@arcgis/core 6.0.0-next.1 → 6.0.0-next.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/analysis/AreaMeasurementAnalysis.d.ts +11 -1
- package/analysis/DimensionSimpleStyle.js +1 -1
- package/analysis/DirectLineMeasurementAnalysis.d.ts +11 -1
- package/analysis/DistanceMeasurementAnalysis.d.ts +8 -0
- package/arcade/featureSetUtils.js +1 -1
- package/arcade/functions/knowledgegraph.js +1 -1
- package/arcade/geometry/unitConversion.js +1 -1
- package/arcgisGlobal.d.ts +5 -5
- package/assets/esri/core/workers/RemoteClient.js +1 -1
- package/assets/esri/core/workers/chunks/01803f76bc0d9f2cd566.js +1 -0
- package/assets/esri/core/workers/chunks/{f09c9d9a554c33a753b4.js → 02253bdffbd580af22d8.js} +1 -1
- package/assets/esri/core/workers/chunks/{5078b66ba31b770b689f.js → 037a8cc19debbaaa4e10.js} +1 -1
- package/assets/esri/core/workers/chunks/{1ede8666d804c553803e.js → 0b6941781e35ce0f7274.js} +1 -1
- package/assets/esri/core/workers/chunks/0ccab50877b24f862d6e.js +1 -0
- package/assets/esri/core/workers/chunks/{ff3a53c3f00335552317.js → 0dc66b03ff55d0ea5a09.js} +1 -1
- package/assets/esri/core/workers/chunks/0f725cf79ce00e790a7d.js +1 -0
- package/assets/esri/core/workers/chunks/{a0d459bdb91ee892d4b6.js → 116293b1ee788a89ce1e.js} +1 -1
- package/assets/esri/core/workers/chunks/12a7997a40c77f5c9160.js +1 -0
- package/assets/esri/core/workers/chunks/{a7325ebb7edf3273bb34.js → 12b84262dedc6b393136.js} +1 -1
- package/assets/esri/core/workers/chunks/1b077c92345ffb5916c2.js +1 -0
- package/assets/esri/core/workers/chunks/{6dd0b79fa3a629ab4f27.js → 1bca39e0e651426bdbb5.js} +1 -1
- package/assets/esri/core/workers/chunks/1c0c5cb13c2590aae906.js +1 -0
- package/assets/esri/core/workers/chunks/{8959a825f5e1ce6f38ac.js → 1c65ab9ed611c322ce27.js} +1 -1
- package/assets/esri/core/workers/chunks/1e0d2715d603f48a7e0b.js +1 -0
- package/assets/esri/core/workers/chunks/261fea092ee7d27608a0.js +1 -0
- package/assets/esri/core/workers/chunks/2686fe5b62dd0be699c0.js +1 -0
- package/assets/esri/core/workers/chunks/2a97268000c6d03ef720.js +1 -0
- package/assets/esri/core/workers/chunks/{83589144eeeb08f45557.js → 2aeb5cc32284dd3e4d22.js} +1 -1
- package/assets/esri/core/workers/chunks/2d9a1f23ec6ce90723ac.js +1 -0
- package/assets/esri/core/workers/chunks/2e096537a3a5555a4a93.js +1 -0
- package/assets/esri/core/workers/chunks/{7a05b18f655c1167ce0a.js → 2ef5237e4c876d6a4ee0.js} +1 -1
- package/assets/esri/core/workers/chunks/37d6a264a3f1d8072aa0.js +1 -0
- package/assets/esri/core/workers/chunks/3b3e519f15ed52c83f0c.js +1 -0
- package/assets/esri/core/workers/chunks/3c0ed15b544df6fb0903.js +1 -0
- package/assets/esri/core/workers/chunks/{b612de42ee86c0d95247.js → 3d9d7d3a40b51eb7ee3d.js} +1 -1
- package/assets/esri/core/workers/chunks/3df5500a85345577480a.js +1 -0
- package/assets/esri/core/workers/chunks/3f7d583b676b23b3fadb.js +1 -0
- package/assets/esri/core/workers/chunks/3ffda5bf0b91700dc308.js +1 -0
- package/assets/esri/core/workers/chunks/40a584cb952e94326e9e.js +1 -0
- package/assets/esri/core/workers/chunks/{1317ecdfd0cfa683a493.js → 42323093827adffe56d3.js} +1 -1
- package/assets/esri/core/workers/chunks/{1ba0dfbe0958cdbd7c9f.js → 42fd2a7b22b03dacc6a7.js} +1 -1
- package/assets/esri/core/workers/chunks/444e5f214abce3d607cd.js +1 -0
- package/assets/esri/core/workers/chunks/{d201fbf3ceff946d2bd6.js → 44d5508042cacdfcac47.js} +1 -1
- package/assets/esri/core/workers/chunks/4503b20ca6a80fb63d72.js +1 -0
- package/assets/esri/core/workers/chunks/45367aa8e5c5d574de94.js +1 -0
- package/assets/esri/core/workers/chunks/45800373650fbc8262e6.js +1 -0
- package/assets/esri/core/workers/chunks/{6a7ab1ef9a37e87db5ae.js → 46a7da93a63663878583.js} +1 -1
- package/assets/esri/core/workers/chunks/46b4fb6a7fe4877b0efc.js +1120 -0
- package/assets/esri/core/workers/chunks/47d074136a7f8e551a9a.js +1 -0
- package/assets/esri/core/workers/chunks/4911ce62421a6c3320b0.js +1 -0
- package/assets/esri/core/workers/chunks/4a1e23e021bac37a88ab.js +1 -0
- package/assets/esri/core/workers/chunks/4a6b92ecbb1f1c55cc43.js +1 -0
- package/assets/esri/core/workers/chunks/4debf2d9c3465250ef7a.js +1 -0
- package/assets/esri/core/workers/chunks/4e544de61f07ca660236.js +1 -0
- package/assets/esri/core/workers/chunks/4e8e322b469657ac22e2.js +1 -0
- package/assets/esri/core/workers/chunks/505227797bcf2a1d908d.js +1 -0
- package/assets/esri/core/workers/chunks/{67ac6b326bf80fc3d33d.js → 53be85d04cd2da4f391d.js} +1 -1
- package/assets/esri/core/workers/chunks/54778dec1598818d93cb.js +1 -0
- package/assets/esri/core/workers/chunks/54b18559280a7d2a8d93.js +1 -0
- package/assets/esri/core/workers/chunks/557671c897ca5563be6c.js +1 -0
- package/assets/esri/core/workers/chunks/567a65f4203f6e81f4b4.js +1 -0
- package/assets/esri/core/workers/chunks/5c7780f804d789cb37f5.js +1 -0
- package/assets/esri/core/workers/chunks/606ea251075fe81a1206.js +1 -0
- package/assets/esri/core/workers/chunks/{ceb680688fe7e570a774.js → 608be1172a908e92b9f1.js} +1 -1
- package/assets/esri/core/workers/chunks/{e521bb9ee2030245c3ce.js → 612104dff305ff062dfa.js} +2 -2
- package/assets/esri/core/workers/chunks/6299be5e7e26bf3c6859.js +1 -0
- package/assets/esri/core/workers/chunks/{3ac9dcbb0571a2580236.js → 62c8c9ad09e0166207fd.js} +1 -1
- package/assets/esri/core/workers/chunks/6400446b7615b97c3521.js +1 -0
- package/assets/esri/core/workers/chunks/6431480ba0fa8c8d487f.js +1 -0
- package/assets/esri/core/workers/chunks/6588725275c75fae0d9c.js +1 -0
- package/assets/esri/core/workers/chunks/665e31c494d2af505acc.js +1 -0
- package/assets/esri/core/workers/chunks/{9232f57623e1fa3ccabc.js → 67e4b5651fd7ff7d8cf0.js} +1 -1
- package/assets/esri/core/workers/chunks/68be3fb88ca61f82fb90.js +1 -0
- package/assets/esri/core/workers/chunks/6c9266120d46e8c69dbf.js +1 -0
- package/assets/esri/core/workers/chunks/6c9acd9e4e201dc380e9.js +1 -0
- package/assets/esri/core/workers/chunks/6ebe73f69ae822053b70.js +1 -0
- package/assets/esri/core/workers/chunks/709e019885822b1f6f3e.js +1 -0
- package/assets/esri/core/workers/chunks/70cc2d79653d66e85b58.js +1 -0
- package/assets/esri/core/workers/chunks/7449568eb2305bf2d650.js +1 -0
- package/assets/esri/core/workers/chunks/745a153d0cd34faa124e.js +1 -0
- package/assets/esri/core/workers/chunks/7572c2bc5062e66f6330.js +1 -0
- package/assets/esri/core/workers/chunks/76196c414e48834f7b92.js +1 -0
- package/assets/esri/core/workers/chunks/78472a57c2ba146fec65.js +1 -0
- package/assets/esri/core/workers/chunks/7ef182e24cad50815b4e.js +1 -0
- package/assets/esri/core/workers/chunks/7f0f9dddc44b1f1600f0.js +1 -0
- package/assets/esri/core/workers/chunks/814751e705c05099f864.js +1 -0
- package/assets/esri/core/workers/chunks/8293600f94553afc8c38.js +1 -0
- package/assets/esri/core/workers/chunks/8487727f1197cf7dbf50.js +1 -0
- package/assets/esri/core/workers/chunks/88e54449261ef94e390d.js +1 -0
- package/assets/esri/core/workers/chunks/8b0d5551978ab0aac0d1.js +1 -0
- package/assets/esri/core/workers/chunks/8d0c2de92770a1567536.js +1 -0
- package/assets/esri/core/workers/chunks/900181f68449d8f82eeb.js +1 -0
- package/assets/esri/core/workers/chunks/917f53833b853898facc.js +1 -0
- package/assets/esri/core/workers/chunks/939942b00ba380e2957e.js +1 -0
- package/assets/esri/core/workers/chunks/943a0f140813ee4ab04a.js +1 -0
- package/assets/esri/core/workers/chunks/9ce91a909eccc4dfe388.js +1 -0
- package/assets/esri/core/workers/chunks/{c76c42c74eedd43263d3.js → 9dd1fc56eb1ea6eb705e.js} +1 -1
- package/assets/esri/core/workers/chunks/{86a051e9fe71aa356108.js → 9e3e442a9874ed23a043.js} +1 -1
- package/assets/esri/core/workers/chunks/{aa1054834738aef48bda.js → a0356702f2d3f787aeac.js} +1 -1
- package/assets/esri/core/workers/chunks/a40b6d8b5c73e06e14d4.js +1 -0
- package/assets/esri/core/workers/chunks/{1ba1f705b6ce5c8ea702.js → a655ebdb4bf0660615a2.js} +1 -1
- package/assets/esri/core/workers/chunks/a8286febe371dc186aaa.js +1 -0
- package/assets/esri/core/workers/chunks/aaba33611753c6aada68.js +1 -0
- package/assets/esri/core/workers/chunks/aba42885c5d6b2b5fe7f.js +1 -0
- package/assets/esri/core/workers/chunks/ad76f7ab2f3e6d5a5b3c.js +1 -0
- package/assets/esri/core/workers/chunks/ae40eac1eadd1a537bf4.js +1 -0
- package/assets/esri/core/workers/chunks/aeaaff7a4b1a99540f52.js +1 -0
- package/assets/esri/core/workers/chunks/af349c7bc8ef41a0e1bd.js +1 -0
- package/assets/esri/core/workers/chunks/af75747b06d79446a855.js +1 -0
- package/assets/esri/core/workers/chunks/b564ec4e03478f5659db.js +1 -0
- package/assets/esri/core/workers/chunks/b5fdcc80d5973b6e26d1.js +1 -0
