@arcgis/core 5.1.0-next.79 → 5.1.0-next.80

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (60) hide show
  1. package/assets/esri/core/workers/RemoteClient.js +1 -1
  2. package/assets/esri/core/workers/chunks/{ae6b3dfe5f757df539d6.js → 0219edb509e01270d42d.js} +1 -1
  3. package/assets/esri/core/workers/chunks/{7cea68257d24ffd205bb.js → 035dbb0217f83108fa89.js} +1 -1
  4. package/assets/esri/core/workers/chunks/{fb100935fd8948d779f5.js → 22bdea4ca52970c29504.js} +1 -1
  5. package/assets/esri/core/workers/chunks/{3e37019eee1c49d2bf64.js → 3f242f8d092f601c3abf.js} +1 -1
  6. package/assets/esri/core/workers/chunks/{022067e807905cabeaa1.js → 5417308eba30e668b1ee.js} +1 -1
  7. package/assets/esri/core/workers/chunks/{052cdc7aaa803b5873f0.js → 63381d81adce0a0d2089.js} +1 -1
  8. package/assets/esri/core/workers/chunks/{a54aa93b6012a2597f82.js → 6d2abdb48e17b2b56599.js} +1 -1
  9. package/assets/esri/core/workers/chunks/{5ccc325d83cec4f5ccdb.js → 6dbddf5ab1867ac2ac80.js} +1 -1
  10. package/assets/esri/core/workers/chunks/{ffc4f3406ce383b9bd88.js → 72691fe14024e35f85d0.js} +1 -1
  11. package/assets/esri/core/workers/chunks/936f2b1332ece14d7c28.js +2 -0
  12. package/assets/esri/core/workers/chunks/{c442916805975744dd92.js → 96b13b6042cdf5833d39.js} +1 -1
  13. package/assets/esri/core/workers/chunks/99c189e1de2b1f14799b.js +1 -0
  14. package/assets/esri/core/workers/chunks/{0ae360bf253adee46737.js → 9aa6b32cb65fbaa93218.js} +1 -1
  15. package/assets/esri/core/workers/chunks/c3c19b62d948d53118a8.js +1 -0
  16. package/assets/esri/core/workers/chunks/{0aebcbf41cb193e76809.js → d5fd99ee40bba9b48a54.js} +334 -307
  17. package/assets/esri/core/workers/chunks/{8508f238d99021e87f71.js → d7324a00ed576e7a37b1.js} +1 -1
  18. package/assets/esri/core/workers/chunks/dcbc4072c18278c2b67d.js +1 -0
  19. package/assets/esri/core/workers/chunks/ff713926985a284f5d81.js +2 -0
  20. package/chunks/GlobalIllumination.glsl.js +213 -186
  21. package/chunks/GlobalIlluminationBlur.glsl.js +78 -78
  22. package/config.js +1 -1
  23. package/form/elements/inputs/MultipleChoiceInput.d.ts +3 -3
  24. package/form/elements/inputs/MultipleChoiceInput.js +1 -1
  25. package/geometry/SpatialReference.js +1 -1
  26. package/interfaces.d.ts +1 -1
  27. package/kernel.js +1 -1
  28. package/layers/KnowledgeGraphLayer.js +1 -1
  29. package/layers/LinkChartLayer.js +1 -1
  30. package/layers/knowledgeGraph/KnowledgeGraphSublayer.js +1 -1
  31. package/networks/CircuitManager.d.ts +25 -4
  32. package/networks/CircuitManager.js +1 -1
  33. package/networks/support/CircuitExportJobInfo.d.ts +65 -0
  34. package/networks/support/CircuitExportJobInfo.js +2 -0
  35. package/networks/support/CircuitVerifyJobInfo.d.ts +65 -0
  36. package/networks/support/CircuitVerifyJobInfo.js +2 -0
