@arcgis/core 5.2.0-next.8 → 5.2.0-next.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/applications/SceneViewer/layerUtils.d.ts +9 -1
- package/applications/SceneViewer/layerUtils.js +1 -1
- package/assets/esri/core/workers/RemoteClient.js +1 -1
- package/assets/esri/core/workers/chunks/434c1dd3f48e6f0802fc.js +1 -0
- package/assets/esri/core/workers/chunks/{09d0e430c66788a2626f.js → 4a20f7a0700fd14a129f.js} +1 -1
- package/assets/esri/core/workers/chunks/{a9a1293b1d5302fb3b54.js → 8103d06f760a2c79773d.js} +2 -2
- package/assets/esri/core/workers/chunks/{0f3654c8157ec8f22869.js → b895674c0550826ecb28.js} +3 -3
- package/assets/esri/core/workers/chunks/c80fc1b3048e8d58a1f8.js +1 -0
- package/assets/esri/core/workers/chunks/{6c6396bfcdab12e68deb.js → dd920a6f6422fa213eba.js} +1 -1
- package/chunks/GaussianSplatComposition.glsl.js +1 -1
- package/chunks/GlobalIllumination.glsl.js +1 -1
- package/chunks/OITBlend.glsl.js +3 -3
- package/chunks/OITBlendEmission.glsl.js +2 -2
- package/chunks/OITDimOpaque.glsl.js +2 -2
- package/chunks/SlicePlaneMaterial.glsl.js +4 -4
- package/config.js +1 -1
- package/core/has.js +1 -1
- package/interfaces.d.ts +1 -0
- package/kernel.js +1 -1
- package/layers/ParquetLayer.d.ts +22 -2
- package/layers/graphics/sources/parquet/UrlsFileProvider.js +1 -1
- package/layers/graphics/sources/support/ParquetSourceWorker.js +1 -1
- package/layers/support/GeometryEncodingLocation.d.ts +1 -1
- package/layers/support/GeometryEncodingWkb.d.ts +3 -2
- package/layers/support/ParquetFilesData.d.ts +13 -3
- package/layers/support/ParquetPortalItemData.d.ts +12 -1
- package/layers/support/arcgisLayers.js +1 -1
- package/package.json +1 -1
- package/rest/support/Query.d.ts +1 -0
- package/support/revision.js +1 -1
- package/views/2d/engine/webgl/shaders/sources/shaderRepository.js +1 -1
- package/views/2d/layers/FeatureLikeLayerView2D.js +1 -1
- package/views/3d/layers/i3s/PointCloudRenderer.js +1 -1
- package/views/3d/terrain/TerrainRenderer.js +1 -1
- package/views/3d/webgl-engine/collections/Component/ComponentObject.js +1 -1
- package/views/3d/webgl-engine/collections/Component/Material/ComponentMaterial.js +1 -1
- package/views/3d/webgl-engine/collections/Component/RenderSubmitSystem.js +1 -1
- package/views/3d/webgl-engine/core/renderPasses/RenderPassManager.js +1 -1
- package/views/3d/webgl-engine/core/shaderLibrary/util/EmissionDimming.glsl.js +1 -1
- package/views/3d/webgl-engine/effects/RenderPlugin.js +1 -1
- package/views/3d/webgl-engine/effects/RenderPluginManager.js +1 -1
- package/views/3d/webgl-engine/effects/emissive/emissions.js +1 -1
- package/views/3d/webgl-engine/effects/globalIllumination/GlobalIllumination.js +1 -1
- package/views/3d/webgl-engine/effects/transparency/OITBlend.js +1 -1
- package/views/3d/webgl-engine/effects/transparency/OITBlendTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/lib/BindParameters.js +1 -1
- package/views/3d/webgl-engine/lib/MainFramebuffer.js +1 -1
- package/views/3d/webgl-engine/lib/Renderer.js +1 -1
- package/views/3d/webgl-engine/lib/RendererBase.js +1 -1
- package/views/3d/webgl-engine/lib/SortedRenderGeometryRenderer.js +1 -1
- package/views/3d/webgl-engine/lib/lodRendering/LodRenderer.js +1 -1
- package/views/3d/webgl-engine/materials/renderers/MergedRenderer.js +1 -1
- package/views/3d/webgl-engine/shaders/OutputColorHighlightOLID.glsl.js +2 -2
- package/views/3d/webgl-engine/shaders/SlicePlaneMaterial.glsl.js +1 -1
- package/views/webgl/RenderingContext.js +1 -1
- package/views/webgl/renderState.js +1 -1
- package/assets/esri/core/workers/chunks/2c9ba638d1f31c82f9f5.js +0 -1
- package/assets/esri/core/workers/chunks/3b15933f65f59625a650.js +0 -1
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{__decorate as e}from"tslib";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as s}from"../../../../core/asyncUtils.js";import has from"../../../../core/has.js";import{removeMaybe as i,abortMaybe as r,destroyMaybe as a,releaseMaybe as n,releaseReferencedMaybe as h}from"../../../../core/maybe.js";import{throwIfAborted as o}from"../../../../core/promiseUtils.js";import{watch as d,syncAndInitial as l,initial as m,sync as u}from"../../../../core/reactiveUtils.js";import{signal as _}from"../../../../core/signal.js";import{property as p,subclass as c}from"../../../../core/accessorSupport/decorators.js";import{equals as b,invert as f,multiply as g,copy as P}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as I,create as E}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as w}from"../../../../core/libs/gl-matrix-2/math/vec4.js";import{fromValues as A,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as S}from"../../../../geometry/support/Indices.js";import{RenderNodeOutput as T,InternalRenderCategory as R,AllRenderNodeOutputs as O,AllInternalRenderNodeOutputs as D}from"../../webgl.js";import{minNearDistanceInMeters as F}from"../../state/NearFarHeuristic.js";import{debugFlags as G}from"../../support/debugFlags.js";import{computeShadowsEnabled as N}from"../../support/sunUtils.js";import{FBOCache as H}from"../core/FBOCache.js";import{RenderPassManager as x}from"../core/renderPasses/RenderPassManager.js";import{isColor as y}from"../core/shaderLibrary/ShaderOutput.js";import{distanceFadeEnd as v}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as M}from"../effects/RenderNodes.js";import{RenderPluginManager as L}from"../effects/RenderPluginManager.js";import{WeatherFader as q}from"../effects/WeatherFader.js";import{innerAtmosphereFadeStart as U}from"../effects/atmosphere/atmosphereUtils.js";import{Blit as j}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as B,renderHighlightBuffer as V}from"../effects/highlight/Highlight.js";import{OITBlend as k}from"../effects/transparency/OITBlend.js";import{AnimationTimer as W}from"./AnimationTimer.js";import{AnimationTimeStep as Q}from"./AnimationTimeStep.js";import{BoundingInfo as z}from"./BoundingInfo.js";import{Compositor as Y}from"./Compositor.js";import{DepthRange as X}from"./DepthRange.js";import{depthRangeFromScene as $}from"./depthRangeUtils.js";import{MainFramebuffer as J}from"./MainFramebuffer.js";import{RenderContext as K,defaultRenderOccludedMask as Z}from"./RenderContext.js";import{RendererBase as ee}from"./RendererBase.js";import{setupFeatureDefaults as te}from"./RenderFeature.js";import{RenderPluginInput as se}from"./RenderPluginInput.js";import{ShadowAccumulator as ie}from"./ShadowAccumulator.js";import{ShadowMap as re}from"./ShadowMap.js";import ae from"./SliceHelper.js";import{MergedRenderer as ne}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as he}from"../parts/renderUtils.js";import{RendererPerformanceInfo as oe,PerformanceCategory as de}from"../statistics/RendererPerformanceInfo.js";import{ColorAttachment1 as le,PixelType as me,ColorAttachment2 as ue,ColorAttachment0 as _e,DrawBufferNone as pe}from"../../../webgl/enums.js";let ce=class extends ee{constructor(e,t,s,i,r){super({stage:e}),this._techniques=s,this._rctx=i,this._requestRender=r,this._pluginsHas={occludedHudElements:!1,hudElements:!1,water:!1},this.renderPassManager=new x,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=A(0,0,0,1),this._sliceHelper=new ae,this.sceneDepthRange=_(X.Infinite),this._state=_(2),this._hasGlobalIlluminationFlag=!!has("global-illumination"),this._hasAnimations=!1,this._animationTimestep=new Q,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=_(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new se,this._hasTransparentGeometry=!1,this._releaseNodeInputs=e=>{for(const t of Re)e.some(({name:e})=>e===t)&&this._pluginInput.release(t)},this._testsNeedsDepth=!1,this._fboCache=new H(i),this._compositor=new Y(i,s),this._renderStateFeatures=_(te(e.view.qualityProfile));const a=new re(this._fboCache,e.viewingMode);this._renderContext=new K(this._rctx,a,s),this._framebuffer=new J(this._fboCache,this._bindParameters),this._performanceInfo=new oe(this._rctx),this._blit=new j(s),this._shadowAccumulator=new ie(this.fboCache,s,e,e=>{const t=this.shadowsEnabled;a.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),a.enabled=t},(t,s,i)=>{const r=e.view.qualitySettings.maximumPixelRatio;t.shadowMap.start(t.camera,s,i,!0,r),this._renderShadowCascades(5,t.shadowMap),t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.contentCamera)},r),this._nodes=new M(this._renderContext),this._plugins=new L({renderContext:this._renderContext,techniques:s,materials:t,requestRender:r,controller:e}),this._plugins.add(this.renderPassManager),this.weatherFader=new q({view:e.view,context:this._renderContext}),this.addHandles([d(()=>e.view.state.camera,()=>r(),l),d(()=>G.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES,e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(0):()=>{},r()},m),d(()=>e.view.environment.background?.color,e=>{const t=e?e.toUnitRGBA():C;w(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),r()},l),d(()=>e.view.state.camera.relativeElevation,e=>this._inGlobeView=(e??1/0)>=v,l),d(()=>this._bindParameters.clouds.fadeFactor,()=>{this._bindParameters.fadeLighting(),this._requestRender(2)},u),d(()=>this._bindParameters.clouds.data?.state,()=>r(),u),d(()=>e.view.state.highlights,e=>{this._bindParameters.highlights=e,r()},m),d(()=>"sun"===e.view.environment.lighting?.type,e=>{this._bindParameters.enableFillLights=e,this._requestRender()},l)])}destroy(){this._gpuTimerHandle=i(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowAccumulator.destroy(),this._shadowAccumulator=null,this._loadEdgeViewTask=r(this._loadEdgeViewTask),this._edgeView=a(this._edgeView),this.renderPassManager.dispose(),this.weatherFader=a(this.weatherFader),this._releaseFBOs(),this._disposeOffscreenBuffers(),this._fboCache.destroy(),this._fboCache=null,this._renderContext.destroy(),this._plugins.destroy(),this._pluginInput=null,this._oitBlendOrNil=null,this._nodes=null,this._framebuffer=null,this._performanceInfo=null,z.prune(),ne.prune(),S()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _oitBlend(){return this._oitBlendOrNil??=new k(this._techniques),this._oitBlendOrNil}get performanceInfo(){return this._performanceInfo}updateRenderFeatures(e){this._renderStateFeatures.value=te(e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,s){this._renderStateFeatures.mutate(i=>i.set(t,e,s)),this._requestRender()}setTime(e){this._renderContext.time=e}get hasReflections(){return this._bindParameters.screenSpaceReflections.enabled=this._pluginsHas.water&&this.isFeatureEnabled(4),this._bindParameters.screenSpaceReflections.enabled}get _hasHighlights(){return this._plugins.produces(10,2,4,18,12,13,14)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(10,12,13,14)}get hasAmbientIllumination(){return this.isFeatureEnabled(3)&&!this._inGlobeView}get hasGlobalIllumination(){return this._hasGlobalIlluminationFlag&&this.hasAmbientIllumination}get hasGlobalIlluminationHighQuality(){return this.hasGlobalIllumination&&this.isFeatureEnabled(10)}get _keepGlobalIlluminationShadingAlive(){return this._hasGlobalIlluminationFlag&&!this._inGlobeView}get hasSMAA(){return this.isFeatureEnabled(0)}get _hasEmissions(){return this._plugins.hasEmissions}get hasFloatBlend(){return this._rctx.driverTest.floatBufferBlend.result&&this.isFeatureEnabled(9)}get highResolutionAtmosphere(){return this.isFeatureEnabled(2)}get fboCache(){return this._fboCache}_releaseFBOs(){this._bindParameters.hudOcclusion=n(this._bindParameters.hudOcclusion),this._bindParameters.depth=null}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._bindParameters.globalIllumination=n(this._bindParameters.globalIllumination),this._bindParameters.reprojection.lastFrameDepth=n(this._bindParameters.reprojection.lastFrameDepth),this._bindParameters.reprojection.lastFrameEmission=n(this._bindParameters.reprojection.lastFrameEmission),this._disposeBindBuffers()}_disposeBindBuffers(){this._bindParameters.shadowMap.disposeOutputs()}get updating(){return this._loadEdgeViewTask&&!this._loadEdgeViewTask.finished||this._edgeView?.updating||this._shadowAccumulator.readyToRun||this._plugins.updating||this.weatherFader?.readyToRun||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=s(async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");o(e);const s=this._edgeView=new t({rctx:this._rctx,renderSR:this.stage.view.renderSpatialReference,viewingMode:this.stage.view.stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Ne(this.stage.view.resourceController)});return this.addHandles(d(()=>s.updating,()=>this._requestRender(),u)),this._requestRender(),this._edgeViewCallbacks.forEach(e=>e(s)),this._edgeViewCallbacks.length=0,s})),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&b(this._bindParameters.reprojection.matrix,I)}set _reprojectionMatrix(e){t(this._bindParameters.reprojection.matrix,e)&&this._reprojectionMatrixVersion.value++}modifyShadowsEnabled(){const e=this.stage.view.environmentManager.referencePositionGeographic,t=null==e||N(e[2],this.stage.viewingMode),s=this.stage.view.environment.lighting.directShadowsEnabled&&t;this._bindParameters.shadowMap.enabled!==s&&(this._bindParameters.shadowMap.enabled=s,this._requestRender(1))}get shadowsEnabled(){return!!this._bindParameters.shadowMap.enabled}setParameters(e){e.shadowCast&&this._shadowAccumulator.setParameters(e.shadowCast)}set slice(e){this._sliceHelper.update(e)&&this._requestRender()}get plugins(){return this._plugins}commit(e,t){return this._isRendering&&console.warn("Renderer.modify called while rendering"),!!super.commit(e,t,this._plugins.context)&&(this.updateHasFlags(),!0)}rendererAdded(e){this._plugins.add(e)}rendererRemoved(e){this._plugins.remove(e)}get occludedRequiresStencil(){return this._occludedRequiresOccludeeStencil||this.occludedRequiresIntegratedMeshStencil}get _occludedRequiresOccludeeStencil(){return this._bindParameters.hasOccludees&&!!(8&this.plugins.renderOccludedFlags)}get occludedRequiresIntegratedMeshStencil(){return this._plugins.produces(0,0)&&this._plugins.produces(0,9)}updateHasFlags(){const has=this._pluginsHas;has.occludedHudElements=this._plugins.produces(0,13),has.hudElements=has.occludedHudElements||this._plugins.produces(0,...we),has.water=this._plugins.produces(4,19),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new W(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const s=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==s&&(this._gpuTimerHandle=s?i(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,s=!1){try{return this._isRendering=!0,this._render(e,t,s)}catch(i){console.error(`Exception during rendering: ${i}:\n${i.stack}`)}finally{this._isRendering=!1}return new he(this._pluginInput.get(T.FINAL),null)}_render(e,t,s){const i=0===t;this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=i,this._disposeBindBuffers();const{camera:r,contentCamera:a,mode:o,alignPixelEnabled:d}=e;this._state.value=o,this._bindParameters.output=0,this._bindParameters.emissions=this._hasEmissions,this._bindParameters.alignPixelEnabled=d,this._bindParameters.decorations=!s,this._bindParameters.mainDepth=null,this._bindParameters.useFloatBlend.value=this.hasFloatBlend;const l=!s||!this._sliceHelper.isDecoration;this._bindParameters.slicePlane=l?this._sliceHelper.plane:null,this._bindParameters.viewshedEnabled=this._nodes.produces(R.VIEWSHED),this._bindParameters.cutFillComputationEnabled=this._nodes.produces(R.CUTFILL_COMPUTATION),this._bindParameters.cutFillVisualizationEnabled=this._nodes.produces(R.CUTFILL_COLOR),this._renderOverlay(),r.setGLViewport(this._rctx);const m=this._framebuffer,u=m.initialize(r.fullWidth,r.fullHeight,this._backgroundColor),_=this._needsLastFrameColor;_?(u?.retain(_-1),u?.setName("last frame color"),this._bindParameters.reprojection.lastFrameColor=u):u?.release(),this._ensureBindParameters(r,a),this._plugins.sortTestsTransparentOrderedSlots(Ce),this._plugins.prepareRender(),this._bindParameters.hasShadowHighlights=this._needsShadowHighlight&&!s,this._hasTransparentGeometry=this._plugins.produces(0,...fe),this._precompilePrepasses(),this.performanceInfo.advance(de.PREPARE);const p=this._computeShadowDepthRange(r);this._pluginInput.set("normals",this._renderNormals()),this._renderAmbientIlluminationAndDepth(),this._renderShadowMap(r,a,this._bindParameters.lighting.mainLight.direction,p),this._renderShadowAccumulation(p,!i),m.bind(),this._bindParameters.mainDepth=m.depth.attachment,this._precompileShaders(i),this._bindParameters.output=0;this._bindParameters.hasOpaqueEmissions||0===this._bindParameters.emissions?(this._renderOpaque(),this._renderPreTransparent()):(this._bindParameters.emissions=0,this._renderOpaque(),this._renderPreTransparent(),this._bindParameters.emissions=2),this._renderTransparent(),this.hasReflections&&(this._bindParameters.depth=h(this._bindParameters.depth),this._bindParameters.reprojection.lastFrameColor=h(this._bindParameters.reprojection.lastFrameColor)),this._bindParameters.shadowMap.disposeOutput(5),this._renderCutFillComputation(),this._pluginInput.set(R.FOCUSAREA,this._renderFocusAreaGeometry()),m.update(e=>this._renderNodes(R.TRANSPARENT_ENVIRONMENT,e)),m.update(e=>this._renderNodes(R.VIEWSHED,e)),m.update(e=>this._renderNodes(R.LASERLINES,e)),this._nodes.requireGeometryDepth&&(this._bindParameters.depth=h(this._bindParameters.depth)),m.update(e=>this._renderNodes(R.FOCUSAREA_COLOR,e)),m.update(e=>this._renderNodes(R.CUTFILL_COLOR,e)),this._pluginInput.release(R.FOCUSAREA),this._pluginInput.release(R.GROUND_DEPTH),m.update(e=>this._renderNodes(R.OCCLUDED,e)),this._pluginInput.set("highlights",this._renderHighlightPrepass());const c=2===t?this._renderObjectAndLayerIdColor():null;m.update(e=>this._renderNodes(T.COMPOSITE,e)),this._bindParameters.shadowMap.disposeOutputs(),this._bindParameters.shadowHighlight=n(this._bindParameters.shadowHighlight),this.hasGlobalIllumination&&this._hasEmissions&&(this._bindParameters.reprojection.lastFrameEmission=m.color.obtainAttachment(le)),m.update(e=>this._renderNodes(R.ANTIALIASING,e));const b=this._hasTransparentGeometry?2:1;let f;return this._bindParameters.emissions=0,this._hasHUDHighlights&&m.update(e=>this._renderHUD(b,e)),m.update(e=>this._renderNodes(R.HIGHLIGHT_COLOR,e)),this._hasHUDHighlights||m.update(e=>this._renderHUD(b,e)),this._bindParameters.emissions=this._hasEmissions,m.update(e=>this._renderNodes(R.MAGNIFIER,e)),m.update(e=>this._renderNodes(T.FINAL,e)),i&&this._blit.toFramebuffer(m.color,this._bindParameters),this.hasGlobalIllumination&&(this._bindParameters.reprojection.lastFrameDepth=this._bindParameters.depth),this._testsNeedsDepth&&(this._bindParameters.depth=h(this._bindParameters.depth)),this._releaseFBOs(),m.releaseDepth(),this._bindParameters.reprojection.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),i||(f=m.color,f.retain(),this._releaseFBOs(),this._disposeOffscreenBuffers()),this.performanceInfo.finishFrame(),new he(f,c)}_precompileShaders(e){++this._plugins.context.techniques.precompiling,this._bindParameters.output=0;const t=this._bindParameters,s=t.hasEmission;this._precompileOpaqueGeometry(),this._nodes.precompile(s,R.OPAQUE_ENVIRONMENT,R.GAUSSIAN_SPLAT,R.OPAQUE_OCCLUSION_QUERY,R.VOXEL);if(2===this._bindParameters.emissions&&(this._bindParameters.emissions=0,this._precompileOpaqueGeometry(),this._bindParameters.emissions=2),this._bindParameters.output=3,this._plugins.precompile(...ge),this._bindParameters.output=0,this._plugins.precompile(...ge),this._hasTransparentGeometry){const e=this._pluginsHas.occludedHudElements;this._oitBlend.precompile(this._bindParameters,e,0),this._pluginsHas.hudElements&&this._oitBlend.precompile(this._bindParameters,!1,1),this._precompileTransparentGeometry()}this._nodes.precompile(s,R.FOCUSAREA),this._compositor.precompile(this._usesPremultipliedAlphaBlit,!!this._needsEdges,s),this._hasTransparentGeometry||this._plugins.precompile(15),this._nodes.precompile(s,R.TRANSPARENT_ENVIRONMENT,R.VIEWSHED,R.CUTFILL_COMPUTATION,R.CUTFILL_COLOR,R.LASERLINES,R.FOCUSAREA_COLOR,R.OCCLUDED,R.ANTIALIASING),t.highlightMixTexture=t.highlights.length>1?this._rctx.emptyTexture:null,this._precompileHUD(0),t.emissions=0,this._precompileHUD(0),this._precompileHUD(1),t.emissions=this._hasEmissions,this._hasHighlights&&(t.highlights.forEach((e,s)=>{t.highlightLevel=s,this._precompileAllGeometry(10),this._hasHUDHighlights&&this._plugins.precompile(13,12)}),t.highlightLevel=null,this._nodes.precompile(s,R.HIGHLIGHT_COLOR)),t.highlightMixTexture=null,this._nodes.precompile(s,T.COMPOSITE,R.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(8),s&&(t.transparentWithoutDepthEmissionDimmingPass=!0,this._plugins.precompile(8),t.transparentWithoutDepthEmissionDimmingPass=!1),e&&this._blit.precompile(),--this._plugins.context.techniques.precompiling}_renderFocusAreaGeometry(){const e=this._nodes.produce(R.FOCUSAREA,this._pluginInput);return e&&this.performanceInfo.advance(de.FOCUS_AREA_MASK),e}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._bindParameters.output;++this._techniques.precompiling;const{width:t,height:s}=this._framebuffer.size;let i=this.fboCache.acquire(t,s,"olid");return i.acquireDepth(14),i=this._nodes.render(i,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(de.OBJECT_AND_LAYER_ID_COLOR),this._bindParameters.output=e,i}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,s=0===e;if(s||t){const e=s?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const r=Math.max(e,i);this._animationTimestep.frame(r,s)}}readMainDepth(e,t){const{mainDepth:s,camera:i}=this._bindParameters;if(!s)return;const r=this.fboCache.acquire(this._framebuffer.size.width,this._framebuffer.size.height,"linear depth");this._rctx.bindFramebuffer(r.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositor.blitDepthToLinearDepth(this._bindParameters,s),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),r.fbo?.readPixels(e[0],e[1],e[2],e[3],6408,me.UNSIGNED_BYTE,t),r.release()}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}get _needsEdges(){return this._edgeView?.shouldRender()?this._edgeView:null}_renderEdges(e){const t=this._needsEdges;if(!t)return;const{width:s,height:i}=this._framebuffer.size,r=this.fboCache.acquire(s,i,"edges");r.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C),t.render(this._bindParameters,e),r.detachDepth(),this._framebuffer.bind(),this._compositor.composite(this._bindParameters,r.getTexture()),r.release(),this.performanceInfo.advance(1===e?de.OPAQUE_EDGES:de.TRANSPARENT_EDGES)}_renderOverlay(){this._bindParameters.overlay=this.overlay?.render(this._renderContext.time),this._bindParameters.overlay&&this.performanceInfo.advance(de.OVERLAY)}_renderShadowMap(e,t,s,i){if(!this.shadowsEnabled)return;const r=this._bindParameters.shadowMap;if(r.start(e,s,i,this.isFeatureEnabled(5),this.stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight){this._renderShadowCascades(6,r),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,t);const s=this._bindParameters.output;this._bindParameters.output=0,this._bindParameters.shadowHighlight=this._nodes.produce(R.SHADOW_HIGHLIGHT,this._pluginInput),this._bindParameters.output=s,r.disposeOutput(6),r.clear(),this._renderShadowCascades(7,r)}else this._renderShadowCascades(5);e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,this._bindParameters.contentCamera),this._needsShadowHighlight&&(this._bindParameters.depth=h(this._bindParameters.depth)),this.performanceInfo.advance(de.SHADOW_MAP)}_renderCutFillComputation(){this._nodes.produce(R.CUTFILL_COMPUTATION,this._pluginInput)?.release()}_precompileShadowCascades(e){0!