- package/assets/esri/core/workers/chunks/bbf993dba74850bbf9d7.js +1 -0
- package/assets/esri/core/workers/chunks/bc0f54a2c15502b630ec.js +1 -0
- package/assets/esri/core/workers/chunks/{9ab25ee06041f907b9a2.js → c2c1f51a4668055c2838.js} +1 -1
- package/assets/esri/core/workers/chunks/c337fc0e6dc69c233e6d.js +1 -0
- package/assets/esri/core/workers/chunks/{a7985d20fa6e8d4878e7.js → d0f5bee9db1ad51ae687.js} +1 -1
- package/assets/esri/core/workers/chunks/d6ad4390df576198e45b.js +1 -0
- package/assets/esri/core/workers/chunks/d90a3bfd45b5ed4092e0.js +1 -0
- package/assets/esri/core/workers/chunks/dba280c370df13196711.js +1 -0
- package/assets/esri/core/workers/chunks/ddf0671976648f621269.js +1 -0
- package/assets/esri/core/workers/chunks/{c18189710d6198516175.js → de5ecb567bd69c613e9d.js} +1 -1
- package/assets/esri/core/workers/chunks/e10b57aefcc89671116e.js +1 -0
- package/assets/esri/core/workers/chunks/{534186fc921a0ccf58dc.js → e1f5d00878f27e1d413e.js} +1 -1
- package/assets/esri/core/workers/chunks/e65dfa19f030ec298437.js +1 -0
- package/assets/esri/core/workers/chunks/e932951598499befabf5.js +1 -0
- package/assets/esri/core/workers/chunks/{e1ba915dae7747932c0f.js → eb04e1717a1002cda3ab.js} +1 -1
- package/assets/esri/core/workers/chunks/f122c18af10e56f9ec2b.js +1 -0
- package/assets/esri/core/workers/chunks/f1df76f098a3cc924832.js +1 -0
- package/assets/esri/core/workers/chunks/f1f90adae13b04898008.js +1 -0
- package/assets/esri/core/workers/chunks/f46d9a19f79d4a4bd354.js +1 -0
- package/assets/esri/core/workers/chunks/f4f9d08b2df856e3b694.js +1 -0
- package/assets/esri/core/workers/chunks/{711cfb84659cb4437679.js → f528ac5c648ca6a98582.js} +1 -1
- package/assets/esri/core/workers/chunks/f92364afaefbac7e8f77.js +1 -0
- package/assets/esri/core/workers/chunks/fb444954be74c1962ced.js +1 -0
- package/assets/esri/core/workers/chunks/fc44227c1756f65b95df.js +1 -0
- package/assets/esri/core/workers/chunks/{72019baeba520edb6bb0.js → fc44d45598a7476bc606.js} +1 -1
- package/assets/esri/core/workers/chunks/fecaf0bc28aeea4d15db.js +1 -0
- package/assets/esri/libs/librust-parquet/pkg/parquet_bg.wasm +0 -0
- package/assets/esri/themes/base/_mixins.scss +2 -2
- package/assets/esri/themes/base/widgets/_Attribution.scss +1 -1
- package/assets/esri/themes/base/widgets/_BasemapLayerList.scss +2 -2
- package/assets/esri/themes/base/widgets/_BatchAttributeForm.scss +5 -5
- package/assets/esri/themes/base/widgets/_Bookmarks.scss +1 -1
- package/assets/esri/themes/base/widgets/_BuildingLevelPicker.scss +2 -2
- package/assets/esri/themes/base/widgets/_BuildingPhasePicker.scss +5 -5
- package/assets/esri/themes/base/widgets/_CatalogLayerList.scss +1 -1
- package/assets/esri/themes/base/widgets/_Compass.scss +0 -2
- package/assets/esri/themes/base/widgets/_DirectionalPad.scss +4 -10
- package/assets/esri/themes/base/widgets/_Directions.scss +40 -40
- package/assets/esri/themes/base/widgets/_Editor.scss +7 -7
- package/assets/esri/themes/base/widgets/_Expand.scss +1 -1
- package/assets/esri/themes/base/widgets/_Feature.scss +1 -1
- package/assets/esri/themes/base/widgets/_FeatureForm.scss +6 -6
- package/assets/esri/themes/base/widgets/_FeatureFormUtilityNetworkAssociationLayers.scss +1 -1
- package/assets/esri/themes/base/widgets/_FeatureFormUtilityNetworkAssociationList.scss +1 -1
- package/assets/esri/themes/base/widgets/_FeatureFormUtilityNetworkAssociationSettings.scss +4 -4
- package/assets/esri/themes/base/widgets/_FeatureTable.scss +27 -27
- package/assets/esri/themes/base/widgets/_FeatureTemplates.scss +1 -1
- package/assets/esri/themes/base/widgets/_Features.scss +6 -6
- package/assets/esri/themes/base/widgets/_FilterBuilder.scss +1 -1
- package/assets/esri/themes/base/widgets/_FilterCondition.scss +1 -1
- package/assets/esri/themes/base/widgets/_Grid.scss +18 -18
- package/assets/esri/themes/base/widgets/_GridControls.scss +11 -11
- package/assets/esri/themes/base/widgets/_LayerList.scss +1 -1
- package/assets/esri/themes/base/widgets/_Legend.scss +5 -5
- package/assets/esri/themes/base/widgets/_NavigationToggle.scss +4 -1
- package/assets/esri/themes/base/widgets/_OrientedImageryViewer.scss +23 -28
- package/assets/esri/themes/base/widgets/_ResponsiveToolbar.scss +0 -2
- package/assets/esri/themes/base/widgets/_SearchResultRenderer.scss +1 -1
- package/assets/esri/themes/base/widgets/_SelectionList.scss +15 -15
- package/assets/esri/themes/base/widgets/_SelectionToolbar.scss +3 -5
- package/assets/esri/themes/base/widgets/_ShadowCast.scss +11 -11
- package/assets/esri/themes/base/widgets/_Sketch.scss +1 -1
- package/assets/esri/themes/base/widgets/_Slice.scss +3 -3
- package/assets/esri/themes/base/widgets/_SnappingControls.scss +1 -1
- package/assets/esri/themes/base/widgets/_TimeSlider.scss +5 -5
- package/assets/esri/themes/base/widgets/_TimeZoneLabel.scss +5 -4
- package/assets/esri/themes/base/widgets/_Tooltip.scss +14 -17
- package/assets/esri/themes/base/widgets/_UtilityNetworkAssociations.scss +2 -2
- package/assets/esri/themes/base/widgets/_UtilityNetworkTrace.scss +1 -1
- package/assets/esri/themes/base/widgets/_UtilityNetworkValidateTopology.scss +2 -2
- package/assets/esri/themes/base/widgets/_ValuePicker.scss +2 -2
- package/assets/esri/themes/base/widgets/_VideoPlayer.scss +5 -5
- package/assets/esri/themes/base/widgets/_Widget.scss +5 -1
- package/assets/esri/themes/dark/main.css +1 -1
- package/assets/esri/themes/light/main.css +1 -1
- package/assets/esri/themes/light/view.css +1 -1
- package/assets/esri/widgets/BatchAttributeForm/t9n/messages.en.json +1 -1
- package/{basemaps/BasemapCollection.d.ts → basemapGallery/BasemapGalleryModel.d.ts} +8 -8
- package/{basemaps/BasemapCollection.js → basemapGallery/BasemapGalleryModel.js} +1 -1
- package/{basemaps → basemapGallery}/BasemapsSource.d.ts +1 -1
- package/{basemaps → basemapGallery}/BasemapsSource.js +1 -1
- package/{basemaps → basemapGallery}/LocalBasemapsSource.d.ts +2 -2
- package/{basemaps → basemapGallery}/LocalBasemapsSource.js +1 -1
- package/{basemaps → basemapGallery}/PortalBasemapsSource.d.ts +2 -2
- package/{basemaps → basemapGallery}/PortalBasemapsSource.js +1 -1
- package/{basemaps → basemapGallery}/support/BasemapItem.d.ts +2 -2
- package/{basemaps → basemapGallery}/support/BasemapItem.js +1 -1
- package/{basemaps → basemapGallery}/types.d.ts +2 -2
- package/chunks/AtmosphereCompositing.glsl.js +1 -1
- package/chunks/ChapmanAtmosphere.glsl.js +3 -3
- package/chunks/CloudsComposition.glsl.js +1 -1
- package/chunks/Component.glsl.js +41 -41
- package/chunks/DefaultMaterial.glsl.js +2 -2
- package/chunks/EdgeShader.glsl.js +9 -9
- package/chunks/Fog.glsl.js +5 -5
- package/chunks/GaussianSplat.glsl.js +2 -2
- package/chunks/GlobalIllumination.glsl.js +13 -11
- package/chunks/GlobalIlluminationBlur.glsl.js +3 -5
- package/chunks/GlobalIlluminationUpscale.glsl.js +1 -1
- package/chunks/HUDMaterial.glsl.js +13 -13
- package/chunks/Haze.glsl.js +6 -6
- package/chunks/HazeCompositing.glsl.js +1 -1
- package/chunks/LaserlinePath.glsl.js +6 -6
- package/chunks/LineCallout.glsl.js +1 -1
- package/chunks/LineMarker.glsl.js +5 -5
- package/chunks/NavigationDepth.glsl.js +2 -2
- package/chunks/Path.glsl.js +1 -1
- package/chunks/Pattern.glsl.js +26 -26
- package/chunks/Precipitation.glsl.js +7 -7
- package/chunks/RealisticTree.glsl.js +2 -2
- package/chunks/RibbonLine.glsl.js +80 -73
- package/chunks/ShadowCastAccumulate.glsl.js +1 -1
- package/chunks/ShadowHighlight.glsl.js +5 -5
- package/chunks/ShadowHighlightBuffer.glsl.js +1 -1
- package/chunks/SimpleAtmosphere.glsl.js +4 -4
- package/chunks/Terrain.glsl.js +29 -32
- package/chunks/Viewshed.glsl.js +2 -2
- package/chunks/Water.glsl.js +2 -2
- package/config.js +1 -1
- package/core/Loadable.js +1 -1
- package/core/arrayUtils.js +1 -1
- package/core/colorUtils.js +1 -1
- package/core/has.js +1 -1
- package/core/screenUtils.js +1 -1
- package/core/units.js +1 -1
- package/core/workers/workerFactory.js +1 -1
- package/form/elements/inputs/DynamicChoiceInput.d.ts +35 -5
- package/geometry/HeightModelInfo.js +1 -1
- package/geometry/operators/proximityOperator.js +1 -1
- package/geometry/projectionUtils.js +1 -1
- package/geometry/support/meshUtils.d.ts +1 -1
- package/geometry/support/scaleUtils.js +1 -1
- package/geometry/support/wkt.js +2 -0
- package/kernel.js +1 -1
- package/layers/BaseDynamicLayer.d.ts +1 -0
- package/layers/BaseElevationLayer.d.ts +2 -0
- package/layers/BaseTileLayer.d.ts +12 -9
- package/layers/CSVLayer.d.ts +0 -15
