@athenaintel/react 0.26.3 → 0.26.6

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Files changed (123) hide show
  1. package/README.md +22 -0
  2. package/dist/auth/AthenaAuthProvider.d.ts +1 -1
  3. package/dist/auth/AthenaSSOProvider.d.ts +1 -1
  4. package/dist/chat/AthenaChat.cjs +1 -1
  5. package/dist/chat/AthenaChat.cjs.map +1 -1
  6. package/dist/chat/AthenaChat.js +1 -1
  7. package/dist/chat/AthenaChat.js.map +1 -1
  8. package/dist/chat/StatewireApprovalCard.cjs +68 -9
  9. package/dist/chat/StatewireApprovalCard.cjs.map +1 -1
  10. package/dist/chat/StatewireApprovalCard.d.ts +0 -31
  11. package/dist/chat/StatewireApprovalCard.js +70 -11
  12. package/dist/chat/StatewireApprovalCard.js.map +1 -1
  13. package/dist/chat/StatewireQueuedMessages.cjs +44 -1
  14. package/dist/chat/StatewireQueuedMessages.cjs.map +1 -1
  15. package/dist/chat/StatewireQueuedMessages.js +45 -2
  16. package/dist/chat/StatewireQueuedMessages.js.map +1 -1
  17. package/dist/chat/super-grouping/CollapsibleGroup.d.ts +1 -1
  18. package/dist/chat/super-grouping/SuperGroupingCard.d.ts +2 -2
  19. package/dist/chat/super-grouping/ToolTimeline.d.ts +1 -1
  20. package/dist/chat/use-statewire-approval-request.cjs +6 -1
  21. package/dist/chat/use-statewire-approval-request.cjs.map +1 -1
  22. package/dist/chat/use-statewire-approval-request.d.ts +20 -0
  23. package/dist/chat/use-statewire-approval-request.js +6 -1
  24. package/dist/chat/use-statewire-approval-request.js.map +1 -1
  25. package/dist/chat-ui/header/chat-header.cjs +4 -4
  26. package/dist/chat-ui/header/chat-header.cjs.map +1 -1
  27. package/dist/chat-ui/header/chat-header.d.ts +3 -3
  28. package/dist/chat-ui/header/chat-header.js +1 -1
  29. package/dist/chat-ui/header/chat-header.js.map +1 -1
  30. package/dist/chat-ui/header/conversation-history-panel.d.ts +1 -1
  31. package/dist/chat-ui/index.cjs +8 -7
  32. package/dist/chat-ui/index.cjs.map +1 -1
  33. package/dist/chat-ui/index.d.ts +2 -1
  34. package/dist/chat-ui/index.js +2 -1
  35. package/dist/chat-ui/index.js.map +1 -1
  36. package/dist/chat-ui/markdown-storage.cjs +2 -1
  37. package/dist/chat-ui/markdown-storage.cjs.map +1 -1
  38. package/dist/chat-ui/markdown-storage.d.ts +3 -0
  39. package/dist/chat-ui/markdown-storage.js +2 -1
  40. package/dist/chat-ui/markdown-storage.js.map +1 -1
  41. package/dist/chat-ui/mentions/mention-chip.cjs +6 -0
  42. package/dist/chat-ui/mentions/mention-chip.cjs.map +1 -1
  43. package/dist/chat-ui/mentions/mention-chip.d.ts +2 -0
  44. package/dist/chat-ui/mentions/mention-chip.js +6 -0
  45. package/dist/chat-ui/mentions/mention-chip.js.map +1 -1
  46. package/dist/chat-ui/mentions/suggestions/components/mention-icon.d.ts +1 -1
  47. package/dist/chat-ui/mentions/suggestions/components/menu-breadcrumbs.d.ts +1 -1
  48. package/dist/chat-ui/mentions/suggestions/components/menu-item.d.ts +1 -1
  49. package/dist/chat-ui/mentions/suggestions/components/menu-list.d.ts +1 -1
  50. package/dist/chat-ui/mentions/suggestions/components/menu-skeleton.d.ts +1 -1
  51. package/dist/chat-ui/mentions/suggestions/components/menu-summary.d.ts +1 -1
  52. package/dist/chat-ui/mentions/suggestions/shims.d.ts +1 -1
  53. package/dist/chat-ui/messages/message-components.cjs +13 -59
  54. package/dist/chat-ui/messages/message-components.cjs.map +1 -1
  55. package/dist/chat-ui/messages/message-components.d.ts +2 -14
  56. package/dist/chat-ui/messages/message-components.js +2 -47
  57. package/dist/chat-ui/messages/message-components.js.map +1 -1
  58. package/dist/chat-ui/messages/runtime-message.cjs +1 -1
  59. package/dist/chat-ui/messages/runtime-message.cjs.map +1 -1
  60. package/dist/chat-ui/messages/runtime-message.js +1 -1
  61. package/dist/chat-ui/messages/runtime-message.js.map +1 -1
  62. package/dist/chat-ui/messages/thread-chrome.cjs +59 -0
  63. package/dist/chat-ui/messages/thread-chrome.cjs.map +1 -0
  64. package/dist/chat-ui/messages/thread-chrome.d.ts +14 -0
  65. package/dist/chat-ui/messages/thread-chrome.js +59 -0
  66. package/dist/chat-ui/messages/thread-chrome.js.map +1 -0
  67. package/dist/chat-ui/messages/wake-marker.cjs +1 -1
  68. package/dist/chat-ui/messages/wake-marker.cjs.map +1 -1
  69. package/dist/chat-ui/messages/wake-marker.js +1 -1
  70. package/dist/chat-ui/messages/wake-marker.js.map +1 -1
  71. package/dist/chat-ui/rich-text/chat-link.d.ts +2 -2
  72. package/dist/chat-ui/rich-text/chat-message-body.d.ts +1 -1
  73. package/dist/chat-ui/rich-text/chat-node-views.d.ts +5 -5
  74. package/dist/chat-ui/rich-text/chat-text-schema.cjs +9 -1
  75. package/dist/chat-ui/rich-text/chat-text-schema.cjs.map +1 -1
  76. package/dist/chat-ui/rich-text/chat-text-schema.d.ts +7 -0
  77. package/dist/chat-ui/rich-text/chat-text-schema.js +9 -1
  78. package/dist/chat-ui/rich-text/chat-text-schema.js.map +1 -1
  79. package/dist/chat-ui/thread/chat-composer-dock.d.ts +1 -1
  80. package/dist/chat-ui/thread/chat-thread-shell.cjs +4 -3
  81. package/dist/chat-ui/thread/chat-thread-shell.cjs.map +1 -1
  82. package/dist/chat-ui/thread/chat-thread-shell.d.ts +1 -1
  83. package/dist/chat-ui/thread/chat-thread-shell.js +2 -1
  84. package/dist/chat-ui/thread/chat-thread-shell.js.map +1 -1
  85. package/dist/composer/AttachmentContext.d.ts +1 -1
  86. package/dist/composer/QuoteContext.d.ts +1 -1
  87. package/dist/lib/posthog/before-send.cjs +12 -0
  88. package/dist/lib/posthog/before-send.cjs.map +1 -1
  89. package/dist/lib/posthog/before-send.js +12 -0
  90. package/dist/lib/posthog/before-send.js.map +1 -1
  91. package/dist/packages/agent-runtime/src/generated/runconfig-contract.cjs +2 -0
  92. package/dist/packages/agent-runtime/src/generated/runconfig-contract.cjs.map +1 -1
  93. package/dist/packages/agent-runtime/src/generated/runconfig-contract.js +2 -0
  94. package/dist/packages/agent-runtime/src/generated/runconfig-contract.js.map +1 -1
  95. package/dist/packages/agent-runtime/src/messages.cjs +15 -1
  96. package/dist/packages/agent-runtime/src/messages.cjs.map +1 -1
  97. package/dist/packages/agent-runtime/src/messages.js +15 -1
  98. package/dist/packages/agent-runtime/src/messages.js.map +1 -1
  99. package/dist/packages/agent-runtime/src/tool-metadata.cjs +15 -0
  100. package/dist/packages/agent-runtime/src/tool-metadata.cjs.map +1 -1
  101. package/dist/packages/agent-runtime/src/tool-metadata.js +15 -0
  102. package/dist/packages/agent-runtime/src/tool-metadata.js.map +1 -1
  103. package/dist/packages/react/package.json.cjs +1 -1
  104. package/dist/packages/react/package.json.js +1 -1
  105. package/dist/packages/tiptap-markdown-table/src/markdown-table-serializer.cjs +114 -0
  106. package/dist/packages/tiptap-markdown-table/src/markdown-table-serializer.cjs.map +1 -0
  107. package/dist/packages/tiptap-markdown-table/src/markdown-table-serializer.js +114 -0
  108. package/dist/packages/tiptap-markdown-table/src/markdown-table-serializer.js.map +1 -0
  109. package/dist/provider/AthenaProvider.d.ts +1 -1
  110. package/dist/provider/PostHogProvider.d.ts +1 -1
  111. package/dist/threads/SessionList.d.ts +1 -1
  112. package/dist/threads/ThreadList.d.ts +1 -1
  113. package/dist/threads/statewire-thread-list.d.ts +1 -1
  114. package/dist/tools/primitives.d.ts +3 -3
  115. package/dist/tools/tool-fallback.d.ts +8 -8
  116. package/dist/ui/button.d.ts +1 -1
  117. package/dist/ui/collapsible.d.ts +3 -3
  118. package/dist/ui/popover.d.ts +3 -3
  119. package/dist/ui/tooltip.d.ts +4 -4
  120. package/dist/voice/use-athena-voice-session.cjs.map +1 -1
  121. package/dist/voice/use-athena-voice-session.d.ts +5 -0
  122. package/dist/voice/use-athena-voice-session.js.map +1 -1
  123. package/package.json +3 -2
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- {"version":3,"file":"StatewireQueuedMessages.cjs","sources":["../../src/chat/StatewireQueuedMessages.tsx"],"sourcesContent":["import { useAui, useAuiState } from '@assistant-ui/react';\nimport type { StatewireThread } from '@assistant-ui/react-statewire';\nimport {\n useStatewireRuns,\n useStatewireSendCommand,\n useStatewireState,\n} from '@assistant-ui/react-statewire';\nimport {\n buildQueueEditCommand,\n buildStatewireQueueRows,\n type DeepAgentThreadStatus,\n describeQueueSendFailure,\n hasStatewireThreadExtras,\n isFailedSendEntryRace,\n isQueueEntryUnsettled,\n isServerUpdateStopSource,\n QUEUE_AUTO_CONTINUE_DELAY_MS,\n queueEntryText,\n queueLaneFlags,\n readDeepAgentStreamValues,\n readPrioritizedQueueIds,\n readRetryableRunRefusal,\n readRunMarkerFromSourceMessages,\n requireStatewireFailedActions,\n showQueueRowSendNow,\n type StatewireFailedActions,\n useDeepAgentThreadStatus,\n userStopBlocksQueueAutoContinue,\n} from '@athenaintel/agent-runtime';\nimport {\n AlertCircleIcon,\n CheckIcon,\n ChevronDownIcon,\n ChevronRightIcon,\n CircleIcon,\n Loader2Icon,\n PencilIcon,\n RotateCcwIcon,\n SendIcon,\n Trash2Icon,\n XIcon,\n ZapIcon,\n} from 'lucide-react';\nimport {\n type FC,\n type KeyboardEvent,\n type MutableRefObject,\n type ReactNode,\n useEffect,\n useId,\n useMemo,\n useRef,\n useState,\n} from 'react';\nimport { ContinuePill } from '../chat-ui/messages/continue-pill';\nimport { cn } from '../lib/utils';\n\ndeclare module '@assistant-ui/core' {\n namespace Assistant {\n interface Commands {\n /**\n * The ⚡ on a queued row (`DeepAgentThread.run_prioritize`). With\n * `priority: true` the host moves the entry to the head of the queue\n * lane (behind entries prioritized before it), records it durably, and\n * the live run ends at its next model-call boundary — after the\n * in-flight tool chain, never mid-tool — so the settle delivers the\n * entry on top of the finished tool results instead of after the whole\n * turn. `priority: false` withdraws the request and leaves the entry\n * where it is.\n */\n runPrioritize: {\n type: 'run/prioritize';\n runId: string;\n messageId: string;\n priority: boolean;\n };\n }\n }\n}\n\n/**\n * The one queued-messages tray for the server-owned statewire queue and steer\n * lanes, mounted by the SDK's `AthenaChat`, the Chrome side panel, the Office\n * task pane, and Olympus.\n *\n * A message sent mid-run queues behind the active run. Rows offer \"Send now\"\n * (a steer-lane move — the host stops the run and dispatches it once the run\n * settles; on a stopped/errored thread the same move dispatches immediately),\n * \"Prioritize\" (`run/prioritize`, the ⚡ — the non-interrupting analog: the\n * live run ends at its next model-call boundary so the entry lands on top of\n * the finished tool results), inline edit (re-sent under the entry's own id\n * on its own lane, which the host folds as an in-place content update), and\n * remove (`run/dequeue`). While the thread rests stopped/errored, stranded\n * steer-lane entries list ahead of the queue (they dispatch first, as one\n * batch, so they carry Remove but no per-row Send now) and a Continue pill\n * steer-promotes the queue head — a steer entry moved onto its own lane is a\n * no-op, so a steer-only rest state gets no dead button.\n *\n * A row whose send has not settled yet (`isQueueEntryUnsettled` — this\n * client's optimistic fold, not a host-admitted lane entry) renders as\n * \"Sending…\" with no acting affordances: admission is server-side and can\n * still refuse the message. Failed run sends (`runs.failed`) list after the\n * lanes with Retry (`retryFailed`) and Discard (`discardFailed`).\n *\n * With `autoContinue`, an ordinary stranded settle promotes the queue head\n * once after `QUEUE_AUTO_CONTINUE_DELAY_MS`. User stops remain manual;\n * infrastructure pauses and retryable dispatch refusals recover on the server.\n *\n * Renders nothing on the legacy transport or when every lane is empty.