@arcgis/core 5.2.0-next.75 → 5.2.0-next.77

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (295) hide show
  1. package/arcgisGlobal.d.ts +1 -0
  2. package/assets/esri/core/workers/RemoteClient.js +1 -1
  3. package/assets/esri/core/workers/chunks/013c9cc198736a72f7f2.js +1 -0
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  109. package/assets/esri/libs/lyr3d/lyr3DMain.wasm +0 -0
  110. package/assets/esri/libs/lyr3d/lyr3DWorker.wasm +0 -0
  111. package/assets/esri/libs/text/pkg/bundle_bg.wasm +0 -0
  112. package/chunks/HeatmapDensity.glsl.js +5 -5
  113. package/chunks/bundle2.js +1 -1
  114. package/chunks/lyr3DMain.js +1 -1
  115. package/chunks/lyr3DWorker.js +1 -1
  116. package/config.js +1 -1
  117. package/geometry/geometryEngine.js +1 -1
  118. package/geometry/support/centroid.js +1 -1
  119. package/geometry/support/extentUtils.js +1 -1
  120. package/geometry/support/frustum.js +1 -1
  121. package/geometry/support/webMercatorUtils.d.ts +38 -14
  122. package/kernel.js +1 -1
  123. package/layers/Lyr3DWasmPerSceneView.js +1 -1
  124. package/layers/VectorTileLayer.d.ts +40 -22
  125. package/layers/graphics/data/QueryEngineResult.js +1 -1
  126. package/layers/graphics/data/projectionSupport.js +1 -1
  127. package/layers/graphics/sources/support/sourceUtils.js +1 -1
  128. package/layers/mixins/RasterJobHandlerMixin.js +1 -1
  129. package/layers/support/RasterJobHandler.js +1 -1
  130. package/layers/video/VideoController.js +1 -1
  131. package/package.json +4 -4
  132. package/support/revision.js +1 -1
  133. package/symbols/cim/animationUtils.js +1 -1
  134. package/symbols/cim/cimAnalyzer.js +1 -1
  135. package/symbols/cim/effects/EffectCircularSector.js +1 -1
  136. package/views/2d/engine/vectorTiles/SpriteMosaic.js +1 -1
  137. package/views/2d/engine/webgl/animations/infos.js +1 -1
  138. package/views/2d/engine/webgl/animations/instructions.js +1 -1
  139. package/views/2d/engine/webgl/shaderGraph/techniques/animated/AAnimatedShader.js +1 -1
  140. package/views/3d/GroundView3D.js +1 -1
  141. package/views/3d/interactive/visualElements/ExtendedLineVisualElement.js +1 -1
  142. package/views/3d/interactive/visualElements/ParallelLineVisualElement.js +1 -1
  143. package/views/3d/interactive/visualElements/RightAngleQuadVisualElement.js +1 -1
  144. package/views/3d/layers/GaussianSplatLayerView3D.js +1 -1
  145. package/views/3d/layers/IntegratedMesh3DTilesLayerView3D.js +1 -1
  146. package/views/3d/layers/MediaLayerView3D.js +1 -1
  147. package/views/3d/layers/graphics/Graphics3DIconSymbolLayer.js +1 -1
  148. package/views/3d/layers/graphics/Graphics3DTextSymbolLayer.js +1 -1
  149. package/views/3d/layers/support/HeatmapFeatureProcessor.js +1 -1
  150. package/views/3d/state/HUDOccludedFragmentOpacity.js +1 -1
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  153. package/views/3d/support/GaussianSplatSortWorker.js +1 -1
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  161. package/views/3d/terrain/OverlayManager.js +1 -1
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  165. package/views/3d/terrain/TerrainSurface.js +1 -1
  166. package/views/3d/terrain/TerrainWaterproofnessDiagnostics.js +2 -0
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  288. package/chunks/geometryEngineBase.js +0 -2
  289. package/geometry/geometryAdapters/json.js +0 -2
  290. package/geometry/geometryEngineJSON.js +0 -2
  291. /package/assets/esri/core/workers/chunks/{ad1d06a91121ebfe9162.js.LICENSE.txt → 06c8547521ce9c97b258.js.LICENSE.txt} +0 -0
  292. /package/assets/esri/core/workers/chunks/{d03e7be74c57c3dbf003.js.LICENSE.txt → 17e9324a02b69733307a.js.LICENSE.txt} +0 -0
  293. /package/assets/esri/core/workers/chunks/{0823961e5d0bdedbf8cf.js.LICENSE.txt → 29a20a37e7837142fa6b.js.LICENSE.txt} +0 -0
  294. /package/assets/esri/core/workers/chunks/{8302bffd28cc6720e0fe.js.LICENSE.txt → b82763e9401b16121f8d.js.LICENSE.txt} +0 -0
  295. /package/assets/esri/core/workers/chunks/{186bedc377cc97731ca2.js.LICENSE.txt → ffd5285c7b2c83208f87.js.LICENSE.txt} +0 -0
@@ -0,0 +1,1717 @@
1
+ "use strict";(self.webpackChunkRemoteClient=self.webpackChunkRemoteClient||[]).push([[3354,5907],{28491(e,t,r){r.d(t,{b:()=>F});var i=r(32680),n=r(49255),o=r(34711),a=r(76597),s=r(72722),l=r(96336),c=r(53466),u=r(72824),h=r(54154),d=r(9169),m=r(12696),f=r(77695),p=r(72233),g=r(42594),v=r(98619),x=r(62602),_=r(22393),y=r(59469),b=r(32482),w=r(51406),M=r(91899),S=r(58614),T=r(20693),C=r(33079),E=r(31821),I=r(63761),A=r(27832),O=r(47630),P=r(14113);function F(e){const t=new P.N5,{attributes:r,vertex:F,fragment:D,varyings:R}=t,{output:B,normalType:N,offsetBackfaces:z,spherical:H,snowCover:L,pbrMode:j,textureAlphaPremultiplied:W,instancedDoublePrecision:U,hasVertexColors:V,hasVertexTangents:G,hasColorTexture:k,hasNormalTexture:$,hasNormalTextureTransform:Z,hasColorTextureTransform:q}=e;if((0,T.NB)(F,e),r.add("position","vec3"),F.inputs.add("position",()=>"position"),R.add("vpos","vec3",{invariant:!0}),t.include(M.A,e),t.include(s.B,e),t.include(h.Ge,e),t.include(w.q2,e),!(0,n._o)(B))return t.include(d.E,e),t;t.include(w.Sx,e),t.include(w.MU,e),t.include(w.O1,e),t.include(w.QM,e),(0,T.yu)(F,e),t.include(l.Y,e),t.include(a.d);const Y=0===N||1===N;return Y&&z&&t.include(i.M),t.include(f.J,e),t.include(u.Mh,e),R.add("vPositionLocal","vec3"),t.include(c.U,e),t.include(m.F,e),t.include(U?b.QH:b.LA,e),F.main.add(E.H`
2
+ forwardDefaultMaterialExternalColor();
3
+
4
+ vpos = getVertexInLocalOriginSpace();
5
+ vPositionLocal = vpos - view[3].xyz;
6
+ vpos = subtractOrigin(vpos);
7
+ ${(0,E.If)(Y,"vNormalWorld = dpNormal(vvLocalNormal(normalModel()));")}
8
+ vpos = addVerticalOffset(vpos, localOrigin);
9
+ ${(0,E.If)(G,"vTangent = dpTransformVertexTangent(tangent);")}
10
+ gl_Position = transformPosition(proj, view, vpos);
11
+ ${(0,E.If)(Y&&z,"gl_Position = offsetBackfacingClipPosition(gl_Position, vpos, vNormalWorld, cameraPosition);")}
12
+
13
+ forwardTextureCoordinates();
14
+ forwardColorUV();
15
+ forwardNormalUV();
16
+ forwardEmissiveUV();
17
+ forwardOcclusionUV();
18
+ forwardMetallicRoughnessUV();
19
+
20
+ if (shouldCullByOpacity()) {
21
+ gl_Position = vec4(1e38, 1e38, 1e38, 1.0);
22
+ }
23
+ forwardLinearDepthToReadShadowMap();
24
+ `),D.include(g.kA,e),D.include(p.n,e),t.include(S.SS,e),D.include(o.HQ,e),t.include(O.D,e),(0,T.yu)(D,e),D.uniforms.add(F.uniforms.get("localOrigin"),new C.t("ambient",e=>e.ambient),new C.t("diffuse",e=>e.diffuse)),k&&D.uniforms.add(new I.N("tex",e=>e.texture)),t.include(y._,e),D.include(_.c,e),t.include(x.r,e),D.include(A.b,e),(0,g.a8)(D),(0,g.eU)(D),(0,v.O4)(D),D.main.add(E.H`
25
+ discardBySlice(vpos);
26
+ ${k?E.H`
27
+ vec4 texColor = texture(tex, ${q?"colorUV":"vuv0"});
28
+ ${(0,E.If)(W,"texColor.rgb /= texColor.a;")}
29
+ discardOrAdjustAlpha(texColor);`:E.H`vec4 texColor = vec4(1.0);`}
30
+ shadingParams.viewDirection = normalize(vpos - cameraPosition);
31
+ ${2===N?E.H`vec3 normal = screenDerivativeNormal(vPositionLocal);`:E.H`shadingParams.normalView = vNormalWorld;
32
+ vec3 normal = shadingNormal(shadingParams);`}
33
+ applyPBRFactors();
34
+ float ssao = evaluateAmbientOcclusionInverse() * getBakedOcclusion();
35
+
36
+ vec3 posWorld = vpos + localOrigin;
37
+
38
+ float additionalAmbientScale = additionalDirectedAmbientLight(posWorld);
39
+ float shadow = readShadow(additionalAmbientScale, vpos);
40
+
41
+ vec3 matColor = max(ambient, diffuse);
42
+ vec3 albedo = mixExternalColor(
43
+ ${(0,E.If)(V,"vColor.rgb *")} matColor,
44
+ texColor.rgb,
45
+ vExternalColor.rgb,
46
+ colorMixMode
47
+ );
48
+ float opacity_ = getDefaultMaterialOpacity(texColor.a);
49
+
50
+ ${$?`mat3 tangentSpace = computeTangentSpace(${G?"normal":"normal, vpos, vuv0"});\n vec3 shadingNormal = computeTextureNormal(tangentSpace, ${Z?"normalUV":"vuv0"});`:"vec3 shadingNormal = normal;"}
51
+ vec3 normalGround = ${H?"normalize(posWorld);":"vec3(0.0, 0.0, 1.0);"}
52
+
53
+ ${(0,E.If)(L,E.H`
54
+ float snow = getSnow(normal, normalGround);
55
+ albedo = mix(albedo, vec3(1), snow);
56
+ shadingNormal = mix(shadingNormal, normal, snow);
57
+ ssao = mix(ssao, 1.0, snow);`)}
58
+
59
+ vec3 additionalLight = ssao * mainLightIntensity * additionalAmbientScale * ambientBoostFactor * lightingGlobalFactor;
60
+
61
+ ${1===j||2===j?E.H`
62
+ float additionalAmbientIrradiance = additionalAmbientIrradianceFactor * mainLightIntensity[2];
63
+ ${(0,E.If)(L,"mrr = applySnowToMRR(mrr, snow);")}
64
+ vec3 shadedColor = evaluateSceneLightingPBR(shadingNormal, albedo, shadow, 1.0 - ssao, additionalLight, shadingParams.viewDirection, normalGround, mrr, additionalAmbientIrradiance);`:7===j?E.H`vec3 shadedColor = albedo;`:E.H`vec3 shadedColor = evaluateSceneLighting(shadingNormal, albedo, shadow, 1.0 - ssao, additionalLight);`}
65
+ vec4 finalColor = vec4(shadedColor, opacity_);
66
+ outputColorHighlightOLID(applySlice(finalColor, vpos), albedo ${(0,E.If)(L,", snow")});
67
+ `),t}const D=Object.freeze(Object.defineProperty({__proto__:null,build:F},Symbol.toStringTag,{value:"Module"}));r.d(t,["D",0,D])},587(e,t,r){r.d(t,{G:()=>_,c:()=>y});var i=r(82048),n=r(92573),o=r(65261),a=r(98619),s=r(70893),l=r(34845),c=r(33094),u=r(20304),h=r(31821),d=r(58029),m=r(12791),f=r(63761),p=r(94046),g=(r(72458),r(63907)),v=r(65786),x=r(14113);class _ extends v.Y{constructor(){super(...arguments),this.projScale=1,this.scaleGlobalIllumination=1,this.accumulatedFrames=0,this.temporalSampleFrame=0,this.rayMarchMinReach=.15,this.rayMarchMaxReach=.5,this.rayMarchWorldReach=25,this.rayMarchMinReachEmissionWeight=1,this.rayMarchMaxReachEmissionWeight=1,this.rayMarchMaxSteps=16,this.colorBleedWeight=.15,this.highQualityIdleColorBlendStart=.3}}function y(e){const t=new x.N5,r=t.fragment;t.include(i.c),t.include(l.Ir),(0,a.Gc)(r),r.include(n.V),r.include(o.C),r.include(p.R),t.include(s.O,e),r.uniforms.add(new f.N("normalMap",e=>e.normalTexture),new f.N("depthMap",e=>e.depthTexture),new m.x("lastFrameColorTexture",e=>e.reprojection.lastFrameColor?.getTexture()),new m.x("lastFrameDepthTexture",e=>e.reprojection.lastFrameDepth?.attachment),new m.x("lastFrameGlobalIlluminationTexture",e=>e.globalIllumination?.getTexture()),new m.x("lastFrameGlobalIlluminationWeightTexture",e=>e.globalIllumination?.getTexture(36065)),new d.F("reprojectionViewMatrix",e=>e.reprojection.viewMatrix),new d.F("view",e=>e.camera.viewMatrix),new u.m("accumulatedFrames",e=>e.accumulatedFrames),new u.m("temporalSampleFrame",e=>e.temporalSampleFrame),new u.m("scaleGlobalIllumination",e=>e.scaleGlobalIllumination)),r.uniforms.add(new u.m("rayMarchMinReach",e=>e.rayMarchMinReach),new u.m("rayMarchMaxReach",e=>e.rayMarchMaxReach),new u.m("rayMarchWorldReach",e=>e.rayMarchWorldReach),new u.m("rayMarchMinReachEmissionWeight",e=>e.rayMarchMinReachEmissionWeight),new u.m("rayMarchMaxReachEmissionWeight",e=>e.rayMarchMaxReachEmissionWeight),new u.m("rayMarchMaxSteps",e=>e.rayMarchMaxSteps),new u.m("colorBleedWeight",e=>e.colorBleedWeight),new u.m("highQualityIdleColorBlendStart",e=>e.highQualityIdleColorBlendStart));const{hasEmission:v,hasColor:_}=e;return v&&r.uniforms.add(new c.U("inputScale",e=>e.reprojection.lastFrameEmission?.attachment.descriptor.internalFormat===g.H0.RGBA8?16:1),new m.x("lastFrameEmissionTexture",e=>e.reprojection.lastFrameEmission?.attachment)),r.code.add(h.H`
68
+ float computeIdleColorBlendWeight(float accumulatedFrames) {
69
+ float idleColorBlendProgress = clamp(
70
+ accumulatedFrames / ${h.H.float(150)},
71
+ 0.0,
72
+ 1.0
73
+ );
74
+ return mix(
75
+ highQualityIdleColorBlendStart,
76
+ ${h.H.float(.008)},
77
+ pow(idleColorBlendProgress, 1./5.)
78
+ );
79
+ }
80
+
81
+ float computeIdleOcclusionBlendWeight(float accumulatedFrames) {
82
+ float idleOcclusionBlendProgress = clamp(
83
+ accumulatedFrames / ${h.H.float(60)},
84
+ 0.0,
85
+ 1.0
86
+ );
87
+ return mix(
88
+ ${h.H.float(.095)},
89
+ ${h.H.float(.008)},
90
+ pow(idleOcclusionBlendProgress, ${h.H.float(2)})
91
+ );
92
+ }
93
+
94
+ bool isEdgeDepth(float centerDepth, vec2 sampleUv) {
95
+ vec2 texelSize = 1.0 / vec2(textureSize(depthMap, 0));
96
+ float depthLeft = linearizeDepth(depthFromTexture(depthMap, sampleUv + vec2(-texelSize.x, 0.0)));
97
+ float depthRight = linearizeDepth(depthFromTexture(depthMap, sampleUv + vec2(texelSize.x, 0.0)));
98
+ float depthUp = linearizeDepth(depthFromTexture(depthMap, sampleUv + vec2(0.0, texelSize.y)));
99
+ float depthDown = linearizeDepth(depthFromTexture(depthMap, sampleUv + vec2(0.0, -texelSize.y)));
100
+
101
+ float maxDifference = max(max(abs(centerDepth - depthLeft), abs(centerDepth - depthRight)), max(abs(centerDepth - depthUp), abs(centerDepth - depthDown)));
102
+
103
+ return abs(maxDifference / centerDepth) > 0.01;
104
+ }
105
+
106
+ vec3 sampleCosineHemisphere(vec2 u) {
107
+ float phi = 6.28318530718 * u.x;
108
+ float radius = sqrt(u.y);
109
+ float x = radius * cos(phi);
110
+ float y = radius * sin(phi);
111
+ float z = sqrt(max(0.0, 1.0 - u.y));
112
+
113
+ return vec3(x, y, z);
114
+ }
115
+
116
+ mat3 basisFromNormal(vec3 n) {
117
+ vec3 up = abs(n.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
118
+ vec3 tangent = normalize(cross(up, n));
119
+ vec3 bitangent = cross(n, tangent);
120
+
121
+ return mat3(tangent, bitangent, n);
122
+ }
123
+
124
+ float blueNoiseDitherValue(vec2 pixel, float frame, vec2 axis, float phase) {
125
+ float scroll = 5.588238 * mod(frame, 512.0);
126
+ vec2 p = pixel + vec2(scroll);
127
+ vec2 rotated = vec2(
128
+ axis.x * p.x + axis.y * p.y,
129
+ -axis.y * p.x + axis.x * p.y
130
+ );
131
+
132
+ return fract(52.9829189 * fract(0.06711056 * rotated.x + 0.00583715 * rotated.y + phase));
133
+ }
134
+
135
+ vec4 blueNoiseDither(vec2 pixel, float frame) {
136
+ vec4 value = vec4(
137
+ blueNoiseDitherValue(pixel, frame, vec2(0.9659258, 0.25881904), 0.0),
138
+ blueNoiseDitherValue(pixel, frame, vec2(0.70710677, 0.70710677), 0.17),
139
+ blueNoiseDitherValue(pixel, frame, vec2(0.25881904, 0.9659258), 0.37),
140
+ blueNoiseDitherValue(pixel, frame, vec2(1.0, 0.0), 0.61)
141
+ );
142
+
143
+ return value * 2.0 - 1.0;
144
+ }
145
+ `),t.outputs.add("fragGlobalIllumination","vec4",0),t.outputs.add("fragWeight","vec2",1),r.main.add(h.H`
146
+ float depth = depthFromTexture(depthMap, uv);
147
+
148
+ // Early out if depth is out of range, such as in the sky
149
+ if (depth >= 1.0 || depth <= 0.0) {
150
+ fragGlobalIllumination = vec4(0.0, 0.0, 0.0, 1.0);
151
+ fragWeight = vec2(0.0);
152
+ return;
153
+ }
154
+
155
+ // Get the normal of current fragment
156
+ ivec2 iuv = ivec2(uv * vec2(textureSize(normalMap, 0)));
157
+
158
+ vec4 normalTexel= texelFetch(normalMap, iuv, 0);
159
+
160
+ // 0.0 alpha excludes the surface as a receiver (e.g. water)
161
+ if (normalTexel.a == 0.0) {
162
+ fragGlobalIllumination = vec4(0.0, 0.0, 0.0, 1.0);
163
+ fragWeight = vec2(0.0);
164
+ return;
165
+ }
166
+
167
+ float receiverOpacity = normalTexel.a;
168
+ vec3 normal = normalize(normalTexel.xyz * 2.0 - 1.0);
169
+
170
+ // Reconstruct view space position of current fragment
171
+ float currentPixelDepth = linearizeDepth(depth);
172
+ vec3 currentPixelPos = reconstructPosition(uv * vec2(textureSize(normalMap, 0)), currentPixelDepth);
173
+ vec4 viewPos = vec4(currentPixelPos, 1.0);
174
+
175
+ // Reproject current view position to last frame
176
+ vec4 reprojectedViewPos = reprojectionViewMatrix * viewPos;
177
+ vec4 reprojectedCoordinate = applyProjectionMat(proj, reprojectedViewPos.xyz);
178
+
179
+ // Read last frame reprojected depth and GI history
180
+ float lastFrameDepthViewPos = -linearDepthFromTextureLastFrame(lastFrameDepthTexture, reprojectedCoordinate.xy);
181
+ vec4 lastFrameGlobalIllumination = texture(lastFrameGlobalIlluminationTexture, reprojectedCoordinate.xy);
182
+ float historyOcclusionBlendWeight = texture(lastFrameGlobalIlluminationWeightTexture, reprojectedCoordinate.xy).r;
183
+
184
+ int steps;
185
+ float occlusionBlendWeight = 1.0;
186
+ float colorBlendWeight = 1.0;
187
+ float idleColorBlendWeight = computeIdleColorBlendWeight(accumulatedFrames);
188
+ float idleOcclusionBlendWeight = computeIdleOcclusionBlendWeight(accumulatedFrames);
189
+ float reprojectionDepthMismatch = abs((lastFrameDepthViewPos + reprojectedViewPos.z) / max(lastFrameDepthViewPos, reprojectedViewPos.z));
190
+ bool hasReprojectionMismatch = reprojectionDepthMismatch > ${h.H.float(.01)};
191
+ bool isScaledGlobalIllumination = scaleGlobalIllumination < 1.0;
192
+ bool isLowQualityEdgePixel = isScaledGlobalIllumination && isEdgeDepth(currentPixelDepth, uv);
193
+ bool resetColorHistory = false;
194
+
195
+ // Heuristic to determine blending weights and number of steps for occlusion and color
196
+ if (hasReprojectionMismatch) {
197
+ if (isLowQualityEdgePixel) {
198
+ steps = 1;
199
+ occlusionBlendWeight = ${h.H.float(.008)};
200
+ resetColorHistory = true;
201
+ } else {
202
+ steps = 6;
203
+ occlusionBlendWeight = 1.0;
204
+ resetColorHistory = true;
205
+ }
206
+ } else {
207
+ steps = 1;
208
+ if (historyOcclusionBlendWeight > ${h.H.float(.5)}) {
209
+ occlusionBlendWeight = ${h.H.float(.1)};
210
+ colorBlendWeight = ${h.H.float(.008)};
211
+ } else if (historyOcclusionBlendWeight > ${h.H.float(.02)}) {
212
+ occlusionBlendWeight = historyOcclusionBlendWeight - 0.05;
213
+ colorBlendWeight = ${h.H.float(.008)};
214
+ } else {
215
+ occlusionBlendWeight = isScaledGlobalIllumination ? ${h.H.float(.008)} : idleOcclusionBlendWeight;
216
+ colorBlendWeight = isScaledGlobalIllumination ? ${h.H.float(.002)} : idleColorBlendWeight;
217
+ }
218
+ }
219
+
220
+ vec4 randomDirectionSample;
221
+ mat3 normalBasis = basisFromNormal(normal);
222
+ int temporalSampleStride = min(64 / steps, 6);
223
+ float temporalFrameOffset = mod(temporalSampleFrame, float(64 / steps));
224
+
225
+ // For each ray determine if it hits geometry and accumulate occlusion or color
226
+ float stepSize = 1.0 / float(steps);
227
+ ${(0,h.If)(_,h.H`
228
+ float colorBleedScale = mix(
229
+ 1.0,
230
+ ${h.H.float(0)},
231
+ smoothstep(
232
+ ${h.H.float(.012)},
233
+ highQualityIdleColorBlendStart,
234
+ colorBlendWeight
235
+ )
236
+ );
237
+ `)}
238
+ for (int i = 0; i < steps; ++i) {
239
+ float sampleIndex = float(i * temporalSampleStride + int(temporalFrameOffset));
240
+ randomDirectionSample = blueNoiseDither(floor(gl_FragCoord.xy), sampleIndex);
241
+ vec2 hemisphereSample = randomDirectionSample.rg * 0.5 + 0.5;
242
+ float offsetSample = randomDirectionSample.a * 0.5 + 0.5;
243
+ vec3 rayDirection = normalBasis * sampleCosineHemisphere(hemisphereSample);
244
+ float rayMarchScreenReach = rayMarchScreenReachFromWorldReach(viewPos.xyz, rayDirection, rayMarchWorldReach);
245
+ rayMarchScreenReach = clamp(rayMarchScreenReach, rayMarchMinReach, rayMarchMaxReach);
246
+ vec3 hit = screenSpaceIntersectionWithLimits(
247
+ rayDirection,
248
+ viewPos.xyz,
249
+ normalize(viewPos.xyz),
250
+ normal,
251
+ offsetSample,
252
+ rayMarchScreenReach,
253
+ rayMarchMaxSteps
254
+ );
255
+
256
+ float hitOpacity = 0.0;
257
+ if (hit.z > 0.0) {
258
+ ivec2 normalMapSize = textureSize(normalMap, 0);
259
+ ivec2 hitIuv = clamp(ivec2(hit.xy * vec2(normalMapSize)), ivec2(0), normalMapSize - ivec2(1));
260
+ float storedHitOpacity = texelFetch(normalMap, hitIuv, 0).a;
261
+
262
+ // 0.0 alpha excludes the surface as a receiver (e.g. water), but a valid ray hit still occludes as opaque
263
+ hitOpacity = storedHitOpacity == 0.0 ? 1.0 : storedHitOpacity;
264
+
265
+ ${(0,h.If)(_,h.H`
266
+ // Emission and color bleed - Reproject the current receiver and sampled hit to estimate bounced color
267
+ vec3 receiverColor = texture(lastFrameColorTexture, reprojectedCoordinate.xy).rgb;
268
+
269
+ vec2 hitReprojectedCoordinate = reprojectionCoordinate(hit);
270
+ vec3 sourceColor = texture(lastFrameColorTexture, hitReprojectedCoordinate).rgb;
271
+ vec3 sourceColorLinear = linearizeGamma(sourceColor);
272
+ vec3 sourceEmission = ${(0,h.If)(v,"texture(lastFrameEmissionTexture, hitReprojectedCoordinate).xyz * inputScale","vec3(0.0)")};
273
+
274
+ float emissionWeight = mix(
275
+ rayMarchMinReachEmissionWeight,
276
+ rayMarchMaxReachEmissionWeight,
277
+ (rayMarchScreenReach - rayMarchMinReach) / max(rayMarchMaxReach - rayMarchMinReach, 0.00001)
278
+ );
279
+ fragGlobalIllumination.rgb += hitOpacity * (
280
+ (sourceColorLinear * colorBleedWeight * colorBleedScale) + sourceEmission * emissionWeight
281
+ ) * stepSize;
282
+ `)}
283
+ }
284
+
285
+ if (hitOpacity < 1.0) {
286
+ // Occlusion - heuristic modulating sky intensity based on angle to main light
287
+ vec4 viewMainLightDirection = view * vec4(mainLightDirection, 0.0);
288
+ float skyModulation = pow(max(dot(rayDirection, viewMainLightDirection.xyz), 0.0), 3.0) * 5.5;
289
+ float skyFacingWeight = clamp(3.5 * dot(viewMainLightDirection.xyz, normal), 0.0, 1.0);
290
+ skyModulation = mix(1.0, skyModulation * 0.2 + 0.8, skyFacingWeight);
291
+ fragGlobalIllumination.a += (1.0 - hitOpacity) * skyModulation * stepSize;
292
+ }
293
+ }
294
+
295
+ fragGlobalIllumination.rgb *= receiverOpacity;
296
+ fragGlobalIllumination.a = mix(1.0, fragGlobalIllumination.a, receiverOpacity);
297
+
298
+ // Rendering trick add noise to reduce accumulation artifacts
299
+ float accumulationDither = occlusionBlendWeight < 1.0
300
+ ? receiverOpacity * randomDirectionSample.b * ${h.H.float(.0039)}
301
+ : 0.0;
302
+
303
+ ${(0,h.If)(_,h.H`
304
+ // Accumulate color
305
+ vec3 lastFrameColor = lastFrameGlobalIllumination.rgb;
306
+ float colorDitherScale = isScaledGlobalIllumination ? ${h.H.float(.25)} : 1.0;
307
+ fragGlobalIllumination.rgb = resetColorHistory
308
+ ? vec3(0.0)
309
+ : mix(lastFrameColor + accumulationDither * colorDitherScale, fragGlobalIllumination.rgb, colorBlendWeight);
310
+ `,h.H`
311
+ fragGlobalIllumination.rgb = vec3(0.0);
312
+ `)}
313
+ fragGlobalIllumination.rgb = quantizeGlobalIlluminationColor(fragGlobalIllumination.rgb);
314
+
315
+ // Accumulate occlusion
316
+ fragGlobalIllumination.a = mix(lastFrameGlobalIllumination.a + accumulationDither, fragGlobalIllumination.a, occlusionBlendWeight);
317
+
318
+ fragWeight = vec2(occlusionBlendWeight, colorBlendWeight * ${h.H.float(6)});
319
+ `),t}const b=Object.freeze(Object.defineProperty({__proto__:null,GlobalIlluminationPassParameters:_,build:y,defaultColorBleedWeight:.15,defaultRayMarchMaxReach:.5,defaultRayMarchMaxReachEmissionWeight:1,defaultRayMarchMaxSteps:16,defaultRayMarchMinReach:.15,defaultRayMarchMinReachEmissionWeight:1,defaultRayMarchWorldReach:25},Symbol.toStringTag,{value:"Module"}));r.d(t,["a",0,b])},52516(e,t,r){r.d(t,{G:()=>_,b:()=>y});var i=r(48163),n=r(82048),o=r(52540),a=r(72885),s=r(34845),l=r(32976),c=r(68259),u=r(20304),h=r(31821),d=r(15976),m=r(63761),f=r(94046),p=r(58243),g=r(72458),v=r(65786),x=r(14113);class _ extends v.Y{constructor(){super(...arguments),this.blurSize=(0,i.vt)()}}function y(){const e=new x.N5,t=e.fragment;e.include(n.c),e.include(s.Ir),e.include(a.Q);return t.include(o.E),t.include(p.t,b),t.include(f.R),t.uniforms.add(new l.o("hasEmission",e=>null!=e.reprojection.lastFrameEmission),new m.N("depthMap",e=>e.depthTexture),new m.N("normalMap",e=>e.normalTexture),new d.o("globalIlluminationTexture",e=>e.texture),new d.o("globalIlluminationWeightTexture",e=>e.weightTexture),new c.t("blurSize",e=>e.blurSize),new u.m("scaleGlobalIllumination",e=>e.scaleGlobalIllumination),new u.m("projScale",(e,t)=>{const r=t.camera.distance;return r>5e4?Math.max(0,e.projScale-(r-5e4)):e.projScale})),t.code.add(h.H`
320
+ void accumulateBlurSample(
321
+ vec2 sampleUv,
322
+ float sampleOffset,
323
+ float centerDepth,
324
+ vec3 centerNormal,
325
+ float depthSharpness,
326
+ bool skipOcclusionBlur,
327
+ inout float emissionWeightSum,
328
+ inout vec3 emissionSum,
329
+ inout float occlusionWeightSum,
330
+ inout float occlusionSum,
331
+ float centerOcclusionBlendWeight
332
+ ) {
333
+ vec4 sampleGlobalIllumination = texture(globalIlluminationTexture, sampleUv);
334
+ vec3 sampleNormal = texture(normalMap, sampleUv).rgb;
335
+ float sampleDepth = linearDepthFromTexture(depthMap, sampleUv);
336
+
337
+ float depthDelta = sampleDepth - centerDepth;
338
+ bool isScaledGlobalIllumination = scaleGlobalIllumination < 1.0;
339
+ float normalSimilarityWeight = globalIlluminationNormalSimilarityWeight(sampleNormal, centerNormal);
340
+ float depthNormalCorrection = globalIlluminationDepthNormalCorrection(sampleNormal);
341
+ vec3 emission = sampleGlobalIllumination.rgb;
342
+ float emissionSpatialWeightMultiplier = isScaledGlobalIllumination ? ${h.H.float(400)} : 1.0;
343
+
344
+ float emissionWeight = exp(
345
+ -sampleOffset * sampleOffset * ${h.H.float(1/24.5)} * ${h.H.float(.1)} * emissionSpatialWeightMultiplier
346
+ - depthDelta * depthDelta * depthSharpness * depthNormalCorrection
347
+ );
348
+ emissionWeight *= normalSimilarityWeight;
349
+ emissionWeightSum += emissionWeight;
350
+ emissionSum += emissionWeight * emission;
351
+
352
+ if (skipOcclusionBlur) {
353
+ return;
354
+ }
355
+
356
+ float occlusionSpatialKernelScale = centerOcclusionBlendWeight > ${h.H.float(.03)}
357
+ ? ${h.H.float(.08)}
358
+ : ${h.H.float(1.5)};
359
+ float occlusionWeight = exp(-sampleOffset * sampleOffset * occlusionSpatialKernelScale - depthDelta * depthDelta * depthSharpness);
360
+ occlusionWeight *= normalSimilarityWeight;
361
+ occlusionWeightSum += occlusionWeight;
362
+ occlusionSum += occlusionWeight * sampleGlobalIllumination.a;
363
+ }
364
+ `),t.main.add(h.H`
365
+ vec3 emissionSum = vec3(0.0);
366
+ float emissionWeightSum = 0.0;
367
+
368
+ vec4 centerGlobalIllumination = texture(globalIlluminationTexture, uv);
369
+ float centerOcclusionBlendWeight = texture(globalIlluminationWeightTexture, uv).r;
370
+ float centerColorBlendWeight = texture(globalIlluminationWeightTexture, uv).g;
371
+ bool isScaledGlobalIllumination = scaleGlobalIllumination < 1.0;
372
+ bool shouldReuseCenterOcclusion = isScaledGlobalIllumination && centerOcclusionBlendWeight <= ${h.H.float(.03)};
373
+ bool shouldSkipLowQualityBlur = !hasEmission && shouldReuseCenterOcclusion;
374
+ if (shouldSkipLowQualityBlur) {
375
+ fragColor = vec4(
376
+ quantizeGlobalIlluminationColor(centerGlobalIllumination.rgb),
377
+ centerGlobalIllumination.a
378
+ );
379
+ return;
380
+ }
381
+
382
+ float centerDepth = linearDepthFromTexture(depthMap, uv);
383
+ vec3 centerNormal = texture(normalMap, uv).rgb;
384
+ float occlusionSum = 0.0;
385
+ float occlusionWeightSum = 0.0;
386
+
387
+ float depthSharpness = globalIlluminationDepthSharpness(projScale, centerDepth);
388
+ float lowQualityBlurScale = hasEmission
389
+ ? mix(
390
+ 1.0,
391
+ ${h.H.float(2.5)},
392
+ smoothstep(0.0, ${h.H.float(.2)}, centerColorBlendWeight)
393
+ )
394
+ : 1.0;
395
+ for (int sampleOffset = -${h.H.int(4)}; sampleOffset <= ${h.H.int(4)}; ++sampleOffset) {
396
+ float sampleOffsetFloat = float(sampleOffset);
397
+ vec2 sampleUv = uv + sampleOffsetFloat * blurSize * lowQualityBlurScale;
398
+ accumulateBlurSample(
399
+ sampleUv,
400
+ sampleOffsetFloat,
401
+ centerDepth,
402
+ centerNormal,
403
+ depthSharpness,
404
+ shouldReuseCenterOcclusion,
405
+ emissionWeightSum,
406
+ emissionSum,
407
+ occlusionWeightSum,
408
+ occlusionSum,
409
+ centerOcclusionBlendWeight
410
+ );
411
+ }
412
+
413
+ float occlusion = shouldReuseCenterOcclusion ? centerGlobalIllumination.a : occlusionSum / occlusionWeightSum;
414
+ vec3 blurredEmission = (emissionSum / emissionWeightSum).rgb;
415
+
416
+ // Dither the blurred color to reduce quantization banding and wrong color accumulation.
417
+ float dither = ditherNoise(vec4(blurredEmission, occlusion)) - ${h.H.float(1/32768)};
418
+ blurredEmission += isScaledGlobalIllumination ? ${h.H.float(.85)} * dither : dither;
419
+
420
+ fragColor = vec4(quantizeGlobalIlluminationColor(blurredEmission), occlusion);
421
+ `),e}const b=new g.C;b.useFloatBlend=!1;const w=Object.freeze(Object.defineProperty({__proto__:null,GlobalIlluminationBlurDrawParameters:_,build:y},Symbol.toStringTag,{value:"Module"}));r.d(t,["a",0,w])},50704(e,t,r){r.d(t,{G:()=>f,b:()=>p});var i=r(82048),n=r(52540),o=r(72885),a=r(34845),s=r(20304),l=r(31821),c=r(15976),u=r(63761),h=r(94046),d=r(65786),m=r(14113);class f extends d.Y{}function p(){const e=new m.N5,t=e.fragment;return e.include(i.c),e.include(a.Ir),e.include(o.Q),t.include(n.E),t.include(h.R),t.uniforms.add(new u.N("depthMap",e=>e.depthTexture),new u.N("normalMap",e=>e.normalTexture),new c.o("tex",e=>e.colorTexture),new c.o("globalIlluminationWeightTexture",e=>e.weightTexture),new s.m("projScale",(e,t)=>{const r=t.camera.distance;return r>5e4?Math.max(0,e.projScale-(r-5e4)):e.projScale})),t.code.add(l.H`
422
+ float computeDepthWeight(float sampleDepth, float centerDepth, float depthSharpness) {
423
+ float depthDelta = abs(sampleDepth - centerDepth);
424
+ return exp(-0.08 - depthDelta * depthDelta * depthSharpness);
425
+ }
426
+
427
+ vec3 normalFromTexture(sampler2D normalTexture, vec2 uv) {
428
+ ivec2 normalTextureSize = textureSize(normalTexture, 0);
429
+ ivec2 normalTexel = clamp(ivec2(uv * vec2(normalTextureSize)), ivec2(0), normalTextureSize - ivec2(1));
430
+ return texelFetch(normalTexture, normalTexel, 0).xyz;
431
+ }
432
+
433
+ void sampleJointBilateralUpscale(vec2 sampleUv, out vec4 upscaledColor, out vec2 upscaledWeight) {
434
+ float centerDepth = linearDepthFromTexture(depthMap, sampleUv);
435
+ vec3 centerNormal = normalFromTexture(normalMap, sampleUv);
436
+ float depthSharpness = ${l.H.float(100)} * globalIlluminationDepthSharpness(projScale, centerDepth, centerNormal);
437
+
438
+ vec2 lowResTextureSize = vec2(textureSize(tex, 0));
439
+ vec2 texelPosition = sampleUv * lowResTextureSize - 0.5;
440
+ vec2 texelBase = floor(texelPosition);
441
+ vec2 bilinearWeightsFraction = fract(texelPosition);
442
+
443
+ vec2 uv00 = (texelBase + vec2(0.5, 0.5)) / lowResTextureSize;
444
+ vec2 uv10 = (texelBase + vec2(1.5, 0.5)) / lowResTextureSize;
445
+ vec2 uv01 = (texelBase + vec2(0.5, 1.5)) / lowResTextureSize;
446
+ vec2 uv11 = (texelBase + vec2(1.5, 1.5)) / lowResTextureSize;
447
+
448
+ vec4 color00 = texture(tex, uv00);
449
+ vec4 color10 = texture(tex, uv10);
450
+ vec4 color01 = texture(tex, uv01);
451
+ vec4 color11 = texture(tex, uv11);
452
+ vec2 weight00 = texture(globalIlluminationWeightTexture, uv00).rg;
453
+ vec2 weight10 = texture(globalIlluminationWeightTexture, uv10).rg;
454
+ vec2 weight01 = texture(globalIlluminationWeightTexture, uv01).rg;
455
+ vec2 weight11 = texture(globalIlluminationWeightTexture, uv11).rg;
456
+
457
+ float depth00 = linearDepthFromTexture(depthMap, uv00);
458
+ float depth10 = linearDepthFromTexture(depthMap, uv10);
459
+ float depth01 = linearDepthFromTexture(depthMap, uv01);
460
+ float depth11 = linearDepthFromTexture(depthMap, uv11);
461
+
462
+ vec3 normal00 = normalFromTexture(normalMap, uv00);
463
+ vec3 normal10 = normalFromTexture(normalMap, uv10);
464
+ vec3 normal01 = normalFromTexture(normalMap, uv01);
465
+ vec3 normal11 = normalFromTexture(normalMap, uv11);
466
+
467
+ float bilinearWeight00 = (1.0 - bilinearWeightsFraction.x) * (1.0 - bilinearWeightsFraction.y);
468
+ float bilinearWeight10 = bilinearWeightsFraction.x * (1.0 - bilinearWeightsFraction.y);
469
+ float bilinearWeight01 = (1.0 - bilinearWeightsFraction.x) * bilinearWeightsFraction.y;
470
+ float bilinearWeight11 = bilinearWeightsFraction.x * bilinearWeightsFraction.y;
471
+
472
+ float jointBilateralWeight00 = bilinearWeight00 * computeDepthWeight(depth00, centerDepth, depthSharpness) * globalIlluminationNormalSimilarityWeight(normal00, centerNormal);
473
+ float jointBilateralWeight10 = bilinearWeight10 * computeDepthWeight(depth10, centerDepth, depthSharpness) * globalIlluminationNormalSimilarityWeight(normal10, centerNormal);
474
+ float jointBilateralWeight01 = bilinearWeight01 * computeDepthWeight(depth01, centerDepth, depthSharpness) * globalIlluminationNormalSimilarityWeight(normal01, centerNormal);
475
+ float jointBilateralWeight11 = bilinearWeight11 * computeDepthWeight(depth11, centerDepth, depthSharpness) * globalIlluminationNormalSimilarityWeight(normal11, centerNormal);
476
+ float jointBilateralWeightSum = jointBilateralWeight00 + jointBilateralWeight10 + jointBilateralWeight01 + jointBilateralWeight11;
477
+
478
+ if (jointBilateralWeightSum < 0.0001) {
479
+ // Fall back to the nearest low-resolution texel when all bilateral weights collapse.
