@arcware-cloud/pixelstreaming-websdk 1.0.10 → 1.1.1

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package/README.md CHANGED
@@ -80,6 +80,22 @@ For more detailed examples and advanced usage, please refer to our documentation
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  # Changelog
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+ ### 1.1.1 (Stable release)
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+ - pushing to newer versions of pixelstreaming infrastructure
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+ - "@epicgames-ps/lib-pixelstreamingcommon-ue5.5": "^0.2.8"
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+ - "@epicgames-ps/lib-pixelstreamingfrontend-ue5.5": "^1.0.1"
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+ - "@epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.5": "1.0.0"
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+ ### 1.0.11 (Stable release)
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+ - reduced logging verbosity of pixel streaming infrastructure to not spam console
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+ ### 1.0.10 (Stable release)
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+ - Storing initialized WebSDK in global variable after calling ArcwareInit to return existing object on consecutive calls.
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+ This prevents double websocket connections and potential failures to connect to stream
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  ### 1.0.9 (Stable release)
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  - Fixed peerDependencies in package.json