@audio/denoise-core 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/ar.js +131 -0
- package/index.js +6 -0
- package/noise.js +119 -0
- package/package.json +55 -0
- package/quality.js +115 -0
- package/stft.js +134 -0
- package/util.js +182 -0
- package/vad.js +91 -0
package/ar.js
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// Auto-regressive modelling for click/click-burst interpolation and de-clip extrapolation.
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// - Levinson-Durbin recursion → AR(p) coefficients from autocorrelation
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// - LS interpolation of missing samples from neighbouring AR predictions
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// - Forward AR extrapolation (used by de-clip)
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//
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// Reference: Godsill & Rayner (1998), "Digital Audio Restoration", §5.
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// Biased autocorrelation R[0..p]. Bias is preferable for short windows (Toeplitz PSD).
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export function autocorr(x, p) {
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let n = x.length, R = new Float64Array(p + 1)
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for (let k = 0; k <= p; k++) {
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let s = 0
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for (let i = 0; i + k < n; i++) s += x[i] * x[i + k]
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R[k] = s
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}
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return R
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}
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// Levinson-Durbin: solve Toeplitz Yule-Walker for AR(p) coefficients.
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// Returns { a: Float64Array(p+1), e: residual variance }. a[0] = 1 by convention.
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export function levinson(R, p) {
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let a = new Float64Array(p + 1)
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let prev = new Float64Array(p + 1)
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a[0] = 1
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let e = R[0]
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if (e <= 0) return { a, e: 0 }
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for (let i = 1; i <= p; i++) {
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let k = -R[i]
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for (let j = 1; j < i; j++) k -= a[j] * R[i - j]
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k /= e
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for (let j = 0; j <= i; j++) prev[j] = a[j]
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a[i] = k
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for (let j = 1; j < i; j++) a[j] = prev[j] + k * prev[i - j]
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e *= 1 - k * k
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if (e <= 0) { e = 0; break }
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}
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return { a, e }
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}
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// Convenience: AR fit on a window.
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export function arFit(x, p) {
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return levinson(autocorr(x, p), p)
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}
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// Predict next sample via AR(p): x̂[n] = -∑ a[k]·x[n-k], k=1..p.
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export function arPredict(a, hist) {
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let p = a.length - 1, s = 0
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for (let k = 1; k <= p; k++) s -= a[k] * hist[hist.length - k]
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return s
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}
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// Forward AR extrapolation by m samples beyond context tail.
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// Used for de-clip: fit AR on un-clipped neighbourhood, project into clipped region.
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export function arExtrapolate(context, a, m) {
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let p = a.length - 1
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let buf = new Float64Array(p + m)
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for (let i = 0; i < p; i++) buf[i] = context[context.length - p + i]
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for (let i = 0; i < m; i++) {
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let s = 0
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for (let k = 1; k <= p; k++) s -= a[k] * buf[p + i - k]
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buf[p + i] = s
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}
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return buf.subarray(p)
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}
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// Least-squares interpolation of indices `gap` (sorted ints) inside x using AR(p).
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// Solves Bᵀ B · u = -Bᵀ A · k, where u = unknowns, k = knowns,
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// (B,A) split of the AR convolution matrix on (gap, ¬gap).
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//
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// Direct sparse Gauss-Seidel is enough for clusters up to ~50 samples; very small
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// gaps (≤8) reduce to a few iterations and are dominated by the AR fit cost itself.
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export function arInterpolate(x, gap, a) {
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let p = a.length - 1
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let n = x.length, m = gap.length
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if (m === 0) return x
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let inGap = new Uint8Array(n)
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for (let i = 0; i < m; i++) inGap[gap[i]] = 1
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// M = sum over t of (sum_{k:t-k∈gap} a[k] * a[k - (t - gap_j)]) — assemble m×m system implicitly.
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// For practicality, use Jacobi iteration: x_g = -∑_{j≠g} M[g,j]/M[g,g] · x_j + b/M[g,g]
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// with M[g,g] = ∑_k a[k]² for k where g+k≤n+p
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// and forcing term computed from neighbours.
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let mdiag = new Float64Array(m)
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for (let i = 0; i < m; i++) {
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let g = gap[i], s = 0
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for (let k = 0; k <= p; k++) {
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let t = g + k
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if (t >= 0 && t < n + p) s += a[k] * a[k]
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}
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mdiag[i] = s || 1
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}
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// initial: linear interpolation between gap boundaries
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for (let i = 0; i < m; i++) {
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let g = gap[i]
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let lo = g, hi = g
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while (lo > 0 && inGap[lo - 1]) lo--
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while (hi < n - 1 && inGap[hi + 1]) hi++
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let xLo = lo > 0 ? x[lo - 1] : 0
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let xHi = hi < n - 1 ? x[hi + 1] : 0
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x[g] = xLo + (xHi - xLo) * (g - lo + 1) / (hi - lo + 2)
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}
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// 30 Gauss-Seidel sweeps converge well past audible accuracy for short gaps
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let iter = 30
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for (let it = 0; it < iter; it++) {
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for (let i = 0; i < m; i++) {
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let g = gap[i]
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// residual r[t] = ∑_k a[k] x[t-k] for t = g..g+p; gradient wrt x[g] is
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// ∑_k a[k] r[g+k]; setting it to zero gives the update.