480
+ vec2 nearestUv = (floor(texelPosition + 0.5) + vec2(0.5)) / lowResTextureSize;
481
+ upscaledColor = texture(tex, nearestUv);
482
+ upscaledWeight = texture(globalIlluminationWeightTexture, nearestUv).rg;
483
+ return;
484
+ }
485
+
486
+ upscaledColor = (
487
+ color00 * jointBilateralWeight00 +
488
+ color10 * jointBilateralWeight10 +
489
+ color01 * jointBilateralWeight01 +
490
+ color11 * jointBilateralWeight11
491
+ ) / jointBilateralWeightSum;
492
+
493
+ upscaledWeight = (
494
+ weight00 * jointBilateralWeight00 +
495
+ weight10 * jointBilateralWeight10 +
496
+ weight01 * jointBilateralWeight01 +
497
+ weight11 * jointBilateralWeight11
498
+ ) / jointBilateralWeightSum;
499
+ }
500
+ `),e.outputs.add("fragColor","vec4",0),e.outputs.add("fragWeight","vec2",1),t.main.add(l.H`sampleJointBilateralUpscale(uv, fragColor, fragWeight);
501
+ fragColor.rgb = quantizeGlobalIlluminationColor(fragColor.rgb);`),e}const g=Object.freeze(Object.defineProperty({__proto__:null,GlobalIlluminationUpscaleDrawParameters:f,build:p},Symbol.toStringTag,{value:"Module"}));r.d(t,["a",0,g])},57323(e,t,r){r.d(t,{b:()=>A});var i=r(32680),n=r(49255),o=r(34711),a=r(76597),s=r(72722),l=r(96336),c=r(53466),u=r(54154),h=r(9169),d=r(12696),m=r(72233),f=r(42594),p=r(98619),g=r(22393),v=r(59469),x=r(32482),_=r(51406),y=r(91899),b=r(58614),w=r(20693),M=r(33079),S=r(31821),T=r(63761),C=r(27832),E=r(47630),I=r(14113);function A(e){const t=new I.N5,{attributes:r,vertex:A,fragment:O,varyings:P}=t,{output:F,offsetBackfaces:D,pbrMode:R,snowCover:B,spherical:N}=e,z=1===R||2===R;if((0,w.NB)(A,e),r.add("position","vec3"),A.inputs.add("position",()=>"position"),P.add("vpos","vec3",{invariant:!0}),t.include(y.A,e),t.include(s.B,e),t.include(u.Ge,e),t.include(_.q2,e),!(0,n._o)(F))return t.include(h.E,e),t;t.include(_.MU,e),(0,w.yu)(t.vertex,e),t.include(l.Y,e),t.include(a.d),D&&t.include(i.M),P.add("vNormalWorld","vec3"),P.add("localvpos","vec3",{invariant:!0}),t.include(c.U,e),t.include(d.F,e),t.include(e.instancedDoublePrecision?x.QH:x.LA,e),A.main.add(S.H`
502
+ forwardDefaultMaterialExternalColor();
503
+
504
+ vpos = getVertexInLocalOriginSpace();
505
+
506
+ localvpos = vpos - view[3].xyz;
507
+ vpos = subtractOrigin(vpos);
508
+ vNormalWorld = dpNormal(vvLocalNormal(normalModel()));
509
+ vpos = addVerticalOffset(vpos, localOrigin);
510
+ vec4 basePosition = transformPosition(proj, view, vpos);
511
+
512
+ forwardTextureCoordinates();
513
+ forwardColorUV();
514
+ forwardEmissiveUV();
515
+ forwardLinearDepthToReadShadowMap();
516
+
517
+ gl_Position = shouldCullByOpacity() ? vec4(1e38, 1e38, 1e38, 1.0) :
518
+ ${(0,S.If)(D,"offsetBackfacingClipPosition(basePosition, vpos, vNormalWorld, cameraPosition);","basePosition;")}
519
+ `);const{hasColorTexture:H,hasColorTextureTransform:L}=e;return O.include(f.kA,e),O.include(m.n,e),t.include(b.SS,e),O.include(o.HQ,e),t.include(E.D,e),(0,w.yu)(O,e),(0,p.Gc)(O),(0,f.a8)(O),(0,f.eU)(O),O.uniforms.add(A.uniforms.get("localOrigin"),A.uniforms.get("view"),new M.t("ambient",e=>e.ambient),new M.t("diffuse",e=>e.diffuse)),H&&O.uniforms.add(new T.N("tex",e=>e.texture)),t.include(v._,e),O.include(g.c,e),O.include(C.b,e),(0,p.O4)(O),O.main.add(S.H`
520
+ discardBySlice(vpos);
521
+ vec4 texColor = ${H?`texture(tex, ${L?"colorUV":"vuv0"})`:" vec4(1.0)"};
522
+ ${(0,S.If)(H,`${(0,S.If)(e.textureAlphaPremultiplied,"texColor.rgb /= texColor.a;")}\n discardOrAdjustAlpha(texColor);`)}
523
+ vec3 viewDirection = normalize(vpos - cameraPosition);
524
+ applyPBRFactors();
525
+ float ssao = evaluateAmbientOcclusionInverse();
526
+ ssao *= getBakedOcclusion();
527
+
528
+ float additionalAmbientScale = additionalDirectedAmbientLight(vpos + localOrigin);
529
+ vec3 additionalLight = ssao * mainLightIntensity * additionalAmbientScale * ambientBoostFactor * lightingGlobalFactor;
530
+ float shadow = readShadow(additionalAmbientScale, vpos);
531
+ vec3 matColor = max(ambient, diffuse);
532
+ vec3 albedo = mixExternalColor(
533
+ ${(0,S.If)(e.hasVertexColors,"vColor.rgb * ")} matColor,
534
+ texColor.rgb,
535
+ vExternalColor.rgb,
536
+ colorMixMode
537
+ );
538
+ float opacity_ = getDefaultMaterialOpacity(texColor.a);
539
+
540
+ vec3 shadingNormal = normalize(vNormalWorld);
541
+ vec3 groundNormal = ${N?"normalize(vpos + localOrigin)":"vec3(0.0, 0.0, 1.0)"};
542
+
543
+ ${(0,S.If)(B,"vec3 faceNormal = screenDerivativeNormal(vpos);\n float snow = getRealisticTreeSnow(faceNormal, shadingNormal, groundNormal);\n albedo = mix(albedo, vec3(1), snow);")}
544
+
545
+ ${S.H`albedo *= 1.2;
546
+ vec3 viewForward = vec3(view[0][2], view[1][2], view[2][2]);
547
+ float alignmentLightView = clamp(dot(viewForward, -mainLightDirection), 0.0, 1.0);
548
+ float transmittance = 1.0 - clamp(dot(viewForward, shadingNormal), 0.0, 1.0);
549
+ float treeRadialFalloff = vColor.r;
550
+ float backLightFactor = 0.5 * treeRadialFalloff * alignmentLightView * transmittance * (1.0 - shadow);
551
+ additionalLight += backLightFactor * mainLightIntensity;`}
552
+
553
+ ${z?S.H`float additionalAmbientIrradiance = additionalAmbientIrradianceFactor * mainLightIntensity[2];
554
+ ${(0,S.If)(B,"mrr = applySnowToMRR(mrr, snow);")}
555
+ vec3 shadedColor = evaluateSceneLightingPBR(shadingNormal, albedo, shadow, 1.0 - ssao, additionalLight, viewDirection, groundNormal, mrr, additionalAmbientIrradiance);`:S.H`vec3 shadedColor = evaluateSceneLighting(shadingNormal, albedo, shadow, 1.0 - ssao, additionalLight);`}
556
+ vec4 finalColor = vec4(shadedColor, opacity_);
557
+ outputColorHighlightOLID(applySlice(finalColor, vpos), albedo ${(0,S.If)(B,", 1.0")});`),t}const O=Object.freeze(Object.defineProperty({__proto__:null,build:A},Symbol.toStringTag,{value:"Module"}));r.d(t,["R",0,O])},15581(e,t,r){r.d(t,{b:()=>g,g:()=>v});var i=r(37585),n=r(48163),o=r(82048),a=r(52540),s=r(65261),l=r(34845),c=r(77108),u=r(47286),h=r(33094),d=r(20304),m=r(31821),f=r(63761),p=r(14113);function g(){const e=new p.N5,t=e.fragment;return e.include(o.c),e.include(l.Ir),t.include(a.E),t.include(s.C),t.uniforms.add(new h.U("radius",e=>v(e.camera))).code.add(m.H`vec3 sphere[16] = vec3[16](
558
+ vec3(0.186937, 0.0, 0.0),
559
+ vec3(0.700542, 0.0, 0.0),
560
+ vec3(-0.864858, -0.481795, -0.111713),
561
+ vec3(-0.624773, 0.102853, -0.730153),
562
+ vec3(-0.387172, 0.260319, 0.007229),
563
+ vec3(-0.222367, -0.642631, -0.707697),
564
+ vec3(-0.01336, -0.014956, 0.169662),
565
+ vec3(0.122575, 0.1544, -0.456944),
566
+ vec3(-0.177141, 0.85997, -0.42346),
567
+ vec3(-0.131631, 0.814545, 0.524355),
568
+ vec3(-0.779469, 0.007991, 0.624833),
569
+ vec3(0.308092, 0.209288,0.35969),
570
+ vec3(0.359331, -0.184533, -0.377458),
571
+ vec3(0.192633, -0.482999, -0.065284),
572
+ vec3(0.233538, 0.293706, -0.055139),
573
+ vec3(0.417709, -0.386701, 0.442449)
574
+ );
575
+ float fallOffFunction(float vv, float vn, float bias) {
576
+ float f = max(radius * radius - vv, 0.0);
577
+ return f * f * f * max(vn - bias, 0.0);
578
+ }`),t.code.add(m.H`float aoValueFromPositionsAndNormal(vec3 C, vec3 n_C, vec3 Q) {
579
+ vec3 v = Q - C;
580
+ float vv = dot(v, v);
581
+ float vn = dot(normalize(v), n_C);
582
+ return fallOffFunction(vv, vn, 0.1);
583
+ }`),e.outputs.add("fragOcclusion","float"),t.uniforms.add(new f.N("normalMap",e=>e.normalTexture),new f.N("depthMap",e=>e.depthTexture),new d.m("projScale",e=>e.projScale),new f.N("rnm",e=>e.noiseTexture),new u.G("rnmScale",(e,t)=>(0,i.hZ)(x,t.camera.fullWidth/e.noiseTexture.descriptor.width,t.camera.fullHeight/e.noiseTexture.descriptor.height)),new d.m("intensity",e=>e.intensity),new c.E("screenSize",e=>(0,i.hZ)(x,e.camera.fullWidth,e.camera.fullHeight))).main.add(m.H`
584
+ float depth = depthFromTexture(depthMap, uv);
585
+
586
+ // Early out if depth is out of range, such as in the sky
587
+ if (depth >= 1.0 || depth <= 0.0) {
588
+ fragOcclusion = 1.0;
589
+ return;
590
+ }
591
+
592
+ // get the normal of current fragment
593
+ ivec2 iuv = ivec2(uv * vec2(textureSize(normalMap, 0)));
594
+ vec4 norm4 = texelFetch(normalMap, iuv, 0);
595
+ if (norm4.a == 0.0) {
596
+ fragOcclusion = 1.0;
597
+ return;
598
+ }
599
+ vec3 norm = normalize(norm4.xyz * 2.0 - 1.0);
600
+
601
+ float currentPixelDepth = linearizeDepth(depth);
602
+ vec3 currentPixelPos = reconstructPosition(gl_FragCoord.xy, currentPixelDepth);
603
+
604
+ float sum = 0.0;
605
+ vec3 tapPixelPos;
606
+
607
+ vec3 fres = normalize(2.0 * texture(rnm, uv * rnmScale).xyz - 1.0);
608
+
609
+ // note: the factor 2.0 should not be necessary, but makes ssao much nicer.
610
+ // bug or deviation from CE somewhere else?
611
+ float ps = projScale / (2.0 * currentPixelPos.z * zScale.x + zScale.y);
612
+
613
+ for(int i = 0; i < ${m.H.int(16)}; ++i) {
614
+ vec2 unitOffset = reflect(sphere[i], fres).xy;
615
+ vec2 offset = vec2(-unitOffset * radius * ps);
616
+
617
+ // don't use current or very nearby samples
618
+ if( abs(offset.x) < 2.0 || abs(offset.y) < 2.0){
619
+ continue;
620
+ }
621
+
622
+ vec2 tc = vec2(gl_FragCoord.xy + offset);
623
+ if (tc.x < 0.0 || tc.y < 0.0 || tc.x > screenSize.x || tc.y > screenSize.y) continue;
624
+ vec2 tcTap = tc / screenSize;
625
+ float occluderFragmentDepth = linearDepthFromTexture(depthMap, tcTap);
626
+
627
+ tapPixelPos = reconstructPosition(tc, occluderFragmentDepth);
628
+
629
+ sum += aoValueFromPositionsAndNormal(currentPixelPos, norm, tapPixelPos);
630
+ }
631
+
632
+ // output the result
633
+ float A = max(1.0 - sum * intensity / float(${m.H.int(16)}), 0.0);
634
+
635
+ // Anti-tone map to reduce contrast and drag dark region farther: (x^0.2 + 1.2 * x^4) / 2.2
636
+ A = (pow(A, 0.2) + 1.2 * pow(A, 4.0)) * INV_GAMMA;
637
+
638
+ fragOcclusion = A;
639
+ `),e}function v(e){return Math.max(10,20*e.computeScreenPixelSizeAtDist(Math.abs(4*e.relativeElevation)))}const x=(0,n.vt)(),_=Object.freeze(Object.defineProperty({__proto__:null,build:g,getRadius:v},Symbol.toStringTag,{value:"Module"}));r.d(t,["S",0,_])},95774(e,t,r){r.d(t,{b:()=>h});var i=r(82048),n=r(52540),o=r(68259),a=r(20304),s=r(31821),l=r(15976),c=r(63761),u=r(14113);function h(){const e=new u.N5,t=e.fragment;return e.include(i.c),t.include(n.E),t.uniforms.add(new c.N("depthMap",e=>e.depthTexture),new l.o("tex",e=>e.colorTexture),new o.t("blurSize",e=>e.blurSize),new a.m("projScale",(e,t)=>{const r=t.camera.distance;return r>5e4?Math.max(0,e.projScale-(r-5e4)):e.projScale})),t.code.add(s.H`
640
+ void blurFunction(vec2 uv, float r, float center_d, float sharpness, inout float wTotal, inout float bTotal) {
641
+ float c = texture(tex, uv).r;
642
+ float d = linearDepthFromTexture(depthMap, uv);
643
+
644
+ float ddiff = d - center_d;
645
+
646
+ float w = exp(-r * r * ${s.H.float(.08)} - ddiff * ddiff * sharpness);
647
+ wTotal += w;
648
+ bTotal += w * c;
649
+ }
650
+ `),e.outputs.add("fragBlur","float"),t.main.add(s.H`
651
+ float b = 0.0;
652
+ float w_total = 0.0;
653
+
654
+ float center_d = linearDepthFromTexture(depthMap, uv);
655
+
656
+ float sharpness = -0.05 * projScale / center_d;
657
+ for (int r = -${s.H.int(4)}; r <= ${s.H.int(4)}; ++r) {
658
+ float rf = float(r);
659
+ vec2 uvOffset = uv + rf * blurSize;
660
+ blurFunction(uvOffset, rf, center_d, sharpness, w_total, b);
661
+ }
662
+ fragBlur = b / w_total;`),e}const d=Object.freeze(Object.defineProperty({__proto__:null,build:h},Symbol.toStringTag,{value:"Module"}));r.d(t,["S",0,d])},43609(e,t,r){r.d(t,{a:()=>o,f:()=>a,n:()=>n});var i=r(34275);function n(e,t){o(e.typedBuffer,t.typedBuffer,e.typedBufferStride,t.typedBufferStride)}function o(e,t,r=2,n=r){const o=t.length/2;let a=0,s=0;if(!(0,i.iu)(t)||(0,i.dk)(t)){for(let i=0;i<o;++i)e[a]=t[s],e[a+1]=t[s+1],a+=r,s+=n;return}const l=(0,i.a3)(t);if((0,i.JI)(t))for(let i=0;i<o;++i)e[a]=Math.max(t[s]/l,-1),e[a+1]=Math.max(t[s+1]/l,-1),a+=r,s+=n;else for(let i=0;i<o;++i)e[a]=t[s]/l,e[a+1]=t[s+1]/l,a+=r,s+=n}function a(e,t,r,i){const n=e.typedBuffer,o=e.typedBufferStride,a=i?.count??e.count;let s=(i?.dstIndex??0)*o;for(let 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positionAttribute(){return this.attributes.get("position")??this.baseGeometry?.attributes.get("position")}get indexCount(){const e=this.drawIndices??this.positionAttribute?.indices;return e?.length??0}get faceCount(){return this.indexCount/3}get boundingInfo(){return this._boundingInfo??=this._calculateBoundingInfo(),this._boundingInfo}computeAttachmentOrigin(e){return!!this._calculateAttachmentOrigin(e)&&(null!=this._transformation&&(0,h.Z0)(e,e,this._transformation),!0)}_calculateAttachmentOrigin(e){return 0===this.type?this._computeAttachmentOriginTriangles(e):2===this.type?this._computeAttachmentOriginLines(e):this._computeAttachmentOriginPoints(e)}_computeAttachmentOriginTriangles(e){return function(e,t,r){if(r<=0)return!1;(0,h.hZ)(e,0,0,0),(0,h.hZ)(ee,0,0,0);let i=0,n=0;for(let o=0;o<r;++o){const r=3*o;t(K,r),t(J,r+1),t(Q,r+2);const a=(0,X.BU)(K,J,Q);a?((0,h.WQ)(K,K,J),(0,h.WQ)(K,K,Q),(0,h.hs)(K,K,1/3*a),(0,h.WQ)(e,e,K),i+=a):((0,h.WQ)(ee,ee,K),(0,h.WQ)(ee,ee,J),(0,h.WQ)(ee,ee,Q),n+=3)}return!(0===n&&0===i||(0!==i?((0,h.hs)(e,e,1/i),0):0===n||((0,h.hs)(e,ee,1/n),0)))}(e,this.readPrimitivePosition,this.indexCount/3)}_computeAttachmentOriginLines(e){const{indexCount:t}=this;return function(e,t,r,i){if(r<=0)return!1;(0,h.hZ)(e,0,0,0),(0,h.hZ)(ee,0,0,0);let n=0,o=0;const a=r-1,s=a+(i?2:0);for(let r=0;r<s;r+=2){const i=r<a?r+1:0;t(K,r<a?r:a),t(J,i),(0,h.hs)(K,(0,h.WQ)(K,K,J),.5);const s=(0,h.xg)(K,J);s>0?((0,h.WQ)(e,e,(0,h.hs)(K,K,s)),n+=s):0===n&&((0,h.WQ)(ee,ee,K),o++)}return 0!==n?((0,h.hs)(e,e,1/n),!0):0!==o&&((0,h.hs)(e,ee,1/o),!0)}(e,this.readPrimitivePosition,t,function(e,t){return!(!("isClosed"in e)||!e.isClosed)&&t>2}(this.material.parameters,t))}_computeAttachmentOriginPoints(e){return function(e,t,r){if(r<=0)return!1;(0,h.hZ)(e,0,0,0);let i=NaN,n=NaN,o=NaN,a=0;for(let s=0;s<r;s++){const r=t(K,s);r[0]===i&&r[1]===n&&r[2]===o||(e[0]+=r[0],e[1]+=r[1],e[2]+=r[2],a++),i=r[0],n=r[1],o=r[2]}return a>1&&(0,h.hs)(e,e,1/a),a>0}(e,this.readPrimitivePosition,this.indexCount)}invalidateBoundingInfo(){this._boundingInfo=null,this._vertexPositionIndicesCache=void 0}_calculateBoundingInfo(){const e=this.positionAttribute,t=this.indexCount;if(!e||0===t)return null;const r=0===this.type?3:1;(0,U.vA)(t%r===0,"Indexing error: "+t+" not divisible by "+r);const i=(0,R.tM)(t/r);return new V(i,r,this.readPrimitivePosition)}get transformation(){return this._transformation??c.zK}set transformation(e){this._transformation=e&&e!==c.zK?(0,c.o8)(e):null}get highlights(){return this._highlights||oe}get hasHighlights(){return(this._highlightOptionsCounts?.size??0)>0}foreachHighlightOptions(e){this._highlightOptionsCounts?.forEach((t,r)=>e(r))}allocateIdAndHighlight(e){const t=new re(e);return this.addHighlight(t)}addHighlight(e){this._ensureHighlights().add(e);const{highlightName:t}=e,r=(this._highlightOptionsCounts?.get(t)??0)+1;return this._ensureHighlightOptionsCounts().set(t,r),e}_ensureHighlights(){let e=this._highlights;return e||(e=new Set,this._highlights=e),e}_ensureHighlightOptionsCounts(){let e=this._highlightOptionsCounts;return e||(e=new Map,this._highlightOptionsCounts=e),e}removeHighlight(e){if(this._highlights?.delete(e)){const{highlightName:t}=e,r=this._highlightOptionsCounts?.get(t)??0;r<=1?this._highlightOptionsCounts?.delete(t):this._ensureHighlightOptionsCounts().set(t,r-1)}}}const oe=new Set;var ae=r(65529),se=r(97768),le=r(84952),ce=r(38969),ue=r(95117),he=r(2741);let de;var me=r(63907),fe=r(25530),pe=r(42293);const ge=()=>A.A.getLogger("esri.views.3d.webgl-engine.lib.BasisUtil");let ve=null,xe=null;async function _e(){return null==xe&&(de??=(async()=>{const e=await r.e(9321).then(r.bind(r,49321)),t=await 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Te(e){return e.charCodeAt(0)+(e.charCodeAt(1)<<8)+(e.charCodeAt(2)<<16)+(e.charCodeAt(3)<<24)}const Ce=Te("DXT1"),Ee=Te("DXT3"),Ie=Te("DXT5");function Ae(e,t){return t=16*Math.floor(t/16),Math.min(16*Math.round(e/16),t)}function Oe(e,t){const[r,i]=function({width:e,height:t},{maxPreferredTexturePixels:r,maxTextureSize:i}){const n=Math.max(e,t),o=e*t;if(n<=i&&o<=r)return[e,t];const a=Math.min(Math.sqrt(r/o),i/n);return[Ae(Math.round(e*a),i),Ae(Math.round(t*a),i)]}(e,t);return e.width===r&&e.height===i?e:Pe(e,r,i)}function Pe(e,t,r){if(e instanceof ImageData)return Pe(function(e){const t=document.createElement("canvas");t.width=e.width,t.height=e.height;const r=t.getContext("2d");if(null==r)throw new I.A("texture:context-failed","Failed to create 2d context from HTMLCanvasElement");return r.putImageData(e,0,0),t}(e),t,r);const i=document.createElement("canvas");return i.width=t,i.height=r,i.getContext("2d").drawImage(e,0,0,i.width,i.height),i}var Fe=r(67171),De=r(12541);class Re{constructor(e,t){this._data=e,this.id=(0,q.c)(),this.events=new ae.bk,this._parameters={...Ne,...t},this._startPreload(e)}dispose(){this.unload(),this._data=this.update=void 0}_startPreload(e){e instanceof HTMLVideoElement?(this.update=t=>this._update(e,t),this._startPreloadVideoElement(e)):e instanceof HTMLImageElement&&this._startPreloadImageElement(e)}_startPreloadVideoElement(e){if(!((0,le.w8)(e.src)||"auto"===e.preload&&e.crossOrigin)&&(e.preload="auto",e.crossOrigin="anonymous",e.src=e.src,e.paused&&e.autoplay)){const t=[];(0,ce.i)(e,e=>t.push(e)).then(()=>{e.play()}).finally(()=>t.forEach(e=>e.remove()))}}_startPreloadImageElement(e){(0,le.DB)(e.src)||(0,le.w8)(e.src)||e.crossOrigin||(e.crossOrigin="anonymous",e.src=e.src)}_createDescriptor(e){const t=new Fe.R;return t.wrapMode=this._parameters.wrap??10497,t.flipped=!this._parameters.noUnpackFlip,t.samplingMode=this._parameters.mipmap?9987:9729,t.hasMipmap=!!this._parameters.mipmap,t.preMultiplyAlpha=!!this._parameters.preMultiplyAlpha,t.maxAnisotropy=this._parameters.maxAnisotropy??(this._parameters.mipmap?e.parameters.maxMaxAnisotropy:1),t.dataType=this._parameters.dataType??t.dataType,t.pixelFormat=this._parameters.pixelFormat??t.pixelFormat,t.internalFormat=this._parameters.internalFormat??t.internalFormat,t.isImmutable=!0===this._parameters.immutable&&function(e){return null!=e&&((0,De.tl)(e)||(0,De.tr)(e)||(0,De.CR)(e)||(0,De.QJ)(e))}(this._parameters.internalFormat),t}get texture(){return this._texture??this._emptyTexture}get loaded(){return null!=this._texture}get usedMemory(){return this._texture?.usedMemory||function(e,t){if(null==e)return 0;if((0,z.mw)(e)||(0,z.mg)(e))return"image/ktx2"===t.encoding?function(e,t){if(null==ve)return e.byteLength;const r=new ve.KTX2File(new Uint8Array(e)),i=we(r)?ye(r.getLevels(),r.getHasAlpha(),r.getWidth(),r.getHeight(),t):0;return r.close(),r.delete(),i}(e,!!t.mipmap):"image/x.basis"===t.encoding?function(e,t){if(null==ve)return e.byteLength;const r=new ve.BasisFile(new Uint8Array(e)),i=be(r)?ye(r.getNumLevels(0),r.getHasAlpha(),r.getImageWidth(0,0),r.getImageHeight(0,0),t):0;return r.close(),r.delete(),i}(e,!!t.mipmap):e.byteLength;const{width:r,height:i}=e instanceof Image||e instanceof ImageData||e instanceof HTMLCanvasElement||e instanceof HTMLVideoElement?Be(e):t,n=t.pixelFormat??6408,o=(0,pe.wH)(n);return(t.mipmap?4/3:1)*r*i*o||0}(this._data,this._parameters)}load(e){if(this._loadingPromise)return this._loadingPromise;if(this._texture)return this._texture;const t=this._data;return null==t?(this._texture=new fe.A(e,this._createDescriptor(e),null),this._texture):(this._emptyTexture=e.emptyTexture,this._parameters.reloadable||(this._data=void 0),"string"==typeof t?this._loadFromURL(e,t):t instanceof Image?this._loadFromImageElement(e,t):t instanceof HTMLVideoElement?this._loadFromVideoElement(e,t):t instanceof ImageData||t instanceof HTMLCanvasElement?this._loadFromImage(e,t):(0,z.mg)(t)&&"image/vnd-ms.dds"===this._parameters.encoding?this._loadFromDDSData(e,t):(0,z.mw)(t)&&"image/vnd-ms.dds"===this._parameters.encoding?this._loadFromDDSData(e,new Uint8Array(t)):(0,z.mg)(t)&&"image/ktx"===this._parameters.encoding?this._loadFromKTX1(e,t):(0,z.mw)(t)&&"image/ktx"===this._parameters.encoding?this._loadFromKTX1(e,new Uint8Array(t)):((0,z.mw)(t)||(0,z.mg)(t))&&"image/ktx2"===this._parameters.encoding?this._loadFromKTX2(e,t):((0,z.mw)(t)||(0,z.mg)(t))&&"image/x.basis"===this._parameters.encoding?this._loadFromBasis(e,t):(0,z.mw)(t)?this._loadFromPixelData(e,new Uint8Array(t)):(0,z.iu)(t)?this._loadFromPixelData(e,t):null)}_update(e,t){return null==this._texture||e.readyState<HTMLMediaElement.HAVE_CURRENT_DATA||t===e.currentTime?t:(this._texture.setData(e),this._texture.descriptor.hasMipmap&&this._texture.generateMipmap(),this._parameters.updateCallback&&this._parameters.updateCallback(),e.currentTime)}_loadFromDDSData(e,t){return this._texture=function(e,t,r){const i=function(e,t){const r=new Int32Array(e.buffer,e.byteOffset,31);if(542327876!==r[0])return Se().error("Invalid magic number in DDS header"),null;if(!(4&r[20]))return Se().error("Unsupported format, must contain a FourCC code"),null;const i=r[21];let n,o;switch(i){case Ce:n=8,o=me.CQ.COMPRESSED_RGB_S3TC_DXT1_EXT;break;case Ee:n=16,o=me.CQ.COMPRESSED_RGBA_S3TC_DXT3_EXT;break;case Ie:n=16,o=me.CQ.COMPRESSED_RGBA_S3TC_DXT5_EXT;break;default:return Se().error("Unsupported FourCC code:",function(e){return String.fromCharCode(255&e,e>>8&255,e>>16&255,e>>24&255)}(i)),null}let a=1,s=r[4],l=r[3];(3&s||3&l)&&(Se().warn("Rounding up compressed texture size to nearest 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Uint8Array(r));if(!we(i))return null;i.startTranscoding();const n=Me(e,t,i.getLevels(),i.getHasAlpha(),i.getWidth(),i.getHeight(),(e,t)=>i.getImageTranscodedSizeInBytes(e,0,0,t),(e,t,r)=>i.transcodeImage(r,e,0,0,t,0,-1,-1));return i.close(),i.delete(),n}(e,this._createDescriptor(e),t).then(e=>(this._texture=e,e)))}_loadFromBasis(e,t){return this._loadAsync(()=>async function(e,t,r){null==ve&&(ve=await _e());const i=new ve.BasisFile(new Uint8Array(r));if(!be(i))return null;i.startTranscoding();const n=Me(e,t,i.getNumLevels(0),i.getHasAlpha(),i.getImageWidth(0,0),i.getImageHeight(0,0),(e,t)=>i.getImageTranscodedSizeInBytes(0,e,t),(e,t,r)=>i.transcodeImage(r,0,e,t,0,0));return i.close(),i.delete(),n}(e,this._createDescriptor(e),t).then(e=>(this._texture=e,e)))}_loadFromPixelData(e,t){(0,U.vA)(this._parameters.width>0&&this._parameters.height>0);const r=this._createDescriptor(e);return 6407!==r.pixelFormat&&6408!==r.pixelFormat||(r.compress=this._parameters.compressionOptions),r.width=this._parameters.width??0,r.height=this._parameters.height??0,this._texture=new fe.A(e,r,t),this._texture}_loadFromURL(e,t){return this._loadAsync(async r=>{const i=await B(t,{signal:r});return(0,F.Te)(r),this._loadFromImage(e,i)})}_loadFromImageElement(e,t){return t.complete?this._loadFromImage(e,t):this._loadAsync(async r=>{const i=await(0,ue.y)(t,t.src,!1,r);return(0,F.Te)(r),this._loadFromImage(e,i)})}_loadFromVideoElement(e,t){return t.readyState>=HTMLMediaElement.HAVE_CURRENT_DATA?this._loadFromImage(e,t):this._loadFromVideoElementAsync(e,t)}_loadFromVideoElementAsync(e,t){return this._loadAsync(r=>new Promise((i,n)=>{const o=()=>{t.removeEventListener("loadeddata",a),t.removeEventListener("error",s),(0,se.xt)(l)},a=()=>{t.readyState>=HTMLMediaElement.HAVE_CURRENT_DATA&&(o(),i(this._loadFromImage(e,t)))},s=e=>{o(),n(e||new I.A("texture:load-error","Failed to load video"))};t.addEventListener("loadeddata",a),t.addEventListener("error",s);const l=(0,F.u7)(r,()=>s((0,F.NK)()))}))}_loadFromImage(e,t){let r=t;r instanceof HTMLVideoElement||(r=Oe(r,e.parameters));const i=Be(r);this._parameters.width=i.width,this._parameters.height=i.height;const n=this._createDescriptor(e);return n.width=i.width,n.height=i.height,n.compress=this._parameters.compressionOptions,this._texture=new fe.A(e,n,r),this._emptyTexture=null,this.events.emit("loaded"),this._texture}_loadAsync(e){const t=new AbortController;this._loadingController=t;const r=e(t.signal);this._loadingPromise=r;const i=()=>{this._loadingController===t&&(this._loadingController=null),this._loadingPromise===r&&(this._loadingPromise=null),this._emptyTexture=null};return r.then(i,i),r}unload(){if(this._texture=(0,se.WD)(this._texture),this._emptyTexture=null,null!=this._loadingController){const e=this._loadingController;this._loadingController=null,this._loadingPromise=null,e.abort()}this.events.emit("unloaded")}get parameters(){return this._parameters}}function Be(e){return e instanceof HTMLVideoElement?{width:e.videoWidth,height:e.videoHeight}:e}const Ne={wrap:{s:10497,t:10497},mipmap:!0,noUnpackFlip:!1,preMultiplyAlpha:!1};var ze=r(49255);class He{constructor(e){this._material=e.material,this._techniques=e.techniques}dispose(){}get _stippleTextures(){return this._techniques.context?.stippleTextures}get _markerTextures(){return this._techniques.context?.markerTextures}getTechnique(e,t){return this._techniques.get(e,this._material.getConfiguration(t))}ensureResources(e){return 2}}var Le=r(65786);class je extends He{constructor(e){super(e),this._numLoading=0,this._disposed=!1,this._textures=e.textures,this.updateTexture(e.textureId),this._acquire(e.normalTextureId,e=>this._textureNormal=e),this._acquire(e.emissiveTextureId,e=>this._textureEmissive=e),this._acquire(e.occlusionTextureId,e=>this._textureOcclusion=e),this._acquire(e.metallicRoughnessTextureId,e=>this._textureMetallicRoughness=e)}dispose(){super.dispose(),this._texture=(0,se.Gz)(this._texture),this._textureNormal=(0,se.Gz)(this._textureNormal),this._textureEmissive=(0,se.Gz)(this._textureEmissive),this._textureOcclusion=(0,se.Gz)(this._textureOcclusion),this._textureMetallicRoughness=(0,se.Gz)(this._textureMetallicRoughness),this._disposed=!0}ensureResources(e){return 0===this._numLoading?2:1}get textureBindParameters(){return new Ue(this._texture?.texture??null,this._textureNormal?.texture??null,this._textureEmissive?.texture??null,this._textureOcclusion?.texture??null,this._textureMetallicRoughness?.texture??null)}updateTexture(e){null!=this._texture&&e===this._texture.id||(this._texture=(0,se.Gz)(this._texture),this._acquire(e,e=>this._texture=e))}_acquire(e,t){if(null==e)return void t(null);const r=this._textures.acquire(e);if((0,F.$X)(r))return++this._numLoading,void r.then(e=>{if(this._disposed)return(0,se.Gz)(e),void t(null);t(e)}).finally(()=>--this._numLoading);t(r)}}class We extends Le.Y{constructor(e=null){super(),this.textureEmissive=e}}class Ue extends We{constructor(e,t,r,i,n,o,a){super(r),this.texture=e,this.textureNormal=t,this.textureOcclusion=i,this.textureMetallicRoughness=n,this.scale=o,this.normalTextureTransformMatrix=a}}var Ve=r(19245);class Ge{constructor(e,t){this.id=(0,q.c)(),this.supportsEdges=!1,this._renderPriority=0,this._parameters=new 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${e}`),function(e,t,r,i,n=1){if(!t)return void Ut(e,r,i,n);const{data:o,indices:a}=e,s=t,c=r.typedBuffer,u=r.typedBufferStride,h=a.length,d=s[0],m=s[1],f=s[2],p=s[4],g=s[5],v=s[6],x=s[8],_=s[9],y=s[10],b=!(0,l.ut)(s),w=1e-6,M=1-w;i*=u;let S=0,T=0,C=0;const E=(0,l.tZ)(s)?e=>{S=o[e],T=o[e+1],C=o[e+2]}:e=>{const t=o[e],r=o[e+1],i=o[e+2];S=d*t+p*r+x*i,T=m*t+g*r+_*i,C=f*t+v*r+y*i};if(1===n)if(b)for(let e=0;e<h;++e){E(3*a[e]);const t=S*S+T*T+C*C;if(t<M&&t>w){const e=1/Math.sqrt(t);c[i]=S*e,c[i+1]=T*e,c[i+2]=C*e}else c[i]=S,c[i+1]=T,c[i+2]=C;i+=u}else for(let e=0;e<h;++e)E(3*a[e]),c[i]=S,c[i+1]=T,c[i+2]=C,i+=u;else for(let e=0;e<h;++e){if(E(3*a[e]),b){const e=S*S+T*T+C*C;if(e<M&&e>w){const t=1/Math.sqrt(e);S*=t,T*=t,C*=t}}for(let e=0;e<n;++e)c[i]=S,c[i+1]=T,c[i+2]=C,i+=u}}(t,i,r,o);break}case"normalCompressed":case"profileRight":case"profileUp":{(0,U.vA)(2===t.size);const r=n.getField(e,p.mJ);(0,U.vA)(!!r,`No buffer view for ${e}`),Wt(t,r,o);break}case"uv0":{(0,U.vA)(2===t.size);const r=n.getField(e,p.ZD)??n.getField(e,p.gH);(0,U.vA)(!!r,`No buffer view for ${e}`),Wt(t,r,o);break}case"uvi":{(0,U.vA)(2===t.size);const r=n.getField(e,p.mJ);(0,U.vA)(!!r,`No buffer view for ${e}`),Wt(t,r,o);break}case"color":case"symbolColor":{const r=n.getField(e,p.XP);(0,U.vA)(!!r,`No buffer view for ${e}`),(0,U.vA)(3===t.size||4===t.size),function(e,t,r,i,n=1){const{data:o,indices:a}=e,s=r.typedBuffer,l=r.typedBufferStride,c=a.length;if(i*=l,t===o.length&&4===t){s[i]=o[0],s[i+1]=o[1],s[i+2]=o[2],s[i+3]=o[3];const e=new Uint32Array(r.typedBuffer.buffer,r.start),t=l/4,a=e[i/=4];i+=t;const u=c*n;for(let r=1;r<u;++r)e[i]=a,i+=t;return}if(1!==n)if(4!==t)for(let e=0;e<c;++e){const t=3*a[e];for(let e=0;e<n;++e)s[i]=o[t],s[i+1]=o[t+1],s[i+2]=o[t+2],s[i+3]=255,i+=l}else for(let e=0;e<c;++e){const t=4*a[e];for(let e=0;e<n;++e)s[i]=o[t],s[i+1]=o[t+1],s[i+2]=o[t+2],s[i+3]=o[t+3],i+=l}else{if(4===t){for(let e=0;e<c;++e){const t=4*a[e];s[i]=o[t],s[i+1]=o[t+1],s[i+2]=o[t+2],s[i+3]=o[t+3],i+=l}return}for(let e=0;e<c;++e){const t=3*a[e];s[i]=o[t],s[i+1]=o[t+1],s[i+2]=o[t+2],s[i+3]=255,i+=l}}}(t,t.size,r,o);break}case"colorFeatureAttribute":case"opacityFeatureAttribute":case"sizeFeatureAttribute":{const r=n.getField(e,p.Y$)??n.getField(e,p.Y$);(0,U.vA)(!!r,`No buffer view for ${e}`),(0,U.vA)(1===t.size),function(e,t,r){const{data:i,indices:n}=e,o=t.typedBuffer,a=t.typedBufferStride,s=n.length,l=i[0];r*=a;for(let e=0;e<s;++e)o[r]=l,r+=a}(t,r,o);break}case"tangent":{(0,U.vA)(4===t.size);const i=n.getField(e,p.Eq);(0,U.vA)(!!i,`No buffer view for ${e}`),function(e,t,r,i,n=1){if(!t)return void function(e,t,r,i=1){const{data:n,indices:o}=e,a=t.typedBuffer,s=t.typedBufferStride,l=o.length;if(r*=s,1===i)for(let e=0;e<l;++e){const t=4*o[e];a[r]=n[t],a[r+1]=n[t+1],a[r+2]=n[t+2],a[r+3]=n[t+3],r+=s}else for(let e=0;e<l;++e){const t=4*o[e];for(let e=0;e<i;++e)a[r]=n[t],a[r+1]=n[t+1],a[r+2]=n[t+2],a[r+3]=n[t+3],r+=s}}(e,r,i,n);const{data:o,indices:a}=e,s=t,c=r.typedBuffer,u=r.typedBufferStride,h=a.length,d=s[0],m=s[1],f=s[2],p=s[4],g=s[5],v=s[6],x=s[8],_=s[9],y=s[10],b=!(0,l.ut)(s),w=1e-6,M=1-w;if(i*=u,1===n)for(let e=0;e<h;++e){const t=4*a[e],r=o[t],n=o[t+1],s=o[t+2],l=o[t+3];let h=d*r+p*n+x*s,S=m*r+g*n+_*s,T=f*r+v*n+y*s;if(b){const e=h*h+S*S+T*T;if(e<M&&e>w){const t=1/Math.sqrt(e);h*=t,S*=t,T*=t}}c[i]=h,c[i+1]=S,c[i+2]=T,c[i+3]=l,i+=u}else for(let e=0;e<h;++e){const t=4*a[e],r=o[t],s=o[t+1],l=o[t+2],h=o[t+3];let S=d*r+p*s+x*l,T=m*r+g*s+_*l,C=f*r+v*s+y*l;if(b){const e=S*S+T*T+C*C;if(e<M&&e>w){const t=1/Math.sqrt(e);S*=t,T*=t,C*=t}}for(let e=0;e<n;++e)c[i]=S,c[i+1]=T,c[i+2]=C,c[i+3]=h,i+=u}}(t,r,i,o);break}}}(0,d.vt)();class kt{constructor(e){this.layout=e}elementCount(e){return e.get("position").indices.length}write(e,t,r,i,n){null!=n&&function(e,t,r,i,n,o){const{buffer:a,offset:s}=o;for(const o of r.fields.keys()){const r=e.get(o),l=r?.indices;if(r&&l)Gt(o,r,i,n,a,s);else if("olidColor"===o&&null!=t){const r=e.get("position")?.indices;if(r){const e=r.length;Vt(t,a.getField(o,p.XP),e,s)}}}}(r,i,this.layout,e,t,n)}}const $t=Jt(-1),Zt=Jt(1),qt=$t,Yt=new Array;Yt[0]=null,Yt[1]=Zt,Yt[2]=$t,Yt[3]=Jt(-2),Yt[4]=Jt(-3);const Xt=Yt.map(e=>function(e,t){return t?