@artooi/ag-ui-web-component 0.9.0 → 0.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +61 -7
- package/dist/ag-ui-web-component.bundle.js +56 -56
- package/dist/ag-ui-web-component.bundle.js.map +3 -3
- package/dist/core/ag_ui_chat.d.ts +10 -1
- package/dist/core/ag_ui_chat.d.ts.map +1 -1
- package/dist/core/agui_client.d.ts.map +1 -1
- package/dist/core/attachment.d.ts +5 -0
- package/dist/core/attachment.d.ts.map +1 -1
- package/dist/core/conversation_store.d.ts +8 -0
- package/dist/core/conversation_store.d.ts.map +1 -1
- package/dist/core/remote_conversation_store.d.ts.map +1 -1
- package/dist/core/upload_attachment.d.ts +8 -2
- package/dist/core/upload_attachment.d.ts.map +1 -1
- package/dist/index.js +300 -58
- package/dist/index.js.map +2 -2
- package/dist/ui/attachment_tray.d.ts +7 -1
- package/dist/ui/attachment_tray.d.ts.map +1 -1
- package/dist/ui/relative_time.d.ts +5 -3
- package/dist/ui/relative_time.d.ts.map +1 -1
- package/dist/ui/styles.d.ts +1 -1
- package/dist/ui/styles.d.ts.map +1 -1
- package/dist/ui/thoughts_block.d.ts +2 -2
- package/dist/ui/thread_drawer.d.ts.map +1 -1
- package/dist/ui/tool_call_card.d.ts.map +1 -1
- package/dist/ui/voice_input.d.ts +9 -1
- package/dist/ui/voice_input.d.ts.map +1 -1
- package/dist/version.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/core/ag_ui_chat.ts +79 -11
- package/src/core/agui_client.ts +14 -3
- package/src/core/attachment.ts +21 -1
- package/src/core/conversation_store.ts +84 -18
- package/src/core/remote_conversation_store.ts +24 -3
- package/src/core/upload_attachment.ts +8 -1
- package/src/ui/attachment_tray.ts +42 -5
- package/src/ui/relative_time.ts +8 -3
- package/src/ui/styles.ts +9 -9
- package/src/ui/thoughts_block.ts +2 -2
- package/src/ui/thread_drawer.ts +83 -9
- package/src/ui/tool_call_card.ts +6 -0
- package/src/ui/voice_input.ts +21 -1
- package/src/version.ts +1 -1
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@@ -64,10 +64,11 @@ export interface ClientConversationStore {
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renameThread(threadId: string, title: string): void;
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}
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const
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const
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const
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const
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const KEY_ROOT = "ag-ui-chat";
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const THREAD_SUFFIX = "thread";
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const THREADS_SUFFIX = "threads";
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const MESSAGES_SUFFIX = "messages:";
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const CHECKPOINT_SUFFIX = "checkpoint:";
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const TITLE_LIMIT = 60;
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const PREVIEW_LIMIT = 100;
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@@ -90,33 +91,50 @@ interface StoredThread {
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* Tracks multiple threads per tab: the active id lives under one key, the
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* message history / checkpoint are namespaced by id, and a small index feeds
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* the drawer so it works with no server.
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*
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* An optional `namespace` scopes every key to one element (its `id`, else its
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* endpoint), so two `<ag-ui-chat>` instances — or two apps — on the same origin
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* keep separate active-thread pointers and drawer indexes instead of clobbering
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* each other. Constructing with a namespace migrates any pre-namespacing
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* (`ag-ui-chat:*`) keys into it once, so an existing conversation survives the
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* upgrade; the default empty namespace keeps the legacy origin-global keys.