- package/layers/FeatureLayer.d.ts +2 -15
- package/layers/GeoJSONLayer.d.ts +0 -52
- package/layers/GeoRSSLayer.d.ts +0 -44
- package/layers/GeospatialPDFLayer.d.ts +2 -5
- package/layers/GeospatialPDFLayer.js +1 -1
- package/layers/Lyr3DWasmPerSceneView.js +1 -1
- package/layers/OrientedImageryLayer.js +1 -1
- package/layers/ParquetLayer.d.ts +100 -12
- package/layers/ParquetLayer.js +1 -1
- package/layers/SketchLayer.d.ts +0 -1
- package/layers/VectorTileLayer.d.ts +2 -12
- package/layers/geospatialPDF/renderExtentUtils.js +1 -1
- package/layers/graphics/data/FeatureStore.js +1 -1
- package/layers/graphics/data/QueryEngineResult.js +1 -1
- package/layers/graphics/data/geometryUtils.js +1 -1
- package/layers/graphics/data/projectionSupport.js +1 -1
- package/layers/graphics/sources/FeatureLayerSource.js +1 -1
- package/layers/graphics/sources/support/ParquetSourceWorker.js +1 -1
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- package/views/3d/environment/EnvironmentManager.js +0 -2
- /package/{basemaps → basemapGallery}/support/basemapCompatibilityUtils.js +0 -0
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/* COPYRIGHT Esri - https://js.arcgis.com/6.0/LICENSE.txt */
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-
import{
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import{sliceDraw as e}from"../views/3d/webgl-engine/core/shaderLibrary/Slice.glsl.js";import{pixelToNDC as t,viewport as n,pixelRatio as r}from"../views/3d/webgl-engine/core/shaderLibrary/util/cameraUniforms.js";import{FloatPassUniform as i}from"../views/3d/webgl-engine/core/shaderModules/FloatPassUniform.js";import{glsl as a,If as o}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{AdjustProjectedPosition as s}from"../views/3d/webgl-engine/lib/edgeRendering/AdjustProjectedPosition.glsl.js";import{DiscardNonSilhouetteEdges as c}from"../views/3d/webgl-engine/lib/edgeRendering/DiscardNonSilhouetteEdges.glsl.js";import{EdgeUtil as l}from"../views/3d/webgl-engine/lib/edgeRendering/EdgeUtil.glsl.js";import{LineAmplitude as u}from"../views/3d/webgl-engine/lib/edgeRendering/LineAmplitude.glsl.js";import{LineOffset as d}from"../views/3d/webgl-engine/lib/edgeRendering/LineOffset.glsl.js";import{UnpackAttributes as f}from"../views/3d/webgl-engine/lib/edgeRendering/UnpackAttributes.glsl.js";import{ShaderBuilder as p}from"../views/webgl/ShaderBuilder.js";import{Uniform as m}from"../views/webgl/Uniform.js";function h(m){let h=new p,{vertex:_,fragment:v,varyings:y,attributes:b}=h;m.legacy&&_.uniforms.add(new g(`model`),new g(`localView`)),h.include(s,m),h.include(l,m),h.include(u,m),h.include(f,m),h.include(d,m),v.include(e,m),h.include(c,m),y.add(`vColor`,`vec4`),y.add(`vRadius`,`float`),y.add(`vPosition`,`vec3`,{invariant:!0}),y.add(`vWorldPosition`,`vec3`,{invariant:!0}),y.add(`vLineLengthPixels`,`float`),y.add(`vSizeFalloffFactor`,`float`),_.uniforms.add(t,n,r),b.add(`position0`,`vec3`),b.add(`position1`,`vec3`),b.add(`variantOffset`,`float`),b.add(`variantStroke`,`float`),b.add(`variantExtension`,`float`);let x=m.type===1,S=m.type===2;return _.uniforms.add(new i(`distanceFalloffFactor`,e=>e.distanceFalloffFactor)).code.add(a`
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float distanceBasedPerspectiveFactor(float distance) {
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return clamp(sqrt(distanceFalloffFactor / distance), 0.0, 1.0);
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float extendedLineLengthPixels = lineLengthPixels + extensionLengthPixels + extensionLengthPixels;
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// Line size with padding
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float halfAAPaddedLineWidthAndAmplitudePixels = lineWidthAndAmplitudePixels * 0.5 + ${
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float aaPaddedRoundedCapSizePixels = lineWidthPixels * 0.5 + ${
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float halfAAPaddedLineWidthAndAmplitudePixels = lineWidthAndAmplitudePixels * 0.5 + ${a.float(1)};
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float aaPaddedRoundedCapSizePixels = lineWidthPixels * 0.5 + ${a.float(1)};
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// Half line width in NDC including padding for anti aliasing
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${
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${o(x||S,a`if (lineLengthPixels <= 3.0 ${o(S,` && unpackedAttributes.type <= 0.0`)}) {
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return;
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}`)}
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}`),_.main.add(
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}`),_.main.add(a`
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if (vColor.a < ${
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if (vColor.a < ${a.float(.00392156862745098)}) {
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calculateGeometricOutputs(viewPosV0, viewPosV1, worldPosV0, worldPosV1, worldNormal(component), unpackedAttributes);
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calculateStyleOutputs(unpackedAttributes);`),
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calculateStyleOutputs(unpackedAttributes);`),v.code.add(a`float lineWithCapsDistance(float radius, vec2 position, float lineLength) {
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}`),
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}`),v.main.add(a`float radius = vRadius * calculateLinePressure();
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float distance = lineWithCapsDistance(radius, vPosition.xy, vLineLengthPixels);
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fragColor = vec4(vColor.rgb, vColor.a * coverage);`),
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fragColor = vec4(vColor.rgb, vColor.a * coverage);`),h}class g extends m{constructor(e){super(e,`mat4`)}}const _=Object.freeze(Object.defineProperty({__proto__:null,build:h},Symbol.toStringTag,{value:`Module`}));export{_ as E,h as b};
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package/chunks/Fog.glsl.js
CHANGED
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@@ -1,14 +1,14 @@
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1
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/* COPYRIGHT Esri - https://js.arcgis.com/6.0/LICENSE.txt */
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import{create as e}from"../core/libs/gl-matrix-2/factories/vec3f64.js";import{
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float depthSample = depthFromTexture(
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import{create as e}from"../core/libs/gl-matrix-2/factories/vec3f64.js";import{mainDepth as t}from"../views/3d/webgl-engine/core/shaderLibrary/bindUniforms.js";import{ReadDepth as n}from"../views/3d/webgl-engine/core/shaderLibrary/output/ReadDepth.glsl.js";import{Gamma as r}from"../views/3d/webgl-engine/core/shaderLibrary/shading/Gamma.glsl.js";import{ColorConversion as i}from"../views/3d/webgl-engine/core/shaderLibrary/util/ColorConversion.glsl.js";import{Float3PassUniform as a}from"../views/3d/webgl-engine/core/shaderModules/Float3PassUniform.js";import{FloatPassUniform as o}from"../views/3d/webgl-engine/core/shaderModules/FloatPassUniform.js";import{glsl as s}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{Texture2DPassUniform as c}from"../views/3d/webgl-engine/core/shaderModules/Texture2DPassUniform.js";import{BlurEmissionPassParameters as l,applyEmissiveGlow as u}from"../views/3d/webgl-engine/effects/glow/applyEmissiveGlow.glsl.js";import{getDistanceFalloff as d}from"../views/3d/webgl-engine/effects/raymarching/DistanceFalloff.glsl.js";import{ScreenSpacePassAtmosphere as f}from"../views/3d/webgl-engine/shaders/ScreenSpacePassAtmosphere.glsl.js";import{ToneMapping as p}from"../views/3d/webgl-engine/shaders/ToneMapping.glsl.js";import{ShaderBuilder as m}from"../views/webgl/ShaderBuilder.js";class h extends l{constructor(){super(...arguments),this.fogColor=e(),this.strength=0,this.amount=0,this.fogColorDistanceWeight=.85,this.inputScale=1}}function g(e){let l=new m,{outputs:h,fragment:g}=l;h.add(`fragColor`,`vec4`,0),l.include(f,{needUVs:!0,needEyeDirection:!0}),g.uniforms.add(t,new o(`fogStrength`,e=>e.strength),new o(`fogAmount`,e=>e.amount),new a(`fogColor`,e=>e.fogColor),new o(`fogColorDistanceWeight`,e=>e.fogColorDistanceWeight)).constants.add(`f16Epsilon`,`float`,6103515625e-14),g.include(d),g.include(r),g.include(p),g.include(n),g.include(i),g.main.add(s`float depth = -1.0;
