@armyc2.c5isr.renderer/mil-sym-ts-web 2.2.0

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Files changed (170) hide show
  1. package/LICENSE +201 -0
  2. package/README.md +57 -0
  3. package/buildNode.bat +2 -0
  4. package/buildWeb.bat +2 -0
  5. package/dist/C5Ren.d.ts +6970 -0
  6. package/dist/C5Ren.js +2 -0
  7. package/dist/C5Ren.js.map +1 -0
  8. package/dist/LICENSE +201 -0
  9. package/dist/README.md +57 -0
  10. package/dist/armyc2.c5isr.renderer-mil-sym-ts-web-2.2.0.tgz +0 -0
  11. package/dist/manifest.json +4 -0
  12. package/dist/package.json +16 -0
  13. package/index.ts +169 -0
  14. package/package.bak +50 -0
  15. package/package.json +40 -0
  16. package/package.node.json +43 -0
  17. package/package.pack.json +19 -0
  18. package/package.packWeb.json +16 -0
  19. package/package.web.json +40 -0
  20. package/src/main/ts/android/graphics/Bitmap.ts +7 -0
  21. package/src/main/ts/android/graphics/Paint.ts +26 -0
  22. package/src/main/ts/android/graphics/Path.ts +78 -0
  23. package/src/main/ts/android/graphics/PointF.ts +14 -0
  24. package/src/main/ts/android/graphics/Rect.ts +18 -0
  25. package/src/main/ts/android/graphics/RectF.ts +50 -0
  26. package/src/main/ts/android/graphics/Region.ts +36 -0
  27. package/src/main/ts/android/graphics/Typeface.ts +11 -0
  28. package/src/main/ts/armyc2/c5isr/JavaLineArray/BasicShapes.ts +99 -0
  29. package/src/main/ts/armyc2/c5isr/JavaLineArray/CChannelPoints2.ts +34 -0
  30. package/src/main/ts/armyc2/c5isr/JavaLineArray/CELineArray.ts +193 -0
  31. package/src/main/ts/armyc2/c5isr/JavaLineArray/Channels.ts +2971 -0
  32. package/src/main/ts/armyc2/c5isr/JavaLineArray/DISMSupport.ts +4008 -0
  33. package/src/main/ts/armyc2/c5isr/JavaLineArray/POINT2.ts +93 -0
  34. package/src/main/ts/armyc2/c5isr/JavaLineArray/Shape2.ts +89 -0
  35. package/src/main/ts/armyc2/c5isr/JavaLineArray/TacticalLines.ts +515 -0
  36. package/src/main/ts/armyc2/c5isr/JavaLineArray/arraysupport.ts +5403 -0
  37. package/src/main/ts/armyc2/c5isr/JavaLineArray/countsupport.ts +1084 -0
  38. package/src/main/ts/armyc2/c5isr/JavaLineArray/flot.ts +2173 -0
  39. package/src/main/ts/armyc2/c5isr/JavaLineArray/lineutility.ts +4934 -0
  40. package/src/main/ts/armyc2/c5isr/JavaLineArray/ref.ts +7 -0
  41. package/src/main/ts/armyc2/c5isr/JavaTacticalRenderer/Modifier2.ts +5601 -0
  42. package/src/main/ts/armyc2/c5isr/JavaTacticalRenderer/P1.ts +14 -0
  43. package/src/main/ts/armyc2/c5isr/JavaTacticalRenderer/TGLight.ts +648 -0
  44. package/src/main/ts/armyc2/c5isr/JavaTacticalRenderer/clsChannelUtility.ts +647 -0
  45. package/src/main/ts/armyc2/c5isr/JavaTacticalRenderer/clsMETOC.ts +2994 -0
  46. package/src/main/ts/armyc2/c5isr/JavaTacticalRenderer/clsUtility.ts +2663 -0
  47. package/src/main/ts/armyc2/c5isr/JavaTacticalRenderer/mdlGeodesic.ts +669 -0
  48. package/src/main/ts/armyc2/c5isr/RenderMultipoints/clsClipPolygon2.ts +971 -0
  49. package/src/main/ts/armyc2/c5isr/RenderMultipoints/clsClipQuad.ts +871 -0
  50. package/src/main/ts/armyc2/c5isr/RenderMultipoints/clsRenderer.ts +3507 -0
  51. package/src/main/ts/armyc2/c5isr/RenderMultipoints/clsRenderer2.ts +500 -0
  52. package/src/main/ts/armyc2/c5isr/RenderMultipoints/clsUtility.ts +1089 -0
  53. package/src/main/ts/armyc2/c5isr/RenderMultipoints/clsUtilityCPOF.ts +2656 -0
  54. package/src/main/ts/armyc2/c5isr/RenderMultipoints/clsUtilityGE.ts +1419 -0
  55. package/src/main/ts/armyc2/c5isr/data/genc.json +1407 -0
  56. package/src/main/ts/armyc2/c5isr/data/msd.json +17311 -0
  57. package/src/main/ts/armyc2/c5isr/data/mse.json +18500 -0
  58. package/src/main/ts/armyc2/c5isr/data/svgd.json +31214 -0
  59. package/src/main/ts/armyc2/c5isr/data/svge.json +30558 -0
  60. package/src/main/ts/armyc2/c5isr/graphics2d/AffineTransform.ts +10 -0
  61. package/src/main/ts/armyc2/c5isr/graphics2d/Area.ts +437 -0
  62. package/src/main/ts/armyc2/c5isr/graphics2d/BasicStroke.ts +429 -0
  63. package/src/main/ts/armyc2/c5isr/graphics2d/BasicTypes.ts +7 -0
  64. package/src/main/ts/armyc2/c5isr/graphics2d/BufferedImage.ts +35 -0
  65. package/src/main/ts/armyc2/c5isr/graphics2d/Font.ts +111 -0
  66. package/src/main/ts/armyc2/c5isr/graphics2d/FontMetrics.ts +29 -0
  67. package/src/main/ts/armyc2/c5isr/graphics2d/FontRenderContext.ts +18 -0
  68. package/src/main/ts/armyc2/c5isr/graphics2d/GeneralPath.ts +211 -0
  69. package/src/main/ts/armyc2/c5isr/graphics2d/Graphics2D.ts +80 -0
  70. package/src/main/ts/armyc2/c5isr/graphics2d/IPathIterator.ts +33 -0
  71. package/src/main/ts/armyc2/c5isr/graphics2d/ImageIO.ts +16 -0
  72. package/src/main/ts/armyc2/c5isr/graphics2d/Line2D.ts +726 -0
  73. package/src/main/ts/armyc2/c5isr/graphics2d/PathIterator.ts +141 -0
  74. package/src/main/ts/armyc2/c5isr/graphics2d/Point.ts +112 -0
  75. package/src/main/ts/armyc2/c5isr/graphics2d/Point2D.ts +261 -0
  76. package/src/main/ts/armyc2/c5isr/graphics2d/Polygon.ts +391 -0
  77. package/src/main/ts/armyc2/c5isr/graphics2d/Rectangle.ts +567 -0
  78. package/src/main/ts/armyc2/c5isr/graphics2d/Rectangle2D.ts +445 -0
  79. package/src/main/ts/armyc2/c5isr/graphics2d/Shape.ts +31 -0
  80. package/src/main/ts/armyc2/c5isr/graphics2d/Stroke.ts +18 -0
  81. package/src/main/ts/armyc2/c5isr/graphics2d/TextLayout.ts +45 -0
  82. package/src/main/ts/armyc2/c5isr/graphics2d/TexturePaint.ts +25 -0
  83. package/src/main/ts/armyc2/c5isr/renderer/IIconRenderer.ts +15 -0
  84. package/src/main/ts/armyc2/c5isr/renderer/IconRenderer.ts +22 -0
  85. package/src/main/ts/armyc2/c5isr/renderer/MilStdIconRenderer.ts +269 -0
  86. package/src/main/ts/armyc2/c5isr/renderer/ModifierRenderer.ts +9882 -0
  87. package/src/main/ts/armyc2/c5isr/renderer/PatternFillRenderer.ts +146 -0
  88. package/src/main/ts/armyc2/c5isr/renderer/SinglePointSVGRenderer.ts +1265 -0
  89. package/src/main/ts/armyc2/c5isr/renderer/shapes/arc.ts +64 -0
  90. package/src/main/ts/armyc2/c5isr/renderer/shapes/bcurve.ts +95 -0
  91. package/src/main/ts/armyc2/c5isr/renderer/shapes/ellipse.ts +93 -0
  92. package/src/main/ts/armyc2/c5isr/renderer/shapes/line.ts +114 -0
  93. package/src/main/ts/armyc2/c5isr/renderer/shapes/path.ts +555 -0
  94. package/src/main/ts/armyc2/c5isr/renderer/shapes/pathiterator.ts +62 -0
  95. package/src/main/ts/armyc2/c5isr/renderer/shapes/point.ts +120 -0
  96. package/src/main/ts/armyc2/c5isr/renderer/shapes/rectangle.ts +431 -0
  97. package/src/main/ts/armyc2/c5isr/renderer/shapes/roundedrectangle.ts +99 -0
  98. package/src/main/ts/armyc2/c5isr/renderer/shapes/types.ts +25 -0
  99. package/src/main/ts/armyc2/c5isr/renderer/shapes/utilities.ts +203 -0
  100. package/src/main/ts/armyc2/c5isr/renderer/utilities/AffiliationColors.ts +104 -0
  101. package/src/main/ts/armyc2/c5isr/renderer/utilities/Color.ts +481 -0
  102. package/src/main/ts/armyc2/c5isr/renderer/utilities/DistanceUnit.ts +40 -0
  103. package/src/main/ts/armyc2/c5isr/renderer/utilities/DrawRules.ts +1323 -0
  104. package/src/main/ts/armyc2/c5isr/renderer/utilities/EntityCode.ts +51 -0
  105. package/src/main/ts/armyc2/c5isr/renderer/utilities/ErrorLogger.ts +736 -0
  106. package/src/main/ts/armyc2/c5isr/renderer/utilities/GENCLookup.ts +106 -0
  107. package/src/main/ts/armyc2/c5isr/renderer/utilities/GeoPixelConversion3D.ts +84 -0
  108. package/src/main/ts/armyc2/c5isr/renderer/utilities/IMultiPointRenderer.ts +87 -0
  109. package/src/main/ts/armyc2/c5isr/renderer/utilities/IPointConversion.ts +34 -0
  110. package/src/main/ts/armyc2/c5isr/renderer/utilities/ImageInfo.ts +324 -0
  111. package/src/main/ts/armyc2/c5isr/renderer/utilities/LRUCache.ts +127 -0
  112. package/src/main/ts/armyc2/c5isr/renderer/utilities/LRUEntry.ts +18 -0
  113. package/src/main/ts/armyc2/c5isr/renderer/utilities/LogLevel.ts +111 -0
  114. package/src/main/ts/armyc2/c5isr/renderer/utilities/MODrawRules.ts +219 -0
  115. package/src/main/ts/armyc2/c5isr/renderer/utilities/MSInfo.ts +1008 -0
  116. package/src/main/ts/armyc2/c5isr/renderer/utilities/MSLookup.ts +882 -0
  117. package/src/main/ts/armyc2/c5isr/renderer/utilities/MilStdAttributes.ts +380 -0
  118. package/src/main/ts/armyc2/c5isr/renderer/utilities/MilStdSymbol.ts +797 -0
  119. package/src/main/ts/armyc2/c5isr/renderer/utilities/Modifiers.ts +1699 -0