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*/
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export class SessionStorageStore implements ClientConversationStore {
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readonly #root: string;
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constructor(namespace = "") {
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this.#root = namespace === "" ? KEY_ROOT : `${KEY_ROOT}@${namespace}`;
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if (namespace !== "") {
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this.#migrateLegacyKeys();
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}
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}
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threadId(): string {
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const
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const key = this.#key(THREAD_SUFFIX);
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const existing = sessionStorage.getItem(key);
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if (existing !== null) {
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return existing;
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}
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const id = randomUUID();
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sessionStorage.setItem(
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sessionStorage.setItem(key, id);
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return id;
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}
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loadMessages(threadId: string): Promise<readonly Message[] | null> {
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return Promise.resolve(this.#readJson<Message[]>(
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return Promise.resolve(this.#readJson<Message[]>(this.#key(MESSAGES_SUFFIX + threadId)));
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}
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saveMessages(threadId: string, messages: readonly Message[]): void {
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sessionStorage.setItem(
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sessionStorage.setItem(this.#key(MESSAGES_SUFFIX + threadId), JSON.stringify(messages));
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this.#touchThread(threadId, messages);
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}
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loadCheckpoint(threadId: string): NavigationCheckpoint | null {
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return this.#readJson<NavigationCheckpoint>(
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return this.#readJson<NavigationCheckpoint>(this.#key(CHECKPOINT_SUFFIX + threadId));
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}
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saveCheckpoint(threadId: string, checkpoint: NavigationCheckpoint | null): void {
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const key =
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const key = this.#key(CHECKPOINT_SUFFIX + threadId);
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if (checkpoint === null) {
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sessionStorage.removeItem(key);
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return;
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@@ -125,14 +143,14 @@ export class SessionStorageStore implements ClientConversationStore {
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}
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clear(threadId: string): void {
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sessionStorage.removeItem(
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sessionStorage.removeItem(
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sessionStorage.removeItem(this.#key(MESSAGES_SUFFIX + threadId));
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sessionStorage.removeItem(this.#key(CHECKPOINT_SUFFIX + threadId));
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this.#writeThreads(this.#readThreads().filter((thread) => thread.threadId !== threadId));
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// Only drop the active pointer when the active thread itself is cleared, so
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// the next `threadId()` mints a fresh one. Deleting another thread from the
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// drawer must not disturb the conversation on screen.
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if (sessionStorage.getItem(
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sessionStorage.removeItem(
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if (sessionStorage.getItem(this.#key(THREAD_SUFFIX)) === threadId) {
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sessionStorage.removeItem(this.#key(THREAD_SUFFIX));
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}
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}
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}
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setActiveThread(threadId: string): void {
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sessionStorage.setItem(
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sessionStorage.setItem(this.#key(THREAD_SUFFIX), threadId);
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}
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renameThread(threadId: string, title: string): void {
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@@ -183,15 +201,53 @@ export class SessionStorageStore implements ClientConversationStore {
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}
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#readThreads(): StoredThread[] {
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return this.#readJson<StoredThread[]>(
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return this.#readJson<StoredThread[]>(this.#key(THREADS_SUFFIX)) ?? [];
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}
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#writeThreads(threads: readonly StoredThread[]): void {
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const key = this.#key(THREADS_SUFFIX);
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if (threads.length === 0) {
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sessionStorage.removeItem(
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sessionStorage.removeItem(key);
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return;
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}
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sessionStorage.setItem(
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sessionStorage.setItem(key, JSON.stringify(threads));
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}
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/** This store's fully-qualified key for a suffix (namespaced when set). */
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#key(suffix: string): string {
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return `${this.#root}:${suffix}`;
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}
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/**
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* One-time move of pre-namespacing (`ag-ui-chat:*`) keys into this instance's
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* namespace, so an existing conversation isn't orphaned by the upgrade. Only
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* this store's own keys move (thread pointer, drawer index, per-thread
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* messages/checkpoints) — the element's `collapsed`/`theme` keys are left
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* alone. The first namespaced instance to mount adopts the legacy data; a
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* second namespace finds it gone and starts fresh.
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*/
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#migrateLegacyKeys(): void {
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const legacyRoot = `${KEY_ROOT}:`;
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const moves: Array<readonly [string, string]> = [];
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for (let i = 0; i < sessionStorage.length; i += 1) {
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const key = sessionStorage.key(i);
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if (key === null || !key.startsWith(legacyRoot)) {
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continue;
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}
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const suffix = key.slice(legacyRoot.length);
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if (isOwnedSuffix(suffix)) {
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moves.push([key, this.#key(suffix)]);
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}
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}
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// Collected first, mutated second — writing while iterating by index skips
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// entries as the key list shifts.