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float depthSample = depthFromTexture(mainDepth, uv);
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if(depthSample < 1.0 && depthSample > 0.0){
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vec3 cameraSpaceRay = normalize(eyeDir);
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cameraSpaceRay /= cameraSpaceRay.z;
|
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cameraSpaceRay *= linearizeDepth(depthSample);
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depth = max(0.0, length(cameraSpaceRay));
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}
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vec3 rayDir = normalize(worldRay);
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-
float amount = fogAmount * getDistanceFalloff(
|
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11
|
+
float amount = fogAmount * getDistanceFalloff(depth, rayDir, fogStrength);`);let{hasEmissive:_,useFloatBlend:v}=e;return _&&(h.add(`fragEmission`,`vec4`,1),g.include(u,e),g.uniforms.add(new o(`inputScale`,({inputScale:e})=>e)).main.add(s`vec3 emission = applyEmissiveGlow();
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vec3 emissionHSV = rgb2hsv((emission));
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@@ -18,6 +18,6 @@ emissionHSV.g * saturation,
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fogHSV.b + light);
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fogColor = hsv2rgb(fogColor);
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float damping = amount < 1.0 ? min(-log(1.0 - amount) * 0.1, 16.0) : 16.0;
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-
fragEmission = vec4(max(emission - damping, 0.0) / inputScale, 1.0);`)),v||!_?g.main.add(`fragColor = delinearizeGamma(vec4(tonemapKhronosNeutral(fogColor * amount), amount));`):(g.uniforms.add(new c(`colorTexture`,({color:e})=>e?.attachment)),g.main.add(
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fragEmission = vec4(max(emission - damping, 0.0) / inputScale, 1.0);`)),v||!_?g.main.add(`fragColor = delinearizeGamma(vec4(tonemapKhronosNeutral(fogColor * amount), amount));`):(g.uniforms.add(new c(`colorTexture`,({color:e})=>e?.attachment)),g.main.add(s`vec4 src = delinearizeGamma(vec4(tonemapKhronosNeutral(fogColor * amount), amount));
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import{calculateUVZShadowPass as e}from"../views/3d/webgl-engine/core/shaderLibrary/shading/calculateUVZShadow.glsl.js";import{EvaluateSceneLighting as t,addAmbientBoostFactor as n}from"../views/3d/webgl-engine/core/shaderLibrary/shading/EvaluateSceneLighting.glsl.js";import{lightingGlobalFactor as r}from"../views/3d/webgl-engine/core/shaderLibrary/shading/lightingUniforms.js";import{NormalUtils as i}from"../views/3d/webgl-engine/core/shaderLibrary/shading/NormalUtils.glsl.js";import{readShadowPass as a,readShadowMaps as o}from"../views/3d/webgl-engine/core/shaderLibrary/shading/readShadow.glsl.js";import{cameraPosition as s}from"../views/3d/webgl-engine/core/shaderLibrary/util/cameraUniforms.js";import{RgbNormalizedDepthEncoding as c}from"../views/3d/webgl-engine/core/shaderLibrary/util/RgbNormalizedDepthEncoding.glsl.js";import{glsl as l,If as u}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{gaussianSplatFirstHitAlpha as d}from"../views/3d/webgl-engine/shaders/GaussianSplatDepthPolicy.js";import{GaussianSplatPerspectivePass as f,GaussianSplatFading as p,gaussianSplatPerspectiveVertex as m}from"../views/3d/webgl-engine/shaders/GaussianSplatPass.glsl.js";import{getGaussianSplatAlphaCutoffValue as h}from"../views/3d/webgl-engine/shaders/GaussianSplatTechniqueConfiguration.js";import{ShaderBuilder as g}from"../views/webgl/ShaderBuilder.js";function _(_){let{receiveShadows:v,spherical:y}=_,b=v&&_.fragmentShading,x=b&&_.preciseDepth,S=new g,{varyings:C,vertex:w,fragment:T,outputs:E}=S;C.add(`vColor`,`vec4`),x&&C.add(`shadowReceiverRay`,`vec3`),S.include(f,_),_.fadingEnabled&&w.include(p),w.uniforms.add(s);let D=b?T:w;D.uniforms.add(s),D.include(t,_),D.include(i,_),n(D),D.uniforms.add(r),b?S.include(a,_):v&&(w.include(e),_.hasShadowHighlights&&w.code.add(l`ivec2 getShadowHighlightCoordinates() {
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import{lastFrameColorTexture as e}from"../views/3d/webgl-engine/core/shaderLibrary/lastFrameUniforms.js";import{ScreenSpacePass as t}from"../views/3d/webgl-engine/core/shaderLibrary/ScreenSpacePass.glsl.js";import{ReadDepthLastFrame as n}from"../views/3d/webgl-engine/core/shaderLibrary/output/ReadDepthLastFrame.glsl.js";import{Gamma as r}from"../views/3d/webgl-engine/core/shaderLibrary/shading/Gamma.glsl.js";import{mainLightDirection as i}from"../views/3d/webgl-engine/core/shaderLibrary/shading/lightingUniforms.js";import{ScreenSpaceRayMarching as a}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ScreenSpaceRayMarching.glsl.js";import{CameraSpace as o}from"../views/3d/webgl-engine/core/shaderLibrary/util/CameraSpace.glsl.js";import{viewMatrix as s}from"../views/3d/webgl-engine/core/shaderLibrary/util/cameraUniforms.js";import{FloatBindUniform as c}from"../views/3d/webgl-engine/core/shaderModules/FloatBindUniform.js";import{FloatPassUniform as l}from"../views/3d/webgl-engine/core/shaderModules/FloatPassUniform.js";import{glsl as u,If as d}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{Matrix4BindUniform as f}from"../views/3d/webgl-engine/core/shaderModules/Matrix4BindUniform.js";import{Texture2DBindUniform as p}from"../views/3d/webgl-engine/core/shaderModules/Texture2DBindUniform.js";import{Texture2DPassUniform as m}from"../views/3d/webgl-engine/core/shaderModules/Texture2DPassUniform.js";import{GlobalIlluminationColorQuantization as h}from"../views/3d/webgl-engine/effects/globalIllumination/GlobalIlluminationColorQuantization.glsl.js";import{floatBlendReductionFactor as g}from"../views/3d/webgl-engine/shaders/floatBlendScale.glsl.js";import{ToneMapping as _}from"../views/3d/webgl-engine/shaders/ToneMapping.glsl.js";import{ColorAttachment1 as v,SizedPixelFormat as y}from"../views/webgl/enums.js";import{NoParameters as b}from"../views/webgl/NoParameters.js";import{ShaderBuilder as x}from"../views/webgl/ShaderBuilder.js";const S=2.5,C=0,w=.8,T=25,E=.15,D=.5,O=1,k=1,A=16;class j extends b{constructor(){super(...arguments),this.projScale=1,this.resolutionScale=1,this.accumulatedFrames=0,this.temporalSampleFrame=0,this.glowBoost=0,this.rayMarchMinReach=E,this.rayMarchMaxReach=D,this.rayMarchWorldReach=25,this.rayMarchMinReachEmissionWeight=1,this.rayMarchMaxReachEmissionWeight=1,this.rayMarchMaxSteps=16,this.colorBleedWeight=0,this.highQualityIdleColorBlendStart=.3,this.emissionBoostFactor=S,this.factorDaylightDirectional=w}}function M(b){let S=new x,C=S.fragment;S.include(t),S.include(o),C.include(n),C.include(r),C.include(h),C.include(_),S.include(a,b),C.uniforms.add(i,s,new m(`normalMap`,e=>e.normalTexture),new m(`depthMap`,e=>e.depthTexture),new m(`lastFrameGlobalIlluminationTexture`,(e,t)=>e.globalIllumination??t.globalIllumination?.getTexture()),new m(`lastFrameGlobalIlluminationWeightTexture`,(e,t)=>e.globalIlluminationWeights??t.globalIllumination?.getTexture(v)),e,new p(`lastFrameDepthTexture`,e=>e.reprojection.lastFrameDepth?.attachment),new f(`reprojectionProjectionMatrix`,e=>e.reprojection.lastFrameCamera.projectionMatrix),new f(`reprojectionViewMatrix`,e=>e.reprojection.viewMatrix),new l(`accumulatedFrames`,e=>e.accumulatedFrames),new l(`temporalSampleFrame`,e=>e.temporalSampleFrame),new l(`resolutionScale`,e=>e.resolutionScale)),C.uniforms.add(new l(`rayMarchMinReach`,e=>e.rayMarchMinReach),new l(`rayMarchMaxReach`,e=>e.rayMarchMaxReach),new l(`rayMarchWorldReach`,e=>e.rayMarchWorldReach),new l(`rayMarchMinReachEmissionWeight`,e=>e.rayMarchMinReachEmissionWeight),new l(`rayMarchMaxReachEmissionWeight`,e=>e.rayMarchMaxReachEmissionWeight),new l(`rayMarchMaxSteps`,e=>e.rayMarchMaxSteps),new l(`colorBleedWeight`,e=>e.colorBleedWeight),new l(`highQualityIdleColorBlendStart`,e=>e.highQualityIdleColorBlendStart),new l(`emissionBoostFactor`,e=>e.emissionBoostFactor+e.glowBoost),new l(`factorDaylightDirectional`,e=>e.factorDaylightDirectional));let{hasEmission:w,hasColor:T}=b;return w&&(C.uniforms.add(new c(`inputScale`,e=>e.reprojection.lastFrameEmission?.getTexture()?.descriptor.internalFormat===y.RGBA8?g:1),new p(`lastFrameEmissionTexture`,e=>e.reprojection.lastFrameEmission?.getTexture())),C.code.add(u`bool hasHitReprojectionMismatch(vec3 hit, vec2 hitReprojectedCoordinate, float colorBlendWeight) {
