@armoury/fivem-roleplay-gamemode-server 0.0.0-stage → 1.0.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,46 @@
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+ "use strict";
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+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ var desc = Object.getOwnPropertyDescriptor(m, k);
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+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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+ desc = { enumerable: true, get: function() { return m[k]; } };
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+ }
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+ Object.defineProperty(o, k2, desc);
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+ }) : (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ o[k2] = m[k];
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+ }));
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+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
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+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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+ };
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+ var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
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+ if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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+ if (ar || !(i in from)) {
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+ if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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+ ar[i] = from[i];
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+ }
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+ }
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+ return to.concat(ar || Array.prototype.slice.call(from));
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.SERVER_PROVIDERS = void 0;
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+ exports.Server_Init = Server_Init;
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+ var fivem_framework_server_1 = require("@armoury/fivem-framework-server");
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+ var services_1 = require("./services");
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+ exports.SERVER_PROVIDERS = [
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+ {
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+ provide: 'items',
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+ useValue: null,
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+ multi: true,
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+ },
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+ services_1.ServerBusinessService,
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+ ];
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+ function Server_Init(_class) {
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+ var providers = [];
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+ for (var _i = 1; _i < arguments.length; _i++) {
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+ providers[_i - 1] = arguments[_i];
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+ }
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+ return fivem_framework_server_1.Server_Init.apply(void 0, __spreadArray(__spreadArray([_class], exports.SERVER_PROVIDERS, false), providers, false));
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+ }
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+ __exportStar(require("./services"), exports);
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+ __exportStar(require("@armoury/fivem-roleplay-gamemode-common"), exports);
@@ -0,0 +1,17 @@
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+ "use strict";
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+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ var desc = Object.getOwnPropertyDescriptor(m, k);
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+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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+ desc = { enumerable: true, get: function() { return m[k]; } };
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+ }
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+ Object.defineProperty(o, k2, desc);
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+ }) : (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ o[k2] = m[k];
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+ }));
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+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
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+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ __exportStar(require("./server-business.service"), exports);
@@ -0,0 +1,56 @@
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+ "use strict";
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+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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+ return c > 3 && r && Object.defineProperty(target, key, r), r;
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+ };
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+ var __metadata = (this && this.__metadata) || function (k, v) {
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+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.ServerBusinessService = void 0;
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+ var fivem_framework_server_1 = require("@armoury/fivem-framework-server");
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+ var injection_js_1 = require("injection-js");
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+ var rxjs_1 = require("rxjs");
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+ var fivem_roleplay_gamemode_common_1 = require("@armoury/fivem-roleplay-gamemode-common");
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+ var ServerBusinessService = /** @class */ (function () {
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+ function ServerBusinessService() {
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+ this._onPlayerInteractRequest$ = new rxjs_1.Subject();
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+ this._name = Cfx.Server.GetCurrentResourceName().split('-').slice(1).join('-').replace('/', '').toLowerCase();
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+ if (!Cfx.Server.GetCurrentResourceName().includes('businesses-')) {
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+ console.error("You are using a Business-specific service but the resource's name does NOT comply with the naming 'businesses-<businessNameStripped>'. The resource may not work properly.");
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+ }
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+ }
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+ Object.defineProperty(ServerBusinessService.prototype, "onPlayerInteractRequest$", {
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+ get: function () {
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+ return this._onPlayerInteractRequest$.asObservable();
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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+ Object.defineProperty(ServerBusinessService.prototype, "name", {
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+ get: function () {
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+ return this._name;
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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+ ServerBusinessService.prototype.onPlayerInteractRequest = function (business) {
