@arraypress/covers 0.0.0-stage → 1.1.0

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Files changed (245) hide show
  1. package/CHANGELOG.md +126 -0
  2. package/LICENSE +29 -0
  3. package/README.md +846 -2
  4. package/fonts/OFL.txt +93 -0
  5. package/fonts/inter-latin-400.woff +0 -0
  6. package/fonts/inter-latin-500.woff +0 -0
  7. package/fonts/inter-latin-600.woff +0 -0
  8. package/fonts/inter-latin-700.woff +0 -0
  9. package/package.json +124 -4
  10. package/recipes/aurora.json +132 -0
  11. package/recipes/bauhaus.json +113 -0
  12. package/recipes/bigType.json +103 -0
  13. package/recipes/brand.json +1143 -0
  14. package/recipes/contour.json +109 -0
  15. package/recipes/cutout.json +191 -0
  16. package/recipes/diagram.json +92 -0
  17. package/recipes/dither.json +170 -0
  18. package/recipes/duotone.json +75 -0
  19. package/recipes/gridTitle.json +136 -0
  20. package/recipes/iconTile.json +214 -0
  21. package/recipes/issue.json +221 -0
  22. package/recipes/mark.json +170 -0
  23. package/recipes/photo.json +156 -0
  24. package/recipes/riso.json +387 -0
  25. package/recipes/stripes.json +206 -0
  26. package/recipes/waveform.json +154 -0
  27. package/schema/recipe.schema.json +8822 -0
  28. package/src/animate/index.d.ts +19 -0
  29. package/src/animate/index.js +116 -0
  30. package/src/astro.d.ts +31 -0
  31. package/src/astro.js +86 -0
  32. package/src/builtins.js +4 -0
  33. package/src/color.js +246 -0
  34. package/src/diagram.js +248 -0
  35. package/src/effects/ascii.d.ts +7 -0
  36. package/src/effects/ascii.js +93 -0
  37. package/src/effects/buffer.d.ts +60 -0
  38. package/src/effects/buffer.js +472 -0
  39. package/src/effects/detail.d.ts +12 -0
  40. package/src/effects/detail.js +124 -0
  41. package/src/effects/digital.d.ts +14 -0
  42. package/src/effects/digital.js +216 -0
  43. package/src/effects/distort.d.ts +20 -0
  44. package/src/effects/distort.js +314 -0
  45. package/src/effects/dither.d.ts +8 -0
  46. package/src/effects/dither.js +147 -0
  47. package/src/effects/drop-shadow.d.ts +4 -0
  48. package/src/effects/drop-shadow.js +45 -0
  49. package/src/effects/extrude.d.ts +5 -0
  50. package/src/effects/extrude.js +55 -0
  51. package/src/effects/film.d.ts +11 -0
  52. package/src/effects/film.js +204 -0
  53. package/src/effects/glow.d.ts +8 -0
  54. package/src/effects/glow.js +56 -0
  55. package/src/effects/grade.d.ts +30 -0
  56. package/src/effects/grade.js +274 -0
  57. package/src/effects/halftone.d.ts +8 -0
  58. package/src/effects/halftone.js +95 -0
  59. package/src/effects/index.d.ts +125 -0
  60. package/src/effects/index.js +277 -0
  61. package/src/effects/ink.d.ts +12 -0
  62. package/src/effects/ink.js +70 -0
  63. package/src/effects/lens.d.ts +14 -0
  64. package/src/effects/lens.js +277 -0
  65. package/src/effects/light.d.ts +10 -0
  66. package/src/effects/light.js +59 -0
  67. package/src/effects/looks.d.ts +9 -0
  68. package/src/effects/looks.js +74 -0
  69. package/src/effects/mask.d.ts +52 -0
  70. package/src/effects/mask.js +314 -0
  71. package/src/effects/motion.d.ts +6 -0
  72. package/src/effects/motion.js +60 -0
  73. package/src/effects/newsprint.d.ts +6 -0
  74. package/src/effects/newsprint.js +89 -0
  75. package/src/effects/optics.d.ts +10 -0
  76. package/src/effects/optics.js +213 -0
  77. package/src/effects/options.d.ts +6 -0
  78. package/src/effects/options.js +106 -0
  79. package/src/effects/paint-presets.d.ts +10 -0
  80. package/src/effects/paint-presets.js +47 -0
  81. package/src/effects/paint.d.ts +49 -0
  82. package/src/effects/paint.js +66 -0
  83. package/src/effects/pixels.d.ts +24 -0
  84. package/src/effects/pixels.js +138 -0
  85. package/src/effects/polar.d.ts +10 -0
  86. package/src/effects/polar.js +265 -0
  87. package/src/effects/region.d.ts +8 -0
  88. package/src/effects/region.js +136 -0
  89. package/src/effects/round-border.d.ts +5 -0
  90. package/src/effects/round-border.js +62 -0
  91. package/src/effects/screen.d.ts +14 -0
  92. package/src/effects/screen.js +212 -0
  93. package/src/effects/sort.d.ts +8 -0
  94. package/src/effects/sort.js +125 -0
  95. package/src/effects/symmetry.d.ts +6 -0
  96. package/src/effects/symmetry.js +74 -0
  97. package/src/effects/tile.d.ts +7 -0
  98. package/src/effects/tile.js +55 -0
  99. package/src/effects/tone.d.ts +16 -0
  100. package/src/effects/tone.js +117 -0
  101. package/src/effects/transform.d.ts +35 -0
  102. package/src/effects/transform.js +127 -0
  103. package/src/effects/util.d.ts +16 -0
  104. package/src/effects/util.js +85 -0
  105. package/src/extract.js +91 -0
  106. package/src/flatten.js +234 -0
  107. package/src/fonts.d.ts +55 -0
  108. package/src/fonts.js +393 -0
  109. package/src/formats/cut.d.ts +10 -0
  110. package/src/formats/cut.js +77 -0
  111. package/src/formats/index.d.ts +6 -0
  112. package/src/formats/index.js +9 -0
  113. package/src/formats/presets.d.ts +41 -0
  114. package/src/formats/presets.js +89 -0
  115. package/src/formats/print.d.ts +25 -0
  116. package/src/formats/print.js +117 -0
  117. package/src/formats/zones.d.ts +10 -0
  118. package/src/formats/zones.js +64 -0
  119. package/src/geometry.js +187 -0
  120. package/src/grid.js +41 -0
  121. package/src/handmade.js +253 -0
  122. package/src/icons.js +191 -0
  123. package/src/index.d.ts +1083 -0
  124. package/src/index.js +27 -0
  125. package/src/inter-data.js +27 -0
  126. package/src/json-recipe.js +616 -0
  127. package/src/kit/index.d.ts +20 -0
  128. package/src/kit/index.js +58 -0
  129. package/src/layer-options.js +56 -0
  130. package/src/layers/barcode.d.ts +19 -0
  131. package/src/layers/barcode.js +63 -0
  132. package/src/layers/code128.d.ts +4 -0
  133. package/src/layers/code128.js +28 -0
  134. package/src/layers/expr.d.ts +6 -0
  135. package/src/layers/expr.js +121 -0
  136. package/src/layers/geometry.d.ts +6 -0
  137. package/src/layers/geometry.js +238 -0
  138. package/src/layers/index.d.ts +18 -0
  139. package/src/layers/index.js +15 -0
  140. package/src/layers/perforation.d.ts +14 -0
  141. package/src/layers/perforation.js +47 -0
  142. package/src/layers/repeat.d.ts +29 -0
  143. package/src/layers/repeat.js +90 -0
  144. package/src/layers/shape.d.ts +46 -0
  145. package/src/layers/shape.js +115 -0
  146. package/src/layers/soft.d.ts +5 -0
  147. package/src/layers/soft.js +43 -0
  148. package/src/layers/svg.d.ts +23 -0
  149. package/src/layers/svg.js +109 -0
  150. package/src/layers/table.d.ts +25 -0
  151. package/src/layers/table.js +80 -0
  152. package/src/layers/tear.d.ts +21 -0
  153. package/src/layers/tear.js +74 -0
  154. package/src/layers/texture.d.ts +17 -0
  155. package/src/layers/texture.js +106 -0
  156. package/src/layers/util.d.ts +8 -0
  157. package/src/layers/util.js +48 -0
  158. package/src/layers.js +1056 -0
  159. package/src/lint/image-size.d.ts +4 -0
  160. package/src/lint/image-size.js +34 -0
  161. package/src/lint/index.d.ts +16 -0
  162. package/src/lint/index.js +127 -0
  163. package/src/lint/rules.d.ts +5 -0
  164. package/src/lint/rules.js +19 -0
  165. package/src/node.d.ts +2 -0
  166. package/src/node.js +20 -0
  167. package/src/palette.js +185 -0
  168. package/src/platform/bytes.d.ts +22 -0
  169. package/src/platform/bytes.js +103 -0
  170. package/src/platform/compress.d.ts +12 -0
  171. package/src/platform/compress.js +81 -0
  172. package/src/platform/harfbuzz.d.ts +9 -0
  173. package/src/platform/harfbuzz.js +80 -0
  174. package/src/platform/index.d.ts +8 -0
  175. package/src/platform/index.js +13 -0
  176. package/src/platform/load.d.ts +6 -0
  177. package/src/platform/load.js +72 -0
  178. package/src/platform/no-harfbuzz.d.ts +2 -0
  179. package/src/platform/no-harfbuzz.js +11 -0
  180. package/src/platform/node.d.ts +26 -0
  181. package/src/platform/node.js +86 -0
  182. package/src/platform/settings.d.ts +28 -0
  183. package/src/platform/settings.js +51 -0
  184. package/src/png.js +126 -0
  185. package/src/print.js +659 -0
  186. package/src/raster/index.d.ts +24 -0
  187. package/src/raster/index.js +171 -0
  188. package/src/recipes.js +79 -0
  189. package/src/render/backdrop.d.ts +6 -0
  190. package/src/render/backdrop.js +55 -0
  191. package/src/render/content.d.ts +5 -0
  192. package/src/render/content.js +58 -0
  193. package/src/render/context.d.ts +82 -0
  194. package/src/render/grain.d.ts +7 -0
  195. package/src/render/grain.js +113 -0
  196. package/src/render/group.d.ts +23 -0
  197. package/src/render/group.js +67 -0
  198. package/src/render/key.d.ts +5 -0
  199. package/src/render/key.js +91 -0
  200. package/src/render/report.d.ts +5 -0
  201. package/src/render/report.js +19 -0
  202. package/src/render/tiles.d.ts +6 -0
  203. package/src/render/tiles.js +77 -0
  204. package/src/render/use.d.ts +27 -0
  205. package/src/render/use.js +73 -0
  206. package/src/render/wrap.d.ts +14 -0
  207. package/src/render/wrap.js +199 -0
  208. package/src/render.js +553 -0
  209. package/src/rng.js +95 -0
  210. package/src/svg.js +69 -0
  211. package/src/text.d.ts +29 -0
  212. package/src/text.js +237 -0
  213. package/src/type/auto-color.d.ts +9 -0
  214. package/src/type/auto-color.js +44 -0
  215. package/src/type/fallback.d.ts +11 -0
  216. package/src/type/fallback.js +92 -0
  217. package/src/type/glyphs.d.ts +24 -0
  218. package/src/type/glyphs.js +87 -0
  219. package/src/type/index.d.ts +5 -0
  220. package/src/type/index.js +10 -0
  221. package/src/type/kern.d.ts +4 -0
  222. package/src/type/kern.js +144 -0
  223. package/src/type/layout-ref.d.ts +10 -0
  224. package/src/type/layout-ref.js +74 -0
  225. package/src/type/line.d.ts +11 -0
  226. package/src/type/line.js +105 -0
  227. package/src/type/live.d.ts +6 -0
  228. package/src/type/live.js +39 -0
  229. package/src/type/name.d.ts +4 -0
  230. package/src/type/name.js +32 -0
  231. package/src/type/path.d.ts +18 -0
  232. package/src/type/path.js +89 -0
  233. package/src/type/pixel.d.ts +9 -0
  234. package/src/type/pixel.js +115 -0
  235. package/src/type/sfnt.d.ts +20 -0
  236. package/src/type/sfnt.js +258 -0
  237. package/src/type/spans.d.ts +33 -0
  238. package/src/type/spans.js +138 -0
  239. package/src/type/symbols.d.ts +7 -0
  240. package/src/type/symbols.js +89 -0
  241. package/src/type/typeset.d.ts +10 -0
  242. package/src/type/typeset.js +352 -0
  243. package/src/type/woff2.d.ts +6 -0
  244. package/src/type/woff2.js +301 -0
  245. package/src/version.js +4 -0
package/src/layers.js ADDED
@@ -0,0 +1,1056 @@
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+ /**
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+ * Layer renderers.
