@archivist-gg/dnd5e 0.3.13 → 0.3.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (111) hide show
  1. package/dist/background/background.codec.js +5 -5
  2. package/dist/background/background.parser.js +4 -4
  3. package/dist/background/background.schema.js +3 -3
  4. package/dist/{chunk-ZMJQUZQH.js → chunk-2JSQE3DD.js} +11 -0
  5. package/dist/{chunk-Q6UOHCCT.js → chunk-2UDSN6VW.js} +1 -1
  6. package/dist/chunk-3LWMFYKS.js +57 -0
  7. package/dist/{chunk-MUIU7RZ3.js → chunk-3MGQFFNE.js} +1 -1
  8. package/dist/{chunk-T5GZBKIQ.js → chunk-3VZZDKRA.js} +114 -27
  9. package/dist/{chunk-BRGLDWUP.js → chunk-5MXFW4O3.js} +7 -3
  10. package/dist/{chunk-RQNJXADQ.js → chunk-6EI737IO.js} +1 -1
  11. package/dist/{chunk-EL6QPF6I.js → chunk-7ATNGKBS.js} +1 -1
  12. package/dist/{chunk-XY6X2APM.js → chunk-7Q2VPKCD.js} +17 -0
  13. package/dist/{chunk-4SLOJXJ4.js → chunk-7QN7XSAK.js} +1 -1
  14. package/dist/{chunk-MC5YJ4PB.js → chunk-AZRGFUSR.js} +1 -1
  15. package/dist/{chunk-HJQNK3J5.js → chunk-B3DP42OM.js} +1 -4
  16. package/dist/{chunk-JNNNBEUH.js → chunk-DOXSFYLH.js} +7 -2
  17. package/dist/{chunk-X7VZY4ON.js → chunk-FANQVQ3D.js} +2 -2
  18. package/dist/{chunk-PX25R3DK.js → chunk-G6PBI2BU.js} +1 -1
  19. package/dist/chunk-HTYMW5CH.js +228 -0
  20. package/dist/{chunk-VDPRBUU5.js → chunk-JCMUVZIK.js} +1 -1
  21. package/dist/{chunk-Q5XTEYHD.js → chunk-JSM6JFZR.js} +15 -8
  22. package/dist/chunk-KR6JF3BF.js +14 -0
  23. package/dist/{chunk-J53ERF6K.js → chunk-LF5AGJA4.js} +1 -1
  24. package/dist/{chunk-XJRNEQPD.js → chunk-MBX25B6D.js} +1 -1
  25. package/dist/{chunk-5KGV6TF7.js → chunk-OFCSP6MT.js} +1 -1
  26. package/dist/{chunk-QEO7LYTG.js → chunk-ONTGZR5T.js} +127 -71
  27. package/dist/{chunk-MWCCGPG3.js → chunk-OOSRUJBI.js} +3 -2
  28. package/dist/{chunk-LVX6TQ3R.js → chunk-PKX6TGRE.js} +2 -2
  29. package/dist/{chunk-QSBJ6NEM.js → chunk-PQZ4LM4Z.js} +1 -1
  30. package/dist/chunk-PXVNAY7T.js +84 -0
  31. package/dist/chunk-QH36K2PU.js +158 -0
  32. package/dist/{chunk-M2OWVAZG.js → chunk-QZSWN2KT.js} +1 -1
  33. package/dist/{chunk-6ZY3U6BQ.js → chunk-RYLXAYIQ.js} +1 -1
  34. package/dist/{chunk-UE6LKRXQ.js → chunk-T6QIF5XR.js} +16 -0
  35. package/dist/{chunk-4BZ47YJ4.js → chunk-TULQ4FFX.js} +32 -11
  36. package/dist/{chunk-PLOSP4XQ.js → chunk-UUBJCNQU.js} +11 -2
  37. package/dist/{chunk-DPM6V7YX.js → chunk-VRV3NNTA.js} +1 -1
  38. package/dist/{chunk-R2V5LN3I.js → chunk-Y5VVP73C.js} +1 -1
  39. package/dist/{chunk-FPGXFD2M.js → chunk-YD2VAHA6.js} +2 -2
  40. package/dist/{chunk-G7ED5H2G.js → chunk-YKL6SHRJ.js} +1 -1
  41. package/dist/class/class.codec.js +6 -6
  42. package/dist/class/class.parser.js +5 -5
  43. package/dist/class/class.schema.d.ts +8 -0
  44. package/dist/class/class.schema.js +4 -4
  45. package/dist/class/class.standard-array.d.ts +16 -0
  46. package/dist/class/class.standard-array.js +20 -0
  47. package/dist/class/class.types.d.ts +3 -0
  48. package/dist/dnd/amount-text.d.ts +38 -0
  49. package/dist/dnd/amount-text.js +13 -0
  50. package/dist/dnd/resource-words.d.ts +4 -0
  51. package/dist/dnd/resource-words.js +30 -0
  52. package/dist/feat/feat.codec.js +5 -5
  53. package/dist/feat/feat.parser.js +4 -4
  54. package/dist/feat/feat.schema.d.ts +25 -0
  55. package/dist/feat/feat.schema.js +3 -3
  56. package/dist/index.js +332 -70
  57. package/dist/monster/monster.parser.js +5 -5
  58. package/dist/monster/monster.schema.js +4 -4
  59. package/dist/optional-feature/optional-feature.codec.js +5 -4
  60. package/dist/optional-feature/optional-feature.parser.js +4 -3
  61. package/dist/optional-feature/optional-feature.schema.d.ts +26 -0
  62. package/dist/optional-feature/optional-feature.schema.js +3 -2
  63. package/dist/pc/pc.additional-spells.js +2 -2
  64. package/dist/pc/pc.amount-bindings.d.ts +32 -0
  65. package/dist/pc/pc.amount-bindings.js +23 -0
  66. package/dist/pc/pc.decision-engine.d.ts +3 -0
  67. package/dist/pc/pc.decision-engine.js +14 -13
  68. package/dist/pc/pc.entry-overrides.js +3 -3
  69. package/dist/pc/pc.equipment.js +6 -5
  70. package/dist/pc/pc.feature-effects.d.ts +12 -0
  71. package/dist/pc/pc.feature-effects.js +1 -1
  72. package/dist/pc/pc.infusions.d.ts +9 -1
  73. package/dist/pc/pc.infusions.js +3 -3
  74. package/dist/pc/pc.member-choices.d.ts +90 -0
  75. package/dist/pc/pc.member-choices.js +32 -0
  76. package/dist/pc/pc.parser.js +1 -1
  77. package/dist/pc/pc.pools.d.ts +7 -0
  78. package/dist/pc/pc.pools.js +5 -3
  79. package/dist/pc/pc.proficiencies.js +13 -12
  80. package/dist/pc/pc.proficiency-query.js +6 -0
  81. package/dist/pc/pc.recalc.js +75 -58
  82. package/dist/pc/pc.resolver.d.ts +2 -1
  83. package/dist/pc/pc.resolver.js +13 -12
  84. package/dist/pc/pc.rest.js +4 -4
  85. package/dist/pc/pc.schema.d.ts +29 -2
  86. package/dist/pc/pc.schema.js +1 -1
  87. package/dist/pc/pc.types.d.ts +45 -2
  88. package/dist/pc/pc.weapon-grant.d.ts +15 -0
  89. package/dist/pc/pool-layout.d.ts +3 -9
  90. package/dist/pc/pool-layout.js +1 -3
  91. package/dist/pc/resource-equivalents.d.ts +44 -0
  92. package/dist/pc/spell-source.js +4 -9
  93. package/dist/race/race.codec.js +6 -6
  94. package/dist/race/race.parser.js +5 -5
  95. package/dist/race/race.schema.js +4 -4
  96. package/dist/schemas/choice-schema.js +2 -2
  97. package/dist/schemas/feature-effect-schema.d.ts +25 -0
  98. package/dist/schemas/feature-effect-schema.js +1 -1