  120. package/src/main/ts/armyc2/c5isr/renderer/utilities/PointConversion.ts +178 -0
  121. package/src/main/ts/armyc2/c5isr/renderer/utilities/PointConversionDummy.ts +45 -0
  122. package/src/main/ts/armyc2/c5isr/renderer/utilities/PointConverter3D.ts +126 -0
  123. package/src/main/ts/armyc2/c5isr/renderer/utilities/RectUtilities.ts +118 -0
  124. package/src/main/ts/armyc2/c5isr/renderer/utilities/RendererException.ts +11 -0
  125. package/src/main/ts/armyc2/c5isr/renderer/utilities/RendererSettings.ts +1201 -0
  126. package/src/main/ts/armyc2/c5isr/renderer/utilities/RendererUtilities.ts +591 -0
  127. package/src/main/ts/armyc2/c5isr/renderer/utilities/SVGInfo.ts +29 -0
  128. package/src/main/ts/armyc2/c5isr/renderer/utilities/SVGLookup.ts +753 -0
  129. package/src/main/ts/armyc2/c5isr/renderer/utilities/SVGSymbolInfo.ts +137 -0
  130. package/src/main/ts/armyc2/c5isr/renderer/utilities/SVGTextInfo.ts +438 -0
  131. package/src/main/ts/armyc2/c5isr/renderer/utilities/SettingsChangedEvent.ts +19 -0
  132. package/src/main/ts/armyc2/c5isr/renderer/utilities/SettingsChangedEventListener.ts +10 -0
  133. package/src/main/ts/armyc2/c5isr/renderer/utilities/SettingsEventListener.ts +5 -0
  134. package/src/main/ts/armyc2/c5isr/renderer/utilities/Shape2SVG.ts +404 -0
  135. package/src/main/ts/armyc2/c5isr/renderer/utilities/ShapeInfo.ts +525 -0
  136. package/src/main/ts/armyc2/c5isr/renderer/utilities/ShapeUtilities.ts +55 -0
  137. package/src/main/ts/armyc2/c5isr/renderer/utilities/SymbolDimensionInfo.ts +36 -0
  138. package/src/main/ts/armyc2/c5isr/renderer/utilities/SymbolID.ts +1055 -0
  139. package/src/main/ts/armyc2/c5isr/renderer/utilities/SymbolUtilities.ts +2085 -0
  140. package/src/main/ts/armyc2/c5isr/renderer/utilities/TextInfo.ts +157 -0
  141. package/src/main/ts/armyc2/c5isr/web/render/GeoPixelConversion.ts +86 -0
  142. package/src/main/ts/armyc2/c5isr/web/render/MultiPointHandler.ts +3798 -0
  143. package/src/main/ts/armyc2/c5isr/web/render/MultiPointHandlerSVG.ts +412 -0
  144. package/src/main/ts/armyc2/c5isr/web/render/PointConverter.ts +124 -0
  145. package/src/main/ts/armyc2/c5isr/web/render/SymbolModifiers.ts +26 -0
  146. package/src/main/ts/armyc2/c5isr/web/render/WebRenderer.ts +677 -0
  147. package/src/main/ts/armyc2/c5isr/web/render/utilities/JavaRendererUtilities.ts +484 -0
  148. package/src/main/ts/armyc2/c5isr/web/render/utilities/LineInfo.ts +62 -0
  149. package/src/main/ts/armyc2/c5isr/web/render/utilities/SymbolInfo.ts +46 -0
  150. package/src/main/ts/armyc2/c5isr/web/render/utilities/TextInfo.ts +51 -0
  151. package/src/main/ts/org/gavaghan/geodesy/Angle.ts +31 -0
  152. package/src/main/ts/org/gavaghan/geodesy/Ellipsoid.ts +71 -0
  153. package/src/main/ts/org/gavaghan/geodesy/GeodeticCalculator.ts +200 -0
  154. package/src/main/ts/org/gavaghan/geodesy/GeodeticCurve.ts +55 -0
  155. package/src/main/ts/org/gavaghan/geodesy/GeodeticMeasurement.ts +68 -0
  156. package/src/main/ts/org/gavaghan/geodesy/GlobalCoordinates.ts +103 -0
  157. package/src/main/ts/org/gavaghan/geodesy/GlobalPosition.ts +90 -0
  158. package/test/ExportSPImages.js +692 -0
  159. package/test/MPWW.html +556 -0
  160. package/test/MPWorker.js +318 -0
  161. package/test/SPWorker.js +233 -0
  162. package/test/SVGWW.html +363 -0
  163. package/test/singlePointTester3.html +751 -0
  164. package/tsconfig.json +54 -0
  165. package/typedoc.json +30 -0
  166. package/updateVersion.js +21 -0
  167. package/webpack.config.js +34 -0
  168. package/webpackn.config.js +28 -0
  169. package/webpackr.config.js +47 -0
  170. package/webpackw.config.js +23 -0
@@ -0,0 +1,1323 @@
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+
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+ /**
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+ * Draw Rules for Control Measures
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+ *
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+ */
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+ export class DrawRules {
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+
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+ /**
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+ * Usually an entry in the MilStd that is just a category containing other symbols
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+ * and not something that gets drawn itself.
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+ */
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+ public static readonly DONOTDRAW: number = 0;
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+
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+ /**
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+ * Anchor Points: This symbol requires at least three anchor points to
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+ * define the boundary of the area. Add as many points as necessary to
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+ * accurately reflect the area’s size and shape.
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+ *
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+ * Size/Shape: Determined by the anchor points. The information fields
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+ * should be moveable and scalable as a block within the area.
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+ *
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+ * Used by: 2525D,Dch1,E,Ech1
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+ */
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+ public static readonly AREA1: number = 101;
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+
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+ /**
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+ * Anchor Points: This symbol requires at least three anchor points to
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+ * define the boundary of the area. Add as many points as necessary to
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+ * accurately reflect the area’s size and shape. The LAA point symbol
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+ * requires one anchor point and is connected to the area symbol with a
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+ * straight line.
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+ *
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+ * Size/Shape: Determined by the anchor points. The information fields
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+ * should be moveable and scalable as a block within the area.
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+ *
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+ * Used by: 2525D,Dch1,E
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+ */
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+ public static readonly AREA2: number = 102;
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+
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+ /**
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+ * Anchor Points: This symbol requires at least three anchor points to
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+ * define the boundary of the area. Add as many points as necessary to
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+ * accurately reflect the area’s size and shape.
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+ *
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+ * Size/Shape: Determined by the anchor points.
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+ *
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+ * Used by: 2525D,Dch1,E
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+ */
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+ public static readonly AREA3: number = 103;
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+
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+ /**
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+ * Anchor Points: This symbol requires at least three anchor points to
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+ * define the boundary of the area. Add as many points as necessary to
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+ * accurately reflect the area’s size and shape.
