@audiofab-io/easy-spin-ui 0.1.0

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 Audiofab
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # @audiofab-io/easy-spin-ui
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+
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+ Shared React components and FV-1 simulation runtime for Audiofab's [Easy Spin](https://audiofab.com/products/easy-spin) pedal. Used by:
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+
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+ - **[easy-spin-web](https://easy-spin.audiofab.com)** — the browser-based effect loader and simulator.
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+ - **[fv1-vscode](https://github.com/audiofab/fv1-vscode)** — the FV-1 VS Code extension's pedal-shaped simulator and bank editor.
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+
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+ The package keeps the two surfaces visually and behaviourally identical: the skeuomorphic pedal, the rotary knobs, the program-slot grid, and the audio worklet that runs FV-1 programs in real time all live here.
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+
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+ ## Installation
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+
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+ ```bash
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+ npm install @audiofab-io/easy-spin-ui
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+ ```
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+
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+ Peer dependencies: `react@^19`, `react-dom@^19`, `@audiofab-io/fv1-core@^0.4`.
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+
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+ ## Usage
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+
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+ ```tsx
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+ import '@audiofab-io/easy-spin-ui/styles.css'
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+ import { PedalFace, useSimulator } from '@audiofab-io/easy-spin-ui'
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+ import workletUrl from '@audiofab-io/easy-spin-ui/worklet?url'
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+ import pedalImage from '@audiofab-io/easy-spin-ui/assets/pedal.png?url'
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+
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+ function App() {
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+ const simulator = useSimulator({ workletUrl })
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+ return (
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+ <PedalFace
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+ pedalImageUrl={pedalImage}
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+ pots={[0.5, 0.5, 0.5]}
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+ onPotChange={simulator.setPot}
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+ potLabels={['Decay', 'Tone', 'Mix']}
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+ selectedSlot={0}
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+ onSelectSlot={() => {}}
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+ selectedClipId={null}
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+ onSelectClip={() => {}}
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+ playing={simulator.playing}
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+ onPlay={simulator.play}
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+ onPause={simulator.pause}
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+ bypassed={simulator.bypassed}
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+ onToggleBypass={() => simulator.setBypass(!simulator.bypassed)}
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+ channelMode={simulator.channelMode}
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+ onChannelModeChange={simulator.setChannelMode}
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+ />
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+ )
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+ }
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+ ```
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+
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+ The hook is intentionally headless — it doesn't know how to fetch effects or audio clips. Consumers compose their own loading conventions on top of `simulator.loadProgram(binary)` and `simulator.loadClipBuffer(arrayBuffer)`.
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+
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+ ## Building
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+
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+ ```bash
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+ npm install
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+ npm run build
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+ ```
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+
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+ The build produces:
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+
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+ - `dist/index.js` — main library entry (ESM)
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+ - `dist/index.d.ts` — TypeScript declarations
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+ - `dist/styles.css` — precompiled Tailwind stylesheet
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+ - `dist/worklet/fv1-processor.js` — self-contained AudioWorklet (IIFE)
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+ - `dist/assets/pedal.png` — pedal artwork
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+
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+ ## Releasing
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+
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+ Releases are published to npm by GitHub Actions when a tag matching `v*` is pushed. The workflow uses [npm trusted publishing](https://docs.npmjs.com/trusted-publishers) (no `NPM_TOKEN` required).
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+
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+ ```bash
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+ npm version <patch|minor|major> # bumps package.json + creates a v* tag
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+ git push --follow-tags
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+ ```
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+
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+ ## License
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+
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+ MIT — see [LICENSE](LICENSE).
Binary file
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+ /**
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+ * Converts a compiled FV-1 binary (Uint8Array, big-endian) to an array of
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+ * 32-bit machine code words suitable for FV1Simulator.loadProgram().
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+ *
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+ * An FV-1 program is 128 instructions × 4 bytes = 512 bytes.
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+ */
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+ export declare function binaryToMachineCode(binary: Uint8Array): number[];
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+ export interface ClipInfo {
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+ id: string;
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+ name: string;
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+ description?: string;
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+ }
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+ interface ClipSelectorProps {
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+ /** List of clips the consumer wants to expose. */
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+ clips: ClipInfo[];
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+ selectedClipId: string | null;
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+ onSelect: (clipId: string) => void;
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+ /** When true, the selector is visually disabled (e.g. while a list is loading). */
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+ disabled?: boolean;
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+ }
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+ /**
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+ * Pure presentational dropdown for picking an audio clip. The shared package
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+ * has no opinion about where clips come from — consumers fetch / bundle their
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+ * own list and pass it in.