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+ *
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+ * Each layer type is one function from a layer (its options) and a render
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+ * context to SVG markup: `{ defs, body }`. Layers paint in order, bottom
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+ * first. Every option has a default, drawn from the palette, the canvas
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+ * size and the layer's own seeded random stream, so `{ type: 'mesh' }` on
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+ * its own is already a finished background.
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+ *
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+ * Common to every layer: `id` (names it for recipe overrides), `opacity`
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+ * (0–1) and `blend` (a CSS `mix-blend-mode`: `multiply`, `screen`,
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+ * `overlay`, `soft-light`, …).
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+ *
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+ * @module layers
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+ */
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+
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+ import { loadBytes } from './platform/index.js';
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+ import { toBase64, latin1, utf8 } from './platform/bytes.js';
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+ import { attrs, esc, layerAttrs, num } from './svg.js';
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+ import { len, place, anchorAlign, unit, regionPx } from './geometry.js';
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+ import { toHex, mixOklab, toOklch, fromOklch } from './color.js';
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+ import { harfbuzz, loadFont, pickFont } from './fonts.js';
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+ import { layout, runPath, caseText } from './text.js';
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+ import { resolveIcon, parseSvgIcon } from './icons.js';
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+ import { gridPath } from './grid.js';
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+ import { diagram } from './diagram.js';
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+ import { paper, scribble } from './handmade.js';
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+ import { ink, dither, contour, waveform, tiles, rule } from './print.js';
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+ import { typeset, wantsType } from './type/index.js';
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+ import { recordLayout } from './type/layout-ref.js';
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+ import { shape, svg, table, barcode, perforation, tear, texture } from './layers/index.js';
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+ import { pos } from './layers/util.js';
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+ import { paint } from './effects/paint.js';
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+ import { imageSize } from './lint/image-size.js';
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+
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+ /**
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+ * Everything a layer renderer needs.
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+ *
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+ * @typedef {object} RenderContext
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+ * @property {number} width - Canvas width in px.
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+ * @property {number} height - Canvas height in px.
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+ * @property {{ width: number, height: number }} canvas - The same, as an object.
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+ * @property {import('./index.js').Palette} palette - The resolved palette.
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+ * @property {import('./rng.js').Rng} rng - This layer's own random stream.
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+ * @property {string} id - A unique id prefix for this layer's defs.
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+ * @property {import('./index.js').FontSource[]} fonts - Available fonts (Inter last).
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+ * @property {any} [sharp] - The `sharp` module, when available.
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+ */
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+
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+ /** @typedef {{ defs: string, body: string, pad?: number, finest?: number }} Markup */
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+
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+ /**
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+ * Wrap a body in the layer's opacity/blend group (only when needed).
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+ *
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+ * @param {any} layer - The layer.
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+ * @param {string} body - Its markup.
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+ * @returns {string} Markup.
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+ */
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+ export function wrap(layer, body) {
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+ const a = attrs(layerAttrs(layer));
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+ return a ? `<g${a}>${body}</g>` : body;
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+ }
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+
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+ /**
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+ * Colour stops for a gradient. With `ease`, each pair of colours gets
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+ * intermediate stops along a smoothstep curve (mixed in OKLab), which
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+ * removes the hard "edge" a linear gradient shows where it starts and ends.
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+ *
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+ * @param {string[]} colors - Two or more colours.
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+ * @param {boolean} ease - Ease between them.
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+ * @param {number[]} [opacities] - Per-colour stop opacity.
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+ * @returns {string} `<stop>` elements.
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+ */
74
+ function stops(colors, ease, opacities) {
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+ const out = [];
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+ const n = colors.length - 1;
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+ const steps = ease ? 6 : 1;
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+ for (let i = 0; i <= n; i++) {
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+ if (i === n || !ease) {
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+ out.push({ o: n === 0 ? 0 : i / n, c: colors[i], a: opacities?.[i] ?? 1 });
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+ continue;
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+ }
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+ for (let s = 0; s < steps; s++) {
84
+ const t = s / steps;
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+ const e = t * t * (3 - 2 * t);
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+ const a0 = opacities?.[i] ?? 1;
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+ const a1 = opacities?.[i + 1] ?? 1;
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+ out.push({ o: (i + t) / n, c: mixOklab(colors[i], colors[i + 1], e), a: a0 + (a1 - a0) * e });
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+ }
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+ }
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+ return out.map((s) => `<stop${attrs({ offset: num(s.o, 4), 'stop-color': s.c, 'stop-opacity': s.a < 1 ? num(s.a, 3) : undefined })}/>`).join('');
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+ }
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+
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+ /** @param {any} v @param {string} fallback @returns {string} */
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+ const color = (v, fallback) => (v ? toHex(v) : fallback);
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+
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+ /** @param {string[] | undefined} list @param {string[]} fallback @returns {string[]} */
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+ const colorList = (list, fallback) => (list?.length ? list.map(toHex) : fallback);
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+
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+ // ---------------------------------------------------------------------------
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+ // Backgrounds
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+ // ---------------------------------------------------------------------------
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+
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+ /**
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+ * `solid` — one flat colour.
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+ *
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+ * @param {import('./index.js').SolidLayer} layer
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+ * @param {RenderContext} ctx
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+ * @returns {Markup}
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+ */
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+ export function solid(layer, ctx) {
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+ return { defs: '', body: wrap(layer, `<rect${attrs({ width: ctx.width, height: ctx.height, fill: color(layer.color, ctx.palette.bg) })}/>`) };
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+ }
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+
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+ /**
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+ * `linear` — a linear gradient at a CSS angle (0° points up, 90° right).
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+ *
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+ * @param {import('./index.js').LinearLayer} layer
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+ * @param {RenderContext} ctx
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+ * @returns {Markup}
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+ */
122
+ export function linear(layer, ctx) {
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+ const p = ctx.palette;
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+ const colors = colorList(layer.colors, [p.colors[0], p.colors[1] ?? p.bg]);
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+ const angle = layer.angle ?? Math.round(ctx.rng.range(0, 360));
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+ const a = (angle * Math.PI) / 180;
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+ const { width: w, height: h } = ctx;
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+ const L = Math.abs(w * Math.sin(a)) + Math.abs(h * Math.cos(a));
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+ const dx = (Math.sin(a) * L) / 2;
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+ const dy = (-Math.cos(a) * L) / 2;
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+ const id = `${ctx.id}g`;
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+ const defs = `<linearGradient${attrs({ id, gradientUnits: 'userSpaceOnUse', x1: w / 2 - dx, y1: h / 2 - dy, x2: w / 2 + dx, y2: h / 2 + dy })}>${stops(colors, layer.ease !== false, layer.opacities)}</linearGradient>`;
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+ return { defs, body: wrap(layer, `<rect${attrs({ width: w, height: h, fill: `url(#${id})` })}/>`) };
134
+ }
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+
136
+ /**
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+ * `radial` — a radial gradient from a centre (fractions of the canvas).
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+ *
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+ * @param {import('./index.js').RadialLayer} layer
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+ * @param {RenderContext} ctx
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+ * @returns {Markup}
142
+ */
143
+ export function radial(layer, ctx) {
144
+ const p = ctx.palette;
145
+ const colors = colorList(layer.colors, [p.colors[0], p.bg]);
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+ const x = (layer.x ?? ctx.rng.range(0.2, 0.8)) * ctx.width;
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+ const y = (layer.y ?? ctx.rng.range(0.2, 0.8)) * ctx.height;
148
+ const r = len(layer.radius, ctx.canvas, '80vmax');
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+ const id = `${ctx.id}g`;
150
+ const defs = `<radialGradient${attrs({ id, gradientUnits: 'userSpaceOnUse', cx: x, cy: y, r })}>${stops(colors, layer.ease !== false)}</radialGradient>`;
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+ return { defs, body: wrap(layer, `<rect${attrs({ width: ctx.width, height: ctx.height, fill: `url(#${id})` })}/>`) };
152
+ }
153
+
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+ /**
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+ * `mesh` — soft blurred fields of colour: the "mesh gradient" look.
