@arcgis/core 5.2.0-next.41 → 5.2.0-next.43
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/arcade/featureset/sources/FeatureLayerDynamic.js +1 -1
- package/assets/esri/core/workers/RemoteClient.js +1 -1
- package/assets/esri/core/workers/chunks/20fefb9278501781de14.js +1 -0
- package/assets/esri/core/workers/chunks/399e23d777a043efa9f1.js +1 -0
- package/assets/esri/core/workers/chunks/{2b8909a488cf3b231eec.js → 4063ea53cba3dd897e53.js} +6 -12
- package/assets/esri/core/workers/chunks/5133083222588799493f.js +1 -0
- package/assets/esri/core/workers/chunks/{7ea65aa6d3e684e12082.js → 57a1e2b716b74f0124f7.js} +1 -1
- package/assets/esri/core/workers/chunks/{2e79fb1b8445b2091cdb.js → 60e8524d324fd14444d7.js} +1 -1
- package/assets/esri/core/workers/chunks/{b45a013039bbd2614525.js → 7684f0c771d312e05bb4.js} +7 -7
- package/assets/esri/core/workers/chunks/{90ace5f9b4af1beea6bf.js → 7b6b8d0673976c6c26de.js} +1 -1
- package/assets/esri/core/workers/chunks/81d55594cee124040565.js +1 -0
- package/assets/esri/core/workers/chunks/{82f4aa0533db009b11d8.js → 89682d9d4f606f82056b.js} +2 -2
- package/assets/esri/core/workers/chunks/9114a575b78a7ea18d0f.js +1 -0
- package/assets/esri/core/workers/chunks/{4056659d5c7698265129.js → 9de18cea5780319302cb.js} +1 -1
- package/assets/esri/core/workers/chunks/{f1d3cf674b6bea89e122.js → c0637d1c9337a6ba46b0.js} +1 -1
- package/assets/esri/core/workers/chunks/c1845682cc9a5aac8703.js +261 -0
- package/assets/esri/core/workers/chunks/ce2320e7b9c4ca96ff27.js +1 -0
- package/assets/esri/core/workers/chunks/{dd65c32ae55fcf1282fe.js → d45e30f15142b5861111.js} +1 -1
- package/assets/esri/core/workers/chunks/{c50e4e8c6188e64e7d45.js → d7775ed1402946e414ef.js} +1 -1
- package/assets/esri/core/workers/chunks/e2f45990d8459d14cb90.js +1 -0
- package/assets/esri/core/workers/chunks/{aa0fb77c62a2d4eb20a5.js → e6b5c015205d38abe037.js} +1 -1
- package/assets/esri/core/workers/chunks/f4eda59ec1e816ecc827.js +1 -0
- package/assets/esri/core/workers/chunks/f8f0de841be17cd05c8f.js +1 -0
- package/assets/esri/themes/base/_core.scss +0 -6
- package/assets/esri/themes/dark/main.css +1 -1
- package/assets/esri/themes/light/main.css +1 -1
- package/assets/esri/themes/light/view.css +1 -1
- package/chunks/Component.glsl.js +2 -2
- package/chunks/CutFillMinMaxDepth.glsl.js +2 -0
- package/chunks/CutFillTargetDepth.glsl.js +1 -2
- package/chunks/CutFillTotalDepth.glsl.js +2 -0
- package/chunks/EdgeShader.glsl.js +9 -9
- package/chunks/GaussianSplat.glsl.js +1 -1
- package/chunks/Path.glsl.js +4 -4
- package/chunks/Terrain.glsl.js +2 -2
- package/chunks/cameraUtilsSpherical.js +1 -1
- package/config.js +1 -1
- package/editing/geometry/coordUtils.js +1 -1
- package/geohash/geohashUtils.js +1 -1
- package/geometry/support/aaBoundingRect.js +1 -1
- package/geometry/support/quantizationUtils.js +1 -1
- package/intl/date.js +1 -1
- package/kernel.js +1 -1
- package/layers/IntegratedMesh3DTilesLayer.js +1 -1
- package/layers/graphics/featureConversionUtils.js +1 -1
- package/layers/graphics/sources/support/sourceUtils.js +1 -1
- package/layers/raster/formats/Lerc.js +1 -1
- package/layers/support/fieldUtils.js +1 -1
- package/package.json +2 -2
- package/support/revision.js +1 -1
- package/third-party-notices.txt +156 -0
- package/views/2d/engine/vectorTiles/GeometryUtils.js +1 -1
- package/views/2d/engine/webgl/Painter.js +1 -1
- package/views/2d/engine/webgl/RenderingDevice.js +1 -1
- package/views/2d/engine/webgl/effects/FeatureEffect.js +1 -1
- package/views/2d/engine/webgl/effects/HighlightEffect.js +1 -1
- package/views/2d/engine/webgl/effects/highlight/HighlightGradient.js +1 -1
- package/views/2d/engine/webgl/mesh/templates/segmentUtils.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/TextureStatisticsTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/animated/AAnimatedShader.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/animated/AnimatedLineShader.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/animated/AnimatedTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/animated/AnimationUniformInfo.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/blend/BlendTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/bloom/BloomTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/blur/BlurTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/opacity/OpacityTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/raster/RasterHighlightTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/raster/processor/BaseRasterProcessorTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/shaders/BitBlitShader.js +2 -0
- package/views/2d/engine/webgl/shaderGraph/techniques/shaders/DebugOverlayShader.js +2 -0
- package/views/2d/engine/webgl/shaderGraph/techniques/shaders/HighlightShader.js +2 -0
- package/views/2d/engine/webgl/shaderGraph/techniques/shaders/WorldExtentStencilShader.js +2 -0
- package/views/2d/engine/webgl/shaderGraph/techniques/utility/BitBlitTechnique.js +2 -0
- package/views/2d/engine/webgl/shaderGraph/techniques/utility/DebugOverlayTechnique.js +2 -0
- package/views/2d/engine/webgl/shaderGraph/techniques/utility/HighlightTechnique.js +2 -0
- package/views/2d/engine/webgl/shaderGraph/techniques/utility/WorldExtentClipTechnique.js +2 -0
- package/views/2d/engine/webgl/shaders/sources/shaderRepository.js +1 -1
- package/views/2d/layers/features/sources/FeatureSourceQueryInfo.js +1 -1
- package/views/2d/layers/features/sources/strategies/FeatureDrillDownTileLoadStrategy.js +1 -1
- package/views/2d/layers/features/sources/strategies/FeatureHybridTileLoadStrategy.js +1 -1
- package/views/2d/layers/features/sources/strategies/FeaturePagedTileLoadStrategy.js +1 -1
- package/views/2d/layers/support/DebugOverlay.js +1 -1
- package/views/3d/analysis/LineOfSight/LineOfSightAggregateManipulatedObject3D.js +1 -1
- package/views/3d/analysis/LineOfSight/LineOfSightConfiguration.js +1 -1
- package/views/3d/analysis/LineOfSight/LineOfSightDrawToolRenderer.js +1 -1
- package/views/3d/analysis/LineOfSight/LineOfSightManipulators.js +1 -1
- package/views/3d/analysis/LineOfSight/LineOfSightReshapeTool3D.js +1 -1
- package/views/3d/analysis/LineOfSight/LineOfSightTool2.js +1 -1
- package/views/3d/analysis/Slice/sliceToolUtils.js +1 -1
- package/views/3d/layers/i3s/I3SNode.js +1 -1
- package/views/3d/layers/i3s/SphereCone.js +1 -1
- package/views/3d/state/helpers/SceneIntersectionHelper.js +1 -1
- package/views/3d/support/cameraUtilsSpherical.js +1 -1
- package/views/3d/terrain/GeometryState.js +1 -1
- package/views/3d/terrain/OverlayRenderer.js +1 -1
- package/views/3d/terrain/PatchGeometryFactory.js +1 -1
- package/views/3d/terrain/PatchRenderData.js +1 -1
- package/views/3d/terrain/TerrainSurface.js +1 -1
- package/views/3d/terrain/Tile.js +1 -1
- package/views/3d/terrain/TileAgent.js +1 -1
- package/views/3d/webgl/RenderCamera.js +1 -1
- package/views/3d/webgl-engine/core/shaderLibrary/Laserline.glsl.js +2 -2
- package/views/3d/webgl-engine/core/shaderLibrary/default/DefaultMaterialAuxiliaryPasses.glsl.js +1 -1
- package/views/3d/webgl-engine/core/shaderLibrary/output/OutputDepth.glsl.js +4 -10
- package/views/3d/webgl-engine/core/shaderLibrary/util/emissionFilter.glsl.js +1 -1
- package/views/3d/webgl-engine/effects/WeatherFader.js +1 -1
- package/views/3d/webgl-engine/effects/debug/RenderNodeVisualizerNode.js +1 -1
- package/views/3d/webgl-engine/effects/glow/Glow.js +1 -1
- package/views/3d/webgl-engine/effects/laserlines/LaserLineRenderer.js +1 -1
- package/views/3d/webgl-engine/lib/BindParameters.js +1 -1
- package/views/3d/webgl-engine/lib/CutFillComputation.js +1 -1
- package/views/3d/webgl-engine/lib/GaussianSplatShadows.js +1 -1
- package/views/3d/webgl-engine/lib/IntersectorInterfaces.js +1 -1
- package/views/3d/webgl-engine/lib/PolygonIntersections2D.js +2 -0
- package/views/3d/webgl-engine/lib/Renderer.js +1 -1
- package/views/3d/webgl-engine/lib/ShadowAccumulator.js +1 -1
- package/views/3d/webgl-engine/lib/SortedRenderGeometryRenderer.js +1 -1
- package/views/3d/webgl-engine/{shaders/sources/edgeRenderer → lib/edgeRendering}/AdjustProjectedPosition.glsl.js +1 -1
- package/views/3d/webgl-engine/{shaders/sources/edgeRenderer → lib/edgeRendering}/DiscardNonSilhouetteEdges.glsl.js +1 -1
- package/views/3d/webgl-engine/lib/edgeRendering/EdgeRenderer.js +1 -1
- package/views/3d/webgl-engine/lib/edgeRendering/EdgeShader.glsl.js +1 -1
- package/views/3d/webgl-engine/{shaders/sources/edgeRenderer → lib/edgeRendering}/EdgeUtil.glsl.js +1 -1
- package/views/3d/webgl-engine/{shaders/sources/edgeRenderer → lib/edgeRendering}/LineAmplitude.glsl.js +1 -1
- package/views/3d/webgl-engine/{shaders/sources/edgeRenderer → lib/edgeRendering}/LineOffset.glsl.js +1 -1
- package/views/3d/webgl-engine/{shaders/sources/edgeRenderer → lib/edgeRendering}/UnpackAttributes.glsl.js +1 -1
- package/views/3d/webgl-engine/lib/screenPolygonTriangleIntersections.js +1 -1
- package/views/3d/webgl-engine/materials/DefaultMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/HUDMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/HeatmapDensityMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/LineCalloutMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/LineMarkerMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/MeasurementArrowMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/NativeLineMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/PathMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/RibbonLineMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/ShadedColorMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/TriangleMaterial.js +1 -1
- package/views/3d/webgl-engine/parts/RenderView.js +1 -1
- package/views/3d/webgl-engine/shaders/CutFillMinMaxDepth.glsl.js +2 -0
- package/views/3d/webgl-engine/shaders/CutFillMinMaxDepthTechnique.js +2 -0
- package/views/3d/webgl-engine/shaders/CutFillTargetDepth.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/{CutFillDepth.glsl.js → CutFillTotalDepth.glsl.js} +1 -1
- package/views/3d/webgl-engine/shaders/CutFillTotalDepthTechnique.js +2 -0
- package/views/3d/webgl-engine/shaders/OutputColorHighlightOLID.glsl.js +1 -1
- package/views/GroundView.js +1 -1
- package/views/input/BrowserEventSource.js +1 -1
- package/views/input/InputManager.js +1 -1
- package/views/interactive/snapping/snappingUtils.js +1 -1
- package/views/support/LayerViewManager.js +1 -1
- package/views/support/euclideanLengthMeasurementUtils.js +1 -1
- package/views/webgl/VertexAttributeLayouts.js +1 -1
- package/widgets/BatchAttributeForm/batchAttributeFormUtils.js +1 -1
- package/widgets/BatchAttributeForm/expressions/ExpressionsManager.js +1 -1
- package/widgets/BatchAttributeForm/inputs/FieldInput.js +1 -1
- package/widgets/BatchAttributeForm/inputs/support/multipleChoiceInputUtils.js +1 -1
- package/widgets/BatchAttributeForm.js +1 -1
- package/widgets/Editor/UpdateRecordWorkflow.js +1 -1
- package/widgets/FeatureTable/Grid/EditorColumn.js +1 -1
- package/widgets/FeatureTable/Grid/GridViewModel.js +1 -1
- package/widgets/Legend/support/relationshipRampUtils.js +1 -1
- package/widgets/OrientedImageryViewer/utils.js +1 -1
- package/widgets/support/dateUtils.js +1 -1
- package/assets/esri/core/workers/chunks/002356e675769d20e5c0.js +0 -1
- package/assets/esri/core/workers/chunks/06e71d52773eb656a4bf.js +0 -261
- package/assets/esri/core/workers/chunks/18d874739ee9ffad7480.js +0 -1
- package/assets/esri/core/workers/chunks/352d144d7651da8a29c9.js +0 -1
- package/assets/esri/core/workers/chunks/4f2a61dfae6ca8ed1ec8.js +0 -1
- package/assets/esri/core/workers/chunks/551d0c5432f7a08dea77.js +0 -1
- package/assets/esri/core/workers/chunks/5923ebadd4f75be2c9cc.js +0 -1
- package/assets/esri/core/workers/chunks/c3fae4f4522604a9c17e.js +0 -1
- package/assets/esri/core/workers/chunks/ea8f224da4c5c95a3547.js +0 -1
- package/assets/esri/core/workers/chunks/f30578843f4faefd53b4.js +0 -1
- package/assets/esri/themes/base/_colorVariables.scss +0 -1
- package/assets/esri/themes/base/widgets/_DatePicker.scss +0 -170
- package/assets/esri/themes/base/widgets/_FeatureUtilityNetworkAssociationList.scss +0 -13
- package/assets/esri/themes/base/widgets/_TimePicker.scss +0 -15
- package/chunks/CutFillDepth.glsl.js +0 -2
- package/core/PLRUCache.js +0 -2
- package/views/2d/engine/webgl/BitBlitRenderer.js +0 -2
- package/views/2d/engine/webgl/WorldExtentClipRenderer.js +0 -2
- package/views/2d/engine/webgl/effects/highlight/HighlightRenderer.js +0 -2
- package/views/2d/engine/webgl/shaders/BitBlitPrograms.js +0 -2
- package/views/2d/engine/webgl/shaders/HighlightPrograms.js +0 -2
- package/views/2d/engine/webgl/shaders/StencilPrograms.js +0 -2
- package/views/3d/webgl-engine/shaders/CutFillDepthTechnique.js +0 -2
- package/views/3d/webgl-engine/shaders/CutFillDepthTechniqueConfiguration.js +0 -2
- package/views/support/euclideanAreaMeasurementUtils.js +0 -2
- package/widgets/ShadowCast/ShadowVisualizationType.js +0 -2
- /package/assets/esri/core/workers/chunks/{82f4aa0533db009b11d8.js.LICENSE.txt → 89682d9d4f606f82056b.js.LICENSE.txt} +0 -0
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{__decorate as t}from"tslib";import e from"../../../../core/Accessor.js";import"../../../../core/has.js";import{destroyMaybe as i}from"../../../../core/maybe.js";import{watch as s,sync as o}from"../../../../core/reactiveUtils.js";import{signal as r}from"../../../../core/signal.js";import{property as n,subclass as a}from"../../../../core/accessorSupport/decorators.js";import{cloudPresets as c}from"./clouds/CloudsPresets.js";import{CloudsRenderer as u}from"./clouds/CloudsRenderer.js";import{Precipitation as
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import{__decorate as t}from"tslib";import e from"../../../../core/Accessor.js";import"../../../../core/has.js";import{destroyMaybe as i}from"../../../../core/maybe.js";import{watch as s,sync as o}from"../../../../core/reactiveUtils.js";import{signal as r}from"../../../../core/signal.js";import{property as n,subclass as a}from"../../../../core/accessorSupport/decorators.js";import{cloudPresets as c}from"./clouds/CloudsPresets.js";import{CloudsRenderer as u}from"./clouds/CloudsRenderer.js";import{Precipitation as h}from"./precipitation/Precipitation.js";let p=class extends e{constructor(t){super(t),this._clouds=r(null),this._incarnation=0,this._precipitation=null}initialize(){const t=()=>this._requestRender();this.addHandles([s(()=>this._precipitation,t,o),s(()=>this._clouds.value?.state,t,o),s(()=>this.view.state.mode,t,o),s(()=>this.view.state.stationary&&!!this.context.bind.clouds.data&&this.context.bind.clouds.needsStationaryAnchorUpdate(this.view.state.camera),e=>{e&&t()},o),s(()=>this._updateClouds(),t,o),s(()=>this._updatePrecipitation(),t,o),s(()=>this.weather,t=>this._initWeather(t))])}destroy(){this.removeHandles(),this._clouds.value=i(this._clouds.value),this._precipitation=null,this._precipitationOutgoing=null}get readyToRun(){return!!this._clouds.value?.readyToRun||this.view.state.stationary&&!!this.context.bind.clouds.data&&this.context.bind.clouds.needsStationaryAnchorUpdate(this.view.state.camera)}get usedMemory(){return this._clouds.value?.usedMemory??0}_fadeOutPrecipitation(){this._precipitation&&(this._precipitationOutgoing?.destroy(),this._precipitationOutgoing=this._precipitation,this._precipitationOutgoing.fadeOut(()=>this._precipitationOutgoing=i(this._precipitationOutgoing)),this._precipitation=null,++this._incarnation)}get snowCover(){return this._precipitationOutgoing?.snowCover??this._precipitation?.snowCover??0}get weather(){return this.view?.environmentManager?.weatherEnabled?this.view.environment.weather:null}cleanupCubemap(){const t=this._clouds.value;0!==t?.state||0!==t.coverage||t.readyToRun||t.destroyCubeMap()}_requestRender(){this.view.stage.renderView.requestRender()}_initWeather(t){t&&this.context?this._clouds.value||(this._clouds.value=new u({context:this.context,view:this.view,requestRender:()=>this._requestRender()})):this._clouds.value=i(this._clouds.value)}_updateClouds(){const t=this.view.environment.weather;return null==t||null==this._clouds.value||this._clouds.value.applyPreset(c[t.type],d(t)),++this._incarnation}_updatePrecipitation(){const t=this.view.environment.weather;if(t.type===this._precipitation?.type)return this._incarnation;this._fadeOutPrecipitation();return("rainy"===t.type||"snowy"===t.type)&&(this._precipitation=new h({view:this.view,type:t.type}),++this._incarnation),this._incarnation}get test(){}};function d(t){switch(t.type){case"rainy":case"snowy":case"cloudy":case"sunny":return t.cloudCover;case"foggy":return t.fogStrength}}t([n({constructOnly:!0})],p.prototype,"view",void 0),t([n({constructOnly:!0})],p.prototype,"context",void 0),p=t([a("esri.views.3d.webgl-engine.effects.WeatherFader")],p);export{p as WeatherFader};
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{__decorate as e}from"tslib";import{releaseMaybe as r}from"../../../../../core/maybe.js";import{property as t,subclass as o}from"../../../../../core/accessorSupport/decorators.js";import{ZEROS as n}from"../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{RenderNodeOutput as i}from"../../../webgl.js";import s from"../../../webgl/RenderNode.js";import{If as a,glsl as c}from"../../core/shaderModules/glsl.js";import{Pos2Locations as u}from"../../lib/DefaultVertexBufferLayouts.js";import{floatBlendReductionFactor as l}from"../../shaders/oitResolution.glsl.js";import{checkWebGLError as h}from"../../../../webgl/checkWebGLError.js";import{ColorAttachment0 as p,SizedPixelFormat as f,DataType as d}from"../../../../webgl/enums.js";let m=class extends s{constructor(e){super(e),this.destroyedCB=null,this.consumes={required:[i.FINAL]},this.produces=i.FINAL,this.clearColor=n,this._focusedFBOType=7,this._programs=new Map}destroy(){this._programs.clear(),this.destroyedCB()}render(){const e=this.input;if(!this._focusedTexture)return e;const r=this.renderingContext,t=r.boundFramebuffer;r.bindFramebuffer(e.fbo),r.setClearColor(0,0,0,0),r.clear(16384);const o=this._focusedTexture.attachment,n=[v(o)],i=this._ensureProgram(r,!1,n);return r.useProgram(i),r.bindTexture(o,0),i.setUniform1i("colorTex0",0),i.setUniform1i("inputType",this._focusedFBOType),3===this._focusedFBOType&&i.setUniform2fv("nearFar",this.camera.nearFar),r.setDrawBuffers([p]),r.screen.draw(),r.bindFramebuffer(t),e}getDownscaledFBO(e,r,t,o,n,i){if(n?.startsWith(`${r}\n`)??!1){const r=1/2**e.level;t=e.width*r,o=e.height*r}else i=null;const s="linear depth"===r||r.includes("shadow"),a="overlay highlight"===r||"highlights"===r||"highlight mix"===r,c="highlight coverage"===r,u=e.colorTexture?.descriptor,l=u?.internalFormat,d=[],m=new Array,g=new Array;e.colorAttachments.forEach((r,t)=>{const o=e.getColorTexture(r);if(o){const e=v(o);d.push(e);const{descriptor:r}=o;"float"!==e||r.hasMipmap||r.isImmutable||(o.generateMipmap(),m[t]=!0)}if(t>0){const e=o?.descriptor.internalFormat;return void(e===f.RGBA8&&(o?.debugName?.indexOf("emissive")??-1)>=0?g.push(8):g.push(F(e)))}g.push(s?0:a?1:c?2:i??F(l))});const x=this.renderingContext,{depthStencilTexture:$}=e,b=this._ensureProgram(x,null!=$,d,e.level),C=this.fboCache.acquire(t,o,"fbo visualizer");x.useProgram(b);const R=x.boundFramebuffer;x.bindFramebuffer(C.fbo);const y=new Array;e.colorAttachments.forEach((r,t)=>{const o=`colorTex${t.toFixed()}`;x.bindTexture(e.getColorTexture(r),t),b.setUniform1i(o,t),t>0&&C.acquireColor(p+t,5,"fbo visualizer"),y.push(r)});const w=$?.descriptor.linearFilterDepth??!1;if($){const r=e.colorAttachments.length;$.setShadowFiltering(!1),x.bindTexture($,r),b.setUniform1i("depthTex",r);const t=p+r;t>p&&C.acquireColor(t,5,"fbo visualizer"),y.push(t)}x.gl.drawBuffers(y),h(x.gl);const B=x.getViewport();return x.setViewport(0,0,t,o),x.setClearColor(0,0,0,0),x.clear(16384),x.setBlendingEnabled(!0),x.setBlendFunction(1,771),b.setUniform1iv("inputTypes",g.length>0?g:[7]),b.setUniform2fv("nearFar",this.camera.nearFar),x.screen.draw(),h(x.gl),x.bindFramebuffer(R),x.setViewport(B.x,B.y,B.width,B.height),e.colorAttachments.forEach((t,o)=>{const i=e.getColorTexture(t);m[o]&&i?.clearMipmap(),n===T(r,e,t,!1)&&(this._focusedTexture?.release(),this._focusedTexture=C.getAttachment(t),this._focusedTexture?.retain(),this._focusedFBOType=9===g[o]?F(i?.descriptor.internalFormat):g[o])}),$&&$.setShadowFiltering(w),C}clearFocusedFBO(){this._focusedTexture=r(this._focusedTexture)}getPreviewContent(e,r,t,o){const n=this.renderingContext,i=o.includes("\ndepth"),s=this.fboCache.acquire(e,r,"fbo visualizer"),a=n.boundFramebuffer;n.bindFramebuffer(s?.fbo);const c=n.getViewport();n.setViewport(0,0,e,r),n.setClearColor(this.clearColor[0],this.clearColor[1],this.clearColor[2],this.clearColor[3]),n.clear(16384),n.setBlendingEnabled(!0),n.setBlendFunction(1,771);const u=t.attachment,l=this._ensureProgram(n,!1,[v(u)]);n.useProgram(l),n.bindTexture(u,0),l.setUniform1i("colorTex0",0),l.setUniform1iv("inputTypes",[i||u.descriptor.internalFormat!==f.RGBA16F?7:5]),n.screen.draw();const p=new ImageData(new Uint8ClampedArray(e*r*4),e,r);return n.gl.readPixels(0,0,e,r,6408,d.UNSIGNED_BYTE,new Uint8Array(p.data.buffer)),h(n.gl),n.bindFramebuffer(a),n.setViewport(c.x,c.y,c.width,c.height),s?.release(),p}_ensureProgram(e,r,t,o=0){const n=x({hasDepthAttachment:r,colorSamplerTypes:t}),i=this._programs.get(n);if(i)return i;const s="#version 300 es\n in vec2 position;\n out vec2 uv;\n\n void main() {\n gl_Position = vec4(position, 0.0, 1.0);\n uv = position * 0.5 + vec2(0.5);\n }",h=e=>{let r="";for(let t=0;t<e.length;++t){const o=e[t];r+=`layout(location = ${c.int(t)}) out vec4 fragColor${c.int(t)};\n uniform ${g(o)} colorTex${c.int(t)};`}return r},p=e=>e.reduce((e,r,t)=>e+`{\n int inputType = inputTypes[${t}];\n if (inputType == ${3..toFixed()}) {\n fragColor${t} = vec4(vec3(texture(colorTex${t}, uv, ${o}.0).r), 1.0);\n } else if (inputType == ${4..toFixed()}) {\n fragColor${t} = vec4(texture(colorTex${t}, uv, ${o}.0).rg, 0.0, 1.0);\n } else if (inputType == ${(0).toFixed()}) {\n float depth = 1.0 - ((-linearDepthFromTexture(colorTex${t}, uv) - nearFar[0]) / (nearFar[1] - nearFar[0]));\n fragColor${t} = vec4(vec3(depth), depth >= 0.999 ? 0.0 : 1.0);\n } else if (inputType == ${5..toFixed()}) {\n fragColor${t} = vec4(texture(colorTex${t}, uv, ${o}.0).rgb, 1.0);\n } else if (inputType == ${1..toFixed()}) {\n fragColor${t} = vec4(texture(colorTex${t}, uv, ${o}.0)) * 255.0;\n fragColor${t} = vec4(fragColor${t}.rgb / fragColor${t}.a, fragColor${t}.a);\n } else if(inputType == ${2..toFixed()}) {\n vec2 texDim = vec2(textureSize(colorTex${t}, 0));\n ivec2 iuv = ivec2(uv * texDim);\n uvec2 hh = uvec2(texelFetch(colorTex${t}, iuv, 0).rg);\n fragColor${t} = vec4(\n ((hh & uvec2(0x55u)) != uvec2(0u)) ? 1.0 : 0.0,\n ((hh & uvec2(0xaau)) != uvec2(0u)) ? 1.0 : 0.0,\n 0.0,\n 1.0);\n } else if(inputType == ${8..toFixed()}) {\n fragColor${t} = vec4(texture(colorTex${t}, uv, ${o}.0));\n fragColor${t}.rgb *= ${l.toFixed(1)};\n } else if (inputType == ${9..toFixed()}) {\n fragColor${t} = vec4(vec3(texture(colorTex${t}, uv, ${o}.0).a), 1.0);\n } else {\n fragColor${t} = vec4(texture(colorTex${t}, uv, ${o}.0));\n }\n }`,""),f=t.length,d=`#version 300 es\n precision highp float;\n precision highp usampler2D;\n\n in vec2 uv;\n ${h(t)}\n ${a(r,`layout(location = ${c.int(f)}) out vec4 fragDepth;\n uniform sampler2D depthTex;`)}\n\n uniform int inputTypes[${t.length||1}];\n uniform vec2 nearFar;\n\n // Factors to convert rgba back to float\n const vec4 RGBA_2_FLOAT_FACTORS = vec4(\n 255.0 / (256.0),\n 255.0 / (256.0 * 256.0),\n 255.0 / (256.0 * 256.0 * 256.0),\n 255.0 / (256.0 * 256.0 * 256.0 * 256.0)\n );\n\n\n float rgbaToFloat(vec4 rgba) {\n // Convert components from 0->1 back to 0->255 and then add the components together with their corresponding\n // fixed point factors, i.e. (256^1, 256^2, 256^3, 256^4)\n return dot(rgba, RGBA_2_FLOAT_FACTORS);\n }\n\n float linearDepthFromFloat(float depth) {\n depth = pow(depth, 0.2);\n return -(depth * (nearFar[1] - nearFar[0]) + nearFar[0]);\n }\n\n float linearDepthFromRGBA(vec4 depth) {\n return linearDepthFromFloat(rgbaToFloat(depth));\n }\n\n ${"float"===t[0]?"float linearDepthFromTexture(sampler2D depthTex, vec2 uv) {\n ivec2 iuv = ivec2(uv * vec2(textureSize(depthTex, 0)));\n return linearDepthFromRGBA(texelFetch(depthTex, iuv, 0));\n }":"float linearDepthFromTexture(usampler2D depthTex, vec2 uv) {\n ivec2 iuv = ivec2(uv * vec2(textureSize(depthTex, 0)));\n return linearDepthFromRGBA(vec4(texelFetch(depthTex, iuv, 0)) * 255.0);\n }"}\n\n void main() {\n ${p(t)}\n ${a(r,"float depth = 1.0 - pow(texture(depthTex, uv).r, 10.0);\n fragDepth = vec4(vec3(depth), depth < 0.000001 ? 0.0 : 1.0);")}\n }`,m=e.programCache.get(s,d,u);return this._programs.set(n,m),m}};function g(e){switch(e){case"float":return"sampler2D";case"uint":return"usampler2D";case"int":return"isampler2D"}}function v(e){if(!e)return"float";const{internalFormat:r}=e.descriptor;switch(r){case f.R8I:case f.R16I:case f.R32I:case f.RG8I:case f.RG16I:case f.RG32I:case f.RGB8I:case f.RGB16I:case f.RGB32I:case f.RGBA8I:case f.RGBA16I:case f.RGBA32I:return"int";case f.R8UI:case f.R16UI:case f.R32UI:case f.RG8UI:case f.RG16UI:case f.RG32UI:case f.RGB8UI:case f.RGB16UI:case f.RGB32UI:case f.RGBA8UI:case f.RGBA16UI:case f.RGBA32UI:return"uint";default:return"float"}}function x(e){const{hasDepthAttachment:r,colorSamplerTypes:t}=e;return`${r?"Depth":""}${t.reduceRight((e,r)=>e+`|C${r}`,"")}`}function F(e){switch(e){case f.R16F:case f.R32F:case f.R8:return 3;case f.RG8:return 4;case f.RGBA16F:return 5;case f.RG8UI:return 6;default:return 7}}function T(e,r,t,o){return o?`${e}\ndepth`:`${e}\n${$(r,t)}`}function $(e,r){return`${e.getColorTexture(r)?.debugName??"color"+(r-p)}`}e([t()],m.prototype,"destroyedCB",void 0),e([t()],m.prototype,"consumes",void 0),e([t()],m.prototype,"produces",void 0),e([t()],m.prototype,"clearColor",void 0),m=e([o("esri.views.3d.webgl-engine.effects.debug.RenderNodeVisualizerNode")],m);export{m as RenderNodeVisualizerNode,T as getAttachmentName};
