@ateam-ai/mcp 0.3.34 → 0.3.36

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Files changed (2) hide show
  1. package/package.json +1 -1
  2. package/src/tools.js +133 -17
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@ateam-ai/mcp",
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- "version": "0.3.34",
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+ "version": "0.3.36",
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  "mcpName": "io.github.ariekogan/ateam-mcp",
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  "description": "A-Team MCP Server — build, validate, and deploy multi-agent solutions from any AI environment",
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  "type": "module",
package/src/tools.js CHANGED
@@ -16,6 +16,66 @@ import {
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  } from "./api.js";
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  import { renderAgentDocHeader, mergeAgentDoc, AGENT_DOC_SENTINEL } from "./agentDoc.js";
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+ // ─── Async deploy helper ────────────────────────────────────────────
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+ //
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+ // All long-running deploy endpoints (build_and_run, redeploy, github_pull)
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+ // support async mode: POST returns {job_id, poll_url} in <1s, the work runs
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+ // in the background, and the client polls /deploy/jobs/:jobId until status
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+ // is "done" or "failed". This bypasses the upstream Cloudflare 100s timeout
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+ // that used to kill bulk redeploys with 524.
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+ //
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+ // pollDeployJob is the client side of that contract: it polls the job and
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+ // returns the final job entry (which is the same shape as the original
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+ // sync response would have been, plus job metadata). MCP tool wrappers use
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+ // this so the agent gets a normal response from a long-running tool call —
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+ // no async API leaks out to agent prompts.
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+ async function pollDeployJob(jobId, sid, { label = 'deploy', maxMs = 15 * 60_000, intervalMs = 2000 } = {}) {
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+ const start = Date.now();
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+ let lastStatus = null;
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+ while (Date.now() - start < maxMs) {
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+ await new Promise(r => setTimeout(r, intervalMs));
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+ try {
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+ const job = await get(`/deploy/jobs/${jobId}`, sid);
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+ lastStatus = job?.status;
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+ if (job?.status === 'done' || job?.status === 'failed') {
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+ return job; // job entry has the full result merged in
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+ }
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+ } catch (err) {
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+ // Transient — keep polling. Log at debug level if requested.
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+ if (process.env.MCP_DEBUG_POLLS) console.warn(`[pollDeployJob:${label}] poll error (will retry): ${err.message}`);
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+ }
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+ }
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+ return {
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+ ok: false,
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+ error: `${label} polling timed out after ${Math.round(maxMs / 60_000)}min`,
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+ last_status: lastStatus,
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+ job_id: jobId,
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+ hint: 'The job may still be running on the server. Call get(`/deploy/jobs/<job_id>`) directly to check.',
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+ };
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+ }
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+
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+ // ─── Dotted-field resolver ─────────────────────────────────────────
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+ //
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+ // Given an object and a dotted field name, walk down the path creating
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+ // missing intermediate objects, and return { parent, leaf } so the caller
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+ // can mutate parent[leaf] directly. Used by ateam_patch's _push / _delete /
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+ // _update mutators so they correctly traverse "intents.supported" instead
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+ // of creating a top-level key with a literal dot in its name. (That bug
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+ // silently corrupted skill.json with three different copies of the same
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+ // field — see the bug report from the parallel agent.)
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+ function _resolveDottedField(obj, dottedPath) {
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+ const parts = dottedPath.split('.');
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+ let parent = obj;
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+ for (let i = 0; i < parts.length - 1; i++) {
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+ const k = parts[i];
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+ if (!parent[k] || typeof parent[k] !== 'object' || Array.isArray(parent[k])) {
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+ parent[k] = {};
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+ }
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+ parent = parent[k];
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+ }
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+ return { parent, leaf: parts[parts.length - 1] };
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+ }
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+
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  // ─── Tool definitions ───────────────────────────────────────────────
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  export const tools = [
@@ -1859,24 +1919,40 @@ const handlers = {
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  const existing = typeof patched.role.persona === "string" ? patched.role.persona : "";
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  const sep = (!existing || /\s$/.test(existing)) ? "" : "\n\n";
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  patched.role.persona = existing + sep + value;
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- } else if (key.endsWith("_push") && Array.isArray(value)) {
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- // Array push: tools_push, intents_push, etc.