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+ *
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+ * The default `sweep` arrangement lays a few large, elongated fields along
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+ * one seeded direction, with centres free to sit beyond the frame, and
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+ * blurs them more along that direction than across it (`streak`), which is
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+ * how editorial gradients read: broad diagonal washes, not round spots.
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+ * `ring` spreads rounder blobs around the centre instead.
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+ *
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+ * Under the fields sits a gradient across the sweep between its first two
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+ * colours (`base: 'auto'`), so colour reaches every edge and corner and the
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+ * page colour never shows through as a vignette. `tone` pulls every colour into a lightness and
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+ * chroma band (OKLCH), keeping its hue: pastel palettes become clear
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+ * mid-tones, and a dark palette can't fall to black between fields.
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+ *
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+ * @param {import('./index.js').MeshLayer} layer
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+ * @param {RenderContext} ctx
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+ * @returns {Markup}
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+ */
173
+ export function mesh(layer, ctx) {
174
+ const { width: w, height: h, rng, palette: p } = ctx;
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+ const max = Math.max(w, h);
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+ // A few hues read as a colour story; every hue at once reads as a rainbow.
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+ const pool = rng.shuffle(colorList(layer.colors, p.colors));
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+ const want = Math.max(1, layer.hues ?? (layer.colors?.length ? pool.length : 3));
179
+ let colors = layer.hueSpan ? neighbours(pool, want, layer.hueSpan) : pool.slice(0, want);
180
+ if (layer.tone) colors = colors.map((c) => toneColor(c, /** @type {any} */ (layer.tone)));
181
+ const count = layer.blobs?.length ?? layer.count ?? 4;
182
+ const sweep = (layer.arrangement ?? 'sweep') === 'sweep';
183
+ const spread = layer.spread ?? (sweep ? 1 : 0.7);
184
+ const [smin, smax] = layer.size ?? (sweep ? [0.42, 0.72] : [0.3, 0.52]);
185
+ const blur = len(layer.blur, ctx.canvas, '11vmax');
186
+ const streak = Math.max(0.2, layer.streak ?? (sweep ? 1.5 : 1));
187
+ const angle = layer.angle ?? rng.range(0, 180);
188
+ const phase = rng.range(0, Math.PI * 2);
189
+
190
+ const blobs = [];
191
+ for (let i = 0; i < count; i++) {
192
+ const given = layer.blobs?.[i];
193
+ const rx = (given?.r ?? rng.range(smin, smax)) * max;
194
+ let cx;
195
+ let cy;
196
+ let squash;
197
+ let rot;
198
+ if (sweep) {
199
+ // Along the sweep (u) and across it (v), in units of the longer side,
200
+ // relative to the centre; then rotated into place by the group.
201
+ const t = count === 1 ? 0 : i / (count - 1) - 0.5;
202
+ const u = (t * 1.15 + rng.range(-0.12, 0.12)) * spread;
203
+ const v = rng.range(-0.32, 0.32) * spread;
204
+ cx = u * max;
205
+ cy = v * max;
206
+ squash = rng.range(0.26, 0.5);
207
+ rot = rng.range(-14, 14);
208
+ } else {
209
+ const ang = phase + (i / count) * Math.PI * 2 + rng.range(-0.45, 0.45);
210
+ const dist = spread * rng.range(0.45, 0.85);
211
+ cx = (0.5 + Math.cos(ang) * dist * 0.72) * w;
212
+ cy = (0.5 + Math.sin(ang) * dist * 0.72) * h;
213
+ squash = rng.range(0.55, 0.95);
214
+ rot = rng.range(0, 180);
215
+ }
216
+ blobs.push({
217
+ cx: given?.x != null ? (sweep ? (given.x - 0.5) * w : given.x * w) : cx,
218
+ cy: given?.y != null ? (sweep ? (given.y - 0.5) * h : given.y * h) : cy,
219
+ rx,
220
+ ry: rx * (given?.squash ?? squash),
221
+ rot: given?.rotate ?? rot,
222
+ fill: given?.color ? toHex(given.color) : colors[i % colors.length],
223
+ opacity: given?.opacity ?? 1,
224
+ });
225
+ }
226
+
227
+ const id = `${ctx.id}b`;
228
+ let defs_extra = '';
229
+ const std = sweep ? `${num(blur * streak)} ${num(blur / streak)}` : num(blur);
230
+ const defs = blur > 0
231
+ ? `<filter${attrs({ id, x: '-50%', y: '-50%', width: '200%', height: '200%', 'color-interpolation-filters': 'sRGB' })}><feGaussianBlur stdDeviation="${std}"/></filter>`
232
+ : '';
233
+ // The base: by default a gradient across the sweep between its first two
234
+ // colours (so the field is full-bleed and never muddy), else a flat fill.
235
+ let base = '';
236
+ if (layer.base !== null && layer.base !== false) {
237
+ if (layer.base === undefined || layer.base === 'auto') {
238
+ const reach = Math.hypot(w, h) / 2;
239
+ const gid = `${ctx.id}g`;
240
+ const ends = [colors[0], colors[1 % colors.length]];
241
+ defs_extra = `<linearGradient${attrs({ id: gid, gradientUnits: 'userSpaceOnUse', x1: 0, y1: -reach, x2: 0, y2: reach })}>${stops(ends, true)}</linearGradient>`;
242
+ base = `<g transform="translate(${num(w / 2)} ${num(h / 2)}) rotate(${num(sweep ? angle : 0)})"><rect${attrs({ x: -reach, y: -reach, width: reach * 2, height: reach * 2, fill: `url(#${gid})` })}/></g>`;
243
+ } else {
244
+ base = `<rect${attrs({ width: w, height: h, fill: layer.base === 'bg' ? p.bg : toHex(layer.base) })}/>`;
245
+ }
246
+ }
247
+ const shapes = blobs
248
+ .map((b) => `<ellipse${attrs({ cx: b.cx, cy: b.cy, rx: b.rx, ry: b.ry, fill: b.fill, opacity: b.opacity < 1 ? b.opacity : undefined, transform: `rotate(${num(b.rot)} ${num(b.cx)} ${num(b.cy)})` })}/>`)
249
+ .join('');
250
+ let field = `<g${attrs({ filter: blur > 0 ? `url(#${id})` : undefined })}>${shapes}</g>`;
251
+ const reach = Math.hypot(w, h) / 2 + blur * 2;
252
+
253
+ // A fold: a second field meeting the first along a soft curve, with a
254
+ // sharper edge than the blur elsewhere and a faint sheen along it (silk).
255
+ if (layer.fold) {
256
+ const f = layer.fold === true ? {} : layer.fold;
257
+ const fc = f.color ? toHex(f.color) : colors[2 % colors.length];
258
+ const far = f.to ? toHex(f.to) : mixOklab(fc, colors[0], 0.35);
259
+ const at = (f.position ?? rng.range(-0.15, 0.2)) * max;
260
+ const bend = (f.bend ?? rng.range(-0.28, 0.28)) * max;
261
+ const v = [at - bend * 0.6, at + bend, at - bend, at + bend * 0.5];
262
+ const curve = `M${num(-reach)} ${num(v[0])}C${num(-reach / 3)} ${num(v[1])} ${num(reach / 3)} ${num(v[2])} ${num(reach)} ${num(v[3])}`;
263
+ const fid = `${ctx.id}f`;
264
+ const gid2 = `${ctx.id}fg`;
265
+ const soft = blur * (f.softness ?? 0.16);
266
+ defs_extra += `<filter${attrs({ id: fid, x: '-20%', y: '-20%', width: '140%', height: '140%' })}><feGaussianBlur stdDeviation="${num(soft * streak)} ${num(soft)}"/></filter>`
267
+ + `<linearGradient${attrs({ id: gid2, gradientUnits: 'userSpaceOnUse', x1: 0, y1: at, x2: 0, y2: reach })}>${stops([fc, far], true)}</linearGradient>`;
268
+ const sheen = f.sheen ?? 0.4;
269
+ field += `<g filter="url(#${fid})"><path${attrs({ d: `${curve}V${num(reach)}H${num(-reach)}Z`, fill: `url(#${gid2})` })}/>`
270
+ + (sheen > 0 ? `<path${attrs({ d: curve, fill: 'none', stroke: mixOklab(fc, '#ffffff', 0.55), 'stroke-width': blur * 0.5, opacity: sheen })}/>` : '')
271
+ + '</g>';
272
+ }
273
+
274
+ // Streaks: thin, long, light ellipses blurred hard along the sweep (motion).
275
+ const nStreaks = layer.streaks ?? 0;
276
+ if (nStreaks > 0) {
277
+ const sid = `${ctx.id}s`;
278
+ defs_extra += `<filter${attrs({ id: sid, x: '-50%', y: '-50%', width: '200%', height: '200%' })}><feGaussianBlur stdDeviation="${num(blur * 0.7)} ${num(blur * 0.05)}"/></filter>`;
279
+ let lines = '';
280
+ for (let i = 0; i < nStreaks; i++) {
281
+ const rx = rng.range(0.35, 0.8) * max;
282
+ lines += `<ellipse${attrs({
283
+ cx: rng.range(-0.45, 0.45) * max,
284
+ cy: rng.range(-0.4, 0.4) * max,
285
+ rx,
286
+ ry: rx * rng.range(0.04, 0.11),
287
+ fill: mixOklab(colors[i % colors.length], '#ffffff', rng.range(0, 0.3)),
288
+ opacity: num(rng.range(0.45, 0.85), 2),
289
+ transform: `rotate(${num(rng.range(-6, 6))})`,
290
+ })}/>`;
291
+ }
292
+ field += `<g filter="url(#${sid})">${lines}</g>`;
293
+ }
294
+
295
+ // The sweep's group is rotated, so its (anisotropic) blur runs along the sweep.
296
+ const placed = sweep ? `<g transform="translate(${num(w / 2)} ${num(h / 2)}) rotate(${num(angle)})">${field}</g>` : field;
297
+ // For renderImage: librsvg clips a filter's input to the canvas, so blur
298
+ // near an edge pulls in transparency. It renders this layer on a padded
299
+ // canvas instead (`pad`), at a reduced scale the softest detail allows.