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let num = 0
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for (let k = 0; k <= p; k++) {
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let t = g + k
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if (t < 0 || t >= n + p) continue
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let rt = 0
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for (let j = 0; j <= p; j++) {
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let idx = t - j
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if (idx < 0 || idx >= n) continue
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rt += a[j] * x[idx]
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}
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// remove self-contribution so we can solve for x[g]
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rt -= a[k] * x[g]
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num -= a[k] * rt
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}
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x[g] = num / mdiag[i]
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}
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}
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return x
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}
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package/index.js
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package/noise.js
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// Noise PSD estimators feeding the statistical denoisers (Wiener, OM-LSA, MMSE).
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// - profile: average |X|² over a user-chosen quiet segment (manual baseline)
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// - minimumStatistics: Martin (2001) — track minima of smoothed |X|² in sliding window
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// - imcra: Cohen (2003) — Improved MCRA, two-iteration smoothing + speech-presence-driven
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//
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// All estimators are stateful: pass the same params object across frames in stream mode.
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import { stftAnalyse } from './stft.js'
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// One-shot batch profile from a quiet segment of `data`. Returns Float64Array(N/2+1).
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export function noiseProfile(data, opts = {}) {
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let N = opts.frameSize || 2048
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let hop = opts.hopSize || (N >> 2)
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let half = N >> 1
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let from = Math.max(0, opts.from ?? 0)
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let to = Math.min(data.length, opts.to ?? Math.min(data.length, from + N * 8))
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let seg = data.subarray(from, to)
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let psd = new Float64Array(half + 1)
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let count = 0
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stftAnalyse(seg, mag => {
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for (let k = 0; k <= half; k++) psd[k] += mag[k] * mag[k]
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count++
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}, { frameSize: N, hopSize: hop })
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let scale = count ? 1 / count : 0
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for (let k = 0; k <= half; k++) psd[k] *= scale
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return psd
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}
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// Minimum Statistics (Martin 2001) — frame-by-frame online updater.
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// Keeps a rolling D-frame minimum of smoothed PSD per bin; multiplies by a bias
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// compensation factor so the minimum tracks E{|N|²} rather than the lower-tail.
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//
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// Usage:
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// let est = minStats(half, { D: 96 })
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// stftAnalyse(data, m => est.update(m))
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// let psd = est.psd // current noise PSD
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//
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// D ≈ 1.5 s of frames at hop = N/4 ≈ 96 frames @ 44.1k / N=2048.
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export function minStats(half, opts = {}) {
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let D = opts.D || 96
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let alpha = opts.alpha ?? 0.7 // smoothing on PSD
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let bias = opts.bias ?? 1.5 // empirical comp from Martin §VII
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let smoothed = new Float64Array(half + 1)
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let psd = new Float64Array(half + 1)
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let buf = [] // ring of recent smoothed frames
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return {
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psd,
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update(mag) {
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let p = new Float64Array(half + 1)
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for (let k = 0; k <= half; k++) {
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let pk = mag[k] * mag[k]
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smoothed[k] = alpha * smoothed[k] + (1 - alpha) * pk
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p[k] = smoothed[k]
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}
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buf.push(p)
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if (buf.length > D) buf.shift()
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for (let k = 0; k <= half; k++) {
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let mn = Infinity
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for (let i = 0; i < buf.length; i++) if (buf[i][k] < mn) mn = buf[i][k]
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psd[k] = mn * bias
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}
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}
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}
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}
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// IMCRA — Improved Minima Controlled Recursive Averaging (Cohen 2003).
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// Drives noise PSD via speech-presence probability (SPP) so it stops updating
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// during voiced regions. SPP itself is supplied by the caller (see vad.js spp())
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// or computed internally from the smoothed-to-min PSD ratio.
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export function imcra(half, opts = {}) {
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let alpha = opts.alpha ?? 0.92
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let alphaD = opts.alphaD ?? 0.85
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let beta = opts.beta ?? 1.47
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let psd = new Float64Array(half + 1)
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let psdInit = false
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let smoothed = new Float64Array(half + 1)
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let mins = new Float64Array(half + 1)
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let prevMins = new Float64Array(half + 1)
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let frameCount = 0
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let resetEvery = opts.resetEvery || 80 // ≈ 0.9 s @ 44.1k, hop=512
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return {
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psd,
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update(mag, sppOverride) {
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let init = !psdInit
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for (let k = 0; k <= half; k++) {
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let pk = mag[k] * mag[k]
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smoothed[k] = init ? pk : alpha * smoothed[k] + (1 - alpha) * pk
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if (init || smoothed[k] < mins[k]) mins[k] = smoothed[k]
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if (!init && smoothed[k] < prevMins[k]) prevMins[k] = smoothed[k]
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}
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frameCount++
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if (frameCount >= resetEvery) {
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for (let k = 0; k <= half; k++) {
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let mn = Math.min(mins[k], prevMins[k])
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prevMins[k] = mins[k]
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mins[k] = smoothed[k]
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// bias-compensated minimum tracker
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if (init) psd[k] = mn * beta
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}
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frameCount = 0
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psdInit = true
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}
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if (!psdInit) return
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for (let k = 0; k <= half; k++) {
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let mn = Math.min(mins[k], prevMins[k]) * beta
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// SPP from local SNR vs minimum: high if smoothed >> minimum.
