@arcware-cloud/pixelstreaming-websdk 1.1.17 → 1.1.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -80,6 +80,16 @@ For more detailed examples and advanced usage, please refer to our documentation
80
80
 
81
81
  # Changelog
82
82
 
83
+ ### 1.1.19
84
+
85
+ - "@epicgames-ps/lib-pixelstreamingcommon-ue5.5": "0.2.9"
86
+ - "@epicgames-ps/lib-pixelstreamingfrontend-ue5.5": "1.1.0"
87
+ - "@epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.5": "1.2.0"
88
+
89
+ ### 1.1.18
90
+
91
+ - hotfix: PixelStreaming.websocketState now returning correct state
92
+
83
93
  ### 1.1.17
84
94
 
85
95
  - "@epicgames-ps/lib-pixelstreamingcommon-ue5.5": "0.2.9"
@@ -110,8 +120,8 @@ For more detailed examples and advanced usage, please refer to our documentation
110
120
 
111
121
  ### 1.0.10
112
122
 
113
- - Storing initialized WebSDK in global variable after calling ArcwareInit to return existing object on consecutive calls.
114
- This prevents double websocket connections and potential failures to connect to stream
123
+ - Storing initialized WebSDK in global variable after calling ArcwareInit to return existing object on consecutive calls.
124
+ This prevents double websocket connections and potential failures to connect to stream
115
125
 
116
126
  ### 1.0.9
117
127
 
@@ -120,19 +130,23 @@ This prevents double websocket connections and potential failures to connect to
120
130
  ### 1.0.0
121
131
 
122
132
  This version was created with the support of Tensorworks and is now sourcing from upstream packages
133
+
123
134
  - "@epicgames-ps/lib-pixelstreamingcommon-ue5.5": "0.1.7"
124
135
  - "@epicgames-ps/lib-pixelstreamingfrontend-ue5.5": "^0.4.8"
125
136
  - "@epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.5": "^0.4.8"
126
137
 
127
138
  #### Added
139
+
128
140
  - Support for Versions 5.1 and higher
129
141
  - Support for controllers
130
142
  - Experimental support for VR streaming
131
143
 
132
144
  #### Fixed
145
+
133
146
  - Random freezes on streams
134
147
 
135
148
  #### Deprecated
149
+
136
150
  - Support for Unreal 4.27 (fall back to WebRTC Plugin)
137
151
  - Support for Unreal 5.0.3.0 (fall back to WebRTC Plugin)
138
152