300
+ const finest = Math.min(sweep ? blur / streak : blur, layer.fold ? blur * ((layer.fold === true ? undefined : layer.fold.softness) ?? 0.16) : Infinity, nStreaks > 0 ? blur * 0.05 : Infinity);
301
+ return { defs: defs + defs_extra, body: wrap(layer, `${base}${placed}`), pad: Math.ceil(3 * blur * (sweep ? Math.max(1, streak) : 1)), finest };
302
+ }
303
+
304
+ /**
305
+ * Neighbouring hues only: the first colour, then others whose OKLCH hue is
306
+ * within `span`° of it; when the pool has too few, more are made by turning
307
+ * the first colour's hue (keeping its lightness and chroma) inside the span.
308
+ * Blue with violet, teal with blue, orange with pink, never olive with teal.
309
+ *
310
+ * @param {string[]} pool - Candidate colours (already shuffled).
311
+ * @param {number} want - How many.
312
+ * @param {number} span - Degrees of hue the colours may spread over.
313
+ * @returns {string[]}
314
+ */
315
+ function neighbours(pool, want, span) {
316
+ const first = toOklch(pool[0]);
317
+ const dist = (/** @type {number} */ h) => Math.abs((((h - first.h) % 360) + 540) % 360 - 180);
318
+ const chosen = [pool[0]];
319
+ if (first.c >= 0.02) {
320
+ for (const c of pool.slice(1)) {
321
+ const o = toOklch(c);
322
+ if (chosen.length < want && o.c >= 0.02 && dist(o.h) <= span * 0.45) chosen.push(c);
323
+ }
324
+ }
325
+ // Inside the span with a little room: gamut mapping can nudge a hue.
326
+ const turns = [span * 0.45, -span * 0.45, span * 0.22, -span * 0.22];
327
+ for (let i = 0; chosen.length < want && i < turns.length; i++) {
328
+ chosen.push(first.c < 0.02 ? pool[(i + 1) % pool.length] : fromOklch({ l: first.l, c: first.c, h: (first.h + turns[i] + 360) % 360 }));
329
+ }
330
+ return chosen;
331
+ }
332
+
333
+ /**
334
+ * Pull a colour into a lightness / chroma band in OKLCH, keeping its hue.
335
+ * Greys (chroma under 0.02) keep their chroma, since their hue means nothing.
336
+ * A yellow pulled dark is turned toward amber, since dark yellow is olive.
337
+ *
338
+ * @param {string} c - The colour.
339
+ * @param {{ l?: [number, number], c?: [number, number] }} band - Ranges to clamp into.
340
+ * @returns {string} `#rrggbb`.
341
+ */
342
+ export function toneColor(c, band) {
343
+ const o = toOklch(c);
344
+ const clamp = (/** @type {number} */ v, /** @type {[number, number] | undefined} */ r) => (r ? Math.min(r[1], Math.max(r[0], v)) : v);
345
+ const l = clamp(o.l, band.l);
346
+ // Yellow can't be dark: below ~0.7 lightness it reads as olive. Turn it
347
+ // toward amber as it darkens instead.
348
+ let h = o.h;
349
+ if (o.c >= 0.02 && h > 70 && h < 115 && l < 0.7) h = 70 - (0.7 - l) * 60 * ((115 - h) / 45 + 0.5);
350
+ return fromOklch({ l, c: o.c < 0.02 ? o.c : clamp(o.c, band.c), h });
351
+ }
352
+
353
+ /**
354
+ * `stripes` — bands of colour across a region: vertical, horizontal or at
355
+ * an angle. Widths can be even, random, tapering (each narrower than the
356
+ * last: the classic stripe band) or given as weights.
357
+ *
358
+ * @param {import('./index.js').StripesLayer} layer
359
+ * @param {RenderContext} ctx
360
+ * @returns {Markup}
361
+ */
362
+ export function stripes(layer, ctx) {
363
+ const { rng, palette: p } = ctx;
364
+ const r = regionPx(layer.region, ctx.canvas);
365
+ const direction = layer.direction ?? 'vertical';
366
+ const angle = direction === 'vertical' ? 0 : direction === 'horizontal' ? 90 : layer.angle ?? 45;
367
+ const colors = colorList(layer.colors, p.colors);
368
+ const count = layer.count ?? (Array.isArray(layer.widths) ? layer.widths.length : 8);
369
+ const gap = len(layer.gap, ctx.canvas, 0);
370
+ const radius = len(layer.radius, ctx.canvas, 0);
371
+
372
+ // Bands run along the rotated x axis; for a slant they must cover the diagonal.
373
+ const diagonal = angle % 90 !== 0;
374
+ const extent = diagonal ? Math.hypot(r.width, r.height) : angle === 0 ? r.width : r.height;
375
+ const cross = diagonal ? extent : angle === 0 ? r.height : r.width;
376
+
377
+ const mode = layer.widths ?? 'even';
378
+ const weights = Array.from({ length: count }, (_, i) =>
379
+ Array.isArray(mode) ? mode[i % mode.length] : mode === 'random' ? rng.range(0.35, 1.65) : mode === 'taper' ? (layer.taper ?? 0.78) ** i : 1,
380
+ );
381
+ const total = weights.reduce((a, b) => a + b, 0);
382
+ const free = Math.max(0, extent - gap * (count - 1));
383
+
384
+ let x = -extent / 2;
385
+ const bands = weights.map((wt, i) => {
386
+ const bw = (wt / total) * free;
387
+ const band = `<rect${attrs({ x, y: -cross / 2, width: Math.max(0, bw), height: cross, rx: radius || undefined, fill: colors[i % colors.length] })}/>`;
388
+ x += bw + gap;
389
+ return band;
390
+ });
391
+
392
+ const id = `${ctx.id}c`;
393
+ const cx = r.x + r.width / 2;
394
+ const cy = r.y + r.height / 2;
395
+ const defs = `<clipPath id="${id}"><rect${attrs({ x: r.x, y: r.y, width: r.width, height: r.height, rx: len(layer.regionRadius, ctx.canvas, 0) || undefined })}/></clipPath>`;
396
+ const rot = angle === 0 ? '' : ` rotate(${num(angle)})`;
397
+ return { defs, body: wrap(layer, `<g clip-path="url(#${id})"><g transform="translate(${num(cx)} ${num(cy)})${rot}">${bands.join('')}</g></g>`) };
398
+ }
399
+
400
+ /**
401
+ * `image` — a local image, cover- or contain-fit into a region, with an
402
+ * optional duotone, tint, greyscale or blur.
403
+ *
404
+ * With `sharp` installed the image is resized and cropped to its box
405
+ * before embedding (smaller SVGs, and `focus: 'attention'` / `'entropy'`
406
+ * smart crops). Without it the original bytes are embedded and fitted by
407
+ * `preserveAspectRatio` (PNG, JPEG and SVG only, since librsvg can't decode
408
+ * WebP or AVIF).
409
+ *
410
+ * @param {import('./index.js').ImageLayer} layer
411
+ * @param {RenderContext} ctx
412
+ * @returns {Promise<Markup>}
413
+ */
414
+ export async function image(layer, ctx) {
415
+ if (!layer.src) throw new TypeError('An image layer needs a src (a file path or bytes)');
416
+ const L = /** @type {any} */ (layer);
417
+ // 1.1: an explicit box in px (x, y, width, height), as an SVG <image> would take.
418
+ const box = L.x != null || L.y != null || L.width != null || L.height != null
419
+ ? { x: pos(L.x ?? 0, 'x', ctx.canvas), y: pos(L.y ?? 0, 'y', ctx.canvas), width: L.width != null ? pos(L.width, 'x', ctx.canvas) : ctx.width, height: L.height != null ? pos(L.height, 'y', ctx.canvas) : ctx.height }
420
+ : regionPx(layer.region, ctx.canvas);
421
+ const fit = layer.fit ?? 'cover';
422
+ const focus = layer.focus ?? 'center';
423
+ let bytes = typeof layer.src === 'string' || layer.src instanceof URL ? await readSource(layer.src) : await loadBytes(layer.src, 'image');
424
+ let mime = sniff(bytes);
425
+ let preserve = fit === 'stretch' ? 'none' : `${alignFor(focus)} ${fit === 'contain' ? 'meet' : 'slice'}`;
426
+ let sharpBlurred = false;
427
+
428
+ /** Source pixels and what was embedded, for lint. */
429
+ let source = imageSize(bytes);
430
+ let embedded = source;
431
+ if (ctx.sharp && mime !== 'image/svg+xml') {
432
+ const out = await resample(ctx, bytes, box, fit, focus, layer);
433
+ ({ bytes, mime, source, embedded } = out);
434
+ sharpBlurred = Boolean(layer.blur);
435
+ preserve = 'none';
436
+ } else if (!mime) {
437
+ throw new TypeError('Unrecognised image format (use PNG, JPEG, WebP, AVIF, GIF or SVG)');
438
+ }
439
+ const res = /** @type {any} */ (ctx).res ?? 1;
440
+ /** @type {any} */ (ctx).report?.({ kind: 'image', id: layer.id, drawn: { width: box.width * res, height: box.height * res }, source, embedded, fit });
441
+
442
+ const p = ctx.palette;
443
+ const id = `${ctx.id}f`;
444
+ const filters = [];
445
+ if (layer.blur && !sharpBlurred) filters.push(`<feGaussianBlur stdDeviation="${num(len(layer.blur, ctx.canvas))}" edgeMode="duplicate"/>`);
446
+ if (layer.duotone || layer.grayscale) {
447
+ filters.push('<feColorMatrix type="matrix" values=".2126 .7152 .0722 0 0 .2126 .7152 .0722 0 0 .2126 .7152 .0722 0 0 0 0 0 1 0"/>');
448
+ }
449
+ if (layer.duotone) {
450
+ const [lo, hi] = Array.isArray(layer.duotone) ? layer.duotone.map(toHex) : defaultDuotone(p);
451
+ const [a, b] = [lo, hi].map((c) => [1, 3, 5].map((i) => parseInt(c.slice(i, i + 2), 16) / 255));
452
+ filters.push(
453
+ `<feComponentTransfer>${['R', 'G', 'B'].map((ch, i) => `<feFunc${ch} type="table" tableValues="${num(a[i], 4)} ${num(b[i], 4)}"/>`).join('')}</feComponentTransfer>`,
454
+ );
455
+ }
456
+ const defs = filters.length
457
+ ? `<filter${attrs({ id, x: 0, y: 0, width: '100%', height: '100%', 'color-interpolation-filters': 'sRGB' })}>${filters.join('')}</filter>`
458
+ : '';
459
+
460
+ let body = `<image${attrs({ x: box.x, y: box.y, width: box.width, height: box.height, preserveAspectRatio: preserve, filter: defs ? `url(#${id})` : undefined, href: `data:${mime};base64,${toBase64(bytes)}` })}/>`;
461
+ if (layer.tint) {
462
+ const t = typeof layer.tint === 'string' ? { color: layer.tint } : layer.tint;
463
+ body += `<rect${attrs({ x: box.x, y: box.y, width: box.width, height: box.height, fill: color(t.color, p.accent), opacity: t.amount ?? 0.35, style: `mix-blend-mode:${t.blend ?? 'multiply'}` })}/>`;
464
+ }
465
+ return { defs, body: wrap(layer, body) };
466
+ }
467
+
468
+ /** Embeds up to this many pixels at top level are sized to their box, as in 1.0, even past the source's pixels. */
469
+ const CAP_FREE = 4e6;
470
+
471
+ /**
472
+ * Resize and crop an image to its box with sharp, at the pixels it's drawn
473
+ * at (its box times the group and transform scale above it), never above
474
+ * the source's own pixels (the SVG scales it up instead, so a small photo
475
+ * isn't embedded at output size). Opaque results are JPEG, even from a
476
+ * source with an unused alpha channel; PNG only where there's transparency.
