@arcgis/core 5.2.0-next.27 → 5.2.0-next.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (418) hide show
  1. package/WebLinkChart.js +1 -1
  2. package/WebMap.js +1 -1
  3. package/applications/KnowledgeStudio/generalSharedKgUtils.d.ts +40 -2
  4. package/applications/KnowledgeStudio/generalSharedKgUtils.js +1 -1
  5. package/arcade/Dictionary.js +1 -1
  6. package/arcade/Feature.js +1 -1
  7. package/arcade/Pixel.js +1 -1
  8. package/arcade/deepClone.js +1 -1
  9. package/arcade/featureset/support/FeatureSet.js +1 -1
  10. package/arcade/functions/geometry.js +1 -1
  11. package/arcade/languageUtils.js +1 -1
  12. package/assets/esri/core/libs/libtess/libtess-f32.wasm +0 -0
  13. package/assets/esri/core/libs/libtess/libtess-f64.wasm +0 -0
  14. package/assets/esri/core/workers/RemoteClient.js +1 -1
  15. package/assets/esri/core/workers/chunks/0197e459fdb04dfb28ef.js +1 -0
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  17. package/assets/esri/core/workers/chunks/{5ee887fc6e1e0e70e02f.js → 1664434dc7a67c8ce453.js} +1 -1
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  25. package/assets/esri/core/workers/chunks/{316a3d5c7842b445e29e.js → 20ffeb09bb30400de110.js} +1 -1
  26. package/assets/esri/core/workers/chunks/21122f3f3e19a7fd7d33.js +1 -0
  27. package/assets/esri/core/workers/chunks/{25fd4d5d3af887536b3b.js → 2628136bf9f47d238a24.js} +1 -1
  28. package/assets/esri/core/workers/chunks/{bf9eca7dd107bdb06614.js → 2665337e1b665e7e2b70.js} +1 -1
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  39. package/assets/esri/core/workers/chunks/{d670e134348954ce465d.js → 3d1e5bfd88771d4a0bf6.js} +1 -1
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  45. package/assets/esri/core/workers/chunks/{4e16d7fa2e6f11d082b5.js → 4ba4fd8fa31169760fee.js} +1 -1
  46. package/assets/esri/core/workers/chunks/{268ee59800e64baa9682.js → 4be0c64bbf2449d57ea5.js} +1 -1
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  48. package/assets/esri/core/workers/chunks/{e8e7cd26c43f231cdea2.js → 5189413a83faf3480e29.js} +1 -1
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  52. package/assets/esri/core/workers/chunks/697e0ce10d77b90d4fee.js +1 -0
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  65. package/assets/esri/core/workers/chunks/8f16a358ed83d2264415.js +1 -0
  66. package/assets/esri/core/workers/chunks/{a454df829a72ab02c860.js → 8fd63cb38036f331a803.js} +1 -1
  67. package/assets/esri/core/workers/chunks/{bbcad2fde838819ffc7b.js → 906f4c0fa8135e6c2f03.js} +1 -1
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  78. package/assets/esri/core/workers/chunks/b18b6bb85e52b03b85e3.js +680 -0
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  91. package/assets/esri/core/workers/chunks/e98a8f80023c6023e72c.js +1 -0
  92. package/assets/esri/core/workers/chunks/f10a339b16d84b650012.js +2 -0
  93. package/assets/esri/core/workers/chunks/f1d211904d5a1de93cb3.js +1 -0
  94. package/assets/esri/core/workers/chunks/f847a4846c427f671455.js +1 -0
  95. package/assets/esri/core/workers/chunks/fe42fa2144691b9186fd.js +1 -0
  96. package/assets/esri/images/portal/gaussiansplatlayer16.png +0 -0
  97. package/assets/esri/images/portal/knowledgegraphlayer16.png +0 -0
  98. package/assets/esri/images/portal/propresentation16.png +0 -0
  99. package/assets/esri/images/portal/urbanproject16.png +0 -0
  100. package/assets/esri/images/support/loading-throb.gif +0 -0
  101. package/assets/esri/layers/raster/formats/lerc-wasm.wasm +0 -0
  102. package/assets/esri/libs/basisu/basis_encoder.wasm +0 -0
  103. package/assets/esri/libs/dxtEncoder/dxt_encoder.wasm +0 -0
  104. package/assets/esri/themes/base/icons/style.scss +0 -0
  105. package/assets/esri/themes/base/icons/variables.scss +0 -0
  106. package/assets/esri/themes/base/images/files/archive-32.svg +0 -0
  107. package/assets/esri/themes/base/images/files/cad-32.svg +0 -0
  108. package/assets/esri/themes/base/images/files/code-32.svg +0 -0
  109. package/assets/esri/themes/base/images/files/csv-32.svg +0 -0
  110. package/assets/esri/themes/base/images/files/excel-32.svg +0 -0
  111. package/assets/esri/themes/base/images/files/generic-32.svg +0 -0
  112. package/assets/esri/themes/base/images/files/gpx-32.svg +0 -0
  113. package/assets/esri/themes/base/images/files/image-32.svg +0 -0
  114. package/assets/esri/themes/base/images/files/pdf-32.svg +0 -0
  115. package/assets/esri/themes/base/images/files/report-32.svg +0 -0
  116. package/assets/esri/themes/base/images/files/sound-32.svg +0 -0
  117. package/assets/esri/themes/base/images/files/text-32.svg +0 -0
  118. package/assets/esri/themes/base/images/files/video-32.svg +0 -0
  119. package/assets/esri/themes/base/images/files/word-32.svg +0 -0
  120. package/assets/esri/themes/base/images/files/zip-32.svg +0 -0
  121. package/assets/esri/themes/base/images/loading-throb.gif +0 -0
  122. package/assets/esri/themes/base/widgets/_BatchAttributeForm.scss +24 -0
  123. package/assets/esri/themes/base/widgets/_Bookmarks.scss +0 -0
  124. package/assets/esri/themes/dark/main.css +1 -1
  125. package/assets/esri/themes/light/main.css +1 -1
  126. package/assets/esri/themes/light/view.css +1 -1
  127. package/chunks/GlowComposition.glsl.js +5 -5
  128. package/chunks/OITBlend.glsl.js +1 -1
  129. package/chunks/languageUtils.js +1 -1
  130. package/config.js +1 -1
  131. package/core/AsyncUpdate.js +1 -1
  132. package/core/Loadable.js +1 -1
  133. package/core/colorUtils.js +1 -1
  134. package/core/date.js +1 -1
  135. package/core/has.js +1 -1
  136. package/core/workers/WorkerHandle.js +1 -1
  137. package/core/workers/workerFactory.js +1 -1
  138. package/editing/sharedTemplates/SharedTemplateProvider.js +1 -1
  139. package/form/elements/AttachmentElement.d.ts +4 -1
  140. package/form/elements/inputs/attachments/AttachmentInput.d.ts +1 -0
  141. package/form/elements/inputs/attachments/AudioInput.d.ts +1 -0
  142. package/form/elements/inputs/attachments/DocumentInput.d.ts +3 -0
  143. package/form/elements/inputs/attachments/ImageInput.d.ts +1 -0
  144. package/form/elements/inputs/attachments/VideoInput.d.ts +1 -0
  145. package/geometry/Mesh.js +1 -1
  146. package/geometry/support/meshUtils/loadExternal.js +1 -1
  147. package/identity/OAuthCredential.js +1 -1
  148. package/kernel.js +1 -1
  149. package/layers/AnnotationFeatureLayer.d.ts +2 -4
  150. package/layers/AnnotationFeatureLayer.js +1 -1
  151. package/layers/DimensionFeatureLayer.d.ts +0 -2
  152. package/layers/DimensionFeatureLayer.js +1 -1
  153. package/layers/LinkChartLayer.js +1 -1
  154. package/layers/ParquetLayer.js +1 -1
  155. package/layers/PointCloudLayer.js +1 -1
  156. package/layers/SceneLayer.js +1 -1
  157. package/layers/buildingSublayers/BuildingComponentSublayer.js +1 -1
  158. package/layers/graphics/controllers/I3SOnDemandController.js +1 -1
  159. package/layers/graphics/editingSupport.js +1 -1
  160. package/layers/graphics/sources/MemorySource.js +1 -1
  161. package/layers/graphics/sources/ParquetSource.js +1 -1
  162. package/layers/graphics/sources/support/ParquetSourceWorker.js +1 -1
  163. package/layers/mixins/EditBusLayer.js +1 -1
  164. package/layers/mixins/SceneService.js +1 -1
  165. package/layers/support/KMLSublayer.js +1 -1
  166. package/layers/support/ParquetFilesData.js +1 -1
  167. package/layers/support/TitleCreator.js +1 -1
  168. package/layers/support/featureLayerUtils.js +1 -1
  169. package/layers/support/parquetUtils.js +1 -1
  170. package/linkChart/guards.js +2 -0
  171. package/linkChart/utils.js +1 -1
  172. package/networks/CircuitManager.d.ts +44 -0
  173. package/networks/support/CircuitExportJobInfo.d.ts +1 -1
  174. package/networks/support/CircuitVerifyJobInfo.d.ts +1 -1
  175. package/networks/support/jsonTypes.d.ts +2 -0
  176. package/package.json +5 -5
  177. package/rest/featureService/types.d.ts +4 -7
  178. package/rest/knowledgeGraph/ReplicaDefinition.d.ts +62 -6
  179. package/rest/networks/circuits/support/CircuitVerifyResult.d.ts +1 -1
  180. package/rest/networks/circuits/support/ExportCircuitsParameters.d.ts +1 -1
  181. package/rest/networks/circuits/support/VerifyCircuitsParameters.d.ts +17 -3
  182. package/rest/networks/unitIdentifiers/support/UnitQueryResult.d.ts +1 -1
  183. package/smartMapping/support/adapters/FeatureLayerAdapter.js +1 -1
  184. package/smartMapping/support/adapters/FeatureLayerBinningAdapter.js +1 -1
  185. package/support/ArcadeExpression.js +1 -1
  186. package/support/basemapUtils.js +1 -1
  187. package/support/revision.js +1 -1
  188. package/symbols/cim/CIMOperators.js +1 -1
  189. package/symbols/cim/utils.js +1 -1
  190. package/symbols/support/cimSymbolUtils.js +1 -1
  191. package/versionManagement/VersionManagementService.js +1 -1
  192. package/versionManagement/VersionManager.js +1 -1
  193. package/views/2d/analysis/AreaMeasurement/AreaMeasurementTool.js +1 -1
  194. package/views/2d/analysis/DistanceMeasurement/DistanceMeasurementTool.js +1 -1
  195. package/views/2d/engine/ParentChildStage.js +1 -1
  196. package/views/2d/engine/Stage.js +1 -1
  197. package/views/2d/engine/ThrottledCanvas.js +2 -0
  198. package/views/2d/engine/webgl/Profiler.js +1 -1
  199. package/views/2d/engine/webgl/mesh/factories/FeatureMeshFactory.js +1 -1
  200. package/views/2d/engine/webgl/shaderGraph/techniques/text/TextMeshWriter.js +1 -1
  201. package/views/2d/engine/webgl/shaders/sources/shaderRepository.js +1 -1
  202. package/views/2d/engine/webgl/util/AnnotationMatcher.js +1 -1
  203. package/views/2d/engine/webgl/util/DictionaryMatcher.js +1 -1
  204. package/views/2d/engine/webgl/util/DimensionMatcher.js +1 -1
  205. package/views/2d/engine/webgl/util/IntervalMatcher.js +1 -1
  206. package/views/2d/engine/webgl/util/LabelMatcher.js +1 -1
  207. package/views/2d/engine/webgl/util/MapMatcher.js +1 -1
  208. package/views/2d/engine/webgl/util/Matcher.js +1 -1
  209. package/views/2d/engine/webgl/util/createMatcher.js +1 -1
  210. package/views/2d/layers/FeatureLikeLayerView2D.js +1 -1
  211. package/views/2d/layers/ImageryLayerView2D.js +1 -1
  212. package/views/2d/layers/LayerView2D.js +1 -1
  213. package/views/2d/layers/MediaLayerView2D.js +1 -1
  214. package/views/2d/layers/TileLayerView2D.js +1 -1
  215. package/views/2d/layers/features/Processor.js +1 -1
  216. package/views/2d/layers/features/layerAdapters/AnnotationLayerAdapter.js +1 -1
  217. package/views/2d/layers/features/layerAdapters/CatalogFootprintLayerAdapter.js +1 -1
  218. package/views/2d/layers/features/layerAdapters/DimensionLayerAdapter.js +1 -1
  219. package/views/2d/layers/features/layerAdapters/FeatureLayerAdapter.js +1 -1
  220. package/views/2d/layers/features/layerAdapters/InMemoryLayerAdapter.js +1 -1
  221. package/views/2d/layers/features/layerAdapters/KnowledgeGraphSublayerAdapter.js +1 -1
  222. package/views/2d/layers/features/layerAdapters/OGCFeatureLayerAdapter.js +1 -1
  223. package/views/2d/layers/features/layerAdapters/OrientedImageryLayerAdapter.js +1 -1
  224. package/views/2d/layers/features/layerAdapters/ParquetLayerAdapter.js +1 -1
  225. package/views/2d/layers/features/layerAdapters/StreamLayerAdapter.js +1 -1
  226. package/views/2d/layers/features/layerAdapters/SubtypeGroupLayerAdapter.js +1 -1
  227. package/views/2d/layers/features/processor/BinningStrategy.js +1 -1
  228. package/views/2d/layers/features/processor/ClusterStrategy.js +1 -1
  229. package/views/2d/layers/features/processor/TrackStrategy.js +1 -1
  230. package/views/2d/layers/features/sources/strategies/support/queryAdapters.js +1 -1
  231. package/views/2d/layers/features/support/FeatureMetadata.js +1 -1
  232. package/views/2d/layers/features/support/FeatureSetReader.js +1 -1
  233. package/views/2d/layers/features/support/FeatureSetReaderIndirect.js +1 -1
  234. package/views/2d/layers/support/annodime/DimensionInfo.js +1 -1
  235. package/views/2d/layers/support/annodime/MatcherGeometryOverride.js +2 -0
  236. package/views/2d/layers/support/annodime/PrivateDimensionEffect.js +1 -1
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  238. package/views/2d/layers/support/annodime/TileObjectId.js +2 -0
  239. package/views/2d/layers/support/annodime/annotationGraphic.js +1 -1
  240. package/views/2d/layers/support/annodime/debugUtils.js +2 -0
  241. package/views/2d/layers/support/annodime/dimensionStyleDefaults.js +2 -0
  242. package/views/2d/layers/support/annodime/dimensionSymbols.js +1 -1
  243. package/views/2d/layers/support/annodime/dimensionUtils.js +1 -1
  244. package/views/2d/layers/support/annodime/utils.js +1 -1
  245. package/views/3d/analysis/Viewshed/ViewshedPlacementController.js +1 -1
  246. package/views/3d/analysis/Viewshed/ViewshedPlacementPointPlugin.js +1 -1
  247. package/views/3d/analysis/Viewshed/ViewshedSubTool.js +1 -1
  248. package/views/3d/camera/constraintUtils/surfaceCollision.js +1 -1
  249. package/views/3d/camera/constraintUtils.js +1 -1
  250. package/views/3d/glTF/internal/Resource.js +1 -1
  251. package/views/3d/glTF/loader.js +1 -1
  252. package/views/3d/layers/BuildingSceneLayerView3D.js +1 -1
  253. package/views/3d/layers/I3SMeshView3D.js +1 -1
  254. package/views/3d/layers/PointCloudLayerView3D.js +1 -1
  255. package/views/3d/layers/SceneLayerGraphicsView3D.js +1 -1
  256. package/views/3d/layers/SceneLayerWorkerHandle.js +1 -1
  257. package/views/3d/layers/graphics/Graphics3DExtrudeSymbolLayer.js +1 -1
  258. package/views/3d/layers/graphics/Graphics3DPolygonFillSymbolLayer.js +1 -1
  259. package/views/3d/layers/graphics/Graphics3DWaterSymbolLayer.js +1 -1
  260. package/views/3d/layers/graphics/tessellationUtils.js +1 -1
  261. package/views/3d/layers/i3s/I3SOverrides.js +1 -1
  262. package/views/3d/state/GoToOperation.js +1 -1
  263. package/views/3d/state/SurfaceCollisionConstraint.js +1 -1
  264. package/views/3d/state/ViewState.js +1 -1
  265. package/views/3d/state/ViewStateManager.js +1 -1
  266. package/views/3d/state/controllers/PointToPointAnimationController.js +1 -1
  267. package/views/3d/state/controllers/ZoomControllerGlobal.js +1 -1
  268. package/views/3d/state/controllers/ZoomStepControllerGlobal.js +1 -1
  269. package/views/3d/support/renderInfoUtils/polygon.js +1 -1
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1
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  /* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
2
- import{__decorate as t}from"tslib";import{nextPowerOfTwo as e}from"../../../../core/mathUtils.js";import{disposeMaybe as i,destroyMaybe as r}from"../../../../core/maybe.js";import{property as s,subclass as h}from"../../../../core/accessorSupport/decorators.js";import{ortho as o}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{set as n}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{create as u}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{UNIT_X as c,ZEROS as l}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{RenderNodeOutput as d,InternalRenderCategory as p}from"../../webgl.js";import{Frustum as _}from"../../state/Frustum.js";import{glLayout as m}from"../../support/buffer/glUtil.js";import{newLayout as f}from"../../support/buffer/InterleavedLayout.js";import g from"../../webgl/RenderCamera.js";import C from"../../webgl/RenderNode.js";import{ShaderOutputConfiguration as F}from"../core/shaderLibrary/ShaderOutputConfiguration.js";import{VertexArrayObject as w}from"./VertexArrayObject.js";import{C as x}from"../../../../chunks/CutFillDepth.glsl.js";import{CutFillDepthTechnique as R}from"../shaders/CutFillDepthTechnique.js";import{CutFillDepthTechniqueConfiguration as T}from"../shaders/CutFillDepthTechniqueConfiguration.js";import{C as P}from"../../../../chunks/CutFillReduction.glsl.js";import{CutFillReductionTechnique as y}from"../shaders/CutFillReductionTechnique.js";import{CutFillReductionTechniqueConfiguration as b}from"../shaders/CutFillReductionTechniqueConfiguration.js";import{C as B}from"../../../../chunks/CutFillTargetDepth.glsl.js";import{CutFillTargetDepthTechnique as D}from"../shaders/CutFillTargetDepthTechnique.js";import{ImmediateTask as j,TaskPriority as E}from"../../../support/Scheduler.js";import{Yield as S}from"../../../support/Yield.js";import{PrimitiveType as q,DataType as O}from"../../../webgl/enums.js";import{Sync as v}from"../../../webgl/Sync.js";import{VertexBuffer as V}from"../../../webgl/VertexBuffer.js";let A=class extends C{constructor(t){super(t),this.consumes={required:[d.TRANSPARENT]},this.produces=p.CUTFILL_COMPUTATION,this._cutFillTargetDepthConfiguration=new F,this._cutFillDepthConfiguration=new T,this._cutFillReductionConfiguration=new b,this._cutFillTargetDepthParameters=new B,this._cutFillDepthParameters=new x,this._cutFillReductionParameters=new P,this.needsRender=!1,this.readyToRun=!1,this.done=!0,this._frameTask=j,this._result=new k,this._localOrigin=u(),this._maxTextureSize=512,this._width=0,this._height=0,this._reducedWidth=0,this._reducedHeight=0,this._depthFormat=14,this._colorFormat=11,this._numChannels=2,this._targetGeometryVao=null,this._numReductions=3,this._reductionPasses=0,this._pixelBufferSize=0,this._pixelBufferOffset=0,this._perReductionPixelBufferSize=0}initialize(){this._frameTask=this.view.resourceController.scheduler.registerTask(E.VOLUME_MEASUREMENT,this),this.addHandles(this._frameTask),this._maxTextureSize=Math.min(this._maxTextureSize,this.fboCache.rctx.parameters.maxTextureSize),this._cutFillTargetDepthConfiguration.output=9,this._frustum=new _(this.view.renderCoordsHelper)}destroy(){this._targetGeometryVao=i(this._targetGeometryVao);const t=this.gl;this._sync=r(this._sync),this._pixelBuffer&&(t.deleteBuffer(this._pixelBuffer),this._pixelBuffer=null,this._pixelBufferSize=0)}precompile(){this.view.stage.renderer.precompileCutFillOrthographicReferenceDepth()}render(t){const e=t.find(({name:t})=>t===this.produces);if(!this._orthographicCamera||!this._targetGeometryVao||!this.needsRender||this._sync)return e;const i=this.techniques.getCompiled(D,this._cutFillTargetDepthConfiguration);this._cutFillDepthConfiguration.preparePass=0;const r=this.techniques.getCompiled(R,this._cutFillDepthConfiguration);this._cutFillDepthConfiguration.preparePass=1;const s=this.techniques.getCompiled(R,this._cutFillDepthConfiguration);this._cutFillReductionConfiguration.reductionPass=0;const h=this.techniques.getCompiled(y,this._cutFillReductionConfiguration);this._cutFillReductionConfiguration.reductionPass=1;const o=this.techniques.getCompiled(y,this._cutFillReductionConfiguration);this._cutFillReductionConfiguration.reductionPass=2;const n=this.techniques.getCompiled(y,this._cutFillReductionConfiguration);if(!(i&&r&&s&&h&&o&&n))return this.requestRender(1),e;this.needsRender=!1;const a=this.renderingContext,u=this.fboCache,d=this.gl,p=a.getViewport(),_=u.acquire(this._width,this._height,"cutfill reference depth",this._depthFormat);a.bindFramebuffer(_.fbo),a.setViewport(0,0,this._width,this._height),a.clear(1280),this.view.stage.renderer.renderCutFillOrthographicReferenceDepth(this._orthographicCamera);const m=u.acquire(this._width,this._height,"cutfill target depth",this._depthFormat);a.bindFramebuffer(m.fbo),a.setViewport(0,0,this._width,this._height),a.setClearDepth(1),a.clear(256),this._cutFillTargetDepthParameters.origin=this._localOrigin,this._cutFillTargetDepthParameters.cutFillCamera=this._orthographicCamera,a.bindTechnique(i,this.bindParameters,this._cutFillTargetDepthParameters),a.bindVAO(this._targetGeometryVao),a.drawArrays(q.TRIANGLES,0,this._targetGeometryVao.vertexCount("geometry"));const f=u.acquire(this._width,this._height,"cutfill reduction even",this._colorFormat),g=u.acquire(this._width,this._height,"cutfill reduction odd",this._colorFormat);return this._cutFillDepthParameters.referenceDepthTexture=_.depthTexture,this._cutFillDepthParameters.targetDepthTexture=m.depthTexture,this._pixelBuffer||(this._pixelBuffer=d.createBuffer()),d.bindBuffer(d.PIXEL_PACK_BUFFER,this._pixelBuffer),d.bufferData(d.PIXEL_PACK_BUFFER,this._pixelBufferSize,d.STREAM_READ),this._prepareFBO(f,this.width,this.height),a.bindTechnique(r,this.bindParameters,this._cutFillDepthParameters),a.screen.draw(),this._runPyramidReduction(f,g,h),this._prepareFBO(f,this.width,this.height,c),a.bindTechnique(s,this.bindParameters,this._cutFillDepthParameters),a.screen.draw(),this._runPyramidReduction(f,g,o),this._prepareFBO(f,this.width,this.height,l),a.bindTechnique(s,this.bindParameters,this._cutFillDepthParameters),a.screen.draw(),this._runPyramidReduction(f,g,n),_.release(),m.release(),f.release(),g.release(),d.bindBuffer(d.PIXEL_PACK_BUFFER,null),a.setViewport(p.x,p.y,p.width,p.height),this._sync=new v(d),setTimeout(()=>this.readyToRun=!0,0),e}update(t,i){if(!this.done)return;this.done=!1;const r=this.renderingContext,{cameraDimensions:{width:s,height:h},localOriginRenderSpace:o}=t,n=this._maxTextureSize,a=h/s,u=s>h?n:n/a,c=s>h?n*a:n;this._width=e(u),this._height=e(c);const l=[this._width,this._height];this._orthographicCamera=this._createCamera(t,l),this._frustum?.update(this._orthographicCamera),this._updateTargetVao(r,i),this._localOrigin=o,this._reductionPasses=Math.ceil(Math.log2(Math.min(this._width,this._height))),this._reducedWidth=Math.ceil(this._width/2**this._reductionPasses),this._reducedHeight=Math.ceil(this._height/2**this._reductionPasses),this._perReductionPixelBufferSize=this._reducedWidth*this._reducedHeight*this._numChannels*4,this._pixelBufferSize=this._perReductionPixelBufferSize*this._numReductions,this._pixelBufferOffset=0,this.needsRender=!0,this.requestRender(1)}runTask(){if(!this._sync)return void(this.readyToRun=!1);try{if(!this._sync.poll())return S}catch(e){return this.readyToRun=!1,void(this._sync=r(this._sync))}this.readyToRun=!1,this._sync=r(this._sync);const t=this.gl;this._cpuBuffer=new Float32Array(this._pixelBufferSize/4),t.bindBuffer(t.PIXEL_PACK_BUFFER,this._pixelBuffer),t.getBufferSubData(t.PIXEL_PACK_BUFFER,0,this._cpuBuffer),t.bindBuffer(t.PIXEL_PACK_BUFFER,null),this._updateResults(this._cpuBuffer),this.done=!0}getResult(){return this._result}get frustum(){return this._frustum}get width(){return this._width}get height(){return this._height}get updating(){return this.readyToRun||!this.done||this._frameTask.updating}_runPyramidReduction(t,e,i){const r=this.renderingContext,s=this.gl;let h=this._width,o=this._height;for(let n=0;n<this._reductionPasses;n++)h=Math.ceil(h/2),o=Math.ceil(o/2),this._cutFillReductionParameters.depthTexture=t.getTexture(),this._prepareFBO(e,h,o),r.bindTechnique(i,this.bindParameters,this._cutFillReductionParameters),r.screen.draw(),[t,e]=[e,t];s.readPixels(0,0,h,o,33319,O.FLOAT,this._pixelBufferOffset),this._pixelBufferOffset+=this._perReductionPixelBufferSize}_updateResults(t){const e=new U(0,1,a()),i=new U(0,0,a());for(let r=0;r<this._reducedWidth;r++)for(let s=0;s<this._reducedHeight;s++){let h=(r+s*this._reducedWidth)*this._numChannels;const o=this._reducedWidth*this._reducedHeight*this._numChannels;e.totalDepth+=t[h],i.totalDepth+=t[h+1],h+=o;const n=t[h];n<e.depthExtremum&&(e.depthExtremum=n,M(e.depthExtremumCoords,t[h+1],this._width)),h+=o;const a=t[h];a>i.depthExtremum&&(i.depthExtremum=a,M(i.depthExtremumCoords,t[h+1],this._width))}this._result=new k(this._width,this._height,e,i)}_prepareFBO(t,e,i,r=l){const s=this.renderingContext;s.bindFramebuffer(t.fbo),s.setViewport(0,0,e,i),s.setClearColor(r[0],r[1],r[2],r[3]),s.clear(16384)}_createCamera(t,e){const{cameraPositionRenderSpace:i,localOriginRenderSpace:r,northVector:s,cameraDimensions:{width:h,height:n},cameraNearFar:{near:a,far:u}}=t,c=new g({eye:i,center:r,up:s,near:a,far:u});return c.viewport=[0,0,e[0],e[1]],o(c.projectionMatrix,-h/2,h/2,-n/2,n/2,a,u),c}_updateTargetVao(t,e){this._targetGeometryVao=i(this._targetGeometryVao);const r=e.indices.length,s=z.createBuffer(r),h=s.position,{positions:o,indices:n}=e;for(let i=0;i<n.length;++i){const t=3*n[i];h.set(i,0,o[t]),h.set(i,1,o[t+1]),h.set(i,2,o[t+2])}const a=new V(t,m(z),s.buffer);this._targetGeometryVao=new w(t,a)}};t([s()],A.prototype,"consumes",void 0),t([s()],A.prototype,"produces",void 0),t([s()],A.prototype,"needsRender",void 0),t([s()],A.prototype,"readyToRun",void 0),t([s()],A.prototype,"done",void 0),t([s()],A.prototype,"updating",null),t([s()],A.prototype,"_frameTask",void 0),A=t([h("esri.views.3d.webgl-engine.lib.CutFillComputationRenderNode")],A);const z=f().vec3f("position").freeze();function M(t,e,i){const r=e%i,s=Math.floor(e/i);n(t,r,s)}class L{constructor(t,e){this.positions=t,this.indices=e}}class U{constructor(t,e,i){this.totalDepth=t,this.depthExtremum=e,this.depthExtremumCoords=i}}class k{constructor(t=0,e=0,i=new U(0,1,a()),r=new U(0,0,a())){this.width=t,this.height=e,this.cut=i,this.fill=r}}export{A as CutFillComputationRenderNode,k as CutFillComputationResult,U as CutFillDepthResult,L as TargetGeometryRenderInfo};
2