==this._bindParameters.shadowMap.cascades.length&&this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._bindParameters.shadowMap){const s=this._bindParameters.output,i=t===this._bindParameters.shadowMap&&6!==e;t.bindFramebuffer();for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e),i&&this._renderShadowCasterNodes();t.finish(e),this._bindParameters.output=s}_renderShadowCasterNodes(){if(!this._nodes.produces(R.SHADOW_CASTERS))return;const e=this._bindParameters.shadowMap.renderTarget;if(!e)return;const t=e.name;e.setName(R.SHADOW_CASTERS),this._pluginInput.set(R.SHADOW_CASTERS,e);try{this._nodes.render(e,this._pluginInput,this._releaseNodeInputs)}finally{e.setName(t),this._pluginInput.set(R.SHADOW_CASTERS,null)}}get _needsLastFrameColor(){return+this.hasReflections+ +this.hasGlobalIllumination}get _needsDepth(){return+this._nodes.requireGeometryDepth+ +this.hasReflections+ +this.hasGlobalIllumination+ +this._shadowAccumulator.requiresDepth+ +this._testsNeedsDepth}get _usesPremultipliedAlphaBlit(){return this._pluginsHas.hudElements}_renderAmbientIlluminationAndDepth(){this._bindParameters.depth=n(this._bindParameters.depth);const e=this._pluginInput.get("normals");if(e){this._pluginInput.set(R.AMBIENT_ILLUMINATION,this._hasGlobalIlluminationFlag?this._renderGlobalIllumination():this._renderSSAO());const t=this._needsDepth;t?(this._rctx.bindFramebuffer(e.fbo),this._rctx.clear(1024),this._renderGeometryWithoutNormals(3),this._bindParameters.depth=e.obtainDepthTexture(),this._bindParameters.depth?.retain(t-1),this.performanceInfo.advance(de.DEPTH)):e.detachDepth(),this.hasAmbientIllumination&&this._pluginInput.release("normals")}else this._hasGlobalIlluminationFlag&&(this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIlluminationEnabled=this._keepGlobalIlluminationShadingAlive),this._renderAllGeometryDepth()}_renderAllGeometryDepth(){const e=this._needsDepth;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,i=this.fboCache.acquire(t,s,"geometry depth",14);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(1280),this.renderAllGeometry(3),this._bindParameters.depth=i.obtainDepthTexture(),this._bindParameters.depth?.retain(e-1),i.release(),this.performanceInfo.advance(de.DEPTH)}get _needsShadowDepthRange(){return this._bindParameters.shadowMap.enabled||this._shadowAccumulator.active}_computeShadowDepthRange(e){if(!this._needsShadowDepthRange)return X.Zero;const t=$(e,this._plugins.plugins,this.stage.layers,0);return t.union(this._plugins.queryDepthRange(e)),this._bindParameters.shadowMap.enabled&&t.union(this._nodes.queryDepthRange(R.SHADOW_CASTERS,e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}updateSceneDepthRange(e){if(!this.stage.view.state.isGlobal)return void(this.sceneDepthRange.value=X.Infinite);if((this.stage.view.renderCoordsHelper?.getAltitude(e.eye)??0)<U)return void(this.sceneDepthRange.value=X.Infinite);const t=e.clone();t.near=F,t.far=1e10;const s=$(t,this._plugins.plugins,this.stage.layers,1);s.union(this._plugins.queryDepthRange(t)),this.sceneDepthRange.value.equals(s)||(this.sceneDepthRange.value=s)}get _normalsRequired(){return this._nodes.require("normals",...O,R.VIEWSHED,R.LASERLINES)+(this.hasAmbientIllumination?1:0)}_precompilePrepasses(){this._normalsRequired?(this._precompilePlugins(4,Pe),this._needsDepth&&this._precompilePlugins(3,Ie)):this._needsDepth&&this._precompileAllGeometry(3),this.shadowsEnabled&&(this._needsShadowHighlight?(this._nodes.precompile(this._bindParameters.hasEmission,R.SHADOW_HIGHLIGHT),this._precompileShadowCascades(6),this._precompileShadowCascades(7)):this._precompileShadowCascades(5)),this._shadowAccumulator.active&&(this._shadowAccumulator.precompilePrepass(),this._precompileAllGeometry(5)),this.hasAmbientIllumination&&this._normalsRequired&&this._nodes.precompile(this._bindParameters.hasEmission,R.AMBIENT_ILLUMINATION)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,i=this.fboCache.acquire(t,s,"normals",5);i.acquireDepth(14),this._rctx.bindFramebuffer(i.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._bindParameters.output=4,this._plugins.render(...Pe);const r=this._nodes.optional("normals",...O,R.VIEWSHED);return i.retain(e+r-1),this.performanceInfo.advance(de.NORMALS),i}_renderSSAO(){this._bindParameters.globalIlluminationEnabled=!1;const e=this._pluginInput.get("normals");return this.hasAmbientIllumination&&e?(this._bindParameters.ssao=this._nodes.produce(R.AMBIENT_ILLUMINATION,this._pluginInput),this._bindParameters.ssao&&this.performanceInfo.advance(de.AMBIENT_ILLUMINATION),this._bindParameters.ssao):null}_renderGlobalIllumination(){if(!this.hasGlobalIllumination)return this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIlluminationEnabled=this._keepGlobalIlluminationShadingAlive,null;const e=this._nodes.produce(R.AMBIENT_ILLUMINATION,this._pluginInput);return this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIllumination=e,this._bindParameters.globalIlluminationEnabled=!0,this.hasGlobalIlluminationHighQuality?this.performanceInfo.advance(de.AMBIENT_ILLUMINATION_HIGH_QUALITY):this.performanceInfo.advance(de.AMBIENT_ILLUMINATION),e}_releaseGlobalIlluminationBuffers(){this._bindParameters.reprojection.lastFrameColor=h(this._bindParameters.reprojection.lastFrameColor),this._bindParameters.reprojection.lastFrameDepth=h(this._bindParameters.reprojection.lastFrameDepth),this._bindParameters.reprojection.lastFrameEmission=h(this._bindParameters.reprojection.lastFrameEmission),this._bindParameters.globalIllumination=h(this._bindParameters.globalIllumination),this._bindParameters.globalIlluminationEnabled=!1}_precompileAllGeometry(e){const t=this._bindParameters.output;this._bindParameters.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(...ge),this._bindParameters.output=t}renderAllGeometry(e){this._bindParameters.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentGround()}precompileSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const s of t)this._renderContext.renderOccludedMask=s,this.precompileSlots(e,...Ee);this._renderContext.renderOccludedMask=Z}renderSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.forAll(e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t)})}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>1&&this._plugins.render(9),this.renderSlots(e,...Ee),this._renderContext.renderOccludedMask=Z}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(...Se[e])}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(16),this.renderHUD(e),this._bindParameters.hudRenderStyle=e,this._plugins.render(14)}precompileViewshedShadowMap(){this._precompileAllGeometry(8)}precompileCutFillOrthographicReferenceDepth(){this._precompilePlugins(9,Te)}_precompilePlugins(e,t){const s=this._bindParameters.output;this._bindParameters.output=e,this._plugins.precompile(...t),this._bindParameters.output=s}renderViewshedShadowMap(e){const{camera:t,contentCamera:s}=this._bindParameters,i=this._bindParameters.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(8),this._ensureBindParametersCamera(t,s),this._bindParameters.camera.setGLViewport(this._rctx),this._bindParameters.output=i}renderCutFillOrthographicReferenceDepth(e){const{camera:t,contentCamera:s}=this._bindParameters,i=this._bindParameters.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this._bindParameters.output=9,this._plugins.render(...Te),this._ensureBindParametersCamera(t,s),t.setGLViewport(this._rctx),this._bindParameters.output=i}get _needsGroundDepth(){return this._bindParameters.cutFillVisualizationEnabled}_blitGroundDepth(){if(!this._needsGroundDepth)return null;const{width:e,height:t}=this._framebuffer.size,s=this.fboCache.acquire(e,t,R.GROUND_DEPTH,14);return this._rctx.blitFramebuffer(this._framebuffer.color.fbo,s.fbo,256),this._framebuffer.bind(),s}_renderOpaqueAndTransparentGeometry(e){this._bindParameters.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithoutNormals(e){this._bindParameters.output=e,this._plugins.render(...Ie)}_precompileOpaqueGeometry(){this._needsOpaquePass&&(this._plugins.precompile(...be),this._nodes.precompile(this._bindParameters.hasEmission,"opaque-color"))}_renderOpaqueGeometry(){this._plugins.render(...be)}_renderTransparentGeometry(){this._plugins.render(...fe),this._hasTransparentGeometry&&this._plugins.render(15)}_renderTransparentGround(){this._plugins.render(...ge)}_precompileHUD(e){if(!this._pluginsHas.hudElements)return;const t=this._bindParameters.output,s=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._bindParameters.output=1,this._plugins.precompile(...we),this._bindParameters.output=2,this._plugins.precompile(...we),this._bindParameters.output=0,this._oitBlend.precompile(this._bindParameters,!1,1),this._hasHighlights&&(this._bindParameters.output=10,this._plugins.precompile(...we)),this._bindParameters.output=t,this._bindParameters.hudRenderStyle=s}_renderHUD(e,t){if(!this._pluginsHas.hudElements)return t;const s=this._renderOIT(1,e);this._rctx.bindFramebuffer(t.fbo);const i=!!t.getTexture(le);return this._compositor.compositePreMultipliedAlpha(this._bindParameters,s.getTexture(),i),s.release(),this.performanceInfo.advance(0===e?de.HUD_OCCLUDED:de.HUD),t}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(6,2)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:s}=this,{width:i,height:r}=this._framebuffer.size,{highlights:a}=s,n=a.length>B?3:1,h=e.acquire(i,r,"highlights",n);h.acquireDepth(14);const o=this._plugins.produces(10,0);return o&&this._framebuffer.color.fbo&&h.fbo&&t.blitFramebuffer(this._framebuffer.color.fbo,h.fbo,1024),t.bindFramebuffer(h.fbo),t.gl.clearBufferuiv(6144,0,[0,0,0,0]),o||t.clear(1024),this._bindParameters.output=10,t.bindFramebuffer(h.fbo),V(t,e,i,r,s,()=>this._renderHighlightGeometries()),h.detachDepth(),this.performanceInfo.advance(de.HIGHLIGHTS),h.retain(this._nodes.require("highlights",...D)+this._nodes.optional("highlights",...D)-1),h}_renderHighlightGeometries(){this._plugins.render(...Ae),this._rctx.clear(256),this._renderHUDElements(2)}_renderShadowAccumulation(e,t){this._shadowAccumulator.updateDepthRange(e);const s=this._shadowAccumulator.requiresDepth;this._bindParameters.output=0,this._shadowAccumulator.renderAccumulation(this._bindParameters,t)&&this.performanceInfo.advance(de.ACCUMULATED_SHADOWS),s&&(this._bindParameters.depth=h(this._bindParameters.depth))}_precompileTransparentGeometry(){y(this._bindParameters.output)?(this._bindParameters.output=1,this._plugins.precompile(...fe),this._hasTransparentGeometry&&this._plugins.precompile(15),this._bindParameters.output=2,this._plugins.precompile(...fe),this._hasTransparentGeometry&&this._plugins.precompile(15),this._bindParameters.output=0):this._plugins.precompile(...fe)}_renderOIT(e,t=2){const s=1===e,{width:i,height:r}=this._framebuffer.size,a=s?()=>this._renderHUDElements(t):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=h.useFloatBlend.value?8:5,d=h.output;h.output=1;const l=s?"oit hud":"oit",m=this.fboCache.acquire(i,r,l,o),u=h.hasEmission&&(0===e||1!==t);u&&m.acquireColor(le,o,"oit emissive");const _=u?ue:le;m.acquireColor(_,this.hasFloatBlend?7:0,"oit alpha"),s||m.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(m.fbo),this._rctx.clearFramebuffer([0,0,0,1]),u&&this._rctx.clearBuffer(1,C),a(),m.detachDepth(),h.output=2;const p=this.fboCache.acquire(i,r,s?"oit front hud":"oit front");u&&p.acquireColor(le,o,"oit front emissive"),s?p.acquireDepth(this._hudDepthFormat):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(C,s),a(),p.detachDepth();const c=this._pluginsHas.occludedHudElements&&!s;let b;return h.hudOcclusion=n(this._bindParameters.hudOcclusion),h.output=0,s?(b=this.fboCache.acquire(i,r,"oit composite hud"),this._rctx.bindFramebuffer(b.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(16384)):(c&&(this._framebuffer.color.acquireColor(_,0,"hud occlusion"),this._rctx.clearBuffer(_-_e,C)),this._framebuffer.bind()),this._oitBlend.blend(this._rctx,m,p,h,u,c,e),b?.detachDepth(),s||c&&(h.hudOcclusion=this._framebuffer.color.obtainAttachment(_)),p.release(),m.release(),h.output=d,b}get _hudDepthFormat(){return this.isFeatureEnabled(7)?14:13}get _needsOpaquePass(){return this.plugins.produces(0,...be)||this.plugins.produces(5,...be)||this.plugins.produces(3,3)}_renderOpaque(){const e=this._needsOpaquePass;e&&(this._plugins.render(0,1),this._pluginInput.set(R.GROUND_DEPTH,this._blitGroundDepth()),this._plugins.render(2,3));const t=this._framebuffer;t.update(t=>this._renderNodes(T.OPAQUE,t,e)),this.fboCache.debugCallback?.(T.OPAQUE,t.color.fbo),t.update(e=>this._renderNodes(R.OPAQUE_ENVIRONMENT,e)),this.fboCache.debugCallback?.(R.OPAQUE_ENVIRONMENT,t.color.fbo),this._renderEdges(1)}_renderPreTransparent(){this._framebuffer.update(e=>this._renderNodes(R.GAUSSIAN_SPLAT,e)),this.fboCache.debugCallback?.(R.GAUSSIAN_SPLAT,this._framebuffer.color.fbo),this._framebuffer.update(e=>this._renderNodes(R.OPAQUE_OCCLUSION_QUERY,e)),this.fboCache.debugCallback?.(R.OPAQUE_OCCLUSION_QUERY,this._framebuffer.color.fbo),this._framebuffer.update(e=>this._renderNodes(R.VOXEL,e)),this.fboCache.debugCallback?.(R.VOXEL,this._framebuffer.color.fbo)}_renderTransparent(){const e=this._framebuffer;2===this._bindParameters.emissions&&e.ensureEmissionAttachment(),this._renderHiddenTransparentEdges(),this._hasTransparentGeometry&&this._renderOIT(0),e.update(e=>this._renderNodes(T.TRANSPARENT,e,this._hasTransparentGeometry)),this.fboCache.debugCallback?.(T.TRANSPARENT,e.color.fbo),this._hasTransparentGeometry||this._plugins.render(15),this._renderEdges(0),this._bindParameters.ssao=n(this._bindParameters.ssao),this._renderTransparentEnvironment()}_renderTransparentEnvironment(){if(this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(de.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(8),this._bindParameters.hasEmission){const e=this._rctx.setDrawBuffers([pe,le]);this._bindParameters.transparentWithoutDepthEmissionDimmingPass=!0,this._plugins.render(8),this._bindParameters.transparentWithoutDepthEmissionDimmingPass=!1,this._rctx.setDrawBuffers(e)}this.performanceInfo.advance(de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderNodes(e,t,s=!1){const i=t.name;if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return s&&this.performanceInfo.advance(e),t;this._fboCache.debugCallback?.(i,t.fbo);const r=this._nodes.render(t,this._pluginInput,this._releaseNodeInputs);return this.performanceInfo.advance(e),r}_ensureBindParameters(e,t){this._ensureBindParametersCamera(e,t),this._ensureBindParametersWeatherFader(),this._ensureBindParametersScreenSpaceReflections(),this._ensureBindParametersReprojection()}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersWeatherFader(){1===this.stage.viewingMode&&(this._bindParameters.clouds.data&&(this._bindParameters.clouds.fade(this._bindParameters.camera,this.renderContext.time,this.stage.view.qualitySettings.fadeDuration),this.weatherFader?.cleanupCubemap()),this._bindParameters.snowCover=this.weatherFader?.snowCover??0)}_ensureBindParametersScreenSpaceReflections(){const{time:e}=this.renderContext,{screenSpaceReflections:t}=this._bindParameters;if(this.hasReflections){null==this._ssrEnableTime&&(this._ssrEnableTime=e);const s=this.stage.view.qualitySettings.fadeDuration;t.fadeFactor=s>0?Math.min(s,e-this._ssrEnableTime)/s:1,t.fadeFactor<1&&this._requestRender()}else this._ssrEnableTime=null}_ensureBindParametersReprojection(){if(!(this.hasReflections||this.hasGlobalIllumination))return void(this._reprojectionMatrix=I);const{reprojection:e,camera:t}=this._bindParameters,{lastFrameCamera:s}=e,i=!s.equals(t);if(i?(f(De,t.viewMatrix),f(Oe,t.projectionMatrix),g(Fe,De,Oe),g(Fe,s.viewMatrix,Fe),g(Fe,s.projectionMatrix,Fe),this._reprojectionMatrix=Fe):this._reprojectionMatrix=I,this.hasGlobalIllumination){const{viewMatrix:t}=e;i?(g(Ge,s.viewMatrix,De),P(t,Ge)):P(t,I)}}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,s,i){this._bindParameters.updateLighting(e,t,s,i),this._requestRender(1)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0,clouds:this.weatherFader?.usedMemory??0}}get test(){}};e([p()],ce.prototype,"_inGlobeView",void 0),e([p({readOnly:!0})],ce.prototype,"highResolutionAtmosphere",null),e([p()],ce.prototype,"_edgeView",void 0),e([p()],ce.prototype,"updating",null),ce=e([c("esri.views.3d.webgl-engine.lib.Renderer")],ce);const be=[0,1,2,3],fe=[7,6,4,5],ge=[7,6],Pe=[0,1,2,4,...ge],Ie=[3,5],Ee=[2,4,8],we=[16,12,14,13],Ae=[4,5,2,3,0,1,...ge],Ce=[4,8,5,11],Se={0:[13],1:[12],2:[13,12],3:[13,12]},Te=[0,1,...ge],Re=["normals","highlights"],Oe=E(),De=E(),Fe=E(),Ge=E();function Ne(e){return t=>e.immediate.schedule(t)}export{ce as Renderer};
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+
import{__decorate as e}from"tslib";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as s}from"../../../../core/asyncUtils.js";import has from"../../../../core/has.js";import{removeMaybe as i,abortMaybe as r,destroyMaybe as a,releaseMaybe as n,releaseReferencedMaybe as h}from"../../../../core/maybe.js";import{throwIfAborted as o}from"../../../../core/promiseUtils.js";import{watch as d,syncAndInitial as l,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as _}from"../../../../core/signal.js";import{property as p,subclass as c}from"../../../../core/accessorSupport/decorators.js";import{equals as f,invert as g,multiply as b,copy as P}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as I,create as E}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as w}from"../../../../core/libs/gl-matrix-2/math/vec4.js";import{fromValues as A,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as S}from"../../../../geometry/support/Indices.js";import{RenderNodeOutput as T,InternalRenderCategory as R,AllRenderNodeOutputs as O,AllInternalRenderNodeOutputs as D}from"../../webgl.js";import{minNearDistanceInMeters as F}from"../../state/NearFarHeuristic.js";import{debugFlags as G}from"../../support/debugFlags.js";import{computeShadowsEnabled as N}from"../../support/sunUtils.js";import{FBOCache as H}from"../core/FBOCache.js";import{RenderPassManager as x}from"../core/renderPasses/RenderPassManager.js";import{isColor as y}from"../core/shaderLibrary/ShaderOutput.js";import{distanceFadeEnd as v}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as M}from"../effects/RenderNodes.js";import{RenderPluginManager as L}from"../effects/RenderPluginManager.js";import{WeatherFader as q}from"../effects/WeatherFader.js";import{innerAtmosphereFadeStart as U}from"../effects/atmosphere/atmosphereUtils.js";import{Blit as j}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as B,renderHighlightBuffer as V}from"../effects/highlight/Highlight.js";import{OITBlend as k}from"../effects/transparency/OITBlend.js";import{AnimationTimer as W}from"./AnimationTimer.js";import{AnimationTimeStep as Q}from"./AnimationTimeStep.js";import{BoundingInfo as z}from"./BoundingInfo.js";import{Compositor as Y}from"./Compositor.js";import{DepthRange as X}from"./DepthRange.js";import{depthRangeFromScene as $}from"./depthRangeUtils.js";import{MainFramebuffer as J}from"./MainFramebuffer.js";import{RenderContext as K,defaultRenderOccludedMask as Z}from"./RenderContext.js";import{RendererBase as ee}from"./RendererBase.js";import{setupFeatureDefaults as te}from"./RenderFeature.js";import{RenderPluginInput as se}from"./RenderPluginInput.js";import{ShadowAccumulator as ie}from"./ShadowAccumulator.js";import{ShadowMap as re}from"./ShadowMap.js";import ae from"./SliceHelper.js";import{MergedRenderer as ne}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as he}from"../parts/renderUtils.js";import{RendererPerformanceInfo as oe,PerformanceCategory as de}from"../statistics/RendererPerformanceInfo.js";import{ColorAttachment1 as le,PixelType as ue,ColorAttachment2 as me,ColorAttachment0 as _e,DrawBufferNone as pe}from"../../../webgl/enums.js";let ce=class extends ee{constructor(e,t,s,i,r){super({stage:e}),this._techniques=s,this._rctx=i,this._requestRender=r,this._pluginsHas={occludedHudElements:!1,hudElements:!1,water:!1},this.renderPassManager=new x,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=A(0,0,0,1),this._sliceHelper=new ae,this.sceneDepthRange=_(X.Infinite),this._state=_(2),this._hasGlobalIlluminationFlag=!!has("global-illumination"),this._hasAnimations=!1,this._animationTimestep=new Q,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=_(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new se,this._hasTransparentGeometry=!1,this._releaseNodeInputs=e=>{for(const t of Re)e.some(({name:e})=>e===t)&&this._pluginInput.release(t)},this._testsNeedsDepth=!1,this._fboCache=new H(i),this._compositor=new Y(i,s),this._renderStateFeatures=_(te(e.view.qualityProfile));const a=new re(this._fboCache,e.viewingMode);this._renderContext=new K(this._rctx,a,s),this._framebuffer=new J(this._fboCache,this._bindParameters),this._performanceInfo=new oe(this._rctx),this._blit=new j(s),this._shadowAccumulator=new ie(this.fboCache,s,e,e=>{const t=this.shadowsEnabled;a.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),a.enabled=t},(t,s,i)=>{const r=e.view.qualitySettings.maximumPixelRatio;t.shadowMap.start(t.camera,s,i,!0,r),this._renderShadowCascades(5,t.shadowMap),t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.contentCamera)},r),this._nodes=new M(this._renderContext),this._plugins=new L({renderContext:this._renderContext,techniques:s,materials:t,requestRender:r,controller:e}),this._plugins.add(this.renderPassManager),this.weatherFader=new q({view:e.view,context:this._renderContext}),this.addHandles([d(()=>e.view.state.camera,()=>r(),l),d(()=>G.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES,e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(0):()=>{},r()},u),d(()=>e.view.environment.background?.color,e=>{const t=e?e.toUnitRGBA():C;w(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),r()},l),d(()=>e.view.state.camera.relativeElevation,e=>this._inGlobeView=(e??1/0)>=v,l),d(()=>this._bindParameters.clouds.fadeFactor,()=>{this._bindParameters.fadeLighting(),this._requestRender(2)},m),d(()=>this._bindParameters.clouds.data?.state,()=>r(),m),d(()=>e.view.state.highlights,e=>{this._bindParameters.highlights=e,r()},u),d(()=>"sun"===e.view.environment.lighting?.type,e=>{this._bindParameters.enableFillLights=e,this._requestRender()},l)])}destroy(){this._gpuTimerHandle=i(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowAccumulator.destroy(),this._shadowAccumulator=null,this._loadEdgeViewTask=r(this._loadEdgeViewTask),this._edgeView=a(this._edgeView),this.renderPassManager.dispose(),this.weatherFader=a(this.weatherFader),this._releaseFBOs(),this._disposeOffscreenBuffers(),this._fboCache.destroy(),this._fboCache=null,this._renderContext.destroy(),this._plugins.destroy(),this._pluginInput=null,this._oitBlendOrNil=null,this._nodes=null,this._framebuffer=null,this._performanceInfo=null,z.prune(),ne.prune(),S()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _oitBlend(){return this._oitBlendOrNil??