/index.ts --out tests/reports/aura3d107/published-engine-proof.json"
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+ "aura3d108:readiness": "pnpm verify:aura3d108-published-engine && tsx --tsconfig tsconfig.base.json tools/aura3d106-release-readiness/index.ts --out tests/reports/aura3d108/readiness.json",
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+ "verify:aura3d108-performance": "tsx --tsconfig tsconfig.base.json tools/aura3d106-performance-budget/index.ts --out tests/reports/aura3d108/performance-budget.json",
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+ "verify:aura3d108-docs-claims": "tsx --tsconfig tsconfig.base.json tools/aura3d106-docs-claims/index.ts --out tests/reports/aura3d108/docs-claims.json",
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+ "verify:aura3d108-local-cli-pack": "pnpm build && tsx --tsconfig tsconfig.base.json tools/aura3d106-local-cli-pack-proof/index.ts --out tests/reports/aura3d108/local-cli-catalog-pack-proof.json",
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+ "verify:aura3d108-published-cli": "tsx --tsconfig tsconfig.base.json tools/aura3d106-published-cli-proof/index.ts --out tests/reports/aura3d108/published-cli-catalog-proof.json",
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+ "verify:aura3d108-deployed-visual": "tsx --tsconfig tsconfig.base.json tools/aura3d106-deployed-visual-proof/index.ts --out tests/reports/aura3d108/deployed-visual-proof.json",
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+ "aura3d108:prepublish-readiness": "tsx --tsconfig tsconfig.base.json tools/aura3d106-release-readiness/index.ts --phase prepublish --out tests/reports/aura3d108/prepublish-readiness.json",
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+ "aura3d108:release": "pnpm evidence:command --id aura3d108-release --out tests/reports/aura3d108/release-command.json --log tests/reports/aura3d108/release.log --cwd . -- pnpm aura3d108:release:raw",
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+ "aura3d108:release:raw": "pnpm verify:aura3d108-published-engine && tsx --tsconfig tsconfig.base.json tools/aura3d106-release-readiness/index.ts --out tests/reports/aura3d108/release.json",
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+ "verify:aura3d108-published-engine": "tsx --tsconfig tsconfig.base.json tools/aura3d108-published-engine-proof/index.ts --out tests/reports/aura3d108/published-engine-proof.json"
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  },
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  "devDependencies": {
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  "@aura3d/animation": "workspace:*",