{factor:e.factor+t.factor,units:e.units+t.units}:e}(qt,e));function Kt({output:e,enableOITOffset:t,polygonOffset:r}){return(0,ze._$)(e)&&t?Xt[r]:Yt[r]}function Jt(e){return{factor:1*e,units:2*e}}Yt[1]=Zt;var Qt=r(5482),er=r(51976),tr=r(34711);class rr extends tr.Hz{constructor(){super(...arguments),this.hasHighlightMixTexture=!1,this.emissionDimmingPass=!1,this.bindType=1,this.instanced=!1,this.writeDepth=!0,this.oitPremultipliedAlpha=!1}}(0,Qt.Cg)([(0,er.W)()],rr.prototype,"hasHighlightMixTexture",void 0),(0,Qt.Cg)([(0,er.W)()],rr.prototype,"emissionDimmingPass",void 0);class ir extends rr{constructor(){super(...arguments),this.polygonOffset=0,this.transparent=!1,this.enableOITOffset=!0}}(0,Qt.Cg)([(0,er.W)({count:5})],ir.prototype,"polygonOffset",void 0),(0,Qt.Cg)([(0,er.W)()],ir.prototype,"transparent",void 0),(0,Qt.Cg)([(0,er.W)()],ir.prototype,"enableOITOffset",void 0);const nr=new ir,or=2e-5,ar=2e-6,sr=(0,d.vt)();var lr=r(91429),cr=r(91829),ur=r(4431),hr=r(1843),dr=r(72824),mr=r(13840),fr=r(42958),pr=r(16943),gr=r(90644);const vr=(0,gr.p3)(1,0,1,771);function xr(e,t=!1,r=!1){if(r)return gr.uR;switch(e){case 0:return t?gr.RC:gr.T8;case 1:return vr;default:return null}}function _r(e){if(e.draped)return null;switch(e.output){case 0:case 2:default:return e.writeDepth?gr.Uy:null;case 1:return null}}function yr(e,t=513){return{func:(0,ze._$)(e)?515:t}}(0,cr._Y)();const br={mask:255},wr=(0,gr.nk)(2,2,{compare:519,fail:7680,zFail:7680,zPass:0}),Mr=(0,gr.nk)(2,2,{compare:519,fail:7680,zFail:7680,zPass:7681});(0,gr.nk)(2,2,{compare:514,fail:7680,zFail:7680,zPass:7680}),(0,gr.nk)(2,2,{compare:517,fail:7680,zFail:7680,zPass:7680}),r(4576),r(66289);var Sr=r(69622),Tr=r(32728);class Cr{constructor(e){this.localTransform=e.localTransform,this.globalTransform=e.globalTransform,this.modelOrigin=e.modelOrigin,this.model=e.instanceModel,this.modelNormal=e.instanceModelNormal,this.modelScaleFactors=e.modelScaleFactors,this.boundingSphere=e.boundingSphere,this.featureAttribute=e.getField("instanceFeatureAttribute",p.Eq),this.color=e.getField("instanceColor",p.XP),this.olidColor=e.getField("instanceOlidColor",p.XP),this.state=e.getField("state",p.SL),this.lodLevel=e.getField("lodLevel",p.SL)}}let Er=class extends Sr.A{constructor(e,t){super(e),this.events=new ae.bk,this._capacity=0,this._size=0,this._next=0,this._highlightOptionsMap=new Map,this._highlightOptionsMapPrev=new Map,this._layout=function(e){return Ar(Ir.clone(),e).u8("state").u8("lodLevel")}(t),this._capacity=Rr,this._buffer=this._layout.createBuffer(this._capacity),this._view=new Cr(this._buffer)}get capacity(){return this._capacity}get size(){return this._size}get view(){return this._view}addInstance(){this._size+1>this._capacity&&this._grow();const e=this._findSlot();return this._view.state.set(e,1),this._size++,this.events.emit("instances-changed"),e}removeInstance(e){const t=this._view.state;(0,U.vA)(e>=0&&e<this._capacity&&!!(1&t.get(e)),"invalid instance handle"),this._getStateFlag(e,18)?this._setStateFlags(e,32):this.freeInstance(e),this.events.emit("instances-changed")}freeInstance(e){const t=this._view.state;(0,U.vA)(e>=0&&e<this._capacity&&!!(1&t.get(e)),"invalid instance handle"),t.set(e,0),this._size--}setLocalTransform(e,t,r=!0){this._view.localTransform.setMat(e,t),r&&this.updateModelTransform(e)}getLocalTransform(e,t){this._view.localTransform.getMat(e,t)}setGlobalTransform(e,t,r=!0){this._view.globalTransform.setMat(e,t),r&&this.updateModelTransform(e)}getGlobalTransform(e,t){this._view.globalTransform.getMat(e,t)}updateModelTransform(e){const t=this._view,r=Or,i=Pr;t.localTransform.getMat(e,Fr),t.globalTransform.getMat(e,Dr);const n=(0,l.lw)(Dr,Dr,Fr);(0,h.hZ)(r,n[12],n[13],n[14]),t.modelOrigin.setVec(e,r),(0,a.z0)(i,n),t.model.setMat(e,i);const o=(0,Tr.wp)(Or,n);o.sort(),t.modelScaleFactors.set(e,0,o[1]),t.modelScaleFactors.set(e,1,o[2]),(0,a.B8)(i,i),(0,a.mg)(i,i),t.modelNormal.setMat(e,i),this._setStateFlags(e,64),this.events.emit("instance-transform-changed",{index:e})}getModelTransform(e,t){const r=this._view;r.model.getMat(e,Pr),r.modelOrigin.getVec(e,Or),t[0]=Pr[0],t[1]=Pr[1],t[2]=Pr[2],t[3]=0,t[4]=Pr[3],t[5]=Pr[4],t[6]=Pr[5],t[7]=0,t[8]=Pr[6],t[9]=Pr[7],t[10]=Pr[8],t[11]=0,t[12]=Or[0],t[13]=Or[1],t[14]=Or[2],t[15]=1}applyShaderTransformation(e,t){null!=this.shaderTransformation&&this.shaderTransformation.applyTransform(this,e,t)}getCombinedModelTransform(e,t){return this.getModelTransform(e,t),null!=this.shaderTransformation&&this.shaderTransformation.applyTransform(this,e,t),t}getCombinedLocalTransform(e,t){this._view.localTransform.getMat(e,t),null!=this.shaderTransformation&&this.shaderTransformation.applyTransform(this,e,t)}getCombinedMaxScaleFactor(e){let t=this._view.modelScaleFactors.get(e,1);return null!=this.shaderTransformation&&(this.shaderTransformation.scaleFactor(Or,this,e),t*=Math.max(Or[0],Or[1],Or[2])),t}getCombinedMedianScaleFactor(e){let t=this._view.modelScaleFactors.get(e,0);return null!=this.shaderTransformation&&(this.shaderTransformation.scaleFactor(Or,this,e),t*=function(e,t,r){return Math.max(Math.min(e,t),Math.min(Math.max(e,t),r))}(Or[0],Or[1],Or[2])),t}getModel(e,t){this._view.model.getMat(e,t)}setFeatureAttribute(e,t){this._view.featureAttribute?.setVec(e,t)}getFeatureAttribute(e,t){this._view.featureAttribute?.getVec(e,t)}setColor(e,t){this._view.color?.setVec(e,t)}setObjectAndLayerIdColor(e,t){this._view.olidColor?.setVec(e,t)}setVisible(e,t){t!==this.getVisible(e)&&(this._setStateFlag(e,4,t),this.events.emit("instance-visibility-changed",{index:e}))}getVisible(e){return this._getStateFlag(e,4)}setHighlight(e,t){const{_highlightOptionsMap:r}=this,i=r.get(e);t?t!==i&&(r.set(e,t),this._setStateFlag(e,8,!0),this.events.emit("instance-highlight-changed")):i&&(r.delete(e),this._setStateFlag(e,8,!1),this.events.emit("instance-highlight-changed"))}get highlightOptionsMap(){return this._highlightOptionsMap}getHighlightStateFlag(e){return this._getStateFlag(e,8)}geHighlightOptionsPrev(e){const t=this._highlightOptionsMapPrev.get(e)??null;return this._highlightOptionsMapPrev.delete(e),t}getHighlightName(e){const t=this.highlightOptionsMap.get(e)??null;return t?this._highlightOptionsMapPrev.set(e,t):this._highlightOptionsMapPrev.delete(e),t}getState(e){return this._view.state.get(e)}getLodLevel(e){return this._view.lodLevel.get(e)}countFlags(e){let t=0;for(let r=0;r<this._capacity;++r)this.getState(r)&e&&++t;return t}_setStateFlags(e,t){const r=this._view.state;t=r.get(e)|t,r.set(e,t)}_clearStateFlags(e,t){const r=this._view.state;t=r.get(e)&~t,r.set(e,t)}_setStateFlag(e,t,r){r?this._setStateFlags(e,t):this._clearStateFlags(e,t)}_getStateFlag(e,t){return!!(this._view.state.get(e)&t)}_grow(){this._capacity=Math.max(Rr,Math.floor(1.5*this._capacity)),this._buffer=this._layout.createBuffer(this._capacity).copyFrom(this._buffer),this._view=new Cr(this._buffer)}_findSlot(){const e=this._view.state;let t=this._next;for(;1&e.get(t);)t=t+1===this._capacity?0:t+1;return this._next=t+1===this._capacity?0:t+1,t}};(0,Qt.Cg)([(0,lr.MZ)({constructOnly:!0})],Er.prototype,"shaderTransformation",void 0),(0,Qt.Cg)([(0,lr.MZ)()],Er.prototype,"_size",void 0),(0,Qt.Cg)([(0,lr.MZ)({readOnly:!0})],Er.prototype,"size",null),Er=(0,Qt.Cg)([(0,lr.$K)("esri.views.3d.webgl-engine.lib.lodRendering.InstanceData")],Er);const Ir=(0,hr.BP)().mat4f64("localTransform").mat4f64("globalTransform").vec4f64("boundingSphere").vec3f64("modelOrigin").mat3f("instanceModel").mat3f("instanceModelNormal").vec2f("modelScaleFactors");function Ar(e,t){return t.instancedFeatureAttribute&&e.vec4f("instanceFeatureAttribute"),t.instancedColor&&e.vec4u8("instanceColor"),(0,pr.E)()&&e.vec4u8("instanceOlidColor"),e}const Or=(0,d.vt)(),Pr=(0,s.vt)(),Fr=(0,c.vt)(),Dr=(0,c.vt)(),Rr=64,Br=(0,hr.BP)().vec3f("instanceModelOriginHi").vec3f("instanceModelOriginLo").mat3f("instanceModel").mat3f("instanceModelNormal");var Nr=r(74810),zr=r(28491),Hr=r(49788);class Lr extends dr.Zo{constructor(){super(...arguments),this.isSchematic=!1,this.usePBR=!1,this.mrrFactors=Nr.mb,this.hasVertexColors=!1,this.hasSymbolColors=!1,this.doubleSided=!1,this.doubleSidedType="normal",this.cullFace=2,this.instanced=!1,this.instancedFeatureAttribute=!1,this.instancedColor=!1,this.instanceColorEncodesAlphaIgnore=!1,this.emissiveStrengthFromSymbol=0,this.emissiveStrengthKHR=1,this.emissiveSource=1,this.emissiveBaseColor=d.uY,this.instancedDoublePrecision=!1,this.normalType=0,this.receiveShadows=!0,this.receiveAmbientOcclusion=!0,this.castShadows=!0,this.ambient=(0,d.CN)(.2,.2,.2),this.diffuse=(0,d.CN)(.8,.8,.8),this.externalColor=(0,cr.fA)(1,1,1,1),this.colorMixMode="multiply",this.opacity=1,this.layerOpacity=1,this.origin=(0,d.vt)(),this.hasSlicePlane=!1,this.offsetTransparentBackfaces=!1,this.vvSize=null,this.vvColor=null,this.vvOpacity=null,this.modelTransformation=null,this.drivenOpacity=!1,this.customDepthTest=0,this.textureAlphaMode=0,this.textureAlphaCutoff=Hr.Q,this.textureAlphaPremultiplied=!1,this.renderOccluded=1,this.testsTransparentRenderOrder=0,this.isDecoration=!1}get hasVVSize(){return!!this.vvSize}get hasVVColor(){return!!this.vvColor}get hasVVOpacity(){return!!this.vvOpacity}}dr.gy;let jr=class extends fr.w{constructor(e,t){let i=(0,ur.U)(Vr(t));t.instanced&&t.instancedDoublePrecision&&(i=i.concat((0,ur.U)(function(e){return Ar(Br.clone(),e)}(t)))),super(e,t,i),this.shader=new mr.r(zr.D,()=>r.e(5141).then(r.bind(r,5141))),this.ignoreUnused=!0}_makePipeline(e,t){const{output:r,transparent:i,cullFace:n,customDepthTest:o,hasOccludees:a}=e;return(0,gr.Ey)({blending:i?xr(r,!1,e.emissionDimmingPass):null,culling:Ur(e)?(0,gr.Xt)(n):null,depthTest:yr(r,Wr(o)),depthWrite:_r(e),colorWrite:gr.kn,stencilWrite:a?br:null,stencilTest:a?t?Mr:wr:null,polygonOffset:Kt(e)})}initializePipeline(e){return this._occludeePipelineState=this._makePipeline(e,!0),this._makePipeline(e,!1)}getPipeline(e,t,r){return r?this._occludeePipelineState:super.getPipeline(e,t,r)}};function Wr(e){switch(e){case 1:return 515;case 0:case 4:return 513;case 2:return 516;case 3:return 514}}function Ur(e){return 0!==e.cullFace||!e.hasSlicePlane&&!e.transparent&&!e.doubleSidedMode}function Vr(e){const t=(0,hr.BP)().vec3f("position");return 1===e.normalType?t.vec2i16("normalCompressed",{glNormalized:!0}):t.vec3f("normal"),e.hasVertexTangents&&t.vec4f("tangent"),e.hasTextures&&t.vec2f16("uv0"),e.hasVertexColors&&t.vec4u8("color",{glNormalized:!0}),e.hasSymbolColors&&t.vec4u8("symbolColor"),!e.instanced&&(0,pr.E)()&&t.vec4u8("olidColor"),t}jr=(0,Qt.Cg)([(0,lr.$K)("esri.views.3d.webgl-engine.shaders.DefaultMaterialTechnique")],jr);class Gr extends ir{constructor(e){super(),this.spherical=e,this.alphaDiscardMode=1,this.doubleSidedMode=0,this.pbrMode=0,this.cullFace=0,this.normalType=0,this.customDepthTest=0,this.emissionSource=0,this.hasVertexColors=!1,this.hasSymbolColors=!1,this.hasVerticalOffset=!1,this.hasColorTexture=!1,this.hasMetallicRoughnessTexture=!1,this.hasOcclusionTexture=!1,this.hasNormalTexture=!1,this.hasScreenSizePerspective=!1,this.hasVertexTangents=!1,this.hasOccludees=!1,this.instanced=!1,this.instancedDoublePrecision=!1,this.hasModelTransformation=!1,this.offsetBackfaces=!1,this.hasVVSize=!1,this.hasVVColor=!1,this.receiveShadows=!1,this.hasShadowHighlights=!1,this.receiveAmbientOcclusion=!1,this.receiveGlobalIllumination=!1,this.textureAlphaPremultiplied=!1,this.instancedFeatureAttribute=!1,this.instancedColor=!1,this.writeDepth=!0,this.snowCover=!1,this.hasColorTextureTransform=!1,this.hasEmissionTextureTransform=!1,this.hasNormalTextureTransform=!1,this.hasOcclusionTextureTransform=!1,this.hasMetallicRoughnessTextureTransform=!1,this.useCustomDTRExponentForWater=!1,this.useFillLights=!0,this.draped=!1,this.renderOccluded=!1}get textureCoordinateType(){return this.hasTextures?1:0}get hasTextures(){return this.hasColorTexture||this.hasNormalTexture||this.hasMetallicRoughnessTexture||3===this.emissionSource||this.hasOcclusionTexture}get hasVVInstancing(){return this.instanced}}(0,Qt.Cg)([(0,er.W)({count:4})],Gr.prototype,"alphaDiscardMode",void 0),(0,Qt.Cg)([(0,er.W)({count:3})],Gr.prototype,"doubleSidedMode",void 0),(0,Qt.Cg)([(0,er.W)({count:8})],Gr.prototype,"pbrMode",void 0),(0,Qt.Cg)([(0,er.W)({count:3})],Gr.prototype,"cullFace",void 0),(0,Qt.Cg)([(0,er.W)({count:3})],Gr.prototype,"normalType",void 0),(0,Qt.Cg)([(0,er.W)({count:4})],Gr.prototype,"customDepthTest",void 0),(0,Qt.Cg)([(0,er.W)({count:8})],Gr.prototype,"emissionSource",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasVertexColors",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasSymbolColors",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasVerticalOffset",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasColorTexture",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasMetallicRoughnessTexture",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasOcclusionTexture",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasNormalTexture",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasScreenSizePerspective",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasVertexTangents",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasOccludees",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"instanced",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"instancedDoublePrecision",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasModelTransformation",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"offsetBackfaces",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasVVSize",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasVVColor",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"receiveShadows",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasShadowHighlights",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"receiveAmbientOcclusion",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"receiveGlobalIllumination",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"textureAlphaPremultiplied",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"instancedFeatureAttribute",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"instancedColor",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"writeDepth",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"snowCover",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasColorTextureTransform",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasEmissionTextureTransform",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasNormalTextureTransform",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasOcclusionTextureTransform",void 0),(0,Qt.Cg)([(0,er.W)()],Gr.prototype,"hasMetallicRoughnessTextureTransform",void 0);var kr=r(57323);let $r=class extends jr{constructor(){super(...arguments),this.shader=new mr.r(kr.R,()=>r.e(2314).then(r.bind(r,39933)))}};$r=(0,Qt.Cg)([(0,lr.$K)("esri.views.3d.webgl-engine.shaders.RealisticTreeTechnique")],$r);class Zr extends er.K{constructor(){super(...arguments),this.receiveShadows=!0}}(0,Qt.Cg)([(0,er.W)()],Zr.prototype,"receiveShadows",void 0);class qr extends Ge{constructor(e,t){super(e,Xr),this.materialType="default",this.supportsEdges=!0,this.intersectRayDraped=void 0,this.intersectScreenPolygonDraped=void 0,this.produces=new Map([[2,e=>(0,ze.uw)(e)&&!this.transparent],[4,e=>(0,ze.uw)(e)&&this.transparent]]),this._layout=Vr(this.parameters),this._configuration=new Gr(t.spherical)}isVisibleForOutput(e){return 5!==e&&7!==e&&6!==e||this.parameters.castShadows}get visible(){const{layerOpacity:e,colorMixMode:t,opacity:r,externalColor:i}=this.parameters;return e*("replace"===t?1:r)*("ignore"===t||isNaN(i[3])?1:i[3])>=Hr.Q}get _hasEmissiveBase(){return!!this.parameters.emissiveTextureId||!(0,h.t2)(this.parameters.emissiveBaseColor,d.uY)}get emissions(){return this.parameters.emissiveStrength>0&&(0===this.parameters.emissiveSource&&this._hasEmissiveBase||1===this.parameters.emissiveSource)?this.transparent?2:1:0}updateConfiguration(e){super.updateConfiguration(e);const{parameters:t,_configuration:r}=this;r.hasNormalTexture=t.hasNormalTexture,r.hasColorTexture=t.hasColorTexture,r.hasMetallicRoughnessTexture=t.hasMetallicRoughnessTexture,r.hasOcclusionTexture=t.hasOcclusionTexture;const{treeRendering:i,doubleSided:n,doubleSidedType:o}=t;r.hasVertexTangents=!i&&t.hasVertexTangents,r.instanced=t.instanced,r.instancedDoublePrecision=t.instancedDoublePrecision,r.hasVVColor=!!t.vvColor,r.hasVVSize=!!t.vvSize,r.hasVerticalOffset=null!=t.verticalOffset,r.hasScreenSizePerspective=null!=t.screenSizePerspective,r.hasSlicePlane=t.hasSlicePlane,r.alphaDiscardMode=t.textureAlphaMode,r.normalType=i?0:t.normalType,r.transparent=this.transparent,r.enableOITOffset=e.enableOITOffset,r.customDepthTest=t.customDepthTest??0,r.hasOccludees=e.hasOccludees,r.cullFace=t.hasSlicePlane?0:t.cullFace,r.hasModelTransformation=!i&&null!=t.modelTransformation,r.hasVertexColors=t.hasVertexColors,r.hasSymbolColors=t.hasSymbolColors,r.doubleSidedMode=i?2:n&&"normal"===o?1:n&&"winding-order"===o?2:0,r.instancedFeatureAttribute=t.instancedFeatureAttribute,r.instancedColor=t.instancedColor,(0,ze._o)(e.output)?(r.receiveShadows=t.receiveShadows,r.hasShadowHighlights=function(e,t){return e.receiveShadows&&null!=t.shadowHighlight?.getTexture()}(r,e),r.receiveAmbientOcclusion=t.receiveAmbientOcclusion&&null!=e.ssao,r.receiveGlobalIllumination=t.receiveAmbientOcclusion&&e.globalIlluminationEnabled):r.receiveShadows=r.hasShadowHighlights=r.receiveAmbientOcclusion=!1,r.textureAlphaPremultiplied=!!t.textureAlphaPremultiplied,r.pbrMode=t.usePBR?t.unlit?7:t.isSchematic?2:1:0,r.emissionSource=t.emissionSource,r.offsetBackfaces=!(!this.transparent||!t.offsetTransparentBackfaces),r.snowCover=e.snowCover>0,r.hasColorTextureTransform=!!t.colorTextureTransformMatrix,r.hasNormalTextureTransform=!!t.normalTextureTransformMatrix,r.hasEmissionTextureTransform=!!t.emissiveTextureTransformMatrix,r.hasOcclusionTextureTransform=!!t.occlusionTextureTransformMatrix,r.hasMetallicRoughnessTextureTransform=!!t.metallicRoughnessTextureTransformMatrix}intersectRay(e,t,r,i,n,o){const a=this._getMaterialVerticalOffset(t,r);null!=a&&(i=(0,h.Re)(Kr,i,a),n=(0,h.Re)(Jr,n,a)),o=function(e,t,r,i){nr.output=t.transparent?1:0,nr.polygonOffset=t.polygonOffset,nr.enableOITOffset=t.enableOITOffset;const n=Kt(nr);if(!n)return e;const o=ar*n.units,a=(0,h.oW)(sr,i,r);return(t,r,i,s)=>{const l=(i?1-Math.abs((0,h.Om)(a,i)):0)*n.factor*or+o;return e(t,r+l,i,s)}}(o,this._configuration,i,n),Ze(e,r,i,n,(0,jt.ou)(r.verticalOffset),o)}intersectScreenPolygon(e,t,r,i){return function(e,t,r){return null==e?null:(e.distance=function(e,t,r,i,n){const o=Kt(r);return o?function({units:e,factor:t},r,i,n){const o=ar*e;return i+((n?1-Math.abs((0,h.Om)(r,n)):0)*t*or+o)}(o,(0,h.oW)(sr,n,i),e,t):e}(e.distance,e.hasNormal?e.normal:null,t,r,e.point),e)}(Ct(e,r,t,i,this._createScreenPolygonVertexDisplacement(t,r)),this._configuration,r.camera.eye)}createGLMaterial(e){return new Yr(e)}createBufferWriter(){return new kt(this._layout)}get transparent(){const{drivenOpacity:e,opacity:t,externalColor:r,layerOpacity:i,texture:n,textureId:o,textureAlphaMode:a,colorMixMode:s}=this.parameters,l=r[3];return e||t<1&&"replace"!==s||l<1&&"ignore"!==s||i<1||(null!=n||null!=o)&&1!==a&&2!==a&&"replace"!==s}_createScreenPolygonVertexDisplacement(e,t){const r=this._getMaterialVerticalOffset(e,t);return null==r?null:{applyToVertex:(e,t,i,n)=>(e[0]=t+r[0],e[1]=i+r[1],e[2]=n+r[2],e),applyToAabb:e=>((0,m.Ne)(e,(0,h.WQ)(ni,(0,m.pg)(e,ni),r)),(0,m.vI)(e,(0,h.WQ)(ni,(0,m.Lu)(e,ni),r)),e)}}_getMaterialVerticalOffset(e,t){if(null==this.parameters.verticalOffset)return null;const r=t.camera;(0,h.hZ)(ti,e[12],e[13],e[14]);let i=null;switch(t.viewingMode){case 1:i=(0,h.S8)(ei,ti);break;case 2:i=(0,h.C)(ei,Qr)}const n=(0,h.Re)(ri,ti,r.eye),o=(0,h.Bw)(n),a=(0,h.hs)(n,n,1/o);let s=null;this.parameters.screenSizePerspective&&(s=(0,h.Om)(i,a));const l=(0,Ve.kE)(r,o,this.parameters.verticalOffset,s??0,this.parameters.screenSizePerspective,null);return(0,h.hs)(i,i,l),(0,h.ei)(ii,i,t.transform.inverseRotation)}}class Yr extends je{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){this._material.setParameters({receiveShadows:e.shadowMap.enabled});const t=this._material.parameters;this.updateTexture(t.textureId);const r=e.camera.viewInverseTransposeMatrix;return(0,h.hZ)(t.origin,r[3],r[7],r[11]),this._material.setParameters(this.textureBindParameters),this.getTechnique(t.treeRendering?$r:jr,e)}}class Xr extends Lr{constructor(){super(...arguments),this.treeRendering=!1,this.useIndexing=!1,this.hasVertexTangents=!1,this.unlit=!1}get hasNormalTexture(){return!this.treeRendering&&!!this.normalTextureId}get hasColorTexture(){return!!this.textureId}get hasMetallicRoughnessTexture(){return!this.treeRendering&&!!this.metallicRoughnessTextureId}get hasOcclusionTexture(){return!this.treeRendering&&!!this.occlusionTextureId}get emissiveStrength(){return this.emissiveStrengthFromSymbol*this.emissiveStrengthKHR}get emissionSource(){return null!=this.emissiveTextureId&&0===this.emissiveSource?3:0===this.emissiveSource?2:1}get hasTextures(){return this.hasColorTexture||this.hasNormalTexture||this.hasMetallicRoughnessTexture||3===this.emissionSource||this.hasOcclusionTexture}}const Kr=(0,d.vt)(),Jr=(0,d.vt)(),Qr=(0,d.fA)(0,0,1),ei=(0,d.vt)(),ti=(0,d.vt)(),ri=(0,d.vt)(),ii=(0,d.vt)(),ni=(0,d.vt)(),oi=()=>A.A.getLogger("esri.views.3d.layers.graphics.objectResourceUtils");class ai{constructor(e,t,r){this.resource=e,this.textures=t,this.usedMemory=r}}function si(e){const t=e.params,r=t.topology;let i=!0;switch(t.vertexAttributes||(oi().warn("Geometry must specify vertex attributes"),i=!1),t.topology){case"PerAttributeArray":break;case"Indexed":case null:case void 0:{const e=t.faces;if(e){if(t.vertexAttributes)for(const r in t.vertexAttributes){const t=e[r];t?.values?(null!=t.valueType&&"UInt32"!==t.valueType&&(oi().warn(`Unsupported indexed geometry indices type '${t.valueType}', only UInt32 is currently supported`),i=!1),null!=t.valuesPerElement&&1!==t.valuesPerElement&&(oi().warn(`Unsupported indexed geometry values per element '${t.valuesPerElement}', only 1 is currently supported`),i=!1)):(oi().warn(`Indexed geometry does not specify face indices for '${r}' attribute`),i=!1)}}else oi().warn("Indexed geometries must specify faces"),i=!1;break}default:oi().warn(`Unsupported topology '${r}'`),i=!1}e.params.material||(oi().warn("Geometry requires material"),i=!1);const n=e.params.vertexAttributes;for(const e in n)n[e].values||(oi().warn("Geometries with externally defined attributes are not yet supported"),i=!1);return i}function li(e){const t=(0,m.Ie)();return e.forEach(e=>{const r=e.boundingInfo;null!=r&&(0,m.RF)(t,r.box)}),t}function ci(e){switch(e){case"mask":return 2;case"maskAndTransparency":return 3;case"none":return 1;default:return 0}}function ui(e){const t=e.params;return{id:1,material:t.material,texture:t.texture,region:t.texture}}const hi=new D.A(1,2,"wosr");async function di(e,t){const s=function(e){const t=e.match(/(.*\.(gltf|glb))(\?lod=([0-9]+))?$/);return t?{fileType:"gltf",url:t[1],specifiedLodIndex:null!=t[4]?Number(t[4]):null}:{fileType:e.match(/(.*\.(json|json\.gz))$/)?"wosr":"unknown",url:e,specifiedLodIndex:null}}((0,n.EM)(e));if("wosr"===s.fileType){const e=await(t.cache?t.cache.loadWOSR(s.url,t):async function(e,t){const r=await async function(e,t){const r=await(0,E.Ke)((0,C.A)(e,t));if(r.ok)return r.value.data;(0,F.QP)(r.error),function(e){throw new I.A("",`Request for object resource failed: ${e}`)}(r.error)}(e,t),i=await async function(e,t){const r=new Array;for(const i in e){const n=e[i],o=n.images[0].data;if(!o){oi().warn("Externally referenced texture data is not yet supported");continue}const a=n.encoding+";base64,"+o,s="/textureDefinitions/"+i,l="rgba"===n.channels?n.alphaChannelUsage||"transparency":"none",c={noUnpackFlip:!0,wrap:{s:10497,t:10497},preMultiplyAlpha:1!==ci(l)},u=t?.disableTextures?Promise.resolve(null):B(a,t);r.push(u.then(e=>({refId:s,image:e,parameters:c,alphaChannelUsage:l})))}const i=await Promise.all(r),n={};for(const e of i)n[e.refId]=e;return n}(r.textureDefinitions??{},t);let n=0;for(const e in i)if(i.hasOwnProperty(e)){const t=i[e];n+=t?.image?t.image.width*t.image.height*4:0}return new ai(r,i,n+(0,O.Qh)(r))}(s.url,t)),{engineResources:r,referenceBoundingBox:i}=function(e,t){const r=new Array,i=new Array,n=new Array,o=new P,a=e.resource,s=D.A.parse(a.version||"1.0","wosr");hi.validate(s);const l=a.model.name,c=a.model.geometries,u=a.materialDefinitions??{},h=e.textures;let m=0;const f=new Map;for(let e=0;e<c.length;e++){const a=c[e];if(!si(a))continue;const s=ui(a),l=a.params.vertexAttributes,p=[],g=e=>{if("PerAttributeArray"===a.params.topology)return null;const t=a.params.faces;for(const r in t)if(r===e)return t[r].values;return null},v=l.position,x=v.values.length/v.valuesPerElement;for(const e in l){const t=l[e],r=t.values,i=g(e)??(0,R.tM)(x);p.push([e,new N.n(r,i,t.valuesPerElement,!0)])}const _=s.texture,y=h&&h[_];if(y&&!f.has(_)){const{image:e,parameters:t}=y,r=new Re(e,t);i.push(r),f.set(_,r)}const b=f.get(_),w=b?b.id:void 0,M=s.material;let S=o.get(M,_);if(null==S){const e=u[M.slice(M.lastIndexOf("/")+1)].params;1===e.transparency&&(e.transparency=0);const r=y?ci(y.alphaChannelUsage):void 0,i={ambient:(0,d.ci)(e.diffuse),diffuse:(0,d.ci)(e.diffuse),opacity:1-(e.transparency||0),textureAlphaMode:r,textureAlphaCutoff:.33,textureId:w,doubleSided:!0,cullFace:0,colorMixMode:e.externalColorMixMode||"tint",textureAlphaPremultiplied:y?.parameters.preMultiplyAlpha??!1};t?.materialParameters&&Object.assign(i,t.materialParameters),S=new qr(i,t),o.set(M,_,S)}n.push(S);const T=new ne(S,p);m+=p.find(e=>"position"===e[0])?.[1]?.indices.length??0,r.push(T)}return{engineResources:[{name:l,stageResources:{textures:i,materials:n,geometries:r},pivotOffset:a.model.pivotOffset,numberOfVertices:m,lodThreshold:null}],referenceBoundingBox:li(r)}}(e,t);return{lods:r,referenceBoundingBox:i,isEsriSymbolResource:!1,isWosr:!0}}let w;if(t.cache)w=await t.cache.loadGLTF(s.url,t,!!t.usePBR,!!t.useEmissive);else{const{loadGLTF:e}=await r.e(1698).then(r.bind(r,51698));w=await e(new _.R,s.url,t,t.usePBR,t.useEmissive)}const{engineResources:S,referenceBoundingBox:A}=function(e,t,r){const n=e.model,s=e.meta,_=n.meta?.ESRI_proxyEllipsoid,w=s.isEsriSymbolResource&&null!=_&&"EsriRealisticTreesStyle"===s.ESRI_webstyle;w&&!e.customMeta.esriTreeRendering&&(e.customMeta.esriTreeRendering=!0,function(e,t){for(let r=0;r<e.model.lods.length;++r){const i=e.model.lods[r];for(const n of i.parts){const i=n.attributes.normal;if(null==i)return;const o=n.attributes.position,a=o.count,s=(0,d.vt)(),u=(0,d.vt)(),m=(0,d.vt)(),f=new Float32Array(4*a),g=new Float32Array(3*a),v=(0,l.B8)((0,c.vt)(),n.transform);let x=0,_=0;for(let l=0;l<a;l++){o.getVec(l,u),i.getVec(l,s),(0,h.Z0)(u,u,n.transform),(0,h.Re)(m,u,t.center),(0,h.Qr)(m,m,t.radius);const a=m[2],c=(0,h.Bw)(m),d=Math.min(.45+.55*c*c,1)**2.2;(0,h.Qr)(m,m,t.radius),null!==v&&(0,h.Z0)(m,m,v),(0,h.S8)(m,m),r+1!==e.model.lods.length&&e.model.lods.length>1&&(0,h.Cc)(m,m,s,a>-1?.2:Math.min(-4*a-3.8,1)),g[x]=m[0],g[x+1]=m[1],g[x+2]=m[2],x+=3,f[_]=d,f[_+1]=d,f[_+2]=d,f[_+3]=1,_+=4}n.attributes.normal=new p.xs(g.buffer),n.attributes.color=new p.Eq(f.buffer)}}}(e,_));const S=!!t.usePBR,C=s.isEsriSymbolResource?{usePBR:S,isSchematic:!1,treeRendering:w,mrrFactors:Nr.SY}:{usePBR:S,isSchematic:!1,treeRendering:!1,mrrFactors:Nr.mb},E={...t.materialParameters,treeRendering:w},I=new Array,A=new Map,O=new Map,P=n.lods.length,F=(0,m.Ie)();return n.lods.forEach((e,s)=>{const l=!0===t.skipHighLods&&(P>1&&0===s||P>3&&1===s)||!1===t.skipHighLods&&null!=r&&s!==r;if(l&&0!==s)return;const c=new T(e.name,e.lodThreshold,[0,0,0]);e.parts.forEach(e=>{const r=l?new qr({},t):function(e,t,r,n,o,a,s,l,c){const h=e.materials.get(t.material);if(null==h)return null;const{normal:m,color:f,texCoord0:p,tangent:g}=t.attributes,v=t.material+(m?"_normal":"")+(f?"_color":"")+(p?"_texCoord0":"")+(g?"_tangent":""),x=null!=t.attributes.texCoord0,_=null!=t.attributes.normal,y=function(e){switch(e){case"BLEND":return 0;case"MASK":return 2;case"OPAQUE":case null:case void 0:return 1}}(h.alphaMode);if(!a.has(v)){if(x){const t=(t,r=!1,i=!1)=>{if(null!=t&&!s.has(t)){const n=e.textures.get(t);if(n){const e=n.data,o=r&&!(0,b.x3)(e)?l.compressionOptions:void 0;s.set(t,new Re((0,b.x3)(e)?e.data:e,{...n.parameters,preMultiplyAlpha:!(0,b.x3)(e)&&i,encoding:(0,b.x3)(e)?e.encoding:void 0,compressionOptions:o}))}}},r=1!==y&&!c;t(h.colorTexture,r,1!==y),t(h.normalTexture),t(h.occlusionTexture,!0),t(h.emissiveTexture),t(h.metallicRoughnessTexture,!0)}const r=(0,i.xV)(h.color[0]),m=(0,i.xV)(h.color[1]),f=(0,i.xV)(h.color[2]),p=null!=h.colorTexture&&x?s.get(h.colorTexture):null,g=(0,Nr.Jr)(h),w=null!=h.normalTextureTransform?.scale?h.normalTextureTransform?.scale:u.Un;a.set(v,new qr({...n,customDepthTest:1,textureAlphaMode:y,textureAlphaCutoff:h.alphaCutoff,diffuse:[r,m,f],ambient:[r,m,f],opacity:"OPAQUE"===h.alphaMode?1:h.opacity,doubleSided:h.doubleSided,doubleSidedType:"winding-order",cullFace:h.doubleSided?0:2,hasVertexColors:!!t.attributes.color,hasVertexTangents:!!t.attributes.tangent,normalType:_?0:2,castShadows:!0,receiveShadows:h.receiveShadows,receiveAmbientOcclusion:h.receiveAmbientOcclusion,unlit:h.unlit,textureId:null!=p?p.id:void 0,colorMixMode:h.colorMixMode,normalTextureId:null!=h.normalTexture&&x?s.get(h.normalTexture).id:void 0,textureAlphaPremultiplied:null!=p&&!!p.parameters.preMultiplyAlpha,occlusionTextureId:null!=h.occlusionTexture&&x?s.get(h.occlusionTexture).id:void 0,emissiveTextureId:null!=h.emissiveTexture&&x&&!h.unlit?s.get(h.emissiveTexture).id:void 0,metallicRoughnessTextureId:null!=h.metallicRoughnessTexture&&x?s.get(h.metallicRoughnessTexture).id:void 0,emissiveBaseColor:h.unlit?d.uY:[h.emissiveFactor[0],h.emissiveFactor[1],h.emissiveFactor[2]],emissiveStrengthKHR:null!=h.emissiveStrengthKHR?h.emissiveStrengthKHR:1,emissiveStrengthFromSymbol:null!=o.emissiveStrengthFromSymbol?o.emissiveStrengthFromSymbol:void 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663
+ void forwardLinearDepth(float _linearDepth) { ${(0,i.If)(t,"linearDepth = _linearDepth;")} }
664
+ `)}},33120(e,t,r){r.d(t,{i$:()=>a,xJ:()=>o}),r(46686),r(28682);var i=r(77108),n=r(31821);function o(e){e.vertex.uniforms.add(new i.E("nearFar",e=>e.camera.nearFar))}function a(e){e.vertex.code.add(n.H`float calculateLinearDepth(vec2 nearFar,float z) {
665
+ return (-z - nearFar[0]) / (nearFar[1] - nearFar[0]);
666
+ }`)}},32680(e,t,r){r.d(t,{M:()=>n});var i=r(31821);function n(e){e.vertex.code.add(i.H`vec4 offsetBackfacingClipPosition(vec4 posClip, vec3 posWorld, vec3 normalWorld, vec3 camPosWorld) {
667
+ vec3 camToVert = posWorld - camPosWorld;
668
+ bool isBackface = dot(camToVert, normalWorld) > 0.0;
669
+ if (isBackface) {
670
+ posClip.z += 0.0000003 * posClip.w;
671
+ }
672
+ return posClip;
673
+ }`)}},82048(e,t,r){r.d(t,{c:()=>n});var i=r(31821);function n(e,t=!0){e.attributes.add("position","vec2"),t&&e.varyings.add("uv","vec2"),e.vertex.main.add(i.H`
674
+ gl_Position = vec4(position, 0.0, 1.0);
675
+ ${t?i.H`uv = position * 0.5 + vec2(0.5);`:""}
676