=new k(this._techniques),this._oitBlendOrNil}get performanceInfo(){return this._performanceInfo}updateRenderFeatures(e){this._renderStateFeatures.value=te(e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,s){this._renderStateFeatures.mutate(i=>i.set(t,e,s)),this._requestRender()}setTime(e){this._renderContext.time=e}get hasReflections(){return this._bindParameters.screenSpaceReflections.enabled=this._pluginsHas.water&&this.isFeatureEnabled(4),this._bindParameters.screenSpaceReflections.enabled}get _hasHighlights(){return this._plugins.produces(10,2,4,18,12,13,14)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(10,12,13,14)}get hasAmbientIllumination(){return this.isFeatureEnabled(3)&&!this._inGlobeView}get hasGlobalIllumination(){return this._hasGlobalIlluminationFlag&&this.hasAmbientIllumination}get hasGlobalIlluminationHighQuality(){return this.hasGlobalIllumination&&this.isFeatureEnabled(10)}get _keepGlobalIlluminationShadingAlive(){return this._hasGlobalIlluminationFlag&&!this._inGlobeView}get hasSMAA(){return this.isFeatureEnabled(0)}get _emissions(){return this._plugins.emissions}get hasFloatBlend(){return this._rctx.driverTest.floatBufferBlend.result&&this.isFeatureEnabled(9)}get highResolutionAtmosphere(){return this.isFeatureEnabled(2)}get fboCache(){return this._fboCache}_releaseFBOs(){this._bindParameters.hudOcclusion=n(this._bindParameters.hudOcclusion),this._bindParameters.depth=null}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._bindParameters.globalIllumination=n(this._bindParameters.globalIllumination),this._bindParameters.reprojection.lastFrameDepth=n(this._bindParameters.reprojection.lastFrameDepth),this._bindParameters.reprojection.lastFrameEmission=n(this._bindParameters.reprojection.lastFrameEmission),this._disposeBindBuffers()}_disposeBindBuffers(){this._bindParameters.shadowMap.disposeOutputs()}get updating(){return this._loadEdgeViewTask&&!this._loadEdgeViewTask.finished||this._edgeView?.updating||this._shadowAccumulator.readyToRun||this._plugins.updating||this.weatherFader?.readyToRun||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=s(async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");o(e);const s=this._edgeView=new t({rctx:this._rctx,renderSR:this.stage.view.renderSpatialReference,viewingMode:this.stage.view.stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Ne(this.stage.view.resourceController)});return this.addHandles(d(()=>s.updating,()=>this._requestRender(),m)),this._requestRender(),this._edgeViewCallbacks.forEach(e=>e(s)),this._edgeViewCallbacks.length=0,s})),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&f(this._bindParameters.reprojection.matrix,I)}set _reprojectionMatrix(e){t(this._bindParameters.reprojection.matrix,e)&&this._reprojectionMatrixVersion.value++}modifyShadowsEnabled(){const e=this.stage.view.environmentManager.referencePositionGeographic,t=null==e||N(e[2],this.stage.viewingMode),s=this.stage.view.environment.lighting.directShadowsEnabled&&t;this._bindParameters.shadowMap.enabled!==s&&(this._bindParameters.shadowMap.enabled=s,this._requestRender(1))}get shadowsEnabled(){return!!this._bindParameters.shadowMap.enabled}setParameters(e){e.shadowCast&&this._shadowAccumulator.setParameters(e.shadowCast)}set slice(e){this._sliceHelper.update(e)&&this._requestRender()}get plugins(){return this._plugins}commit(e,t){return this._isRendering&&console.warn("Renderer.modify called while rendering"),!!super.commit(e,t,this._plugins.context)&&(this.updateHasFlags(),!0)}addRenderer(e){this._plugins.add(e)}removeRenderer(e){this._plugins.remove(e)}get occludedRequiresStencil(){return this._occludedRequiresOccludeeStencil||this.occludedRequiresIntegratedMeshStencil}get _occludedRequiresOccludeeStencil(){return this._bindParameters.hasOccludees&&!!(8&this.plugins.renderOccludedFlags)}get occludedRequiresIntegratedMeshStencil(){return this._plugins.produces(0,0)&&this._plugins.produces(0,9)}updateHasFlags(){const has=this._pluginsHas;has.occludedHudElements=this._plugins.produces(0,13),has.hudElements=has.occludedHudElements||this._plugins.produces(0,...we),has.water=this._plugins.produces(4,19),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new W(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const s=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==s&&(this._gpuTimerHandle=s?i(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,s=!1){try{return this._isRendering=!0,this._render(e,t,s)}catch(i){console.error(`Exception during rendering: ${i}:\n${i.stack}`)}finally{this._isRendering=!1}return new he(this._pluginInput.get(T.FINAL),null)}_render(e,t,s){const i=0===t;this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=i,this._disposeBindBuffers();const{camera:r,contentCamera:a,mode:o,alignPixelEnabled:d}=e;this._state.value=o,this._bindParameters.output=0,this._bindParameters.emissions=this._emissions,this._bindParameters.alignPixelEnabled=d,this._bindParameters.decorations=!s,this._bindParameters.mainDepth=null,this._bindParameters.useFloatBlend.value=this.hasFloatBlend;const l=!s||!this._sliceHelper.isDecoration;this._bindParameters.slicePlane=l?this._sliceHelper.plane:null,this._bindParameters.viewshedEnabled=this._nodes.produces(R.VIEWSHED),this._bindParameters.cutFillComputationEnabled=this._nodes.produces(R.CUTFILL_COMPUTATION),this._bindParameters.cutFillVisualizationEnabled=this._nodes.produces(R.CUTFILL_COLOR),this._renderOverlay(),r.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(r.fullWidth,r.fullHeight,this._backgroundColor),_=this._needsLastFrameColor;_?(m?.retain(_-1),m?.setName("last frame color"),this._bindParameters.reprojection.lastFrameColor=m):m?.release(),this._ensureBindParameters(r,a),this._plugins.sortTestsTransparentOrderedSlots(Ce),this._plugins.prepareRender(),this._bindParameters.hasShadowHighlights=this._needsShadowHighlight&&!s,this._hasTransparentGeometry=this._plugins.produces(0,...ge),this._precompilePrepasses(),this.performanceInfo.advance(de.PREPARE);const p=this._computeShadowDepthRange(r);this._pluginInput.set("normals",this._renderNormals()),this._renderAmbientIlluminationAndDepth(),this._renderShadowMap(r,a,this._bindParameters.lighting.mainLight.direction,p),this._renderShadowAccumulation(p,!i),u.bind(),this._bindParameters.mainDepth=u.depth.attachment,this._precompileShaders(i),this._bindParameters.output=0,this._renderOpaque(),this._renderPreTransparent(),this._renderTransparent(),this.hasReflections&&(this._bindParameters.depth=h(this._bindParameters.depth),this._bindParameters.reprojection.lastFrameColor=h(this._bindParameters.reprojection.lastFrameColor)),this._bindParameters.shadowMap.disposeOutput(5),this._renderCutFillComputation(),this._pluginInput.set(R.FOCUSAREA,this._renderFocusAreaGeometry()),u.update(e=>this._renderNodes(R.TRANSPARENT_ENVIRONMENT,e)),u.update(e=>this._renderNodes(R.VIEWSHED,e)),u.update(e=>this._renderNodes(R.LASERLINES,e)),this._nodes.requireGeometryDepth&&(this._bindParameters.depth=h(this._bindParameters.depth)),u.update(e=>this._renderNodes(R.FOCUSAREA_COLOR,e)),u.update(e=>this._renderNodes(R.CUTFILL_COLOR,e)),this._pluginInput.release(R.FOCUSAREA),this._pluginInput.release(R.GROUND_DEPTH),u.update(e=>this._renderNodes(R.OCCLUDED,e)),this._pluginInput.set("highlights",this._renderHighlightPrepass());const c=2===t?this._renderObjectAndLayerIdColor():null;u.update(e=>this._renderNodes(T.COMPOSITE,e)),this._bindParameters.shadowMap.disposeOutputs(),this._bindParameters.shadowHighlight=n(this._bindParameters.shadowHighlight),this.hasGlobalIllumination&&0!==this._emissions&&(this._bindParameters.reprojection.lastFrameEmission=u.color.obtainAttachment(le)),u.update(e=>this._renderNodes(R.ANTIALIASING,e));const f=this._hasTransparentGeometry?2:1,g=this._bindParameters.emissions;let b;return this._bindParameters.emissions=0,this._hasHUDHighlights&&u.update(e=>this._renderHUD(f,e)),u.update(e=>this._renderNodes(R.HIGHLIGHT_COLOR,e)),this._hasHUDHighlights||u.update(e=>this._renderHUD(f,e)),this._bindParameters.emissions=g,u.update(e=>this._renderNodes(R.MAGNIFIER,e)),u.update(e=>this._renderNodes(T.FINAL,e)),i&&this._blit.toFramebuffer(u.color,this._bindParameters),this.hasGlobalIllumination&&(this._bindParameters.reprojection.lastFrameDepth=this._bindParameters.depth),this._testsNeedsDepth&&(this._bindParameters.depth=h(this._bindParameters.depth)),this._releaseFBOs(),u.releaseDepth(),this._bindParameters.reprojection.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),i||(b=u.color,b.retain(),this._releaseFBOs(),this._disposeOffscreenBuffers()),this.performanceInfo.finishFrame(),new he(b,c)}_precompileShaders(e){++this._plugins.context.techniques.precompiling;const t=this._bindParameters;t.output=0;const s=t.emissions;if(this._precompileOpaqueGeometry(),this._nodes.precompile(t.hasOpaqueEmission,R.OPAQUE_ENVIRONMENT,R.GAUSSIAN_SPLAT,R.OPAQUE_OCCLUSION_QUERY,R.VOXEL),this._precompileOpaqueGeometry(),t.output=3,this._plugins.precompile(...be),t.output=0,this._plugins.precompile(...be),this._hasTransparentGeometry){const e=this._pluginsHas.occludedHudElements;this._oitBlend.precompile(t,e,0),this._pluginsHas.hudElements&&this._oitBlend.precompile(t,!1,1),this._precompileTransparentGeometry(),t.hasTransparentEmission&&(t.emissions=3)}this._nodes.precompile(t.hasOpaqueEmission,R.FOCUSAREA),this._compositor.precompile(this._usesPremultipliedAlphaBlit,!!this._needsEdges,t.hasOpaqueEmission),this._hasTransparentGeometry||this._plugins.precompile(15),this._nodes.precompile(t.hasOpaqueEmission,R.TRANSPARENT_ENVIRONMENT,R.VIEWSHED,R.CUTFILL_COMPUTATION,R.CUTFILL_COLOR,R.LASERLINES,R.FOCUSAREA_COLOR,R.OCCLUDED,R.ANTIALIASING),t.highlightMixTexture=t.highlights.length>1?this._rctx.emptyTexture:null,this._precompileHUD(0),t.emissions=0,this._precompileHUD(0),this._precompileHUD(1),t.emissions=s,this._hasHighlights&&(t.highlights.forEach((e,s)=>{t.highlightLevel=s,this._precompileAllGeometry(10),this._hasHUDHighlights&&this._plugins.precompile(13,12)}),t.highlightLevel=null,this._nodes.precompile(t.hasOpaqueEmission,R.HIGHLIGHT_COLOR)),t.highlightMixTexture=null,this._nodes.precompile(t.hasOpaqueEmission,T.COMPOSITE,R.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(8),t.hasOpaqueEmission&&(t.transparentWithoutDepthEmissionDimmingPass=!0,this._plugins.precompile(8),t.transparentWithoutDepthEmissionDimmingPass=!1),e&&this._blit.precompile(),--this._plugins.context.techniques.precompiling}_renderFocusAreaGeometry(){const e=this._nodes.produce(R.FOCUSAREA,this._pluginInput);return e&&this.performanceInfo.advance(de.FOCUS_AREA_MASK),e}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._bindParameters.output;++this._techniques.precompiling;const{width:t,height:s}=this._framebuffer.size;let i=this.fboCache.acquire(t,s,"olid");return i.acquireDepth(14),i=this._nodes.render(i,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(de.OBJECT_AND_LAYER_ID_COLOR),this._bindParameters.output=e,i}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,s=0===e;if(s||t){const e=s?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const r=Math.max(e,i);this._animationTimestep.frame(r,s)}}readMainDepth(e,t){const{mainDepth:s,camera:i}=this._bindParameters;if(!s)return;const r=this.fboCache.acquire(this._framebuffer.size.width,this._framebuffer.size.height,"linear depth");this._rctx.bindFramebuffer(r.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositor.blitDepthToLinearDepth(this._bindParameters,s),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),r.fbo?.readPixels(e[0],e[1],e[2],e[3],6408,ue.UNSIGNED_BYTE,t),r.release()}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}get _needsEdges(){return this._edgeView?.shouldRender()?this._edgeView:null}_renderEdges(e){const t=this._needsEdges;if(!t)return;const{width:s,height:i}=this._framebuffer.size,r=this.fboCache.acquire(s,i,"edges");r.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C),t.render(this._bindParameters,e),r.detachDepth(),this._framebuffer.bind(),this._compositor.composite(this._bindParameters,r.getTexture()),r.release(),this.performanceInfo.advance(1===e?de.OPAQUE_EDGES:de.TRANSPARENT_EDGES)}_renderOverlay(){this._bindParameters.overlay=this.overlay?.render(this._renderContext.time),this._bindParameters.overlay&&this.performanceInfo.advance(de.OVERLAY)}_renderShadowMap(e,t,s,i){if(!this.shadowsEnabled)return;const r=this._bindParameters.shadowMap;if(r.start(e,s,i,this.isFeatureEnabled(5),this.stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight){this._renderShadowCascades(6,r),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,t);const s=this._bindParameters.output;this._bindParameters.output=0,this._bindParameters.shadowHighlight=this._nodes.produce(R.SHADOW_HIGHLIGHT,this._pluginInput),this._bindParameters.output=s,r.disposeOutput(6),r.clear(),this._renderShadowCascades(7,r)}else this._renderShadowCascades(5);e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,this._bindParameters.contentCamera),this._needsShadowHighlight&&(this._bindParameters.depth=h(this._bindParameters.depth)),this.performanceInfo.advance(de.SHADOW_MAP)}_renderCutFillComputation(){this._nodes.produce(R.CUTFILL_COMPUTATION,this._pluginInput)?.release()}_precompileShadowCascades(e){0!==this._bindParameters.shadowMap.cascades.length&&this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._bindParameters.shadowMap){const s=this._bindParameters.output,i=t===this._bindParameters.shadowMap&&6!==e;t.bindFramebuffer();for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e),i&&this._renderShadowCasterNodes();t.finish(e),this._bindParameters.output=s}_renderShadowCasterNodes(){if(!this._nodes.produces(R.SHADOW_CASTERS))return;const e=this._bindParameters.shadowMap.renderTarget;if(!e)return;const t=e.name;e.setName(R.SHADOW_CASTERS),this._pluginInput.set(R.SHADOW_CASTERS,e);try{this._nodes.render(e,this._pluginInput,this._releaseNodeInputs)}finally{e.setName(t),this._pluginInput.set(R.SHADOW_CASTERS,null)}}get _needsLastFrameColor(){return+this.hasReflections+ +this.hasGlobalIllumination}get _needsDepth(){return+this._nodes.requireGeometryDepth+ +this.hasReflections+ +this.hasGlobalIllumination+ +this._shadowAccumulator.requiresDepth+ +this._testsNeedsDepth}get _usesPremultipliedAlphaBlit(){return this._pluginsHas.hudElements}_renderAmbientIlluminationAndDepth(){this._bindParameters.depth=n(this._bindParameters.depth);const e=this._pluginInput.get("normals");if(e){this._pluginInput.set(R.AMBIENT_ILLUMINATION,this._hasGlobalIlluminationFlag?this._renderGlobalIllumination():this._renderSSAO());const t=this._needsDepth;t?(this._rctx.bindFramebuffer(e.fbo),this._rctx.clear(1024),this._renderGeometryWithoutNormals(3),this._bindParameters.depth=e.obtainDepthTexture(),this._bindParameters.depth?.retain(t-1),this.performanceInfo.advance(de.DEPTH)):e.detachDepth(),this.hasAmbientIllumination&&this._pluginInput.release("normals")}else this._hasGlobalIlluminationFlag&&(this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIlluminationEnabled=this._keepGlobalIlluminationShadingAlive),this._renderAllGeometryDepth()}_renderAllGeometryDepth(){const e=this._needsDepth;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,i=this.fboCache.acquire(t,s,"geometry depth",14);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(1280),this.renderAllGeometry(3),this._bindParameters.depth=i.obtainDepthTexture(),this._bindParameters.depth?.retain(e-1),i.release(),this.performanceInfo.advance(de.DEPTH)}get _needsShadowDepthRange(){return this._bindParameters.shadowMap.enabled||this._shadowAccumulator.active}_computeShadowDepthRange(e){if(!this._needsShadowDepthRange)return X.Zero;const t=$(e,this._plugins.plugins,this.stage.layers,0);return t.union(this._plugins.queryDepthRange(e)),this._bindParameters.shadowMap.enabled&&t.union(this._nodes.queryDepthRange(R.SHADOW_CASTERS,e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}updateSceneDepthRange(e){if(!this.stage.view.state.isGlobal)return void(this.sceneDepthRange.value=X.Infinite);if((this.stage.view.renderCoordsHelper?.getAltitude(e.eye)??0)<U)return void(this.sceneDepthRange.value=X.Infinite);const t=e.clone();t.near=F,t.far=1e10;const s=$(t,this._plugins.plugins,this.stage.layers,1);s.union(this._plugins.queryDepthRange(t)),this.sceneDepthRange.value.equals(s)||(this.sceneDepthRange.value=s)}get _normalsRequired(){return this._nodes.require("normals",...O,R.VIEWSHED,R.LASERLINES)+(this.hasAmbientIllumination?1:0)}_precompilePrepasses(){this._normalsRequired?(this._precompilePlugins(4,Pe),this._needsDepth&&this._precompilePlugins(3,Ie)):this._needsDepth&&this._precompileAllGeometry(3),this.shadowsEnabled&&(this._needsShadowHighlight?(this._nodes.precompile(this._bindParameters.hasEmission,R.SHADOW_HIGHLIGHT),this._precompileShadowCascades(6),this._precompileShadowCascades(7)):this._precompileShadowCascades(5)),this._shadowAccumulator.active&&(this._shadowAccumulator.precompilePrepass(),this._precompileAllGeometry(5)),this.hasAmbientIllumination&&this._normalsRequired&&this._nodes.precompile(this._bindParameters.hasEmission,R.AMBIENT_ILLUMINATION)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,i=this.fboCache.acquire(t,s,"normals",5);i.acquireDepth(14),this._rctx.bindFramebuffer(i.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._bindParameters.output=4,this._plugins.render(...Pe);const r=this._nodes.optional("normals",...O,R.VIEWSHED);return i.retain(e+r-1),this.performanceInfo.advance(de.NORMALS),i}_renderSSAO(){this._bindParameters.globalIlluminationEnabled=!1;const e=this._pluginInput.get("normals");return this.hasAmbientIllumination&&e?(this._bindParameters.ssao=this._nodes.produce(R.AMBIENT_ILLUMINATION,this._pluginInput),this._bindParameters.ssao&&this.performanceInfo.advance(this.hasGlobalIlluminationHighQuality?de.AMBIENT_ILLUMINATION_HIGH_QUALITY:de.AMBIENT_ILLUMINATION),this._bindParameters.ssao):null}_renderGlobalIllumination(){if(!this.hasGlobalIllumination)return this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIlluminationEnabled=this._keepGlobalIlluminationShadingAlive,null;const e=this._nodes.produce(R.AMBIENT_ILLUMINATION,this._pluginInput);return this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIllumination=e,this._bindParameters.globalIlluminationEnabled=!0,this.performanceInfo.advance(de.AMBIENT_ILLUMINATION),e}_releaseGlobalIlluminationBuffers(){const e=this._bindParameters;e.reprojection.lastFrameColor=h(e.reprojection.lastFrameColor),e.reprojection.lastFrameDepth=h(e.reprojection.lastFrameDepth),e.reprojection.lastFrameEmission=h(e.reprojection.lastFrameEmission),e.globalIllumination=h(e.globalIllumination),e.globalIlluminationEnabled=!1}_precompileAllGeometry(e){const t=this._bindParameters.output;this._bindParameters.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(...be),this._bindParameters.output=t}renderAllGeometry(e){this._bindParameters.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentGround()}precompileSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const s of t)this._renderContext.renderOccludedMask=s,this.precompileSlots(e,...Ee);this._renderContext.renderOccludedMask=Z}renderSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.forAll(e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t)})}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>1&&this._plugins.render(9),this.renderSlots(e,...Ee),this._renderContext.renderOccludedMask=Z}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(...Se[e])}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(16),this.renderHUD(e),this._bindParameters.hudRenderStyle=e,this._plugins.render(14)}precompileViewshedShadowMap(){this._precompileAllGeometry(8)}precompileCutFillOrthographicReferenceDepth(){this._precompilePlugins(9,Te)}_precompilePlugins(e,t){const s=this._bindParameters.output;this._bindParameters.output=e,this._plugins.precompile(...t),this._bindParameters.output=s}renderViewshedShadowMap(e){const{camera:t,contentCamera:s}=this._bindParameters,i=this._bindParameters.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(8),this._ensureBindParametersCamera(t,s),this._bindParameters.camera.setGLViewport(this._rctx),this._bindParameters.output=i}renderCutFillOrthographicReferenceDepth(e){const{camera:t,contentCamera:s}=this._bindParameters,i=this._bindParameters.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this._bindParameters.output=9,this._plugins.render(...Te),this._ensureBindParametersCamera(t,s),t.setGLViewport(this._rctx),this._bindParameters.output=i}get _needsGroundDepth(){return this._bindParameters.cutFillVisualizationEnabled}_blitGroundDepth(){if(!this._needsGroundDepth)return null;const{width:e,height:t}=this._framebuffer.size,s=this.fboCache.acquire(e,t,R.GROUND_DEPTH,14);return this._rctx.blitFramebuffer(this._framebuffer.color.fbo,s.fbo,256),this._framebuffer.bind(),s}_renderOpaqueAndTransparentGeometry(e){this._bindParameters.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithoutNormals(e){this._bindParameters.output=e,this._plugins.render(...Ie)}_precompileOpaqueGeometry(){this._needsOpaquePass&&(this._plugins.precompile(...fe),this._nodes.precompile(this._bindParameters.hasEmission,"opaque-color"))}_renderOpaqueGeometry(){this._plugins.render(...fe)}_renderTransparentGeometry(){this._plugins.render(...ge),this._hasTransparentGeometry&&this._plugins.render(15)}_renderTransparentGround(){this._plugins.render(...be)}_precompileHUD(e){if(!this._pluginsHas.hudElements)return;const t=this._bindParameters.output,s=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._bindParameters.output=1,this._plugins.precompile(...we),this._bindParameters.output=2,this._plugins.precompile(...we),this._bindParameters.output=0,this._oitBlend.precompile(this._bindParameters,!1,1),this._hasHighlights&&(this._bindParameters.output=10,this._plugins.precompile(...we)),this._bindParameters.output=t,this._bindParameters.hudRenderStyle=s}_renderHUD(e,t){if(!this._pluginsHas.hudElements)return t;const s=this._renderOIT(1,e);this._rctx.bindFramebuffer(t.fbo);const i=!!t.getTexture(le);return this._compositor.compositePreMultipliedAlpha(this._bindParameters,s.getTexture(),i),s.release(),this.performanceInfo.advance(0===e?de.HUD_OCCLUDED:de.HUD),t}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(6,2)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:s}=this,{width:i,height:r}=this._framebuffer.size,{highlights:a}=s,n=a.length>B?3:1,h=e.acquire(i,r,"highlights",n);h.acquireDepth(14);const o=this._plugins.produces(10,0);return o&&this._framebuffer.color.fbo&&h.fbo&&t.blitFramebuffer(this._framebuffer.color.fbo,h.fbo,1024),t.bindFramebuffer(h.fbo),t.gl.clearBufferuiv(6144,0,[0,0,0,0]),o||t.clear(1024),this._bindParameters.output=10,t.bindFramebuffer(h.fbo),V(t,e,i,r,s,()=>this._renderHighlightGeometries()),h.detachDepth(),this.performanceInfo.advance(de.HIGHLIGHTS),h.retain(this._nodes.require("highlights",...D)+this._nodes.optional("highlights",...D)-1),h}_renderHighlightGeometries(){this._plugins.render(...Ae),this._rctx.clear(256),this._renderHUDElements(2)}_renderShadowAccumulation(e,t){this._shadowAccumulator.updateDepthRange(e);const s=this._shadowAccumulator.requiresDepth;this._bindParameters.output=0,this._shadowAccumulator.renderAccumulation(this._bindParameters,t)&&this.performanceInfo.advance(de.ACCUMULATED_SHADOWS),s&&(this._bindParameters.depth=h(this._bindParameters.depth))}_precompileTransparentGeometry(){y(this._bindParameters.output)?