\n */\n\nexport type StatewireQueueEvent =\n | {\n type: 'auto-continued';\n threadId: string | null;\n status: DeepAgentThreadStatus;\n headEntryId: string;\n }\n | {\n type: 'failed-send-action-raced';\n threadId: string | null;\n messageId: string;\n action: 'retry' | 'discard';\n error: string;\n };\n\nexport interface StatewireQueueRowContentContext {\n text: string;\n index: number;\n item: StatewireThread.RunsQueueEntry;\n}\n\nexport interface StatewireQueueEditorContext {\n value: string;\n onChange: (value: string) => void;\n /** Save the edit; a blank or unchanged text sends nothing but closes the editor. */\n onSave: (text: string) => void;\n onCancel: () => void;\n}\n\nexport interface StatewireQueuedMessagesProps {\n /** Surface-styling overrides merged onto the default classes. */\n classNames?: {\n /** The tray container. */\n root?: string;\n /** The row list. */\n list?: string;\n };\n /**\n * Steer-promote a stranded queue head automatically after a settle (see the\n * component docs). Off by default: a host opts in to dispatching runs on the\n * user's behalf. Pass `{ delayMs }` to tune the grace before the promotion\n * (defaults to `QUEUE_AUTO_CONTINUE_DELAY_MS`).\n */\n autoContinue?: boolean | { delayMs?: number };\n /** Identifies the thread for once-per-entry auto-continue attempts and events. */\n threadId?: string | null;\n /** Telemetry sink for the tray's notable moments. */\n onEvent?: (event: StatewireQueueEvent) => void;\n /** Replace the plain-text row body (e.g. a mention-aware renderer). */\n renderContent?: (context: StatewireQueueRowContentContext) => ReactNode;\n /** Replace the plain textarea inline editor (e.g. the host's composer editor). */\n renderEditor?: (context: StatewireQueueEditorContext) => ReactNode;\n}\n\nexport const StatewireQueuedMessages: FC<StatewireQueuedMessagesProps> = (props) => {\n const extras = useAuiState((s) => s.thread.extras);\n if (!hasStatewireThreadExtras(extras)) return null;\n return <StatewireQueuedMessagesInner {...props} />;\n};\n\nconst StatewireQueuedMessagesInner: FC<StatewireQueuedMessagesProps> = ({\n classNames,\n autoContinue = false,\n threadId = null,\n onEvent,\n renderContent,\n renderEditor,\n}) => {\n // The QUEUE lane only: composer.queue prepends the steer lane, whose entries\n // already render in the message list. A non-empty queue implies a live run\n // entry (the host retires runId only once both lanes drain), so the row\n // controls can always send.\n const runs = useStatewireRuns();\n const { queue, steerQueue, runId } = runs;\n // `failed` joined the runs projection in react-statewire 0.24; a projection\n // without it (an older lib, a stubbed runs read) must not crash the tray.\n const failed = runs.failed ?? [];\n // The host's durable prioritized-id record: a raw path read (the selector\n // must return a stable reference), with the lookup set derived below.\n const rawPrioritizedQueueIds = useStatewireState(\n (state) => readDeepAgentStreamValues(state).prioritizedQueueIds,\n );\n const prioritizedQueueIds = useMemo(\n () => new Set(readPrioritizedQueueIds(rawPrioritizedQueueIds)),\n [rawPrioritizedQueueIds],\n );\n const status = useDeepAgentThreadStatus();\n const { isRunning, isContinuable } = queueLaneFlags(status);\n const aui = useAui();\n const sendCommand = useStatewireSendCommand();\n const listId = useId();\n const [expanded, setExpanded] = useState(true);\n const [editingId, setEditingId] = useState<string | null>(null);\n const [editingText, setEditingText] = useState('');\n // Head entries already auto-promoted once on this mount: an attempt whose\n // continue run dies and re-strands the SAME entry must not loop — the manual\n // Continue pill is the fallback for a repeatedly failing dispatch. Kept on\n // the tray (not the auto-continue child) so it survives the empty-lane\n // renders between a promotion and its outcome.\n const autoContinuedRef = useRef<Set<string>>(new Set());\n const onEventRef = useRef(onEvent);\n onEventRef.current = onEvent;\n\n const rows = buildStatewireQueueRows({ queue, steerQueue, isContinuable });\n // Continue promotes the QUEUE head only: a queue→steer move dispatches the\n // stranded steer lane plus this entry, while a steer entry moved onto its\n // own lane is a no-op.\n const queueHeadId = queue[0]?.id ?? null;\n const retryableRefusal = readRetryableRunRefusal(runs.error) !== null;\n const autoContinueOptions = autoContinue === true ? {} : autoContinue || null;\n\n /**\n * Re-send the entry under its own id on its own lane: the host replaces the\n * queued message's content in place, leaving its queue position and lane\n * untouched (a same-id send never dispatches).\n */\n const saveEdit = (\n item: StatewireThread.RunsQueueEntry,\n lane: 'queue' | 'steer',\n text: string,\n ): void => {\n setEditingId(null);\n setEditingText('');\n const command = buildQueueEditCommand({ item, lane, runId, text });\n if (command !== null) sendCommand(command);\n };\n\n /**\n * Retry/Discard act on a rendered lane snapshot that can trail the session\n * record; acting on an entry statewire already dropped throws. Nothing is\n * lost in that race, so it is recorded instead of crashing the click.\n */\n const runFailedSendAction = ({\n action,\n messageId,\n run,\n }: {\n action: 'retry' | 'discard';\n messageId: string;\n run: (actions: StatewireFailedActions) => void;\n }): void => {\n try {\n run(requireStatewireFailedActions(aui.thread().getState().extras));\n } catch (error) {\n if (!(error instanceof Error) || !isFailedSendEntryRace(error)) throw error;\n onEvent?.({\n type: 'failed-send-action-raced',\n threadId,\n messageId,\n action,\n error: error.message,\n });\n }\n };\n\n if (rows.length === 0 && failed.length === 0) return null;\n\n const renderRowContent = (context: StatewireQueueRowContentContext): ReactNode =>\n renderContent ? (\n renderContent(context)\n ) : (\n <p className=\"min-w-0 flex-1 whitespace-pre-wrap break-words text-foreground text-xs\">\n {context.text || 'Queued attachment'}\n </p>\n );\n\n return (\n <section\n aria-label=\"Queued messages\"\n className={cn(\n 'aui-statewire-queue w-full rounded-xl border border-border/70 bg-muted/30 px-2 py-1.5',\n classNames?.root,\n )}\n >\n {autoContinueOptions ? (\n <QueueAutoContinue\n delayMs={autoContinueOptions.delayMs ?? QUEUE_AUTO_CONTINUE_DELAY_MS}\n queueHeadId={queueHeadId}\n retryableRefusal={retryableRefusal}\n isContinuable={isContinuable}\n status={status}\n threadId={threadId}\n editing={editingId !== null}\n continuedRef={autoContinuedRef}\n onEventRef={onEventRef}\n />\n ) : null}\n <div className=\"flex items-center gap-1.5\">\n <button\n type=\"button\"\n onClick={() => setExpanded((value) => !value)}\n aria-expanded={expanded}\n aria-controls={listId}\n className=\"flex items-center gap-1 rounded px-1 py-1 font-medium text-muted-foreground text-xs hover:text-foreground\"\n >\n {expanded ? (\n <ChevronDownIcon className=\"size-3.5\" />\n ) : (\n <ChevronRightIcon className=\"size-3.5\" />\n )}\n {rows.length + failed.length} queued\n </button>\n {isContinuable && queueHeadId !== null ? (\n <ContinuePill\n ariaLabel=\"Continue with queued messages\"\n onClick={() => aui.composer.queueItem({ id: queueHeadId }).move({ lane: 'steer' })}\n />\n ) : null}\n </div>\n {expanded ? (\n <ul\n id={listId}\n className={cn('max-h-40 overflow-y-auto', classNames?.list)}\n data-testid=\"athena-statewire-queue\"\n >\n {rows.map(({ item, lane }, index) => {\n const text = queueEntryText(item.parts);\n const isUnsettled = isQueueEntryUnsettled(item);\n const isEditing = editingId === item.id;\n const showSendNow =\n !isUnsettled && showQueueRowSendNow({ lane, index, isRunning, isContinuable });\n const showPrioritize = !isUnsettled && lane === 'queue' && isRunning && runId !== null;\n const isPrioritized = prioritizedQueueIds.has(item.id);\n const editorContext: StatewireQueueEditorContext = {\n value: editingText,\n onChange: setEditingText,\n onSave: (next) => saveEdit(item, lane, next),\n onCancel: () => {\n setEditingId(null);\n setEditingText('');\n },\n };\n return (\n <li\n key={item.id}\n className=\"group flex items-start gap-2 rounded-md px-1 py-1.5 hover:bg-background\"\n >\n {isUnsettled ? (\n <Loader2Icon className=\"mt-0.5 size-3.5 shrink-0 animate-spin text-muted-foreground/60\" />\n ) : (\n <CircleIcon className=\"mt-0.5 size-3.5 shrink-0 text-muted-foreground/40\" />\n )}\n {isEditing ? (\n renderEditor ? (\n renderEditor(editorContext)\n ) : (\n <DefaultQueueEditor {...editorContext} />\n )\n ) : (\n renderRowContent({ text, index, item })\n )}\n <div\n className={cn('flex shrink-0 items-center gap-1', isEditing && 'hidden')}\n data-testid=\"statewire-queue-row-actions\"\n >\n {isUnsettled ? (\n <span\n className=\"px-1 text-[10px] text-muted-foreground\"\n data-testid=\"statewire-queued-message-sending\"\n >\n Sending…\n </span>\n ) : null}\n {showSendNow ? (\n <button\n type=\"button\"\n aria-label=\"Send now\"\n onClick={() =>\n aui.composer.queueItem({ id: item.id }).move({ lane: 'steer' })\n }\n className=\"inline-flex items-center gap-1 rounded-full border border-primary/30 px-2 py-1 font-medium text-[10px] text-primary hover:bg-primary/5\"\n >\n <SendIcon className=\"size-2.5\" />\n Send now\n </button>\n ) : null}\n {showPrioritize ? (\n <button\n type=\"button\"\n aria-label={isPrioritized ? 'Remove priority' : 'Prioritize'}\n aria-pressed={isPrioritized}\n title={\n isPrioritized\n ? 'Remove priority'\n : 'Prioritize this message. Delivered as soon as the current step ends.'\n }\n onClick={() => {\n if (runId === null) return;\n sendCommand({\n type: 'run/prioritize',\n runId,\n messageId: item.id,\n priority: !isPrioritized,\n });\n }}\n className={cn(\n 'rounded p-1 transition-colors',\n isPrioritized\n ? 'text-amber-500 hover:text-amber-600'\n : 'text-muted-foreground hover:text-amber-500',\n )}\n >\n <ZapIcon className=\"size-3\" />\n </button>\n ) : null}\n {!isUnsettled ? 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+ {"version":3,"file":"StatewireQueuedMessages.cjs","sources":["../../src/chat/StatewireQueuedMessages.tsx"],"sourcesContent":["import { useAui, useAuiState } from '@assistant-ui/react';\nimport type { StatewireThread } from '@assistant-ui/react-statewire';\nimport {\n useStatewireRuns,\n useStatewireSendCommand,\n useStatewireState,\n} from '@assistant-ui/react-statewire';\nimport {\n buildQueueEditCommand,\n buildStatewireQueueRows,\n type DeepAgentThreadStatus,\n describeQueueSendFailure,\n hasStatewireThreadExtras,\n isFailedSendEntryRace,\n isQueueEntryUnsettled,\n isServerUpdateStopSource,\n QUEUE_AUTO_CONTINUE_DELAY_MS,\n queueEntryText,\n queueLaneFlags,\n readDeepAgentStreamValues,\n readPrioritizedQueueIds,\n readRetryableRunRefusal,\n readRunMarkerFromSourceMessages,\n requireStatewireFailedActions,\n showQueueRowSendNow,\n type StatewireFailedActions,\n useDeepAgentThreadStatus,\n userStopBlocksQueueAutoContinue,\n} from '@athenaintel/agent-runtime';\nimport {\n AlertCircleIcon,\n CheckIcon,\n ChevronDownIcon,\n ChevronRightIcon,\n CircleIcon,\n Loader2Icon,\n PencilIcon,\n RotateCcwIcon,\n SendIcon,\n Trash2Icon,\n XIcon,\n ZapIcon,\n} from 'lucide-react';\nimport {\n type FC,\n type KeyboardEvent,\n type MutableRefObject,\n type ReactNode,\n useEffect,\n useId,\n useLayoutEffect,\n useMemo,\n useRef,\n useState,\n} from 'react';\nimport { ContinuePill } from '../chat-ui/messages/continue-pill';\nimport { mentionsToPlainText, parseMentionsInText } from '../chat-ui/mentions/mention-chip';\nimport { cn } from '../lib/utils';\n\ndeclare module '@assistant-ui/core' {\n namespace Assistant {\n interface Commands {\n /**\n * The ⚡ on a queued row (`DeepAgentThread.run_prioritize`). With\n * `priority: true` the host moves the entry to the head of the queue\n * lane (behind entries prioritized before it), records it durably, and\n * the live run ends at its next model-call boundary — after the\n * in-flight tool chain, never mid-tool — so the settle delivers the\n * entry on top of the finished tool results instead of after the whole\n * turn. `priority: false` withdraws the request and leaves the entry\n * where it is.\n */\n runPrioritize: {\n type: 'run/prioritize';\n runId: string;\n messageId: string;\n priority: boolean;\n };\n }\n }\n}\n\n/**\n * The one queued-messages tray for the server-owned statewire queue and steer\n * lanes, mounted by the SDK's `AthenaChat`, the Chrome side panel, the Office\n * task pane, and Olympus.