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let snr = smoothed[k] / Math.max(mn, 1e-30)
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let p = sppOverride !== undefined ? sppOverride : 1 / (1 + Math.exp(-3 * (snr - 5)))
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let alphaTilde = alphaD + (1 - alphaD) * p
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let pk = mag[k] * mag[k]
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psd[k] = alphaTilde * psd[k] + (1 - alphaTilde) * pk
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}
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}
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}
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}
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package/package.json
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{
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"name": "@audio/denoise-core",
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"version": "0.1.0",
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"description": "Shared restoration primitives — STFT (batch/stream/analyse), noise estimation (min-stats, IMCRA), VAD, AR modeling, quality metrics",
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"type": "module",
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"sideEffects": false,
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"main": "index.js",
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"exports": {
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".": "./index.js",
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"./package.json": "./package.json",
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"./stft": "./stft.js",
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"./util": "./util.js",
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"./noise": "./noise.js",
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"./vad": "./vad.js",
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"./ar": "./ar.js",
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"./quality": "./quality.js"
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},
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"files": [
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"index.js",
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"stft.js",
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"util.js",
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"noise.js",
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"vad.js",
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"ar.js",
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"quality.js"
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],
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"dependencies": {
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"fourier-transform": "^2.0.0"
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},
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"keywords": [
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"audio",
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"dsp",
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"denoise",
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"stft",
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"vad",
|
|
36
|
+
"noise-estimation"
|
|
37
|
+
],
|
|
38
|
+
"license": "MIT",
|
|
39
|
+
"author": "Dmitry Iv. <dfcreative@gmail.com>",
|
|
40
|
+
"repository": {
|
|
41
|
+
"type": "git",
|
|
42
|
+
"url": "git+https://github.com/audiojs/denoise.git",
|
|
43
|
+
"directory": "packages/denoise-core"
|
|
44
|
+
},
|
|
45
|
+
"homepage": "https://github.com/audiojs/denoise/tree/main/packages/denoise-core",
|
|
46
|
+
"bugs": {
|
|
47
|
+
"url": "https://github.com/audiojs/denoise/issues"
|
|
48
|
+
},
|
|
49
|
+
"engines": {
|
|
50
|
+
"node": ">=18"
|
|
51
|
+
},
|
|
52
|
+
"publishConfig": {
|
|
53
|
+
"access": "public"
|
|
54
|
+
}
|
|
55
|
+
}
|
package/quality.js
ADDED
|
@@ -0,0 +1,115 @@
|
|
|
1
|
+
// Objective quality metrics for denoise evaluation.
|
|
2
|
+
// - snr: global signal-to-noise ratio (dB) given clean reference
|
|
3
|
+
// - segSnr: segmental SNR — frame-averaged, perceptually closer than global
|
|
4
|
+
// - lsd: log-spectral distance (dB) — spectral colouration regression
|
|
5
|
+
// - nrr: noise reduction ratio (dB) — how much energy was removed below threshold
|
|
6
|
+
// - speechAttenuation: how much speech energy was removed (dB) — speech-distortion proxy
|
|
7
|
+
//
|
|
8
|
+
// All metrics expect equal-length Float32Array inputs; trim/align caller-side.
|
|
9
|
+
|
|
10
|
+
import { fft } from 'fourier-transform'
|
|
11
|
+
import { hannWindow, lin2db } from './util.js'
|
|
12
|
+
|
|
13
|
+
// Global SNR (dB). Clean = reference, denoised = output. SNR = 10·log10(∑clean² / ∑(clean-out)²)
|
|
14
|
+
export function snr(clean, denoised) {
|
|
15
|
+
let n = Math.min(clean.length, denoised.length)
|
|
16
|
+
let s = 0, e = 0
|
|
17
|
+
for (let i = 0; i < n; i++) {
|
|
18
|
+
let c = clean[i], d = c - denoised[i]
|
|
19
|
+
s += c * c
|
|
20
|
+
e += d * d
|
|
21
|
+
}
|
|
22
|
+
return e > 0 ? 10 * Math.log10(s / e) : Infinity
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
// Segmental SNR — average per-frame SNR clamped to [-10, 35] dB (PESQ-style).
|
|
26
|
+
// Drops silent frames (energy < floor) so silence doesn't bias the mean.
|
|
27
|
+
export function segSnr(clean, denoised, opts = {}) {
|
|
28
|
+
let N = opts.frameSize || 512
|
|
29
|
+
let hop = opts.hopSize || (N >> 1)
|
|
30
|
+
let floor = opts.floor ?? 1e-5
|
|
31
|
+
let n = Math.min(clean.length, denoised.length)
|
|
32
|
+
let sum = 0, frames = 0
|
|
33
|
+
for (let pos = 0; pos + N <= n; pos += hop) {
|
|
34
|
+
let s = 0, e = 0
|
|
35
|
+
for (let i = 0; i < N; i++) {
|
|
36
|
+
let c = clean[pos + i], d = c - denoised[pos + i]
|
|
37
|
+
s += c * c
|
|
38
|
+
e += d * d
|
|
39
|
+
}
|
|
40
|
+
if (s < floor * N) continue
|
|
41
|
+
let snr = 10 * Math.log10(s / Math.max(e, 1e-30))
|
|
42
|
+
sum += Math.max(-10, Math.min(35, snr))
|
|
43
|
+
frames++
|
|
44
|
+
}
|
|
45
|
+
return frames ? sum / frames : 0
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
// Log-spectral distance (dB), frame-averaged. Lower is better (~1 dB transparent).