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2
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+
import{__decorate as e}from"tslib";import{releaseMaybe as r}from"../../../../../core/maybe.js";import{property as t,subclass as o}from"../../../../../core/accessorSupport/decorators.js";import{ZEROS as n}from"../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{RenderNodeOutput as i}from"../../../webgl.js";import s from"../../../webgl/RenderNode.js";import{If as a,glsl as c}from"../../core/shaderModules/glsl.js";import{Pos2Locations as u}from"../../lib/DefaultVertexBufferLayouts.js";import{floatBlendReductionFactor as l}from"../../shaders/oitResolution.glsl.js";import{checkWebGLError as h}from"../../../../webgl/checkWebGLError.js";import{ColorAttachment0 as p,SizedPixelFormat as d,DataType as f}from"../../../../webgl/enums.js";let m=class extends s{constructor(e){super(e),this.destroyedCB=null,this.consumes={required:[i.FINAL]},this.produces=i.FINAL,this.clearColor=n,this._focusedFBOType=7,this._programs=new Map}destroy(){this._programs.clear(),this.destroyedCB()}render(){const e=this.input;if(!this._focusedTexture)return e;const r=this.renderingContext,t=r.boundFramebuffer;r.bindFramebuffer(e.fbo),r.setClearColor(0,0,0,0),r.clear(16384);const o=this._focusedTexture.attachment,n=[g(o)],i=this._ensureProgram(r,!1,n);return r.useProgram(i),r.bindTexture(o,0),i.setUniform1i("colorTex0",0),i.setUniform1i("inputType",this._focusedFBOType),3===this._focusedFBOType&&i.setUniform2fv("nearFar",this.camera.nearFar),r.setDrawBuffers([p]),r.screen.draw(),r.bindFramebuffer(t),e}getDownscaledFBO(e,r,t,o,n,i){if(n?.startsWith(`${r}\n`)??!1){const r=1/2**e.level;t=e.width*r,o=e.height*r}else i=null;const s="linear depth"===r||r.includes("shadow"),a="overlay highlight"===r||"highlights"===r||"highlight mix"===r,c="highlight coverage"===r,u=e.colorTexture?.descriptor,l=u?.internalFormat,f=[],m=new Array,v=new Array;e.colorAttachments.forEach((r,t)=>{const o=e.getColorTexture(r);if(o){const e=g(o);f.push(e);const{descriptor:r}=o;"float"!==e||r.hasMipmap||r.isImmutable||(o.generateMipmap(),m[t]=!0)}if(t>0){const e=o?.descriptor.internalFormat;return void(e===d.RGBA8&&(o?.debugName?.indexOf("emissive")??-1)>=0?v.push(8):v.push(T(e)))}v.push(s?0:a?1:c?2:i??T(l))});const x=this.renderingContext,{depthStencilTexture:$}=e,b=this._ensureProgram(x,null!=$,f,e.level),C=this.fboCache.acquire(t,o,"fbo visualizer");x.useProgram(b);const R=x.boundFramebuffer;x.bindFramebuffer(C.fbo);const y=new Array;e.colorAttachments.forEach((r,t)=>{const o=`colorTex${t.toFixed()}`;x.bindTexture(e.getColorTexture(r),t),b.setUniform1i(o,t),t>0&&C.acquireColor(p+t,5,"fbo visualizer"),y.push(r)});const w=$?.descriptor.linearFilterDepth??!1;if($){const r=e.colorAttachments.length;$.setShadowFiltering(!1),x.bindTexture($,r),b.setUniform1i("depthTex",r);const t=p+r;t>p&&C.acquireColor(t,5,"fbo visualizer"),y.push(t)}x.gl.drawBuffers(y),h(x.gl);const B=x.getViewport();return x.setViewport(0,0,t,o),x.setClearColor(0,0,0,0),x.clear(16384),x.setBlendingEnabled(!0),x.setBlendFunction(1,771),b.setUniform1iv("inputTypes",v.length>0?v:[7]),b.setUniform2fv("nearFar",this.camera.nearFar),x.screen.draw(),h(x.gl),x.bindFramebuffer(R),x.setViewport(B.x,B.y,B.width,B.height),e.colorAttachments.forEach((t,o)=>{const i=e.getColorTexture(t);m[o]&&i?.clearMipmap(),n===F(r,e,t,!1)&&(this._focusedTexture?.release(),this._focusedTexture=C.getAttachment(t),this._focusedTexture?.retain(),this._focusedFBOType=9===v[o]?T(i?.descriptor.internalFormat):v[o])}),$&&$.setShadowFiltering(w),C}clearFocusedFBO(){this._focusedTexture=r(this._focusedTexture)}getPreviewContent(e,r,t,o){const n=this.renderingContext,i=o.includes("\ndepth"),s=this.fboCache.acquire(e,r,"fbo visualizer"),a=n.boundFramebuffer;n.bindFramebuffer(s?.fbo);const c=n.getViewport();n.setViewport(0,0,e,r),n.setClearColor(this.clearColor[0],this.clearColor[1],this.clearColor[2],this.clearColor[3]),n.clear(16384),n.setBlendingEnabled(!0),n.setBlendFunction(1,771);const u=t.attachment,l=this._ensureProgram(n,!1,[g(u)]);n.useProgram(l),n.bindTexture(u,0),l.setUniform1i("colorTex0",0),l.setUniform1iv("inputTypes",[i||u.descriptor.internalFormat!==d.RGBA16F?7:5]),n.screen.draw();const p=new ImageData(new Uint8ClampedArray(e*r*4),e,r);return n.gl.readPixels(0,0,e,r,6408,f.UNSIGNED_BYTE,new Uint8Array(p.data.buffer)),h(n.gl),n.bindFramebuffer(a),n.setViewport(c.x,c.y,c.width,c.height),s?.release(),p}_ensureProgram(e,r,t,o=0){const n=x({hasDepthAttachment:r,colorSamplerTypes:t,level:o}),i=this._programs.get(n);if(i)return i;const s="#version 300 es\n in vec2 position;\n out vec2 uv;\n\n void main() {\n gl_Position = vec4(position, 0.0, 1.0);\n uv = position * 0.5 + vec2(0.5);\n }",h=e=>{let r="";for(let t=0;t<e.length;++t){const o=e[t];r+=`layout(location = ${c.int(t)}) out vec4 fragColor${c.int(t)};\n uniform ${v(o)} colorTex${c.int(t)};`}return r},p=e=>e.reduce((e,r,t)=>e+`{\n int inputType = inputTypes[${t}];\n if (inputType == ${3..toFixed()}) {\n fragColor${t} = vec4(vec3(readTexture(colorTex${t}, uv, ${o}).r), 1.0);\n } else if (inputType == ${4..toFixed()}) {\n fragColor${t} = vec4(readTexture(colorTex${t}, uv, ${o}).rg, 0.0, 1.0);\n } else if (inputType == ${(0).toFixed()}) {\n float depth = 1.0 - ((-linearDepthFromTexture(colorTex${t}, uv) - nearFar[0]) / (nearFar[1] - nearFar[0]));\n fragColor${t} = vec4(vec3(depth), depth >= 0.999 ? 0.0 : 1.0);\n } else if (inputType == ${5..toFixed()}) {\n fragColor${t} = vec4(readTexture(colorTex${t}, uv, ${o}).rgb, 1.0);\n } else if (inputType == ${1..toFixed()}) {\n fragColor${t} = vec4(readTexture(colorTex${t}, uv, ${o})) * 255.0;\n fragColor${t} = vec4(fragColor${t}.rgb / fragColor${t}.a, fragColor${t}.a);\n } else if(inputType == ${2..toFixed()}) {\n vec2 texDim = vec2(textureSize(colorTex${t}, 0));\n ivec2 iuv = ivec2(uv * texDim);\n uvec2 hh = uvec2(texelFetch(colorTex${t}, iuv, 0).rg);\n fragColor${t} = vec4(\n ((hh & uvec2(0x55u)) != uvec2(0u)) ? 1.0 : 0.0,\n ((hh & uvec2(0xaau)) != uvec2(0u)) ? 1.0 : 0.0,\n 0.0,\n 1.0);\n } else if(inputType == ${8..toFixed()}) {\n fragColor${t} = vec4(readTexture(colorTex${t}, uv, ${o}));\n fragColor${t}.rgb *= ${l.toFixed(1)};\n } else if (inputType == ${9..toFixed()}) {\n fragColor${t} = vec4(vec3(readTexture(colorTex${t}, uv, ${o}).a), 1.0);\n } else {\n fragColor${t} = vec4(readTexture(colorTex${t}, uv, ${o}));\n }\n }`,""),d=t.length,f=`#version 300 es\n precision highp float;\n precision highp usampler2D;\n\n in vec2 uv;\n ${h(t)}\n ${a(r,`layout(location = ${c.int(d)}) out vec4 fragDepth;\n uniform sampler2D depthTex;`)}\n\n uniform int inputTypes[${t.length||1}];\n uniform vec2 nearFar;\n\n // Factors to convert rgba back to float\n const vec4 RGBA_2_FLOAT_FACTORS = vec4(\n 255.0 / (256.0),\n 255.0 / (256.0 * 256.0),\n 255.0 / (256.0 * 256.0 * 256.0),\n 255.0 / (256.0 * 256.0 * 256.0 * 256.0)\n );\n\n\n float rgbaToFloat(vec4 rgba) {\n // Convert components from 0->1 back to 0->255 and then add the components together with their corresponding\n // fixed point factors, i.e. (256^1, 256^2, 256^3, 256^4)\n return dot(rgba, RGBA_2_FLOAT_FACTORS);\n }\n\n float linearDepthFromFloat(float depth) {\n depth = pow(depth, 0.2);\n return -(depth * (nearFar[1] - nearFar[0]) + nearFar[0]);\n }\n\n float linearDepthFromRGBA(vec4 depth) {\n return linearDepthFromFloat(rgbaToFloat(depth));\n }\n\n vec4 readTexture(sampler2D tex, vec2 uv, int lod) {\n ivec2 iuv = ivec2(uv * vec2(textureSize(tex, lod)));\n return texelFetch(tex, iuv, lod);\n }\n\n ${"float"===t[0]?"float linearDepthFromTexture(sampler2D depthTex, vec2 uv) {\n ivec2 iuv = ivec2(uv * vec2(textureSize(depthTex, 0)));\n return linearDepthFromRGBA(texelFetch(depthTex, iuv, 0));\n }":"float linearDepthFromTexture(usampler2D depthTex, vec2 uv) {\n ivec2 iuv = ivec2(uv * vec2(textureSize(depthTex, 0)));\n return linearDepthFromRGBA(vec4(texelFetch(depthTex, iuv, 0)) * 255.0);\n }"}\n\n void main() {\n ${p(t)}\n ${a(r,"float depth = 1.0 - pow(texture(depthTex, uv).r, 10.0);\n fragDepth = vec4(vec3(depth), depth < 0.000001 ? 0.0 : 1.0);")}\n }`,m=e.programCache.get(s,f,u);return this._programs.set(n,m),m}};function v(e){switch(e){case"float":return"sampler2D";case"uint":return"usampler2D";case"int":return"isampler2D"}}function g(e){if(!e)return"float";const{internalFormat:r}=e.descriptor;switch(r){case d.R8I:case d.R16I:case d.R32I:case d.RG8I:case d.RG16I:case d.RG32I:case d.RGB8I:case d.RGB16I:case d.RGB32I:case d.RGBA8I:case d.RGBA16I:case d.RGBA32I:return"int";case d.R8UI:case d.R16UI:case d.R32UI:case d.RG8UI:case d.RG16UI:case d.RG32UI:case d.RGB8UI:case d.RGB16UI:case d.RGB32UI:case d.RGBA8UI:case d.RGBA16UI:case d.RGBA32UI:return"uint";default:return"float"}}function x(e){const{hasDepthAttachment:r,colorSamplerTypes:t,level:o}=e;return`${r?"Depth":""}${t.reduceRight((e,r)=>e+`|C${r}`,"")} ${o}`}function T(e){switch(e){case d.R16F:case d.R32F:case d.R8:return 3;case d.RG8:return 4;case d.RGBA16F:return 5;case d.RG8UI:return 6;default:return 7}}function F(e,r,t,o){return o?`${e}\ndepth`:`${e}\n${$(r,t)}`}function $(e,r){return`${e.getColorTexture(r)?.debugName??"color"+(r-p)}`}e([t()],m.prototype,"destroyedCB",void 0),e([t()],m.prototype,"consumes",void 0),e([t()],m.prototype,"produces",void 0),e([t()],m.prototype,"clearColor",void 0),m=e([o("esri.views.3d.webgl-engine.effects.debug.RenderNodeVisualizerNode")],m);export{m as RenderNodeVisualizerNode,F as getAttachmentName};
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1
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{__decorate as t}from"tslib";import{releaseMaybe as e}from"../../../../../core/maybe.js";import{watch as i,syncAndInitial as r}from"../../../../../core/reactiveUtils.js";import{property as s,subclass as o}from"../../../../../core/accessorSupport/decorators.js";import{set as a}from"../../../../../core/libs/gl-matrix-2/math/vec2.js";import{length as n}from"../../../../../core/libs/gl-matrix-2/math/vec3.js";import{ZEROS as h}from"../../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{getReferenceEllipsoid as l}from"../../../../../geometry/ellipsoidUtils.js";import{InternalRenderCategory as c}from"../../../webgl.js";import{TransparentEnvironment as m}from"../TransparentEnvironment.js";import{G as u}from"../../../../../chunks/GlowBlur.glsl.js";import{GlowBlurTechnique as p}from"./GlowBlurTechnique.js";import{GlowBlurTechniqueConfiguration as _}from"./GlowBlurTechniqueConfiguration.js";import{G as g,a as d,m as b}from"../../../../../chunks/GlowComposition.glsl.js";import{GlowCompositionTechnique as f}from"./GlowCompositionTechnique.js";import{GlowCompositionTechniqueConfiguration as P}from"./GlowCompositionTechniqueConfiguration.js";import{floatBlendReductionFactor as w}from"../../shaders/oitResolution.glsl.js";import{ColorAttachment1 as C,DepthStencilAttachment as v}from"../../../../webgl/enums.js";let T=class extends m{constructor(t){super(t),this.consumes={required:[c.TRANSPARENT_ENVIRONMENT,"emissive"]},this.produces=c.TRANSPARENT_ENVIRONMENT,this._scatteringFactors={realistic:new g([.9,.06,.03,.01,0,0],1),cartographicMin:new g([.58,.18,.12,.08,.04,0],1),cartographicDefault:new g([.99,.95,.75,.2,.1,.01],3),cartographicMax:new g([2.8,2.32,2.05,1.4,.4,.03],9)},this._blurHorizontalConfiguration=new _,this._blurVerticalConfiguration=new _,this._compositeConfiguration=new P,this._compositionParameters=new d,this._blurParameters=new u,this._blurScalePerLod=3.06,this._logicalBlurRadius=.0037;const e=l(t.view.spatialReference);this._atmosphereRadius=e.radius+e.atmosphereHeight,this._blurVerticalConfiguration.glowStage=1}initialize(){this.addHandles([i(()=>this._updateParameters(),()=>{},r)])}_updateParameters(){this._compositionParameters.minDisperse.preset=this._preset,this.requestRender(1)}_updateConfigurations(){this._compositeConfiguration.useFloatBlend=this._blurHorizontalConfiguration.useFloatBlend=this._blurVerticalConfiguration.useFloatBlend=this.bindParameters.useFloatBlend.value,this._compositeConfiguration.blurEnabled=2!==this._mode}precompile(){this._updateConfigurations(),this._compositeConfiguration.blurEnabled&&(this.techniques.precompile(p,this._blurHorizontalConfiguration),this.techniques.precompile(p,this._blurVerticalConfiguration)),this.techniques.precompile(f,this._compositeConfiguration)}render(){const t=this.input,i=t.getAttachment(C);if(!i?.attachment)return t;const r=t.getTexture(),s=t.getAttachment(v),o=this.fboCache,{fullWidth:a,fullHeight:h}=this.bindParameters.camera,l=this.renderingContext;this._updateConfigurations();const c=this.camera,m=n(c.eye);if(this._compositionParameters.fogOpacity=this.view.stage.renderView.fog?.strength??0,this._compositionParameters.color=r,this._compositionParameters.emission=i.attachment,this._compositionParameters.atmosphereC=m**2-this._atmosphereRadius**2,!this._compositeConfiguration.blurEnabled){const t=o.acquire(r.descriptor.width,r.descriptor.height,this.produces);this._setupFBO(t,a,h);const e=this.techniques.get(f,this._compositeConfiguration);return l.bindTechnique(e,this.bindParameters,this._compositionParameters),l.screen.draw(),t.attachDepth(s),t.attachColor(i,C),t}this._renderGlowMipMap();const u=o.acquire(r.descriptor.width,r.descriptor.height,this.produces);u.acquireColor(C,this.bindParameters.useFloatBlend.value?8:5,"emissive
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import{__decorate as t}from"tslib";import{releaseMaybe as e}from"../../../../../core/maybe.js";import{watch as i,syncAndInitial as r}from"../../../../../core/reactiveUtils.js";import{property as s,subclass as o}from"../../../../../core/accessorSupport/decorators.js";import{set as a}from"../../../../../core/libs/gl-matrix-2/math/vec2.js";import{length as n}from"../../../../../core/libs/gl-matrix-2/math/vec3.js";import{ZEROS as h}from"../../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{getReferenceEllipsoid as l}from"../../../../../geometry/ellipsoidUtils.js";import{InternalRenderCategory as c}from"../../../webgl.js";import{TransparentEnvironment as m}from"../TransparentEnvironment.js";import{G as u}from"../../../../../chunks/GlowBlur.glsl.js";import{GlowBlurTechnique as p}from"./GlowBlurTechnique.js";import{GlowBlurTechniqueConfiguration as _}from"./GlowBlurTechniqueConfiguration.js";import{G as g,a as d,m as b}from"../../../../../chunks/GlowComposition.glsl.js";import{GlowCompositionTechnique as f}from"./GlowCompositionTechnique.js";import{GlowCompositionTechniqueConfiguration as P}from"./GlowCompositionTechniqueConfiguration.js";import{floatBlendReductionFactor as w}from"../../shaders/oitResolution.glsl.js";import{ColorAttachment1 as C,DepthStencilAttachment as v}from"../../../../webgl/enums.js";let T=class extends m{constructor(t){super(t),this.consumes={required:[c.TRANSPARENT_ENVIRONMENT,"emissive"]},this.produces=c.TRANSPARENT_ENVIRONMENT,this._scatteringFactors={realistic:new g([.9,.06,.03,.01,0,0],1),cartographicMin:new g([.58,.18,.12,.08,.04,0],1),cartographicDefault:new g([.99,.95,.75,.2,.1,.01],3),cartographicMax:new g([2.8,2.32,2.05,1.4,.4,.03],9)},this._blurHorizontalConfiguration=new _,this._blurVerticalConfiguration=new _,this._compositeConfiguration=new P,this._compositionParameters=new d,this._blurParameters=new u,this._blurScalePerLod=3.06,this._logicalBlurRadius=.0037;const e=l(t.view.spatialReference);this._atmosphereRadius=e.radius+e.atmosphereHeight,this._blurVerticalConfiguration.glowStage=1}initialize(){this.addHandles([i(()=>this._updateParameters(),()=>{},r)])}_updateParameters(){this._compositionParameters.minDisperse.preset=this._preset,this.requestRender(1)}_updateConfigurations(){this._compositeConfiguration.useFloatBlend=this._blurHorizontalConfiguration.useFloatBlend=this._blurVerticalConfiguration.useFloatBlend=this.bindParameters.useFloatBlend.value,this._compositeConfiguration.blurEnabled=2!==this._mode}precompile(){this._updateConfigurations(),this._compositeConfiguration.blurEnabled&&(this.techniques.precompile(p,this._blurHorizontalConfiguration),this.techniques.precompile(p,this._blurVerticalConfiguration)),this.techniques.precompile(f,this._compositeConfiguration)}render(){const t=this.input,i=t.getAttachment(C);if(!i?.attachment)return t;const r=t.getTexture(),s=t.getAttachment(v),o=this.fboCache,{fullWidth:a,fullHeight:h}=this.bindParameters.camera,l=this.renderingContext;this._updateConfigurations();const c=this.camera,m=n(c.eye);if(this._compositionParameters.fogOpacity=this.view.stage.renderView.fog?.strength??0,this._compositionParameters.color=r,this._compositionParameters.emission=i.attachment,this._compositionParameters.atmosphereC=m**2-this._atmosphereRadius**2,!this._compositeConfiguration.blurEnabled){const t=o.acquire(r.descriptor.width,r.descriptor.height,this.produces);this._setupFBO(t,a,h);const e=this.techniques.get(f,this._compositeConfiguration);return l.bindTechnique(e,this.bindParameters,this._compositionParameters),l.screen.draw(),t.attachDepth(s),t.attachColor(i,C),t}this._renderGlowMipMap();const u=o.acquire(r.descriptor.width,r.descriptor.height,this.produces);u.acquireColor(C,this.bindParameters.useFloatBlend.value?8:5,"emissive"),this._setupFBO(u,a,h,!0);const p=this.techniques.get(f,this._compositeConfiguration);return l.bindTechnique(p,this.bindParameters,this._compositionParameters),l.screen.draw(),this._compositionParameters.lodTexture=e(this._compositionParameters.lodTexture),u.attachDepth(s),u}_renderGlowMipMap(){const t=this.fboCache,{fullWidth:e,fullHeight:i}=this.camera,r=this.renderingContext,s=5,o=this.techniques.get(p,this._blurHorizontalConfiguration),n=this.techniques.get(p,this._blurVerticalConfiguration);this._blurParameters.input=this._compositionParameters.emission,this._blurParameters.inputScale=w,this._blurParameters.level=0,this._blurParameters.blurRadius=this._logicalBlurRadius,a(this._blurParameters.size,.5*e,.5*i);let h=Math.floor(this._blurParameters.size[0]),l=Math.floor(this._blurParameters.size[1]);const c=t.acquire(h,l,"glow horizontal",8);for(this._compositionParameters.lodTexture=t.acquire(h,l,"glow mipmap",9);h>1&&l>1&&this._blurParameters.level<s;)this._setupFBO(c,h,l),r.bindTechnique(o,this.bindParameters,this._blurParameters),r.screen.draw(),t.debugCallback?.(`glow horizontal ${this._blurParameters.level}`,c.fbo),this._blurParameters.inputScale=1,this._blurParameters.input=c.getTexture(),this._setupFBO(this._compositionParameters.lodTexture,h,l,!1,this._blurParameters.level),r.bindTechnique(n,this.bindParameters,this._blurParameters),r.screen.draw(),t.debugCallback?.(this._compositionParameters.lodTexture.name,this._compositionParameters.lodTexture.fbo),a(this._blurParameters.size,.5*h,.5*l),h=Math.floor(this._blurParameters.size[0]),l=Math.floor(this._blurParameters.size[1]),this._blurParameters.input=this._compositionParameters.lodTexture.getTexture(),this._blurParameters.blurRadius*=this._blurScalePerLod,++this._blurParameters.level;c.release(),this._compositionParameters.lodTexture.fbo.level=0}get _preset(){return 0===this._mode?this._scatteringFactors.realistic.preset:this._intensity<=.5?b(this._scatteringFactors.cartographicMin.preset,this._scatteringFactors.cartographicDefault.preset,2*this._intensity):b(this._scatteringFactors.cartographicDefault.preset,this._scatteringFactors.cartographicMax.preset,2*(this._intensity-.5))}get _mode(){return null==this.view.environment.lighting.glow?this.view.environment.atmosphereEnabled?0:2:1}get _intensity(){return this.view.environment.lighting.glow?.intensity??0}_setupFBO(t,e,i,r=!1,s=0){t.fbo.level=s;const o=this.renderingContext;o.bindFramebuffer(t.fbo),o.setViewport(0,0,e,i),o.setClearColor(0,0,0,0),o.clear(16384),r&&o.clearBuffer(1,h)}get test(){return{compositionParameters:this._compositionParameters,blurParameters:this._blurParameters,preset:this._preset,setMinDisperse:(t,e)=>{0===this._mode?this._scatteringFactors.realistic.preset[t]=e:(this._scatteringFactors.cartographicMin.preset[t]=e,this._scatteringFactors.cartographicMax.preset[t]=e)}}}};t([s()],T.prototype,"consumes",void 0),t([s()],T.prototype,"produces",void 0),T=t([o("esri.views.3d.webgl-engine.effects.glow.Glow")],T);export{T as Glow};