477
+ *
478
+ * @param {RenderContext} ctx
479
+ * @param {Uint8Array} bytes
480
+ * @param {{ width: number, height: number }} box
481
+ * @param {string} fit
482
+ * @param {any} focus
483
+ * @param {import('./index.js').ImageLayer} layer
484
+ * @returns {Promise<{ bytes: Uint8Array, mime: string, source: { width: number, height: number } | undefined, embedded: { width: number, height: number } }>}
485
+ */
486
+ async function resample(ctx, bytes, box, fit, focus, layer) {
487
+ const sharp = /** @type {any} */ (ctx.sharp);
488
+ const meta = await sharp(bytes).metadata();
489
+ // EXIF orientations 5–8 turn the image a quarter.
490
+ const [sw, sh] = (meta.orientation ?? 1) >= 5 ? [meta.height, meta.width] : [meta.width, meta.height];
491
+ const res = /** @type {any} */ (ctx).res ?? 1;
492
+ let w = box.width * res;
493
+ let hgt = box.height * res;
494
+ // How much the fit would enlarge the source: past 1, embed at the source's
495
+ // own size. (A top-level image under 4 MP keeps 1.0's box-sized embed, so
496
+ // 1.0 covers stay byte-identical.)
497
+ const cap = res !== 1 || w * hgt > CAP_FREE;
498
+ const grow = !cap || fit === 'stretch' ? 1 : fit === 'contain' ? Math.min(w / sw, hgt / sh) : Math.max(w / sw, hgt / sh);
499
+ if (grow > 1) { w /= grow; hgt /= grow; }
500
+ if (cap && fit === 'stretch') { w = Math.min(w, sw); hgt = Math.min(hgt, sh); }
501
+ w = Math.max(1, Math.round(w));
502
+ hgt = Math.max(1, Math.round(hgt));
503
+ const position = typeof focus === 'string' && ['attention', 'entropy'].includes(focus) ? focus : (POSITIONS[focus] ?? 'centre');
504
+ let img = sharp(bytes).rotate().resize(w, hgt, { fit: fit === 'stretch' ? 'fill' : fit, position, background: { r: 0, g: 0, b: 0, alpha: 0 } });
505
+ // Stretch the tones first, so a duotone spans both of its colours.
506
+ if (layer.normalize ?? Boolean(layer.duotone || layer.grayscale)) img = img.normalise();
507
+ // Blur here rather than in SVG: sharp clamps at the edges, where an SVG
508
+ // blur (in librsvg) fades the photo to transparent. In the pixels drawn.
509
+ if (layer.blur) img = img.blur(Math.max(0.3, len(layer.blur, ctx.canvas) * res / Math.max(1, grow)));
510
+ const embedded = { width: w, height: hgt };
511
+ const source = { width: sw, height: sh };
512
+ if (!meta.hasAlpha && fit !== 'contain') return { bytes: await img.jpeg({ quality: 90 }).toBuffer(), mime: 'image/jpeg', source, embedded };
513
+ // An alpha channel: PNG only if it's used (a letterbox, a cutout).
514
+ const { data, info } = await img.clone().ensureAlpha().raw().toBuffer({ resolveWithObject: true });
515
+ const raw = { raw: { width: info.width, height: info.height, channels: 4 } };
516
+ let opaque = true;
517
+ for (let i = 3; i < data.length; i += 4) if (data[i] !== 255) { opaque = false; break; }
518
+ if (opaque) return { bytes: await sharp(data, raw).removeAlpha().jpeg({ quality: 90 }).toBuffer(), mime: 'image/jpeg', source, embedded };
519
+ if (fit === 'contain' && !meta.hasAlpha && res === 1 && grow <= 1) {
520
+ // As 1.0 encoded it (the letterbox's alpha), byte for byte.
521
+ return { bytes: await img.png().toBuffer(), mime: 'image/png', source, embedded };
522
+ }
523
+ return { bytes: await sharp(data, raw).png().toBuffer(), mime: 'image/png', source, embedded };
524
+ }
525
+
526
+ /** Anchor name to sharp's crop `position`. */
527
+ const POSITIONS = /** @type {Record<string, string>} */ ({
528
+ center: 'centre', top: 'top', bottom: 'bottom', left: 'left', right: 'right',
529
+ 'top-left': 'left top', 'top-right': 'right top', 'bottom-left': 'left bottom', 'bottom-right': 'right bottom',
530
+ });
531
+
532
+ /** @param {string} focus @returns {string} preserveAspectRatio alignment. */
533
+ function alignFor(focus) {
534
+ const x = focus.includes('left') ? 'xMin' : focus.includes('right') ? 'xMax' : 'xMid';
535
+ const y = focus.includes('top') ? 'YMin' : focus.includes('bottom') ? 'YMax' : 'YMid';
536
+ return x + y;
537
+ }
538
+
539
+ /** @param {import('./index.js').Palette} p @returns {[string, string]} Shadow and highlight. */
540
+ function defaultDuotone(p) {
541
+ const dark = p.mode === 'dark' ? p.bg : p.text;
542
+ const light = p.mode === 'dark' ? p.text : p.bg;
543
+ return [mixOklab(dark, p.accent, 0.12), mixOklab(p.accent, light, 0.2)];
544
+ }
545
+
546
+ /** @param {string} src @returns {Promise<Uint8Array>} */
547
+ async function readSource(src) {
548
+ return loadBytes(src, 'image');
549
+ }
550
+
551
+ /**
552
+ * Sniff an image's MIME type from its first bytes.
553
+ *
554
+ * @param {Uint8Array} b - Image bytes.
555
+ * @returns {string | undefined} The MIME type.
556
+ */
557
+ export function sniff(b) {
558
+ if (b[0] === 0x89 && b[1] === 0x50) return 'image/png';
559
+ if (b[0] === 0xff && b[1] === 0xd8) return 'image/jpeg';
560
+ if (b[0] === 0x47 && b[1] === 0x49) return 'image/gif';
561
+ const head = latin1(b.subarray(0, 32));
562
+ if (head.startsWith('RIFF') && head.slice(8, 12) === 'WEBP') return 'image/webp';
563
+ if (head.slice(4, 12) === 'ftypavif' || head.slice(4, 12) === 'ftypavis') return 'image/avif';
564
+ if (/^\s*(<\?xml|<svg)/i.test(utf8(b.subarray(0, 256)))) return 'image/svg+xml';
565
+ return undefined;
566
+ }
567
+
568
+ // ---------------------------------------------------------------------------
569
+ // Texture
570
+ // ---------------------------------------------------------------------------
571
+
572
+ /**
573
+ * `grain` — film grain. In SVG output it's `feTurbulence` (tiny, and
574
+ * browsers render it fast). {@link import('./render.js').renderImage}
575
+ * swaps it for seeded pixel noise composited by sharp, since librsvg's
576
+ * turbulence costs ~200ms at 1200×1200 against ~10ms for the noise.
577
+ *
578
+ * @param {import('./index.js').GrainLayer} layer
579
+ * @param {RenderContext} ctx
580
+ * @returns {Markup}
581
+ */
582
+ export function grain(layer, ctx) {
583
+ const amount = layer.amount ?? 0.08;
584
+ const size = layer.size ?? 1;
585
+ const id = `${ctx.id}n`;
586
+ const seed = ctx.rng.int(1, 9999);
587
+ const gray = layer.monochrome === false ? '' : '<feColorMatrix type="saturate" values="0"/>';
588
+ // Stretch the turbulence's narrow range to the full 0–1 and make it opaque.
589
+ const contrast = '<feComponentTransfer><feFuncR type="linear" slope="2.2" intercept="-0.6"/><feFuncG type="linear" slope="2.2" intercept="-0.6"/><feFuncB type="linear" slope="2.2" intercept="-0.6"/><feFuncA type="linear" slope="0" intercept="1"/></feComponentTransfer>';
590
+ const defs = `<filter${attrs({ id, x: 0, y: 0, width: '100%', height: '100%', filterUnits: 'userSpaceOnUse', 'color-interpolation-filters': 'sRGB' })}><feTurbulence${attrs({ type: 'fractalNoise', baseFrequency: num(0.9 / size, 3), numOctaves: 2, seed, stitchTiles: 'stitch' })}/>${gray}${contrast}</filter>`;
591
+ let mask;
592
+ let maskDefs = '';
593
+ if (layer.vary === 'edges') {
594
+ // Heavier toward the edges and corners, like spray paint.