  99. package/dist/schemas/feature-schema.js +3 -3
  100. package/dist/spell/spell.codec.js +2 -2
  101. package/dist/spell/spell.parser.d.ts +6 -1
  102. package/dist/spell/spell.parser.js +5 -3
  103. package/dist/spell/spell.types.d.ts +10 -0
  104. package/dist/subclass/subclass.codec.js +6 -6
  105. package/dist/subclass/subclass.parser.js +5 -5
  106. package/dist/subclass/subclass.schema.js +4 -4
  107. package/dist/types/choice.d.ts +5 -0
  108. package/dist/types/feature-effect.d.ts +6 -0
  109. package/dist/types/optional-feature.types.d.ts +5 -0
  110. package/dist/types/selection-pool.d.ts +2 -2
  111. package/package.json +1 -1
package/dist/index.js CHANGED
@@ -5,25 +5,34 @@ import "./chunk-XCFC7LGF.js";
5
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  import "./chunk-5GKJAUMX.js";
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  import {
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  subclassCodec
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- } from "./chunk-M2OWVAZG.js";
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- import "./chunk-5KGV6TF7.js";
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- import "./chunk-J53ERF6K.js";
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+ } from "./chunk-QZSWN2KT.js";
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+ import "./chunk-OFCSP6MT.js";
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+ import "./chunk-LF5AGJA4.js";
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  import {
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  spellInputSchema
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  } from "./chunk-656QCX4U.js";
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  import {
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  spellCodec
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- } from "./chunk-MWCCGPG3.js";
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+ } from "./chunk-OOSRUJBI.js";
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  import {
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  enrichSpell
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  } from "./chunk-WSVMLNTO.js";
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  import {
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  raceCodec
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- } from "./chunk-MC5YJ4PB.js";
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- import "./chunk-R2V5LN3I.js";
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- import "./chunk-X7VZY4ON.js";
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- import "./chunk-XY6X2APM.js";
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+ } from "./chunk-AZRGFUSR.js";
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+ import "./chunk-Y5VVP73C.js";
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+ import "./chunk-FANQVQ3D.js";
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+ import "./chunk-IKSMX4TN.js";
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+ import {
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+ optionalFeatureCodec
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+ } from "./chunk-G6PBI2BU.js";
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+ import "./chunk-PQZ4LM4Z.js";
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+ import "./chunk-DOXSFYLH.js";
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+ import "./chunk-7Q2VPKCD.js";
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  import "./chunk-ZDAEGJH4.js";
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+ import {
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+ enrichItem
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+ } from "./chunk-6GNXYAYP.js";
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  import {
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  monsterInputSchema
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  } from "./chunk-PTXBIDG7.js";
@@ -37,48 +46,39 @@ import {
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  } from "./chunk-6PXTNCBP.js";
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  import {
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  parseMonster
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- } from "./chunk-VDPRBUU5.js";
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- import "./chunk-EL6QPF6I.js";
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- import "./chunk-IKSMX4TN.js";
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+ } from "./chunk-JCMUVZIK.js";
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+ import "./chunk-7ATNGKBS.js";
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  import {
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- optionalFeatureCodec
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- } from "./chunk-PX25R3DK.js";
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- import "./chunk-QSBJ6NEM.js";
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- import "./chunk-JNNNBEUH.js";
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+ itemInputSchema
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+ } from "./chunk-QS5L5YTJ.js";
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  import {
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  itemCodec