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{__decorate as e}from"tslib";import"../../../../../core/has.js";import{disposeMaybe as t}from"../../../../../core/maybe.js";import{property as i,subclass as r}from"../../../../../core/accessorSupport/decorators.js";import{copy as n,add as s}from"../../../../../core/libs/gl-matrix-2/math/vec3.js";import{fromRay as a,getStart as o,getEnd as l,create as h}from"../../../../../geometry/support/clipRay.js";import{intersectClipRay as c}from"../../../../../geometry/support/frustum.js";import{copy as d}from"../../../../../geometry/support/lineSegment.js";import{wrap as p}from"../../../../../geometry/support/ray.js";import{InternalRenderCategory as u}from"../../../webgl.js";import m from"../../../webgl/RenderNode.js";import{Blit as g}from"../blit/Blit.js";import{LaserlinePathData as f}from"./LaserlinePathData.js";import{LaserlinePathPassParameters as _,LaserlinePathTechnique as b}from"./LaserlinePathTechnique.js";import{LaserlinePathTechniqueConfiguration as P}from"./LaserlinePathTechniqueConfiguration.js";import{LaserlineTechnique as E}from"./LaserlineTechnique.js";import{LaserlineTechniqueConfiguration as L}from"./LaserlineTechniqueConfiguration.js";import{updateParameters as V}from"../../materials/internal/MaterialUtil.js";import{ColorAttachment0 as q}from"../../../../webgl/enums.js";let D=class extends m{get requireGeometryDepth(){return!0}constructor(e){super(e),this.isDecoration=!0,this.consumes={required:[u.LASERLINES,"normals"]},this.produces=u.LASERLINES,this._configuration=new L,this._pathTechniqueConfiguration=new P,this._intersectsLineInfinite=!1,this._pathVerticalPlaneEnabled=!1,this._passParameters=new _,this._blit=new g(e.view.stage.renderView.techniques,2)}initialize(){this._passParameters.renderCoordsHelper=this.view.renderCoordsHelper,this._configuration.spherical=1===this.view.state.viewingMode,this._configuration.contrastControlEnabled=this.contrastControlEnabled,this._pathTechniqueConfiguration.spherical=1===this.view.state.viewingMode,this._pathTechniqueConfiguration.contrastControlEnabled=this.contrastControlEnabled}destroy(){this._pathVerticalPlaneData=t(this._pathVerticalPlaneData)}get heightManifoldEnabled(){return this._configuration.heightManifoldEnabled}set heightManifoldEnabled(e){this._configuration.heightManifoldEnabled!==e&&(this._configuration.heightManifoldEnabled=e,this.requestRender(1))}get heightManifoldTarget(){return this._passParameters.heightManifoldTarget}set heightManifoldTarget(e){n(this._passParameters.heightManifoldTarget,e),this.requestRender(1)}get pointDistanceEnabled(){return this._configuration.pointDistanceEnabled}set pointDistanceEnabled(e){e!==this._configuration.pointDistanceEnabled&&(this._configuration.pointDistanceEnabled=e,this.requestRender(1))}get pointDistanceTarget(){return this._passParameters.pointDistanceTarget}set pointDistanceTarget(e){n(this._passParameters.pointDistanceTarget,e),this.requestRender(1)}get pointDistanceOrigin(){return this._passParameters.pointDistanceOrigin}set pointDistanceOrigin(e){n(this._passParameters.pointDistanceOrigin,e),this.requestRender(1)}get lineVerticalPlaneEnabled(){return this._configuration.lineVerticalPlaneEnabled}set lineVerticalPlaneEnabled(e){e!==this._configuration.lineVerticalPlaneEnabled&&(this._configuration.lineVerticalPlaneEnabled=e,this.requestRender(1))}get lineVerticalPlaneSegment(){return this._passParameters.lineVerticalPlaneSegment}set lineVerticalPlaneSegment(e){d(e,this._passParameters.lineVerticalPlaneSegment),this.requestRender(1)}get intersectsLineEnabled(){return this._configuration.intersectsLineEnabled}set intersectsLineEnabled(e){e!==this._configuration.intersectsLineEnabled&&(this._configuration.intersectsLineEnabled=e,this.requestRender(1))}get intersectsLineSegment(){return this._passParameters.intersectsLineSegment}set intersectsLineSegment(e){d(e,this._passParameters.intersectsLineSegment),this.requestRender(1)}get intersectsLineInfinite(){return this._intersectsLineInfinite}set intersectsLineInfinite(e){e!==this._intersectsLineInfinite&&(this._intersectsLineInfinite=e,this.requestRender(1))}get pathVerticalPlaneEnabled(){return this._pathVerticalPlaneEnabled}set pathVerticalPlaneEnabled(e){e!==this._pathVerticalPlaneEnabled&&(this._pathVerticalPlaneEnabled=e,null!=this._pathVerticalPlaneData&&this.requestRender(1))}set pathVerticalPlaneVertices(e){null==this._pathVerticalPlaneData&&(this._pathVerticalPlaneData=new f(this._passParameters.renderCoordsHelper)),this._pathVerticalPlaneData.vertices=e,this.pathVerticalPlaneEnabled&&this.requestRender(1)}set pathVerticalPlaneBuffers(e){null==this._pathVerticalPlaneData&&(this._pathVerticalPlaneData=new f(this._passParameters.renderCoordsHelper)),this._pathVerticalPlaneData.buffers=e,this.pathVerticalPlaneEnabled&&this.requestRender(1)}setParameters(e){V(this._passParameters,e)&&this.requestRender(1)}precompile(){this.techniques.precompile(E,this._configuration),this.contrastControlEnabled&&this._blit.precompile(),this.pathVerticalPlaneEnabled&&this._pathVerticalPlaneData&&this.techniques.precompile(b,this._pathTechniqueConfiguration)}render(e){const t=this.input;if(this.isDecoration&&!this.bindParameters.decorations)return t;const i=this.renderingContext,r=e.find(({name:e})=>"normals"===e);if(this._passParameters.normals=r?.getTexture(),!this.contrastControlEnabled)return i.bindFramebuffer(t.fbo),this._renderLaserLines(),t;this._passParameters.colors=t.getTexture();const n=this.fboCache.acquire(t.fbo.width,t.fbo.height,"laser lines");return i.bindFramebuffer(n.fbo),i.setClearColor(0,0,0,0),i.clear(
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import{__decorate as e}from"tslib";import"../../../../../core/has.js";import{disposeMaybe as t}from"../../../../../core/maybe.js";import{property as i,subclass as r}from"../../../../../core/accessorSupport/decorators.js";import{copy as n,add as s}from"../../../../../core/libs/gl-matrix-2/math/vec3.js";import{fromRay as a,getStart as o,getEnd as l,create as h}from"../../../../../geometry/support/clipRay.js";import{intersectClipRay as c}from"../../../../../geometry/support/frustum.js";import{copy as d}from"../../../../../geometry/support/lineSegment.js";import{wrap as p}from"../../../../../geometry/support/ray.js";import{InternalRenderCategory as u}from"../../../webgl.js";import m from"../../../webgl/RenderNode.js";import{Blit as g}from"../blit/Blit.js";import{LaserlinePathData as f}from"./LaserlinePathData.js";import{LaserlinePathPassParameters as _,LaserlinePathTechnique as b}from"./LaserlinePathTechnique.js";import{LaserlinePathTechniqueConfiguration as P}from"./LaserlinePathTechniqueConfiguration.js";import{LaserlineTechnique as E}from"./LaserlineTechnique.js";import{LaserlineTechniqueConfiguration as L}from"./LaserlineTechniqueConfiguration.js";import{updateParameters as V}from"../../materials/internal/MaterialUtil.js";import{ColorAttachment0 as q}from"../../../../webgl/enums.js";let D=class extends m{get requireGeometryDepth(){return!0}constructor(e){super(e),this.isDecoration=!0,this.consumes={required:[u.LASERLINES,"normals"]},this.produces=u.LASERLINES,this._configuration=new L,this._pathTechniqueConfiguration=new P,this._intersectsLineInfinite=!1,this._pathVerticalPlaneEnabled=!1,this._passParameters=new _,this._blit=new g(e.view.stage.renderView.techniques,2)}initialize(){this._passParameters.renderCoordsHelper=this.view.renderCoordsHelper,this._configuration.spherical=1===this.view.state.viewingMode,this._configuration.contrastControlEnabled=this.contrastControlEnabled,this._pathTechniqueConfiguration.spherical=1===this.view.state.viewingMode,this._pathTechniqueConfiguration.contrastControlEnabled=this.contrastControlEnabled}destroy(){this._pathVerticalPlaneData=t(this._pathVerticalPlaneData)}get heightManifoldEnabled(){return this._configuration.heightManifoldEnabled}set heightManifoldEnabled(e){this._configuration.heightManifoldEnabled!==e&&(this._configuration.heightManifoldEnabled=e,this.requestRender(1))}get heightManifoldTarget(){return this._passParameters.heightManifoldTarget}set heightManifoldTarget(e){n(this._passParameters.heightManifoldTarget,e),this.requestRender(1)}get pointDistanceEnabled(){return this._configuration.pointDistanceEnabled}set pointDistanceEnabled(e){e!==this._configuration.pointDistanceEnabled&&(this._configuration.pointDistanceEnabled=e,this.requestRender(1))}get pointDistanceTarget(){return this._passParameters.pointDistanceTarget}set pointDistanceTarget(e){n(this._passParameters.pointDistanceTarget,e),this.requestRender(1)}get pointDistanceOrigin(){return this._passParameters.pointDistanceOrigin}set pointDistanceOrigin(e){n(this._passParameters.pointDistanceOrigin,e),this.requestRender(1)}get lineVerticalPlaneEnabled(){return this._configuration.lineVerticalPlaneEnabled}set lineVerticalPlaneEnabled(e){e!==this._configuration.lineVerticalPlaneEnabled&&(this._configuration.lineVerticalPlaneEnabled=e,this.requestRender(1))}get lineVerticalPlaneSegment(){return this._passParameters.lineVerticalPlaneSegment}set lineVerticalPlaneSegment(e){d(e,this._passParameters.lineVerticalPlaneSegment),this.requestRender(1)}get intersectsLineEnabled(){return this._configuration.intersectsLineEnabled}set intersectsLineEnabled(e){e!==this._configuration.intersectsLineEnabled&&(this._configuration.intersectsLineEnabled=e,this.requestRender(1))}get intersectsLineSegment(){return this._passParameters.intersectsLineSegment}set intersectsLineSegment(e){d(e,this._passParameters.intersectsLineSegment),this.requestRender(1)}get intersectsLineInfinite(){return this._intersectsLineInfinite}set intersectsLineInfinite(e){e!==this._intersectsLineInfinite&&(this._intersectsLineInfinite=e,this.requestRender(1))}get pathVerticalPlaneEnabled(){return this._pathVerticalPlaneEnabled}set pathVerticalPlaneEnabled(e){e!==this._pathVerticalPlaneEnabled&&(this._pathVerticalPlaneEnabled=e,null!=this._pathVerticalPlaneData&&this.requestRender(1))}set pathVerticalPlaneVertices(e){null==this._pathVerticalPlaneData&&(this._pathVerticalPlaneData=new f(this._passParameters.renderCoordsHelper)),this._pathVerticalPlaneData.vertices=e,this.pathVerticalPlaneEnabled&&this.requestRender(1)}set pathVerticalPlaneBuffers(e){null==this._pathVerticalPlaneData&&(this._pathVerticalPlaneData=new f(this._passParameters.renderCoordsHelper)),this._pathVerticalPlaneData.buffers=e,this.pathVerticalPlaneEnabled&&this.requestRender(1)}setParameters(e){V(this._passParameters,e)&&this.requestRender(1)}precompile(){this.techniques.precompile(E,this._configuration),this.contrastControlEnabled&&this._blit.precompile(),this.pathVerticalPlaneEnabled&&this._pathVerticalPlaneData&&this.techniques.precompile(b,this._pathTechniqueConfiguration)}render(e){const t=this.input;if(this.isDecoration&&!this.bindParameters.decorations)return t;const i=this.renderingContext,r=e.find(({name:e})=>"normals"===e);if(this._passParameters.normals=r?.getTexture(),!this.contrastControlEnabled)return i.bindFramebuffer(t.fbo),this._renderLaserLines(),t;this._passParameters.colors=t.getTexture();const n=this.fboCache.acquire(t.fbo.width,t.fbo.height,"laser lines");return i.bindFramebuffer(n.fbo),i.setClearColor(0,0,0,0),i.clear(16384),this._renderLaserLines(),this._blit.blend(n,t,this.bindParameters)||this.requestRender(1),n.release(),t}_renderLaserLines(){(this.heightManifoldEnabled||this.pointDistanceEnabled||this.lineVerticalPlaneSegment||this.intersectsLineEnabled)&&this._renderUnified(),this.pathVerticalPlaneEnabled&&this._renderPath()}_renderUnified(){if(!this._updatePassParameters())return;const e=this.techniques.getCompiled(E,this._configuration);if(e){const t=this.renderingContext;t.setDrawBuffers([q]),t.bindTechnique(e,this.bindParameters,this._passParameters),t.screen.draw()}else this.requestRender(1)}_renderPath(){if(null==this._pathVerticalPlaneData)return;const e=this.techniques.get(b,this._pathTechniqueConfiguration);if(e.compiled){const t=this.renderingContext;this._passParameters.origin=this._pathVerticalPlaneData.origin,t.setDrawBuffers([q]),t.bindTechnique(e,this.bindParameters,this._passParameters),this._pathVerticalPlaneData.draw(t)}else this.requestRender(1)}_updatePassParameters(){if(!this.intersectsLineEnabled)return!0;const e=this.bindParameters.camera,t=this._passParameters;if(this._intersectsLineInfinite){if(a(p(t.intersectsLineSegment.origin,t.intersectsLineSegment.vector),C),C.c0=-Number.MAX_VALUE,!c(e.frustum,C))return!1;o(C,t.lineStartWorld),l(C,t.lineEndWorld)}else n(t.lineStartWorld,t.intersectsLineSegment.origin),s(t.lineEndWorld,t.intersectsLineSegment.origin,t.intersectsLineSegment.vector);return!0}get test(){}};e([i({constructOnly:!0})],D.prototype,"contrastControlEnabled",void 0),e([i()],D.prototype,"isDecoration",void 0),e([i()],D.prototype,"consumes",void 0),e([i()],D.prototype,"produces",void 0),D=e([r("esri.views.3d.webgl-engine.effects.laserlines.LaserLineRenderer")],D);const C=h();export{D as LaserLineRenderer};
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{releaseMaybe as t}from"../../../../core/maybe.js";import{signal as i}from"../../../../core/signal.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import e from"../../webgl/RenderCamera.js";import{isColor as h}from"../core/shaderLibrary/ShaderOutput.js";import{CloudsParameters as n}from"../effects/clouds/CloudsParameters.js";import{ReprojectionUniforms as r}from"./ReprojectionUniforms.js";import{ScreenSpaceReflectionsUniforms as o}from"./ScreenSpaceReflectionsUniforms.js";import{SceneLighting as a}from"../lighting/SceneLighting.js";class l{constructor(t,i){this.width=t,this.height=i}}const g=5e5;class u{constructor(t,h){this._rctx=t,this.shadowMap=h,this._output=0,this.slot=2,this.slicePlane=null,this.hasOccludees=!1,this.
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import{releaseMaybe as t}from"../../../../core/maybe.js";import{signal as i}from"../../../../core/signal.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import e from"../../webgl/RenderCamera.js";import{isColor as h}from"../core/shaderLibrary/ShaderOutput.js";import{CloudsParameters as n}from"../effects/clouds/CloudsParameters.js";import{ReprojectionUniforms as r}from"./ReprojectionUniforms.js";import{ScreenSpaceReflectionsUniforms as o}from"./ScreenSpaceReflectionsUniforms.js";import{SceneLighting as a}from"../lighting/SceneLighting.js";class l{constructor(t,i){this.width=t,this.height=i}}const g=5e5;class u{constructor(t,h){this._rctx=t,this.shadowMap=h,this._output=0,this.slot=2,this.slicePlane=null,this.hasOccludees=!1,this._emissions=i(0),this.transparentWithoutDepthEmissionDimmingPass=!1,this.useFloatBlend=i(!0),this.enableFillLights=!0,this.alignPixelEnabled=!1,this.decorations=!0,this.overlayStretch=1,this.viewshedEnabled=!1,this.cutFillComputationEnabled=!1,this.cutFillVisualizationEnabled=!1,this._camera=i(new e),this._inverseViewport=s(),this._oldLighting=new a,this._newLighting=new a,this._fadedLighting=new a,this._lighting=this._newLighting,this.screenSpaceReflections=new o,this.reprojection=new r,this.highlights=new Array,this.highlightMixOrigin=s(),this.highlightMixTexture=null,this.globalIlluminationEnabled=!1,this.hudRenderStyle=0,this.snowCover=0,this.clouds=new n,this.hasShadowHighlights=!1}destroy(){this._camera=this.contentCamera=null,this.mainDepth=this.overlay=this.ssao=this.shadowHighlight=null,this.depth=t(this.depth),this.shadowMap?.dispose()}get output(){return this._output}set output(t){this._output!==t&&(this._output=t,this._rctx.resetDrawBuffers(t))}get emissions(){return this._emissions.value}set emissions(t){this._emissions.value=t}get hasEmission(){switch(this.output){case 0:return this.hasOpaqueEmission;case 1:case 2:return this.hasTransparentEmission;default:return!1}}get hasOpaqueEmission(){return 1===this.emissions||3===this.emissions}get hasTransparentEmission(){return 2===this.emissions||3===this.emissions}get hasEmissions(){return 0!==this.emissions}get camera(){return this._camera.value}set camera(t){this._camera.value=t,this._inverseViewport[0]=1/t.fullViewport[2],this._inverseViewport[1]=1/t.fullViewport[3]}get enableOITOffset(){return this.camera.relativeElevation<g}get inverseViewport(){return this._inverseViewport}get lighting(){return this._lighting}fadeLighting(){switch(this.clouds.fadeFactor){case 0:this._lighting=this._oldLighting;break;default:this._fadedLighting.lerpLighting(this._oldLighting,this._newLighting,this.clouds.fadeFactor),this._lighting=this._fadedLighting;break;case 1:this._lighting=this._newLighting,this._oldLighting.copyFrom(this._newLighting)}}updateLighting(t,i,s,e){this._oldLighting.copyFrom(this.lighting),this._newLighting.noonFactor=i,this._newLighting.globalFactor=s,this._newLighting.set(t),this._oldLighting.updateLegacy(),1===e&&this.clouds.requestFade(),this.fadeLighting()}get hasScreenSpaceReflections(){return h(this.output)&&this.screenSpaceReflections.enabled&&null!=this.reprojection.lastFrameColor}get highlight(){return null==this.highlightLevel?null:this.highlights[this.highlightLevel]}get depth(){return this._depth}set depth(t){t&&(t.name="geometry depth"),this._depth=t}get occluder(){return 10===this.slot||11===this.slot?this.slot:null}}export{u as BindParameters,l as ViewportSize};
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import{__decorate as t}from"tslib";import{nextPowerOfTwo as e}from"../../../../core/mathUtils.js";import{disposeMaybe as i,destroyMaybe as r}from"../../../../core/maybe.js";import{property as s,subclass as h}from"../../../../core/accessorSupport/decorators.js";import{ortho as o}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{set as n}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{create as u}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{UNIT_X as d,ZEROS as c}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{InternalRenderCategory as p}from"../../webgl.js";import{Frustum as _}from"../../state/Frustum.js";import{glLayout as m}from"../../support/buffer/glUtil.js";import{newLayout as f}from"../../support/buffer/InterleavedLayout.js";import l from"../../webgl/RenderCamera.js";import g from"../../webgl/RenderNode.js";import{ShaderOutputConfiguration as C}from"../core/shaderLibrary/ShaderOutputConfiguration.js";import{VertexArrayObject as w}from"./VertexArrayObject.js";import{C as x}from"../../../../chunks/CutFillDepth.glsl.js";import{CutFillDepthTechnique as P}from"../shaders/CutFillDepthTechnique.js";import{CutFillDepthTechniqueConfiguration as T}from"../shaders/CutFillDepthTechniqueConfiguration.js";import{C as y}from"../../../../chunks/CutFillReduction.glsl.js";import{CutFillReductionTechnique as R}from"../shaders/CutFillReductionTechnique.js";import{CutFillReductionTechniqueConfiguration as b}from"../shaders/CutFillReductionTechniqueConfiguration.js";import{C as F}from"../../../../chunks/CutFillTargetDepth.glsl.js";import{CutFillTargetDepthTechnique as B}from"../shaders/CutFillTargetDepthTechnique.js";import{ImmediateTask as j,TaskPriority as E}from"../../../support/Scheduler.js";import{Yield as D}from"../../../support/Yield.js";import{PrimitiveType as O,DataType as S}from"../../../webgl/enums.js";import{Sync as q}from"../../../webgl/Sync.js";import{VertexBuffer as v}from"../../../webgl/VertexBuffer.js";let V=class extends g{constructor(t){super(t),this.consumes={required:[p.CUTFILL_COMPUTATION,p.TRANSPARENT_NO_DEPTH]},this.produces=p.CUTFILL_COMPUTATION,this._targetDepthConfiguration=new C,this._depthConfiguration=new T,this._reductionConfiguration=new b,this._targetDepthParameters=new F,this._depthParameters=new x,this._reductionParameters=new y,this.needsRender=!1,this.readyToRun=!1,this.done=!0,this._frameTask=j,this._result=new U,this._localOrigin=u(),this._maxTextureSize=512,this._width=0,this._height=0,this._reducedWidth=0,this._reducedHeight=0,this._depthFormat=14,this._colorFormat=11,this._numChannels=2,this._targetGeometryVao=null,this._numReductions=3,this._reductionPasses=0,this._pixelBufferSize=0,this._pixelBufferOffset=0,this._perReductionPixelBufferSize=0}initialize(){this._frameTask=this.view.resourceController.scheduler.registerTask(E.VOLUME_MEASUREMENT,this),this.addHandles(this._frameTask),this._targetDepthConfiguration.output=9,this._maxTextureSize=Math.min(this._maxTextureSize,this.fboCache.rctx.parameters.maxTextureSize),this._frustum=new _(this.view.renderCoordsHelper)}destroy(){this._targetGeometryVao=i(this._targetGeometryVao),this._sync=r(this._sync),this._pixelBuffer&&(this.gl.deleteBuffer(this._pixelBuffer),this._pixelBuffer=null,this._pixelBufferSize=0)}precompile(){this.view.stage.renderer.precompileCutFillOrthographicReferenceDepth()}render(){const t=this.input;if(!this._orthographicCamera||!this._targetGeometryVao||!this.needsRender||this._sync)return t;const e=this.techniques.getCompiled(B,this._targetDepthConfiguration);this._depthConfiguration.preparePass=0;const i=this.techniques.getCompiled(P,this._depthConfiguration);this._depthConfiguration.preparePass=1;const r=this.techniques.getCompiled(P,this._depthConfiguration);this._reductionConfiguration.reductionPass=0;const s=this.techniques.getCompiled(R,this._reductionConfiguration);this._reductionConfiguration.reductionPass=1;const h=this.techniques.getCompiled(R,this._reductionConfiguration);this._reductionConfiguration.reductionPass=2;const o=this.techniques.getCompiled(R,this._reductionConfiguration);if(!(e&&i&&r&&s&&h&&o))return this.requestRender(1),t;this.needsRender=!1;const n=this.renderingContext,a=this.fboCache,u=this.gl,p=n.getViewport(),_=a.acquire(this._width,this._height,"cutfill reference depth",this._depthFormat);n.bindFramebuffer(_.fbo),n.setViewport(0,0,this._width,this._height),n.clear(1280),this.view.stage.renderer.renderCutFillOrthographicReferenceDepth(this._orthographicCamera);const m=a.acquire(this._width,this._height,"cutfill target depth",this._depthFormat);n.bindFramebuffer(m.fbo),n.setViewport(0,0,this._width,this._height),n.setClearDepth(1),n.clear(256),this._targetDepthParameters.origin=this._localOrigin,this._targetDepthParameters.cutFillCamera=this._orthographicCamera,n.bindTechnique(e,this.bindParameters,this._targetDepthParameters),n.bindVAO(this._targetGeometryVao),n.drawArrays(O.TRIANGLES,0,this._targetGeometryVao.vertexCount("geometry"));const f=a.acquire(this._width,this._height,"cutfill reduction even",this._colorFormat),l=a.acquire(this._width,this._height,"cutfill reduction odd",this._colorFormat);return this._depthParameters.referenceDepth=_.depthTexture,this._depthParameters.targetDepth=m.depthTexture,this._pixelBuffer||(this._pixelBuffer=u.createBuffer()),u.bindBuffer(u.PIXEL_PACK_BUFFER,this._pixelBuffer),u.bufferData(u.PIXEL_PACK_BUFFER,this._pixelBufferSize,u.STREAM_READ),this._prepareFBO(f,this.width,this.height),n.bindTechnique(i,this.bindParameters,this._depthParameters),n.screen.draw(),this._runPyramidReduction(f,l,s),this._prepareFBO(f,this.width,this.height,d),n.bindTechnique(r,this.bindParameters,this._depthParameters),n.screen.draw(),this._runPyramidReduction(f,l,h),this._prepareFBO(f,this.width,this.height,c),n.bindTechnique(r,this.bindParameters,this._depthParameters),n.screen.draw(),this._runPyramidReduction(f,l,o),_.release(),m.release(),f.release(),l.release(),u.bindBuffer(u.PIXEL_PACK_BUFFER,null),n.setViewport(p.x,p.y,p.width,p.height),this._sync=new q(u),setTimeout(()=>this.readyToRun=!0,0),t}update(t,i){if(!this.done)return;this.done=!1;const r=this.renderingContext,{cameraDimensions:{width:s,height:h},localOriginRenderSpace:o}=t,n=this._maxTextureSize,a=h/s,u=s>h?n:n/a,d=s>h?n*a:n;this._width=e(u),this._height=e(d);const c=[this._width,this._height];this._orthographicCamera=this._createCamera(t,c),this._frustum?.update(this._orthographicCamera),this._updateTargetVao(r,i),this._localOrigin=o,this._reductionPasses=Math.ceil(Math.log2(Math.min(this._width,this._height))),this._reducedWidth=Math.ceil(this._width/2**this._reductionPasses),this._reducedHeight=Math.ceil(this._height/2**this._reductionPasses),this._perReductionPixelBufferSize=this._reducedWidth*this._reducedHeight*this._numChannels*4,this._pixelBufferSize=this._perReductionPixelBufferSize*this._numReductions,this._pixelBufferOffset=0,this.needsRender=!0,this.requestRender(1)}runTask(){if(!this._sync)return void(this.readyToRun=!1);try{if(!this._sync.poll())return D}catch(e){return this.readyToRun=!1,void(this._sync=r(this._sync))}this.readyToRun=!1,this._sync=r(this._sync);const t=this.gl;this._cpuBuffer=new Float32Array(this._pixelBufferSize/4),t.bindBuffer(t.PIXEL_PACK_BUFFER,this._pixelBuffer),t.getBufferSubData(t.PIXEL_PACK_BUFFER,0,this._cpuBuffer),t.bindBuffer(t.PIXEL_PACK_BUFFER,null),this._updateResults(this._cpuBuffer),this.done=!0}getResult(){return this._result}get frustum(){return this._frustum}get width(){return this._width}get height(){return this._height}get updating(){return this.readyToRun||!this.done||this._frameTask.updating}_runPyramidReduction(t,e,i){const r=this.renderingContext,s=this.gl;let h=this._width,o=this._height;for(let n=0;n<this._reductionPasses;n++)h=Math.ceil(h/2),o=Math.ceil(o/2),this._reductionParameters.depthTexture=t.getTexture(),this._prepareFBO(e,h,o),r.bindTechnique(i,this.bindParameters,this._reductionParameters),r.screen.draw(),[t,e]=[e,t];s.readPixels(0,0,h,o,33319,S.FLOAT,this._pixelBufferOffset),this._pixelBufferOffset+=this._perReductionPixelBufferSize}_updateResults(t){const e=new L(0,1,a()),i=new L(0,0,a());for(let r=0;r<this._reducedWidth;r++)for(let s=0;s<this._reducedHeight;s++){let h=(r+s*this._reducedWidth)*this._numChannels;const o=this._reducedWidth*this._reducedHeight*this._numChannels;e.totalDepth+=t[h],i.totalDepth+=t[h+1],h+=o;const n=t[h];n<e.depthExtremum&&(e.depthExtremum=n,z(e.depthExtremumCoords,t[h+1],this._width)),h+=o;const a=t[h];a>i.depthExtremum&&(i.depthExtremum=a,z(i.depthExtremumCoords,t[h+1],this._width))}this._result=new U(this._width,this._height,e,i)}_prepareFBO(t,e,i,r=c){const s=this.renderingContext;s.bindFramebuffer(t.fbo),s.setViewport(0,0,e,i),s.setClearColor(r[0],r[1],r[2],r[3]),s.clear(16384)}_createCamera(t,e){const{cameraPositionRenderSpace:i,localOriginRenderSpace:r,northVector:s,cameraDimensions:{width:h,height:n},cameraNearFar:{near:a,far:u}}=t,d=new l({eye:i,center:r,up:s,near:a,far:u});return d.viewport=[0,0,e[0],e[1]],o(d.projectionMatrix,-h/2,h/2,-n/2,n/2,a,u),d}_updateTargetVao(t,e){this._targetGeometryVao=i(this._targetGeometryVao);const r=e.indices.length,s=A.createBuffer(r),h=s.position,{positions:o,indices:n}=e;for(let i=0;i<n.length;++i){const t=3*n[i];h.set(i,0,o[t]),h.set(i,1,o[t+1]),h.set(i,2,o[t+2])}const a=new v(t,m(A),s.buffer);this._targetGeometryVao=new w(t,a)}};t([s()],V.prototype,"consumes",void 0),t([s()],V.prototype,"produces",void 0),t([s()],V.prototype,"needsRender",void 0),t([s()],V.prototype,"readyToRun",void 0),t([s()],V.prototype,"done",void 0),t([s()],V.prototype,"updating",null),t([s()],V.prototype,"_frameTask",void 0),V=t([h("esri.views.3d.webgl-engine.lib.CutFillComputation")],V);const A=f().vec3f("position").freeze();function z(t,e,i){const r=e%i,s=Math.floor(e/i);n(t,r,s)}class M{constructor(t,e){this.positions=t,this.indices=e}}class L{constructor(t,e,i){this.totalDepth=t,this.depthExtremum=e,this.depthExtremumCoords=i}}class U{constructor(t=0,e=0,i=new L(0,1,a()),r=new L(0,0,a())){this.width=t,this.height=e,this.cut=i,this.fill=r}}export{V as CutFillComputation,U as CutFillComputationResult,L as CutFillDepthResult,M as TargetGeometryRenderInfo};