+ import{__decorate as t}from"tslib";import{nextPowerOfTwo as e}from"../../../../core/mathUtils.js";import{disposeMaybe as i,destroyMaybe as r}from"../../../../core/maybe.js";import{property as s,subclass as h}from"../../../../core/accessorSupport/decorators.js";import{ortho as o}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{set as n}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{create as u}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{UNIT_X as c,ZEROS as l}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{RenderNodeOutput as d,InternalRenderCategory as p}from"../../webgl.js";import{Frustum as _}from"../../state/Frustum.js";import{glLayout as m}from"../../support/buffer/glUtil.js";import{newLayout as f}from"../../support/buffer/InterleavedLayout.js";import g from"../../webgl/RenderCamera.js";import C from"../../webgl/RenderNode.js";import{ShaderOutputConfiguration as F}from"../core/shaderLibrary/ShaderOutputConfiguration.js";import{VertexArrayObject as w}from"./VertexArrayObject.js";import{C as x}from"../../../../chunks/CutFillDepth.glsl.js";import{CutFillDepthTechnique as R}from"../shaders/CutFillDepthTechnique.js";import{CutFillDepthTechniqueConfiguration as T}from"../shaders/CutFillDepthTechniqueConfiguration.js";import{C as P}from"../../../../chunks/CutFillReduction.glsl.js";import{CutFillReductionTechnique as y}from"../shaders/CutFillReductionTechnique.js";import{CutFillReductionTechniqueConfiguration as b}from"../shaders/CutFillReductionTechniqueConfiguration.js";import{C as B}from"../../../../chunks/CutFillTargetDepth.glsl.js";import{CutFillTargetDepthTechnique as D}from"../shaders/CutFillTargetDepthTechnique.js";import{ImmediateTask as j,TaskPriority as E}from"../../../support/Scheduler.js";import{Yield as S}from"../../../support/Yield.js";import{PrimitiveType as q,DataType as O}from"../../../webgl/enums.js";import{Sync as v}from"../../../webgl/Sync.js";import{VertexBuffer as V}from"../../../webgl/VertexBuffer.js";let A=class extends C{constructor(t){super(t),this.consumes={required:[d.TRANSPARENT]},this.produces=p.CUTFILL_COMPUTATION,this._cutFillTargetDepthConfiguration=new F,this._cutFillDepthConfiguration=new T,this._cutFillReductionConfiguration=new b,this._cutFillTargetDepthParameters=new B,this._cutFillDepthParameters=new x,this._cutFillReductionParameters=new P,this.needsRender=!1,this.readyToRun=!1,this.done=!0,this._frameTask=j,this._result=new k,this._localOrigin=u(),this._maxTextureSize=512,this._width=0,this._height=0,this._reducedWidth=0,this._reducedHeight=0,this._depthFormat=14,this._colorFormat=11,this._numChannels=2,this._targetGeometryVao=null,this._numReductions=3,this._reductionPasses=0,this._pixelBufferSize=0,this._pixelBufferOffset=0,this._perReductionPixelBufferSize=0}initialize(){this._frameTask=this.view.resourceController.scheduler.registerTask(E.VOLUME_MEASUREMENT,this),this.addHandles(this._frameTask),this._maxTextureSize=Math.min(this._maxTextureSize,this.fboCache.rctx.parameters.maxTextureSize),this._cutFillTargetDepthConfiguration.output=9,this._frustum=new _(this.view.renderCoordsHelper)}destroy(){this._targetGeometryVao=i(this._targetGeometryVao);const t=this.gl;this._sync=r(this._sync),this._pixelBuffer&&(t.deleteBuffer(this._pixelBuffer),this._pixelBuffer=null,this._pixelBufferSize=0)}precompile(){this.view.stage.renderer.precompileCutFillOrthographicReferenceDepth()}render(){const t=this.input;if(!this._orthographicCamera||!this._targetGeometryVao||!this.needsRender||this._sync)return t;const e=this.techniques.getCompiled(D,this._cutFillTargetDepthConfiguration);this._cutFillDepthConfiguration.preparePass=0;const i=this.techniques.getCompiled(R,this._cutFillDepthConfiguration);this._cutFillDepthConfiguration.preparePass=1;const r=this.techniques.getCompiled(R,this._cutFillDepthConfiguration);this._cutFillReductionConfiguration.reductionPass=0;const s=this.techniques.getCompiled(y,this._cutFillReductionConfiguration);this._cutFillReductionConfiguration.reductionPass=1;const h=this.techniques.getCompiled(y,this._cutFillReductionConfiguration);this._cutFillReductionConfiguration.reductionPass=2;const o=this.techniques.getCompiled(y,this._cutFillReductionConfiguration);if(!(e&&i&&r&&s&&h&&o))return this.requestRender(1),t;this.needsRender=!1;const n=this.renderingContext,a=this.fboCache,u=this.gl,d=n.getViewport(),p=a.acquire(this._width,this._height,"cutfill reference depth",this._depthFormat);n.bindFramebuffer(p.fbo),n.setViewport(0,0,this._width,this._height),n.clear(1280),this.view.stage.renderer.renderCutFillOrthographicReferenceDepth(this._orthographicCamera);const _=a.acquire(this._width,this._height,"cutfill target depth",this._depthFormat);n.bindFramebuffer(_.fbo),n.setViewport(0,0,this._width,this._height),n.setClearDepth(1),n.clear(256),this._cutFillTargetDepthParameters.origin=this._localOrigin,this._cutFillTargetDepthParameters.cutFillCamera=this._orthographicCamera,n.bindTechnique(e,this.bindParameters,this._cutFillTargetDepthParameters),n.bindVAO(this._targetGeometryVao),n.drawArrays(q.TRIANGLES,0,this._targetGeometryVao.vertexCount("geometry"));const m=a.acquire(this._width,this._height,"cutfill reduction even",this._colorFormat),f=a.acquire(this._width,this._height,"cutfill reduction odd",this._colorFormat);return this._cutFillDepthParameters.referenceDepthTexture=p.depthTexture,this._cutFillDepthParameters.targetDepthTexture=_.depthTexture,this._pixelBuffer||(this._pixelBuffer=u.createBuffer()),u.bindBuffer(u.PIXEL_PACK_BUFFER,this._pixelBuffer),u.bufferData(u.PIXEL_PACK_BUFFER,this._pixelBufferSize,u.STREAM_READ),this._prepareFBO(m,this.width,this.height),n.bindTechnique(i,this.bindParameters,this._cutFillDepthParameters),n.screen.draw(),this._runPyramidReduction(m,f,s),this._prepareFBO(m,this.width,this.height,c),n.bindTechnique(r,this.bindParameters,this._cutFillDepthParameters),n.screen.draw(),this._runPyramidReduction(m,f,h),this._prepareFBO(m,this.width,this.height,l),n.bindTechnique(r,this.bindParameters,this._cutFillDepthParameters),n.screen.draw(),this._runPyramidReduction(m,f,o),p.release(),_.release(),m.release(),f.release(),u.bindBuffer(u.PIXEL_PACK_BUFFER,null),n.setViewport(d.x,d.y,d.width,d.height),this._sync=new v(u),setTimeout(()=>this.readyToRun=!0,0),t}update(t,i){if(!this.done)return;this.done=!1;const r=this.renderingContext,{cameraDimensions:{width:s,height:h},localOriginRenderSpace:o}=t,n=this._maxTextureSize,a=h/s,u=s>h?n:n/a,c=s>h?n*a:n;this._width=e(u),this._height=e(c);const l=[this._width,this._height];this._orthographicCamera=this._createCamera(t,l),this._frustum?.update(this._orthographicCamera),this._updateTargetVao(r,i),this._localOrigin=o,this._reductionPasses=Math.ceil(Math.log2(Math.min(this._width,this._height))),this._reducedWidth=Math.ceil(this._width/2**this._reductionPasses),this._reducedHeight=Math.ceil(this._height/2**this._reductionPasses),this._perReductionPixelBufferSize=this._reducedWidth*this._reducedHeight*this._numChannels*4,this._pixelBufferSize=this._perReductionPixelBufferSize*this._numReductions,this._pixelBufferOffset=0,this.needsRender=!0,this.requestRender(1)}runTask(){if(!this._sync)return void(this.readyToRun=!1);try{if(!this._sync.poll())return S}catch(e){return this.readyToRun=!1,void(this._sync=r(this._sync))}this.readyToRun=!1,this._sync=r(this._sync);const t=this.gl;this._cpuBuffer=new Float32Array(this._pixelBufferSize/4),t.bindBuffer(t.PIXEL_PACK_BUFFER,this._pixelBuffer),t.getBufferSubData(t.PIXEL_PACK_BUFFER,0,this._cpuBuffer),t.bindBuffer(t.PIXEL_PACK_BUFFER,null),this._updateResults(this._cpuBuffer),this.done=!0}getResult(){return this._result}get frustum(){return this._frustum}get width(){return this._width}get height(){return this._height}get updating(){return this.readyToRun||!this.done||this._frameTask.updating}_runPyramidReduction(t,e,i){const r=this.renderingContext,s=this.gl;let h=this._width,o=this._height;for(let n=0;n<this._reductionPasses;n++)h=Math.ceil(h/2),o=Math.ceil(o/2),this._cutFillReductionParameters.depthTexture=t.getTexture(),this._prepareFBO(e,h,o),r.bindTechnique(i,this.bindParameters,this._cutFillReductionParameters),r.screen.draw(),[t,e]=[e,t];s.readPixels(0,0,h,o,33319,O.FLOAT,this._pixelBufferOffset),this._pixelBufferOffset+=this._perReductionPixelBufferSize}_updateResults(t){const e=new U(0,1,a()),i=new U(0,0,a());for(let r=0;r<this._reducedWidth;r++)for(let s=0;s<this._reducedHeight;s++){let h=(r+s*this._reducedWidth)*this._numChannels;const o=this._reducedWidth*this._reducedHeight*this._numChannels;e.totalDepth+=t[h],i.totalDepth+=t[h+1],h+=o;const n=t[h];n<e.depthExtremum&&(e.depthExtremum=n,M(e.depthExtremumCoords,t[h+1],this._width)),h+=o;const a=t[h];a>i.depthExtremum&&(i.depthExtremum=a,M(i.depthExtremumCoords,t[h+1],this._width))}this._result=new k(this._width,this._height,e,i)}_prepareFBO(t,e,i,r=l){const s=this.renderingContext;s.bindFramebuffer(t.fbo),s.setViewport(0,0,e,i),s.setClearColor(r[0],r[1],r[2],r[3]),s.clear(16384)}_createCamera(t,e){const{cameraPositionRenderSpace:i,localOriginRenderSpace:r,northVector:s,cameraDimensions:{width:h,height:n},cameraNearFar:{near:a,far:u}}=t,c=new g({eye:i,center:r,up:s,near:a,far:u});return c.viewport=[0,0,e[0],e[1]],o(c.projectionMatrix,-h/2,h/2,-n/2,n/2,a,u),c}_updateTargetVao(t,e){this._targetGeometryVao=i(this._targetGeometryVao);const r=e.indices.length,s=z.createBuffer(r),h=s.position,{positions:o,indices:n}=e;for(let i=0;i<n.length;++i){const t=3*n[i];h.set(i,0,o[t]),h.set(i,1,o[t+1]),h.set(i,2,o[t+2])}const a=new V(t,m(z),s.buffer);this._targetGeometryVao=new w(t,a)}};t([s()],A.prototype,"consumes",void 0),t([s()],A.prototype,"produces",void 0),t([s()],A.prototype,"needsRender",void 0),t([s()],A.prototype,"readyToRun",void 0),t([s()],A.prototype,"done",void 0),t([s()],A.prototype,"updating",null),t([s()],A.prototype,"_frameTask",void 0),A=t([h("esri.views.3d.webgl-engine.lib.CutFillComputationRenderNode")],A);const z=f().vec3f("position").freeze();function M(t,e,i){const r=e%i,s=Math.floor(e/i);n(t,r,s)}class L{constructor(t,e){this.positions=t,this.indices=e}}class U{constructor(t,e,i){this.totalDepth=t,this.depthExtremum=e,this.depthExtremumCoords=i}}class k{constructor(t=0,e=0,i=new U(0,1,a()),r=new U(0,0,a())){this.width=t,this.height=e,this.cut=i,this.fill=r}}export{A as CutFillComputationRenderNode,k as CutFillComputationResult,U as CutFillDepthResult,L as TargetGeometryRenderInfo};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
2
- import{__decorate as e}from"tslib";import{disposeMaybe as t}from"../../../../core/maybe.js";import{watch as i,syncAndInitial as s}from"../../../../core/reactiveUtils.js";import{property as o,subclass as r}from"../../../../core/accessorSupport/decorators.js";import{copy as a}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{InternalRenderCategory as l}from"../../webgl.js";import{glLayout as u}from"../../support/buffer/glUtil.js";import{newLayout as n}from"../../support/buffer/InterleavedLayout.js";import c from"../../webgl/RenderNode.js";import{VertexArrayObject as m}from"./VertexArrayObject.js";import{C as h}from"../../../../chunks/CutFillComposition.glsl.js";import{CutFillCompositionTechnique as d}from"../shaders/CutFillCompositionTechnique.js";import{C as f}from"../../../../chunks/CutFillMask.glsl.js";import{CutFillMaskTechnique as p}from"../shaders/CutFillMaskTechnique.js";import{DefaultMaterialPassParameters as C,DefaultMaterialDrawParameters as _,DefaultMaterialTechnique as b}from"../shaders/DefaultMaterialTechnique.js";import{DefaultMaterialTechniqueConfiguration as g}from"../shaders/DefaultMaterialTechniqueConfiguration.js";import{DepthStencilAttachment as V,PrimitiveType as v}from"../../../webgl/enums.js";import{noParameters as T}from"../../../webgl/NoParameters.js";import{VertexBuffer as w}from"../../../webgl/VertexBuffer.js";let F=class extends c{constructor(e){super(e),this.consumes={required:[l.CUTFILL_COLOR,l.GROUND_DEPTH]},this.produces=l.CUTFILL_COLOR,this.measureType="cut-fill",this._vaoCut=null,this._vaoFill=null,this._maskParameters=new f,this._cutVolumeParameters=new C,this._fillVolumeParameters=new C,this._compositeParameters=new h,this._drawParameters=new _;const t=1===e.view.state.viewingMode;this._cutVolumeConfiguration=new g(t),this._cutVolumeConfiguration.customDepthTest=2,this._cutVolumeConfiguration.writeDepth=!1,this._cutVolumeConfiguration.cullFace=1,this._cutVolumeConfiguration.doubleSidedMode=2,this._fillVolumeConfiguration=new g(t),this._fillVolumeConfiguration.customDepthTest=1,this._fillVolumeConfiguration.cullFace=2}initialize(){this.addHandles([i(()=>[this.cutColor,this.fillColor],()=>this._updateColors(),s),i(()=>this.measureType,()=>this.requestRender(1),s)])}destroy(){this._disposeVaos()}render(e){"cut-fill"===this.measureType?(this._cutVolumeConfiguration.cullFace=1,this._cutVolumeConfiguration.doubleSidedMode=2):(this._cutVolumeConfiguration.cullFace=0,this._cutVolumeConfiguration.doubleSidedMode=0);const t=this.techniques.getCompiled(b,this._cutVolumeConfiguration),i=this.techniques.getCompiled(b,this._fillVolumeConfiguration),s=this.techniques.getCompiled(p),o=this.techniques.getCompiled(d),r=e.find(({name:e})=>e===this.produces);if(!this._vaoCut||!this._vaoFill)return r;const a=this._vaoCut.vertexCount("geometry"),u=this._vaoFill.vertexCount("geometry");if(!(t&&i&&s&&o))return this.requestRender(1),r;const n=this.bindParameters,c=n.camera,m=c.fullViewport[2],h=c.fullViewport[3],f=this.renderingContext,C=this.fboCache,_=e.find(({name:e})=>e===l.GROUND_DEPTH),g=C.acquire(m,h,"cutfill color mask",2);g.attachDepth(_.getAttachment(V)),f.bindFramebuffer(g.fbo),f.setClearColor(0,0,0,1),f.clear(17408),f.setViewport(0,0,m,h),f.bindTechnique(s,n,T,this._maskParameters),f.setFaceCullingEnabled(!1),f.setStencilTestEnabled(!0),f.setStencilOpSeparate(1028,7680,34055,7680),f.setStencilOpSeparate(1029,7680,34056,7680),f.setDepthWriteEnabled(!1),f.bindVAO(this._vaoCut),f.setDepthTestEnabled(!0),f.setStencilWriteMask(255),f.setStencilFunction(519,0,255),f.setColorMask(!1,!1,!1,!1),f.drawArrays(v.TRIANGLES,0,a),f.setDepthTestEnabled(!1),f.setStencilWriteMask(0),f.setStencilFunction(517,0,255),f.setColorMask(!0,!1,!1,!1),f.drawArrays(v.TRIANGLES,0,a),f.bindVAO(this._vaoFill),f.setDepthTestEnabled(!0),f.setStencilWriteMask(255),f.setStencilFunction(519,0,255),f.setColorMask(!1,!0,!1,!1),f.drawArrays(v.TRIANGLES,0,u);const w=C.acquire(m,h,"cutfill color cut volume",5);w.acquireDepth(14),f.blitFramebuffer(r.fbo,w.fbo,256),f.bindFramebuffer(w.fbo),f.setClearColor(0,0,0,0),f.clear(16384),f.setColorMask(!0,!0,!0,!0),f.bindTechnique(t,this.bindParameters,this._cutVolumeParameters,this._drawParameters),f.bindVAO(this._vaoCut),f.drawArrays(v.TRIANGLES,0,a);const F=C.acquire(m,h,"cutfill color fill volume",5);F.acquireDepth(14),f.blitFramebuffer(r.fbo,F.fbo,256),f.bindFramebuffer(F.fbo),f.setClearColor(0,0,0,0),f.clear(16384),f.setColorMask(!0,!0,!0,!0),f.bindTechnique(i,this.bindParameters,this._fillVolumeParameters,this._drawParameters),f.bindVAO(this._vaoFill),f.drawArrays(v.TRIANGLES,0,u);const P=this.fboCache.acquire(m,h,this.produces);return f.bindFramebuffer(P.fbo),this._compositeParameters.color=r.getTexture(),this._compositeParameters.cutVolume=w.getTexture(),this._compositeParameters.fillVolume=F.getTexture(),this._compositeParameters.cutFillMask=g.getTexture(),this._compositeParameters.sceneDepth=r.getTexture(V),this._compositeParameters.referenceDepth=_.getTexture(V),this.borderColor.toUnitRGBA(this._compositeParameters.borderColor),f.bindTechnique(o,n,this._compositeParameters),f.screen.draw(),g.release(),w.release(),F.release(),P.attachDepth(r.getAttachment(V)),P}enable(){this.produces=l.CUTFILL_COLOR,this.requestRender(1)}disable(){this.produces="disabled",this.requestRender(1)}updateGeometries(e,t,i){this._disposeVaos(),this._vaoCut=this._createVao(e),this._vaoFill=this._createVao(t),this._maskParameters.origin=i,a(this._drawParameters.origin,i),this.requestRender(1)}_updateColors(){this._cutVolumeParameters.diffuse=this.cutColor.toUnitRGB(),this._cutVolumeParameters.opacity=this.cutColor.a,this._fillVolumeParameters.diffuse=this.fillColor.toUnitRGB(),this._fillVolumeParameters.opacity=this.fillColor.a,this.requestRender(1)}_createVao(e){const{vertices:t,normals:i,indicesBottom:s,indicesExtruded:o}=e,r=s.length+o.length,a=this.renderingContext,l=P.createBuffer(r),{position:n,normal:c}=l;let h=0;for(let u=0;u<s.length;u++){const e=3*s[u];n.set(h,0,t[e]),n.set(h,1,t[e+1]),n.set(h,2,t[e+2]),c.set(h,0,i[e]),c.set(h,1,i[e+1]),c.set(h,2,i[e+2]),h++}for(let u=0;u<o.length;u++){const e=3*o[u];n.set(h,0,t[e]),n.set(h,1,t[e+1]),n.set(h,2,t[e+2]),c.set(h,0,i[e]),c.set(h,1,i[e+1]),c.set(h,2,i[e+2]),h++}const d=new w(a,u(P),l.buffer);return new m(a,d)}_disposeVaos(){this._vaoCut=t(this._vaoCut),this._vaoFill=t(this._vaoFill)}};e([o()],F.prototype,"consumes",void 0),e([o()],F.prototype,"produces",void 0),e([o()],F.prototype,"cutColor",void 0),e([o()],F.prototype,"fillColor",void 0),e([o()],F.prototype,"borderColor",void 0),e([o()],F.prototype,"measureType",void 0),F=e([r("esri.views.3d.webgl-engine.lib.CutFillVisualizationRenderNode")],F);const P=n().vec3f("position").vec3f("normal").freeze();class q{constructor(e,t,i,s){this.vertices=e,this.indicesBottom=t,this.indicesExtruded=i,this.normals=s}}export{F as CutFillVisualizationRenderNode,q as VolumeGeometry};
2
+ import{__decorate as e}from"tslib";import{disposeMaybe as t}from"../../../../core/maybe.js";import{watch as i,syncAndInitial as s}from"../../../../core/reactiveUtils.js";import{property as o,subclass as r}from"../../../../core/accessorSupport/decorators.js";import{copy as a}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{InternalRenderCategory as l}from"../../webgl.js";import{glLayout as u}from"../../support/buffer/glUtil.js";import{newLayout as n}from"../../support/buffer/InterleavedLayout.js";import c from"../../webgl/RenderNode.js";import{VertexArrayObject as m}from"./VertexArrayObject.js";import{C as h}from"../../../../chunks/CutFillComposition.glsl.js";import{CutFillCompositionTechnique as d}from"../shaders/CutFillCompositionTechnique.js";import{C as f}from"../../../../chunks/CutFillMask.glsl.js";import{CutFillMaskTechnique as p}from"../shaders/CutFillMaskTechnique.js";import{DefaultMaterialPassParameters as C,DefaultMaterialDrawParameters as _,DefaultMaterialTechnique as b}from"../shaders/DefaultMaterialTechnique.js";import{DefaultMaterialTechniqueConfiguration as g}from"../shaders/DefaultMaterialTechniqueConfiguration.js";import{DepthStencilAttachment as V,PrimitiveType as v}from"../../../webgl/enums.js";import{noParameters as T}from"../../../webgl/NoParameters.js";import{VertexBuffer as w}from"../../../webgl/VertexBuffer.js";let F=class extends c{constructor(e){super(e),this.consumes={required:[l.CUTFILL_COLOR,l.GROUND_DEPTH]},this.produces=l.CUTFILL_COLOR,this.measureType="cut-fill",this._vaoCut=null,this._vaoFill=null,this._maskParameters=new f,this._cutVolumeParameters=new C,this._fillVolumeParameters=new C,this._compositeParameters=new h,this._drawParameters=new _;const t=1===e.view.state.viewingMode;this._cutVolumeConfiguration=new g(t),this._cutVolumeConfiguration.customDepthTest=2,this._cutVolumeConfiguration.writeDepth=!1,this._cutVolumeConfiguration.cullFace=1,this._cutVolumeConfiguration.doubleSidedMode=2,this._fillVolumeConfiguration=new g(t),this._fillVolumeConfiguration.customDepthTest=1,this._fillVolumeConfiguration.cullFace=2}initialize(){this.addHandles([i(()=>[this.cutColor,this.fillColor],()=>this._updateColors(),s),i(()=>this.measureType,()=>this.requestRender(1),s)])}destroy(){this._disposeVaos()}render(e){"cut-fill"===this.measureType?(this._cutVolumeConfiguration.cullFace=1,this._cutVolumeConfiguration.doubleSidedMode=2):(this._cutVolumeConfiguration.cullFace=0,this._cutVolumeConfiguration.doubleSidedMode=0);const t=this.techniques.getCompiled(b,this._cutVolumeConfiguration),i=this.techniques.getCompiled(b,this._fillVolumeConfiguration),s=this.techniques.getCompiled(p),o=this.techniques.getCompiled(d),r=this.input;if(!this._vaoCut||!this._vaoFill)return r;const a=this._vaoCut.vertexCount("geometry"),u=this._vaoFill.vertexCount("geometry");if(!(t&&i&&s&&o))return this.requestRender(1),r;const n=this.bindParameters,c=n.camera,m=c.fullViewport[2],h=c.fullViewport[3],f=this.renderingContext,C=this.fboCache,_=e.find(({name:e})=>e===l.GROUND_DEPTH),g=C.acquire(m,h,"cutfill color mask",2);g.attachDepth(_.getAttachment(V)),f.bindFramebuffer(g.fbo),f.setClearColor(0,0,0,1),f.clear(17408),f.setViewport(0,0,m,h),f.bindTechnique(s,n,T,this._maskParameters),f.setFaceCullingEnabled(!1),f.setStencilTestEnabled(!0),f.setStencilOpSeparate(1028,7680,34055,7680),f.setStencilOpSeparate(1029,7680,34056,7680),f.setDepthWriteEnabled(!1),f.bindVAO(this._vaoCut),f.setDepthTestEnabled(!0),f.setStencilWriteMask(255),f.setStencilFunction(519,0,255),f.setColorMask(!1,!1,!1,!1),f.drawArrays(v.TRIANGLES,0,a),f.setDepthTestEnabled(!1),f.setStencilWriteMask(0),f.setStencilFunction(517,0,255),f.setColorMask(!0,!1,!1,!1),f.drawArrays(v.TRIANGLES,0,a),f.bindVAO(this._vaoFill),f.setDepthTestEnabled(!0),f.setStencilWriteMask(255),f.setStencilFunction(519,0,255),f.setColorMask(!1,!0,!1,!1),f.drawArrays(v.TRIANGLES,0,u);const w=C.acquire(m,h,"cutfill color cut volume",5).acquireDepth(14);f.blitFramebuffer(r.fbo,w.fbo,256),f.bindFramebuffer(w.fbo),f.setClearColor(0,0,0,0),f.clear(16384),f.setColorMask(!0,!0,!0,!0),f.bindTechnique(t,this.bindParameters,this._cutVolumeParameters,this._drawParameters),f.bindVAO(this._vaoCut),f.drawArrays(v.TRIANGLES,0,a),w.detachDepth();const F=C.acquire(m,h,"cutfill color fill volume",5).acquireDepth(14);f.blitFramebuffer(r.fbo,F.fbo,256),f.bindFramebuffer(F.fbo),f.setClearColor(0,0,0,0),f.clear(16384),f.setColorMask(!0,!0,!0,!0),f.bindTechnique(i,this.bindParameters,this._fillVolumeParameters,this._drawParameters),f.bindVAO(this._vaoFill),f.drawArrays(v.TRIANGLES,0,u),F.detachDepth();const P=this.fboCache.acquire(m,h,this.produces);return f.bindFramebuffer(P.fbo),this._compositeParameters.color=r.getTexture(),this._compositeParameters.cutVolume=w.getTexture(),this._compositeParameters.fillVolume=F.getTexture(),this._compositeParameters.cutFillMask=g.getTexture(),this._compositeParameters.sceneDepth=r.getTexture(V),this._compositeParameters.referenceDepth=_.getTexture(V),this.borderColor.toUnitRGBA(this._compositeParameters.borderColor),f.bindTechnique(o,n,this._compositeParameters),f.screen.draw(),g.release(),w.release(),F.release(),P.moveAttachments(r),P}enable(){this.produces=l.CUTFILL_COLOR,this.requestRender(1)}disable(){this.produces="disabled",this.requestRender(1)}updateGeometries(e,t,i){this._disposeVaos(),this._vaoCut=this._createVao(e),this._vaoFill=this._createVao(t),this._maskParameters.origin=i,a(this._drawParameters.origin,i),this.requestRender(1)}_updateColors(){this._cutVolumeParameters.diffuse=this.cutColor.toUnitRGB(),this._cutVolumeParameters.opacity=this.cutColor.a,this._fillVolumeParameters.diffuse=this.fillColor.toUnitRGB(),this._fillVolumeParameters.opacity=this.fillColor.a,this.requestRender(1)}_createVao(e){const{vertices:t,normals:i,indicesBottom:s,indicesExtruded:o}=e,r=s.length+o.length,a=this.renderingContext,l=P.createBuffer(r),{position:n,normal:c}=l;let h=0;for(let u=0;u<s.length;u++){const e=3*s[u];n.set(h,0,t[e]),n.set(h,1,t[e+1]),n.set(h,2,t[e+2]),c.set(h,0,i[e]),c.set(h,1,i[e+1]),c.set(h,2,i[e+2]),h++}for(let u=0;u<o.length;u++){const e=3*o[u];n.set(h,0,t[e]),n.set(h,1,t[e+1]),n.set(h,2,t[e+2]),c.set(h,0,i[e]),c.set(h,1,i[e+1]),c.set(h,2,i[e+2]),h++}const d=new w(a,u(P),l.buffer);return new m(a,d)}_disposeVaos(){this._vaoCut=t(this._vaoCut),this._vaoFill=t(this._vaoFill)}};e([o()],F.prototype,"consumes",void 0),e([o()],F.prototype,"produces",void 0),e([o()],F.prototype,"cutColor",void 0),e([o()],F.prototype,"fillColor",void 0),e([o()],F.prototype,"borderColor",void 0),e([o()],F.prototype,"measureType",void 0),F=e([r("esri.views.3d.webgl-engine.lib.CutFillVisualizationRenderNode")],F);const P=n().vec3f("position").vec3f("normal").freeze();class q{constructor(e,t,i,s){this.vertices=e,this.indicesBottom=t,this.indicesExtruded=i,this.normals=s}}export{F as CutFillVisualizationRenderNode,q as VolumeGeometry};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
2