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}`)),C.constants.add(`highQualityIdleColorBlendEnd`,`float`,.008),C.constants.add(`highQualityIdleColorBlendFrames`,`float`,150),C.constants.add(`highQualityIdleOcclusionBlendEnd`,`float`,.008),C.constants.add(`highQualityIdleOcclusionBlendExponent`,`float`,2),C.constants.add(`highQualityIdleOcclusionBlendFrames`,`float`,60),C.constants.add(`highQualityIdleOcclusionBlendStart`,`float`,.095),C.constants.add(`fullColorBleedBlendWeight`,`float`,.012),C.constants.add(`accumulationDitherScale`,`float`,.0039),C.constants.add(`lowQualityColorBlendWeight`,`float`,.0028),C.constants.add(`lowQualityColorDitherScale`,`float`,.25),C.constants.add(`lowQualityOcclusionBlendWeight`,`float`,.008),C.constants.add(`reprojectionMismatchThreshold`,`float`,.01),C.constants.add(`reprojectionMismatchColorScale`,`float`,.45),C.constants.add(`stableHistoryColorBlendWeight`,`float`,.008),C.constants.add(`strongHistoryOcclusionThreshold`,`float`,.02),C.constants.add(`weakHistoryOcclusionBlendWeight`,`float`,.1),C.constants.add(`weakHistoryOcclusionThreshold`,`float`,.5),C.constants.add(`storedColorBlendWeightScale`,`float`,6),C.code.add(u`float computeIdleColorBlendWeight(float accumulatedFrames) {
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`),S}const N=Object.freeze(Object.defineProperty({__proto__:null,GlobalIlluminationPassParameters:j,build:M,defaultColorBleedWeight:0,defaultEmissionBoostFactor:S,defaultFactorDaylightDirectional:w,defaultRayMarchMaxReach:D,defaultRayMarchMaxReachEmissionWeight:1,defaultRayMarchMaxSteps:16,defaultRayMarchMinReach:E,defaultRayMarchMinReachEmissionWeight:1,defaultRayMarchWorldReach:25},Symbol.toStringTag,{value:`Module`}));export{j as G,N as a,A as b,M as c,D as d,C as e,S as f,w as g,k as h,E as i,O as j,T as k};
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fragColor = quantizeGlobalIlluminationColor(fragColor);`),l}const m=Object.freeze(Object.defineProperty({__proto__:null,GlobalIlluminationUpscaleDrawParameters:f,build:p},Symbol.toStringTag,{value:`Module`}));export{f as G,m as a,p as b};
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/* COPYRIGHT Esri - https://js.arcgis.com/6.0/LICENSE.txt */
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import{copy as e,set as t}from"../core/libs/gl-matrix-2/math/vec2.js";import{create as n}from"../core/libs/gl-matrix-2/factories/vec2f64.js";import{ZEROS as r}from"../core/libs/gl-matrix-2/factories/vec4f64.js";import{
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import{copy as e,set as t}from"../core/libs/gl-matrix-2/math/vec2.js";import{create as n}from"../core/libs/gl-matrix-2/factories/vec2f64.js";import{ZEROS as r}from"../core/libs/gl-matrix-2/factories/vec4f64.js";import{mainDepth as i}from"../views/3d/webgl-engine/core/shaderLibrary/bindUniforms.js";import{isColor as a}from"../views/3d/webgl-engine/core/shaderLibrary/ShaderOutput.js";import{rejectBySliceDraw as o}from"../views/3d/webgl-engine/core/shaderLibrary/Slice.glsl.js";import{ObjectAndLayerIdColor as s}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/ObjectAndLayerIdColor.glsl.js";import{AlignPixel as c}from"../views/3d/webgl-engine/core/shaderLibrary/hud/AlignPixel.glsl.js";import{HUD as l}from"../views/3d/webgl-engine/core/shaderLibrary/hud/HUD.glsl.js";import{DepthConversion as u}from"../views/3d/webgl-engine/core/shaderLibrary/output/DepthConversion.glsl.js";import{OutputHighlight as d}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js";import{positionOutsideClipSpace as f}from"../views/3d/webgl-engine/core/shaderLibrary/shading/PositionOutsideClipSpace.js";import{VisualVariables as p}from"../views/3d/webgl-engine/core/shaderLibrary/shading/VisualVariables.glsl.js";import{viewport as m,pixelRatio as h}from"../views/3d/webgl-engine/core/shaderLibrary/util/cameraUniforms.js";import{ColorConversion as g}from"../views/3d/webgl-engine/core/shaderLibrary/util/ColorConversion.glsl.js";import{ScreenSizePerspective as _,addScreenSizePerspective as v,addScreenSizePerspectiveAlignment as ee}from"../views/3d/webgl-engine/core/shaderLibrary/util/ScreenSizePerspective.glsl.js";import{Float2PassUniform as y}from"../views/3d/webgl-engine/core/shaderModules/Float2PassUniform.js";import{Float4PassUniform as b}from"../views/3d/webgl-engine/core/shaderModules/Float4PassUniform.js";import{FloatPassUniform as x}from"../views/3d/webgl-engine/core/shaderModules/FloatPassUniform.js";import{glsl as S,If as C}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{IntegerPassUniform as w}from"../views/3d/webgl-engine/core/shaderModules/IntegerPassUniform.js";import{Texture2DBindUniform as T}from"../views/3d/webgl-engine/core/shaderModules/Texture2DBindUniform.js";import{Texture2DPassUniform as E}from"../views/3d/webgl-engine/core/shaderModules/Texture2DPassUniform.js";import{styleToEffect as D}from"../views/3d/webgl-engine/effects/focusArea/FocusArea.js";import{alphaCutoff as O}from"../views/3d/webgl-engine/shaders/alphaCutoff.glsl.js";import{outputColorHighlightOLID as k}from"../views/3d/webgl-engine/shaders/OutputColorHighlightOLID.glsl.js";import{ShaderBuilder as te}from"../views/webgl/ShaderBuilder.js";const A=e=>e?D[e]:0;function j(e){let n=new te;n.include(l,e),n.vertex.include(o,e);let{output:D,hasOcclusionTexture:j,signedDistanceFieldEnabled:F,pixelSnappingEnabled:L,hasEmission:R,hasScreenSizePerspective:z,debugDrawLabelBorder:B,hasVVSize:V,hasVVColor:H,hasRotation:U,occludedFragmentFade:W,sampleSignedDistanceFieldTexelCenter:G,hasVertexColor:K,hasVertexSize:q,hasVertexRotation:J,hasVertexUVi:Y}=e;n.include(_),n.include(p,e),n.include(s,e),n.include(k,e);let{vertex:X,fragment:Z}=n;Z.include(g),Z.code.add(S`
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const float factor = 0.46;
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const float factorBright = 0.32;
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@@ -14,13 +14,13 @@ import{copy as e,set as t}from"../core/libs/gl-matrix-2/math/vec2.js";import{cre
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float darkScaled = factor * factor;
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return vec4(color.rgb * darkScaled, color.a * factor);
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}
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-
`),n.varyings.add(`vcolor`,`vec4`),n.varyings.add(`vtc`,`vec2`),n.varyings.add(`vsize`,`vec2`);let Q=D===10;X.uniforms.add(
|
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`),n.varyings.add(`vcolor`,`vec4`),n.varyings.add(`vtc`,`vec2`),n.varyings.add(`vsize`,`vec2`);let Q=D===10;X.uniforms.add(m,h,new y(`screenOffset`,(e,n)=>t(P,e.screenOffset[0]*2*n.camera.pixelRatio,e.screenOffset[1]*2*n.camera.pixelRatio)),new y(`anchorPosition`,e=>N(e)),new b(`materialColor`,({color:e})=>e),new x(`materialRotation`,e=>e.rotation),new y(`materialSize`,e=>e.size),new E(`tex`,e=>e.texture)),F&&(X.uniforms.add(new b(`outlineColor`,e=>e.outlineColor)),Z.uniforms.add(new b(`outlineColor`,e=>M(e)?e.outlineColor:r),new x(`outlineSize`,e=>M(e)?e.outlineSize:0))),L&&X.include(c),z&&(v(X),ee(X)),B&&n.varyings.add(`debugBorderCoords`,`vec4`),n.attributes.add(`uv0`,`vec2`),Y&&n.attributes.add(`uvi`,`vec4`),K&&n.attributes.add(`color`,`vec4`),q&&n.attributes.add(`size`,`vec2`),J&&n.attributes.add(`rotation`,`float`),(V||H)&&n.attributes.add(`featureAttribute`,`vec4`),X.main.add(S`
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ProjectHUDAux projectAux;
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vec4 posProj = projectPositionHUD(projectAux);
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forwardObjectAndLayerIdColor();
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if (rejectBySlice(projectAux.posModel)) {
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gl_Position = ${
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+
gl_Position = ${f};
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return;
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}
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@@ -35,7 +35,7 @@ import{copy as e,set as t}from"../core/libs/gl-matrix-2/math/vec2.js";import{cre
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vec2 combinedSize = inputSize * pixelRatio;
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vec4 quadOffset = vec4(0.0);
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-
`);let
|
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+