  37. package/networks/support/NamedTraceConfiguration.d.ts +13 -2
  38. package/networks/support/NamedTraceConfiguration.js +1 -1
  39. package/networks/support/TopologyValidationJobInfo.d.ts +2 -13
  40. package/networks/support/typeUtils.d.ts +14 -0
  41. package/package.json +2 -2
  42. package/rest/networks/circuits/exportCircuits.js +1 -1
  43. package/rest/networks/circuits/support/ExportCircuitsResult.d.ts +10 -0
  44. package/rest/networks/circuits/support/VerifyCircuitsResult.d.ts +10 -0
  45. package/rest/networks/circuits/verifyCircuits.js +1 -1
  46. package/support/revision.js +1 -1
  47. package/views/2d/engine/webgl/shaders/sources/shaderRepository.js +1 -1
  48. package/views/3d/webgl-engine/effects/debug/RenderNodeVisualizerNode.js +1 -1
  49. package/views/3d/webgl-engine/effects/globalIllumination/GlobalIllumination.js +1 -1
  50. package/views/3d/webgl-engine/lib/Renderer.js +1 -1
  51. package/views/View.d.ts +2 -2
  52. package/views/View.js +1 -1
  53. package/widgets/Sketch.js +1 -1
  54. package/assets/esri/core/workers/chunks/10408183681fd6c7b4ed.js +0 -2
  55. package/assets/esri/core/workers/chunks/8b73f4d2f99c0b54cced.js +0 -1
  56. package/assets/esri/core/workers/chunks/dacc2e5fa462495ed1cc.js +0 -2
  57. package/assets/esri/core/workers/chunks/e0fe23019410dea8236b.js +0 -1
  58. package/assets/esri/core/workers/chunks/ffb70e9358c0b171a315.js +0 -1
  59. /package/assets/esri/core/workers/chunks/{10408183681fd6c7b4ed.js.LICENSE.txt → 936f2b1332ece14d7c28.js.LICENSE.txt} +0 -0
  60. /package/assets/esri/core/workers/chunks/{dacc2e5fa462495ed1cc.js.LICENSE.txt → ff713926985a284f5d81.js.LICENSE.txt} +0 -0
@@ -1,4 +1,4 @@
1
- "use strict";(self.webpackChunkRemoteClient=self.webpackChunkRemoteClient||[]).push([[1951,5647],{28491(e,t,r){r.d(t,{D:()=>W,b:()=>A});var o=r(32680),a=r(49255),n=r(68317),i=r(76597),s=r(24321),l=r(2585),c=r(43519),u=r(96336),d=r(39014),h=r(53466),m=r(92700),f=r(72824),p=r(35640),v=r(40261),g=r(77695),x=r(71651),b=r(32971),w=r(98619),y=r(62602),M=r(22393),S=r(59469),T=r(32482),C=r(51406),I=r(43259),_=r(58614),P=r(27950),z=r(77949),E=r(33079),F=r(71988),O=r(20304),D=r(31821),H=r(63761),B=r(27832),j=r(43616),R=r(26292),N=r(14113),G=r(49788);function A(e){const t=new N.N5,{attributes:r,vertex:A,fragment:W,varyings:L}=t,{output:V,normalType:k,offsetBackfaces:U,spherical:q,snowCover:$,pbrMode:Z,textureAlphaPremultiplied:Y,instancedDoublePrecision:J,hasVertexColors:X,hasVertexTangents:K,hasColorTexture:Q,hasNormalTexture:ee,hasNormalTextureTransform:te,hasColorTextureTransform:re}=e;if((0,z.NB)(A,e),r.add("position","vec3"),A.inputs.add("position",()=>"position"),L.add("vpos","vec3",{invariant:!0}),t.include(I.A,e),t.include(l.B,e),t.include(p.Ge,e),t.include(C.q2,e),!(0,a._o)(V))return t.include(v.E,e),t;t.include(C.Sx,e),t.include(C.MU,e),t.include(C.O1,e),t.include(C.QM,e),(0,z.yu)(A,e),t.include(u.Y,e),t.include(i.d);const oe=0===k||1===k;return oe&&U&&t.include(o.M),t.include(g.J,e),t.include(f.Mh,e),t.include(s.v,e),L.add("vPositionLocal","vec3"),t.include(h.U,e),t.include(d.K,e),t.include(m.c,e),A.uniforms.add(new F.E("externalColor",e=>e.externalColor,{supportsNaN:!0})),L.add("vcolorExt","vec4"),A.include(c.WD),A.include(c.oF),t.include(J?T.QH:T.LA,e),A.main.add(D.H`