- import{__decorate as t}from"tslib";import"../../../../core/has.js";import{disposeMaybe as e,destroyMaybe as i}from"../../../../core/maybe.js";import{property as r,subclass as o}from"../../../../core/accessorSupport/decorators.js";import{multiply as s,fromTranslation as n}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as h}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as u,sub as a}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as p}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{RenderNodeOutput as c}from"../../webgl.js";import{debugFlags as f}from"../../support/debugFlags.js";import{glLayout as d}from"../../support/buffer/glUtil.js";import{newLayout as l}from"../../support/buffer/InterleavedLayout.js";import m from"../../webgl/RenderNode.js";import{Pos2Locations as _}from"./DefaultVertexBufferLayouts.js";import{VertexArrayObject as g}from"./VertexArrayObject.js";import{TaskPriority as x}from"../../../support/Scheduler.js";import{Yield as b}from"../../../support/Yield.js";import{BufferObject as v}from"../../../webgl/BufferObject.js";import{PrimitiveType as w,DataType as y,PixelType as T}from"../../../webgl/enums.js";import{makePipelineState as j,defaultColorWrite as P}from"../../../webgl/renderState.js";import{Sync as C}from"../../../webgl/Sync.js";import D from"../../../webgl/Texture.js";import{TextureDescriptor as B}from"../../../webgl/TextureDescriptor.js";import{getFormatComponents as O}from"../../../webgl/Util.js";import{fromLayout as F}from"../../../webgl/VertexAttributeLocations.js";import{VertexBuffer as M}from"../../../webgl/VertexBuffer.js";let V=class extends m{constructor(t){super(t),this.category=c.COMPOSITE,this._debugVao=null,this._debugVaoLength=0,this.readyToRun=!1,this.done=!0,this._start=!1,this._origin=p(),this._textureWidth=256,this._uploadBuffer=new Float32Array(3*this._textureWidth),this._counter=0,this._width=0,this._height=0,this._pipeline=j({colorWrite:P})}initialize(){this.addHandles(this.view.resourceController.scheduler.registerTask(x.OCCLUSION_QUERY,this)),this.produces="disabled",this.consumes.required=[this.category]}destroy(){this._debugVao=e(this._debugVao),this._sync=i(this._sync),this._pixelBuffer=e(this._pixelBuffer),this._texture=e(this._texture)}precompile(){this._ensureProgram(this.renderingContext),this._debug&&this._ensureDebugProgram(this.renderingContext)}render(t){const e=t.find(({name:t})=>t===this.category),i=this.renderingContext;if(this._debug){const t=this._ensureDebugProgram(i);i.useProgram(t),I(t,this.camera,this._origin),i.bindTexture(this._texture,1),t.setUniform1i("positionTex",1),i.bindFramebuffer(e.fbo),i.bindVAO(this._ensureDebugVao(i,this._width*this._height)),i.setDepthWriteEnabled(!1),i.setDepthTestEnabled(!1),t.setUniform4f("color",1,0,0,1),i.drawArrays(w.POINTS,0,this._counter),i.setDepthTestEnabled(!0),t.setUniform4f("color",0,1,0,1),i.drawArrays(w.POINTS,0,this._counter)}const r=this.gl,o=e.getTexture(r.DEPTH_STENCIL_ATTACHMENT),s=this.view.stage?.renderer.fboCache;if(!o||!s||this._sync||!this._start)return e;this._start=!1,this.produces=f.OCCLUSION_QUERY_DEBUG_PIXEL?this.category:"disabled";const n=s.acquire(this._width,this._height,"hud visibility",10);i.bindFramebuffer(n.fbo),i.setPipelineState(this._pipeline);const h=this._ensureProgram(i);return i.useProgram(h),I(h,this.camera,this._origin),i.bindTexture(o,0),h.setUniform1i("depthTex",0),i.bindTexture(this._texture,1),h.setUniform1i("positionTex",1),h.setUniform1i("count",this._counter),i.screen.draw(),this.pixelFormat??=6403===r.getParameter(r.IMPLEMENTATION_COLOR_READ_FORMAT)&&r.getParameter(r.IMPLEMENTATION_COLOR_READ_TYPE)===y.FLOAT?6403:6408,this._pixelBuffer??=v.createPixelPack(i,r.STREAM_READ),this._pixelBuffer.setSize(this._width*this._height*this._formatComponents*4),i.bindBuffer(this._pixelBuffer),r.readPixels(0,0,this._width,this._height,this.pixelFormat,y.FLOAT,0),i.unbindBuffer(35051),i.bindFramebuffer(null),n.release(),this._sync=new C(r),setTimeout(()=>this.readyToRun=!0,0),e}get _debug(){return!1}get _formatComponents(){return this.pixelFormat?O(this.pixelFormat):1}runTask(){if(this._sync&&this._pixelBuffer){try{if(!this._sync.poll())return b}catch(t){return this.readyToRun=!1,void(this._sync=i(this._sync))}this.readyToRun=!1,this._sync=i(this._sync),this._cpuBuffer=new Float32Array(this._width*this._height*this._formatComponents),this._pixelBuffer.getSubData(this._cpuBuffer),this.done=!0}else this.readyToRun=!1}cancel(){this._start=!1,this._sync=i(this._sync)}init(t,e){this.cancel();const i=this._textureWidth;if(this._width=i,this._height=Math.ceil(t/i),this._counter=0,this._texture?.dispose(),0===this._height)return;const r=new B(this._width,this._height);r.pixelFormat=6407,r.dataType=T.FLOAT,r.samplingMode=9728,this._texture=new D(this.renderingContext,r),this.done=!1,u(this._origin,Math.fround(e[0]),Math.fround(e[1]),Math.fround(e[2]))}addPosition(t){const e=this._width;if(this._counter>=e*this._height)return-1;const i=this._counter%e;return a(L,t,this._origin),this._uploadBuffer[3*i+0]=L[0],this._uploadBuffer[3*i+1]=L[1],this._uploadBuffer[3*i+2]=L[2],i===e-1&&this._flush(),this._counter++}start(){if(0===this._width||0===this._height)return void(this.done=!0);const t=this._width;this._counter%t>0&&this._flush(),this.produces=this.category,this._start=!0,this.requestRender(1)}getOcclusion(t){return this._cpuBuffer?.[t*this._formatComponents]??-1}get usedMemory(){return(this._texture?.usedMemory??0)+(this._pixelBuffer?.usedMemory??0)+4*(this._uploadBuffer?.length??0)+4*(this._cpuBuffer?.length??0)}_flush(){const t=this._width,e=Math.floor(this._counter/t);this._texture?.updateData(0,0,e,t,1,this._uploadBuffer)}_ensureProgram(t){return this._program??=t.programCache.get(R,S,_),this._program}_ensureDebugProgram(t){return this._debugProgram??=t.programCache.get(A,E,z),this._debugProgram}_ensureDebugVao(t,i){if(!this._debugVao||this._debugVaoLength<i){const r=new Float32Array(i);for(let t=0;t<i;t++)r[t]=t;this._debugVao=e(this._debugVao),this._debugVao=new g(t,new M(t,N,r))}return this._debugVao}};t([r()],V.prototype,"category",void 0),t([r()],V.prototype,"pixelFormat",void 0),t([r()],V.prototype,"_formatComponents",null),t([r()],V.prototype,"readyToRun",void 0),t([r()],V.prototype,"done",void 0),V=t([o("esri.views.3d.webgl-engine.lib.GPUPointOcclusionQuery")],V);const A="#version 300 es\nprecision highp float;\nprecision highp int;\n\nin highp float componentIndex;\n\nuniform highp mat4 proj;\nuniform highp mat4 view;\n\nuniform highp sampler2D positionTex;\n\nvoid main() {\n int width = textureSize(positionTex, 0).x;\n int u = int(componentIndex) % width;\n int v = int(componentIndex) / width;\n\n vec4 posWorld = vec4(texelFetch(positionTex, ivec2(u, v), 0).rgb, 1.0);\n vec4 posView = view * posWorld;\n vec4 projected = proj * posView;\n\n gl_Position = projected;\n gl_PointSize = 1.0;\n}",E="#version 300 es\nout highp vec4 fragColor;\nuniform lowp vec4 color;\nvoid main() {\n fragColor = color;\n}\n",R="#version 300 es\nprecision highp float;\nin vec2 position;\n\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n}",S="#version 300 es\nprecision highp float;\nout highp vec4 fragColor;\n\nuniform highp mat4 proj;\nuniform highp mat4 view;\n\nuniform highp int count;\n\nuniform highp sampler2D depthTex;\nuniform highp sampler2D positionTex;\n\nfloat linearizeDepth(float depth) {\n float depthNdc = depth * 2.0 - 1.0;\n float c1 = proj[3][2];\n float c2 = proj[2][2];\n return -c1 / (depthNdc + c2 + 1e-7);\n}\n\nvoid main() {\n int u = int(floor(gl_FragCoord.x));\n int v = int(floor(gl_FragCoord.y));\n if (u + v * textureSize(positionTex, 0).x >= count) {\n fragColor = vec4(-1);\n return;\n }\n vec4 posWorld = vec4(texelFetch(positionTex, ivec2(u, v), 0).rgb, 1.0);\n vec4 posView = view * posWorld;\n vec4 projected = proj * posView;\n\n vec3 clipPos = projected.xyz / projected.w;\n\n if (clipPos.x < -1.0 || clipPos.x > 1.0 || clipPos.y < -1.0 || clipPos.y > 1.0) {\n fragColor = vec4(-1);\n return;\n }\n\n vec3 uvDepth = 0.5 * clipPos + vec3(0.5);\n\n float depth = texture(depthTex, uvDepth.xy).r;\n\n if (uvDepth.z <= depth) {\n fragColor = vec4(0);\n return;\n }\n\n fragColor = vec4(linearizeDepth(depth) - linearizeDepth(uvDepth.z));\n}\n";function I(t,e,i){s(U,e.viewMatrix,n(U,i)),t.setUniformMatrix4fv("view",U),t.setUniformMatrix4fv("proj",e.projectionMatrix)}const L=p(),U=h(),N=d(l().f32("componentIndex")),z=F(N);export{V as GPUPointOcclusionQuery};
2
+ import{__decorate as t}from"tslib";import"../../../../core/has.js";import{disposeMaybe as e,destroyMaybe as i}from"../../../../core/maybe.js";import{property as r,subclass as o}from"../../../../core/accessorSupport/decorators.js";import{multiply as s,fromTranslation as n}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as h}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as u,sub as p}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{RenderNodeOutput as c}from"../../webgl.js";import{debugFlags as f}from"../../support/debugFlags.js";import{glLayout as d}from"../../support/buffer/glUtil.js";import{newLayout as l}from"../../support/buffer/InterleavedLayout.js";import m from"../../webgl/RenderNode.js";import{Pos2Locations as _}from"./DefaultVertexBufferLayouts.js";import{VertexArrayObject as g}from"./VertexArrayObject.js";import{TaskPriority as x}from"../../../support/Scheduler.js";import{Yield as b}from"../../../support/Yield.js";import{BufferObject as v}from"../../../webgl/BufferObject.js";import{PrimitiveType as w,DataType as y,PixelType as T}from"../../../webgl/enums.js";import{makePipelineState as j,defaultColorWrite as P}from"../../../webgl/renderState.js";import{Sync as C}from"../../../webgl/Sync.js";import D from"../../../webgl/Texture.js";import{TextureDescriptor as B}from"../../../webgl/TextureDescriptor.js";import{getFormatComponents as O}from"../../../webgl/Util.js";import{fromLayout as F}from"../../../webgl/VertexAttributeLocations.js";import{VertexBuffer as M}from"../../../webgl/VertexBuffer.js";let V=class extends m{constructor(t){super(t),this.category=c.COMPOSITE,this._debugVao=null,this._debugVaoLength=0,this.readyToRun=!1,this.done=!0,this._start=!1,this._origin=a(),this._textureWidth=256,this._uploadBuffer=new Float32Array(3*this._textureWidth),this._counter=0,this._width=0,this._height=0,this._pipeline=j({colorWrite:P})}initialize(){this.addHandles(this.view.resourceController.scheduler.registerTask(x.OCCLUSION_QUERY,this)),this.produces="disabled",this.consumes.required=[this.category]}destroy(){this._debugVao=e(this._debugVao),this._sync=i(this._sync),this._pixelBuffer=e(this._pixelBuffer),this._texture=e(this._texture)}precompile(){this._ensureProgram(this.renderingContext),this._debug&&this._ensureDebugProgram(this.renderingContext)}render(){const t=this.input,e=this.renderingContext;if(this._debug){const i=this._ensureDebugProgram(e);e.useProgram(i),I(i,this.camera,this._origin),e.bindTexture(this._texture,1),i.setUniform1i("positionTex",1),e.bindFramebuffer(t.fbo),e.bindVAO(this._ensureDebugVao(e,this._width*this._height)),e.setDepthWriteEnabled(!1),e.setDepthTestEnabled(!1),i.setUniform4f("color",1,0,0,1),e.drawArrays(w.POINTS,0,this._counter),e.setDepthTestEnabled(!0),i.setUniform4f("color",0,1,0,1),e.drawArrays(w.POINTS,0,this._counter)}const i=this.gl,r=t.getTexture(i.DEPTH_STENCIL_ATTACHMENT),o=this.view.stage?.renderer.fboCache;if(!r||!o||this._sync||!this._start)return t;this._start=!1,this.produces=f.OCCLUSION_QUERY_DEBUG_PIXEL?this.category:"disabled";const s=o.acquire(this._width,this._height,"hud visibility",10);e.bindFramebuffer(s.fbo),e.setPipelineState(this._pipeline);const n=this._ensureProgram(e);return e.useProgram(n),I(n,this.camera,this._origin),e.bindTexture(r,0),n.setUniform1i("depthTex",0),e.bindTexture(this._texture,1),n.setUniform1i("positionTex",1),n.setUniform1i("count",this._counter),e.screen.draw(),this.pixelFormat??=6403===i.getParameter(i.IMPLEMENTATION_COLOR_READ_FORMAT)&&i.getParameter(i.IMPLEMENTATION_COLOR_READ_TYPE)===y.FLOAT?6403:6408,this._pixelBuffer??=v.createPixelPack(e,i.STREAM_READ),this._pixelBuffer.setSize(this._width*this._height*this._formatComponents*4),e.bindBuffer(this._pixelBuffer),i.readPixels(0,0,this._width,this._height,this.pixelFormat,y.FLOAT,0),e.unbindBuffer(35051),e.bindFramebuffer(null),s.release(),this._sync=new C(i),setTimeout(()=>this.readyToRun=!0,0),t}get _debug(){return!1}get _formatComponents(){return this.pixelFormat?O(this.pixelFormat):1}runTask(){if(this._sync&&this._pixelBuffer){try{if(!this._sync.poll())return b}catch(t){return this.readyToRun=!1,void(this._sync=i(this._sync))}this.readyToRun=!1,this._sync=i(this._sync),this._cpuBuffer=new Float32Array(this._width*this._height*this._formatComponents),this._pixelBuffer.getSubData(this._cpuBuffer),this.done=!0}else this.readyToRun=!1}cancel(){this._start=!1,this._sync=i(this._sync)}init(t,e){this.cancel();const i=this._textureWidth;if(this._width=i,this._height=Math.ceil(t/i),this._counter=0,this._texture?.dispose(),0===this._height)return;const r=new B(this._width,this._height);r.pixelFormat=6407,r.dataType=T.FLOAT,r.samplingMode=9728,this._texture=new D(this.renderingContext,r),this.done=!1,u(this._origin,Math.fround(e[0]),Math.fround(e[1]),Math.fround(e[2]))}addPosition(t){const e=this._width;if(this._counter>=e*this._height)return-1;const i=this._counter%e;return p(L,t,this._origin),this._uploadBuffer[3*i+0]=L[0],this._uploadBuffer[3*i+1]=L[1],this._uploadBuffer[3*i+2]=L[2],i===e-1&&this._flush(),this._counter++}start(){if(0===this._width||0===this._height)return void(this.done=!0);const t=this._width;this._counter%t>0&&this._flush(),this.produces=this.category,this._start=!0,this.requestRender(1)}getOcclusion(t){return this._cpuBuffer?.[t*this._formatComponents]??-1}get usedMemory(){return(this._texture?.usedMemory??0)+(this._pixelBuffer?.usedMemory??0)+4*(this._uploadBuffer?.length??0)+4*(this._cpuBuffer?.length??0)}_flush(){const t=this._width,e=Math.floor(this._counter/t);this._texture?.updateData(0,0,e,t,1,this._uploadBuffer)}_ensureProgram(t){return this._program??=t.programCache.get(R,S,_),this._program}_ensureDebugProgram(t){return this._debugProgram??=t.programCache.get(A,E,z),this._debugProgram}_ensureDebugVao(t,i){if(!this._debugVao||this._debugVaoLength<i){const r=new Float32Array(i);for(let t=0;t<i;t++)r[t]=t;this._debugVao=e(this._debugVao),this._debugVao=new g(t,new M(t,N,r))}return this._debugVao}};t([r()],V.prototype,"category",void 0),t([r()],V.prototype,"pixelFormat",void 0),t([r()],V.prototype,"_formatComponents",null),t([r()],V.prototype,"readyToRun",void 0),t([r()],V.prototype,"done",void 0),V=t([o("esri.views.3d.webgl-engine.lib.GPUPointOcclusionQuery")],V);const A="#version 300 es\nprecision highp float;\nprecision highp int;\n\nin highp float componentIndex;\n\nuniform highp mat4 proj;\nuniform highp mat4 view;\n\nuniform highp sampler2D positionTex;\n\nvoid main() {\n int width = textureSize(positionTex, 0).x;\n int u = int(componentIndex) % width;\n int v = int(componentIndex) / width;\n\n vec4 posWorld = vec4(texelFetch(positionTex, ivec2(u, v), 0).rgb, 1.0);\n vec4 posView = view * posWorld;\n vec4 projected = proj * posView;\n\n gl_Position = projected;\n gl_PointSize = 1.0;\n}",E="#version 300 es\nout highp vec4 fragColor;\nuniform lowp vec4 color;\nvoid main() {\n fragColor = color;\n}\n",R="#version 300 es\nprecision highp float;\nin vec2 position;\n\nvoid main() {\n gl_Position = vec4(position, 0.0, 1.0);\n}",S="#version 300 es\nprecision highp float;\nout highp vec4 fragColor;\n\nuniform highp mat4 proj;\nuniform highp mat4 view;\n\nuniform highp int count;\n\nuniform highp sampler2D depthTex;\nuniform highp sampler2D positionTex;\n\nfloat linearizeDepth(float depth) {\n float depthNdc = depth * 2.0 - 1.0;\n float c1 = proj[3][2];\n float c2 = proj[2][2];\n return -c1 / (depthNdc + c2 + 1e-7);\n}\n\nvoid main() {\n int u = int(floor(gl_FragCoord.x));\n int v = int(floor(gl_FragCoord.y));\n if (u + v * textureSize(positionTex, 0).x >= count) {\n fragColor = vec4(-1);\n return;\n }\n vec4 posWorld = vec4(texelFetch(positionTex, ivec2(u, v), 0).rgb, 1.0);\n vec4 posView = view * posWorld;\n vec4 projected = proj * posView;\n\n vec3 clipPos = projected.xyz / projected.w;\n\n if (clipPos.x < -1.0 || clipPos.x > 1.0 || clipPos.y < -1.0 || clipPos.y > 1.0) {\n fragColor = vec4(-1);\n return;\n }\n\n vec3 uvDepth = 0.5 * clipPos + vec3(0.5);\n\n float depth = texture(depthTex, uvDepth.xy).r;\n\n if (uvDepth.z <= depth) {\n fragColor = vec4(0);\n return;\n }\n\n fragColor = vec4(linearizeDepth(depth) - linearizeDepth(uvDepth.z));\n}\n";function I(t,e,i){s(U,e.viewMatrix,n(U,i)),t.setUniformMatrix4fv("view",U),t.setUniformMatrix4fv("proj",e.projectionMatrix)}const L=a(),U=h(),N=d(l().f32("componentIndex")),z=F(N);export{V as GPUPointOcclusionQuery};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
2
- import{__decorate as e}from"tslib";import{watch as t}from"../../../../core/reactiveUtils.js";import{property as i,subclass as s}from"../../../../core/accessorSupport/decorators.js";import{set as a}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{copy as r,set as o,scale as n,floor as h,subtract as l}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as p}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{create as u,set as m,positiveInfinity as c,equals as d}from"../../../../geometry/support/aaBoundingBox.js";import{InternalRenderCategory as _}from"../../webgl.js";import{addWraparound as g}from"../../layers/i3s/I3SUtil.js";import C from"../../webgl/RenderNode.js";import{G as f}from"../../../../chunks/GaussianSplat.glsl.js";import{G as P}from"../../../../chunks/GaussianSplatComposition.glsl.js";import{GaussianSplatCompositionTechnique as b}from"../shaders/GaussianSplatCompositionTechnique.js";import{GaussianSplatCompositionTechniqueConfiguration as v}from"../shaders/GaussianSplatCompositionTechniqueConfiguration.js";import{G as x}from"../../../../chunks/GaussianSplatDepthComposition.glsl.js";import{GaussianSplatDepthCompositionTechnique as S}from"../shaders/GaussianSplatDepthCompositionTechnique.js";import{GaussianSplatTechnique as q}from"../shaders/GaussianSplatTechnique.js";import{GaussianSplatTechniqueConfiguration as w}from"../shaders/GaussianSplatTechniqueConfiguration.js";import{ColorAttachment1 as R,DepthStencilAttachment as E,PrimitiveType as D}from"../../../webgl/enums.js";var T;let y=class extends C{static{T=this}constructor(e){super(e),this.produces=_.GAUSSIAN_SPLAT,this._slicePlaneEnabled=!1,this.layerView=null,this._passParameters=new f,this._compositionPassParameters=new P,this._depthCompositionPassParameters=new x,this._compositionConfiguration=new v,this._clipBox=u(),this._previousCameraDirection=p(),this._previousSortRequestCameraDirection=p(),this._tileCullingRevision=0,this._sortRequestDirectionEpsilon=.01,this._directionChangeEpsilon=.001,this._configuration=new w(e.view.state.isGlobal),m(this._clipBox,c)}async initialize(){this.addHandles([t(()=>this.view.state.camera,()=>this._onCameraChange()),t(()=>2===this.view.state.mode,()=>this.requestRender(1))])}precompile(){this._updateConfigurations(),this._compositionConfiguration.useFloatBlend=this.bindParameters.useFloatBlend.value,this._compositionConfiguration.hasEmission=this.bindParameters.hasOpaqueEmission,this.techniques.precompile(q,this._configuration),this.techniques.precompile(b,this._compositionConfiguration),this.techniques.precompile(S)}render(e){const t=e.find(({name:e})=>e===this.produces);if(this._updateConfigurations(),this._handleFading(),!(this._data.visibleGaussians&&this._data.orderTexture.texture&&this._data.textureAtlas.texture&&this._data.headerTexture.texture))return t;const i=t.getAttachment(R);this._compositionConfiguration.useFloatBlend=this.bindParameters.useFloatBlend.value,this._compositionConfiguration.hasEmission=null!=i;const{fullWidth:s,fullHeight:a}=this.bindParameters.camera;this._prepareParameters(a,s);const r=this.renderingContext,o=this.fboCache,n=o.acquire(s,a,"gaussian color output"),h=t.getAttachment(E);n.attachDepth(h);const l=this.techniques.get(q,this._configuration);this._renderGaussianColorAndDepth(n,l);const p=o.acquire(s,a,this.produces);this._depthCompositionPassParameters.splatDepth=n.getTexture(R),p.attachDepth(t.getAttachment(E)),r.bindFramebuffer(p.fbo);const u=this.techniques.get(S);r.bindTechnique(u,this.bindParameters,this._depthCompositionPassParameters),r.screen.draw(),this._compositionPassParameters.color=t.getTexture(),this._compositionPassParameters.splatColor=n.getTexture(),i?(p.acquireColor(R,8,"emissive"),this._compositionPassParameters.emission=t.getTexture(R)):this._compositionPassParameters.emission=null,r.bindFramebuffer(p.fbo);const m=this.techniques.get(b,this._compositionConfiguration);return r.bindTechnique(m,this.bindParameters,this._compositionPassParameters),r.screen.draw(),n.release(),p}get slicePlaneEnabled(){return this._slicePlaneEnabled}set slicePlaneEnabled(e){this._slicePlaneEnabled!==e&&(this._slicePlaneEnabled=e,this.requestRender(1))}set clippingBox(e){const t=e||c;this._hasSameClipBox(t)||(m(this._clipBox,t),this._tileCullingRevision=g(this._tileCullingRevision,1),this._data.requestSort(),this.requestRender(1))}get clippingBox(){return this._clippingEnabled?this._clipBox:null}get tileCullingRevision(){return this._tileCullingRevision}get _clippingEnabled(){return!d(this._clipBox,c,(e,t)=>e===t)}get _isIdle(){return 2===this.view.state.mode}get _data(){return this.layerView.data}get _fadeHelper(){return this.layerView.fadeHelper}_updateConfigurations(){const{idleMinimumOpacity:e,nonIdleMinimumOpacity:t}=this.view.qualitySettings.gaussianSplat;this._configuration.alphaCutoff=this._isIdle?e:t,this._configuration.fadingEnabled=this._fadeHelper.fadingEnabled,this._configuration.receiveShadows=this.bindParameters.shadowMap.ready,this._configuration.hasShadowHighlights=this._configuration.receiveShadows&&this.bindParameters.hasShadowHighlights,this._configuration.clippingEnabled=this._clippingEnabled,this._configuration.hasSlicePlane=this._slicePlaneEnabled&&null!=this.bindParameters.slicePlane}_onCameraChange(){this._tileCullingRevision=g(this._tileCullingRevision,1);const e=this.view.state.camera.ray.direction;if(!this._directionChanged(e))return;if(r(this._previousCameraDirection,e),!this._shouldRequestSort(e))return;this._data.requestSort()&&r(this._previousSortRequestCameraDirection,e)}_directionChanged(e){return Math.abs(e[0]-this._previousCameraDirection[0])>this._directionChangeEpsilon||Math.abs(e[1]-this._previousCameraDirection[1])>this._directionChangeEpsilon||Math.abs(e[2]-this._previousCameraDirection[2])>this._directionChangeEpsilon}_shouldRequestSort(e){return Math.abs(e[0]-this._previousSortRequestCameraDirection[0])>this._sortRequestDirectionEpsilon||Math.abs(e[1]-this._previousSortRequestCameraDirection[1])>this._sortRequestDirectionEpsilon||Math.abs(e[2]-this._previousSortRequestCameraDirection[2])>this._sortRequestDirectionEpsilon}_prepareParameters(e,t){this._passParameters.splatOrder=this._data.orderTexture.texture,this._passParameters.splatFading=this._data.fadingTexture.texture,this._passParameters.splatAtlas=this._data.textureAtlas.texture,this._passParameters.splatHeader=this._data.headerTexture.texture;const i=Math.tan(.5*this.camera.fovY),s=i/e*t;a(this._passParameters.tanFov,s,i),this._passParameters.focalLength=e/(2*i);const o=this.view.qualitySettings.gaussianSplat,n=this._isIdle?o.idleMinimumSplatPixelRadius:o.nonIdleMinimumSplatPixelRadius;this._passParameters.minSplatRadius=n*Math.sqrt(t*e)/Math.sqrt(2073600),r(this._passParameters.origin,this.bindParameters.camera.eye),this._prepareHighPrecisionCameraPosition(),this._updateSlicePlaneLocalOrigin(),this._updateClipUniforms()}_updateClipUniforms(){const e=this.clippingBox||c,[t,i,s,a,r,n]=e,[h,l,p]=this.camera.eye,{clipMinCameraRelative:u,clipMaxCameraRelative:m}=this._passParameters;o(u,t-h,i-l,s-p),o(m,a-h,r-l,n-p)}_updateSlicePlaneLocalOrigin(){this._passParameters.slicePlaneLocalOrigin=this.camera.eye}_hasSameClipBox(e){return d(this._clipBox,e,(e,t)=>e===t)}_renderGaussianColorAndDepth(e,t){const i=this.renderingContext;e.acquireColor(R,5,"gaussian depth output"),i.bindFramebuffer(e.fbo),i.setClearColor(0,0,0,0),i.clear(16384),this.renderingContext.bindTechnique(t,this.bindParameters,this._passParameters),this.renderingContext.drawArraysInstanced(D.TRIANGLE_STRIP,0,4,this._data.visibleGaussians)}_prepareHighPrecisionCameraPosition(){n(this._passParameters.tileCameraPosition,this.camera.eye,1/T.tileSize),h(this._passParameters.tileCameraPosition,this._passParameters.tileCameraPosition),n(this._passParameters.cameraDelta,this._passParameters.tileCameraPosition,T.tileSize),l(this._passParameters.cameraDelta,this.camera.eye,this._passParameters.cameraDelta)}_handleFading(){if(0===this._fadeHelper.numFadingTiles)return void(this._previousFrameStart=null);this._previousFrameStart??=this.view.stage.renderer.renderContext.time;const e=this.view.stage?.renderer.renderContext.time-this._previousFrameStart;this._fadeHelper.updateAllTileFading(e),this._previousFrameStart=this.view.stage.renderer.renderContext.time,this._data.fadingTexture.updateTexture(this._data.textureAtlas.pageAllocator.pageCount)}static{this.tileSize=2.048}};e([i()],y.prototype,"produces",void 0),e([i({constructOnly:!0})],y.prototype,"layerView",void 0),y=T=e([s("esri.views.3d.webgl-engine.lib.GaussianSplatRenderNode")],y);export{y as GaussianSplatRenderNode};
2
+ import{__decorate as e}from"tslib";import{watch as t}from"../../../../core/reactiveUtils.js";import{property as i,subclass as s}from"../../../../core/accessorSupport/decorators.js";import{set as a}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{copy as r,set as o,scale as n,floor as h,subtract as l}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as p}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{create as u,set as m,positiveInfinity as c,equals as d}from"../../../../geometry/support/aaBoundingBox.js";import{InternalRenderCategory as _}from"../../webgl.js";import{addWraparound as g}from"../../layers/i3s/I3SUtil.js";import C from"../../webgl/RenderNode.js";import{G as f}from"../../../../chunks/GaussianSplat.glsl.js";import{G as P}from"../../../../chunks/GaussianSplatComposition.glsl.js";import{GaussianSplatCompositionTechnique as b}from"../shaders/GaussianSplatCompositionTechnique.js";import{GaussianSplatCompositionTechniqueConfiguration as v}from"../shaders/GaussianSplatCompositionTechniqueConfiguration.js";import{G as x}from"../../../../chunks/GaussianSplatDepthComposition.glsl.js";import{GaussianSplatDepthCompositionTechnique as S}from"../shaders/GaussianSplatDepthCompositionTechnique.js";import{GaussianSplatTechnique as q}from"../shaders/GaussianSplatTechnique.js";import{GaussianSplatTechniqueConfiguration as w}from"../shaders/GaussianSplatTechniqueConfiguration.js";import{ColorAttachment1 as R,DepthStencilAttachment as E,PrimitiveType as D}from"../../../webgl/enums.js";var T;let y=class extends C{static{T=this}constructor(e){super(e),this.produces=_.GAUSSIAN_SPLAT,this._slicePlaneEnabled=!1,this.layerView=null,this._passParameters=new f,this._compositionPassParameters=new P,this._depthCompositionPassParameters=new x,this._compositionConfiguration=new v,this._clipBox=u(),this._previousCameraDirection=p(),this._previousSortRequestCameraDirection=p(),this._tileCullingRevision=0,this._sortRequestDirectionEpsilon=.01,this._directionChangeEpsilon=.001,this._configuration=new w(e.view.state.isGlobal),m(this._clipBox,c)}async initialize(){this.addHandles([t(()=>this.view.state.camera,()=>this._onCameraChange()),t(()=>2===this.view.state.mode,()=>this.requestRender(1))])}precompile(){this._updateConfigurations(),this._compositionConfiguration.useFloatBlend=this.bindParameters.useFloatBlend.value,this._compositionConfiguration.hasEmission=this.bindParameters.hasOpaqueEmission,this.techniques.precompile(q,this._configuration),this.techniques.precompile(b,this._compositionConfiguration),this.techniques.precompile(S)}render(){const e=this.input;if(this._updateConfigurations(),this._handleFading(),!(this._data.visibleGaussians&&this._data.orderTexture.texture&&this._data.textureAtlas.texture&&this._data.headerTexture.texture))return e;const t=e.getAttachment(R);this._compositionConfiguration.useFloatBlend=this.bindParameters.useFloatBlend.value,this._compositionConfiguration.hasEmission=null!=t;const{fullWidth:i,fullHeight:s}=this.bindParameters.camera;this._prepareParameters(s,i);const a=this.renderingContext,r=this.fboCache,o=r.acquire(i,s,"gaussian color output"),n=e.getAttachment(E);o.attachDepth(n);const h=this.techniques.get(q,this._configuration);this._renderGaussianColorAndDepth(o,h);const l=r.acquire(i,s,this.produces);this._depthCompositionPassParameters.splatDepth=o.getTexture(R),l.attachDepth(e.getAttachment(E)),a.bindFramebuffer(l.fbo);const p=this.techniques.get(S);a.bindTechnique(p,this.bindParameters,this._depthCompositionPassParameters),a.screen.draw(),this._compositionPassParameters.color=e.getTexture(),this._compositionPassParameters.splatColor=o.getTexture(),t?(l.acquireColor(R,8,"emissive"),this._compositionPassParameters.emission=e.getTexture(R)):this._compositionPassParameters.emission=null,a.bindFramebuffer(l.fbo);const u=this.techniques.get(b,this._compositionConfiguration);return a.bindTechnique(u,this.bindParameters,this._compositionPassParameters),a.screen.draw(),o.release(),l}get slicePlaneEnabled(){return this._slicePlaneEnabled}set slicePlaneEnabled(e){this._slicePlaneEnabled!==e&&(this._slicePlaneEnabled=e,this.requestRender(1))}set clippingBox(e){const t=e||c;this._hasSameClipBox(t)||(m(this._clipBox,t),this._tileCullingRevision=g(this._tileCullingRevision,1),this._data.requestSort(),this.requestRender(1))}get clippingBox(){return this._clippingEnabled?this._clipBox:null}get tileCullingRevision(){return this._tileCullingRevision}get _clippingEnabled(){return!d(this._clipBox,c,(e,t)=>e===t)}get _isIdle(){return 2===this.view.state.mode}get _data(){return this.layerView.data}get _fadeHelper(){return this.layerView.fadeHelper}_updateConfigurations(){const{idleMinimumOpacity:e,nonIdleMinimumOpacity:t}=this.view.qualitySettings.gaussianSplat;this._configuration.alphaCutoff=this._isIdle?e:t,this._configuration.fadingEnabled=this._fadeHelper.fadingEnabled,this._configuration.receiveShadows=this.bindParameters.shadowMap.ready,this._configuration.hasShadowHighlights=this._configuration.receiveShadows&&this.bindParameters.hasShadowHighlights,this._configuration.clippingEnabled=this._clippingEnabled,this._configuration.hasSlicePlane=this._slicePlaneEnabled&&null!=this.bindParameters.slicePlane}_onCameraChange(){this._tileCullingRevision=g(this._tileCullingRevision,1);const e=this.view.state.camera.ray.direction;if(!this._directionChanged(e))return;if(r(this._previousCameraDirection,e),!this._shouldRequestSort(e))return;this._data.requestSort()&&r(this._previousSortRequestCameraDirection,e)}_directionChanged(e){return Math.abs(e[0]-this._previousCameraDirection[0])>this._directionChangeEpsilon||Math.abs(e[1]-this._previousCameraDirection[1])>this._directionChangeEpsilon||Math.abs(e[2]-this._previousCameraDirection[2])>this._directionChangeEpsilon}_shouldRequestSort(e){return Math.abs(e[0]-this._previousSortRequestCameraDirection[0])>this._sortRequestDirectionEpsilon||Math.abs(e[1]-this._previousSortRequestCameraDirection[1])>this._sortRequestDirectionEpsilon||Math.abs(e[2]-this._previousSortRequestCameraDirection[2])>this._sortRequestDirectionEpsilon}_prepareParameters(e,t){this._passParameters.splatOrder=this._data.orderTexture.texture,this._passParameters.splatFading=this._data.fadingTexture.texture,this._passParameters.splatAtlas=this._data.textureAtlas.texture,this._passParameters.splatHeader=this._data.headerTexture.texture;const i=Math.tan(.5*this.camera.fovY),s=i/e*t;a(this._passParameters.tanFov,s,i),this._passParameters.focalLength=e/(2*i);const o=this.view.qualitySettings.gaussianSplat,n=this._isIdle?o.idleMinimumSplatPixelRadius:o.nonIdleMinimumSplatPixelRadius;this._passParameters.minSplatRadius=n*Math.sqrt(t*e)/Math.sqrt(2073600),r(this._passParameters.origin,this.bindParameters.camera.eye),this._prepareHighPrecisionCameraPosition(),this._updateSlicePlaneLocalOrigin(),this._updateClipUniforms()}_updateClipUniforms(){const e=this.clippingBox||c,[t,i,s,a,r,n]=e,[h,l,p]=this.camera.eye,{clipMinCameraRelative:u,clipMaxCameraRelative:m}=this._passParameters;o(u,t-h,i-l,s-p),o(m,a-h,r-l,n-p)}_updateSlicePlaneLocalOrigin(){this._passParameters.slicePlaneLocalOrigin=this.camera.eye}_hasSameClipBox(e){return d(this._clipBox,e,(e,t)=>e===t)}_renderGaussianColorAndDepth(e,t){const i=this.renderingContext;e.acquireColor(R,5,"gaussian depth output"),i.bindFramebuffer(e.fbo),i.setClearColor(0,0,0,0),i.clear(16384),this.renderingContext.bindTechnique(t,this.bindParameters,this._passParameters),this.renderingContext.drawArraysInstanced(D.TRIANGLE_STRIP,0,4,this._data.visibleGaussians)}_prepareHighPrecisionCameraPosition(){n(this._passParameters.tileCameraPosition,this.camera.eye,1/T.tileSize),h(this._passParameters.tileCameraPosition,this._passParameters.tileCameraPosition),n(this._passParameters.cameraDelta,this._passParameters.tileCameraPosition,T.tileSize),l(this._passParameters.cameraDelta,this.camera.eye,this._passParameters.cameraDelta)}_handleFading(){if(0===this._fadeHelper.numFadingTiles)return void(this._previousFrameStart=null);this._previousFrameStart??=this.view.stage.renderer.renderContext.time;const e=this.view.stage?.renderer.renderContext.time-this._previousFrameStart;this._fadeHelper.updateAllTileFading(e),this._previousFrameStart=this.view.stage.renderer.renderContext.time,this._data.fadingTexture.updateTexture(this._data.textureAtlas.pageAllocator.pageCount)}static{this.tileSize=2.048}};e([i()],y.prototype,"produces",void 0),e([i({constructOnly:!0})],y.prototype,"layerView",void 0),y=T=e([s("esri.views.3d.webgl-engine.lib.GaussianSplatRenderNode")],y);export{y as GaussianSplatRenderNode};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