|
|
49
|
+
export function lsd(a, b, opts = {}) {
|
|
50
|
+
let N = opts.frameSize || 1024
|
|
51
|
+
let hop = opts.hopSize || (N >> 1)
|
|
52
|
+
let floor = opts.floor ?? 1e-5
|
|
53
|
+
let win = hannWindow(N)
|
|
54
|
+
let half = N >> 1
|
|
55
|
+
let mx = new Float64Array(half + 1), my = new Float64Array(half + 1)
|
|
56
|
+
let n = Math.min(a.length, b.length)
|
|
57
|
+
let sum = 0, frames = 0
|
|
58
|
+
for (let pos = 0; pos + N <= n; pos += hop) {
|
|
59
|
+
let ex = magFrame(a, pos, win, N, half, mx)
|
|
60
|
+
let ey = magFrame(b, pos, win, N, half, my)
|
|
61
|
+
if (ex < floor && ey < floor) continue
|
|
62
|
+
let peak = 0
|
|
63
|
+
for (let k = 0; k <= half; k++) {
|
|
64
|
+
if (mx[k] > peak) peak = mx[k]
|
|
65
|
+
if (my[k] > peak) peak = my[k]
|
|
66
|
+
}
|
|
67
|
+
let mfloor = peak * 1e-3 + 1e-12
|
|
68
|
+
let acc = 0
|
|
69
|
+
for (let k = 0; k <= half; k++) {
|
|
70
|
+
let d = 20 * Math.log10((mx[k] + mfloor) / (my[k] + mfloor))
|
|
71
|
+
acc += d * d
|
|
72
|
+
}
|
|
73
|
+
sum += Math.sqrt(acc / (half + 1))
|
|
74
|
+
frames++
|
|
75
|
+
}
|
|
76
|
+
return frames ? sum / frames : 0
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
let _scratch = new Map()
|
|
80
|
+
function magFrame(data, pos, win, N, half, magOut) {
|
|
81
|
+
let f = _scratch.get(N)
|
|
82
|
+
if (!f) { f = new Float64Array(N); _scratch.set(N, f) }
|
|
83
|
+
let e = 0
|
|
84
|
+
for (let i = 0; i < N; i++) {
|
|
85
|
+
let v = (data[pos + i] || 0) * win[i]
|
|
86
|
+
f[i] = v
|
|
87
|
+
e += v * v
|
|
88
|
+
}
|
|
89
|
+
let [re, im] = fft(f)
|
|
90
|
+
for (let k = 0; k <= half; k++) magOut[k] = Math.sqrt(re[k] * re[k] + im[k] * im[k])
|
|
91
|
+
return e
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
// Noise reduction ratio (dB): drop in noise-floor RMS after processing.
|
|
95
|
+
// Caller selects a quiet segment by index. Positive = suppression worked.
|
|
96
|
+
export function nrr(noisy, denoised, from = 0, to) {
|
|
97
|
+
to = to ?? Math.min(noisy.length, denoised.length)
|
|
98
|
+
let nIn = 0, nOut = 0, len = to - from
|
|
99
|
+
for (let i = from; i < to; i++) { nIn += noisy[i] * noisy[i]; nOut += denoised[i] * denoised[i] }
|
|
100
|
+
let inDb = lin2db(Math.sqrt(nIn / len))
|
|
101
|
+
let outDb = lin2db(Math.sqrt(nOut / len))
|
|
102
|
+
return inDb - outDb
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
// Speech attenuation (dB): drop in clean-signal-active RMS — should be near 0.
|
|
106
|
+
// Pass a clean-segment index range so we measure speech retention.
|
|
107
|
+
export function speechAttenuation(clean, denoised, from = 0, to) {
|
|
108
|
+
to = to ?? Math.min(clean.length, denoised.length)
|
|
109
|
+
let cIn = 0, cOut = 0, len = to - from
|
|
110
|
+
for (let i = from; i < to; i++) {
|
|
111
|
+
cIn += clean[i] * clean[i]
|
|
112
|
+
cOut += denoised[i] * denoised[i]
|
|
113
|
+
}
|
|
114
|
+
return lin2db(Math.sqrt(cIn / len)) - lin2db(Math.sqrt(cOut / len))
|
|
115
|
+
}
|
package/stft.js
ADDED
|
@@ -0,0 +1,134 @@
|
|
|
1
|
+
// STFT analysis-modification-synthesis with OLA reconstruction.
|
|
2
|
+
// `process(mag, phase, state, ctx)` returns { mag, phase } for synthesis.
|
|
3
|
+
// State persists across frames; OLA divides by ∑win² to make windowing transparent.