1
+ "use strict";(self.webpackChunkRemoteClient=self.webpackChunkRemoteClient||[]).push([[1951,5647],{28491(e,t,r){r.d(t,{D:()=>W,b:()=>A});var o=r(32680),a=r(49255),n=r(68317),i=r(76597),s=r(24321),l=r(2585),c=r(43519),u=r(96336),d=r(39014),h=r(53466),m=r(92700),f=r(72824),p=r(35640),v=r(40261),g=r(77695),x=r(71651),b=r(32971),w=r(98619),y=r(62602),S=r(22393),M=r(59469),T=r(32482),C=r(51406),I=r(43259),_=r(58614),P=r(27950),z=r(77949),F=r(33079),O=r(71988),D=r(20304),E=r(31821),H=r(63761),B=r(27832),j=r(43616),R=r(26292),N=r(14113),G=r(49788);function A(e){const t=new N.N5,{attributes:r,vertex:A,fragment:W,varyings:L}=t,{output:V,normalType:k,offsetBackfaces:U,spherical:$,snowCover:q,pbrMode:Z,textureAlphaPremultiplied:Y,instancedDoublePrecision:J,hasVertexColors:X,hasVertexTangents:K,hasColorTexture:Q,hasNormalTexture:ee,hasNormalTextureTransform:te,hasColorTextureTransform:re}=e;if((0,z.NB)(A,e),r.add("position","vec3"),A.inputs.add("position",()=>"position"),L.add("vpos","vec3",{invariant:!0}),t.include(I.A,e),t.include(l.B,e),t.include(p.Ge,e),t.include(C.q2,e),!(0,a._o)(V))return t.include(v.E,e),t;t.include(C.Sx,e),t.include(C.MU,e),t.include(C.O1,e),t.include(C.QM,e),(0,z.yu)(A,e),t.include(u.Y,e),t.include(i.d);const oe=0===k||1===k;return oe&&U&&t.include(o.M),t.include(g.J,e),t.include(f.Mh,e),t.include(s.v,e),L.add("vPositionLocal","vec3"),t.include(h.U,e),t.include(d.K,e),t.include(m.c,e),A.uniforms.add(new O.E("externalColor",e=>e.externalColor,{supportsNaN:!0})),L.add("vcolorExt","vec4"),A.include(c.WD),A.include(c.oF),t.include(J?T.QH:T.LA,e),A.main.add(E.H`
2
2
  forwardVertexColor();
3
3
 
4
4
  MaskedColor maskedColor =
@@ -10,11 +10,11 @@
10
10
  vpos = getVertexInLocalOriginSpace();
11
11
  vPositionLocal = vpos - view[3].xyz;
12
12
  vpos = subtractOrigin(vpos);
13
- ${(0,D.If)(oe,"vNormalWorld = dpNormal(vvLocalNormal(normalModel()));")}
13
+ ${(0,E.If)(oe,"vNormalWorld = dpNormal(vvLocalNormal(normalModel()));")}
14
14
  vpos = addVerticalOffset(vpos, localOrigin);
15
- ${(0,D.If)(K,"vTangent = dpTransformVertexTangent(tangent);")}
15
+ ${(0,E.If)(K,"vTangent = dpTransformVertexTangent(tangent);")}
16
16
  gl_Position = transformPosition(proj, view, vpos);
17
- ${(0,D.If)(oe&&U,"gl_Position = offsetBackfacingClipPosition(gl_Position, vpos, vNormalWorld, cameraPosition);")}
17
+ ${(0,E.If)(oe&&U,"gl_Position = offsetBackfacingClipPosition(gl_Position, vpos, vNormalWorld, cameraPosition);")}