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+ *
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+ * Size/Shape: Determined by the anchor points. The information fields
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+ * should be moveable and scalable as a block within the area. The default
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+ * tic length should be the same as the text height of the echelon
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+ * field (B). Spacing between the tics should also be the height of B.
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+ * Users should be provided a facility to allow them to manually alter the
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+ * height of B, which in turn should affect the tic length and spacing
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+ * accordingly.
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+ *
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+ * Used by: 2525D,Dch1,E
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+ */
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+ public static readonly AREA4: number = 104;
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+
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+ /**
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+ * Anchor Points: This symbol requires three anchor points. Points 1 and 2
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+ * define the endpoints of the semicircle's opening. Point 3 defines the end
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+ * of the arrow.
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+ *
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+ * Size/Shape: Points 1 and 2 determine the diameter of the semicircle and
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+ * point 3 determines the length of the arrow. The tip of the arrowhead will
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+ * be at the center point of the semicircle's diameter and will project
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+ * perpendicularly from the line between points 1 and 2. The default tic
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+ * length should be the same as the text height of the echelon field (B).
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+ * Spacing between the tics should also be the height of B. Users should be
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+ * provided a facility to allow them to manually alter the height of B,
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+ * which in turn should affect the tic length and spacing accordingly.
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+ *
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+ * Used by: 2525D,Dch1,E,Ech1
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+ */
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+ public static readonly AREA5: number = 105;
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+
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+ /**
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+ * Anchor Points: This symbol requires two anchor points. Point 1 defines
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+ * the center point of the symbol and point 2 defines the symbol’s start
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+ * point and radius.
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+ *
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+ * Size/Shape: Points 1 and 2 will determine a radius that is long enough
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+ * for the graphic to encompass the feature(s) being retained. The opening
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+ * will be a 30-degree arc of the circle. The default tic length should be
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+ * the same as the text height of the echelon field (R). Spacing between
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+ * the tics should also be the height of R. Users should be provided a
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+ * facility to allow them to manually alter the height of R, which in turn
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+ * should affect the tic length and spacing accordingly.
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+ *
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+ * Used by: 2525D,Dch1,E,Ech1
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+ */
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+ public static readonly AREA6: number = 106;
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+
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+ /**
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+ * Anchor Points: This symbol requires three anchor points. Point 1 is the
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+ * tip of the arrowhead. Points 2 and 3 define the endpoints of the straight
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+ * line on the back side of the symbol.
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+ *
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+ * Size/Shape: Points 2 and 3 determine the length of the straight line on
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+ * the back side of the symbol. The rear of the arrowhead line shall connect
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+ * to the midpoint of the line between points 2 and 3. The arrowhead line shall be perpendicular to the line formed by points 2 and 3.
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+ *
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+ * Orientation: Orientation is determined by the anchor points. The back
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+ * side of the symbol encompasses the firing position, while the arrowhead
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+ * typically points at the target.
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+ *
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+ * Used by: 2525D,Dch1,E,Ech1
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+ */
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+ public static readonly AREA7: number = 107;
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+
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+ /**
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+ * Anchor Points: This symbol requires four anchor points. Points 1 and 2
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+ * define the endpoints of the straight line on the back side of the symbol.
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+ * Points 3 and 4 define the tips of the arrowheads.
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+ *
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+ * Size/Shape: Points 1 and 2 determine the length of the straight line on
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+ * the back side of the symbol. The rear of the arrows should connect to
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+ * points 1 and 2.
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+ *
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+ * Orientation: Orientation is determined by the anchor points. The back
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+ * side of the symbol encompasses the firing position, while the arrowheads
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+ * typically indicate the left and right limits of coverage that the firing
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+ * position is meant to support.
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+ *
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+ * Used by: 2525D,Dch1,E,Ech1
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+ */
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+ public static readonly AREA8: number = 108;
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+
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+ /**
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+ * Anchor Points: This symbol requires at least three anchor points to
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+ * define the boundary of the area. Add as many points as necessary to
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+ * accurately reflect the area’s size and shape.
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+ *
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+ * Size/Shape: Determined by the anchor points.
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+ *
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+ * Orientation: Not applicable. The area will encompass two or more fire
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+ * support symbols (point/single target, nuclear target, circular target,
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+ * rectangular target, or area target).
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+ * The naming convention determines whether the area describes a series or
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+ * group of targets.
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+ *
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+ * Used by: 2525D,Dch1,E
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+ *
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+ */
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+ public static readonly AREA9: number = 109;
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+
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+ /**
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+ * Anchor Points: This symbol requires a minimum of three (3) and a maximum
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+ * of six (6) anchor points to define the boundary of the area. The anchor
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+ * points shall be sequentially numbered, in increments of one (1),
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+ * beginning with point one (1).
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+ *
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+ * Size/Shape: Determined by the anchor points. The information fields
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+ * should be moveable and scalable within the area.
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+ *
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+ * Used by: 2525D,Dch1,E,Ech1
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+ */
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+ public static readonly AREA10: number = 110;
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+
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+ /**
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+ * Anchor Points: This symbol requires three anchor points. Points 1 and 2
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+ * define the endpoints of the symbol’s vertical line. Point 3 defines the
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+ * endpoint of the symbol’s horizontal line.
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+ *
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+ * Size/Shape: Points 1 and 2 determine the length of the vertical line.
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+ * The length of the horizontal line is determined by plotting point 3 on a
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+ * plane extending perpendicularly from the midpoint of the vertical line.
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+ *
178
+ * Orientation: The head of the "T" typically faces enemy forces.
179
+ *
180
+ * Used by: 2525D,Dch1,E,Ech1
181
+ */
182
+ public static readonly AREA11: number = 111;
183
+
184
+ /**
185
+ * Anchor Points: This symbol requires three anchor points. Points 1 and 2
186
+ * define the end points of the symbol’s vertical line. Point 3 defines the
187
+ * tip of the longest arrow.
188
+ *
189
+ * Size/Shape: Points 1 and 2 determine the height of the symbol and point
190
+ * 3 determines its length. The spacing between the symbol’s arrows will
191
+ * stay proportional to the symbol’s vertical line. The length of the short
192
+ * arrows will remain in proportion to the length of the longest arrow.
193
+ *
194
+ * Orientation: The arrows point away from enemy forces.
195
+ *
196
+ * Used by: 2525D,Dch1,E,Ech1
197
+ */
198
+ public static readonly AREA12: number = 112;
199
+
200
+ /**
201
+ * Anchor Points: This symbol requires at least two anchor points. Points
202
+ * 1 and 2 define the corners of the symbol.
203
+ *
204
+ * Size/Shape: Points 1 and 2 determine the length of the straight line.
205
+ * The radius of the semicircle is ½ the length of the straight line.
206
+ *
207
+ * Used by: 2525D,Dch1,E,Ech1
208
+ */
209
+ public static readonly AREA13: number = 113;
210
+
211
+ /**
212
+ * Anchor Points: This symbol requires three anchor points. The center point
213
+ * defines the center of the symbol. Points 1 and 2 define the radii of
214
+ * circles 1 and 2.
215
+ *
216
+ * Size/Shape: As defined by the operator.
217
+ *
218
+ * Orientation: The center point is typically centered over Ground Zero (GZ)
219
+ * or Designated Ground Zero (DGZ).
220
+ *
221
+ * Used by: 2525D,Dch1,E,Ech1
222
+ */
223
+ public static readonly AREA14: number = 114;
224
+
225
+ /**
226
+ * Anchor Points: This symbol requires two anchor points. Point 1 defines
227
+ * the center point of the symbol and point 2 defines the symbol’s start
228
+ * point and radius.
229
+ *
230
+ * Size/Shape: The radius will be long enough for the symbol to encompass
231
+ * the UEI(s) or feature(s) being isolated. The opening will be a 30 degree
232
+ * arc of the circle.
233
+ *
234
+ * Orientation: The opening will be on the friendly side of the symbol.
235
+ *
236
+ * Used by: 2525D,Dch1,E,Ech1
237
+ */
238
+ public static readonly AREA15: number = 115;
239
+
240
+ /**
241
+ * Anchor Points: This symbol requires two anchor points. Point 1 defines
242
+ * the center point of the symbol and point 2 defines the symbol’s start
243
+ * point and radius.
244
+ *
245
+ * Size/Shape: Points 1 and 2 will determine a radius that is long enough
246
+ * for the symbol to encompass the feature(s) being occupied. The opening
247
+ * will be a 30-degree arc of the circle.
248
+ *
249
+ * Orientation: The opening will be on the friendly side of the
250
+ * control measure.
251
+ *
252
+ * Used by: 2525D,Dch1,E,Ech1
253
+ */
254
+ public static readonly AREA16: number = 116;
255
+
256
+ /**
257
+ * Anchor Points: This symbol requires three anchor points. Points 1 and 2
258
+ * define the endpoints of the symbol’s vertical line. Point 3 defines the
259
+ * rear of the symbol.
260
+ *
261
+ * Size/Shape: Points 1 and 2 determine the height of the symbol and
262
+ * point 3 determines its length. The arrow will project perpendicularly
263
+ * from the midpoint of the vertical line.