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  } from "./chunk-VPYBK2MG.js";
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- import {
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- enrichItem
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- } from "./chunk-6GNXYAYP.js";
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  import "./chunk-EYX4JMAU.js";
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  import "./chunk-S3YUXDSC.js";
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+ import {
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+ featCodec
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+ } from "./chunk-RYLXAYIQ.js";
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+ import "./chunk-7QN7XSAK.js";
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+ import "./chunk-PKX6TGRE.js";
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  import {
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  parseInlineTag
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  } from "./chunk-3TM34RSJ.js";
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- import {
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- itemInputSchema
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- } from "./chunk-QS5L5YTJ.js";
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+ import "./chunk-DEEHHLAP.js";
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  import {
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  encounterInputSchema
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  } from "./chunk-LSLSG67V.js";
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- import {
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- featCodec
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- } from "./chunk-6ZY3U6BQ.js";
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- import "./chunk-4SLOJXJ4.js";
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- import "./chunk-LVX6TQ3R.js";
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- import "./chunk-DEEHHLAP.js";
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  import "./chunk-PDJSUH24.js";
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  import "./chunk-WELIKLZF.js";
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  import {
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  classCodec
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- } from "./chunk-XJRNEQPD.js";
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- import "./chunk-G7ED5H2G.js";
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+ } from "./chunk-MBX25B6D.js";
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+ import "./chunk-YKL6SHRJ.js";
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  import "./chunk-4U55VNC7.js";
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- import "./chunk-PLOSP4XQ.js";
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+ import "./chunk-UUBJCNQU.js";
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  import "./chunk-G6MHJDVT.js";
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  import "./chunk-CJYCVNW2.js";
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- import "./chunk-FPGXFD2M.js";
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+ import "./chunk-YD2VAHA6.js";
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  import "./chunk-WYGD2UGN.js";
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  import "./chunk-ZJXSXVFP.js";
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  import {
@@ -91,12 +91,12 @@ import "./chunk-UZXG6QSY.js";
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  import "./chunk-HS6FIOLP.js";
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  import {
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  backgroundCodec
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- } from "./chunk-Q6UOHCCT.js";
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- import "./chunk-RQNJXADQ.js";
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- import "./chunk-MUIU7RZ3.js";
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+ } from "./chunk-2UDSN6VW.js";
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+ import "./chunk-6EI737IO.js";
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+ import "./chunk-3MGQFFNE.js";
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  import "./chunk-IN4M4X7P.js";
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- import "./chunk-BRGLDWUP.js";
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- import "./chunk-ZMJQUZQH.js";
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+ import "./chunk-5MXFW4O3.js";
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+ import "./chunk-2JSQE3DD.js";
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  import "./chunk-UA5KS2PL.js";
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  // src/monster/monster.codec.ts
@@ -122367,7 +122367,25 @@ var class_2014_default = [
122367
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  {
122368
122368
  id: "indomitable",
122369
122369
  name: "Indomitable",
122370
- description: "Beginning at 9th level, you can reroll a saving throw that you fail. If you do so, you must use the new roll, and you can't use this feature again until you finish a long rest.\r\n\r\nYou can use this feature twice between long rests starting at 13th level and three times between long rests starting at 17th level."