2
- import{__decorate as e}from"tslib";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as s}from"../../../../core/asyncUtils.js";import has from"../../../../core/has.js";import{removeMaybe as i,abortMaybe as r,destroyMaybe as a,releaseMaybe as n,releaseReferencedMaybe as h}from"../../../../core/maybe.js";import{throwIfAborted as o}from"../../../../core/promiseUtils.js";import{watch as d,syncAndInitial as l,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as _}from"../../../../core/signal.js";import{property as p,subclass as c}from"../../../../core/accessorSupport/decorators.js";import{equals as f,invert as g,multiply as b,copy as P}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as I,create as w}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as E}from"../../../../core/libs/gl-matrix-2/math/vec4.js";import{fromValues as A,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as S}from"../../../../geometry/support/Indices.js";import{RenderNodeOutput as T,InternalRenderCategory as O,AllRenderNodeOutputs as R,AllInternalRenderNodeOutputs as D}from"../../webgl.js";import{minNearDistanceInMeters as F}from"../../state/NearFarHeuristic.js";import{debugFlags as G}from"../../support/debugFlags.js";import{computeShadowsEnabled as N}from"../../support/sunUtils.js";import{FBOCache as H}from"../core/FBOCache.js";import{RenderPassManager as x}from"../core/renderPasses/RenderPassManager.js";import{isColor as y}from"../core/shaderLibrary/ShaderOutput.js";import{distanceFadeEnd as v}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as M}from"../effects/RenderNodes.js";import{RenderPluginManager as L}from"../effects/RenderPluginManager.js";import{WeatherFader as q}from"../effects/WeatherFader.js";import{innerAtmosphereFadeStart as U}from"../effects/atmosphere/atmosphereUtils.js";import{Blit as j}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as B,renderHighlightBuffer as V}from"../effects/highlight/Highlight.js";import{OITBlend as k}from"../effects/transparency/OITBlend.js";import{AnimationTimer as W}from"./AnimationTimer.js";import{AnimationTimeStep as Q}from"./AnimationTimeStep.js";import{BoundingInfo as z}from"./BoundingInfo.js";import{Compositor as Y}from"./Compositor.js";import{DepthRange as X}from"./DepthRange.js";import{depthRangeFromScene as $}from"./depthRangeUtils.js";import{MainFramebuffer as J}from"./MainFramebuffer.js";import{blendingColorAlphaClear as K}from"./OrderIndependentTransparency.js";import{RenderContext as Z,defaultRenderOccludedMask as ee}from"./RenderContext.js";import{RendererBase as te}from"./RendererBase.js";import{setupFeatureDefaults as se}from"./RenderFeature.js";import{RenderPluginInput as ie}from"./RenderPluginInput.js";import{ShadowAccumulator as re}from"./ShadowAccumulator.js";import{ShadowMap as ae}from"./ShadowMap.js";import ne from"./SliceHelper.js";import{MergedRenderer as he}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as oe}from"../parts/renderUtils.js";import{RendererPerformanceInfo as de,PerformanceCategory as le}from"../statistics/RendererPerformanceInfo.js";import{ColorAttachment1 as ue,PixelType as me,ColorAttachment2 as _e,ColorAttachment0 as pe,DrawBufferNone as ce}from"../../../webgl/enums.js";let fe=class extends te{constructor(e,t,s,i,r){super({stage:e}),this._techniques=s,this._rctx=i,this._requestRender=r,this._pluginsHas={occludedHudElements:!1,hudElements:!1,water:!1},this.renderPassManager=new x,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=A(0,0,0,1),this._sliceHelper=new ne,this.sceneDepthRange=_(X.Infinite),this._state=_(2),this._hasGlobalIlluminationFlag=!!has("global-illumination"),this._hasAnimations=!1,this._animationTimestep=new Q,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=_(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new ie,this._hasTransparentGeometry=!1,this._releaseNodeInputs=e=>{for(const t of Re)e.some(({name:e})=>e===t)&&this._pluginInput.release(t)},this._testsNeedsDepth=!1,this._fboCache=new H(i),this._compositor=new Y(i,s),this._renderStateFeatures=_(se(e.view.qualityProfile));const a=new ae(this._fboCache,e.viewingMode);this._renderContext=new Z(this._rctx,a,s),this._framebuffer=new J(this._fboCache,this._bindParameters),this._performanceInfo=new de(this._rctx),this._blit=new j(s),this._shadowAccumulator=new re(this.fboCache,s,e,(t,s,i)=>{const r=e.view.qualitySettings.maximumPixelRatio;t.shadowMap.start(t.camera,s,i,!0,r),this._renderShadowCascades(5,t.shadowMap),t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.contentCamera)},r),this._nodes=new M(this._renderContext),this._plugins=new L({renderContext:this._renderContext,techniques:s,materials:t,requestRender:r,controller:e}),this._plugins.add(this.renderPassManager),this.weatherFader=new q({view:e.view,context:this._renderContext}),this.addHandles([d(()=>e.view.state.camera,()=>r(),l),d(()=>G.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES,e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(0):()=>{},r()},u),d(()=>e.view.environment.background?.color,e=>{const t=e?e.toUnitRGBA():C;E(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),r()},l),d(()=>e.view.state.camera.relativeElevation,e=>this._inGlobeView=(e??1/0)>=v,l),d(()=>this._bindParameters.clouds.fadeFactor,()=>{this._bindParameters.fadeLighting(),this._requestRender(2)},m),d(()=>this._bindParameters.clouds.data?.state,()=>r(),m),d(()=>e.view.state.highlights,e=>{this._bindParameters.highlights=e,r()},u),d(()=>"sun"===e.view.environment.lighting?.type,e=>{this._bindParameters.enableFillLights=e,this._requestRender()},l)])}destroy(){this._gpuTimerHandle=i(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowAccumulator.destroy(),this._shadowAccumulator=null,this._loadEdgeViewTask=r(this._loadEdgeViewTask),this._edgeView=a(this._edgeView),this.renderPassManager.dispose(),this.weatherFader=a(this.weatherFader),this._releaseFBOs(),this._disposeOffscreenBuffers(),this._fboCache.destroy(),this._fboCache=null,this._renderContext.destroy(),this._plugins.destroy(),this._pluginInput=null,this._oitBlendOrNil=null,this._nodes=null,this._framebuffer=null,this._performanceInfo=null,z.prune(),he.prune(),S()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _oitBlend(){return this._oitBlendOrNil??=new k(this._techniques),this._oitBlendOrNil}get performanceInfo(){return this._performanceInfo}updateRenderFeatures(e){this._renderStateFeatures.value=se(e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,s){this._renderStateFeatures.mutate(i=>i.set(t,e,s)),this._requestRender()}setTime(e){this._renderContext.time=e}get hasReflections(){return this._bindParameters.screenSpaceReflections.enabled=this._pluginsHas.water&&this.isFeatureEnabled(4),this._bindParameters.screenSpaceReflections.enabled}get _hasHighlights(){return this._plugins.produces(10,2,4,18,12,13,14)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(10,12,13,14)}get hasAmbientIllumination(){return this.isFeatureEnabled(3)&&!this._inGlobeView}get hasGlobalIllumination(){return this._hasGlobalIlluminationFlag&&this.hasAmbientIllumination}get hasGlobalIlluminationHighQuality(){return this.hasGlobalIllumination&&this.isFeatureEnabled(10)}get _keepGlobalIlluminationShadingAlive(){return this._hasGlobalIlluminationFlag&&!this._inGlobeView}get hasSMAA(){return this.isFeatureEnabled(0)}get _emissions(){return this._plugins.emissions}get hasFloatBlend(){return this._rctx.driverTest.floatBufferBlend.result&&this.isFeatureEnabled(9)}get highResolutionAtmosphere(){return this.isFeatureEnabled(2)}get fboCache(){return this._fboCache}_releaseFBOs(){this._bindParameters.hudOcclusion=n(this._bindParameters.hudOcclusion),this._bindParameters.depth=null}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._bindParameters.globalIllumination=n(this._bindParameters.globalIllumination),this._bindParameters.reprojection.lastFrameDepth=n(this._bindParameters.reprojection.lastFrameDepth),this._bindParameters.reprojection.lastFrameEmission=n(this._bindParameters.reprojection.lastFrameEmission),this._disposeBindBuffers()}_disposeBindBuffers(){this._bindParameters.shadowMap.disposeOutputs()}get updating(){return this._loadEdgeViewTask&&!this._loadEdgeViewTask.finished||this._edgeView?.updating||this._plugins.updating||this.weatherFader?.readyToRun||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=s(async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");o(e);const s=this._edgeView=new t({rctx:this._rctx,renderSR:this.stage.view.renderSpatialReference,viewingMode:this.stage.view.stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:He(this.stage.view.resourceController)});return this.addHandles(d(()=>s.updating,()=>this._requestRender(),m)),this._requestRender(),this._edgeViewCallbacks.forEach(e=>e(s)),this._edgeViewCallbacks.length=0,s})),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&f(this._bindParameters.reprojection.matrix,I)}set _reprojectionMatrix(e){t(this._bindParameters.reprojection.matrix,e)&&this._reprojectionMatrixVersion.value++}modifyShadowsEnabled(){const e=this.stage.view.environmentManager.referencePositionGeographic,t=null==e||N(e[2],this.stage.viewingMode),s=this.stage.view.environment.lighting.directShadowsEnabled&&t;this._bindParameters.shadowMap.enabled!==s&&(this._bindParameters.shadowMap.enabled=s,this._requestRender(1))}get shadowsEnabled(){return!!this._bindParameters.shadowMap.enabled}setParameters(e){e.shadowCast&&this._shadowAccumulator.setParameters(e.shadowCast)}set slice(e){this._sliceHelper.update(e)&&this._requestRender()}get plugins(){return this._plugins}commit(e,t){return this._isRendering&&console.warn("Renderer.modify called while rendering"),!!super.commit(e,t,this._plugins.context)&&(this.updateHasFlags(),!0)}addRenderer(e){this._plugins.add(e)}removeRenderer(e){this._plugins.remove(e)}get occludedRequiresStencil(){return this._occludedRequiresOccludeeStencil||this.occludedRequiresIntegratedMeshStencil}get _occludedRequiresOccludeeStencil(){return this._bindParameters.hasOccludees&&!!(8&this.plugins.renderOccludedFlags)}get occludedRequiresIntegratedMeshStencil(){return this._plugins.produces(0,0)&&this._plugins.produces(0,9)}updateHasFlags(){const has=this._pluginsHas;has.occludedHudElements=this._plugins.produces(0,13),has.hudElements=has.occludedHudElements||this._plugins.produces(0,...Ae),has.water=this._plugins.produces(4,19),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new W(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const s=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==s&&(this._gpuTimerHandle=s?i(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,s=!1){try{return this._isRendering=!0,this._render(e,t,s)}catch(i){console.error(`Exception during rendering: ${i}:\n${i.stack}`)}finally{this._isRendering=!1}return new oe(this._pluginInput.get(T.FINAL),null)}_render(e,t,s){const i=0===t;this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=i,this._disposeBindBuffers();const{camera:r,contentCamera:a,mode:o,alignPixelEnabled:d}=e;this._state.value=o,this._bindParameters.output=0,this._bindParameters.emissions=this._emissions,this._bindParameters.alignPixelEnabled=d,this._bindParameters.decorations=!s,this._bindParameters.mainDepth=null,this._bindParameters.useFloatBlend.value=this.hasFloatBlend;const l=!s||!this._sliceHelper.isDecoration;this._bindParameters.slicePlane=l?this._sliceHelper.plane:null,this._bindParameters.viewshedEnabled=this._nodes.produces(O.VIEWSHED),this._bindParameters.cutFillComputationEnabled=this._nodes.produces(O.CUTFILL_COMPUTATION),this._bindParameters.cutFillVisualizationEnabled=this._nodes.produces(O.CUTFILL_COLOR),this._renderOverlay(),r.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(r.fullWidth,r.fullHeight,this._backgroundColor),_=this._needsLastFrameColor;_?(m?.retain(_-1),m?.setName("last frame color"),this._bindParameters.reprojection.lastFrameColor=m):m?.release(),this._ensureBindParameters(r,a),this._plugins.sortTestsTransparentOrderedSlots(Se),this._plugins.prepareRender(),this._bindParameters.hasShadowHighlights=this._needsShadowHighlight&&!s,this._hasTransparentGeometry=this._plugins.produces(0,...be),this._precompilePrepasses(),this.performanceInfo.advance(le.PREPARE);const p=this._computeShadowDepthRange(r);this._pluginInput.set("normals",this._renderNormals()),this._renderAmbientIlluminationAndDepth(),this._renderShadowMap(r,a,this._bindParameters.lighting.mainLight.direction,p),this._renderShadowAccumulation(p,!i),u.bind(),this._bindParameters.mainDepth=u.depth.attachment,this._precompileShaders(i),this._bindParameters.output=0,this._renderOpaque(),this._renderPreTransparent(),this._renderTransparent(),this.hasReflections&&(this._bindParameters.depth=h(this._bindParameters.depth),this._bindParameters.reprojection.lastFrameColor=h(this._bindParameters.reprojection.lastFrameColor)),this._bindParameters.shadowMap.disposeOutput(5),this._renderCutFillComputation(),this._pluginInput.set(O.FOCUSAREA,this._renderFocusAreaGeometry()),u.update(e=>this._renderNodes(O.TRANSPARENT_ENVIRONMENT,e)),u.update(e=>this._renderNodes(O.VIEWSHED,e)),u.update(e=>this._renderNodes(O.LASERLINES,e)),this._nodes.requireGeometryDepth&&(this._bindParameters.depth=h(this._bindParameters.depth)),u.update(e=>this._renderNodes(O.FOCUSAREA_COLOR,e)),u.update(e=>this._renderNodes(O.CUTFILL_COLOR,e)),this._pluginInput.release(O.FOCUSAREA),this._pluginInput.release(O.GROUND_DEPTH),u.update(e=>this._renderNodes(O.OCCLUDED,e)),this._pluginInput.set("highlights",this._renderHighlightPrepass());const c=2===t?this._renderObjectAndLayerIdColor():null;u.update(e=>this._renderNodes(T.COMPOSITE,e)),this._bindParameters.shadowMap.disposeOutputs(),this._bindParameters.shadowHighlight=n(this._bindParameters.shadowHighlight),u.update(e=>this._renderNodes(O.ANTIALIASING,e));const f=this._hasTransparentGeometry?2:1,g=this._bindParameters.emissions;let b;return this._bindParameters.emissions=0,this._hasHUDHighlights&&u.update(e=>this._renderHUD(f,e)),u.update(e=>this._renderNodes(O.HIGHLIGHT_COLOR,e)),this._hasHUDHighlights||u.update(e=>this._renderHUD(f,e)),this._bindParameters.emissions=g,u.update(e=>this._renderNodes(O.MAGNIFIER,e)),u.update(e=>this._renderNodes(T.FINAL,e)),i&&this._blit.toFramebuffer(u.color,this._bindParameters),this.hasGlobalIllumination&&(this._bindParameters.reprojection.lastFrameDepth=this._bindParameters.depth,0!==this._emissions&&(this._bindParameters.reprojection.lastFrameEmission=u.color.obtainAttachment(ue))),this._testsNeedsDepth&&(this._bindParameters.depth=h(this._bindParameters.depth)),this._releaseFBOs(),u.releaseDepth(),this._bindParameters.reprojection.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),i||(b=u.color,b.retain(),this._releaseFBOs(),this._disposeOffscreenBuffers()),this.performanceInfo.finishFrame(),new oe(b,c)}_precompileShaders(e){++this._plugins.context.techniques.precompiling;const t=this._bindParameters;t.output=0;const s=t.emissions;if(this._precompileOpaqueGeometry(),this._nodes.precompile(t.hasOpaqueEmission,O.OPAQUE_ENVIRONMENT,O.GAUSSIAN_SPLAT,O.OPAQUE_OCCLUSION_QUERY,O.VOXEL),this._precompileOpaqueGeometry(),t.output=3,this._plugins.precompile(...Pe),t.output=0,this._plugins.precompile(...Pe),this._hasTransparentGeometry){const e=this._pluginsHas.occludedHudElements;this._oitBlend.precompile(t,e,0),this._pluginsHas.hudElements&&this._oitBlend.precompile(t,!1,1),this._precompileTransparentGeometry(),t.hasTransparentEmission&&(t.emissions=3)}this._nodes.precompile(t.hasOpaqueEmission,O.FOCUSAREA),this._compositor.precompile(this._usesPremultipliedAlphaBlit,!!this._needsEdges,t),this._hasTransparentGeometry||this._plugins.precompile(15),this._nodes.precompile(t.hasOpaqueEmission,O.TRANSPARENT_ENVIRONMENT,O.VIEWSHED,O.CUTFILL_COMPUTATION,O.CUTFILL_COLOR,O.LASERLINES,O.FOCUSAREA_COLOR,O.OCCLUDED,O.ANTIALIASING),t.highlightMixTexture=t.highlights.length>1?this._rctx.emptyTexture:null,this._precompileHUD(0),t.emissions=0,this._precompileHUD(0),this._precompileHUD(1),t.emissions=s,this._hasHighlights&&(t.highlights.forEach((e,s)=>{t.highlightLevel=s,this._precompileAllGeometry(10),this._hasHUDHighlights&&this._plugins.precompile(13,12)}),t.highlightLevel=null,this._nodes.precompile(t.hasOpaqueEmission,O.HIGHLIGHT_COLOR)),t.highlightMixTexture=null,this._nodes.precompile(t.hasOpaqueEmission,T.COMPOSITE,O.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(8),t.hasOpaqueEmission&&(t.transparentWithoutDepthEmissionDimmingPass=!0,this._plugins.precompile(8),t.transparentWithoutDepthEmissionDimmingPass=!1),e&&this._blit.precompile(),--this._plugins.context.techniques.precompiling}_renderFocusAreaGeometry(){const e=this._nodes.produce(O.FOCUSAREA,this._pluginInput);return e&&this.performanceInfo.advance(le.FOCUS_AREA_MASK),e}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._bindParameters.output;++this._techniques.precompiling;const{width:t,height:s}=this._framebuffer.size;let i=this.fboCache.acquire(t,s,"olid");return i.acquireDepth(14),i=this._nodes.render(i,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(le.OBJECT_AND_LAYER_ID_COLOR),this._bindParameters.output=e,i}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,s=0===e;if(s||t){const e=s?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const r=Math.max(e,i);this._animationTimestep.frame(r,s)}}readMainDepth(e,t){const{mainDepth:s,camera:i}=this._bindParameters;if(!s)return;const r=this.fboCache.acquire(this._framebuffer.size.width,this._framebuffer.size.height,"linear depth");this._rctx.bindFramebuffer(r.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositor.blitDepthToLinearDepth(this._bindParameters,s),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),r.fbo?.readPixels(e[0],e[1],e[2],e[3],6408,me.UNSIGNED_BYTE,t),r.release()}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}get _needsEdges(){return this._edgeView?.shouldRender()?this._edgeView:null}_renderEdges(e){const t=this._needsEdges;if(!t)return;const{width:s,height:i}=this._framebuffer.size,r=this.fboCache.acquire(s,i,"edges");r.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C),t.render(this._bindParameters,e),r.detachDepth(),this._framebuffer.bind(),this._compositor.composite(this._bindParameters,r.getTexture()),r.release(),this.performanceInfo.advance(1===e?le.OPAQUE_EDGES:le.TRANSPARENT_EDGES)}_renderOverlay(){this._bindParameters.overlay=this.overlay?.render(this._renderContext.time),this._bindParameters.overlay&&this.performanceInfo.advance(le.OVERLAY)}_renderShadowMap(e,t,s,i){if(!this.shadowsEnabled)return;const r=this._bindParameters.shadowMap;if(r.start(e,s,i,this.isFeatureEnabled(5),this.stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight){this._renderShadowCascades(6,r),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,t);const s=this._bindParameters.output;this._bindParameters.output=0,this._bindParameters.shadowHighlight=this._nodes.produce(O.SHADOW_HIGHLIGHT,this._pluginInput),this._bindParameters.output=s,r.disposeOutput(6),r.clear(),this._renderShadowCascades(7,r)}else this._renderShadowCascades(5);e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,this._bindParameters.contentCamera),this._needsShadowHighlight&&(this._bindParameters.depth=h(this._bindParameters.depth)),this.performanceInfo.advance(le.SHADOW_MAP)}_renderCutFillComputation(){this._nodes.produce(O.CUTFILL_COMPUTATION,this._pluginInput)?.release()}_precompileShadowCascades(e){0!==this._bindParameters.shadowMap.cascades.length&&this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._bindParameters.shadowMap){const s=this._bindParameters.output,i=t===this._bindParameters.shadowMap&&6!==e;t.bindFramebuffer();for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e),i&&this._renderShadowCasterNodes();t.finish(e),this._bindParameters.output=s}_renderShadowCasterNodes(){if(!this._nodes.produces(O.SHADOW_CASTERS))return;const e=this._bindParameters.shadowMap.renderTarget;if(!e)return;const t=e.name;e.setName(O.SHADOW_CASTERS),this._pluginInput.set(O.SHADOW_CASTERS,e);try{this._nodes.render(e,this._pluginInput,this._releaseNodeInputs)}finally{e.setName(t),this._pluginInput.set(O.SHADOW_CASTERS,null)}}get _needsLastFrameColor(){return+this.hasReflections+ +this.hasGlobalIllumination}get _needsDepth(){return+this._nodes.requireGeometryDepth+ +this.hasReflections+ +this.hasGlobalIllumination+ +this._shadowAccumulator.requiresDepth+ +this._testsNeedsDepth+ +this._needsShadowHighlight}get _usesPremultipliedAlphaBlit(){return this._pluginsHas.hudElements}_renderAmbientIlluminationAndDepth(){this._bindParameters.depth=n(this._bindParameters.depth);const e=this._pluginInput.get("normals");if(e){this._pluginInput.set(O.AMBIENT_ILLUMINATION,this._hasGlobalIlluminationFlag?this._renderGlobalIllumination():this._renderSSAO());const t=this._needsDepth;t?(this._rctx.bindFramebuffer(e.fbo),this._rctx.clear(1024),this._renderGeometryWithoutNormals(3),this._bindParameters.depth=e.obtainDepthTexture(),this._bindParameters.depth?.retain(t-1),this.performanceInfo.advance(le.DEPTH)):e.detachDepth(),this.hasAmbientIllumination&&this._pluginInput.release("normals")}else this._hasGlobalIlluminationFlag&&(this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIlluminationEnabled=this._keepGlobalIlluminationShadingAlive),this._renderAllGeometryDepth()}_renderAllGeometryDepth(){const e=this._needsDepth;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,i=this.fboCache.acquire(t,s,"geometry depth",14);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(1280),this.renderAllGeometry(3),this._bindParameters.depth=i.obtainDepthTexture(),this._bindParameters.depth?.retain(e-1),i.release(),this.performanceInfo.advance(le.DEPTH)}get _needsShadowDepthRange(){return this._bindParameters.shadowMap.enabled||this._shadowAccumulator.active}_computeShadowDepthRange(e){if(!this._needsShadowDepthRange)return X.Zero;const t=$(e,this._plugins.plugins,this.stage.layers,0);return t.union(this._plugins.queryDepthRange(e)),this._bindParameters.shadowMap.enabled&&t.union(this._nodes.queryDepthRange(O.SHADOW_CASTERS,e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}updateSceneDepthRange(e){if(!this.stage.view.state.isGlobal)return void(this.sceneDepthRange.value=X.Infinite);if((this.stage.view.renderCoordsHelper?.getAltitude(e.eye)??0)<U)return void(this.sceneDepthRange.value=X.Infinite);const t=e.clone();t.near=F,t.far=1e10;const s=$(t,this._plugins.plugins,this.stage.layers,1);s.union(this._plugins.queryDepthRange(t)),this.sceneDepthRange.value.equals(s)||(this.sceneDepthRange.value=s)}get _normalsRequired(){return this._nodes.require("normals",...R,O.VIEWSHED,O.LASERLINES)+(this.hasAmbientIllumination?1:0)}_precompilePrepasses(){this._normalsRequired?