264
+ *
265
+ * Orientation: The arrow points toward enemy forces.
266
+ *
267
+ * Used by: 2525D,Dch1,E,Ech1
268
+ */
269
+ public static readonly AREA17: number = 117;
270
+
271
+ /**
272
+ * Anchor Points: This symbol requires four anchor points. Point 1 defines
273
+ * the tip of the first arrowhead. Point 2 defines the end of the straight
274
+ * line portion of the first arrow. Point 3 defines the tip of the second
275
+ * arrowhead. Point 4 defines the end of the second arrow.
276
+ *
277
+ * Size/Shape: Points 1 and 2 and points 3 and 4 determine the length of
278
+ * each arrow. Points 2 and 3 shall be connected by a smooth, curved line.
279
+ *
280
+ * Orientation: Determined by the anchor points. The unit being relieved is
281
+ * typically located at the base of the curve and the unit performing the
282
+ * relief is typically located at the end of the symbol. The arrowhead
283
+ * typically points to the location the relieved unit should move to.
284
+ *
285
+ * Used by: 2525D,Dch1,E,Ech1
286
+ */
287
+ public static readonly AREA18: number = 118;
288
+
289
+ /**
290
+ * Anchor Points: This symbol requires two anchor points. Point 1 defines
291
+ * the center point of the symbol and point 2 defines the symbol’s start
292
+ * point and radius.
293
+ *
294
+ * Size/Shape: Points 1 and 2 will determine a radius that is long enough
295
+ * for the symbol to encompass the feature(s) being secured. The opening
296
+ * will be a 30-degree arc of the circle.
297
+ *
298
+ * Orientation: The opening will be on the friendly side of the symbol.
299
+ *
300
+ * Used by: 2525D,Dch1,E,Ech1
301
+ */
302
+ public static readonly AREA19: number = 119;
303
+
304
+ /**
305
+ * Anchor Points: This symbol requires at least three anchor points to
306
+ * define the boundary of the area. Add as many points as necessary to
307
+ * accurately reflect the area’s size and shape.
308
+ *
309
+ * Size/Shape: Determined by the anchor points.
310
+ *
311
+ * Used by: 2525D,Dch1,E
312
+ */
313
+ public static readonly AREA20: number = 120;
314
+
315
+ /**
316
+ * Anchor Points: This symbol requires three anchor points. Point 1 defines
317
+ * the vertex of the symbol. Points 2 and 3 define the tips of the
318
+ * arrowheads.
319
+ *
320
+ * Size/Shape: Points 1 and 2 and points 1 and 3 determine the length of the
321
+ * arrows. The length and orientation of the arrows can vary independently.
322
+ *
323
+ * Orientation: Orientation is determined by the anchor points.
324
+ * The arrowheads may touch other symbols that define the limits of the
325
+ * task. The tactical symbol indicator is centered over point 1.
326
+ *
327
+ * Used by: 2525D,Dch1,E,Ech1
328
+ */
329
+ public static readonly AREA21: number = 121;
330
+
331
+ /**
332
+ * Anchor Points: This symbol requires one anchor point. The center point
333
+ * defines the center of the symbol.
334
+ *
335
+ * Size/Shape: Static.
336
+ *
337
+ * Orientation: The symbol is typically centered over the desired location.
338
+ *
339
+ * Used by: 2525D,Dch1,E,Ech1
340
+ */
341
+ public static readonly AREA22: number = 122;
342
+
343
+ /**
344
+ * Anchor Points: This symbol requires at least three anchor points to
345
+ * define the boundary of the area.
346
+ *
347
+ * Size/Shape: Determined by the anchor points
348
+ *
349
+ * Used by: 2525D,Dch1,E
350
+ */
351
+ public static readonly AREA23: number = 123;
352
+
353
+ /**
354
+ * Anchor Points: This symbol requires three anchor points. Points 1 and 2
355
+ * define the endpoints of the symbol’s vertical line. Point 3 defines the
356
+ * endpoint of the symbol’s horizontal line.
357
+ *
358
+ * Size/Shape: Points 1 and 2 determine the length of the vertical line.
359
+ * Points 2 and 3 determine the length of the horizontal line, which will
360
+ * project perpendicularly from the midpoint of the vertical line.
361
+ *
362
+ * Orientation: The head of the "T" typically faces enemy forces.
363
+ *
364
+ * Used by: 2525D,Dch1,E
365
+ */
366
+ public static readonly AREA24: number = 124;
367
+
368
+ /**
369
+ * Anchor Points: This symbol requires three anchor points. Points 1 and 2
370
+ * define the end points of the symbol’s vertical line. Point 3 defines the
371
+ * tip of the longest arrow.
372
+ *
373
+ * Size/Shape: Points 1 and 2 determine the height of the symbol and
374
+ * point 3 determines its length. The spacing between the symbol’s arrows
375
+ * will stay proportional to the symbol’s vertical line. The length of the
376
+ * short arrows will remain in proportion to the length of the longest
377
+ * arrow. The arrows are perpendicular to the baseline (vertical line) and
378
+ * parallel to each other.
379
+ *
380
+ * Orientation: The arrows typically point toward enemy forces.
381
+ *
382
+ * Used by: 2525D,Dch1
383
+ */
384
+ public static readonly AREA25: number = 125;
385
+
386
+ /**
387
+ * Anchor Points: This symbol requires a minimum of 6 anchor points. Add as
388
+ * many pairs of points as needed to accurately define the areas. The number
389
+ * of points shall always be an even number, with an equal number of points
390
+ * for both polygons. Points 1 through N/2 define the inner safe zone
391
+ * (zone 1). Points N/2 +1 though point N defines the outer zone (zone 2).
392
+ *
393
+ * Size/Shape: Determined by the anchor points.
394
+ *
395
+ * Orientation: The symbol will typically be oriented upright.
396
+ *
397
+ * Used by: 2525D,Dch1,E,Ech1
398
+ */
399
+ public static readonly AREA26: number = 126;
400
+
401
+
402
+ /**
403
+ * Anchor Points: This symbol requires one anchor point. The anchor point
404
+ * defines/is the tip of the inverted cone.
405
+ *
406
+ * Size/Shape: Static.
407
+ *
408
+ * Orientation: The symbol will typically be oriented upright.
409
+ *
410
+ * Used by: 2525D,Dch1,E,Ech1
411
+ */
412
+ public static readonly POINT1: number = 201;
413
+
414
+ /**
415
+ * Anchor Points: This symbol requires one anchor point. The center point
416
+ * defines/is the center of the symbol.
417
+ *
418
+ * Size/Shape: Static.
419
+ *
420
+ * Orientation: The symbol is typically centered over the desired location.
421
+ *
422
+ * Used by: 2525D,Dch1,E,Ech1
423
+ */
424
+ public static readonly POINT2: number = 202;
425
+
426
+ /**
427
+ * Anchor Points: This symbol requires one anchor point.
428
+ * The center point defines the center of the symbol.
429
+ *
430
+ * Size/Shape: Static. Maneuver area symbol shall be drawn with a black
431
+ * border. Maneuver areas may be either unfilled or filled with
432
+ * performance-contoured color options
433
+ *
434
+ * Orientation: The symbol is typically centered over the desired location.
435
+ *
436
+ * Used by: 2525D,Dch1,E,Ech1
437
+ */
438
+ public static readonly POINT3: number = 203;
439
+
440
+ /**
441
+ * Anchor Points: This symbol requires one anchor point. The point defines
442
+ * the bottom of the central vertical line in the symbol where the curved
443
+ * and vertical lines meet.
444
+ *
445
+ * Size/Shape: Static.
446
+ *
447
+ * Orientation: The symbol will typically be oriented upright (as shown in the template and example).
448
+ *
449
+ * Used by: 2525D,Dch1,E,Ech1
450
+ */
451
+ public static readonly POINT4: number = 204;
452
+
453
+ /**
454
+ * Anchor Points: This symbol requires one anchor point. The point defines
455
+ * the point where all the lines meet.
456
+ *
457
+ * Size/Shape: Static.
458
+ *
459
+ * Orientation: The symbol will typically be oriented upright (as shown in
460
+ * the example).
461
+ *
462
+ * Used by: 2525D,Dch1,E,Ech1
463
+ */
464
+ public static readonly POINT5: number = 205;
465
+
466
+ /**
467
+ * Anchor Points: This symbol requires one anchor point. The anchor point
468
+ * defines/is the center of the bottom of the control measure symbol as
469
+ * shown in the template and example.
470
+ *
471
+ * Size/Shape: Static.
472
+ *
473
+ * Orientation: The symbol will typically be oriented upright.
474
+ *
475
+ * Used by: 2525D,Dch1,E,Ech1
476
+ */
477
+ public static readonly POINT6: number = 206;
478
+
479
+ /**
480
+ * Anchor Points: This symbol requires one anchor point. The anchor point
481
+ * defines the midpoint of the symbol's base.
482
+ *
483
+ * Size/Shape: Static.
484
+ *
485
+ * Orientation: The symbol will typically be oriented upright (as shown in
486
+ * the template and example).