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+ // TODO: Do stuff
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+ var player = Cfx.source;
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+ this._onPlayerInteractRequest$.next({ by: player, business: business });
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+ };
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+ __decorate([
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+ (0, fivem_framework_server_1.EventListener)({ eventName: "".concat(Cfx.Server.GetCurrentResourceName(), ":interact-request") }),
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+ __metadata("design:type", Function),
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+ __metadata("design:paramtypes", [fivem_roleplay_gamemode_common_1.Business]),
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+ __metadata("design:returntype", void 0)
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+ ], ServerBusinessService.prototype, "onPlayerInteractRequest", null);
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+ ServerBusinessService = __decorate([
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+ (0, injection_js_1.Injectable)(),
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+ __metadata("design:paramtypes", [])
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+ ], ServerBusinessService);
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+ return ServerBusinessService;
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+ }());
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+ exports.ServerBusinessService = ServerBusinessService;
@@ -0,0 +1,18 @@
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+ "use strict";
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+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ var desc = Object.getOwnPropertyDescriptor(m, k);
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+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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+ desc = { enumerable: true, get: function() { return m[k]; } };
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+ }
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+ Object.defineProperty(o, k2, desc);
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+ }) : (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ o[k2] = m[k];
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+ }));
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+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
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+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ __exportStar(require("./businesses"), exports);
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+ __exportStar(require("./items"), exports);
@@ -0,0 +1,17 @@
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+ "use strict";
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+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ var desc = Object.getOwnPropertyDescriptor(m, k);
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+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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+ desc = { enumerable: true, get: function() { return m[k]; } };
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+ }
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+ Object.defineProperty(o, k2, desc);
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+ }) : (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ o[k2] = m[k];
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+ }));
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+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
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+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ __exportStar(require("./server-items.service"), exports);
@@ -0,0 +1,104 @@
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+ "use strict";
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+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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+ return c > 3 && r && Object.defineProperty(target, key, r), r;
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+ };
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+ var __metadata = (this && this.__metadata) || function (k, v) {
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+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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+ };
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+ var __param = (this && this.__param) || function (paramIndex, decorator) {
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+ return function (target, key) { decorator(target, key, paramIndex); }
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+ };
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+ var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
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+ if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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+ if (ar || !(i in from)) {
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+ if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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+ ar[i] = from[i];
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+ }
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+ }
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+ return to.concat(ar || Array.prototype.slice.call(from));
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+ };
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+ var __importDefault = (this && this.__importDefault) || function (mod) {
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+ return (mod && mod.__esModule) ? mod : { "default": mod };
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.ItemTransferOptions = exports.ServerItemsService = void 0;
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+ var injection_js_1 = require("injection-js");
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+ var clone_deep_1 = __importDefault(require("clone-deep"));
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+ var ServerItemsService = /** @class */ (function () {
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+ function ServerItemsService(_items) {
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+ var _a;
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+ this._items = _items;
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+ this._items = (_a = _items.filter(function (item) { return !!item; })) !== null && _a !== void 0 ? _a : [];
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+ var cacheAdderFunc = Cfx.exports['armoury-roleplay'].addToItemCache;
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+ if (!cacheAdderFunc) {
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+ console.error("[Armoury (".concat(Cfx.Server.GetCurrentResourceName(), "):] Could not find a valid export for registering items to the global cache. Did you forget to load the 'armoury-roleplay' resource?"));
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+ return;
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+ }
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+ if (this._items.length) {
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+ console.log("[Armoury (".concat(Cfx.Server.GetCurrentResourceName(), "):] This resource contains registered items. Registering these items globally.. (").concat(this._items.map(function (item) { return item.identifier; }).join(', '), ")"));
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+ cacheAdderFunc.apply(void 0, this._items);