122370
+ description: "Beginning at 9th level, you can reroll a saving throw that you fail. If you do so, you must use the new roll, and you can't use this feature again until you finish a long rest.\r\n\r\nYou can use this feature twice between long rests starting at 13th level and three times between long rests starting at 17th level.",
122371
+ resources: [
122372
+ {
122373
+ id: "fighter:indomitable",
122374
+ name: "Indomitable",
122375
+ max_formula: "1",
122376
+ scales_at: [
122377
+ {
122378
+ level: 13,
122379
+ max: "2"
122380
+ },
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+ {
122382
+ level: 17,
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+ max: "3"
122384
+ }
122385
+ ],
122386
+ reset: "long-rest"
122387
+ }
122388
+ ]
122371
122389
  }
122372
122390
  ],
122373
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  "11": [
@@ -122412,7 +122430,25 @@ var class_2014_default = [
122412
122430
  {
122413
122431
  id: "indomitable",
122414
122432
  name: "Indomitable",
122415
- description: "Beginning at 9th level, you can reroll a saving throw that you fail. If you do so, you must use the new roll, and you can't use this feature again until you finish a long rest.\r\n\r\nYou can use this feature twice between long rests starting at 13th level and three times between long rests starting at 17th level."
122433
+ description: "Beginning at 9th level, you can reroll a saving throw that you fail. If you do so, you must use the new roll, and you can't use this feature again until you finish a long rest.\r\n\r\nYou can use this feature twice between long rests starting at 13th level and three times between long rests starting at 17th level.",
122434
+ resources: [
122435
+ {
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+ id: "fighter:indomitable",
122437
+ name: "Indomitable",
122438
+ max_formula: "1",
122439
+ scales_at: [
122440
+ {
122441
+ level: 13,
122442
+ max: "2"
122443
+ },
122444
+ {
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+ level: 17,
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+ max: "3"
122447
+ }
122448
+ ],
122449
+ reset: "long-rest"
122450
+ }
122451
+ ]
122416
122452
  }
122417
122453
  ],
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  "14": [
@@ -122469,7 +122505,25 @@ var class_2014_default = [
122469
122505
  {
122470
122506
  id: "indomitable",
122471
122507
  name: "Indomitable",
122472
- description: "Beginning at 9th level, you can reroll a saving throw that you fail. If you do so, you must use the new roll, and you can't use this feature again until you finish a long rest.\r\n\r\nYou can use this feature twice between long rests starting at 13th level and three times between long rests starting at 17th level."
122508
+ description: "Beginning at 9th level, you can reroll a saving throw that you fail. If you do so, you must use the new roll, and you can't use this feature again until you finish a long rest.\r\n\r\nYou can use this feature twice between long rests starting at 13th level and three times between long rests starting at 17th level.",
122509
+ resources: [
122510
+ {
122511
+ id: "fighter:indomitable",
122512
+ name: "Indomitable",
122513
+ max_formula: "1",
122514
+ scales_at: [
122515
+ {
122516
+ level: 13,
122517
+ max: "2"
122518
+ },
122519
+ {
122520
+ level: 17,
122521
+ max: "3"
122522
+ }
122523
+ ],
122524
+ reset: "long-rest"
122525
+ }
122526
+ ]
122473
122527
  }
122474
122528
  ],
122475
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  "19": [
@@ -123541,6 +123595,14 @@ var class_2014_default = [
123541
123595
  id: "sacred-oath",
123542
123596
  name: "Sacred Oath",
123543
123597
  description: "When you reach 3rd level, you swear the oath that binds you as a paladin forever. Up to this time you have been in a preparatory stage, committed to the path but not yet sworn to it. Now you choose the Oath of Devotion, the Oath of the Ancients, or the Oath of Vengeance, all detailed at the end of the class description.\r\n\r\nYour choice grants you features at 3rd level and again at 7th, 15th, and 20th level. Those features include oath spells and the Channel Divinity feature.\r\n\r\n### Oath Spells\r\n\r\nEach oath has a list of associated spells. You gain access to these spells at the levels specified in the oath description. Once you gain access to an oath spell, you always have it prepared. Oath spells don't count against the number of spells you can prepare each day.\r\n\r\nIf you gain an oath spell that doesn't appear on the paladin spell list, the spell is nonetheless a paladin spell for you.\r\n\r\n### Channel Divinity\r\n\r\nYour oath allows you to channel divine energy to fuel magical effects. Each Channel Divinity option provided by your oath explains how to use it.\r\n\r\nWhen you use your Channel Divinity, you choose which option to use. You must then finish a short or long rest to use your Channel Divinity again.\r\n\r\nSome Channel Divinity effects require saving throws. When you use such an effect from this class, the DC equals your paladin spell save DC.",
123598
+ resources: [
123599
+ {
123600
+ id: "paladin:channel-divinity",
123601
+ name: "Channel Divinity",
123602
+ max_formula: "1",
123603
+ reset: "short-rest"
123604
+ }
123605
+ ],
123544
123606
  choices: [
123545
123607
  {
123546
123608
  kind: "select-entity",
@@ -123586,7 +123648,15 @@ var class_2014_default = [
123586
123648
  {
123587
123649
  id: "aura-of-protection",
123588
123650
  name: "Aura of Protection",
123589
- description: "Starting at 6th level, whenever you or a friendly creature within 10 feet of you must make a saving throw, the creature gains a bonus to the saving throw equal to your Charisma modifier (with a minimum bonus of +1). You must be conscious to grant this bonus.\r\n\r\nAt 18th level, the range of this aura increases to 30 feet."