\n *\n * A message sent mid-run queues behind the active run. Rows offer \"Send now\"\n * (a steer-lane move — the host stops the run and dispatches it once the run\n * settles; on a stopped/errored thread the same move dispatches immediately),\n * \"Prioritize\" (`run/prioritize`, the ⚡ — the non-interrupting analog: the\n * live run ends at its next model-call boundary so the entry lands on top of\n * the finished tool results), inline edit (re-sent under the entry's own id\n * on its own lane, which the host folds as an in-place content update), and\n * remove (`run/dequeue`). While the thread rests stopped/errored, stranded\n * steer-lane entries list ahead of the queue (they dispatch first, as one\n * batch, so they carry Remove but no per-row Send now) and a Continue pill\n * steer-promotes the queue head — a steer entry moved onto its own lane is a\n * no-op, so a steer-only rest state gets no dead button.\n *\n * A row whose send has not settled yet (`isQueueEntryUnsettled` — this\n * client's optimistic fold, not a host-admitted lane entry) renders as\n * \"Sending…\" with no acting affordances: admission is server-side and can\n * still refuse the message. Failed run sends (`runs.failed`) list after the\n * lanes with Retry (`retryFailed`) and Discard (`discardFailed`).\n *\n * With `autoContinue`, an ordinary stranded settle promotes the queue head\n * once after `QUEUE_AUTO_CONTINUE_DELAY_MS`. User stops remain manual;\n * infrastructure pauses and retryable dispatch refusals recover on the server.\n *\n * Renders nothing on the legacy transport or when every lane is empty.\n */\n\nexport type StatewireQueueEvent =\n | {\n type: 'auto-continued';\n threadId: string | null;\n status: DeepAgentThreadStatus;\n headEntryId: string;\n }\n | {\n type: 'failed-send-action-raced';\n threadId: string | null;\n messageId: string;\n action: 'retry' | 'discard';\n error: string;\n };\n\nexport interface StatewireQueueRowContentContext {\n text: string;\n index: number;\n item: StatewireThread.RunsQueueEntry;\n}\n\nexport interface StatewireQueueEditorContext {\n value: string;\n onChange: (value: string) => void;\n /** Save the edit; a blank or unchanged text sends nothing but closes the editor. */\n onSave: (text: string) => void;\n onCancel: () => void;\n}\n\nexport interface StatewireQueuedMessagesProps {\n /** Surface-styling overrides merged onto the default classes. */\n classNames?: {\n /** The tray container. */\n root?: string;\n /** The row list. */\n list?: string;\n };\n /**\n * Steer-promote a stranded queue head automatically after a settle (see the\n * component docs). Off by default: a host opts in to dispatching runs on the\n * user's behalf. Pass `{ delayMs }` to tune the grace before the promotion\n * (defaults to `QUEUE_AUTO_CONTINUE_DELAY_MS`).\n */\n autoContinue?: boolean | { delayMs?: number };\n /** Identifies the thread for once-per-entry auto-continue attempts and events. */\n threadId?: string | null;\n /** Telemetry sink for the tray's notable moments. */\n onEvent?: (event: StatewireQueueEvent) => void;\n /** Replace the plain-text row body (e.g. a mention-aware renderer). */\n renderContent?: (context: StatewireQueueRowContentContext) => ReactNode;\n /** Replace the plain textarea inline editor (e.g. the host's composer editor). */\n renderEditor?: (context: StatewireQueueEditorContext) => ReactNode;\n}\n\nexport const StatewireQueuedMessages: FC<StatewireQueuedMessagesProps> = (props) => {\n const extras = useAuiState((s) => s.thread.extras);\n if (!hasStatewireThreadExtras(extras)) return null;\n return <StatewireQueuedMessagesInner {...props} />;\n};\n\nconst StatewireQueuedMessagesInner: FC<StatewireQueuedMessagesProps> = ({\n classNames,\n autoContinue = false,\n threadId = null,\n onEvent,\n renderContent,\n renderEditor,\n}) => {\n // The QUEUE lane only: composer.queue prepends the steer lane, whose entries\n // already render in the message list. A non-empty queue implies a live run\n // entry (the host retires runId only once both lanes drain), so the row\n // controls can always send.\n const runs = useStatewireRuns();\n const { queue, steerQueue, runId } = runs;\n // `failed` joined the runs projection in react-statewire 0.24; a projection\n // without it (an older lib, a stubbed runs read) must not crash the tray.\n const failed = runs.failed ?? [];\n // The host's durable prioritized-id record: a raw path read (the selector\n // must return a stable reference), with the lookup set derived below.\n const rawPrioritizedQueueIds = useStatewireState(\n (state) => readDeepAgentStreamValues(state).prioritizedQueueIds,\n );\n const prioritizedQueueIds = useMemo(\n () => new Set(readPrioritizedQueueIds(rawPrioritizedQueueIds)),\n [rawPrioritizedQueueIds],\n );\n const status = useDeepAgentThreadStatus();\n const { isRunning, isContinuable } = queueLaneFlags(status);\n const aui = useAui();\n const sendCommand = useStatewireSendCommand();\n const listId = useId();\n const [expanded, setExpanded] = useState(true);\n const [editingId, setEditingId] = useState<string | null>(null);\n const [editingText, setEditingText] = useState('');\n // Head entries already auto-promoted once on this mount: an attempt whose\n // continue run dies and re-strands the SAME entry must not loop — the manual\n // Continue pill is the fallback for a repeatedly failing dispatch. Kept on\n // the tray (not the auto-continue child) so it survives the empty-lane\n // renders between a promotion and its outcome.\n const autoContinuedRef = useRef<Set<string>>(new Set());\n const onEventRef = useRef(onEvent);\n onEventRef.current = onEvent;\n\n const rows = buildStatewireQueueRows({ queue, steerQueue, isContinuable });\n // Continue promotes the QUEUE head only: a queue→steer move dispatches the\n // stranded steer lane plus this entry, while a steer entry moved onto its\n // own lane is a no-op.\n const queueHeadId = queue[0]?.id ?? null;\n const retryableRefusal = readRetryableRunRefusal(runs.error) !== null;\n const autoContinueOptions = autoContinue === true ? {} : autoContinue || null;\n\n /**\n * Re-send the entry under its own id on its own lane: the host replaces the\n * queued message's content in place, leaving its queue position and lane\n * untouched (a same-id send never dispatches).\n */\n const saveEdit = (\n item: StatewireThread.RunsQueueEntry,\n lane: 'queue' | 'steer',\n text: string,\n ): void => {\n setEditingId(null);\n setEditingText('');\n const command = buildQueueEditCommand({ item, lane, runId, text });\n if (command !== null) sendCommand(command);\n };\n\n /**\n * Retry/Discard act on a rendered lane snapshot that can trail the session\n * record; acting on an entry statewire already dropped throws. Nothing is\n * lost in that race, so it is recorded instead of crashing the click.\n */\n const runFailedSendAction = ({\n action,\n messageId,\n run,\n }: {\n action: 'retry' | 'discard';\n messageId: string;\n run: (actions: StatewireFailedActions) => void;\n }): void => {\n try {\n run(requireStatewireFailedActions(aui.thread().getState().extras));\n } catch (error) {\n if (!(error instanceof Error) || !isFailedSendEntryRace(error)) throw error;\n onEvent?.({\n type: 'failed-send-action-raced',\n threadId,\n messageId,\n action,\n error: error.message,\n });\n }\n };\n\n if (rows.length === 0 && failed.length === 0) return null;\n\n const renderRowContent = (context: StatewireQueueRowContentContext): ReactNode =>\n renderContent ? renderContent(context) : <QueueRowText text={context.text} />;\n\n return (\n <section\n aria-label=\"Queued messages\"\n className={cn(\n 'aui-statewire-queue w-full rounded-xl border border-border/70 bg-muted/30 px-2 py-1.5',\n classNames?.root,\n )}\n >\n {autoContinueOptions ? (\n <QueueAutoContinue\n delayMs={autoContinueOptions.delayMs ?? QUEUE_AUTO_CONTINUE_DELAY_MS}\n queueHeadId={queueHeadId}\n retryableRefusal={retryableRefusal}\n isContinuable={isContinuable}\n status={status}\n threadId={threadId}\n editing={editingId !== null}\n continuedRef={autoContinuedRef}\n onEventRef={onEventRef}\n />\n ) : null}\n <div className=\"flex items-center gap-1.5\">\n <button\n type=\"button\"\n onClick={() => setExpanded((value) => !value)}\n aria-expanded={expanded}\n aria-controls={listId}\n className=\"flex items-center gap-1 rounded px-1 py-1 font-medium text-muted-foreground text-xs hover:text-foreground\"\n >\n {expanded ? (\n <ChevronDownIcon className=\"size-3.5\" />\n ) : (\n <ChevronRightIcon className=\"size-3.5\" />\n )}\n {rows.length + failed.length} queued\n </button>\n {isContinuable && queueHeadId !== null ? (\n <ContinuePill\n ariaLabel=\"Continue with queued messages\"\n onClick={() => aui.composer.queueItem({ id: queueHeadId }).move({ lane: 'steer' })}\n />\n ) : null}\n </div>\n {expanded ? (\n <ul\n id={listId}\n className={cn('max-h-40 overflow-y-auto', classNames?.list)}\n data-testid=\"athena-statewire-queue\"\n >\n {rows.map(({ item, lane }, index) => {\n const text = queueEntryText(item.parts);\n const isUnsettled = isQueueEntryUnsettled(item);\n const isEditing = editingId === item.id;\n const showSendNow =\n !isUnsettled && showQueueRowSendNow({ lane, index, isRunning, isContinuable });\n const showPrioritize = !isUnsettled && lane === 'queue' && isRunning && runId !== null;\n const isPrioritized = prioritizedQueueIds.has(item.id);\n const editorContext: StatewireQueueEditorContext = {\n value: editingText,\n onChange: setEditingText,\n onSave: (next) => saveEdit(item, lane, next),\n onCancel: () => {\n setEditingId(null);\n setEditingText('');\n },\n };\n return (\n <li\n key={item.id}\n className=\"group flex items-start gap-2 rounded-md px-1 py-1.5 hover:bg-background\"\n >\n {isUnsettled ? (\n <Loader2Icon className=\"mt-0.5 size-3.5 shrink-0 animate-spin text-muted-foreground/60\" />\n ) : (\n <CircleIcon className=\"mt-0.5 size-3.5 shrink-0 text-muted-foreground/40\" />\n )}\n {isEditing ? (\n renderEditor ? (\n renderEditor(editorContext)\n ) : (\n <DefaultQueueEditor {...editorContext} />\n )\n ) : (\n renderRowContent({ text, index, item })\n )}\n <div\n className={cn('flex shrink-0 items-center gap-1', isEditing && 'hidden')}\n data-testid=\"statewire-queue-row-actions\"\n >\n {isUnsettled ? (\n <span\n className=\"px-1 text-[10px] text-muted-foreground\"\n data-testid=\"statewire-queued-message-sending\"\n >\n Sending…\n </span>\n ) : null}\n {showSendNow ? (\n <button\n type=\"button\"\n aria-label=\"Send now\"\n onClick={() =>\n aui.composer.queueItem({ id: item.id }).move({ lane: 'steer' })\n }\n className=\"inline-flex items-center gap-1 rounded-full border border-primary/30 px-2 py-1 font-medium text-[10px] text-primary hover:bg-primary/5\"\n >\n <SendIcon className=\"size-2.5\" />\n Send now\n </button>\n ) : null}\n {showPrioritize ? (\n <button\n type=\"button\"\n aria-label={isPrioritized ? 'Remove priority' : 'Prioritize'}\n aria-pressed={isPrioritized}\n title={\n isPrioritized\n ? 'Remove priority'\n : 'Prioritize this message. Delivered as soon as the current step ends.'\n }\n onClick={() => {\n if (runId === null) return;\n sendCommand({\n type: 'run/prioritize',\n runId,\n messageId: item.id,\n priority: !isPrioritized,\n });\n }}\n className={cn(\n 'rounded p-1 transition-colors',\n isPrioritized\n ? 