(this._precompilePlugins(4,Ie),this._needsDepth&&this._precompilePlugins(3,we)):this._needsDepth&&this._precompileAllGeometry(3),this.shadowsEnabled&&(this._needsShadowHighlight?(this._nodes.precompile(this._bindParameters.hasEmission,O.SHADOW_HIGHLIGHT),this._precompileShadowCascades(6),this._precompileShadowCascades(7)):this._precompileShadowCascades(5)),this._shadowAccumulator.active&&(this._shadowAccumulator.precompilePrepass(),this._precompileAllGeometry(5)),this.hasAmbientIllumination&&this._normalsRequired&&this._nodes.precompile(this._bindParameters.hasEmission,O.AMBIENT_ILLUMINATION)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,i=this.fboCache.acquire(t,s,"normals",5);i.acquireDepth(14),this._rctx.bindFramebuffer(i.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._bindParameters.output=4,this._plugins.render(...Ie);const r=this._nodes.optional("normals",...R,O.VIEWSHED);return i.retain(e+r-1),this.performanceInfo.advance(le.NORMALS),i}_renderSSAO(){this._bindParameters.globalIlluminationEnabled=!1;const e=this._pluginInput.get("normals");return this.hasAmbientIllumination&&e?(this._bindParameters.ssao=this._nodes.produce(O.AMBIENT_ILLUMINATION,this._pluginInput),this._bindParameters.ssao&&this.performanceInfo.advance(le.AMBIENT_ILLUMINATION),this._bindParameters.ssao):null}_renderGlobalIllumination(){if(!this.hasGlobalIllumination)return this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIlluminationEnabled=this._keepGlobalIlluminationShadingAlive,null;const e=this._nodes.produce(O.AMBIENT_ILLUMINATION,this._pluginInput);return this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIllumination=e,this._bindParameters.globalIlluminationEnabled=!0,this.performanceInfo.advance(this.hasGlobalIlluminationHighQuality?le.AMBIENT_ILLUMINATION_HIGH_QUALITY:le.AMBIENT_ILLUMINATION),e}_releaseGlobalIlluminationBuffers(){const e=this._bindParameters;e.reprojection.lastFrameColor=h(e.reprojection.lastFrameColor),e.reprojection.lastFrameDepth=h(e.reprojection.lastFrameDepth),e.reprojection.lastFrameEmission=h(e.reprojection.lastFrameEmission),e.globalIllumination=h(e.globalIllumination),e.globalIlluminationEnabled=!1}_precompileAllGeometry(e){const t=this._bindParameters.output;this._bindParameters.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(...Pe),this._bindParameters.output=t}renderAllGeometry(e){this._bindParameters.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentGround()}precompileSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const s of t)this._renderContext.renderOccludedMask=s,this.precompileSlots(e,...Ee);this._renderContext.renderOccludedMask=ee}renderSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.forAll(e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t)})}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>1&&this._plugins.render(9),this.renderSlots(e,...Ee),this._renderContext.renderOccludedMask=ee}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(...Te[e])}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(16),this.renderHUD(e),this._bindParameters.hudRenderStyle=e,this._plugins.render(14)}precompileViewshedShadowMap(){this._precompileAllGeometry(8)}precompileCutFillOrthographicReferenceDepth(){this._precompilePlugins(9,Oe)}_precompilePlugins(e,t){const s=this._bindParameters.output;this._bindParameters.output=e,this._plugins.precompile(...t),this._bindParameters.output=s}renderViewshedShadowMap(e){const{camera:t,contentCamera:s}=this._bindParameters,i=this._bindParameters.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(8),this._ensureBindParametersCamera(t,s),this._bindParameters.camera.setGLViewport(this._rctx),this._bindParameters.output=i}renderCutFillOrthographicReferenceDepth(e){const{camera:t,contentCamera:s}=this._bindParameters,i=this._bindParameters.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this._bindParameters.output=9,this._plugins.render(...Oe),this._ensureBindParametersCamera(t,s),t.setGLViewport(this._rctx),this._bindParameters.output=i}get _needsGroundDepth(){return this._bindParameters.cutFillVisualizationEnabled}_blitGroundDepth(){if(!this._needsGroundDepth)return null;const{width:e,height:t}=this._framebuffer.size,s=this.fboCache.acquire(e,t,O.GROUND_DEPTH,14);return this._rctx.blitFramebuffer(this._framebuffer.color.fbo,s.fbo,256),this._framebuffer.bind(),s}_renderOpaqueAndTransparentGeometry(e){this._bindParameters.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithoutNormals(e){this._bindParameters.output=e,this._plugins.render(...we)}_precompileOpaqueGeometry(){this._needsOpaquePass&&(this._plugins.precompile(...ge),this._nodes.precompile(this._bindParameters.hasEmission,"opaque-color"))}_renderOpaqueGeometry(){this._plugins.render(...ge)}_renderTransparentGeometry(){this._plugins.render(...be),this._hasTransparentGeometry&&this._plugins.render(15)}_renderTransparentGround(){this._plugins.render(...Pe)}_precompileHUD(e){if(!this._pluginsHas.hudElements)return;const t=this._bindParameters.output,s=this._bindParameters.hudRenderStyle,i=this._bindParameters.emissions;this._bindParameters.emissions=0,this._bindParameters.hudRenderStyle=e,this._bindParameters.output=1,this._plugins.precompile(...Ae),this._bindParameters.output=2,this._plugins.precompile(...Ae),this._bindParameters.output=0,this._oitBlend.precompile(this._bindParameters,!1,1),this._hasHighlights&&(this._bindParameters.output=10,this._plugins.precompile(...Ae)),this._bindParameters.emissions=i,this._bindParameters.output=t,this._bindParameters.hudRenderStyle=s}_renderHUD(e,t){if(!this._pluginsHas.hudElements)return t;const s=this._renderOIT(1,e);this._rctx.bindFramebuffer(t.fbo);const i=!!t.getTexture(ue);return this._compositor.compositePreMultipliedAlpha(this._bindParameters,s.getTexture(),i),s.release(),this.performanceInfo.advance(0===e?le.HUD_OCCLUDED:le.HUD),t}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(6,2)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:s}=this,{width:i,height:r}=this._framebuffer.size,{highlights:a}=s,n=a.length>B?3:1,h=e.acquire(i,r,"highlights",n);h.acquireDepth(14);const o=this._plugins.produces(10,0);return o&&this._framebuffer.color.fbo&&h.fbo&&t.blitFramebuffer(this._framebuffer.color.fbo,h.fbo,1024),t.bindFramebuffer(h.fbo),t.gl.clearBufferuiv(6144,0,[0,0,0,0]),o||t.clear(1024),this._bindParameters.output=10,t.bindFramebuffer(h.fbo),V(t,e,i,r,s,()=>this._renderHighlightGeometries()),h.detachDepth(),this.performanceInfo.advance(le.HIGHLIGHTS),h.retain(this._nodes.require("highlights",...D)+this._nodes.optional("highlights",...D)-1),h}_renderHighlightGeometries(){this._plugins.render(...Ce),this._rctx.clear(256),this._renderHUDElements(2)}_renderShadowAccumulation(e,t){this._shadowAccumulator.updateDepthRange(e);const s=this._shadowAccumulator.requiresDepth;this._bindParameters.output=0,this._shadowAccumulator.renderAccumulation(this._bindParameters,t)&&this.performanceInfo.advance(le.ACCUMULATED_SHADOWS),s&&(this._bindParameters.depth=h(this._bindParameters.depth))}_precompileTransparentGeometry(){y(this._bindParameters.output)?(this._bindParameters.output=1,this._plugins.precompile(...be),this._hasTransparentGeometry&&this._plugins.precompile(15),this._bindParameters.output=2,this._plugins.precompile(...be),this._hasTransparentGeometry&&this._plugins.precompile(15),this._bindParameters.output=0):this._plugins.precompile(...be)}_renderOIT(e,t=2){const s=1===e,{width:i,height:r}=this._framebuffer.size,a=s?()=>this._renderHUDElements(t):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=h.useFloatBlend.value?8:5,d=h.output;h.output=1;const l=s?"oit hud":"oit",u=this.fboCache.acquire(i,r,l,o).acquireColor(ue,this.hasFloatBlend?7:0,"oit alpha"),m=h.hasEmission&&(0===e||1!==t);m&&u.acquireColor(_e,o,"oit emissive"),s||u.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(u.fbo),this._rctx.clearFramebuffer(K),m&&this._rctx.clearBuffer(2,K),a(),u.detachDepth(),h.output=2;const _=this.fboCache.acquire(i,r,s?"oit front hud":"oit front");m&&_.acquireColor(ue,o,"oit front emissive"),s?_.acquireDepth(this._hudDepthFormat):_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer(C,s),a(),_.detachDepth();const p=this._pluginsHas.occludedHudElements&&!s,c=p&&0!==h.emissions?_e:ue;let f;return h.hudOcclusion=n(this._bindParameters.hudOcclusion),h.output=0,s?(f=this.fboCache.acquire(i,r,"oit composite hud"),this._rctx.bindFramebuffer(f.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(16384)):(0!==h.emissions&&this._framebuffer.ensureEmissionAttachment(),p&&(this._framebuffer.color.acquireColor(c,0,"hud occlusion"),this._rctx.clearBuffer(c-pe,C)),this._framebuffer.bind()),this._oitBlend.blend(this._rctx,u,_,h,p,e,this._fboCache.debugCallback),f?.detachDepth(),s||(m&&(this._bindParameters.emissions=3),p&&(h.hudOcclusion=this._framebuffer.color.obtainAttachment(c))),_.release(),u.release(),h.output=d,f}get _hudDepthFormat(){return this.isFeatureEnabled(7)?14:13}get _needsOpaquePass(){return this.plugins.produces(0,...ge)||this.plugins.produces(5,...ge)||this.plugins.produces(3,3)}_renderOpaque(){const e=this._needsOpaquePass;e&&(this._plugins.render(0,1),this._pluginInput.set(O.GROUND_DEPTH,this._blitGroundDepth()),this._plugins.render(2,3));const t=this._framebuffer;t.update(t=>this._renderNodes(T.OPAQUE,t,e)),this.fboCache.debugCallback?.(T.OPAQUE,t.color.fbo),t.update(e=>this._renderNodes(O.OPAQUE_ENVIRONMENT,e)),this.fboCache.debugCallback?.(O.OPAQUE_ENVIRONMENT,t.color.fbo),this._renderEdges(1)}_renderPreTransparent(){this._framebuffer.update(e=>this._renderNodes(O.GAUSSIAN_SPLAT,e)),this.fboCache.debugCallback?.(O.GAUSSIAN_SPLAT,this._framebuffer.color.fbo),this._framebuffer.update(e=>this._renderNodes(O.OPAQUE_OCCLUSION_QUERY,e)),this.fboCache.debugCallback?.(O.OPAQUE_OCCLUSION_QUERY,this._framebuffer.color.fbo),this._framebuffer.update(e=>this._renderNodes(O.VOXEL,e)),this.fboCache.debugCallback?.(O.VOXEL,this._framebuffer.color.fbo)}_renderTransparent(){const e=this._framebuffer;this._renderHiddenTransparentEdges(),this._hasTransparentGeometry&&this._renderOIT(0),e.update(e=>this._renderNodes(T.TRANSPARENT,e,this._hasTransparentGeometry)),this.fboCache.debugCallback?.(T.TRANSPARENT,e.color.fbo),this._hasTransparentGeometry||this._plugins.render(15),this._renderEdges(0),this._bindParameters.ssao=n(this._bindParameters.ssao),this._renderTransparentEnvironment()}_renderTransparentEnvironment(){if(this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(le.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(8),this._bindParameters.hasEmission){const e=this._rctx.setDrawBuffers([ce,ue]);this._bindParameters.transparentWithoutDepthEmissionDimmingPass=!0,this._plugins.render(8),this._bindParameters.transparentWithoutDepthEmissionDimmingPass=!1,this._rctx.setDrawBuffers(e)}this.performanceInfo.advance(le.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderNodes(e,t,s=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return s&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNodeInputs);return this.performanceInfo.advance(e),this._fboCache.debugCallback?.(e,t.fbo),i}_ensureBindParameters(e,t){this._ensureBindParametersCamera(e,t),this._ensureBindParametersWeatherFader(),this._ensureBindParametersScreenSpaceReflections(),this._ensureBindParametersReprojection()}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersWeatherFader(){1===this.stage.viewingMode&&(this._bindParameters.clouds.data&&(this._bindParameters.clouds.fade(this._bindParameters.camera,this.renderContext.time,this.stage.view.qualitySettings.fadeDuration),this.weatherFader?.cleanupCubemap()),this._bindParameters.snowCover=this.weatherFader?.snowCover??0)}_ensureBindParametersScreenSpaceReflections(){const{time:e}=this.renderContext,{screenSpaceReflections:t}=this._bindParameters;if(this.hasReflections){null==this._ssrEnableTime&&(this._ssrEnableTime=e);const s=this.stage.view.qualitySettings.fadeDuration;t.fadeFactor=s>0?Math.min(s,e-this._ssrEnableTime)/s:1,t.fadeFactor<1&&this._requestRender()}else this._ssrEnableTime=null}_ensureBindParametersReprojection(){if(!(this.hasReflections||this.hasGlobalIllumination))return void(this._reprojectionMatrix=I);const{reprojection:e,camera:t}=this._bindParameters,{lastFrameCamera:s}=e,i=!s.equals(t);if(i?(g(Fe,t.viewMatrix),g(De,t.projectionMatrix),b(Ge,Fe,De),b(Ge,s.viewMatrix,Ge),b(Ge,s.projectionMatrix,Ge),this._reprojectionMatrix=Ge):this._reprojectionMatrix=I,this.hasGlobalIllumination){const{viewMatrix:t}=e;i?(b(Ne,s.viewMatrix,Fe),P(t,Ne)):P(t,I)}}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,s,i){this._bindParameters.updateLighting(e,t,s,i),this._requestRender(1)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0,clouds:this.weatherFader?.usedMemory??0}}get test(){}};e([p()],fe.prototype,"_inGlobeView",void 0),e([p({readOnly:!0})],fe.prototype,"highResolutionAtmosphere",null),e([p()],fe.prototype,"_edgeView",void 0),e([p()],fe.prototype,"updating",null),fe=e([c("esri.views.3d.webgl-engine.lib.Renderer")],fe);const ge=[0,1,2,3],be=[7,6,4,5],Pe=[7,6],Ie=[0,1,2,4,...Pe],we=[3,5],Ee=[2,4,8],Ae=[16,12,14,13],Ce=[4,5,2,3,0,1,...Pe],Se=[4,8,5,11],Te={0:[13],1:[12],2:[13,12],3:[13,12]},Oe=[0,1,...Pe],Re=["normals","highlights"],De=w(),Fe=w(),Ge=w(),Ne=w();function He(e){return t=>e.immediate.schedule(t)}export{fe as Renderer};
2
+ import{__decorate as e}from"tslib";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as s}from"../../../../core/asyncUtils.js";import has from"../../../../core/has.js";import{removeMaybe as i,abortMaybe as r,destroyMaybe as a,releaseMaybe as n,releaseReferencedMaybe as h}from"../../../../core/maybe.js";import{throwIfAborted as o}from"../../../../core/promiseUtils.js";import{watch as d,syncAndInitial as l,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as _}from"../../../../core/signal.js";import{property as p,subclass as c}from"../../../../core/accessorSupport/decorators.js";import{equals as f,invert as g,multiply as b,copy as P}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as I,create as w}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as E}from"../../../../core/libs/gl-matrix-2/math/vec4.js";import{fromValues as A,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as S}from"../../../../geometry/support/Indices.js";import{RenderNodeOutput as T,InternalRenderCategory as R,AllRenderNodeOutputs as O,AllInternalRenderNodeOutputs as D}from"../../webgl.js";import{minNearDistanceInMeters as F}from"../../state/NearFarHeuristic.js";import{debugFlags as G}from"../../support/debugFlags.js";import{computeShadowsEnabled as N}from"../../support/sunUtils.js";import{FBOCache as H}from"../core/FBOCache.js";import{RenderPassManager as x}from"../core/renderPasses/RenderPassManager.js";import{isColor as y}from"../core/shaderLibrary/ShaderOutput.js";import{distanceFadeEnd as v}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as M}from"../effects/RenderNodes.js";import{RenderPluginManager as L}from"../effects/RenderPluginManager.js";import{WeatherFader as q}from"../effects/WeatherFader.js";import{innerAtmosphereFadeStart as U}from"../effects/atmosphere/atmosphereUtils.js";import{Blit as j}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as B,renderHighlightBuffer as V}from"../effects/highlight/Highlight.js";import{OITBlend as k}from"../effects/transparency/OITBlend.js";import{AnimationTimer as W}from"./AnimationTimer.js";import{AnimationTimeStep as Q}from"./AnimationTimeStep.js";import{BoundingInfo as z}from"./BoundingInfo.js";import{Compositor as Y}from"./Compositor.js";import{DepthRange as X}from"./DepthRange.js";import{depthRangeFromScene as $}from"./depthRangeUtils.js";import{MainFramebuffer as J}from"./MainFramebuffer.js";import{blendingColorAlphaClear as K}from"./OrderIndependentTransparency.js";import{RenderContext as Z,defaultRenderOccludedMask as ee}from"./RenderContext.js";import{RendererBase as te}from"./RendererBase.js";import{setupFeatureDefaults as se}from"./RenderFeature.js";import{RenderPluginInput as ie}from"./RenderPluginInput.js";import{ShadowAccumulator as re}from"./ShadowAccumulator.js";import{ShadowMap as ae}from"./ShadowMap.js";import ne from"./SliceHelper.js";import{MergedRenderer as he}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as oe}from"../parts/renderUtils.js";import{RendererPerformanceInfo as de,PerformanceCategory as le}from"../statistics/RendererPerformanceInfo.js";import{ColorAttachment1 as ue,PixelType as me,ColorAttachment2 as _e,ColorAttachment0 as pe,DrawBufferNone as ce}from"../../../webgl/enums.js";let fe=class extends te{constructor(e,t,s,i,r){super({stage:e}),this._techniques=s,this._rctx=i,this._requestRender=r,this._pluginsHas={occludedHudElements:!1,hudElements:!1,water:!1},this.renderPassManager=new x,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=A(0,0,0,1),this._sliceHelper=new ne,this.sceneDepthRange=_(X.Infinite),this._state=_(2),this._hasGlobalIlluminationFlag=!!has("global-illumination"),this._hasAnimations=!1,this._animationTimestep=new Q,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=_(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new ie,this._hasTransparentGeometry=!1,this._releaseNodeInputs=e=>{for(const t of Oe)e.some(({name:e})=>e===t)&&this._pluginInput.release(t)},this._testsNeedsDepth=!1,this._fboCache=new H(i),this._compositor=new Y(i,s),this._renderStateFeatures=_(se(e.view.qualityProfile));const a=new ae(this._fboCache,e.viewingMode);this._renderContext=new Z(this._rctx,a,s),this._framebuffer=new J(this._fboCache,this._bindParameters),this._performanceInfo=new de(this._rctx),this._blit=new j(s),this._shadowAccumulator=new re(this.fboCache,s,e,(t,s,i)=>{const r=e.view.qualitySettings.maximumPixelRatio;t.shadowMap.start(t.camera,s,i,!0,r),this._renderShadowCascades(5,t.shadowMap),t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.contentCamera)},r),this._nodes=new M(this._renderContext),this._plugins=new L({renderContext:this._renderContext,techniques:s,materials:t,requestRender:r,controller:e}),this._plugins.add(this.renderPassManager),this.weatherFader=new q({view:e.view,context:this._renderContext}),this.addHandles([d(()=>e.view.state.camera,()=>r(),l),d(()=>G.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES,e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(0):()=>{},r()},u),d(()=>e.view.environment.background?.color,e=>{const t=e?e.toUnitRGBA():C;E(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),r()},l),d(()=>e.view.state.camera.relativeElevation,e=>this._inGlobeView=(e??1/0)>=v,l),d(()=>this._bindParameters.clouds.fadeFactor,()=>{this._bindParameters.fadeLighting(),this._requestRender(2)},m),d(()=>this._bindParameters.clouds.data?.state,()=>r(),m),d(()=>e.view.state.highlights,e=>{this._bindParameters.highlights=e,r()},u),d(()=>"sun"===e.view.environment.lighting?.type,e=>{this._bindParameters.enableFillLights=e,this._requestRender()},l)])}destroy(){this._gpuTimerHandle=i(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowAccumulator.destroy(),this._shadowAccumulator=null,this._loadEdgeViewTask=r(this._loadEdgeViewTask),this._edgeView=a(this._edgeView),this.renderPassManager.dispose(),this.weatherFader=a(this.weatherFader),this._releaseFBOs(),this._disposeOffscreenBuffers(),this._fboCache.destroy(),this._fboCache=null,this._renderContext.destroy(),this._plugins.destroy(),this._pluginInput=null,this._oitBlendOrNil=null,this._nodes=null,this._framebuffer=null,this._performanceInfo=null,z.prune(),he.prune(),S()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _oitBlend(){return this._oitBlendOrNil??=new k(this._techniques),this._oitBlendOrNil}get performanceInfo(){return this._performanceInfo}updateRenderFeatures(e){this._renderStateFeatures.value=se(e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,s){this._renderStateFeatures.mutate(i=>i.set(t,e,s)),this._requestRender()}setTime(e){this._renderContext.time=e}get hasReflections(){return this._bindParameters.screenSpaceReflections.enabled=this._pluginsHas.water&&this.isFeatureEnabled(4),this._bindParameters.screenSpaceReflections.enabled}get _hasHighlights(){return this._plugins.produces(10,2,4,18,12,13,14)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(10,12,13,14)}get hasAmbientIllumination(){return this.isFeatureEnabled(3)&&!this._inGlobeView}get hasGlobalIllumination(){return this._hasGlobalIlluminationFlag&&this.hasAmbientIllumination}get hasGlobalIlluminationHighQuality(){return this.hasGlobalIllumination&&this.isFeatureEnabled(10)}get _keepGlobalIlluminationShadingAlive(){return this._hasGlobalIlluminationFlag&&!this._inGlobeView}get hasSMAA(){return this.isFeatureEnabled(0)}get _emissions(){return this._plugins.emissions}get hasFloatBlend(){return this._rctx.driverTest.floatBufferBlend.result&&this.isFeatureEnabled(9)}get highResolutionAtmosphere(){return this.isFeatureEnabled(2)}get fboCache(){return this._fboCache}_releaseFBOs(){this._bindParameters.hudOcclusion=n(this._bindParameters.hudOcclusion),this._bindParameters.depth=null}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._bindParameters.globalIllumination=n(this._bindParameters.globalIllumination),this._bindParameters.reprojection.lastFrameDepth=n(this._bindParameters.reprojection.lastFrameDepth),this._bindParameters.reprojection.lastFrameEmission=n(this._bindParameters.reprojection.lastFrameEmission),this._disposeBindBuffers()}_disposeBindBuffers(){this._bindParameters.shadowMap.disposeOutputs()}get updating(){return this._loadEdgeViewTask&&!this._loadEdgeViewTask.finished||this._edgeView?.updating||this._plugins.updating||this.weatherFader?.readyToRun||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=s(async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");o(e);const s=this._edgeView=new t({rctx:this._rctx,renderSR:this.stage.view.renderSpatialReference,viewingMode:this.stage.view.stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:He(this.stage.view.resourceController)});return this.addHandles(d(()=>s.updating,()=>this._requestRender(),m)),this._requestRender(),this._edgeViewCallbacks.forEach(e=>e(s)),this._edgeViewCallbacks.length=0,s})),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&f(this._bindParameters.reprojection.matrix,I)}set _reprojectionMatrix(e){t(this._bindParameters.reprojection.matrix,e)&&this._reprojectionMatrixVersion.value++}modifyShadowsEnabled(){const e=this.stage.view.environmentManager.referencePositionGeographic,t=null==e||N(e[2],this.stage.viewingMode),s=this.stage.view.environment.lighting.directShadowsEnabled&&t;this._bindParameters.shadowMap.enabled!==s&&(this._bindParameters.shadowMap.enabled=s,this._requestRender(1))}get shadowsEnabled(){return!!this._bindParameters.shadowMap.enabled}setParameters(e){e.shadowCast&&this._shadowAccumulator.setParameters(e.shadowCast)}set slice(e){this._sliceHelper.update(e)&&this._requestRender()}get plugins(){return this._plugins}commit(e,t){return this._isRendering&&console.warn("Renderer.modify called while rendering"),!!super.commit(e,t,this._plugins.context)&&(this.updateHasFlags(),!0)}addRenderer(e){this._plugins.add(e)}removeRenderer(e){this._plugins.remove(e)}get occludedRequiresStencil(){return this._occludedRequiresOccludeeStencil||this.occludedRequiresIntegratedMeshStencil}get _occludedRequiresOccludeeStencil(){return this._bindParameters.hasOccludees&&!!(8&this.plugins.renderOccludedFlags)}get occludedRequiresIntegratedMeshStencil(){return this._plugins.produces(0,0)&&this._plugins.produces(0,9)}updateHasFlags(){const has=this._pluginsHas;has.occludedHudElements=this._plugins.produces(0,13),has.hudElements=has.occludedHudElements||this._plugins.produces(0,...Ae),has.water=this._plugins.produces(4,19),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new W(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const s=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==s&&(this._gpuTimerHandle=s?i(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,s=!1){try{return this._isRendering=!0,this._render(e,t,s)}catch(i){console.error(`Exception during rendering: ${i}:\n${i.stack}`)}finally{this._isRendering=!1}return new oe(this._pluginInput.get(T.FINAL),null)}_render(e,t,s){const i=0===t;this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=i,this._disposeBindBuffers();const{camera:r,contentCamera:a,mode:o,alignPixelEnabled:d}=e;this._state.value=o,this._bindParameters.output=0,this._bindParameters.emissions=this._emissions,this._bindParameters.alignPixelEnabled=d,this._bindParameters.decorations=!s,this._bindParameters.mainDepth=null,this._bindParameters.useFloatBlend.value=this.hasFloatBlend;const l=!s||!this._sliceHelper.isDecoration;this._bindParameters.slicePlane=l?this._sliceHelper.plane:null,this._bindParameters.viewshedEnabled=this._nodes.produces(R.VIEWSHED),this._bindParameters.cutFillComputationEnabled=this._nodes.produces(R.CUTFILL_COMPUTATION),this._bindParameters.cutFillVisualizationEnabled=this._nodes.produces(R.CUTFILL_COLOR),this._renderOverlay(),r.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(r.fullWidth,r.fullHeight,this._backgroundColor),_=this._needsLastFrameColor;_?(m?.retain(_-1),m?.setName("last frame color"),this._bindParameters.reprojection.lastFrameColor=m):m?.release(),this._ensureBindParameters(r,a),this._plugins.sortTestsTransparentOrderedSlots(Se),this._plugins.prepareRender(),this._bindParameters.hasShadowHighlights=this._needsShadowHighlight&&!s,this._shadowAccumulator.fullyRecompute=!i,this._shadowAccumulator.updateCamera(r),this._hasTransparentGeometry=this._plugins.produces(0,...be),this._precompilePrepasses(),this.performanceInfo.advance(le.PREPARE);const p=this._computeShadowDepthRange(r);this._pluginInput.set("normals",this._renderNormals()),this._renderAmbientIlluminationAndDepth(),this._renderShadowMap(r,a,this._bindParameters.lighting.mainLight.direction,p),this._renderShadowAccumulation(p),u.bind(),this._bindParameters.mainDepth=u.depth.attachment,this._precompileShaders(i),this._bindParameters.output=0,this._renderOpaque(),this._renderPreTransparent(),this._renderTransparent(),this.hasReflections&&(this._bindParameters.depth=h(this._bindParameters.depth),this._bindParameters.reprojection.lastFrameColor=h(this._bindParameters.reprojection.lastFrameColor)),this._bindParameters.shadowMap.disposeOutput(5),this._renderCutFillComputation(),this._pluginInput.set(R.FOCUSAREA,this._renderFocusAreaGeometry()),u.update(e=>this._renderNodes(R.TRANSPARENT_ENVIRONMENT,e)),u.update(e=>this._renderNodes(R.VIEWSHED,e)),u.update(e=>this._renderNodes(R.LASERLINES,e)),this._nodes.requireGeometryDepth&&(this._bindParameters.depth=h(this._bindParameters.depth)),u.update(e=>this._renderNodes(R.FOCUSAREA_COLOR,e)),u.update(e=>this._renderNodes(R.CUTFILL_COLOR,e)),this._pluginInput.release(R.FOCUSAREA),this._pluginInput.release(R.GROUND_DEPTH),u.update(e=>this._renderNodes(R.OCCLUDED,e)),this._pluginInput.set("highlights",this._renderHighlightPrepass());const c=2===t?this._renderObjectAndLayerIdColor():null;u.update(e=>this._renderNodes(T.COMPOSITE,e)),this._bindParameters.shadowMap.disposeOutputs(),this._bindParameters.shadowHighlight=n(this._bindParameters.shadowHighlight),u.update(e=>this._renderNodes(R.ANTIALIASING,e));const f=this._hasTransparentGeometry?2:1,g=this._bindParameters.emissions;let b;return this._bindParameters.emissions=0,this._hasHUDHighlights&&u.update(e=>this._renderHUD(f,e)),u.update(e=>this._renderNodes(R.HIGHLIGHT_COLOR,e)),this._hasHUDHighlights||u.update(e=>this._renderHUD(f,e)),this._bindParameters.emissions=g,u.update(e=>this._renderNodes(R.MAGNIFIER,e)),u.update(e=>this._renderNodes(T.FINAL,e)),i&&this._blit.toFramebuffer(u.color,this._bindParameters),this.hasGlobalIllumination&&(this._bindParameters.reprojection.lastFrameDepth=this._bindParameters.depth,0!