123651
+ description: "Starting at 6th level, whenever you or a friendly creature within 10 feet of you must make a saving throw, the creature gains a bonus to the saving throw equal to your Charisma modifier (with a minimum bonus of +1). You must be conscious to grant this bonus.\r\n\r\nAt 18th level, the range of this aura increases to 30 feet.",
123652
+ effects: [
123653
+ {
123654
+ kind: "save-bonus",
123655
+ ability: "cha",
123656
+ minimum: 1,
123657
+ inactive_while: "unconscious"
123658
+ }
123659
+ ]
123590
123660
  }
123591
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  ],
123592
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  "8": [
@@ -123673,7 +123743,15 @@ var class_2014_default = [
123673
123743
  {
123674
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  id: "aura-of-protection",
123675
123745
  name: "Aura of Protection",
123676
- description: "Starting at 6th level, whenever you or a friendly creature within 10 feet of you must make a saving throw, the creature gains a bonus to the saving throw equal to your Charisma modifier (with a minimum bonus of +1). You must be conscious to grant this bonus.\r\n\r\nAt 18th level, the range of this aura increases to 30 feet."
123746
+ description: "Starting at 6th level, whenever you or a friendly creature within 10 feet of you must make a saving throw, the creature gains a bonus to the saving throw equal to your Charisma modifier (with a minimum bonus of +1). You must be conscious to grant this bonus.\r\n\r\nAt 18th level, the range of this aura increases to 30 feet.",
123747
+ effects: [
123748
+ {
123749
+ kind: "save-bonus",
123750
+ ability: "cha",
123751
+ minimum: 1,
123752
+ inactive_while: "unconscious"
123753
+ }
123754
+ ]
123677
123755
  }
123678
123756
  ],
123679
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  "19": [
@@ -124949,7 +125027,19 @@ var class_2014_default = [
124949
125027
  {
124950
125028
  id: "sneak-attack",
124951
125029
  name: "Sneak Attack",
124952
- description: "Beginning at 1st level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.\r\n\r\nYou don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.\r\n\r\nThe amount of the extra damage increases as you gain levels in this class, as shown in the Sneak Attack column of the Rogue table."
125030
+ description: "Beginning at 1st level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.\r\n\r\nYou don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.\r\n\r\nThe amount of the extra damage increases as you gain levels in this class, as shown in the Sneak Attack column of the Rogue table.",
125031
+ effects: [
125032
+ {
125033
+ kind: "damage-bonus",
125034
+ damage_type: "weapon",
125035
+ amount: "1d6",
125036
+ applies_to: [
125037
+ "finesse",
125038
+ "ranged"
125039
+ ],
125040
+ condition: "if you have advantage on the attack roll"
125041
+ }
125042
+ ]
124953
125043
  },
124954
125044
  {
124955
125045
  id: "thieves-cant",
@@ -126863,6 +126953,14 @@ var class_2024_default = [
126863
126953
  primary_abilities: [
126864
126954
  "str"
126865
126955
  ],
126956
+ standard_array: {
126957
+ str: 15,
126958
+ dex: 13,
126959
+ con: 14,
126960
+ int: 10,
126961
+ wis: 12,
126962
+ cha: 8
126963
+ },
126866
126964
  saving_throws: [
126867
126965
  "con",
126868
126966
  "str"
@@ -127451,6 +127549,14 @@ var class_2024_default = [
127451
127549
  primary_abilities: [
127452
127550
  "cha"
127453
127551
  ],
127552
+ standard_array: {
127553
+ str: 8,
127554
+ dex: 14,
127555
+ con: 12,
127556
+ int: 13,
127557
+ wis: 10,
127558
+ cha: 15
127559
+ },
127454
127560
  saving_throws: [
127455
127561
  "cha",
127456
127562
  "dex"
@@ -128094,6 +128200,14 @@ If another Bard feature gives you spells that you always have prepared, those sp
128094
128200
  primary_abilities: [
128095
128201
  "wis"
128096
128202
  ],
128203
+ standard_array: {
128204
+ str: 14,
128205
+ dex: 8,
128206
+ con: 13,
128207
+ int: 10,
128208
+ wis: 15,
128209
+ cha: 12
128210
+ },
128097
128211
  saving_throws: [
128098
128212
  "cha",
128099
128213
  "wis"
@@ -128544,6 +128658,16 @@ If another Cleric feature gives you spells that you always have prepared, those
128544
128658
  id: "channel-divinity",
128545
128659
  name: "Channel Divinity",
128546
128660
  max_formula: "2",
128661
+ scales_at: [
128662
+ {
128663
+ level: 6,
128664
+ max: "3"
128665
+ },
128666
+ {
128667
+ level: 18,
128668
+ max: "4"
128669
+ }
128670
+ ],
128547
128671
  reset: "short-rest"
128548
128672
  }
128549
128673
  ]
@@ -128712,6 +128836,14 @@ If another Cleric feature gives you spells that you always have prepared, those
128712
128836
  primary_abilities: [
128713
128837
  "wis"
128714
128838
  ],
128839
+ standard_array: {
128840
+ str: 8,
128841
+ dex: 12,
128842
+ con: 14,
128843
+ int: 13,
128844
+ wis: 15,
128845
+ cha: 10
128846
+ },
128715
128847
  saving_throws: [
128716
128848
  "int",
128717
128849
  "wis"
@@ -129390,6 +129522,14 @@ Table: Beast Shapes
129390
129522
  "str",
129391
129523
  "dex"
129392
129524
  ],
129525
+ standard_array: {
129526
+ str: 15,
129527
+ dex: 14,
129528
+ con: 13,
129529
+ int: 8,
129530
+ wis: 10,
129531
+ cha: 12
129532
+ },
129393
129533
  saving_throws: [
129394
129534
  "str",
129395
129535
  "con"
@@ -129865,7 +130005,25 @@ Table: Beast Shapes
129865
130005
  {
129866
130006
  id: "indomitable",
129867
130007
  name: "Indomitable",
129868
- description: "If you fail a saving throw, you can reroll it with a bonus equal to your Fighter level. You must use the new roll, and you can't use this feature again until you finish a Long Rest."