`);let ne=S`
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${C(Y,S`
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vec2 texSize = vec2(textureSize(tex, 0));
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vec2 uv = mix(uvi.xy, uvi.zw, bvec2(uv0)) / texSize;
|
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@@ -55,11 +55,11 @@ import{copy as e,set as t}from"../core/libs/gl-matrix-2/math/vec2.js";import{cre
|
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`)}
|
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quadOffset.xy = (quadOffset.xy + screenOffsetScaled) / viewport.zw * posProj.w;
|
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-
`,
|
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+
`,re=L?F?S`posProj = alignToPixelOrigin(posProj, viewport.zw) + quadOffset;`:S`posProj += quadOffset;
|
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if (inputSize.x == vertexSize.x) {
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posProj = alignToPixelOrigin(posProj, viewport.zw);
|
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}`:S`posProj += quadOffset;`;X.include(O),X.main.add(S`
|
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-
${
|
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+
${ne}
|
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63
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${H?`vcolor = interpolateVVColor(featureAttribute.y) * materialColor;`:K?`vcolor = color * materialColor;`:`vcolor = materialColor;`}
|
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64
64
|
|
|
65
65
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${C(D===11,S`vcolor.a = 1.0;`)}
|
|
@@ -71,7 +71,7 @@ posProj = alignToPixelOrigin(posProj, viewport.zw);
|
|
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71
71
|
gl_Position = vec4(1e38, 1e38, 1e38, 1.0);
|
|
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72
|
return;
|
|
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73
|
} else {
|
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|
-
${
|
|
74
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+
${re}
|
|
75
75
|
gl_Position = posProj;
|
|
76
76
|
}
|
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77
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@@ -79,7 +79,7 @@ posProj = alignToPixelOrigin(posProj, viewport.zw);
|
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79
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${C(B,S`debugBorderCoords = vec4(uv0, 1.5 / combinedSize);`)}
|
|
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81
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vsize = inputSize;
|
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82
|
-
`);let $=
|
|
82
|
+
`);let $=a(D)&&e.hasFocusAreaStyle&&!e.draped;switch(Z.uniforms.add(new E(`tex`,e=>e.texture)),$&&Z.uniforms.add(new w(`focusAreaStyle`,e=>A(e.focusAreaStyle))),j&&Z.uniforms.add(new T(`texOcclusion`,e=>e.hudOcclusion?.attachment)),B?Z.main.add(`
|
|
83
83
|
float isBorder = float(any(lessThan(debugBorderCoords.xy, debugBorderCoords.zw)) || any(greaterThan(debugBorderCoords.xy, 1.0 - debugBorderCoords.zw)));
|
|
84
84
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// don't discard fragments on debug border
|
|
85
85
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float textureAlphaCutoff = isBorder > 0.0 ? 0.0 : alphaCutoff;
|
|
@@ -135,15 +135,15 @@ samplePos += (vec2(1.0, -1.0) * texelSize) * scaleFactor;`),F?Z.main.add(S`
|
|
|
135
135
|
discard;
|
|
136
136
|
}
|
|
137
137
|
${C(!Q,S`fragColor = texColor * premultiplyAlpha(vcolor);`)}
|
|
138
|
-
`),W&&!Q&&Z.main.add(S`
|
|
139
|
-
float zSample = -linearizeDepth(texelFetch(
|
|
138
|
+
`),W&&!Q&&(Z.include(u),Z.uniforms.add(i,new x(`occludedOpacity`,e=>e.occludedFragmentOpacity?.value??1)).main.add(S`
|
|
139
|
+
float zSample = -linearizeDepth(texelFetch(mainDepth, ivec2(gl_FragCoord.xy), 0).x);
|
|
140
140
|
float zFragment = -linearizeDepth(gl_FragCoord.z);
|
|
141
141
|
if (zSample < ${S.float(1-I)} * zFragment) {
|
|
142
142
|
fragColor *= occludedOpacity;
|
|
143
143
|
}
|
|
144
|
-
`),j&&Z.main.add(`fragColor *= texelFetch(texOcclusion, ivec2(gl_FragCoord.xy), 0).r;`),!Q&&B&&Z.main.add(`fragColor = mix(fragColor, vec4(1.0, 0.0, 1.0, 1.0), isBorder * 0.5);`),D===2&&Z.main.add(S`if (fragColor.a < alphaCutoff) {
|
|
144
|
+
`)),j&&Z.main.add(`fragColor *= texelFetch(texOcclusion, ivec2(gl_FragCoord.xy), 0).r;`),!Q&&B&&Z.main.add(`fragColor = mix(fragColor, vec4(1.0, 0.0, 1.0, 1.0), isBorder * 0.5);`),D===2&&Z.main.add(S`if (fragColor.a < alphaCutoff) {
|
|
145
145
|
discard;
|
|
146
|
-
}`),$&&Z.main.add(S`fragColor = applyFocusAreaStyle(fragColor, focusAreaStyle);`),
|
|
146
|
+
}`),$&&Z.main.add(S`fragColor = applyFocusAreaStyle(fragColor, focusAreaStyle);`),a(D)&&R&&Z.main.add(`fragEmission = vec4(0.0);`),D){case 1:Z.main.add(`
|
|
147
147
|
fragColor = vec4(fragColor.rgb * floatBlendOutputScale, fragColor.a);
|
|
148
148
|
fragAlpha = fragColor.a * floatBlendOutputScale;
|
|
149
|
-
`);break;case 2:Z.main.add(`fragColor.rgb /= fragColor.a;`);break;case 11:Z.main.add(`outputObjectAndLayerIdColor();`);break;case 10:n.include(
|
|
149
|
+
`);break;case 2:Z.main.add(`fragColor.rgb /= fragColor.a;`);break;case 11:Z.main.add(`outputObjectAndLayerIdColor();`);break;case 10:n.include(d,e),Z.main.add(`outputHighlight(false);`)}return n}function M(e){return e.outlineColor[3]>0&&e.outlineSize>0}function N(t){return t.textureIsSignedDistanceField?F(t.anchorPosition,t.distanceFieldBoundingBox,P):e(P,t.anchorPosition),P}const P=n();function F(e,n,r){t(r,e[0]*(n[2]-n[0])+n[0],e[1]*(n[3]-n[1])+n[1])}const I=.08,L=Object.freeze(Object.defineProperty({__proto__:null,anchorPosition:N,build:j},Symbol.toStringTag,{value:`Module`}));export{L as H,N as a,j as b};
|
package/chunks/Haze.glsl.js
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
/* COPYRIGHT Esri - https://js.arcgis.com/6.0/LICENSE.txt */
|
|
2
|
-
import{
|
|
3
|
-
return linearDepthFromTexture(
|
|
2
|
+
import{mainDepth as e}from"../views/3d/webgl-engine/core/shaderLibrary/bindUniforms.js";import{ReadDepth as t}from"../views/3d/webgl-engine/core/shaderLibrary/output/ReadDepth.glsl.js";import{Gamma as n}from"../views/3d/webgl-engine/core/shaderLibrary/shading/Gamma.glsl.js";import{mainLightDirection as r}from"../views/3d/webgl-engine/core/shaderLibrary/shading/lightingUniforms.js";import{FloatPassUniform as i}from"../views/3d/webgl-engine/core/shaderModules/FloatPassUniform.js";import{FloatsPassUniform as a}from"../views/3d/webgl-engine/core/shaderModules/FloatsPassUniform.js";import{glsl as o,If as s}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{getHeightParameters as c}from"../views/3d/webgl-engine/effects/atmosphere/ChapmanApproximation.glsl.js";import{ChapmanRaymarching as l}from"../views/3d/webgl-engine/effects/atmosphere/ChapmanRaymarching.glsl.js";import{ScreenSpacePassAtmosphere as u}from"../views/3d/webgl-engine/shaders/ScreenSpacePassAtmosphere.glsl.js";import{SphereIntersect as d}from"../views/3d/webgl-engine/shaders/SphereIntersect.glsl.js";import{ToneMapping as f}from"../views/3d/webgl-engine/shaders/ToneMapping.glsl.js";import{ShaderBuilder as p}from"../views/webgl/ShaderBuilder.js";function m(m){let h=new p,{fragment:g}=h;h.include(u),g.include(n),g.include(t),g.include(d),g.include(f),g.include(l,!0),g.uniforms.add(r,e);let{reduced:_}=m;return _&&g.code.add(o`float getDepth(vec2 uv){
|
|
3
|
+
return linearDepthFromTexture(mainDepth, uv);
|
|
4
4
|
}
|
|
5
5
|
float textureBilinear(vec2 uv) {
|
|
6
|
-
vec2 depthTextureSize = vec2(textureSize(
|
|
6
|
+
vec2 depthTextureSize = vec2(textureSize(mainDepth, 0));
|
|
7
7
|
vec2 texelSize = 1.0 / depthTextureSize;
|
|
8
8
|
vec2 depthUV = (uv * depthTextureSize) - vec2(0.5);
|
|
9
9
|
vec2 f = fract(depthUV);
|
|
@@ -13,8 +13,8 @@ float d1 = getDepth(snapUV + vec2(texelSize.x, 0.0));
|
|
|
13
13
|
float d2 = getDepth(snapUV + vec2(0.0, texelSize.y));
|
|
14
14
|
float d3 = getDepth(snapUV + texelSize);
|
|
15
15
|
return mix(mix(d0, d1, f.x), mix(d2, d3, f.x), f.y);
|
|
16
|
-
}`),g.uniforms.add(new
|
|
17
|
-
float depthSample = depthFromTexture(
|
|
16
|
+
}`),g.uniforms.add(new i(`hazeStrength`,e=>e.hazeStrength),new a(`heightParameters`,5,(e,t)=>c(t,e))).main.add(o`
|
|
17
|
+
float depthSample = depthFromTexture(mainDepth, uv);
|
|
18
18
|
if (depthSample == 1.0) {
|
|
19
19
|
discard;
|
|
20
20
|
}
|
|
@@ -23,7 +23,7 @@ return mix(mix(d0, d1, f.x), mix(d2, d3, f.x), f.y);