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+ } else if (key.endsWith("_push")) {
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+ // Array push: tools_push, intents.supported_push, etc.
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+ // BUG FIX: previously did `patched[field] = ...` which created a
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+ // top-level key with a literal dot (e.g. patched["intents.supported"])
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+ // instead of pushing into patched.intents.supported. Traverse the
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+ // dotted path correctly. Also enforce array-only values — was silently
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+ // falling through to the dot-notation branch when given a single
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+ // object, leaving a stray "<field>_push" sibling key behind.
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+ if (!Array.isArray(value)) {
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+ return { ok: false, phase: "patch", error: `${key} requires an array value (got ${typeof value}). Wrap the item in [] — e.g. {"${key}": [{...}]}.` };
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+ }
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  const field = key.replace(/_push$/, "");
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- patched[field] = [...(patched[field] || []), ...value];
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- } else if (key.endsWith("_delete") && Array.isArray(value)) {
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- // Array delete by name
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+ const { parent, leaf } = _resolveDottedField(patched, field);
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+ parent[leaf] = [...(Array.isArray(parent[leaf]) ? parent[leaf] : []), ...value];
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+ } else if (key.endsWith("_delete")) {
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+ if (!Array.isArray(value)) {
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+ return { ok: false, phase: "patch", error: `${key} requires an array of names/ids (got ${typeof value}). Pass {"${key}": ["name1", "name2"]}.` };
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+ }
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  const field = key.replace(/_delete$/, "");
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- patched[field] = (patched[field] || []).filter(item => !value.includes(item.name || item.id || item));
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- } else if (key.endsWith("_update") && Array.isArray(value)) {
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- // Array update by name/id
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+ const { parent, leaf } = _resolveDottedField(patched, field);
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+ parent[leaf] = (Array.isArray(parent[leaf]) ? parent[leaf] : []).filter(item => !value.includes(item?.name || item?.id || item));
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+ } else if (key.endsWith("_update")) {
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+ if (!Array.isArray(value)) {
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+ return { ok: false, phase: "patch", error: `${key} requires an array of update objects (got ${typeof value}). Pass {"${key}": [{name: "x", description: "..."}]}.` };
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+ }
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  const field = key.replace(/_update$/, "");
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- const arr = patched[field] || [];
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+ const { parent, leaf } = _resolveDottedField(patched, field);
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+ const arr = Array.isArray(parent[leaf]) ? parent[leaf] : [];
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  for (const upd of value) {
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  const idx = arr.findIndex(item => (item.name || item.id) === (upd.name || upd.id));
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  if (idx >= 0) arr[idx] = { ...arr[idx], ...upd };
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  else arr.push(upd);
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  }
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- patched[field] = arr;
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+ parent[leaf] = arr;
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  } else if (key.includes(".")) {
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  // Dot notation: "role.persona", "intents.thresholds.accept"
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  const parts = key.split(".");
@@ -2227,8 +2303,20 @@ const handlers = {
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  ateam_github_push: async ({ solution_id, message }, sid) =>
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  post(`/deploy/solutions/${solution_id}/github/push`, { push_to_github: true, message }, sid, { timeoutMs: 60_000 }),
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- ateam_github_pull: async ({ solution_id }, sid) =>
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- post(`/deploy/solutions/${solution_id}/github/pull`, {}, sid, { timeoutMs: 300_000, retries: 2 }),
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+ ateam_github_pull: async ({ solution_id }, sid) => {
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+ // Async-first: github_pull is the #1 Cloudflare-524 culprit on large
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+ // solutions. Kick the job off, then poll. Falls back to sync if the
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+ // backend doesn't support async (older deployments).