(this._bindParameters.output=1,this._plugins.precompile(...ge),this._hasTransparentGeometry&&this._plugins.precompile(15),this._bindParameters.output=2,this._plugins.precompile(...ge),this._hasTransparentGeometry&&this._plugins.precompile(15),this._bindParameters.output=0):this._plugins.precompile(...ge)}_renderOIT(e,t=2){const s=1===e,{width:i,height:r}=this._framebuffer.size,a=s?()=>this._renderHUDElements(t):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=h.useFloatBlend.value?8:5,d=h.output;h.output=1;const l=s?"oit hud":"oit",u=this.fboCache.acquire(i,r,l,o).acquireColor(le,this.hasFloatBlend?7:0,"oit alpha"),m=h.hasEmission&&(0===e||1!==t);m&&u.acquireColor(me,o,"oit emissive"),s||u.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(u.fbo),this._rctx.clearFramebuffer([0,0,0,1]),m&&this._rctx.clearBuffer(1,C),a(),u.detachDepth(),h.output=2;const _=this.fboCache.acquire(i,r,s?"oit front hud":"oit front");m&&_.acquireColor(le,o,"oit front emissive"),s?_.acquireDepth(this._hudDepthFormat):_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer(C,s),a(),_.detachDepth();const p=this._pluginsHas.occludedHudElements&&!s,c=m?me:le;let f;return h.hudOcclusion=n(this._bindParameters.hudOcclusion),h.output=0,s?(f=this.fboCache.acquire(i,r,"oit composite hud"),this._rctx.bindFramebuffer(f.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(16384)):(0!==h.emissions&&this._framebuffer.ensureEmissionAttachment(),p&&(this._framebuffer.color.acquireColor(c,0,"hud occlusion"),this._rctx.clearBuffer(c-_e,C)),this._framebuffer.bind()),this._oitBlend.blend(this._rctx,u,_,h,p,e),f?.detachDepth(),s||(m&&(this._bindParameters.emissions=3),p&&(h.hudOcclusion=this._framebuffer.color.obtainAttachment(c))),_.release(),u.release(),h.output=d,f}get _hudDepthFormat(){return this.isFeatureEnabled(7)?14:13}get _needsOpaquePass(){return this.plugins.produces(0,...fe)||this.plugins.produces(5,...fe)||this.plugins.produces(3,3)}_renderOpaque(){const e=this._needsOpaquePass;e&&(this._plugins.render(0,1),this._pluginInput.set(R.GROUND_DEPTH,this._blitGroundDepth()),this._plugins.render(2,3));const t=this._framebuffer;t.update(t=>this._renderNodes(T.OPAQUE,t,e)),this.fboCache.debugCallback?.(T.OPAQUE,t.color.fbo),t.update(e=>this._renderNodes(R.OPAQUE_ENVIRONMENT,e)),this.fboCache.debugCallback?.(R.OPAQUE_ENVIRONMENT,t.color.fbo),this._renderEdges(1)}_renderPreTransparent(){this._framebuffer.update(e=>this._renderNodes(R.GAUSSIAN_SPLAT,e)),this.fboCache.debugCallback?.(R.GAUSSIAN_SPLAT,this._framebuffer.color.fbo),this._framebuffer.update(e=>this._renderNodes(R.OPAQUE_OCCLUSION_QUERY,e)),this.fboCache.debugCallback?.(R.OPAQUE_OCCLUSION_QUERY,this._framebuffer.color.fbo),this._framebuffer.update(e=>this._renderNodes(R.VOXEL,e)),this.fboCache.debugCallback?.(R.VOXEL,this._framebuffer.color.fbo)}_renderTransparent(){const e=this._framebuffer;this._renderHiddenTransparentEdges(),this._hasTransparentGeometry&&this._renderOIT(0),e.update(e=>this._renderNodes(T.TRANSPARENT,e,this._hasTransparentGeometry)),this.fboCache.debugCallback?.(T.TRANSPARENT,e.color.fbo),this._hasTransparentGeometry||this._plugins.render(15),this._renderEdges(0),this._bindParameters.ssao=n(this._bindParameters.ssao),this._renderTransparentEnvironment()}_renderTransparentEnvironment(){if(this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(de.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(8),this._bindParameters.hasEmission){const e=this._rctx.setDrawBuffers([pe,le]);this._bindParameters.transparentWithoutDepthEmissionDimmingPass=!0,this._plugins.render(8),this._bindParameters.transparentWithoutDepthEmissionDimmingPass=!1,this._rctx.setDrawBuffers(e)}this.performanceInfo.advance(de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderNodes(e,t,s=!1){const i=t.name;if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return s&&this.performanceInfo.advance(e),t;this._fboCache.debugCallback?.(i,t.fbo);const r=this._nodes.render(t,this._pluginInput,this._releaseNodeInputs);return this.performanceInfo.advance(e),r}_ensureBindParameters(e,t){this._ensureBindParametersCamera(e,t),this._ensureBindParametersWeatherFader(),this._ensureBindParametersScreenSpaceReflections(),this._ensureBindParametersReprojection()}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersWeatherFader(){1===this.stage.viewingMode&&(this._bindParameters.clouds.data&&(this._bindParameters.clouds.fade(this._bindParameters.camera,this.renderContext.time,this.stage.view.qualitySettings.fadeDuration),this.weatherFader?.cleanupCubemap()),this._bindParameters.snowCover=this.weatherFader?.snowCover??0)}_ensureBindParametersScreenSpaceReflections(){const{time:e}=this.renderContext,{screenSpaceReflections:t}=this._bindParameters;if(this.hasReflections){null==this._ssrEnableTime&&(this._ssrEnableTime=e);const s=this.stage.view.qualitySettings.fadeDuration;t.fadeFactor=s>0?Math.min(s,e-this._ssrEnableTime)/s:1,t.fadeFactor<1&&this._requestRender()}else this._ssrEnableTime=null}_ensureBindParametersReprojection(){if(!(this.hasReflections||this.hasGlobalIllumination))return void(this._reprojectionMatrix=I);const{reprojection:e,camera:t}=this._bindParameters,{lastFrameCamera:s}=e,i=!s.equals(t);if(i?(g(De,t.viewMatrix),g(Oe,t.projectionMatrix),b(Fe,De,Oe),b(Fe,s.viewMatrix,Fe),b(Fe,s.projectionMatrix,Fe),this._reprojectionMatrix=Fe):this._reprojectionMatrix=I,this.hasGlobalIllumination){const{viewMatrix:t}=e;i?(b(Ge,s.viewMatrix,De),P(t,Ge)):P(t,I)}}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,s,i){this._bindParameters.updateLighting(e,t,s,i),this._requestRender(1)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0,clouds:this.weatherFader?.usedMemory??0}}get test(){}};e([p()],ce.prototype,"_inGlobeView",void 0),e([p({readOnly:!0})],ce.prototype,"highResolutionAtmosphere",null),e([p()],ce.prototype,"_edgeView",void 0),e([p()],ce.prototype,"updating",null),ce=e([c("esri.views.3d.webgl-engine.lib.Renderer")],ce);const fe=[0,1,2,3],ge=[7,6,4,5],be=[7,6],Pe=[0,1,2,4,...be],Ie=[3,5],Ee=[2,4,8],we=[16,12,14,13],Ae=[4,5,2,3,0,1,...be],Ce=[4,8,5,11],Se={0:[13],1:[12],2:[13,12],3:[13,12]},Te=[0,1,...be],Re=["normals","highlights"],Oe=E(),De=E(),Fe=E(),Ge=E();function Ne(e){return t=>e.immediate.schedule(t)}export{ce as Renderer};
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import{__decorate as e}from"tslib";import r from"../../../../core/Accessor.js";import{watch as t}from"../../../../core/reactiveUtils.js";import{property as s,subclass as i}from"../../../../core/accessorSupport/decorators.js";import{splitRenderGeometryChangeSetByMaterial as
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import{__decorate as e}from"tslib";import r from"../../../../core/Accessor.js";import{watch as t}from"../../../../core/reactiveUtils.js";import{property as s,subclass as i}from"../../../../core/accessorSupport/decorators.js";import{splitRenderGeometryChangeSetByMaterial as o}from"./rendererUtils.js";import{MergedRenderer as d}from"../materials/renderers/MergedRenderer.js";let n=class extends r{constructor(e){super(e),this._renderers=new Map}destroy(){this._renderers.forEach(e=>!e.destroyed&&e.destroy()),this._renderers.clear()}initialize(){this.addHandles(t(()=>this.stage.view.state.highlights,()=>this.updateHighlights()))}getMaterialRenderer(e){return this._renderers.get(e)}updateHighlights(){this._renderers.forEach(e=>e.updateHighlights(this.stage.view.state.highlightOrderMap))}commit(e,r,t){const{adds:s,removes:i,updates:n}=e;if(0===s.length&&0===i.length&&0===n.length)return!1;o(e).forEach((e,s)=>{if(r.done)return;let i=this._renderers.get(s);null==i&&e.adds.length>0&&(i=new d({material:s,highlightOrderMap:this.stage.view.state.highlightOrderMap}),i.initializeRenderContext(t),this.addRenderer(i),this._renderers.set(s,i)),i?(i.modify(e,r),i.updateHighlights(this.stage.view.state.highlightOrderMap),0===i.numGeometries&&(this._renderers.delete(i.material),this.removeRenderer(i),i.destroy())):(e.clear(),r.madeProgress())});let a=0;for(const o of this._renderers.values())o.drapedPriority=a++;return!0}get canCompact(){for(const e of this._renderers.values())if(e.canCompact)return!0;return!1}compact(e){let r=!1;for(const t of this._renderers.values()){if(e.done)return r;r=t.compact(e)||r}return r}get renderers(){return this._renderers}};e([s({constructOnly:!0})],n.prototype,"stage",void 0),n=e([i("esri.views.3d.webgl-engine.lib.RendererBase")],n);export{n as RendererBase};
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{__decorate as e}from"tslib";import{addMany as r,filterInPlace as t}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{someMap as s,everyMap as i}from"../../../../core/MapUtils.js";import n from"../../../../core/PooledArray.js";import{property as o,subclass as d}from"../../../../core/accessorSupport/decorators.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{OverlayTarget as h}from"../../terrain/Intersector.js";import{ChangeSet as c,RenderGeometryUpdate as l}from"./ChangeSet.js";import{IntersectorResult as p}from"./IntersectorResult.js";import{RendererBase as u}from"./RendererBase.js";import{noBudget as g}from"../../../support/Scheduler.js";let m=class extends u{constructor(e){super(e),this._pending=new y,this._changes=new c,this._sortedRenderers=new n,this._geometries=new Map,this._hasHighlights=!1,this._hasWater=!1}destroy(){this.destroyed||(this._changes.prune(),this._sortedRenderers.prune(),this._geometries.clear(),this._pending.clear())}get updating(){return!this._pending.empty||this._changes.updates.length>0}get rctx(){return this.rendererContext.rctx}get _localOriginFactory(){return this.rendererContext.localOriginFactory}get hasHighlights(){return this._hasHighlights}hasHighlight(e){return s(this.renderers,r=>r.hasHighlight(e))}get hasWater(){return this._hasWater}get hasOccluders(){return this.renderers&&s(this.renderers,e=>e.hasOnlyOccluders)}get hasOnlyOccluders(){return i(this.renderers,e=>e.hasOnlyOccluders)}get isEmpty(){return!this.updating&&0===this.renderers.size&&0===this._geometries.size}get sortedRenderers(){return this._sortedRenderers}commitChanges(){return!!this.updating&&(this._processAddsRemoves(),this.commit(this._changes,g,this.rendererContext.pluginContext)&&(this._updateSortedMaterialRenderers(),this._hasHighlights=s(this.renderers,e=>{const r=e.produces.get(18);return!!r&&r(10)}),this._hasWater=s(this.renderers,e=>{const r=e.produces.get(19);return!!r&&r(4)})),this.notifyChange("updating"),!0)}
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import{__decorate as e}from"tslib";import{addMany as r,filterInPlace as t}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{someMap as s,everyMap as i}from"../../../../core/MapUtils.js";import n from"../../../../core/PooledArray.js";import{property as o,subclass as d}from"../../../../core/accessorSupport/decorators.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{OverlayTarget as h}from"../../terrain/Intersector.js";import{ChangeSet as c,RenderGeometryUpdate as l}from"./ChangeSet.js";import{IntersectorResult as p}from"./IntersectorResult.js";import{RendererBase as u}from"./RendererBase.js";import{noBudget as g}from"../../../support/Scheduler.js";let m=class extends u{constructor(e){super(e),this._pending=new y,this._changes=new c,this._sortedRenderers=new n,this._geometries=new Map,this._hasHighlights=!1,this._hasWater=!1}destroy(){this.destroyed||(this._changes.prune(),this._sortedRenderers.prune(),this._geometries.clear(),this._pending.clear())}get updating(){return!this._pending.empty||this._changes.updates.length>0}get rctx(){return this.rendererContext.rctx}get _localOriginFactory(){return this.rendererContext.localOriginFactory}get hasHighlights(){return this._hasHighlights}hasHighlight(e){return s(this.renderers,r=>r.hasHighlight(e))}get hasWater(){return this._hasWater}get hasOccluders(){return this.renderers&&s(this.renderers,e=>e.hasOnlyOccluders)}get hasOnlyOccluders(){return i(this.renderers,e=>e.hasOnlyOccluders)}get isEmpty(){return!this.updating&&0===this.renderers.size&&0===this._geometries.size}get sortedRenderers(){return this._sortedRenderers}commitChanges(){return!!this.updating&&(this._processAddsRemoves(),this.commit(this._changes,g,this.rendererContext.pluginContext)&&(this._updateSortedMaterialRenderers(),this._hasHighlights=s(this.renderers,e=>{const r=e.produces.get(18);return!!r&&r(10)}),this._hasWater=s(this.renderers,e=>{const r=e.produces.get(19);return!!r&&r(4)})),this.notifyChange("updating"),!0)}addRenderer(){this._sortedRenderers.clear()}removeRenderer(){this._sortedRenderers.clear()}addGeometries(e,r){if(0===e.length)return;const t=this._validateRenderGeometries(e);for(const i of t)this._geometries.set(i.id,i);const s=this._pending.empty;for(const i of t)this._pending.adds.add(i);switch(s&&this.notifyChange("updating"),r){case 0:this._notifyGraphicVisibilityChanged(e);break;case 1:this._notifyGraphicGeometryChanged(e)}}removeGeometries(e,r){if(this.destroyed)return;const t=this._pending.empty,s=this._pending.adds;for(const i of e)s.has(i)?(this._pending.removed.add(i),s.delete(i)):this._pending.removed.has(i)||this._pending.removes.add(i),this._geometries.delete(i.id);t&&!this._pending.empty&&this.notifyChange("updating"),1===r&&this._notifyGraphicGeometryChanged(e)}modifyGeometries(e,r){const t=0===this._changes.updates.length;for(const s of e){const e=new l;this._changes.updates.push(e),e.renderGeometry=this._ensureValidRenderGeometry(s),e.updateType=r}switch(t&&this._changes.updates.length>0&&this.notifyChange("updating"),r){case 4:case 2:return this._notifyGraphicGeometryChanged(e);case 1:return this._notifyGraphicVisibilityChanged(e)}}updateAnimation(e){let r=!1;return this._sortedRenderers.forAll(t=>r=!!t.updateAnimation&&t.updateAnimation(e)||r),r}precompile(e){return this._sortedRenderers.reduce((r,t)=>t.precompile(e)||r,!1)}render(e){this._sortedRenderers.forAll(r=>{const t=r.acquireTechniques(e);t&&r.render(e,t)})}intersect(e,r,t,s,i){for(const n of this._geometries.values()){if(!s(n))continue;this._intersectRenderGeometry(n,t,r,0,e,i);const o=this.rendererContext.longitudeCyclical;o&&(n.boundingSphere.center[0]-n.boundingSphere.radius<o.min&&this._intersectRenderGeometry(n,t,r,o.range,e,i),n.boundingSphere.center[0]+n.boundingSphere.radius>o.max&&this._intersectRenderGeometry(n,t,r,-o.range,e,i)),i++}return i}_updateSortedMaterialRenderers(){if(!(this._sortedRenderers.length>0)){for(const e of this.renderers.values())this._sortedRenderers.push(e);this._sortedRenderers.sort((e,r)=>r.material?.renderPriority===e.material?.renderPriority?e.drapedPriority-r.drapedPriority:(r.material?.renderPriority||0)-(e.material?.renderPriority||0))}}_processAddsRemoves(){this._changes.adds.length=0,this._changes.removes.length=0,r(this._changes.adds,Array.from(this._pending.adds)),r(this._changes.removes,Array.from(this._pending.removes)),t(this._changes.updates,({renderGeometry:e})=>!this._pending.has(e)),this._pending.clear()}_intersectRenderGeometry(e,r,t,s,i,n){if(!e.visible||!e.material.visible||!e.material.intersectDraped)return;let o=0;s+=e.transformation[12],o=e.transformation[13],f[0]=t[0]-s,f[1]=t[1]-o,e.screenToWorldRatio=this.rendererContext.screenToWorldRatio,e.material.intersectDraped(e,i,f,(t,s,o)=>{_(r,o,n,e.material.renderPriority,i,e.layerViewUid,e.graphicUid)},r)}_notifyGraphicGeometryChanged(e){if(null==this.drapeSource.notifyGraphicGeometryChanged)return;let r;for(const{graphicUid:t}of e)null!=t&&t!==r&&(this.drapeSource.notifyGraphicGeometryChanged(t),r=t)}_notifyGraphicVisibilityChanged(e){if(null==this.drapeSource.notifyGraphicVisibilityChanged)return;let r;for(const{graphicUid:t}of e)null!=t&&t!==r&&(this.drapeSource.notifyGraphicVisibilityChanged(t),r=t)}_validateRenderGeometries(e){for(const r of e)this._ensureValidRenderGeometry(r);return e}_ensureValidRenderGeometry(e){return null==e.localOrigin&&(e.localOrigin=this._localOriginFactory.getOrigin(e.boundingSphere.center)),e}get test(){}};e([o({constructOnly:!0})],m.prototype,"drapeSource",void 0),e([o({constructOnly:!0})],m.prototype,"rendererContext",void 0),e([o()],m.prototype,"updating",null),e([o()],m.prototype,"rctx",null),e([o()],m.prototype,"_localOriginFactory",null),e([o({readOnly:!0})],m.prototype,"isEmpty",null),e([o()],m.prototype,"_geometries",void 0),m=e([d("esri.views.3d.webgl-engine.lib.SortedRenderGeometryRenderer")],m);class y{constructor(){this.adds=new Set,this.removes=new Set,this.removed=new Set}get empty(){return 0===this.adds.size&&0===this.removes.size&&0===this.removed.size}has(e){return this.adds.has(e)||this.removes.has(e)||this.removed.has(e)}clear(){this.adds.clear(),this.removes.clear(),this.removed.clear()}}function _(e,r,t,s,i,n,o){const d=new h(n,o,r),a=r=>{r.set(5,d,e.distance,e.normal,e.transformation,t,s)};if((null==i.results.min.drapedLayerOrder||t>=i.results.min.drapedLayerOrder)&&(null==i.results.min.distance||i.results.ground.distance<=i.results.min.distance)&&a(i.results.min),0!==i.options.store&&(null==i.results.max.drapedLayerOrder||t<i.results.max.drapedLayerOrder)&&(null==i.results.max.distance||i.results.ground.distance>i.results.max.distance)&&a(i.results.max),2===i.options.store){const e=new p(i.ray);a(e),i.results.all.push(e)}}const f=a();export{m as SortedRenderGeometryRenderer};
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{__decorate as e}from"tslib";import{isSome as t}from"../../../../../core/arrayUtils.js";import r from"../../../../../core/Error.js";import{someMap as n,getOrCreateMapValue as s}from"../../../../../core/MapUtils.js";import{destroyMaybe as a}from"../../../../../core/maybe.js";import{isAborted as i,throwIfAborted as o}from"../../../../../core/promiseUtils.js";import{property as l,subclass as c}from"../../../../../core/accessorSupport/decorators.js";import{create as h}from"../../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{subtract as d,dot as u,transformMat4 as m}from"../../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as f}from"../../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{create as _,freeze as p}from"../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{debugFlags as g}from"../../../support/debugFlags.js";import{glLayout as y}from"../../../support/buffer/glUtil.js";import v from"../../../webgl/RenderCamera.js";import{isColor as b}from"../../core/shaderLibrary/ShaderOutput.js";import{AsyncRenderPlugin as I}from"../../effects/RenderPlugin.js";import{DepthRange as C}from"../DepthRange.js";import{assert as D}from"../Util.js";import{InstanceData as R}from"./InstanceData.js";import{InstanceOctree as E}from"./InstanceOctree.js";import{LevelSelector as x}from"./LevelSelector.js";import{LodLevel as S}from"./LodLevel.js";import{getRenderInstanceDataLayout as w,RenderInstanceData as L}from"./RenderInstanceData.js";import{colorMixModes as j}from"../../materials/internal/MaterialUtil.js";import{encodeDoubleVec3 as U}from"../../materials/renderers/utils.js";import{DefaultMaterialDrawParameters as O}from"../../shaders/DefaultMaterialTechnique.js";import{defaultHighlightName as T}from"../../../../support/HighlightDefaults.js";import{TaskPriority as A,noBudget as M}from"../../../../support/Scheduler.js";import{bindVertexBufferLayout as q}from"../../../../webgl/Util.js";import{fromLayout as B}from"../../../../webgl/VertexAttributeLocations.js";const F=e=>{const t=e.baseBoundingSphere.radius,r=e.levels.map(e=>e.minScreenSpaceRadius);return new x(t,r)};let V=class extends I{constructor(e,t){super(e),this.type=3,this.isGround=!1,this._levels=[],this._defaultRenderInstanceData=new Array,this._highlightRenderInstanceDatas=new Map,this._instanceIndex=0,this._cycleStartIndex=0,this._slicePlane=!1,this._camera=new v,this._updateCyclesWithStaticCamera=-1,this._needFullCycle=!1,this.produces=new Map([[2,e=>this._produces(e)],[4,e=>!!this._hasTransparentLevels()&&this._produces(e)]]),this._instanceData=new R({shaderTransformation:e.shaderTransformation},e.symbol.materialParameters),this.addHandles(t.registerTask(A.LOD_RENDERER,this))}initialize(){this._instanceBufferLayout=w(this.symbol.materialParameters),this._glInstanceBufferLayout=y(this._instanceBufferLayout,1),this.addHandles([this._instanceData.events.on("instances-changed",()=>this._requestUpdateCycle()),this._instanceData.events.on("instance-transform-changed",({index:e})=>{this._requestUpdateCycle(),this.metadata.notifyGraphicGeometryChanged(e)}),this._instanceData.events.on("instance-visibility-changed",({index:e})=>{this._requestUpdateCycle(!0),this.metadata.notifyGraphicVisibilityChanged(e)}),this._instanceData.events.on("instance-highlight-changed",()=>this._requestUpdateCycle(!0))])}get _allRenderInstanceData(){return[this._defaultRenderInstanceData,...this._highlightRenderInstanceDatas.values()]}get _allRenderInstanceDataExceptHighlightShadow(){const e=[this._defaultRenderInstanceData];for(const t of this._highlightRenderInstanceDatas)t[0]!==T&&e.push(t[1]);return e}hasHighlight(e){return this._highlightRenderInstanceDatas.has(e)}get _enableLevelSelection(){return this.symbol.levels.length>1}get levels(){return this._levels}get baseBoundingBox(){return this._levels[this._levels.length-1].boundingBox}get baseBoundingSphere(){return this._levels[this._levels.length-1].boundingSphere}get baseMaterial(){return this._levels[this._levels.length-1].components[0].material}get slicePlaneEnabled(){return this._slicePlane}set slicePlaneEnabled(e){this._slicePlane=e}get layerViewUid(){return this.metadata.layerViewUid}get instanceData(){return this._instanceData}get hasEmissions(){let e=0;for(const t of this._levels){const r=t.hasEmissions;if(2===r&&1===e||1===r&&2===e?e=3:0!==r&&0===e&&(e=r),3===e)return e}return e}get usedMemory(){return this._allRenderInstanceData.reduce((e,t)=>t.reduce((e,t)=>e+t.usedMemory,e),this._levels.reduce((e,t)=>e+t.components.reduce((e,t)=>e+t.usedMemory,0),0))}get renderStats(){const e=this._instanceData.size,t=[];return this._levels.forEach((e,r)=>{const n=this._allRenderInstanceData[0][r].size+this._allRenderInstanceData[1][r].size,s=e.triangleCount;t.push({renderedInstances:n,renderedTriangles:n*s,trianglesPerInstance:s})}),{totalInstances:e,renderedInstances:t.reduce((e,t)=>e+t.renderedInstances,0),renderedTriangles:t.reduce((e,t)=>e+t.renderedTriangles,0),levels:t}}_createRenderInstanceDataArray(){const{rctx:e}=this._context.renderContext;return this.symbol.levels.map(t=>new L(e,this._instanceBufferLayout))}async initializeRenderContext(e,r){this._context=e,this._defaultRenderInstanceData=this._createRenderInstanceDataArray();const n=await Promise.allSettled(this.symbol.levels.map(t=>S.create(e,t,r))),s=n.map(e=>"fulfilled"===e.status?e.value:null).filter(t);if(i(r)||s.length!