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+ */
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+ export declare function ClipSelector({ clips, selectedClipId, onSelect, disabled }: ClipSelectorProps): import("react/jsx-runtime").JSX.Element;
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+ export {};
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+ interface KnobProps {
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+ value: number;
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+ label: string;
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+ onChange: (value: number) => void;
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+ size?: number;
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+ /** When true, render without a visible body — just a pointer indicator
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+ * (for overlaying on top of a pre-drawn dial graphic). */
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+ overlay?: boolean;
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+ }
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+ export declare function Knob({ value, label, onChange, size, overlay }: KnobProps): import("react/jsx-runtime").JSX.Element;
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+ export {};
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+ import { type ClipInfo } from './ClipSelector';
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+ export type ChannelMode = 'mono' | 'stereo';
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+ export interface PedalFaceProps {
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+ /** URL of the pedal outline graphic. Required — see assets/pedal.png in
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+ * this package, or bring your own. */
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+ pedalImageUrl: string;
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+ /** Current values of the three pots, normalised 0..1. */
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+ pots: [number, number, number];
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+ onPotChange: (index: number, value: number) => void;
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+ /** Per-pot display labels — typically the effect's `controls[].name`,
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+ * or `Pot 0/1/2` when the active program is unknown. */
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+ potLabels?: [string, string, string];
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+ /** Currently selected slot (0-based). */
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+ selectedSlot: number;
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+ onSelectSlot: (slot: number) => void;
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+ /** Display labels for each of the 8 slots. Empty / undefined means empty. */
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+ slotLabels?: string[];
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+ /** Drop handler for slot N. The data string is the platform-specific
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+ * payload (e.g. an effect id, a file URI). The consumer interprets it. */
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+ onAssignSlot?: (slotIndex: number, payload: string) => void;
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+ onUnassignSlot?: (slotIndex: number) => void;
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+ onUnassignAllSlots?: () => void;
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+ /** Called when the user clicks the per-slot "send to pedal" icon. */
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+ onProgramSlot?: (slotIndex: number) => void;
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+ /** Index of the slot currently being written to the pedal, or null. */
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+ programmingSlot?: number | null;
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+ /** Audio clip selection — pass an empty array to hide the selector. */
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+ clips?: ClipInfo[];
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+ selectedClipId: string | null;
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+ onSelectClip: (clipId: string) => void;
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+ playing: boolean;
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+ onPlay: () => void;
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+ onPause: () => void;
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+ bypassed: boolean;
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+ onToggleBypass: () => void;
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+ channelMode: ChannelMode;
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+ onChannelModeChange: (mode: ChannelMode) => void;
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+ /** Pedal connection state — the I/O button cluster only renders when
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+ * these are wired up. */
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+ pedalConnected?: boolean;
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+ onConnectPedal?: () => void;
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+ onReadPedal?: () => void;
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+ onWritePedal?: () => void;
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+ pedalReading?: boolean;
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+ pedalWriting?: boolean;
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+ }
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+ export declare function PedalFace({ pedalImageUrl, pots, onPotChange, potLabels, selectedSlot, onSelectSlot, slotLabels, onAssignSlot, onUnassignSlot, onUnassignAllSlots, onProgramSlot, programmingSlot, clips, selectedClipId, onSelectClip, playing, onPlay, onPause, bypassed, onToggleBypass, channelMode, onChannelModeChange, pedalConnected, onConnectPedal, onReadPedal, onWritePedal, pedalReading, pedalWriting, }: PedalFaceProps): import("react/jsx-runtime").JSX.Element;
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+ interface ProgramSelectorProps {
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+ selectedSlot: number;
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+ onSelectSlot: (slot: number) => void;
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+ slotLabels?: string[];
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+ /** When true, render as a rotary dial with a pointer indicator (no visible body). */
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+ overlay?: boolean;
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+ }
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+ /**
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+ * Rotary program selector. In overlay mode it renders as a pot-style knob
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+ * (black circular outline + pointer) that points at the currently selected
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+ * slot. The knob can be dragged to change program — it snaps to the nearest
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+ * of the 8 discrete positions.
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+ */
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+ export declare function ProgramSelector({ selectedSlot, onSelectSlot, slotLabels, overlay, }: ProgramSelectorProps): import("react/jsx-runtime").JSX.Element;
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+ export {};
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+ /**
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+ * @audiofab-io/easy-spin-ui
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+ *
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+ * Shared React components and FV-1 simulation runtime for Audiofab's
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+ * Easy Spin pedal. Used by:
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+ * - easy-spin-web (browser-only)
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+ * - fv1-vscode (VS Code extension webviews)
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+ *
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+ * Consumers must:
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+ * 1. Import the bundled stylesheet: import '@audiofab-io/easy-spin-ui/styles.css'
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+ * 2. Provide a worklet URL to useSimulator. In Vite consumers:
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+ * import workletUrl from '@audiofab-io/easy-spin-ui/worklet?url'
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+ * In VS Code webviews, copy the file to a webview-accessible path and
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+ * pass the resulting `webview.asWebviewUri(...)`.
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+ * 3. Provide a `pedalImageUrl` prop to <PedalFace />. Default asset is
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+ * shipped at `@audiofab-io/easy-spin-ui/assets/pedal.png`.
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+ */
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+ export { Knob } from './components/Knob';
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+ export { ProgramSelector } from './components/ProgramSelector';
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+ export { ClipSelector } from './components/ClipSelector';
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+ export type { ClipInfo } from './components/ClipSelector';
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+ export { PedalFace } from './components/PedalFace';
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+ export type { PedalFaceProps, ChannelMode } from './components/PedalFace';
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+ export { useSimulator } from './simulator/useSimulator';
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+ export type { SimulatorState, UseSimulatorOptions, AssembleResult, } from './simulator/useSimulator';
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+ export { binaryToMachineCode } from './audio/binary';
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+ export { PROGRAM_SLOT_COUNT } from '@audiofab-io/fv1-core/pedal';