==this._emissions&&(this._bindParameters.reprojection.lastFrameEmission=u.color.obtainAttachment(ue))),this._testsNeedsDepth&&(this._bindParameters.depth=h(this._bindParameters.depth)),this._releaseFBOs(),u.releaseDepth(),this._bindParameters.reprojection.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),i||(b=u.color,b.retain(),this._releaseFBOs(),this._disposeOffscreenBuffers()),this.performanceInfo.finishFrame(),new oe(b,c)}_precompileShaders(e){++this._plugins.context.techniques.precompiling;const t=this._bindParameters;t.output=0;const s=t.emissions;if(this._precompileOpaqueGeometry(),this._nodes.precompile(t.hasOpaqueEmission,R.OPAQUE_ENVIRONMENT,R.GAUSSIAN_SPLAT,R.OPAQUE_OCCLUSION_QUERY,R.VOXEL),this._precompileOpaqueGeometry(),t.output=3,this._plugins.precompile(...Pe),t.output=0,this._plugins.precompile(...Pe),this._hasTransparentGeometry){const e=this._pluginsHas.occludedHudElements;this._oitBlend.precompile(t,e,0),this._pluginsHas.hudElements&&this._oitBlend.precompile(t,!1,1),this._precompileTransparentGeometry(),t.hasTransparentEmission&&(t.emissions=3)}this._nodes.precompile(t.hasOpaqueEmission,R.FOCUSAREA),this._compositor.precompile(this._usesPremultipliedAlphaBlit,!!this._needsEdges,t),this._hasTransparentGeometry||this._plugins.precompile(15),this._nodes.precompile(t.hasOpaqueEmission,R.TRANSPARENT_ENVIRONMENT,R.VIEWSHED,R.CUTFILL_COMPUTATION,R.CUTFILL_COLOR,R.LASERLINES,R.FOCUSAREA_COLOR,R.OCCLUDED,R.ANTIALIASING),t.highlightMixTexture=t.highlights.length>1?this._rctx.emptyTexture:null,this._precompileHUD(0),t.emissions=0,this._precompileHUD(0),this._precompileHUD(1),t.emissions=s,this._hasHighlights&&(t.highlights.forEach((e,s)=>{t.highlightLevel=s,this._precompileAllGeometry(10),this._hasHUDHighlights&&this._plugins.precompile(13,12)}),t.highlightLevel=null,this._nodes.precompile(t.hasOpaqueEmission,R.HIGHLIGHT_COLOR)),t.highlightMixTexture=null,this._nodes.precompile(t.hasOpaqueEmission,T.COMPOSITE,R.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(8),t.hasOpaqueEmission&&(t.transparentWithoutDepthEmissionDimmingPass=!0,this._plugins.precompile(8),t.transparentWithoutDepthEmissionDimmingPass=!1),e&&this._blit.precompile(),--this._plugins.context.techniques.precompiling}_renderFocusAreaGeometry(){const e=this._nodes.produce(R.FOCUSAREA,this._pluginInput);return e&&this.performanceInfo.advance(le.FOCUS_AREA_MASK),e}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._bindParameters.output;++this._techniques.precompiling;const{width:t,height:s}=this._framebuffer.size;let i=this.fboCache.acquire(t,s,"olid");return i.acquireDepth(14),i=this._nodes.render(i,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(le.OBJECT_AND_LAYER_ID_COLOR),this._bindParameters.output=e,i}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,s=0===e;if(s||t){const e=s?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const r=Math.max(e,i);this._animationTimestep.frame(r,s)}}readMainDepth(e,t){const{mainDepth:s,camera:i}=this._bindParameters;if(!s)return;const r=this.fboCache.acquire(this._framebuffer.size.width,this._framebuffer.size.height,"linear depth");this._rctx.bindFramebuffer(r.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositor.blitDepthToLinearDepth(this._bindParameters,s),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),r.fbo?.readPixels(e[0],e[1],e[2],e[3],6408,me.UNSIGNED_BYTE,t),r.release()}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}get _needsEdges(){return this._edgeView?.shouldRender()?this._edgeView:null}_renderEdges(e){const t=this._needsEdges;if(!t)return;const{width:s,height:i}=this._framebuffer.size,r=this.fboCache.acquire(s,i,"edges");r.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C),t.render(this._bindParameters,e),r.detachDepth(),this._framebuffer.bind(),this._compositor.composite(this._bindParameters,r.getTexture()),r.release(),this.performanceInfo.advance(1===e?le.OPAQUE_EDGES:le.TRANSPARENT_EDGES)}_renderOverlay(){this._bindParameters.overlay=this.overlay?.render(this._renderContext.time),this._bindParameters.overlay&&this.performanceInfo.advance(le.OVERLAY)}_renderShadowMap(e,t,s,i){if(!this.shadowsEnabled)return;const r=this._bindParameters.shadowMap;if(r.start(e,s,i,this.isFeatureEnabled(5),this.stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight){this._renderShadowCascades(6,r),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,t);const s=this._bindParameters.output;this._bindParameters.output=0,this._bindParameters.shadowHighlight=this._nodes.produce(R.SHADOW_HIGHLIGHT,this._pluginInput),this._bindParameters.output=s,r.disposeOutput(6),r.clear(),this._renderShadowCascades(7,r)}else this._renderShadowCascades(5);e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,this._bindParameters.contentCamera),this._needsShadowHighlight&&(this._bindParameters.depth=h(this._bindParameters.depth)),this.performanceInfo.advance(le.SHADOW_MAP)}_renderCutFillComputation(){this._nodes.produce(R.CUTFILL_COMPUTATION,this._pluginInput)?.release()}_precompileShadowCascades(e){0!==this._bindParameters.shadowMap.cascades.length&&this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._bindParameters.shadowMap){const s=this._bindParameters.output,i=t===this._bindParameters.shadowMap&&6!==e;t.bindFramebuffer();for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e),i&&this._renderShadowCasterNodes();t.finish(e),this._bindParameters.output=s}_renderShadowCasterNodes(){if(!this._nodes.produces(R.SHADOW_CASTERS))return;const e=this._bindParameters.shadowMap.renderTarget;if(!e)return;const t=e.name;e.setName(R.SHADOW_CASTERS),this._pluginInput.set(R.SHADOW_CASTERS,e);try{this._nodes.render(e,this._pluginInput,this._releaseNodeInputs)}finally{e.setName(t),this._pluginInput.set(R.SHADOW_CASTERS,null)}}get _needsLastFrameColor(){return+this.hasReflections+ +this.hasGlobalIllumination}get _needsDepth(){return+this._nodes.requireGeometryDepth+ +this.hasReflections+ +this.hasGlobalIllumination+ +this._shadowAccumulator.requiresDepth+ +this._testsNeedsDepth+ +this._needsShadowHighlight}get _usesPremultipliedAlphaBlit(){return this._pluginsHas.hudElements}_renderAmbientIlluminationAndDepth(){this._bindParameters.depth=n(this._bindParameters.depth);const e=this._pluginInput.get("normals");if(e){this._pluginInput.set(R.AMBIENT_ILLUMINATION,this._hasGlobalIlluminationFlag?this._renderGlobalIllumination():this._renderSSAO());const t=this._needsDepth;t?(this._rctx.bindFramebuffer(e.fbo),this._rctx.clear(1024),this._renderGeometryWithoutNormals(3),this._bindParameters.depth=e.obtainDepthTexture(),this._bindParameters.depth?.retain(t-1),this.performanceInfo.advance(le.DEPTH)):e.detachDepth(),this.hasAmbientIllumination&&this._pluginInput.release("normals")}else this._hasGlobalIlluminationFlag&&(this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIlluminationEnabled=this._keepGlobalIlluminationShadingAlive),this._renderAllGeometryDepth()}_renderAllGeometryDepth(){const e=this._needsDepth;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,i=this.fboCache.acquire(t,s,"geometry depth",14);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(1280),this.renderAllGeometry(3),this._bindParameters.depth=i.obtainDepthTexture(),this._bindParameters.depth?.retain(e-1),i.release(),this.performanceInfo.advance(le.DEPTH)}get _needsShadowDepthRange(){return this._bindParameters.shadowMap.enabled||this._shadowAccumulator.active}_computeShadowDepthRange(e){if(!this._needsShadowDepthRange)return X.Zero;const t=$(e,this._plugins.plugins,this.stage.layers,0);return t.union(this._plugins.queryDepthRange(e)),this._bindParameters.shadowMap.enabled&&t.union(this._nodes.queryDepthRange(R.SHADOW_CASTERS,e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}updateSceneDepthRange(e){if(!this.stage.view.state.isGlobal)return void(this.sceneDepthRange.value=X.Infinite);if((this.stage.view.renderCoordsHelper?.getAltitude(e.eye)??0)<U)return void(this.sceneDepthRange.value=X.Infinite);const t=e.clone();t.near=F,t.far=1e10;const s=$(t,this._plugins.plugins,this.stage.layers,1);s.union(this._plugins.queryDepthRange(t)),this.sceneDepthRange.value.equals(s)||(this.sceneDepthRange.value=s)}get _normalsRequired(){return this._nodes.require("normals",...O,R.VIEWSHED,R.LASERLINES)+(this.hasAmbientIllumination?1:0)}_precompilePrepasses(){this._normalsRequired?(this._precompilePlugins(4,Ie),this._needsDepth&&this._precompilePlugins(3,we)):this._needsDepth&&this._precompileAllGeometry(3),this.shadowsEnabled&&(this._needsShadowHighlight?(this._nodes.precompile(this._bindParameters.hasEmission,R.SHADOW_HIGHLIGHT),this._precompileShadowCascades(6),this._precompileShadowCascades(7)):this._precompileShadowCascades(5)),this._shadowAccumulator.active&&(this._shadowAccumulator.precompilePrepass(),this._precompileAllGeometry(5)),this.hasAmbientIllumination&&this._normalsRequired&&this._nodes.precompile(this._bindParameters.hasEmission,R.AMBIENT_ILLUMINATION)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,i=this.fboCache.acquire(t,s,"normals",5);i.acquireDepth(14),this._rctx.bindFramebuffer(i.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._bindParameters.output=4,this._plugins.render(...Ie);const r=this._nodes.optional("normals",...O,R.VIEWSHED);return i.retain(e+r-1),this.performanceInfo.advance(le.NORMALS),i}_renderSSAO(){this._bindParameters.globalIlluminationEnabled=!1;const e=this._pluginInput.get("normals");return this.hasAmbientIllumination&&e?(this._bindParameters.ssao=this._nodes.produce(R.AMBIENT_ILLUMINATION,this._pluginInput),this._bindParameters.ssao&&this.performanceInfo.advance(le.AMBIENT_ILLUMINATION),this._bindParameters.ssao):null}_renderGlobalIllumination(){if(!this.hasGlobalIllumination)return this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIlluminationEnabled=this._keepGlobalIlluminationShadingAlive,null;const e=this._nodes.produce(R.AMBIENT_ILLUMINATION,this._pluginInput);return this._releaseGlobalIlluminationBuffers(),this._bindParameters.globalIllumination=e,this._bindParameters.globalIlluminationEnabled=!0,this.performanceInfo.advance(this.hasGlobalIlluminationHighQuality?le.AMBIENT_ILLUMINATION_HIGH_QUALITY:le.AMBIENT_ILLUMINATION),e}_releaseGlobalIlluminationBuffers(){const e=this._bindParameters;e.reprojection.lastFrameColor=h(e.reprojection.lastFrameColor),e.reprojection.lastFrameDepth=h(e.reprojection.lastFrameDepth),e.reprojection.lastFrameEmission=h(e.reprojection.lastFrameEmission),e.globalIllumination=h(e.globalIllumination),e.globalIlluminationEnabled=!1}_precompileAllGeometry(e){const t=this._bindParameters.output;this._bindParameters.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(...Pe),this._bindParameters.output=t}renderAllGeometry(e){this._bindParameters.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentGround()}precompileSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const s of t)this._renderContext.renderOccludedMask=s,this.precompileSlots(e,...Ee);this._renderContext.renderOccludedMask=ee}renderSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.forAll(e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t)})}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>1&&this._plugins.render(9),this.renderSlots(e,...Ee),this._renderContext.renderOccludedMask=ee}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(...Te[e])}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(16),this.renderHUD(e),this._bindParameters.hudRenderStyle=e,this._plugins.render(14)}precompileViewshedShadowMap(){this._precompileAllGeometry(8)}precompileCutFillOrthographicReferenceDepth(){this._precompilePlugins(9,Re)}_precompilePlugins(e,t){const s=this._bindParameters.output;this._bindParameters.output=e,this._plugins.precompile(...t),this._bindParameters.output=s}renderViewshedShadowMap(e){const{camera:t,contentCamera:s}=this._bindParameters,i=this._bindParameters.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(8),this._ensureBindParametersCamera(t,s),this._bindParameters.camera.setGLViewport(this._rctx),this._bindParameters.output=i}renderCutFillOrthographicReferenceDepth(e){const{camera:t,contentCamera:s}=this._bindParameters,i=this._bindParameters.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this._bindParameters.output=9,this._plugins.render(...Re),this._ensureBindParametersCamera(t,s),t.setGLViewport(this._rctx),this._bindParameters.output=i}get _needsGroundDepth(){return this._bindParameters.cutFillVisualizationEnabled}_blitGroundDepth(){if(!this._needsGroundDepth)return null;const{width:e,height:t}=this._framebuffer.size,s=this.fboCache.acquire(e,t,R.GROUND_DEPTH,14);return this._rctx.blitFramebuffer(this._framebuffer.color.fbo,s.fbo,256),this._framebuffer.bind(),s}_renderOpaqueAndTransparentGeometry(e){this._bindParameters.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithoutNormals(e){this._bindParameters.output=e,this._plugins.render(...we)}_precompileOpaqueGeometry(){this._needsOpaquePass&&(this._plugins.precompile(...ge),this._nodes.precompile(this._bindParameters.hasEmission,"opaque-color"))}_renderOpaqueGeometry(){this._plugins.render(...ge)}_renderTransparentGeometry(){this._plugins.render(...be),this._hasTransparentGeometry&&this._plugins.render(15)}_renderTransparentGround(){this._plugins.render(...Pe)}_precompileHUD(e){if(!this._pluginsHas.hudElements)return;const t=this._bindParameters.output,s=this._bindParameters.hudRenderStyle,i=this._bindParameters.emissions;this._bindParameters.emissions=0,this._bindParameters.hudRenderStyle=e,this._bindParameters.output=1,this._plugins.precompile(...Ae),this._bindParameters.output=2,this._plugins.precompile(...Ae),this._bindParameters.output=0,this._oitBlend.precompile(this._bindParameters,!1,1),this._hasHighlights&&(this._bindParameters.output=10,this._plugins.precompile(...Ae)),this._bindParameters.emissions=i,this._bindParameters.output=t,this._bindParameters.hudRenderStyle=s}_renderHUD(e,t){if(!this._pluginsHas.hudElements)return t;const s=this._renderOIT(1,e);this._rctx.bindFramebuffer(t.fbo);const i=!!t.getTexture(ue);return this._compositor.compositePreMultipliedAlpha(this._bindParameters,s.getTexture(),i),s.release(),this.performanceInfo.advance(0===e?le.HUD_OCCLUDED:le.HUD),t}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(6,2)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:s}=this,{width:i,height:r}=this._framebuffer.size,{highlights:a}=s,n=a.length>B?3:1,h=e.acquire(i,r,"highlights",n);h.acquireDepth(14);const o=this._plugins.produces(10,0);return o&&this._framebuffer.color.fbo&&h.fbo&&t.blitFramebuffer(this._framebuffer.color.fbo,h.fbo,1024),t.bindFramebuffer(h.fbo),t.gl.clearBufferuiv(6144,0,[0,0,0,0]),o||t.clear(1024),this._bindParameters.output=10,t.bindFramebuffer(h.fbo),V(t,e,i,r,s,()=>this._renderHighlightGeometries()),h.detachDepth(),this.performanceInfo.advance(le.HIGHLIGHTS),h.retain(this._nodes.require("highlights",...D)+this._nodes.optional("highlights",...D)-1),h}_renderHighlightGeometries(){this._plugins.render(...Ce),this._rctx.clear(256),this._renderHUDElements(2)}_renderShadowAccumulation(e){this._shadowAccumulator.updateDepthRange(e);const t=this._shadowAccumulator.requiresDepth;this._bindParameters.output=0,this._shadowAccumulator.renderAccumulation(this._bindParameters)&&this.performanceInfo.advance(le.ACCUMULATED_SHADOWS),t&&(this._bindParameters.depth=h(this._bindParameters.depth))}_precompileTransparentGeometry(){y(this._bindParameters.output)?(this._bindParameters.output=1,this._plugins.precompile(...be),this._hasTransparentGeometry&&this._plugins.precompile(15),this._bindParameters.output=2,this._plugins.precompile(...be),this._hasTransparentGeometry&&this._plugins.precompile(15),this._bindParameters.output=0):this._plugins.precompile(...be)}_renderOIT(e,t=2){const s=1===e,{width:i,height:r}=this._framebuffer.size,a=s?()=>this._renderHUDElements(t):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=h.useFloatBlend.value?8:5,d=h.output;h.output=1;const l=s?"oit hud":"oit",u=this.fboCache.acquire(i,r,l,o).acquireColor(ue,this.hasFloatBlend?7:0,"oit alpha"),m=h.hasEmission&&(0===e||1!==t);m&&u.acquireColor(_e,o,"oit emissive"),s||u.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(u.fbo),this._rctx.clearFramebuffer(K),m&&this._rctx.clearBuffer(2,K),a(),u.detachDepth(),h.output=2;const _=this.fboCache.acquire(i,r,s?"oit front hud":"oit front");m&&_.acquireColor(ue,o,"oit front emissive"),s?_.acquireDepth(this._hudDepthFormat):_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer(C,s),a(),_.detachDepth();const p=this._pluginsHas.occludedHudElements&&!s,c=p&&0!==h.emissions?_e:ue;let f;return h.hudOcclusion=n(this._bindParameters.hudOcclusion),h.output=0,s?(f=this.fboCache.acquire(i,r,"oit composite hud"),this._rctx.bindFramebuffer(f.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(16384)):(0!==h.emissions&&this._framebuffer.ensureEmissionAttachment(),p&&(this._framebuffer.color.acquireColor(c,0,"hud occlusion"),this._rctx.clearBuffer(c-pe,C)),this._framebuffer.bind()),this._oitBlend.blend(this._rctx,u,_,h,p,e,this._fboCache.debugCallback),f?.detachDepth(),s||(m&&(this._bindParameters.emissions=3),p&&(h.hudOcclusion=this._framebuffer.color.obtainAttachment(c))),_.release(),u.release(),h.output=d,f}get _hudDepthFormat(){return this.isFeatureEnabled(7)?14:13}get _needsOpaquePass(){return this.plugins.produces(0,...ge)||this.plugins.produces(5,...ge)||this.plugins.produces(3,3)}_renderOpaque(){const e=this._needsOpaquePass;e&&(this._plugins.render(0,1),this._pluginInput.set(R.GROUND_DEPTH,this._blitGroundDepth()),this._plugins.render(2,3));const t=this._framebuffer;t.update(t=>this._renderNodes(T.OPAQUE,t,e)),this.fboCache.debugCallback?.(T.OPAQUE,t.color.fbo),t.update(e=>this._renderNodes(R.OPAQUE_ENVIRONMENT,e)),this.fboCache.debugCallback?.(R.OPAQUE_ENVIRONMENT,t.color.fbo),this._renderEdges(1)}_renderPreTransparent(){this._framebuffer.update(e=>this._renderNodes(R.GAUSSIAN_SPLAT,e)),this.fboCache.debugCallback?.(R.GAUSSIAN_SPLAT,this._framebuffer.color.fbo),this._framebuffer.update(e=>this._renderNodes(R.OPAQUE_OCCLUSION_QUERY,e)),this.fboCache.debugCallback?.(R.OPAQUE_OCCLUSION_QUERY,this._framebuffer.color.fbo),this._framebuffer.update(e=>this._renderNodes(R.VOXEL,e)),this.fboCache.debugCallback?.(R.VOXEL,this._framebuffer.color.fbo)}_renderTransparent(){const e=this._framebuffer;this._renderHiddenTransparentEdges(),this._hasTransparentGeometry&&this._renderOIT(0),e.update(e=>this._renderNodes(T.TRANSPARENT,e,this._hasTransparentGeometry)),this.fboCache.debugCallback?.(T.TRANSPARENT,e.color.fbo),this._hasTransparentGeometry||this._plugins.render(15),this._renderEdges(0),this._bindParameters.ssao=n(this._bindParameters.ssao),this._renderTransparentEnvironment()}_renderTransparentEnvironment(){if(this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(le.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(8),this._bindParameters.hasEmission){const e=this._rctx.setDrawBuffers([ce,ue]);this._bindParameters.transparentWithoutDepthEmissionDimmingPass=!0,this._plugins.render(8),this._bindParameters.transparentWithoutDepthEmissionDimmingPass=!1,this._rctx.setDrawBuffers(e)}this.performanceInfo.advance(le.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderNodes(e,t,s=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return s&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNodeInputs);return this.performanceInfo.advance(e),this._fboCache.debugCallback?.(e,i.fbo),i}_ensureBindParameters(e,t){this._ensureBindParametersCamera(e,t),this._ensureBindParametersWeatherFader(),this._ensureBindParametersScreenSpaceReflections(),this._ensureBindParametersReprojection()}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersWeatherFader(){1===this.stage.viewingMode&&(this._bindParameters.clouds.data&&(this._bindParameters.clouds.fade(this._bindParameters.camera,this.renderContext.time,this.stage.view.qualitySettings.fadeDuration),this.weatherFader?.cleanupCubemap()),this._bindParameters.snowCover=this.weatherFader?.snowCover??0)}_ensureBindParametersScreenSpaceReflections(){const{time:e}=this.renderContext,{screenSpaceReflections:t}=this._bindParameters;if(this.hasReflections){null==this._ssrEnableTime&&(this._ssrEnableTime=e);const s=this.stage.view.qualitySettings.fadeDuration;t.fadeFactor=s>0?Math.min(s,e-this._ssrEnableTime)/s:1,t.fadeFactor<1&&this._requestRender()}else this._ssrEnableTime=null}_ensureBindParametersReprojection(){if(!(this.hasReflections||this.hasGlobalIllumination))return void(this._reprojectionMatrix=I);const{reprojection:e,camera:t}=this._bindParameters,{lastFrameCamera:s}=e,i=!s.equals(t);if(i?(g(Fe,t.viewMatrix),g(De,t.projectionMatrix),b(Ge,Fe,De),b(Ge,s.viewMatrix,Ge),b(Ge,s.projectionMatrix,Ge),this._reprojectionMatrix=Ge):this._reprojectionMatrix=I,this.hasGlobalIllumination){const{viewMatrix:t}=e;i?(b(Ne,s.viewMatrix,Fe),P(t,Ne)):P(t,I)}}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,s,i){this._bindParameters.updateLighting(e,t,s,i),this._requestRender(1)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0,clouds:this.weatherFader?.usedMemory??0}}get test(){}};e([p()],fe.prototype,"_inGlobeView",void 0),e([p({readOnly:!0})],fe.prototype,"highResolutionAtmosphere",null),e([p()],fe.prototype,"_edgeView",void 0),e([p()],fe.prototype,"updating",null),fe=e([c("esri.views.3d.webgl-engine.lib.Renderer")],fe);const ge=[0,1,2,3],be=[7,6,4,5],Pe=[7,6],Ie=[0,1,2,4,...Pe],we=[3,5],Ee=[2,4,8],Ae=[16,12,14,13],Ce=[4,5,2,3,0,1,...Pe],Se=[4,8,5,11],Te={0:[13],1:[12],2:[13,12],3:[13,12]},Re=[0,1,...Pe],Oe=["normals","highlights"],De=w(),Fe=w(),Ge=w(),Ne=w();function He(e){return t=>e.immediate.schedule(t)}export{fe as Renderer};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
2