|
|
4
|
+
//
|
|
5
|
+
// Two flavours:
|
|
6
|
+
// stftBatch — process whole signal, return Float32Array
|
|
7
|
+
// stftStream — write(chunk) / write() pull-based wrapper for real-time
|
|
8
|
+
|
|
9
|
+
import { fft, ifft } from 'fourier-transform'
|
|
10
|
+
import { hannWindow, makeStreamBufs, appendIn, growOut, compactIn, take, normFloor, PI2 } from './util.js'
|
|
11
|
+
|
|
12
|
+
export function wrapPhase(p) { return p - Math.round(p / PI2) * PI2 }
|
|
13
|
+
|
|
14
|
+
function frame(data, pos, win, half, process, state, ctx, sc) {
|
|
15
|
+
let N = win.length, f = sc.f
|
|
16
|
+
for (let i = 0; i < N; i++) f[i] = (data[pos + i] || 0) * win[i]
|
|
17
|
+
|
|
18
|
+
let [re, im] = fft(f)
|
|
19
|
+
let mag = sc.mag, phase = sc.phase
|
|
20
|
+
for (let k = 0; k <= half; k++) {
|
|
21
|
+
mag[k] = Math.sqrt(re[k] * re[k] + im[k] * im[k])
|
|
22
|
+
phase[k] = Math.atan2(im[k], re[k])
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
let r = process(mag, phase, state, ctx)
|
|
26
|
+
let r2 = sc.r2, i2 = sc.i2
|
|
27
|
+
for (let k = 0; k <= half; k++) {
|
|
28
|
+
r2[k] = r.mag[k] * Math.cos(r.phase[k])
|
|
29
|
+
i2[k] = r.mag[k] * Math.sin(r.phase[k])
|
|
30
|
+
}
|
|
31
|
+
return ifft(r2, i2)
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
function scratch(N, half) {
|
|
35
|
+
return {
|
|
36
|
+
f: new Float64Array(N),
|
|
37
|
+
mag: new Float64Array(half + 1),
|
|
38
|
+
phase: new Float64Array(half + 1),
|
|
39
|
+
r2: new Float64Array(half + 1),
|
|
40
|
+
i2: new Float64Array(half + 1)
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
export function stftBatch(data, process, opts) {
|
|
45
|
+
let N = opts?.frameSize || 2048
|
|
46
|
+
let hop = opts?.hopSize || (N >> 2)
|
|
47
|
+
let half = N >> 1
|
|
48
|
+
let win = hannWindow(N)
|
|
49
|
+
let ctx = { hop, half, N, fs: opts?.fs || 44100, freqPerBin: PI2 / N }
|
|
50
|
+
|
|
51
|
+
let outLen = data.length
|
|
52
|
+
let out = new Float32Array(outLen)
|
|
53
|
+
let norm = new Float32Array(outLen)
|
|
54
|
+
let state = {}
|
|
55
|
+
let sc = scratch(N, half)
|
|
56
|
+
let pos = 0
|
|
57
|
+
|
|
58
|
+
while (pos + N <= outLen + hop) {
|
|
59
|
+
let sf = frame(data, pos, win, half, process, state, ctx, sc)
|
|
60
|
+
for (let i = 0; i < N && pos + i < outLen; i++) {
|
|
61
|
+
out[pos + i] += sf[i] * win[i]
|
|
62
|
+
norm[pos + i] += win[i] * win[i]
|
|
63
|
+
}
|
|
64
|
+
pos += hop
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
let nf = normFloor(win, hop)
|
|
68
|
+
for (let i = 0; i < outLen; i++) {
|
|
69
|
+
let n = Math.max(norm[i], nf)
|
|
70
|
+
if (n > 1e-8) out[i] /= n
|
|
71
|
+
}
|
|
72
|
+
return out
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
export function stftStream(process, opts) {
|
|
76
|
+
let N = opts?.frameSize || 2048
|
|
77
|
+
let hop = opts?.hopSize || (N >> 2)
|
|
78
|
+
let half = N >> 1
|
|
79
|
+
let win = hannWindow(N)
|
|
80
|
+
let ctx = { hop, half, N, fs: opts?.fs || 44100, freqPerBin: PI2 / N }
|
|
81
|
+
let state = {}, sc = scratch(N, half)
|
|
82
|
+
let nf = normFloor(win, hop)
|
|
83
|
+
|
|
84
|
+
let st = makeStreamBufs(N, nf)
|
|
85
|
+
let aPos = 0, flushed = false
|
|
86
|
+
|
|
87
|
+
function run() {
|
|
88
|
+
while (aPos + N <= st.il) {
|
|
89
|
+
let sf = frame(st.ib, aPos, win, half, process, state, ctx, sc)
|
|
90
|
+
growOut(st, st.pos + N)
|
|
91
|
+
let ob = st.ob, nb = st.nb, base = st.pos
|
|
92
|
+
for (let i = 0; i < N; i++) {
|
|
93
|
+
ob[base + i] += sf[i] * win[i]
|
|
94
|
+
nb[base + i] += win[i] * win[i]
|
|
95
|
+
}
|
|
96
|
+
aPos += hop
|
|
97
|
+
st.pos += hop
|
|
98
|
+
}
|
|
99
|
+
if (aPos > N * 2) { compactIn(st, aPos - N); aPos -= aPos - N }
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
return {
|
|
103
|
+
write(chunk) {
|
|
104
|
+
appendIn(st, chunk); run()
|
|
105
|
+
return take(st, Math.max(0, st.pos - N + hop))
|
|
106
|
+
},
|
|
107
|
+
flush() {
|
|
108
|
+
if (!flushed) { appendIn(st, new Float32Array(N)); flushed = true }
|
|
109
|
+
run()
|
|
110
|
+
return take(st, st.pos)
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
// Analysis-only sweep — visit every frame's magnitude+phase but produce no output.
|
|
116
|
+
// Used by VAD, noise-profile estimators, dereverb late-tail estimation.
|
|
117
|
+
export function stftAnalyse(data, visit, opts) {
|
|
118
|
+
let N = opts?.frameSize || 2048
|
|
119
|
+
let hop = opts?.hopSize || (N >> 2)
|
|
120
|
+
let half = N >> 1
|
|
121
|
+
let win = hannWindow(N)
|
|
122
|
+
let f = new Float64Array(N)
|
|
123
|
+
let mag = new Float64Array(half + 1), phase = new Float64Array(half + 1)
|
|
124
|
+
|
|
125
|
+
for (let pos = 0; pos + N <= data.length; pos += hop) {
|
|
126
|
+
for (let i = 0; i < N; i++) f[i] = data[pos + i] * win[i]
|
|
127
|
+
let [re, im] = fft(f)
|
|
128
|
+
for (let k = 0; k <= half; k++) {
|
|
129
|
+
mag[k] = Math.sqrt(re[k] * re[k] + im[k] * im[k])
|
|
130
|
+
phase[k] = Math.atan2(im[k], re[k])
|
|
131
|
+
}
|
|
132
|
+
visit(mag, phase, pos)
|
|
133
|
+
}
|
|
134
|
+
}
|
package/util.js
ADDED
|
@@ -0,0 +1,182 @@
|
|
|
1
|
+
// Shared helpers: window functions, dB conversions, biquad cascade, streaming buffers.