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+ let kicked;
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+ try {
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+ kicked = await post(`/deploy/solutions/${solution_id}/github/pull`, { async: true }, sid, { timeoutMs: 30_000 });
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+ } catch (err) {
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+ // Sync fallback (older backend without async support)
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+ return await post(`/deploy/solutions/${solution_id}/github/pull`, {}, sid, { timeoutMs: 300_000, retries: 2 });
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+ }
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+ if (!kicked?.async || !kicked.job_id) return kicked; // backend didn't honor async — return as-is
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+ return await pollDeployJob(kicked.job_id, sid, { label: 'github-pull', maxMs: 15 * 60_000, intervalMs: 2000 });
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+ },
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  ateam_github_status: async ({ solution_id }, sid) =>
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  get(`/deploy/solutions/${solution_id}/github/status`, sid),
@@ -2277,23 +2365,51 @@ const handlers = {
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  const endpoint = skill_id
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  ? `/deploy/solutions/${solution_id}/skills/${skill_id}/redeploy`
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  : `/deploy/solutions/${solution_id}/redeploy`;
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+
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+ // Async-first: bulk redeploys used to 524 on >5-skill solutions because
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+ // the upstream Cloudflare timeout is ~100s. Kick the job and poll. If
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+ // the backend doesn't support async (older deployment), fall back to
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+ // the legacy sync path with longer retry. If both fail, surface a
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+ // useful error/hint to the agent.
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  let result;
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+ let lastErr = null;
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  try {
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- result = await post(endpoint, {}, sid, { timeoutMs: 300_000, retries: 2 });
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+ const kicked = await post(endpoint, { async: true }, sid, { timeoutMs: 30_000 });
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+ if (kicked?.async && kicked.job_id) {
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+ result = await pollDeployJob(kicked.job_id, sid, {
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+ label: skill_id ? `redeploy-skill ${skill_id}` : 'redeploy-bulk',
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+ maxMs: 15 * 60_000,
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+ intervalMs: 2000,
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+ });
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+ } else {
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+ result = kicked; // backend didn't honor async — already-finished sync result
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+ }
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  } catch (err) {
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- const notFound = /not found|404|ENOENT/i.test(err.message);
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- const isTimeout = /524|502|503|timeout|ETIMEDOUT/i.test(err.message);
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+ lastErr = err;
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+ // Sync fallback for backends without async support
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+ try {
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+ result = await post(endpoint, {}, sid, { timeoutMs: 300_000, retries: 2 });
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+ lastErr = null;
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+ } catch (syncErr) {
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+ lastErr = syncErr;
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+ }
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+ }
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+
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+ if (!result && lastErr) {
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+ const notFound = /not found|404|ENOENT/i.test(lastErr.message);
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+ const isTimeout = /524|502|503|timeout|ETIMEDOUT/i.test(lastErr.message);
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2401
  return {
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2402
  ok: false,
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- error: err.message,
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+ error: lastErr.message,
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  ...(notFound && {
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  hint: "Skill not found in Builder storage. Edit the skill on GitHub with ateam_github_patch(solution_id, path: 'skills/<skill-id>/skill.json', search: '...', replace: '...'), then use ateam_build_and_run(solution_id, github: true) or ask the platform operator to deploy the single skill.",
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2406
  }),
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  ...(isTimeout && {
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- hint: "Redeploy timed out. For large solutions, redeploy one skill at a time: ateam_redeploy(solution_id, skill_id: '<specific-skill>').",
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+ hint: "Redeploy timed out even after async polling (15min). Use ateam_redeploy(solution_id, skill_id: '<specific-skill>') to redeploy one skill at a time.",
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  }),
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  };
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  }
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+ if (!result) result = { ok: false, error: 'Redeploy returned no result' };
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2413
  // Pull through the underlying error/message instead of fabricating "0/0/0
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  // success-shaped" output. Old wrapper hid backend errors (e.g. validator
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2415
  // failures from sentinel files in user repos) and reported `total: 0` with