'text-amber-500 hover:text-amber-600'\n : 'text-muted-foreground hover:text-amber-500',\n )}\n >\n <ZapIcon className=\"size-3\" />\n </button>\n ) : null}\n {!isUnsettled ? (\n <button\n type=\"button\"\n aria-label=\"Edit queued message\"\n onClick={() => {\n setEditingId(item.id);\n setEditingText(text);\n }}\n className=\"rounded p-1 text-muted-foreground transition-colors hover:text-primary\"\n >\n <PencilIcon className=\"size-3\" />\n </button>\n ) : null}\n <button\n type=\"button\"\n aria-label=\"Remove queued message\"\n onClick={() => aui.composer.queueItem({ id: item.id }).remove()}\n className={cn(\n 'rounded p-1 text-muted-foreground transition-colors hover:bg-destructive/10 hover:text-destructive',\n !showSendNow &&\n 'opacity-0 focus-visible:opacity-100 group-hover:opacity-100',\n )}\n >\n <Trash2Icon className=\"size-3\" />\n </button>\n </div>\n </li>\n );\n })}\n {failed.map((item, index) => (\n <li\n key={item.id}\n className=\"group flex items-start gap-2 rounded-md px-1 py-1.5 hover:bg-background\"\n >\n <AlertCircleIcon className=\"mt-0.5 size-3.5 shrink-0 text-destructive\" />\n {renderRowContent({\n text: queueEntryText(item.parts),\n index: rows.length + index,\n item,\n })}\n <div\n className=\"flex shrink-0 items-center gap-1\"\n data-testid=\"statewire-queue-row-actions\"\n >\n <span\n className=\"px-1 text-[10px] text-destructive\"\n title={describeQueueSendFailure(item.sendFailure)}\n >\n Failed to send\n </span>\n <button\n type=\"button\"\n aria-label=\"Retry failed message\"\n onClick={() =>\n runFailedSendAction({\n action: 'retry',\n messageId: item.id,\n run: (actions) => actions.retryFailed(item.id),\n })\n }\n className=\"inline-flex items-center gap-1 rounded-full border border-primary/30 px-2 py-1 font-medium text-[10px] text-primary hover:bg-primary/5\"\n >\n <RotateCcwIcon className=\"size-2.5\" />\n Retry\n </button>\n <button\n type=\"button\"\n aria-label=\"Discard failed message\"\n onClick={() =>\n runFailedSendAction({\n action: 'discard',\n messageId: item.id,\n run: (actions) => actions.discardFailed(item.id),\n })\n }\n className=\"rounded p-1 text-muted-foreground transition-colors hover:bg-destructive/10 hover:text-destructive\"\n >\n <Trash2Icon className=\"size-3\" />\n </button>\n </div>\n </li>\n ))}\n </ul>\n ) : null}\n </section>\n );\n};\n\n/** Promotes ordinary stranded queue heads once; infrastructure recovery stays server-owned. */\nconst QueueAutoContinue: FC<{\n delayMs: number;\n queueHeadId: string | null;\n retryableRefusal: boolean;\n isContinuable: boolean;\n status: DeepAgentThreadStatus;\n threadId: string | null;\n editing: boolean;\n continuedRef: MutableRefObject<Set<string>>;\n onEventRef: MutableRefObject<((event: StatewireQueueEvent) => void) | undefined>;\n}> = ({\n delayMs,\n queueHeadId,\n retryableRefusal,\n isContinuable,\n status,\n threadId,\n editing,\n continuedRef,\n onEventRef,\n}) => {\n const aui = useAui();\n // The settle that stranded the queue is described by the LAST message's run\n // marker (a marker deeper in history was superseded by a later send). The\n // selectors return primitives so the subscriptions stay shallow-stable.\n const lastMessageMarker = useAuiState((s) => {\n const last = s.thread.messages.at(-1);\n return last ? readRunMarkerFromSourceMessages(last)?.marker : undefined;\n });\n const lastMessageMarkerSource = useAuiState((s) => {\n const last = s.thread.messages.at(-1);\n return last ? readRunMarkerFromSourceMessages(last)?.source : undefined;\n });\n const userStopBlocks = userStopBlocksQueueAutoContinue({\n marker: lastMessageMarker,\n source: lastMessageMarkerSource,\n });\n\n useEffect(() => {\n if (\n !isContinuable ||\n userStopBlocks ||\n retryableRefusal ||\n isServerUpdateStopSource(lastMessageMarkerSource)\n ) return;\n // An open inline edit means the user is mid-revision on some row —\n // dispatching underneath them could send text they are about to change.\n if (editing) return;\n if (queueHeadId === null) return;\n const attemptKey = `${threadId ?? 'unknown'}:${queueHeadId}`;\n if (continuedRef.current.has(attemptKey)) return;\n const timeoutId = setTimeout(() => {\n continuedRef.current.add(attemptKey);\n onEventRef.current?.({ type: 'auto-continued', threadId, status, headEntryId: queueHeadId });\n aui.composer.queueItem({ id: queueHeadId }).move({ lane: 'steer' });\n }, delayMs);\n return () => clearTimeout(timeoutId);\n }, [\n continuedRef,\n aui,\n delayMs,\n editing,\n isContinuable,\n onEventRef,\n queueHeadId,\n retryableRefusal,\n lastMessageMarkerSource,\n status,\n threadId,\n userStopBlocks,\n ]);\n\n return null;\n};\n\n/**\n * The default row body: `[@name](…)` mentions render as chips, not raw\n * markdown links, and the body clamps to two lines. Show more / Show less\n * appears only when the rendered text overflows those two lines, so a short\n * message that wraps in a narrow tray is still caught and a short one gets no\n * dead control.\n */\nconst QueueRowText: FC<{ text: string }> = ({ text }) => {\n const bodyRef = useRef<HTMLParagraphElement>(null);\n const [expanded, setExpanded] = useState(false);\n const [overflows, setOverflows] = useState(false);\n\n useLayoutEffect(() => {\n const body = bodyRef.current;\n // Expanded text has no clamp to overflow; the toggle stays up to collapse it.\n if (!body || expanded) return;\n const measure = (): void => setOverflows(body.scrollHeight > body.clientHeight + 1);\n measure();\n if (typeof ResizeObserver === 'undefined') return;\n const observer = new ResizeObserver(measure);\n observer.observe(body);\n return () => observer.disconnect();\n }, [text, expanded]);\n\n if (!text) {\n return <p className=\"min-w-0 flex-1 text-foreground text-xs\">Queued attachment</p>;\n }\n return (\n <div className=\"min-w-0 flex-1\">\n <p\n ref={bodyRef}\n className={cn(\n 'whitespace-pre-wrap break-words text-foreground text-xs leading-relaxed',\n !expanded && 'line-clamp-2',\n )}\n title={overflows && !expanded ? mentionsToPlainText(text) : undefined}\n >\n {parseMentionsInText(text)}\n </p>\n {overflows || expanded ? (\n <button\n type=\"button\"\n aria-expanded={expanded}\n onClick={() => setExpanded((value) => !value)}\n className=\"mt-0.5 font-medium text-[10px] text-muted-foreground hover:text-foreground\"\n >\n {expanded ? 'Show less' : 'Show more'}\n </button>\n ) : null}\n </div>\n );\n};\n\n/** Plain textarea editor: Enter saves, Shift+Enter breaks a line, Escape cancels. */\nconst DefaultQueueEditor: FC<StatewireQueueEditorContext> = ({\n value,\n onChange,\n onSave,\n onCancel,\n}) => {\n const canSave = value.trim().length > 0;\n const handleKeyDown = (event: KeyboardEvent<HTMLTextAreaElement>): void => {\n if (event.key === 'Enter' && !event.shiftKey) {\n event.preventDefault();\n if (canSave) onSave(value);\n } else if (event.key === 'Escape') {\n event.preventDefault();\n onCancel();\n }\n };\n return (\n <div className=\"flex min-w-0 flex-1 items-start gap-1\">\n <textarea\n autoFocus\n aria-label=\"Edit message\"\n value={value}\n onChange={(event) => onChange(event.target.value)}\n onKeyDown={handleKeyDown}\n rows={Math.min(6, Math.max(1, value.split('\\n').length))}\n className=\"min-w-0 flex-1 resize-none rounded-md border border-border bg-background px-2 py-1 text-foreground text-xs outline-none focus-visible:ring-2 focus-visible:ring-ring/50\"\n />\n <button\n type=\"button\"\n aria-label=\"Save edit\"\n disabled={!canSave}\n onClick={() => onSave(value)}\n className={cn(\n 'rounded p-1 text-primary transition-colors hover:bg-primary/10',\n !canSave && 'cursor-not-allowed opacity-40',\n )}\n >\n <CheckIcon className=\"size-3.5\" />\n </button>\n <button\n type=\"button\"\n aria-label=\"Cancel edit\"\n onClick={onCancel}\n className=\"rounded p-1 text-muted-foreground transition-colors hover:bg-muted\"\n >\n <XIcon className=\"size-3.5\" />\n </button>\n </div>\n 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@@ -2,8 +2,9 @@ import { jsx, jsxs } from "react/jsx-runtime";
2
2
  import { useAuiState, useAui } from "@assistant-ui/react";
3
3
  import { useStatewireRuns, useStatewireState, useStatewireSendCommand } from "@assistant-ui/react-statewire";
4
4
  import { ChevronDownIcon, ChevronRightIcon, Loader2Icon, CircleIcon, SendIcon, ZapIcon, PencilIcon, Trash2Icon, AlertCircleIcon, RotateCcwIcon, CheckIcon, XIcon } from "lucide-react";
5
- import { useMemo, useId, useState, useRef, useEffect } from "react";
5
+ import { useMemo, useId, useState, useRef, useEffect, useLayoutEffect } from "react";
6
6
  import { ContinuePill } from "../chat-ui/messages/continue-pill.js";
7
+ import { parseMentionsInText, mentionsToPlainText } from "../chat-ui/mentions/mention-chip.js";
7
8
  import { hasStatewireThreadExtras, requireStatewireFailedActions } from "../packages/agent-runtime/src/thread-extras.js";
8
9
  import { readDeepAgentStreamValues } from "../packages/agent-runtime/src/statewire-state.js";
9
10
  import { readPrioritizedQueueIds, buildStatewireQueueRows, QUEUE_AUTO_CONTINUE_DELAY_MS, queueEntryText, isQueueEntryUnsettled, describeQueueSendFailure, queueLaneFlags, showQueueRowSendNow, isFailedSendEntryRace, userStopBlocksQueueAutoContinue, buildQueueEditCommand } from "../packages/agent-runtime/src/queue.js";
@@ -75,7 +76,7 @@ const StatewireQueuedMessagesInner = ({
75
76
  }
76
77
  };
77
78
  if (rows.length === 0 && failed.length === 0) return null;
78
- const renderRowContent = (context) => renderContent ? renderContent(context) : /* @__PURE__ */ jsx("p", { className: "min-w-0 flex-1 whitespace-pre-wrap break-words text-foreground text-xs", children: context.text || "Queued attachment" });
79
+ const renderRowContent = (context) => renderContent ? renderContent(context) : /* @__PURE__ */ jsx(QueueRowText, { text: context.text });
79
80
  return /* @__PURE__ */ jsxs(
80
81
  "section",
81
82
  {
@@ -362,6 +363,48 @@ const QueueAutoContinue = ({
362
363
  ]);
363
364
  return null;
364
365
  };
366
+ const QueueRowText = ({ text }) => {
367
+ const bodyRef = useRef(null);
368
+ const [expanded, setExpanded] = useState(false);
369
+ const [overflows, setOverflows] = useState(false);
370
+ useLayoutEffect(() => {
371
+ const body = bodyRef.current;
372
+ if (!body || expanded) return;
373
+ const measure = () => setOverflows(body.scrollHeight > body.clientHeight + 1);
374
+ measure();
375
+ if (typeof ResizeObserver === "undefined") return;
376
+ const observer = new ResizeObserver(measure);
377
+ observer.observe(body);
378
+ return () => observer.disconnect();
379
+ }, [text, expanded]);
380
+ if (!text) {
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+ return /* @__PURE__ */ jsx("p", { className: "min-w-0 flex-1 text-foreground text-xs", children: "Queued attachment" });
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+ }
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+ return /* @__PURE__ */ jsxs("div", { className: "min-w-0 flex-1", children: [
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+ /* @__PURE__ */ jsx(
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+ "p",
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+ {
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+ ref: bodyRef,
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+ className: cn(
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+ "whitespace-pre-wrap break-words text-foreground text-xs leading-relaxed",
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+ !expanded && "line-clamp-2"
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+ ),
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+ title: overflows && !expanded ? mentionsToPlainText(text) : void 0,
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+ children: parseMentionsInText(text)
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+ }
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+ ),
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+ overflows || expanded ? /* @__PURE__ */ jsx(
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+ "button",
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+ {
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+ type: "button",
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+ "aria-expanded": expanded,
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+ onClick: () => setExpanded((value) => !value),
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+ className: "mt-0.5 font-medium text-[10px] text-muted-foreground hover:text-foreground",
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+ children: expanded ? "Show less" : "Show more"
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+ }