==n.length){s.forEach(e=>e.destroy()),o(r);for(const e of n)if("rejected"===e.status)throw e.reason}this._levels=s,this._levelSelector=F(this)}uninitializeRenderContext(){this._invalidateOctree(),this._levels.forEach(e=>e.destroy()),this._defaultRenderInstanceData.forEach(e=>e.destroy()),this._highlightRenderInstanceDatas.forEach(e=>e.forEach(e=>e.destroy()))}_hasTransparentLevels(){return this._levels.some(e=>e.components.some(e=>{const t=e.material.produces.get(4);return t?.(0)}))}hasHighlights(){return n(this._highlightRenderInstanceDatas,e=>e.some(e=>e.size>0))}_produces(e){return(10!==e||this.hasHighlights())&&(6!==e||this.hasHighlight(T))}prepareRender(e){if(!g.LOD_INSTANCE_RENDERER_DISABLE_UPDATES){if(this._enableLevelSelection){const t=e.bind.contentCamera.equals(this._camera);this._camera.copyFrom(e.bind.contentCamera),t||this._requestUpdateCycle()}this._needFullCycle&&(this.runTask(M),this._needFullCycle=!1)}}acquireTechniques(e){if(!this.baseMaterial.visible||!this.baseMaterial.isVisibleForOutput(e.output))return null;const t=this._getInstanceDatas(e);if(!t)return null;const r=new Array,n=this.levels;return t.forEach(t=>n.forEach(({components:n},s)=>n.forEach(n=>r.push(this._beginComponent(e,t[s],n))))),r}render(e,t){const r=this._getInstanceDatas(e);if(!r||null==t)return;let n=0;const s=this.levels;r.forEach(r=>s.forEach(({components:s},a)=>s.forEach(s=>this._renderComponent(e,t[n++],r[a],s,a)))),e.rctx.unbindBuffer(34962),e.rctx.bindVAO(null)}_getInstanceDatas(e){const{output:t,bind:r}=e,n=10===t,s=6===t,a=7!==t;if(!n&&!s)return a?this._allRenderInstanceData:this._allRenderInstanceDataExceptHighlightShadow;const{_highlightRenderInstanceDatas:i}=this;if(a){if(n){const e=r.highlight?.name;if(!e)return null;const t=i.get(e);return t?[t]:null}const e=i.get(T);return s?e?[e]:null:Array.from(i.values())}return null}intersect(e,t,r,n){if(!this.baseMaterial.visible||null==this._octree)return;const s=f();d(s,n,r);const a=s=>{this._instanceData.getCombinedModelTransform(s,G),e.transform.set(G),m(W,r,e.transform.inverse),m(k,n,e.transform.inverse);const a=this._instanceData.getState(s),i=this._instanceData.getLodLevel(s),o=this._levels.length;4&a&&(D(!!(18&a),"invalid instance state"),D(i>=0&&i<o,"invaid lod level"),this._levels[i].intersect(e,t,W,k,s,this.metadata,o))};this.baseMaterial.parameters.verticalOffset?this._octree.forEach(a):this._octree.forEachAlongRay(r,s,a)}notifyShaderTransformationChanged(){this._invalidateOctree(),this._requestUpdateCycle()}get _octree(){if(null==this._octreeCached){const e=this._instanceData,t=e.view?.state;if(!t)return null;this._octreeCached=new E(e,this.baseBoundingSphere);for(let r=0;r<e.capacity;++r)18&t.get(r)&&this._octreeCached.addInstance(r)}return this._octreeCached}_invalidateOctree(){this._octreeCached=a(this._octreeCached)}queryDepthRange(e){if(null==this._octree)return new C;const t=e.viewForward,r=this._octree.findClosest(t,1,e.frustum),n=this._octree.findClosest(t,-1,e.frustum);if(null==r||null==n)return new C;const s=e.eye,a=this._instanceData.view;a.boundingSphere.getVec(r,N),d(N,N,s);const i=u(N,t)-N[3];a.boundingSphere.getVec(n,N),d(N,N,s);const o=u(N,t)+N[3];return new C(i,o)}_requestUpdateCycle(e=!1){this._updateCyclesWithStaticCamera=-1,this._cycleStartIndex=this._instanceIndex,e&&(this._needFullCycle=!0,this._context.requestRender())}_startUpdateCycle(){this._updateCyclesWithStaticCamera++,this._allRenderInstanceData.forEach(e=>e.forEach(e=>e.startUpdateCycle()))}get readyToRun(){return this._instanceData.size>0&&this._updateCyclesWithStaticCamera<1}runTask(e){const{_enableLevelSelection:t,_camera:n,_levelSelector:a}=this;this._allRenderInstanceData.forEach(e=>e.forEach(e=>e.beginUpdate()));const i=this._instanceData,o=i.view;let l=i.size;const c=i.capacity;let h=this._instanceIndex;const d=Math.ceil(c/500),{_highlightRenderInstanceDatas:u}=this;for(let m=0;m<l&&!e.done;++m){h===this._cycleStartIndex&&this._startUpdateCycle();const m=o.state.get(h);let f=0;if(!(1&m)){h=h+1===c?0:h+1,l++;continue}const _=o.lodLevel.get(h);if(2&m&&this._defaultRenderInstanceData[_].freeTail(),16&m){const e=i.geHighlightOptionsPrev(h);if(e){const t=u.get(e);if(!t)throw new r("internal:lod-renderer","Internal error in lodRenderer");t[_].freeTail(),t.every(e=>e.isEmpty)&&(t.forEach(e=>e.destroy()),u.delete(e))}}if(32&m)i.freeInstance(h);else if(4&m){let e=0;if(t&&(o.modelOrigin.getVec(h,z),e=a.selectLevel(z,i.getCombinedMedianScaleFactor(h),n)),f=-83&m,e>=0)if(8&m){const t=i.getHighlightName(h);if(t){const n=()=>{const e=this._createRenderInstanceDataArray();return e.forEach(e=>e.beginUpdate()),e},a=s(u,t,n);if(e>=a.length)throw new r("internal:lod-renderer",`LodRenderer internal error - missing lodLevel ${e}`);H(a[e],o,h)}f|=16}else H(this._defaultRenderInstanceData[e],o,h),f|=2;o.state.set(h,f),o.lodLevel.set(h,e)}else f=-83&m,o.state.set(h,f);const p=!!(18&m),g=!!(18&f);null!=this._octreeCached&&(!p&&g?this._octreeCached.addInstance(h):p&&!g?this._octreeCached.removeInstance(h):p&&g&&64&m&&(this._octreeCached.removeInstance(h),this._octreeCached.addInstance(h))),h=h+1===c?0:h+1,h%d===0&&e.madeProgress(),p!==g&&this.metadata.notifyGraphicVisibilityChanged(h),g&&64&m&&this.metadata.notifyGraphicGeometryChanged(h)}this._instanceIndex=h,this._allRenderInstanceData.forEach(e=>e.forEach(e=>e.endUpdate())),this._context.requestRender()}_beginComponent(e,t,r){if(0===t.size)return null;const n=r.glMaterialLoader.load(e.rctx,e.bind.slot,e.output);return n?.beginSlot(e.bind)}_renderComponent(e,t,r,n,s){if(!t)return;const{bind:a,rctx:i}=e,o=i.bindTechnique(t,a,n.material.parameters,Z),l=this._glInstanceBufferLayout;o.assertCompatibleVertexAttributeLocations(n.vao,B(l)),i.bindVAO(n.vao),g.LOD_INSTANCE_RENDERER_COLORIZE_BY_LEVEL&&b(e.output)&&(o.setUniform4fv("externalColor",Y[Math.min(s,Y.length-1)]),o.setUniform1i("symbolColorMixMode",j.replace));const c=r.capacity,h=r.headIndex,d=r.tailIndex,u=r.firstIndex,m=(e,s)=>{q(i,o.locations,r.buffer,e),i.drawArraysInstanced(t.primitiveType,0,n.numVertices,s-e)};n.material.transparent&&null!=u?h>d?(D(u>=d&&u<=h,"invalid firstIndex"),m(u,h),m(d,u)):h<d&&(u<=h?(D(u>=0&&u<=h,"invalid firstIndex"),m(u,h),m(d,c),m(0,u)):(D(u>=d&&u<=c,"invalid firstIndex"),m(u,c),m(0,h),m(d,u))):h>d?m(d,h):h<d&&(m(0,h),m(d,c))}};function H(e,t,r){const n=e.allocateHead();P(t,r,e.view,n)}function P(e,t,r,n){U(e.modelOrigin,t,r.modelOriginHi,r.modelOriginLo,n),r.model.copyFrom(n,e.model,t),r.modelNormal.copyFrom(n,e.modelNormal,t),e.color&&r.color&&r.color.copyFrom(n,e.color,t),e.olidColor&&r.olidColor&&r.olidColor.copyFrom(n,e.olidColor,t),e.featureAttribute&&r.featureAttribute&&r.featureAttribute.copyFrom(n,e.featureAttribute,t)}e([l({constructOnly:!0})],V.prototype,"symbol",void 0),e([l({constructOnly:!0})],V.prototype,"metadata",void 0),e([l({constructOnly:!0})],V.prototype,"shaderTransformation",void 0),e([l()],V.prototype,"_instanceData",void 0),e([l()],V.prototype,"_cycleStartIndex",void 0),e([l({readOnly:!0})],V.prototype,"_enableLevelSelection",null),e([l()],V.prototype,"_updateCyclesWithStaticCamera",void 0),e([l({readOnly:!0})],V.prototype,"readyToRun",null),V=e([c("esri.views.3d.webgl-engine.lib.lodRendering.LodRenderer")],V);const z=f(),N=_(),G=h(),W=f(),k=f(),Y=[p(1,0,1,1),p(0,0,1,1),p(0,1,0,1),p(1,1,0,1),p(1,0,0,1)],Z=new O;export{V as LodRenderer};
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import{__decorate as e}from"tslib";import{isSome as t}from"../../../../../core/arrayUtils.js";import r from"../../../../../core/Error.js";import{someMap as n,getOrCreateMapValue as s}from"../../../../../core/MapUtils.js";import{destroyMaybe as a}from"../../../../../core/maybe.js";import{isAborted as i,throwIfAborted as o}from"../../../../../core/promiseUtils.js";import{property as l,subclass as c}from"../../../../../core/accessorSupport/decorators.js";import{create as h}from"../../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{subtract as d,dot as u,transformMat4 as m}from"../../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as f}from"../../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{create as _,freeze as p}from"../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{debugFlags as g}from"../../../support/debugFlags.js";import{glLayout as y}from"../../../support/buffer/glUtil.js";import v from"../../../webgl/RenderCamera.js";import{isColor as b}from"../../core/shaderLibrary/ShaderOutput.js";import{AsyncRenderPlugin as I}from"../../effects/RenderPlugin.js";import{DepthRange as C}from"../DepthRange.js";import{assert as D}from"../Util.js";import{InstanceData as R}from"./InstanceData.js";import{InstanceOctree as E}from"./InstanceOctree.js";import{LevelSelector as x}from"./LevelSelector.js";import{LodLevel as S}from"./LodLevel.js";import{getRenderInstanceDataLayout as w,RenderInstanceData as L}from"./RenderInstanceData.js";import{colorMixModes as j}from"../../materials/internal/MaterialUtil.js";import{encodeDoubleVec3 as U}from"../../materials/renderers/utils.js";import{DefaultMaterialDrawParameters as O}from"../../shaders/DefaultMaterialTechnique.js";import{defaultHighlightName as T}from"../../../../support/HighlightDefaults.js";import{TaskPriority as A,noBudget as M}from"../../../../support/Scheduler.js";import{bindVertexBufferLayout as q}from"../../../../webgl/Util.js";import{fromLayout as B}from"../../../../webgl/VertexAttributeLocations.js";const F=e=>{const t=e.baseBoundingSphere.radius,r=e.levels.map(e=>e.minScreenSpaceRadius);return new x(t,r)};let V=class extends I{constructor(e,t){super(e),this.type=3,this.isGround=!1,this._levels=[],this._defaultRenderInstanceData=new Array,this._highlightRenderInstanceDatas=new Map,this._instanceIndex=0,this._cycleStartIndex=0,this._slicePlane=!1,this._camera=new v,this._updateCyclesWithStaticCamera=-1,this._needFullCycle=!1,this.produces=new Map([[2,e=>this._produces(e)],[4,e=>!!this._hasTransparentLevels()&&this._produces(e)]]),this._instanceData=new R({shaderTransformation:e.shaderTransformation},e.symbol.materialParameters),this.addHandles(t.registerTask(A.LOD_RENDERER,this))}initialize(){this._instanceBufferLayout=w(this.symbol.materialParameters),this._glInstanceBufferLayout=y(this._instanceBufferLayout,1),this.addHandles([this._instanceData.events.on("instances-changed",()=>this._requestUpdateCycle()),this._instanceData.events.on("instance-transform-changed",({index:e})=>{this._requestUpdateCycle(),this.metadata.notifyGraphicGeometryChanged(e)}),this._instanceData.events.on("instance-visibility-changed",({index:e})=>{this._requestUpdateCycle(!0),this.metadata.notifyGraphicVisibilityChanged(e)}),this._instanceData.events.on("instance-highlight-changed",()=>this._requestUpdateCycle(!0))])}get _allRenderInstanceData(){return[this._defaultRenderInstanceData,...this._highlightRenderInstanceDatas.values()]}get _allRenderInstanceDataExceptHighlightShadow(){const e=[this._defaultRenderInstanceData];for(const t of this._highlightRenderInstanceDatas)t[0]!==T&&e.push(t[1]);return e}hasHighlight(e){return this._highlightRenderInstanceDatas.has(e)}get _enableLevelSelection(){return this.symbol.levels.length>1}get levels(){return this._levels}get baseBoundingBox(){return this._levels[this._levels.length-1].boundingBox}get baseBoundingSphere(){return this._levels[this._levels.length-1].boundingSphere}get baseMaterial(){return this._levels[this._levels.length-1].components[0].material}get slicePlaneEnabled(){return this._slicePlane}set slicePlaneEnabled(e){this._slicePlane=e}get layerViewUid(){return this.metadata.layerViewUid}get instanceData(){return this._instanceData}get emissions(){let e=0;for(const t of this._levels){const r=t.hasEmissions;if(2===r&&1===e||1===r&&2===e?e=3:0!==r&&0===e&&(e=r),3===e)return e}return e}get usedMemory(){return this._allRenderInstanceData.reduce((e,t)=>t.reduce((e,t)=>e+t.usedMemory,e),this._levels.reduce((e,t)=>e+t.components.reduce((e,t)=>e+t.usedMemory,0),0))}get renderStats(){const e=this._instanceData.size,t=[];return this._levels.forEach((e,r)=>{const n=this._allRenderInstanceData[0][r].size+this._allRenderInstanceData[1][r].size,s=e.triangleCount;t.push({renderedInstances:n,renderedTriangles:n*s,trianglesPerInstance:s})}),{totalInstances:e,renderedInstances:t.reduce((e,t)=>e+t.renderedInstances,0),renderedTriangles:t.reduce((e,t)=>e+t.renderedTriangles,0),levels:t}}_createRenderInstanceDataArray(){const{rctx:e}=this._context.renderContext;return this.symbol.levels.map(t=>new L(e,this._instanceBufferLayout))}async initializeRenderContext(e,r){this._context=e,this._defaultRenderInstanceData=this._createRenderInstanceDataArray();const n=await Promise.allSettled(this.symbol.levels.map(t=>S.create(e,t,r))),s=n.map(e=>"fulfilled"===e.status?e.value:null).filter(t);if(i(r)||s.length!==n.length){s.forEach(e=>e.destroy()),o(r);for(const e of n)if("rejected"===e.status)throw e.reason}this._levels=s,this._levelSelector=F(this)}uninitializeRenderContext(){this._invalidateOctree(),this._levels.forEach(e=>e.destroy()),this._defaultRenderInstanceData.forEach(e=>e.destroy()),this._highlightRenderInstanceDatas.forEach(e=>e.forEach(e=>e.destroy()))}_hasTransparentLevels(){return this._levels.some(e=>e.components.some(e=>{const t=e.material.produces.get(4);return t?.(0)}))}hasHighlights(){return n(this._highlightRenderInstanceDatas,e=>e.some(e=>e.size>0))}_produces(e){return(10!==e||this.hasHighlights())&&(6!==e||this.hasHighlight(T))}prepareRender(e){if(!g.LOD_INSTANCE_RENDERER_DISABLE_UPDATES){if(this._enableLevelSelection){const t=e.bind.contentCamera.equals(this._camera);this._camera.copyFrom(e.bind.contentCamera),t||this._requestUpdateCycle()}this._needFullCycle&&(this.runTask(M),this._needFullCycle=!1)}}acquireTechniques(e){if(!this.baseMaterial.visible||!this.baseMaterial.isVisibleForOutput(e.output))return null;const t=this._getInstanceDatas(e);if(!t)return null;const r=new Array,n=this.levels;return t.forEach(t=>n.forEach(({components:n},s)=>n.forEach(n=>r.push(this._beginComponent(e,t[s],n))))),r}render(e,t){const r=this._getInstanceDatas(e);if(!r||null==t)return;let n=0;const s=this.levels;r.forEach(r=>s.forEach(({components:s},a)=>s.forEach(s=>this._renderComponent(e,t[n++],r[a],s,a)))),e.rctx.unbindBuffer(34962),e.rctx.bindVAO(null)}_getInstanceDatas(e){const{output:t,bind:r}=e,n=10===t,s=6===t,a=7!==t;if(!n&&!s)return a?this._allRenderInstanceData:this._allRenderInstanceDataExceptHighlightShadow;const{_highlightRenderInstanceDatas:i}=this;if(a){if(n){const e=r.highlight?.name;if(!e)return null;const t=i.get(e);return t?[t]:null}const e=i.get(T);return s?e?[e]:null:Array.from(i.values())}return null}intersect(e,t,r,n){if(!this.baseMaterial.visible||null==this._octree)return;const s=f();d(s,n,r);const a=s=>{this._instanceData.getCombinedModelTransform(s,G),e.transform.set(G),m(W,r,e.transform.inverse),m(k,n,e.transform.inverse);const a=this._instanceData.getState(s),i=this._instanceData.getLodLevel(s),o=this._levels.length;4&a&&(D(!!(18&a),"invalid instance state"),D(i>=0&&i<o,"invaid lod level"),this._levels[i].intersect(e,t,W,k,s,this.metadata,o))};this.baseMaterial.parameters.verticalOffset?this._octree.forEach(a):this._octree.forEachAlongRay(r,s,a)}notifyShaderTransformationChanged(){this._invalidateOctree(),this._requestUpdateCycle()}get _octree(){if(null==this._octreeCached){const e=this._instanceData,t=e.view?.state;if(!t)return null;this._octreeCached=new E(e,this.baseBoundingSphere);for(let r=0;r<e.capacity;++r)18&t.get(r)&&this._octreeCached.addInstance(r)}return this._octreeCached}_invalidateOctree(){this._octreeCached=a(this._octreeCached)}queryDepthRange(e){if(null==this._octree)return new C;const t=e.viewForward,r=this._octree.findClosest(t,1,e.frustum),n=this._octree.findClosest(t,-1,e.frustum);if(null==r||null==n)return new C;const s=e.eye,a=this._instanceData.view;a.boundingSphere.getVec(r,N),d(N,N,s);const i=u(N,t)-N[3];a.boundingSphere.getVec(n,N),d(N,N,s);const o=u(N,t)+N[3];return new C(i,o)}_requestUpdateCycle(e=!1){this._updateCyclesWithStaticCamera=-1,this._cycleStartIndex=this._instanceIndex,e&&(this._needFullCycle=!0,this._context.requestRender())}_startUpdateCycle(){this._updateCyclesWithStaticCamera++,this._allRenderInstanceData.forEach(e=>e.forEach(e=>e.startUpdateCycle()))}get readyToRun(){return this._instanceData.size>0&&this._updateCyclesWithStaticCamera<1}runTask(e){const{_enableLevelSelection:t,_camera:n,_levelSelector:a}=this;this._allRenderInstanceData.forEach(e=>e.forEach(e=>e.beginUpdate()));const i=this._instanceData,o=i.view;let l=i.size;const c=i.capacity;let h=this._instanceIndex;const d=Math.ceil(c/500),{_highlightRenderInstanceDatas:u}=this;for(let m=0;m<l&&!e.done;++m){h===this._cycleStartIndex&&this._startUpdateCycle();const m=o.state.get(h);let f=0;if(!(1&m)){h=h+1===c?0:h+1,l++;continue}const _=o.lodLevel.get(h);if(2&m&&this._defaultRenderInstanceData[_].freeTail(),16&m){const e=i.geHighlightOptionsPrev(h);if(e){const t=u.get(e);if(!t)throw new r("internal:lod-renderer","Internal error in lodRenderer");t[_].freeTail(),t.every(e=>e.isEmpty)&&(t.forEach(e=>e.destroy()),u.delete(e))}}if(32&m)i.freeInstance(h);else if(4&m){let e=0;if(t&&(o.modelOrigin.getVec(h,z),e=a.selectLevel(z,i.getCombinedMedianScaleFactor(h),n)),f=-83&m,e>=0)if(8&m){const t=i.getHighlightName(h);if(t){const n=()=>{const e=this._createRenderInstanceDataArray();return e.forEach(e=>e.beginUpdate()),e},a=s(u,t,n);if(e>=a.length)throw new r("internal:lod-renderer",`LodRenderer internal error - missing lodLevel ${e}`);H(a[e],o,h)}f|=16}else H(this._defaultRenderInstanceData[e],o,h),f|=2;o.state.set(h,f),o.lodLevel.set(h,e)}else f=-83&m,o.state.set(h,f);const p=!!(18&m),g=!!(18&f);null!=this._octreeCached&&(!p&&g?this._octreeCached.addInstance(h):p&&!g?this._octreeCached.removeInstance(h):p&&g&&64&m&&(this._octreeCached.removeInstance(h),this._octreeCached.addInstance(h))),h=h+1===c?0:h+1,h%d===0&&e.madeProgress(),p!==g&&this.metadata.notifyGraphicVisibilityChanged(h),g&&64&m&&this.metadata.notifyGraphicGeometryChanged(h)}this._instanceIndex=h,this._allRenderInstanceData.forEach(e=>e.forEach(e=>e.endUpdate())),this._context.requestRender()}_beginComponent(e,t,r){if(0===t.size)return null;const n=r.glMaterialLoader.load(e.rctx,e.bind.slot,e.output);return n?.beginSlot(e.bind)}_renderComponent(e,t,r,n,s){if(!t)return;const{bind:a,rctx:i}=e,o=i.bindTechnique(t,a,n.material.parameters,Z),l=this._glInstanceBufferLayout;o.assertCompatibleVertexAttributeLocations(n.vao,B(l)),i.bindVAO(n.vao),g.LOD_INSTANCE_RENDERER_COLORIZE_BY_LEVEL&&b(e.output)&&(o.setUniform4fv("externalColor",Y[Math.min(s,Y.length-1)]),o.setUniform1i("symbolColorMixMode",j.replace));const c=r.capacity,h=r.headIndex,d=r.tailIndex,u=r.firstIndex,m=(e,s)=>{q(i,o.locations,r.buffer,e),i.drawArraysInstanced(t.primitiveType,0,n.numVertices,s-e)};n.material.transparent&&null!=u?h>d?(D(u>=d&&u<=h,"invalid firstIndex"),m(u,h),m(d,u)):h<d&&(u<=h?(D(u>=0&&u<=h,"invalid firstIndex"),m(u,h),m(d,c),m(0,u)):(D(u>=d&&u<=c,"invalid firstIndex"),m(u,c),m(0,h),m(d,u))):h>d?m(d,h):h<d&&(m(0,h),m(d,c))}};function H(e,t,r){const n=e.allocateHead();P(t,r,e.view,n)}function P(e,t,r,n){U(e.modelOrigin,t,r.modelOriginHi,r.modelOriginLo,n),r.model.copyFrom(n,e.model,t),r.modelNormal.copyFrom(n,e.modelNormal,t),e.color&&r.color&&r.color.copyFrom(n,e.color,t),e.olidColor&&r.olidColor&&r.olidColor.copyFrom(n,e.olidColor,t),e.featureAttribute&&r.featureAttribute&&r.featureAttribute.copyFrom(n,e.featureAttribute,t)}e([l({constructOnly:!0})],V.prototype,"symbol",void 0),e([l({constructOnly:!0})],V.prototype,"metadata",void 0),e([l({constructOnly:!0})],V.prototype,"shaderTransformation",void 0),e([l()],V.prototype,"_instanceData",void 0),e([l()],V.prototype,"_cycleStartIndex",void 0),e([l({readOnly:!0})],V.prototype,"_enableLevelSelection",null),e([l()],V.prototype,"_updateCyclesWithStaticCamera",void 0),e([l({readOnly:!0})],V.prototype,"readyToRun",null),V=e([c("esri.views.3d.webgl-engine.lib.lodRendering.LodRenderer")],V);const z=f(),N=_(),G=h(),W=f(),k=f(),Y=[p(1,0,1,1),p(0,0,1,1),p(0,1,0,1),p(1,1,0,1),p(1,0,0,1)],Z=new O;export{V as LodRenderer};
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@@ -1,2 +1,2 @@
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1
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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2
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-
import{__decorate as e}from"tslib";import"../../../../../core/has.js";import{property as r,subclass as t}from"../../../../../core/accessorSupport/decorators.js";import{SyncRenderPlugin as s}from"../../effects/RenderPlugin.js";import{MergedBuffer as i}from"./MergedBuffer.js";import{VaoRenderer as a}from"./VaoRenderer.js";let n=class extends s{constructor(e){super(e),this._dataByBaseInstance=new Map,this._buffer=null,this._renderer=null,this.drapedPriority=0}initialize(){this._buffer=new i({material:this.material,dataByBaseInstance:this._dataByBaseInstance,highlightOrderMap:this.highlightOrderMap}),this._renderer=new a({material:this.material,dataByBaseInstance:this._dataByBaseInstance})}destroy(){this._buffer.destroy(),this._renderer.destroy()}hasHighlight(e){return this._renderer.hasHighlight(e)}initializeRenderContext(e){this._buffer.initializeRenderContext(e),this._renderer.initializeRenderContext(e)}uninitializeRenderContext(){this._buffer.uninitializeRenderContext(),this._renderer.uninitializeRenderContext()}get produces(){return this._renderer.produces}get hasOccludees(){return this._buffer.hasOccludees}get hasOnlyOccluders(){return!!(-2&this.renderOccludedFlags)}get
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2
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+