487
+ *
488
+ * Used by: 2525D,Dch1,E,Ech1
489
+ */
490
+ public static readonly POINT7: number = 207;
491
+
492
+ /**
493
+ * Anchor Points: This symbol requires one anchor point. The center point
494
+ * defines the center of the symbol.
495
+ *
496
+ * Size/Shape: Static. The symbol's corners form a 70- degree angle.
497
+ *
498
+ * Orientation: The symbol is typically centered over the desired location.
499
+ * A user can use this symbol to define a new type of point if the selection
500
+ * that follows is not sufficient.
501
+ *
502
+ * Used by: 2525D,Dch1,E
503
+ */
504
+ public static readonly POINT8: number = 208;
505
+
506
+ /**
507
+ * Anchor Points: This symbol requires one anchor (center) point. The point
508
+ * defines the center of the symbol.
509
+ *
510
+ * Size/Shape: Static. The symbol's height should be 2x the symbol's width.
511
+ *
512
+ * Orientation: The symbol's center point is typically centered over the
513
+ * desired location. The symbol shall be oriented upright, as shown in the
514
+ * examples.
515
+ *
516
+ * Used by: 2525D,Dch1,E
517
+ */
518
+ public static readonly POINT9: number = 209;
519
+
520
+ /**
521
+ * Anchor Points: This symbol requires one anchor point. The point defines
522
+ * the center of the circle. (Sonobuoy)
523
+ *
524
+ * Size/Shape: Static. The diameter of the circle should be 1/2 the height
525
+ * of the symbol.
526
+ *
527
+ * Orientation: The symbol's center point is typically centered over the
528
+ * desired location. The symbol will be oriented upright, as shown in the
529
+ * example.
530
+ *
531
+ * Used by: 2525D,Dch1,E
532
+ */
533
+ public static readonly POINT10: number = 210;
534
+
535
+ /**
536
+ * Anchor Points: This symbol requires one center point. The point defines
537
+ * the center of the symbol.
538
+ *
539
+ * Size/Shape: Static. Length is 2x the size of height.
540
+ *
541
+ * Orientation: The symbol is centered over the desired location. The symbol
542
+ * shall be oriented upright, as shown in the example.
543
+ *
544
+ * Used by: 2525D,Dch1,E
545
+ */
546
+ public static readonly POINT11: number = 211;
547
+
548
+ /**
549
+ * Anchor Points: This symbol requires three anchor points. Points 1 and 2
550
+ * define the tips of the arrowheads and point 3 defines the rear of the
551
+ * symbol.
552
+ *
553
+ * Size/Shape: Points 1 and 2 determine the symbol's height and point 3
554
+ * determines its length. The vertical line at the rear of the symbol shall
555
+ * be the same length as the opening, and shall be perpendicular to the
556
+ * parallel lines formed with the rear of symbol vertical line and the lines
557
+ * ending with points 1 and 2.
558
+ *
559
+ * Orientation: The opening typically faces the applicable obstacle.
560
+ *
561
+ * Used by: 2525D,Dch1,E,Ech1
562
+ */
563
+ public static readonly POINT12: number = 212;
564
+
565
+ /**
566
+ * Anchor Points: This symbol requires one anchor point. The center point
567
+ * defines the center of the circle.
568
+ *
569
+ * Size/Shape: Static.
570
+ *
571
+ * Orientation: The symbol is typically centered over the desired location.
572
+ *
573
+ * Used by: 2525D,Dch1,E,Ech1
574
+ */
575
+ public static readonly POINT13: number = 213;
576
+
577
+ /**
578
+ * Anchor Points: This symbol requires one anchor point. The center point
579
+ * defines the center of the symbol.
580
+ *
581
+ * Size/Shape: There should be 45 degrees of angular separation between the
582
+ * two arrows.
583
+ *
584
+ * Orientation: The symbol is typically centered over the desired location.
585
+ *
586
+ * Used by: 2525D,Dch1,E
587
+ */
588
+ public static readonly POINT14: number = 214;
589
+
590
+ /**
591
+ * Anchor Points: This symbol requires one anchor point. The anchor point
592
+ * defines "nose" of the symbol.
593
+ *
594
+ * Size/Shape: Static.
595
+ *
596
+ * Orientation: The symbol is typically centered over the desired location.
597
+ *
598
+ * Used by: 2525D,Dch1,E,Ech1
599
+ */
600
+ public static readonly POINT15: number = 215;
601
+
602
+ /**
603
+ * Anchor Points: This symbol requires one anchor point; the point defines
604
+ * the circle at the base of the tower.
605
+ *
606
+ * Size/Shape: The symbol is a high-angle cone.
607
+ *
608
+ * Orientation: The symbol will remain upright.
609
+ *
610
+ * Used by: 2525D,Dch1,E,Ech1
611
+ */
612
+ public static readonly POINT16: number = 216;
613
+
614
+ /**
615
+ * Anchor Points: This symbol requires one anchor point. This anchor point
616
+ * represents the center of the rectangle and, therefore, the geographic
617
+ * location of that rectangle.
618
+ *
619
+ * Size/Shape: The size and shape of this symbol is determined by three
620
+ * additional numeric values; A length (AM1), a width (AM2), and a
621
+ * rotation angle. The length and width should be expressed in the
622
+ * appropriate map distance units. The length is aligned with the axis of
623
+ * rotation. The width is aligned perpendicular to the axis of rotation.
624
+ *
625
+ * Orientation: The orientation of this symbol is determined by the
626
+ * rotation angle provided, where 0 degrees is North and a positive
627
+ * rotation angle rotates the rectangle in a clockwise direction.
628
+ *
629
+ * Used by: 2525D,Dch1,E,Ech1
630
+ */
631
+ public static readonly POINT17: number = 217;
632
+
633
+ /**
634
+ * Anchor Points: This symbol requires one anchor point that defines the
635
+ * axis of angular rotation.
636
+ *
637
+ * Size/Shape: The size and shape of this symbol is determined by additional
638
+ * numeric values; A search axis azimuth, a start range, a stop range and a
639
+ * stop relative bearing. The stop relative bearing is an equal angle either
640
+ * side of the search axis. The start and stop range should be expressed in
641
+ * the appropriate map distance units. Field T should be positioned in the
642
+ * center of the search area aligned with the search axis.
643
+ *
644
+ * Orientation: The orientation of this symbol is determined by the search
645
+ * axis azimuth provided.
646
+ *
647
+ * Used by: 2525D,Dch1,E,Ech1
648
+ */
649
+ public static readonly POINT18: number = 218;
650
+
651
+ /**
652
+ * Anchor Points: This symbol requires at least two anchor points, points 1
653
+ * and 2, to define the line. Additional points can be defined to extend the
654
+ * line.
655
+ *
656
+ * Size/Shape: The first and last anchor points determine the length of the
657
+ * line.
658
+ *
659
+ * Orientation: Orientation is determined by the order in which the anchor points are entered.
660
+ *
661
+ * Used by: 2525D,Dch1,E,Ech1
662
+ */
663
+ public static readonly LINE1: number = 301;
664
+
665
+ /**
666
+ * Anchor Points: This symbol requires at least two anchor points, points
667
+ * 1 and 2, to define the line. Additional points can be defined to extend
668
+ * the line.
669
+ *
670
+ * Size/Shape: The first and last anchor points determine the length of the line.
671
+ * The end-of line information will typically be posted at the ends of the line
672
+ * as it is displayed on the screen.
673
+ *
674
+ * Orientation: Orientation is determined by the order in which the anchor points
675
+ * are entered.
676
+ *
677
+ * Used by: 2525D,Dch1
678
+ */
679
+ public static readonly LINE2: number = 302;
680
+
681
+ /**
682
+ * Anchor Points: This symbol requires three anchor points. Point 1 defines
683
+ * the vertex of the symbol. Points 2 and 3 define the tips of the arrowheads.
684
+ *
685
+ * Size/Shape: The length and orientation of the arrows can vary
686
+ * independently.
687
+ *
688
+ * Orientation: Orientation is determined by the anchor points. The
689
+ * arrowheads may touch other symbols that define the limits of the task.
690
+ * The top of the tactical symbol indicator may touch point 1
691
+ *
692
+ * Used by: 2525D,Dch1,E,Ech1
693
+ */
694
+ public static readonly LINE3: number = 303;
695
+
696
+ /**
697
+ * Anchor Points: This symbol requires two anchor points. Points 1 and 2
698
+ * define the corner points of the symbol.
699
+ *
700
+ * Size/Shape: The symbol varies only in length.
701
+ *
702
+ * Orientation: Orientation is determined by the anchor points.
703
+ *
704
+ * Used by: 2525D,Dch1,E,Ech1
705
+ */
706
+ public static readonly LINE4: number = 304;
707
+
708
+ /**
709
+ * Anchor Points: This symbol requires two anchor points. Points 1 and 2
710
+ * define the endpoints of the symbol.
711
+ *
712
+ * Size/Shape: The symbol varies only in length.
713
+ *
714
+ * Orientation: One point defines the origin from which the bearing is being
715
+ * taken and the other point defines the location or direction from which a
716
+ * contact is made.