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+ }
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+ else {
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+ console.log("[Armoury (".concat(Cfx.Server.GetCurrentResourceName(), "):] This resource does not register any new items. (this might be an issue if you were actually planning to register items to the global cache)"));
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+ }
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+ }
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+ ServerItemsService_1 = ServerItemsService;
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+ Object.defineProperty(ServerItemsService.prototype, "onItemTransfer$", {
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+ get: function () {
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+ return this._onItemTransfer$.asObservable();
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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+ ServerItemsService.prototype.transfer = function (from, to, item, amount, options) {
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+ if (amount === void 0) { amount = item.amount; }
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+ if (!from.has(item.identifier)) {
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+ console.error("Tried to transfer item with identifier (".concat(item.identifier, ") from stash (").concat(from.name, ") to (").concat(to.name, "), but stash (").concat(from.name, ") has no such item in it."));
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+ return;
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+ }
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+ var copy = amount >= item.amount ? item : (0, clone_deep_1.default)(item, true);
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+ amount = Math.min(amount, item.amount);
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+ from.consume(item, amount);
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+ to.add(copy.empty().add(amount));
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+ return true;
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+ };
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+ ServerItemsService.withDefaults = function () {
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+ return ({
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+ provide: ServerItemsService_1,
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+ useFactory: function (items) { return new ServerItemsService_1(items || []); },
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+ deps: ['items'],
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+ });
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+ };
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+ ServerItemsService.withItems = function () {
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+ var items = [];
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+ for (var _i = 0; _i < arguments.length; _i++) {
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+ items[_i] = arguments[_i];
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+ }
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+ return __spreadArray(__spreadArray([], items.map(function (item) { return ({
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+ provide: 'items',
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+ useValue: new item(),
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+ multi: true,
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+ }); }), true), [
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+ ServerItemsService_1.withDefaults()
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+ ], false);
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+ };
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+ var ServerItemsService_1;
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+ ServerItemsService = ServerItemsService_1 = __decorate([
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+ (0, injection_js_1.Injectable)(),
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+ __param(0, (0, injection_js_1.Optional)()),
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+ __param(0, (0, injection_js_1.Inject)('items')),
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+ __metadata("design:paramtypes", [Array])
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+ ], ServerItemsService);
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+ return ServerItemsService;
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+ }());
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+ exports.ServerItemsService = ServerItemsService;
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+ var ItemTransferOptions = /** @class */ (function () {
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+ function ItemTransferOptions() {
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+ this.emitEvent = true;
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+ }
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+ return ItemTransferOptions;
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+ }());
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+ exports.ItemTransferOptions = ItemTransferOptions;
@@ -0,0 +1,28 @@
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+ var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
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+ if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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+ if (ar || !(i in from)) {
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+ if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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+ ar[i] = from[i];
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+ }
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+ }
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+ return to.concat(ar || Array.prototype.slice.call(from));
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+ };
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+ import { Server_Init as Framework_Server_Init } from '@armoury/fivem-framework-server';
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+ import { ServerBusinessService } from './services';
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+ export var SERVER_PROVIDERS = [
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+ {
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+ provide: 'items',
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+ useValue: null,
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+ multi: true,
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+ },
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+ ServerBusinessService,
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+ ];
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+ export function Server_Init(_class) {
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+ var providers = [];
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+ for (var _i = 1; _i < arguments.length; _i++) {
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+ providers[_i - 1] = arguments[_i];
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+ }
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+ return Framework_Server_Init.apply(void 0, __spreadArray(__spreadArray([_class], SERVER_PROVIDERS, false), providers, false));
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+ }
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+ export * from './services';