+ `)}},49255(e,t,r){function i(e){return function(e){return function(e){return function(e){return a(e)||function(e){return 10===e||11===e}(e)}(e)||function(e){return 3===e}(e)}(e)||4===e}(e)||function(e){return 5===(t=e)||6===t||7===t||8===e||9===e;var t}(e)}function n(e){return 1===e}function o(e){return 2===e}function a(e){return 0===e||function(e){return n(e)||o(e)}(e)}r.d(t,{Rb:()=>o,_$:()=>n,_o:()=>a,uw:()=>i})},29941(e,t,r){r.d(t,{v:()=>o});var i=r(5482),n=r(51976);class o extends n.K{constructor(){super(...arguments),this.output=0,this.hasEmission=!1,this.useFloatBlend=!0}}(0,i.Cg)([(0,n.W)({count:12})],o.prototype,"output",void 0),(0,i.Cg)([(0,n.W)()],o.prototype,"hasEmission",void 0),(0,i.Cg)([(0,n.W)()],o.prototype,"useFloatBlend",void 0)},34711(e,t,r){r.d(t,{Hz:()=>f,HQ:()=>p});var i=r(5482),n=r(58083),o=r(9093),a=r(35522),s=r(51850),l=r(29941);class c extends l.v{constructor(){super(...arguments),this.instancedDoublePrecision=!1,this.hasModelTransformation=!1}}var u=r(40710),h=(r(33079),r(31821)),d=r(51976),m=r(65786);class f extends c{constructor(){super(...arguments),this.hasSlicePlane=!1,this.hasSliceTranslatedView=!1}}function p(e,t){!function(e,t,...r){e.constants.add("groundSliceOpacity","float",.2),function(e,t,...r){t.hasSlicePlane?(e.uniforms.add(...r),e.code.add(g)):e.code.add("bool rejectBySlice(vec3 pos) { return false; }")}(e,t,...r),t.hasSlicePlane?e.code.add("\n void discardBySlice(vec3 pos) {\n if (rejectBySlice(pos)) {\n discard;\n }\n }\n\n vec4 applySliceOutline(vec4 color, vec3 pos) {\n SliceFactors factors = calculateSliceFactors(pos);\n\n factors.front /= 2.0 * fwidth(factors.front);\n factors.side0 /= 2.0 * fwidth(factors.side0);\n factors.side1 /= 2.0 * fwidth(factors.side1);\n factors.side2 /= 2.0 * fwidth(factors.side2);\n factors.side3 /= 2.0 * fwidth(factors.side3);\n\n // return after calling fwidth, to avoid aliasing caused by discontinuities in the input to fwidth\n if (sliceByFactors(factors)) {\n return color;\n }\n\n float outlineFactor = (1.0 - step(0.5, factors.front))\n * (1.0 - step(0.5, factors.side0))\n * (1.0 - step(0.5, factors.side1))\n * (1.0 - step(0.5, factors.side2))\n * (1.0 - step(0.5, factors.side3));\n\n return mix(color, vec4(vec3(0.0), color.a), outlineFactor * 0.3);\n }\n\n vec4 applySlice(vec4 color, vec3 pos) {\n return sliceEnabled() ? applySliceOutline(color, pos) : color;\n }\n "):e.code.add(h.H`void discardBySlice(vec3 pos) { }
677
+ vec4 applySlice(vec4 color, vec3 pos) { return color; }`)}(e,t,...function(e){return[new u.W("slicePlaneOrigin",(t,r)=>function(e,t,r){if(null==r.slicePlane)return s.uY;const i=v(e,t,r),n=x(i,r.slicePlane),o=_(e,i,r);return null!=o?(0,a.Z0)(w,n,o):n}(e,t,r)),new u.W("slicePlaneBasis1",(t,r)=>y(e,t,r,r.slicePlane?.basis1)),new u.W("slicePlaneBasis2",(t,r)=>y(e,t,r,r.slicePlane?.basis2))]}(t))}(0,i.Cg)([(0,d.W)()],f.prototype,"hasSlicePlane",void 0),m.Y;const g=h.H`struct SliceFactors {
678
+ float front;
679
+ float side0;
680
+ float side1;
681
+ float side2;
682
+ float side3;
683
+ };
684
+ SliceFactors calculateSliceFactors(vec3 pos) {
685
+ vec3 rel = pos - slicePlaneOrigin;
686
+ vec3 slicePlaneNormal = -cross(slicePlaneBasis1, slicePlaneBasis2);
687
+ float slicePlaneW = -dot(slicePlaneNormal, slicePlaneOrigin);
688
+ float basis1Len2 = dot(slicePlaneBasis1, slicePlaneBasis1);
689
+ float basis2Len2 = dot(slicePlaneBasis2, slicePlaneBasis2);
690
+ float basis1Dot = dot(slicePlaneBasis1, rel);
691
+ float basis2Dot = dot(slicePlaneBasis2, rel);
692
+ return SliceFactors(
693
+ dot(slicePlaneNormal, pos) + slicePlaneW,
694
+ -basis1Dot - basis1Len2,
695
+ basis1Dot - basis1Len2,
696
+ -basis2Dot - basis2Len2,
697
+ basis2Dot - basis2Len2
698
+ );
699
+ }
700
+ bool sliceByFactors(SliceFactors factors) {
701
+ return factors.front < 0.0
702
+ && factors.side0 < 0.0
703
+ && factors.side1 < 0.0
704
+ && factors.side2 < 0.0
705
+ && factors.side3 < 0.0;
706
+ }
707
+ bool sliceEnabled() {
708
+ return dot(slicePlaneBasis1, slicePlaneBasis1) != 0.0;
709
+ }
710
+ bool rejectBySlice(vec3 pos) {
711
+ return sliceEnabled() && sliceByFactors(calculateSliceFactors(pos));
712
+ }`;function v(e,t,r){return e.instancedDoublePrecision?(0,a.hZ)(b,r.camera.viewInverseTransposeMatrix[3],r.camera.viewInverseTransposeMatrix[7],r.camera.viewInverseTransposeMatrix[11]):t.slicePlaneLocalOrigin}function x(e,t){return null!=e?(0,a.Re)(w,t.origin,e):t.origin}function _(e,t,r){return e.hasSliceTranslatedView?null!=t?(0,n.Tl)(S,r.camera.viewMatrix,t):r.camera.viewMatrix:null}function y(e,t,r,i){if(null==i||null==r.slicePlane)return s.uY;const n=v(e,t,r),o=x(n,r.slicePlane),l=_(e,n,r);return null!=l?((0,a.WQ)(M,i,o),(0,a.Z0)(w,o,l),(0,a.Z0)(M,M,l),(0,a.Re)(M,M,w)):i}const b=(0,s.vt)(),w=(0,s.vt)(),M=(0,s.vt)(),S=(0,o.vt)()},76597(e,t,r){r.d(t,{d:()=>o});var i=r(33120),n=r(31821);function o(e){(0,i.i$)(e),e.vertex.code.add(n.H`vec4 transformPositionWithDepth(mat4 proj, mat4 view, vec3 pos, vec2 nearFar, out float depth) {
713
+ vec4 eye = view * vec4(pos, 1.0);
714
+ depth = calculateLinearDepth(nearFar,eye.z);
715
+ return proj * eye;
716
+ }`),e.vertex.code.add(n.H`vec4 transformPosition(mat4 proj, mat4 view, vec3 pos) {
717
+ return proj * (view * vec4(pos, 1.0));
718
+ }`)}},72722(e,t,r){r.d(t,{B:()=>_});var i=r(77690),n=r(29242),o=r(9093),a=r(35522),s=r(51850),l=r(26425),c=r(20693),u=r(23205),h=r(31821),d=r(35644),m=r(74333);class f extends m.n{constructor(e,t,r){super(e,"mat4",1,(i,n,o)=>i.setUniformMatrix4fv(e,t(n,o),r))}}function p(e,t){const r=e.length;for(let i=0;i<r;++i)v[0]=e[i],t[i]=v[0];return t}function g(e,t){const r=e.length;for(let i=0;i<r;++i)v[0]=e[i],v[1]=e[i]-v[0],t[i]=v[1];return t}const v=new Float32Array(2);r(65786).Y;const x=(0,n.vt)();function _(e,t){const{hasModelTransformation:r,instancedDoublePrecision:n,instanced:s,output:m,hasVertexTangents:v}=t;r&&(e.vertex.uniforms.add(new f("model",e=>e.modelTransformation??o.zK)),e.vertex.uniforms.add(new d.k("normalLocalOriginFromModel",e=>((0,i.Ge)(x,e.modelTransformation??o.zK),x)))),s&&n&&(e.attributes.add("instanceModelOriginHi","vec3"),e.attributes.add("instanceModelOriginLo","vec3"),e.attributes.add("instanceModel","mat3"),e.attributes.add("instanceModelNormal","mat3"));const _=e.vertex;n&&(_.include(l.u),_.uniforms.add(new u.d("viewOriginHi",e=>p((0,a.hZ)(y,e.camera.viewInverseTransposeMatrix[3],e.camera.viewInverseTransposeMatrix[7],e.camera.viewInverseTransposeMatrix[11]),y)),new u.d("viewOriginLo",e=>g((0,a.hZ)(y,e.camera.viewInverseTransposeMatrix[3],e.camera.viewInverseTransposeMatrix[7],e.camera.viewInverseTransposeMatrix[11]),y)))),_.code.add(h.H`
719
+ vec3 getVertexInLocalOriginSpace() {
720
+ return ${r?n?"(model * vec4(instanceModel * localPosition().xyz, 1.0)).xyz":"(model * localPosition()).xyz":n?"instanceModel * localPosition().xyz":"localPosition().xyz"};
721
+ }
722
+
723
+ vec3 subtractOrigin(vec3 _pos) {
724
+ ${n?h.H`
725
+ // Issue: (should be resolved now with invariant position) https://devtopia.esri.com/WebGIS/arcgis-js-api/issues/56280
726
+ vec3 originDelta = dpAdd(viewOriginHi, viewOriginLo, -instanceModelOriginHi, -instanceModelOriginLo);
727
+ return _pos - originDelta;`:"return vpos;"}
728
+ }
729
+ `),_.code.add(h.H`
730
+ vec3 dpNormal(vec4 _normal) {
731
+ return normalize(${r?n?"normalLocalOriginFromModel * (instanceModelNormal * _normal.xyz)":"normalLocalOriginFromModel * _normal.xyz":n?"instanceModelNormal * _normal.xyz":"_normal.xyz"});
732
+ }
733
+ `),4===m&&((0,c.S7)(_),_.code.add(h.H`
734
+ vec3 dpNormalView(vec4 _normal) {
735
+ return normalize((viewNormal * ${r?n?"vec4(normalLocalOriginFromModel * (instanceModelNormal * _normal.xyz), 1.0)":"vec4(normalLocalOriginFromModel * _normal.xyz, 1.0)":n?"vec4(instanceModelNormal * _normal.xyz, 1.0)":"_normal"}).xyz);
736
+ }
737
+ `)),v&&_.code.add(h.H`
738
+ vec4 dpTransformVertexTangent(vec4 _tangent) {
739
+ ${r?n?"return vec4(normalLocalOriginFromModel * (instanceModelNormal * _tangent.xyz), _tangent.w);":"return vec4(normalLocalOriginFromModel * _tangent.xyz, _tangent.w);":n?"return vec4(instanceModelNormal * _tangent.xyz, _tangent.w);":"return _tangent;"}
740
+ }`)}const y=(0,s.vt)()},43519(e,t,r){r.d(t,{ML:()=>a,WD:()=>n,Y1:()=>o,oF:()=>s});var i=r(31821);function n(e){e.code.add(i.H`struct MaskedColor {
741
+ vec4 color;
742
+ bvec4 mask;
743
+ };`)}function o(e){e.include(n),e.code.add(i.H`
744
+ MaskedColor createMaskedFromUInt8NaNColor(vec4 color) {
745
+ return MaskedColor(color * ${i.H.float(1/254)}, equal(color, vec4(255)));
746
+ }
747
+ `)}function a(e){e.include(n),e.code.add(i.H`vec4 maskedColorSelectOrOne(MaskedColor color) {
748
+ return vec4(
749
+ color.mask.r ? 1.0 : color.color.r,
750
+ color.mask.g ? 1.0 : color.color.g,
751
+ color.mask.b ? 1.0 : color.color.b,
752
+ color.mask.a ? 1.0 : color.color.a
753
+ );
754
+ }
755
+ MaskedColor multiplyMaskedColors(MaskedColor color1, MaskedColor color2) {
756
+ vec4 masked1 = maskedColorSelectOrOne(color1);
757
+ vec4 masked2 = maskedColorSelectOrOne(color2);
758
+ return MaskedColor(masked1 * masked2, bvec4(ivec4(color1.mask) & ivec4(color2.mask)));
759
+ }`)}function s(e){e.include(n),e.code.add(i.H`MaskedColor createMaskedFromNaNColor(vec4 color) {
760
+ return MaskedColor(color, isnan(color));
761
+ }`)}},96336(e,t,r){r.d(t,{Y:()=>n});var i=r(31821);function n(e,t){switch(e.fragment.code.add(i.H`vec3 screenDerivativeNormal(vec3 positionView) {
762
+ return normalize(cross(dFdx(positionView), dFdy(positionView)));
763
+ }`),t.normalType){case 1:e.attributes.add("normalCompressed","vec2"),e.vertex.code.add(i.H`vec3 decompressNormal(vec2 normal) {
764
+ float z = 1.0 - abs(normal.x) - abs(normal.y);
765
+ return vec3(normal + sign(normal) * min(z, 0.0), z);
766
+ }
767
+ vec3 normalModel() {
768
+ return decompressNormal(normalCompressed);
769
+ }`);break;case 0:e.attributes.add("normal","vec3"),e.vertex.code.add(i.H`vec3 normalModel() {
770
+ return normal;
771
+ }`);break;default:t.normalType;case 2:case 3:}}},53466(e,t,r){r.d(t,{U:()=>n});var i=r(31821);function n(e,t){switch(t.textureCoordinateType){case 1:return e.attributes.add("uv0","vec2"),e.varyings.add("vuv0","vec2"),void e.vertex.code.add(i.H`void forwardTextureCoordinates() { vuv0 = uv0; }`);case 2:return e.attributes.add("uv0","vec2"),e.attributes.add("uvRegion","vec4"),e.varyings.add("vuv0","vec2"),e.varyings.add("vuvRegion","vec4"),void e.vertex.code.add(i.H`void forwardTextureCoordinates() {
772
+ vuv0 = uv0;
773
+ vuvRegion = uvRegion;
774
+ }`);default:t.textureCoordinateType;case 0:return void e.vertex.code.add(i.H`void forwardTextureCoordinates() {}`);case 3:return}}},72824(e,t,r){r.d(t,{Mh:()=>c,Zo:()=>u,gy:()=>h});var i=r(29242),n=r(91829),o=r(96336),a=r(28682),s=r(31821),l=r(35644);function c(e,t){const{vertex:r,varyings:i}=e;switch(t.normalType){case 0:case 1:e.include(o.Y,t),i.add("vNormalWorld","vec3"),i.add("vNormalView","vec3"),r.uniforms.add(new l.k("transformNormalViewFromGlobal",e=>e.transformNormalViewFromGlobal)),r.code.add(s.H`void forwardNormal() {
775
+ vNormalWorld = normalModel();
776
+ vNormalView = transformNormalViewFromGlobal * vNormalWorld;
777
+ }`);break;case 2:e.vertex.code.add(s.H`void forwardNormal() {}`);break;default:t.normalType;case 3:}}class u extends a.dO{constructor(){super(...arguments),this.transformNormalViewFromGlobal=(0,i.vt)()}}class h extends a.EM{constructor(){super(...arguments),this.toMapSpace=(0,n.vt)()}}},28682(e,t,r){r.d(t,{EM:()=>l,dO:()=>s});var i=r(29242),n=r(51850),o=(r(26425),r(40710),r(33079),r(31821),r(74333));o.n,o.n,r(35644),r(58029),r(63761);var a=r(65786);class s extends a.Y{constructor(){super(...arguments),this.transformWorldFromViewTH=(0,n.vt)(),this.transformWorldFromViewTL=(0,n.vt)(),this.transformViewFromCameraRelativeRS=(0,i.vt)()}}class l extends a.Y{constructor(){super(...arguments),this.transformWorldFromModelRS=(0,i.vt)(),this.transformWorldFromModelTH=(0,n.vt)(),this.transformWorldFromModelTL=(0,n.vt)(),this.transformationDrawId=0}}},99208(e,t,r){r.d(t,{r:()=>a});var i=r(53466),n=r(31821);function o(e){e.fragment.code.add(n.H`vec4 textureAtlasLookup(sampler2D tex, vec2 textureCoordinates, vec4 atlasRegion) {
778
+ vec2 atlasScale = atlasRegion.zw - atlasRegion.xy;
779
+ vec2 uvAtlas = fract(textureCoordinates) * atlasScale + atlasRegion.xy;
780
+ float maxdUV = 0.125;
781
+ vec2 dUVdx = clamp(dFdx(textureCoordinates), -maxdUV, maxdUV) * atlasScale;
782
+ vec2 dUVdy = clamp(dFdy(textureCoordinates), -maxdUV, maxdUV) * atlasScale;
783
+ return textureGrad(tex, uvAtlas, dUVdx, dUVdy);
784
+ }`)}function a(e,t){const{textureCoordinateType:r}=t;if(0===r||3===r)return;e.include(i.U,t);const a=2===r;a&&e.include(o),e.fragment.code.add(n.H`
785
+ vec4 textureLookup(sampler2D tex, vec2 uv) {
786
+ return ${a?"textureAtlasLookup(tex, uv, vuvRegion)":"texture(tex, uv)"};
787
+ }
788
+ `)}},54154(e,t,r){r.d(t,{Ge:()=>m}),r(90629);var i=r(78955),n=r(91829),o=r(35522),a=r(51850),s=r(33079),l=r(31821);function c(e){e.vertex.code.add(l.H`float screenSizePerspectiveViewAngleDependentFactor(float absCosAngle) {
789
+ return absCosAngle * absCosAngle * absCosAngle;
790
+ }`),e.vertex.code.add(l.H`vec3 screenSizePerspectiveScaleFactor(float absCosAngle, float distanceToCamera, vec3 params) {
791
+ return vec3(
792
+ min(params.x / (distanceToCamera - params.y), 1.0),
793
+ screenSizePerspectiveViewAngleDependentFactor(absCosAngle),
794
+ params.z
795
+ );
796
+ }`),e.vertex.code.add(l.H`float applyScreenSizePerspectiveScaleFactorFloat(float size, vec3 factor) {
797
+ return size * clamp(mix(factor.x, 1.0, factor.y), factor.z, 1.0);
798
+ }`),e.vertex.code.add(l.H`float screenSizePerspectiveScaleFloat(float size, float absCosAngle, float distanceToCamera, vec3 params) {
799
+ return applyScreenSizePerspectiveScaleFactorFloat(
800
+ size,
801
+ screenSizePerspectiveScaleFactor(absCosAngle, distanceToCamera, params)
802
+ );
803
+ }`),e.vertex.code.add(l.H`vec2 applyScreenSizePerspectiveScaleFactorVec2(vec2 size, vec3 factor) {
804
+ return size * clamp(mix(factor.x, 1.0, factor.y), factor.z, 1.0);
805
+ }`),e.vertex.code.add(l.H`vec2 screenSizePerspectiveScaleVec2(vec2 size, float absCosAngle, float distanceToCamera, vec3 params) {
806
+ return applyScreenSizePerspectiveScaleFactorVec2(size, screenSizePerspectiveScaleFactor(absCosAngle, distanceToCamera, params));
807
+ }`)}const u=(0,a.vt)();var h=r(20693),d=r(71988);function m(e,t){const r=e.vertex;t.hasVerticalOffset?(function(e){e.uniforms.add(new d.E("verticalOffset",(e,t)=>{const{minWorldLength:r,maxWorldLength:n,screenLength:o}=e.verticalOffset,a=Math.tan(.5*t.camera.fovY)/(.5*t.camera.fullViewport[3]),s=t.camera.pixelRatio||1;return(0,i.hZ)(f,o*s,a,r,n)}))}(r),t.hasScreenSizePerspective&&(e.include(c),function(e){e.uniforms.add(new s.t("screenSizePerspectiveAlignment",e=>function(e,t){const r=null!=t&&null!=e?Math.min(e.minPixelSize/t,1):0;return e?(0,o.hZ)(u,e.divisor,e.offset,r):(0,o.hZ)(u,0,0,0)}(e.screenSizePerspectiveAlignment||e.screenSizePerspective,e.screenSizePerspectiveAlignment?null:e.screenSizePerspectiveMinPixelReferenceSize)))}(r),(0,h.yu)(e.vertex,t)),r.code.add(l.H`
808
+ vec3 calculateVerticalOffset(vec3 worldPos, vec3 localOrigin) {
809
+ float viewDistance = length((view * vec4(worldPos, 1.0)).xyz);
810
+ ${t.spherical?l.H`vec3 worldNormal = normalize(worldPos + localOrigin);`:l.H`vec3 worldNormal = vec3(0.0, 0.0, 1.0);`}
811
+ ${t.hasScreenSizePerspective?l.H`
812
+ float cosAngle = dot(worldNormal, normalize(worldPos - cameraPosition));
813
+ float verticalOffsetScreenHeight = screenSizePerspectiveScaleFloat(verticalOffset.x, abs(cosAngle), viewDistance, screenSizePerspectiveAlignment);`:l.H`
814
+ float verticalOffsetScreenHeight = verticalOffset.x;`}
815
+ // Screen sized offset in world space, used for example for line callouts
816
+ float worldOffset = clamp(verticalOffsetScreenHeight * verticalOffset.y * viewDistance, verticalOffset.z, verticalOffset.w);
817
+ return worldNormal * worldOffset;
818
+ }
819
+
820
+ vec3 addVerticalOffset(vec3 worldPos, vec3 localOrigin) {
821
+ return worldPos + calculateVerticalOffset(worldPos, localOrigin);
822
+ }
823
+ `)):r.code.add(l.H`vec3 addVerticalOffset(vec3 worldPos, vec3 localOrigin) { return worldPos; }`)}const f=(0,n.vt)()},9169(e,t,r){r.d(t,{E:()=>x});var i=r(33120),n=r(34711),o=r(76597),a=r(96336),s=r(31821);function l(e,t){if(11!==t.output)return e.vertex.code.add(s.H`void forwardObjectAndLayerIdColor() {}`),void e.fragment.code.add(s.H`void outputObjectAndLayerIdColor() {}`);const r=t.instanced;e.varyings.add("objectAndLayerIdColorVarying","vec4");const i=r?"instanceOlidColor":"olidColor";e.attributes.add(i,"vec4"),e.vertex.code.add(s.H`
824
+ void forwardObjectAndLayerIdColor() {
825
+ objectAndLayerIdColorVarying = ${i} * 0.003921568627451;
826
+ }`),e.fragment.code.add(s.H`void outputObjectAndLayerIdColor() {
827
+ fragColor = objectAndLayerIdColorVarying;
828
+ }`)}var c=r(53466),u=r(72824),h=r(12696);function d(e,t){switch(t.output){case 5:case 6:case 7:case 8:e.fragment.code.add(s.H`void outputDepth(float _linearDepth){
829
+ const float slope_scale = 2.0;
830
+ const float bias = 20.0 * .000015259;
831
+ float m = max(abs(dFdx(_linearDepth)), abs(dFdy(_linearDepth)));
832
+ gl_FragDepth = _linearDepth + slope_scale * m + bias;
833
+ }`)}}var m=r(42593),f=r(91899),p=r(58614),g=r(20693),v=r(63761);function x(e,t){const{vertex:r,fragment:x,varyings:_}=e,{hasColorTexture:y,alphaDiscardMode:b}=t,w=y&&1!==b,{output:M,normalType:S,hasColorTextureTransform:T}=t;switch(M){case 3:(0,g.NB)(r,t),e.include(o.d),x.include(n.HQ,t),e.include(c.U,t),w&&x.uniforms.add(new v.N("tex",e=>e.texture)),r.main.add(s.H`vpos = getVertexInLocalOriginSpace();
834
+ vpos = subtractOrigin(vpos);
835
+ vpos = addVerticalOffset(vpos, localOrigin);
836
+ gl_Position = transformPosition(proj, view, vpos);
837
+ forwardTextureCoordinates();`),e.include(p.SS,t),x.main.add(s.H`
838
+ discardBySlice(vpos);
839
+ ${(0,s.If)(w,s.H`vec4 texColor = texture(tex, ${T?"colorUV":"vuv0"});
840
+ discardOrAdjustAlpha(texColor);`)}`);break;case 5:case 6:case 7:case 8:case 11:(0,g.NB)(r,t),e.include(o.d),e.include(c.U,t),e.include(f.A,t),e.include(d,t),x.include(n.HQ,t),e.include(l,t),(0,i.xJ)(e),_.add("depth","float",{invariant:!0}),w&&x.uniforms.add(new v.N("tex",e=>e.texture)),r.main.add(s.H`vpos = getVertexInLocalOriginSpace();
841
+ vpos = subtractOrigin(vpos);
842
+ vpos = addVerticalOffset(vpos, localOrigin);
843
+ gl_Position = transformPositionWithDepth(proj, view, vpos, nearFar, depth);
844
+ forwardTextureCoordinates();
845
+ forwardObjectAndLayerIdColor();`),e.include(p.SS,t),x.main.add(s.H`
846
+ discardBySlice(vpos);
847
+ ${(0,s.If)(w,s.H`vec4 texColor = texture(tex, ${T?"colorUV":"vuv0"});
848
+ discardOrAdjustAlpha(texColor);`)}
849
+ ${11===M?s.H`outputObjectAndLayerIdColor();`:s.H`outputDepth(depth);`}`);break;case 4:{(0,g.NB)(r,t),e.include(o.d),e.include(a.Y,t),e.include(u.Mh,t),e.include(c.U,t),e.include(f.A,t),e.include(h.F,t),w&&x.uniforms.add(new v.N("tex",e=>e.texture)),2===S&&_.add("vPositionView","vec3",{invariant:!0});const i=0===S||1===S;r.main.add(s.H`
850
+ forwardDefaultMaterialExternalColor();
851
+
852
+ if (shouldCullByOpacity()) {
853
+ gl_Position = vec4(1e38, 1e38, 1e38, 1.0);
854
+ return;
855
+ }
856
+
857
+ vpos = getVertexInLocalOriginSpace();
858
+ ${i?s.H`vNormalWorld = dpNormalView(vvLocalNormal(normalModel()));`:s.H`vPositionView = (view * vec4(vpos, 1.0)).xyz;`}
859
+ vpos = subtractOrigin(vpos);
860
+ vpos = addVerticalOffset(vpos, localOrigin);
861
+ gl_Position = transformPosition(proj, view, vpos);
862
+ forwardTextureCoordinates();`),x.include(n.HQ,t),e.include(p.SS,t),x.main.add(s.H`
863
+ discardBySlice(vpos);
864
+ ${(0,s.If)(w,s.H`vec4 texColor = texture(tex, ${T?"colorUV":"vuv0"});
865
+ discardOrAdjustAlpha(texColor);`,s.H`vec4 texColor = vec4(1.0);`)}
866
+ float opacity = getDefaultMaterialOpacity(texColor.a);
867
+
868
+ ${2===S?s.H`vec3 normal = screenDerivativeNormal(vPositionView);`:s.H`vec3 normal = normalize(vNormalWorld);
869
+ if (gl_FrontFacing == false){
870
+ normal = -normal;
871
+ }`}
872
+ fragColor = vec4(0.5 + 0.5 * normal, opacity);`);break}case 10:(0,g.NB)(r,t),e.include(o.d),e.include(c.U,t),e.include(f.A,t),w&&x.uniforms.add(new v.N("tex",e=>e.texture)),r.main.add(s.H`vpos = getVertexInLocalOriginSpace();
873
+ vpos = subtractOrigin(vpos);
874
+ vpos = addVerticalOffset(vpos, localOrigin);
875
+ gl_Position = transformPosition(proj, view, vpos);
876
+ forwardTextureCoordinates();`),x.include(n.HQ,t),e.include(p.SS,t),e.include(m.Q,t),x.main.add(s.H`
877
+ discardBySlice(vpos);
878
+ ${(0,s.If)(w,s.H`vec4 texColor = texture(tex, ${T?"colorUV":"vuv0"});
879
+ discardOrAdjustAlpha(texColor);`)}
880
+ calculateOcclusionAndOutputHighlight();`)}}},12696(e,t,r){r.d(t,{F:()=>g});var i=r(43519),n=r(31821);function o(e,t){t.instancedColor?(e.attributes.add("instanceColor","vec4"),e.vertex.include(i.WD),e.vertex.include(i.Y1),e.vertex.include(i.ML),e.vertex.code.add(n.H`
881
+ MaskedColor applyInstanceColor(MaskedColor color) {
882
+ return multiplyMaskedColors( color, createMaskedFromUInt8NaNColor(${"instanceColor"}));
883
+ }
884
+ `)):e.vertex.code.add(n.H`MaskedColor applyInstanceColor(MaskedColor color) {
885
+ return color;
886
+ }`)}var a=r(74333);class s extends a.n{constructor(e,t){super(e,"int",1,(r,i,n)=>r.setUniform1i(e,t(i,n)))}}var l=r(19245);function c(e,t){e.varyings.add("colorMixMode","int"),e.varyings.add("opacityMixMode","int"),e.vertex.uniforms.add(new s("symbolColorMixMode",e=>l.Um[e.colorMixMode])),t.hasSymbolColors?(e.vertex.include(i.WD),e.vertex.include(i.Y1),e.vertex.include(i.ML),e.attributes.add("symbolColor","vec4"),e.vertex.code.add(n.H`
887
+ MaskedColor applySymbolColor(MaskedColor color) {
888
+ return multiplyMaskedColors(color, createMaskedFromUInt8NaNColor(${"symbolColor"}));
889
+ }
890
+ `)):e.vertex.code.add(n.H`MaskedColor applySymbolColor(MaskedColor color) {
891
+ return color;
892
+ }`),e.vertex.code.add(n.H`
893
+ void forwardColorMixMode(bvec4 mask) {
894
+ colorMixMode = mask.r ? ${n.H.int(l.Um.ignore)} : symbolColorMixMode;
895
+ opacityMixMode = mask.a ? ${n.H.int(l.Um.ignore)} : symbolColorMixMode;
896
+ }
897
+ `)}function u(e,t){t.hasVertexColors?(e.attributes.add("color","vec4"),e.varyings.add("vColor","vec4"),e.vertex.code.add(n.H`void forwardVertexColor() { vColor = color; }`)):e.vertex.code.add(n.H`void forwardVertexColor() {}`)}var h=r(63365);function d(e){e.include(h.a),e.code.add(n.H`
898
+ vec3 mixExternalColor(vec3 internalColor, vec3 textureColor, vec3 externalColor, int mode) {
899
+ if (mode == ${n.H.int(3)}) {
900
+ return externalColor;
901
+ }
902
+
903
+ vec3 internalMixed = internalColor * textureColor;
904
+ if (mode == ${n.H.int(2)}) {
905
+ return internalMixed;
906
+ }
907
+
908
+ if (mode == ${n.H.int(1)}) {
909
+ return internalMixed * externalColor;
910
+ }
911
+
912
+ // tint (or something invalid)
913
+ float vIn = rgb2v(internalMixed);
914
+ vec3 hsvTint = rgb2hsv(externalColor);
915
+ vec3 hsvOut = vec3(hsvTint.x, hsvTint.y, vIn * hsvTint.z);
916
+ return hsv2rgb(hsvOut);
917
+ }
918
+
919
+ float mixExternalOpacity(float internalOpacity, float textureOpacity, float externalOpacity, int mode) {
920
+ if (mode == ${n.H.int(3)}) {
921
+ return externalOpacity;
922
+ }
923
+
924
+ float internalMixed = internalOpacity * textureOpacity;
925
+ if (mode == ${n.H.int(2)}) {
926
+ return internalMixed;
927
+ }
928
+
929
+ // multiply or tint (or something invalid)
930
+ return internalMixed * externalOpacity;
931
+ }
932
+ `)}var m=r(71988),f=r(20304),p=r(26934);function g(e,t){const{vertex:r,fragment:a,varyings:s}=e;e.include(o,t),e.include(c,t),e.include(u,t),r.include(i.WD),r.include(i.oF),r.include(p.Q),r.uniforms.add(new m.E("externalColor",e=>e.externalColor,{supportsNaN:!0})),s.add("vExternalColor","vec4"),r.code.add(n.H`
933
+ void forwardDefaultMaterialExternalColor() {
934
+ forwardVertexColor();
935
+
936
+ MaskedColor maskedColor =
937
+ applySymbolColor(applyVVColor(applyInstanceColor(createMaskedFromNaNColor(externalColor))));
938
+
939
+ vExternalColor = maskedColor.color;
940
+ forwardColorMixMode(maskedColor.mask);
941
+ }
942
+
943
+ bool shouldCullByOpacity() {
944
+ return opacityMixMode != ${n.H.int(l.Um.ignore)} && vExternalColor.a < alphaCutoff;
945
+ }
946
+ `),a.include(d),a.uniforms.add(new f.m("opacity",e=>e.opacity),new f.m("layerOpacity",e=>e.layerOpacity)),a.code.add(n.H`
947
+ float getDefaultMaterialOpacity(float textureOpacity) {
948
+ return layerOpacity * mixExternalOpacity(
949
+ ${(0,n.If)(t.hasVertexColors,"vColor.a * ")} opacity,
950
+ textureOpacity,
951
+ vExternalColor.a,
952
+ opacityMixMode
953
+ );
954
+ }
955
+ `)}},10036(e,t,r){r.d(t,{E:()=>l,W:()=>s});var i=r(37585),n=r(48163),o=r(77108),a=r(31821);function s(e){e.uniforms.add(new o.E("zProjectionMap",e=>l(e.camera))),e.code.add(a.H`float linearizeDepth(float depth, vec2 zProjectionConstants) {
956
+ float depthNdc = depth * 2.0 - 1.0;
957
+ return -(zProjectionConstants[0] / (depthNdc + zProjectionConstants[1] + 1e-7));
958
+ }
959
+ float linearizeDepth(float depth) {
960
+ return linearizeDepth(depth, zProjectionMap);
961
+ }`),e.code.add(a.H`float delinearizeDepth(float linearDepth) {
962
+ float c1 = zProjectionMap[0];
963
+ float c2 = zProjectionMap[1];
964
+ float depthNdc = (-c1/linearDepth) - c2 - 1e-7;
965
+ float depthNonlinear01 = (depthNdc + 1.0 ) / 2.0;
966
+ return depthNonlinear01;
967
+ }`)}function l(e){const t=e.projectionMatrix;return(0,i.hZ)(c,t[14],t[10])}const c=(0,n.vt)()},42593(e,t,r){r.d(t,{Q:()=>u});var i=r(31821);function n(e){const{fragment:t}=e;t.code.add(i.H`uint readChannelBits(uint channel, int highlightLevel) {
968
+ int llc = (highlightLevel & 3) << 1;
969
+ return (channel >> llc) & 3u;
970
+ }
971
+ uint readChannel(uvec2 texel, int highlightLevel) {
972
+ int lic = (highlightLevel >> 2) & 1;
973
+ return texel[lic];
974
+ }
975
+ uint readLevelBits(uvec2 texel, int highlightLevel) {
976
+ return readChannelBits(readChannel(texel, highlightLevel), highlightLevel);
977
+ }`)}var o=r(74333);class a extends o.n{constructor(e,t){super(e,"ivec2",0,(r,i)=>r.setUniform2iv(e,t(i)))}}var s=r(35818),l=r(12791);class c extends o.n{constructor(e,t){super(e,"usampler2D",0,(r,i)=>r.bindTexture(e,t(i)))}}function u(e,t){const{fragment:r}=e,{output:o,draped:u,hasHighlightMixTexture:h}=t;10===o?(r.uniforms.add(new s.W("highlightLevel",e=>e.highlightLevel??0),new a("highlightMixOrigin",e=>e.highlightMixOrigin)),e.outputs.add("fragHighlight","uvec2",0),e.include(n),h?r.uniforms.add(new c("highlightMixTexture",e=>e.highlightMixTexture)).code.add(i.H`uvec2 getAccumulatedHighlight() {
978
+ return texelFetch(highlightMixTexture, ivec2(gl_FragCoord.xy) - highlightMixOrigin, 0).rg;
979
+ }
980
+ void outputHighlight(bool occluded) {
981
+ if (highlightLevel == 0) {
982
+ uint bits = occluded ? 3u : 1u;
983
+ fragHighlight = uvec2(bits, 0);
984
+ } else {
985
+ int ll = (highlightLevel & 3) << 1;
986
+ int li = (highlightLevel >> 2) & 3;
987
+ uint bits;
988
+ if (occluded) {
989
+ bits = 3u << ll;
990
+ } else {
991
+ bits = 1u << ll;
992
+ }
993
+ uvec2 combinedHighlight = getAccumulatedHighlight();
994
+ combinedHighlight[li] |= bits;
995
+ fragHighlight = combinedHighlight;
996
+ }
997
+ }`):r.code.add(i.H`void outputHighlight(bool occluded) {
998
+ uint bits = occluded ? 3u : 1u;
999
+ fragHighlight = uvec2(bits, 0);
1000
+ }`),u?r.code.add(i.H`bool isHighlightOccluded() {
1001
+ return false;
1002
+ }`):r.uniforms.add(new l.x("depthTexture",e=>e.mainDepth)).code.add(i.H`bool isHighlightOccluded() {
1003
+ float sceneDepth = texelFetch(depthTexture, ivec2(gl_FragCoord.xy), 0).x;
1004
+ return gl_FragCoord.z > sceneDepth + 5e-7;
1005
+ }`),r.code.add(i.H`void calculateOcclusionAndOutputHighlight() {
1006
+ outputHighlight(isHighlightOccluded());
1007
+ }`)):r.code.add(i.H`void calculateOcclusionAndOutputHighlight() {}`)}},52540(e,t,r){r.d(t,{E:()=>o});var i=r(10036),n=r(31821);function o(e){e.include(i.W),e.code.add(n.H`float depthFromTexture(sampler2D depthTexture, vec2 uv) {
1008
+ ivec2 iuv = ivec2(uv * vec2(textureSize(depthTexture, 0)));
1009
+ return texelFetch(depthTexture, iuv, 0).r;
1010
+ }`),e.code.add(n.H`float linearDepthFromTexture(sampler2D depthTexture, vec2 uv) {
1011
+ return linearizeDepth(depthFromTexture(depthTexture, uv));
1012
+ }`)}},92573(e,t,r){r.d(t,{V:()=>s});var i=r(10036),n=r(52540),o=r(77108),a=r(31821);function s(e){e.include(n.E),e.uniforms.add(new o.E("zProjectionMapLastFrame",e=>(0,i.E)(e.reprojection.lastFrameCamera))),e.code.add(a.H`float linearDepthFromTextureLastFrame(sampler2D depthTexture, vec2 uv) {
1013
+ return linearizeDepth(depthFromTexture(depthTexture, uv), zProjectionMapLastFrame);
1014
+ }`)}},47187(e,t,r){r.d(t,{zp:()=>x});var i=r(5482),n=r(34727),o=r(49255),a=r(29941),s=r(99208),l=r(65261),c=r(40710),u=r(33079),h=r(28421),d=r(20304),m=r(31821),f=r(15976),p=r(63761),g=r(51976);r(72458);class v extends a.v{constructor(){super(...arguments),this.emissionSource=0}}function x(e,t){const{hasEmission:r,emissionSource:i,hasEmissiveTextureTransform:a,bindType:g}=t;if(!(0,o._o)(t.output)||!r)return;const v=e.fragment;v.include(l.C);const x=3===i||4===i||5===i;x&&(e.include(s.r,t),v.uniforms.add(1===g?new p.N("texEmission",e=>e.textureEmissive):new f.o("texEmission",e=>e.textureEmissive)));const _=2===i||x;if(_&&v.uniforms.add(1===g?new u.t("emissiveBaseColor",e=>e.emissiveBaseColor):new c.W("emissiveBaseColor",e=>e.emissiveBaseColor)),r&&function({emissionSource:e}){return 0===e||1===e||2===e||3===e}(t)){const e=e=>(0,n.qE)(e??0,0,16);v.uniforms.add(1===g?new d.m("emissiveStrength",t=>e(t.emissiveStrength)):new h.J("emissiveStrength",t=>e(t.emissiveStrength)))}const y=7===i,b=5===i,w=1===i||6===i||y;v.code.add(m.H`vec4 getEmissions(vec3 symbolColor) {
1015
+ vec4 emissions =`),_?b?v.code.add("emissiveSource == 0 ? vec4(emissiveBaseColor, 1.0): vec4(linearizeGamma(symbolColor), 1.0)"):v.code.add("vec4(emissiveBaseColor, 1.0)"):w?y?v.code.add("emissiveSource == 0 ? vec4(0.0): vec4(linearizeGamma(symbolColor), 1.0)"):v.code.add("vec4(linearizeGamma(symbolColor), 1.0)"):v.code.add("vec4(0.0)"),v.code.add(";"),x&&(b?v.code.add(m.H`
1016
+ if(emissiveSource == 0) {
1017
+ vec4 emissiveFromTex = textureLookup(texEmission, ${a?"emissiveUV":"vuv0"});
1018
+ emissions *= vec4(linearizeGamma(emissiveFromTex.rgb), emissiveFromTex.a);
1019
+ }
1020
+ `):v.code.add(`vec4 emissiveFromTex = textureLookup(texEmission, ${a?"emissiveUV":"vuv0"});\n emissions *= vec4(linearizeGamma(emissiveFromTex.rgb), emissiveFromTex.a);`),v.code.add("emissions.a = emissions.rgb == vec3(0.0) ? 0.0: emissions.a;")),r&&v.code.add("emissions.rgb *= emissiveStrength;"),v.code.add("return emissions;}")}(0,i.Cg)([(0,g.W)({count:8})],v.prototype,"emissionSource",void 0),(0,i.Cg)([(0,g.W)()],v.prototype,"hasEmissiveTextureTransform",void 0)},77695(e,t,r){r.d(t,{J:()=>d});var i=r(29242),n=r(48163),o=r(99208),a=r(68259),s=r(47286),l=r(31821),c=r(35644),u=r(15976),h=r(63761);function d(e,t){return function(e,t){const r=e.fragment,{hasVertexTangents:d,doubleSidedMode:m,hasNormalTexture:f,textureCoordinateType:p,bindType:g,hasNormalTextureTransform:v}=t;d?(e.attributes.add("tangent","vec4"),e.varyings.add("vTangent","vec4"),2===m?r.code.add(l.H`mat3 computeTangentSpace(vec3 normal) {
1021
+ float tangentHeadedness = gl_FrontFacing ? vTangent.w : -vTangent.w;
1022
+ vec3 tangent = normalize(gl_FrontFacing ? vTangent.xyz : -vTangent.xyz);
1023
+ vec3 bitangent = cross(normal, tangent) * tangentHeadedness;
1024
+ return mat3(tangent, bitangent, normal);
1025
+ }`):r.code.add(l.H`mat3 computeTangentSpace(vec3 normal) {
1026
+ float tangentHeadedness = vTangent.w;
1027
+ vec3 tangent = normalize(vTangent.xyz);
1028
+ vec3 bitangent = cross(normal, tangent) * tangentHeadedness;
1029
+ return mat3(tangent, bitangent, normal);
1030
+ }`)):r.code.add(l.H`mat3 computeTangentSpace(vec3 normal, vec3 pos, vec2 st) {
1031
+ vec3 Q1 = dFdx(pos);
1032
+ vec3 Q2 = dFdy(pos);
1033
+ vec2 stx = dFdx(st);
1034
+ vec2 sty = dFdy(st);
1035
+ float det = stx.t * sty.s - sty.t * stx.s;
1036
+ vec3 T = stx.t * Q2 - sty.t * Q1;
1037