- import{__decorate as e}from"tslib";import t from"../../../../core/Accessor.js";import{sliceEquals as i}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{smoothstep as s}from"../../../../core/mathUtils.js";import{disposeMaybe as r}from"../../../../core/maybe.js";import{watch as a,sync as o}from"../../../../core/reactiveUtils.js";import{signal as n}from"../../../../core/signal.js";import{property as h,subclass as c}from"../../../../core/accessorSupport/decorators.js";import{copy as l,equals as u}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as m}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ReadShadowMapPassParameters as _}from"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{F as d}from"../../../../chunks/FocusAreaMask.glsl.js";import{volumeToVao as p}from"../effects/focusArea/focusAreaMaskUtils.js";import{BindParameters as f}from"./BindParameters.js";import{DepthRange as g}from"./DepthRange.js";import{createQuadVAO as b}from"./glUtil3D.js";import{ShadowCastRenderer as v,shadowCastDisabledElevationThreshold as y,shadowCastDisableElevationMax as S,shadowCastDisableElevationMin as w}from"./ShadowCastRenderer.js";import{ShadowMap as A}from"./ShadowMap.js";import{S as x}from"../../../../chunks/ShadowCastAccumulate.glsl.js";import{ShadowCastAccumulateTechnique as C}from"../shaders/ShadowCastAccumulateTechnique.js";import{ShadowCastAccumulateTechniqueConfiguration as F}from"../shaders/ShadowCastAccumulateTechniqueConfiguration.js";import{ShadowCastClearTechnique as R}from"../shaders/ShadowCastClearTechnique.js";import{ShadowCastMaskTechnique as q}from"../shaders/ShadowCastMaskTechnique.js";import{PrimitiveType as V,DepthStencilAttachment as j,PixelType as H}from"../../../webgl/enums.js";import{DisposableFramebufferObject as P}from"../../../webgl/FramebufferObject.js";import{noParameters as D}from"../../../webgl/NoParameters.js";let E=class extends t{constructor(e,t,i,s,r){super({}),this._fbos=e,this._techniques=t,this._renderToShadowMap=s,this._requestRender=r,this._analysisVolumeGeometry=null,this._primarySet=new k(new F(0),()=>this._requestRenderIfEnabled()),this._contextSet=new k(new F(1),()=>this._requestRenderIfEnabled()),this._passParameters=new _,this._maskParameters=new d,this._volumeVao=null,this._volumeVertexCount=0,this._depthRange=g.Zero,this._enabled=!1,this._previewing=!1,this._shadowAccumulatorKey=Symbol("shadowAccumulator"),this._bindParameters=new f(e.rctx,new A(e,i.viewingMode)),this._bindParameters.shadowMap.enabled=!0,this._vao=b(e.rctx),this._accumulationRenderer=new v(e,t,this,r),this._tmpReadFbo=new P(e.rctx),this.addHandles([a(()=>this._previewing,e=>{e?this._invalidateAccumulationSets():this._requestRenderIfEnabled()},o),a(()=>this._numActive,()=>this._numActiveChanged(),o)],this._shadowAccumulatorKey)}destroy(){this._disable(),this.removeHandles(this._shadowAccumulatorKey),this._accumulationRenderer=r(this._accumulationRenderer),this._fboHandle=r(this._fboHandle),this._vao=r(this._vao),this._volumeVao=r(this._volumeVao),this._tmpReadFbo=r(this._tmpReadFbo),this._bindParameters.destroy();for(const e of this._accumulationSets())e.destroy();this._contextSet=null,this._primarySet=null}*_accumulationSets(){yield this._primarySet,yield this._contextSet}get computedSamples(){return[this._primarySet.progress,this._contextSet.progress]}get shadowCastTexture(){return this._fboHandle?.getTexture()}get accumulating(){return this.active&&this._previewing||this._refining}get _refining(){return this.active&&!this._doneAccumulating&&!this._previewing}get active(){return this._enabled&&[...this._accumulationSets()].some(e=>e.active)}get canAccumulate(){return null!=this._bindParameters.depth&&this._depthRange!==g.Zero&&this._opacityFromElevation>y}get _doneAccumulating(){return[...this._accumulationSets()].every(e=>e.doneAccumulating)}get _opacityFromElevation(){return this._accumulationRenderer.opacityFromElevation}set _opacityFromElevation(e){this._accumulationRenderer.opacityFromElevation=e}get _numActive(){return[...this._accumulationSets()].reduce((e,t)=>e+(t.active?1:0),0)}get _colorFormat(){return 2===this._numActive?2:0}get _analysisVolume(){return this._analysisVolumeGeometry}set _analysisVolume(e){if(this._analysisVolumeGeometry===e)return;this._invalidateAccumulationSets(),this._analysisVolumeGeometry=e,this._volumeVao=r(this._volumeVao),this._volumeVertexCount=0;const t=null!=e;for(const r of this._accumulationSets())r.configuration.useMask=t;if(!t)return;const i=e.geometryVolume,{vao:s,vertexCount:a}=p(this._rctx,i);this._volumeVao=s,this._volumeVertexCount=a}get requiresDepth(){return this.accumulating||null!=this._volumeVao}renderAccumulation(e,t){if(!this._enabled)return!1;if(this._updateCamera(e.camera,this._bindParameters),this._bindParameters.contentCamera=e.contentCamera,this._bindParameters.depth=e.depth,this._passParameters.origin=this._bindParameters.camera.center,!this.canAccumulate)return this._bindParameters.depth=null,!1;if(this._renderAreaMask(this._bindParameters),!this.accumulating)return this._bindParameters.depth=null,!1;this._previewing||t?(this._clearFramebuffer(),this._reset()):this._clearBuffersOnAccumulationStart(this._bindParameters);const i=this._accumulateSetsForRenderFrame(this._previewing&&!t,this._bindParameters);return this._bindParameters.depth=null,i}_renderAreaMask(e){const t=this._techniques.getCompiled(q),i=this._volumeVao,s=this._volumeVertexCount,r=this._fboHandle,a=this._analysisVolume;if(r?.detachDepth(),!t||!i||s<1||!r||!a)return;r.acquireDepth(14);const o=this._rctx,n=e,h=n.depth,c=this._tmpReadFbo;c.attachDepthStencil(h?.attachment),o.blitFramebuffer(c,r.fbo,256),c.detachDepthStencilTexture(),o.bindFramebuffer(r.fbo),o.setClearStencil(0),o.clear(1024),o.setViewport(0,0,n.camera.width,n.camera.height);const l=o.bindTechnique(t,n,D);this._maskParameters.origin=a.origin,l.bindDraw(n,D,this._maskParameters),o.bindVAO(i),o.drawArrays(V.TRIANGLES,0,s)}_clearBuffersOnAccumulationStart(e){if([...this._accumulationSets()].every(e=>0===e.progress))this._clearFramebuffer();else for(const t of this._accumulationSets())0===t.progress&&this._clearFramebufferForSet(this._fboHandle,t,e)}_accumulateSetsForRenderFrame(e,t){let i=!1;for(const s of this._accumulationSets())this._accumulateSet(s,e,t),i=!0;return i&&this._requestRender(),i}_accumulateSet(e,t,i){const s=t?Math.min(T,e.sampleCount)-e.progress:e.sampleCount-e.progress;for(let r=0;r<s;++r)this._accumulateShadow(e,i)}precompilePrepass(){if(this.accumulating){for(const e of this._accumulationSets())this._techniques.precompile(C,e.configuration),this._techniques.precompile(R,e.configuration);this._techniques.precompile(q)}}precompile(){this._accumulationRenderer.precompile()}render(e){const t=this._fboHandle?.getAttachment(j);this._accumulationRenderer.render(e,t)}setParameters(e){void 0!==e.previewing&&(this._previewing=e.previewing),void 0!==e.lightDirections&&(this._primarySet.lightDirections=e.lightDirections),void 0!==e.lightDirectionsContext&&(this._contextSet.lightDirections=e.lightDirectionsContext),!0===e.enabled?this._enable():!1===e.enabled&&this._disable(),void 0!==e.analysisVolume&&(this._analysisVolume=e.analysisVolume),this._accumulationRenderer.setOptions(e)}readAccumulatedShadow(e,t){const i=this._primarySet.progress;return!this.active||!this._fboHandle||i<1||e<0||e>=this._fboHandle.fbo.width||t<0||t>=this._fboHandle.fbo.height?0:(this._fboHandle.fbo.readPixels(e,t,1,1,6408,H.UNSIGNED_BYTE,M),M[0]/i)}_numActiveChanged(){if(!this._enabled||!this._fboHandle)return;const e=2===this._numActive,{width:t,height:i}=this._fboHandle.fbo,s=this._createFBO(t,i);e&&(this._clearFramebuffer(s),this._contextSet.reset()),this._rctx.blitFramebuffer(this._fboHandle.fbo,s.fbo),this._fboHandle.dispose(),this._fboHandle=s,this._requestRender()}_enable(){this._enabled||(this._enabled=!0,this._invalidateAccumulationSets())}_disable(){this._enabled&&(this._fboHandle=r(this._fboHandle),this._enabled=!1,this._requestRender())}_createFBO(e,t){return this._fbos.acquire(e,t,"shadow accumulation",this._colorFormat)}_invalidateAccumulationSets(){for(const e of this._accumulationSets())e.reset();this._requestRenderIfEnabled()}_reset(){for(const e of this._accumulationSets())e.reset()}_clearFramebuffer(e=this._fboHandle){e&&(this._rctx.bindFramebuffer(e.fbo),this._rctx.setClearColor(0,0,0,0),this._rctx.clear(16384))}_clearFramebufferForSet(e,t,i){if(!e)return;const s=this._techniques.get(R,t.configuration);this._rctx.bindFramebuffer(e.fbo),this._rctx.bindTechnique(s,i,this._passParameters),this._rctx.bindVAO(this._vao),this._rctx.drawArrays(s.primitiveType,0,this._vao.vertexCount("geometry"))}_accumulateShadow(e,t){this._renderToShadowMap(t,e.lightDirections[e.progress++],this._depthRange);const i=this._techniques.get(C,e.configuration);this._rctx.bindFramebuffer(this._fboHandle?.fbo),this._rctx.bindTechnique(i,t,this._passParameters),this._rctx.bindVAO(this._vao),this._rctx.drawArrays(i.primitiveType,0,this._vao.vertexCount("geometry"))}_isAccumulationValid(e){return this._fboHandle?.fbo.width===e.fullWidth&&this._fboHandle?.fbo.height===e.fullHeight}_updateCamera(e,t){const i=t.camera;e.equals(i)||i.copyFrom(e),this._isAccumulationValid(e)||(this._fboHandle?.release(),this._fboHandle=this._createFBO(e.fullWidth,e.fullHeight),this._reset()),this._opacityFromElevation=1-s(w,S,e.relativeElevation)}_requestRenderIfEnabled(){this._enabled&&this._requestRender()}get _rctx(){return this._fbos.rctx}updateDepthRange(e){this._depthRange.equals(e)||(this._depthRange=e,this._invalidateAccumulationSets())}get test(){}};e([h()],E.prototype,"_refining",null),e([h()],E.prototype,"active",null),e([h()],E.prototype,"_doneAccumulating",null),e([h()],E.prototype,"_opacityFromElevation",null),e([h()],E.prototype,"_numActive",null),e([h()],E.prototype,"_colorFormat",null),e([h()],E.prototype,"_depthRange",void 0),e([h()],E.prototype,"_enabled",void 0),e([h()],E.prototype,"_previewing",void 0),e([h()],E.prototype,"_accumulationRenderer",void 0),E=e([c("esri.views.3d.webgl-engine.lib.ShadowAccumulator")],E);const T=6,M=new Uint8Array(4);class k{constructor(e,t){this.configuration=e,this._notifyChange=t,this._cachedLightDirections=[],this._progress=n(0),this._sampleCount=n(0)}get progress(){return this._progress.value}set progress(e){this._progress.value=e}get sampleCount(){return this._sampleCount.value}get doneAccumulating(){return this.progress>=this.sampleCount}get running(){return this.progress>0}get active(){return this.sampleCount>0}get lightDirections(){return this._cachedLightDirections}set lightDirections(e){const t=this._cachedLightDirections,s=Math.min(x,e.length);if(!i(t,0,t.length,e,0,s,u)){t.length=s,this._sampleCount.value=s;for(let i=0;i<s;++i)t[i]=l(t[i]??m(),e[i]);this.reset(),this._notifyChange()}}destroy(){this._cachedLightDirections.length=0,this._sampleCount.value=0}reset(){this.progress=0}precompile(e){e.precompile(C,this.configuration),e.precompile(R,this.configuration)}}export{E as ShadowAccumulator};
2
+ import{__decorate as e}from"tslib";import t from"../../../../core/Accessor.js";import{sliceEquals as i}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{smoothstep as s}from"../../../../core/mathUtils.js";import{disposeMaybe as r}from"../../../../core/maybe.js";import{watch as a,sync as o}from"../../../../core/reactiveUtils.js";import{signal as n}from"../../../../core/signal.js";import{property as h,subclass as c}from"../../../../core/accessorSupport/decorators.js";import{copy as u,equals as l}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as m}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ReadShadowMapPassParameters as _}from"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{F as d}from"../../../../chunks/FocusAreaMask.glsl.js";import{volumeToVao as p}from"../effects/focusArea/focusAreaMaskUtils.js";import{BindParameters as f}from"./BindParameters.js";import{DepthRange as g}from"./DepthRange.js";import{createQuadVAO as b}from"./glUtil3D.js";import{ShadowCastRenderer as v,shadowCastDisabledElevationThreshold as y,shadowCastDisableElevationMax as S,shadowCastDisableElevationMin as w}from"./ShadowCastRenderer.js";import{ShadowMap as A}from"./ShadowMap.js";import{S as x}from"../../../../chunks/ShadowCastAccumulate.glsl.js";import{ShadowCastAccumulateTechnique as R}from"../shaders/ShadowCastAccumulateTechnique.js";import{ShadowCastAccumulateTechniqueConfiguration as C}from"../shaders/ShadowCastAccumulateTechniqueConfiguration.js";import{ShadowCastClearTechnique as F}from"../shaders/ShadowCastClearTechnique.js";import{ShadowCastMaskTechnique as q}from"../shaders/ShadowCastMaskTechnique.js";import{PrimitiveType as V,DepthStencilAttachment as j,PixelType as H}from"../../../webgl/enums.js";import{DisposableFramebufferObject as P}from"../../../webgl/FramebufferObject.js";import{noParameters as D}from"../../../webgl/NoParameters.js";let E=class extends t{constructor(e,t,i,s,r){super({}),this._fbos=e,this._techniques=t,this._renderToShadowMap=s,this._requestRender=r,this.fullyRecompute=!1,this._analysisVolumeGeometry=null,this._primarySet=new k(new C(0),()=>this._requestRenderIfEnabled()),this._contextSet=new k(new C(1),()=>this._requestRenderIfEnabled()),this._passParameters=new _,this._maskParameters=new d,this._volumeVao=null,this._volumeVertexCount=0,this._depthRange=g.Zero,this._enabled=!1,this._previewing=!1,this._shadowAccumulatorKey=Symbol("shadowAccumulator"),this._bindParameters=new f(e.rctx,new A(e,i.viewingMode)),this._bindParameters.shadowMap.enabled=!0,this._vao=b(e.rctx),this._accumulationRenderer=new v(e,t,this,r),this._tmpReadFbo=new P(e.rctx),this.addHandles([a(()=>this._previewing,e=>{e?this._invalidateAccumulationSets():this._requestRenderIfEnabled()},o),a(()=>this._numActive,()=>this._numActiveChanged(),o)],this._shadowAccumulatorKey)}destroy(){this._disable(),this.removeHandles(this._shadowAccumulatorKey),this._accumulationRenderer=r(this._accumulationRenderer),this._fboHandle=r(this._fboHandle),this._vao=r(this._vao),this._volumeVao=r(this._volumeVao),this._tmpReadFbo=r(this._tmpReadFbo),this._bindParameters.destroy();for(const e of this._accumulationSets())e.destroy();this._contextSet=null,this._primarySet=null}*_accumulationSets(){yield this._primarySet,yield this._contextSet}get computedSamples(){return[this._primarySet.progress,this._contextSet.progress]}get shadowCastTexture(){return this._fboHandle?.getTexture()}get accumulating(){return this.active&&(this._previewing||this._refining||this.fullyRecompute)}get _refining(){return this.active&&!this._doneAccumulating&&!this._previewing}get active(){return this._enabled&&[...this._accumulationSets()].some(e=>e.active)}get canAccumulate(){return null!=this._bindParameters.depth&&this._depthRange!==g.Zero&&this._opacityFromElevation>y}get _doneAccumulating(){return[...this._accumulationSets()].every(e=>e.doneAccumulating)}get _opacityFromElevation(){return this._accumulationRenderer.opacityFromElevation}set _opacityFromElevation(e){this._accumulationRenderer.opacityFromElevation=e}get _numActive(){return[...this._accumulationSets()].reduce((e,t)=>e+(t.active?1:0),0)}get _colorFormat(){return 2===this._numActive?2:0}get _analysisVolume(){return this._analysisVolumeGeometry}set _analysisVolume(e){if(this._analysisVolumeGeometry===e)return;this._invalidateAccumulationSets(),this._analysisVolumeGeometry=e,this._volumeVao=r(this._volumeVao),this._volumeVertexCount=0;const t=null!=e;for(const r of this._accumulationSets())r.configuration.useMask=t;if(!t)return;const i=e.geometryVolume,{vao:s,vertexCount:a}=p(this._rctx,i);this._volumeVao=s,this._volumeVertexCount=a}get requiresDepth(){return this.accumulating||null!=this._volumeVao}renderAccumulation(e){if(!this.active)return!1;if(this._bindParameters.contentCamera=e.contentCamera,this._bindParameters.depth=e.depth,this._passParameters.origin=this._bindParameters.camera.center,!this.canAccumulate)return this._bindParameters.depth=null,!1;if(this._renderAreaMask(this._bindParameters),!this.accumulating)return this._bindParameters.depth=null,!1;(this._previewing||this.fullyRecompute)&&this._reset(),this._clearBuffersOnAccumulationStart(this._bindParameters);const t=this._accumulateSetsForRenderFrame(this._previewing&&!this.fullyRecompute,this._bindParameters);return this._bindParameters.depth=null,t}_renderAreaMask(e){const t=this._techniques.getCompiled(q),i=this._volumeVao,s=this._volumeVertexCount,r=this._fboHandle,a=this._analysisVolume;if(r?.detachDepth(),!t||!i||s<1||!r||!a)return;r.acquireDepth(14);const o=this._rctx,n=e,h=n.depth,c=this._tmpReadFbo;c.attachDepthStencil(h?.attachment),o.blitFramebuffer(c,r.fbo,256),c.detachDepthStencilTexture(),o.bindFramebuffer(r.fbo),o.setClearStencil(0),o.clear(1024),o.setViewport(0,0,n.camera.width,n.camera.height);const u=o.bindTechnique(t,n,D);this._maskParameters.origin=a.origin,u.bindDraw(n,D,this._maskParameters),o.bindVAO(i),o.drawArrays(V.TRIANGLES,0,s)}_clearBuffersOnAccumulationStart(e){if([...this._accumulationSets()].every(e=>0===e.progress))this._clearFramebuffer();else for(const t of this._accumulationSets())0===t.progress&&this._clearFramebufferForSet(this._fboHandle,t,e)}_accumulateSetsForRenderFrame(e,t){let i=!1;for(const s of this._accumulationSets())this._accumulateSet(s,e,t),i=!0;return i&&this._requestRender(),i}_accumulateSet(e,t,i){const s=t?Math.min(T,e.sampleCount)-e.progress:e.sampleCount-e.progress;for(let r=0;r<s;++r)this._accumulateShadow(e,i)}precompilePrepass(){if(this.accumulating){for(const e of this._accumulationSets())this._techniques.precompile(R,e.configuration),this._techniques.precompile(F,e.configuration);this._techniques.precompile(q)}}precompile(){this._accumulationRenderer.precompile()}render(e){const t=this._fboHandle?.getAttachment(j);this._accumulationRenderer.render(e,t)}setParameters(e){void 0!==e.previewing&&(this._previewing=e.previewing),void 0!==e.lightDirections&&(this._primarySet.lightDirections=e.lightDirections),void 0!==e.lightDirectionsContext&&(this._contextSet.lightDirections=e.lightDirectionsContext),!0===e.enabled?this._enable():!1===e.enabled&&this._disable(),void 0!==e.analysisVolume&&(this._analysisVolume=e.analysisVolume),this._accumulationRenderer.setOptions(e)}readAccumulatedShadow(e,t){const i=this._primarySet.progress;return!this.active||!this._fboHandle||i<1||e<0||e>=this._fboHandle.fbo.width||t<0||t>=this._fboHandle.fbo.height?0:(this._fboHandle.fbo.readPixels(e,t,1,1,6408,H.UNSIGNED_BYTE,M),M[0]/i)}updateCamera(e){if(!this.active)return;const t=this._bindParameters.camera;e.equals(t)||t.copyFrom(e),this._isAccumulationValid(e)||(this._fboHandle?.release(),this._fboHandle=this._createFBO(e.fullWidth,e.fullHeight),this._reset()),this._opacityFromElevation=1-s(w,S,e.relativeElevation)}_numActiveChanged(){if(!this._enabled||!this._fboHandle)return;const e=2===this._numActive,{width:t,height:i}=this._fboHandle.fbo,s=this._createFBO(t,i);e&&(this._clearFramebuffer(s),this._contextSet.reset()),this._rctx.blitFramebuffer(this._fboHandle.fbo,s.fbo),this._fboHandle.dispose(),this._fboHandle=s,this._requestRender()}_enable(){this._enabled||(this._enabled=!0,this._invalidateAccumulationSets())}_disable(){this._enabled&&(this._fboHandle=r(this._fboHandle),this._enabled=!1,this._requestRender())}_createFBO(e,t){return this._fbos.acquire(e,t,"shadow accumulation",this._colorFormat)}_invalidateAccumulationSets(){for(const e of this._accumulationSets())e.reset();this._requestRenderIfEnabled()}_reset(){for(const e of this._accumulationSets())e.reset()}_clearFramebuffer(e=this._fboHandle){e&&(this._rctx.bindFramebuffer(e.fbo),this._rctx.setClearColor(0,0,0,0),this._rctx.clear(16384))}_clearFramebufferForSet(e,t,i){if(!e)return;const s=this._techniques.get(F,t.configuration);this._rctx.bindFramebuffer(e.fbo),this._rctx.bindTechnique(s,i,this._passParameters),this._rctx.bindVAO(this._vao),this._rctx.drawArrays(s.primitiveType,0,this._vao.vertexCount("geometry"))}_accumulateShadow(e,t){this._renderToShadowMap(t,e.lightDirections[e.progress++],this._depthRange);const i=this._techniques.get(R,e.configuration);this._rctx.bindFramebuffer(this._fboHandle?.fbo),this._rctx.bindTechnique(i,t,this._passParameters),this._rctx.bindVAO(this._vao),this._rctx.drawArrays(i.primitiveType,0,this._vao.vertexCount("geometry"))}_isAccumulationValid(e){return this._fboHandle?.fbo.width===e.fullWidth&&this._fboHandle?.fbo.height===e.fullHeight}_requestRenderIfEnabled(){this._enabled&&this._requestRender()}get _rctx(){return this._fbos.rctx}updateDepthRange(e){this._depthRange.equals(e)||(this._depthRange=e,this._invalidateAccumulationSets())}get test(){}};e([h()],E.prototype,"_refining",null),e([h()],E.prototype,"active",null),e([h()],E.prototype,"_doneAccumulating",null),e([h()],E.prototype,"_opacityFromElevation",null),e([h()],E.prototype,"_numActive",null),e([h()],E.prototype,"_colorFormat",null),e([h()],E.prototype,"_depthRange",void 0),e([h()],E.prototype,"_enabled",void 0),e([h()],E.prototype,"_previewing",void 0),e([h()],E.prototype,"_accumulationRenderer",void 0),E=e([c("esri.views.3d.webgl-engine.lib.ShadowAccumulator")],E);const T=6,M=new Uint8Array(4);class k{constructor(e,t){this.configuration=e,this._notifyChange=t,this._cachedLightDirections=[],this._progress=n(0),this._sampleCount=n(0)}get progress(){return this._progress.value}set progress(e){this._progress.value=e}get sampleCount(){return this._sampleCount.value}get doneAccumulating(){return this.progress>=this.sampleCount}get running(){return this.progress>0}get active(){return this.sampleCount>0}get lightDirections(){return this._cachedLightDirections}set lightDirections(e){const t=this._cachedLightDirections,s=Math.min(x,e.length);if(!i(t,0,t.length,e,0,s,l)){t.length=s,this._sampleCount.value=s;for(let i=0;i<s;++i)t[i]=u(t[i]??m(),e[i]);this.reset(),this._notifyChange()}}destroy(){this._cachedLightDirections.length=0,this._sampleCount.value=0}reset(){this.progress=0}precompile(e){e.precompile(R,this.configuration),e.precompile(F,this.configuration)}}export{E as ShadowAccumulator};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
2
- import{__decorate as e}from"tslib";import"../../../../../core/has.js";import{property as r,subclass as t}from"../../../../../core/accessorSupport/decorators.js";import{SyncRenderPlugin as s}from"../../effects/RenderPlugin.js";import{MergedBuffer as i}from"./MergedBuffer.js";import{VaoRenderer as a}from"./VaoRenderer.js";let n=class extends s{constructor(e){super(e),this._dataByBaseInstance=new Map,this._buffer=null,this._renderer=null,this.drapedPriority=0}initialize(){this._buffer=new i({material:this.material,dataByBaseInstance:this._dataByBaseInstance,highlightOrderMap:this.highlightOrderMap}),this._renderer=new a({material:this.material,dataByBaseInstance:this._dataByBaseInstance})}destroy(){this._buffer.destroy(),this._renderer.destroy()}hasHighlight(e){return this._renderer.hasHighlight(e)}initializeRenderContext(e){this._buffer.initializeRenderContext(e),this._renderer.initializeRenderContext(e)}uninitializeRenderContext(){this._buffer.uninitializeRenderContext(),this._renderer.uninitializeRenderContext()}get produces(){return this._renderer.produces}get hasOccludees(){return this._buffer.hasOccludees}get hasOnlyOccluders(){return!!(-2&this.renderOccludedFlags)}get emissions(){return this.material.emissions}get isDecoration(){return this.material.parameters.isDecoration}get renderOccludedFlags(){return this.material.renderOccludedFlags}get testsTransparentRenderOrder(){return"test"===process.env.NODE_ENV?this.material.testsTransparentRenderOrder:0}get numGeometries(){let e=0;for(const r of this._dataByBaseInstance.values())for(const t of r.dataByOrigin.values())e+=t.buffers.reduce((e,r)=>e+r.instances.size,0);return e}get usedMemory(){let e=0;for(const r of this._dataByBaseInstance.values())for(const t of r.dataByOrigin.values())e+=t.buffers.reduce((e,r)=>e+r.vao.usedMemory,0);return e}forEachGeometry(e){for(const r of this._dataByBaseInstance.values())for(const t of r.dataByOrigin.values())for(const r of t.buffers)for(const{geometry:t}of r.instances.values())e(t)}modify(e,r){this._buffer.modify(e,r),this._renderer.updateHighlights()}get canCompact(){return this._buffer.canCompact}compact(e){return this._buffer.compact(e)}updateHighlights(e){this.highlightOrderMap=e,this._buffer.updateHighlights(e),this._renderer.updateHighlights()}updateAnimation(e){return this.material.update(e)}acquireTechniques(e){return this._renderer.acquireTechniques(e)}render(e,r){return this._renderer.render(e,r)}static prune(){i.prune()}get test(){}};e([r({constructOnly:!0})],n.prototype,"material",void 0),e([r()],n.prototype,"highlightOrderMap",void 0),n=e([t("esri.views.3d.webgl-engine.materials.renderers.MergedRenderer")],n);export{n as MergedRenderer};
2
+ import{__decorate as e}from"tslib";import"../../../../../core/has.js";import{property as r,subclass as t}from"../../../../../core/accessorSupport/decorators.js";import{SyncRenderPlugin as s}from"../../effects/RenderPlugin.js";import{MergedBuffer as i}from"./MergedBuffer.js";import{VaoRenderer as a}from"./VaoRenderer.js";import"../../../../../core/mathUtils.js";import"../../../../webgl/enums.js";import"../../../../../core/Logger.js";import"../../../../webgl/Util.js";import"./BufferRange.js";import"./IndexLayout.js";import"../../../../webgl/BufferObject.js";let n=class extends s{constructor(e){super(e),this._dataByBaseInstance=new Map,this._buffer=null,this._renderer=null,this.drapedPriority=0}initialize(){this._buffer=new i({material:this.material,dataByBaseInstance:this._dataByBaseInstance,highlightOrderMap:this.highlightOrderMap}),this._renderer=new a({material:this.material,dataByBaseInstance:this._dataByBaseInstance})}destroy(){this._buffer.destroy(),this._renderer.destroy()}hasHighlight(e){return this._renderer.hasHighlight(e)}initializeRenderContext(e){this._buffer.initializeRenderContext(e),this._renderer.initializeRenderContext(e)}uninitializeRenderContext(){this._buffer.uninitializeRenderContext(),this._renderer.uninitializeRenderContext()}get produces(){return this._renderer.produces}get hasOccludees(){return this._buffer.hasOccludees}get hasOnlyOccluders(){return!!(-2&this.renderOccludedFlags)}get emissions(){return this.material.emissions}get isDecoration(){return this.material.parameters.isDecoration}get renderOccludedFlags(){return this.material.renderOccludedFlags}get testsTransparentRenderOrder(){return"test"===process.env.NODE_ENV?this.material.testsTransparentRenderOrder:0}get numGeometries(){let e=0;for(const r of this._dataByBaseInstance.values())for(const t of r.dataByOrigin.values())e+=t.buffers.reduce((e,r)=>e+r.instances.size,0);return e}get usedMemory(){let e=0;for(const r of this._dataByBaseInstance.values())for(const t of r.dataByOrigin.values())e+=t.buffers.reduce((e,r)=>e+r.vao.usedMemory,0);return e}forEachGeometry(e){for(const r of this._dataByBaseInstance.values())for(const t of r.dataByOrigin.values())for(const r of t.buffers)for(const{geometry:t}of r.instances.values())e(t)}modify(e,r){this._buffer.modify(e,r),this._renderer.updateHighlights()}get canCompact(){return this._buffer.canCompact}compact(e){return this._buffer.compact(e)}updateHighlights(e){this.highlightOrderMap=e,this._buffer.updateHighlights(e),this._renderer.updateHighlights()}updateAnimation(e){return this.material.update(e)}acquireTechniques(e){return this._renderer.acquireTechniques(e)}render(e,r){return this._renderer.render(e,r)}static prune(){i.prune()}get test(){}};e([r({constructOnly:!0})],n.prototype,"material",void 0),e([r()],n.prototype,"highlightOrderMap",void 0),n=e([t("esri.views.3d.webgl-engine.materials.renderers.MergedRenderer")],n);export{n as MergedRenderer};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
2