import{__decorate as e}from"tslib";import"../../../../../core/has.js";import{property as r,subclass as t}from"../../../../../core/accessorSupport/decorators.js";import{SyncRenderPlugin as s}from"../../effects/RenderPlugin.js";import{MergedBuffer as i}from"./MergedBuffer.js";import{VaoRenderer as a}from"./VaoRenderer.js";let n=class extends s{constructor(e){super(e),this._dataByBaseInstance=new Map,this._buffer=null,this._renderer=null,this.drapedPriority=0}initialize(){this._buffer=new i({material:this.material,dataByBaseInstance:this._dataByBaseInstance,highlightOrderMap:this.highlightOrderMap}),this._renderer=new a({material:this.material,dataByBaseInstance:this._dataByBaseInstance})}destroy(){this._buffer.destroy(),this._renderer.destroy()}hasHighlight(e){return this._renderer.hasHighlight(e)}initializeRenderContext(e){this._buffer.initializeRenderContext(e),this._renderer.initializeRenderContext(e)}uninitializeRenderContext(){this._buffer.uninitializeRenderContext(),this._renderer.uninitializeRenderContext()}get produces(){return this._renderer.produces}get hasOccludees(){return this._buffer.hasOccludees}get hasOnlyOccluders(){return!!(-2&this.renderOccludedFlags)}get emissions(){return this.material.hasEmissions}get isDecoration(){return this.material.parameters.isDecoration}get renderOccludedFlags(){return this.material.renderOccludedFlags}get testsTransparentRenderOrder(){return"test"===process.env.NODE_ENV?this.material.testsTransparentRenderOrder:0}get numGeometries(){let e=0;for(const r of this._dataByBaseInstance.values())for(const t of r.dataByOrigin.values())e+=t.buffers.reduce((e,r)=>e+r.instances.size,0);return e}get usedMemory(){let e=0;for(const r of this._dataByBaseInstance.values())for(const t of r.dataByOrigin.values())e+=t.buffers.reduce((e,r)=>e+r.vao.usedMemory,0);return e}forEachGeometry(e){for(const r of this._dataByBaseInstance.values())for(const t of r.dataByOrigin.values())for(const r of t.buffers)for(const{geometry:t}of r.instances.values())e(t)}modify(e,r){this._buffer.modify(e,r),this._renderer.updateHighlights()}get canCompact(){return this._buffer.canCompact}compact(e){return this._buffer.compact(e)}updateHighlights(e){this.highlightOrderMap=e,this._buffer.updateHighlights(e),this._renderer.updateHighlights()}updateAnimation(e){return this.material.update(e)}acquireTechniques(e){return this._renderer.acquireTechniques(e)}render(e,r){return this._renderer.render(e,r)}static prune(){i.prune()}get test(){}};e([r({constructOnly:!0})],n.prototype,"material",void 0),e([r()],n.prototype,"highlightOrderMap",void 0),n=e([t("esri.views.3d.webgl-engine.materials.renderers.MergedRenderer")],n);export{n as MergedRenderer};
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@@ -1,5 +1,5 @@
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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2
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-
import{isColor as o,isOITColor as l,isOITFrontFace as i}from"../core/shaderLibrary/ShaderOutput.js";import{Emissions as r}from"../core/shaderLibrary/output/Emissions.glsl.js";import{OutputHighlight as a}from"../core/shaderLibrary/output/OutputHighlight.glsl.js";import{ColorConversion as s}from"../core/shaderLibrary/util/ColorConversion.glsl.js";import{
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2
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+
import{isColor as o,isOITColor as l,isOITFrontFace as i}from"../core/shaderLibrary/ShaderOutput.js";import{Emissions as r}from"../core/shaderLibrary/output/Emissions.glsl.js";import{OutputHighlight as a}from"../core/shaderLibrary/output/OutputHighlight.glsl.js";import{ColorConversion as s}from"../core/shaderLibrary/util/ColorConversion.glsl.js";import{emissionDimming as e}from"../core/shaderLibrary/util/EmissionDimming.glsl.js";import{If as t,glsl as n}from"../core/shaderModules/glsl.js";import{alphaCutoff as f}from"./alphaCutoff.glsl.js";import{ditherNoise as m}from"./ditherNoise.glsl.js";import{oitResolution as u}from"./oitResolution.glsl.js";function d(d,g){d.include(a,g),d.include(r,g);const{fragment:p,outputs:c}=d,{output:C,hasEmission:h,discardInvisibleFragments:v,oitPremultipliedAlpha:b,snowCover:A,useFloatBlend:$,emissionDimmingPass:y}=g,E=11===C,j=l(C),O=i(C),L=o(C)&&!j;let S=0;(L||j)&&c.add("fragColor","vec4",S++),j&&c.add("fragAlpha","float",S++),h&&c.add("fragEmission","vec4",S++),p.include(s),p.include(f),p.include(u,g),p.include(m,g),y&&p.include(e),p.code.add(n`
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3
3
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void outputColorHighlightOLID(vec4 finalColor, vec3 emissiveSymbolColor ${t(A,", float snow")}) {
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4
4
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${t(E,"finalColor.a = 1.0;")}
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5
5
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${t(v,"if (finalColor.a < alphaCutoff) { discard; }")}
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@@ -8,7 +8,7 @@ import{isColor as o,isOITColor as l,isOITFrontFace as i}from"../core/shaderLibra
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8
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${t(j,`fragColor = ${t(b,"finalColor","premultiplyAlpha(finalColor)")};\n fragColor = vec4(fragColor.rgb * floatBlendOutputScale + noise, fragColor.a);\n float scaledAlpha = finalColor.a * floatBlendOutputScale;\n fragAlpha = scaledAlpha + noise;\n ${t(!$,"fragAlpha = fragAlpha < alphaCutoff ? scaledAlpha : fragAlpha;")}`)}
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9
9
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${t(O&&b&&v,"finalColor.rgb /= finalColor.a;")}
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10
10
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${t(L,"fragColor = finalColor;")}
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11
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-
${t(h,y?"fragEmission = vec4(emissionDimming(premultiplyAlpha(finalColor).rgb, finalColor.a), 0.0);":`fragEmission = ${t(A,"mix(finalColor.a * getEmissions(emissiveSymbolColor), vec4(0.0), snow);","finalColor.a * getEmissions(emissiveSymbolColor);")}\n fragEmission = vec4(fragEmission.rgb * floatBlendOutputScale + noise, fragEmission.a);`)}
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+
${t(h,y?"fragEmission = vec4(emissionDimming(premultiplyAlpha(finalColor).rgb, 1.0 - finalColor.a), 0.0);":`fragEmission = ${t(A,"mix(finalColor.a * getEmissions(emissiveSymbolColor), vec4(0.0), snow);","finalColor.a * getEmissions(emissiveSymbolColor);")}\n fragEmission = vec4(fragEmission.rgb * floatBlendOutputScale + noise, fragEmission.a);`)}
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12
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calculateOcclusionAndOutputHighlight();
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13
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${t(E,"outputObjectAndLayerIdColor();")}
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14
14
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}
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@@ -1,2 +1,2 @@
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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-
import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderLibrary/util/View.glsl.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"./OutputColorHighlightOLID.glsl.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/SlicePlaneMaterial.glsl.js";
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+
import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderLibrary/util/View.glsl.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"./alphaCutoff.glsl.js";import"./OutputColorHighlightOLID.glsl.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/SlicePlaneMaterial.glsl.js";
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@@ -1,2 +1,2 @@
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1
1
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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2
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-
import has from"../../core/has.js";import t from"../../core/Logger.js";import{disposeMaybe as e}from"../../core/maybe.js";import{after as s}from"../../core/promiseUtils.js";import{Milliseconds as i}from"../../core/time.js";import{webglDebugEnabled as a,checkWebGLError as r,getErrorMessage as n,webglValidateShadersEnabled as l}from"./checkWebGLError.js";import{ContextState as h}from"./ContextState.js";import{baseTextureUnit as f,DrawBufferBack as o,DrawBufferNone as u,ResourceType as c,ColorAttachment0 as d,PrimitiveType as _}from"./enums.js";import{InstanceCounter as b}from"./InstanceCounter.js";import{Parameters as g}from"./Parameters.js";import{ProgramCache as p}from"./ProgramCache.js";import{StateTracker as m}from"./renderState.js";import B from"./Texture.js";import{WebGLDriverTest as F}from"./WebGLDriverTest.js";import{Capabilities as T}from"./capabilities/Capabilities.js";const x=()=>t.getLogger("esri.views.webgl.RenderingContext");let S=class{constructor(t,e){this.gl=t,this.instanceCounter=new b,this._programCache=new p(this),this._transformFeedbackRequestInfo=null,this._state=new h,this._numOfDrawCalls=0,this._numOfTriangles=0,this._options=e,this.configure(e)}configure(t){this._options=t,this._capabilities=new T(this.gl,t),this._parameters=new g(this.gl,this._capabilities,t),B.TEXTURE_UNIT_FOR_UPDATES=this._parameters.maxTextureImageUnits-1;const s=this.gl.getParameter(this.gl.VIEWPORT);this._state=new h,this._state.viewport={x:s[0],y:s[1],width:s[2],height:s[3]},this._stateTracker=new m({setBlending:t=>{if(t){this.setBlendingEnabled(!0),this.setBlendEquationSeparate(t.opRgb,t.opAlpha),this.setBlendFunctionSeparate(t.srcRgb,t.dstRgb,t.srcAlpha,t.dstAlpha);const e=t.color;this.setBlendColor(e.r,e.g,e.b,e.a)}else this.setBlendingEnabled(!1)},setCulling:t=>{t?(this.setFaceCullingEnabled(!0),this.setCullFace(t.face),this.setFrontFace(t.mode)):this.setFaceCullingEnabled(!1)},setPolygonOffset:t=>{t?(this.setPolygonOffsetFillEnabled(!0),this.setPolygonOffset(t.factor,t.units)):this.setPolygonOffsetFillEnabled(!1)},setDepthTest:t=>{t?(this.setDepthTestEnabled(!0),this.setDepthFunction(t.func)):this.setDepthTestEnabled(!1)},setStencilTest:t=>{if(t){this.setStencilTestEnabled(!0);const{ref:e,readMask:s,stencilFront:i,stencilBack:a}=t;i.compare===a.compare?this.setStencilFunction(i.compare,e,s):(this.setStencilFunctionSeparate(1028,i.compare,e,s),this.setStencilFunctionSeparate(1029,a.compare,e,s)),i.fail===a.fail&&i.zFail===a.zFail&&i.zPass===a.zPass?this.setStencilOp(i.fail,i.zFail,i.zPass):(this.setStencilOpSeparate(1028,i.fail,i.zFail,i.zPass),this.setStencilOpSeparate(1029,a.fail,a.zFail,a.zPass))}else this.setStencilTestEnabled(!1)},setDepthWrite:t=>{t?(this.setDepthWriteEnabled(!0),this.setDepthRange(t.zNear,t.zFar)):this.setDepthWriteEnabled(!1)},setColorWrite:t=>{t?this.setColorMask(t.r,t.g,t.b,t.a):this.setColorMask(!1,!1,!1,!1)},setStencilWrite:t=>{t?this.setStencilWriteMask(t.mask):this.setStencilWriteMask(0)}}),this.enforceState(),e(this._driverTest),this._driverTest=new F(this)}updateOptions(t){this._options={...this._options,...t},this._parameters=new g(this.gl,this._capabilities,this._options)}dispose(){this._driverTest=e(this._driverTest),this._programCache=e(this._programCache),this.bindVAO(null),this.unbindBuffer(34962),this.unbindBuffer(34963),this.unbindBuffer(35345),this._state.uniformBufferBindingPoints.length=0,this.unbindBuffer(35051),this.unbindBuffer(35052),this.unbindBuffer(36662),this.unbindBuffer(36663),this._state.textureUnitMap.length=0,this._state.textureUnitSamplerMap.length=0,this._state=null,this._capabilities=null,this._stateTracker=null;const t=a()&&this.instanceCounter.resourceInformation;t&&console.log(t)}get driverTest(){return this._driverTest}get contextAttributes(){return this.gl.getContextAttributes()}get parameters(){return this._parameters}get programCache(){return this._programCache}setPipelineState(t){this._stateTracker.setPipeline(t)}getPipelineState(){return this._stateTracker.getPipelineState()}setBlendingEnabled(t){this._state.blend!==t&&(!0===t?this.gl.enable(this.gl.BLEND):this.gl.disable(this.gl.BLEND),this._state.blend=t,this._stateTracker.invalidateBlending())}externalProgramUpdate(){this._state.program?.stop(),this._state.program=null}externalTextureUnitUpdate(t,e){for(let s=0;s<t.length;++s){const e=t[s];this._state.textureUnitMap[e]=null,this._state.textureUnitSamplerMap[e]=null}e>=0&&(this._state.activeTexture=e)}externalVertexArrayObjectUpdate(){this.gl.bindVertexArray(null),this._state.vertexArrayObject=null,this._state.vertexBuffer=null,this._state.indexBuffer=null}externalVertexBufferUpdate(){this._state.vertexBuffer=null}externalIndexBufferUpdate(){this._state.indexBuffer=null}setBlendColor(t,e,s,i){t===this._state.blendColor.r&&e===this._state.blendColor.g&&s===this._state.blendColor.b&&i===this._state.blendColor.a||(this.gl.blendColor(t,e,s,i),this._state.blendColor.r=t,this._state.blendColor.g=e,this._state.blendColor.b=s,this._state.blendColor.a=i,this._stateTracker.invalidateBlending())}setBlendFunction(t,e){t===this._state.blendFunction.srcRGB&&e===this._state.blendFunction.dstRGB||(this.gl.blendFunc(t,e),this._state.blendFunction.srcRGB=t,this._state.blendFunction.srcAlpha=t,this._state.blendFunction.dstRGB=e,this._state.blendFunction.dstAlpha=e,this._stateTracker.invalidateBlending())}setBlendFunctionSeparate(t,e,s,i){this._state.blendFunction.srcRGB===t&&this._state.blendFunction.srcAlpha===s&&this._state.blendFunction.dstRGB===e&&this._state.blendFunction.dstAlpha===i||(this.gl.blendFuncSeparate(t,e,s,i),this._state.blendFunction.srcRGB=t,this._state.blendFunction.srcAlpha=s,this._state.blendFunction.dstRGB=e,this._state.blendFunction.dstAlpha=i,this._stateTracker.invalidateBlending())}setBlendEquation(t){this._state.blendEquation.mode!==t&&(this.gl.blendEquation(t),this._state.blendEquation.mode=t,this._state.blendEquation.modeAlpha=t,this._stateTracker.invalidateBlending())}setBlendEquationSeparate(t,e){this._state.blendEquation.mode===t&&this._state.blendEquation.modeAlpha===e||(this.gl.blendEquationSeparate(t,e),this._state.blendEquation.mode=t,this._state.blendEquation.modeAlpha=e,this._stateTracker.invalidateBlending())}setColorMask(t,e,s,i){this._state.colorMask.r===t&&this._state.colorMask.g===e&&this._state.colorMask.b===s&&this._state.colorMask.a===i||(this.gl.colorMask(t,e,s,i),this._state.colorMask.r=t,this._state.colorMask.g=e,this._state.colorMask.b=s,this._state.colorMask.a=i,this._stateTracker.invalidateColorWrite())}setClearColor(t,e,s,i){this._state.clearColor.r===t&&this._state.clearColor.g===e&&this._state.clearColor.b===s&&this._state.clearColor.a===i||(this.gl.clearColor(t,e,s,i),this._state.clearColor.r=t,this._state.clearColor.g=e,this._state.clearColor.b=s,this._state.clearColor.a=i)}setFaceCullingEnabled(t){this._state.faceCulling!==t&&(!0===t?this.gl.enable(this.gl.CULL_FACE):this.gl.disable(this.gl.CULL_FACE),this._state.faceCulling=t,this._stateTracker.invalidateCulling())}setPolygonOffsetFillEnabled(t){this._state.polygonOffsetFill!==t&&(!0===t?this.gl.enable(this.gl.POLYGON_OFFSET_FILL):this.gl.disable(this.gl.POLYGON_OFFSET_FILL),this._state.polygonOffsetFill=t,this._stateTracker.invalidatePolygonOffset())}setPolygonOffset(t,e){this._state.polygonOffset[0]===t&&this._state.polygonOffset[1]===e||(this._state.polygonOffset[0]=t,this._state.polygonOffset[1]=e,this.gl.polygonOffset(t,e),this._stateTracker.invalidatePolygonOffset())}setCullFace(t){this._state.cullFace!==t&&(this.gl.cullFace(t),this._state.cullFace=t,this._stateTracker.invalidateCulling())}setFrontFace(t){this._state.frontFace!==t&&(this.gl.frontFace(t),this._state.frontFace=t,this._stateTracker.invalidateCulling())}setScissorTestEnabled(t){this._state.scissorTest!==t&&(!0===t?this.gl.enable(this.gl.SCISSOR_TEST):this.gl.disable(this.gl.SCISSOR_TEST),this._state.scissorTest=t)}setScissorRect(t,e,s,i){this._state.scissorRect.x===t&&this._state.scissorRect.y===e&&this._state.scissorRect.width===s&&this._state.scissorRect.height===i||(this.gl.scissor(t,e,s,i),this._state.scissorRect.x=t,this._state.scissorRect.y=e,this._state.scissorRect.width=s,this._state.scissorRect.height=i)}setDepthTestEnabled(t){this._state.depthTest!==t&&(!0===t?this.gl.enable(this.gl.DEPTH_TEST):this.gl.disable(this.gl.DEPTH_TEST),this._state.depthTest=t,this._stateTracker.invalidateDepthTest())}setClearDepth(t){this._state.clearDepth!==t&&(this.gl.clearDepth(t),this._state.clearDepth=t)}setDepthFunction(t){this._state.depthFunction!==t&&(this.gl.depthFunc(t),this._state.depthFunction=t,this._stateTracker.invalidateDepthTest())}setDepthWriteEnabled(t){this._state.depthWrite!==t&&(this.gl.depthMask(t),this._state.depthWrite=t,this._stateTracker.invalidateDepthWrite())}setDepthRange(t,e){this._state.depthRange.zNear===t&&this._state.depthRange.zFar===e||(this.gl.depthRange(t,e),this._state.depthRange.zNear=t,this._state.depthRange.zFar=e,this._stateTracker.invalidateDepthWrite())}setStencilTestEnabled(t){this._state.stencilTest!==t&&(!0===t?this.gl.enable(this.gl.STENCIL_TEST):this.gl.disable(this.gl.STENCIL_TEST),this._state.stencilTest=t,this._stateTracker.invalidateStencilTest())}setClearStencil(t){t!==this._state.clearStencil&&(this.gl.clearStencil(t),this._state.clearStencil=t)}setStencilFunction(t,e,s){1032===this._state.stencilFunction.face&&this._state.stencilFunction.func===t&&this._state.stencilFunction.ref===e&&this._state.stencilFunction.mask===s||(this.gl.stencilFunc(t,e,s),this._state.stencilFunction.face=1032,this._state.stencilFunction.func=t,this._state.stencilFunction.ref=e,this._state.stencilFunction.mask=s,this._stateTracker.invalidateStencilTest())}setStencilFunctionSeparate(t,e,s,i){this._state.stencilFunction.face===t&&this._state.stencilFunction.func===e&&this._state.stencilFunction.ref===s&&this._state.stencilFunction.mask===i||(this.gl.stencilFuncSeparate(t,e,s,i),this._state.stencilFunction.face=t,this._state.stencilFunction.func=e,this._state.stencilFunction.ref=s,this._state.stencilFunction.mask=i,this._stateTracker.invalidateStencilTest())}setStencilWriteMask(t){this._state.stencilWriteMask!==t&&(this.gl.stencilMask(t),this._state.stencilWriteMask=t,this._stateTracker.invalidateStencilWrite())}setStencilOp(t,e,s){1032===this._state.stencilOperation.face&&this._state.stencilOperation.fail===t&&this._state.stencilOperation.zFail===e&&this._state.stencilOperation.zPass===s||(this.gl.stencilOp(t,e,s),this._state.stencilOperation.face=1032,this._state.stencilOperation.fail=t,this._state.stencilOperation.zFail=e,this._state.stencilOperation.zPass=s,this._stateTracker.invalidateStencilTest())}setStencilOpSeparate(t,e,s,i){this._state.stencilOperation.face===t&&this._state.stencilOperation.fail===e&&this._state.stencilOperation.zFail===s&&this._state.stencilOperation.zPass===i||(this.gl.stencilOpSeparate(t,e,s,i),this._state.stencilOperation.face=t,this._state.stencilOperation.fail=e,this._state.stencilOperation.zFail=s,this._state.stencilOperation.zPass=i,this._stateTracker.invalidateStencilTest())}setActiveTexture(t,e=!1){const s=this._state.activeTexture;return t>=0&&(e||t!==this._state.activeTexture)&&(this.gl.activeTexture(f+t),this._state.activeTexture=t),s}setDrawBuffers(t){const{drawFramebuffer:e}=this._state,s=null===e,i=s?this._state.drawBuffers.defaultFramebuffer:this._state.drawBuffers.fbos.get(e)??[];if(i?.length===t.length&&i.every((e,s)=>e===t[s]))return i;if(t.length>this.parameters.maxDrawBuffers)return x().error(`Setting more active draw buffers (${t.length}) than GL.MAX_DRAW_BUFFERS allows ( ${this.parameters.maxDrawBuffers}).`),i;if(s){if(t.length>1)return x().error(`The default framebuffer can only have 1 active draw buffer but was requested with ${t.length}.`),i;if(t[0]!==o&&t[0]!==u)return x().error(`The default framebuffer can only use the constants GL.BACK or GL.NONE as draw buffers but got ${t[0]}`),i}else if(t.includes(o))return x().error("A framebuffer object can only use the constants GL.COLOR_ATTACHMENTx or GL.NONE as draw buffers."),i;return this.gl.drawBuffers(t),r(this.gl),s?this._state.drawBuffers.defaultFramebuffer=t:this._state.drawBuffers.fbos.set(e,t),i}clear(t,e=255){t&&(16384&t&&this.setColorMask(!0,!0,!0,!0),256&t&&this.setDepthWriteEnabled(!0),1024&t&&this.setStencilWriteMask(e),this.gl.clear(t))}clearFramebuffer(t,e=!1,s=!1){let i=0;if(t){const e=1e-13,s=Math.max(e,t[3]);this.setClearColor(t[0],t[1],t[2],s),i|=16384}e&&(i|=256),!1===s?s=0:(!0===s&&(s=255),i|=1024),i&&this.clear(i,s)}clearBuffer(t,e,s=6144,i){this.gl.clearBufferfv(s,t,e,i)}clearBufferInteger(t,e,s=6144,i){this.gl.clearBufferiv(s,t,e,i)}clearBufferUnsignedInteger(t,e,s=6144,i){this.gl.clearBufferuiv(s,t,e,i)}drawArrays(t,e,s){if(this._transformFeedbackRequestInfo){if(t!==this._transformFeedbackRequestInfo.primitiveType)throw new Error("DrawArrays called during transform feedback, but primitiveType does not match that of the current transform feedback request");if(null==this._state.program?.hasTransformFeedbackVaryings)throw new Error("DrawArrays called during transform feedback, but the shader program was not linked with a transform feedback varying")}if(a()&&(this._numOfDrawCalls++,this._numOfTriangles+=k(t,s),has("enable-feature:webgl-debug:textureReadWrite"))){const t=this._state.textureUnitMap;for(let e=0;e<t.length;e++){const s=t[e];if(null!=s&&s===this._state.drawFramebuffer?.colorTexture)throw new Error(`Detected readWrite. Texture already bound at index ${e}`)}}this.gl.drawArrays(t,e,s),r(this.gl)}drawArraysInstanced(t,e,s,i){this.gl.drawArraysInstanced(t,e,s,i),r(this.gl)}drawElements(t,e,s,i){if(this._transformFeedbackRequestInfo)throw new Error("Cannot called drawElements during a transform feedback request");if(a()&&(this._numOfDrawCalls++,this._numOfTriangles+=k(t,e)),this.gl.drawElements(t,e,s,i),a()){const a=n(this.gl);if(a){const r=this.getBoundVAO(),n=r?.indexBuffer,l=r?.buffers,h={indexBuffer:n,vertexBuffers:l},f={mode:t,count:e,type:s,offset:i},o=n?.size??0,u=i+e,c=o<u?`. Buffer is too small. Attempted to draw index ${u} of ${o}`:"";x().error(`drawElements: ${a}${c}`,{args:f,vao:h})}}}drawElementsInstanced(t,e,s,i,a){this.gl.drawElementsInstanced(t,e,s,i,a),r(this.gl)}logInfo(){a()&&console.log(`DrawCalls: ${this._numOfDrawCalls}, Triangles: ${this._numOfTriangles}`)}resetInfo(){a()&&(this._numOfDrawCalls=0,this._numOfTriangles=0)}get capabilities(){return this._capabilities}setViewport(t,e,s,i){s=Math.max(Math.round(s),1),i=Math.max(Math.round(i),1);const a=this._state.viewport;a.x===t&&a.y===e&&a.width===s&&a.height===i||(a.x=t,a.y=e,a.width=s,a.height=i,this.gl.viewport(t,e,s,i))}setViewport4fv(t){this.setViewport(t[0],t[1],t[2],t[3])}restoreViewport({x:t,y:e,width:s,height:i}){this.setViewport(t,e,s,i)}getViewport(){const t=this._state.viewport;return{x:t.x,y:t.y,width:t.width,height:t.height}}useProgram(t){if(this._state.program!==t){if(t&&null==t.glName&&l())throw new Error("Attempting to use disposed or invalid Program");this._state.program?.stop(),this._state.program=t,this.gl.useProgram(t?.glName??null)}}bindTexture(t,e,s=!1,i=null){(e>=this.parameters.maxTextureImageUnits||e<0)&&x().error(`Input texture unit (${e}) is out of range of available units (0...${this.parameters.maxTextureImageUnits})\n `);const a=this._state.textureUnitMap[e],r=this._state.textureUnitSamplerMap[e],{gl:n}=this;return null==t?.glName?(null!=a&&(this.setActiveTexture(e,s),n.bindTexture(a.descriptor.target,null)),this._state.textureUnitMap[e]=null,null!=r&&(this._state.textureUnitSamplerMap[e]=null,n.bindSampler(e,null)),a):(r!==i&&(n.bindSampler(e,i?.glName??null),this._state.textureUnitSamplerMap[e]=i),s||a!