+ T = T - normal * dot(normal, T);
1038
+ T *= inversesqrt(max(dot(T,T), 1.e-10));
1039
+ vec3 B = sign(det) * cross(normal, T);
1040
+ return mat3(T, B, normal);
1041
+ }`),f&&0!==p&&(e.include(o.r,t),r.uniforms.add(1===g?new h.N("normalTexture",e=>e.textureNormal):new u.o("normalTexture",e=>e.textureNormal)),v&&(r.uniforms.add(1===g?new s.G("scale",e=>e.scale??n.Un):new a.t("scale",e=>e.scale??n.Un)),r.uniforms.add(new c.k("normalTextureTransformMatrix",e=>e.normalTextureTransformMatrix??i.zK))),r.code.add(l.H`vec3 computeTextureNormal(mat3 tangentSpace, vec2 uv) {
1042
+ vec3 rawNormal = textureLookup(normalTexture, uv).rgb * 2.0 - 1.0;`),v&&r.code.add(l.H`mat3 normalRotation = mat3(normalTextureTransformMatrix[0][0]/scale[0], normalTextureTransformMatrix[0][1]/scale[1], 0.0,
1043
+ normalTextureTransformMatrix[1][0]/scale[0], normalTextureTransformMatrix[1][1]/scale[1], 0.0,
1044
+ 0.0, 0.0, 0.0 );
1045
+ rawNormal.xy = (normalRotation * vec3(rawNormal.x, rawNormal.y, 1.0)).xy;`),r.code.add(l.H`return tangentSpace * rawNormal;
1046
+ }`))}(e,t)}},72233(e,t,r){r.d(t,{n:()=>P});var i=r(31821),n=r(12791),o=r(5482),a=r(34727),s=r(97768),l=r(36708),c=r(78659),u=r(91429),h=r(37585),d=r(89904),m=r(90119),f=r(15581),p=r(13840),g=r(42958),v=r(95774),x=r(90644);let _=class extends g.w{constructor(){super(...arguments),this.shader=new p.r(v.S,()=>r.e(1285).then(r.bind(r,91285)))}initializePipeline(){return(0,x.Ey)({colorWrite:x.kn})}};_=(0,o.Cg)([(0,u.$K)("esri.views.3d.webgl-engine.effects.ssao.SSAOBlurTechnique")],_);var y=r(48163),b=r(65786);class w extends b.Y{constructor(){super(...arguments),this.projScale=1}}class M extends w{constructor(){super(...arguments),this.intensity=1}}class S extends b.Y{}class T extends S{constructor(){super(...arguments),this.blurSize=(0,y.vt)()}}let C=class extends g.w{constructor(){super(...arguments),this.shader=new 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e=Uint8Array.from(atob("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"),e=>e.charCodeAt(0)),t=new I.R(32);t.wrapMode=33071,t.pixelFormat=6407,t.wrapMode=10497,t.hasMipmap=!0,this._passParameters.noiseTexture=new E.A(this.renderingContext,t,e),this.addHandles((0,l.wB)(()=>this.view.stage.renderer.hasAmbientIllumination,()=>this._enableTime=(0,c.l5)(0)))}destroy(){this._passParameters.noiseTexture=(0,s.WD)(this._passParameters.noiseTexture)}render(e){const t=e.find(({name:e})=>"normals"===e),r=t?.getTexture(),i=t?.getTexture(33306);if(!r||!i)return;const n=this.techniques.getCompiled(C),o=this.techniques.getCompiled(_);if(!n||!o)return this._enableTime=(0,c.l5)(performance.now()),void this.requestRender(1);0===this._enableTime&&(this._enableTime=(0,c.l5)(performance.now()));const s=this.renderingContext,l=this.view.qualitySettings.fadeDuration,u=this.bindParameters,m=u.camera,p=m.relativeElevation,g=(0,a.qE)((5e5-p)/2e5,0,1),v=l>0?Math.min(l,performance.now()-this._enableTime)/l:1,x=v*g;this._passParameters.normalTexture=r,this._passParameters.depthTexture=i,this._passParameters.projScale=1/m.computeScreenPixelSizeAtDist(1),this._passParameters.intensity=4*O/(0,f.g)(m)**6*x;const y=m.fullViewport[2],b=m.fullViewport[3],w=this.fboCache.acquire(y,b,"ssao input",2);s.bindFramebuffer(w.fbo),s.setViewport(0,0,y,b),s.bindTechnique(n,u,this._passParameters,this._drawParameters),s.screen.draw();const M=Math.round(y/2),S=Math.round(b/2),T=this.fboCache.acquire(M,S,"ssao blur",0);s.bindFramebuffer(T.fbo),this._drawParameters.colorTexture=w.getTexture(),(0,h.hZ)(this._drawParameters.blurSize,0,2/b),s.bindTechnique(o,u,this._passParameters,this._drawParameters),s.setViewport(0,0,M,S),s.screen.draw(),w.release();const E=this.fboCache.acquire(M,S,d.OG.AMBIENT_ILLUMINATION,0);return s.bindFramebuffer(E.fbo),s.setViewport(0,0,y,b),s.setClearColor(1,1,1,0),s.clear(16384),this._drawParameters.colorTexture=T.getTexture(),(0,h.hZ)(this._drawParameters.blurSize,2/y,0),s.bindTechnique(o,u,this._passParameters,this._drawParameters),s.setViewport(0,0,M,S),s.screen.draw(),s.setViewport4fv(m.fullViewport),T.release(),v<1&&this.requestRender(2),E}};(0,o.Cg)([(0,u.MZ)()],A.prototype,"consumes",void 0),(0,o.Cg)([(0,u.MZ)()],A.prototype,"produces",void 0),A=(0,o.Cg)([(0,u.$K)("esri.views.3d.webgl-engine.effects.ssao.SSAO")],A);const O=.5;function P(e,t){t.receiveAmbientOcclusion?(e.uniforms.add(new n.x("ssaoTex",e=>e.ssao?.getTexture())),e.constants.add("blurSizePixelsInverse","float",.5),e.code.add(i.H`float evaluateAmbientOcclusionInverse() {
1047
+ vec2 ssaoTextureSizeInverse = 1.0 / vec2(textureSize(ssaoTex, 0));
1048
+ return texture(ssaoTex, gl_FragCoord.xy * blurSizePixelsInverse * ssaoTextureSizeInverse).r;
1049
+ }
1050
+ float evaluateAmbientOcclusion() {
1051
+ return 1.0 - evaluateAmbientOcclusionInverse();
1052
+ }`)):e.code.add(i.H`float evaluateAmbientOcclusionInverse() { return 1.0; }
1053
+ float evaluateAmbientOcclusion() { return 0.0; }`)}},42594(e,t,r){r.d(t,{kA:()=>W,a8:()=>L,eU:()=>j});var i=r(74333);class n extends i.n{constructor(e,t,r,i){super(e,"float",0,(t,n)=>t.setUniform1fv(e,r(n),i),t)}}var o=r(31821);function a(e,t){e.uniforms.add(new n("shR",9,({lighting:e})=>e.sh.r),new n("shG",9,({lighting:e})=>e.sh.g),new n("shB",9,({lighting:e})=>e.sh.b)),e.code.add(o.H`vec3 calculateAmbientIrradiance(vec3 normal) {
1054
+ vec3 ambientLight = 0.282095 * vec3(shR[0], shG[0], shB[0]);
1055
+ vec4 sh1 = vec4(
1056
+ 0.488603 * normal.x,
1057
+ 0.488603 * normal.z,
1058
+ 0.488603 * normal.y,
1059
+ 1.092548 * normal.x * normal.y
1060
+ );
1061
+ vec4 sh2 = vec4(
1062
+ 1.092548 * normal.y * normal.z,
1063
+ 0.315392 * (3.0 * normal.z * normal.z - 1.0),
1064
+ 1.092548 * normal.x * normal.z,
1065
+ 0.546274 * (normal.x * normal.x - normal.y * normal.y)
1066
+ );
1067
+ vec4 lightingAmbientSH_R1 = vec4(shR[1], shR[2], shR[3], shR[4]);
1068
+ vec4 lightingAmbientSH_G1 = vec4(shG[1], shG[2], shG[3], shG[4]);
1069
+ vec4 lightingAmbientSH_B1 = vec4(shB[1], shB[2], shB[3], shB[4]);
1070
+ ambientLight += vec3(
1071
+ dot(lightingAmbientSH_R1, sh1),
1072
+ dot(lightingAmbientSH_G1, sh1),
1073
+ dot(lightingAmbientSH_B1, sh1)
1074
+ );
1075
+ vec4 lightingAmbientSH_R2 = vec4(shR[5], shR[6], shR[7], shR[8]);
1076
+ vec4 lightingAmbientSH_G2 = vec4(shG[5], shG[6], shG[7], shG[8]);
1077
+ vec4 lightingAmbientSH_B2 = vec4(shB[5], shB[6], shB[7], shB[8]);
1078
+ ambientLight += vec3(
1079
+ dot(lightingAmbientSH_R2, sh2),
1080
+ dot(lightingAmbientSH_G2, sh2),
1081
+ dot(lightingAmbientSH_B2, sh2)
1082
+ );
1083
+ return ambientLight;
1084
+ }`),1!==t.pbrMode&&2!==t.pbrMode||e.code.add(o.H`const vec3 skyTransmittance = vec3(0.9, 0.9, 1.0);
1085
+ vec3 calculateAmbientRadiance()
1086
+ {
1087
+ vec3 ambientLight = 1.2 * (0.282095 * vec3(shR[0], shG[0], shB[0])) - 0.2;
1088
+ return ambientLight *= skyTransmittance;
1089
+ }`)}var s=r(72233),l=r(65261),c=r(98619),u=r(22393),h=r(89786),d=r(32976),m=r(12791),f=r(5482),p=r(97768),g=r(36708),v=r(91429),x=r(37585),_=r(89904),y=r(90119),b=r(587),w=r(52516),M=r(13840),S=r(42958),T=r(90644);let C=class extends S.w{constructor(){super(...arguments),this.shader=new M.r(w.a,()=>r.e(2013).then(r.bind(r,42013)))}initializePipeline(){return(0,T.Ey)({colorWrite:T.kn})}};C=(0,f.Cg)([(0,v.$K)("esri.views.3d.webgl-engine.effects.globalIllumination.GlobalIlluminationBlurTechnique")],C);let E=class extends S.w{constructor(){super(...arguments),this.shader=new M.r(b.a,()=>r.e(9794).then(r.bind(r,89794)))}initializePipeline(){return(0,T.Ey)({colorWrite:T.kn})}};E=(0,f.Cg)([(0,v.$K)("esri.views.3d.webgl-engine.effects.globalIllumination.GlobalIlluminationTechnique")],E);var I=r(51976);class A extends I.K{constructor(){super(...arguments),this.hasColor=!0,this.hasEmission=!1,this.rayMarchMaxReach=.5,this.rayMarchMaxSteps=16,this.useProjectedRayLength=!0,this.clampRayToScreen=!1}}(0,f.Cg)([(0,I.W)()],A.prototype,"hasColor",void 0),(0,f.Cg)([(0,I.W)()],A.prototype,"hasEmission",void 0);var O=r(50704);let P=class extends S.w{constructor(){super(...arguments),this.shader=new M.r(O.a,()=>r.e(7891).then(r.bind(r,37891)))}initializePipeline(){return(0,T.Ey)({colorWrite:T.kn})}};P=(0,f.Cg)([(0,v.$K)("esri.views.3d.webgl-engine.effects.globalIllumination.GlobalIlluminationUpscaleTechnique")],P),r(63907);let F=class extends y.A{constructor(e){super(e),this.consumes={required:["normals"]},this.produces=_.OG.AMBIENT_ILLUMINATION,this._passParameters=new b.G,this._drawParameters=new w.G,this._drawParametersUpscale=new O.G,this._maxFrames=256,this._lowQualityResolutionScale=.25,this._configuration=new A,this._lastOutput=null,this._isGlobalIlluminationUpdate=!1,this._resetBuffer=!1}initialize(){this.addHandles((0,g.wB)(()=>this.view.stage.renderer.hasGlobalIllumination,()=>{this._reset(),this._requestRender()},g.pc))}destroy(){this._lastOutput=(0,p.Gz)(this._lastOutput)}resetAccumulatedFrames(){this._isGlobalIlluminationUpdate||!(this._passParameters.accumulatedFrames>100)&&this._configuration.hasEmission||this._reset()}render(e){if(this._passParameters.accumulatedFrames>=this._maxFrames)return this._lastOutput?.retain(),this._lastOutput;const t=e.find(({name:e})=>"normals"===e),r=t?.getTexture(),i=t?.getTexture(33306),n=this._mode;if(!r||!i)return this._emptyOutput;if(0===n)return this._resetBuffer=!1,this._emptyOutput;if(!this._canRender)return this._resetBuffer=!1,this._requestRender(),this._emptyOutput;const o=this.bindParameters;this._configuration.hasEmission=!!o.reprojection.lastFrameEmission;const a=this.techniques.getCompiled(E,this._configuration),s=this.techniques.getCompiled(C),l=1===n,c=l?this._lowQualityResolutionScale:1,u=l?this.techniques.getCompiled(P):null;if(!a||!s||l&&!u)return this._requestRender(),this._emptyOutput;const h=this.renderingContext,{camera:d}=o;this._passParameters.normalTexture=r,this._passParameters.depthTexture=i,this._passParameters.projScale=1/d.computeScreenPixelSizeAtDist(1),this._passParameters.scaleGlobalIllumination=c;const{fullWidth:m,fullHeight:f}=d,p=Math.max(1,Math.floor(m*c)),g=Math.max(1,Math.floor(f*c)),v=this.fboCache.acquire(p,g,"global illumination input").acquireColor(36065,2);h.bindFramebuffer(v.fbo),h.setViewport(0,0,p,g),h.bindTechnique(a,o,this._passParameters,this._drawParameters),h.screen.draw();const y=v.obtainAttachment(36065),b=Math.max(1,Math.round(p/1)),w=Math.max(1,Math.round(g/1)),M=this.fboCache.acquire(b,w,"global illumination blur horizontal");h.bindFramebuffer(M.fbo),this._drawParameters.texture=v.getTexture(),this._drawParameters.weightTexture=y.attachment,(0,x.hZ)(this._drawParameters.blurSize,0,1/g),h.bindTechnique(s,o,this._passParameters,this._drawParameters),h.setViewport(0,0,b,w),h.screen.draw(),v.release();const S=l?"global illumination blur vertical":_.OG.AMBIENT_ILLUMINATION,T=this.fboCache.acquire(b,w,S);h.bindFramebuffer(T.fbo),h.setViewport(0,0,b,w),h.setClearColor(1,1,1,0),h.clear(16384),this._drawParameters.texture=M.getTexture(),this._drawParameters.weightTexture=y.attachment,(0,x.hZ)(this._drawParameters.blurSize,1/b,0),h.bindTechnique(s,o,this._passParameters,this._drawParameters),h.setViewport(0,0,b,w),h.screen.draw(),M.release(),T.attachColor(y,36065),y.release();let I=T;return u&&(I=this.fboCache.acquire(m,f,_.OG.AMBIENT_ILLUMINATION).acquireColor(36065,2),h.bindFramebuffer(I.fbo),h.setViewport(0,0,m,f),h.setClearColor(1,1,1,0),h.clear(16384),this._drawParametersUpscale.colorTexture=T.getTexture(),this._drawParametersUpscale.weightTexture=T.getTexture(36065),h.bindTechnique(u,o,this._passParameters,this._drawParametersUpscale),h.screen.draw(),T.release()),h.setViewport4fv(d.fullViewport),this._passParameters.temporalSampleFrame=(this._passParameters.temporalSampleFrame+1)%64,++this._passParameters.accumulatedFrames,this._storeOutput(I),this._passParameters.accumulatedFrames<this._maxFrames&&this._requestRender(),I}_requestRender(){this._isGlobalIlluminationUpdate=!0,this.requestRender(1),this._isGlobalIlluminationUpdate=!1}_storeOutput(e){this._lastOutput!==e&&(this._lastOutput=(0,p.Gz)(this._lastOutput),this._lastOutput=e,this._lastOutput.retain())}get _emptyOutput(){const e=this.renderingContext,{fullWidth:t,fullHeight:r}=this.bindParameters.camera,i=this.fboCache.acquire(t,r,_.OG.AMBIENT_ILLUMINATION).acquireColor(36065,2);return e.bindFramebuffer(i.fbo),e.setViewport(0,0,t,r),e.clearBuffer(0,[0,0,0,1]),e.clearBuffer(1,[0,0,0,0]),i}get _canRender(){const{reprojection:e,hasEmission:t,globalIllumination:r}=this.bindParameters;return!(!e.lastFrameColor||t&&!e.lastFrameEmission||!e.lastFrameDepth||!r||this._resetBuffer)}get _mode(){const{hasGlobalIlluminationHighQuality:e,hasGlobalIllumination:t}=this.view.stage.renderer;return e?2:t?1:0}_reset(){this._passParameters.accumulatedFrames=0,this._lastOutput=(0,p.Gz)(this._lastOutput)}get test(){const e=this;return{passParameters:this._passParameters,configuration:this._configuration,get maxFrames(){return e._maxFrames},set maxFrames(t){e._maxFrames=t},get lowQualityResolutionScale(){return e._lowQualityResolutionScale},set lowQualityResolutionScale(t){e._lowQualityResolutionScale=t},get mode(){return e._mode},restartAccumulation:()=>{this._reset(),this._passParameters.temporalSampleFrame=0,this._resetBuffer=!0,this._requestRender()}}}};function D(e,t){t.receiveGlobalIllumination?(e.uniforms.add(new d.o("hasGlobalIlluminationTexture",e=>null!=e.globalIllumination),new m.x("globalIlluminationTexture",e=>e.globalIllumination?.getTexture())),e.constants.add("blurSizePixelsInverse","float",1),e.code.add(o.H`vec3 readGlobalIlluminationOcclusionInverse() {
1090
+ if (!hasGlobalIlluminationTexture) {
1091
+ return vec3(1.0);
1092
+ }
1093
+ ivec2 texel = ivec2(gl_FragCoord.xy * blurSizePixelsInverse);
1094
+ return vec3(texelFetch(globalIlluminationTexture, texel, 0).a);
1095
+ }
1096
+ vec3 readGlobalIlluminationOcclusion() {
1097
+ return 1.0 - readGlobalIlluminationOcclusionInverse();
1098
+ }
1099
+ vec4 readGlobalIlluminationEmissionInverse() {
1100
+ if (!hasGlobalIlluminationTexture) {
1101
+ return vec4(1.0);
1102
+ }
1103
+ ivec2 texel = ivec2(gl_FragCoord.xy * blurSizePixelsInverse);
1104
+ return 1.0 - vec4(texelFetch(globalIlluminationTexture, texel, 0).rgb, 0.0);
1105
+ }
1106
+ vec4 readGlobalIlluminationEmission() {
1107
+ return max((1.0 - readGlobalIlluminationEmissionInverse() - 0.01) / 0.99, 0.0);
1108
+ }`)):e.code.add(o.H`vec3 readGlobalIlluminationOcclusionInverse() { return vec3(1.0); }
1109
+ vec3 readGlobalIlluminationOcclusion() { return vec3(0.0); }
1110
+ vec4 readGlobalIlluminationEmissionInverse() { return vec4(1.0); }
1111
+ vec4 readGlobalIlluminationEmission() { return vec4(0.0); }`)}(0,f.Cg)([(0,v.MZ)()],F.prototype,"consumes",void 0),(0,f.Cg)([(0,v.MZ)()],F.prototype,"produces",void 0),F=(0,f.Cg)([(0,v.$K)("esri.views.3d.webgl-engine.effects.globalIllumination.GlobalIllumination")],F);var R=r(33094),B=(r(34727),r(35522),r(51850));const N={create:()=>[0,0,0,0,0,0,0,0,0],copy(e,t){e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],e[6]=t[6],e[7]=t[7],e[8]=t[8]}};function z(e){e.code.add(o.H`float mapChannel(float x, vec2 p) {
1112
+ if((x < p.x) && (p.x == 0.0) || !(x < p.x) && (p.x == 1.0)) {
1113
+ return 0.0;
1114
+ }
1115
+ float result = (x < p.x) ? mix(0.0, p.y, x/p.x) : mix(p.y, 1.0, (x - p.x) / (1.0 - p.x) );
1116
+ return max(result, 0.0);
1117
+ }`),e.code.add(o.H`vec3 blackLevelSoftCompression(vec3 color, float averageAmbientRadiance) {
1118
+ vec2 p = vec2(0.02, 0.0075) * averageAmbientRadiance;
1119
+ return vec3(mapChannel(color.x, p), mapChannel(color.y, p), mapChannel(color.z, p));
1120
+ }`)}function H(e){e.code.add(o.H`vec3 tonemapACES(vec3 x) {
1121
+ return clamp((x * (2.51 * x + 0.03)) / (x * (2.43 * x + 0.59) + 0.14), 0.0, 1.0);
1122
+ }`),e.code.add(o.H`vec3 tonemapKhronosNeutral(vec3 color) {
1123
+ const float startCompression = 0.76;
1124
+ const float desaturation = 0.15;
1125
+ float peak = max(color.r, max(color.g, color.b));
1126
+ if (peak < startCompression) {
1127
+ return color;
1128
+ }
1129
+ float d = 1.0 - startCompression;
1130
+ float newPeak = 1.0 - d * d / (peak + d - startCompression);
1131
+ color *= newPeak / peak;
1132
+ float g = 1.0 - 1.0 / (desaturation * (peak - newPeak) + 1.0 );
1133
+ return mix(color, vec3(newPeak), g);
1134
+ }`)}function L(e){e.constants.add("ambientBoostFactor","float",.4)}function j(e){e.uniforms.add(new R.U("lightingGlobalFactor",e=>e.lighting.globalFactor))}function W(e,t){const{pbrMode:r,spherical:i,hasColorTexture:n,receiveGlobalIllumination:m}=t;e.include(l.C),e.include(D,t),e.include(s.n,t),0!==r&&e.include(u.c,t),e.include(a,t),e.include(h.p),e.include(H,t);const f=!(2===r&&!n);f&&e.include(z),L(e),j(e),(0,c.Gc)(e),e.code.add(o.H`
1135
+ float additionalDirectedAmbientLight(float lightAlignment) {
1136
+ return smoothstep(0.0, 1.0, clamp(lightAlignment * 2.5, 0.0, 1.0));
1137
+ }
1138
+
1139
+ float additionalDirectedAmbientLight(vec3 vPosWorld) {
1140
+ float lightAlignment = dot(${i?o.H`normalize(vPosWorld)`:o.H`vec3(0.0, 0.0, 1.0)`}, mainLightDirection);
1141
+ return smoothstep(0.0, 1.0, clamp(lightAlignment * 2.5, 0.0, 1.0));
1142
+ }
1143
+ `),(0,c.O4)(e),e.code.add(o.H`vec3 evaluateAdditionalLighting(float ambientOcclusion, vec3 vPosWorld) {
1144
+ float additionalAmbientScale = additionalDirectedAmbientLight(vPosWorld);
1145
+ return (1.0 - ambientOcclusion) * additionalAmbientScale * ambientBoostFactor * lightingGlobalFactor * mainLightIntensity;
1146
+ }`);const p=m?"globalIlluminationOcclusion":"ssao",g=m?.75:1,v=m?1.5:1;switch(r){case 0:case 4:case 3:e.include(c.Vt),e.code.add(o.H`vec3 evaluateSceneLighting(vec3 normalWorld, vec3 albedo, float shadow, float ssao, vec3 additionalLight) {
1147
+ vec3 mainLighting = applyShading(normalWorld, shadow);
1148
+ vec3 ambientLighting = calculateAmbientIrradiance(normalWorld) * (1.0 - ssao);
1149
+ vec3 albedoLinear = linearizeGamma(albedo);
1150
+ vec3 totalLight = mainLighting + ambientLighting + additionalLight;
1151
+ totalLight = min(totalLight, vec3(PI));
1152
+ vec3 outColor = vec3((albedoLinear / PI) * totalLight);
1153
+ return delinearizeGamma(outColor);
1154
+ }`);break;case 1:case 2:{const r=m?.35:.2;e.code.add(o.H`
1155
+ const float fillLightIntensity = 0.25;
1156
+ const float horizonLightDiffusion = 0.4;
1157
+ const float additionalAmbientIrradianceFactor = 0.02;
1158
+ const float groundReflectance = ${o.H.float(r)};
1159
+
1160
+ vec3 evaluateSceneLightingPBR(vec3 normal, vec3 albedo, float shadow, float ssao, vec3 additionalLight,
1161
+ vec3 viewDirection, vec3 upDirection, vec3 mrr, float additionalAmbientIrradiance) {
1162
+ PBRShadingInfo inputs;
1163
+ calculatePBRInputs(inputs, normal, viewDirection, upDirection, albedo, mrr);
1164
+
1165
+ ${(0,o.If)(m,o.H`vec3 globalIlluminationOcclusion = min(1.2 * readGlobalIlluminationOcclusion(), 1.0);`)}
1166
+ `),t.useFillLights?e.uniforms.add(new d.o("hasFillLights",e=>e.enableFillLights)):e.constants.add("hasFillLights","bool",!1),e.code.add(o.H`
1167
+ vec3 ambientDir = vec3(5.0 * upDirection[1] - upDirection[0] * upDirection[2], - 5.0 * upDirection[0] - upDirection[2] * upDirection[1], upDirection[1] * upDirection[1] + upDirection[0] * upDirection[0]);
1168
+ ambientDir = ambientDir != vec3(0.0) ? normalize(ambientDir) : normalize(vec3(5.0, -1.0, 0.0));
1169
+
1170
+ inputs.NdotAmbDir = hasFillLights ? abs(dot(normal, ambientDir)) : 1.0;
1171
+
1172
+ // Calculate the irradiance components: sun, fill lights and the sky.
1173
+ vec3 mainLightIrradianceComponent = ${o.H.float(g)} * inputs.NdotL * (1.0 - shadow) * mainLightIntensity;
1174
+ vec3 fillLightsIrradianceComponent = inputs.NdotAmbDir * mainLightIntensity * fillLightIntensity;
1175
+ // calculate ambient irradiance for localView and additionalLight for globalView
1176
+ vec3 ambientLightIrradianceComponent = ${o.H.float(v)} * calculateAmbientIrradiance(normal) * (1.0 - ${p}) + additionalLight;
1177
+
1178
+ // Assemble the overall irradiance of the sky that illuminates the surface
1179
+ inputs.skyIrradianceToSurface = ambientLightIrradianceComponent + mainLightIrradianceComponent + fillLightsIrradianceComponent ;
1180
+ // Assemble the overall irradiance of the ground that illuminates the surface. for this we use the simple model that changes only the sky irradiance by the groundReflectance
1181
+ inputs.groundIrradianceToSurface = groundReflectance * ambientLightIrradianceComponent + mainLightIrradianceComponent + fillLightsIrradianceComponent ;
1182
+ `),e.uniforms.add(new R.U("lightingSpecularStrength",e=>e.lighting.mainLight.specularStrength),new R.U("lightingEnvironmentStrength",e=>e.lighting.mainLight.environmentStrength)).code.add(o.H`
1183
+ vec3 horizonRingDir = inputs.RdotUP * upDirection - inputs.reflectedView;
1184
+ vec3 horizonRingH = normalize(horizonRingDir - viewDirection);
1185
+ inputs.NdotH_Horizon = dot(normal, horizonRingH);
1186
+
1187
+ vec3 mainLightRadianceComponent = lightingSpecularStrength * normalDistribution(inputs.NdotH, inputs.roughness) * mainLightIntensity * (1.0 - shadow);
1188
+ vec3 horizonLightRadianceComponent = lightingEnvironmentStrength * normalDistribution(inputs.NdotH_Horizon, min(inputs.roughness + horizonLightDiffusion, 1.0)) * mainLightIntensity * fillLightIntensity;
1189
+
1190
+ // calculateAmbientRadiance for localView and additionalLight for global view
1191
+ vec3 ambientLightRadianceComponent = lightingEnvironmentStrength * calculateAmbientRadiance() * (1.0 - ${p}) + additionalLight;
1192
+ float normalDirectionModifier = mix(1., min(mix(0.1, 2.0, (inputs.NdotUP + 1.) * 0.5), 1.0), clamp(inputs.roughness * 5.0, 0.0 , 1.0));
1193
+
1194
+ // Assemble the overall radiance of the sky that illuminates the surface
1195
+ inputs.skyRadianceToSurface = (ambientLightRadianceComponent + horizonLightRadianceComponent) * normalDirectionModifier + mainLightRadianceComponent;
1196
+
1197
+ // Assemble the overall radiance of the ground that illuminates the surface. for this we use the simple model that changes only the sky radiance by the groundReflectance
1198
+ inputs.groundRadianceToSurface = 0.5 * groundReflectance * (ambientLightRadianceComponent + horizonLightRadianceComponent) * normalDirectionModifier + mainLightRadianceComponent;
1199
+
1200
+ // Calculate average ambient radiance - This is used in the gamut mapping process to determine the black level for compression
1201
+ inputs.averageAmbientRadiance = ambientLightIrradianceComponent[1] * (1.0 + groundReflectance);
1202
+ `),e.code.add(o.H`
1203
+ vec3 reflectedColorComponent = evaluateEnvironmentIllumination(inputs);
1204
+ vec3 additionalMaterialReflectanceComponent = inputs.albedoLinear * additionalAmbientIrradiance;
1205
+ vec3 outColorLinear = reflectedColorComponent + additionalMaterialReflectanceComponent;
1206
+
1207
+ ${(0,o.If)(m,o.H`
1208
+ vec3 globalIlluminationEmission = 2.25 * (0.75 * inputs.albedoLinear + 0.25) * readGlobalIlluminationEmission().rgb;
1209
+ outColorLinear += globalIlluminationEmission;`)}
1210
+
1211
+ ${f?o.H`vec3 adjustedOutColorLinear = blackLevelSoftCompression(outColorLinear, inputs.averageAmbientRadiance);`:o.H`vec3 adjustedOutColorLinear = max(vec3(0.0), outColorLinear - 0.005 * inputs.averageAmbientRadiance);`}
1212
+
1213
+ return delinearizeGamma(adjustedOutColorLinear);
1214
+ }
1215
+ `);break}case 5:case 6:{const t=m?.35:.5,r=m?.75:1,i=m?1.5:1;(0,c.Gc)(e),(0,c.O4)(e),e.code.add(o.H`
1216
+ const float roughnessTerrain = 0.5;
1217
+ const float specularityTerrain = ${o.H.float(t)};
1218
+
1219
+ vec3 evaluatePBRSimplifiedLighting(vec3 normal, vec3 albedo, float shadow, float ssao, vec3 additionalLight, vec3 viewDirection, vec3 upDirection) {
1220
+ PBRShadingInfo inputs;
1221
+ calculateSimplifiedInputs(inputs, normal, viewDirection, upDirection, albedo);
1222
+
1223
+ ${(0,o.If)(m,o.H`vec3 globalIlluminationOcclusion = min(1.2 * readGlobalIlluminationOcclusion(), 1.0);`)}
1224
+
1225
+ vec3 mainLightIrradianceComponent = ${o.H.float(r)} * (1.0 - shadow) * inputs.NdotL * mainLightIntensity;
1226
+ vec3 ambientLightIrradianceComponent = ${o.H.float(i)} * calculateAmbientIrradiance(normal) * (1.0 - ${p}) + additionalLight;
1227
+ vec3 ambientSky = ambientLightIrradianceComponent + mainLightIrradianceComponent;
1228
+
1229
+ vec3 indirectDiffuse = ((1.0 - inputs.NdotUP) * mainLightIrradianceComponent + (1.0 + inputs.NdotUP ) * ambientSky) * 0.5;
1230
+ vec3 outDiffColor = inputs.albedoLinear * (1.0 - inputs.f0) * indirectDiffuse / PI;
1231
+
1232
+ vec3 mainLightRadianceComponent = normalDistribution(inputs.NdotH, roughnessTerrain) * mainLightIntensity;
1233
+ vec2 dfg = prefilteredDFGAnalytical(roughnessTerrain, inputs.NdotV);
1234
+ vec3 specularColor = inputs.f0 * dfg.x + inputs.f90 * dfg.y;
1235
+ vec3 specularComponent = specularityTerrain * specularColor * mainLightRadianceComponent;
1236
+
1237
+ vec3 outColorLinear = outDiffColor + specularComponent;
1238
+
1239
+ ${(0,o.If)(m,o.H`
1240
+ vec3 globalIlluminationEmission = 2.25 * (0.75 * inputs.albedoLinear + 0.25) * readGlobalIlluminationEmission().rgb;
1241
+ outColorLinear += globalIlluminationEmission;`)}
1242
+
1243
+ return delinearizeGamma(outColorLinear);
1244
+ }
1245
+ `);break}}}N.create(),N.create(),(0,B.vt)(),(0,B.vt)()},65261(e,t,r){r.d(t,{C:()=>o});var i=r(40876),n=r(31821);function o(e){e.constants.add("GAMMA","float",2.2).constants.add("INV_GAMMA","float",i.iw).code.add(n.H`vec3 delinearizeGamma(vec3 color) {
1246
+ return pow(color, vec3(INV_GAMMA));
1247
+ }
1248
+ vec4 delinearizeGamma(vec4 color) {
1249
+ return vec4(delinearizeGamma(color.rgb), color.a);
1250
+ }
1251
+ vec3 linearizeGamma(vec3 color) {
1252
+ return pow(color, vec3(GAMMA));
1253
+ }`)}},72885(e,t,r){r.d(t,{Q:()=>n});var i=r(31821);function n(e){e.fragment.code.add(i.H`
1254
+ float globalIlluminationNormalSimilarityWeight(vec3 sampleNormal, vec3 centerNormal) {
1255
+ return clamp(1.0 - ${i.H.float(15.3)} * length(sampleNormal - centerNormal), 0.0, 1.0);
1256
+ }
1257
+
1258
+ float globalIlluminationDepthNormalCorrection(vec3 encodedNormal) {
1259
+ vec3 decodedNormal = normalize(encodedNormal * 2.0 - 1.0);
1260
+ return pow(max((1.0 - abs(decodedNormal.x)) * (1.0 - abs(decodedNormal.y)), 0.01), ${i.H.float(5)});
1261
+ }
1262
+
1263
+ float globalIlluminationDepthSharpness(float projScale, float depth) {
1264
+ return ${i.H.float(-.05)} * projScale / depth;
1265
+ }
1266
+
1267
+ float globalIlluminationDepthSharpness(float projScale, float depth, vec3 encodedNormal) {
1268
+ return globalIlluminationDepthSharpness(projScale, depth) * globalIlluminationDepthNormalCorrection(encodedNormal);
1269
+ }
1270
+ `)}},98619(e,t,r){r.d(t,{Gc:()=>o,O4:()=>a,Vt:()=>s});var i=r(23205),n=r(31821);function o(e){e.uniforms.add(new i.d("mainLightDirection",e=>e.lighting.mainLight.direction))}function a(e){e.uniforms.add(new i.d("mainLightIntensity",e=>e.lighting.mainLight.intensity))}function s(e){o(e),a(e),e.code.add(n.H`vec3 applyShading(vec3 shadingNormal, float shadow) {
1271
+ float dotVal = clamp(dot(shadingNormal, mainLightDirection), 0.0, 1.0);
1272
+ return mainLightIntensity * ((1.0 - shadow) * dotVal);
1273
+ }`)}},62602(e,t,r){r.d(t,{r:()=>n});var i=r(31821);function n(e,t){const r=e.fragment;switch(r.code.add(i.H`struct ShadingNormalParameters {
1274
+ vec3 normalView;
1275
+ vec3 viewDirection;
1276
+ } shadingParams;`),t.doubleSidedMode){case 0:r.code.add(i.H`vec3 shadingNormal(ShadingNormalParameters params) {
1277
+ return normalize(params.normalView);
1278
+ }`);break;case 1:r.code.add(i.H`vec3 shadingNormal(ShadingNormalParameters params) {
1279
+ return dot(params.normalView, params.viewDirection) > 0.0 ? normalize(-params.normalView) : normalize(params.normalView);
1280
+ }`);break;case 2:r.code.add(i.H`vec3 shadingNormal(ShadingNormalParameters params) {
1281
+ return gl_FrontFacing ? normalize(params.normalView) : normalize(-params.normalView);
1282
+ }`);break;default:t.doubleSidedMode;case 3:}}},22393(e,t,r){r.d(t,{c:()=>s});var i=r(31821);function n(e){e.code.add(i.H`vec3 evaluateDiffuseIlluminationHemisphere(vec3 ambientGround, vec3 ambientSky, float NdotNG) {
1283
+ return ((1.0 - NdotNG) * ambientGround + (1.0 + NdotNG) * ambientSky) * 0.5;
1284
+ }`),e.code.add(i.H`float integratedRadiance(float cosTheta2, float roughness) {
1285
+ return (cosTheta2 - 1.0) / (cosTheta2 * (1.0 - roughness * roughness) - 1.0);
1286
+ }`),e.code.add(i.H`vec3 evaluateSpecularIlluminationHemisphere(vec3 ambientGround, vec3 ambientSky, float RdotNG, float roughness) {
1287
+ float cosTheta2 = 1.0 - RdotNG * RdotNG;
1288
+ float intRadTheta = integratedRadiance(cosTheta2, roughness);
1289
+ float ground = RdotNG < 0.0 ? 1.0 - intRadTheta : 1.0 + intRadTheta;
1290
+ float sky = 2.0 - ground;
1291
+ return (ground * ambientGround + sky * ambientSky) * 0.5;
1292
+ }`)}var o=r(65261),a=r(89786);function s(e,t){e.include(o.C),e.include(a.p),1!==t.pbrMode&&2!==t.pbrMode&&5!==t.pbrMode&&6!==t.pbrMode||(e.code.add(i.H`float normalDistribution(float NdotH, float roughness)
1293
+ {
1294
+ float a = NdotH * roughness;
1295
+ float b = roughness / (1.0 - NdotH * NdotH + a * a);
1296
+ return b * b * INV_PI;
1297
+ }`),e.code.add(i.H`const vec4 c0 = vec4(-1.0, -0.0275, -0.572, 0.022);
1298
+ const vec4 c1 = vec4( 1.0, 0.0425, 1.040, -0.040);
1299
+ const vec2 c2 = vec2(-1.04, 1.04);
1300
+ vec2 prefilteredDFGAnalytical(float roughness, float NdotV) {
1301
+ vec4 r = roughness * c0 + c1;
1302
+ float a004 = min(r.x * r.x, exp2(-9.28 * NdotV)) * r.x + r.y;
1303
+ return c2 * a004 + r.zw;
1304
+ }`),e.code.add(i.H`struct PBRShadingInfo
1305
+ {
1306
+ float NdotV;
1307
+ float NdotL;
1308
+ float LdotH;
1309
+ float NdotUP;
1310
+ float RdotUP;
1311
+ float NdotAmbDir;
1312
+ float NdotH_Horizon;
1313
+ float NdotH;
1314
+ vec3 skyRadianceToSurface;
1315
+ vec3 groundRadianceToSurface;
1316
+ vec3 skyIrradianceToSurface;
1317
+ vec3 groundIrradianceToSurface;
1318
+ vec3 reflectedView;
1319
+ float averageAmbientRadiance;
1320
+ vec3 albedoLinear;
1321
+ vec3 f0;
1322
+ vec3 f90;
1323
+ vec3 diffuseColor;
1324
+ float metalness;
1325
+ float roughness;
1326
+ };`),e.code.add(i.H`void calculateCommonInputs(out PBRShadingInfo inputs, vec3 normal, vec3 viewDirection, vec3 upDirection, vec3 albedo) {
1327
+ vec3 h = normalize(mainLightDirection - viewDirection);
1328
+ inputs.NdotV = clamp(abs(dot(normal, -viewDirection)), 0.001, 1.0);
1329
+ inputs.NdotUP = clamp(dot(normal, upDirection), -1.0, 1.0);
1330
+ inputs.reflectedView = normalize(reflect(-viewDirection, normal));
1331
+ inputs.RdotUP = clamp(dot(inputs.reflectedView, upDirection), -1.0, 1.0);
1332
+ inputs.albedoLinear = linearizeGamma(albedo);
1333
+ inputs.NdotH = clamp(dot(normal, h), 0.0, 1.0);
1334
+ inputs.NdotL = clamp(dot(normal, mainLightDirection), 0.001, 1.0);
1335
+ }`)),1!==t.pbrMode&&2!==t.pbrMode||(e.include(n),e.code.add(i.H`vec3 evaluateEnvironmentIllumination(PBRShadingInfo inputs) {
1336
+ vec3 indirectDiffuse = evaluateDiffuseIlluminationHemisphere(inputs.groundIrradianceToSurface, inputs.skyIrradianceToSurface, inputs.NdotUP);
1337
+ vec3 indirectSpecular = evaluateSpecularIlluminationHemisphere(inputs.groundRadianceToSurface, inputs.skyRadianceToSurface, inputs.RdotUP, inputs.roughness);
1338
+ vec3 diffuseComponent = inputs.diffuseColor * indirectDiffuse * INV_PI;
1339
+ vec2 dfg = prefilteredDFGAnalytical(inputs.roughness, inputs.NdotV);
1340
+ vec3 specularColor = inputs.f0 * dfg.x + inputs.f90 * dfg.y;