- import{nextHighestPowerOfTwo as e,roundUpToNearest as t}from"../../../../../core/mathUtils.js";import{maxUint32 as r}from"../../../../../core/typedArrayUtil.js";import{copy as s,invert as o,transpose as n}from"../../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as a}from"../../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{glLayout as i}from"../../../support/buffer/glUtil.js";import{assert as f}from"../../lib/Util.js";import{VertexArrayObject as u}from"../../lib/VertexArrayObject.js";import{getMaxItemCount as c,getMaxByteSize as l}from"../../lib/TextureBackedBuffer/TextureBackedBufferUtils.js";import{bufferRangePool as h}from"./BufferRange.js";import{DrawCommand as g}from"./DrawCommand.js";import{getIndexLayoutForMaxIndex as m,getIndexLayoutForDataType as d}from"./IndexLayout.js";import{BaseInstanceData as y}from"./PerBaseInstanceData.js";import{VertexBuffer as x}from"../../../../webgl/VertexBuffer.js";class _{constructor(e,t){this._rctx=t,this._vaoCacheValue=null,this._instanceVboCacheValue=null,this._textureBufferCacheValue=null,this._vboCacheValue=null;const r=e.createBufferWriter();this._bufferWriter=r;const s=["geometry"],o="textureBufferLayout"in r&&null!=r.textureBufferLayout;this.useTextureBuffer=o,o&&s.push("texture"),this.useIndexing=e.useIndexing,this.useIndexing&&s.push("index"),this.targetBuffers=s}get _vaoCache(){return this._vaoCacheValue??=this._rctx.getVaoCache(i(this._bufferWriter.layout)),this._vaoCacheValue}get _instanceVboCache(){return this._instanceVboCacheValue??=this._rctx.getVboCache(i(this._bufferWriter.layout,1)),this._instanceVboCacheValue}get _textureBufferCache(){return this.useTextureBuffer?(this._textureBufferCacheValue??=this._rctx.getTextureBufferCache(this._bufferWriter.textureBufferLayout),this._textureBufferCacheValue):null}get _vboCache(){return this._vboCacheValue??=this._rctx.getVboCache(i(this._bufferWriter.layout)),this._vboCacheValue}maxElements(e){if("texture"===e){const e=this._targetLayout("texture");return null==e?0:c(this._rctx,e,this._bufferWriter.maxTextureBufferItemIndex??r)}const t=Math.floor(V/this._targetStrideBytes("geometry"));if("index"===e){const e=m(t-1).dataType;return Math.floor(V/this._targetStrideBytes("index",e))}return t}_targetStrideBytes(e,t){return this._targetLayout(e,t)?.stride??0}_targetLayout(e,t){return"geometry"===e?this._bufferWriter.layout:"baseInstance"===e?this._bufferWriter.baseInstanceLayout:"index"===e?d(t):this._bufferWriter.textureBufferLayout}evaluateBufferAllocation(e,t,r,s){const o=this._targetStrideBytes("geometry"),n=t.reduce((e,{geometry:t})=>e+this.vertexElementCount(t),0),a=r.reduce((e,{geometry:t})=>e+this.vertexElementCount(t),0),i=Math.min((e+n-a)*o,V),f=s.vao?.buffer("geometry"),u=f?.sizeBytes??0;return i>w&&i<u/2?0:i>u?1:2}deleteBuffer(e){e.isInstanced?(e.instancedCommandVAOs?.dispose(),this._instanceVboCache.deleteVbo(e.vao?.mutableBuffer("geometry")),e.vao?.disposeVAOOnly()):this.useIndexing?(this._vboCache.deleteVbo(e.vao?.mutableBuffer("geometry")),this._rctx.indexBufferCache.deleteIndexBuffer(e.vao?.indexBuffer),e.vao?.disposeVAOOnly()):this._vaoCache.deleteVao(e.vao),this._textureBufferCache?.deleteTextureBuffer(e.textureBuffer),e.vao=null,e.textureBuffer=null,e.endElements.geometry=0,e.endElements.texture=0,e.endElements.index=0}createBaseInstanceData(e){const{_bufferWriter:t}=this;if(null==e||null==t.baseInstanceLayout||null==t.writeBaseInstance||null==t.elementCountBaseInstance)return null;const r=this._targetLayout("baseInstance"),s=t.elementCountBaseInstance(e.attributes),o=s*r.stride,n=new x(this._rctx,i(r));n.setSize(Math.ceil(o));const a=T(o),f=r.createView(a.buffer);t.writeBaseInstance(e.attributes,f),n.setSubData(a,0,0,o);const u=new g;return u.first=0,u.count=s,new y(e,n,u)}reallocateBuffer(e,t,r){if(this.deleteBuffer(t),null!=e){f(!this.useIndexing,"Instanced indexed rendering is not supported");const s=e.baseInstanceBuffer,o=r.geometry*this._targetStrideBytes("geometry"),n=this._instanceVboCache.newVbo(I(o));t.vao=new u(this._rctx,new Map([["baseInstance",s],["geometry",n]]))}else if(this.useIndexing){const e=r.geometry*this._targetStrideBytes("geometry"),s=this._vboCache.newVbo(I(e)),o=Math.floor(s.sizeBytes/this._bufferWriter.layout.stride)-1,n=m(o),a=r.index*n.stride,i=Math.ceil(I(a)/n.stride),f=this._rctx.indexBufferCache.newIndexBuffer(i,n.dataType);t.vao=new u(this._rctx,s,f)}else{const e=r.geometry*this._targetStrideBytes("geometry");t.vao=this._vaoCache.newVao(I(e))}const s=this._targetLayout("texture"),o=this._textureBufferCache;if(null!=s&&null!=o){const e=I(r.texture*s.stride),n=Math.min(Math.ceil(e/s.stride),this.maxElements("texture"));t.textureBuffer=o.newTextureBuffer(n)}t.endElements.geometry=Math.floor((t.vao?.getByteLength("geometry")??0)/this._targetStrideBytes("geometry")),t.endElements.texture=t.textureBuffer?.itemCount??0,t.endElements.index=t.vao?.indexBuffer?.size??0}elementCount(e,t){const{attributes:r}=e;switch(t){case"geometry":return this._bufferWriter.elementCount(r);case"baseInstance":return this._bufferWriter.elementCountBaseInstance?.(r)??0;case"index":return e.drawIndices?.length??0;case"texture":return this._bufferWriter.elementCountTextureBuffer?.(r)??0;default:throw new Error(`Unhandled target: ${t}`)}}vertexElementCount(e){return this._bufferWriter.elementCount(e.attributes)}canGrow(e,t){const r=this.targetBuffers.map(r=>this._evaluateTargetBufferGrowth(r,e,t));return r.every(({canGrow:e})=>e)&&r.some(({needsToGrow:e})=>e)}_evaluateTargetBufferGrowth(e,t,s){const o=this._targetLayout(e,t.indexType),n=t.getTargetBuffer(e);if(null==o||null==n)return{needsToGrow:null!=o,canGrow:!0};return{needsToGrow:s[e]*o.stride>n.sizeBytes,canGrow:"geometry"===e||"index"===e?n.sizeBytes<I(V-w):n.sizeBytes<l(this._rctx,o,this._bufferWriter.maxTextureBufferItemIndex??r)}}clearHoles(e,t){const{indexType:r}=t;for(const s of this.targetBuffers){const o=this._targetStrideBytes(s,r),n=e[s],a=n.reduce((e,t)=>Math.max(e,t.numElements),0)*o,i=T(a);i.fill(this._getTargetClearValue(t,s),0,a);for(const e of n)this._setTargetSubData(s,t,o,e,i)}}clearHolesMetal(e,t,r){const{indexType:s}=r,{targetBuffers:o}=this,n={},a={};let i=0;for(const c of o){const e=t[c].numElements*this._targetStrideBytes(c,s);n[c]=e,a[c]=i,i+=p(e)}const f=T(i);for(const c of o)f.fill(this._getTargetClearValue(r,c),a[c],a[c]+n[c]);const u={};for(const c of o)u[c]=this._targetLayout(c,s)?.createView(f.buffer,a[c]);for(const c of e){const e=c.targetRanges.geometry;if(!(e.from>=t.geometry.from&&e.to<=t.geometry.to))continue;const r={};for(const s of o)r[s]=c.targetRanges[s].from-t[s].from;this._writeGeometry(c.geometry,u,r,c.targetRanges)}for(const c of o)this._setTargetSubData(c,r,this._targetStrideBytes(c,s),t[c],f,a[c])}writeRandomInstances(e,t,r){const{indexType:s}=r,{targetBuffers:o}=this,n={},a={},i={},f={};let u=0;for(const g of o)n[g]=e[g]*this._targetStrideBytes(g,s),a[g]=u,i[g]=0,f[g]=h.acquire(0,0),u+=p(n[g]);const c=T(u),l={};for(const h of o)l[h]=this._targetLayout(h,s)?.createView(c.buffer,a[h]);for(const h of t){for(const e of o){const t=h.targetRanges[e],o=f[e];o.to===t.from||(o.numElements>0&&this._setTargetSubData(e,r,this._targetStrideBytes(e,s),f[e],c,a[e]),o.from=t.from,i[e]=0)}this._writeGeometry(h.geometry,l,i,h.targetRanges);for(const e of o){const t=h.targetRanges[e];i[e]+=t.numElements,f[e].to=t.to}}for(const g of o){const e=f[g];e.numElements>0&&this._setTargetSubData(g,r,this._targetStrideBytes(g,s),e,c,a[g]),h.release(f[g])}}writeInstanceRangeMetal(e,t,r){const{indexType:s}=r,{targetBuffers:o}=this,n={},a={};let i=0;for(const c of o)n[c]=e[c].numElements*this._targetStrideBytes(c,s),a[c]=i,i+=p(n[c]);const f=T(i),u={};for(const c of o)u[c]=this._targetLayout(c,s)?.createView(f.buffer,a[c]);for(const c of o)f.fill(this._getTargetClearValue(r,c),a[c],a[c]+n[c]);for(const c of t){const t=c.targetRanges.geometry;if(!(t.from>=e.geometry.from&&t.to<=e.geometry.to))continue;const r={},s={};for(const n of o){const t=c.targetRanges[n];r[n]=t.from-e[n].from,s[n]=t}this._writeGeometry(c.geometry,u,r,s)}for(const c of o)e[c].numElements>0&&this._setTargetSubData(c,r,this._targetStrideBytes(c,s),e[c],f,a[c])}rebuildInstances(e,t,r){const{indexType:s}=r,{targetBuffers:o}=this,n={},a={},i={};let f=0;for(const l of o)n[l]=e[l]*this._targetStrideBytes(l,s),a[l]=f,f+=p(n[l]),i[l]=0;const u=T(f),c={};for(const l of o)c[l]=this._targetLayout(l,s)?.createView(u.buffer,a[l]);for(const l of t){const e={},t={};for(const r of o){e[r]=i[r],i[r]+=this.elementCount(l.geometry.geometry,r);const s=l.targetRanges[r];s.from=e[r],s.to=i[r],t[r]=s}this._writeGeometry(l.geometry,c,e,t)}for(const l of o){const e=h.acquire(0,i[l]);this._setTargetSubData(l,r,this._targetStrideBytes(l,s),e,u,a[l]),h.release(e)}return i}updateInstance(e,t){const{indexType:r}=t,{targetBuffers:s}=this,o={},n={};let a=0;for(const c of s){const t=this._targetStrideBytes(c,r);o[c]=this.elementCount(e.geometry.geometry,c)*t,n[c]=a,a+=p(o[c])}const i=T(a),f={},u={};for(const c of s)u[c]=0,f[c]=this._targetLayout(c,r)?.createView(i.buffer,n[c]);this._writeGeometry(e.geometry,f,u,e.targetRanges);for(const c of s)this._setTargetSubData(c,t,this._targetStrideBytes(c,r),e.targetRanges[c],i,n[c])}updateInstancesMetal(e){const{targetBuffers:t}=this;for(const[r,s]of e){const e={};for(const r of t)e[r]=h.acquire(1/0,-1/0);for(const r of s)for(const s of t){const t=e[s],o=r.targetRanges[s];t.from=Math.min(t.from,o.from),t.to=Math.max(t.to,o.to)}this.writeInstanceRangeMetal(e,r.instances.values(),r);for(const r of t)h.release(e[r])}}_writeGeometry(e,t,r,a){const{_bufferWriter:i}=this;if(null==i)return;s(B,e.transformation),B[12]-=e.localOrigin.vec3[0],B[13]-=e.localOrigin.vec3[1],B[14]-=e.localOrigin.vec3[2],o(b,B),n(b,b);const u={buffer:t.geometry,offset:r.geometry},c=null!=t.texture?{buffer:t.texture,offset:r.texture,textureBufferRange:a.texture}:null;if(i.write(B,b,e.geometry.attributes,e.geometry.olidColor,u,c),this.useIndexing){const s=e.geometry.drawIndices;f(null!=t.index,"Should have an indexed view when using indexing"),f(null!=s,"Material requires vertex indices"),this._writeIndexBuffer(a.geometry,t.index,r,s)}}_writeIndexBuffer(e,t,r,s){const o=e.from,n=t,a=r.index;for(let i=0;i<s.length;++i)n[a+i]=s[i]+o}_setTargetSubData(e,t,r,s,o,n=0){if("geometry"===e){const a=t.getTargetBuffer(e);a?.setSubData(o,s.from*r,n,n+s.numElements*r)}else if("texture"===e){const r=t.getTargetBuffer(e);r?.setSubData(o.buffer,s.from,n,s.numElements)}else if("index"===e){const a=t.getTargetBuffer(e);a?.setSubData(o,s.from*r,n,n+s.numElements*r)}}_getTargetClearValue(e,t){if("index"!==t)return 0;const r=e.vao.indexBuffer?.indexType;return d(r).primitiveRestart}static prune(){v=new Uint8Array(w)}}const B=a(),b=a(),w=262144,C=1024,V=16777216;let v=new Uint8Array(w);function T(e){return v.byteLength<e&&(v=new Uint8Array(e)),v}function p(e){return t(e,4)}function I(t){return t<=C?C:t<w?e(t):Math.max(Math.min(Math.ceil(1.5*t/w)*w,V),t)}export{_ as VaoWriter};
2
+ import{nextHighestPowerOfTwo as e,roundUpToNearest as t}from"../../../../../core/mathUtils.js";import{maxUint32 as r}from"../../../../../core/typedArrayUtil.js";import{copy as s,invert as o,transpose as n}from"../../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as a}from"../../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{glLayout as i}from"../../../support/buffer/glUtil.js";import{assert as f}from"../../lib/Util.js";import{VertexArrayObject as u}from"../../lib/VertexArrayObject.js";import{getMaxItemCount as c,getMaxByteSize as l}from"../../lib/TextureBackedBuffer/TextureBackedBufferUtils.js";import{bufferRangePool as h}from"./BufferRange.js";import{DrawCommand as g}from"./DrawCommand.js";import{getIndexLayoutForMaxIndex as m,getIndexLayoutForDataType as d}from"./IndexLayout.js";import{BaseInstanceData as y}from"./PerBaseInstanceData.js";import{VertexBuffer as x}from"../../../../webgl/VertexBuffer.js";class _{constructor(e,t){this._rctx=t,this._vaoCacheValue=null,this._instanceVboCacheValue=null,this._textureBufferCacheValue=null,this._vboCacheValue=null;const r=e.createBufferWriter();this._bufferWriter=r;const s=["geometry"],o="textureBufferLayout"in r&&null!=r.textureBufferLayout;this.useTextureBuffer=o,o&&s.push("texture"),this.useIndexing=e.useIndexing,this.useIndexing&&s.push("index"),this.targetBuffers=s}get _vaoCache(){return this._vaoCacheValue??=this._rctx.getVaoCache(i(this._bufferWriter.layout)),this._vaoCacheValue}get _instanceVboCache(){return this._instanceVboCacheValue??=this._rctx.getVboCache(i(this._bufferWriter.layout,1)),this._instanceVboCacheValue}get _textureBufferCache(){return this.useTextureBuffer?(this._textureBufferCacheValue??=this._rctx.getTextureBufferCache(this._bufferWriter.textureBufferLayout),this._textureBufferCacheValue):null}get _vboCache(){return this._vboCacheValue??=this._rctx.getVboCache(i(this._bufferWriter.layout)),this._vboCacheValue}maxElements(e){if("texture"===e){const e=this._targetLayout("texture");return null==e?0:c(this._rctx,e,this._bufferWriter.maxTextureBufferItemIndex??r)}const t=Math.floor(T/this._targetStrideBytes("geometry"));if("index"===e){const e=m(t-1).dataType;return Math.floor(T/this._targetStrideBytes("index",e))}return t}_targetStrideBytes(e,t){return this._targetLayout(e,t)?.stride??0}_targetLayout(e,t){return"geometry"===e?this._bufferWriter.layout:"baseInstance"===e?this._bufferWriter.baseInstanceLayout:"index"===e?d(t):this._bufferWriter.textureBufferLayout}evaluateBufferAllocation(e,t,r,s){const o=this._targetStrideBytes("geometry"),n=t.reduce((e,{geometry:t})=>e+this.vertexElementCount(t),0),a=r.reduce((e,{geometry:t})=>e+this.vertexElementCount(t),0),i=Math.min((e+n-a)*o,T),f=s.vao?.buffer("geometry"),u=f?.sizeBytes??0;return i>v&&i<u/2?0:i>u?1:2}deleteBuffer(e){e.isInstanced?(e.instancedCommandVAOs?.dispose(),this._instanceVboCache.deleteVbo(e.vao?.mutableBuffer("geometry")),e.vao?.disposeVAOOnly()):this.useIndexing?(this._vboCache.deleteVbo(e.vao?.mutableBuffer("geometry")),this._rctx.indexBufferCache.deleteIndexBuffer(e.vao?.indexBuffer),e.vao?.disposeVAOOnly()):this._vaoCache.deleteVao(e.vao),this._textureBufferCache?.deleteTextureBuffer(e.textureBuffer),e.vao=null,e.textureBuffer=null,e.endElements.geometry=0,e.endElements.texture=0,e.endElements.index=0}createBaseInstanceData(e){const{_bufferWriter:t}=this;if(null==e||null==t.baseInstanceLayout||null==t.writeBaseInstance||null==t.elementCountBaseInstance)return null;const r=this._targetLayout("baseInstance"),s=t.elementCountBaseInstance(e.attributes),o=s*r.stride,n=new x(this._rctx,i(r));n.setSize(Math.ceil(o));const a=S(o),f=r.createView(a.buffer);t.writeBaseInstance(e.attributes,f),n.setSubData(a,0,0,o);const u=new g;return u.first=0,u.count=s,new y(e,n,u)}reallocateBuffer(e,t,r){if(this.deleteBuffer(t),null!=e){f(!this.useIndexing,"Instanced indexed rendering is not supported");const s=e.baseInstanceBuffer,o=r.geometry*this._targetStrideBytes("geometry"),n=this._instanceVboCache.newVbo(M(o));t.vao=new u(this._rctx,new Map([["baseInstance",s],["geometry",n]]))}else if(this.useIndexing){const e=r.geometry*this._targetStrideBytes("geometry"),s=this._vboCache.newVbo(M(e)),o=Math.floor(s.sizeBytes/this._bufferWriter.layout.stride)-1,n=m(o),a=r.index*n.stride,i=Math.ceil(M(a)/n.stride),f=this._rctx.indexBufferCache.newIndexBuffer(i,n.dataType);t.vao=new u(this._rctx,s,f)}else{const e=r.geometry*this._targetStrideBytes("geometry");t.vao=this._vaoCache.newVao(M(e))}const s=this._targetLayout("texture"),o=this._textureBufferCache;if(null!=s&&null!=o){const e=M(r.texture*s.stride),n=Math.min(Math.ceil(e/s.stride),this.maxElements("texture"));t.textureBuffer=o.newTextureBuffer(n)}t.endElements.geometry=Math.floor((t.vao?.getByteLength("geometry")??0)/this._targetStrideBytes("geometry")),t.endElements.texture=t.textureBuffer?.itemCount??0,t.endElements.index=t.vao?.indexBuffer?.size??0}elementCount(e,t){const{attributes:r}=e;switch(t){case"geometry":return this._bufferWriter.elementCount(r);case"baseInstance":return this._bufferWriter.elementCountBaseInstance?.(r)??0;case"index":return e.drawIndices?.length??0;case"texture":return this._bufferWriter.elementCountTextureBuffer?.(r)??0;default:throw new Error(`Unhandled target: ${t}`)}}vertexElementCount(e){return this._bufferWriter.elementCount(e.attributes)}canGrow(e,t){const r=this.targetBuffers.map(r=>this._evaluateTargetBufferGrowth(r,e,t));return r.every(({canGrow:e})=>e)&&r.some(({needsToGrow:e})=>e)}_evaluateTargetBufferGrowth(e,t,s){const o=this._targetLayout(e,t.indexType),n=t.getTargetBuffer(e);if(null==o||null==n)return{needsToGrow:null!=o,canGrow:!0};return{needsToGrow:s[e]*o.stride>n.sizeBytes,canGrow:"geometry"===e||"index"===e?n.sizeBytes<M(T-v):n.sizeBytes<l(this._rctx,o,this._bufferWriter.maxTextureBufferItemIndex??r)}}clearHoles(e,t){const{indexType:r}=t;for(const s of this.targetBuffers){const o=this._targetStrideBytes(s,r),n=e[s],a=n.reduce((e,t)=>Math.max(e,t.numElements),0)*o,i=S(a);i.fill(this._getTargetClearValue(t,s),0,a);for(const e of n)this._setTargetSubData(s,t,o,e,i)}}clearHolesMetal(e,t,r){const{indexType:s}=r,{targetBuffers:o}=this,n={},a={};let i=0;for(const c of o){const e=t[c].numElements*this._targetStrideBytes(c,s);n[c]=e,a[c]=i,i+=E(e)}const f=S(i);for(const c of o)f.fill(this._getTargetClearValue(r,c),a[c],a[c]+n[c]);const u={};for(const c of o)u[c]=this._targetLayout(c,s)?.createView(f.buffer,a[c]);for(const c of e){const e=c.targetRanges.geometry;if(!(e.from>=t.geometry.from&&e.to<=t.geometry.to))continue;const r={};for(const s of o)r[s]=c.targetRanges[s].from-t[s].from;this._writeGeometry(c.geometry,u,r,c.targetRanges)}for(const c of o)this._setTargetSubData(c,r,this._targetStrideBytes(c,s),t[c],f,a[c])}writeRandomInstances(e,t,r){const{indexType:s}=r,{targetBuffers:o}=this,n={},a={},i={},f={};let u=0;for(const g of o)n[g]=e[g]*this._targetStrideBytes(g,s),a[g]=u,i[g]=0,f[g]=h.acquire(0,0),u+=E(n[g]);const c=S(u),l={};for(const h of o)l[h]=this._targetLayout(h,s)?.createView(c.buffer,a[h]);for(const h of t){for(const e of o){const t=h.targetRanges[e],o=f[e];o.to===t.from||(o.numElements>0&&this._setTargetSubData(e,r,this._targetStrideBytes(e,s),f[e],c,a[e]),o.from=t.from,i[e]=0)}this._writeGeometry(h.geometry,l,i,h.targetRanges);for(const e of o){const t=h.targetRanges[e];i[e]+=t.numElements,f[e].to=t.to}}for(const g of o){const e=f[g];e.numElements>0&&this._setTargetSubData(g,r,this._targetStrideBytes(g,s),e,c,a[g]),h.release(f[g])}}writeInstanceRangeMetal(e,t,r){const{indexType:s}=r,{targetBuffers:o}=this,n={},a={};let i=0;for(const c of o)n[c]=e[c].numElements*this._targetStrideBytes(c,s),a[c]=i,i+=E(n[c]);const f=S(i),u={};for(const c of o)u[c]=this._targetLayout(c,s)?.createView(f.buffer,a[c]);for(const c of o)f.fill(this._getTargetClearValue(r,c),a[c],a[c]+n[c]);for(const c of t){const t=c.targetRanges.geometry;if(!(t.from>=e.geometry.from&&t.to<=e.geometry.to))continue;const r={},s={};for(const n of o){const t=c.targetRanges[n];r[n]=t.from-e[n].from,s[n]=t}this._writeGeometry(c.geometry,u,r,s)}for(const c of o)e[c].numElements>0&&this._setTargetSubData(c,r,this._targetStrideBytes(c,s),e[c],f,a[c])}rebuildInstances(e,t,r){const{indexType:s}=r,{targetBuffers:o}=this,n={},a={},i={};let f=0;for(const l of o)n[l]=e[l]*this._targetStrideBytes(l,s),a[l]=f,f+=E(n[l]),i[l]=0;const u=S(f),c={};for(const l of o)c[l]=this._targetLayout(l,s)?.createView(u.buffer,a[l]);for(const l of t){const e={},t={};for(const r of o){e[r]=i[r],i[r]+=this.elementCount(l.geometry.geometry,r);const s=l.targetRanges[r];s.from=e[r],s.to=i[r],t[r]=s}this._writeGeometry(l.geometry,c,e,t)}for(const l of o){const e=h.acquire(0,i[l]);this._setTargetSubData(l,r,this._targetStrideBytes(l,s),e,u,a[l]),h.release(e)}return i}updateInstance(e,t){const{indexType:r}=t,{targetBuffers:s}=this,o={},n={};let a=0;for(const c of s){const t=this._targetStrideBytes(c,r);o[c]=this.elementCount(e.geometry.geometry,c)*t,n[c]=a,a+=E(o[c])}const i=S(a),f={},u={};for(const c of s)u[c]=0,f[c]=this._targetLayout(c,r)?.createView(i.buffer,n[c]);this._writeGeometry(e.geometry,f,u,e.targetRanges);for(const c of s)this._setTargetSubData(c,t,this._targetStrideBytes(c,r),e.targetRanges[c],i,n[c])}updateInstancesMetal(e){const{targetBuffers:t}=this;for(const[r,s]of e){const e={};for(const r of t)e[r]=h.acquire(1/0,-1/0);for(const r of s)for(const s of t){const t=e[s],o=r.targetRanges[s];t.from=Math.min(t.from,o.from),t.to=Math.max(t.to,o.to)}this.writeInstanceRangeMetal(e,r.instances.values(),r);for(const r of t)h.release(e[r])}}_writeGeometry(e,t,r,a){const{_bufferWriter:i}=this;if(null==i)return;s(b,e.transformation),b[12]-=e.localOrigin.vec3[0],b[13]-=e.localOrigin.vec3[1],b[14]-=e.localOrigin.vec3[2],o(w,b),n(w,w);const u={buffer:t.geometry,offset:r.geometry},c=null!=t.texture?{buffer:t.texture,offset:r.texture,textureBufferRange:a.texture}:null;if(i.write(b,w,e.geometry.attributes,e.geometry.olidColor,u,c),this.useIndexing){const s=e.geometry.drawIndices;f(null!=t.index,"Should have an indexed view when using indexing"),f(null!=s,"Material requires vertex indices"),this._writeIndexBuffer(a.geometry,t.index,r,s)}}_writeIndexBuffer(e,t,r,s){const o=e.from,n=t,a=r.index;for(let i=0;i<s.length;++i)n[a+i]=s[i]+o}_setTargetSubData(e,t,r,s,o,n=0){if("geometry"===e){const a=t.getTargetBuffer(e);a?.setSubData(o,s.from*r,n,n+s.numElements*r)}else if("texture"===e){const r=t.getTargetBuffer(e);r?.setSubData(o.buffer,s.from,n,s.numElements)}else if("index"===e){const a=t.getTargetBuffer(e);a?.setSubData(o,s.from*r,n,n+s.numElements*r)}}_getTargetClearValue(e,t){if("index"!==t)return 0;const r=e.vao.indexBuffer?.indexType;return d(r).primitiveRestart}static prune(){I=new Uint8Array(v)}}function B(e=p,t=C){return T=e,v=t,{[Symbol.dispose]:()=>{T=p,v=C}}}const b=a(),w=a(),C=262144,V=1024,p=16777216;let v=C,T=p,I=new Uint8Array(v);function S(e){return I.byteLength<e&&(I=new Uint8Array(e)),I}function E(e){return t(e,4)}function M(t){return t<=V?V:t<v?e(t):Math.max(Math.min(Math.ceil(1.5*t/v)*v,T),t)}export{_ as VaoWriter,B as withVaoWriterSizes};
package/views/3d/webgl.js CHANGED
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.2/LICENSE.txt */
2
- import o from"../../Camera.js";import{rad2deg as e,deg2rad as r}from"../../core/mathUtils.js";import{create as t}from"../../core/libs/gl-matrix-2/factories/mat4f64.js";import{scale as i,add as n}from"../../core/libs/gl-matrix-2/math/vec3.js";import{create as a}from"../../core/libs/gl-matrix-2/factories/vec3f64.js";import c from"../../geometry/Point.js";import l from"../../geometry/SpatialReference.js";import{computeTranslationToOriginAndRotation as s}from"../../geometry/projection/computeTranslationToOriginAndRotation.js";import{projectBuffer as m}from"../../geometry/projection/projectBuffer.js";import{projectPointToVector as u}from"../../geometry/projection/projectPointToVector.js";import{projectVectorToVector as p}from"../../geometry/projection/projectVectorToVector.js";import{cameraOnContentAlongViewDirection as f}from"./camera/intersectionUtils.js";import{directionToHeadingTilt as A,viewModeDependentUtil as d}from"./support/viewingModeUtils.js";const O={OPAQUE:"opaque-color",TRANSPARENT:"transparent-color",COMPOSITE:"composite-color",FINAL:"final-color"},R=[O.FINAL,O.COMPOSITE,O.OPAQUE,O.TRANSPARENT],T={ANTIALIASING:"aa-color",CUTFILL_COLOR:"cutfill-color",CUTFILL_COMPUTATION:"cutfill-computation",FOCUSAREA_COLOR:"focusarea-color",FOCUSAREA:"focusarea",GAUSSIAN_SPLAT:"gaussian",GROUND_DEPTH:"ground-depth",HIGHLIGHT_COLOR:"highlight-color",LASERLINES:"laserlines",MAGNIFIER:"magnifier",OCCLUDED:"occluded",OPAQUE_OCCLUSION_QUERY:"opaque-occlusion-query",OPAQUE_ENVIRONMENT:"opaque-environment",AMBIENT_ILLUMINATION:"ambient-illumination",SHADOW_CASTERS:"shadow-casters",SHADOW_HIGHLIGHT:"shadow-highlight",TRANSPARENT_ENVIRONMENT:"transparent-environment",VOXEL:"voxel",VIEWSHED:"viewshed"},E=Array.from(Object.values(T)).concat(R);function I(o,e,r,t,i,n,a){return t=t||o.spatialReference,m(e,t,r,i,o.renderCoordsHelper.spatialReference,n,a)?i:null}function N(o,e,r,t,i,n,a){return n=n||o.spatialReference,m(e,o.renderCoordsHelper.spatialReference,r,t,n,i,a)?t:null}function g(o,e,r,i){return i||(i=t()),r=r||o.spatialReference,s(r,e,i,o.renderCoordsHelper.spatialReference)?i:null}function S(r,t,i){const n=r.renderSpatialReference,a=A(r,t.eye,t.viewForward,t.up,C);let s=r.spatialReference;return p(t.eye,n,L,s)||(s=l.WGS84,p(t.eye,n,L,s)),null==i?i=new o(new c(L,s),a.heading,a.tilt,e(t.fov)):(i.position.x=L[0],i.position.y=L[1],i.position.z=L[2],i.position.spatialReference=s,i.heading=a.heading,i.tilt=a.tilt,i.fov=e(t.fov)),i.layout.row=t.row,i.layout.rows=t.rows,i.layout.column=t.column,i.layout.columns=t.columns,i}function j(o,e){return y(o,e,void 0)}function y(o,e,t){if(!e)return null;const c=o.renderSpatialReference,l=d(o).headingTiltToDirectionUp,s=a();if(!u(e.position,s,c))return null;const m=l(s,e.heading,e.tilt);i(m.direction,m.direction,o.state.camera.distance),n(m.direction,m.direction,s);const p=f(o,s,m.direction,m.up,t);return p.fov=r(e.fov),p.row=e.layout.row,p.rows=e.layout.rows,p.column=e.layout.column,p.columns=e.layout.columns,p}const L=a(),C={heading:0,tilt:0};export{E as AllInternalRenderNodeOutputs,R as AllRenderNodeOutputs,T as InternalRenderCategory,O as RenderNodeOutput,S as fromRenderCamera,N as fromRenderCoordinates,g as renderCoordinateTransformAt,j as toRenderCamera,y as toRenderCameraWithScale,I as toRenderCoordinates};
2
+ import o from"../../Camera.js";import{rad2deg as e,deg2rad as r}from"../../core/mathUtils.js";import{create as t}from"../../core/libs/gl-matrix-2/factories/mat4f64.js";import{scale as i,add as n}from"../../core/libs/gl-matrix-2/math/vec3.js";import{create as a}from"../../core/libs/gl-matrix-2/factories/vec3f64.js";import c from"../../geometry/Point.js";import l from"../../geometry/SpatialReference.js";import{computeTranslationToOriginAndRotation as s}from"../../geometry/projection/computeTranslationToOriginAndRotation.js";import{projectBuffer as m}from"../../geometry/projection/projectBuffer.js";import{projectPointToVector as u}from"../../geometry/projection/projectPointToVector.js";import{projectVectorToVector as p}from"../../geometry/projection/projectVectorToVector.js";import{cameraOnContentAlongViewDirection as f}from"./camera/intersectionUtils.js";import{directionToHeadingTilt as A,viewModeDependentUtil as d}from"./support/viewingModeUtils.js";const O={OPAQUE:"opaque-color",TRANSPARENT:"transparent-color",COMPOSITE:"composite-color",FINAL:"final-color"},R=[O.FINAL,O.COMPOSITE,O.OPAQUE,O.TRANSPARENT],T={ANTIALIASING:"aa-color",CUTFILL_COLOR:"cutfill-color",CUTFILL_COMPUTATION:"cutfill-computation",FOCUSAREA_COLOR:"focusarea-color",FOCUSAREA:"focusarea",GAUSSIAN_SPLAT:"gaussian",GROUND_DEPTH:"ground-depth",HIGHLIGHT_COLOR:"highlight-color",LASERLINES:"laserlines",MAGNIFIER:"magnifier",OCCLUDED:"occluded",OPAQUE_OCCLUSION_QUERY:"opaque-occlusion-query",OPAQUE_ENVIRONMENT:"opaque-environment",TRANSPARENT_ENVIRONMENT:"transparent-environment",AMBIENT_ILLUMINATION:"ambient-illumination",SHADOW_CASTERS:"shadow-casters",SHADOW_HIGHLIGHT:"shadow-highlight",VOXEL:"voxel",VIEWSHED:"viewshed"},E=Array.from(Object.values(T)).concat(R);function I(o,e,r,t,i,n,a){return t=t||o.spatialReference,m(e,t,r,i,o.renderCoordsHelper.spatialReference,n,a)?i:null}function N(o,e,r,t,i,n,a){return n=n||o.spatialReference,m(e,o.renderCoordsHelper.spatialReference,r,t,n,i,a)?t:null}function g(o,e,r,i){return i||(i=t()),r=r||o.spatialReference,s(r,e,i,o.renderCoordsHelper.spatialReference)?i:null}function S(r,t,i){const n=r.renderSpatialReference,a=A(r,t.eye,t.viewForward,t.up,C);let s=r.spatialReference;return p(t.eye,n,L,s)||(s=l.WGS84,p(t.eye,n,L,s)),null==i?i=new o(new c(L,s),a.heading,a.tilt,e(t.fov)):(i.position.x=L[0],i.position.y=L[1],i.position.z=L[2],i.position.spatialReference=s,i.heading=a.heading,i.tilt=a.tilt,i.fov=e(t.fov)),i.layout.row=t.row,i.layout.rows=t.rows,i.layout.column=t.column,i.layout.columns=t.columns,i}function j(o,e){return y(o,e,void 0)}function y(o,e,t){if(!e)return null;const c=o.renderSpatialReference,l=d(o).headingTiltToDirectionUp,s=a();if(!u(e.position,s,c))return null;const m=l(s,e.heading,e.tilt);i(m.direction,m.direction,o.state.camera.distance),n(m.direction,m.direction,s);const p=f(o,s,m.direction,m.up,t);return p.fov=r(e.fov),p.row=e.layout.row,p.rows=e.layout.rows,p.column=e.layout.column,p.columns=e.layout.columns,p}const L=a(),C={heading:0,tilt:0};export{E as AllInternalRenderNodeOutputs,R as AllRenderNodeOutputs,T as InternalRenderCategory,O as RenderNodeOutput,S as fromRenderCamera,N as fromRenderCoordinates,g as renderCoordinateTransformAt,j as toRenderCamera,y as toRenderCameraWithScale,I as toRenderCoordinates};