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+ export * from '@armoury/fivem-roleplay-gamemode-common';
@@ -0,0 +1 @@
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+ export * from './server-business.service';
@@ -0,0 +1,53 @@
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+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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+ return c > 3 && r && Object.defineProperty(target, key, r), r;
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+ };
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+ var __metadata = (this && this.__metadata) || function (k, v) {
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+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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+ };
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+ import { EventListener } from '@armoury/fivem-framework-server';
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+ import { Injectable } from 'injection-js';
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+ import { Subject } from 'rxjs';
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+ import { Business } from '@armoury/fivem-roleplay-gamemode-common';
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+ var ServerBusinessService = /** @class */ (function () {
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+ function ServerBusinessService() {
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+ this._onPlayerInteractRequest$ = new Subject();
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+ this._name = Cfx.Server.GetCurrentResourceName().split('-').slice(1).join('-').replace('/', '').toLowerCase();
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+ if (!Cfx.Server.GetCurrentResourceName().includes('businesses-')) {
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+ console.error("You are using a Business-specific service but the resource's name does NOT comply with the naming 'businesses-<businessNameStripped>'. The resource may not work properly.");
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+ }
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+ }
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+ Object.defineProperty(ServerBusinessService.prototype, "onPlayerInteractRequest$", {
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+ get: function () {
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+ return this._onPlayerInteractRequest$.asObservable();
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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+ Object.defineProperty(ServerBusinessService.prototype, "name", {
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+ get: function () {
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+ return this._name;
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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+ ServerBusinessService.prototype.onPlayerInteractRequest = function (business) {
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+ // TODO: Do stuff
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+ var player = Cfx.source;
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+ this._onPlayerInteractRequest$.next({ by: player, business: business });
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+ };
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+ __decorate([
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+ EventListener({ eventName: "".concat(Cfx.Server.GetCurrentResourceName(), ":interact-request") }),
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+ __metadata("design:type", Function),
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+ __metadata("design:paramtypes", [Business]),
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+ __metadata("design:returntype", void 0)
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+ ], ServerBusinessService.prototype, "onPlayerInteractRequest", null);
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+ ServerBusinessService = __decorate([
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+ Injectable(),
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+ __metadata("design:paramtypes", [])
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+ ], ServerBusinessService);
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+ return ServerBusinessService;
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+ }());
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+ export { ServerBusinessService };
@@ -0,0 +1,2 @@
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+ export * from './businesses';
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+ export * from './items';
@@ -0,0 +1 @@
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+ export * from './server-items.service';
@@ -0,0 +1,98 @@
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+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
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+ };
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+ var __metadata = (this && this.__metadata) || function (k, v) {
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+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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+ };
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+ var __param = (this && this.__param) || function (paramIndex, decorator) {
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+ return function (target, key) { decorator(target, key, paramIndex); }
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+ };
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+ var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
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+ if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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+ if (ar || !(i in from)) {
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+ if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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+ ar[i] = from[i];
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+ }
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+ }
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+ return to.concat(ar || Array.prototype.slice.call(from));
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+ };
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+ import { Inject, Injectable, Optional } from "injection-js";
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+ import cloneDeep from "clone-deep";
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+ var ServerItemsService = /** @class */ (function () {
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+ function ServerItemsService(_items) {
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+ var _a;
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+ this._items = _items;
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+ this._items = (_a = _items.filter(function (item) { return !!item; })) !== null && _a !== void 0 ? _a : [];
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+ var cacheAdderFunc = Cfx.exports['armoury-roleplay'].addToItemCache;
30
+ if (!cacheAdderFunc) {
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+ console.error("[Armoury (".concat(Cfx.Server.GetCurrentResourceName(), "):] Could not find a valid export for registering items to the global cache. Did you forget to load the 'armoury-roleplay' resource?"));
32
+ return;
33
+ }
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+ if (this._items.length) {