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for (const [from, to] of moves) {
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const value = sessionStorage.getItem(from);
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if (value !== null && sessionStorage.getItem(to) === null) {
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sessionStorage.setItem(to, value);
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}
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sessionStorage.removeItem(from);
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}
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}
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/** Parse a stored JSON value, returning `null` when absent or corrupt. */
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}
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}
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/** Whether a legacy key suffix belongs to the store (vs the element's own keys). */
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function isOwnedSuffix(suffix: string): boolean {
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return (
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suffix === THREAD_SUFFIX ||
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suffix === THREADS_SUFFIX ||
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suffix.startsWith(MESSAGES_SUFFIX) ||
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suffix.startsWith(CHECKPOINT_SUFFIX)
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);
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}
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/** The thread title: the first user message, collapsed + truncated. */
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function deriveTitle(messages: readonly Message[]): string {
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for (const message of messages) {
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if (response === null || !response.ok) {
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return this.#local.loadMessages(threadId);
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}
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// A 200 whose body isn't the expected JSON (a proxy's HTML error page, a
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// truncated stream) must not throw an unhandled rejection that the caller's
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// `void #rehydrate()` swallows — fall back to the local cache instead.
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const body = await this.#readJson<{ messages?: readonly Message[] }>(response);
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if (body === null) {
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return this.#local.loadMessages(threadId);
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}
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return body.messages ?? null;
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}
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if (response === null || !response.ok) {
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return null;
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}
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const body =
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const body = await this.#readJson<{ threads?: readonly ServerThreadRow[] }>(response);
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if (body === null) {
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return null;
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}
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return body.threads ?? [];
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}
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/** Parse a `Response` body as JSON, or `null` when it isn't valid JSON. */
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async #readJson<T>(response: Response): Promise<T | null> {
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try {
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return (await response.json()) as T;
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} catch {
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return null;
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}
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}
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#toMeta(row: ServerThreadRow): ThreadMeta {
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return {
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threadId: row.thread_id,
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title: this.#renamed.get(row.thread_id) ?? row.title,
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// `null` or an unparseable date both become `NaN` (Date.parse's own
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// signal), which `relativeTime` renders as a neutral label rather than
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// "~2950w ago" (epoch 0) or "NaNw ago".
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updatedAt: row.updated_at === null ? Number.NaN : Date.parse(row.updated_at),
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preview: row.preview,
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};
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}
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* `tus-js-client` or direct-to-S3 adapter — via `AgUiChat.uploadHandler`,
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* **without** touching the tray, the chips, or the AG-UI wire (refs are
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* transport-agnostic).
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*
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* The optional third `signal` argument lets the tray abort an in-flight upload
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* when its chip is removed (or the element is torn down), so a cancelled upload
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* doesn't orphan a server-side file. It is non-breaking: existing two-argument
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* handlers keep working (the extra argument is simply ignored), and a custom
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* handler that honours it should abort its own transport when the signal fires.
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*/
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export type UploadHandler = (
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file: File,
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onProgress: (fraction: number) => void,
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signal?: AbortSignal,
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) => Promise<AttachmentRef>;
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/** Options for {@link uploadAttachment}. */
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/** Progress callback, `0..1`, fired as the body uploads. */
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readonly onProgress?: (fraction: number) => void;
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/** Abort signal to cancel the in-flight upload. */
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readonly signal?: AbortSignal;
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readonly signal?: AbortSignal | undefined;
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}
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/**
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progress: number;
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ref: AttachmentRef | null;
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error: string;
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/** Aborts the in-flight upload when the chip is removed / the tray cleared. */
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controller: AbortController | null;
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}
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/**
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progress: 0,
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ref: null,
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error: "",
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controller: null,
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};
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this.#items.push(item);
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const rejection = this.#reject(file);
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this.#render();
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}
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/** Drop every chip (a reset / new-chat). */
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/** Drop every chip (a reset / new-chat), aborting any in-flight upload. */
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clear(): void {
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for (const item of this.#items) {
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item.controller?.abort();
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}
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this.#items = [];
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this.#render();
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}
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/**
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* Abort every in-flight upload without touching the rendered chips — the
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* teardown path when the host element is removed mid-upload, so a cancelled
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* transfer doesn't orphan a server-side file.