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+ ) : null
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+ ] });
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+ };
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  const DefaultQueueEditor = ({
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- {"version":3,"file":"StatewireQueuedMessages.js","sources":["../../src/chat/StatewireQueuedMessages.tsx"],"sourcesContent":["import { useAui, useAuiState } from '@assistant-ui/react';\nimport type { StatewireThread } from '@assistant-ui/react-statewire';\nimport {\n useStatewireRuns,\n useStatewireSendCommand,\n useStatewireState,\n} from '@assistant-ui/react-statewire';\nimport {\n buildQueueEditCommand,\n buildStatewireQueueRows,\n type DeepAgentThreadStatus,\n describeQueueSendFailure,\n hasStatewireThreadExtras,\n isFailedSendEntryRace,\n isQueueEntryUnsettled,\n isServerUpdateStopSource,\n QUEUE_AUTO_CONTINUE_DELAY_MS,\n queueEntryText,\n queueLaneFlags,\n readDeepAgentStreamValues,\n readPrioritizedQueueIds,\n readRetryableRunRefusal,\n readRunMarkerFromSourceMessages,\n requireStatewireFailedActions,\n showQueueRowSendNow,\n type StatewireFailedActions,\n useDeepAgentThreadStatus,\n userStopBlocksQueueAutoContinue,\n} from '@athenaintel/agent-runtime';\nimport {\n AlertCircleIcon,\n CheckIcon,\n ChevronDownIcon,\n ChevronRightIcon,\n CircleIcon,\n Loader2Icon,\n PencilIcon,\n RotateCcwIcon,\n SendIcon,\n Trash2Icon,\n XIcon,\n ZapIcon,\n} from 'lucide-react';\nimport {\n type FC,\n type KeyboardEvent,\n type MutableRefObject,\n type ReactNode,\n useEffect,\n useId,\n useMemo,\n useRef,\n useState,\n} from 'react';\nimport { ContinuePill } from '../chat-ui/messages/continue-pill';\nimport { cn } from '../lib/utils';\n\ndeclare module '@assistant-ui/core' {\n namespace Assistant {\n interface Commands {\n /**\n * The ⚡ on a queued row (`DeepAgentThread.run_prioritize`). With\n * `priority: true` the host moves the entry to the head of the queue\n * lane (behind entries prioritized before it), records it durably, and\n * the live run ends at its next model-call boundary — after the\n * in-flight tool chain, never mid-tool — so the settle delivers the\n * entry on top of the finished tool results instead of after the whole\n * turn. `priority: false` withdraws the request and leaves the entry\n * where it is.\n */\n runPrioritize: {\n type: 'run/prioritize';\n runId: string;\n messageId: string;\n priority: boolean;\n };\n }\n }\n}\n\n/**\n * The one queued-messages tray for the server-owned statewire queue and steer\n * lanes, mounted by the SDK's `AthenaChat`, the Chrome side panel, the Office\n * task pane, and Olympus.\n *\n * A message sent mid-run queues behind the active run. Rows offer \"Send now\"\n * (a steer-lane move — the host stops the run and dispatches it once the run\n * settles; on a stopped/errored thread the same move dispatches immediately),\n * \"Prioritize\" (`run/prioritize`, the ⚡ — the non-interrupting analog: the\n * live run ends at its next model-call boundary so the entry lands on top of\n * the finished tool results), inline edit (re-sent under the entry's own id\n * on its own lane, which the host folds as an in-place content update), and\n * remove (`run/dequeue`). While the thread rests stopped/errored, stranded\n * steer-lane entries list ahead of the queue (they dispatch first, as one\n * batch, so they carry Remove but no per-row Send now) and a Continue pill\n * steer-promotes the queue head — a steer entry moved onto its own lane is a\n * no-op, so a steer-only rest state gets no dead button.\n *\n * A row whose send has not settled yet (`isQueueEntryUnsettled` — this\n * client's optimistic fold, not a host-admitted lane entry) renders as\n * \"Sending…\" with no acting affordances: admission is server-side and can\n * still refuse the message. Failed run sends (`runs.failed`) list after the\n * lanes with Retry (`retryFailed`) and Discard (`discardFailed`).\n *\n * With `autoContinue`, an ordinary stranded settle promotes the queue head\n * once after `QUEUE_AUTO_CONTINUE_DELAY_MS`. User stops remain manual;\n * infrastructure pauses and retryable dispatch refusals recover on the server.\n *\n * Renders nothing on the legacy transport or when every lane is empty.\n */\n\nexport type StatewireQueueEvent =\n | {\n type: 'auto-continued';\n threadId: string | null;\n status: DeepAgentThreadStatus;\n headEntryId: string;\n }\n | {\n type: 'failed-send-action-raced';\n threadId: string | null;\n messageId: string;\n action: 'retry' | 'discard';\n error: string;\n };\n\nexport interface StatewireQueueRowContentContext {\n text: string;\n index: number;\n item: StatewireThread.RunsQueueEntry;\n}\n\nexport interface StatewireQueueEditorContext {\n value: string;\n onChange: (value: string) => void;\n /** Save the edit; a blank or unchanged text sends nothing but closes the editor. */\n onSave: (text: string) => void;\n onCancel: () => void;\n}\n\nexport interface StatewireQueuedMessagesProps {\n /** Surface-styling overrides merged onto the default classes. */\n classNames?: {\n /** The tray container. */\n root?: string;\n /** The row list. */\n list?: string;\n };\n /**\n * Steer-promote a stranded queue head automatically after a settle (see the\n * component docs). Off by default: a host opts in to dispatching runs on the\n * user's behalf. Pass `{ delayMs }` to tune the grace before the promotion\n * (defaults to `QUEUE_AUTO_CONTINUE_DELAY_MS`).\n */\n autoContinue?: boolean | { delayMs?: number };\n /** Identifies the thread for once-per-entry auto-continue attempts and events. */\n threadId?: string | null;\n /** Telemetry sink for the tray's notable moments. */\n onEvent?: (event: StatewireQueueEvent) => void;\n /** Replace the plain-text row body (e.g. a mention-aware renderer). */\n renderContent?: (context: StatewireQueueRowContentContext) => ReactNode;\n /** Replace the plain textarea inline editor (e.g. the host's composer editor). */\n renderEditor?: (context: StatewireQueueEditorContext) => ReactNode;\n}\n\nexport const StatewireQueuedMessages: FC<StatewireQueuedMessagesProps> = (props) => {\n const extras = useAuiState((s) => s.thread.extras);\n if (!hasStatewireThreadExtras(extras)) return null;\n return <StatewireQueuedMessagesInner {...props} />;\n};\n\nconst StatewireQueuedMessagesInner: FC<StatewireQueuedMessagesProps> = ({\n classNames,\n autoContinue = false,\n threadId = null,\n onEvent,\n renderContent,\n renderEditor,\n}) => {\n // The QUEUE lane only: composer.queue prepends the steer lane, whose entries\n // already render in the message list. A non-empty queue implies a live run\n // entry (the host retires runId only once both lanes drain), so the row\n // controls can always send.\n const runs = useStatewireRuns();\n const { queue, steerQueue, runId } = runs;\n // `failed` joined the runs projection in react-statewire 0.24; a projection\n // without it (an older lib, a stubbed runs read) must not crash the tray.\n const failed = runs.failed ?? [];\n // The host's durable prioritized-id record: a raw path read (the selector\n // must return a stable reference), with the lookup set derived below.\n const rawPrioritizedQueueIds = useStatewireState(\n (state) => readDeepAgentStreamValues(state).prioritizedQueueIds,\n );\n const prioritizedQueueIds = useMemo(\n () => new Set(readPrioritizedQueueIds(rawPrioritizedQueueIds)),\n [rawPrioritizedQueueIds],\n );\n const status = useDeepAgentThreadStatus();\n const { isRunning, isContinuable } = queueLaneFlags(status);\n const aui = useAui();\n const sendCommand = useStatewireSendCommand();\n const listId = useId();\n const [expanded, setExpanded] = useState(true);\n const [editingId, setEditingId] = useState<string | null>(null);\n const [editingText, setEditingText] = useState('');\n // Head entries already auto-promoted once on this mount: an attempt whose\n // continue run dies and re-strands the SAME entry must not loop — the manual\n // Continue pill is the fallback for a repeatedly failing dispatch. Kept on\n // the tray (not the auto-continue child) so it survives the empty-lane\n // renders between a promotion and its outcome.\n const autoContinuedRef = useRef<Set<string>>(new Set());\n const onEventRef = useRef(onEvent);\n onEventRef.current = onEvent;\n\n const rows = buildStatewireQueueRows({ queue, steerQueue, isContinuable });\n // Continue promotes the QUEUE head only: a queue→steer move dispatches the\n // stranded steer lane plus this entry, while a steer entry moved onto its\n // own lane is a no-op.\n const queueHeadId = queue[0]?.id ?? null;\n const retryableRefusal = readRetryableRunRefusal(runs.error) !== null;\n const autoContinueOptions = autoContinue === true ? {} : autoContinue || null;\n\n /**\n * Re-send the entry under its own id on its own lane: the host replaces the\n * queued message's content in place, leaving its queue position and lane\n * untouched (a same-id send never dispatches).\n */\n const saveEdit = (\n item: StatewireThread.RunsQueueEntry,\n lane: 'queue' | 'steer',\n text: string,\n ): void => {\n setEditingId(null);\n setEditingText('');\n const command = buildQueueEditCommand({ item, lane, runId, text });\n if (command !== null) sendCommand(command);\n };\n\n /**\n * Retry/Discard act on a rendered lane snapshot that can trail the session\n * record; acting on an entry statewire already dropped throws. Nothing is\n * lost in that race, so it is recorded instead of crashing the click.\n */\n const runFailedSendAction = ({\n action,\n messageId,\n run,\n }: {\n action: 'retry' | 'discard';\n messageId: string;\n run: (actions: StatewireFailedActions) => void;\n }): void => {\n try {\n run(requireStatewireFailedActions(aui.thread().getState().extras));\n } catch (error) {\n if (!(error instanceof Error) || !isFailedSendEntryRace(error)) throw error;\n onEvent?.({\n type: 'failed-send-action-raced',\n threadId,\n messageId,\n action,\n error: error.message,\n });\n }\n };\n\n if (rows.length === 0 && failed.length === 0) return null;\n\n const renderRowContent = (context: StatewireQueueRowContentContext): ReactNode =>\n renderContent ? (\n renderContent(context)\n ) : (\n <p className=\"min-w-0 flex-1 whitespace-pre-wrap break-words text-foreground text-xs\">\n {context.text || 'Queued attachment'}\n </p>\n );\n\n return (\n <section\n aria-label=\"Queued messages\"\n className={cn(\n 'aui-statewire-queue w-full rounded-xl border border-border/70 bg-muted/30 px-2 py-1.5',\n classNames?.root,\n )}\n >\n {autoContinueOptions ? (\n <QueueAutoContinue\n delayMs={autoContinueOptions.delayMs ?? QUEUE_AUTO_CONTINUE_DELAY_MS}\n queueHeadId={queueHeadId}\n retryableRefusal={retryableRefusal}\n isContinuable={isContinuable}\n status={status}\n threadId={threadId}\n editing={editingId !== null}\n continuedRef={autoContinuedRef}\n onEventRef={onEventRef}\n />\n ) : null}\n <div className=\"flex items-center gap-1.5\">\n <button\n type=\"button\"\n onClick={() => setExpanded((value) => !value)}\n aria-expanded={expanded}\n aria-controls={listId}\n className=\"flex items-center gap-1 rounded px-1 py-1 font-medium text-muted-foreground text-xs hover:text-foreground\"\n >\n {expanded ? (\n <ChevronDownIcon className=\"size-3.5\" />\n ) : (\n <ChevronRightIcon className=\"size-3.5\" />\n )}\n {rows.length + failed.length} queued\n </button>\n {isContinuable && queueHeadId !== null ? (\n <ContinuePill\n ariaLabel=\"Continue with queued messages\"\n onClick={() => aui.composer.queueItem({ id: queueHeadId }).move({ lane: 'steer' })}\n />\n ) : null}\n </div>\n {expanded ? (\n <ul\n id={listId}\n className={cn('max-h-40 overflow-y-auto', classNames?.list)}\n data-testid=\"athena-statewire-queue\"\n >\n {rows.map(({ item, lane }, index) => {\n const text = queueEntryText(item.parts);\n const isUnsettled = isQueueEntryUnsettled(item);\n const isEditing = editingId === item.id;\n const showSendNow =\n !isUnsettled && showQueueRowSendNow({ lane, index, isRunning, isContinuable });\n const showPrioritize = !isUnsettled && lane === 'queue' && isRunning && runId !