@arcware-cloud/pixelstreaming-websdk 1.1.17 → 1.1.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -64,7 +64,7 @@ Below is a simple example demonstrating how to use the WebSDK in an HTML file to
64
64
  settings: {
65
65
  // additional settings
66
66
  },
67
- }
67
+ },
68
68
  );
69
69
 
70
70
  document.getElementById("videoContainer").appendChild(Application.rootElement);
@@ -80,6 +80,10 @@ For more detailed examples and advanced usage, please refer to our documentation
80
80
 
81
81
  # Changelog
82
82
 
83
+ ### 1.1.18
84
+
85
+ - hotfix: PixelStreaming.websocketState now returning correct state
86
+
83
87
  ### 1.1.17
84
88
 
85
89
  - "@epicgames-ps/lib-pixelstreamingcommon-ue5.5": "0.2.9"
@@ -110,8 +114,8 @@ For more detailed examples and advanced usage, please refer to our documentation
110
114
 
111
115
  ### 1.0.10
112
116
 
113
- - Storing initialized WebSDK in global variable after calling ArcwareInit to return existing object on consecutive calls.
114
- This prevents double websocket connections and potential failures to connect to stream
117
+ - Storing initialized WebSDK in global variable after calling ArcwareInit to return existing object on consecutive calls.
118
+ This prevents double websocket connections and potential failures to connect to stream
115
119
 
116
120
  ### 1.0.9
117
121
 
@@ -120,19 +124,23 @@ This prevents double websocket connections and potential failures to connect to
120
124
  ### 1.0.0
121
125
 
122
126
  This version was created with the support of Tensorworks and is now sourcing from upstream packages
127
+
123
128
  - "@epicgames-ps/lib-pixelstreamingcommon-ue5.5": "0.1.7"
124
129
  - "@epicgames-ps/lib-pixelstreamingfrontend-ue5.5": "^0.4.8"
125
130
  - "@epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.5": "^0.4.8"
126
131
 
127
132
  #### Added
133
+
128
134
  - Support for Versions 5.1 and higher
129
135
  - Support for controllers
130
136
  - Experimental support for VR streaming
131
137
 
132
138
  #### Fixed
139
+
133
140
  - Random freezes on streams
134
141
 
135
142
  #### Deprecated
143
+
136
144
  - Support for Unreal 4.27 (fall back to WebRTC Plugin)
137
145
  - Support for Unreal 5.0.3.0 (fall back to WebRTC Plugin)
138
146