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+
*/
|
|
130
|
+
dispose(): void {
|
|
131
|
+
for (const item of this.#items) {
|
|
132
|
+
item.controller?.abort();
|
|
133
|
+
}
|
|
134
|
+
}
|
|
135
|
+
|
|
119
136
|
/** The size/type rejection reason for a file, or `null` when accepted. */
|
|
120
137
|
#reject(file: File): string | null {
|
|
121
138
|
if (this.#config.maxBytes > 0 && file.size > this.#config.maxBytes) {
|
|
@@ -128,15 +145,32 @@ export class AttachmentTray {
|
|
|
128
145
|
}
|
|
129
146
|
|
|
130
147
|
#upload(item: TrayItem): void {
|
|
148
|
+
// Re-apply the client guard on every attempt, not just the first `add` — an
|
|
149
|
+
// ERROR chip always renders retry, so without this a size/type-rejected file
|
|
150
|
+
// would upload in full on ↻.
|
|
151
|
+
const rejection = this.#reject(item.file);
|
|
152
|
+
if (rejection !== null) {
|
|
153
|
+
item.status = ATTACHMENT_STATUS.ERROR;
|
|
154
|
+
item.error = rejection;
|
|
155
|
+
this.#render();
|
|
156
|
+
this.#config.onChange?.();
|
|
157
|
+
return;
|
|
158
|
+
}
|
|
131
159
|
item.status = ATTACHMENT_STATUS.UPLOADING;
|
|
132
160
|
item.progress = 0;
|
|
133
161
|
item.error = "";
|
|
162
|
+
const controller = new AbortController();
|
|
163
|
+
item.controller = controller;
|
|
134
164
|
this.#render();
|
|
135
165
|
this.#config
|
|
136
|
-
.upload(
|
|
137
|
-
item.
|
|
138
|
-
|
|
139
|
-
|
|
166
|
+
.upload(
|
|
167
|
+
item.file,
|
|
168
|
+
(fraction) => {
|
|
169
|
+
item.progress = fraction;
|
|
170
|
+
this.#render();
|
|
171
|
+
},
|
|
172
|
+
controller.signal,
|
|
173
|
+
)
|
|
140
174
|
.then((ref) => {
|
|
141
175
|
item.status = ATTACHMENT_STATUS.READY;
|
|
142
176
|
item.ref = ref;
|
|
@@ -146,12 +180,15 @@ export class AttachmentTray {
|
|
|
146
180
|
item.error = error instanceof Error ? error.message : this.#strings.uploadFailed;
|
|
147
181
|
})
|
|
148
182
|
.finally(() => {
|
|
183
|
+
item.controller = null;
|
|
149
184
|
this.#render();
|
|
150
185
|
this.#config.onChange?.();
|
|
151
186
|
});
|
|
152
187
|
}
|
|
153
188
|
|
|
154
189
|
#remove(item: TrayItem): void {
|
|
190
|
+
// Abort an in-flight upload so removing its chip doesn't orphan the file.
|
|
191
|
+
item.controller?.abort();
|
|
155
192
|
this.#items = this.#items.filter((other) => other !== item);
|
|
156
193
|
this.#render();
|
|
157
194
|
this.#config.onChange?.();
|
package/src/ui/relative_time.ts
CHANGED
|
@@ -6,15 +6,20 @@ import { DEFAULT_UI_STRINGS, type UiStrings } from "./ui_strings.js";
|
|
|
6
6
|
*
|
|
7
7
|
* `now` is injectable so callers (and tests) can pin the reference point; it
|
|
8
8
|
* defaults to the current time. A timestamp in the future (clock skew) reads as
|
|
9
|
-
* `"just now"`.
|
|
10
|
-
*
|
|
11
|
-
*
|
|
9
|
+
* `"just now"`. A non-finite timestamp — an unparseable or missing `updated_at`
|
|
10
|
+
* that arrived as `NaN` — has no meaningful age, so it falls back to `justNow`
|
|
11
|
+
* rather than rendering `"NaNw ago"` or `"~2950w ago"`. The unit words come from
|
|
12
|
+
* {@link UiStrings} (the `{n}` token is filled in here) so a localized host
|
|
13
|
+
* translates them; the bucketing stays integer-rounded and locale-neutral.