|
|
2
|
+
|
|
3
|
+
export const PI2 = Math.PI * 2
|
|
4
|
+
|
|
5
|
+
export function clamp(v, min, max) { return v < min ? min : v > max ? max : v }
|
|
6
|
+
|
|
7
|
+
export function db2lin(db) { return Math.pow(10, db / 20) }
|
|
8
|
+
export function lin2db(x) { return 20 * Math.log10(Math.max(x, 1e-30)) }
|
|
9
|
+
|
|
10
|
+
let _hannCache = new Map()
|
|
11
|
+
export function hannWindow(N) {
|
|
12
|
+
let w = _hannCache.get(N)
|
|
13
|
+
if (w) return w
|
|
14
|
+
w = new Float64Array(N)
|
|
15
|
+
for (let i = 0; i < N; i++) w[i] = 0.5 * (1 - Math.cos(PI2 * i / N))
|
|
16
|
+
_hannCache.set(N, w)
|
|
17
|
+
return w
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
let _sqrtHannCache = new Map()
|
|
21
|
+
export function sqrtHannWindow(N) {
|
|
22
|
+
let w = _sqrtHannCache.get(N)
|
|
23
|
+
if (w) return w
|
|
24
|
+
let h = hannWindow(N)
|
|
25
|
+
w = new Float64Array(N)
|
|
26
|
+
for (let i = 0; i < N; i++) w[i] = Math.sqrt(h[i])
|
|
27
|
+
_sqrtHannCache.set(N, w)
|
|
28
|
+
return w
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
// Wrap stream { write, flush } into write(chunk) → process, write() → flush
|
|
32
|
+
export function writer(s) { return chunk => chunk ? s.write(chunk) : s.flush() }
|
|
33
|
+
|
|
34
|
+
// Apply a single biquad section in-place, persisting state in s = [z1, z2].
|
|
35
|
+
export function biquad(data, b0, b1, b2, a1, a2, s) {
|
|
36
|
+
let z1 = s[0], z2 = s[1]
|
|
37
|
+
for (let i = 0, l = data.length; i < l; i++) {
|
|
38
|
+
let x = data[i]
|
|
39
|
+
let y = b0 * x + z1
|
|
40
|
+
z1 = b1 * x - a1 * y + z2
|
|
41
|
+
z2 = b2 * x - a2 * y
|
|
42
|
+
data[i] = y
|
|
43
|
+
}
|
|
44
|
+
s[0] = z1; s[1] = z2
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
// Cascade of biquad sections. coefs: array of {b0,b1,b2,a1,a2}. state: 2-num arrays per section.
|
|
48
|
+
export function biquadCascade(data, coefs, state) {
|
|
49
|
+
for (let i = 0; i < coefs.length; i++) {
|
|
50
|
+
let c = coefs[i]
|
|
51
|
+
biquad(data, c.b0, c.b1, c.b2, c.a1, c.a2, state[i])
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
// RBJ notch (peak-rejection) at fc with quality Q. Normalized a0 = 1.
|
|
56
|
+
export function notchCoefs(fc, Q, fs) {
|
|
57
|
+
let w = PI2 * fc / fs
|
|
58
|
+
let cw = Math.cos(w), sw = Math.sin(w)
|
|
59
|
+
let alpha = sw / (2 * Q)
|
|
60
|
+
let a0 = 1 + alpha
|
|
61
|
+
return {
|
|
62
|
+
b0: 1 / a0,
|
|
63
|
+
b1: -2 * cw / a0,
|
|
64
|
+
b2: 1 / a0,
|
|
65
|
+
a1: -2 * cw / a0,
|
|
66
|
+
a2: (1 - alpha) / a0
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
// RBJ high-pass at fc, Q.
|
|
71
|
+
export function highpassCoefs(fc, Q, fs) {
|
|
72
|
+
let w = PI2 * fc / fs
|
|
73
|
+
let cw = Math.cos(w), sw = Math.sin(w)
|
|
74
|
+
let alpha = sw / (2 * Q)
|
|
75
|
+
let a0 = 1 + alpha
|
|
76
|
+
return {
|
|
77
|
+
b0: (1 + cw) / 2 / a0,
|
|
78
|
+
b1: -(1 + cw) / a0,
|
|
79
|
+
b2: (1 + cw) / 2 / a0,
|
|
80
|
+
a1: -2 * cw / a0,
|
|
81
|
+
a2: (1 - alpha) / a0
|
|
82
|
+
}
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
// RBJ low-pass at fc, Q.
|
|
86
|
+
export function lowpassCoefs(fc, Q, fs) {
|
|
87
|
+
let w = PI2 * fc / fs
|
|
88
|
+
let cw = Math.cos(w), sw = Math.sin(w)
|
|
89
|
+
let alpha = sw / (2 * Q)
|
|
90
|
+
let a0 = 1 + alpha
|
|
91
|
+
return {
|
|
92
|
+
b0: (1 - cw) / 2 / a0,
|
|
93
|
+
b1: (1 - cw) / a0,
|
|
94
|
+
b2: (1 - cw) / 2 / a0,
|
|
95
|
+
a1: -2 * cw / a0,
|
|
96
|
+
a2: (1 - alpha) / a0
|
|
97
|
+
}
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
// RBJ peaking EQ at fc, Q, gain in dB.
