@archvisioninc/canvas 2.6.9 → 2.7.0

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@@ -35,11 +35,10 @@ export const prepareCamera = () => {
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  };
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  export const prepareMaterialCamera = () => {
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  const camera = scene.activeCamera;
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- const base = scene.getMeshById('node2');
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- const sphere = scene.getMeshById('node4');
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+ const sphere = scene.getMeshById('node0');
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  camera.position = defaultCameraPosition();
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- if (base && sphere) {
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- const primarySurfaces = [sphere, base];
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+ if (sphere) {
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+ const primarySurfaces = [sphere];
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  const meshCenter = getBoundingMeshData(primarySurfaces).center;
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  camera.setTarget(meshCenter);
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  camera.alpha = 1.57;
@@ -48,7 +47,7 @@ export const prepareMaterialCamera = () => {
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  camera.upperRadiusLimit = 5000;
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  camera.minZ = 0.1;
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  camera.maxZ = 10000;
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- camera.radius = 0.785;
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+ camera.radius = 5;
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  }
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  };
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  export const toggleCameraMode = (orthoCamera, requestedMode) => {
@@ -1,4 +1,3 @@
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- /* eslint-disable */
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  import { GLTF2 } from 'babylonjs-loaders';
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  import { GIZMOS, GUI, TRANSPARENCY_MODES } from '../constants';
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  import { orthoOptions } from '../enums';
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@archvisioninc/canvas",
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- "version": "2.6.9",
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+ "version": "2.7.0",
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  "private": false,
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  "main": "dist/Canvas.js",
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  "module": "dist/Canvas.js",
@@ -63,12 +63,11 @@ export const prepareCamera = () => {
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  export const prepareMaterialCamera = () => {
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  const camera = scene.activeCamera;
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- const base = scene.getMeshById('node2');
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- const sphere = scene.getMeshById('node4');
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+ const sphere = scene.getMeshById('node0');
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  camera.position = defaultCameraPosition();
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- if (base && sphere) {
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- const primarySurfaces = [ sphere, base ];
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+ if (sphere) {
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+ const primarySurfaces = [ sphere ];
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  const meshCenter = getBoundingMeshData(primarySurfaces).center;
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  camera.setTarget(meshCenter);
@@ -78,7 +77,7 @@ export const prepareMaterialCamera = () => {
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  camera.upperRadiusLimit = 5000;
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  camera.minZ = 0.1;
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  camera.maxZ = 10000;
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- camera.radius = 0.785;
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+ camera.radius = 5;
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  }
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  };
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@@ -1,4 +1,3 @@
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- /* eslint-disable */
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  import { GLTF2 } from 'babylonjs-loaders';
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  import { GIZMOS, GUI, TRANSPARENCY_MODES } from '../constants';
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  import { orthoOptions } from '../enums';
@@ -12,7 +12,7 @@ import _ from 'lodash';
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  const materialMode = true;
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  const previewMode = false;
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  const demoScene = false;
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- const shaderballGuid = '21-4D80-79E5-E2E5-C1EF-FCED-D3C2-D990-0927-00';
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+ const shaderballGuid = '21-D640-6334-86DD-4B8D-EDE8-3888-9769-DF26-00';
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  const serializedResponseData = {
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  albedoColor: '#004BA6',