|
|
12
14
|
*/
|
|
13
15
|
export function relativeTime(
|
|
14
16
|
timestamp: number,
|
|
15
17
|
now: number = Date.now(),
|
|
16
18
|
strings: UiStrings = DEFAULT_UI_STRINGS,
|
|
17
19
|
): string {
|
|
20
|
+
if (!Number.isFinite(timestamp)) {
|
|
21
|
+
return strings.justNow;
|
|
22
|
+
}
|
|
18
23
|
const seconds = Math.round((now - timestamp) / 1000);
|
|
19
24
|
if (seconds < 60) {
|
|
20
25
|
return strings.justNow;
|
package/src/ui/styles.ts
CHANGED
|
@@ -146,7 +146,7 @@ export const STYLES = `
|
|
|
146
146
|
--ag-ui-radius: 0;
|
|
147
147
|
}
|
|
148
148
|
|
|
149
|
-
/* Page
|
|
149
|
+
/* Page: full-bleed background with a centred reading column. Unlike
|
|
150
150
|
"full" (edge-to-edge, left-aligned messages) the content sits in a column
|
|
151
151
|
capped at --ag-ui-content-max-width. The column is produced by symmetric auto
|
|
152
152
|
padding on the scroll area + composer (no per-row wrapper), so user pills
|
|
@@ -188,7 +188,7 @@ export const STYLES = `
|
|
|
188
188
|
max-width: 100%;
|
|
189
189
|
}
|
|
190
190
|
|
|
191
|
-
/* Sidebar
|
|
191
|
+
/* Sidebar: a full-height docked panel that slides open/closed and
|
|
192
192
|
collapses to a slim icon rail (not the floating launcher). Docked right by
|
|
193
193
|
default; data-side="left" docks it left. Overlay by default — set
|
|
194
194
|
--ag-ui-position: static (and place this element in your own layout) for a
|
|
@@ -298,7 +298,7 @@ export const STYLES = `
|
|
|
298
298
|
white-space: nowrap;
|
|
299
299
|
}
|
|
300
300
|
|
|
301
|
-
/* Header / launcher icon holder
|
|
301
|
+
/* Header / launcher icon holder: a slot, with a data-icon-url <img>
|
|
302
302
|
fallback, sized via --ag-ui-icon-size. */
|
|
303
303
|
.icon-holder {
|
|
304
304
|
display: inline-flex;
|
|
@@ -372,7 +372,7 @@ export const STYLES = `
|
|
|
372
372
|
gap: var(--ag-ui-space);
|
|
373
373
|
}
|
|
374
374
|
|
|
375
|
-
/* Empty-state region (
|
|
375
|
+
/* Empty-state region (slot): centred while it's the only thing in the
|
|
376
376
|
list, hidden as soon as a message, card, or pending indicator renders. */
|
|
377
377
|
.empty {
|
|
378
378
|
margin: auto;
|
|
@@ -384,7 +384,7 @@ export const STYLES = `
|
|
|
384
384
|
display: none;
|
|
385
385
|
}
|
|
386
386
|
|
|
387
|
-
/* ── Answer group / well
|
|
387
|
+
/* ── Answer group / well ─────────────────────────────────────────
|
|
388
388
|
One .answer per assistant turn wraps the streamed text, its tool cards,
|
|
389
389
|
and the pending indicator so a whole answer reads (and can be boxed) as one
|
|
390
390
|
unit. A flex column on the message-list gap, stretched to the list width so
|
|
@@ -553,7 +553,7 @@ export const STYLES = `
|
|
|
553
553
|
}
|
|
554
554
|
}
|
|
555
555
|
|
|
556
|
-
/* ── Thoughts region
|
|
556
|
+
/* ── Thoughts region ────────────────────────────────────────────
|
|
557
557
|
A muted, collapsible chain-of-thought at the top of the answer group: open
|
|
558
558
|
while the model reasons, folded once the answer text starts. */
|
|
559
559
|
.thoughts {
|
|
@@ -646,7 +646,7 @@ export const STYLES = `
|
|
|
646
646
|
word-break: break-word;
|
|
647
647
|
}
|
|
648
648
|
|
|
649
|
-
/* Leading status icon
|
|
649
|
+
/* Leading status icon. Empty in the DOM — the glyph/spinner is drawn
|
|
650
650
|
here from the card's data-status, so it stays themeable. */
|
|
651
651
|
.tool-call-icon {
|
|
652