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import{__decorate as e}from"tslib";import{nextPowerOfTwo as t}from"../../../../core/mathUtils.js";import{disposeMaybe as i,destroyMaybe as r}from"../../../../core/maybe.js";import{property as s,subclass as h}from"../../../../core/accessorSupport/decorators.js";import{ortho as o}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{set as n}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{create as u}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{UNIT_X as d,ZEROS as c}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{InternalRenderCategory as m}from"../../webgl.js";import{Frustum as l}from"../../state/Frustum.js";import{glLayout as _}from"../../support/buffer/glUtil.js";import{newLayout as p}from"../../support/buffer/InterleavedLayout.js";import f from"../../webgl/RenderCamera.js";import g from"../../webgl/RenderNode.js";import{VertexArrayObject as C}from"./VertexArrayObject.js";import{CutFillMinMaxDepthTechnique as w}from"../shaders/CutFillMinMaxDepthTechnique.js";import{C as x}from"../../../../chunks/CutFillReduction.glsl.js";import{CutFillReductionTechnique as T}from"../shaders/CutFillReductionTechnique.js";import{CutFillReductionTechniqueConfiguration as P}from"../shaders/CutFillReductionTechniqueConfiguration.js";import{C as R}from"../../../../chunks/CutFillTargetDepth.glsl.js";import{CutFillTargetDepthTechnique as y}from"../shaders/CutFillTargetDepthTechnique.js";import{C as b}from"../../../../chunks/CutFillTotalDepth.glsl.js";import{CutFillTotalDepthTechnique as F}from"../shaders/CutFillTotalDepthTechnique.js";import{ImmediateTask as B,TaskPriority as j}from"../../../support/Scheduler.js";import{Yield as E}from"../../../support/Yield.js";import{PrimitiveType as O,DataType as S}from"../../../webgl/enums.js";import{Sync as q}from"../../../webgl/Sync.js";import{VertexBuffer as D}from"../../../webgl/VertexBuffer.js";let v=class extends g{constructor(e){super(e),this.consumes={required:[m.CUTFILL_COMPUTATION,m.TRANSPARENT_NO_DEPTH]},this.produces=m.CUTFILL_COMPUTATION,this._reductionConfiguration=new P,this._targetDepthParameters=new R,this._depthParameters=new b,this._reductionParameters=new x,this.needsRender=!1,this.readyToRun=!1,this.done=!0,this._frameTask=B,this._result=new L,this._localOrigin=u(),this._maxTextureSize=512,this._width=0,this._height=0,this._reducedWidth=0,this._reducedHeight=0,this._depthFormat=14,this._colorFormat=11,this._numChannels=2,this._targetGeometryVao=null,this._numReductions=3,this._reductionPasses=0,this._pixelBufferSize=0,this._pixelBufferOffset=0,this._perReductionPixelBufferSize=0}initialize(){this._frameTask=this.view.resourceController.scheduler.registerTask(j.VOLUME_MEASUREMENT,this),this.addHandles(this._frameTask),this._maxTextureSize=Math.min(this._maxTextureSize,this.fboCache.rctx.parameters.maxTextureSize),this._frustum=new l(this.view.renderCoordsHelper)}destroy(){this._targetGeometryVao=i(this._targetGeometryVao),this._sync=r(this._sync),this._pixelBuffer&&(this.gl.deleteBuffer(this._pixelBuffer),this._pixelBuffer=null,this._pixelBufferSize=0)}precompile(){this.view.stage.renderer.precompileCutFillOrthographicReferenceDepth()}render(){const e=this.input;if(!this._orthographicCamera||!this._targetGeometryVao||!this.needsRender||this._sync)return e;const t=this.techniques.getCompiled(y),i=this.techniques.getCompiled(F),r=this.techniques.getCompiled(w);this._reductionConfiguration.reductionPass=0;const s=this.techniques.getCompiled(T,this._reductionConfiguration);this._reductionConfiguration.reductionPass=1;const h=this.techniques.getCompiled(T,this._reductionConfiguration);this._reductionConfiguration.reductionPass=2;const o=this.techniques.getCompiled(T,this._reductionConfiguration);if(!(t&&i&&r&&s&&h&&o))return this.requestRender(1),e;this.needsRender=!1;const n=this.renderingContext,a=this.fboCache,u=this.gl,m=n.getViewport(),l=a.acquire(this._width,this._height,"cutfill reference depth",this._depthFormat);n.bindFramebuffer(l.fbo),n.setViewport(0,0,this._width,this._height),n.clear(1280),this.view.stage.renderer.renderCutFillOrthographicReferenceDepth(this._orthographicCamera);const _=a.acquire(this._width,this._height,"cutfill target depth",this._depthFormat);n.bindFramebuffer(_.fbo),n.setViewport(0,0,this._width,this._height),n.setClearDepth(1),n.clear(256),this._targetDepthParameters.origin=this._localOrigin,this._targetDepthParameters.cutFillCamera=this._orthographicCamera,n.bindTechnique(t,this.bindParameters,this._targetDepthParameters),n.bindVAO(this._targetGeometryVao),n.drawArrays(O.TRIANGLES,0,this._targetGeometryVao.vertexCount("geometry"));const p=a.acquire(this._width,this._height,"cutfill reduction even",this._colorFormat),f=a.acquire(this._width,this._height,"cutfill reduction odd",this._colorFormat);return this._depthParameters.referenceDepth=l.depthTexture,this._depthParameters.targetDepth=_.depthTexture,this._pixelBuffer||(this._pixelBuffer=u.createBuffer()),u.bindBuffer(u.PIXEL_PACK_BUFFER,this._pixelBuffer),u.bufferData(u.PIXEL_PACK_BUFFER,this._pixelBufferSize,u.STREAM_READ),this._prepareFBO(p,this.width,this.height),n.bindTechnique(i,this.bindParameters,this._depthParameters),n.screen.draw(),this._runPyramidReduction(p,f,s),this._prepareFBO(p,this.width,this.height,d),n.bindTechnique(r,this.bindParameters,this._depthParameters),n.screen.draw(),this._runPyramidReduction(p,f,h),this._prepareFBO(p,this.width,this.height,c),n.bindTechnique(r,this.bindParameters,this._depthParameters),n.screen.draw(),this._runPyramidReduction(p,f,o),l.release(),_.release(),p.release(),f.release(),u.bindBuffer(u.PIXEL_PACK_BUFFER,null),n.setViewport(m.x,m.y,m.width,m.height),this._sync=new q(u),setTimeout(()=>this.readyToRun=!0,0),e}update(e,i){if(!this.done)return;this.done=!1;const r=this.renderingContext,{cameraDimensions:{width:s,height:h},localOriginRenderSpace:o}=e,n=this._maxTextureSize,a=h/s,u=s>h?n:n/a,d=s>h?n*a:n;this._width=t(u),this._height=t(d);const c=[this._width,this._height];this._orthographicCamera=this._createCamera(e,c),this._frustum?.update(this._orthographicCamera),this._updateTargetVao(r,i),this._localOrigin=o,this._reductionPasses=Math.ceil(Math.log2(Math.min(this._width,this._height))),this._reducedWidth=Math.ceil(this._width/2**this._reductionPasses),this._reducedHeight=Math.ceil(this._height/2**this._reductionPasses),this._perReductionPixelBufferSize=this._reducedWidth*this._reducedHeight*this._numChannels*4,this._pixelBufferSize=this._perReductionPixelBufferSize*this._numReductions,this._pixelBufferOffset=0,this.needsRender=!0,this.requestRender(1)}runTask(){if(!this._sync)return void(this.readyToRun=!1);try{if(!this._sync.poll())return E}catch(t){return this.readyToRun=!1,void(this._sync=r(this._sync))}this.readyToRun=!1,this._sync=r(this._sync);const e=this.gl;this._cpuBuffer=new Float32Array(this._pixelBufferSize/4),e.bindBuffer(e.PIXEL_PACK_BUFFER,this._pixelBuffer),e.getBufferSubData(e.PIXEL_PACK_BUFFER,0,this._cpuBuffer),e.bindBuffer(e.PIXEL_PACK_BUFFER,null),this._updateResults(this._cpuBuffer),this.done=!0}getResult(){return this._result}get frustum(){return this._frustum}get width(){return this._width}get height(){return this._height}get updating(){return this.readyToRun||!this.done||this._frameTask.updating}_runPyramidReduction(e,t,i){const r=this.renderingContext,s=this.gl;let h=this._width,o=this._height;for(let n=0;n<this._reductionPasses;n++)h=Math.ceil(h/2),o=Math.ceil(o/2),this._reductionParameters.depthTexture=e.getTexture(),this._prepareFBO(t,h,o),r.bindTechnique(i,this.bindParameters,this._reductionParameters),r.screen.draw(),[e,t]=[t,e];s.readPixels(0,0,h,o,33319,S.FLOAT,this._pixelBufferOffset),this._pixelBufferOffset+=this._perReductionPixelBufferSize}_updateResults(e){const t=new z(0,1,a()),i=new z(0,0,a());for(let r=0;r<this._reducedWidth;r++)for(let s=0;s<this._reducedHeight;s++){let h=(r+s*this._reducedWidth)*this._numChannels;const o=this._reducedWidth*this._reducedHeight*this._numChannels;t.totalDepth+=e[h],i.totalDepth+=e[h+1],h+=o;const n=e[h];n<t.depthExtremum&&(t.depthExtremum=n,A(t.depthExtremumCoords,e[h+1],this._width)),h+=o;const a=e[h];a>i.depthExtremum&&(i.depthExtremum=a,A(i.depthExtremumCoords,e[h+1],this._width))}this._result=new L(this._width,this._height,t,i)}_prepareFBO(e,t,i,r=c){const s=this.renderingContext;s.bindFramebuffer(e.fbo),s.setViewport(0,0,t,i),s.setClearColor(r[0],r[1],r[2],r[3]),s.clear(16384)}_createCamera(e,t){const{cameraPositionRenderSpace:i,localOriginRenderSpace:r,northVector:s,cameraDimensions:{width:h,height:n},cameraNearFar:{near:a,far:u}}=e,d=new f({eye:i,center:r,up:s,near:a,far:u});return d.viewport=[0,0,t[0],t[1]],o(d.projectionMatrix,-h/2,h/2,-n/2,n/2,a,u),d}_updateTargetVao(e,t){this._targetGeometryVao=i(this._targetGeometryVao);const r=t.indices.length,s=V.createBuffer(r),h=s.position,{positions:o,indices:n}=t;for(let i=0;i<n.length;++i){const e=3*n[i];h.set(i,0,o[e]),h.set(i,1,o[e+1]),h.set(i,2,o[e+2])}const a=new D(e,_(V),s.buffer);this._targetGeometryVao=new C(e,a)}};e([s()],v.prototype,"consumes",void 0),e([s()],v.prototype,"produces",void 0),e([s()],v.prototype,"needsRender",void 0),e([s()],v.prototype,"readyToRun",void 0),e([s()],v.prototype,"done",void 0),e([s()],v.prototype,"updating",null),e([s()],v.prototype,"_frameTask",void 0),v=e([h("esri.views.3d.webgl-engine.lib.CutFillComputation")],v);const V=p().vec3f("position").freeze();function A(e,t,i){const r=t%i,s=Math.floor(t/i);n(e,r,s)}class M{constructor(e,t){this.positions=e,this.indices=t}}class z{constructor(e,t,i){this.totalDepth=e,this.depthExtremum=t,this.depthExtremumCoords=i}}class L{constructor(e=0,t=0,i=new z(0,1,a()),r=new z(0,0,a())){this.width=e,this.height=t,this.cut=i,this.fill=r}}export{v as CutFillComputation,L as CutFillComputationResult,z as CutFillDepthResult,M as TargetGeometryRenderInfo};
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import{__decorate as e}from"tslib";import{property as t,subclass as i}from"../../../../core/accessorSupport/decorators.js";import{set as
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import{__decorate as e}from"tslib";import{property as t,subclass as i}from"../../../../core/accessorSupport/decorators.js";import{set as a,scale as s,floor as r,subtract as o}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as n}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{positiveInfinity as l}from"../../../../geometry/support/aaBoundingBox.js";import{InternalRenderCategory as h}from"../../webgl.js";import p from"../../webgl/RenderNode.js";import{GaussianSplatRenderer as m}from"./GaussianSplatRenderer.js";import{G as u}from"../../../../chunks/GaussianSplatShadow.glsl.js";import{GaussianSplatShadowTechnique as d}from"../shaders/GaussianSplatShadowTechnique.js";import{GaussianSplatTechniqueConfiguration as c}from"../shaders/GaussianSplatTechniqueConfiguration.js";import{PrimitiveType as _}from"../../../webgl/enums.js";let P=class extends p{constructor(e){super(e),this.consumes={required:[h.SHADOWMAP]},this.produces=h.SHADOWMAP,this.layerView=null,this._passParameters=new u,this._cameraPosition=n(),this._configuration=new c(e.view.state.isGlobal)}precompile(){this._canRender&&(this._updateConfiguration(),this.techniques.precompile(d,this._configuration))}render(){const e=this.bindRenderTarget();return this._canRender&&this._render(),e}queryDepthRange(e){return this.layerView.suspended?null:this._data.queryVisibleTileDepthRange(e,this.layerView.clippingBox)}get _data(){return this.layerView.data}get _clippingEnabled(){return null!=this.layerView.clippingBox}get _isIdle(){return 2===this.view.state.mode}get _canRender(){return!this.layerView.suspended&&this._data.visibleGaussians>0&&null!=this._data.orderTexture.texture&&null!=this._data.textureAtlas.texture&&null!=this._data.headerTexture.texture}_render(){const e=this.techniques.get(d,this._configuration);this._prepareShadowParameters(this.bindParameters.camera),this.renderingContext.bindTechnique(e,this.bindParameters,this._passParameters),this.renderingContext.drawArraysInstanced(_.TRIANGLE_STRIP,0,4,this._data.visibleGaussians)}_updateConfiguration(){this._configuration.clippingEnabled=this._clippingEnabled,this._configuration.hasSlicePlane=this.layerView.slicePlaneEnabled&&null!=this.bindParameters.slicePlane,this._configuration.output=this.bindParameters.output}_prepareShadowParameters(e){const t=this._data;this._passParameters.splatOrder=t.orderTexture.texture,this._passParameters.splatAtlas=t.textureAtlas.texture,this._passParameters.splatHeader=t.headerTexture.texture;const{fullHeight:i,fullWidth:a}=e,s=this.view.qualitySettings.gaussianSplat,r=this._isIdle?s.idleMinimumSplatPixelRadius:s.nonIdleMinimumSplatPixelRadius;this._passParameters.minSplatRadius=r*Math.sqrt(a*i)/Math.sqrt(2073600),this._updateShadowCameraPosition(e),this._prepareShadowHighPrecisionCameraPosition(),this._passParameters.slicePlaneLocalOrigin=this._cameraPosition,this._updateShadowClipUniforms()}_updateShadowClipUniforms(){const e=this.layerView.clippingBox||l,[t,i,s,r,o,n]=e,[h,p,m]=this._cameraPosition,{clipMinCameraRelative:u,clipMaxCameraRelative:d}=this._passParameters;a(u,t-h,i-p,s-m),a(d,r-h,o-p,n-m)}_prepareShadowHighPrecisionCameraPosition(){s(this._passParameters.tileCameraPosition,this._cameraPosition,1/m.tileSize),r(this._passParameters.tileCameraPosition,this._passParameters.tileCameraPosition),s(this._passParameters.cameraDelta,this._passParameters.tileCameraPosition,m.tileSize),o(this._passParameters.cameraDelta,this._cameraPosition,this._passParameters.cameraDelta)}_updateShadowCameraPosition(e){const t=e.viewInverseTransposeMatrix;a(this._cameraPosition,t[3],t[7],t[11])}};e([t()],P.prototype,"consumes",void 0),e([t()],P.prototype,"produces",void 0),e([t({constructOnly:!0})],P.prototype,"layerView",void 0),P=e([i("esri.views.3d.webgl-engine.lib.GaussianSplatShadows")],P);export{P as GaussianSplatShadows};
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class t{constructor(t,
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import{equalsPoints as s}from"../../../../geometry/support/aaBoundingRect.js";class t{constructor(s,t,e,i){this.beginPoint=s,this.endPoint=t,this.screenPoint=e,this.isVerticalRay=i,this.type="ray"}}class e{constructor(s,t,e){this.positions=s,this.indices=t,this.vertexCount=e}}class i{constructor(t,e,i){this.points=t,this.bounds=e,this.isRectangle=i??s(e,t)}}class r extends i{constructor(s,t,e,i,r){super(s,t,e),this.broadPhaseFrustum=i,this.tessellation=r,this.type="screen-polygon"}static async create(t,e,i,n){const o=s(e,t),c=o?null:await n();return o||null!=c?new r(t,e,o,i,c):null}}class n extends i{constructor(s,t,e){super(s,t),this.distance=e,this.type="draped-polygon"}}class o{constructor(){this.verticalOffset=0,this.selectionMode=!1,this.hud=!0,this.selectOpaqueTerrainOnly=!0,this.invisibleTerrain=!1,this.backfacesTerrain=!0,this.isFiltered=!1,this.filteredLayerViewUids=[],this.store=2,this.normalRequired=!0,this.excludeLabels=!1}}export{n as DrapedScreenPolygonIntersectionQuery,o as IntersectorOptions,i as PolygonIntersectionQuery,t as RayIntersectionQuery,r as ScreenPolygonIntersectionQuery,e as ScreenPolygonTessellation};
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{fromValues as n,create as t}from"../../../../geometry/support/aaBoundingRect.js";import{screenPolygonIntersectsBounds as o,screenPolygonIntersectsTriangle as i}from"./screenPolygonOverlapUtils.js";function r(t,i,r){if(!r.visible)return null;const{boundingInfo:s}=r;if(s){const{bbMin:r,bbMax:e}=s;if(n(r[0]+i[0],r[1]+i[1],e[0]+i[0],e[1]+i[1],u),!o(t,u))return null}const c=r.positionAttribute,l=r.primitivePositionIndices;return e(t,i,0,l.length/3,l,c)}function e(n,t,o,r,e,u){const{data:p,stride:b}=u;for(let a=o;a<r;++a){const o=3*a;if(s(c,t,p,b,e[o]),s(l,t,p,b,e[o+1]),s(f,t,p,b,e[o+2]),i(n,c,l,f))return a}return null}function s(n,t,o,i,r){const e=i*r;n[0]=o[e]+t[0],n[1]=o[e+1]+t[1]}const u=t(),c=[0,0],l=[0,0],f=[0,0];export{r as intersectTriangleGeometryPolygon2D};
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import{__decorate as e}from"tslib";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as s}from"../../../../core/asyncUtils.js";import has from"../../../../core/has.js";import{removeMaybe as i,abortMaybe as r,destroyMaybe as a,releaseMaybe as n,releaseReferencedMaybe as h}from"../../../../core/maybe.js";import{throwIfAborted as o}from"../../../../core/promiseUtils.js";import{watch as d,syncAndInitial as l,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as _}from"../../../../core/signal.js";import{property as p,subclass as c}from"../../../../core/accessorSupport/decorators.js";import{equals as f,invert as b,multiply as g,copy as P}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as w,create as E}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as I}from"../../../../core/libs/gl-matrix-2/math/vec4.js";import{fromValues as A,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as T}from"../../../../geometry/support/Indices.js";import{RenderNodeOutput as O,InternalRenderCategory as R,AllRenderNodeOutputs as S,AllInternalRenderNodeOutputs as D}from"../../webgl.js";import{minNearDistanceInMeters as N}from"../../state/NearFarHeuristic.js";import{debugFlags as F}from"../../support/debugFlags.js";import{computeShadowsEnabled as G}from"../../support/sunUtils.js";import{FBOCache as x}from"../core/FBOCache.js";import{RenderPassManager as H}from"../core/renderPasses/RenderPassManager.js";import{isColor as y}from"../core/shaderLibrary/ShaderOutput.js";import{distanceFadeEnd as v}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as M}from"../effects/RenderNodes.js";import{RenderPluginManager as L}from"../effects/RenderPluginManager.js";import{WeatherFader as q}from"../effects/WeatherFader.js";import{innerAtmosphereFadeStart as j}from"../effects/atmosphere/atmosphereUtils.js";import{Blit as U}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as B,renderHighlightBuffer as V}from"../effects/highlight/Highlight.js";import{OITBlend as k}from"../effects/transparency/OITBlend.js";import{AnimationTimer as W}from"./AnimationTimer.js";import{AnimationTimeStep as Q}from"./AnimationTimeStep.js";import{BoundingInfo as z}from"./BoundingInfo.js";import{Compositor as Y}from"./Compositor.js";import{DepthRange as J}from"./DepthRange.js";import{depthRangeFromScene as X}from"./depthRangeUtils.js";import{MainFramebuffer as $}from"./MainFramebuffer.js";import{NavigationDepthCache as K}from"./NavigationDepthCache.js";import{blendingColorAlphaClear as Z}from"./OrderIndependentTransparency.js";import{RenderContext as ee,defaultRenderOccludedMask as te}from"./RenderContext.js";import{RendererBase as se}from"./RendererBase.js";import{setupFeatureDefaults as ie}from"./RenderFeature.js";import{RenderPluginInput as re}from"./RenderPluginInput.js";import{ShadowAccumulator as ae}from"./ShadowAccumulator.js";import{ShadowMap as ne}from"./ShadowMap.js";import he from"./SliceHelper.js";import{MergedRenderer as oe}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as de}from"../parts/renderUtils.js";import{RendererPerformanceInfo as le,PerformanceCategory as ue}from"../statistics/RendererPerformanceInfo.js";import{ColorAttachment1 as me,PixelType as _e,ColorAttachment2 as pe,ColorAttachment0 as ce,DrawBufferNone as fe}from"../../../webgl/enums.js";const be=has("disable-feature:async-navigation-3d-depth-readback");let ge=class extends se{constructor(e,t,s,i,r){super({stage:e}),this._techniques=s,this._rctx=i,this._requestRender=r,this._pluginsHas={occludedHudElements:!1,hudElements:!1,water:!1},this.renderPassManager=new H,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=A(0,0,0,1),this._sliceHelper=new he,this.sceneDepthRange=_(J.Infinite),this._state=_(2),this._hasGlobalIlluminationFlag=!!has("enable-feature:global-illumination"),this._hasAnimations=!1,this._animationTimestep=new Q,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=_(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new re,this._hasTransparentGeometry=!1,this._releaseNodeInputs=e=>{for(const t of Ne)e.some(({name:e})=>e===t)&&this._pluginInput.release(t)},this._testsNeedsDepth=!1,this._fboCache=new x(i),this._compositor=new Y(i,s),this._renderStateFeatures=_(ie(e.view.qualityProfile));const a=new ne(this._fboCache,e.viewingMode);this._renderContext=new ee(this._rctx,a,s),this._framebuffer=new $(this._fboCache,this._bindParameters),this._performanceInfo=new le(this._rctx),this._blit=new U(s),this.navigationDepthCache=new K(this._rctx,this._fboCache,s,()=>this._requestRender(0)),this._shadowAccumulator=new ae(this.fboCache,s,e,(t,s,i)=>{const r=e.view.qualitySettings.maximumPixelRatio;t.shadowMap.start(t.camera,s,i,!0,r),this._renderShadowCascades(5,t.shadowMap),t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.contentCamera)},r),this._nodes=new M(this._renderContext),this._plugins=new L({renderContext:this._renderContext,techniques:s,materials:t,requestRender:r,controller:e}),this._plugins.add(this.renderPassManager),this.weatherFader=new q({view:e.view,context:this._renderContext}),this.addHandles([d(()=>e.view.state.camera,()=>r(),l),d(()=>F.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES,e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(0):()=>{},r()},u),d(()=>e.view.environment.background?.color,e=>{const t=e?e.toUnitRGBA():C;I(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),r()},l),d(()=>e.view.state.camera.relativeElevation,e=>this._inGlobeView=(e??1/0)>=v,l),d(()=>this._bindParameters.clouds.fadeFactor,()=>{this._bindParameters.fadeLighting(),this._requestRender(2)},m),d(()=>this._bindParameters.clouds.data?.state,()=>r(),m),d(()=>e.view.state.highlights,e=>{this._bindParameters.highlights=e,r()},u),d(()=>"sun"===e.view.environment.lighting?.type,e=>{this._bindParameters.enableFillLights=e,this._requestRender()},l)])}destroy(){this._gpuTimerHandle=i(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowAccumulator.destroy(),this._shadowAccumulator=null,this._loadEdgeViewTask=r(this._loadEdgeViewTask),this._edgeView=a(this._edgeView),this.renderPassManager.dispose(),this.weatherFader=a(this.weatherFader),this._releaseFBOs(),this._disposeOffscreenBuffers(),this.navigationDepthCache.destroy(),this._fboCache.destroy(),this._fboCache=null,this._renderContext.destroy(),this._plugins.destroy(),this._pluginInput=null,this._oitBlendOrNil=null,this._nodes=null,this._framebuffer=null,this._performanceInfo=null,z.prune(),oe.prune(),T()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _oitBlend(){return this._oitBlendOrNil??