717
+ *
718
+ * Used by: 2525D,Dch1,E
719
+ */
720
+ public static readonly LINE5: number = 305;
721
+
722
+ /**
723
+ * Anchor Points: This symbol requires 3 anchor points. Point 1 defines the
724
+ * vertex of the symbol and points 2 and 3 define its endpoints.
725
+ *
726
+ * Size/Shape: Points 1, 2 and 3 determine the length of the lines
727
+ * connecting them. The line defined by points 1 and 2 is typically the same
728
+ * length as the line between points 2 and 3.
729
+ *
730
+ * Orientation: Orientation is determined by the anchor points
731
+ *
732
+ * Used by: 2525D,Dch1
733
+ */
734
+ public static readonly LINE6: number = 306;
735
+
736
+ /**
737
+ * Anchor Points: This symbol requires at least two anchor points, points
738
+ * 1 and 2, to define the line. Additional points can be defined to extend
739
+ * the line.
740
+ *
741
+ * Size/Shape: The first and last anchor points determine the length of the
742
+ * line. The line information will be posted once at the center of the line
743
+ * as it is displayed on the screen.
744
+ *
745
+ * Orientation: Orientation is determined by the order in which the anchor
746
+ * points are entered.
747
+ *
748
+ * Used by: 2525D,Dch1,E
749
+ */
750
+ public static readonly LINE7: number = 307;
751
+
752
+ /**
753
+ * Anchor Points: This symbol requires a minimum of two (2) anchor points.
754
+ * Up to 298 additional points can be added to extend the line. The first
755
+ * point (point 1) defines the start point. The last point defines the
756
+ * endpoint. The points are numbered sequentially beginning with point one (1), in increments of one.
757
+ *
758
+ * Size/Shape: The anchor points define the size and shape.
759
+ *
760
+ * Orientation: The orientation is determined by the anchor points.
761
+ *
762
+ * Used by: 2525D,Dch1,E,Ech1
763
+ */
764
+ public static readonly LINE8: number = 308;
765
+
766
+ /**
767
+ * Anchor Points: This symbol requires 2 anchor points. Point 1 defines the
768
+ * tip of the arrowhead and point 2 defines the rear of the symbol.
769
+ *
770
+ * Size/Shape: Points 1 and 2 determine the length of the symbol, which
771
+ * varies only in length.
772
+ *
773
+ * Orientation: The orientation is determined by the anchor points.
774
+ *
775
+ * Used by: 2525D,Dch1,E,Ech1
776
+ */
777
+ public static readonly LINE9: number = 309;
778
+
779
+ /**
780
+ * Anchor Points: This symbol requires two anchor points. Point 1 defines
781
+ * the tip of the arrowhead and point 2 defines the rear of the symbol.
782
+ * Point 3 defines the 90 degree arc.
783
+ *
784
+ * Size/Shape: Points 1 and 2 are connected by a 90 degree arc. Point 3
785
+ * indicates on which side of the line the arc is placed.
786
+ *
787
+ * Orientation: The rear of the symbol identifies the enemy’s location and
788
+ * the arrow points in the direction the obstacle should force the enemy to
789
+ * turn.
790
+ *
791
+ * Used by: 2525D,Dch1,E,Ech1
792
+ */
793
+ public static readonly LINE10: number = 310;
794
+
795
+ /**
796
+ * Anchor Points: This symbol requires four points. Points 1 and 2 define
797
+ * one side of the gap and points 3 and 4 define the opposite side of the
798
+ * gap.
799
+ *
800
+ * Size/Shape. Determined by the anchor points.
801
+ *
802
+ * Used by: 2525D,Dch1,E,Ech1
803
+ */
804
+ public static readonly LINE11: number = 311;
805
+
806
+ /**
807
+ * Anchor Points: This symbol requires three anchor points. Points 1 and 2
808
+ * define the endpoints of the symbol and point 3 defines the location of
809
+ * one side of the symbol.
810
+ *
811
+ * Size/Shape: Points 1 and 2 determine the centerline of the symbol and
812
+ * point 3 determines its width.
813
+ *
814
+ * Orientation: Orientation is determined by the anchor points.
815
+ *
816
+ * Used by: 2525D,Dch1,E,Ech1
817
+ */
818
+ public static readonly LINE12: number = 312;
819
+
820
+ /**
821
+ * Anchor Points: This symbol requires at least two anchor points, points 1
822
+ * and 2, to define the line. Additional points can be defined to extend the
823
+ * line.
824
+ *
825
+ * Size/Shape: The first and last anchor points determine the length of the
826
+ * line. The size of the tooth does not change.
827
+ *
828
+ * Orientation: Orientation is determined by the anchor points.
829
+ *
830
+ * Used by: 2525D,Dch1,E
831
+ */
832
+ public static readonly LINE13: number = 313;
833
+
834
+ /**
835
+ * Anchor Points: This symbol requires two anchor points. Points 1 and 2
836
+ * define the tips of the arrowheads.
837
+ *
838
+ * Size/Shape: Points 1 and 2 determine the length of the symbol, which
839
+ * varies only in length. The lines of the arrowhead will form an acute
840
+ * angle.
841
+ *
842
+ * Orientation: Orientation is determined by the anchor points.
843
+ *
844
+ * Used by: 2525D,Dch1,E,Ech1
845
+ */
846
+ public static readonly LINE14: number = 314;
847
+
848
+ /**
849
+ * Anchor Points: This symbol requires four points. Points 1 and 2 define
850
+ * one side of the assault crossing site and points 3 and 4 define the
851
+ * opposite side of the assault crossing site.
852
+ *
853
+ * Size/Shape: Determined by the anchor points.
854
+ *
855
+ * Used by: 2525D,Dch1,E,Ech1
856
+ */
857
+ public static readonly LINE16: number = 316;
858
+
859
+ /**
860
+ * Anchor Points. This symbol requires three anchor points. Points 1 and 2
861
+ * define the endpoints of the first line. Point 3 defines the location of
862
+ * the parallel line.
863
+ *
864
+ * Size/Shape: Points 1 and 2 determine the length of the symbol. Point 3
865
+ * determines its width.
866
+ *
867
+ * Orientation: Orientation is determined by the anchor points.
868
+ *
869
+ * Used by: 2525D,Dch1,E,Ech1
870
+ */
871
+ public static readonly LINE17: number = 317;
872
+
873
+ /**
874
+ * Anchor Points: This symbol requires two anchor points. Points 1 and two
875
+ * define the tips of the arrowheads.
876
+ *
877
+ * Size/Shape: Points 1 and 2 determine the length of the symbol, which
878
+ * varies only in length. The arrowheads will be filled-in versions of a
879
+ * common arrowhead.
880
+ *
881
+ * Orientation: Orientation is determined by the anchor points.
882
+ *
883
+ * Used by: 2525D,Dch1,E
884
+ */
885
+ public static readonly LINE18: number = 318;
886
+
887
+ /**
888
+ * Anchor Points: This symbol requires two anchor points. Points 1 and two
889
+ * define the corners on the front of the symbol.
890
+ *
891
+ * Size/Shape: Points 1 and 2 determine the length of the symbol, which
892
+ * varies only in length.
893
+ *
894
+ * Orientation: Orientation is determined by the anchor points
895
+ *
896
+ * Used by: 2525D,Dch1,E,Ech1
897
+ */
898
+ public static readonly LINE19: number = 319;
899
+
900
+ /**
901
+ * Anchor Points: This graphic requires two anchor points. Point 1 defines
902
+ * the tip of the arrowhead, and point 2 defines the rear of the graphic.
903
+ *
904
+ * Size/Shape: Points 1 and 2 determine the length of the graphic, which
905
+ * varies only in length.
906
+ *
907
+ * Orientation: The arrow points to the location where the convoy has halted.
908
+ *
909
+ * Used by: 2525D,Dch1,E
910
+ */
911
+ public static readonly LINE20: number = 320;
912
+
913
+ /**
914
+ * Anchor Points: This symbol requires at least two anchor points to define
915
+ * the line. Additional points can be defined to extend and shape the line.
916
+ *
917
+ * Size/Shape: The first and last anchor points determine the length of the
918
+ * line. The line segment between each pair of anchor points will repeat all
919
+ * information associated with the line segment.
920
+ *
921
+ * Orientation: Orientation is determined by the anchor points.
922
+ *
923
+ * Used by: 2525D,Dch1,E
924
+ */
925
+ public static readonly LINE21: number = 321;
926
+
927
+ /**
928
+ * Anchor Points: This symbol requires three anchor points. Points 1 and 2
929
+ * define the endpoints of the symbol’s opening and point 3 defines the rear
930
+ * of the symbol.
931
+ *
932
+ * Size/Shape: Points 1 and 2 determine the symbol’s height and point 3
933
+ * determines its length. The vertical line at the rear of the symbol will
934
+ * be the same height as the opening and parallel to it.
935
+ *
936
+ * Orientation: The opening defines the span of the breach and typically
937
+ * faces enemy forces.
938
+ *
939
+ * Used by: 2525D,Dch1
940
+ */
941
+ public static readonly LINE22: number = 322;
942
+
943
+ /**
944
+ * Anchor Points: This symbol requires three anchor points. Points 1 and 2
945
+ * define the endpoints of the symbol’s vertical line and point 3 defines
946
+ * the rear of the symbol.