652
|
flex: none;
|
|
@@ -694,7 +694,7 @@ export const STYLES = `
|
|
|
694
694
|
}
|
|
695
695
|
}
|
|
696
696
|
|
|
697
|
-
/* Inline display mode
|
|
697
|
+
/* Inline display mode: the lightest card — drop the box chrome so the
|
|
698
698
|
status row reads as one line of the answer; the result toggle still expands
|
|
699
699
|
below it. */
|
|
700
700
|
.tool-call[data-display="inline"] {
|
|
@@ -824,7 +824,7 @@ export const STYLES = `
|
|
|
824
824
|
display: none;
|
|
825
825
|
}
|
|
826
826
|
|
|
827
|
-
/* The 🎤 mic button
|
|
827
|
+
/* The 🎤 mic button; shown only once #wireVoice mounts it. */
|
|
828
828
|
.voice-slot {
|
|
829
829
|
display: contents;
|
|
830
830
|
}
|
package/src/ui/thoughts_block.ts
CHANGED
|
@@ -2,9 +2,9 @@ import { DEFAULT_UI_STRINGS, type UiStrings } from "./ui_strings.js";
|
|
|
2
2
|
|
|
3
3
|
/**
|
|
4
4
|
* A muted, collapsible "thinking" region for a reasoning model's streamed
|
|
5
|
-
* chain-of-thought
|
|
5
|
+
* chain-of-thought.
|
|
6
6
|
*
|
|
7
|
-
* Lives at the top of the current answer group (the
|
|
7
|
+
* Lives at the top of the current answer group (the turn container): it
|
|
8
8
|
* opens expanded while the model reasons — {@link stream} replaces its body with
|
|
9
9
|
* the running reasoning buffer — and {@link collapse} folds it away once the
|
|
10
10
|
* answer's first text token arrives, so the thoughts don't crowd the answer.
|
package/src/ui/thread_drawer.ts
CHANGED
|
@@ -37,6 +37,8 @@ export class ThreadDrawer {
|
|
|
37
37
|
#strings: UiStrings;
|
|
38
38
|
#threads: readonly ThreadMeta[] = [];
|
|
39
39
|
#activeId = "";
|
|
40
|
+
/** The element focused before the drawer opened, restored on close. */
|
|
41
|
+
#lastFocused: HTMLElement | null = null;
|
|
40
42
|
|
|
41
43
|
constructor(callbacks: ThreadDrawerCallbacks, strings: UiStrings = DEFAULT_UI_STRINGS) {
|
|
42
44
|
this.#callbacks = callbacks;
|
|
@@ -56,7 +58,10 @@ export class ThreadDrawer {
|
|
|
56
58
|
this.#panel.className = "drawer-panel";
|
|
57
59
|
this.#panel.setAttribute("part", "drawer-panel");
|
|
58
60
|
this.#panel.setAttribute("role", "dialog");
|
|
61
|
+
this.#panel.setAttribute("aria-modal", "true");
|
|
59
62
|
this.#panel.setAttribute("aria-label", strings.chatHistory);
|
|
63
|
+
// Escape closes the drawer; Tab is trapped within the panel while it's open.
|
|
64
|
+
this.#panel.addEventListener("keydown", (event) => this.#onPanelKeydown(event));
|
|
60
65
|
|
|
61
66
|
const header = document.createElement("div");
|
|
62
67
|
header.className = "drawer-header";
|
|
@@ -98,15 +103,61 @@ export class ThreadDrawer {
|
|
|
98
103
|
}
|
|
99
104
|
|
|
100
105
|
open(): void {
|
|
106
|
+
if (this.isOpen()) {
|
|
107
|
+
return;
|
|
108
|
+
}
|
|
109
|
+
// Remember what had focus so it's restored on close, then move focus into
|
|
110
|
+
// the panel (its first control) so keyboard users land inside the dialog.
|
|
111
|
+
this.#lastFocused = this.#activeElement() as HTMLElement | null;
|
|
101
112
|
this.element.hidden = false;
|
|
113
|
+
this.#newButton.focus();
|
|
102
114
|
}
|
|
103
115
|
|
|
104
116
|
close(): void {
|
|
117
|
+
if (!this.isOpen()) {
|
|
118
|
+
return;
|
|
119
|
+
}
|
|
105
120
|
this.element.hidden = true;
|
|
121
|
+
this.#lastFocused?.focus();
|
|
122
|
+
this.#lastFocused = null;
|
|
106
123
|
}
|
|
107
124
|
|
|
108
125
|
toggle(): void {
|
|
109
|
-
this.