595
+ const mid = `${ctx.id}nm`;
596
+ maskDefs = `<radialGradient${attrs({ id: `${mid}g`, gradientUnits: 'userSpaceOnUse', cx: ctx.width / 2, cy: ctx.height / 2, r: Math.hypot(ctx.width, ctx.height) / 2 })}><stop offset="0" stop-color="#fff" stop-opacity="${num(VARY_FLOOR, 3)}"/><stop offset="1" stop-color="#fff"/></radialGradient>`
597
+ + `<mask${attrs({ id: mid, maskUnits: 'userSpaceOnUse', x: 0, y: 0, width: ctx.width, height: ctx.height })}><rect${attrs({ width: ctx.width, height: ctx.height, fill: `url(#${mid}g)` })}/></mask>`;
598
+ mask = `url(#${mid})`;
599
+ }
600
+ const body = `<rect${attrs({ width: ctx.width, height: ctx.height, filter: `url(#${id})`, opacity: Math.min(1, amount * (layer.vary === 'edges' ? VARY_PEAK : 1)), mask, style: `mix-blend-mode:${layer.blend ?? 'overlay'}` })}/>`;
601
+ return { defs: defs + maskDefs, body: layer.opacity != null && layer.opacity < 1 ? `<g opacity="${num(layer.opacity)}">${body}</g>` : body };
602
+ }
603
+
604
+ /** `grain.vary: 'edges'`: the centre's share of the edge strength, and the edge's multiple of `amount`. */
605
+ export const VARY_FLOOR = 0.35;
606
+ export const VARY_PEAK = 1.8;
607
+
608
+ /**
609
+ * `pattern` — a line texture: `grid`, `dots`, `lines`, `rings` or `waves`,
610
+ * optionally faded out toward the edges with a mask.
611
+ *
612
+ * Grid lines are drawn as paths across the canvas (not an SVG
613
+ * `<pattern>`, which clips a line on a tile edge to half its width) and
614
+ * centred, so the canvas's middle lands on a line.
615
+ *
616
+ * @param {import('./index.js').PatternLayer} layer
617
+ * @param {RenderContext} ctx
618
+ * @returns {Markup}
619
+ */
620
+ export function pattern(layer, ctx) {
621
+ const { width: w, height: h, palette: p } = ctx;
622
+ const kind = layer.kind ?? 'grid';
623
+ const size = Math.max(2, len(layer.size, ctx.canvas, kind === 'dots' ? '3.2vmin' : kind === 'rings' ? '7vmin' : '8.33vmin'));
624
+ const stroke = len(layer.stroke, ctx.canvas, kind === 'dots' ? '0.22vmin' : '0.1vmin');
625
+ const col = color(layer.color, p.text);
626
+ const dash = layer.dash === 'dotted' ? `0 ${num(stroke * 4)}` : layer.dash === 'dashed' || layer.dash === true ? `${num(stroke * 4)} ${num(stroke * 5)}`
627
+ : Array.isArray(layer.dash) ? layer.dash.map((d) => num(len(d, ctx.canvas))).join(' ') : undefined;
628
+ const dashAttrs = dash ? { 'stroke-dasharray': dash, 'stroke-linecap': layer.dash === 'dotted' ? 'round' : undefined } : {};
629
+ const cx = (layer.center?.x ?? 0.5) * w;
630
+ const cy = (layer.center?.y ?? 0.5) * h;
631
+ let shapes = '';
632
+ let defs = '';
633
+
634
+ if (kind === 'grid' || kind === 'lines') {
635
+ const angle = kind === 'lines' ? layer.angle ?? 0 : 0;
636
+ const d = [];
637
+ if (angle === 0) {
638
+ // Rows and columns: every `size` from the centre, or `divisions` equal
639
+ // cells (inner lines only); broken wherever they cross a `gaps` region.
640
+ const n = layer.divisions;
641
+ const ys = n ? Array.from({ length: n - 1 }, (_, k) => ((k + 1) * h) / n) : range(cy % size, h, size);
642
+ const xs = kind !== 'grid' ? [] : n ? Array.from({ length: n - 1 }, (_, k) => ((k + 1) * w) / n) : range(cx % size, w, size);
643
+ const gaps = (layer.gaps ?? []).map((g) => regionPx(g, ctx.canvas));
644
+ d.push(gridPath(xs, ys, w, h, gaps));
645
+ shapes = `<path${attrs({ d: d.join(''), fill: 'none', stroke: col, 'stroke-width': stroke, ...dashAttrs })}/>`;
646
+ } else {
647
+ const reach = Math.hypot(w, h) / 2;
648
+ for (let y = -Math.ceil(reach / size) * size; y <= reach; y += size) d.push(`M${num(-reach)} ${num(y)}H${num(reach)}`);
649
+ shapes = `<path${attrs({ d: d.join(''), fill: 'none', stroke: col, 'stroke-width': stroke, ...dashAttrs, transform: `translate(${num(cx)} ${num(cy)}) rotate(${num(angle)})` })}/>`;
650
+ }
651
+ } else if (kind === 'dots') {
652
+ const id = `${ctx.id}p`;
653
+ defs += `<pattern${attrs({ id, patternUnits: 'userSpaceOnUse', x: cx % size - size / 2, y: cy % size - size / 2, width: size, height: size })}><circle${attrs({ cx: size / 2, cy: size / 2, r: stroke, fill: col })}/></pattern>`;
654
+ shapes = `<rect${attrs({ width: w, height: h, fill: `url(#${id})` })}/>`;
655
+ } else if (kind === 'rings') {
656
+ const reach = Math.hypot(Math.max(cx, w - cx), Math.max(cy, h - cy));
657
+ for (let r = size; r <= reach; r += size) shapes += `<circle${attrs({ cx, cy, r })}/>`;
658
+ shapes = `<g${attrs({ fill: 'none', stroke: col, 'stroke-width': stroke, ...dashAttrs })}>${shapes}</g>`;
659
+ } else if (kind === 'waves') {
660
+ const wavelength = len(layer.wavelength, ctx.canvas, size * 3.2);
661
+ const amp = len(layer.amplitude, ctx.canvas, size * 0.22);
662
+ const phase = ctx.rng.range(0, Math.PI * 2);
663
+ const step = wavelength / 24;
664
+ const d = [];
665
+ for (let y = cy % size; y <= h + amp; y += size) {
666
+ const shift = phase + y * 0.004;
667
+ let line = '';
668
+ for (let x = 0; x <= w + step; x += step) {
669
+ line += `${x === 0 ? 'M' : 'L'}${num(x)} ${num(y + Math.sin((x / wavelength) * Math.PI * 2 + shift) * amp)}`;
670
+ }
671
+ d.push(line);
672
+ }
673
+ shapes = `<path${attrs({ d: d.join(''), fill: 'none', stroke: col, 'stroke-width': stroke, 'stroke-linecap': 'round', ...dashAttrs })}/>`;
674
+ } else {
675
+ throw new TypeError(`Unknown pattern kind "${kind}" (grid, dots, lines, rings, waves)`);
676
+ }
677
+
678
+ const fade = fadeMask(layer.fade ?? 'none', ctx, cx, cy);
679
+ defs += fade.defs;
680
+ let body = `<g${attrs({ opacity: layer.opacity ?? 0.14, mask: fade.ref })}>${shapes}</g>`;
681
+ if (layer.region) {
682
+ const r = regionPx(layer.region, ctx.canvas);
683
+ defs += `<clipPath id="${ctx.id}r"><rect${attrs(r)}/></clipPath>`;
684
+ body = `<g clip-path="url(#${ctx.id}r)">${body}</g>`;
685
+ }
686
+ return { defs, body: layer.blend ? `<g style="mix-blend-mode:${esc(layer.blend)}">${body}</g>` : body };
687
+ }
688
+
689
+ /**
690
+ * `[from, from + step, …]` up to `to`.
691
+ *
692
+ * @param {number} from @param {number} to @param {number} step
693
+ * @returns {number[]}
694
+ */
695
+ function range(from, to, step) {
696
+ const out = [];
697
+ for (let v = from; v <= to; v += step) out.push(v);
698
+ return out;
699
+ }
700
+
701
+ /**
702
+ * A luminance mask that fades a layer: `'radial'` (strong in the middle),
703
+ * `'edges'` (a softer vignette), or toward a side (`'top'` fades out toward
704
+ * the top, etc.).
705
+ *
706
+ * @param {string} fade - The fade.
707
+ * @param {RenderContext} ctx
708
+ * @param {number} cx - Centre x for radial fades.
709
+ * @param {number} cy - Centre y for radial fades.
710
+ * @returns {{ defs: string, ref: string | undefined }} Mask defs and its `url()`.
711
+ */
712
+ function fadeMask(fade, ctx, cx, cy) {
713
+ if (!fade || fade === 'none') return { defs: '', ref: undefined };
714
+ const { width: w, height: h } = ctx;
715
+ const id = `${ctx.id}m`;
716
+ const gid = `${ctx.id}mg`;
717
+ let grad;
718
+ if (fade === 'radial' || fade === 'edges') {
719
+ const r = fade === 'radial' ? Math.max(w, h) * 0.62 : Math.hypot(w, h) * 0.6;
720
+ const inner = fade === 'radial' ? 0.05 : 0.45;
721
+ grad = `<radialGradient${attrs({ id: gid, gradientUnits: 'userSpaceOnUse', cx, cy, r })}><stop offset="${inner}" stop-color="#fff"/><stop offset="0.55" stop-color="#fff" stop-opacity="0.6"/><stop offset="1" stop-color="#fff" stop-opacity="0"/></radialGradient>`;
722
+ } else {
723
+ const to = { top: [0, 1, 0, 0], bottom: [0, 0, 0, 1], left: [1, 0, 0, 0], right: [0, 0, 1, 0] }[fade];
724
+ if (!to) throw new TypeError(`Unknown fade "${fade}" (none, radial, edges, top, bottom, left, right)`);
725
+ grad = `<linearGradient${attrs({ id: gid, x1: to[0], y1: to[1], x2: to[2], y2: to[3] })}><stop offset="0" stop-color="#fff"/><stop offset="1" stop-color="#fff" stop-opacity="0"/></linearGradient>`;
726
+ }
727
+ return {
728
+ defs: `${grad}<mask${attrs({ id, maskUnits: 'userSpaceOnUse', x: 0, y: 0, width: w, height: h })}><rect${attrs({ width: w, height: h, fill: `url(#${gid})` })}/></mask>`,
729
+ ref: `url(#${id})`,
730
+ };
731
+ }
732
+
733
+ // ---------------------------------------------------------------------------
734
+ // Objects
735
+ // ---------------------------------------------------------------------------
736
+
737
+ /**
738
+ * `shapes` — circles, squares and pills, scattered (without overlapping
739
+ * where they can help it), in a row, or placed one by one with `items`.