==t?(this.setActiveTexture(e,s),n.bindTexture(t.descriptor.target,t.glName),t.applyChanges(),this._state.textureUnitMap[e]=t,a):(t.isDirty&&(this.setActiveTexture(e,s),t.applyChanges()),a))}unbindTexture(t){if(null!=t)for(let e=0;e<this.parameters.maxTextureImageUnits;e++)this._state.textureUnitMap[e]===t&&(this.bindTexture(null,e),this._state.textureUnitMap[e]=null)}bindFramebuffer(t,e=!1){const s=E(t);if(e||this._state.readFramebuffer!==t||this._state.drawFramebuffer!==t){if(null==t)return this.gl.bindFramebuffer(36160,null),this._state.readFramebuffer=this._state.drawFramebuffer=null,void this.setDrawBuffers(s);t.initializeAndBind(36160),this._state.readFramebuffer=t,this._state.drawFramebuffer=t,this.setDrawBuffers(s)}else this.setDrawBuffers(s)}bindFramebufferSeparate(t,e,s=!1){const i=36008===e,a=i?this._state.readFramebuffer:this._state.drawFramebuffer;(s||a!==t)&&(null==t?this.gl.bindFramebuffer(e,null):t.initializeAndBind(e),i?this._state.readFramebuffer=t??null:(this._state.drawFramebuffer=t??null,this.setDrawBuffers(E(t))))}blitFramebuffer(t,e,s=16384,i=9728,a=0,r=0,n=t.width,l=t.height,h=0,f=0,o=e.width,u=e.height){this.bindFramebufferSeparate(t,36008,!0),this.bindFramebufferSeparate(e,36009,!0),this.gl.blitFramebuffer(a,r,n,l,h,f,o,u,s,i)}bindBuffer(t,e){if(t)switch(e??=t.bufferType,e){case 34962:this._state.vertexBuffer=w(this.gl,t,e,this._state.vertexBuffer);break;case 34963:this._state.indexBuffer=w(this.gl,t,e,this._state.indexBuffer);break;case 35345:this._state.uniformBuffer=w(this.gl,t,e,this._state.uniformBuffer);break;case 35051:this._state.pixelPackBuffer=w(this.gl,t,e,this._state.pixelPackBuffer);break;case 35052:this._state.pixelUnpackBuffer=w(this.gl,t,e,this._state.pixelUnpackBuffer);break;case 36662:this._state.copyReadBuffer=w(this.gl,t,e,this._state.copyReadBuffer);break;case 36663:this._state.copyWriteBuffer=w(this.gl,t,e,this._state.copyWriteBuffer);break;case 35982:this._state.transformFeedbackBuffer=w(this.gl,t,e,this._state.transformFeedbackBuffer)}}bindRenderbuffer(t){const e=this.gl;t||(e.bindRenderbuffer(e.RENDERBUFFER,null),this._state.renderbuffer=null),this._state.renderbuffer!==t&&(e.bindRenderbuffer(e.RENDERBUFFER,t.glName),this._state.renderbuffer=t)}_getBufferBinding(t,e){if(e>=this.parameters.maxUniformBufferBindings||e<0)return x().error(`Uniform buffer binding point (${e}) is out of range (0...${this.parameters.maxUniformBufferBindings})\n `),null;const s=35345===t?this._state.uniformBufferBindingPoints:this._state.transformBufferBindingPoints;let i=s[e];return null==i&&(i={buffer:null,offset:0,size:0},s[e]=i),i}bindBufferBase(t,e,s){const i=this._getBufferBinding(t,e);null!=i&&(i.buffer===s&&0===i.offset&&0===i.size||(this.gl.bindBufferBase(t,e,s?s.glName:null),i.buffer=s,i.offset=0,i.size=0))}bindBufferRange(t,e,s,i,a){const r=this._getBufferBinding(t,e);null!=r&&(r.buffer===s&&r.offset===i&&r.size===a||(i%this._parameters.uniformBufferOffsetAlignment===0?(this.gl.bindBufferRange(t,e,s.glName,i,a),r.buffer=s,r.offset=i,r.size=a):x().error("Uniform buffer binding offset is not a multiple of the context offset alignment")))}bindUBO(t,e,s,i){null!=e?(a()&&(i??e.byteLength)>this._parameters.maxUniformBlockSize&&x().error("Attempting to bind more data than the maximum uniform block size"),e.initialize(),void 0!==s&&void 0!==i?this.bindBufferRange(35345,t,e.buffer,s,i):this.bindBufferBase(35345,t,e.buffer)):this.bindBufferBase(35345,t,null)}unbindUBO(t){for(let e=0,s=this._state.uniformBufferBindingPoints.length;e<s;e++){const s=this._state.uniformBufferBindingPoints[e];null!=s&&s.buffer===t.buffer&&this.bindBufferBase(35345,e,null)}}unbindBuffer(t){switch(t){case 34962:this._state.vertexBuffer=w(this.gl,null,t,this._state.vertexBuffer);break;case 34963:this._state.indexBuffer=w(this.gl,null,t,this._state.indexBuffer);break;case 35345:this._state.uniformBuffer=w(this.gl,null,t,this._state.uniformBuffer);break;case 35051:this._state.pixelPackBuffer=w(this.gl,null,t,this._state.pixelPackBuffer);break;case 35052:this._state.pixelUnpackBuffer=w(this.gl,null,t,this._state.pixelUnpackBuffer);break;case 36662:this._state.copyReadBuffer=w(this.gl,null,t,this._state.copyReadBuffer);break;case 36663:this._state.copyWriteBuffer=w(this.gl,null,t,this._state.copyWriteBuffer)}}bindVAO(t,e){if(null==t)return this._state.vertexArrayObject?.unbind(),void(this._state.vertexArrayObject=null);this._state.vertexArrayObject!==t&&(t.bind(e),this._state.vertexArrayObject=t)}bindTransformFeedback(t){const{gl:e}=this;e.bindTransformFeedback(e.TRANSFORM_FEEDBACK,t.glName)}beginTransformFeedback(t,e){if(this._transformFeedbackRequestInfo)throw new Error("Already in a transform feedback request");const{gl:s}=this;s.bindTransformFeedback(s.TRANSFORM_FEEDBACK,t.glName),s.beginTransformFeedback(e),this._transformFeedbackRequestInfo={primitiveType:e}}endTransformFeedback(){if(!this._transformFeedbackRequestInfo)throw new Error("Not in a transform feedback request");const{gl:t}=this;t.endTransformFeedback(),t.bindTransformFeedback(t.TRANSFORM_FEEDBACK,null),this._transformFeedbackRequestInfo=null}async clientWaitAsync(t=i(10)){const{gl:e}=this,a=e.fenceSync(37143,0);if(!a)throw new Error("Client wait failed, could not create sync object");let r;this.instanceCounter.increment(c.Sync,a),e.flush();do{await s(t),r=e.clientWaitSync(a,0,0)}while(37147===r);if(this.instanceCounter.decrement(c.Sync,a),e.deleteSync(a),37149===r)throw new Error("Client wait failed")}get boundFramebuffer(){return this._state.drawFramebuffer}temporaryBindFramebuffer(t,e,s=!1){const i=this.boundFramebuffer,a={...this._state.viewport};try{this.bindFramebuffer(t,s),t&&this.setViewport(0,0,t.width,t.height),e()}finally{this.bindFramebuffer(i,s),t&&this.setViewport(a.x,a.y,a.width,a.height)}}getBoundVAO(){return this._state.vertexArrayObject}resetState(){this.useProgram(null),this.bindVAO(null),this.bindFramebuffer(null,!0),this.unbindBuffer(34962),this.unbindBuffer(34963),this.unbindBuffer(35345),this._state.uniformBufferBindingPoints.length=0,this.unbindBuffer(35051),this.unbindBuffer(35052),this.unbindBuffer(36662),this.unbindBuffer(36663);for(let t=0;t<this.parameters.maxTextureImageUnits;++t)this.bindTexture(null,t);this.setBlendingEnabled(!1),this.setBlendFunction(1,0),this.setBlendEquation(32774),this.setBlendColor(0,0,0,0),this.setFaceCullingEnabled(!1),this.setCullFace(1029),this.setFrontFace(2305),this.setPolygonOffsetFillEnabled(!1),this.setPolygonOffset(0,0),this.setScissorTestEnabled(!1),this.setScissorRect(0,0,this.gl.canvas.width,this.gl.canvas.height),this.setDepthTestEnabled(!1),this.setDepthFunction(513),this.setDepthRange(0,1),this.setStencilTestEnabled(!1),this.setStencilFunction(519,0,0),this.setStencilOp(7680,7680,7680),this.setClearColor(0,0,0,0),this.setClearDepth(1),this.setClearStencil(0),this.setColorMask(!0,!0,!0,!0),this.setStencilWriteMask(4294967295),this.setDepthWriteEnabled(!0),this.setViewport(0,0,this.gl.canvas.width,this.gl.canvas.height)}enforceState(){const{gl:t}=this;t.bindVertexArray(null);for(let s=0;s<this.parameters.maxVertexAttributes;s++)t.disableVertexAttribArray(s);this._state.vertexBuffer?t.bindBuffer(this._state.vertexBuffer.bufferType,this._state.vertexBuffer.glName):t.bindBuffer(34962,null),this._state.indexBuffer?t.bindBuffer(this._state.indexBuffer.bufferType,this._state.indexBuffer.glName):t.bindBuffer(34963,null),this._state.uniformBuffer?t.bindBuffer(this._state.uniformBuffer.bufferType,this._state.uniformBuffer.glName):t.bindBuffer(35345,null);for(let s=0;s<this._parameters.maxUniformBufferBindings;s++){const e=this._state.uniformBufferBindingPoints[s];if(null!=e){const{buffer:i,offset:a,size:r}=e;null!==i?0===a&&0===r?t.bindBufferBase(35345,s,i.glName):t.bindBufferRange(35345,s,i.glName,a,r):t.bindBufferBase(35345,s,null)}}if(this._state.pixelPackBuffer?t.bindBuffer(this._state.pixelPackBuffer.bufferType,this._state.pixelPackBuffer.glName):t.bindBuffer(35051,null),this._state.pixelUnpackBuffer?t.bindBuffer(this._state.pixelUnpackBuffer.bufferType,this._state.pixelUnpackBuffer.glName):t.bindBuffer(35052,null),this._state.copyReadBuffer?t.bindBuffer(this._state.copyReadBuffer.bufferType,this._state.copyReadBuffer.glName):t.bindBuffer(36662,null),this._state.copyWriteBuffer?t.bindBuffer(this._state.copyWriteBuffer.bufferType,this._state.copyWriteBuffer.glName):t.bindBuffer(36663,null),t.bindFramebuffer(36008,null),t.readBuffer(t.BACK),this._state.readFramebuffer&&(t.bindFramebuffer(36008,this._state.readFramebuffer.glName),t.readBuffer(d)),t.bindFramebuffer(36009,this._state.drawFramebuffer?.glName??null),null===this._state.drawFramebuffer){const e=this._state.drawBuffers.defaultFramebuffer;t.drawBuffers(e??[o])}else{const e=this._state.drawBuffers.fbos.get(this._state.drawFramebuffer);t.drawBuffers(e??[d])}if(this._state.vertexArrayObject){const t=this._state.vertexArrayObject;this._state.vertexArrayObject&&(this._state.vertexArrayObject.unbind(),this._state.vertexArrayObject=null),this.bindVAO(t)}t.useProgram(this._state.program?.glName??null),t.blendColor(this._state.blendColor.r,this._state.blendColor.g,this._state.blendColor.b,this._state.blendColor.a),t.bindRenderbuffer(t.RENDERBUFFER,this._state.renderbuffer?.glName??null),!0===this._state.blend?t.enable(this.gl.BLEND):t.disable(this.gl.BLEND),t.blendEquationSeparate(this._state.blendEquation.mode,this._state.blendEquation.modeAlpha),t.blendFuncSeparate(this._state.blendFunction.srcRGB,this._state.blendFunction.dstRGB,this._state.blendFunction.srcAlpha,this._state.blendFunction.dstAlpha),t.clearColor(this._state.clearColor.r,this._state.clearColor.g,this._state.clearColor.b,this._state.clearColor.a),t.clearDepth(this._state.clearDepth),t.clearStencil(this._state.clearStencil),t.colorMask(this._state.colorMask.r,this._state.colorMask.g,this._state.colorMask.b,this._state.colorMask.a),t.cullFace(this._state.cullFace),t.depthFunc(this._state.depthFunction),t.depthRange(this._state.depthRange.zNear,this._state.depthRange.zFar),!0===this._state.depthTest?t.enable(t.DEPTH_TEST):t.disable(t.DEPTH_TEST),t.depthMask(this._state.depthWrite),t.frontFace(this._state.frontFace),t.lineWidth(1),!0===this._state.faceCulling?t.enable(t.CULL_FACE):t.disable(t.CULL_FACE),t.polygonOffset(this._state.polygonOffset[0],this._state.polygonOffset[1]),!0===this._state.polygonOffsetFill?t.enable(t.POLYGON_OFFSET_FILL):t.disable(t.POLYGON_OFFSET_FILL),t.scissor(this._state.scissorRect.x,this._state.scissorRect.y,this._state.scissorRect.width,this._state.scissorRect.height),!0===this._state.scissorTest?t.enable(t.SCISSOR_TEST):t.disable(t.SCISSOR_TEST),t.stencilFunc(this._state.stencilFunction.func,this._state.stencilFunction.ref,this._state.stencilFunction.mask),t.stencilOpSeparate(this._state.stencilOperation.face,this._state.stencilOperation.fail,this._state.stencilOperation.zFail,this._state.stencilOperation.zPass),!0===this._state.stencilTest?t.enable(t.STENCIL_TEST):t.disable(t.STENCIL_TEST),t.stencilMask(this._state.stencilWriteMask);for(let s=0;s<this.parameters.maxTextureImageUnits;s++){t.activeTexture(f+s),t.bindTexture(3553,null),t.bindTexture(34067,null),t.bindTexture(32879,null),t.bindTexture(35866,null),t.bindSampler(s,null);const e=this._state.textureUnitMap[s];null!=e&&t.bindTexture(e.descriptor.target,e.glName);const i=this._state.textureUnitSamplerMap[s];null!=i&&t.bindSampler(s,i?.glName)}t.activeTexture(f+this._state.activeTexture);const e=this._state.viewport;t.viewport(e.x,e.y,e.width,e.height),this.resetInfo()}};function w(t,e,s,i){return e?i!==e&&t.bindBuffer(s,e.glName):t.bindBuffer(s,null),e}function k(t,e){switch(t){case _.POINTS:return 2*e;case _.TRIANGLES:return e/3;case _.TRIANGLE_STRIP:case _.TRIANGLE_FAN:return e-2;default:return 0}}function E(t){return t?t.colorAttachments.length>0?t.colorAttachments:[u]:[o]}export{S as RenderingContext,E as getFramebufferDrawBuffers};
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2
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+
import has from"../../core/has.js";import t from"../../core/Logger.js";import{disposeMaybe as e}from"../../core/maybe.js";import{after as s}from"../../core/promiseUtils.js";import{Milliseconds as i}from"../../core/time.js";import{webglDebugEnabled as a,checkWebGLError as r,getErrorMessage as n,webglValidateShadersEnabled as l}from"./checkWebGLError.js";import{ContextState as h}from"./ContextState.js";import{baseTextureUnit as f,DrawBufferBack as o,DrawBufferNone as u,ResourceType as c,ColorAttachment0 as d,PrimitiveType as _}from"./enums.js";import{InstanceCounter as b}from"./InstanceCounter.js";import{Parameters as g}from"./Parameters.js";import{ProgramCache as p}from"./ProgramCache.js";import{StateTracker as m}from"./renderState.js";import B from"./Texture.js";import{WebGLDriverTest as F}from"./WebGLDriverTest.js";import{Capabilities as T}from"./capabilities/Capabilities.js";const x=()=>t.getLogger("esri.views.webgl.RenderingContext");let w=class{constructor(t,e){this.gl=t,this.instanceCounter=new b,this._programCache=new p(this),this._transformFeedbackRequestInfo=null,this._state=new h,this._numOfDrawCalls=0,this._numOfTriangles=0,this._options=e,this.configure(e)}configure(t){this._options=t,this._capabilities=new T(this.gl,t),this._parameters=new g(this.gl,this._capabilities,t),B.TEXTURE_UNIT_FOR_UPDATES=this._parameters.maxTextureImageUnits-1;const s=this.gl.getParameter(this.gl.VIEWPORT);this._state=new h,this._state.viewport={x:s[0],y:s[1],width:s[2],height:s[3]},this._stateTracker=new m({setBlending:t=>{if(t){this.setBlendingEnabled(!0),this.setBlendEquationSeparate(t.opRgb,t.opAlpha),this.setBlendFunctionSeparate(t.srcRgb,t.dstRgb,t.srcAlpha,t.dstAlpha);const e=t.color;this.setBlendColor(e.r,e.g,e.b,e.a)}else this.setBlendingEnabled(!1)},setCulling:t=>{t?(this.setFaceCullingEnabled(!0),this.setCullFace(t.face),this.setFrontFace(t.mode)):this.setFaceCullingEnabled(!1)},setPolygonOffset:t=>{t?(this.setPolygonOffsetFillEnabled(!0),this.setPolygonOffset(t.factor,t.units)):this.setPolygonOffsetFillEnabled(!1)},setDepthTest:t=>{t?(this.setDepthTestEnabled(!0),this.setDepthFunction(t.func)):this.setDepthTestEnabled(!1)},setStencilTest:t=>{if(t){this.setStencilTestEnabled(!0);const{ref:e,readMask:s,stencilFront:i,stencilBack:a}=t;i.compare===a.compare?this.setStencilFunction(i.compare,e,s):(this.setStencilFunctionSeparate(1028,i.compare,e,s),this.setStencilFunctionSeparate(1029,a.compare,e,s)),i.fail===a.fail&&i.zFail===a.zFail&&i.zPass===a.zPass?this.setStencilOp(i.fail,i.zFail,i.zPass):(this.setStencilOpSeparate(1028,i.fail,i.zFail,i.zPass),this.setStencilOpSeparate(1029,a.fail,a.zFail,a.zPass))}else this.setStencilTestEnabled(!1)},setDepthWrite:t=>{t?(this.setDepthWriteEnabled(!0),this.setDepthRange(t.zNear,t.zFar)):this.setDepthWriteEnabled(!1)},setColorWrite:t=>{t?this.setColorMask(t.r,t.g,t.b,t.a):this.setColorMask(!1,!1,!1,!1)},setStencilWrite:t=>{t?this.setStencilWriteMask(t.mask):this.setStencilWriteMask(0)}}),this.enforceState(),e(this._driverTest),this._driverTest=new F(this)}updateOptions(t){this._options={...this._options,...t},this._parameters=new g(this.gl,this._capabilities,this._options)}dispose(){this._driverTest=e(this._driverTest),this._programCache=e(this._programCache),this.bindVAO(null),this.unbindBuffer(34962),this.unbindBuffer(34963),this.unbindBuffer(35345),this._state.uniformBufferBindingPoints.length=0,this.unbindBuffer(35051),this.unbindBuffer(35052),this.unbindBuffer(36662),this.unbindBuffer(36663),this._state.textureUnitMap.length=0,this._state.textureUnitSamplerMap.length=0,this._state=null,this._capabilities=null,this._stateTracker=null;const t=a()&&this.instanceCounter.resourceInformation;t&&console.log(t)}get driverTest(){return this._driverTest}get contextAttributes(){return this.gl.getContextAttributes()}get parameters(){return this._parameters}get programCache(){return this._programCache}setPipelineState(t){this._stateTracker.setPipeline(t)}getPipelineState(){return this._stateTracker.getPipelineState()}setBlendingEnabled(t){this._state.blend!==t&&(!0===t?this.gl.enable(this.gl.BLEND):this.gl.disable(this.gl.BLEND),this._state.blend=t,this._stateTracker.invalidateBlending())}externalProgramUpdate(){this._state.program?.stop(),this._state.program=null}externalTextureUnitUpdate(t,e){for(let s=0;s<t.length;++s){const e=t[s];this._state.textureUnitMap[e]=null,this._state.textureUnitSamplerMap[e]=null}e>=0&&(this._state.activeTexture=e)}externalVertexArrayObjectUpdate(){this.gl.bindVertexArray(null),this._state.vertexArrayObject=null,this._state.vertexBuffer=null,this._state.indexBuffer=null}externalVertexBufferUpdate(){this._state.vertexBuffer=null}externalIndexBufferUpdate(){this._state.indexBuffer=null}setBlendColor(t,e,s,i){t===this._state.blendColor.r&&e===this._state.blendColor.g&&s===this._state.blendColor.b&&i===this._state.blendColor.a||(this.gl.blendColor(t,e,s,i),this._state.blendColor.r=t,this._state.blendColor.g=e,this._state.blendColor.b=s,this._state.blendColor.a=i,this._stateTracker.invalidateBlending())}setBlendFunction(t,e){t===this._state.blendFunction.srcRGB&&e===this._state.blendFunction.dstRGB||(this.gl.blendFunc(t,e),this._state.blendFunction.srcRGB=t,this._state.blendFunction.srcAlpha=t,this._state.blendFunction.dstRGB=e,this._state.blendFunction.dstAlpha=e,this._stateTracker.invalidateBlending())}setBlendFunctionSeparate(t,e,s,i){this._state.blendFunction.srcRGB===t&&this._state.blendFunction.srcAlpha===s&&this._state.blendFunction.dstRGB===e&&this._state.blendFunction.dstAlpha===i||(this.gl.blendFuncSeparate(t,e,s,i),this._state.blendFunction.srcRGB=t,this._state.blendFunction.srcAlpha=s,this._state.blendFunction.dstRGB=e,this._state.blendFunction.dstAlpha=i,this._stateTracker.invalidateBlending())}setBlendEquation(t){this._state.blendEquation.mode!==t&&(this.gl.blendEquation(t),this._state.blendEquation.mode=t,this._state.blendEquation.modeAlpha=t,this._stateTracker.invalidateBlending())}setBlendEquationSeparate(t,e){this._state.blendEquation.mode===t&&this._state.blendEquation.modeAlpha===e||(this.gl.blendEquationSeparate(t,e),this._state.blendEquation.mode=t,this._state.blendEquation.modeAlpha=e,this._stateTracker.invalidateBlending())}setColorMask(t,e,s,i){this._state.colorMask.r===t&&this._state.colorMask.g===e&&this._state.colorMask.b===s&&this._state.colorMask.a===i||(this.gl.colorMask(t,e,s,i),this._state.colorMask.r=t,this._state.colorMask.g=e,this._state.colorMask.b=s,this._state.colorMask.a=i,this._stateTracker.invalidateColorWrite())}setClearColor(t,e,s,i){this._state.clearColor.r===t&&this._state.clearColor.g===e&&this._state.clearColor.b===s&&this._state.clearColor.a===i||(this.gl.clearColor(t,e,s,i),this._state.clearColor.r=t,this._state.clearColor.g=e,this._state.clearColor.b=s,this._state.clearColor.a=i)}setFaceCullingEnabled(t){this._state.faceCulling!==t&&(!0===t?this.gl.enable(this.gl.CULL_FACE):this.gl.disable(this.gl.CULL_FACE),this._state.faceCulling=t,this._stateTracker.invalidateCulling())}setPolygonOffsetFillEnabled(t){this._state.polygonOffsetFill!==t&&(!0===t?this.gl.enable(this.gl.POLYGON_OFFSET_FILL):this.gl.disable(this.gl.POLYGON_OFFSET_FILL),this._state.polygonOffsetFill=t,this._stateTracker.invalidatePolygonOffset())}setPolygonOffset(t,e){this._state.polygonOffset[0]===t&&this._state.polygonOffset[1]===e||(this._state.polygonOffset[0]=t,this._state.polygonOffset[1]=e,this.gl.polygonOffset(t,e),this._stateTracker.invalidatePolygonOffset())}setCullFace(t){this._state.cullFace!==t&&(this.gl.cullFace(t),this._state.cullFace=t,this._stateTracker.invalidateCulling())}setFrontFace(t){this._state.frontFace!==t&&(this.gl.frontFace(t),this._state.frontFace=t,this._stateTracker.invalidateCulling())}setScissorTestEnabled(t){this._state.scissorTest!==t&&(!0===t?this.gl.enable(this.gl.SCISSOR_TEST):this.gl.disable(this.gl.SCISSOR_TEST),this._state.scissorTest=t)}setScissorRect(t,e,s,i){this._state.scissorRect.x===t&&this._state.scissorRect.y===e&&this._state.scissorRect.width===s&&this._state.scissorRect.height===i||(this.gl.scissor(t,e,s,i),this._state.scissorRect.x=t,this._state.scissorRect.y=e,this._state.scissorRect.width=s,this._state.scissorRect.height=i)}setDepthTestEnabled(t){this._state.depthTest!==t&&(!0===t?this.gl.enable(this.gl.DEPTH_TEST):this.gl.disable(this.gl.DEPTH_TEST),this._state.depthTest=t,this._stateTracker.invalidateDepthTest())}setClearDepth(t){this._state.clearDepth!==t&&(this.gl.clearDepth(t),this._state.clearDepth=t)}setDepthFunction(t){this._state.depthFunction!==t&&(this.gl.depthFunc(t),this._state.depthFunction=t,this._stateTracker.invalidateDepthTest())}setDepthWriteEnabled(t){this._state.depthWrite!==t&&(this.gl.depthMask(t),this._state.depthWrite=t,this._stateTracker.invalidateDepthWrite())}setDepthRange(t,e){this._state.depthRange.zNear===t&&this._state.depthRange.zFar===e||(this.gl.depthRange(t,e),this._state.depthRange.zNear=t,this._state.depthRange.zFar=e,this._stateTracker.invalidateDepthWrite())}setStencilTestEnabled(t){this._state.stencilTest!==t&&(!0===t?this.gl.enable(this.gl.STENCIL_TEST):this.gl.disable(this.gl.STENCIL_TEST),this._state.stencilTest=t,this._stateTracker.invalidateStencilTest())}setClearStencil(t){t!==this._state.clearStencil&&(this.gl.clearStencil(t),this._state.clearStencil=t)}setStencilFunction(t,e,s){1032===this._state.stencilFunction.face&&this._state.stencilFunction.func===t&&this._state.stencilFunction.ref===e&&this._state.stencilFunction.mask===s||(this.gl.stencilFunc(t,e,s),this._state.stencilFunction.face=1032,this._state.stencilFunction.func=t,this._state.stencilFunction.ref=e,this._state.stencilFunction.mask=s,this._stateTracker.invalidateStencilTest())}setStencilFunctionSeparate(t,e,s,i){this._state.stencilFunction.face===t&&this._state.stencilFunction.func===e&&this._state.stencilFunction.ref===s&&this._state.stencilFunction.mask===i||(this.gl.stencilFuncSeparate(t,e,s,i),this._state.stencilFunction.face=t,this._state.stencilFunction.func=e,this._state.stencilFunction.ref=s,this._state.stencilFunction.mask=i,this._stateTracker.invalidateStencilTest())}setStencilWriteMask(t){this._state.stencilWriteMask!==t&&(this.gl.stencilMask(t),this._state.stencilWriteMask=t,this._stateTracker.invalidateStencilWrite())}setStencilOp(t,e,s){1032===this._state.stencilOperation.face&&this._state.stencilOperation.fail===t&&this._state.stencilOperation.zFail===e&&this._state.stencilOperation.zPass===s||(this.gl.stencilOp(t,e,s),this._state.stencilOperation.face=1032,this._state.stencilOperation.fail=t,this._state.stencilOperation.zFail=e,this._state.stencilOperation.zPass=s,this._stateTracker.invalidateStencilTest())}setStencilOpSeparate(t,e,s,i){this._state.stencilOperation.face===t&&this._state.stencilOperation.fail===e&&this._state.stencilOperation.zFail===s&&this._state.stencilOperation.zPass===i||(this.gl.stencilOpSeparate(t,e,s,i),this._state.stencilOperation.face=t,this._state.stencilOperation.fail=e,this._state.stencilOperation.zFail=s,this._state.stencilOperation.zPass=i,this._stateTracker.invalidateStencilTest())}setActiveTexture(t,e=!1){const s=this._state.activeTexture;return t>=0&&(e||t!