130008
+ description: "If you fail a saving throw, you can reroll it with a bonus equal to your Fighter level. You must use the new roll, and you can't use this feature again until you finish a Long Rest.",
130009
+ resources: [
130010
+ {
130011
+ id: "fighter:indomitable",
130012
+ name: "Indomitable",
130013
+ max_formula: "1",
130014
+ scales_at: [
130015
+ {
130016
+ level: 13,
130017
+ max: "2"
130018
+ },
130019
+ {
130020
+ level: 17,
130021
+ max: "3"
130022
+ }
130023
+ ],
130024
+ reset: "long-rest"
130025
+ }
130026
+ ]
129869
130027
  },
129870
130028
  {
129871
130029
  id: "tactical-master",
@@ -129905,7 +130063,25 @@ Table: Beast Shapes
129905
130063
  {
129906
130064
  id: "indomitable",
129907
130065
  name: "Indomitable",
129908
- description: "If you fail a saving throw, you can reroll it with a bonus equal to your Fighter level. You must use the new roll, and you can't use this feature again until you finish a Long Rest."
130066
+ description: "If you fail a saving throw, you can reroll it with a bonus equal to your Fighter level. You must use the new roll, and you can't use this feature again until you finish a Long Rest.",
130067
+ resources: [
130068
+ {
130069
+ id: "fighter:indomitable",
130070
+ name: "Indomitable",
130071
+ max_formula: "1",
130072
+ scales_at: [
130073
+ {
130074
+ level: 13,
130075
+ max: "2"
130076
+ },
130077
+ {
130078
+ level: 17,
130079
+ max: "3"
130080
+ }
130081
+ ],
130082
+ reset: "long-rest"
130083
+ }
130084
+ ]
129909
130085
  },
129910
130086
  {
129911
130087
  id: "studied-attacks",
@@ -129967,7 +130143,25 @@ Table: Beast Shapes
129967
130143
  {
129968
130144
  id: "indomitable",
129969
130145
  name: "Indomitable",
129970
- description: "If you fail a saving throw, you can reroll it with a bonus equal to your Fighter level. You must use the new roll, and you can't use this feature again until you finish a Long Rest."
130146
+ description: "If you fail a saving throw, you can reroll it with a bonus equal to your Fighter level. You must use the new roll, and you can't use this feature again until you finish a Long Rest.",
130147
+ resources: [
130148
+ {
130149
+ id: "fighter:indomitable",
130150
+ name: "Indomitable",
130151
+ max_formula: "1",
130152
+ scales_at: [
130153
+ {
130154
+ level: 13,
130155
+ max: "2"
130156
+ },
130157
+ {
130158
+ level: 17,
130159
+ max: "3"
130160
+ }
130161
+ ],
130162
+ reset: "long-rest"
130163
+ }
130164
+ ]
129971
130165
  }
129972
130166
  ],
129973
130167
  "19": [
@@ -130015,6 +130209,14 @@ Table: Beast Shapes
130015
130209
  "dex",
130016
130210
  "wis"
130017
130211
  ],
130212
+ standard_array: {
130213
+ str: 12,
130214
+ dex: 15,
130215
+ con: 13,
130216
+ int: 10,
130217
+ wis: 14,
130218
+ cha: 8
130219
+ },
130018
130220
  saving_throws: [
130019
130221
  "dex",
130020
130222
  "wis"
@@ -130023,8 +130225,10 @@ Table: Beast Shapes
130023
130225
  armor: [],
130024
130226
  weapons: {
130025
130227
  categories: [
130026
- "simple",
130027
- "martial"
130228
+ "simple"
130229
+ ],
130230
+ fixed: [
130231
+ "Martial weapons that have the Light property"
130028
130232
  ]
130029
130233
  }
130030
130234
  },
@@ -130637,6 +130841,14 @@ Table: Beast Shapes
130637
130841
  "str",
130638
130842
  "cha"
130639
130843
  ],
130844
+ standard_array: {
130845
+ str: 15,
130846
+ dex: 10,
130847
+ con: 13,
130848
+ int: 8,
130849
+ wis: 12,
130850
+ cha: 14
130851
+ },
130640
130852
  saving_throws: [
130641
130853
  "cha",
130642
130854
  "wis"
@@ -131047,6 +131259,12 @@ If another Paladin feature gives you spells that you always have prepared, those
131047
131259
  id: "channel-divinity",
131048
131260
  name: "Channel Divinity",
131049
131261
  max_formula: "2",
131262
+ scales_at: [
131263
+ {
131264
+ level: 11,
131265
+ max: "3"
131266
+ }
131267
+ ],
131050
131268
  reset: "short-rest"
131051
131269
  }
131052
131270
  ]
@@ -131105,7 +131323,15 @@ If another Paladin feature gives you spells that you always have prepared, those
131105
131323
  {
131106
131324
  id: "aura-of-protection",
131107
131325
  name: "Aura of Protection",
131108
- description: "You radiate a protective, unseeable aura in a 10-foot Emanation that originates from you. The aura is inactive while you have the Incapacitated condition.\n\nYou and your allies in the aura gain a bonus to saving throws equal to your Charisma modifier (minimum bonus of +1).\n\nIf another Paladin is present, a creature can benefit from only one Aura of Protection at a time; the creature chooses which aura while in them."