|
|
126
|
+
if (this.isOpen()) {
|
|
127
|
+
this.close();
|
|
128
|
+
} else {
|
|
129
|
+
this.open();
|
|
130
|
+
}
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
/** The currently-focused element within the drawer's root (shadow-aware). */
|
|
134
|
+
#activeElement(): Element | null {
|
|
135
|
+
return (this.element.getRootNode() as Document | ShadowRoot).activeElement;
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
/** Escape-to-close and a Tab focus trap while the dialog is open. */
|
|
139
|
+
#onPanelKeydown(event: KeyboardEvent): void {
|
|
140
|
+
if (event.key === "Escape") {
|
|
141
|
+
event.preventDefault();
|
|
142
|
+
this.close();
|
|
143
|
+
return;
|
|
144
|
+
}
|
|
145
|
+
if (event.key !== "Tab") {
|
|
146
|
+
return;
|
|
147
|
+
}
|
|
148
|
+
const focusables = Array.from(
|
|
149
|
+
this.#panel.querySelectorAll<HTMLElement>("button, input, [tabindex]"),
|
|
150
|
+
).filter((el) => !el.hidden);
|
|
151
|
+
const first = focusables[0];
|
|
152
|
+
const last = focusables[focusables.length - 1];
|
|
153
|
+
const active = this.#activeElement();
|
|
154
|
+
if (event.shiftKey && active === first) {
|
|
155
|
+
event.preventDefault();
|
|
156
|
+
last?.focus();
|
|
157
|
+
} else if (!event.shiftKey && active === last) {
|
|
158
|
+
event.preventDefault();
|
|
159
|
+
first?.focus();
|
|
160
|
+
}
|
|
110
161
|
}
|
|
111
162
|
|
|
112
163
|
/** Render the rows (or the empty state), highlighting the active thread. */
|
|
@@ -182,24 +233,47 @@ export class ThreadDrawer {
|
|
|
182
233
|
return row;
|
|
183
234
|
}
|
|
184
235
|
|
|
185
|
-
/** Swap a row for an inline rename input; Enter commits, Escape cancels. */
|
|
236
|
+
/** Swap a row for an inline rename input; Enter/blur commits, Escape cancels. */
|
|
186
237
|
#startRename(row: HTMLDivElement, meta: ThreadMeta): void {
|
|
187
238
|
const input = document.createElement("input");
|
|
188
239
|
input.type = "text";
|
|
189
240
|
input.className = "drawer-rename-input";
|
|
190
241
|
input.value = meta.title;
|
|
242
|
+
// One-shot: Enter, Escape, and blur can all fire for a single edit (Enter
|
|
243
|
+
// commits and re-renders, which blurs the detached input); the flag makes
|
|
244
|
+
// the later events no-ops so a rename isn't submitted twice.
|
|
245
|
+
let done = false;
|
|
246
|
+
const commit = (): void => {
|
|
247
|
+
if (done) {
|
|
248
|
+
return;
|
|
249
|
+
}
|
|
250
|
+
done = true;
|
|
251
|
+
const value = input.value.trim();
|
|
252
|
+
if (value === "" || value === meta.title) {
|
|
253
|
+
this.#renderList();
|
|
254
|
+
} else {
|
|
255
|
+
this.#callbacks.onRename(meta.threadId, value);
|
|
256
|
+
}
|
|
257
|
+
};
|
|
258
|
+
const cancel = (): void => {
|
|
259
|
+
if (done) {
|
|
260
|
+
return;
|
|
261
|
+
}
|
|
262
|
+
done = true;
|
|
263
|
+
this.#renderList();
|
|
264
|
+
};
|
|
191
265
|
input.addEventListener("keydown", (event) => {
|
|
192
266
|
if (event.key === "Enter") {
|
|
193
|
-
|
|
194
|
-
|
|
195
|
-
this.#renderList();
|
|
196
|
-
} else {
|
|
197
|
-
this.#callbacks.onRename(meta.threadId, value);
|
|
198
|
-
}
|
|
267
|
+
event.preventDefault();
|
|
268
|
+
commit();
|
|
199
269
|
} else if (event.key === "Escape") {
|
|
200
|
-
|
|
270
|
+
// Stop the panel's Escape handler from also closing the drawer.