947
+ *
948
+ * Size/Shape: Points 1 and 2 determine the symbol’s height and point 3
949
+ * determines its length. The spacing between the symbol’s arrows will stay
950
+ * proportional to the symbol’s height. The tip of the middle arrowhead will
951
+ * be at the midpoint of the vertical line. The arrows will stay
952
+ * perpendicular to the vertical line, regardless of the rotational
953
+ * orientation of the symbol as a whole.
954
+ *
955
+ * Orientation: The arrows typically point toward enemy forces.
956
+ *
957
+ * Used by: 2525D,Dch1,E,Ech1
958
+ */
959
+ public static readonly LINE23: number = 323;
960
+
961
+ /**
962
+ * Anchor Points: This symbol requires three anchor points. Point 1 defines
963
+ * the tip of the arrowhead. Point 2 defines the end of the straight line
964
+ * portion of the symbol. Point 3 defines the diameter and orientation of
965
+ * the 180 degree circular arc.
966
+ *
967
+ * Size/Shape: Points 1 and 2 determine the length of the straight line
968
+ * portion of the symbol.
969
+ * Point 3 defines which side of the line the arc is on and the diameter of
970
+ * the arc.
971
+ *
972
+ * Orientation: The arrow points in the direction of the action. The tip of
973
+ * the arrowhead may indicate the location where the action is to conclude.
974
+ * The unit’s current location is typically represented at the base of the
975
+ * arc. The 180 degree circular arc is always perpendicular to the line.
976
+ *
977
+ * Used by: 2525D,Dch1,E,Ech1
978
+ */
979
+ public static readonly LINE24: number = 324;
980
+
981
+ /**
982
+ * Anchor Points: This symbol requires exactly two anchor points. Point 1
983
+ * defines the tip of the arrowhead and point 2 defines the rear of the
984
+ * symbol.
985
+ *
986
+ * Size/Shape: Points 1 and 2 determine the length of the symbol, which
987
+ * varies only in length.
988
+ *
989
+ * Orientation: The arrow typically points in the direction of the action.
990
+ *
991
+ * Used by: 2525D,Dch1,E,Ech1
992
+ */
993
+ public static readonly LINE25: number = 325;
994
+
995
+ /**
996
+ * Anchor Points: Where four points are available Point 1 and Point 2 define
997
+ * the ends of one arrow and Point 3 and Point 4 define the ends of the
998
+ * other arrow. Point 1 and Point 4 define the ends of their respective
999
+ * arrowheads. Where three points are available Point 1 defines the vertex
1000
+ * of the symbol. Points 2 and 3 define the tips of the arrowheads.
1001
+ *
1002
+ * Size/Shape: Where four points are available, Points 1 and 2 and Points
1003
+ * 3 and 4 determine the length of the arrows. Where three points are
1004
+ * available Points 1 and 2 and points 1 and 3 determine the length of the
1005
+ * arrows. The length and orientation of the arrows can vary independently.
1006
+ *
1007
+ * Orientation: Orientation is determined by the anchor points.
1008
+ * The arrowheads may touch other symbols that define the limits of the
1009
+ * task. The tactical symbol indicator is centered between point 2 and
1010
+ * point 3 when four points are in use or centered on Point 1 when three
1011
+ * points are in use.
1012
+ *
1013
+ * Used by: 2525D,Dch1,E,Ech1
1014
+ */
1015
+ public static readonly LINE26: number = 326;
1016
+
1017
+ /**
1018
+ * Anchor Points: Where four points are available Point 1 defines the center
1019
+ * of the circle. Point 2 defines the radius of the circle. Point 3 defines
1020
+ * the curvature of the arc. Point 4 defines the end of the arrow. Where
1021
+ * three points are available Point 1 defines the center point of the
1022
+ * circle. Point 2 defines the tip of the arrowhead. Point 3 defines the
1023
+ * 90 degree arc.
1024
+ *
1025
+ * Size/Shape: Where four points are available, Points 1 and 2 define the
1026
+ * size of the circle, which should be adjusted as needed to contain the
1027
+ * unit assigned the task. Point 3 controls the curvature of the arc.
1028
+ * Point 4 defines the end of the arrow. Where three points are available
1029
+ * Points 1 and 2 are connected by a 90 degree arc. The circle will at least
1030
+ * be large enough to accommodate a tactical symbol. Point 3 indicates on
1031
+ * which side of the line the arc is placed.
1032
+ *
1033
+ * Orientation: The arrowhead identifies the location/object to be seized
1034
+ * and the circle identifies the unit(s) assigned the task. See 5.3.11 for
1035
+ * options to accommodate multiple units.
1036
+ *
1037
+ * Used by: 2525D,Dch1,E,Ech1
1038
+ */
1039
+ public static readonly LINE27: number = 327;
1040
+
1041
+ /**
1042
+ * Anchor Points: This symbol requires 2 anchor points. Point 1 defines the
1043
+ * tip of the arrowhead, and point 2 defines the rear of the symbol.
1044
+ *
1045
+ * Size/Shape: Points 1 and 2 determine the length of the symbol, which
1046
+ * varies only in length.
1047
+ *
1048
+ * Orientation: The arrow typically points toward enemy forces with the tip
1049
+ * of the arrowhead indicating the location of the action.
1050
+ *
1051
+ * Duplicate of Line9 so removed in 2525E
1052
+ *
1053
+ * Used by: 2525D,Dch1
1054
+ */
1055
+ public static readonly LINE28: number = 328;
1056
+
1057
+ /**
1058
+ * Anchor Points: This symbol requires three anchor points. Point 1 is the
1059
+ * tip of the arrowhead. Points 2 and 3 define the endpoints of the curved
1060
+ * line on the back side of the symbol.
1061
+ *
1062
+ * Size/Shape: Points 2 and 3 determine the length of the curved line on the
1063
+ * back side of the symbol. The rear of the arrowhead line shall connect to
1064
+ * the midpoint of the line between points 2 and 3. The arrowhead line shall
1065
+ * be perpendicular to the line formed by points 2 and 3.
1066
+ *
1067
+ * Orientation: Orientation is determined by the anchor points. The back
1068
+ * side of the symbol encompasses the ambush position, while the arrowhead
1069
+ * typically points at the target.
1070
+ *
1071
+ * Used by: 2525D,Dch1,E,Ech1
1072
+ */
1073
+ public static readonly LINE29: number = 329;
1074
+
1075
+ /**
1076
+ * Anchor Points: Point 1 defines the tip of the arrowhead. Point 2 defines
1077
+ * the end of the symbol. Point 3’s distance from Point 2 defines the length
1078
+ * of the four angled lines making up the arrowhead and dashed “tail”. Angles
1079
+ * a are always drawn at 45 degrees. Angle b is always drawn at 90 degrees.
1080
+ *
1081
+ * Size/Shape: The symbol varies only in length.
1082
+ *
1083
+ * Used by: Ech1
1084
+ */
1085
+
1086
+ public static readonly LINE30: number = 330;
1087
+
1088
+ /**
1089
+ * Anchor Points: This graphic requires four anchor points. Point 1 defines the
1090
+ * beginning of the straight line. Point 2 defines the end of the straight-line
1091
+ * portion of the graphic. Point 3 defines the diameter. Point 4 defines the
1092
+ * orientation of the 180 degree circular arc.
1093
+ *
1094
+ * Size/Shape: Points 1 and 2 determine the length of the straight-line portion
1095
+ * of the symbol. Point 3 defines the diameter of the arc. Point 4 defines which
1096
+ * side of the line the arc is on.
1097
+ *
1098
+ * Used by: Ech1
1099
+ */
1100
+ public static readonly LINE31: number = 331;
1101
+
1102
+ /**
1103
+ * Anchor Points: This graphic requires three anchor points. Point 1 defines the
1104
+ * end of the straight-line portion of the graphic. Point 2 defines the center of
1105
+ * the two 90 degree circular arcs. Point 3 defines the tip of the arrowhead.
1106
+ *
1107
+ * Size/Shape: Points 1 and 3 determine the length of the symbol.
1108
+ *
1109
+ * Used by: Ech1
1110
+ */
1111
+ public static readonly LINE32: number = 332;
1112
+
1113
+ /**
1114
+ * Anchor Points: This graphic requires three anchor points.
1115
+ * Point 1 defines the beginning of the straight line. Point 2
1116
+ * defines the end of the straight line portion of the graphic.
1117
+ * Point 3 defines the diameter and orientation of the 180 degree
1118
+ * circular arc and the tip of the arrowhead.
1119
+ *
1120
+ * Size/Shape: Points 1 and 2 determine the length of the straight
1121
+ * line portion of the symbol. Point 3 defines which side of the
1122
+ * line the arc is on and the diameter of the arc.
1123
+ *
1124
+ * Used by: Ech1
1125
+ */
1126
+ public static readonly LINE33: number = 333;
1127
+
1128
+ /**
1129
+ * Anchor Points: This symbol may contain multiple segments. Each segment
1130
+ * requires 2 anchor points. Point numbers that define the trace of the
1131
+ * segment are sequential beginning with point 1, in increments of 1, up to
1132
+ * a max of 99 points. Each anchor point defines the endpoint of a segment’s
1133
+ * center line. The anchor points are Air Control Points (ACP),
1134
+ * Communications Checkpoints (CCP) or both.