18
18
 
19
19
  forwardTextureCoordinates();
20
20
  forwardColorUV();
@@ -23,18 +23,18 @@
23
23
  forwardOcclusionUV();
24
24
  forwardMetallicRoughnessUV();
25
25
 
26
- if (opacityMixMode != ${D.H.int(j.Um.ignore)} && vcolorExt.a < ${D.H.float(G.Q)}) {
26
+ if (opacityMixMode != ${E.H.int(j.Um.ignore)} && vcolorExt.a < ${E.H.float(G.Q)}) {
27
27
  gl_Position = vec4(1e38, 1e38, 1e38, 1.0);
28
28
  }
29
29
  forwardLinearDepthToReadShadowMap();
30
- `),W.include(b.kA,e),W.include(x.n,e),t.include(_.S,e),W.include(n.HQ,e),t.include(R.D,e),(0,z.yu)(W,e),W.uniforms.add(A.uniforms.get("localOrigin"),new E.t("ambient",e=>e.ambient),new E.t("diffuse",e=>e.diffuse),new O.m("opacity",e=>e.opacity),new O.m("layerOpacity",e=>e.layerOpacity)),Q&&W.uniforms.add(new H.N("tex",e=>e.texture)),t.include(S._,e),W.include(M.c,e),W.include(P.N),t.include(y.r,e),W.include(B.b,e),(0,b.a8)(W),(0,b.eU)(W),(0,w.O4)(W),W.main.add(D.H`
30
+ `),W.include(b.kA,e),W.include(x.n,e),t.include(_.S,e),W.include(n.HQ,e),t.include(R.D,e),(0,z.yu)(W,e),W.uniforms.add(A.uniforms.get("localOrigin"),new F.t("ambient",e=>e.ambient),new F.t("diffuse",e=>e.diffuse),new D.m("opacity",e=>e.opacity),new D.m("layerOpacity",e=>e.layerOpacity)),Q&&W.uniforms.add(new H.N("tex",e=>e.texture)),t.include(M._,e),W.include(S.c,e),W.include(P.N),t.include(y.r,e),W.include(B.b,e),(0,b.a8)(W),(0,b.eU)(W),(0,w.O4)(W),W.main.add(E.H`
31
31
  discardBySlice(vpos);
32
- ${Q?D.H`
32
+ ${Q?E.H`
33
33
  vec4 texColor = texture(tex, ${re?"colorUV":"vuv0"});
34
- ${(0,D.If)(Y,"texColor.rgb /= texColor.a;")}
35
- discardOrAdjustAlpha(texColor);`:D.H`vec4 texColor = vec4(1.0);`}
34
+ ${(0,E.If)(Y,"texColor.rgb /= texColor.a;")}
35
+ discardOrAdjustAlpha(texColor);`:E.H`vec4 texColor = vec4(1.0);`}
36
36
  shadingParams.viewDirection = normalize(vpos - cameraPosition);
37
- ${2===k?D.H`vec3 normal = screenDerivativeNormal(vPositionLocal);`:D.H`shadingParams.normalView = vNormalWorld;
37
+ ${2===k?E.H`vec3 normal = screenDerivativeNormal(vPositionLocal);`:E.H`shadingParams.normalView = vNormalWorld;
38
38
  vec3 normal = shadingNormal(shadingParams);`}
39
39
  applyPBRFactors();
40
40
  float ssao = evaluateAmbientOcclusionInverse() * getBakedOcclusion();
@@ -45,13 +45,13 @@
45
45
  float shadow = readShadow(additionalAmbientScale, vpos);
46
46
 
47
47
  vec3 matColor = max(ambient, diffuse);
48
- vec3 albedo = mixExternalColor(${(0,D.If)(X,"vColor.rgb *")} matColor, texColor.rgb, vcolorExt.rgb, colorMixMode);
49
- float opacity_ = layerOpacity * mixExternalOpacity(${(0,D.If)(X,"vColor.a * ")} opacity, texColor.a, vcolorExt.a, opacityMixMode);
48
+ vec3 albedo = mixExternalColor(${(0,E.If)(X,"vColor.rgb *")} matColor, texColor.rgb, vcolorExt.rgb, colorMixMode);
49