|
|
|
23
23
|
vec3 cameraSpaceRay = normalize(eyeDir);
|
|
24
24
|
cameraSpaceRay /= cameraSpaceRay.z;
|
|
25
25
|
|
|
26
|
-
cameraSpaceRay *= ${
|
|
26
|
+
cameraSpaceRay *= ${s(_,`-textureBilinear(uv)`,`-linearizeDepth(depthSample)`)};
|
|
27
27
|
float terrainDepth = max(0.0, length(cameraSpaceRay));
|
|
28
28
|
|
|
29
29
|
// Alpha is ignored for haze blending
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/* COPYRIGHT Esri - https://js.arcgis.com/6.0/LICENSE.txt */
|
|
2
|
-
import{
|
|
2
|
+
import{mainDepth as e}from"../views/3d/webgl-engine/core/shaderLibrary/bindUniforms.js";import{ScreenSpacePass as t}from"../views/3d/webgl-engine/core/shaderLibrary/ScreenSpacePass.glsl.js";import{glsl as n}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{Texture2DPassUniform as r}from"../views/3d/webgl-engine/core/shaderModules/Texture2DPassUniform.js";import{NoParameters as i}from"../views/webgl/NoParameters.js";import{ShaderBuilder as a}from"../views/webgl/ShaderBuilder.js";class o extends i{}function s(){let i=new a;return i.include(t),i.fragment.uniforms.add(new r(`colorTexture`,e=>e.color),e).main.add(n`float depthSample = texture(mainDepth, uv).r;
|
|
3
3
|
if (depthSample == 1.0 ) {
|
|
4
4
|
fragColor = vec4(0);
|
|
5
5
|
return;
|
|
@@ -1,13 +1,13 @@
|
|
|
1
1
|
/* COPYRIGHT Esri - https://js.arcgis.com/6.0/LICENSE.txt */
|
|
2
|
-
import{translate as e}from"../core/libs/gl-matrix-2/math/mat4.js";import{create as t}from"../core/libs/gl-matrix-2/factories/mat4f64.js";import{
|
|
2
|
+
import{translate as e}from"../core/libs/gl-matrix-2/math/mat4.js";import{create as t}from"../core/libs/gl-matrix-2/factories/mat4f64.js";import{Laserline as n}from"../views/3d/webgl-engine/core/shaderLibrary/Laserline.glsl.js";import{blendEmission as r}from"../views/3d/webgl-engine/core/shaderLibrary/util/blendEmission.glsl.js";import{projMatrix as i,pixelToNDC as a,screenPixelSizePerDistance as o}from"../views/3d/webgl-engine/core/shaderLibrary/util/cameraUniforms.js";import{FloatPassUniform as s}from"../views/3d/webgl-engine/core/shaderModules/FloatPassUniform.js";import{If as c,glsl as l}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{Matrix4PassUniform as u}from"../views/3d/webgl-engine/core/shaderModules/Matrix4PassUniform.js";import{ShaderBuilder as d}from"../views/webgl/ShaderBuilder.js";function f(t){let f=new d;f.include(n,t);let{outputs:m,vertex:h,fragment:g,attributes:_,varyings:v}=f;m.add(`fragColor`,`vec4`,0),h.uniforms.add(new u(`modelView`,(t,{camera:n})=>e(p,n.viewMatrix,t.origin)),i,a,new s(`glowWidth`,(e,{camera:t})=>e.glowWidth*t.pixelRatio)),_.add(`start`,`vec3`),_.add(`end`,`vec3`),t.spherical&&(_.add(`startUp`,`vec3`),_.add(`endUp`,`vec3`)),_.add(`extrude`,`vec2`),v.add(`uv`,`vec2`),v.add(`vViewStart`,`vec3`),v.add(`vViewEnd`,`vec3`),v.add(`vViewSegmentNormal`,`vec3`),v.add(`vViewStartNormal`,`vec3`),v.add(`vViewEndNormal`,`vec3`);let y=!t.spherical;return h.main.add(l`
|
|
3
3
|
vec3 pos = mix(start, end, extrude.x);
|
|
4
4
|
vec4 viewPos = modelView * vec4(pos, 1);
|
|
5
5
|
vec4 projPos = proj * viewPos;
|
|
6
6
|
vec2 ndcPos = projPos.xy / projPos.w;
|
|
7
7
|
|
|
8
8
|
// in planar we hardcode the up vectors to be Z-up */
|
|
9
|
-
${
|
|
10
|
-
${
|
|
9
|
+
${c(y,l`vec3 startUp = vec3(0, 0, 1);`)}
|
|
10
|
+
${c(y,l`vec3 endUp = vec3(0, 0, 1);`)}
|
|
11
11
|
|
|
12
12
|
// up vector corresponding to the location of the vertex, selecting either startUp or endUp */
|
|
13
13
|
vec3 up = extrude.y * mix(startUp, endUp, extrude.x);
|
|
@@ -47,7 +47,7 @@ import{translate as e}from"../core/libs/gl-matrix-2/math/mat4.js";import{create
|
|
|
47
47
|
uv = ndcPos * 0.5 + 0.5;
|
|
48
48
|
|
|
49
49
|
gl_Position = vec4(ndcPos, 0, 1);
|
|
50
|
-
`),
|
|
50
|
+
`),g.uniforms.add(o),g.code.add(l`float planeDistance(vec3 planeNormal, vec3 planeOrigin, vec3 pos) {
|
|
51
51
|
return dot(planeNormal, pos - planeOrigin);
|
|
52
52
|
}
|
|
53
53
|
float segmentDistancePixels(vec3 segmentNormal, vec3 startNormal, vec3 endNormal, vec3 pos, vec3 start, vec3 end) {
|
|
@@ -59,7 +59,7 @@ float width = fwidth(distSegmentPlane);
|
|
|
59
59
|
float maxPixelDistance = length(pos) * screenPixelSizePerDistance * 2.0;
|
|
60
60
|
float pixelDist = dist / min(width, maxPixelDistance);
|
|
61
61
|
return abs(pixelDist);
|
|
62
|
-
}`),
|
|
62
|
+
}`),g.main.add(l`fragColor = vec4(0.0);
|
|
63
63
|
vec3 dEndStart = vViewEnd - vViewStart;
|
|
64
64
|
if (dot(dEndStart, dEndStart) < 1e-5) {
|
|
65
65
|
return;
|
|
@@ -81,4 +81,4 @@ vViewEnd
|
|
|
81
81
|
);
|
|
82
82
|
vec4 color = laserlineProfile(distance);
|
|
83
83
|
float alpha = (1.0 - smoothstep(0.995 - angleCutoffAdjust, 0.999 - angleCutoffAdjust, abs(dot(normal, vViewSegmentNormal))));
|
|
84
|
-
fragColor = laserlineOutput(color * alpha * depthDiscontinuityAlpha);`),
|
|
84
|
+
fragColor = laserlineOutput(color * alpha * depthDiscontinuityAlpha);`),f.include(r,t),f}const p=t(),m=Object.freeze(Object.defineProperty({__proto__:null,build:f},Symbol.toStringTag,{value:`Module`}));export{m as L,f as b};
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/* COPYRIGHT Esri - https://js.arcgis.com/6.0/LICENSE.txt */
|
|
2
|
-
import{set as e}from"../core/libs/gl-matrix-2/math/vec2.js";import{create as t}from"../core/libs/gl-matrix-2/factories/vec2f64.js";import{ZEROS as n}from"../core/libs/gl-matrix-2/factories/vec4f64.js";import{rejectBySliceDraw as r}from"../views/3d/webgl-engine/core/shaderLibrary/Slice.glsl.js";import{AlignPixel as i}from"../views/3d/webgl-engine/core/shaderLibrary/hud/AlignPixel.glsl.js";import{HUD as a}from"../views/3d/webgl-engine/core/shaderLibrary/hud/HUD.glsl.js";import{viewport as o}from"../views/3d/webgl-engine/core/shaderLibrary/util/cameraUniforms.js";import{addScreenSizePerspectiveAlignment as
|
|
2
|
+
import{set as e}from"../core/libs/gl-matrix-2/math/vec2.js";import{create as t}from"../core/libs/gl-matrix-2/factories/vec2f64.js";import{ZEROS as n}from"../core/libs/gl-matrix-2/factories/vec4f64.js";import{rejectBySliceDraw as r}from"../views/3d/webgl-engine/core/shaderLibrary/Slice.glsl.js";import{AlignPixel as i}from"../views/3d/webgl-engine/core/shaderLibrary/hud/AlignPixel.glsl.js";import{HUD as a}from"../views/3d/webgl-engine/core/shaderLibrary/hud/HUD.glsl.js";import{viewport as o,pixelToNDC as s}from"../views/3d/webgl-engine/core/shaderLibrary/util/cameraUniforms.js";import{addScreenSizePerspectiveAlignment as c}from"../views/3d/webgl-engine/core/shaderLibrary/util/ScreenSizePerspective.glsl.js";import{Float2PassUniform as l}from"../views/3d/webgl-engine/core/shaderModules/Float2PassUniform.js";import{Float4PassUniform as u}from"../views/3d/webgl-engine/core/shaderModules/Float4PassUniform.js";import{FloatPassUniform as d}from"../views/3d/webgl-engine/core/shaderModules/FloatPassUniform.js";import{glsl as f,If as p}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{outputColorHighlightOLID as m}from"../views/3d/webgl-engine/shaders/OutputColorHighlightOLID.glsl.js";import{ShaderBuilder as h}from"../views/webgl/ShaderBuilder.js";function g(t){let g=new h,{vertex:y,fragment:b}=g;return y.include(i),g.include(a,t),g.vertex.include(r,t),t.hudDepth||g.include(m,t),g.attributes.add(`uv0`,`vec2`),y.uniforms.add(o,s,new d(`lineSize`,(e,t)=>e.size>0?Math.max(1,e.size)*t.camera.pixelRatio:0),new d(`borderSize`,(e,t)=>e.borderColor?t.camera.pixelRatio:0),new l(`screenOffset`,(t,n)=>e(v,t.horizontalScreenOffset*n.camera.pixelRatio,0))),g.varyings.add(`coverageSampling`,`vec4`),g.varyings.add(`lineSizes`,`vec2`),t.hasScreenSizePerspective&&c(y),y.main.add(f`
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ProjectHUDAux projectAux;
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/* COPYRIGHT Esri - https://js.arcgis.com/6.0/LICENSE.txt */
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import{markerTextureSize as e,markerSymbolSize as t,markerTipThicknessFactor as n}from"../views/3d/support/engineContent/marker.js";import{sliceDraw as r}from"../views/3d/webgl-engine/core/shaderLibrary/Slice.glsl.js";import{RibbonVertexPosition as i}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/RibbonVertexPosition.glsl.js";import{OutputHighlight as a}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js";import{evaluateSceneLightingFragment as o}from"../views/3d/webgl-engine/core/shaderLibrary/shading/evaluateSceneLightingFragment.glsl.js";import{MarkerSizing as s}from"../views/3d/webgl-engine/core/shaderLibrary/shading/MarkerSizing.glsl.js";import{NormalUtils as c}from"../views/3d/webgl-engine/core/shaderLibrary/shading/NormalUtils.glsl.js";import{positionOutsideClipSpace as l}from"../views/3d/webgl-engine/core/shaderLibrary/shading/PositionOutsideClipSpace.js";import{nearFar as u,viewport as d,viewNormal as f,inverseProjectionMatrix as p,screenPixelSizePerDistance as m}from"../views/3d/webgl-engine/core/shaderLibrary/util/cameraUniforms.js";import{ColorConversion as