1135
+ *
1136
+ * Size/Shape: Points 1 and 2 determine the length of a segment. The
1137
+ * information field inside each segment should be moveable and scalable
1138
+ * within each segment. The information box outside the symbol should be
1139
+ * placed between points 1 and 2 in such a way it does not obscure the
1140
+ * symbol.
1141
+ *
1142
+ * Orientation: The anchor points determine orientation.
1143
+ *
1144
+ * Used by: 2525D,Dch1,E,Ech1
1145
+ */
1146
+ public static readonly CORRIDOR1: number = 401;
1147
+
1148
+
1149
+ /**
1150
+ * Anchor Points: The symbol requires N anchor points, where N is between
1151
+ * 3 and 50. Point 1 defines the tip of the arrowhead. Point N-1 defines
1152
+ * the rear of the symbol. Point N defines the back of the arrowhead.
1153
+ * Anchor points are numbered sequentially beginning with point number
1154
+ * one (1), in increments of one (1).
1155
+ *
1156
+ * Size/Shape: Points 1 through N-1 and 2 determine the symbol’s center line
1157
+ * and Point N determines the width. The crossover point on the symbol shall
1158
+ * occur between Points 1 and 2.
1159
+ *
1160
+ * Orientation: The arrowhead typically points toward enemy forces.
1161
+ *
1162
+ * Used by: 2525D,Dch1,E,Ech1
1163
+ */
1164
+ public static readonly AXIS1: number = 501;
1165
+
1166
+ /**
1167
+ * Anchor Points: The symbol requires N anchor points, where N is between 3
1168
+ * and 50. Point 1 defines the tip of the arrowhead. Point N-1 defines the
1169
+ * rear of the symbol. Point N defines the back of the arrowhead. Anchor
1170
+ * points are numbered sequentially beginning with point number one (1), in
1171
+ * increments of one (1).
1172
+ *
1173
+ * Size/Shape: Points 1 through N-1 and 2 determine the symbol’s center line
1174
+ * and Point N determines the width.
1175
+ *
1176
+ * Orientation: The arrowhead typically points toward enemy forces.
1177
+ *
1178
+ * Used by: 2525D,Dch1,E
1179
+ */
1180
+ public static readonly AXIS2: number = 502;
1181
+
1182
+ /**
1183
+ * Anchor Points: This symbol requires three anchor points. Points 1 and 2
1184
+ * define the endpoints of the infiltration lane and point 3 defines the
1185
+ * width on one side of the lane.
1186
+ *
1187
+ * Size/Shape: Points 1 and 2 determine the center line of the symbol and
1188
+ * point 3 determines the width of the infiltration lane. The rest of the
1189
+ * symbol stays proportional to the length of the center line.
1190
+ *
1191
+ * Orientation: Orientation is determined by points 1 and 2.
1192
+ *
1193
+ * Used by: 2525D,Dch1,E,Ech1
1194
+ */
1195
+ public static readonly POLYLINE1: number = 601;
1196
+
1197
+ /**
1198
+ * Anchor Points: This symbol requires one anchor point. This anchor point
1199
+ * represents the center of an ellipse and, therefore, the geographic
1200
+ * location of that ellipse.
1201
+ *
1202
+ * Size/Shape: The size and shape of this symbol is determined by three
1203
+ * additional numeric values; A major axis radius, a minor axis radius, and
1204
+ * a rotation angle. The radii should be expressed in the appropriate map
1205
+ * distance units.
1206
+ *
1207
+ * Orientation: The orientation of this symbol is determined by the rotation
1208
+ * angle provided, where 0 degrees is east/west and a positive rotation
1209
+ * angle rotates the ellipse in a counter-clockwise direction.
1210
+ *
1211
+ * Used by: 2525D,Dch1,E,Ech1
1212
+ */
1213
+ public static readonly ELLIPSE1: number = 701;
1214
+
1215
+ /**
1216
+ * Anchor Points: This symbol requires two anchor points and a width,
1217
+ * defined in meters, to define the boundary of the area. Points 1 and 2
1218
+ * will be located in the center of two opposing sides of the rectangle.
1219
+ *
1220
+ * Size/Shape: Size: As determined by the anchor points. The anchor points
1221
+ * determine the length of the rectangle. The width, defined in meters,
1222
+ * will determine the width of the rectangle. Shape: Rectangle. The
1223
+ * information fields should be moveable and scalable.
1224
+ *
1225
+ * Orientation: As determined by the anchor points.
1226
+ *
1227
+ * Used by: 2525D,Dch1,E,Ech1
1228
+ */
1229
+ public static readonly RECTANGULAR1: number = 801;
1230
+
1231
+ /**
1232
+ * Anchor Points: This symbol requires one (1) anchor point to define the
1233
+ * center of the area.
1234
+ *
1235
+ * Size/Shape: Size Is determined by the anchor point, the target length
1236
+ * (in meters) and target width (in meters). A rectangular target is wider
1237
+ * and longer than 200 meters. The information fields should be moveable and
1238
+ * saleable within the area. Shape: Rectangle.
1239
+ *
1240
+ * Orientation: As determined by the Target Attitude (in mils).
1241
+ *
1242
+ * Used by: 2525D,Dch1,E,Ech1
1243
+ */
1244
+ public static readonly RECTANGULAR2: number = 802;
1245
+
1246
+ /**
1247
+ * Anchor Points: This symbol requires one anchor (center) point to define
1248
+ * the center of the symbol. The target tactical symbol shall be centered
1249
+ * upon the center of the area. The size and the orientation of the target
1250
+ * symbol are fixed within the area.
1251
+ *
1252
+ * Size/Shape: As determined by the anchor points. The anchor points
1253
+ * determine the area’s length.
1254
+ * Width, determined in meters, will define the width of the rectangle.
1255
+ *
1256
+ * Orientation: As determined by the anchor points. The center point of the
1257
+ * area shall always have the target symbol with the same
1258
+ * upright orientation.
1259
+ *
1260
+ * Used by: 2525D,Dch1,E
1261
+ */
1262
+ public static readonly RECTANGULAR3: number = 803;
1263
+
1264
+
1265
+ /**
1266
+ * Anchor Points: This symbol requires one (1) anchor point and a radius.
1267
+ * Point 1 defines the center point of the symbol.
1268
+ *
1269
+ * Size/Shape: Size: The radius defines the size. Shape: Circle. The
1270
+ * information fields should be scalable within the circle.
1271
+ *
1272
+ * Orientation: Not applicable
1273
+ *
1274
+ * Used by: 2525D,Dch1,E,Ech1
1275
+ */
1276
+ public static readonly CIRCULAR1: number = 901;
1277
+
1278
+ /**
1279
+ * Anchor Points: This symbol requires one anchor point that defines an
1280
+ * object at a dynamic grid location. This coordinate, which pinpoints the
1281
+ * current physical location of a specific unit, weapon or acquisition
1282
+ * system, may change with the movement of the object. The symbol for that
1283
+ * object is located at the anchor point.
1284
+ *
1285
+ * Size/Shape: The size is determined by the distance in meters from the
1286
+ * object at the center of the range fan. The shapes are concentric circles.
1287
+ * A minimum of one (1) and a maximum of three (3) concentric circles can be
1288
+ * used.
1289
+ *
1290
+ * Orientation: The center point is typically centered over the known
1291
+ * location of a weapon or sensor system.
1292
+ *
1293
+ * Used by: 2525D,Dch1,E,Ech1
1294
+ */
1295
+ public static readonly CIRCULAR2: number = 902;
1296
+
1297
+ /**
1298
+ * Anchor Points: This graphic requires one anchor point that defines an
1299
+ * object at a dynamic grid location. This coordinate, which pinpoints the
1300
+ * current physical location of a specific unit, weapon or sensor system,
1301
+ * may change with the movement of the object. The symbol for that object
1302
+ * is located at the anchor point.
1303
+ *
1304
+ * Size/Shape: Determined by the anchor point, azimuths measured from true
1305
+ * north, and the distance (range) in meters. The Left Sector Azimuth is the
1306
+ * angle measured from true north to the left sector limit/edge of the
1307
+ * Sector Range Fan. The Right Sector Azimuth is the angle measured from
1308
+ * true north to the right sector limit/edge of the Sector Range Fan.
1309
+ * Multiple distances (ranges) and/or left and right sector limits/edges
1310
+ * of the sector, as well as altitude, may be added as required to define
1311
+ * the sector. All azimuths are in degrees. All distances (ranges) are in
1312
+ * meters. All altitudes are in feet.
1313
+ *
1314
+ * Orientation: The center point is typically centered over the known
1315
+ * location of a weapon or sensor system. The orientation may change as
1316
+ * the object moves or changes.
1317
+ *
1318
+ * Used by: 2525D,Dch1,E,Ech1
1319
+ */
1320
+ public static readonly ARC1: number = 1001;
1321
+
1322
+
1323
+ }