+ float opacity_ = layerOpacity * mixExternalOpacity(${(0,E.If)(X,"vColor.a * ")} opacity, texColor.a, vcolorExt.a, opacityMixMode);
50
50
 
51
51
  ${ee?`mat3 tangentSpace = computeTangentSpace(${K?"normal":"normal, vpos, vuv0"});\n vec3 shadingNormal = computeTextureNormal(tangentSpace, ${te?"normalUV":"vuv0"});`:"vec3 shadingNormal = normal;"}
52
- vec3 normalGround = ${q?"normalize(posWorld);":"vec3(0.0, 0.0, 1.0);"}
52
+ vec3 normalGround = ${$?"normalize(posWorld);":"vec3(0.0, 0.0, 1.0);"}
53
53
 
54
- ${(0,D.If)($,D.H`
54
+ ${(0,E.If)(q,E.H`
55
55
  float snow = getSnow(normal, normalGround);
56
56
  albedo = mix(albedo, vec3(1), snow);
57
57
  shadingNormal = mix(shadingNormal, normal, snow);
@@ -59,284 +59,311 @@
59
59
 
60
60
  vec3 additionalLight = ssao * mainLightIntensity * additionalAmbientScale * ambientBoostFactor * lightingGlobalFactor;
61
61
 
62
- ${1===Z||2===Z?D.H`
62
+ ${1===Z||2===Z?E.H`
63
63
  float additionalAmbientIrradiance = additionalAmbientIrradianceFactor * mainLightIntensity[2];
64
- ${(0,D.If)($,"mrr = applySnowToMRR(mrr, snow);")}
65
- vec3 shadedColor = evaluateSceneLightingPBR(shadingNormal, albedo, shadow, 1.0 - ssao, additionalLight, shadingParams.viewDirection, normalGround, mrr, additionalAmbientIrradiance);`:D.H`vec3 shadedColor = evaluateSceneLighting(shadingNormal, albedo, shadow, 1.0 - ssao, additionalLight);`}
64
+ ${(0,E.If)(q,"mrr = applySnowToMRR(mrr, snow);")}
65
+ vec3 shadedColor = evaluateSceneLightingPBR(shadingNormal, albedo, shadow, 1.0 - ssao, additionalLight, shadingParams.viewDirection, normalGround, mrr, additionalAmbientIrradiance);`:E.H`vec3 shadedColor = evaluateSceneLighting(shadingNormal, albedo, shadow, 1.0 - ssao, additionalLight);`}
66
66
  vec4 finalColor = vec4(shadedColor, opacity_);
67
- outputColorHighlightOLID(applySlice(finalColor, vpos), albedo ${(0,D.If)($,", snow")});
68
- `),t}const W=Object.freeze(Object.defineProperty({__proto__:null,build:A},Symbol.toStringTag,{value:"Module"}))},587(e,t,r){r.d(t,{G:()=>v,a:()=>x,b:()=>g});var o=r(82048),a=r(92573),n=r(98619),i=r(96608),s=r(34845),l=r(20304),c=r(31821),u=r(58029),d=r(12791),h=r(63761),m=r(63907),f=r(65786),p=r(14113);class v extends f.Y{constructor(){super(...arguments),this.projScale=1,this.scaleGlobalIllumination=1,this.accumulatedFrames=0,this.frameCount=0}}function g(e){const t=new p.N5,r=t.fragment;return t.include(o.c),t.include(s.Ir),(0,n.Gc)(r),r.include(a.V),t.include(i.t,{highStepCount:!1,screenSpaceReflections:!0}),r.uniforms.add(new h.N("normalMap",e=>e.normalTexture),new h.N("depthMap",e=>e.depthTexture),new h.N("lastFrameDepthTexture",(e,t)=>t.reprojection.lastFrameDepth?.attachment),new d.x("lastFrameGlobalIlluminationTexture",e=>e.globalIllumination?.getTexture()),new d.x("lastFrameGlobalIlluminationWeightTexture",e=>e.globalIllumination?.getTexture(m.yI)),new