@arcware-cloud/pixelstreaming-websdk 1.1.1 → 1.1.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -80,32 +80,43 @@ For more detailed examples and advanced usage, please refer to our documentation
80
80
 
81
81
  # Changelog
82
82
 
83
- ### 1.1.1 (Stable release)
83
+ ### 1.1.4
84
+
85
+ - removing the reconnect on successive calls to ArcwareInit if websocket was stale. If this behaviour is needed, it should be implemented outside the SDK
86
+
87
+ ### 1.1.3
88
+
89
+ - reverting as the new versions of pixelstreaming infrastructure break things at least on Arcware side
90
+ - "@epicgames-ps/lib-pixelstreamingcommon-ue5.5": "0.1.7"
91
+ - "@epicgames-ps/lib-pixelstreamingfrontend-ue5.5": "0.4.8"
92
+ - "@epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.5": "0.4.8"
93
+
94
+ ### 1.1.1 (broken)
84
95
 
85
96
  - pushing to newer versions of pixelstreaming infrastructure
86
97
  - "@epicgames-ps/lib-pixelstreamingcommon-ue5.5": "^0.2.8"
87
98
  - "@epicgames-ps/lib-pixelstreamingfrontend-ue5.5": "^1.0.1"
88
99
  - "@epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.5": "1.0.0"
89
100
 
90
- ### 1.0.11 (Stable release)
101
+ ### 1.0.11 (Stable)
91
102
 
92
103
  - reduced logging verbosity of pixel streaming infrastructure to not spam console
93
104
 
94
- ### 1.0.10 (Stable release)
105
+ ### 1.0.10
95
106
 
96
107
  - Storing initialized WebSDK in global variable after calling ArcwareInit to return existing object on consecutive calls.
97
108
  This prevents double websocket connections and potential failures to connect to stream
98
109
 
99
- ### 1.0.9 (Stable release)
110
+ ### 1.0.9
100
111
 
101
112
  - Fixed peerDependencies in package.json
102
113
 
103
- ### 1.0.0 (Stable release)
114
+ ### 1.0.0
104
115
 
105
116
  This version was created with the support of Tensorworks and is now sourcing from upstream packages
106
- - "@epicgames-ps/lib-pixelstreamingcommon-ue5.5": "^0.1.4"
107
- - "@epicgames-ps/lib-pixelstreamingfrontend-ue5.5": "^0.4.7"
108
- - "@epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.5": "^0.4.7"
117
+ - "@epicgames-ps/lib-pixelstreamingcommon-ue5.5": "0.1.7"
118
+ - "@epicgames-ps/lib-pixelstreamingfrontend-ue5.5": "^0.4.8"
119
+ - "@epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.5": "^0.4.8"
109
120
 
110
121
  #### Added
111
122
  - Support for Versions 5.1 and higher