|
|
101
|
+
export function peakingCoefs(fc, Q, gainDb, fs) {
|
|
102
|
+
let A = Math.pow(10, gainDb / 40)
|
|
103
|
+
let w = PI2 * fc / fs
|
|
104
|
+
let cw = Math.cos(w), sw = Math.sin(w)
|
|
105
|
+
let alpha = sw / (2 * Q)
|
|
106
|
+
let a0 = 1 + alpha / A
|
|
107
|
+
return {
|
|
108
|
+
b0: (1 + alpha * A) / a0,
|
|
109
|
+
b1: -2 * cw / a0,
|
|
110
|
+
b2: (1 - alpha * A) / a0,
|
|
111
|
+
a1: -2 * cw / a0,
|
|
112
|
+
a2: (1 - alpha / A) / a0
|
|
113
|
+
}
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
// Streaming buffer state: input ring (grow-on-demand), output OLA buffer + norm buffer.
|
|
117
|
+
// Plain data + free functions — no accessors/closures, stays in the jz subset.
|
|
118
|
+
export function makeStreamBufs(N, nf = 0) {
|
|
119
|
+
return {
|
|
120
|
+
N, nf,
|
|
121
|
+
ib: new Float32Array(N * 4), il: 0,
|
|
122
|
+
ob: new Float32Array(N * 8), nb: new Float32Array(N * 8),
|
|
123
|
+
pos: 0, oread: 0
|
|
124
|
+
}
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
export function appendIn(st, chunk) {
|
|
128
|
+
let need = st.il + chunk.length
|
|
129
|
+
if (need > st.ib.length) {
|
|
130
|
+
let b = new Float32Array(Math.max(need * 2, st.ib.length * 2))
|
|
131
|
+
b.set(st.ib.subarray(0, st.il)); st.ib = b
|
|
132
|
+
}
|
|
133
|
+
st.ib.set(chunk, st.il); st.il += chunk.length
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
export function growOut(st, need) {
|
|
137
|
+
if (need <= st.ob.length) return
|
|
138
|
+
let len = Math.max(need * 2, st.ob.length * 2)
|
|
139
|
+
let o = new Float32Array(len), n = new Float32Array(len)
|
|
140
|
+
o.set(st.ob); n.set(st.nb); st.ob = o; st.nb = n
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
export function compactIn(st, trim) {
|
|
144
|
+
if (trim <= 0) return
|
|
145
|
+
st.ib.copyWithin(0, trim, st.il); st.il -= trim
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
export function take(st, upTo) {
|
|
149
|
+
upTo = Math.min(upTo, st.pos)
|
|
150
|
+
if (upTo <= st.oread) return new Float32Array(0)
|
|
151
|
+
let len = Math.floor(upTo - st.oread)
|
|
152
|
+
let out = new Float32Array(len)
|
|
153
|
+
for (let i = 0; i < len; i++) {
|
|
154
|
+
let j = st.oread + i, n = st.nf > 0 ? Math.max(st.nb[j], st.nf) : st.nb[j]
|
|
155
|
+
out[i] = n > 1e-8 ? st.ob[j] / n : 0
|
|
156
|
+
}
|
|
157
|
+
st.oread += len
|
|
158
|
+
if (st.oread > st.N * 8) {
|
|
159
|
+
st.ob.copyWithin(0, st.oread); st.nb.copyWithin(0, st.oread)
|
|
160
|
+
st.pos -= st.oread; st.oread = 0
|
|
161
|
+
st.ob.fill(0, st.pos); st.nb.fill(0, st.pos)
|
|
162
|
+
}
|
|
163
|
+
return out
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
// Steady-state win² sum — floor prevents amplification at OLA boundaries.
|
|
167
|
+
export function normFloor(win, hop) {
|
|
168
|
+
let N = win.length, min = Infinity
|
|
169
|
+
for (let i = 0; i < hop; i++) {
|
|
170
|
+
let s = 0
|
|
171
|
+
for (let j = i; j < N; j += hop) s += win[j] * win[j]
|
|
172
|
+
if (s > 0 && s < min) min = s
|
|
173
|
+
}
|
|
174
|
+
return min === Infinity ? 0 : min
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
// In-place RMS (per chunk).
|
|
178
|
+
export function rms(data) {
|
|
179
|
+
let s = 0
|
|
180
|
+
for (let i = 0; i < data.length; i++) s += data[i] * data[i]
|
|
181
|
+
return Math.sqrt(s / data.length)
|
|
182
|
+
}
|
package/vad.js
ADDED
|
@@ -0,0 +1,91 @@
|
|
|
1
|
+
// Voice Activity Detection + Speech Presence Probability.
|
|
2
|
+
// - vad: hard 0/1 decision per frame from energy + spectral flatness + ZCR
|
|
3
|
+
// - spp: soft probability per bin from a-priori SNR (drives OM-LSA, IMCRA)
|
|
4
|
+
//
|
|
5
|
+
// Use vad() for gating decisions (debreath, gate); spp() for spectral denoise gain.
|
|
6
|
+
|
|
7
|
+
import { stftAnalyse } from './stft.js'
|
|
8
|
+
import { lin2db } from './util.js'
|
|
9
|
+
|
|
10
|
+
// Returns { active: Uint8Array(frames), times: Float32Array(frames) of frame-start sec }.
|
|
11
|
+
// Active iff energy is N dB above the rolling noise floor AND spectral flatness < flatTh.