|
|
271
|
+
event.preventDefault();
|
|
272
|
+
event.stopPropagation();
|
|
273
|
+
cancel();
|
|
201
274
|
}
|
|
202
275
|
});
|
|
276
|
+
input.addEventListener("blur", () => commit());
|
|
203
277
|
row.replaceChildren(input);
|
|
204
278
|
input.focus();
|
|
205
279
|
input.select();
|
package/src/ui/tool_call_card.ts
CHANGED
|
@@ -126,6 +126,12 @@ export class ToolCallCard {
|
|
|
126
126
|
* `inline`), or the args + result together (`compact`).
|
|
127
127
|
*/
|
|
128
128
|
settle(status: SettledStatus, text: string): void {
|
|
129
|
+
// Idempotent: a duplicate `TOOL_CALL_RESULT`, or a replayed tool message
|
|
130
|
+
// for an already-settled card, must not append a second toggle+body. The
|
|
131
|
+
// first settle wins; later calls are ignored.
|
|
132
|
+
if (this.#settled) {
|
|
133
|
+
return;
|
|
134
|
+
}
|
|
129
135
|
this.#settled = true;
|
|
130
136
|
this.element.setAttribute("data-status", status);
|
|
131
137
|
this.#status.textContent = statusLabels(this.#strings)[status];
|
package/src/ui/voice_input.ts
CHANGED
|
@@ -15,7 +15,7 @@ export interface VoiceInputOptions {
|
|
|
15
15
|
}
|
|
16
16
|
|
|
17
17
|
/**
|
|
18
|
-
* The composer's voice-input control
|
|
18
|
+
* The composer's voice-input control: a mic button that records via
|
|
19
19
|
* `MediaRecorder`, then POSTs the clip through a {@link TranscribeHandler} and
|
|
20
20
|
* hands the transcript back via `onText`.
|
|
21
21
|
*
|
|
@@ -38,6 +38,7 @@ export class VoiceInput {
|
|
|
38
38
|
#recorder: MediaRecorder | null = null;
|
|
39
39
|
#stream: MediaStream | null = null;
|
|
40
40
|
#chunks: Blob[] = [];
|
|
41
|
+
#disposed = false;
|
|
41
42
|
|
|
42
43
|
constructor(options: VoiceInputOptions) {
|
|
43
44
|
this.#transcribe = options.transcribe;
|
|
@@ -94,7 +95,26 @@ export class VoiceInput {
|
|
|
94
95
|
this.#recorder?.stop();
|
|
95
96
|
}
|
|
96
97
|
|
|
98
|
+
/**
|
|
99
|
+
* Tear the control down — the teardown path when the host element is removed
|
|
100
|
+
* mid-recording. Stops any live `MediaRecorder`, releases the mic tracks (so
|
|
101
|
+
* the browser's recording indicator clears), and suppresses the pending
|
|
102
|
+
* transcription: a disconnected control must not fire `onText` back into a
|
|
103
|
+
* detached element.
|
|
104
|
+
*/
|
|
105
|
+
dispose(): void {
|
|
106
|
+
this.#disposed = true;
|
|
107
|
+
if (this.#recorder !== null && this.#recorder.state !== "inactive") {
|
|
108
|
+
this.#recorder.stop();
|
|
109
|
+
}
|
|
110
|
+
this.#recorder = null;
|
|
111
|
+
this.#releaseStream();
|
|
112
|
+
}
|
|
113
|
+
|
|
97
114
|
async #finish(mimeType: string): Promise<void> {
|
|
115
|
+
if (this.#disposed) {
|
|
116
|
+
return;
|
|
117
|
+
}
|
|
98
118
|
this.#releaseStream();
|
|
99
119
|
this.#setState("transcribing");
|
|
100
120
|
const audio = new Blob(this.#chunks, { type: mimeType || "audio/webm" });
|
package/src/version.ts
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
export const VERSION: string = "0.
|
|
1
|
+
export const VERSION: string = "0.10.0";
|