740
+ *
741
+ * @param {import('./index.js').ShapesLayer} layer
742
+ * @param {RenderContext} ctx
743
+ * @returns {Markup}
744
+ */
745
+ export function shapes(layer, ctx) {
746
+ const { rng, palette: p } = ctx;
747
+ const r = regionPx(layer.region, ctx.canvas);
748
+ const colors = colorList(layer.colors, p.colors);
749
+ const [smin, smax] = (layer.size ?? ['7vmin', '20vmin']).map((v) => len(v, ctx.canvas));
750
+ const kinds = layer.kind === 'mixed' || !layer.kind ? (layer.kind === 'mixed' ? ['circle', 'square', 'pill'] : ['circle']) : [layer.kind];
751
+ const outline = layer.outline ? len(layer.outline === true ? '0.35vmin' : layer.outline, ctx.canvas) : 0;
752
+
753
+ /** @type {{ kind: string, x: number, y: number, size: number, color: string, rotate: number, opacity: number }[]} */
754
+ let items;
755
+ if (layer.items?.length) {
756
+ items = layer.items.map((it, i) => ({
757
+ kind: it.kind ?? kinds[i % kinds.length],
758
+ x: r.x + (it.x ?? 0.5) * r.width,
759
+ y: r.y + (it.y ?? 0.5) * r.height,
760
+ size: len(it.size, ctx.canvas, smax),
761
+ color: it.color ? toHex(it.color) : colors[i % colors.length],
762
+ rotate: it.rotate ?? 0,
763
+ opacity: it.opacity ?? 1,
764
+ }));
765
+ } else {
766
+ const count = layer.count ?? 6;
767
+ const placement = layer.placement ?? 'scatter';
768
+ items = [];
769
+ for (let i = 0; i < count; i++) {
770
+ const size = placement === 'scatter' ? rng.range(smin, smax) : smax;
771
+ let x = r.x + r.width / 2;
772
+ let y = r.y + r.height / 2;
773
+ if (placement === 'row') {
774
+ x = r.x + ((i + 0.5) / count) * r.width;
775
+ } else if (placement === 'column') {
776
+ y = r.y + ((i + 0.5) / count) * r.height;
777
+ } else {
778
+ // Best of a few candidates: the one furthest from everything placed.
779
+ let best = -Infinity;
780
+ for (let t = 0; t < 24; t++) {
781
+ const cxp = r.x + size / 2 + rng.next() * Math.max(0, r.width - size);
782
+ const cyp = r.y + size / 2 + rng.next() * Math.max(0, r.height - size);
783
+ const gap = items.reduce((m, o) => Math.min(m, Math.hypot(o.x - cxp, o.y - cyp) - (o.size + size) / 2), Infinity);
784
+ if (gap > best) { best = gap; x = cxp; y = cyp; }
785
+ }
786
+ }
787
+ const kind = kinds[placement === 'scatter' ? rng.int(0, kinds.length - 1) : i % kinds.length];
788
+ items.push({
789
+ kind,
790
+ x,
791
+ y,
792
+ size,
793
+ color: colors[i % colors.length],
794
+ rotate: layer.rotate === false || kind === 'circle' ? 0 : placement === 'scatter' ? rng.range(-35, 35) : 0,
795
+ opacity: 1,
796
+ });
797
+ }
798
+ }
799
+
800
+ const radius = layer.radius ?? 0.22;
801
+ const body = items
802
+ .map((it) => {
803
+ const paint = outline ? { fill: 'none', stroke: it.color, 'stroke-width': outline } : { fill: it.color };
804
+ const op = it.opacity < 1 ? it.opacity : undefined;
805
+ if (it.kind === 'circle') return `<circle${attrs({ cx: it.x, cy: it.y, r: it.size / 2, ...paint, opacity: op })}/>`;
806
+ const wd = it.kind === 'pill' ? it.size * 2.2 : it.size;
807
+ const ht = it.size;
808
+ const rx = it.kind === 'pill' ? ht / 2 : ht * radius;
809
+ return `<rect${attrs({ x: it.x - wd / 2, y: it.y - ht / 2, width: wd, height: ht, rx, ...paint, opacity: op, transform: it.rotate ? `rotate(${num(it.rotate)} ${num(it.x)} ${num(it.y)})` : undefined })}/>`;
810
+ })
811
+ .join('');
812
+ return { defs: '', body: wrap(layer, body) };
813
+ }
814
+
815
+ /**
816
+ * `icon` — an Iconify icon by name (`'lucide:feather'`), a raw SVG string or
817
+ * a path, optionally on a rounded tile with a soft shadow.
818
+ *
819
+ * @param {import('./index.js').IconLayer} layer
820
+ * @param {RenderContext} ctx
821
+ * @returns {Markup}
822
+ */
823
+ export function icon(layer, ctx) {
824
+ const p = ctx.palette;
825
+ // A name that is markup is a raw SVG (so one `icon` option can carry either).
826
+ const name = typeof layer.name === 'string' ? layer.name.trim() : undefined;
827
+ const markup = /** @type {any} */ (layer).markup;
828
+ const svg = layer.svg ?? (name?.startsWith('<') ? name : undefined) ?? (markup ? `<svg viewBox="${(/** @type {any} */ (layer).viewBox ?? [0, 0, 512, 512]).join(' ')}"><g fill="currentColor">${markup}</g></svg>` : undefined);
829
+ const data = svg
830
+ ? parseSvgIcon(svg)
831
+ : name
832
+ ? resolveIcon(name)
833
+ : layer.path
834
+ ? { body: `<path fill="currentColor" d="${esc(layer.path)}"/>`, viewBox: /** @type {[number, number, number, number]} */ (layer.viewBox ?? [0, 0, 24, 24]) }
835
+ : null;
836
+ if (!data) throw new TypeError('An icon layer needs a name, svg or path');
837
+
838
+ const tileOpts = layer.tile === true ? {} : layer.tile || null;
839
+ const size = len(layer.size, ctx.canvas, tileOpts ? '15vmin' : '24vmin');
840
+ const tileSize = tileOpts ? len(tileOpts.size, ctx.canvas, size / 0.5) : size;
841
+ const margin = len(layer.margin, ctx.canvas, /** @type {any} */ (ctx).inset ?? unit(ctx.canvas) * 0.07);
842
+ // 1.1: `x`, `y` place the icon's top-left corner in px (a mark at translate(x y) scale(size / 512)).
843
+ const at = /** @type {any} */ (layer).x != null || /** @type {any} */ (layer).y != null
844
+ ? { x: pos(/** @type {any} */ (layer).x ?? 0, 'x', ctx.canvas), y: pos(/** @type {any} */ (layer).y ?? 0, 'y', ctx.canvas) }
845
+ : place({ width: tileSize, height: tileSize, canvas: ctx.canvas, anchor: layer.anchor ?? 'center', margin, position: layer.position, offset: layer.offset });
846
+
847
+ let defs = '';
848
+ let body = '';
849
+ if (tileOpts) {
850
+ const radius = len(tileOpts.radius, ctx.canvas, tileSize * 0.24);
851
+ const fill = color(tileOpts.color, p.surface);
852
+ const shadow = tileOpts.shadow ?? 'soft';
853
+ const fid = `${ctx.id}s`;
854
+ if (shadow === 'soft') {
855
+ const strength = p.mode === 'dark' ? 2.2 : 1;
856
+ defs += `<filter${attrs({ id: fid, x: '-60%', y: '-60%', width: '220%', height: '220%', 'color-interpolation-filters': 'sRGB' })}>`
857
+ + shadowPass('a', tileSize * 0.12, tileSize * 0.08, 0.12 * strength)
858
+ + shadowPass('b', tileSize * 0.015, tileSize * 0.012, 0.08 * strength)
859
+ + '<feMerge><feMergeNode in="a"/><feMergeNode in="b"/><feMergeNode in="SourceGraphic"/></feMerge></filter>';
860
+ }
861
+ const border = tileOpts.border === false ? null : tileOpts.border ?? (p.mode === 'dark' ? mixOklab(fill, p.text, 0.12) : mixOklab(fill, p.text, 0.08));
862
+ body += `<rect${attrs({ x: at.x, y: at.y, width: tileSize, height: tileSize, rx: radius, fill, filter: shadow === 'soft' ? `url(#${fid})` : undefined })}/>`;
863
+ if (border) body += `<rect${attrs({ x: at.x + 0.5, y: at.y + 0.5, width: tileSize - 1, height: tileSize - 1, rx: Math.max(0, radius - 0.5), fill: 'none', stroke: toHex(border), 'stroke-width': 1 })}/>`;
864
+ }
865
+
866
+ const [vx, vy, vw, vh] = data.viewBox;
867
+ const fitScale = Math.min(size / vw, size / vh);
868
+ const iw = vw * fitScale;
869
+ const ih = vh * fitScale;
870
+ let inner = data.body;
871
+ if (layer.strokeWidth != null) inner = inner.replace(/stroke-width="[^"]*"/g, `stroke-width="${num(layer.strokeWidth)}"`);
872
+ // 1.1: `fill` paints the icon with a gradient, tile or preset, laid over its grid.
873
+ const fill = /** @type {any} */ (layer).fill;
874
+ if (fill != null && typeof fill === 'object') {
875
+ const fp = paint(fill, 'currentColor', { id: `${ctx.id}i`, box: { x: vx, y: vy, width: vw, height: vh }, canvas: ctx.canvas });
876
+ defs += fp.defs;
877
+ inner = inner.replace(/currentColor/g, fp.value);
878
+ }
879
+ body += `<svg${attrs({
880
+ x: at.x + (tileSize - iw) / 2,
881
+ y: at.y + (tileSize - ih) / 2,
882
+ width: iw,
883
+ height: ih,
884
+ viewBox: `${num(vx)} ${num(vy)} ${num(vw)} ${num(vh)}`,
885
+ overflow: 'visible',
886
+ color: typeof /** @type {any} */ (layer).fill === 'string' ? toHex(/** @type {any} */ (layer).fill) : color(layer.color, tileOpts ? p.accent : p.text),
887
+ })}>${inner}</svg>`;
888
+ return { defs, body: wrap(layer, body) };
889
+ }
890
+
891
+ /**
892
+ * One drop-shadow pass for a filter (blurred alpha, offset down, tinted).
893
+ *
894
+ * @param {string} name - Result name.
895
+ * @param {number} blur - Blur std deviation.