1341
+ vec3 specularComponent = specularColor * indirectSpecular;
1342
+ return (diffuseComponent + specularComponent);
1343
+ }`),e.code.add(i.H`void calculatePBRInputs(out PBRShadingInfo inputs, vec3 normal, vec3 viewDirection, vec3 upDirection, vec3 albedo, vec3 mrr) {
1344
+ calculateCommonInputs(inputs, normal, viewDirection, upDirection, albedo);
1345
+ inputs.metalness = mrr[0];
1346
+ inputs.roughness = clamp(mrr[1] * mrr[1], 0.001, 0.99);
1347
+ inputs.f0 = (0.16 * mrr[2] * mrr[2]) * (1.0 - inputs.metalness) + inputs.albedoLinear * inputs.metalness;
1348
+ inputs.f90 = vec3(clamp(dot(inputs.f0, vec3(50.0 * 0.33)), 0.0, 1.0));
1349
+ inputs.diffuseColor = inputs.albedoLinear * (vec3(1.0) - inputs.f0) * (1.0 - inputs.metalness);
1350
+ }`)),5!==t.pbrMode&&6!==t.pbrMode||e.code.add(i.H`const vec3 fresnelReflectionSimplified = vec3(0.04);
1351
+ void calculateSimplifiedInputs(out PBRShadingInfo inputs, vec3 normal, vec3 viewDirection, vec3 upDirection, vec3 albedo) {
1352
+ calculateCommonInputs(inputs, normal, viewDirection, upDirection, albedo);
1353
+ float lightness = 0.3 * inputs.albedoLinear[0] + 0.5 * inputs.albedoLinear[1] + 0.2 * inputs.albedoLinear[2];
1354
+ inputs.f0 = (0.85 * lightness + 0.15) * fresnelReflectionSimplified;
1355
+ inputs.f90 = vec3(clamp(dot(inputs.f0, vec3(50.0 * 0.33)), 0.0, 1.0));
1356
+ }`)}},59469(e,t,r){r.d(t,{_:()=>c});var i=r(99208),n=r(40710),o=r(33079),a=r(31821),s=r(15976),l=r(63761);function c(e,t){const r=t.pbrMode,c=e.fragment;switch(r){case 5:case 3:case 4:case 6:return void c.code.add(a.H`void applyPBRFactors() {}`);case 0:case 7:return void c.code.add(a.H`void applyPBRFactors() {}
1357
+ float getBakedOcclusion() { return 1.0; }`);case 2:return void c.code.add(a.H`vec3 mrr = vec3(0.0, 0.6, 0.2);
1358
+ float occlusion = 1.0;
1359
+ void applyPBRFactors() {}
1360
+ float getBakedOcclusion() { return 1.0; }`);case 1:{const{hasMetallicRoughnessTexture:r,hasMetallicRoughnessTextureTransform:u,hasOcclusionTexture:h,hasOcclusionTextureTransform:d,bindType:m}=t;(r||h)&&e.include(i.r,t),c.code.add(a.H`vec3 mrr;
1361
+ float occlusion;`),r&&c.uniforms.add(1===m?new l.N("texMetallicRoughness",e=>e.textureMetallicRoughness):new s.o("texMetallicRoughness",e=>e.textureMetallicRoughness)),h&&c.uniforms.add(1===m?new l.N("texOcclusion",e=>e.textureOcclusion):new s.o("texOcclusion",e=>e.textureOcclusion)),c.uniforms.add(1===m?new o.t("mrrFactors",e=>e.mrrFactors):new n.W("mrrFactors",e=>e.mrrFactors)),c.code.add(a.H`
1362
+ ${(0,a.If)(r,a.H`void applyMetallicRoughness(vec2 uv) {
1363
+ vec3 metallicRoughness = textureLookup(texMetallicRoughness, uv).rgb;
1364
+ mrr[0] *= metallicRoughness.b;
1365
+ mrr[1] *= metallicRoughness.g;
1366
+ }`)}
1367
+
1368
+ ${(0,a.If)(h,"void applyOcclusion(vec2 uv) { occlusion *= textureLookup(texOcclusion, uv).r; }")}
1369
+
1370
+ float getBakedOcclusion() {
1371
+ return ${h?"occlusion":"1.0"};
1372
+ }
1373
+
1374
+ void applyPBRFactors() {
1375
+ mrr = mrrFactors;
1376
+ occlusion = 1.0;
1377
+
1378
+ ${(0,a.If)(r,`applyMetallicRoughness(${u?"metallicRoughnessUV":"vuv0"});`)}
1379
+ ${(0,a.If)(h,`applyOcclusion(${d?"occlusionUV":"vuv0"});`)}
1380
+ }`)}}}(r(74810),r(65786)).Y},89786(e,t,r){function i(e){const t=.3183098861837907;e.constants.add("PI","float",3.141592653589793),e.constants.add("LIGHT_NORMALIZATION","float",t),e.constants.add("INV_PI","float",t),e.constants.add("ONE_QUATER_PI","float",.78539816339745),e.constants.add("HALF_PI","float",1.570796326794897),e.constants.add("THREE_QUATER_PI","float",2.35619449019234),e.constants.add("TWO_PI","float",6.28318530717958),e.constants.add("PI_SQUARED","float",9.86960440108936)}r.d(t,{p:()=>i})},32482(e,t,r){r.d(t,{LA:()=>w,QH:()=>b}),r(51850);var i=r(46686),n=r(49255),o=r(31821);function a(e,t){const r=(0,n._o)(t.output)&&t.receiveShadows;r&&(0,i.o)(e,!0),e.vertex.code.add(o.H`
1381
+ void forwardLinearDepthToReadShadowMap() { ${(0,o.If)(r,"forwardLinearDepth(gl_Position.w);")} }
1382
+ `)}var s=r(14314),l=r(35818),c=r(74333);class u extends c.n{constructor(e,t,r,i){super(e,"mat4",2,(r,n,o,a)=>r.setUniformMatrices4fv(e,t(n,o,a),i),r)}}class h extends c.n{constructor(e,t,r,i){super(e,"mat4",1,(r,n,o)=>r.setUniformMatrices4fv(e,t(n,o),i),r)}}var d=r(65786);function m(e){e.uniforms.add(new h("shadowMapMatrix",(e,t)=>t.shadowMap.getShadowMapMatrices(e.origin),4)),e.include(p)}function f(e){e.uniforms.add(new u("shadowMapMatrix",(e,t)=>t.shadowMap.getShadowMapMatrices(e.origin),4)),e.include(p)}function p(e){e.uniforms.add(new s.I("cascadeDistances",e=>e.shadowMap.cascadeDistances),new l.W("numCascades",e=>e.shadowMap.numCascades)),e.code.add(g)}d.Y;const g=o.H`const vec3 invalidShadowmapUVZ = vec3(0.0, 0.0, -1.0);
1383
+ vec3 lightSpacePosition(vec3 _vpos, mat4 mat) {
1384
+ vec4 lv = mat * vec4(_vpos, 1.0);
1385
+ lv.xy /= lv.w;
1386
+ return 0.5 * lv.xyz + vec3(0.5);
1387
+ }
1388
+ vec2 cascadeCoordinates(int i, ivec2 textureSize, vec3 lvpos) {
1389
+ float xScale = float(textureSize.y) / float(textureSize.x);
1390
+ return vec2((float(i) + lvpos.x) * xScale, lvpos.y);
1391
+ }
1392
+ vec3 calculateUVZShadow(in vec3 _worldPos, in float _linearDepth, in ivec2 shadowMapSize) {
1393
+ int i = _linearDepth < cascadeDistances[1] ? 0 : _linearDepth < cascadeDistances[2] ? 1 : _linearDepth < cascadeDistances[3] ? 2 : 3;
1394
+ if (i >= numCascades) {
1395
+ return invalidShadowmapUVZ;
1396
+ }
1397
+ mat4 shadowMatrix = i == 0 ? shadowMapMatrix[0] : i == 1 ? shadowMapMatrix[1] : i == 2 ? shadowMapMatrix[2] : shadowMapMatrix[3];
1398
+ vec3 lvpos = lightSpacePosition(_worldPos, shadowMatrix);
1399
+ if (lvpos.z >= 1.0 || lvpos.x < 0.0 || lvpos.x > 1.0 || lvpos.y < 0.0 || lvpos.y > 1.0) {
1400
+ return invalidShadowmapUVZ;
1401
+ }
1402
+ vec2 uvShadow = cascadeCoordinates(i, shadowMapSize, lvpos);
1403
+ return vec3(uvShadow, lvpos.z);
1404
+ }`;function v(e){e.code.add(o.H`float readShadowMapUVZ(vec3 uvzShadow, sampler2DShadow _shadowMap) {
1405
+ return texture(_shadowMap, uvzShadow);
1406
+ }`)}var x=r(33094),_=r(12791);class y extends c.n{constructor(e,t){super(e,"sampler2DShadow",0,(r,i)=>r.bindTexture(e,t(i)))}}function b(e,t){t.receiveShadows&&e.fragment.include(m),M(e,t)}function w(e,t){t.receiveShadows&&e.fragment.include(f),M(e,t)}function M(e,t){e.fragment.uniforms.add(new x.U("lightingGlobalFactor",e=>e.lighting.globalFactor));const{hasShadowHighlights:r,receiveShadows:i,spherical:n}=t;e.include(a,t),i&&function(e,t){(function(e,t){e.include(v),e.uniforms.add(S()),t&&e.uniforms.add(new _.x("shadowHighlight",({shadowHighlight:e})=>e?.getTexture())),e.code.add(o.H`
1407
+ float readShadowMaps(const in vec3 uvzShadow) {
1408
+ if (uvzShadow.z < 0.0) {
1409
+ return 0.0;
1410
+ }
1411
+
1412
+ float shadow1 = readShadowMapUVZ(uvzShadow, shadowMap);
1413
+ ${(0,o.If)(t,"float shadow2 = texelFetch(shadowHighlight, ivec2(gl_FragCoord.xy), 0).r;\n return shadow1 > shadow2 ? shadow1 : shadow2;","return shadow1;")}
1414
+ }
1415
+ `)})(e,t),function(e){e.code.add(o.H`float readShadowMap(const in vec3 _worldPos, float _linearDepth) {
1416
+ vec3 uvzShadow = calculateUVZShadow(_worldPos, _linearDepth, textureSize(shadowMap, 0));
1417
+ return readShadowMaps(uvzShadow);
1418
+ }`)}(e)}(e.fragment,r),e.fragment.code.add(o.H`
1419
+ float readShadow(float additionalAmbientScale, vec3 vpos) {
1420
+ return ${i?"max(lightingGlobalFactor * (1.0 - additionalAmbientScale), readShadowMap(vpos, linearDepth))":(0,o.If)(n,"lightingGlobalFactor * (1.0 - additionalAmbientScale)","0.0")};
1421
+ }
1422
+ `)}function S(){return new y("shadowMap",({shadowMap:e})=>e.getOutput(5)??e.getOutput(7))}d.Y},70893(e,t,r){r.d(t,{O:()=>c});var i=r(52540),n=r(77108),o=r(33094),a=r(31821),s=r(58029),l=r(12791);function c(e,t){const r=e.fragment;r.include(i.E),r.uniforms.add(new n.E("nearFar",e=>e.camera.nearFar),new l.x("depthMap",e=>e.depth?.attachment),new s.F("proj",e=>e.camera.projectionMatrix),new o.U("invResolutionHeight",e=>1/e.camera.height),new s.F("reprojectionMatrix",e=>e.reprojection.matrix)).code.add(a.H`
1423
+ vec2 reprojectionCoordinate(vec3 projectionCoordinate) {
1424
+ vec4 clipDepthCoordinate = proj * vec4(0.0, 0.0, -projectionCoordinate.z, 1.0);
1425
+ vec4 reprojectedCoordinate = reprojectionMatrix * vec4(
1426
+ clipDepthCoordinate.w * (projectionCoordinate.xy * 2.0 - 1.0),
1427
+ clipDepthCoordinate.z,
1428
+ clipDepthCoordinate.w
1429
+ );
1430
+ reprojectedCoordinate.xy /= reprojectedCoordinate.w;
1431
+ return reprojectedCoordinate.xy * 0.5 + 0.5;
1432
+ }
1433
+
1434
+ vec4 applyProjectionMat(mat4 projectionMat, vec3 viewPosition) {
1435
+ vec4 projectedCoordinate = projectionMat * vec4(viewPosition, 1.0);
1436
+ projectedCoordinate.xy /= projectedCoordinate.w;
1437
+ projectedCoordinate.xy = projectedCoordinate.xy*0.5 + 0.5;
1438
+ return projectedCoordinate;
1439
+ }
1440
+
1441
+ float rayMarchScreenReachFromWorldReach(vec3 startPosition, vec3 rayDirection, float rayMarchWorldReach) {
1442
+ float rayDistanceWorld = max(0.0, rayMarchWorldReach);
1443
+
1444
+ // Stop rays towards camera at near plane
1445
+ if (rayDirection.z > 0.0) {
1446
+ float distanceToNearPlane = (-nearFar[0] - startPosition.z) / rayDirection.z;
1447
+ rayDistanceWorld = min(rayDistanceWorld, max(0.0, distanceToNearPlane));
1448
+ }
1449
+
1450
+ vec2 projectedCoordStart = applyProjectionMat(proj, startPosition).xy;
1451
+ vec2 projectedCoordEnd = applyProjectionMat(proj, startPosition + rayDirection * rayDistanceWorld).xy;
1452
+ vec2 projectedCoordOffset = projectedCoordEnd - projectedCoordStart;
1453
+
1454
+ return ${t.useProjectedRayLength?"length(projectedCoordOffset)":"abs(projectedCoordOffset.y)"};
1455
+ }
1456
+
1457
+ vec3 screenSpaceIntersectionWithLimits(
1458
+ vec3 rayDirection,
1459
+ vec3 startPosition,
1460
+ vec3 viewDirection,
1461
+ vec3 normal,
1462
+ float rayStepOffset,
1463
+ float rayMarchMaxReach,
1464
+ float rayMarchMaxSteps
1465
+ ) {
1466
+ vec3 viewPosition = startPosition;
1467
+
1468
+ // Project the start position to the screen
1469
+ vec4 projectedCoordStart = applyProjectionMat(proj, viewPosition);
1470
+ vec3 homogeneousStart = viewPosition / projectedCoordStart.w;
1471
+ float inverseWStart = 1.0 / projectedCoordStart.w;
1472
+
1473
+ // Advance the position in the ray direction
1474
+ viewPosition += rayDirection;
1475
+
1476
+ vec4 projectedCoordVanishingPoint = applyProjectionMat(proj, rayDirection);
1477
+
1478
+ // Project the advanced position to the screen
1479
+ vec4 projectedCoordEnd = applyProjectionMat(proj, viewPosition);
1480
+ vec3 homogeneousEnd = viewPosition / projectedCoordEnd.w;
1481
+ float inverseWEnd = 1.0 / projectedCoordEnd.w;
1482
+
1483
+ // Calculate the ray direction in screen space
1484
+ vec2 projectedCoordDirection = (projectedCoordEnd.xy - projectedCoordStart.xy);
1485
+ vec2 vanishingPointScreenOffset = (projectedCoordVanishingPoint.xy - projectedCoordStart.xy);
1486
+
1487
+ float rayMarchDistance = ${t.useProjectedRayLength?"length(vanishingPointScreenOffset.xy)":"abs(vanishingPointScreenOffset.y)"};
1488
+ float clampedRayMarchDistance = min(rayMarchDistance, rayMarchMaxReach);
1489
+
1490
+ float projectedCoordDirectionLength = length(projectedCoordDirection);
1491
+
1492
+ // normalize the projection direction depending on maximum steps
1493
+ // this determines how blocky the ray march looks
1494
+ vec2 projectedStep = clampedRayMarchDistance * projectedCoordDirection / (rayMarchMaxSteps * projectedCoordDirectionLength);
1495
+
1496
+ // Normalize the homogeneous camera space coordinates
1497
+ vec3 homogeneousStep = clampedRayMarchDistance * (homogeneousEnd - homogeneousStart) / (rayMarchMaxSteps * projectedCoordDirectionLength);
1498
+ float inverseWStep = clampedRayMarchDistance * (inverseWEnd - inverseWStart) / (rayMarchMaxSteps * projectedCoordDirectionLength);
1499
+
1500
+ // initialize the variables for ray marching
1501
+ vec2 projectedPosition = projectedCoordStart.xy;
1502
+ vec3 homogeneousPosition = homogeneousStart;
1503
+ float inverseW = inverseWStart;
1504
+ float rayStartZ = -startPosition.z; // estimated ray start depth value
1505
+ float rayEndZ = -startPosition.z; // estimated ray end depth value
1506
+ float previousEstimatedZ = -startPosition.z;
1507
+ float rayDepthDelta = 0.0;
1508
+ float estimatedDepthDifference;
1509
+ float sampledDepth;
1510
+
1511
+ if (dot(normal, rayDirection) < 0.0 || dot(-viewDirection, normal) < 0.0) {
1512
+ return vec3(projectedPosition, 0.0);
1513
+ }
1514
+
1515
+ float previousEstimatedDepthDifference = 0.0;
1516
+
1517
+ projectedPosition = clamp(
1518
+ projectedPosition + rayStepOffset * projectedStep,
1519
+ vec2(0.0),
1520
+ vec2(0.999)
1521
+ );
1522
+ homogeneousPosition.z += rayStepOffset * homogeneousStep.z;
1523
+ inverseW += rayStepOffset * inverseWStep;
1524
+
1525
+ int rayMarchMaxStepsInt = int(rayMarchMaxSteps);
1526
+ for(int stepIndex = 0; stepIndex < rayMarchMaxStepsInt - 1; ++stepIndex) {
1527
+ sampledDepth = -linearDepthFromTexture(depthMap, projectedPosition); // get linear depth from the depth buffer
1528
+
1529
+ // Estimate depth of the marching ray
1530
+ rayStartZ = previousEstimatedZ;
1531
+ estimatedDepthDifference = -rayStartZ - sampledDepth;
1532
+ rayEndZ = (homogeneousStep.z * 0.5 + homogeneousPosition.z) / (inverseWStep * 0.5 + inverseW);
1533
+ rayDepthDelta = rayEndZ - rayStartZ;
1534
+ previousEstimatedZ = rayEndZ;
1535
+
1536
+ if(-rayEndZ > nearFar[1] || -rayEndZ < nearFar[0] || projectedPosition.y < 0.0 || projectedPosition.y > 1.0 ) {
1537
+ return vec3(projectedPosition, 0.);
1538
+ }
1539
+
1540
+ // If we detect a hit - return the intersection point, two conditions:
1541
+ // - estimatedDepthDifference > 0.0 - sampled point depth is in front of estimated depth
1542
+ // - if difference between estimatedDepthDifference and rayDepthDelta is not too large
1543
+ // - if difference between estimatedDepthDifference and 0.025/abs(inverseW) is not too large
1544
+ // - if the sampled depth is not behind far plane or in front of near plane
1545
+
1546
+ if(estimatedDepthDifference < 0.025 / abs(inverseW) + abs(rayDepthDelta) &&
1547
+ estimatedDepthDifference > 0.0 &&
1548
+ sampledDepth > nearFar[0] &&
1549
+ sampledDepth < nearFar[1] &&
1550
+ abs(projectedPosition.y - projectedCoordStart.y) > invResolutionHeight) {
1551
+ float hitInterpolationWeight = estimatedDepthDifference / (estimatedDepthDifference - previousEstimatedDepthDifference);
1552
+ vec2 refinedProjectedPosition = mix(projectedPosition - projectedStep, projectedPosition, 1.0 - hitInterpolationWeight);
1553
+ if (abs(refinedProjectedPosition.y - projectedCoordStart.y) > invResolutionHeight) {
1554
+ return vec3(refinedProjectedPosition, sampledDepth);
1555
+ }
1556
+ else {
1557
+ return vec3(projectedPosition, sampledDepth);
1558
+ }
1559
+ }
1560
+
1561
+ ${(0,a.If)(!t.clampRayToScreen,"if (projectedPosition.x <= 0.0 || projectedPosition.x >= 1.0) {\n return vec3(projectedPosition, 0.0);\n }")}
1562
+
1563
+ // Continue with ray marching
1564
+ projectedPosition = projectedPosition + projectedStep;
1565
+ homogeneousPosition.z += homogeneousStep.z;
1566
+ inverseW += inverseWStep;
1567
+ previousEstimatedDepthDifference = estimatedDepthDifference;
1568
+
1569
+ ${(0,a.If)(t.clampRayToScreen,"projectedPosition = clamp(projectedPosition, vec2(0.0), vec2(0.999));")}
1570
+ }
1571
+ return vec3(projectedPosition, 0.0);
1572
+ }
1573
+
1574
+ vec3 screenSpaceIntersection(vec3 rayDirection, vec3 startPosition, vec3 viewDirection, vec3 normal, float rayStepOffset) {
1575
+ return screenSpaceIntersectionWithLimits(
1576
+ rayDirection,
1577
+ startPosition,
1578
+ viewDirection,
1579
+ normal,
1580
+ rayStepOffset,
1581
+ ${a.H.float(t.rayMarchMaxReach)},
1582
+ ${a.H.float(t.rayMarchMaxSteps)}
1583
+ );
1584
+ }
1585
+ `)}},51406(e,t,r){r.d(t,{MU:()=>l,O1:()=>c,QM:()=>u,Sx:()=>s,q2:()=>a});var i=r(29242),n=r(31821),o=r(35644);function a(e,t){t.hasColorTextureTransform?(e.varyings.add("colorUV","vec2"),e.vertex.uniforms.add(new o.k("colorTextureTransformMatrix",e=>e.colorTextureTransformMatrix??i.zK)).code.add(n.H`void forwardColorUV(){
1586
+ colorUV = (colorTextureTransformMatrix * vec3(vuv0, 1.0)).xy;
1587
+ }`)):e.vertex.code.add(n.H`void forwardColorUV(){}`)}function s(e,t){t.hasNormalTextureTransform&&0!==t.textureCoordinateType?(e.varyings.add("normalUV","vec2"),e.vertex.uniforms.add(new o.k("normalTextureTransformMatrix",e=>e.normalTextureTransformMatrix??i.zK)).code.add(n.H`void forwardNormalUV(){
1588
+ normalUV = (normalTextureTransformMatrix * vec3(vuv0, 1.0)).xy;
1589
+ }`)):e.vertex.code.add(n.H`void forwardNormalUV(){}`)}function l(e,t){t.hasEmissionTextureTransform&&0!==t.textureCoordinateType?(e.varyings.add("emissiveUV","vec2"),e.vertex.uniforms.add(new o.k("emissiveTextureTransformMatrix",e=>e.emissiveTextureTransformMatrix??i.zK)).code.add(n.H`void forwardEmissiveUV(){
1590
+ emissiveUV = (emissiveTextureTransformMatrix * vec3(vuv0, 1.0)).xy;
1591
+ }`)):e.vertex.code.add(n.H`void forwardEmissiveUV(){}`)}function c(e,t){t.hasOcclusionTextureTransform&&0!==t.textureCoordinateType?(e.varyings.add("occlusionUV","vec2"),e.vertex.uniforms.add(new o.k("occlusionTextureTransformMatrix",e=>e.occlusionTextureTransformMatrix??i.zK)).code.add(n.H`void forwardOcclusionUV(){
1592
+ occlusionUV = (occlusionTextureTransformMatrix * vec3(vuv0, 1.0)).xy;
1593
+ }`)):e.vertex.code.add(n.H`void forwardOcclusionUV(){}`)}function u(e,t){t.hasMetallicRoughnessTextureTransform&&0!==t.textureCoordinateType?(e.varyings.add("metallicRoughnessUV","vec2"),e.vertex.uniforms.add(new o.k("metallicRoughnessTextureTransformMatrix",e=>e.metallicRoughnessTextureTransformMatrix??i.zK)).code.add(n.H`void forwardMetallicRoughnessUV(){
1594
+ metallicRoughnessUV = (metallicRoughnessTextureTransformMatrix * vec3(vuv0, 1.0)).xy;
1595
+ }`)):e.vertex.code.add(n.H`void forwardMetallicRoughnessUV(){}`)}},91899(e,t,r){r.d(t,{A:()=>m});var i=r(43519),n=r(33079),o=r(71988),a=r(74333);class s extends a.n{constructor(e,t,r,i){super(e,"vec4",1,(t,n,o)=>t.setUniform4fv(e,r(n,o),i),t)}}class l extends a.n{constructor(e,t,r,i){super(e,"float",1,(t,n,o)=>t.setUniform1fv(e,r(n,o),i),t)}}var c=r(31821),u=r(35644),h=(r(34727),r(77690),r(29242),r(58083),r(9093)),d=(r(35522),r(51850));function m(e,t){const{vertex:r,attributes:a}=e;t.hasVVInstancing&&(t.hasVVSize||t.hasVVColor)&&a.add("instanceFeatureAttribute","vec4"),t.hasVVSize?(r.uniforms.add(new n.t("vvSizeMinSize",e=>e.vvSize.minSize)),r.uniforms.add(new n.t("vvSizeMaxSize",e=>e.vvSize.maxSize)),r.uniforms.add(new n.t("vvSizeOffset",e=>e.vvSize.offset)),r.uniforms.add(new n.t("vvSizeFactor",e=>e.vvSize.factor)),r.uniforms.add(new n.t("vvSizeFallback",e=>e.vvSize.fallback)),r.uniforms.add(new u.k("vvSymbolRotationMatrix",e=>e.vvSize.symbolRotationMatrix)),r.uniforms.add(new n.t("vvSymbolAnchor",e=>e.vvSize.symbolAnchor)),r.code.add(c.H`vec3 vvScale(vec4 _featureAttribute) {
1596
+ if (isnan(_featureAttribute.x)) {
1597
+ return vvSizeFallback;
1598
+ }
1599
+ return clamp(vvSizeOffset + _featureAttribute.x * vvSizeFactor, vvSizeMinSize, vvSizeMaxSize);
1600
+ }
1601
+ vec4 vvTransformPosition(vec3 position, vec4 _featureAttribute) {
1602
+ return vec4(vvSymbolRotationMatrix * ( vvScale(_featureAttribute) * (position + vvSymbolAnchor)), 1.0);
1603
+ }`),r.code.add(c.H`
1604
+ const float eps = 1.192092896e-07;
1605
+ vec4 vvTransformNormal(vec3 _normal, vec4 _featureAttribute) {
1606
+ vec3 scale = max(vvScale(_featureAttribute), eps);
1607
+ return vec4(vvSymbolRotationMatrix * _normal / scale, 1.0);
1608
+ }
1609
+
1610
+ ${t.hasVVInstancing?c.H`
1611
+ vec4 vvLocalNormal(vec3 _normal) {
1612
+ return vvTransformNormal(_normal, instanceFeatureAttribute);
1613
+ }
1614
+
1615
+ vec4 localPosition() {
1616
+ return vvTransformPosition(${r.inputs.get("position")}, instanceFeatureAttribute);
1617
+ }`:""}
1618
+ `)):r.code.add(c.H`
1619
+ vec4 localPosition() { return vec4(${r.inputs.get("position")}, 1.0); }
1620
+ vec4 vvLocalNormal(vec3 _normal) { return vec4(_normal, 1.0); }
1621
+ `),e.vertex.include(i.WD),t.hasVVColor?(r.constants.add("vvColorNumber","int",8),r.uniforms.add(new l("vvColorValues",8,e=>e.vvColor.values),new s("vvColorColors",8,e=>e.vvColor.colors),new o.E("vvColorFallback",e=>e.vvColor.fallback,{supportsNaN:!0})),t.hasVVInstancing&&(e.vertex.include(i.ML),e.vertex.include(i.oF)),r.code.add(c.H`
1622
+ vec4 interpolateVVColor(float value) {
1623
+ if (isnan(value)) {
1624
+ return vvColorFallback;
1625
+ }
1626
+
1627
+ if (value <= vvColorValues[0]) {
1628
+ return vvColorColors[0];
1629
+ }
1630
+
1631
+ for (int i = 1; i < vvColorNumber; ++i) {
1632
+ if (vvColorValues[i] >= value) {
1633
+ float f = (value - vvColorValues[i-1]) / (vvColorValues[i] - vvColorValues[i-1]);
1634
+ return mix(vvColorColors[i-1], vvColorColors[i], f);
1635
+ }
1636
+ }
1637
+ return vvColorColors[vvColorNumber - 1];
1638
+ }
1639
+
1640
+ vec4 vvGetColor(vec4 featureAttribute) {
1641
+ return interpolateVVColor(featureAttribute.y);
1642
+ }
1643
+
1644
+ ${t.hasVVInstancing?c.H`
1645
+ vec4 vvColor() {
1646
+ return vvGetColor(instanceFeatureAttribute);
1647
+ }
1648
+
1649
+ MaskedColor applyVVColor(MaskedColor color) {
1650
+ return multiplyMaskedColors(color, createMaskedFromNaNColor(vvColor()));
1651
+ }
1652
+ `:c.H`
1653
+ vec4 vvColor() {
1654
+ return vec4(1.0);
1655
+ }
1656
+
1657
+ MaskedColor applyVVColor(MaskedColor color) {
1658
+ return color;
1659
+ }
1660
+ `}
1661
+ `)):r.code.add(c.H`vec4 vvColor() {
1662
+ return vec4(1.0);
1663
+ }
1664
+ MaskedColor applyVVColor(MaskedColor color) {
1665
+ return color;
1666
+ }`)}(r(78955),r(91829),r(31756),r(26857),r(16943),r(65786)).Y,(0,h.vt)(),(0,d.vt)(),(0,h.vt)()},34845(e,t,r){r.d(t,{Ir:()=>u});var i=r(37585),n=r(48163),o=r(78955),a=r(91829),s=r(77108),l=r(14314),c=r(31821);function u(e){e.fragment.uniforms.add(new l.I("projInfo",e=>function(e){const t=e.projectionMatrix;return 0===t[11]?(0,o.hZ)(h,2/(e.fullWidth*t[0]),2/(e.fullHeight*t[5]),(1+t[12])/t[0],(1+t[13])/t[5]):(0,o.hZ)(h,-2/(e.fullWidth*t[0]),-2/(e.fullHeight*t[5]),(1-t[8])/t[0],(1-t[9])/t[5])}(e.camera))),e.fragment.uniforms.add(new s.E("zScale",e=>0===e.camera.projectionMatrix[11]?(0,i.hZ)(d,0,1):(0,i.hZ)(d,1,0))),e.fragment.code.add(c.H`vec3 reconstructPosition(vec2 fragCoord, float depth) {
1667
+ return vec3((fragCoord * projInfo.xy + projInfo.zw) * (zScale.x * depth + zScale.y), depth);
1668
+ }`)}const h=(0,a.vt)(),d=(0,n.vt)()},63365(e,t,r){r.d(t,{a:()=>n});var i=r(31821);function n(e){e.code.add(i.H`vec4 premultiplyAlpha(vec4 v) {
1669
+ return vec4(v.rgb * v.a, v.a);
1670
+ }
1671
+ vec3 rgb2hsv(vec3 c) {
1672
+ vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
1673
+ vec4 p = c.g < c.b ? vec4(c.bg, K.wz) : vec4(c.gb, K.xy);
1674
+ vec4 q = c.r < p.x ? vec4(p.xyw, c.r) : vec4(c.r, p.yzx);
1675
+ float d = q.x - min(q.w, q.y);
1676
+ float e = 1.0e-10;
1677
+ return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), min(d / (q.x + e), 1.0), q.x);
1678
+ }
1679
+ vec3 hsv2rgb(vec3 c) {
1680
+ vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
1681
+ vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
1682
+ return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
1683
+ }
1684
+ float rgb2v(vec3 c) {
1685
+ return max(c.x, max(c.y, c.z));
1686
+ }`)}},58614(e,t,r){r.d(t,{SS:()=>a});var i=r(29941),n=(r(28421),r(20304)),o=r(26934);function a(e,t){!function(e,t,r){const i=e.fragment;switch(i.code.add("void discardOrAdjustAlpha(inout vec4 color) {"),t.alphaDiscardMode){case 1:i.code.add("color.a = 1.0;");break;case 0:0!==t.output&&(i.include(o.Q),i.code.add("if (color.a < alphaCutoff) discard;"));break;case 3:0!==t.output&&i.uniforms.add(r).code.add("if (color.a < textureAlphaCutoff) discard;");break;case 2:i.uniforms.add(r).code.add("\n if (color.a < textureAlphaCutoff) discard;\n color.a = 1.0;\n ");break;case 4:break;default:t.alphaDiscardMode}i.code.add("}")}(e,t,new n.m("textureAlphaCutoff",e=>e.textureAlphaCutoff))}i.v},26425(e,t,r){r.d(t,{u:()=>o});var i=r(33094),n=r(31821);function o(e){e.uniforms.add(new i.U("dpDummy",()=>1)).code.add(n.H`vec3 dpAdd(vec3 hiA, vec3 loA, vec3 hiB, vec3 loB) {
1687
+ vec3 hiD = hiA + hiB;
1688
+ vec3 loD = loA + loB;
1689
+ return dpDummy * hiD + loD;
1690
+ }`)}},20693(e,t,r){r.d(t,{yu:()=>d,NB:()=>m,S7:()=>g});var i=r(58083),n=r(9093),o=r(35522),a=r(51850),s=r(23205),l=r(40710),c=(r(33094),r(58029)),u=r(74333);class h extends u.n{constructor(e,t,r){super(e,"mat4",2,(i,n,o)=>i.setUniformMatrix4fv(e,t(n,o),r))}}function d(e,t){t.instancedDoublePrecision?e.constants.add("cameraPosition","vec3",a.uY):e.uniforms.add(new l.W("cameraPosition",(e,t)=>(0,o.hZ)(p,t.camera.viewInverseTransposeMatrix[3]-e.origin[0],t.camera.viewInverseTransposeMatrix[7]-e.origin[1],t.camera.viewInverseTransposeMatrix[11]-e.origin[2])))}function m(e,t){if(!t.instancedDoublePrecision)return void e.uniforms.add(new c.F("proj",e=>e.camera.projectionMatrix),new h("view",(e,t)=>(0,i.Tl)(f,t.camera.viewMatrix,e.origin)),new l.W("localOrigin",e=>e.origin));const r=({camera:e})=>(0,o.hZ)(p,e.viewInverseTransposeMatrix[3],e.viewInverseTransposeMatrix[7],e.viewInverseTransposeMatrix[11]);e.uniforms.add(new c.F("proj",e=>e.camera.projectionMatrix),new 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Map(r);t.forEach((t,i)=>e.set(i,r.size+t)),r=e}r.size!==this.locations.size&&console.error(`VertexAttributeLocations are incompatible: ${r}, ${this.locations}`),this.locations.forEach((e,t)=>{r.get(t)!==e&&console.error(`VertexAttributeLocations are incompatible: Program has ${t} at position ${e}, VAO has it at position ${r.get(t)}.`)})}stop(){this._textures.clear()}bindTexture(e,t,r){if(!t?.glName){const r=`Texture sampler ${e} in ${this._context.debugBoundTechnique} has no given Texture in ${(new Error).stack}`;(0,d.en)()&&console.error(r),t=this._context.emptyTexture}const i=this._ensureTextureUnit(e,t);this._context.useProgram(this);const n=i.unit;this.setUniform1i(e,n),this._context.bindTexture(t,n,!1,r)}_ensureTextureUnit(e,t){let r=this._textures.get(e);return null==r?(r={texture:t,unit:this._textures.size},this._textures.set(e,r)):r.texture=t,r}}var f=r(90644);let p=class extends 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this._unused}ensureAttributeLocations(e){this.program.assertCompatibleVertexAttributeLocations(e)}getPipeline(e,t,r){return this._pipeline}initializePipeline(e){return(0,f.Ey)({blending:f.RC,colorWrite:f.kn})}};p=(0,i.Cg)([(0,a.$K)("esri.views.3d.webgl-engine.core.shaderTechnique.ShaderTechnique")],p)},51976(e,t,r){r.d(t,{K:()=>s,W:()=>l});var i=r(49186),n=r(4576);class o{constructor(e){this._bits=[...e]}equals(e){return(0,n.aI)(this._bits,e.bits)}get code(){return this._code??=String.fromCharCode(...this._bits),this._code}get bits(){return this._bits}}var a=r(65786);class s extends a.Y{constructor(){super(),this._parameterBits=this._parameterBits?.map(()=>0)??[],this._parameterNames??=[]}get key(){return this._key??=new o(this._parameterBits),this._key}decode(e=this.key){const t=this._parameterBits;this._parameterBits=[...e.bits];const r=this._parameterNames.map(e=>` ${e}: ${this[e]}`).join("\n");return this._parameterBits=t,r}}function l(e={}){return(t,r)=>{t.hasOwnProperty("_parameterNames")||Object.defineProperty(t,"_parameterNames",{value:t._parameterNames?.slice()??[],configurable:!0,writable:!0}),t.hasOwnProperty("_parameterBits")||Object.defineProperty(t,"_parameterBits",{value:t._parameterBits?.slice()??[0],configurable:!0,writable:!0}),t._parameterNames.push(r);const n=e.count||2,o=Math.ceil(Math.log2(n)),a=t._parameterBits;let s=0;for(;a[s]+o>16;)s++,s>=a.length&&a.push(0);const l=a[s],c=(1<<o)-1<<l;a[s]+=o,e.count?Object.defineProperty(t,r,{get(){return(this._parameterBits[s]&c)>>l},set(t){const n=this._parameterBits[s];if((n&c)>>l!==t){if(this._key=null,this._parameterBits[s]=n&~c|+t<<l&c,"number"!=typeof t)throw new i.A("internal:invalid-shader-configuration",`Configuration value for ${r} must be a number, got ${typeof t}`);if(null==e.count)throw new i.A("internal:invalid-shader-configuration",`Configuration value for ${r} must provide a count 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1691
+ vec3 quantizeGlobalIlluminationColor(vec3 color) {
1692
+ vec3 clampedColor = clamp(color, vec3(0.0), vec3(1.0));
1693
+ return floor(clampedColor * ${i.H.float(255)} + 0.5) * ${i.H.float(1/255)};
1694
+ }
1695
+ `)}},27832(e,t,r){r.d(t,{b:()=>o});var i=r(33094),n=r(31821);function o(e,t){t.snowCover&&(e.uniforms.add(new i.U("snowCover",e=>e.snowCover)).code.add(n.H`float getSnow(vec3 normal, vec3 groundNormal) {
1696
+ return smoothstep(0.5, 0.55, dot(normal, groundNormal)) * snowCover;
1697
+ }
1698
+ float getRealisticTreeSnow(vec3 faceNormal, vec3 shadingNormal, vec3 groundNormal) {
1699
+ float snow = min(1.0, smoothstep(0.5, 0.55, dot(faceNormal, groundNormal)) +
1700
+ smoothstep(0.5, 0.55, dot(-faceNormal, groundNormal)) +
1701
+ smoothstep(0.0, 0.1, dot(shadingNormal, groundNormal)));
1702
+ return snow * snowCover;
1703
+ }`),e.code.add(n.H`vec3 applySnowToMRR(vec3 mrr, float snow) {
1704
+ return mix(mrr, vec3(0.0, 1.0, 0.04), snow);
1705