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import{markerTextureSize as e,markerSymbolSize as t,markerTipThicknessFactor as n}from"../views/3d/support/engineContent/marker.js";import{sliceDraw as r}from"../views/3d/webgl-engine/core/shaderLibrary/Slice.glsl.js";import{RibbonVertexPosition as i}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/RibbonVertexPosition.glsl.js";import{OutputHighlight as a}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js";import{evaluateSceneLightingFragment as o}from"../views/3d/webgl-engine/core/shaderLibrary/shading/evaluateSceneLightingFragment.glsl.js";import{MarkerSizing as s}from"../views/3d/webgl-engine/core/shaderLibrary/shading/MarkerSizing.glsl.js";import{NormalUtils as c}from"../views/3d/webgl-engine/core/shaderLibrary/shading/NormalUtils.glsl.js";import{positionOutsideClipSpace as l}from"../views/3d/webgl-engine/core/shaderLibrary/shading/PositionOutsideClipSpace.js";import{nearFar as u,viewport as d,viewNormal as f,inverseProjectionMatrix as p,screenPixelSizePerDistance as m,pixelRatio as h}from"../views/3d/webgl-engine/core/shaderLibrary/util/cameraUniforms.js";import{ColorConversion as g}from"../views/3d/webgl-engine/core/shaderLibrary/util/ColorConversion.glsl.js";import{NoPerspectiveWrite as _,NoPerspectiveRead as v}from"../views/3d/webgl-engine/core/shaderLibrary/util/NoPerspective.glsl.js";import{addProjViewLocalOrigin as y}from"../views/3d/webgl-engine/core/shaderLibrary/util/View.glsl.js";import{Float4PassUniform as b}from"../views/3d/webgl-engine/core/shaderModules/Float4PassUniform.js";import{glsl as x,If as S}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{Texture2DPassUniform as C}from"../views/3d/webgl-engine/core/shaderModules/Texture2DPassUniform.js";import{alphaCutoff as w}from"../views/3d/webgl-engine/shaders/alphaCutoff.glsl.js";import{outputColorHighlightOLID as T}from"../views/3d/webgl-engine/shaders/OutputColorHighlightOLID.glsl.js";import{ShaderBuilder as E}from"../views/webgl/ShaderBuilder.js";function D(D){let O=new E,{draped:k,worldSpace:A,anchor:j,hasTip:M,shadingEnabled:N}=D,P=!k&&!A;O.attributes.add(`position`,`vec3`),O.attributes.add(D.hasVVSize?`sizeFeatureAttribute`:`size`,`float`),D.hasVVOpacity&&O.attributes.add(`opacityFeatureAttribute`,`float`),O.attributes.add(D.hasVVColor?`colorFeatureAttribute`:`color`,D.hasVVColor?`float`:`vec4`),O.vertex.inputs.add(`position`,()=>`position`),D.hasVVSize?O.vertex.inputs.add(`sizeFeatureAttribute`,()=>`sizeFeatureAttribute`):O.vertex.inputs.add(`size`,()=>`size`),D.hasVVOpacity&&O.vertex.inputs.add(`opacityFeatureAttribute`,()=>`opacityFeatureAttribute`),D.hasVVColor?O.vertex.inputs.add(`colorFeatureAttribute`,()=>`colorFeatureAttribute`):O.vertex.inputs.add(`color`,()=>`color`),O.include(i,D),O.include(s,D);let{vertex:F,fragment:I,varyings:L}=O;y(F,D),O.attributes.add(`previousDelta`,`vec4`),O.attributes.add(`uv0`,`vec2`),L.add(`vColor`,`vec4`),L.add(`vpos`,`vec3`,{invariant:!0}),L.add(`vUV`,`vec2`),L.add(`vSize`,`float`),M&&L.add(`vLineWidth`,`float`),F.uniforms.add(u,d).code.add(x`vec4 projectAndScale(vec4 pos) {
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vec4 posNdc = proj * pos;
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`)),
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`)),O.include(_),F.uniforms.add(h).main.add(x`
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// Check for special value of uv0.y which is used by the Renderer when graphics are removed before the VBO is
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`),I.include(r,D),O.include(T,D),I.include(
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`),I.include(r,D),O.include(T,D),I.include(g),I.include(w),I.uniforms.add(new b(`intrinsicColor`,({color:e})=>e),new C(`tex`,({markerTexture:e})=>e)).constants.add(`texelSize`,`float`,1/e).code.add(x`float markerAlpha(vec2 samplePos) {
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return clamp(0.5 - pixelDistance, 0.0, 1.0);
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}`),M&&(O.include(
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}`),M&&(O.include(v),I.constants.add(`relativeMarkerSize`,`float`,t/e).constants.add(`relativeTipLineWidth`,`float`,n).code.add(x`
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float tipAlpha(vec2 samplePos) {
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`)),O.include(a,D),O.include(
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`)),O.include(a,D),O.include(v),I.main.add(x`
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discardBySlice(vpos);
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vec4 albedo = intrinsicColor * vColor;
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/* COPYRIGHT Esri - https://js.arcgis.com/6.0/LICENSE.txt */
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import{ScreenSpacePass as e}from"../views/3d/webgl-engine/core/shaderLibrary/ScreenSpacePass.glsl.js";import{ReadDepth as t}from"../views/3d/webgl-engine/core/shaderLibrary/output/ReadDepth.glsl.js";import{nearFar as n}from"../views/3d/webgl-engine/core/shaderLibrary/util/cameraUniforms.js";import{BooleanPassUniform as r}from"../views/3d/webgl-engine/core/shaderModules/BooleanPassUniform.js";import{Float2PassUniform as i}from"../views/3d/webgl-engine/core/shaderModules/Float2PassUniform.js";import{glsl as a}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{IntegerPassUniform as o}from"../views/3d/webgl-engine/core/shaderModules/IntegerPassUniform.js";import{Texture2DPassUniform as s}from"../views/3d/webgl-engine/core/shaderModules/Texture2DPassUniform.js";import{NoParameters as c}from"../views/webgl/NoParameters.js";import{ShaderBuilder as l}from"../views/webgl/ShaderBuilder.js";class u extends c{constructor(){super(...arguments),this.depthTextureSize=[0,0],this.cellSize=1,this.reduced=!1}}function d(){let c=new l;return c.include(e),c.fragment.include(t),c.fragment.uniforms.add(new s(`
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import{ScreenSpacePass as e}from"../views/3d/webgl-engine/core/shaderLibrary/ScreenSpacePass.glsl.js";import{ReadDepth as t}from"../views/3d/webgl-engine/core/shaderLibrary/output/ReadDepth.glsl.js";import{nearFar as n}from"../views/3d/webgl-engine/core/shaderLibrary/util/cameraUniforms.js";import{BooleanPassUniform as r}from"../views/3d/webgl-engine/core/shaderModules/BooleanPassUniform.js";import{Float2PassUniform as i}from"../views/3d/webgl-engine/core/shaderModules/Float2PassUniform.js";import{glsl as a}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{IntegerPassUniform as o}from"../views/3d/webgl-engine/core/shaderModules/IntegerPassUniform.js";import{Texture2DPassUniform as s}from"../views/3d/webgl-engine/core/shaderModules/Texture2DPassUniform.js";import{NoParameters as c}from"../views/webgl/NoParameters.js";import{ShaderBuilder as l}from"../views/webgl/ShaderBuilder.js";class u extends c{constructor(){super(...arguments),this.depthTextureSize=[0,0],this.cellSize=1,this.reduced=!1}}function d(){let c=new l;return c.include(e),c.fragment.include(t),c.fragment.uniforms.add(new s(`mainDepth`,e=>e.depthTexture),new i(`screenSize`,e=>e.depthTextureSize),new o(`fullWidth`,e=>e.cellSize),new r(`reduced`,e=>e.reduced),n),c.fragment.code.add(a`float normalizedDepthFromTexture(sampler2D depthTexture, ivec2 coords) {
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return texelFetch(depthTexture, coords, 0).r;
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@@ -12,7 +12,7 @@ ivec2 cellEnd = min(cellStart + ivec2(fullWidth), textureSizePx);
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minDepth = min(minDepth, normalizedDepthFromTexture(
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minDepth = min(minDepth, normalizedDepthFromTexture(mainDepth, ivec2(x, y)));
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fragColor = vec4(minDepth, 0.0, 0.0, 1.0);`),c}const f=Object.freeze(Object.defineProperty({__proto__:null,NavigationDepthPassParameters:u,build:d},Symbol.toStringTag,{value:`Module`}));export{u as N,f as a,d as b};
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