== null;\n const isPrioritized = prioritizedQueueIds.has(item.id);\n const editorContext: StatewireQueueEditorContext = {\n value: editingText,\n onChange: setEditingText,\n onSave: (next) => saveEdit(item, lane, next),\n onCancel: () => {\n setEditingId(null);\n setEditingText('');\n },\n };\n return (\n <li\n key={item.id}\n className=\"group flex items-start gap-2 rounded-md px-1 py-1.5 hover:bg-background\"\n >\n {isUnsettled ? (\n <Loader2Icon className=\"mt-0.5 size-3.5 shrink-0 animate-spin text-muted-foreground/60\" />\n ) : (\n <CircleIcon className=\"mt-0.5 size-3.5 shrink-0 text-muted-foreground/40\" />\n )}\n {isEditing ? (\n renderEditor ? (\n renderEditor(editorContext)\n ) : (\n <DefaultQueueEditor {...editorContext} />\n )\n ) : (\n renderRowContent({ text, index, item })\n )}\n <div\n className={cn('flex shrink-0 items-center gap-1', isEditing && 'hidden')}\n data-testid=\"statewire-queue-row-actions\"\n >\n {isUnsettled ? (\n <span\n className=\"px-1 text-[10px] text-muted-foreground\"\n data-testid=\"statewire-queued-message-sending\"\n >\n Sending…\n </span>\n ) : null}\n {showSendNow ? (\n <button\n type=\"button\"\n aria-label=\"Send now\"\n onClick={() =>\n aui.composer.queueItem({ id: item.id }).move({ lane: 'steer' })\n }\n className=\"inline-flex items-center gap-1 rounded-full border border-primary/30 px-2 py-1 font-medium text-[10px] text-primary hover:bg-primary/5\"\n >\n <SendIcon className=\"size-2.5\" />\n Send now\n </button>\n ) : null}\n {showPrioritize ? (\n <button\n type=\"button\"\n aria-label={isPrioritized ? 'Remove priority' : 'Prioritize'}\n aria-pressed={isPrioritized}\n title={\n isPrioritized\n ? 'Remove priority'\n : 'Prioritize this message. Delivered as soon as the current step ends.'\n }\n onClick={() => {\n if (runId === null) return;\n sendCommand({\n type: 'run/prioritize',\n runId,\n messageId: item.id,\n priority: !isPrioritized,\n });\n }}\n className={cn(\n 'rounded p-1 transition-colors',\n isPrioritized\n ? 'text-amber-500 hover:text-amber-600'\n : 'text-muted-foreground hover:text-amber-500',\n )}\n >\n <ZapIcon className=\"size-3\" />\n </button>\n ) : null}\n {!isUnsettled ? (\n <button\n type=\"button\"\n aria-label=\"Edit queued message\"\n onClick={() => {\n setEditingId(item.id);\n setEditingText(text);\n }}\n className=\"rounded p-1 text-muted-foreground transition-colors hover:text-primary\"\n >\n <PencilIcon className=\"size-3\" />\n </button>\n ) : null}\n <button\n type=\"button\"\n aria-label=\"Remove queued message\"\n onClick={() => aui.composer.queueItem({ id: item.id }).remove()}\n className={cn(\n 'rounded p-1 text-muted-foreground transition-colors hover:bg-destructive/10 hover:text-destructive',\n !showSendNow &&\n 'opacity-0 focus-visible:opacity-100 group-hover:opacity-100',\n )}\n >\n <Trash2Icon className=\"size-3\" />\n </button>\n </div>\n </li>\n );\n })}\n {failed.map((item, index) => (\n <li\n key={item.id}\n className=\"group flex items-start gap-2 rounded-md px-1 py-1.5 hover:bg-background\"\n >\n <AlertCircleIcon className=\"mt-0.5 size-3.5 shrink-0 text-destructive\" />\n {renderRowContent({\n text: queueEntryText(item.parts),\n index: rows.length + index,\n item,\n })}\n <div\n className=\"flex shrink-0 items-center gap-1\"\n data-testid=\"statewire-queue-row-actions\"\n >\n <span\n className=\"px-1 text-[10px] text-destructive\"\n title={describeQueueSendFailure(item.sendFailure)}\n >\n Failed to send\n </span>\n <button\n type=\"button\"\n aria-label=\"Retry failed message\"\n onClick={() =>\n runFailedSendAction({\n action: 'retry',\n messageId: item.id,\n run: (actions) => actions.retryFailed(item.id),\n })\n }\n className=\"inline-flex items-center gap-1 rounded-full border border-primary/30 px-2 py-1 font-medium text-[10px] text-primary hover:bg-primary/5\"\n >\n <RotateCcwIcon className=\"size-2.5\" />\n Retry\n </button>\n <button\n type=\"button\"\n aria-label=\"Discard failed message\"\n onClick={() =>\n runFailedSendAction({\n action: 'discard',\n messageId: item.id,\n run: (actions) => actions.discardFailed(item.id),\n })\n }\n className=\"rounded p-1 text-muted-foreground transition-colors hover:bg-destructive/10 hover:text-destructive\"\n >\n <Trash2Icon className=\"size-3\" />\n </button>\n </div>\n </li>\n ))}\n </ul>\n ) : null}\n </section>\n );\n};\n\n/** Promotes ordinary stranded queue heads once; infrastructure recovery stays server-owned. */\nconst QueueAutoContinue: FC<{\n delayMs: number;\n queueHeadId: string | null;\n retryableRefusal: boolean;\n isContinuable: boolean;\n status: DeepAgentThreadStatus;\n threadId: string | null;\n editing: boolean;\n continuedRef: MutableRefObject<Set<string>>;\n onEventRef: MutableRefObject<((event: StatewireQueueEvent) => void) | undefined>;\n}> = ({\n delayMs,\n queueHeadId,\n retryableRefusal,\n isContinuable,\n status,\n threadId,\n editing,\n continuedRef,\n onEventRef,\n}) => {\n const aui = useAui();\n // The settle that stranded the queue is described by the LAST message's run\n // marker (a marker deeper in history was superseded by a later send). The\n // selectors return primitives so the subscriptions stay shallow-stable.\n const lastMessageMarker = useAuiState((s) => {\n const last = s.thread.messages.at(-1);\n return last ? readRunMarkerFromSourceMessages(last)?.marker : undefined;\n });\n const lastMessageMarkerSource = useAuiState((s) => {\n const last = s.thread.messages.at(-1);\n return last ? readRunMarkerFromSourceMessages(last)?.source : undefined;\n });\n const userStopBlocks = userStopBlocksQueueAutoContinue({\n marker: lastMessageMarker,\n source: lastMessageMarkerSource,\n });\n\n useEffect(() => {\n if (\n !isContinuable ||\n userStopBlocks ||\n retryableRefusal ||\n isServerUpdateStopSource(lastMessageMarkerSource)\n ) return;\n // An open inline edit means the user is mid-revision on some row —\n // dispatching underneath them could send text they are about to change.\n if (editing) return;\n if (queueHeadId === null) return;\n const attemptKey = `${threadId ?? 'unknown'}:${queueHeadId}`;\n if (continuedRef.current.has(attemptKey)) return;\n const timeoutId = setTimeout(() => {\n continuedRef.current.add(attemptKey);\n onEventRef.current?.({ type: 'auto-continued', threadId, status, headEntryId: queueHeadId });\n aui.composer.queueItem({ id: queueHeadId }).move({ lane: 'steer' });\n }, delayMs);\n return () => clearTimeout(timeoutId);\n }, [\n continuedRef,\n aui,\n delayMs,\n editing,\n isContinuable,\n onEventRef,\n queueHeadId,\n retryableRefusal,\n lastMessageMarkerSource,\n status,\n threadId,\n userStopBlocks,\n ]);\n\n return null;\n};\n\n/** Plain textarea editor: Enter saves, Shift+Enter breaks a line, Escape cancels. */\nconst DefaultQueueEditor: FC<StatewireQueueEditorContext> = ({\n value,\n onChange,\n onSave,\n onCancel,\n}) => {\n const canSave = value.trim().length > 0;\n const handleKeyDown = (event: KeyboardEvent<HTMLTextAreaElement>): void => {\n if (event.key === 'Enter' && !event.shiftKey) {\n event.preventDefault();\n if (canSave) onSave(value);\n } else if (event.key === 'Escape') {\n event.preventDefault();\n onCancel();\n }\n };\n return (\n <div className=\"flex min-w-0 flex-1 items-start gap-1\">\n <textarea\n autoFocus\n aria-label=\"Edit message\"\n value={value}\n onChange={(event) => onChange(event.target.value)}\n onKeyDown={handleKeyDown}\n rows={Math.min(6, Math.max(1, value.split('\\n').length))}\n className=\"min-w-0 flex-1 resize-none rounded-md border border-border bg-background px-2 py-1 text-foreground text-xs outline-none focus-visible:ring-2 focus-visible:ring-ring/50\"\n />\n <button\n type=\"button\"\n aria-label=\"Save edit\"\n disabled={!canSave}\n onClick={() => onSave(value)}\n className={cn(\n 'rounded p-1 text-primary transition-colors hover:bg-primary/10',\n !canSave && 'cursor-not-allowed opacity-40',\n )}\n >\n <CheckIcon className=\"size-3.5\" />\n </button>\n <button\n type=\"button\"\n aria-label=\"Cancel edit\"\n onClick={onCancel}\n className=\"rounded p-1 text-muted-foreground transition-colors hover:bg-muted\"\n >\n <XIcon className=\"size-3.5\" />\n </button>\n </div>\n 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With\n * `priority: true` the host moves the entry to the head of the queue\n * lane (behind entries prioritized before it), records it durably, and\n * the live run ends at its next model-call boundary — after the\n * in-flight tool chain, never mid-tool — so the settle delivers the\n * entry on top of the finished tool results instead of after the whole\n * turn. `priority: false` withdraws the request and leaves the entry\n * where it is.\n */\n runPrioritize: {\n type: 'run/prioritize';\n runId: string;\n messageId: string;\n priority: boolean;\n };\n }\n }\n}\n\n/**\n * The one queued-messages tray for the server-owned statewire queue and steer\n * lanes, mounted by the SDK's `AthenaChat`, the Chrome side panel, the Office\n * task pane, and Olympus.\n *\n * A message sent mid-run queues behind the active run. Rows offer \"Send now\"\n * (a steer-lane move — the host stops the run and dispatches it once the run\n * settles; on a stopped/errored thread the same move dispatches immediately),\n * \"Prioritize\" (`run/prioritize`, the ⚡ — the non-interrupting analog: the\n * live run ends at its next model-call boundary so the entry lands on top of\n * the finished tool results), inline edit (re-sent under the entry's own id\n * on its own lane, which the host folds as an in-place content update), and\n * remove (`run/dequeue`). While the thread rests stopped/errored, stranded\n * steer-lane entries list ahead of the queue (they dispatch first, as one\n * batch, so they carry Remove but no per-row Send now) and a Continue pill\n * steer-promotes the queue head — a steer entry moved onto its own lane is a\n * no-op, so a steer-only rest state gets no dead button.\n *\n * A row whose send has not settled yet (`isQueueEntryUnsettled` — this\n * client's optimistic fold, not a host-admitted lane entry) renders as\n * \"Sending…\" with no acting affordances: admission is server-side and can\n * still refuse the message. Failed run sends (`runs.failed`) list after the\n * lanes with Retry (`retryFailed`) and Discard (`discardFailed`).\n *\n * With `autoContinue`, an ordinary stranded settle promotes the queue head\n * once after `QUEUE_AUTO_CONTINUE_DELAY_MS`. User stops remain manual;\n * infrastructure pauses and retryable dispatch refusals recover on the server.\n *\n * Renders nothing on the legacy transport or when every lane is empty.\n */\n\nexport type StatewireQueueEvent =\n | {\n type: 'auto-continued';\n threadId: string | null;\n status: DeepAgentThreadStatus;\n headEntryId: string;\n }\n | {\n type: 'failed-send-action-raced';\n threadId: string | null;\n messageId: string;\n action: 'retry' | 'discard';\n error: string;\n };\n\nexport interface StatewireQueueRowContentContext {\n text: string;\n index: number;\n item: StatewireThread.RunsQueueEntry;\n}\n\nexport interface StatewireQueueEditorContext {\n value: string;\n onChange: (value: string) => void;\n /** Save the edit; a blank or unchanged text sends nothing but closes the editor. */\n onSave: (text: string) => void;\n onCancel: () => void;\n}\n\nexport interface StatewireQueuedMessagesProps {\n /** Surface-styling overrides merged onto the default classes. */\n classNames?: {\n /** The tray container. */\n root?: string;\n /** The row list. */\n list?: string;\n };\n /**\n * Steer-promote a stranded queue head automatically after a settle (see the\n * component docs). Off by default: a host opts in to dispatching runs on the\n * user's behalf. 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@@ -53,4 +53,4 @@ export interface CollapsibleGroupProps {
53
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  * derivation (grouping, counts) runs in `useMemo` off it, so the grouping
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  * pass happens once per content change instead of once per selector pass.