+ }`))}},49718(e,t,r){r(51850),r(6867).w_},6867(e,t,r){r.d(t,{w_:()=>h});var i=r(58083),n=r(9093),o=r(35522),a=r(51850),s=r(78955),l=r(91829),c=r(71351);class u{constructor(){this.intersector=4}get distance(){return this._distance}get renderDistance(){return this._renderDistance}_init(){this._distance=this._renderDistance=this.target=this.drapedLayerOrder=this.renderPriority=null,this.intersector=4}_setBase(e,t,r,i=null,n=null,o=null){this.intersector=e,this._distance=r,this._renderDistance=i,this.target=t,this.drapedLayerOrder=n,this.renderPriority=o}}class h extends u{get ray(){return this._ray}get distanceInRenderSpace(){return 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m=(0,a.vt)(),f=(0,l.vt)()},16396(e,t,r){r.d(t,{ou:()=>l}),r(77690),r(29242),r(58083),r(9093);var i=r(35522),n=r(51850),o=r(94008),a=r(57005);const s=new class{constructor(e=0){this.offset=e,this._tmpSphere=new o.iy}applyToVertex(e,t,r,n){const o=this.objectTransform.transform,a=(0,i.hZ)(c,t,r,n),s=(0,i.Z0)(a,a,o),l=this.offset/(0,i.Bw)(s);(0,i.Ln)(s,s,s,l);const u=this.objectTransform.inverse;return(0,i.Z0)(e,s,u),e}applyToMinMax(e,t){const r=this.offset/(0,i.Bw)(e);(0,i.Ln)(e,e,e,r);const n=this.offset/(0,i.Bw)(t);(0,i.Ln)(t,t,t,n)}applyToAabb(e){const t=this.offset/Math.sqrt(e[0]*e[0]+e[1]*e[1]+e[2]*e[2]);e[0]+=e[0]*t,e[1]+=e[1]*t,e[2]+=e[2]*t;const r=this.offset/Math.sqrt(e[3]*e[3]+e[4]*e[4]+e[5]*e[5]);return e[3]+=e[3]*r,e[4]+=e[4]*r,e[5]+=e[5]*r,e}applyToBoundingSphere(e){const t=e.center,r=(0,i.Bw)(t),n=this.offset/r;return(0,i.Ln)(this._tmpSphere.center,t,t,n),this._tmpSphere.radius=e.radius+e.radius*this.offset/r,this._tmpSphere}};function l(e){return null!=e?(s.offset=e,s):null}new class{constructor(e=0){this.componentLocalOriginLength=0,this._totalOffset=0,this._offset=0,this._tmpMbs=new o.iy,this._tmpObb=new a.ab,this._resetOffset(e)}_resetOffset(e){this._offset=e,this._totalOffset=e}set offset(e){this._resetOffset(e)}get offset(){return this._offset}set componentOffset(e){this._totalOffset=this._offset+e}set localOrigin(e){this.componentLocalOriginLength=(0,i.Bw)(e)}applyToVertex(e,t,r,n){const o=(0,i.hZ)(c,t,r,n),a=(0,i.hZ)(u,t,r,n+this.componentLocalOriginLength),s=this._totalOffset/(0,i.Bw)(a);return(0,i.Ln)(e,o,a,s),e}applyToAabb(e){const t=this.componentLocalOriginLength,r=e[0],i=e[1],n=e[2]+t,o=e[3],a=e[4],s=e[5]+t,l=Math.abs(r),c=Math.abs(i),u=Math.abs(n),h=Math.abs(o),d=Math.abs(a),m=Math.abs(s),f=.5*(1+Math.sign(r*o))*Math.min(l,h),p=.5*(1+Math.sign(i*a))*Math.min(c,d),g=.5*(1+Math.sign(n*s))*Math.min(u,m),v=Math.sqrt(f*f+p*p+g*g),x=Math.sign(l+r),_=Math.sign(c+i),y=Math.sign(u+n),b=Math.sign(h+o),w=Math.sign(d+a),M=Math.sign(m+s),S=this._totalOffset;if(v<S)return e[0]-=(1-x)*S,e[1]-=(1-_)*S,e[2]-=(1-y)*S,e[3]+=b*S,e[4]+=w*S,e[5]+=M*S,e;const T=Math.max(l,h),C=Math.max(c,d),E=Math.max(u,m),I=S/Math.sqrt(T*T+C*C+E*E),A=S/v,O=A-I,P=-O;return e[0]+=r*(x*P+A),e[1]+=i*(_*P+A),e[2]+=n*(y*P+A),e[3]+=o*(b*O+I),e[4]+=a*(w*O+I),e[5]+=s*(M*O+I),e}applyToMbs(e){const t=e.center,r=(0,i.Bw)(t),n=this._totalOffset/r;return(0,i.Ln)(this._tmpMbs.center,t,t,n),this._tmpMbs.radius=e.radius+e.radius*this._totalOffset/r,this._tmpMbs}applyToObb(e){return(0,a.gm)(e,this._totalOffset,this._totalOffset,1,this._tmpObb),this._tmpObb}},new class{constructor(e=0){this.offset=e,this._tmpVertex=(0,n.vt)()}applyToVertex(e,t,r,n){const o=(0,i.hZ)(c,t,r,n),a=(0,i.WQ)(u,o,this.localOrigin),s=this.offset/(0,i.Bw)(a);return(0,i.Ln)(e,o,a,s),e}applyToAabb(e){const t=h,r=d,i=m;for(let n=0;n<3;++n)t[n]=e[0+n]+this.localOrigin[n],r[n]=e[3+n]+this.localOrigin[n],i[n]=t[n];const n=this.applyToVertex(this._tmpVertex,t[0],t[1],t[2]);for(let t=0;t<3;++t)e[t]=n[t],e[t+3]=n[t];const o=t=>{const r=this.applyToVertex(this._tmpVertex,t[0],t[1],t[2]);for(let t=0;t<3;++t)e[t]=Math.min(e[t],r[t]),e[t+3]=Math.max(e[t+3],r[t])};for(let e=1;e<8;++e){for(let n=0;n<3;++n)i[n]=e&1<<n?r[n]:t[n];o(i)}let a=0;for(let e=0;e<3;++e)t[e]*r[e]<0&&(a|=1<<e);if(0!==a&&7!==a)for(let e=0;e<8;++e)if(0===(a&e)){for(let n=0;n<3;++n)i[n]=a&1<<n?0:e&1<<n?t[n]:r[n];o(i)}for(let t=0;t<3;++t)e[t]-=this.localOrigin[t],e[t+3]-=this.localOrigin[t];return e}};const c=(0,n.vt)(),u=(0,n.vt)(),h=(0,n.vt)(),d=(0,n.vt)(),m=(0,n.vt)()},19245(e,t,r){r.d(t,{Um:()=>l,MB:()=>s,kE:()=>o});var i=r(4576),n=r(34727);r(44208);function o(e,t,r,i,o,a){let s=r.screenLength*e.pixelRatio;null!=o&&(c.update(i,t,o,a),s=c.apply(s));const l=s*Math.tan(.5*e.fovY)/(.5*e.fullHeight);return(0,n.qE)(l*t,r.minWorldLength,r.maxWorldLength)}const a=(0,i.VO)();function s(e,t){let r=!1;for(const i in t){const n=t[i];void 0!==n&&(Array.isArray(n)?Array.isArray(e[i])&&a(n,e[i])||(e[i]=n.slice(),r=!0):e[i]!==n&&(r=!0,e[i]=n))}return r}const l={multiply:1,ignore:2,replace:3,tint:4},c=new class{constructor(){this._scale=0,this._angleFactor=0,this._minScale=0}update(e,t,r,i){r?(this._scale=Math.min(r.divisor/(t-r.offset),1),this._angleFactor=function(e){return Math.abs(e)**3}(e),this._minScale=null!=i?Math.min(r.minPixelSize/i,1):0):(this._scale=1,this._minScale=1,this._angleFactor=1)}apply(e){const{_scale:t,_angleFactor:r,_minScale:i}=this;return e*(0,n.qE)((0,n.Cc)(t,1,r),i,1)}applyVec2(e,t){e[0]=this.apply(t[0]),e[1]=this.apply(t[1])}}},74810(e,t,r){r.d(t,{Jr:()=>o});var i=r(35522),n=r(51850);function o({normalTexture:e,metallicRoughnessTexture:t,metallicFactor:r,roughnessFactor:o,emissiveTexture:a,emissiveFactor:s,occlusionTexture:l}){return null==e&&null==t&&null==a&&(null==s||(0,i.t2)(s,n.uY))&&null==l&&(null==o||1===o)&&(null==r||1===r)}const a=(0,n.CN)(1,1,.5),s=(0,n.CN)(0,.6,.2),l=(0,n.CN)(0,1,.2);r.d(t,["Bt",0,s,"SY",0,l,"mb",0,a])},47630(e,t,r){r.d(t,{D:()=>d});var i=r(49255),n=r(47187),o=r(42593),a=r(63365);function s(e){e.code.add("\n vec3 emissionFilter(in vec3 srcColor, float srcAlpha) {\n vec3 color = min(srcColor + vec3(1.0 - srcAlpha), 1.0);\n float m = max(color.r, max(color.g, color.b));\n return m > 0.0 ? color / m : vec3(1.0);\n }\n ")}var l=r(31821),c=r(26934),u=r(58243),h=r(72458);function d(e,t){e.include(o.Q,t),e.include(n.zp,t);const{fragment:r,outputs:d}=e;r.include(a.a);const{output:m,hasEmission:f,oitPremultipliedAlpha:p,snowCover:g,emissionDimmingPass:v,renderOccluded:x}=t,_=11===m,y=(0,i._$)(m),b=(0,i.Rb)(m),w=(0,i._o)(m)&&!y,M=0!==m||x;let S=0;(w||y)&&d.add("fragColor","vec4",S++),y&&d.add("fragAlpha","float",S++),f&&d.add("fragEmission","vec4",S++),r.include(a.a),r.include(c.Q),r.include(h.O,t),r.include(u.t,t),v&&r.include(s),r.code.add(l.H`
1706
+ void outputColorHighlightOLID(vec4 finalColor, vec3 emissiveSymbolColor ${(0,l.If)(g,", float snow")}) {
1707
+ ${(0,l.If)(_,"finalColor.a = 1.0;")}
1708
+ ${(0,l.If)(M,"if (finalColor.a < alphaCutoff) discard;")}
1709
+
1710
+ ${(0,l.If)(y,`float noise = ditherNoise(finalColor);\n fragColor = ${(0,l.If)(p,"finalColor","premultiplyAlpha(finalColor)")};\n fragColor.rgb = fragColor.rgb * floatBlendOutputScale + noise;\n fragAlpha = finalColor.a * floatBlendOutputScale + noise;\n `)}
1711
+ ${(0,l.If)(b&&p,"finalColor.rgb /= finalColor.a;")}
1712
+ ${(0,l.If)(w,"fragColor = finalColor;")}
1713
+ ${(0,l.If)(f,v?"fragEmission = vec4(emissionFilter(premultiplyAlpha(finalColor).rgb, finalColor.a), 0.0);":`fragEmission = ${(0,l.If)(g,"mix(finalColor.a * getEmissions(emissiveSymbolColor), vec4(0.0), snow);","finalColor.a * getEmissions(emissiveSymbolColor);")}\n float emissionNoise = ditherNoise(fragEmission);\n fragEmission.rgb = fragEmission.rgb * floatBlendOutputScale + emissionNoise;\n fragEmission.a = finalColor.a;\n fragEmission = premultiplyAlpha(fragEmission);\n `)}
1714
+ calculateOcclusionAndOutputHighlight();
1715
+ ${(0,l.If)(_,"outputObjectAndLayerIdColor();")}
1716
+ }
1717
+ `)}},26934(e,t,r){r.d(t,{Q:()=>n});var i=r(49788);function n(e){e.constants.add("alphaCutoff","float",i.Q),e.constants.add("opacityCutoff","float",i.v)}},58243(e,t,r){function i(e,t){t.useFloatBlend?e.code.add("float ditherNoise(vec4 color) { return 0.0; }"):e.code.add("\n float ditherNoise(vec4 color) {\n vec2 seed = color.rg + color.ba + gl_FragCoord.xy + gl_FragCoord.z;\n return (fract(52.9829189 * fract(dot(seed, vec2(0.06711056, 0.00583715)))) - 0.5) / 255.0;\n }")}r.d(t,{t:()=>i})},72458(e,t,r){r.d(t,{C:()=>o,O:()=>a});var i=r(5482),n=r(51976);class o extends n.K{constructor(){super(...arguments),this.useFloatBlend=!0}}function a(e,t){t.useFloatBlend?(e.constants.add("floatBlendOutputScale","float",1),e.constants.add("floatBlendInputScale","float",1)):(e.constants.add("floatBlendOutputScale","float",1/16),e.constants.add("floatBlendInputScale","float",16)),e.constants.add("maxEmissiveStrength","float",16)}(0,i.Cg)([(0,n.W)()],o.prototype,"useFloatBlend",void 0)},89904(e,t,r){r.d(t,{OG:()=>$e,gP:()=>Ge});var i=r(5482),n=r(69540),o=r(91429);let a=class extends n.Pw{constructor(e){super(e),this.row=0,this.column=0,this.rows=1,this.columns=1}equals(e){return null!=e&&this.row===e.row&&this.rows===e.rows&&this.column===e.column&&this.columns===e.columns}};(0,i.Cg)([(0,o.MZ)({type:Number,nonNullable:!0,json:{read:!1,write:!1}})],a.prototype,"row",void 0),(0,i.Cg)([(0,o.MZ)({type:Number,nonNullable:!0,json:{read:!1,write:!1}})],a.prototype,"column",void 0),(0,i.Cg)([(0,o.MZ)({type:Number,nonNullable:!0,json:{read:!1,write:!1}})],a.prototype,"rows",void 0),(0,i.Cg)([(0,o.MZ)({type:Number,nonNullable:!0,json:{read:!1,write:!1}})],a.prototype,"columns",void 0),a=(0,i.Cg)([(0,o.$K)("esri.CameraLayout")],a);const s=a;var l=r(69052),c=r(25482),u=r(34727),h=r(56507),d=r(86738),m=r(43937),f=r(36005);let p=class extends((0,n.OU)(c.o)){constructor(...e){super(...e),this.position=new d.A([0,0,0]),this.heading=0,this.tilt=0,this.fov=55,this.layout=new s}normalizeCtorArgs(e,t,r,i){if(e&&"object"==typeof e&&("x"in e||Array.isArray(e))){const n={position:e};return null!=t&&(n.heading=t),null!=r&&(n.tilt=r),null!=i&&(n.fov=i),n}return e}writePosition(e,t,r,i){const n=e.clone();n.x=(0,h.GB)(e.x||0),n.y=(0,h.GB)(e.y||0),n.z=e.hasZ?(0,h.GB)(e.z||0):e.z,t[r]=n.write({},i)}readPosition(e,t){const r=new d.A;return r.read(e,t),r.x=(0,h.GB)(r.x||0),r.y=(0,h.GB)(r.y||0),r.z=r.hasZ?(0,h.GB)(r.z||0):r.z,r}equals(e){return null!=e&&this.tilt===e.tilt&&this.heading===e.heading&&this.fov===e.fov&&this.position.equals(e.position)&&this.layout.equals(e.layout)}};(0,i.Cg)([(0,o.MZ)({type:d.A,json:{write:{isRequired:!0}}})],p.prototype,"position",void 0),(0,i.Cg)([(0,m.K)("position")],p.prototype,"writePosition",null),(0,i.Cg)([(0,f.w)("position")],p.prototype,"readPosition",null),(0,i.Cg)([(0,o.MZ)({type:Number,nonNullable:!0,json:{write:{isRequired:!0}}}),(0,o.wg)(e=>l.ie.normalize((0,h.GB)(e)))],p.prototype,"heading",void 0),(0,i.Cg)([(0,o.MZ)({type:Number,nonNullable:!0,json:{write:{isRequired:!0}}}),(0,o.wg)(e=>(0,u.qE)((0,h.GB)(e),-180,180))],p.prototype,"tilt",void 0),(0,i.Cg)([(0,o.MZ)({type:Number,nonNullable:!0,json:{default:55,write:!0}}),(0,o.wg)(e=>(0,u.qE)((0,h.GB)(e,55),1,170))],p.prototype,"fov",void 0),(0,i.Cg)([(0,o.MZ)({type:s,nonNullable:!0,json:{read:!1,write:!1}})],p.prototype,"layout",void 0),p=(0,i.Cg)([(0,o.$K)("esri.Camera")],p);var g=r(9093),v=r(35522),x=r(51850),_=r(16930),y=(r(48353),r(9762),r(65806)),b=r(27993),w=r(73941),M=(r(19419),r(82919)),S=r(71351),T=r(69622),C=r(53966),E=r(90629),I=r(58083),A=r(37585),O=r(48163),P=r(78955),F=r(91829),D=r(44280);function R(e,t,r){e.worldUpAtPosition(t,B),(0,v.Re)(N,r,t);const i=(0,v.Bw)(N);return 0===i?0:(0,u.XM)((0,v.Om)(N,B)/i)}const B=(0,x.vt)(),N=(0,x.vt)();var z;let H=z=class extends T.A{constructor(e){super(e),this._ray=(0,S.vt)(),this._viewport=(0,F.fA)(0,0,1,1),this._padding=(0,F.fA)(0,0,0,0),this._fov=55/180*Math.PI,this._nearFar=(0,O.fA)(1,1e3),this._viewDirty=!0,this._viewMatrix=(0,g.vt)(),this._viewProjectionDirty=!0,this._viewProjectionMatrix=(0,g.vt)(),this._viewInverseTransposeMatrixDirty=!0,this._viewInverseTransposeMatrix=(0,g.vt)(),this._frustumDirty=!0,this._frustum=(0,M.vt)(),this._fullViewport=(0,F.vt)(),this._fullViewportDirty=!0,this._pixelRatio=1,this.row=0,this.column=0,this._rows=1,this._columns=1,this._center=(0,x.vt)(),this._up=(0,x.vt)(),this.relativeElevation=0}get pixelRatio(){return this._pixelRatio}set pixelRatio(e){this._pixelRatio=e>0?e:1}get rows(){return this._rows}set rows(e){this._rows=Math.max(1,e)}get columns(){return this._columns}set columns(e){this._columns=Math.max(1,e)}get eye(){return this._ray.origin}set eye(e){this._compareAndSetView(e,this._ray.origin,"eye")}get center(){return this._center}set center(e){this._compareAndSetView(e,this._center,"_center")}get ray(){return(0,v.Re)(this._ray.direction,this.center,this.eye),this._ray}get up(){return this._up}set up(e){this._compareAndSetView(e,this._up,"_up")}get viewMatrix(){return this._ensureViewClean(),this._viewMatrix}set viewMatrix(e){(0,I.C)(this._viewMatrix,e),this.notifyChange("_viewMatrix"),this._viewDirty=!1,this._viewInverseTransposeMatrixDirty=!0,this._viewProjectionDirty=!0,this._frustumDirty=!0}get inverseViewMatrix(){return(0,I.Qw)((0,g.vt)(),this.viewMatrix)||this._get("inverseViewMatrix")||(0,g.vt)()}get viewForward(){return this._ensureViewClean(),(0,v.hZ)((0,x.vt)(),-this._viewMatrix[2],-this._viewMatrix[6],-this._viewMatrix[10])}get viewUp(){return this._ensureViewClean(),(0,v.hZ)((0,x.vt)(),this._viewMatrix[1],this._viewMatrix[5],this._viewMatrix[9])}get viewRight(){return this._ensureViewClean(),(0,v.hZ)((0,x.vt)(),this._viewMatrix[0],this._viewMatrix[4],this._viewMatrix[8])}get nearFar(){return this._nearFar}get near(){return this._nearFar[0]}set near(e){this._nearFar[0]!==e&&(this._nearFar[0]=e,this._viewProjectionDirty=!0,this._frustumDirty=!0,this.notifyChange("_nearFar"))}get far(){return this._nearFar[1]}set far(e){this._nearFar[1]!==e&&(this._nearFar[1]=e,this._viewProjectionDirty=!0,this._frustumDirty=!0,this.notifyChange("_nearFar"))}get viewport(){return this._viewport}set viewport(e){this.x=e[0],this.y=e[1],this.width=e[2],this.height=e[3]}get screenViewport(){if(1===this.pixelRatio)return this._viewport;const e=(0,P.hs)((0,F.vt)(),this._viewport,1/this.pixelRatio),t=this._get("screenViewport");return t&&(0,P.aI)(e,t)?t:e}get screenPadding(){if(1===this.pixelRatio)return this._padding;const e=(0,P.hs)((0,F.vt)(),this._padding,1/this.pixelRatio),t=this._get("screenPadding");return t&&(0,P.aI)(e,t)?t:e}get x(){return this._viewport[0]}set x(e){e+=this._padding[3],this._viewport[0]!==e&&(this._viewport[0]=e,this._fullViewportDirty=!0,this._viewProjectionDirty=!0,this._frustumDirty=!0,this.notifyChange("_viewport"))}get y(){return this._viewport[1]}set y(e){e+=this._padding[2],this._viewport[1]!==e&&(this._viewport[1]=e,this._fullViewportDirty=!0,this._viewProjectionDirty=!0,this._frustumDirty=!0,this.notifyChange("_viewport"))}get width(){return this._viewport[2]}set width(e){this._viewport[2]!==e&&(this._viewport[2]=e,this._fullViewportDirty=!0,this._viewProjectionDirty=!0,this._frustumDirty=!0,this.notifyChange("_viewport"))}get height(){return this._viewport[3]}set height(e){this._viewport[3]!==e&&(this._viewport[3]=e,this._fullViewportDirty=!0,this._viewProjectionDirty=!0,this._frustumDirty=!0,this.notifyChange("_viewport"))}get fullWidth(){return this._viewport[2]+this._padding[1]+this._padding[3]}set fullWidth(e){this.width=e-(this._padding[1]+this._padding[3])}get fullHeight(){return this._viewport[3]+this._padding[0]+this._padding[2]}set fullHeight(e){this.height=e-(this._padding[0]+this._padding[2])}get fullViewport(){return this._fullViewportDirty&&(this._fullViewport[0]=this._viewport[0]-this._padding[3],this._fullViewport[1]=this._viewport[1]-this._padding[2],this._fullViewport[2]=this._viewport[2]+this._padding[1]+this._padding[3],this._fullViewport[3]=this._viewport[3]+this._padding[0]+this._padding[2],this._fullViewportDirty=!1),this._fullViewport}get _aspect(){return this.width/this.height}get padding(){return this._padding}set padding(e){(0,P.t2)(this._padding,e)||(this._viewport[0]+=e[3]-this._padding[3],this._viewport[1]+=e[2]-this._padding[2],this._viewport[2]-=e[1]+e[3]-(this._padding[1]+this._padding[3]),this._viewport[3]-=e[0]+e[2]-(this._padding[0]+this._padding[2]),(0,P.C)(this._padding,e),this._fullViewportDirty=!0,this._viewProjectionDirty=!0,this._frustumDirty=!0,this.notifyChange("_padding"),this.notifyChange("_viewport"))}get viewProjectionMatrix(){return this._viewProjectionDirty&&((0,I.lw)(this._viewProjectionMatrix,this.projectionMatrix,this.viewMatrix),this._viewProjectionDirty=!1),this._viewProjectionMatrix}get projectionMatrix(){return this._projectionMatrixInternal}get inverseProjectionMatrix(){return(0,I.B8)((0,g.vt)(),this.projectionMatrix)||this._get("inverseProjectionMatrix")||(0,g.vt)()}get fov(){return this._fov}set fov(e){this._fov=e,this._viewProjectionDirty=!0,this._frustumDirty=!0}get fovX(){return e=this._fov,t=this.width,r=this.height,2*Math.atan(t*Math.tan(.5*e)/Math.sqrt(t*t+r*r));var e,t,r}set fovX(e){this._fov=function(e,t,r){return 2*Math.atan(Math.sqrt(t*t+r*r)*Math.tan(.5*e)/t)}(e,this.width,this.height),this._viewProjectionDirty=!0,this._frustumDirty=!0}get fovY(){return e=this._fov,t=this.width,r=this.height,2*Math.atan(r*Math.tan(.5*e)/Math.sqrt(t*t+r*r));var e,t,r}set fovY(e){this._fov=function(e,t,r){return 2*Math.atan(Math.sqrt(t*t+r*r)*Math.tan(.5*e)/r)}(e,this.width,this.height),this._viewProjectionDirty=!0,this._frustumDirty=!0}get distance(){return(0,v.Io)(this.center,this.eye)}get frustum(){return this._recomputeFrustum(),this._frustum}get viewInverseTransposeMatrix(){return(this._viewInverseTransposeMatrixDirty||this._viewDirty)&&((0,I.B8)(this._viewInverseTransposeMatrix,this.viewMatrix),(0,I.mg)(this._viewInverseTransposeMatrix,this._viewInverseTransposeMatrix),this._viewInverseTransposeMatrixDirty=!1),this._viewInverseTransposeMatrix}depthNDCToWorld(e){const{near:t,far:r}=this;return 2*t*r/(r+t-e*(r-t))}get perRenderPixelRatio(){return Math.tan(this.fovX/2)/(this.width/2)}get perScreenPixelRatio(){return this.perRenderPixelRatio*this.pixelRatio}get aboveGround(){return null!=this.relativeElevation&&this.relativeElevation>=0}get _projectionMatrixInternal(){const e=this.width,t=this.height,r=this.near*Math.tan(this.fovY/2)*2,i=r*this._aspect,n=r/this.rows,o=i/this.columns,a=-i/2+this.column*o,s=a+o,l=-r/2+this.row*n,c=l+n,u=(0,I.$h)((0,g.vt)(),a*(1+2*this._padding[3]/e),s*(1+2*this._padding[1]/e),l*(1+2*this._padding[2]/t),c*(1+2*this._padding[0]/t),this.near,this.far),h=this._get("projectionMatrix");return h&&(0,I.t2)(h,u)?h:u}copyFrom(e){(0,v.C)(this._ray.origin,e.eye),this.center=e.center,this.up=e.up,(0,P.C)(this._viewport,e.viewport),this.notifyChange("_viewport"),(0,P.C)(this._padding,e.padding),this.notifyChange("_padding"),this._fullViewportDirty=!0,(0,A.C)(this._nearFar,e.nearFar),this.notifyChange("_nearFar"),this._fov=e.fov,this.row=e.row,this.column=e.column,this.rows=e.rows,this.columns=e.columns,this.relativeElevation=e.relativeElevation;const t=e;return this._viewDirty=t._viewDirty,this._viewDirty||((0,I.C)(this._viewMatrix,e.viewMatrix),this.notifyChange("_viewMatrix")),this._viewProjectionDirty=!0,this._frustumDirty=t._frustumDirty,this._frustumDirty||((0,M.C)(this._frustum,e.frustum),this._frustumDirty=!1),t._viewInverseTransposeMatrixDirty?this._viewInverseTransposeMatrixDirty=!0:((0,I.C)(this._viewInverseTransposeMatrix,e.viewInverseTransposeMatrix),this._viewInverseTransposeMatrixDirty=!1),this.pixelRatio=e.pixelRatio,this}copyViewFrom(e){this.eye=e.eye,this.center=e.center,this.up=e.up,this.fov=e.fov}clone(){return(new z).copyFrom(this)}equals(e){return(0,v.t2)(this.eye,e.eye)&&(0,v.t2)(this.center,e.center)&&(0,v.t2)(this.up,e.up)&&(0,P.t2)(this._viewport,e.viewport)&&(0,P.t2)(this._padding,e.padding)&&(0,A.t2)(this.nearFar,e.nearFar)&&this._fov===e.fov&&this.pixelRatio===e.pixelRatio&&this.relativeElevation===e.relativeElevation&&this.row===e.row&&this.column===e.column&&this.rows===e.rows&&this.columns===e.columns}equalsView(e){return(0,v.t2)(this.eye,e.eye)&&(0,v.t2)(this.center,e.center)&&(0,v.t2)(this.up,e.up)&&this._fov===e.fov}almostEquals(e){const t=Math.max(1,1/this.pixelRatio,1/e.pixelRatio);if(Math.abs(e.fov-this._fov)>=.001||(0,P.hG)(e.screenPadding,this.screenPadding)>=t||(0,P.hG)(this.screenViewport,e.screenViewport)>=t||this.row!==e.row||this.column!==e.column||this.rows!==e.rows||this.columns!==e.columns)return!1;(0,v.jb)(W,e.eye,e.center),(0,v.jb)(U,this.eye,this.center);const r=(0,v.Om)(W,U),i=(0,v.uE)(W),n=(0,v.uE)(U),o=5e-4;return r*r>=(1-1e-10)*i*n&&(0,v.lo)(e.eye,this.eye)<Math.max(i,n)*o*o}computeRenderPixelSizeAt(e){return this.computeRenderPixelSizeAtDist(this._viewDirectionDistance(e))}computeRenderPixelSizeAtDist(e){return e*this.perRenderPixelRatio}computeScreenPixelSizeAt(e){return this.computeScreenPixelSizeAtDist(this._viewDirectionDistance(e))}_viewDirectionDistance(e){return Math.abs((0,D.gr)(this.viewForward,(0,v.Re)(W,e,this.eye)))}computeScreenPixelSizeAtDist(e){return e*this.perScreenPixelRatio}computeDistanceFromRadius(e,t){return e/Math.tan(Math.min(this.fovX,this.fovY)/(2*(t||1)))}getScreenCenter(e=(0,E.gs)()){return e[0]=(this.padding[3]+this.width/2)/this.pixelRatio,e[1]=(this.padding[0]+this.height/2)/this.pixelRatio,e}getRenderCenter(e,t=.5,r=.5){return e[0]=this.padding[3]+this.width*t,e[1]=this.padding[2]+this.height*r,e[2]=.5,e}setGLViewport(e){const t=this.viewport,r=this.padding;e.setViewport(t[0]-r[3],t[1]-r[2],t[2]+r[1]+r[3],t[3]+r[0]+r[2])}applyProjection(e,t){e!==L&&(0,v.C)(L,e),L[3]=1,(0,P.Z0)(L,L,this.projectionMatrix);const r=Math.abs(L[3]);(0,v.hs)(L,L,1/r);const i=this.fullViewport;t[0]=(0,u.Cc)(0,i[0]+i[2],.5+.5*L[0]),t[1]=(0,u.Cc)(0,i[1]+i[3],.5+.5*L[1]),t[2]=.5*(L[2]+1),t[3]=r}unapplyProjection(e,t){const r=this.fullViewport;L[0]=(e[0]/(r[0]+r[2])*2-1)*e[3],L[1]=(e[1]/(r[1]+r[3])*2-1)*e[3],L[2]=(2*e[2]-1)*e[3],L[3]=e[3],null!=this.inverseProjectionMatrix&&((0,P.Z0)(L,L,this.inverseProjectionMatrix),t[0]=L[0],t[1]=L[1],t[2]=L[2])}projectToScreen(e,t){return null==this.projectToRenderScreen(e,V)?null:(this.renderToScreen(V,t),t)}projectToRenderScreen(e,t){if(L[0]=e[0],L[1]=e[1],L[2]=e[2],L[3]=1,(0,P.Z0)(L,L,this.viewProjectionMatrix),0===L[3])return null;const r=L;(0,v.hs)(r,r,1/Math.abs(L[3]));const i=this.fullViewport,n=(0,u.Cc)(0,i[0]+i[2],.5+.5*r[0]),o=(0,u.Cc)(0,i[1]+i[3],.5+.5*r[1]);return"x"in t?(t.x=n,t.y=o):(t[0]=n,t[1]=o,t.length>2&&(t[2]=.5*(r[2]+1))),t}unprojectFromScreen(e,t){return this.unprojectFromRenderScreen(this.screenToRender(e,V),t)}unprojectFromRenderScreen(e,t){if((0,I.lw)(j,this.projectionMatrix,this.viewMatrix),!(0,I.B8)(j,j))return null;const r=this.fullViewport;return L[0]=2*(e[0]-r[0])/r[2]-1,L[1]=2*(e[1]-r[1])/r[3]-1,L[2]=2*e[2]-1,L[3]=1,(0,P.Z0)(L,L,j),0===L[3]?null:(t[0]=L[0]/L[3],t[1]=L[1]/L[3],t[2]=L[2]/L[3],t)}constrainWindowSize(e,t,r,i){const n=e*this.pixelRatio,o=t*this.pixelRatio,a=Math.max(n-r/2,0),s=Math.max(this.fullHeight-o-i/2,0),l=-Math.min(n-r/2,0),c=-Math.min(this.fullHeight-o-i/2,0),u=r-l- -Math.min(this.fullWidth-n-r/2,0),h=i-c- -Math.min(o-i/2,0);return[Math.round(a),Math.round(s),Math.round(u),Math.round(h)]}computeUp(e){1===e?this._computeUpGlobal():this._computeUpLocal()}screenToRender(e,t){const r=e[0]*this.pixelRatio,i=this.fullHeight-e[1]*this.pixelRatio;return t[0]=r,t[1]=i,t}renderToScreen(e,t){const r=e[0]/this.pixelRatio,i=(this.fullHeight-e[1])/this.pixelRatio;t[0]=r,t[1]=i}sphereFrustumCoverage(e,t){const{center:r,eye:i,distance:n,fovY:o}=this,a=Math.abs(Math.PI/2-R(t,r,i));return e.frustumCoverage(a,n,o)}_computeUpGlobal(){(0,v.Re)(W,this.center,this.eye);const e=(0,v.Bw)(this.center);e<1?(0,v.t2)(this._up,x.Cb)&&((0,v.C)(this._up,x.Cb),this._markViewDirty(),this.notifyChange("_up")):Math.abs((0,v.Om)(W,this.center))>.9999*(0,v.Bw)(W)*e||((0,v.$A)(U,W,this.center),(0,v.$A)(U,U,W),(0,v.S8)(U,U),(0,v.t2)(this._up,U)||((0,v.C)(this._up,U),this.notifyChange("_up"),this._markViewDirty()))}_computeUpLocal(){(0,v.oW)(W,this.eye,this.center),Math.abs(W[2])<=.9999&&((0,v.hs)(W,W,W[2]),(0,v.hZ)(W,-W[0],-W[1],1-W[2]),(0,v.S8)(W,W),(0,v.t2)(this._up,W)||((0,v.C)(this._up,W),this.notifyChange("_up"),this._markViewDirty()))}_compareAndSetView(e,t,r){"number"==typeof e[0]&&isFinite(e[0])&&"number"==typeof e[1]&&isFinite(e[1])&&"number"==typeof e[2]&&isFinite(e[2])?(0,v.t2)(e,t)||((0,v.C)(t,e),this._markViewDirty(),this.notifyChange(r)):C.A.getLogger("esri.views.3d.webgl-engine.lib.RenderCamera").warn("RenderCamera vector contains invalid number, ignoring value")}_markViewDirty(){this._viewDirty=!0,this._frustumDirty=!0,this._viewProjectionDirty=!0}_recomputeFrustum(){this._frustumDirty&&((0,M.ui)(this.viewMatrix,this.projectionMatrix,this._frustum),this._frustumDirty=!1)}_ensureViewClean(){this._viewDirty&&((0,I.t5)(this._viewMatrix,this.eye,this.center,this.up),this.notifyChange("_viewMatrix"),this._viewDirty=!1,this._viewInverseTransposeMatrixDirty=!0)}};(0,i.Cg)([(0,o.MZ)()],H.prototype,"_viewport",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"_padding",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"_fov",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"_nearFar",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"_viewDirty",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"_viewMatrix",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"_pixelRatio",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"pixelRatio",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"row",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"column",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"_rows",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"rows",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"_columns",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"columns",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"eye",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"center",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"_center",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"up",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"_up",void 0),(0,i.Cg)([(0,o.MZ)()],H.prototype,"viewMatrix",null),(0,i.Cg)([(0,o.MZ)({readOnly:!0})],H.prototype,"inverseViewMatrix",null),(0,i.Cg)([(0,o.MZ)({readOnly:!0})],H.prototype,"viewForward",null),(0,i.Cg)([(0,o.MZ)({readOnly:!0})],H.prototype,"viewUp",null),(0,i.Cg)([(0,o.MZ)({readOnly:!0})],H.prototype,"viewRight",null),(0,i.Cg)([(0,o.MZ)({readOnly:!0})],H.prototype,"nearFar",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"near",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"far",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"viewport",null),(0,i.Cg)([(0,o.MZ)({readOnly:!0})],H.prototype,"screenViewport",null),(0,i.Cg)([(0,o.MZ)({readOnly:!0})],H.prototype,"screenPadding",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"x",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"y",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"width",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"height",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"fullWidth",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"fullHeight",null),(0,i.Cg)([(0,o.MZ)({readOnly:!0})],H.prototype,"_aspect",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"padding",null),(0,i.Cg)([(0,o.MZ)({readOnly:!0})],H.prototype,"projectionMatrix",null),(0,i.Cg)([(0,o.MZ)({readOnly:!0})],H.prototype,"inverseProjectionMatrix",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"fov",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"fovX",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"fovY",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"viewInverseTransposeMatrix",null),(0,i.Cg)([(0,o.MZ)({readOnly:!0})],H.prototype,"_projectionMatrixInternal",null),(0,i.Cg)([(0,o.MZ)()],H.prototype,"relativeElevation",void 0),H=z=(0,i.Cg)([(0,o.$K)("esri.views.3d.webgl.RenderCamera")],H);const L=(0,F.vt)(),j=(0,g.vt)(),W=(0,x.vt)(),U=(0,x.vt)(),V=(0,E.r_)();r(49718),r(6867),r(16396),(0,x.vt)(),(0,x.vt)(),(0,x.vt)();var G=r(5443),k=r(39829),$=r(95108);function Z(e,t,r,i){const n=function(e,t){const r=0===t||2===t?0:1,i=e[t],n=0===t||1===t?1:-1,o=0===r?1:0;return(e,t,a)=>{if(t[r]<i&&a[r]<i)return 1===n?0:1;if(t[r]>i&&a[r]>i)return 1===n?1:0;const s=(a[o]-t[o])/(a[r]-t[r]),l=t[o]+s*(i-t[r]);return e[r]=i,e[o]=l,(t[r]<i?1:-1)*n>0?2:3}}(r,i);if(e.length=0,t.length){1===n(Y,t[0],t[0])&&q(e,t[0]);for(let r=0;r<t.length;r++){const i=t[r===t.length-1?0:r+1];switch(n(Y,t[r],i)){case 1:q(e,i);break;case 3:q(e,(0,O.o8)(Y));break;case 2:q(e,(0,O.o8)(Y)),q(e,i)}}}}function q(e,t){0!==e.length&&(0,A.aI)(e.at(-1),t)||e.push(t)}const Y=(0,O.vt)();var X=r(11964),K=r(27921);const J=(0,x.vt)(),Q=(0,x.vt)();function ee(){return{direction:(0,x.vt)(),up:(0,x.vt)()}}function te(e,t,r,i,n){let o=(0,v.S8)(J,e),a=(0,v.Om)(o,i);const s=a>0;a=Math.abs(a),a>.99&&(a=Math.abs((0,v.Om)(t,i)),a<.99?((0,v.C)(o,t),s&&(0,v.hs)(o,o,-1)):o=null);let l=0;if(o){(0,v.hs)(Q,i,(0,v.Om)(i,o)),(0,v.Re)(o,o,Q);const e=(0,v.Om)(o,n)/((0,v.Bw)(o)*(0,v.Bw)(n));(0,v.$A)(Q,o,n),l=((0,v.Om)(Q,i)>0?1:-1)*(0,u.KJ)((0,u.XM)(e))}const c=(0,u.KJ)((0,u.XM)(-(0,v.Om)(i,e)/(0,v.Bw)(e)));return r?(r.heading=l,r.tilt=c,r):{heading:l,tilt:c}}function re(e,t,r,i){(0,v.Re)(ie,r,t),(0,K.T7)(i,(0,X.LV)(t,ie),e)||e===r||(0,v.C)(e,r)}const ie=(0,x.vt)(),ne=(0,x.fA)(0,1,0),oe=(0,x.fA)(0,0,1),ae=(0,g.vt)(),se=(0,x.vt)(),le=(0,x.vt)();function ce(e,t,r,i=ee()){const{direction:n,up:o}=i;return(0,I.N9)(ae,-(0,u.kU)(t)),(0,I.eL)(ae,ae,(0,u.kU)(r)),(0,v.Z0)(n,oe,ae),(0,v.hs)(n,n,-1),(0,v.Z0)(o,ne,ae),i}function ue(e,t,r,i,n){const o=t.lines[11].direction,a=(n-r.getAltitude(i))/o[2];(0,v.Ln)(e,i,o,a)}const he=(0,x.vt)();Object.freeze(Object.defineProperty({__proto__:null,directionToHeadingTilt:function(e,t,r,i){return te(t,r,i,oe,ne)},eyeForCenterWithHeadingTilt:function(e,t,r,i){const n=ce(0,r,i),o=(0,x.vt)();return(0,v.hs)(o,n.direction,-t),(0,v.WQ)(o,o,e),{up:n.up,eye:o,heading:r,tilt:i}},eyeTiltToLookAtTilt:function(e){return(0,u.kU)(e)},headingTiltToDirectionUp:ce,lookAtTiltToEyeTilt:function(e){return(0,u.KJ)(e)},toArea:function(e,t){const r=e.frustum,{renderCoordsHelper:i}=e,n=i.getAltitude(t),o=e.spatialReference,a=e.state.camera.eye,s=[],l=r.planes[5];for(let e=0;e<4;e++){const t=r.lines[e];i.intersectInfiniteManifold((0,S.LV)(t.origin,t.direction),n,he)||ue(he,r,i,t.endpoint,n),re(he,a,he,l),s.push((0,O.fA)(he[0],he[1]))}return function(e,t,r){const i=e.map(e=>((0,v.hZ)(he,e[0],e[1],0),t.fromRenderCoords(he,he,r),[he[0],he[1]]));return i.length<=2?new k.A({spatialReference:r}):(i.push(i[0].slice()),(0,$.$3)(i)||i.reverse(),new k.A({rings:[i],spatialReference:r}))}(function(e,t){const r=[],i=[];return Z(r,e,t,0),Z(i,r,t,1),Z(r,i,t,2),Z(i,r,t,3),i}(s,i.extent),i,o)},toExtent:function(e,t,r,i,n){const o=e.renderSpatialReference,a=e.spatialReference??t.spatialReference;return(0,y.g)(t,se,o),(0,y.g)(t,le,o),se[0]-=r/2,le[0]+=r/2,se[1]-=i/2,le[1]+=i/2,(0,b.F)(se,o,se,a),(0,b.F)(le,o,le,a),n?(n.xmin=se[0],n.ymin=se[1],n.xmax=le[0],n.ymax=le[1],n.spatialReference=a):n=new G.A(se[0],se[1],le[0],le[1],a),n}},Symbol.toStringTag,{value:"Module"}));var de=r(34304),me=r(52039),fe=r(94008),pe=r(28735);class ge{get planes(){return this.frustum}get points(){return this._points}get mutablePoints(){return this._points}get direction(){return this._direction}get origin(){return this._origin}get boundingSphere(){return this._boundingSphereDirty&&this._updateBoundingSphere(),this._boundingSphere}constructor(e){this.renderCoordsHelper=e,this.frustum=(0,M.vt)(),this._points=(0,M.Qy)(),this.lines=new Array(12),this._origin=(0,x.vt)(),this._direction=(0,x.vt)(),this._boundingSphere=new fe.iy,this._altitude=null,this._boundingSphereDirty=!0;for(let e=0;e<12;e++)this.lines[e]={origin:null,direction:(0,x.vt)(),endpoint:null}}update(e){(0,M.ui)(e.viewMatrix,e.projectionMatrix,this.frustum,this._points),(0,v.C)(this._origin,e.eye),(0,v.C)(this._direction,e.viewForward),this._altitude=this.renderCoordsHelper.getAltitude(this._origin),this._updateLines(),this._boundingSphereDirty=!0}updatePoints(e){for(let t=0;t<this._points.length;t++)(0,v.C)(this._points[t],e[t]);(0,M.DV)(this.frustum,this._points),this._updateLines()}get altitude(){return this._altitude}intersectsSphere(e){return(0,M.m7)(this.frustum,e)}intersectsRay(e){return(0,M.pw)(this.frustum,e)}intersectsLineSegment(e,t){return(0,M.ST)(this.frustum,e,t)}intersectsPoint(e){return(0,M.bU)(this.frustum,e)}_updateLines(){const e=this._points;for(let t=0;t<4;t++){const r=t+4;ve(this.lines[t],e[t],e[r]),ve(this.lines[t+4],e[t],3===t?e[0]:e[t+1]),ve(this.lines[t+8],e[r],3===t?e[4]:e[r+1])}}_updateBoundingSphere(){const{origin:e}=this,t=_e;(0,v.S8)(t,this.direction);const r=xe;(0,v.jb)(r,this.points[4],e);const i=.5*(0,v.Om)(r,r)/(0,v.Om)(t,r),n=this._boundingSphere,o=(0,v.Ln)(ye,e,t,i);n.center=o,n.radius=i}static{this.planePointIndices=M.c8}static{this.nearFarLineIndices=[[0,4],[1,5],[2,6],[3,7]]}}function ve(e,t,r){e.origin=t,e.endpoint=r,(0,v.oW)(e.direction,t,r)}const xe=(0,x.vt)(),_e=(0,x.vt)(),ye=(0,x.vt)();r(86211);const be=(0,x.fA)(5802e-9,13558e-9,331e-7),we=(0,x.fA)(65e-8*3,5643e-9,255e-9);(0,x.fA)(be[0]+we[0],be[1]+we[1],be[2]+we[2]);class Me{constructor(e=1/0,t=-1/0){this.near=e,this.far=t}set(e,t){this.near=e,this.far=t}union(e){return null!=e&&(this.near=Math.min(this.near,e.near),this.far=Math.max(this.far,e.far)),this}within(e){return this.near<=e&&e<=this.far}equals(e){return this.near===e.near&&this.far===e.far}static{this.Zero=new Me(0,0)}static{this.Infinite=new Me}}(0,x.vt)(),(0,x.vt)(),new fe.iy,(0,S.vt)(),new G.A({xmin:0,ymin:0,zmin:0,xmax:0,ymax:0,zmax:0});var Se=r(32728);const Te=(0,x.fA)(0,0,1),Ce=(0,v.S8)((0,x.vt)(),(0,x.fA)(1,1,1)),Ee=(0,g.vt)(),Ie=(0,x.vt)(),Ae=(0,x.vt)();function Oe(e,t,r,i=ee()){(0,v.