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+ console.log("[Armoury (".concat(Cfx.Server.GetCurrentResourceName(), "):] This resource contains registered items. Registering these items globally.. (").concat(this._items.map(function (item) { return item.identifier; }).join(', '), ")"));
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+ cacheAdderFunc.apply(void 0, this._items);
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+ }
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+ else {
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+ console.log("[Armoury (".concat(Cfx.Server.GetCurrentResourceName(), "):] This resource does not register any new items. (this might be an issue if you were actually planning to register items to the global cache)"));
40
+ }
41
+ }
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+ ServerItemsService_1 = ServerItemsService;
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+ Object.defineProperty(ServerItemsService.prototype, "onItemTransfer$", {
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+ get: function () {
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+ return this._onItemTransfer$.asObservable();
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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+ ServerItemsService.prototype.transfer = function (from, to, item, amount, options) {
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+ if (amount === void 0) { amount = item.amount; }
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+ if (!from.has(item.identifier)) {
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+ console.error("Tried to transfer item with identifier (".concat(item.identifier, ") from stash (").concat(from.name, ") to (").concat(to.name, "), but stash (").concat(from.name, ") has no such item in it."));
54
+ return;
55
+ }
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+ var copy = amount >= item.amount ? item : cloneDeep(item, true);
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+ amount = Math.min(amount, item.amount);
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+ from.consume(item, amount);
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+ to.add(copy.empty().add(amount));
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+ return true;
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+ };
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+ ServerItemsService.withDefaults = function () {
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+ return ({
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+ provide: ServerItemsService_1,
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+ useFactory: function (items) { return new ServerItemsService_1(items || []); },
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+ deps: ['items'],
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+ });
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+ };
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+ ServerItemsService.withItems = function () {
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+ var items = [];
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+ for (var _i = 0; _i < arguments.length; _i++) {
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+ items[_i] = arguments[_i];
73
+ }
74
+ return __spreadArray(__spreadArray([], items.map(function (item) { return ({
75
+ provide: 'items',
76
+ useValue: new item(),
77
+ multi: true,
78
+ }); }), true), [
79
+ ServerItemsService_1.withDefaults()
80
+ ], false);
81
+ };
82
+ var ServerItemsService_1;
83
+ ServerItemsService = ServerItemsService_1 = __decorate([
84
+ Injectable(),
85
+ __param(0, Optional()),
86
+ __param(0, Inject('items')),
87
+ __metadata("design:paramtypes", [Array])
88
+ ], ServerItemsService);
89
+ return ServerItemsService;
90
+ }());
91
+ export { ServerItemsService };
92
+ var ItemTransferOptions = /** @class */ (function () {
93
+ function ItemTransferOptions() {
94
+ this.emitEvent = true;
95
+ }
96
+ return ItemTransferOptions;
97
+ }());
98
+ export { ItemTransferOptions };
@@ -0,0 +1,12 @@
1
+ import { Provider } from 'injection-js';
2
+ import { ServerBusinessService } from './services';
3
+ export declare const SERVER_PROVIDERS: (typeof ServerBusinessService | {
4
+ provide: string;
5
+ useValue: any;
6
+ multi: boolean;
7
+ })[];
8
+ export declare function Server_Init<T extends {
9
+ new (...args: any[]): any;
10
+ } & Provider>(_class: T, ...providers: Provider[]): Promise<T>;
11
+ export * from './services';
12
+ export * from '@armoury/fivem-roleplay-gamemode-common';
@@ -0,0 +1 @@
1
+ export * from './server-business.service';
@@ -0,0 +1,10 @@
1
+ import { Observable, Subject } from 'rxjs';
2
+ import { Business, IBusinessInteractRequest } from '@armoury/fivem-roleplay-gamemode-common';
3
+ export declare class ServerBusinessService {
4
+ protected _onPlayerInteractRequest$: Subject<IBusinessInteractRequest>;
5
+ get onPlayerInteractRequest$(): Observable<IBusinessInteractRequest>;
6
+ protected _name: string;
7
+ get name(): string;
8
+ constructor();
9
+ onPlayerInteractRequest(business: Business): void;
10
+ }
@@ -0,0 +1,2 @@
1
+ export * from './businesses';
2
+ export * from './items';
@@ -0,0 +1 @@
1
+ export * from './server-items.service';
@@ -0,0 +1,22 @@
1
+ import { Provider } from "injection-js";
2
+ import { Observable, Subject } from "rxjs";
3
+ import { IItemBase, IItemTransfer, Item, ItemStash } from "@armoury/fivem-roleplay-gamemode-common";
4
+ export declare class ServerItemsService {
5
+ private readonly _items?;
6
+ protected _onItemTransfer$: Subject<IItemTransfer>;
7
+ get onItemTransfer$(): Observable<IItemTransfer>;
8
+ constructor(_items?: Item<IItemBase>[]);
9
+ transfer<T extends IItemBase, V extends T>(from: ItemStash<T>, to: ItemStash<T>, item: V, amount?: number, options?: IItemTransferOptions): boolean;
10
+ static withDefaults(): Provider;
11
+ static withItems<T extends {
12
+ new (...args: any[]): any;
13
+ }>(...items: T[]): Provider[];
14
+ }
15
+ export interface IItemTransferOptions {
16
+ emitEvent?: boolean;
17
+ }
18
+ export interface ItemTransferOptions extends IItemTransferOptions {
19
+ }
20
+ export declare class ItemTransferOptions {
21
+ emitEvent: boolean;
22
+ }
package/package.json CHANGED
@@ -1,6 +1,34 @@
1
- {
2
- "name": "@armoury/fivem-roleplay-gamemode-server",
3
- "version": "0.0.0-stage",
4
- "stub": true,
5
- "description": "Temporary package placeholder for staged publishing"
1
+ {
2
+ "name": "@armoury/fivem-roleplay-gamemode-server",
3
+ "version": "1.0.11",
4
+ "description": "Server APIs for the Armoury FiveM roleplay gamemode",
5
+ "main": "dist/cjs/server/index.js",
6
+ "module": "dist/esm/server/index.js",
7
+ "types": "dist/types/server/index.d.ts",
8
+ "exports": {
9
+ ".": {
10
+ "types": "./dist/types/server/index.d.ts",
11
+ "import": "./dist/esm/server/index.js",
12
+ "require": "./dist/cjs/server/index.js"
13
+ }
14
+ },
15
+ "files": ["dist"],
16
+ "scripts": {
17
+ "build": "npm run build:cjs && npm run build:esm && npm run build:types",
18
+ "build:cjs": "tsc -p tsconfig.cjs.json",
19
+ "build:esm": "tsc -p tsconfig.esm.json",
20
+ "build:types": "tsc -p tsconfig.types.json"
21
+ },
22
+ "dependencies": {
23
+ "clone-deep": "^4.0.1",
24
+ "injection-js": "^2.4.0",
25
+ "rxjs": "^7.8.1"
26
+ },
27
+ "peerDependencies": {
28
+ "@armoury/fivem-framework-server": "^1.0.11",
29
+ "@armoury/fivem-roleplay-gamemode-common": "1.0.11"
30
+ },
31
+ "publishConfig": {
32
+ "access": "public"
33
+ }
6
34
  }
package/README.md DELETED
@@ -1,3 +0,0 @@
1
- # Temporary Holding Version
2
-
3
- This version is a temporary placeholder for this package. An operational version to replace this has been submitted for review and is awaiting a staged release.