131326
+ description: "You radiate a protective, unseeable aura in a 10-foot Emanation that originates from you. The aura is inactive while you have the Incapacitated condition.\n\nYou and your allies in the aura gain a bonus to saving throws equal to your Charisma modifier (minimum bonus of +1).\n\nIf another Paladin is present, a creature can benefit from only one Aura of Protection at a time; the creature chooses which aura while in them.",
131327
+ effects: [
131328
+ {
131329
+ kind: "save-bonus",
131330
+ ability: "cha",
131331
+ minimum: 1,
131332
+ inactive_while: "incapacitated"
131333
+ }
131334
+ ]
131109
131335
  }
131110
131336
  ],
131111
131337
  "8": [
@@ -131220,6 +131446,14 @@ If another Paladin feature gives you spells that you always have prepared, those
131220
131446
  "dex",
131221
131447
  "wis"
131222
131448
  ],
131449
+ standard_array: {
131450
+ str: 12,
131451
+ dex: 15,
131452
+ con: 13,
131453
+ int: 8,
131454
+ wis: 14,
131455
+ cha: 10
131456
+ },
131223
131457
  saving_throws: [
131224
131458
  "dex",
131225
131459
  "str"
@@ -131881,6 +132115,14 @@ If another Ranger feature gives you spells that you always have prepared, those
131881
132115
  primary_abilities: [
131882
132116
  "dex"
131883
132117
  ],
132118
+ standard_array: {
132119
+ str: 12,
132120
+ dex: 15,
132121
+ con: 13,
132122
+ int: 14,
132123
+ wis: 10,
132124
+ cha: 8
132125
+ },
131884
132126
  saving_throws: [
131885
132127
  "dex",
131886
132128
  "int"
@@ -131891,8 +132133,10 @@ If another Ranger feature gives you spells that you always have prepared, those
131891
132133
  ],
131892
132134
  weapons: {
131893
132135
  categories: [
131894
- "simple",
131895
- "martial"
132136
+ "simple"
132137
+ ],
132138
+ fixed: [
132139
+ "Martial weapons that have the Finesse or Light property"
131896
132140
  ]
131897
132141
  },
131898
132142
  tools: {
@@ -132169,7 +132413,19 @@ If another Ranger feature gives you spells that you always have prepared, those
132169
132413
  {
132170
132414
  id: "sneak-attack",
132171
132415
  name: "Sneak Attack",
132172
- description: "You know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack roll if you have Advantage on the roll and the attack uses a Finesse or a Ranged weapon. The extra damage's type is the same as the weapon's type.\n\nYou don't need Advantage on the attack roll if at least one of your allies is within 5 feet of the target, the ally doesn't have the Incapacitated condition, and you don't have Disadvantage on the attack roll.\n\nThe extra damage increases as you gain Rogue levels, as shown in the Sneak Attack column of the Rogue Features table."