$A)(Ie,e,Te),0===(0,v.Om)(Ie,Ie)&&(0,v.$A)(Ie,e,Ce),(0,I.$0)(Ee,-(0,u.kU)(t),e),(0,I.e$)(Ee,Ee,-(0,u.kU)(r),Ie);const{up:n,direction:o}=i;return(0,v.$A)(n,Ie,e),(0,v.S8)(n,n),(0,v.Z0)(n,n,Ee),(0,v.S8)(o,e),(0,v.ze)(o,o),(0,v.Z0)(o,o,Ee),i}function Pe(e){const t=e[1];e[1]=-e[2],e[2]=t}function Fe(e,t){const r=Oe(t,e.heading,e.tilt);return e.up=r.up,e}function De(e,t){const{renderCoordsHelper:r,state:i}=e;if(1!==i.viewingMode)return 1;const n=r.getAltitude(t),o=r.referenceEllipsoid.radius,a=1+(0,v.Io)(i.camera.eye,t)/(o+n),s=Math.sqrt(a*a-1),{minCurvature:l,maxCurvature:c,minSamples:h,maxSamples:d}=Be,m=(0,u.qE)((s-l)/(c-l),0,1);return Math.round((0,u.Cc)(h,d,m))}function Re(e,t){const r=[],i=[],n=(0,de.FD)();for(let o=0;o<e.length;o++){const a=e[o],s=o===e.length-1?e[0]:e[o+1],l=(0,X.Cr)(a,s,Ue),c=(0,K.vE)(t,l.origin,l.vector,0,je);switch(c){case 2:r.push(a);break;case 3:i.push(a);break;case 0:case 1:{const[e,o,s]=0===c?[1,r,i]:[-1,i,r],l=(0,K.Qj)(t),u=(0,v.Ln)((0,x.vt)(),je,l,e*n),h=(0,v.Ln)((0,x.vt)(),je,l,e*-n);o.push(a),o.push(u),s.push(h)}}}const o=[];return r.length&&o.push(r),i.length&&o.push(i),o}const Be={minCurvature:(0,u.kU)(5),maxCurvature:(0,u.kU)(50),minSamples:1,maxSamples:6},Ne=(0,x.fA)(1,0,0),ze=(0,x.fA)(0,1,0),He=(0,x.vt)(),Le=(0,x.vt)(),je=(0,x.vt)(),We=new fe.iy,Ue=(0,X.vt)(),Ve=(0,F.vt)();Object.freeze(Object.defineProperty({__proto__:null,directionToHeadingTilt:function(e,t,r,i){const n=Ie,o=Ae;return(0,v.S8)(n,e),(0,v.$A)(Ae,n,Te),0===(0,v.Om)(Ae,Ae)&&(0,v.$A)(Ae,n,Ce),(0,v.$A)(o,Ae,n),te(t,r,i,n,o)},eyeForCenterWithHeadingTilt:function(e,t,r,i){const n={eye:(0,x.vt)(),up:null,tilt:i,heading:r},o=Ie;o[0]=e[0],o[1]=e[2],o[2]=-e[1];const a=t,s=(0,u.kU)(r),l=(0,u.kU)(i),c=Math.sin(s),h=Math.cos(s),d=Math.sin(l),m=Math.cos(l),f=(0,v.Bw)(o);let p;if(Math.abs(l)<1e-8)p=a+f;else{const e=f/d,t=(0,u.YN)(a/e),r=Math.PI-l-t;p=e*Math.sin(r)}const g=m*a,_=a*a*(d*d),y=h*h*_,b=p-g,w=b*b,M=y*(y+w-o[1]*o[1]);if(M<0)return(0,v.hs)(n.eye,o,p/f),n.tilt=0,Fe(n,e);const S=Math.sqrt(M),T=o[1]*b,C=y+w;let E;if(E=h>0?-S+T:S+T,Math.abs(C)<1e-8)return f<1e-8?(n.eye[0]=0,n.eye[1]=0,n.eye[2]=a):(0,v.hs)(n.eye,o,p/f),n.tilt=0,Pe(n.eye),Fe(n,e);n.eye[1]=E/C;const I=c*c*_,A=d*a,O=h*A*n.eye[1],P=n.eye[1]*n.eye[1],F=1-P,D=Math.sqrt(F),R=y*P+I-2*O*D*b+F*w;return Math.abs(R)<1e-8?((0,v.hs)(n.eye,o,p/f),n.tilt=0,Pe(n.eye),Fe(n,e)):(n.eye[0]=(F*(p*o[0]-g*o[0])-A*D*(o[0]*n.eye[1]*h+o[2]*c))/R,n.eye[2]=(F*(p*o[2]-g*o[2])-A*D*(o[2]*n.eye[1]*h-o[0]*c))/R,(0,v.hs)(n.eye,n.eye,p),Pe(n.eye),Fe(n,e))},eyeTiltToLookAtTilt:function(e,t,r){const i=(0,u.kU)(e),n=(0,v.Bw)(t);return(0,u.YN)(r/(n/Math.sin(i)))+i},getCurvatureSamples:De,headingTiltToDirectionUp:Oe,lookAtTiltToEyeTilt:function(e,t,r){const i=(0,v.Bw)(t),n=Math.sqrt(r*r+i*i-2*r*i*Math.cos(Math.PI-e)),o=(0,u.YN)(r/(n/Math.sin(e)));return(0,u.KJ)(e-o)},toArea:function(e,t){const{renderCoordsHelper:r}=e,i=e.state.camera.clone(),n=new ge(r);i.near=2,n.update(i);const o=r.getAltitude(t),a=e.spatialReference,s=i.eye,l=function(e){const{renderCoordsHelper:t,state:r}=e,i=Math.abs(t.getAltitude(r.camera.center));return We.radius=t.referenceEllipsoid.radius+i,r.camera.sphereFrustumCoverage(We,t)}(e),c=De(e,t),h=i.aboveGround,d=n.planes[5],m=[],f=(0,K.O_)(x.uY,Ne,(0,K.vt)()),p=(0,K.O_)(x.uY,ze,(0,K.vt)());(0,P.hZ)(Ve,0,0,0,0);const g=e=>{};for(let e=0;e<4;e++){const t=1===e&&!h||3===e&&h?1-l:0,i=1===e&&h||3===e&&!h?l:1,a=n.lines[e],_=n.lines[3===e?0:e+1];for(let n=0;n<c;n++){const l=n/c,h=0===n?0:(0,u.Cc)(t,i,1===e?1-(1-l)**2:3===e?l**2:l),y=(0,v.Cc)(Le,a.origin,_.origin,h),b=(0,Se.nu)(a.direction,_.direction,h,He);r.intersectManifoldClosestSilhouette((0,S.LV)(y,b),o,je),re(je,s,je,d),m.push((0,x.o8)(je)),0!==m.length&&g((0,v.lo)(m.at(-1),je));const w=((0,K.Tj)(f,je)?1:0)|((0,K.Tj)(p,je)?2:0);Ve[w]=1}}m.length>2&&(0,v.lo)(m[0],m.at(-1));const _=function(e,t,r){const i=2*(0,de.FD)();return e.map(e=>{const n=[];let o=!1;for(const a of e)t.fromRenderCoords(a,je,r),Math.abs(a[0])<i&&Math.abs(a[1])<i?(n.push([null,je[1]]),n.push([null,je[1]]),o=!0):n.push([je[0],je[1]]);if(o)for(let e=0;e<n.length;e++){const t=n[e];if(null!=t[0])continue;const r=n[e+1],i=n.at(0===e?-1:e-1);t[0]=i[0],e++;const o=n.at(e===n.length-1?0:e+1);r[0]=o[0]}return n.push(n[0]),(0,$.$3)(n)||n.reverse(),n})}((0,P.m3)(Ve)>1?function(e,t){const r=[];for(const i of e)r.push(...Re(i,t));return r}(Re(m,f),p):[m],r,a);return new k.A({rings:_,spatialReference:a})},toExtent:function(e,t,r,i,n){let o,a,s,c;const h=t.latitude,d=(0,w.tO)(e.spatialReference).radius,m=t.longitude,f=function(e,t,r){const i=t/r,n=(0,u.kU)(e),o=Math.sin(i/2),a=Math.cos(n),s=2*(0,u.YN)(Math.sqrt(o*o/(a*a)));return(0,u.KJ)(s)}(h,r,d)/2;o=m-f,a=m+f;const p=(0,u.kU)(h),g=(1+Math.sin(p))/(1-Math.sin(p)),v=(g+1)*Math.tan(i/d/2),x=v*v;function y(e){const t=Math.PI/2;return(e=l.uC.normalize(e,-t))>t&&(e=Math.PI-e),e}if(s=1.5*Math.PI-2*Math.atan(.5*(v+Math.sqrt(4*g+x))),c=s+i/d,s=y(s),c=y(c),c<s){const e=c;c=s,s=e}if(s=Math.max((0,u.KJ)(s),-90),c=Math.min((0,u.KJ)(c),90),a=me.Y_.monotonic(o,a),a-o>180){const e=(a-o-180)/2;o+=e,a-=e}const b=e.spatialReference&&e.spatialReference.isGeographic?e.spatialReference:_.A.WGS84;return n?(n.xmin=o,n.ymin=s,n.xmax=a,n.ymax=c,n.spatialReference=b):n=new G.A(o,s,a,c,b),e.spatialReference&&e.spatialReference.isWebMercator&&(0,pe.Gh)(n,!1,n),n}},Symbol.toStringTag,{value:"Module"}));const Ge={OPAQUE:"opaque-color",TRANSPARENT:"transparent-color",COMPOSITE:"composite-color",FINAL:"final-color"},ke=[Ge.FINAL,Ge.COMPOSITE,Ge.OPAQUE,Ge.TRANSPARENT],$e={ANTIALIASING:"aa-color",CUTFILL_COLOR:"cutfill-color",CUTFILL_COMPUTATION:"cutfill-computation",FOCUSAREA_COLOR:"focusarea-color",FOCUSAREA:"focusarea",GAUSSIAN_SPLAT:"gaussian",GAUSSIAN_SPLAT_DEPTH:"gaussian-depth",GROUND_DEPTH:"ground-depth",HIGHLIGHT_COLOR:"highlight-color",LASERLINES:"laserlines",TRANSPARENT_NO_DEPTH:"transparent-no-depth",MAGNIFIER:"magnifier",OCCLUDED:"occluded",OPAQUE_OCCLUSION_QUERY:"opaque-occlusion-query",OPAQUE_ENVIRONMENT:"opaque-environment",TRANSPARENT_ENVIRONMENT:"transparent-environment",AMBIENT_ILLUMINATION:"ambient-illumination",SHADOW_ACCUMULATION:"shadow-accumulation",SHADOWMAP:"shadowmap",SHADOW_HIGHLIGHT:"shadow-highlight",VOXEL:"voxel",VIEWSHED:"viewshed",OBJECT_AND_LAYER_ID_COLOR:"olid"};Array.from(Object.values($e)).concat(ke),(0,x.vt)()},90119(e,t,r){r.d(t,{A:()=>P});var i=r(5482),n=r(69622),o=r(49186),a=r(36708),s=r(10107),l=r(64108),c=r(89904),u=r(44208),h=r(53966),d=(r(17676),r(94656)),m=r(63907);r(93637),r(4576),new Set(["GL_OES_standard_derivatives","GL_EXT_frag_depth","GL_EXT_draw_buffers","GL_EXT_shader_texture_lod"]),new Map,(0,u.A)("esri-tests-disable-gpu-memory-measurements"),(0,d.en)();(0,d.en)();r(90644);var f=r(25530),p=r(97768),g=r(48852),v=r(42293);const x=!!(0,u.A)("esri-tests-disable-gpu-memory-measurements");class _{constructor(e,t){this._context=e,this._descriptor=t,this.type=2,this._context.instanceCounter.increment(m.vt.Renderbuffer,this);const r=this._context.gl;this.glName=r.createRenderbuffer(),this._context.bindRenderbuffer(this);const{width:i,height:n,internalFormat:o,multisampled:a}=t;a?r.renderbufferStorageMultisample(r.RENDERBUFFER,this.samples,o,i,n):r.renderbufferStorage(r.RENDERBUFFER,o,i,n),this._context.bindRenderbuffer(null)}get descriptor(){return this._descriptor}get samples(){const e=this._descriptor.samples,t=this._context.parameters.maxSamples;return e?Math.min(e,t):t}get usedMemory(){return x?0:(e=this._descriptor).width<=0||e.height<=0||null==e.internalFormat?0:e.width*e.height*(0,v.MW)(e.internalFormat);var e}resize(e,t){const r=this._descriptor;if(r.width===e&&r.height===t)return;r.width=e,r.height=t;const i=this._context.gl;this._context.bindRenderbuffer(this),r.multisampled?i.renderbufferStorageMultisample(i.RENDERBUFFER,this.samples,r.internalFormat,r.width,r.height):i.renderbufferStorage(i.RENDERBUFFER,r.internalFormat,r.width,r.height),this._context.bindRenderbuffer(null)}dispose(){this._context&&(this._context.gl.deleteRenderbuffer(this.glName),this._context.instanceCounter.decrement(m.vt.Renderbuffer,this),this._context=null)}}class y{constructor(e,t,r){if(this._context=e,this._level=0,this._glName=null,this._colorAttachments=new Map,this._depthStencilBuffer=null,this._depthStencilTexture=null,e.instanceCounter.increment(m.vt.FramebufferObject,this),null!=t){const r=function(e,t){return b(t)||w(t)?t:M(t)?new f.A(e,t):function(e){return 3===S(e)||null!=e&&"samples"in e}(t)?new _(e,t):null}(e,t);null!=r&&(this._colorAttachments.set(36064,r),b(r)?this._validateTextureDescriptor(r.descriptor):this._validateRenderbufferDescriptor(r.descriptor)),this._validateColorAttachmentPoint(36064)}if(null!=r)if(function(e){return b(e)||M(e)}(r))this._depthStencilTexture=b(r)?r:new f.A(e,r),this._validateTextureDescriptor(this._depthStencilTexture.descriptor);else{const t=w(r)?r:new _(e,r);this._depthStencilBuffer=t,this._validateRenderbufferDescriptor(t.descriptor)}}get glName(){return this._glName}get colorTexture(){const e=this._colorAttachments.get(36064);return b(e)?e:null}get depthStencil(){return this._depthStencilTexture||this._depthStencilBuffer}get depthStencilTexture(){return this._depthStencilTexture}get width(){const e=this._colorAttachments.get(36064)??this._depthStencilTexture??this._depthStencilBuffer;return e?.descriptor?.width??0}get height(){const e=this._colorAttachments.get(36064)??this._depthStencilTexture??this._depthStencilBuffer;return e?.descriptor?.height??0}get usedMemory(){return this._colorAttachments.values().reduce((e,t)=>e+t.usedMemory,this.depthStencil?.usedMemory??0)}get level(){return this._level}set level(e){this._level!==e&&(this._level=e,this._glName&&this._context.temporaryBindFramebuffer(this,()=>this._initializeAttachments()))}static{this._MAX_COLOR_ATTACHMENTS=-1}getColorTexture(e){const t=this._colorAttachments.get(e);return t&&b(t)?t:null}get colorAttachments(){return Array.from(this._colorAttachments.keys())}attachColorTexture(e,t=36064){if(!e)return;this._validateColorAttachmentPoint(t);const{descriptor:r}=e;this._validateTextureDescriptor(r),this.detachColorTexture(t)?.dispose(),this._colorAttachments.set(t,e),this._glName&&(this._context.bindFramebuffer(this),this._framebufferTexture2D(e.glName,t))}detachColorTexture(e=36064){const t=this._colorAttachments.get(e);if(!t)return;const r=b(t);return this._glName&&this._context.temporaryBindFramebuffer(this,()=>{if(r)this._framebufferTexture2D(null,e);else{const t=this._context.gl;t.framebufferRenderbuffer(t.FRAMEBUFFER,e,t.RENDERBUFFER,null)}}),this._colorAttachments.delete(e),r?t:void 0}detachColorTextures(...e){if(0!==e.length){if(this._glName){const t=this._context.gl;this._context.temporaryBindFramebuffer(this,()=>{e.forEach(e=>{b(this._colorAttachments.get(e))?this._framebufferTexture2D(null,e):t.framebufferRenderbuffer(t.FRAMEBUFFER,e,t.RENDERBUFFER,null)})})}e.forEach(e=>this._colorAttachments.delete(e))}}setColorTextureTarget(e,t=36064,r=0){const i=this._colorAttachments.get(t);i&&(35866===e?this._framebufferTextureLayer(i.glName,t,36160,r):this._framebufferTexture2D(i.glName,t,e,36160))}attachDepthStencil(e){if(e)switch(e.type){case 1:return this._attachDepthStencilTexture(e);case 2:return this._attachDepthStencilBuffer(e)}}_attachDepthStencilTexture(e){if(null==e)return;const{descriptor:t}=e,{pixelFormat:r,dataType:i}=t;34041===r||6402===r?34041!==r||i===m.ld.UNSIGNED_INT_24_8?6402!==r||i===m.ld.UNSIGNED_INT||i===m.ld.UNSIGNED_SHORT?(this._validateTextureDescriptor(t),this._disposeDepthStencilAttachments(),this._glName&&(this._context.bindFramebuffer(this),this._framebufferTexture2D(e.glName,E(r))),this._depthStencilTexture?.dispose(),this._depthStencilTexture=e):console.error("Depth texture must have data type of UNSIGNED_INT or UNSIGNED_SHORT!"):console.error("Depth/Stencil texture must have data type of UNSIGNED_INT_24_8!"):console.error("Depth/Stencil texture must have a pixel type of DEPTH_STENCIL!")}detachDepthStencilTexture(){const e=this._depthStencilTexture;return e&&this._glName&&this._context.temporaryBindFramebuffer(this,()=>{this._framebufferTexture2D(null,E(e.descriptor.pixelFormat))}),this._depthStencilTexture=null,e}_attachDepthStencilBuffer(e){if(null==e)return;const t=e.descriptor;if(this._validateRenderbufferDescriptor(t),this._disposeDepthStencilAttachments(),this._glName){this._context.bindFramebuffer(this);const{gl:r}=this._context,i=this._getGLAttachmentPoint(t);r.framebufferRenderbuffer(36160,i,r.RENDERBUFFER,e.glName)}this._depthStencilBuffer=e}detachDepthStencilBuffer(){const e=this._depthStencilBuffer;if(e&&this._glName){const{_context:t}=this,r=t.boundFramebuffer;t.bindFramebuffer(this);const{gl:i}=t,n=this._getGLAttachmentPoint(e.descriptor);i.framebufferRenderbuffer(36160,n,i.RENDERBUFFER,null),t.bindFramebuffer(r)}return this._depthStencilBuffer=null,e}invalidateAttachments(e){const{_context:t}=this;t.temporaryBindFramebuffer(this,()=>t.gl.invalidateFramebuffer(36160,e),!0)}copyToTexture(e,t,r,i,n,o,a){(e<0||t<0||n<0||o<0)&&console.error("Offsets cannot be negative!"),(r<=0||i<=0)&&console.error("Copy width and height must be greater than zero!");const s=a.descriptor;3553!==a.descriptor.target&&console.error("Texture target must be TEXTURE_2D!"),(null==s?.width||null==s?.height||e+r>this.width||t+i>this.height||n+r>s.width||o+i>s.height)&&console.error("Bad dimensions, the current input values will attempt to read or copy out of bounds!");const l=this._context,c=l.bindTexture(a,f.A.TEXTURE_UNIT_FOR_UPDATES);l.setActiveTexture(f.A.TEXTURE_UNIT_FOR_UPDATES),l.bindFramebuffer(this),l.gl.copyTexSubImage2D(3553,0,n,o,e,t,r,i),l.bindTexture(c,f.A.TEXTURE_UNIT_FOR_UPDATES)}readPixels(e,t,r,i,n,o,a){(r<=0||i<=0)&&console.error("Copy width and height must be greater than zero!"),a||console.error("Target memory is not initialized!"),this._context.bindFramebuffer(this),this._context.gl.readPixels(e,t,r,i,n,o,a)}async readPixelsAsync(e,t,r,i,n,o,a,s){const{gl:l}=this._context,c=g.g.createPixelPack(this._context,35041,a.byteLength);this._context.bindBuffer(c);const u=this._context.boundFramebuffer;this._context.bindFramebuffer(this),l.readPixels(e,t,r,i,n,o,0),this._context.unbindBuffer(35051),this._context.bindFramebuffer(u);try{await c.getSubDataAsync(a,void 0,void 0,void 0,s)}finally{c.dispose()}}resize(e,t){if(this.width===e&&this.height===t)return;const r={width:e,height:t};if(T(r,this._context.parameters.maxTextureSize),this._colorAttachments.forEach(e=>e.resize(r.width,r.height)),this._depthStencilTexture?.resize(r.width,r.height),this._glName&&(T(r,this._context.parameters.maxRenderbufferSize),this._depthStencilBuffer?.resize(r.width,r.height),(0,d.en)())){const{gl:e}=this._context;e.checkFramebufferStatus(36160)!==e.FRAMEBUFFER_COMPLETE&&console.error("Framebuffer is incomplete!")}}initializeAndBind(e=36160){const{gl:t}=this._context;this._glName?t.bindFramebuffer(e,this._glName):(this._glName&&t.deleteFramebuffer(this._glName),this._glName=t.createFramebuffer(),t.bindFramebuffer(e,this._glName),this._initializeAttachments(e))}_initializeAttachments(e=36160){const{gl:t}=this._context;if(this._colorAttachments.forEach((t,r)=>{if(b(t)){const i=C(t);35866===i?this._framebufferTextureLayer(t.glName,r,e):this._framebufferTexture2D(t.glName,r,i,e)}else if(w(t)){const i=this._context.gl;i.framebufferRenderbuffer(e,r,i.RENDERBUFFER,t.glName)}}),this._depthStencilBuffer){const r=this._getGLAttachmentPoint(this._depthStencilBuffer.descriptor);t.framebufferRenderbuffer(e,r,t.RENDERBUFFER,this._depthStencilBuffer.glName)}else if(this._depthStencilTexture){const t=E(this._depthStencilTexture.descriptor.pixelFormat);this._framebufferTexture2D(this._depthStencilTexture.glName,t,C(this._depthStencilTexture),e)}(0,d.en)()&&t.checkFramebufferStatus(e)!==t.FRAMEBUFFER_COMPLETE&&console.error("Framebuffer is incomplete!")}_framebufferTexture2D(e,t=36064,r=3553,i=36160){this._context.gl.framebufferTexture2D(i,t,r,e,this._level)}_framebufferTextureLayer(e,t=36064,r=36160,i=0){this._context.gl.framebufferTextureLayer(r,t,e,this._level,i)}_disposeDepthStencilAttachments(){const e=this._context.gl;if(this._depthStencilBuffer){if(this._glName){this._context.bindFramebuffer(this);const t=this._getGLAttachmentPoint(this._depthStencilBuffer.descriptor);e.framebufferRenderbuffer(36160,t,e.RENDERBUFFER,null)}this._depthStencilBuffer=(0,p.WD)(this._depthStencilBuffer)}this._depthStencilTexture&&(this._glName&&(this._context.bindFramebuffer(this),this._framebufferTexture2D(null,E(this._depthStencilTexture.descriptor.pixelFormat))),this._depthStencilTexture=(0,p.WD)(this._depthStencilTexture))}_validateTextureDescriptor(e){3553!==e.target&&34067!==e.target&&35866!==e.target&&console.error("Texture type must be TEXTURE_2D, TEXTURE_2D_ARRAY or TEXTURE_CUBE_MAP!"),T(e,this._context.parameters.maxTextureSize),this._validateBufferDimensions(e)}_validateRenderbufferDescriptor(e){T(e,this._context.parameters.maxRenderbufferSize),this._validateBufferDimensions(e)}_validateBufferDimensions(e){e.width<=0&&(e.width=this.width),e.height<=0&&(e.height=this.height),this.width>0&&this.height>0&&(this.width===e.width&&this.height===e.height||console.error("Attachment size must match framebuffer size!"))}_getGLAttachmentPoint(e){switch(e.internalFormat){case m.SB.DEPTH_COMPONENT16:case m.SB.DEPTH_COMPONENT24:case m.SB.DEPTH_COMPONENT32F:return 36096;case m.iE.DEPTH24_STENCIL8:case m.iE.DEPTH32F_STENCIL8:return 33306;case 36168:return 36128;default:return 36064}}_validateColorAttachmentPoint(e){if(-1===y._MAX_COLOR_ATTACHMENTS){const{gl:e}=this._context;y._MAX_COLOR_ATTACHMENTS=e.getParameter(e.MAX_COLOR_ATTACHMENTS)}const t=e-36064;t+1>y._MAX_COLOR_ATTACHMENTS&&h.A.getLogger("esri.views.webgl.FrameBufferObject").error("esri.FrameBufferObject",`illegal attachment point for color attachment: ${t+1}. Implementation supports up to ${y._MAX_COLOR_ATTACHMENTS} color attachments`)}}function b(e){return 1===S(e)}function w(e){return 2===S(e)}function M(e){return 0===S(e)}function S(e){return null!=e&&"type"in e?e.type:null}function T(e,t){const r=Math.max(e.width,e.height);if(r>t){h.A.getLogger("esri.views.webgl.FramebufferObject").warnOnce(`Resizing FBO attachment size ${e.width}x${e.height} to device limit ${t}`);const i=t/r;return e.width=Math.round(e.width*i),e.height=Math.round(e.height*i),!1}return!0}function C(e){return 34067===e.descriptor.target?34069:35866===e.descriptor.target?35866:3553}function E(e){return 6402===e?36096:33306}r(67171),r(21818);var I=r(85079);const A=[new(r(74038)._)("position",2,m.pe.UNSIGNED_SHORT,0,4)];(0,I.Xk)(A),r(66289);const O=new Image;O.src="data:image/svg+xml,%3C%3Fxml version='1.0' encoding='UTF-8'%3F%3E%3Csvg width='5' height='5' version='1.1' viewBox='0 0 5 5' xmlns='http://www.w3.org/2000/svg'%3E%3Crect width='5' height='5' fill='%23f00' fill-opacity='.5'/%3E%3C/svg%3E%0A",O.width=5,O.height=5,O.decode();let P=class extends n.A{constructor(e){super(e),this.view=null,this.consumes={required:[]},this.produces=c.gP.COMPOSITE,this._dirty=!0}initialize(){this.addHandles([(0,a.wB)(()=>this.view.ready,e=>{e&&this.view.stage?.renderer.addRenderNode(this)},a.Vh)])}destroy(){this.view.stage?.renderer?.removeRenderNode(this)}precompile(){}render(){throw new o.A("RenderNode:render-function-not-implemented","render() is not implemented.")}get camera(){return this.view.state.camera.clone()}get sunLight(){return this.bindParameters.lighting.legacy}get gl(){return this.view.stage.renderView.renderingContext.gl}get techniques(){return this.view.stage.renderView.techniques}acquireOutputFramebuffer(){const e=this._frameBuffer?.getTexture()?.descriptor,t=this.view.stage.renderer.fboCache.acquire(e?.width??640,e?.height??480,this.produces);return this._bind(t),t}bindRenderTarget(){return this._bind(this._frameBuffer),this._frameBuffer}_bind({fbo:e}){var t;e.initializeAndBind(),this.gl.drawBuffers((t=e)?t.colorAttachments.length>0?t.colorAttachments:[0]:[1029])}requestRender(e){switch(e){case 2:this.view.state.fading=!0;case 1:this.view.stage?.renderView.requestRender(e);case 0:case void 0:this._dirty=!0}}resetWebGLState(){this.renderingContext.resetState(),this.renderingContext.bindFramebuffer(this._frameBuffer?.fbo)}get fboCache(){return this.view.stage.renderer.fboCache}get bindParameters(){return this.renderContext.bind}get renderingContext(){return this.view.stage.renderView.renderingContext}get renderContext(){return this.view.stage?.renderer.renderContext}updateAnimation(e){return!!this._dirty&&(this._dirty=!1,!0)}doRender(e){this._frameBuffer=e.find(({name:e})=>e===this.produces);try{return this.render(e)}finally{this._frameBuffer=null}}get requireGeometryDepth(){return!1}queryDepthRange(e){return null}get input(){return this._frameBuffer}};(0,i.Cg)([(0,s.MZ)({constructOnly:!0})],P.prototype,"view",void 0),(0,i.Cg)([(0,s.MZ)({constructOnly:!0})],P.prototype,"consumes",void 0),(0,i.Cg)([(0,s.MZ)()],P.prototype,"produces",void 0),(0,i.Cg)([(0,s.MZ)({readOnly:!0})],P.prototype,"techniques",null),P=(0,i.Cg)([(0,l.$)("esri.views.3d.webgl.RenderNode")],P)},48852(e,t,r){r.d(t,{g:()=>m});var i=r(4576),n=r(44208),o=r(53966),a=r(17676),s=r(78659),l=r(34275),c=r(94656),u=r(63907);const h=()=>o.A.getLogger("esri.views.webgl.BufferObject"),d=!!(0,n.A)("esri-tests-disable-gpu-memory-measurements");class m{static createIndex(e,t,r){return new m(e,34963,t,r)}static createUniform(e,t,r){return new m(e,35345,t,r)}static createPixelPack(e,t=35041,r){const i=new m(e,35051,t);return r&&i.setSize(r),i}static createPixelUnpack(e,t=35040,r){return new m(e,35052,t,r)}static createTransformFeedback(e,t=35044,r){const i=new m(e,35982,t);return i.setSize(r),i}constructor(e,t,r,i){this._context=e,this.bufferType=t,this.usage=r,this._glName=null,this._sizeBytes=-1,this._indexType=void 0,e.instanceCounter.increment(u.vt.BufferObject,this),this._glName=this._context.gl.createBuffer(),(0,c.Y2)(this._context.gl),i&&this.setData(i)}get glName(){return this._glName}get size(){if(34963===this.bufferType)switch(this._indexType){case u.pe.UNSIGNED_INT:return this._sizeBytes/4;case u.pe.UNSIGNED_SHORT:return this._sizeBytes/2;case u.pe.UNSIGNED_BYTE:case void 0:case null:break;default:this._indexType}return this._sizeBytes}get indexType(){return this._indexType}get sizeBytes(){return this._sizeBytes}get usedMemory(){return d?0:this.sizeBytes}get _isVAOAware(){return 34963===this.bufferType||34962===this.bufferType}dispose(){this._context?.gl?(this._glName&&(this._context.gl.deleteBuffer(this._glName),this._glName=null),this._context.instanceCounter.decrement(u.vt.BufferObject,this),this._context=null):this._glName&&h().warn("Leaked WebGL buffer object")}setSize(e,t=null){if(34963===this.bufferType&&null!=t)switch(this._indexType=t,t){case u.pe.UNSIGNED_SHORT:e*=2;break;case u.pe.UNSIGNED_INT:e*=4;case u.pe.UNSIGNED_BYTE:}this._setBufferData(e)}setData(e){if(!e)return;const t=e.byteLength;34963===this.bufferType&&((0,l.mg)(e)?this._indexType=u.pe.UNSIGNED_BYTE:(0,l.jq)(e)?this._indexType=u.pe.UNSIGNED_SHORT:(0,l.XJ)(e)&&(this._indexType=u.pe.UNSIGNED_INT)),this._setBufferData(t,e)}setIndexType(e){34963===this.bufferType&&(this._indexType=e)}_setBufferData(e,t=null){this._sizeBytes=e;const r=this._context.getBoundVAO();this._isVAOAware&&this._context.bindVAO(null),this._context.bindBuffer(this);const i=this._context.gl;null!=t?i.bufferData(this.bufferType,t,this.usage):i.bufferData(this.bufferType,e,this.usage),(0,c.Y2)(i),this._isVAOAware&&this._context.bindVAO(r)}setSubData(e,t,r,i){if(!e)return;const n=this._context.getBoundVAO();this._isVAOAware&&this._context.bindVAO(null),this._context.bindBuffer(this);const{gl:o}=this._context;o.bufferSubData(this.bufferType,t*e.BYTES_PER_ELEMENT,e,r,i-r),(0,c.Y2)(o),this._isVAOAware&&this._context.bindVAO(n)}getSubData(e,t=0,r,n){if(r<0||n<0)return;const o=function(e){return(0,i.Xj)(e)}(e)?e.BYTES_PER_ELEMENT:1;if(o*((r??0)+(n??0))>e.byteLength)return;t+o*(n??0)>this.usedMemory&&h().warn("Potential problem getting subdata: requested data exceeds buffer size!");const a=this._context.gl;35982===this.bufferType?(this._context.bindBuffer(this,35982),a.getBufferSubData(35982,t,e,r,n),this._context.unbindBuffer(35982)):(this._context.bindBuffer(this,36662),a.getBufferSubData(36662,t,e,r,n),this._context.unbindBuffer(36662))}async getSubDataAsync(e,t=0,r,i,n){if(await this._context.clientWaitAsync((0,s.l5)(10),n),!this._context||!this._glName)throw(0,a.NK)();this.getSubData(e,t,r,i)}}},65786(e,t,r){const i=class{};new i,r.d(t,["Y",0,i])},14113(e,t,r){r.d(t,{N5:()=>s});var i=r(49186),n=(r(44208),r(53966));const o=()=>n.A.getLogger("esri.views.3d.webgl-engine.core.shaderModules.shaderBuilder");class a{constructor(){this._includedModules=new Map}include(e,t){this._includedModules.has(e)?this._includedModules.get(e):(this._includedModules.set(e,t),e(this.builder,t))}}class s extends a{constructor(){super(...arguments),this.vertex=new d,this.fragment=new d,this.attributes=new m,this.varyings=new f,this.outputs=new p}get attributeNames(){return this.attributes.names}get builder(){return this}generate(e,t=!1){const r=this.attributes.generateSource(e),i=this.varyings.generateSource(e),n="vertex"===e?this.vertex:this.fragment,o=n.uniforms.generateSource(),a=n.code.generateSource(),s=n.main.generateSource(t),l=this.debugName?`// ${this.debugName}\n`:"",c="vertex"===e?x:v,u=n.constants.generateSource(),h=this.outputs.generateSource(e);return`#version 300 es\n${l}\n${c}\n${u.join("\n")}\n${o.join("\n")}\n${r.join("\n")}\n${i.join("\n")}\n${h.join("\n")}\n${a.join("\n")}\n${s.join("\n")}`}generateBind(e){const t=new Map;this.vertex.uniforms.entries.forEach(e=>{const r=e.bind[0];r&&t.set(e.name,r)}),this.fragment.uniforms.entries.forEach(e=>{const r=e.bind[0];r&&t.set(e.name,r)});const r=Array.from(t.values()),i=r.length;return t=>{for(let n=0;n<i;++n)r[n](e,t)}}generateBindPass(e){const t=new Map;this.vertex.uniforms.entries.forEach(e=>{const r=e.bind[1];r&&t.set(e.name,r)}),this.fragment.uniforms.entries.forEach(e=>{const r=e.bind[1];r&&t.set(e.name,r)});const r=Array.from(t.values()),i=r.length;return(t,n)=>{for(let o=0;o<i;++o)r[o](e,n,t)}}generateBindDraw(e){const t=new Map;this.vertex.uniforms.entries.forEach(e=>{const r=e.bind[2];r&&t.set(e.name,r)}),this.fragment.uniforms.entries.forEach(e=>{const r=e.bind[2];r&&t.set(e.name,r)});const r=Array.from(t.values()),i=r.length;return(t,n,o)=>{for(let a=0;a<i;++a)r[a](e,o,t,n)}}}class l{constructor(e){this._stage=e,this._entries=new Map}add(...e){for(const t of e)this._add(t);return this._stage}get(e){return this._entries.get(e)}_add(e){if(null!=e){if(this._entries.has(e.name)&&!this._entries.get(e.name).equals(e))throw new i.A("shaderbuilder:duplicate-uniform",`Duplicate uniform name ${e.name} for different uniform type`);this._entries.set(e.name,e)}else o().error(`Trying to add null Uniform from ${(new Error).stack}.`)}generateSource(){return Array.from(this._entries.values()).map(({name:e,arraySize:t,type:r})=>null!=t?`uniform ${r} ${e}[${t}];`:`uniform ${r} ${e};`)}get entries(){return Array.from(this._entries.values())}}class c{constructor(){this._entries=new Map}add(e,t){if(this._entries.has(e))throw new i.A("shaderbuilder:duplicate-input",`Duplicate input for ${e}`);this._entries.set(e,t)}get(e){const t=this._entries.get(e);if(null==t)throw new i.A("shaderbuilder:input-resolver-error",`No resolver for input ${e} found.`);return t()}}class u{constructor(e){this._stage=e,this._bodies=new Array}add(e){return this._bodies.push(e),this._stage}generateSource(e){if(this._bodies.length>0){const e=[];for(const t of this._bodies)"string"==typeof t?e.push(t):e.push(...t());return[`void main() {\n ${e.join("\n")||""} \n}`]}if(e)throw new i.A("shaderbuilder:missing-main","Shader does not contain main function body.");return[]}}class h{constructor(e){this._stage=e,this._entries=new Array}add(e){return this._entries.push(e),this._stage}generateSource(){const e=[];for(const t of this._entries)"string"==typeof t?e.push(t):e.push(...t());return e}}class d extends a{constructor(){super(...arguments),this.uniforms=new l(this),this.main=new u(this),this.code=new h(this),this.constants=new g(this),this.inputs=new c}get builder(){return this}}class m{constructor(){this._entries=new Array}add(e,t){this._entries.push([e,t])}generateSource(e){return"fragment"===e?[]:this._entries.map(e=>`in ${e[1]} ${e[0]};`)}get names(){return this._entries.map(([e])=>e)}}class f{constructor(){this._entries=new Map}add(e,t,r){this._entries.has(e)?o().warn(`Ignoring duplicate varying ${t} ${e}`):this._entries.set(e,{type:t,invariant:r?.invariant??!1})}generateSource(e){const t=new Array;return this._entries.forEach((r,i)=>t.push((r.invariant&&"vertex"===e?"invariant ":"")+("int"===r.type?"flat ":"")+("vertex"===e?"out":"in")+` ${r.type} ${i};`)),t}}class p{constructor(){this._entries=new Map}add(e,t,r=0){const i=this._entries.get(r);i?.name!==e||i?.type!==t?this._entries.set(r,{name:e,type:t}):o().warn(`Fragment shader output location ${r} occupied`)}static{this.DEFAULT_TYPE="vec4"}static{this.DEFAULT_NAME="fragColor"}generateSource(e){if("vertex"===e)return[];0===this._entries.size&&this._entries.set(0,{name:p.DEFAULT_NAME,type:p.DEFAULT_TYPE});const t=new Array;return this._entries.forEach((e,r)=>t.push(`layout(location = ${r}) out ${e.type} ${e.name};`)),t}}class g{constructor(e){this._stage=e,this._entries=new Set}add(e,t,r){let i="ERROR_CONSTRUCTOR_STRING";switch(t){case"float":i=g._numberToFloatStr(r);break;case"int":i=g._numberToIntStr(r);break;case"uint":i=g._numberToUintStr(r);break;case"bool":i=r.toString();break;case"vec2":i=`vec2(${g._numberToFloatStr(r[0])}, ${g._numberToFloatStr(r[1])})`;break;case"vec3":i=`vec3(${g._numberToFloatStr(r[0])}, ${g._numberToFloatStr(r[1])}, ${g._numberToFloatStr(r[2])})`;break;case"vec4":i=`vec4(${g._numberToFloatStr(r[0])}, ${g._numberToFloatStr(r[1])}, ${g._numberToFloatStr(r[2])}, ${g._numberToFloatStr(r[3])})`;break;case"ivec2":i=`ivec2(${g._numberToIntStr(r[0])}, ${g._numberToIntStr(r[1])})`;break;case"ivec3":i=`ivec3(${g._numberToIntStr(r[0])}, ${g._numberToIntStr(r[1])}, ${g._numberToIntStr(r[2])})`;break;case"ivec4":i=`ivec4(${g._numberToIntStr(r[0])}, ${g._numberToIntStr(r[1])}, ${g._numberToIntStr(r[2])}, ${g._numberToIntStr(r[3])})`;break;case"uvec2":i=`uvec2(${g._numberToUintStr(r[0])}, ${g._numberToUintStr(r[1])})`;break;case"uvec3":i=`uvec3(${g._numberToUintStr(r[0])}, ${g._numberToUintStr(r[1])}, ${g._numberToUintStr(r[2])})`;break;case"uvec4":i=`uvec4(${g._numberToUintStr(r[0])}, ${g._numberToUintStr(r[1])}, ${g._numberToUintStr(r[2])}, ${g._numberToUintStr(r[3])})`;break;case"mat2":case"mat3":case"mat4":i=`${t}(${Array.prototype.map.call(r,e=>g._numberToFloatStr(e)).join(", ")})`}return this._entries.add(`const ${t} ${e} = ${i};`),this._stage}static _numberToIntStr(e){return e.toFixed(0)}static _numberToUintStr(e){return`${e.toFixed(0)}u`}static _numberToFloatStr(e){return Number.isInteger(e)?e.toFixed(1):e.toString()}generateSource(){return Array.from(this._entries)}}const v="#ifdef GL_FRAGMENT_PRECISION_HIGH\n precision highp float;\n precision highp int;\n precision highp sampler2D;\n precision highp usampler2D;\n precision highp sampler2DArray;\n precision highp sampler2DShadow;\n#else\n precision mediump float;\n precision mediump int;\n precision mediump 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