=new k(this._techniques),this._oitBlendOrNil}get performanceInfo(){return this._performanceInfo}updateRenderFeatures(e){this._renderStateFeatures.value=ie(e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,s){this._renderStateFeatures.mutate(i=>i.set(t,e,s)),this._requestRender()}setTime(e){this._renderContext.time=e}get hasReflections(){return this._bindParameters.screenSpaceReflections.enabled=this._pluginsHas.water&&this.isFeatureEnabled(4),this._bindParameters.screenSpaceReflections.enabled}get _hasHighlights(){return this._plugins.produces(10,2,4,18,12,13,14)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(10,12,13,14)}get hasAmbientIllumination(){return this.isFeatureEnabled(3)&&!this._inGlobeView}get hasGlobalIllumination(){return this._hasGlobalIlluminationFlag&&this.hasAmbientIllumination}get hasGlobalIlluminationHighQuality(){return this.hasGlobalIllumination&&this.isFeatureEnabled(10)}get _keepGlobalIlluminationShadingAlive(){return this._hasGlobalIlluminationFlag&&!this._inGlobeView}get hasSMAA(){return this.isFeatureEnabled(0)}get _emissions(){return this._plugins.emissions}get hasFloatBlend(){return this._rctx.driverTest.floatBufferBlend.result&&this.isFeatureEnabled(9)}get highResolutionAtmosphere(){return this.isFeatureEnabled(2)}get fboCache(){return this._fboCache}_releaseFBOs(){this._bindParameters.hudOcclusion=n(this._bindParameters.hudOcclusion),this._bindParameters.depth=null}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._bindParameters.globalIllumination=n(this._bindParameters.globalIllumination),this._bindParameters.reprojection.lastFrameDepth=n(this._bindParameters.reprojection.lastFrameDepth),this._bindParameters.reprojection.lastFrameEmission=n(this._bindParameters.reprojection.lastFrameEmission),this._disposeBindBuffers()}_disposeBindBuffers(){this._bindParameters.shadowMap.disposeOutputs()}get updating(){return this._loadEdgeViewTask&&!this._loadEdgeViewTask.finished||this._edgeView?.updating||this._plugins.updating||this.weatherFader?.readyToRun||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=s(async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");o(e);const s=this._edgeView=new t({rctx:this._rctx,renderSR:this.stage.view.renderSpatialReference,viewingMode:this.stage.view.stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:ye(this.stage.view.resourceController)});return this.addHandles(d(()=>s.updating,()=>this._requestRender(),m)),this._requestRender(),this._edgeViewCallbacks.forEach(e=>e(s)),this._edgeViewCallbacks.length=0,s})),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&f(this._bindParameters.reprojection.matrix,w)}set _reprojectionMatrix(e){t(this._bindParameters.reprojection.matrix,e)&&this._reprojectionMatrixVersion.value++}modifyShadowsEnabled(){const e=this.stage.view.environmentManager.referencePositionGeographic,t=null==e||G(e[2],this.stage.viewingMode),s=this.stage.view.environment.lighting.directShadowsEnabled&&t;this._bindParameters.shadowMap.enabled!==s&&(this._bindParameters.shadowMap.enabled=s,this._requestRender(1))}get shadowsEnabled(){return!!this._bindParameters.shadowMap.enabled}setParameters(e){e.shadowCast&&this._shadowAccumulator.setParameters(e.shadowCast)}set slice(e){this._sliceHelper.update(e)&&this._requestRender()}get plugins(){return this._plugins}commit(e,t){return this._isRendering&&console.warn("Renderer.modify called while rendering"),!!super.commit(e,t,this._plugins.context)&&(this.updateHasFlags(),!0)}addRenderer(e){this._plugins.add(e)}removeRenderer(e){this._plugins.remove(e)}get occludedRequiresStencil(){return this._occludedRequiresOccludeeStencil||this.occludedRequiresIntegratedMeshStencil}get _occludedRequiresOccludeeStencil(){return this._bindParameters.hasOccludees&&!!(8&this.plugins.renderOccludedFlags)}get occludedRequiresIntegratedMeshStencil(){return this._plugins.produces(0,0)&&this._plugins.produces(0,9)}updateHasFlags(){const has=this._pluginsHas;has.occludedHudElements=this._plugins.produces(0,13),has.hudElements=has.occludedHudElements||this._plugins.produces(0,...Te),has.water=this._plugins.produces(4,19),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new W(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const s=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==s&&(this._gpuTimerHandle=s?i(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,s=!1){try{return this._isRendering=!0,this._render(e,t,s)}catch(i){console.error(`Exception during rendering: ${i}:\n${i.stack}`)}finally{this._isRendering=!1}return new de(this._pluginInput.get(O.FINAL),null)}_render(e,t,s){const i=0===t;this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=i,this._disposeBindBuffers();const{camera:r,contentCamera:a,mode:o,alignPixelEnabled:d}=e;this._state.value=o,this._bindParameters.output=0,this._bindParameters.emissions=this._emissions,this._bindParameters.alignPixelEnabled=d,this._bindParameters.decorations=!s,this._bindParameters.mainDepth=null,this._bindParameters.useFloatBlend.value=this.hasFloatBlend;const l=!s||!this._sliceHelper.isDecoration;this._bindParameters.slicePlane=l?this._sliceHelper.plane:null,this._bindParameters.viewshedEnabled=this._nodes.produces(R.VIEWSHED),this._bindParameters.cutFillComputationEnabled=this._nodes.produces(R.CUTFILL_COMPUTATION),this._bindParameters.cutFillVisualizationEnabled=this._nodes.produces(R.CUTFILL_COLOR),this._renderOverlay(),r.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(r.fullWidth,r.fullHeight,this._backgroundColor),_=this._needsLastFrameColor;_?(m?.retain(_-1),m?.setName("last frame color"),this._bindParameters.reprojection.lastFrameColor=m):m?.release(),this._ensureBindParameters(r,a),this._plugins.sortTestsTransparentOrderedSlots(Re),this._plugins.prepareRender(),this._bindParameters.hasShadowHighlights=this._needsShadowHighlight&&!s,this._shadowAccumulator.fullyRecompute=!i,this._shadowAccumulator.updateCamera(r),this._hasTransparentGeometry=this._plugins.produces(0,...we),this._precompilePrepasses(),this.performanceInfo.advance(ue.PREPARE);const p=this._computeShadowDepthRange(r);this._pluginInput.set("normals",this._renderNormals()),this._renderAmbientIlluminationAndDepth(),this._renderShadowMap(r,a,this._bindParameters.lighting.mainLight.direction,p),this._renderShadowAccumulation(p),u.bind(),this._bindParameters.mainDepth=u.depth.attachment,this._precompileShaders(i),this._bindParameters.output=0,this._renderOpaque(),this._renderPreTransparent(),this._renderTransparent(),this.hasReflections&&(this._bindParameters.depth=h(this._bindParameters.depth),this._bindParameters.reprojection.lastFrameColor=h(this._bindParameters.reprojection.lastFrameColor)),this._bindParameters.shadowMap.disposeOutput(5),u.update(e=>this._renderNodes(R.CUTFILL_COMPUTATION,e)),this._pluginInput.set(R.FOCUSAREA,this._renderFocusAreaGeometry()),u.update(e=>this._renderNodes(R.TRANSPARENT_ENVIRONMENT,e)),u.update(e=>this._renderNodes(R.VIEWSHED,e)),u.update(e=>this._renderNodes(R.LASERLINES,e)),this._nodes.requireGeometryDepth&&(this._bindParameters.depth=h(this._bindParameters.depth)),u.update(e=>this._renderNodes(R.FOCUSAREA_COLOR,e)),u.update(e=>this._renderNodes(R.CUTFILL_COLOR,e)),this._pluginInput.release(R.FOCUSAREA),this._pluginInput.release(R.GROUND_DEPTH),u.update(e=>this._renderNodes(R.OCCLUDED,e)),this._pluginInput.set("highlights",this._renderHighlightPrepass());const c=2===t?this._renderObjectAndLayerIdColor():null;u.update(e=>this._renderNodes(O.COMPOSITE,e)),this._bindParameters.shadowMap.disposeOutputs(),this._bindParameters.shadowHighlight=n(this._bindParameters.shadowHighlight),u.update(e=>this._renderNodes(R.ANTIALIASING,e));const f=this._hasTransparentGeometry?2:1,b=this._bindParameters.emissions;let g;return this._bindParameters.emissions=0,this._hasHUDHighlights&&u.update(e=>this._renderHUD(f,e)),u.update(e=>this._renderNodes(R.HIGHLIGHT_COLOR,e)),this._hasHUDHighlights||u.update(e=>this._renderHUD(f,e)),this._bindParameters.emissions=b,u.update(e=>this._renderNodes(R.MAGNIFIER,e)),u.update(e=>this._renderNodes(O.FINAL,e)),i&&(this._blit.toFramebuffer(u.color,this._bindParameters),be||2!==o&&0!==o||this.navigationDepthCache.update(this._bindParameters,u.depth.attachment,this._renderContext.time)),this.hasGlobalIllumination&&(this._bindParameters.reprojection.lastFrameDepth=this._bindParameters.depth,0!==this._emissions&&(this._bindParameters.reprojection.lastFrameEmission=u.color.obtainAttachment(me))),this._testsNeedsDepth&&(this._bindParameters.depth=h(this._bindParameters.depth)),this._releaseFBOs(),u.releaseDepth(),this._bindParameters.reprojection.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),i||(g=u.color,g.retain(),this._releaseFBOs(),this._disposeOffscreenBuffers()),this.performanceInfo.finishFrame(),new de(g,c)}_precompileShaders(e){++this._plugins.context.techniques.precompiling;const t=this._bindParameters;t.output=0;const s=t.emissions;if(this._precompileOpaqueGeometry(),this._nodes.precompile(t.hasOpaqueEmission,R.OPAQUE_ENVIRONMENT,R.GAUSSIAN_SPLAT,R.OPAQUE_OCCLUSION_QUERY,R.VOXEL),this._precompileOpaqueGeometry(),t.output=3,this._plugins.precompile(...Ee),t.output=0,this._plugins.precompile(...Ee),this._hasTransparentGeometry){const e=this._pluginsHas.occludedHudElements;this._oitBlend.precompile(t,e,0),this._pluginsHas.hudElements&&this._oitBlend.precompile(t,!1,1),this._precompileTransparentGeometry(),t.hasTransparentEmission&&(t.emissions=3)}this._nodes.precompile(t.hasOpaqueEmission,R.FOCUSAREA),this._compositor.precompile(this._usesPremultipliedAlphaBlit,!!this._needsEdges,t),this._hasTransparentGeometry||this._plugins.precompile(15),this._nodes.precompile(t.hasOpaqueEmission,R.TRANSPARENT_ENVIRONMENT,R.VIEWSHED,R.CUTFILL_COMPUTATION,R.CUTFILL_COLOR,R.LASERLINES,R.FOCUSAREA_COLOR,R.OCCLUDED,R.ANTIALIASING),t.highlightMixTexture=t.highlights.length>1?this._rctx.emptyTexture:null,this._precompileHUD(0),t.emissions=0,this._precompileHUD(0),this._precompileHUD(1),t.emissions=s,this._hasHighlights&&(t.highlights.forEach((e,s)=>{t.highlightLevel=s,this._precompileAllGeometry(10),this._hasHUDHighlights&&this._plugins.precompile(13,12)}),t.highlightLevel=null,this._nodes.precompile(t.hasOpaqueEmission,R.HIGHLIGHT_COLOR)),t.highlightMixTexture=null,this._nodes.precompile(t.hasOpaqueEmission,O.COMPOSITE,R.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(8),t.hasOpaqueEmission&&(t.transparentWithoutDepthEmissionDimmingPass=!0,this._plugins.precompile(8),t.transparentWithoutDepthEmissionDimmingPass=!1),e&&this._blit.precompile(),--this._plugins.context.techniques.precompiling}_renderFocusAreaGeometry(){const e=this._nodes.produce(R.FOCUSAREA,this._pluginInput);return e&&this.performanceInfo.advance(ue.FOCUS_AREA_MASK),e}_renderObjectAndLayerIdColor(){if(!this._nodes.produces(R.OBJECT_AND_LAYER_ID_COLOR))return null;const e=this._bindParameters.output;++this._techniques.precompiling;const{width:t,height:s}=this._framebuffer.size;let i=this.fboCache.acquire(t,s,R.OBJECT_AND_LAYER_ID_COLOR).acquireDepth(14);return i=this._renderNodes(R.OBJECT_AND_LAYER_ID_COLOR,i),--this._techniques.precompiling,this._bindParameters.output=e,i}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,s=0===e;if(s||t){const e=s?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const r=Math.max(e,i);this._animationTimestep.frame(r,s)}}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}readMainDepth(e,t){const{mainDepth:s,camera:i}=this._bindParameters;if(!s)return;const r=this.fboCache.acquire(this._framebuffer.size.width,this._framebuffer.size.height,"linear depth");this._rctx.bindFramebuffer(r.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositor.blitDepthToLinearDepth(this._bindParameters,s),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),r.fbo?.readPixels(e[0],e[1],e[2],e[3],6408,_e.UNSIGNED_BYTE,t),r.release()}get _needsEdges(){return this._edgeView?.shouldRender()?this._edgeView:null}_renderEdges(e){const t=this._needsEdges;if(!t)return;const{width:s,height:i}=this._framebuffer.size,r=this.fboCache.acquire(s,i,"edges");r.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C),t.render(this._bindParameters,e),r.detachDepth(),this._framebuffer.bind(),this._compositor.composite(this._bindParameters,r.getTexture()),r.release(),this.performanceInfo.advance(1===e?ue.OPAQUE_EDGES:ue.TRANSPARENT_EDGES)}_renderOverlay(){this._bindParameters.overlay=this.overlay?.render(this._renderContext.time),this._bindParameters.overlay&&this.performanceInfo.advance(ue.OVERLAY)}_renderShadowMap(e,t,s,i){if(!this.shadowsEnabled)return;const r=this._bindParameters.shadowMap;if(r.start(e,s,i,this.isFeatureEnabled(5),this.stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight){this._renderShadowCascades(6,r),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,t);const s=this._bindParameters.output;this._bindParameters.output=0,this._bindParameters.shadowHighlight=this._nodes.produce(R.SHADOW_HIGHLIGHT,this._pluginInput),this._bindParameters.output=s,r.disposeOutput(6),r.clear(),this._renderShadowCascades(7,r)}else this._renderShadowCascades(5);e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,this._bindParameters.contentCamera),this._needsShadowHighlight&&(this._bindParameters.depth=h(this._bindParameters.depth)),this.performanceInfo.advance(R.SHADOWMAP)}_precompileShadowCascades(e){0!==this._bindParameters.shadowMap.cascades.length&&this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._bindParameters.shadowMap){const s=this._bindParameters.output,i=t===this._bindParameters.shadowMap&&6!==e;t.bindFramebuffer();for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e),i&&this._renderShadowNodes();t.finish(e),this._bindParameters.output=s}_renderShadowNodes(){const e=this._bindParameters.shadowMap.renderTarget;e&&(this._renderNodes(R.SHADOWMAP,e),this._pluginInput.set(R.SHADOWMAP,null))}get _needsLastFrameColor(){return+this.hasReflections+ +this.hasGlobalIllumination}get _needsDepth(){return+this._nodes.requireGeometryDepth+ +this.hasReflections+ +this.hasGlobalIllumination+ +this._shadowAccumulator.requiresDepth+ +this._testsNeedsDepth+ +this._needsShadowHighlight}get _usesPremultipliedAlphaBlit(){return this._pluginsHas.hudElements}_renderAmbientIlluminationAndDepth(){this._bindParameters.depth=n(this._bindParameters.depth);const e=this._pluginInput.get("normals");if(e){this._pluginInput.set(R.AMBIENT_ILLUMINATION,this._hasGlobalIlluminationFlag?this._renderGlobalIllumination():this._renderSSAO());const t=this._needsDepth;t?(this._rctx.bindFramebuffer(e.fbo),this._rctx.clear(1024),this._renderGeometryWithoutNormals(3),this._bindParameters.depth=e.obtainDepthTexture(),this._bindParameters.depth?.retain(t-1),this.performanceInfo.advance(ue.DEPTH)):e.detachDepth(),this.hasAmbientIllumination&&this._pluginInput.release("normals")}else this._hasGlobalIlluminationFlag&&(this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIlluminationEnabled=this._keepGlobalIlluminationShadingAlive),this._renderAllGeometryDepth()}_renderAllGeometryDepth(){const e=this._needsDepth;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,i=this.fboCache.acquire(t,s,"geometry depth",14);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(1280),this.renderAllGeometry(3),this._bindParameters.depth=i.obtainDepthTexture(),this._bindParameters.depth?.retain(e-1),i.release(),this.performanceInfo.advance(ue.DEPTH)}get _needsShadowDepthRange(){return this._bindParameters.shadowMap.enabled||this._shadowAccumulator.active}_computeShadowDepthRange(e){if(!this._needsShadowDepthRange)return J.Zero;const t=X(e,this._plugins.plugins,this.stage.layers,0);return t.union(this._plugins.queryDepthRange(e)),this._bindParameters.shadowMap.enabled&&t.union(this._nodes.queryDepthRange(R.SHADOWMAP,e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}updateSceneDepthRange(e){if(!this.stage.view.state.isGlobal)return void(this.sceneDepthRange.value=J.Infinite);if((this.stage.view.renderCoordsHelper?.getAltitude(e.eye)??0)<j)return void(this.sceneDepthRange.value=J.Infinite);const t=e.clone();t.near=N,t.far=1e10;const s=X(t,this._plugins.plugins,this.stage.layers,1);s.union(this._plugins.queryDepthRange(t)),this.sceneDepthRange.value.equals(s)||(this.sceneDepthRange.value=s)}get _normalsRequired(){return this._nodes.require("normals",...S,R.VIEWSHED,R.LASERLINES)+(this.hasAmbientIllumination?1:0)}_precompilePrepasses(){this._normalsRequired?(this._precompilePlugins(4,Ie),this._needsDepth&&this._precompilePlugins(3,Ae)):this._needsDepth&&this._precompileAllGeometry(3),this.shadowsEnabled&&(this._needsShadowHighlight?(this._nodes.precompile(this._bindParameters.hasEmission,R.SHADOW_HIGHLIGHT),this._precompileShadowCascades(6),this._precompileShadowCascades(7)):this._precompileShadowCascades(5)),this._shadowAccumulator.active&&(this._shadowAccumulator.precompilePrepass(),this._precompileAllGeometry(5)),this.hasAmbientIllumination&&this._normalsRequired&&this._nodes.precompile(this._bindParameters.hasEmission,R.AMBIENT_ILLUMINATION)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,i=this.fboCache.acquire(t,s,"normals",5);i.acquireDepth(14),this._rctx.bindFramebuffer(i.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._bindParameters.output=4,this._plugins.render(...Ie);const r=this._nodes.optional("normals",...S,R.VIEWSHED);return i.retain(e+r-1),this.performanceInfo.advance(ue.NORMALS),i}_renderSSAO(){this._bindParameters.globalIlluminationEnabled=!1;const e=this._pluginInput.get("normals");return this.hasAmbientIllumination&&e?(this._bindParameters.ssao=this._nodes.produce(R.AMBIENT_ILLUMINATION,this._pluginInput),this._bindParameters.ssao&&this.performanceInfo.advance(ue.AMBIENT_ILLUMINATION),this._bindParameters.ssao):null}_renderGlobalIllumination(){if(!this.hasGlobalIllumination)return this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIlluminationEnabled=this._keepGlobalIlluminationShadingAlive,null;const e=this._nodes.produce(R.AMBIENT_ILLUMINATION,this._pluginInput);return this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIllumination=e,this._bindParameters.globalIlluminationEnabled=!0,this.performanceInfo.advance(this.hasGlobalIlluminationHighQuality?ue.AMBIENT_ILLUMINATION_HIGH_QUALITY:ue.AMBIENT_ILLUMINATION),e}_releaseGlobalIlluminationBuffers(){const e=this._bindParameters;e.reprojection.lastFrameColor=h(e.reprojection.lastFrameColor),e.reprojection.lastFrameDepth=h(e.reprojection.lastFrameDepth),e.reprojection.lastFrameEmission=h(e.reprojection.lastFrameEmission),e.globalIllumination=h(e.globalIllumination),e.globalIlluminationEnabled=!1}_precompileAllGeometry(e){const t=this._bindParameters.output;this._bindParameters.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(...Ee),this._bindParameters.output=t}renderAllGeometry(e){this._bindParameters.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentGround()}precompileSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const s of t)this._renderContext.renderOccludedMask=s,this.precompileSlots(e,...Ce);this._renderContext.renderOccludedMask=te}renderSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.forAll(e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t)})}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>1&&this._plugins.render(9),this.renderSlots(e,...Ce),this._renderContext.renderOccludedMask=te}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(...Se[e])}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(16),this.renderHUD(e),this._bindParameters.hudRenderStyle=e,this._plugins.render(14)}precompileViewshedShadowMap(){this._precompileAllGeometry(8)}precompileCutFillOrthographicReferenceDepth(){this._precompilePlugins(9,De)}_precompilePlugins(e,t){const s=this._bindParameters.output;this._bindParameters.output=e,this._plugins.precompile(...t),this._bindParameters.output=s}renderViewshedShadowMap(e){const{camera:t,contentCamera:s}=this._bindParameters,i=this._bindParameters.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(8),this._ensureBindParametersCamera(t,s),this._bindParameters.camera.setGLViewport(this._rctx),this._bindParameters.output=i}renderCutFillOrthographicReferenceDepth(e){const{camera:t,contentCamera:s}=this._bindParameters,i=this._bindParameters.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this._bindParameters.output=9,this._plugins.render(...De),this._ensureBindParametersCamera(t,s),t.setGLViewport(this._rctx),this._bindParameters.output=i}get _needsGroundDepth(){return this._bindParameters.cutFillVisualizationEnabled}_blitGroundDepth(){if(!this._needsGroundDepth)return null;const{width:e,height:t}=this._framebuffer.size,s=this.fboCache.acquire(e,t,R.GROUND_DEPTH,14);return this._rctx.blitFramebuffer(this._framebuffer.color.fbo,s.fbo,256),this._framebuffer.bind(),s}_renderOpaqueAndTransparentGeometry(e){this._bindParameters.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithoutNormals(e){this._bindParameters.output=e,this._plugins.render(...Ae)}_precompileOpaqueGeometry(){this._needsOpaquePass&&(this._plugins.precompile(...Pe),this._nodes.precompile(this._bindParameters.hasEmission,"opaque-color"))}_renderOpaqueGeometry(){this._plugins.render(...Pe)}_renderTransparentGeometry(){this._plugins.render(...we),this._hasTransparentGeometry&&this._plugins.render(15)}_renderTransparentGround(){this._plugins.render(...Ee)}_precompileHUD(e){if(!this._pluginsHas.hudElements)return;const t=this._bindParameters.output,s=this._bindParameters.hudRenderStyle,i=this._bindParameters.emissions;this._bindParameters.emissions=0,this._bindParameters.hudRenderStyle=e,this._bindParameters.output=1,this._plugins.precompile(...Te),this._bindParameters.output=2,this._plugins.precompile(...Te),this._bindParameters.output=0,this._oitBlend.precompile(this._bindParameters,!1,1),this._hasHighlights&&(this._bindParameters.output=10,this._plugins.precompile(...Te)),this._bindParameters.emissions=i,this._bindParameters.output=t,this._bindParameters.hudRenderStyle=s}_renderHUD(e,t){if(!this._pluginsHas.hudElements)return t;const s=this._renderOIT(1,e);this._rctx.bindFramebuffer(t.fbo);const i=!!t.getTexture(me);return this._compositor.compositePreMultipliedAlpha(this._bindParameters,s.getTexture(),i),s.release(),this.performanceInfo.advance(0===e?ue.HUD_OCCLUDED:ue.HUD),t}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(6,2)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:s}=this,{width:i,height:r}=this._framebuffer.size,{highlights:a}=s,n=a.length>B?3:1,h=e.acquire(i,r,"highlights",n);h.acquireDepth(14);const o=this._plugins.produces(10,0);return o&&this._framebuffer.color.fbo&&h.fbo&&t.blitFramebuffer(this._framebuffer.color.fbo,h.fbo,1024),t.bindFramebuffer(h.fbo),t.gl.clearBufferuiv(6144,0,[0,0,0,0]),o||t.clear(1024),this._bindParameters.output=10,t.bindFramebuffer(h.fbo),V(t,e,i,r,s,()=>this._renderHighlightGeometries()),h.detachDepth(),this.performanceInfo.advance(ue.HIGHLIGHTS),h.retain(this._nodes.require("highlights",...D)+this._nodes.optional("highlights",...D)-1),h}_renderHighlightGeometries(){this._plugins.render(...Oe),this._rctx.clear(256),this._renderHUDElements(2)}_renderShadowAccumulation(e){this._shadowAccumulator.updateDepthRange(e);const t=this._shadowAccumulator.requiresDepth;this._bindParameters.output=0,this._shadowAccumulator.renderAccumulation(this._bindParameters)&&this.performanceInfo.advance(ue.ACCUMULATED_SHADOWS),this._shadowAccumulator.updateMask(),t&&(this._bindParameters.depth=h(this._bindParameters.depth))}_precompileTransparentGeometry(){y(this._bindParameters.output)?(this._bindParameters.output=1,this._plugins.precompile(...we),this._hasTransparentGeometry&&this._plugins.precompile(15),this._bindParameters.output=2,this._plugins.precompile(...we),this._hasTransparentGeometry&&this._plugins.precompile(15),this._bindParameters.output=0):this._plugins.precompile(...we)}_renderOIT(e,t=2){const s=1===e,{width:i,height:r}=this._framebuffer.size,a=s?()=>this._renderHUDElements(t):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=h.useFloatBlend.value?8:5,d=h.output;h.output=1;const l=s?"oit hud":"oit",u=this.fboCache.acquire(i,r,l,o).acquireColor(me,this.hasFloatBlend?7:0,"oit alpha"),m=h.hasEmission&&(0===e||1!==t);m&&u.acquireColor(pe,o,"oit emissive"),s||u.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(u.fbo),this._rctx.clearFramebuffer(Z),m&&this._rctx.clearBuffer(2,Z),a(),u.detachDepth(),h.output=2;const _=this.fboCache.acquire(i,r,s?"oit front hud":"oit front");m&&_.acquireColor(me,o,"oit front emissive"),s?_.acquireDepth(this._hudDepthFormat):_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer(C,s),a(),_.detachDepth();const p=this._pluginsHas.occludedHudElements&&!s,c=p&&0!