132416
+ description: "You know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack roll if you have Advantage on the roll and the attack uses a Finesse or a Ranged weapon. The extra damage's type is the same as the weapon's type.\n\nYou don't need Advantage on the attack roll if at least one of your allies is within 5 feet of the target, the ally doesn't have the Incapacitated condition, and you don't have Disadvantage on the attack roll.\n\nThe extra damage increases as you gain Rogue levels, as shown in the Sneak Attack column of the Rogue Features table.",
132417
+ effects: [
132418
+ {
132419
+ kind: "damage-bonus",
132420
+ damage_type: "weapon",
132421
+ amount: "1d6",
132422
+ applies_to: [
132423
+ "finesse",
132424
+ "ranged"
132425
+ ],
132426
+ condition: "if you have Advantage on the roll"
132427
+ }
132428
+ ]
132173
132429
  },
132174
132430
  {
132175
132431
  id: "thieves-cant",
@@ -132395,6 +132651,14 @@ If another Ranger feature gives you spells that you always have prepared, those
132395
132651
  primary_abilities: [
132396
132652
  "cha"
132397
132653
  ],
132654
+ standard_array: {
132655
+ str: 10,
132656
+ dex: 13,
132657
+ con: 14,
132658
+ int: 8,
132659
+ wis: 12,
132660
+ cha: 15
132661
+ },
132398
132662
  saving_throws: [
132399
132663
  "cha",
132400
132664
  "con"
@@ -133017,6 +133281,14 @@ Whenever you gain a Sorcerer level, you can replace one of your Metamagic option
133017
133281
  primary_abilities: [
133018
133282
  "cha"
133019
133283
  ],
133284
+ standard_array: {
133285
+ str: 8,
133286
+ dex: 14,
133287
+ con: 13,
133288
+ int: 12,
133289
+ wis: 10,
133290
+ cha: 15
133291
+ },
133020
133292
  saving_throws: [
133021
133293
  "cha",
133022
133294
  "wis"
@@ -133568,6 +133840,14 @@ If another Warlock feature gives you spells that you always have prepared, those
133568
133840
  primary_abilities: [
133569
133841
  "int"
133570
133842
  ],
133843
+ standard_array: {
133844
+ str: 8,
133845
+ dex: 12,
133846
+ con: 13,
133847
+ int: 15,
133848
+ wis: 14,
133849
+ cha: 10
133850
+ },
133571
133851
  saving_throws: [
133572
133852
  "int",
133573
133853
  "wis"
@@ -134778,25 +135058,7 @@ var subclass_2014_default = [
134778
135058
  id: "channel-divinity",
134779
135059
  name: "Channel Divinity",
134780
135060
  description: "When you take this oath at 3rd level, you gain the following two Channel Divinity options.\r\n\r\n**Sacred Weapon.** As an action, you can imbue one weapon that you are holding with positive energy, using your Channel Divinity. For 1 minute, you add your Charisma modifier to attack rolls made with that weapon (with a minimum bonus of +1). The weapon also emits bright light in a 20-foot radius and dim light 20 feet beyond that. If the weapon is not already magical, it becomes magical for the duration.\r\n\r\nYou can end this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends.\r\n\r\n**Turn the Unholy.** As an action, you present your holy symbol and speak a prayer censuring fiends and undead, using your Channel Divinity. Each fiend or undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes damage.\r\n\r\nA turned creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge action.",
134781
- action: "action",
134782
- resources: [
134783
- {
134784
- id: "cleric:channel-divinity",
134785
- name: "Channel Divinity",
134786
- max_formula: "1",
134787
- scales_at: [
134788
- {
134789
- level: 6,
134790
- max: "2"
134791
- },
134792
- {
134793
- level: 18,
134794
- max: "3"
134795
- }
134796
- ],
134797
- reset: "short-rest"
134798
- }
134799
- ]
135061
+ action: "action"
134800
135062
  },
134801
135063
  {
134802
135064
  id: "oath-spells",
@@ -1,13 +1,13 @@
1
1
  import {
2
2
  migrateLegacy,
3
3
  parseMonster
4
- } from "../chunk-VDPRBUU5.js";
5
- import "../chunk-EL6QPF6I.js";
6
- import "../chunk-FPGXFD2M.js";
4
+ } from "../chunk-JCMUVZIK.js";
5
+ import "../chunk-7ATNGKBS.js";
6
+ import "../chunk-YD2VAHA6.js";
7
7
  import "../chunk-WYGD2UGN.js";
8
8
  import "../chunk-ZJXSXVFP.js";
9
- import "../chunk-BRGLDWUP.js";
10
- import "../chunk-ZMJQUZQH.js";
9
+ import "../chunk-5MXFW4O3.js";
10
+ import "../chunk-2JSQE3DD.js";
11
11
  import "../chunk-UA5KS2PL.js";
12
12
  export {
13
13
  migrateLegacy,
@@ -11,12 +11,12 @@ import {
11
11
  monsterSpeedSchema,
12
12
  monsterSpellcastingSchema,
13
13
  monsterTypeSchema
14
- } from "../chunk-EL6QPF6I.js";
15
- import "../chunk-FPGXFD2M.js";
14
+ } from "../chunk-7ATNGKBS.js";
15
+ import "../chunk-YD2VAHA6.js";
16
16
  import "../chunk-WYGD2UGN.js";
17
17
  import "../chunk-ZJXSXVFP.js";
18
- import "../chunk-BRGLDWUP.js";
19
- import "../chunk-ZMJQUZQH.js";
18
+ import "../chunk-5MXFW4O3.js";
19
+ import "../chunk-2JSQE3DD.js";
20
20
  import "../chunk-UA5KS2PL.js";
21
21
  export {
22
22
  MONSTER_KNOWN_KEYS,