55
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  */
56
- export declare const CollapsibleGroup: ({ groupKey, indices, children, themes, forceOpen, compactWhileRunning, headerActions, groupingFunction, className, }: CollapsibleGroupProps) => import("react/jsx-runtime").JSX.Element;
56
+ export declare const CollapsibleGroup: ({ groupKey, indices, children, themes, forceOpen, compactWhileRunning, headerActions, groupingFunction, className, }: CollapsibleGroupProps) => import("react").JSX.Element;
@@ -88,7 +88,7 @@ export interface SuperGroupingCardProps {
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  * `message.id`); every derivation runs in `useMemo` — a selector that returned
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  * a fresh array would tear through `useSyncExternalStore`.
90
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  */
91
- export declare const SuperGroupingCard: import("react").MemoExoticComponent<({ toolUIs, ToolFallback: ToolFallbackComponent, TextComponent, ReasoningComponent, GroupComponent, getToolGroupKey, groupingFunction, waitingTools, passThroughTools, waitingForInput, resolveToolDisplayName, expansionKey: expansionKeyProp, expandWhileWaiting, mountDetails, maxVisibleSteps, summaryDetails, renderHeaderActions, renderRunningMeta, className, classNames, }: SuperGroupingCardProps) => import("react/jsx-runtime").JSX.Element | null>;
91
+ export declare const SuperGroupingCard: import("react").MemoExoticComponent<({ toolUIs, ToolFallback: ToolFallbackComponent, TextComponent, ReasoningComponent, GroupComponent, getToolGroupKey, groupingFunction, waitingTools, passThroughTools, waitingForInput, resolveToolDisplayName, expansionKey: expansionKeyProp, expandWhileWaiting, mountDetails, maxVisibleSteps, summaryDetails, renderHeaderActions, renderRunningMeta, className, classNames, }: SuperGroupingCardProps) => import("react").JSX.Element | null>;
92
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  /**
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  * The turn's visible answer, rendered below the card: the text after the last
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  * tool call (all of it when the turn called no tools), streaming while the
@@ -96,4 +96,4 @@ export declare const SuperGroupingCard: import("react").MemoExoticComponent<({ t
96
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  */
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  export declare const SuperGroupingFinalText: import("react").MemoExoticComponent<({ TextComponent, }: {
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  TextComponent: TextMessagePartComponent;
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- }) => import("react/jsx-runtime").JSX.Element | null>;
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+ }) => import("react").JSX.Element | null>;
@@ -13,4 +13,4 @@ export declare function ToolTimeline({ steps, open, onOpenChange, label, phase,
13
13
  actions?: ReactNode;
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  meta?: ReactNode;
15
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  children?: ReactNode;
16
- }): import("react/jsx-runtime").JSX.Element;
16
+ }): import("react").JSX.Element;
@@ -43,6 +43,10 @@ function useStatewireApprovalRequest(options = {}) {
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  (lanes) => requestId !== void 0 ? resume({ lane_decisions: lanes }) : sendCommand({ type: "run/lane-input", laneDecisions: lanes }),
44
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  [requestId, resume, sendCommand]
45
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  );
46
+ const replayQueuedLanes = react.useCallback(
47
+ (id) => sendCommand({ type: "run/lane-replay", requestId: id }),
48
+ [sendCommand]
49
+ );
46
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  return {
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  request,
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  requestId,
@@ -54,7 +58,8 @@ function useStatewireApprovalRequest(options = {}) {
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  abandonedInterrupt,
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  pending,
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  resume,
57
- sendLaneDecisions
61
+ sendLaneDecisions,
62
+ replayQueuedLanes
58
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  };
59
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  }
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  exports.useStatewireApprovalRequest = useStatewireApprovalRequest;
@@ -1 +1 @@
1
- {"version":3,"file":"use-statewire-approval-request.cjs","sources":["../../src/chat/use-statewire-approval-request.ts"],"sourcesContent":["import type { StatewireThread } from '@assistant-ui/react-statewire';\nimport {\n useStatewireRuns,\n useStatewireSendCommand,\n useStatewireState,\n} from '@assistant-ui/react-statewire';\nimport {\n type AbandonedInputRequest,\n asHitlApproval,\n findAbandonedInterrupt,\n HITL_PENDING_RESUME_GRACE_MS,\n type HitlApprovalPayload,\n interruptMirrorPayload,\n isApprovalCardInterrupt,\n type PendingActionRequest,\n pendingActionRequests,\n readAbandonedInputRequests,\n readInterruptMirror,\n readQueuedLaneDecisions,\n useApprovalResumeLock,\n} from '@athenaintel/agent-runtime';\nimport { useCallback, useMemo } from 'react';\nimport { useAthenaRunLive } from './use-athena-run-live';\n\ndeclare module '@assistant-ui/core' {\n namespace Assistant {\n interface Commands {\n /**\n * Decide per-dispatch subagent lanes while the parent run is still\n * streaming (`DeepAgentThread.run_lane_input`). Keys are the lanes'\n * langgraph interrupt ids; the host matches them against the lanes its\n * mirrored interrupt currently parks, answers at once when the run is\n * already parked, and otherwise holds them until it parks — stale or\n * unknown ids are ignored, never carried to a later interrupt.\n */\n runLaneInput: {\n readonly type: 'run/lane-input';\n readonly laneDecisions: Readonly<Record<string, StatewireThread.InputResponse>>;\n };\n }\n }\n}\n\nconst NO_QUEUED_LANE_DECISIONS: Readonly<Record<string, unknown>> = Object.freeze({});\n\n/** Selects which pending interrupt an approval surface answers. */\nexport type StatewireInterruptPredicate = (\n request: StatewireThread.InputRequestState,\n) => request is StatewireThread.CustomInputRequest;\n\nexport interface UseStatewireApprovalRequestOptions {\n /**\n * Which pending interrupt to answer. Defaults to `isApprovalCardInterrupt`\n * (client-tool parks excluded — the client-tool bridge owns those, and a\n * generic resume would corrupt the parked tool call).\n */\n interruptPredicate?: StatewireInterruptPredicate;\n /**\n * How long a sent decision keeps the actions locked when no resume run ever\n * starts. Defaults to {@link HITL_PENDING_RESUME_GRACE_MS}.\n */\n pendingResumeGraceMs?: number;\n /**\n * The host refused the `run/input` (or the transport lost it): the\n * optimistic fold rolls back, the request is on screen again with its\n * actions re-enabled, and this is the surface's one chance to say why.\n */\n onResumeRejected?: (error: unknown, requestId: string) => void;\n /** See {@link UseApprovalResumeLockOptions.onResumeRetry}. */\n onResumeRetry?: (error: unknown, requestId: string, attempt: number) => void;\n}\n\nexport interface StatewireApprovalRequest<TValue> {\n /** The pending interrupt this surface answers, if any. */\n request: StatewireThread.CustomInputRequest | undefined;\n requestId: string | undefined;\n /** The payload narrowed to the Athena HITL approval shape, or `null`. */\n hitl: HitlApprovalPayload | null;\n /** Every gated call the approval covers, in decision order (empty for non-HITL parks). */\n actionRequests: PendingActionRequest[];\n /** An interrupt a non-resume dispatch dropped — the \"approval was cancelled\" notice. */\n abandonedInterrupt: AbandonedInputRequest | undefined;\n /**\n * The mirrored interrupt's HITL payload while the run is still live and no\n * input request is answerable: per-dispatch `task` lanes parked on their\n * gates while sibling lanes stream. `null` once the run parks (the same\n * lanes are then `hitl` / `actionRequests`) and when nothing is parked.\n */\n liveHitl: HitlApprovalPayload | null;\n /** Every gated call `liveHitl` covers (empty when it is `null`). */\n liveActionRequests: PendingActionRequest[];\n /**\n * The decisions the host already holds from a `run/lane-input`, keyed by\n * langgraph interrupt id, to be answered when the run parks — a queued lane\n * reads as decided on every attached client, not just the one that sent it.\n */\n queuedLaneDecisions: Readonly<Record<string, unknown>>;\n /** True after a resume until the request identity changes (or recovery fires). */\n pending: boolean;\n /**\n * Answer the request with `{ type: 'run/input', requestId, response: { type: 'resume', value } }`.\n * Returns the dispatch promise (settles when the host accepts, rejects when\n * it refuses), or `undefined` when the lock dropped the send.\n */\n resume: (value: TValue) => Promise<unknown> | undefined;\n /**\n * Decide per-dispatch lanes by langgraph interrupt id. With a pending\n * request this is the native `lane_decisions` resume through the lock;\n * without one (the run is still streaming siblings) it is `run/lane-input`,\n * which the host queues and answers on the park. Returns the dispatch\n * promise, or `undefined` when the lock dropped a resume.\n */\n sendLaneDecisions: (\n lanes: Readonly<Record<string, StatewireThread.InputResponse>>,\n ) => Promise<unknown> | undefined;\n}\n\n/**\n * The headless half of every statewire approval surface: selects the pending\n * interrupt from the runs projection, narrows its payload, reads the\n * host-published abandoned interrupts, and wires the shared optimistic resume\n * lock to the thread's `run/input` command. `StatewireApprovalCard` renders\n * over it; hosts with their own decision UI (per-lane subagent cards) build\n * on it directly so the selection and lock semantics cannot drift.\n *\n * Requires a statewire aui scope (throws outside one, like every\n * `useStatewire*` hook) — gate the mount with `hasStatewireThreadExtras`.\n */\nexport function useStatewireApprovalRequest<\n TValue extends StatewireThread.InputResponse = Record<string, string>,\n>(options: UseStatewireApprovalRequestOptions = {}): StatewireApprovalRequest<TValue> {\n const {\n interruptPredicate = isApprovalCardInterrupt,\n pendingResumeGraceMs = HITL_PENDING_RESUME_GRACE_MS,\n onResumeRejected,\n onResumeRetry,\n } = options;\n const sendCommand = useStatewireSendCommand();\n // The runs projection is memoized by the lib, so this derivation is\n // reference-stable between state updates.\n const request = useStatewireRuns().inputRequests?.find(interruptPredicate);\n const requestId = request?.id;\n\n // The host publishes the interrupts a non-resume dispatch dropped. Select\n // the raw array reference (pre-stream-safe) and derive inline; a `.find`\n // selector would return a fresh object every update.\n const abandoned = useStatewireState(readAbandonedInputRequests);\n const abandonedInterrupt = findAbandonedInterrupt(abandoned);\n\n const hitl = asHitlApproval(request?.payload);\n const actionRequests = useMemo(() => pendingActionRequests(hitl), [hitl]);\n\n const isRunning = useAthenaRunLive();\n // The host mirrors the interrupt into state as soon as a lane parks — while\n // the run manager still reports `running` (siblings streaming) and has no\n // request to answer. Raw reference selectors; derive inline.\n const mirror = useStatewireState(readInterruptMirror);\n const liveHitl =\n request === undefined && isRunning ? asHitlApproval(interruptMirrorPayload(mirror)) : null;\n const liveActionRequests = useMemo(() => pendingActionRequests(liveHitl), [liveHitl]);\n const queuedLaneDecisions =\n useStatewireState(readQueuedLaneDecisions) ?? 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1