==h.emissions?pe:me;let f;return h.hudOcclusion=n(this._bindParameters.hudOcclusion),h.output=0,s?(f=this.fboCache.acquire(i,r,"oit composite hud"),this._rctx.bindFramebuffer(f.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(16384)):(0!==h.emissions&&this._framebuffer.ensureEmissionAttachment(),p&&(this._framebuffer.color.acquireColor(c,0,"hud occlusion"),this._rctx.clearBuffer(c-ce,C)),this._framebuffer.bind()),this._oitBlend.blend(this._rctx,u,_,h,p,e,this._fboCache.debugCallback),f?.detachDepth(),s||(m&&(this._bindParameters.emissions=3),p&&(h.hudOcclusion=this._framebuffer.color.obtainAttachment(c))),_.release(),u.release(),h.output=d,f}get _hudDepthFormat(){return this.isFeatureEnabled(7)?14:13}get _needsOpaquePass(){return this.plugins.produces(0,...Pe)||this.plugins.produces(5,...Pe)||this.plugins.produces(3,3)}_renderOpaque(){const e=this._needsOpaquePass;e&&(this._plugins.render(0,1),this._pluginInput.set(R.GROUND_DEPTH,this._blitGroundDepth()),this._plugins.render(2,3));const t=this._framebuffer;t.update(t=>this._renderNodes(O.OPAQUE,t,e)),this.fboCache.debugCallback?.(O.OPAQUE,t.color.fbo),t.update(e=>this._renderNodes(R.OPAQUE_ENVIRONMENT,e)),this.fboCache.debugCallback?.(R.OPAQUE_ENVIRONMENT,t.color.fbo),this._renderEdges(1)}_renderPreTransparent(){this._framebuffer.update(e=>this._renderNodes(R.GAUSSIAN_SPLAT,e)),this.fboCache.debugCallback?.(R.GAUSSIAN_SPLAT,this._framebuffer.color.fbo),this._framebuffer.update(e=>this._renderNodes(R.OPAQUE_OCCLUSION_QUERY,e)),this.fboCache.debugCallback?.(R.OPAQUE_OCCLUSION_QUERY,this._framebuffer.color.fbo),this._framebuffer.update(e=>this._renderNodes(R.VOXEL,e)),this.fboCache.debugCallback?.(R.VOXEL,this._framebuffer.color.fbo)}_renderTransparent(){const e=this._framebuffer;this._renderHiddenTransparentEdges(),this._hasTransparentGeometry&&this._renderOIT(0),e.update(e=>this._renderNodes(O.TRANSPARENT,e,this._hasTransparentGeometry)),this.fboCache.debugCallback?.(O.TRANSPARENT,e.color.fbo),this._hasTransparentGeometry||this._plugins.render(15),this._renderEdges(0),this._bindParameters.ssao=n(this._bindParameters.ssao),e.update(e=>this._renderNodes(R.TRANSPARENT_NO_DEPTH,e)),this.fboCache.debugCallback?.(R.TRANSPARENT_NO_DEPTH,e.color.fbo),this._renderTransparentMaterialWithoutDepth()}_renderTransparentMaterialWithoutDepth(){if(this._framebuffer.bind(),this._plugins.render(8),this._bindParameters.hasEmission){const e=this._rctx.setDrawBuffers([fe,me]);this._bindParameters.transparentWithoutDepthEmissionDimmingPass=!0,this._plugins.render(8),this._bindParameters.transparentWithoutDepthEmissionDimmingPass=!1,this._rctx.setDrawBuffers(e)}this.performanceInfo.advance(ue.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderNodes(e,t,s=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return s&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNodeInputs);return this.performanceInfo.advance(e),this._fboCache.debugCallback?.(e,i.fbo),i}_ensureBindParameters(e,t){this._ensureBindParametersCamera(e,t),this._ensureBindParametersWeatherFader(),this._ensureBindParametersScreenSpaceReflections(),this._ensureBindParametersReprojection()}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersWeatherFader(){1===this.stage.viewingMode&&(this._bindParameters.clouds.data&&(this._bindParameters.clouds.fade(this._bindParameters.camera,this.renderContext.time,this.stage.view.qualitySettings.fadeDuration,this.stage.view.state.stationary),this.weatherFader?.cleanupCubemap()),this._bindParameters.snowCover=this.weatherFader?.snowCover??0)}_ensureBindParametersScreenSpaceReflections(){const{time:e}=this.renderContext,{screenSpaceReflections:t}=this._bindParameters;if(this.hasReflections){null==this._ssrEnableTime&&(this._ssrEnableTime=e);const s=this.stage.view.qualitySettings.fadeDuration;t.fadeFactor=s>0?Math.min(s,e-this._ssrEnableTime)/s:1,t.fadeFactor<1&&this._requestRender()}else this._ssrEnableTime=null}_ensureBindParametersReprojection(){if(!(this.hasReflections||this.hasGlobalIllumination))return void(this._reprojectionMatrix=w);const{reprojection:e,camera:t}=this._bindParameters,{lastFrameCamera:s}=e,i=!s.equals(t);if(i?(b(Ge,t.viewMatrix),b(Fe,t.projectionMatrix),g(xe,Ge,Fe),g(xe,s.viewMatrix,xe),g(xe,s.projectionMatrix,xe),this._reprojectionMatrix=xe):this._reprojectionMatrix=w,this.hasGlobalIllumination){const{viewMatrix:t}=e;i?(g(He,s.viewMatrix,Ge),P(t,He)):P(t,w)}}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,s,i){this._bindParameters.updateLighting(e,t,s,i),this._requestRender(1)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0,clouds:this.weatherFader?.usedMemory??0}}get test(){}};e([p()],ge.prototype,"_inGlobeView",void 0),e([p({readOnly:!0})],ge.prototype,"highResolutionAtmosphere",null),e([p()],ge.prototype,"_edgeView",void 0),e([p()],ge.prototype,"updating",null),ge=e([c("esri.views.3d.webgl-engine.lib.Renderer")],ge);const Pe=[0,1,2,3],we=[7,6,4,5],Ee=[7,6],Ie=[0,1,2,4,...Ee],Ae=[3,5],Ce=[2,4,8],Te=[16,12,14,13],Oe=[4,5,2,3,0,1,...Ee],Re=[4,8,5,11],Se={0:[13],1:[12],2:[13,12],3:[13,12]},De=[0,1,...Ee],Ne=["normals","highlights"],Fe=E(),Ge=E(),xe=E(),He=E();function ye(e){return t=>e.immediate.schedule(t)}export{ge as Renderer};
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+
import{__decorate as e}from"tslib";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as s}from"../../../../core/asyncUtils.js";import has from"../../../../core/has.js";import{removeMaybe as i,abortMaybe as r,destroyMaybe as a,releaseMaybe as n,releaseReferencedMaybe as h}from"../../../../core/maybe.js";import{throwIfAborted as o}from"../../../../core/promiseUtils.js";import{watch as d,syncAndInitial as l,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as _}from"../../../../core/signal.js";import{property as p,subclass as c}from"../../../../core/accessorSupport/decorators.js";import{equals as f,invert as b,multiply as g,copy as P}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as w,create as E}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as I}from"../../../../core/libs/gl-matrix-2/math/vec4.js";import{fromValues as A,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as T}from"../../../../geometry/support/Indices.js";import{RenderNodeOutput as O,InternalRenderCategory as R,AllRenderNodeOutputs as S,AllInternalRenderNodeOutputs as D}from"../../webgl.js";import{minNearDistanceInMeters as N}from"../../state/NearFarHeuristic.js";import{debugFlags as F}from"../../support/debugFlags.js";import{computeShadowsEnabled as G}from"../../support/sunUtils.js";import{FBOCache as H}from"../core/FBOCache.js";import{RenderPassManager as x}from"../core/renderPasses/RenderPassManager.js";import{isColor as y}from"../core/shaderLibrary/ShaderOutput.js";import{distanceFadeEnd as v}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as M}from"../effects/RenderNodes.js";import{RenderPluginManager as L}from"../effects/RenderPluginManager.js";import{WeatherFader as q}from"../effects/WeatherFader.js";import{innerAtmosphereFadeStart as j}from"../effects/atmosphere/atmosphereUtils.js";import{Blit as U}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as B,renderHighlightBuffer as V}from"../effects/highlight/Highlight.js";import{OITBlend as k}from"../effects/transparency/OITBlend.js";import{AnimationTimer as W}from"./AnimationTimer.js";import{AnimationTimeStep as Q}from"./AnimationTimeStep.js";import{BoundingInfo as z}from"./BoundingInfo.js";import{Compositor as Y}from"./Compositor.js";import{DepthRange as J}from"./DepthRange.js";import{depthRangeFromScene as X}from"./depthRangeUtils.js";import{MainFramebuffer as $}from"./MainFramebuffer.js";import{NavigationDepthCache as K}from"./NavigationDepthCache.js";import{blendingColorAlphaClear as Z}from"./OrderIndependentTransparency.js";import{RenderContext as ee,defaultRenderOccludedMask as te}from"./RenderContext.js";import{RendererBase as se}from"./RendererBase.js";import{setupFeatureDefaults as ie}from"./RenderFeature.js";import{RenderPluginInput as re}from"./RenderPluginInput.js";import{ShadowAccumulator as ae}from"./ShadowAccumulator.js";import{ShadowMap as ne}from"./ShadowMap.js";import he from"./SliceHelper.js";import{MergedRenderer as oe}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as de}from"../parts/renderUtils.js";import{RendererPerformanceInfo as le,PerformanceCategory as ue}from"../statistics/RendererPerformanceInfo.js";import{ColorAttachment1 as me,PixelType as _e,ColorAttachment2 as pe,ColorAttachment0 as ce,DrawBufferNone as fe}from"../../../webgl/enums.js";const be=has("disable-feature:async-navigation-3d-depth-readback");let ge=class extends se{constructor(e,t,s,i,r){super({stage:e}),this._techniques=s,this._rctx=i,this._requestRender=r,this._pluginsHas={occludedHudElements:!1,hudElements:!1,water:!1},this.renderPassManager=new x,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=A(0,0,0,1),this._sliceHelper=new he,this.sceneDepthRange=_(J.Infinite),this._state=_(2),this._hasGlobalIlluminationFlag=!!has("enable-feature:global-illumination"),this._hasAnimations=!1,this._animationTimestep=new Q,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=_(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new re,this._hasTransparentGeometry=!1,this._releaseNodeInputs=e=>{for(const t of Ne)e.some(({name:e})=>e===t)&&this._pluginInput.release(t)},this._testsNeedsDepth=!1,this._fboCache=new H(i),this._compositor=new Y(i,s),this._renderStateFeatures=_(ie(e.view.qualityProfile));const a=new ne(this._fboCache,e.viewingMode);this._renderContext=new ee(this._rctx,a,s),this._framebuffer=new $(this._fboCache,this._bindParameters),this._performanceInfo=new le(this._rctx),this._blit=new U(s),this.navigationDepthCache=new K(this._rctx,this._fboCache,s,()=>this._requestRender(0)),this._shadowAccumulator=new ae(this.fboCache,s,e,(t,s,i)=>{const r=e.view.qualitySettings.maximumPixelRatio;t.shadowMap.start(t.camera,s,i,!0,r),this._renderShadowCascades(5,t.shadowMap),t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.contentCamera)},r),this._nodes=new M(this._renderContext),this._plugins=new L({renderContext:this._renderContext,techniques:s,materials:t,requestRender:r,controller:e}),this._plugins.add(this.renderPassManager),this.weatherFader=new q({view:e.view,context:this._renderContext}),this.addHandles([d(()=>e.view.state.camera,()=>r(),l),d(()=>F.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES,e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(0):()=>{},r()},u),d(()=>e.view.environment.background?.color,e=>{const t=e?e.toUnitRGBA():C;I(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),r()},l),d(()=>e.view.state.camera.relativeElevation,e=>this._inGlobeView=(e??1/0)>=v,l),d(()=>this._bindParameters.clouds.fadeFactor,()=>{this._bindParameters.fadeLighting(),this._requestRender(2)},m),d(()=>this._bindParameters.clouds.data?.state,()=>r(),m),d(()=>e.view.state.highlights,e=>{this._bindParameters.highlights=e,r()},u),d(()=>"sun"===e.view.environment.lighting?.type,e=>{this._bindParameters.enableFillLights=e,this._requestRender()},l)])}destroy(){this._gpuTimerHandle=i(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowAccumulator.destroy(),this._shadowAccumulator=null,this._loadEdgeViewTask=r(this._loadEdgeViewTask),this._edgeView=a(this._edgeView),this.renderPassManager.dispose(),this.weatherFader=a(this.weatherFader),this._releaseFBOs(),this._disposeOffscreenBuffers(),this.navigationDepthCache.destroy(),this._fboCache.destroy(),this._fboCache=null,this._renderContext.destroy(),this._plugins.destroy(),this._pluginInput=null,this._oitBlendOrNil=null,this._nodes=null,this._framebuffer=null,this._performanceInfo=null,z.prune(),oe.prune(),T()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _oitBlend(){return this._oitBlendOrNil??=new k(this._techniques),this._oitBlendOrNil}get performanceInfo(){return this._performanceInfo}updateRenderFeatures(e){this._renderStateFeatures.value=ie(e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,s){this._renderStateFeatures.mutate(i=>i.set(t,e,s)),this._requestRender()}setTime(e){this._renderContext.time=e}get hasReflections(){return this._bindParameters.screenSpaceReflections.enabled=this._pluginsHas.water&&this.isFeatureEnabled(4),this._bindParameters.screenSpaceReflections.enabled}get _hasHighlights(){return this._plugins.produces(10,2,4,18,12,13,14)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(10,12,13,14)}get hasAmbientIllumination(){return this.isFeatureEnabled(3)&&!this._inGlobeView}get hasGlobalIllumination(){return this._hasGlobalIlluminationFlag&&this.hasAmbientIllumination}get hasGlobalIlluminationHighQuality(){return this.hasGlobalIllumination&&this.isFeatureEnabled(10)}get _keepGlobalIlluminationShadingAlive(){return this._hasGlobalIlluminationFlag&&!this._inGlobeView}get hasSMAA(){return this.isFeatureEnabled(0)}get _emissions(){return this._plugins.emissions}get hasFloatBlend(){return this._rctx.driverTest.floatBufferBlend.result&&this.isFeatureEnabled(9)}get highResolutionAtmosphere(){return this.isFeatureEnabled(2)}get fboCache(){return this._fboCache}_releaseFBOs(){this._bindParameters.hudOcclusion=n(this._bindParameters.hudOcclusion),this._bindParameters.depth=null}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._bindParameters.globalIllumination=n(this._bindParameters.globalIllumination),this._bindParameters.reprojection.lastFrameDepth=n(this._bindParameters.reprojection.lastFrameDepth),this._bindParameters.reprojection.lastFrameEmission=n(this._bindParameters.reprojection.lastFrameEmission),this._disposeBindBuffers()}_disposeBindBuffers(){this._bindParameters.shadowMap.disposeOutputs()}get updating(){return this._loadEdgeViewTask&&!this._loadEdgeViewTask.finished||this._edgeView?.updating||this._plugins.updating||this.weatherFader?.readyToRun||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=s(async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");o(e);const s=this._edgeView=new t({rctx:this._rctx,renderSR:this.stage.view.renderSpatialReference,viewingMode:this.stage.view.stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:ye(this.stage.view.resourceController)});return this.addHandles(d(()=>s.updating,()=>this._requestRender(),m)),this._requestRender(),this._edgeViewCallbacks.forEach(e=>e(s)),this._edgeViewCallbacks.length=0,s})),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&f(this._bindParameters.reprojection.matrix,w)}set _reprojectionMatrix(e){t(this._bindParameters.reprojection.matrix,e)&&this._reprojectionMatrixVersion.value++}modifyShadowsEnabled(){const e=this.stage.view.environmentManager.referencePositionGeographic,t=null==e||G(e[2],this.stage.viewingMode),s=this.stage.view.environment.lighting.directShadowsEnabled&&t;this._bindParameters.shadowMap.enabled!==s&&(this._bindParameters.shadowMap.enabled=s,this._requestRender(1))}get shadowsEnabled(){return!!this._bindParameters.shadowMap.enabled}setParameters(e){e.shadowCast&&this._shadowAccumulator.setParameters(e.shadowCast)}set slice(e){this._sliceHelper.update(e)&&this._requestRender()}get plugins(){return this._plugins}commit(e,t){return this._isRendering&&console.warn("Renderer.modify called while rendering"),!!super.commit(e,t,this._plugins.context)&&(this.updateHasFlags(),!0)}addRenderer(e){this._plugins.add(e)}removeRenderer(e){this._plugins.remove(e)}get occludedRequiresStencil(){return this._occludedRequiresOccludeeStencil||this.occludedRequiresIntegratedMeshStencil}get _occludedRequiresOccludeeStencil(){return this._bindParameters.hasOccludees&&!!(8&this.plugins.renderOccludedFlags)}get occludedRequiresIntegratedMeshStencil(){return this._plugins.produces(0,0)&&this._plugins.produces(0,9)}updateHasFlags(){const has=this._pluginsHas;has.occludedHudElements=this._plugins.produces(0,13),has.hudElements=has.occludedHudElements||this._plugins.produces(0,...Te),has.water=this._plugins.produces(4,19),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new W(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const s=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==s&&(this._gpuTimerHandle=s?i(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,s=!1){try{return this._isRendering=!0,this._render(e,t,s)}catch(i){console.error(`Exception during rendering: ${i}:\n${i.stack}`)}finally{this._isRendering=!1}return new de(this._pluginInput.get(O.FINAL),null)}_render(e,t,s){const i=0===t;this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=i,this._disposeBindBuffers();const{camera:r,contentCamera:a,mode:o,alignPixelEnabled:d}=e;this._state.value=o,this._bindParameters.output=0,this._bindParameters.emissions=this._emissions,this._bindParameters.alignPixelEnabled=d,this._bindParameters.decorations=!s,this._bindParameters.mainDepth=null,this._bindParameters.useFloatBlend.value=this.hasFloatBlend;const l=!s||!this._sliceHelper.isDecoration;this._bindParameters.slicePlane=l?this._sliceHelper.plane:null,this._bindParameters.viewshedEnabled=this._nodes.produces(R.VIEWSHED),this._bindParameters.cutFillComputationEnabled=this._nodes.produces(R.CUTFILL_COMPUTATION),this._bindParameters.cutFillVisualizationEnabled=this._nodes.produces(R.CUTFILL_COLOR),this._renderOverlay(),r.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(r.fullWidth,r.fullHeight,this._backgroundColor),_=this._needsLastFrameColor;_?(m?.retain(_-1),m?.setName("last frame color"),this._bindParameters.reprojection.lastFrameColor=m):m?.release(),this._ensureBindParameters(r,a),this._plugins.sortTestsTransparentOrderedSlots(Re),this._plugins.prepareRender(),this._bindParameters.hasShadowHighlights=this._needsShadowHighlight&&!s,this._shadowAccumulator.fullyRecompute=!i,this._shadowAccumulator.updateCamera(r),this._hasTransparentGeometry=this._plugins.produces(0,...we),this._precompilePrepasses(),this.performanceInfo.advance(ue.PREPARE);const p=this._computeShadowDepthRange(r);this._pluginInput.set("normals",this._renderNormals()),this._renderAmbientIlluminationAndDepth(),this._renderShadowMap(r,a,this._bindParameters.lighting.mainLight.direction,p),this._renderShadowAccumulation(p),u.bind(),this._bindParameters.mainDepth=u.depth.attachment,this._precompileShaders(i),this._bindParameters.output=0,this._renderOpaque(),this._renderPreTransparent(),this._renderTransparent(),this.hasReflections&&(this._bindParameters.depth=h(this._bindParameters.depth),this._bindParameters.reprojection.lastFrameColor=h(this._bindParameters.reprojection.lastFrameColor)),this._bindParameters.shadowMap.disposeOutput(5),u.update(e=>this._renderNodes(R.CUTFILL_COMPUTATION,e)),this._pluginInput.set(R.FOCUSAREA,this._renderFocusAreaGeometry()),u.update(e=>this._renderNodes(R.TRANSPARENT_ENVIRONMENT,e)),u.update(e=>this._renderNodes(R.VIEWSHED,e)),u.update(e=>this._renderNodes(R.LASERLINES,e)),this._nodes.requireGeometryDepth&&(this._bindParameters.depth=h(this._bindParameters.depth)),u.update(e=>this._renderNodes(R.FOCUSAREA_COLOR,e)),u.update(e=>this._renderNodes(R.CUTFILL_COLOR,e)),this._pluginInput.release(R.FOCUSAREA),this._pluginInput.release(R.GROUND_DEPTH),u.update(e=>this._renderNodes(R.OCCLUDED,e)),this._pluginInput.set("highlights",this._renderHighlightPrepass());const c=2===t?this._renderObjectAndLayerIdColor():null;u.update(e=>this._renderNodes(O.COMPOSITE,e)),this._bindParameters.shadowMap.disposeOutputs(),this._bindParameters.shadowHighlight=n(this._bindParameters.shadowHighlight),u.update(e=>this._renderNodes(R.ANTIALIASING,e));const f=this._hasTransparentGeometry?2:1,b=this._bindParameters.emissions;let g;return this._bindParameters.emissions=0,this._hasHUDHighlights&&u.update(e=>this._renderHUD(f,e)),u.update(e=>this._renderNodes(R.HIGHLIGHT_COLOR,e)),this._hasHUDHighlights||u.update(e=>this._renderHUD(f,e)),this._bindParameters.emissions=b,u.update(e=>this._renderNodes(R.MAGNIFIER,e)),u.update(e=>this._renderNodes(O.FINAL,e)),i&&(this._blit.toFramebuffer(u.color,this._bindParameters),be||2!==o&&0!==o||this.navigationDepthCache.update(this._bindParameters,u.depth.attachment,this._renderContext.time)),this.hasGlobalIllumination&&(this._bindParameters.reprojection.lastFrameDepth=this._bindParameters.depth,0!==this._emissions&&(this._bindParameters.reprojection.lastFrameEmission=u.color.obtainAttachment(me))),this._testsNeedsDepth&&(this._bindParameters.depth=h(this._bindParameters.depth)),this._releaseFBOs(),u.releaseDepth(),this._bindParameters.reprojection.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),i||(g=u.color,g.retain(),this._releaseFBOs(),this._disposeOffscreenBuffers()),this.performanceInfo.finishFrame(),new de(g,c)}_precompileShaders(e){++this._plugins.context.techniques.precompiling;const t=this._bindParameters;t.output=0;const s=t.emissions;if(this._precompileOpaqueGeometry(),this._nodes.precompile(t.hasOpaqueEmission,R.OPAQUE_ENVIRONMENT,R.GAUSSIAN_SPLAT,R.OPAQUE_OCCLUSION_QUERY,R.VOXEL),this._precompileOpaqueGeometry(),t.output=3,this._plugins.precompile(...Ee),t.output=0,this._plugins.precompile(...Ee),this._hasTransparentGeometry){const e=this._pluginsHas.occludedHudElements;this._oitBlend.precompile(t,e,0),this._pluginsHas.hudElements&&this._oitBlend.precompile(t,!1,1),this._precompileTransparentGeometry(),t.hasTransparentEmission&&(t.emissions=3)}this._nodes.precompile(t.hasOpaqueEmission,R.FOCUSAREA),this._compositor.precompile(this._usesPremultipliedAlphaBlit,!!this._needsEdges,t),this._hasTransparentGeometry||this._plugins.precompile(15),this._nodes.precompile(t.hasOpaqueEmission,R.TRANSPARENT_ENVIRONMENT,R.VIEWSHED,R.CUTFILL_COMPUTATION,R.CUTFILL_COLOR,R.LASERLINES,R.FOCUSAREA_COLOR,R.OCCLUDED,R.ANTIALIASING),t.highlightMixTexture=t.highlights.length>1?this._rctx.emptyTexture:null,this._precompileHUD(0),t.emissions=0,this._precompileHUD(0),this._precompileHUD(1),t.emissions=s,this._hasHighlights&&(t.highlights.forEach((e,s)=>{t.highlightLevel=s,this._precompileAllGeometry(10),this._hasHUDHighlights&&this._plugins.precompile(13,12)}),t.highlightLevel=null,this._nodes.precompile(t.hasOpaqueEmission,R.HIGHLIGHT_COLOR)),t.highlightMixTexture=null,this._nodes.precompile(t.hasOpaqueEmission,O.COMPOSITE,R.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(8),t.hasOpaqueEmission&&(t.transparentWithoutDepthEmissionDimmingPass=!0,this._plugins.precompile(8),t.transparentWithoutDepthEmissionDimmingPass=!1),e&&this._blit.precompile(),--this._plugins.context.techniques.precompiling}_renderFocusAreaGeometry(){const e=this._nodes.produce(R.FOCUSAREA,this._pluginInput);return e&&this.performanceInfo.advance(ue.FOCUS_AREA_MASK),e}_renderObjectAndLayerIdColor(){if(!this._nodes.produces(R.OBJECT_AND_LAYER_ID_COLOR))return null;const e=this._bindParameters.output;++this._techniques.precompiling;const{width:t,height:s}=this._framebuffer.size;let i=this.fboCache.acquire(t,s,R.OBJECT_AND_LAYER_ID_COLOR).acquireDepth(14);return i=this._renderNodes(R.OBJECT_AND_LAYER_ID_COLOR,i),--this._techniques.precompiling,this._bindParameters.output=e,i}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,s=0===e;if(s||t){const e=s?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const r=Math.max(e,i);this._animationTimestep.frame(r,s)}}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}readMainDepth(e,t){const{mainDepth:s,camera:i}=this._bindParameters;if(!s)return;const r=this.fboCache.acquire(this._framebuffer.size.width,this._framebuffer.size.height,"linear depth");this._rctx.bindFramebuffer(r.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositor.blitDepthToLinearDepth(this._bindParameters,s),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),r.fbo?.readPixels(e[0],e[1],e[2],e[3],6408,_e.UNSIGNED_BYTE,t),r.release()}get _needsEdges(){return this._edgeView?.shouldRender()?this._edgeView:null}_renderEdges(e){const t=this._needsEdges;if(!t)return;const{width:s,height:i}=this._framebuffer.size,r=this.fboCache.acquire(s,i,"edges");r.