==this._state.activeTexture)&&(this.gl.activeTexture(f+t),this._state.activeTexture=t),s}setDrawBuffers(t){const e=this.drawBuffers;if(e.length===t.length&&e.every((e,s)=>e===t[s]))return e;if(t.length>this.parameters.maxDrawBuffers)return x().error(`Setting more active draw buffers (${t.length}) than GL.MAX_DRAW_BUFFERS allows ( ${this.parameters.maxDrawBuffers}).`),e;const s=this._state.drawFramebuffer,i=null===s;if(i){if(t.length>1)return x().error(`The default framebuffer can only have 1 active draw buffer but was requested with ${t.length}.`),e;if(t[0]!==o&&t[0]!==u)return x().error(`The default framebuffer can only use the constants GL.BACK or GL.NONE as draw buffers but got ${t[0]}`),e}else if(t.includes(o))return x().error("A framebuffer object can only use the constants GL.COLOR_ATTACHMENTx or GL.NONE as draw buffers."),e;return this.gl.drawBuffers(t),r(this.gl),i?this._state.drawBuffers.defaultFramebuffer=t:this._state.drawBuffers.fbos.set(s,t),e}get drawBuffers(){const t=this._state.drawFramebuffer;return null===t?this._state.drawBuffers.defaultFramebuffer:this._state.drawBuffers.fbos.get(t)??[]}clear(t,e=255){t&&(16384&t&&this.setColorMask(!0,!0,!0,!0),256&t&&this.setDepthWriteEnabled(!0),1024&t&&this.setStencilWriteMask(e),this.gl.clear(t))}clearFramebuffer(t,e=!1,s=!1){let i=0;if(t){const e=1e-13,s=Math.max(e,t[3]);this.setClearColor(t[0],t[1],t[2],s),i|=16384}e&&(i|=256),!1===s?s=0:(!0===s&&(s=255),i|=1024),i&&this.clear(i,s)}clearBuffer(t,e,s=6144,i){this.gl.clearBufferfv(s,t,e,i)}clearBufferInteger(t,e,s=6144,i){this.gl.clearBufferiv(s,t,e,i)}clearBufferUnsignedInteger(t,e,s=6144,i){this.gl.clearBufferuiv(s,t,e,i)}drawArrays(t,e,s){if(this._transformFeedbackRequestInfo){if(t!==this._transformFeedbackRequestInfo.primitiveType)throw new Error("DrawArrays called during transform feedback, but primitiveType does not match that of the current transform feedback request");if(null==this._state.program?.hasTransformFeedbackVaryings)throw new Error("DrawArrays called during transform feedback, but the shader program was not linked with a transform feedback varying")}if(a()&&(this._numOfDrawCalls++,this._numOfTriangles+=k(t,s),has("enable-feature:webgl-debug:textureReadWrite"))){const t=this._state.textureUnitMap;for(let e=0;e<t.length;e++){const s=t[e];if(null!=s&&s===this._state.drawFramebuffer?.colorTexture)throw new Error(`Detected readWrite. Texture already bound at index ${e}`)}}this.gl.drawArrays(t,e,s),r(this.gl)}drawArraysInstanced(t,e,s,i){this.gl.drawArraysInstanced(t,e,s,i),r(this.gl)}drawElements(t,e,s,i){if(this._transformFeedbackRequestInfo)throw new Error("Cannot called drawElements during a transform feedback request");if(a()&&(this._numOfDrawCalls++,this._numOfTriangles+=k(t,e)),this.gl.drawElements(t,e,s,i),a()){const a=n(this.gl);if(a){const r=this.getBoundVAO(),n=r?.indexBuffer,l=r?.buffers,h={indexBuffer:n,vertexBuffers:l},f={mode:t,count:e,type:s,offset:i},o=n?.size??0,u=i+e,c=o<u?`. Buffer is too small. Attempted to draw index ${u} of ${o}`:"";x().error(`drawElements: ${a}${c}`,{args:f,vao:h})}}}drawElementsInstanced(t,e,s,i,a){this.gl.drawElementsInstanced(t,e,s,i,a),r(this.gl)}logInfo(){a()&&console.log(`DrawCalls: ${this._numOfDrawCalls}, Triangles: ${this._numOfTriangles}`)}resetInfo(){a()&&(this._numOfDrawCalls=0,this._numOfTriangles=0)}get capabilities(){return this._capabilities}setViewport(t,e,s,i){s=Math.max(Math.round(s),1),i=Math.max(Math.round(i),1);const a=this._state.viewport;a.x===t&&a.y===e&&a.width===s&&a.height===i||(a.x=t,a.y=e,a.width=s,a.height=i,this.gl.viewport(t,e,s,i))}setViewport4fv(t){this.setViewport(t[0],t[1],t[2],t[3])}restoreViewport({x:t,y:e,width:s,height:i}){this.setViewport(t,e,s,i)}getViewport(){const t=this._state.viewport;return{x:t.x,y:t.y,width:t.width,height:t.height}}useProgram(t){if(this._state.program!==t){if(t&&null==t.glName&&l())throw new Error("Attempting to use disposed or invalid Program");this._state.program?.stop(),this._state.program=t,this.gl.useProgram(t?.glName??null)}}bindTexture(t,e,s=!1,i=null){(e>=this.parameters.maxTextureImageUnits||e<0)&&x().error(`Input texture unit (${e}) is out of range of available units (0...${this.parameters.maxTextureImageUnits})\n `);const a=this._state.textureUnitMap[e],r=this._state.textureUnitSamplerMap[e],{gl:n}=this;return null==t?.glName?(null!=a&&(this.setActiveTexture(e,s),n.bindTexture(a.descriptor.target,null)),this._state.textureUnitMap[e]=null,null!=r&&(this._state.textureUnitSamplerMap[e]=null,n.bindSampler(e,null)),a):(r!==i&&(n.bindSampler(e,i?.glName??null),this._state.textureUnitSamplerMap[e]=i),s||a!==t?(this.setActiveTexture(e,s),n.bindTexture(t.descriptor.target,t.glName),t.applyChanges(),this._state.textureUnitMap[e]=t,a):(t.isDirty&&(this.setActiveTexture(e,s),t.applyChanges()),a))}unbindTexture(t){if(null!=t)for(let e=0;e<this.parameters.maxTextureImageUnits;e++)this._state.textureUnitMap[e]===t&&(this.bindTexture(null,e),this._state.textureUnitMap[e]=null)}bindFramebuffer(t,e=!1){const s=E(t);if(e||this._state.readFramebuffer!==t||this._state.drawFramebuffer!==t){if(null==t)return this.gl.bindFramebuffer(36160,null),this._state.readFramebuffer=this._state.drawFramebuffer=null,void this.setDrawBuffers(s);t.initializeAndBind(36160),this._state.readFramebuffer=t,this._state.drawFramebuffer=t,this.setDrawBuffers(s)}else this.setDrawBuffers(s)}bindFramebufferSeparate(t,e,s=!1){const i=36008===e,a=i?this._state.readFramebuffer:this._state.drawFramebuffer;(s||a!==t)&&(null==t?this.gl.bindFramebuffer(e,null):t.initializeAndBind(e),i?this._state.readFramebuffer=t??null:(this._state.drawFramebuffer=t??null,this.setDrawBuffers(E(t))))}blitFramebuffer(t,e,s=16384,i=9728,a=0,r=0,n=t.width,l=t.height,h=0,f=0,o=e.width,u=e.height){this.bindFramebufferSeparate(t,36008,!0),this.bindFramebufferSeparate(e,36009,!0),this.gl.blitFramebuffer(a,r,n,l,h,f,o,u,s,i)}bindBuffer(t,e){if(t)switch(e??=t.bufferType,e){case 34962:this._state.vertexBuffer=S(this.gl,t,e,this._state.vertexBuffer);break;case 34963:this._state.indexBuffer=S(this.gl,t,e,this._state.indexBuffer);break;case 35345:this._state.uniformBuffer=S(this.gl,t,e,this._state.uniformBuffer);break;case 35051:this._state.pixelPackBuffer=S(this.gl,t,e,this._state.pixelPackBuffer);break;case 35052:this._state.pixelUnpackBuffer=S(this.gl,t,e,this._state.pixelUnpackBuffer);break;case 36662:this._state.copyReadBuffer=S(this.gl,t,e,this._state.copyReadBuffer);break;case 36663:this._state.copyWriteBuffer=S(this.gl,t,e,this._state.copyWriteBuffer);break;case 35982:this._state.transformFeedbackBuffer=S(this.gl,t,e,this._state.transformFeedbackBuffer)}}bindRenderbuffer(t){const e=this.gl;t||(e.bindRenderbuffer(e.RENDERBUFFER,null),this._state.renderbuffer=null),this._state.renderbuffer!==t&&(e.bindRenderbuffer(e.RENDERBUFFER,t.glName),this._state.renderbuffer=t)}_getBufferBinding(t,e){if(e>=this.parameters.maxUniformBufferBindings||e<0)return x().error(`Uniform buffer binding point (${e}) is out of range (0...${this.parameters.maxUniformBufferBindings})\n `),null;const s=35345===t?this._state.uniformBufferBindingPoints:this._state.transformBufferBindingPoints;let i=s[e];return null==i&&(i={buffer:null,offset:0,size:0},s[e]=i),i}bindBufferBase(t,e,s){const i=this._getBufferBinding(t,e);null!=i&&(i.buffer===s&&0===i.offset&&0===i.size||(this.gl.bindBufferBase(t,e,s?s.glName:null),i.buffer=s,i.offset=0,i.size=0))}bindBufferRange(t,e,s,i,a){const r=this._getBufferBinding(t,e);null!=r&&(r.buffer===s&&r.offset===i&&r.size===a||(i%this._parameters.uniformBufferOffsetAlignment===0?(this.gl.bindBufferRange(t,e,s.glName,i,a),r.buffer=s,r.offset=i,r.size=a):x().error("Uniform buffer binding offset is not a multiple of the context offset alignment")))}bindUBO(t,e,s,i){null!=e?(a()&&(i??e.byteLength)>this._parameters.maxUniformBlockSize&&x().error("Attempting to bind more data than the maximum uniform block size"),e.initialize(),void 0!==s&&void 0!==i?this.bindBufferRange(35345,t,e.buffer,s,i):this.bindBufferBase(35345,t,e.buffer)):this.bindBufferBase(35345,t,null)}unbindUBO(t){for(let e=0,s=this._state.uniformBufferBindingPoints.length;e<s;e++){const s=this._state.uniformBufferBindingPoints[e];null!=s&&s.buffer===t.buffer&&this.bindBufferBase(35345,e,null)}}unbindBuffer(t){switch(t){case 34962:this._state.vertexBuffer=S(this.gl,null,t,this._state.vertexBuffer);break;case 34963:this._state.indexBuffer=S(this.gl,null,t,this._state.indexBuffer);break;case 35345:this._state.uniformBuffer=S(this.gl,null,t,this._state.uniformBuffer);break;case 35051:this._state.pixelPackBuffer=S(this.gl,null,t,this._state.pixelPackBuffer);break;case 35052:this._state.pixelUnpackBuffer=S(this.gl,null,t,this._state.pixelUnpackBuffer);break;case 36662:this._state.copyReadBuffer=S(this.gl,null,t,this._state.copyReadBuffer);break;case 36663:this._state.copyWriteBuffer=S(this.gl,null,t,this._state.copyWriteBuffer)}}bindVAO(t,e){if(null==t)return this._state.vertexArrayObject?.unbind(),void(this._state.vertexArrayObject=null);this._state.vertexArrayObject!==t&&(t.bind(e),this._state.vertexArrayObject=t)}bindTransformFeedback(t){const{gl:e}=this;e.bindTransformFeedback(e.TRANSFORM_FEEDBACK,t.glName)}beginTransformFeedback(t,e){if(this._transformFeedbackRequestInfo)throw new Error("Already in a transform feedback request");const{gl:s}=this;s.bindTransformFeedback(s.TRANSFORM_FEEDBACK,t.glName),s.beginTransformFeedback(e),this._transformFeedbackRequestInfo={primitiveType:e}}endTransformFeedback(){if(!this._transformFeedbackRequestInfo)throw new Error("Not in a transform feedback request");const{gl:t}=this;t.endTransformFeedback(),t.bindTransformFeedback(t.TRANSFORM_FEEDBACK,null),this._transformFeedbackRequestInfo=null}async clientWaitAsync(t=i(10)){const{gl:e}=this,a=e.fenceSync(37143,0);if(!a)throw new Error("Client wait failed, could not create sync object");let r;this.instanceCounter.increment(c.Sync,a),e.flush();do{await s(t),r=e.clientWaitSync(a,0,0)}while(37147===r);if(this.instanceCounter.decrement(c.Sync,a),e.deleteSync(a),37149===r)throw new Error("Client wait failed")}get boundFramebuffer(){return this._state.drawFramebuffer}temporaryBindFramebuffer(t,e,s=!1){const i=this.boundFramebuffer,a={...this._state.viewport};try{this.bindFramebuffer(t,s),t&&this.setViewport(0,0,t.width,t.height),e()}finally{this.bindFramebuffer(i,s),t&&this.setViewport(a.x,a.y,a.width,a.height)}}getBoundVAO(){return this._state.vertexArrayObject}resetState(){this.useProgram(null),this.bindVAO(null),this.bindFramebuffer(null,!0),this.unbindBuffer(34962),this.unbindBuffer(34963),this.unbindBuffer(35345),this._state.uniformBufferBindingPoints.length=0,this.unbindBuffer(35051),this.unbindBuffer(35052),this.unbindBuffer(36662),this.unbindBuffer(36663);for(let t=0;t<this.parameters.maxTextureImageUnits;++t)this.bindTexture(null,t);this.setBlendingEnabled(!1),this.setBlendFunction(1,0),this.setBlendEquation(32774),this.setBlendColor(0,0,0,0),this.setFaceCullingEnabled(!1),this.setCullFace(1029),this.setFrontFace(2305),this.setPolygonOffsetFillEnabled(!1),this.setPolygonOffset(0,0),this.setScissorTestEnabled(!1),this.setScissorRect(0,0,this.gl.canvas.width,this.gl.canvas.height),this.setDepthTestEnabled(!1),this.setDepthFunction(513),this.setDepthRange(0,1),this.setStencilTestEnabled(!1),this.setStencilFunction(519,0,0),this.setStencilOp(7680,7680,7680),this.setClearColor(0,0,0,0),this.setClearDepth(1),this.setClearStencil(0),this.setColorMask(!0,!0,!0,!0),this.setStencilWriteMask(4294967295),this.setDepthWriteEnabled(!0),this.setViewport(0,0,this.gl.canvas.width,this.gl.canvas.height)}enforceState(){const{gl:t}=this;t.bindVertexArray(null);for(let s=0;s<this.parameters.maxVertexAttributes;s++)t.disableVertexAttribArray(s);this._state.vertexBuffer?t.bindBuffer(this._state.vertexBuffer.bufferType,this._state.vertexBuffer.glName):t.bindBuffer(34962,null),this._state.indexBuffer?t.bindBuffer(this._state.indexBuffer.bufferType,this._state.indexBuffer.glName):t.bindBuffer(34963,null),this._state.uniformBuffer?t.bindBuffer(this._state.uniformBuffer.bufferType,this._state.uniformBuffer.glName):t.bindBuffer(35345,null);for(let s=0;s<this._parameters.maxUniformBufferBindings;s++){const e=this._state.uniformBufferBindingPoints[s];if(null!=e){const{buffer:i,offset:a,size:r}=e;null!==i?0===a&&0===r?t.bindBufferBase(35345,s,i.glName):t.bindBufferRange(35345,s,i.glName,a,r):t.bindBufferBase(35345,s,null)}}if(this._state.pixelPackBuffer?t.bindBuffer(this._state.pixelPackBuffer.bufferType,this._state.pixelPackBuffer.glName):t.bindBuffer(35051,null),this._state.pixelUnpackBuffer?t.bindBuffer(this._state.pixelUnpackBuffer.bufferType,this._state.pixelUnpackBuffer.glName):t.bindBuffer(35052,null),this._state.copyReadBuffer?t.bindBuffer(this._state.copyReadBuffer.bufferType,this._state.copyReadBuffer.glName):t.bindBuffer(36662,null),this._state.copyWriteBuffer?t.bindBuffer(this._state.copyWriteBuffer.bufferType,this._state.copyWriteBuffer.glName):t.bindBuffer(36663,null),t.bindFramebuffer(36008,null),t.readBuffer(t.BACK),this._state.readFramebuffer&&(t.bindFramebuffer(36008,this._state.readFramebuffer.glName),t.readBuffer(d)),t.bindFramebuffer(36009,this._state.drawFramebuffer?.glName??null),null===this._state.drawFramebuffer){const e=this._state.drawBuffers.defaultFramebuffer;t.drawBuffers(e??[o])}else{const e=this._state.drawBuffers.fbos.get(this._state.drawFramebuffer);t.drawBuffers(e??[d])}if(this._state.vertexArrayObject){const t=this._state.vertexArrayObject;this._state.vertexArrayObject&&(this._state.vertexArrayObject.unbind(),this._state.vertexArrayObject=null),this.bindVAO(t)}t.useProgram(this._state.program?.glName??null),t.blendColor(this._state.blendColor.r,this._state.blendColor.g,this._state.blendColor.b,this._state.blendColor.a),t.bindRenderbuffer(t.RENDERBUFFER,this._state.renderbuffer?.glName??null),!0===this._state.blend?t.enable(this.gl.BLEND):t.disable(this.gl.BLEND),t.blendEquationSeparate(this._state.blendEquation.mode,this._state.blendEquation.modeAlpha),t.blendFuncSeparate(this._state.blendFunction.srcRGB,this._state.blendFunction.dstRGB,this._state.blendFunction.srcAlpha,this._state.blendFunction.dstAlpha),t.clearColor(this._state.clearColor.r,this._state.clearColor.g,this._state.clearColor.b,this._state.clearColor.a),t.clearDepth(this._state.clearDepth),t.clearStencil(this._state.clearStencil),t.colorMask(this._state.colorMask.r,this._state.colorMask.g,this._state.colorMask.b,this._state.colorMask.a),t.cullFace(this._state.cullFace),t.depthFunc(this._state.depthFunction),t.depthRange(this._state.depthRange.zNear,this._state.depthRange.zFar),!0===this._state.depthTest?t.enable(t.DEPTH_TEST):t.disable(t.DEPTH_TEST),t.depthMask(this._state.depthWrite),t.frontFace(this._state.frontFace),t.lineWidth(1),!0===this._state.faceCulling?t.enable(t.CULL_FACE):t.disable(t.CULL_FACE),t.polygonOffset(this._state.polygonOffset[0],this._state.polygonOffset[1]),!0===this._state.polygonOffsetFill?t.enable(t.POLYGON_OFFSET_FILL):t.disable(t.POLYGON_OFFSET_FILL),t.scissor(this._state.scissorRect.x,this._state.scissorRect.y,this._state.scissorRect.width,this._state.scissorRect.height),!0===this._state.scissorTest?t.enable(t.SCISSOR_TEST):t.disable(t.SCISSOR_TEST),t.stencilFunc(this._state.stencilFunction.func,this._state.stencilFunction.ref,this._state.stencilFunction.mask),t.stencilOpSeparate(this._state.stencilOperation.face,this._state.stencilOperation.fail,this._state.stencilOperation.zFail,this._state.stencilOperation.zPass),!0===this._state.stencilTest?t.enable(t.STENCIL_TEST):t.disable(t.STENCIL_TEST),t.stencilMask(this._state.stencilWriteMask);for(let s=0;s<this.parameters.maxTextureImageUnits;s++){t.activeTexture(f+s),t.bindTexture(3553,null),t.bindTexture(34067,null),t.bindTexture(32879,null),t.bindTexture(35866,null),t.bindSampler(s,null);const e=this._state.textureUnitMap[s];null!=e&&t.bindTexture(e.descriptor.target,e.glName);const i=this._state.textureUnitSamplerMap[s];null!=i&&t.bindSampler(s,i?.glName)}t.activeTexture(f+this._state.activeTexture);const e=this._state.viewport;t.viewport(e.x,e.y,e.width,e.height),this.resetInfo()}};function S(t,e,s,i){return e?i!==e&&t.bindBuffer(s,e.glName):t.bindBuffer(s,null),e}function k(t,e){switch(t){case _.POINTS:return 2*e;case _.TRIANGLES:return e/3;case _.TRIANGLE_STRIP:case _.TRIANGLE_FAN:return e-2;default:return 0}}function E(t){return t?t.colorAttachments.length>0?t.colorAttachments:[u]:[o]}export{w as RenderingContext,E as getFramebufferDrawBuffers};
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{clone as t}from"../../core/lang.js";function e(t,e,i=32774,n=[0,0,0,0]){return{srcRgb:t,srcAlpha:t,dstRgb:e,dstAlpha:e,opRgb:i,opAlpha:i,color:{r:n[0],g:n[1],b:n[2],a:n[3]}}}function i(t,e,i,n,s=32774,l=32774,r=[0,0,0,0]){return{srcRgb:t,srcAlpha:e,dstRgb:i,dstAlpha:n,opRgb:s,opAlpha:l,color:{r:r[0],g:r[1],b:r[2],a:r[3]}}}const n=e(0,771),s=e(1,0),l=e(1,1),r=e(1,771),a=i(770,1,771,771),h=i(0,0,768,
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import{clone as t}from"../../core/lang.js";function e(t,e,i=32774,n=[0,0,0,0]){return{srcRgb:t,srcAlpha:t,dstRgb:e,dstAlpha:e,opRgb:i,opAlpha:i,color:{r:n[0],g:n[1],b:n[2],a:n[3]}}}function i(t,e,i,n,s=32774,l=32774,r=[0,0,0,0]){return{srcRgb:t,srcAlpha:e,dstRgb:i,dstAlpha:n,opRgb:s,opAlpha:l,color:{r:r[0],g:r[1],b:r[2],a:r[3]}}}const n=e(0,771),s=e(1,0),l=e(1,1),r=e(1,771),a=i(770,1,771,771),h=i(0,0,768,0),o={face:1029,mode:2305},c={face:1028,mode:2305},_=t=>2===t?o:1===t?c:null;function d(t,e,i){return{ref:t,readMask:e,stencilFront:i,stencilBack:i}}function p(t,e,i,n){return{ref:t,readMask:e,stencilFront:i,stencilBack:n}}const u={zNear:0,zFar:1},g={r:!0,g:!0,b:!0,a:!0};function f(t){return B.intern(t)}function v(t){return w.intern(t)}function I(t){return D.intern(t)}function W(t){return A.intern(t)}function S(t){return z.intern(t)}function b(t){return j.intern(t)}function T(t){return N.intern(t)}function y(t){return q.intern(t)}function O(t){return G.intern(t)}class k{constructor(t,e){this._makeKey=t,this._makeRef=e,this._interns=new Map}intern(t){if(!t)return null;const e=this._makeKey(t),i=this._interns;return i.has(e)||i.set(e,this._makeRef(t)),i.get(e)??null}}function m(t){return"["+t.join(",")+"]"}const B=new k(R,t=>({__tag:"Blending",...t}));function R(t){return t?m([t.srcRgb,t.srcAlpha,t.dstRgb,t.dstAlpha,t.opRgb,t.opAlpha,t.color.r,t.color.g,t.color.b,t.color.a]):null}const w=new k(C,t=>({__tag:"Culling",...t}));function C(t){return t?m([t.face,t.mode]):null}const D=new k(F,t=>({__tag:"PolygonOffset",...t}));function F(t){return t?m([t.factor,t.units]):null}const A=new k(P,t=>({__tag:"DepthTest",...t}));function P(t){return t?m([t.func]):null}const z=new k(M,t=>({__tag:"StencilTest",...t}));function M(t){return t?m([t.ref,t.readMask,t.stencilFront.compare,t.stencilFront.fail,t.stencilFront.zFail,t.stencilFront.zPass,t.stencilBack.compare,t.stencilBack.fail,t.stencilBack.zFail,t.stencilBack.zPass]):null}const j=new k(K,t=>({__tag:"DepthWrite",...t}));function K(t){return t?m([t.zNear,t.zFar]):null}const N=new k(x,t=>({__tag:"ColorWrite",...t}));function x(t){return t?m([t.r,t.g,t.b,t.a]):null}const q=new k(E,t=>({__tag:"StencilWrite",...t}));function E(t){return t?m([t.mask]):null}const G=new k(H,t=>({blending:f(t.blending),culling:v(t.culling),polygonOffset:I(t.polygonOffset),depthTest:W(t.depthTest),stencilTest:S(t.stencilTest),depthWrite:b(t.depthWrite),colorWrite:T(t.colorWrite),stencilWrite:y(t.stencilWrite)}));function H(t){return t?m([R(t.blending),C(t.culling),F(t.polygonOffset),P(t.depthTest),M(t.stencilTest),K(t.depthWrite),x(t.colorWrite),E(t.stencilWrite)]):null}class J{constructor(t){this._pipelineInvalid=!0,this._blendingInvalid=!0,this._cullingInvalid=!0,this._polygonOffsetInvalid=!0,this._depthTestInvalid=!0,this._stencilTestInvalid=!0,this._depthWriteInvalid=!0,this._colorWriteInvalid=!0,this._stencilWriteInvalid=!0,this._stateSetters=t}setPipeline(t){(this._pipelineInvalid||t!==this._pipeline)&&(this._setBlending(t.blending),this._setCulling(t.culling),this._setPolygonOffset(t.polygonOffset),this._setDepthTest(t.depthTest),this._setStencilTest(t.stencilTest),this._setDepthWrite(t.depthWrite),this._setColorWrite(t.colorWrite),this._setStencilWrite(t.stencilWrite),this._pipeline=t),this._pipelineInvalid=!1}getPipelineState(){return t(this._pipeline)}invalidateBlending(){this._blendingInvalid=!0,this._pipelineInvalid=!0}invalidateCulling(){this._cullingInvalid=!0,this._pipelineInvalid=!0}invalidatePolygonOffset(){this._polygonOffsetInvalid=!0,this._pipelineInvalid=!0}invalidateDepthTest(){this._depthTestInvalid=!0,this._pipelineInvalid=!0}invalidateStencilTest(){this._stencilTestInvalid=!0,this._pipelineInvalid=!0}invalidateDepthWrite(){this._depthWriteInvalid=!0,this._pipelineInvalid=!0}invalidateColorWrite(){this._colorWriteInvalid=!0,this._pipelineInvalid=!0}invalidateStencilWrite(){this._stencilTestInvalid=!0,this._pipelineInvalid=!0}_setBlending(t){this._blending=this._setSubState(t,this._blending,this._blendingInvalid,this._stateSetters.setBlending),this._blendingInvalid=!1}_setCulling(t){this._culling=this._setSubState(t,this._culling,this._cullingInvalid,this._stateSetters.setCulling),this._cullingInvalid=!1}_setPolygonOffset(t){this._polygonOffset=this._setSubState(t,this._polygonOffset,this._polygonOffsetInvalid,this._stateSetters.setPolygonOffset),this._polygonOffsetInvalid=!1}_setDepthTest(t){this._depthTest=this._setSubState(t,this._depthTest,this._depthTestInvalid,this._stateSetters.setDepthTest),this._depthTestInvalid=!1}_setStencilTest(t){this._stencilTest=this._setSubState(t,this._stencilTest,this._stencilTestInvalid,this._stateSetters.setStencilTest),this._stencilTestInvalid=!1}_setDepthWrite(t){this._depthWrite=this._setSubState(t,this._depthWrite,this._depthWriteInvalid,this._stateSetters.setDepthWrite),this._depthWriteInvalid=!1}_setColorWrite(t){this._colorWrite=this._setSubState(t,this._colorWrite,this._colorWriteInvalid,this._stateSetters.setColorWrite),this._colorWriteInvalid=!1}_setStencilWrite(t){this._stencilWrite=this._setSubState(t,this._stencilWrite,this._stencilWriteInvalid,this._stateSetters.setStencilWrite),this._stencilTestInvalid=!1}_setSubState(t,e,i,n){return(i||t!==e)&&(n(t),this._pipelineInvalid=!0),t}}export{J as StateTracker,l as add,o as backFaceCullingParams,s as copySource,_ as cullingParams,g as defaultColorWrite,u as defaultDepthWrite,n as destinationTimesOneMinusSourceAlpha,c as frontFaceCullingParams,f as makeBlending,T as makeColorWrite,v as makeCulling,W as makeDepthTest,b as makeDepthWrite,O as makePipelineState,I as makePolygonOffset,S as makeStencilTest,y as makeStencilWrite,h as modulateDestination,r as premultipliedAlpha,i as separateBlendingParams,p as separateStencilTestParams,e as simpleBlendingParams,d as simpleStencilTestParams,a as unpremultipliedAlphaToPremultipliedAlpha};
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