+ {"version":3,"file":"use-statewire-approval-request.cjs","sources":["../../src/chat/use-statewire-approval-request.ts"],"sourcesContent":["import type { StatewireThread } from '@assistant-ui/react-statewire';\nimport {\n useStatewireRuns,\n useStatewireSendCommand,\n useStatewireState,\n} from '@assistant-ui/react-statewire';\nimport {\n type AbandonedInputRequest,\n asHitlApproval,\n findAbandonedInterrupt,\n HITL_PENDING_RESUME_GRACE_MS,\n type HitlApprovalPayload,\n interruptMirrorPayload,\n isApprovalCardInterrupt,\n type PendingActionRequest,\n pendingActionRequests,\n readAbandonedInputRequests,\n readInterruptMirror,\n readQueuedLaneDecisions,\n useApprovalResumeLock,\n} from '@athenaintel/agent-runtime';\nimport { useCallback, useMemo } from 'react';\nimport { useAthenaRunLive } from './use-athena-run-live';\n\ndeclare module '@assistant-ui/core' {\n namespace Assistant {\n interface Commands {\n /**\n * Decide per-dispatch subagent lanes while the parent run is still\n * streaming (`DeepAgentThread.run_lane_input`). Keys are the lanes'\n * langgraph interrupt ids; the host matches them against the lanes its\n * mirrored interrupt currently parks, answers at once when the run is\n * already parked, and otherwise holds them until it parks — stale or\n * unknown ids are ignored, never carried to a later interrupt.\n */\n runLaneInput: {\n readonly type: 'run/lane-input';\n readonly laneDecisions: Readonly<Record<string, StatewireThread.InputResponse>>;\n };\n /**\n * Re-send the lane decisions the host still holds queued as their\n * approver's resume of the parked request (`DeepAgentThread.run_lane_replay`).\n * The host resumes under the meta the approver's `run/lane-input`\n * recorded and refuses any other caller — every attached client reads\n * the same queue, and only the one that queued it may turn it into a\n * resume. Carries no decisions: the host replays what it recorded.\n */\n runLaneReplay: {\n readonly type: 'run/lane-replay';\n readonly requestId: string;\n };\n }\n }\n}\n\nconst NO_QUEUED_LANE_DECISIONS: Readonly<Record<string, unknown>> = Object.freeze({});\n\n/** Selects which pending interrupt an approval surface answers. */\nexport type StatewireInterruptPredicate = (\n request: StatewireThread.InputRequestState,\n) => request is StatewireThread.CustomInputRequest;\n\nexport interface UseStatewireApprovalRequestOptions {\n /**\n * Which pending interrupt to answer. Defaults to `isApprovalCardInterrupt`\n * (client-tool parks excluded — the client-tool bridge owns those, and a\n * generic resume would corrupt the parked tool call).\n */\n interruptPredicate?: StatewireInterruptPredicate;\n /**\n * How long a sent decision keeps the actions locked when no resume run ever\n * starts. Defaults to {@link HITL_PENDING_RESUME_GRACE_MS}.\n */\n pendingResumeGraceMs?: number;\n /**\n * The host refused the `run/input` (or the transport lost it): the\n * optimistic fold rolls back, the request is on screen again with its\n * actions re-enabled, and this is the surface's one chance to say why.\n */\n onResumeRejected?: (error: unknown, requestId: string) => void;\n /** See {@link UseApprovalResumeLockOptions.onResumeRetry}. */\n onResumeRetry?: (error: unknown, requestId: string, attempt: number) => void;\n}\n\nexport interface StatewireApprovalRequest<TValue> {\n /** The pending interrupt this surface answers, if any. */\n request: StatewireThread.CustomInputRequest | undefined;\n requestId: string | undefined;\n /** The payload narrowed to the Athena HITL approval shape, or `null`. */\n hitl: HitlApprovalPayload | null;\n /** Every gated call the approval covers, in decision order (empty for non-HITL parks). */\n actionRequests: PendingActionRequest[];\n /** An interrupt a non-resume dispatch dropped — the \"approval was cancelled\" notice. */\n abandonedInterrupt: AbandonedInputRequest | undefined;\n /**\n * The mirrored interrupt's HITL payload while the run is still live and no\n * input request is answerable: per-dispatch `task` lanes parked on their\n * gates while sibling lanes stream. `null` once the run parks (the same\n * lanes are then `hitl` / `actionRequests`) and when nothing is parked.\n */\n liveHitl: HitlApprovalPayload | null;\n /** Every gated call `liveHitl` covers (empty when it is `null`). */\n liveActionRequests: PendingActionRequest[];\n /**\n * The decisions the host already holds from a `run/lane-input`, keyed by\n * langgraph interrupt id, to be answered when the run parks — a queued lane\n * reads as decided on every attached client, not just the one that sent it.\n */\n queuedLaneDecisions: Readonly<Record<string, unknown>>;\n /** True after a resume until the request identity changes (or recovery fires). */\n pending: boolean;\n /**\n * Answer the request with `{ type: 'run/input', requestId, response: { type: 'resume', value } }`.\n * Returns the dispatch promise (settles when the host accepts, rejects when\n * it refuses), or `undefined` when the lock dropped the send.\n */\n resume: (value: TValue) => Promise<unknown> | undefined;\n /**\n * Decide per-dispatch lanes by langgraph interrupt id. With a pending\n * request this is the native `lane_decisions` resume through the lock;\n * without one (the run is still streaming siblings) it is `run/lane-input`,\n * which the host queues and answers on the park. Returns the dispatch\n * promise, or `undefined` when the lock dropped a resume.\n */\n sendLaneDecisions: (\n lanes: Readonly<Record<string, StatewireThread.InputResponse>>,\n ) => Promise<unknown> | undefined;\n /**\n * Ask the host to resume the parked `requestId` with the lane decisions it\n * still holds queued, as their approver (`run/lane-replay`). For the card\n * that queued them, after the host's own answerer has stayed silent past\n * its budget; the host refuses every other caller. Settles when the host\n * accepts, rejects when it refuses.\n */\n replayQueuedLanes: (requestId: string) => Promise<unknown>;\n}\n\n/**\n * The headless half of every statewire approval surface: selects the pending\n * interrupt from the runs projection, narrows its payload, reads the\n * host-published abandoned interrupts, and wires the shared optimistic resume\n * lock to the thread's `run/input` command. `StatewireApprovalCard` renders\n * over it; hosts with their own decision UI (per-lane subagent cards) build\n * on it directly so the selection and lock semantics cannot drift.\n *\n * Requires a statewire aui scope (throws outside one, like every\n * `useStatewire*` hook) — gate the mount with `hasStatewireThreadExtras`.\n */\nexport function useStatewireApprovalRequest<\n TValue extends StatewireThread.InputResponse = Record<string, string>,\n>(options: UseStatewireApprovalRequestOptions = {}): StatewireApprovalRequest<TValue> {\n const {\n interruptPredicate = isApprovalCardInterrupt,\n pendingResumeGraceMs = HITL_PENDING_RESUME_GRACE_MS,\n onResumeRejected,\n onResumeRetry,\n } = options;\n const sendCommand = useStatewireSendCommand();\n // The runs projection is memoized by the lib, so this derivation is\n // reference-stable between state updates.\n const request = useStatewireRuns().inputRequests?.find(interruptPredicate);\n const requestId = request?.id;\n\n // The host publishes the interrupts a non-resume dispatch dropped. Select\n // the raw array reference (pre-stream-safe) and derive inline; a `.find`\n // selector would return a fresh object every update.\n const abandoned = useStatewireState(readAbandonedInputRequests);\n const abandonedInterrupt = findAbandonedInterrupt(abandoned);\n\n const hitl = asHitlApproval(request?.payload);\n const actionRequests = useMemo(() => pendingActionRequests(hitl), [hitl]);\n\n const isRunning = useAthenaRunLive();\n // The host mirrors the interrupt into state as soon as a lane parks — while\n // the run manager still reports `running` (siblings streaming) and has no\n // request to answer. Raw reference selectors; derive inline.\n const mirror = useStatewireState(readInterruptMirror);\n const liveHitl =\n request === undefined && isRunning ? asHitlApproval(interruptMirrorPayload(mirror)) : null;\n const liveActionRequests = useMemo(() => pendingActionRequests(liveHitl), [liveHitl]);\n const queuedLaneDecisions =\n useStatewireState(readQueuedLaneDecisions) ?? 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@@ -15,6 +15,18 @@ declare module '@assistant-ui/core' {
15
15
  readonly type: 'run/lane-input';
16
16
  readonly laneDecisions: Readonly<Record<string, StatewireThread.InputResponse>>;
17
17
  };
18
+ /**
19
+ * Re-send the lane decisions the host still holds queued as their
20
+ * approver's resume of the parked request (`DeepAgentThread.run_lane_replay`).
21
+ * The host resumes under the meta the approver's `run/lane-input`
22
+ * recorded and refuses any other caller — every attached client reads
23
+ * the same queue, and only the one that queued it may turn it into a
24
+ * resume. Carries no decisions: the host replays what it recorded.
25
+ */
26
+ runLaneReplay: {
27
+ readonly type: 'run/lane-replay';
28
+ readonly requestId: string;
29
+ };
18
30
  }
19
31
  }
20
32
  }
@@ -82,6 +94,14 @@ export interface StatewireApprovalRequest<TValue> {
82
94
  * promise, or `undefined` when the lock dropped a resume.
83
95
  */
84
96
  sendLaneDecisions: (lanes: Readonly<Record<string, StatewireThread.InputResponse>>) => Promise<unknown> | undefined;
97
+ /**
98
+ * Ask the host to resume the parked `requestId` with the lane decisions it
99
+ * still holds queued, as their approver (`run/lane-replay`). For the card
100
+ * that queued them, after the host's own answerer has stayed silent past
101
+ * its budget; the host refuses every other caller. Settles when the host
102
+ * accepts, rejects when it refuses.
103
+ */
104
+ replayQueuedLanes: (requestId: string) => Promise<unknown>;
85
105
  }
86
106
  /**
87
107
  * The headless half of every statewire approval surface: selects the pending
@@ -41,6 +41,10 @@ function useStatewireApprovalRequest(options = {}) {
41
41
  (lanes) => requestId !== void 0 ? resume({ lane_decisions: lanes }) : sendCommand({ type: "run/lane-input", laneDecisions: lanes }),
42
42
  [requestId, resume, sendCommand]
43
43
  );
44
+ const replayQueuedLanes = useCallback(
45
+ (id) => sendCommand({ type: "run/lane-replay", requestId: id }),
46
+ [sendCommand]
47
+ );
44
48
  return {
45
49
  request,
46
50
  requestId,
@@ -52,7 +56,8 @@ function useStatewireApprovalRequest(options = {}) {
52
56
  abandonedInterrupt,
53
57
  pending,
54
58
  resume,
55
- sendLaneDecisions
59
+ sendLaneDecisions,
60
+ replayQueuedLanes
56
61
  };
57
62
  }
58
63
  export {