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C),t.render(this._bindParameters,e),r.detachDepth(),this._framebuffer.bind(),this._compositor.composite(this._bindParameters,r.getTexture()),r.release(),this.performanceInfo.advance(1===e?ue.OPAQUE_EDGES:ue.TRANSPARENT_EDGES)}_renderOverlay(){this._bindParameters.overlay=this.overlay?.render(this._renderContext.time),this._bindParameters.overlay&&this.performanceInfo.advance(ue.OVERLAY)}_renderShadowMap(e,t,s,i){if(!this.shadowsEnabled)return;const r=this._bindParameters.shadowMap;if(r.start(e,s,i,this.isFeatureEnabled(5),this.stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight){this._renderShadowCascades(6,r),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,t);const s=this._bindParameters.output;this._bindParameters.output=0,this._bindParameters.shadowHighlight=this._nodes.produce(R.SHADOW_HIGHLIGHT,this._pluginInput),this._bindParameters.output=s,r.disposeOutput(6),r.clear(),this._renderShadowCascades(7,r)}else this._renderShadowCascades(5);e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,this._bindParameters.contentCamera),this._needsShadowHighlight&&(this._bindParameters.depth=h(this._bindParameters.depth)),this.performanceInfo.advance(R.SHADOWMAP)}_precompileShadowCascades(e){0!==this._bindParameters.shadowMap.cascades.length&&this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._bindParameters.shadowMap){const s=this._bindParameters.output,i=t===this._bindParameters.shadowMap&&6!==e;t.bindFramebuffer();for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e),i&&this._renderShadowNodes();t.finish(e),this._bindParameters.output=s}_renderShadowNodes(){const e=this._bindParameters.shadowMap.renderTarget;e&&(this._renderNodes(R.SHADOWMAP,e),this._pluginInput.set(R.SHADOWMAP,null))}get _needsLastFrameColor(){return+this.hasReflections+ +this.hasGlobalIllumination}get _needsDepth(){return+this._nodes.requireGeometryDepth+ +this.hasReflections+ +this.hasGlobalIllumination+ +this._shadowAccumulator.requiresDepth+ +this._testsNeedsDepth+ +this._needsShadowHighlight}get _usesPremultipliedAlphaBlit(){return this._pluginsHas.hudElements}_renderAmbientIlluminationAndDepth(){this._bindParameters.depth=n(this._bindParameters.depth);const e=this._pluginInput.get("normals");if(e){this._pluginInput.set(R.AMBIENT_ILLUMINATION,this._hasGlobalIlluminationFlag?this._renderGlobalIllumination():this._renderSSAO());const t=this._needsDepth;t?(this._rctx.bindFramebuffer(e.fbo),this._rctx.clear(1024),this._renderGeometryWithoutNormals(3),this._bindParameters.depth=e.obtainDepthTexture(),this._bindParameters.depth?.retain(t-1),this.performanceInfo.advance(ue.DEPTH)):e.detachDepth(),this.hasAmbientIllumination&&this._pluginInput.release("normals")}else this._hasGlobalIlluminationFlag&&(this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIlluminationEnabled=this._keepGlobalIlluminationShadingAlive),this._renderAllGeometryDepth()}_renderAllGeometryDepth(){const e=this._needsDepth;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,i=this.fboCache.acquire(t,s,"geometry depth",14);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(1280),this.renderAllGeometry(3),this._bindParameters.depth=i.obtainDepthTexture(),this._bindParameters.depth?.retain(e-1),i.release(),this.performanceInfo.advance(ue.DEPTH)}get _needsShadowDepthRange(){return this._bindParameters.shadowMap.enabled||this._shadowAccumulator.active}_computeShadowDepthRange(e){if(!this._needsShadowDepthRange)return J.Zero;const t=X(e,this._plugins.plugins,this.stage.layers,0);return t.union(this._plugins.queryDepthRange(e)),this._bindParameters.shadowMap.enabled&&t.union(this._nodes.queryDepthRange(R.SHADOWMAP,e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}updateSceneDepthRange(e){if(!this.stage.view.state.isGlobal)return void(this.sceneDepthRange.value=J.Infinite);if((this.stage.view.renderCoordsHelper?.getAltitude(e.eye)??0)<j)return void(this.sceneDepthRange.value=J.Infinite);const t=e.clone();t.near=N,t.far=1e10;const s=X(t,this._plugins.plugins,this.stage.layers,1);s.union(this._plugins.queryDepthRange(t)),this.sceneDepthRange.value.equals(s)||(this.sceneDepthRange.value=s)}get _normalsRequired(){return this._nodes.require("normals",...S,R.VIEWSHED,R.LASERLINES)+(this.hasAmbientIllumination?1:0)}_precompilePrepasses(){this._normalsRequired?(this._precompilePlugins(4,Ie),this._needsDepth&&this._precompilePlugins(3,Ae)):this._needsDepth&&this._precompileAllGeometry(3),this.shadowsEnabled&&(this._needsShadowHighlight?(this._nodes.precompile(this._bindParameters.hasEmission,R.SHADOW_HIGHLIGHT),this._precompileShadowCascades(6),this._precompileShadowCascades(7)):this._precompileShadowCascades(5),this._nodes.precompile(!1,R.SHADOWMAP)),this._shadowAccumulator.active&&(this._shadowAccumulator.precompilePrepass(),this._precompileAllGeometry(5)),this.hasAmbientIllumination&&this._normalsRequired&&this._nodes.precompile(this._bindParameters.hasEmission,R.AMBIENT_ILLUMINATION)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,i=this.fboCache.acquire(t,s,"normals",5);i.acquireDepth(14),this._rctx.bindFramebuffer(i.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._bindParameters.output=4,this._plugins.render(...Ie);const r=this._nodes.optional("normals",...S,R.VIEWSHED);return i.retain(e+r-1),this.performanceInfo.advance(ue.NORMALS),i}_renderSSAO(){this._bindParameters.globalIlluminationEnabled=!1;const e=this._pluginInput.get("normals");return this.hasAmbientIllumination&&e?(this._bindParameters.ssao=this._nodes.produce(R.AMBIENT_ILLUMINATION,this._pluginInput),this._bindParameters.ssao&&this.performanceInfo.advance(ue.AMBIENT_ILLUMINATION),this._bindParameters.ssao):null}_renderGlobalIllumination(){if(!this.hasGlobalIllumination)return this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIlluminationEnabled=this._keepGlobalIlluminationShadingAlive,null;const e=this._nodes.produce(R.AMBIENT_ILLUMINATION,this._pluginInput);return this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIllumination=e,this._bindParameters.globalIlluminationEnabled=!0,this.performanceInfo.advance(this.hasGlobalIlluminationHighQuality?ue.AMBIENT_ILLUMINATION_HIGH_QUALITY:ue.AMBIENT_ILLUMINATION),e}_releaseGlobalIlluminationBuffers(){const e=this._bindParameters;e.reprojection.lastFrameColor=h(e.reprojection.lastFrameColor),e.reprojection.lastFrameDepth=h(e.reprojection.lastFrameDepth),e.reprojection.lastFrameEmission=h(e.reprojection.lastFrameEmission),e.globalIllumination=h(e.globalIllumination),e.globalIlluminationEnabled=!1}_precompileAllGeometry(e){const t=this._bindParameters.output;this._bindParameters.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(...Ee),this._bindParameters.output=t}renderAllGeometry(e){this._bindParameters.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentGround()}precompileSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const s of t)this._renderContext.renderOccludedMask=s,this.precompileSlots(e,...Ce);this._renderContext.renderOccludedMask=te}renderSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.forAll(e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t)})}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>1&&this._plugins.render(9),this.renderSlots(e,...Ce),this._renderContext.renderOccludedMask=te}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(...Se[e])}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(16),this.renderHUD(e),this._bindParameters.hudRenderStyle=e,this._plugins.render(14)}precompileViewshedShadowMap(){this._precompileAllGeometry(8)}precompileCutFillOrthographicReferenceDepth(){this._precompilePlugins(9,De)}_precompilePlugins(e,t){const s=this._bindParameters.output;this._bindParameters.output=e,this._plugins.precompile(...t),this._bindParameters.output=s}renderViewshedShadowMap(e){const{camera:t,contentCamera:s}=this._bindParameters,i=this._bindParameters.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(8),this._ensureBindParametersCamera(t,s),this._bindParameters.camera.setGLViewport(this._rctx),this._bindParameters.output=i}renderCutFillOrthographicReferenceDepth(e){const{camera:t,contentCamera:s}=this._bindParameters,i=this._bindParameters.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this._bindParameters.output=9,this._plugins.render(...De),this._ensureBindParametersCamera(t,s),t.setGLViewport(this._rctx),this._bindParameters.output=i}get _needsGroundDepth(){return this._bindParameters.cutFillVisualizationEnabled}_blitGroundDepth(){if(!this._needsGroundDepth)return null;const{width:e,height:t}=this._framebuffer.size,s=this.fboCache.acquire(e,t,R.GROUND_DEPTH,14);return this._rctx.blitFramebuffer(this._framebuffer.color.fbo,s.fbo,256),this._framebuffer.bind(),s}_renderOpaqueAndTransparentGeometry(e){this._bindParameters.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithoutNormals(e){this._bindParameters.output=e,this._plugins.render(...Ae)}_precompileOpaqueGeometry(){this._needsOpaquePass&&(this._plugins.precompile(...Pe),this._nodes.precompile(this._bindParameters.hasEmission,"opaque-color"))}_renderOpaqueGeometry(){this._plugins.render(...Pe)}_renderTransparentGeometry(){this._plugins.render(...we),this._hasTransparentGeometry&&this._plugins.render(15)}_renderTransparentGround(){this._plugins.render(...Ee)}_precompileHUD(e){if(!this._pluginsHas.hudElements)return;const t=this._bindParameters.output,s=this._bindParameters.hudRenderStyle,i=this._bindParameters.emissions;this._bindParameters.emissions=0,this._bindParameters.hudRenderStyle=e,this._bindParameters.output=1,this._plugins.precompile(...Te),this._bindParameters.output=2,this._plugins.precompile(...Te),this._bindParameters.output=0,this._oitBlend.precompile(this._bindParameters,!1,1),this._hasHighlights&&(this._bindParameters.output=10,this._plugins.precompile(...Te)),this._bindParameters.emissions=i,this._bindParameters.output=t,this._bindParameters.hudRenderStyle=s}_renderHUD(e,t){if(!this._pluginsHas.hudElements)return t;const s=this._renderOIT(1,e);this._rctx.bindFramebuffer(t.fbo);const i=!!t.getTexture(me);return this._compositor.compositePreMultipliedAlpha(this._bindParameters,s.getTexture(),i),s.release(),this.performanceInfo.advance(0===e?ue.HUD_OCCLUDED:ue.HUD),t}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(6,2)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:s}=this,{width:i,height:r}=this._framebuffer.size,{highlights:a}=s,n=a.length>B?3:1,h=e.acquire(i,r,"highlights",n);h.acquireDepth(14);const o=this._plugins.produces(10,0);return o&&this._framebuffer.color.fbo&&h.fbo&&t.blitFramebuffer(this._framebuffer.color.fbo,h.fbo,1024),t.bindFramebuffer(h.fbo),t.gl.clearBufferuiv(6144,0,[0,0,0,0]),o||t.clear(1024),this._bindParameters.output=10,t.bindFramebuffer(h.fbo),V(t,e,i,r,s,()=>this._renderHighlightGeometries()),h.detachDepth(),this.performanceInfo.advance(ue.HIGHLIGHTS),h.retain(this._nodes.require("highlights",...D)+this._nodes.optional("highlights",...D)-1),h}_renderHighlightGeometries(){this._plugins.render(...Oe),this._rctx.clear(256),this._renderHUDElements(2)}_renderShadowAccumulation(e){this._shadowAccumulator.updateDepthRange(e);const t=this._shadowAccumulator.requiresDepth;this._bindParameters.output=0,this._shadowAccumulator.renderAccumulation(this._bindParameters)&&this.performanceInfo.advance(ue.ACCUMULATED_SHADOWS),this._shadowAccumulator.updateMask(),t&&(this._bindParameters.depth=h(this._bindParameters.depth))}_precompileTransparentGeometry(){y(this._bindParameters.output)?(this._bindParameters.output=1,this._plugins.precompile(...we),this._hasTransparentGeometry&&this._plugins.precompile(15),this._bindParameters.output=2,this._plugins.precompile(...we),this._hasTransparentGeometry&&this._plugins.precompile(15),this._bindParameters.output=0):this._plugins.precompile(...we)}_renderOIT(e,t=2){const s=1===e,{width:i,height:r}=this._framebuffer.size,a=s?()=>this._renderHUDElements(t):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=h.useFloatBlend.value?8:5,d=h.output;h.output=1;const l=s?"oit hud":"oit",u=this.fboCache.acquire(i,r,l,o).acquireColor(me,this.hasFloatBlend?7:0,"oit alpha"),m=h.hasEmission&&(0===e||1!==t);m&&u.acquireColor(pe,o,"oit emissive"),s||u.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(u.fbo),this._rctx.clearFramebuffer(Z),m&&this._rctx.clearBuffer(2,Z),a(),u.detachDepth(),h.output=2;const _=this.fboCache.acquire(i,r,s?"oit front hud":"oit front");m&&_.acquireColor(me,o,"oit front emissive"),s?_.acquireDepth(this._hudDepthFormat):_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer(C,s),a(),_.detachDepth();const p=this._pluginsHas.occludedHudElements&&!s,c=p&&0!==h.emissions?pe:me;let f;return h.hudOcclusion=n(this._bindParameters.hudOcclusion),h.output=0,s?(f=this.fboCache.acquire(i,r,"oit composite hud"),this._rctx.bindFramebuffer(f.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(16384)):(0!==h.emissions&&this._framebuffer.ensureEmissionAttachment(),p&&(this._framebuffer.color.acquireColor(c,0,"hud occlusion"),this._rctx.clearBuffer(c-ce,C)),this._framebuffer.bind()),this._oitBlend.blend(this._rctx,u,_,h,p,e,this._fboCache.debugCallback),f?.detachDepth(),s||(m&&(this._bindParameters.emissions=3),p&&(h.hudOcclusion=this._framebuffer.color.obtainAttachment(c))),_.release(),u.release(),h.output=d,f}get _hudDepthFormat(){return this.isFeatureEnabled(7)?14:13}get _needsOpaquePass(){return this.plugins.produces(0,...Pe)||this.plugins.produces(5,...Pe)||this.plugins.produces(3,3)}_renderOpaque(){const e=this._needsOpaquePass;e&&(this._plugins.render(0,1),this._pluginInput.set(R.GROUND_DEPTH,this._blitGroundDepth()),this._plugins.render(2,3));const t=this._framebuffer;t.update(t=>this._renderNodes(O.OPAQUE,t,e)),this.fboCache.debugCallback?.(O.OPAQUE,t.color.fbo),t.update(e=>this._renderNodes(R.OPAQUE_ENVIRONMENT,e)),this.fboCache.debugCallback?.(R.OPAQUE_ENVIRONMENT,t.color.fbo),this._renderEdges(1)}_renderPreTransparent(){this._framebuffer.update(e=>this._renderNodes(R.GAUSSIAN_SPLAT,e)),this.fboCache.debugCallback?.(R.GAUSSIAN_SPLAT,this._framebuffer.color.fbo),this._framebuffer.update(e=>this._renderNodes(R.OPAQUE_OCCLUSION_QUERY,e)),this.fboCache.debugCallback?.(R.OPAQUE_OCCLUSION_QUERY,this._framebuffer.color.fbo),this._framebuffer.update(e=>this._renderNodes(R.VOXEL,e)),this.fboCache.debugCallback?.(R.VOXEL,this._framebuffer.color.fbo)}_renderTransparent(){const e=this._framebuffer;if(this._renderHiddenTransparentEdges(),this._hasTransparentGeometry&&this._renderOIT(0),e.update(e=>this._renderNodes(O.TRANSPARENT,e,this._hasTransparentGeometry)),this.fboCache.debugCallback?.(O.TRANSPARENT,e.color.fbo),this._hasTransparentGeometry||this._plugins.render(15),this._renderEdges(0),this._bindParameters.ssao=n(this._bindParameters.ssao),e.update(e=>this._renderNodes(R.TRANSPARENT_NO_DEPTH,e)),this.fboCache.debugCallback?.(R.TRANSPARENT_NO_DEPTH,e.color.fbo),this._framebuffer.bind(),this._plugins.render(8),this._bindParameters.hasEmission){const e=this._rctx.setDrawBuffers([fe,me]);this._bindParameters.transparentWithoutDepthEmissionDimmingPass=!0,this._plugins.render(8),this._bindParameters.transparentWithoutDepthEmissionDimmingPass=!1,this._rctx.setDrawBuffers(e)}this.performanceInfo.advance(ue.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderNodes(e,t,s=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return s&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNodeInputs);return this.performanceInfo.advance(e),this._fboCache.debugCallback?.(e,i.fbo),i}_ensureBindParameters(e,t){this._ensureBindParametersCamera(e,t),this._ensureBindParametersWeatherFader(),this._ensureBindParametersScreenSpaceReflections(),this._ensureBindParametersReprojection()}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersWeatherFader(){1===this.stage.viewingMode&&(this._bindParameters.clouds.data&&(this._bindParameters.clouds.fade(this._bindParameters.camera,this.renderContext.time,this.stage.view.qualitySettings.fadeDuration,this.stage.view.state.stationary),this.weatherFader?.cleanupCubemap()),this._bindParameters.snowCover=this.weatherFader?.snowCover??0)}_ensureBindParametersScreenSpaceReflections(){const{time:e}=this.renderContext,{screenSpaceReflections:t}=this._bindParameters;if(this.hasReflections){null==this._ssrEnableTime&&(this._ssrEnableTime=e);const s=this.stage.view.qualitySettings.fadeDuration;t.fadeFactor=s>0?Math.min(s,e-this._ssrEnableTime)/s:1,t.fadeFactor<1&&this._requestRender()}else this._ssrEnableTime=null}_ensureBindParametersReprojection(){if(!(this.hasReflections||this.hasGlobalIllumination))return void(this._reprojectionMatrix=w);const{reprojection:e,camera:t}=this._bindParameters,{lastFrameCamera:s}=e,i=!s.equals(t);if(i?(b(Ge,t.viewMatrix),b(Fe,t.projectionMatrix),g(He,Ge,Fe),g(He,s.viewMatrix,He),g(He,s.projectionMatrix,He),this._reprojectionMatrix=He):this._reprojectionMatrix=w,this.hasGlobalIllumination){const{viewMatrix:t}=e;i?(g(xe,s.viewMatrix,Ge),P(t,xe)):P(t,w)}}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,s,i){this._bindParameters.updateLighting(e,t,s,i),this._requestRender(1)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0,clouds:this.weatherFader?.usedMemory??0}}get test(){}};e([p()],ge.prototype,"_inGlobeView",void 0),e([p({readOnly:!0})],ge.prototype,"highResolutionAtmosphere",null),e([p()],ge.prototype,"_edgeView",void 0),e([p()],ge.prototype,"updating",null),ge=e([c("esri.views.3d.webgl-engine.lib.Renderer")],ge);const Pe=[0,1,2,3],we=[7,6,4,5],Ee=[7,6],Ie=[0,1,2,4,...Ee],Ae=[3,5],Ce=[2,4,8],Te=[16,12,14,13],Oe=[4,5,2,3,0,1,...Ee],Re=[4,8,5,11],Se={0:[13],1:[12],2:[13,12],3:[13,12]},De=[0,1,...Ee],Ne=["normals","highlights"],Fe=E(),Ge=E(),He=E(),xe=E();function ye(e){return t=>e.immediate.schedule(t)}export{ge as Renderer};
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{__decorate as e}from"tslib";import t from"../../../../core/Accessor.js";import{sliceEquals as i}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{disposeMaybe as s}from"../../../../core/maybe.js";import{watch as r,sync as a}from"../../../../core/reactiveUtils.js";import{signal as o}from"../../../../core/signal.js";import{property as n,subclass as h}from"../../../../core/accessorSupport/decorators.js";import{copy as c,equals as u}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as l}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ReadShadowMapPassParameters as m}from"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{F as _}from"../../../../chunks/FocusAreaMask.glsl.js";import{volumeToVao as d}from"../effects/focusArea/focusAreaMaskUtils.js";import{BindParameters as p}from"./BindParameters.js";import{DepthRange as f}from"./DepthRange.js";import{createQuadVAO as g}from"./glUtil3D.js";import{ShadowCastRenderer as b}from"./ShadowCastRenderer.js";import{ShadowMap as v}from"./ShadowMap.js";import{S as y}from"../../../../chunks/ShadowCastAccumulate.glsl.js";import{ShadowCastAccumulateTechnique as S}from"../shaders/ShadowCastAccumulateTechnique.js";import{ShadowCastAccumulateTechniqueConfiguration as w}from"../shaders/ShadowCastAccumulateTechniqueConfiguration.js";import{ShadowCastClearTechnique as A}from"../shaders/ShadowCastClearTechnique.js";import{ShadowCastMaskTechnique as x}from"../shaders/ShadowCastMaskTechnique.js";import{PrimitiveType as C,DepthStencilAttachment as R,PixelType as F}from"../../../webgl/enums.js";import{DisposableFramebufferObject as q}from"../../../webgl/FramebufferObject.js";import{noParameters as V}from"../../../webgl/NoParameters.js";let H=class extends t{constructor(e,t,i,s,o){super({}),this._fbos=e,this._techniques=t,this._renderToShadowMap=s,this._requestRender=o,this.fullyRecompute=!1,this._analysisVolumeGeometry=null,this._primarySet=new D(new w(0),()=>this._requestRenderIfEnabled()),this._contextSet=new D(new w(1),()=>this._requestRenderIfEnabled()),this._passParameters=new m,this._maskParameters=new _,this._volumeVao=null,this._volumeVertexCount=0,this._depthRange=f.Zero,this._enabled=!1,this._previewing=!1,this._shadowAccumulatorKey=Symbol("shadowAccumulator"),this._bindParameters=new p(e.rctx,new v(e,i.viewingMode)),this._bindParameters.shadowMap.enabled=!0,this._vao=g(e.rctx),this._accumulationRenderer=new b({view:i.view,data:this}),this._tmpReadFbo=new q(e.rctx),this.addHandles([r(()=>this._previewing,e=>{e?this._invalidateAccumulationSets():this._requestRenderIfEnabled()},a),r(()=>this._numActive,()=>this._numActiveChanged(),a)],this._shadowAccumulatorKey)}destroy(){this._disable(),this.removeHandles(this._shadowAccumulatorKey),this._fboHandle=s(this._fboHandle),this._vao=s(this._vao),this._volumeVao=s(this._volumeVao),this._tmpReadFbo=s(this._tmpReadFbo),this._bindParameters.destroy();for(const e of this._accumulationSets())e.destroy();this._contextSet=null,this._primarySet=null}*_accumulationSets(){yield this._primarySet,yield this._contextSet}get computedSamples(){return[this._primarySet.progress,this._contextSet.progress]}get shadowCastTexture(){return this._fboHandle?.getTexture()}get accumulating(){return this.active&&(this._previewing||this._refining||this.fullyRecompute)}get _refining(){return this.active&&!this._doneAccumulating&&!this._previewing}get active(){return this._enabled&&[...this._accumulationSets()].some(e=>e.active)}get canAccumulate(){return null!=this._bindParameters.depth&&this._depthRange!==f.Zero&&this._accumulationRenderer.isAboveElevationThreshold}get _doneAccumulating(){return[...this._accumulationSets()].every(e=>e.doneAccumulating)}get _numActive(){return[...this._accumulationSets()].reduce((e,t)=>e+(t.active?1:0),0)}get _colorFormat(){return 2===this._numActive?2:0}get _analysisVolume(){return this._analysisVolumeGeometry}set _analysisVolume(e){if(this._analysisVolumeGeometry===e)return;this._invalidateAccumulationSets(),this._analysisVolumeGeometry=e,this._volumeVao=s(this._volumeVao),this._volumeVertexCount=0;const t=null!=e;for(const s of this._accumulationSets())s.configuration.useMask=t;if(!t)return;const i=e.geometryVolume,{vao:r,vertexCount:a}=d(this._rctx,i);this._volumeVao=r,this._volumeVertexCount=a}get requiresDepth(){return this.accumulating||null!=this._volumeVao}renderAccumulation(e){if(!this.active)return!1;if(this._bindParameters.contentCamera=e.contentCamera,this._bindParameters.depth=e.depth,this._passParameters.origin=this._bindParameters.camera.center,!this.canAccumulate)return this._bindParameters.depth=null,!1;if(this._renderAreaMask(this._bindParameters),!this.accumulating)return this._bindParameters.depth=null,!1;(this._previewing||this.fullyRecompute)&&this._reset(),this._clearBuffersOnAccumulationStart(this._bindParameters);const t=this._accumulateSetsForRenderFrame(this._previewing&&!this.fullyRecompute,this._bindParameters);return this._bindParameters.depth=null,t}_renderAreaMask(e){const t=this._techniques.getCompiled(x),i=this._volumeVao,s=this._volumeVertexCount,r=this._fboHandle,a=this._analysisVolume;if(r?.detachDepth(),!t||!i||s<1||!r||!a)return;r.acquireDepth(14);const o=this._rctx,n=e,h=n.depth,c=this._tmpReadFbo;c.attachDepthStencil(h?.attachment),o.blitFramebuffer(c,r.fbo,256),c.detachDepthStencilTexture(),o.bindFramebuffer(r.fbo),o.setClearStencil(0),o.clear(1024),o.setViewport(0,0,n.camera.width,n.camera.height);const u=o.bindTechnique(t,n,V);this._maskParameters.origin=a.origin,u.bindDraw(n,V,this._maskParameters),o.bindVAO(i),o.drawArrays(C.TRIANGLES,0,s)}_clearBuffersOnAccumulationStart(e){if([...this._accumulationSets()].every(e=>0===e.progress))this._clearFramebuffer();else for(const t of this._accumulationSets())0===t.progress&&this._clearFramebufferForSet(this._fboHandle,t,e)}_accumulateSetsForRenderFrame(e,t){let i=!1;for(const s of this._accumulationSets())this._accumulateSet(s,e,t),i=!0;return i&&this._requestRender(),i}_accumulateSet(e,t,i){const s=t?Math.min(j,e.sampleCount)-e.progress:e.sampleCount-e.progress;for(let r=0;r<s;++r)this._accumulateShadow(e,i)}precompilePrepass(){if(this.accumulating){for(const e of this._accumulationSets())this._techniques.precompile(S,e.configuration),this._techniques.precompile(A,e.configuration);this._techniques.precompile(x)}}precompile(){this._accumulationRenderer.precompile()}updateMask(){this._accumulationRenderer.setStencilMask(this._fboHandle?.getAttachment(R))}setParameters(e){void 0!==e.previewing&&(this._previewing=e.previewing),void 0!==e.lightDirections&&(this._primarySet.lightDirections=e.lightDirections),void 0!==e.lightDirectionsContext&&(this._contextSet.lightDirections=e.lightDirectionsContext),!0===e.enabled?this._enable():!1===e.enabled&&this._disable(),void 0!