896
+ * @param {number} dy - Downward offset.
897
+ * @param {number} opacity - Shadow opacity.
898
+ * @returns {string} Filter primitives.
899
+ */
900
+ function shadowPass(name, blur, dy, opacity) {
901
+ return `<feGaussianBlur in="SourceAlpha" stdDeviation="${num(blur)}"/><feOffset dy="${num(dy)}" result="${name}o"/>`
902
+ + `<feFlood flood-color="#000" flood-opacity="${num(Math.min(1, opacity), 3)}"/><feComposite in2="${name}o" operator="in" result="${name}"/>`;
903
+ }
904
+
905
+ /**
906
+ * `text` — type set as outlines: wrapped, balanced, truncated with an
907
+ * ellipsis past `maxLines`, optionally shrunk to fit (`minSize`), with an
908
+ * optional label above and a pill or box behind.
909
+ *
910
+ * @param {import('./index.js').TextLayer} layer
911
+ * @param {RenderContext} ctx
912
+ * @returns {Promise<Markup>}
913
+ */
914
+ export async function text(layer, ctx) {
915
+ // 1.1 options (baseline placement, justification, fitting, paths, live text, auto colour).
916
+ if (wantsType(layer)) return typeset(layer, ctx);
917
+ // An override object in `content` (a recipe's "{title}") means its content.
918
+ const raw = layer.content && typeof layer.content === 'object' ? /** @type {any} */ (layer.content).content : layer.content;
919
+ const content = caseText(String(raw ?? ''), layer.transform);
920
+ if (!content.trim()) return { defs: '', body: '' };
921
+ const hb = await harfbuzz();
922
+ const p = ctx.palette;
923
+ const u = unit(ctx.canvas);
924
+ const margin = len(layer.margin, ctx.canvas, /** @type {any} */ (ctx).inset ?? u * 0.07);
925
+ const anchor = layer.anchor ?? 'bottom-left';
926
+ const align = layer.align ?? anchorAlign(anchor);
927
+ const bg = layer.background ? (typeof layer.background === 'string' ? { color: layer.background } : layer.background) : null;
928
+ const pad = bg ? padding(bg.padding, ctx.canvas, len(layer.size, ctx.canvas, u * 0.06)) : [0, 0];
929
+ const maxWidth = len(layer.maxWidth, ctx.canvas, ctx.width - 2 * margin) - 2 * pad[1];
930
+
931
+ const face = await loadFont(pickFont(ctx.fonts, layer.font ?? 'Inter', layer.weight ?? 600, layer.style));
932
+ const set = layout({
933
+ face, hb,
934
+ text: content,
935
+ size: len(layer.size, ctx.canvas, u * 0.06),
936
+ minSize: layer.minSize != null ? len(layer.minSize, ctx.canvas) : undefined,
937
+ letterSpacing: layer.letterSpacing ?? -0.02,
938
+ maxWidth,
939
+ maxLines: layer.maxLines ?? 3,
940
+ ellipsis: layer.ellipsis,
941
+ balance: layer.balance ?? true,
942
+ });
943
+ const lh = set.size * (layer.lineHeight ?? 1.12);
944
+ const cap = (face.capHeight / face.upem) * set.size;
945
+ const titleH = cap + (set.lines.length - 1) * lh;
946
+
947
+ // The label sits above, in its own face and size.
948
+ let labelOpts = layer.label ? (typeof layer.label === 'string' ? { content: layer.label } : layer.label) : null;
949
+ // A label whose content is itself an options object: its fields win.
950
+ if (labelOpts && labelOpts.content && typeof labelOpts.content === 'object') {
951
+ labelOpts = { ...labelOpts, ...labelOpts.content };
952
+ if (typeof labelOpts.content === 'object') labelOpts.content = undefined;
953
+ }
954
+ let label = null;
955
+ if (labelOpts?.content) {
956
+ const lface = await loadFont(pickFont(ctx.fonts, labelOpts.font ?? layer.font ?? 'Inter', labelOpts.weight ?? 500, labelOpts.style));
957
+ const lsize = len(labelOpts.size, ctx.canvas, Math.max(12, set.size * 0.32, u * 0.02));
958
+ const lset = layout({
959
+ face: lface, hb,
960
+ text: caseText(labelOpts.content, labelOpts.transform ?? 'uppercase'),
961
+ size: lsize,
962
+ letterSpacing: labelOpts.letterSpacing ?? 0.08,
963
+ maxWidth,
964
+ maxLines: labelOpts.maxLines ?? 1,
965
+ });
966
+ const llh = lsize * (labelOpts.lineHeight ?? 1.3);
967
+ const lcap = (lface.capHeight / lface.upem) * lsize;
968
+ label = { face: lface, set: lset, lh: llh, cap: lcap, height: lcap + (lset.lines.length - 1) * llh, gap: len(labelOpts.gap, ctx.canvas, Math.max(lsize * 1.4, set.size * 0.42)), color: color(labelOpts.color, p.muted) };
969
+ }
970
+
971
+ const blockW = Math.max(set.width, label?.set.width ?? 0);
972
+ const blockH = titleH + (label ? label.height + label.gap : 0);
973
+ const boxW = blockW + 2 * pad[1];
974
+ const boxH = blockH + 2 * pad[0];
975
+ const at = place({ width: boxW, height: boxH, canvas: ctx.canvas, anchor, margin, position: layer.position, offset: layer.offset });
976
+ const left = at.x + pad[1];
977
+ const top = at.y + pad[0];
978
+
979
+ /** @param {number} w @returns {number} */
980
+ const lineX = (w) => (align === 'center' ? left + (blockW - w) / 2 : align === 'right' ? left + blockW - w : left);
981
+
982
+ let body = '';
983
+ if (bg) {
984
+ const r = bg.radius != null ? len(bg.radius, ctx.canvas) : Math.min(boxH, boxW) / 2;
985
+ body += `<rect${attrs({ x: at.x, y: at.y, width: boxW, height: boxH, rx: r, fill: color(bg.color, p.surface), opacity: bg.opacity })}/>`;
986
+ }
987
+ let y = top;
988
+ if (label) {
989
+ const d = label.set.lines.map((l, i) => runPath(label.face, l.run, label.set.size, lineX(l.run.width), y + label.cap + i * label.lh)).join('');
990
+ body += `<path${attrs({ d, fill: label.color })}/>`;
991
+ y += label.height + label.gap;
992
+ }
993
+ const d = set.lines.map((l, i) => runPath(face, l.run, set.size, lineX(l.run.width), y + cap + i * lh)).join('');
994
+ body += `<path${attrs({ d, fill: color(layer.color, p.text) })}/>`;
995
+ // Where the block landed, for later layers ({layout.<id>.bottom}); what was drawn, for lint (the label too).
996
+ recordLayout(ctx, layer.id, { x: left, y: top, width: blockW, height: blockH }, { x: lineX(set.lines[0]?.run.width ?? 0), y: y + cap, baseline: y + cap + (set.lines.length - 1) * lh, size: set.size, lines: set.lines.length });
997
+ const report = /** @type {any} */ (ctx).report;
998
+ if (report) {
999
+ report({ kind: 'text', id: layer.id, content, size: set.size, capHeight: cap, box: { x: at.x, y: at.y, width: boxW, height: boxH } });
1000
+ if (label) report({ kind: 'text', id: layer.id, content: label.set.lines.map((l) => l.text).join('\n'), size: label.set.size, capHeight: label.cap, box: null });
1001
+ }
1002
+ return { defs: '', body: wrap(layer, body) };
1003
+ }
1004
+
1005
+
1006
+ /**
1007
+ * Padding as `[vertical, horizontal]` pixels.
1008
+ *
1009
+ * @param {import('./index.js').Length | [import('./index.js').Length, import('./index.js').Length] | undefined} v
1010
+ * @param {{ width: number, height: number }} canvas
1011
+ * @param {number} size - The text size, for the default.
1012
+ * @returns {[number, number]}
1013
+ */
1014
+ function padding(v, canvas, size) {
1015
+ if (Array.isArray(v)) return [len(v[0], canvas), len(v[1], canvas)];
1016
+ if (v != null) return [len(v, canvas), len(v, canvas)];
1017
+ return [size * 0.5, size * 0.75];
1018
+ }
1019
+
1020
+ /**
1021
+ * `frame` — an inset border (and optional fill), like a mount or a card.
1022
+ *
1023
+ * @param {import('./index.js').FrameLayer} layer
1024
+ * @param {RenderContext} ctx
1025
+ * @returns {Markup}
1026
+ */
1027
+ export function frame(layer, ctx) {
1028
+ const inset = len(layer.inset, ctx.canvas, '3.5vmin');
1029
+ const stroke = len(layer.stroke, ctx.canvas, '0.15vmin');
1030
+ const half = layer.fill ? 0 : stroke / 2;
1031
+ const body = `<rect${attrs({
1032
+ x: inset + half,
1033
+ y: inset + half,
1034
+ width: Math.max(0, ctx.width - 2 * (inset + half)),
1035
+ height: Math.max(0, ctx.height - 2 * (inset + half)),
1036
+ rx: len(layer.radius, ctx.canvas, '2vmin'),
1037
+ fill: layer.fill ? toHex(layer.fill) : 'none',
1038
+ stroke: stroke > 0 ? color(layer.color, ctx.palette.text) : undefined,
1039
+ 'stroke-width': stroke > 0 ? stroke : undefined,
1040
+ })}/>`;
1041
+ return { defs: '', body: wrap({ ...layer, opacity: layer.opacity ?? (layer.fill ? 1 : 0.22) }, body) };
1042
+ }
1043
+
1044
+ /** Every layer type, by name. */
1045
+ /**
1046
+ * `group` (and `repeat`, `defs`, `use`) are drawn by the renderer (they
1047
+ * render nested stacks); this entry registers the type and explains itself
1048
+ * if called directly.
1049
+ *
1050
+ * @returns {never}
1051
+ */
1052
+ function group() {
1053
+ throw new TypeError('A group layer is drawn by renderSvg()/renderImage(), not on its own');
1054
+ }
1055
+
1056
+ export const LAYERS = Object.freeze({ solid, linear, radial, mesh, stripes, image, grain, pattern, shapes, icon, text, frame, diagram, paper, scribble, ink, dither, contour, waveform, tiles, rule, group, shape, svg, table, barcode, perforation, tear, texture, repeat: group, defs: group, use: group });