|
|
12
|
+
//
|
|
13
|
+
// Floor estimation: minimum of energy over a sliding D-frame window with bias
|
|
14
|
+
// correction — Martin-style minimum tracking. This avoids the "speech eats its own
|
|
15
|
+
// floor" failure mode of plain exponential smoothing.
|
|
16
|
+
//
|
|
17
|
+
// flatTh ≈ 0.4 — speech is tonal (low flatness), noise is flat (high flatness).
|
|
18
|
+
export function vad(data, opts = {}) {
|
|
19
|
+
let N = opts.frameSize || 1024
|
|
20
|
+
let hop = opts.hopSize || (N >> 1)
|
|
21
|
+
let fs = opts.fs || 44100
|
|
22
|
+
let snrTh = opts.snrTh ?? 6 // dB above floor
|
|
23
|
+
let flatTh = opts.flatTh ?? 0.4 // spectral flatness threshold
|
|
24
|
+
let D = opts.window || 64 // frames in min-tracker window
|
|
25
|
+
let bias = opts.bias ?? 5 // dB — added to min to estimate true floor
|
|
26
|
+
|
|
27
|
+
let frames = Math.max(0, Math.floor((data.length - N) / hop) + 1)
|
|
28
|
+
let active = new Uint8Array(frames)
|
|
29
|
+
let times = new Float32Array(frames)
|
|
30
|
+
let energies = new Float64Array(frames)
|
|
31
|
+
let flats = new Float64Array(frames)
|
|
32
|
+
let i = 0
|
|
33
|
+
|
|
34
|
+
stftAnalyse(data, (mag, _phase, pos) => {
|
|
35
|
+
let half = mag.length - 1, e = 0
|
|
36
|
+
let logSum = 0, linSum = 0, nz = 0
|
|
37
|
+
for (let k = 1; k <= half; k++) {
|
|
38
|
+
let p = mag[k] * mag[k]
|
|
39
|
+
e += p
|
|
40
|
+
if (p > 1e-30) { logSum += Math.log(p); nz++ }
|
|
41
|
+
linSum += p
|
|
42
|
+
}
|
|
43
|
+
let geom = nz ? Math.exp(logSum / nz) : 0
|
|
44
|
+
let arith = linSum / Math.max(half, 1)
|
|
45
|
+
flats[i] = arith > 1e-30 ? geom / arith : 1
|
|
46
|
+
energies[i] = lin2db(Math.sqrt(e / N))
|
|
47
|
+
times[i] = pos / fs
|
|
48
|
+
i++
|
|
49
|
+
}, { frameSize: N, hopSize: hop })
|
|
50
|
+
|
|
51
|
+
// Global noise floor = 10th-percentile energy + bias. Robust on signals where
|
|
52
|
+
// any short window may be entirely speech.
|
|
53
|
+
let sorted = Float64Array.from(energies).sort()
|
|
54
|
+
let floor = sorted[Math.floor(sorted.length * 0.1)] + bias
|
|
55
|
+
|
|
56
|
+
for (let j = 0; j < frames; j++) {
|
|
57
|
+
active[j] = (energies[j] - floor > snrTh && flats[j] < flatTh) ? 1 : 0
|
|
58
|
+
}
|
|
59
|
+
return { active, times, hop, frameSize: N }
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
// Per-bin Speech Presence Probability from a-priori SNR ξ:
|
|
63
|
+
// p = ξ / (1 + ξ) (Bayesian formulation under Gaussian model, q-prior = 0.5)
|
|
64
|
+
// Bind to a noise PSD source (e.g. minStats.psd or imcra.psd) and an a-priori SNR estimate.
|
|
65
|
+
export function spp(mag, noisePsd, opts = {}) {
|
|
66
|
+
let xiMin = opts.xiMin ?? 0.0316 // -15 dB floor
|
|
67
|
+
let half = mag.length - 1
|
|
68
|
+
let p = new Float64Array(half + 1)
|
|
69
|
+
for (let k = 0; k <= half; k++) {
|
|
70
|
+
let post = (mag[k] * mag[k]) / Math.max(noisePsd[k], 1e-30) - 1
|
|
71
|
+
let xi = Math.max(xiMin, post)
|
|
72
|
+
p[k] = xi / (1 + xi)
|
|
73
|
+
}
|
|
74
|
+
return p
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
// Decision-Directed a-priori SNR (Ephraim-Malah 1984), recursive smoothing.
|
|
78
|
+
// ξ̂[k] = α · |X̂_prev[k]|² / N̂[k] + (1-α) · max(γ-1, 0)
|
|
79
|
+
// γ = posterior SNR = |Y[k]|² / N̂[k]. Used by Wiener, MMSE, OM-LSA gain rules.
|
|
80
|
+
export function ddSnr(mag, noisePsd, prevGain, prevMag, alpha = 0.98) {
|
|
81
|
+
let half = mag.length - 1
|
|
82
|
+
let xi = new Float64Array(half + 1)
|
|
83
|
+
for (let k = 0; k <= half; k++) {
|
|
84
|
+
let n = Math.max(noisePsd[k], 1e-30)
|
|
85
|
+
let post = (mag[k] * mag[k]) / n
|
|
86
|
+
let g = prevGain[k] * prevMag[k]
|
|
87
|
+
let prev = (g * g) / n
|
|
88
|
+
xi[k] = Math.max(0.0316, alpha * prev + (1 - alpha) * Math.max(post - 1, 0))
|
|
89
|
+
}
|
|
90
|
+
return xi
|
|
91
|
+
}
|