==e.analysisVolume&&(this._analysisVolume=e.analysisVolume),this._accumulationRenderer.setOptions(e)}readAccumulatedShadow(e,t){const i=this._primarySet.progress;return!this.active||!this._fboHandle||i<1||e<0||e>=this._fboHandle.fbo.width||t<0||t>=this._fboHandle.fbo.height?0:(this._fboHandle.fbo.readPixels(e,t,1,1,6408,F.UNSIGNED_BYTE,P),P[0]/i)}updateCamera(e){if(!this.active)return;const t=this._bindParameters.camera;e.equals(t)||t.copyFrom(e),this._isAccumulationValid(e)||(this._fboHandle?.release(),this._fboHandle=this._createFBO(e.fullWidth,e.fullHeight),this._reset()),this._accumulationRenderer.setOpacityFromElevation(e.relativeElevation)}_numActiveChanged(){if(!this._enabled||!this._fboHandle)return;const e=2===this._numActive,{width:t,height:i}=this._fboHandle.fbo,s=this._createFBO(t,i);e&&(this._clearFramebuffer(s),this._contextSet.reset()),this._rctx.blitFramebuffer(this._fboHandle.fbo,s.fbo),this._fboHandle.dispose(),this._fboHandle=s,this._requestRender()}_enable(){this._enabled||(this._enabled=!0,this._invalidateAccumulationSets())}_disable(){this._enabled&&(this._fboHandle=s(this._fboHandle),this._enabled=!1,this._requestRender())}_createFBO(e,t){return this._fbos.acquire(e,t,"shadow accumulation",this._colorFormat)}_invalidateAccumulationSets(){for(const e of this._accumulationSets())e.reset();this._requestRenderIfEnabled()}_reset(){for(const e of this._accumulationSets())e.reset()}_clearFramebuffer(e=this._fboHandle){e&&(this._rctx.bindFramebuffer(e.fbo),this._rctx.setClearColor(0,0,0,0),this._rctx.clear(16384))}_clearFramebufferForSet(e,t,i){if(!e)return;const s=this._techniques.get(A,t.configuration);this._rctx.bindFramebuffer(e.fbo),this._rctx.bindTechnique(s,i,this._passParameters),this._rctx.bindVAO(this._vao),this._rctx.drawArrays(s.primitiveType,0,this._vao.vertexCount("geometry"))}_accumulateShadow(e,t){this._renderToShadowMap(t,e.lightDirections[e.progress++],this._depthRange);const i=this._techniques.get(S,e.configuration);this._rctx.bindFramebuffer(this._fboHandle?.fbo),this._rctx.bindTechnique(i,t,this._passParameters),this._rctx.bindVAO(this._vao),this._rctx.drawArrays(i.primitiveType,0,this._vao.vertexCount("geometry"))}_isAccumulationValid(e){return this._fboHandle?.fbo.width===e.fullWidth&&this._fboHandle?.fbo.height===e.fullHeight}_requestRenderIfEnabled(){this._enabled&&this._requestRender()}get _rctx(){return this._fbos.rctx}updateDepthRange(e){this._depthRange.equals(e)||(this._depthRange=e,this._invalidateAccumulationSets())}get test(){}};e([n()],H.prototype,"_refining",null),e([n()],H.prototype,"active",null),e([n()],H.prototype,"_doneAccumulating",null),e([n()],H.prototype,"_numActive",null),e([n()],H.prototype,"_colorFormat",null),e([n()],H.prototype,"_depthRange",void 0),e([n()],H.prototype,"_enabled",void 0),e([n()],H.prototype,"_previewing",void 0),e([n()],H.prototype,"_accumulationRenderer",void 0),H=e([h("esri.views.3d.webgl-engine.lib.ShadowAccumulator")],H);const j=6,P=new Uint8Array(4);class D{constructor(e,t){this.configuration=e,this._notifyChange=t,this._cachedLightDirections=[],this._progress=o(0),this._sampleCount=o(0)}get progress(){return this._progress.value}set progress(e){this._progress.value=e}get sampleCount(){return this._sampleCount.value}get doneAccumulating(){return this.progress>=this.sampleCount}get running(){return this.progress>0}get active(){return this.sampleCount>0}get lightDirections(){return this._cachedLightDirections}set lightDirections(e){const t=this._cachedLightDirections,s=Math.min(y,e.length);if(!i(t,0,t.length,e,0,s,u)){t.length=s,this._sampleCount.value=s;for(let i=0;i<s;++i)t[i]=c(t[i]??l(),e[i]);this.reset(),this._notifyChange()}}destroy(){this._cachedLightDirections.length=0,this._sampleCount.value=0}reset(){this.progress=0}precompile(e){e.precompile(S,this.configuration),e.precompile(A,this.configuration)}}export{H as ShadowAccumulator};
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import{__decorate as e}from"tslib";import t from"../../../../core/Accessor.js";import{sliceEquals as i}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{disposeMaybe as s}from"../../../../core/maybe.js";import{watch as r,sync as a}from"../../../../core/reactiveUtils.js";import{signal as o}from"../../../../core/signal.js";import{property as n,subclass as h}from"../../../../core/accessorSupport/decorators.js";import{copy as c,equals as u}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as l}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ReadShadowMapPassParameters as m}from"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{F as _}from"../../../../chunks/FocusAreaMask.glsl.js";import{volumeToVao as d}from"../effects/focusArea/focusAreaMaskUtils.js";import{BindParameters as p}from"./BindParameters.js";import{DepthRange as f}from"./DepthRange.js";import{createQuadVAO as g}from"./glUtil3D.js";import{ShadowCastRenderer as b}from"./ShadowCastRenderer.js";import{ShadowMap as v}from"./ShadowMap.js";import{S as y}from"../../../../chunks/ShadowCastAccumulate.glsl.js";import{ShadowCastAccumulateTechnique as S}from"../shaders/ShadowCastAccumulateTechnique.js";import{ShadowCastAccumulateTechniqueConfiguration as w}from"../shaders/ShadowCastAccumulateTechniqueConfiguration.js";import{ShadowCastClearTechnique as A}from"../shaders/ShadowCastClearTechnique.js";import{ShadowCastMaskTechnique as x}from"../shaders/ShadowCastMaskTechnique.js";import{PrimitiveType as C,DepthStencilAttachment as R,PixelType as F}from"../../../webgl/enums.js";import{DisposableFramebufferObject as q}from"../../../webgl/FramebufferObject.js";import{noParameters as V}from"../../../webgl/NoParameters.js";let H=class extends t{constructor(e,t,i,s,o){super({}),this._fbos=e,this._techniques=t,this._renderToShadowMap=s,this._requestRender=o,this.fullyRecompute=!1,this._analysisVolumeGeometry=null,this._primarySet=new D(new w(0),()=>this._requestRenderIfEnabled()),this._contextSet=new D(new w(1),()=>this._requestRenderIfEnabled()),this._passParameters=new m,this._maskParameters=new _,this._volumeVao=null,this._volumeVertexCount=0,this._depthRange=f.Zero,this._enabled=!1,this._previewing=!1,this._shadowAccumulatorKey=Symbol("shadowAccumulator"),this._bindParameters=new p(e.rctx,new v(e,i.viewingMode)),this._bindParameters.shadowMap.enabled=!0,this._vao=g(e.rctx),this._accumulationRenderer=new b({view:i.view,data:this}),this._tmpReadFbo=new q(e.rctx),this.addHandles([r(()=>this._previewing,e=>{e?this._invalidateAccumulationSets():this._requestRenderIfEnabled()},a),r(()=>this._numActive,()=>this._numActiveChanged(),a)],this._shadowAccumulatorKey)}destroy(){this._disable(),this.removeHandles(this._shadowAccumulatorKey),this._fboHandle=s(this._fboHandle),this._vao=s(this._vao),this._volumeVao=s(this._volumeVao),this._tmpReadFbo=s(this._tmpReadFbo),this._bindParameters.destroy();for(const e of this._accumulationSets())e.destroy();this._contextSet=null,this._primarySet=null}*_accumulationSets(){yield this._primarySet,yield this._contextSet}get computedSamples(){return[this._primarySet.progress,this._contextSet.progress]}get shadowCastTexture(){return this._fboHandle?.getTexture()}get accumulating(){return this.active&&(this._previewing||this._refining||this.fullyRecompute)}get _refining(){return this.active&&!this._doneAccumulating&&!this._previewing}get active(){return this._enabled&&[...this._accumulationSets()].some(e=>e.active)}get canAccumulate(){return null!=this._bindParameters.depth&&this._depthRange!==f.Zero&&this._accumulationRenderer.isAboveElevationThreshold}get _doneAccumulating(){return[...this._accumulationSets()].every(e=>e.doneAccumulating)}get _numActive(){return[...this._accumulationSets()].reduce((e,t)=>e+(t.active?1:0),0)}get _colorFormat(){return 2===this._numActive?2:0}get _analysisVolume(){return this._analysisVolumeGeometry}set _analysisVolume(e){if(this._analysisVolumeGeometry===e)return;this._invalidateAccumulationSets(),this._analysisVolumeGeometry=e,this._volumeVao=s(this._volumeVao),this._volumeVertexCount=0;const t=null!=e;for(const s of this._accumulationSets())s.configuration.useMask=t;if(!t)return;const i=e.geometryVolume,{vao:r,vertexCount:a}=d(this._rctx,i);this._volumeVao=r,this._volumeVertexCount=a}get requiresDepth(){return this.accumulating||null!=this._volumeVao}renderAccumulation(e){if(!this.active)return!1;if(this._bindParameters.contentCamera=e.contentCamera,this._bindParameters.depth=e.depth,this._passParameters.origin=this._bindParameters.camera.center,!this.canAccumulate)return this._bindParameters.depth=null,!1;if(this._renderAreaMask(),!this.accumulating)return this._bindParameters.depth=null,!1;(this._previewing||this.fullyRecompute)&&this._reset(),this._clearBuffersOnAccumulationStart(this._bindParameters);const t=this._accumulateSetsForRenderFrame(this._previewing&&!this.fullyRecompute,this._bindParameters);return this._bindParameters.depth=null,t}_renderAreaMask(){const e=this._techniques.getCompiled(x),t=this._volumeVao,i=this._volumeVertexCount,s=this._fboHandle,r=this._analysisVolume;if(s?.detachDepth(),!e||!t||i<1||!s||!r)return;s.acquireDepth(14);const a=this._rctx,o=this._bindParameters,n=o.depth,h=this._tmpReadFbo;h.attachDepthStencil(n?.attachment),a.blitFramebuffer(h,s.fbo,256),h.detachDepthStencilTexture(),a.bindFramebuffer(s.fbo),a.setClearStencil(0),a.clear(1024),a.setViewport(0,0,o.camera.width,o.camera.height);const c=a.bindTechnique(e,o,V);this._maskParameters.origin=r.origin,c.bindDraw(o,V,this._maskParameters),a.bindVAO(t),a.drawArrays(C.TRIANGLES,0,i)}_clearBuffersOnAccumulationStart(e){if([...this._accumulationSets()].every(e=>0===e.progress))this._clearFramebuffer();else for(const t of this._accumulationSets())0===t.progress&&this._clearFramebufferForSet(this._fboHandle,t,e)}_accumulateSetsForRenderFrame(e,t){let i=!1;for(const s of this._accumulationSets())this._accumulateSet(s,e,t),i=!0;return i&&this._requestRender(),i}_accumulateSet(e,t,i){const s=t?Math.min(j,e.sampleCount)-e.progress:e.sampleCount-e.progress;for(let r=0;r<s;++r)this._accumulateShadow(e,i)}precompilePrepass(){if(this.accumulating){for(const e of this._accumulationSets())this._techniques.precompile(S,e.configuration),this._techniques.precompile(A,e.configuration);this._techniques.precompile(x)}}precompile(){this._accumulationRenderer.precompile()}updateMask(){this._accumulationRenderer.setStencilMask(this._fboHandle?.getAttachment(R))}setParameters(e){void 0!==e.previewing&&(this._previewing=e.previewing),void 0!==e.lightDirections&&(this._primarySet.lightDirections=e.lightDirections),void 0!==e.lightDirectionsContext&&(this._contextSet.lightDirections=e.lightDirectionsContext),!0===e.enabled?this._enable():!1===e.enabled&&this._disable(),void 0!==e.analysisVolume&&(this._analysisVolume=e.analysisVolume),this._accumulationRenderer.setOptions(e)}readAccumulatedShadow(e,t){const i=this._primarySet.progress;return!this.active||!this._fboHandle||i<1||e<0||e>=this._fboHandle.fbo.width||t<0||t>=this._fboHandle.fbo.height?0:(this._fboHandle.fbo.readPixels(e,t,1,1,6408,F.UNSIGNED_BYTE,P),P[0]/i)}updateCamera(e){if(!this.active)return;const t=this._bindParameters.camera;e.equals(t)||t.copyFrom(e),this._isAccumulationValid(e)||(this._fboHandle?.release(),this._fboHandle=this._createFBO(e.fullWidth,e.fullHeight),this._reset()),this._accumulationRenderer.setOpacityFromElevation(e.relativeElevation)}_numActiveChanged(){if(!this._enabled||!this._fboHandle)return;const e=2===this._numActive,{width:t,height:i}=this._fboHandle.fbo,s=this._createFBO(t,i);e&&(this._clearFramebuffer(s),this._contextSet.reset()),this._rctx.blitFramebuffer(this._fboHandle.fbo,s.fbo),this._fboHandle.dispose(),this._fboHandle=s,this._requestRender()}_enable(){this._enabled||(this._enabled=!0,this._invalidateAccumulationSets())}_disable(){this._enabled&&(this._fboHandle=s(this._fboHandle),this._enabled=!1,this._requestRender())}_createFBO(e,t){return this._fbos.acquire(e,t,"shadow accumulation",this._colorFormat)}_invalidateAccumulationSets(){for(const e of this._accumulationSets())e.reset();this._requestRenderIfEnabled()}_reset(){for(const e of this._accumulationSets())e.reset()}_clearFramebuffer(e=this._fboHandle){e&&(this._rctx.bindFramebuffer(e.fbo),this._rctx.setClearColor(0,0,0,0),this._rctx.clear(16384))}_clearFramebufferForSet(e,t,i){if(!e)return;const s=this._techniques.get(A,t.configuration);this._rctx.bindFramebuffer(e.fbo),this._rctx.bindTechnique(s,i,this._passParameters),this._rctx.bindVAO(this._vao),this._rctx.drawArrays(s.primitiveType,0,this._vao.vertexCount("geometry"))}_accumulateShadow(e,t){this._renderToShadowMap(t,e.lightDirections[e.progress++],this._depthRange);const i=this._techniques.get(S,e.configuration);this._rctx.bindFramebuffer(this._fboHandle?.fbo),this._rctx.bindTechnique(i,t,this._passParameters),this._rctx.bindVAO(this._vao),this._rctx.drawArrays(i.primitiveType,0,this._vao.vertexCount("geometry"))}_isAccumulationValid(e){return this._fboHandle?.fbo.width===e.fullWidth&&this._fboHandle?.fbo.height===e.fullHeight}_requestRenderIfEnabled(){this._enabled&&this._requestRender()}get _rctx(){return this._fbos.rctx}updateDepthRange(e){this._depthRange.equals(e)||(this._depthRange=e,this._invalidateAccumulationSets())}get test(){}};e([n()],H.prototype,"_refining",null),e([n()],H.prototype,"active",null),e([n()],H.prototype,"_doneAccumulating",null),e([n()],H.prototype,"_numActive",null),e([n()],H.prototype,"_colorFormat",null),e([n()],H.prototype,"_depthRange",void 0),e([n()],H.prototype,"_enabled",void 0),e([n()],H.prototype,"_previewing",void 0),e([n()],H.prototype,"_accumulationRenderer",void 0),H=e([h("esri.views.3d.webgl-engine.lib.ShadowAccumulator")],H);const j=6,P=new Uint8Array(4);class D{constructor(e,t){this.configuration=e,this._notifyChange=t,this._cachedLightDirections=[],this._progress=o(0),this._sampleCount=o(0)}get progress(){return this._progress.value}set progress(e){this._progress.value=e}get sampleCount(){return this._sampleCount.value}get doneAccumulating(){return this.progress>=this.sampleCount}get running(){return this.progress>0}get active(){return this.sampleCount>0}get lightDirections(){return this._cachedLightDirections}set lightDirections(e){const t=this._cachedLightDirections,s=Math.min(y,e.length);if(!i(t,0,t.length,e,0,s,u)){t.length=s,this._sampleCount.value=s;for(let i=0;i<s;++i)t[i]=c(t[i]??l(),e[i]);this.reset(),this._notifyChange()}}destroy(){this._cachedLightDirections.length=0,this._sampleCount.value=0}reset(){this.progress=0}precompile(e){e.precompile(S,this.configuration),e.precompile(A,this.configuration)}}export{H as ShadowAccumulator};
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{__decorate as e}from"tslib";import{addMany as r,filterInPlace as t}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{someMap as s,everyMap as i}from"../../../../core/MapUtils.js";import n from"../../../../core/PooledArray.js";import{property as o,subclass as
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import{__decorate as e}from"tslib";import{addMany as r,filterInPlace as t}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{someMap as s,everyMap as i}from"../../../../core/MapUtils.js";import n from"../../../../core/PooledArray.js";import{property as o,subclass as a}from"../../../../core/accessorSupport/decorators.js";import{set as d}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as h}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{OverlayTarget as c}from"../../terrain/Intersector.js";import{ChangeSet as l,RenderGeometryUpdate as m}from"./ChangeSet.js";import{IntersectorResult as g}from"./IntersectorResult.js";import{RendererBase as p}from"./RendererBase.js";import{noBudget as u}from"../../../support/Scheduler.js";let y=class extends p{constructor(e){super(e),this._pending=new _,this._changes=new l,this._sortedRenderers=new n,this._geometries=new Map,this._hasHighlights=!1,this._hasWater=!1}destroy(){this.destroyed||(this._changes.prune(),this._sortedRenderers.prune(),this._geometries.clear(),this._pending.clear())}get updating(){return!this._pending.empty||this._changes.updates.length>0}get rctx(){return this.rendererContext.rctx}get _localOriginFactory(){return this.rendererContext.localOriginFactory}get hasHighlights(){return this._hasHighlights}hasHighlight(e){return s(this.renderers,r=>r.hasHighlight(e))}get hasWater(){return this._hasWater}get hasOccluders(){return this.renderers&&s(this.renderers,e=>e.hasOnlyOccluders)}get hasOnlyOccluders(){return i(this.renderers,e=>e.hasOnlyOccluders)}get isEmpty(){return!this.updating&&0===this.renderers.size&&0===this._geometries.size}get sortedRenderers(){return this._sortedRenderers}commitChanges(){return!!this.updating&&(this._processAddsRemoves(),this.commit(this._changes,u,this.rendererContext.pluginContext)&&(this._updateSortedMaterialRenderers(),this._hasHighlights=s(this.renderers,e=>{const r=e.produces.get(18);return!!r&&r(10)}),this._hasWater=s(this.renderers,e=>{const r=e.produces.get(19);return!!r&&r(4)})),this.notifyChange("updating"),!0)}addRenderer(){this._sortedRenderers.clear()}removeRenderer(){this._sortedRenderers.clear()}addGeometries(e,r){if(0===e.length)return;const t=this._validateRenderGeometries(e);for(const i of t)this._geometries.set(i.id,i);const s=this._pending.empty;for(const i of t)this._pending.adds.add(i);switch(s&&this.notifyChange("updating"),r){case 0:this._notifyGraphicVisibilityChanged(e);break;case 1:this._notifyGraphicGeometryChanged(e)}}removeGeometries(e,r){if(this.destroyed)return;const t=this._pending.empty,s=this._pending.adds;for(const i of e)s.has(i)?(this._pending.removed.add(i),s.delete(i)):this._pending.removed.has(i)||this._pending.removes.add(i),this._geometries.delete(i.id);t&&!this._pending.empty&&this.notifyChange("updating"),1===r&&this._notifyGraphicGeometryChanged(e)}modifyGeometries(e,r){const t=0===this._changes.updates.length;for(const s of e){const e=new m;this._changes.updates.push(e),e.renderGeometry=this._ensureValidRenderGeometry(s),e.updateType=r}switch(t&&this._changes.updates.length>0&&this.notifyChange("updating"),r){case 4:case 2:return this._notifyGraphicGeometryChanged(e);case 1:return this._notifyGraphicVisibilityChanged(e)}}updateAnimation(e){let r=!1;return this._sortedRenderers.forAll(t=>r=!!t.updateAnimation&&t.updateAnimation(e)||r),r}precompile(e){return this._sortedRenderers.reduce((r,t)=>t.precompile(e)||r,!1)}render(e){this._sortedRenderers.forAll(r=>{const t=r.acquireTechniques(e);t&&r.render(e,t)})}intersectRay(e,r,t,s,i){for(const n of this._geometries.values()){if(!s(n))continue;this._intersectRenderGeometry(n,t,r,0,e,i);const o=this.rendererContext.longitudeCyclical;if(o){const s=n.boundingSphere.center,a=this._effectiveGeometryRadius(n);s[0]-a<o.min&&this._intersectRenderGeometry(n,t,r,o.range,e,i),s[0]+a>o.max&&this._intersectRenderGeometry(n,t,r,-o.range,e,i)}i++}return i}*intersectScreenPolygon(e,r,t,s){for(const i of this._geometries.values()){if(!t(i))continue;this._intersectScreenPolygonRenderGeometry(i,r,0,e,s);const n=this.rendererContext.longitudeCyclical;if(n){const t=i.boundingSphere.center,o=this._effectiveGeometryRadius(i);t[0]-o<n.min&&this._intersectScreenPolygonRenderGeometry(i,r,n.range,e,s),t[0]+o>n.max&&this._intersectScreenPolygonRenderGeometry(i,r,-n.range,e,s)}s++,yield}return s}_effectiveGeometryRadius(e){const r=e.boundingSphere.radius;return r||e.screenToWorldRatio*C}_updateSortedMaterialRenderers(){if(!(this._sortedRenderers.length>0)){for(const e of this.renderers.values())this._sortedRenderers.push(e);this._sortedRenderers.sort((e,r)=>r.material?.renderPriority===e.material?.renderPriority?e.drapedPriority-r.drapedPriority:(r.material?.renderPriority||0)-(e.material?.renderPriority||0))}}_processAddsRemoves(){this._changes.adds.length=0,this._changes.removes.length=0,r(this._changes.adds,Array.from(this._pending.adds)),r(this._changes.removes,Array.from(this._pending.removes)),t(this._changes.updates,({renderGeometry:e})=>!this._pending.has(e)),this._pending.clear()}_intersectRenderGeometry(e,r,t,s,i,n){if(!e.visible||!e.material.visible||!e.material.intersectRayDraped)return;let o=0;s+=e.transformation[12],o=e.transformation[13],G[0]=t[0]-s,G[1]=t[1]-o,e.screenToWorldRatio=this.rendererContext.screenToWorldRatio,e.material.intersectRayDraped(e,i,G,(t,s,o)=>{f(r,o,n,e.material.renderPriority,i,e.layerViewUid,e.graphicUid)},r)}_intersectScreenPolygonRenderGeometry(e,r,t,s,i){if(!e.visible||!e.material.visible||!e.material.intersectScreenPolygonDraped)return;d(v,t+e.transformation[12],e.transformation[13]),e.screenToWorldRatio=this.rendererContext.screenToWorldRatio;const n=e.material.intersectScreenPolygonDraped(e,v,s,r);n&&R(r.distance,n.primitiveIndex,i,e.material.renderPriority,s,e.layerViewUid,e.graphicUid)}_notifyGraphicGeometryChanged(e){if(null==this.drapeSource.notifyGraphicGeometryChanged)return;let r;for(const{graphicUid:t}of e)null!=t&&t!==r&&(this.drapeSource.notifyGraphicGeometryChanged(t),r=t)}_notifyGraphicVisibilityChanged(e){if(null==this.drapeSource.notifyGraphicVisibilityChanged)return;let r;for(const{graphicUid:t}of e)null!=t&&t!==r&&(this.drapeSource.notifyGraphicVisibilityChanged(t),r=t)}_validateRenderGeometries(e){for(const r of e)this._ensureValidRenderGeometry(r);return e}_ensureValidRenderGeometry(e){return null==e.localOrigin&&(e.localOrigin=this._localOriginFactory.getOrigin(e.boundingSphere.center)),e}get test(){}};e([o({constructOnly:!0})],y.prototype,"drapeSource",void 0),e([o({constructOnly:!0})],y.prototype,"rendererContext",void 0),e([o()],y.prototype,"updating",null),e([o()],y.prototype,"rctx",null),e([o()],y.prototype,"_localOriginFactory",null),e([o({readOnly:!0})],y.prototype,"isEmpty",null),e([o()],y.prototype,"_geometries",void 0),y=e([a("esri.views.3d.webgl-engine.lib.SortedRenderGeometryRenderer")],y);class _{constructor(){this.adds=new Set,this.removes=new Set,this.removed=new Set}get empty(){return 0===this.adds.size&&0===this.removes.size&&0===this.removed.size}has(e){return this.adds.has(e)||this.removes.has(e)||this.removed.has(e)}clear(){this.adds.clear(),this.removes.clear(),this.removed.clear()}}function f(e,r,t,s,i,n,o){const a=new c(n,o,r),d=r=>{r.set(5,a,e.distance,e.normal,e.transformation,t,s)};if((null==i.results.min.drapedLayerOrder||t>=i.results.min.drapedLayerOrder)&&(null==i.results.min.distance||i.results.ground.distance<=i.results.min.distance)&&d(i.results.min),0!==i.options.store&&(null==i.results.max.drapedLayerOrder||t<i.results.max.drapedLayerOrder)&&(null==i.results.max.distance||i.results.ground.distance>i.results.max.distance)&&d(i.results.max),2===i.options.store){const e=new g(i.ray);d(e),i.results.all.push(e)}}function R(e,r,t,s,i,n,o){i.polygonResults.add(5,new c(n,o,r),e,t,s)}const G=h(),v=h(),C=128;export{y as SortedRenderGeometryRenderer};
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/* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
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import{fromValues as o}from"
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import{fromValues as o}from"../../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{IsNaN as r}from"../../core/shaderLibrary/util/IsNaN.glsl.js";import{Float2BindUniform as e}from"../../core/shaderModules/Float2BindUniform.js";import{glsl as a}from"../../core/shaderModules/glsl.js";import{Matrix3PassUniform as s}from"../../core/shaderModules/Matrix3PassUniform.js";import{Matrix4BindUniform as t}from"../../core/shaderModules/Matrix4BindUniform.js";const l=o(.5,-4e-4);function i(o,i){const c=o.vertex;c.include(r),c.constants.add("depthBias","vec2",l),c.uniforms.add(new e("inverseViewport",o=>o.inverseViewport)),i.legacy?(c.uniforms.add(new t("proj",o=>o.camera.projectionMatrix)),c.code.add(a`vec2 calculateProjectedBiasXY(vec4 projPos, vec3 globalNormal) {
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vec4 projNormal = proj * localView * vec4(globalNormal, 0.0);
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return offsetXY * projPos.w * 2.0 * inverseViewport * normalize(projNormal.xyz).xy;
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