u.F("reprojectionViewMatrix",e=>e.reprojection.viewMatrix),new u.F("view",e=>e.camera.viewMatrix),new l.m("accumulatedFramesGI",e=>e.accumulatedFrames),new l.m("frameCount",e=>e.frameCount),new l.m("scaleGlobalIllumination",e=>e.scaleGlobalIllumination),new h.N("blueNoiseTex",e=>e.noiseTexture)),e.hasEmission&&r.uniforms.add(new h.N("lastFrameEmissionTexture",(e,t)=>t.reprojection.lastFrameEmission?.attachment)),r.constants.add("timeSamplesSize","float",64),r.constants.add("blueNoiseGridSize","float",8),r.code.add(c.H`
69
- float computeIdleEmissionBlendWeight(float accumulatedFrames) {
70
- float idleEmissionBlendProgress = clamp(
71
- accumulatedFrames / ${c.H.float(40)},
72
- 0.0,
73
- 1.0
74
- );
75
- return mix(
76
- ${c.H.float(.012)},
77
- ${c.H.float(.008)},
78
- idleEmissionBlendProgress
79
- );
80
- }
81
-
82
- float computeIdleOcclusionBlendWeight(float accumulatedFrames) {
83
- float idleOcclusionBlendProgress = clamp(
84
- accumulatedFrames / ${c.H.float(60)},
85
- 0.0,
86
- 1.0
87
- );
88
- return mix(
89
- ${c.H.float(.095)},
90
- ${c.H.float(.008)},
91
- pow(idleOcclusionBlendProgress, ${c.H.float(2)})
92
- );
93
- }
94
-
95
- // Blue noise value based on a texture lookup
96
- vec4 randomDirection(float index) {
97
- vec2 textureOffset = vec2(mod(index, blueNoiseGridSize), floor(index / blueNoiseGridSize)) * timeSamplesSize;
98
- vec2 noiseCoord = textureOffset + mod(
99
- floor(uv * vec2(textureSize(normalMap, 0)) * scaleGlobalIllumination),
100
- vec2(timeSamplesSize)
101
- );
102
- vec4 blueNoiseValue = texelFetch(blueNoiseTex, ivec2(noiseCoord), 0);
103
-
104
- return 2.0 * blueNoiseValue - 1.0;
105
- }
106
-
107
- bool isEdgeDepth(float centerDepth, vec2 sampleUv) {
108
- vec2 texelSize = 1.0 / vec2(textureSize(depthMap, 0));
109
- float depthLeft = linearizeDepth(depthFromTexture(depthMap, sampleUv + vec2(-texelSize.x, 0.0)));
110
- float depthRight = linearizeDepth(depthFromTexture(depthMap, sampleUv + vec2(texelSize.x, 0.0)));
111
- float depthUp = linearizeDepth(depthFromTexture(depthMap, sampleUv + vec2(0.0, texelSize.y)));
112
- float depthDown = linearizeDepth(depthFromTexture(depthMap, sampleUv + vec2(0.0, -texelSize.y)));
113
-
114
- float maxDifference = max(max(abs(centerDepth - depthLeft), abs(centerDepth - depthRight)), max(abs(centerDepth - depthUp), abs(centerDepth - depthDown)));
115
-
116
- return abs(maxDifference / centerDepth) > 0.01;
117
- }
118
-
119
- vec3 sampleCosineHemisphere(vec2 u) {
120
- float phi = 6.28318530718 * u.x;
121
- float radius = sqrt(u.y);
122
- float x = radius * cos(phi);
123
- float y = radius * sin(phi);
124
- float z = sqrt(max(0.0, 1.0 - u.y));
125
-
126
- return vec3(x, y, z);
127
- }
128
-
129
- mat3 basisFromNormal(vec3 n) {
130
- vec3 up = abs(n.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
131
- vec3 tangent = normalize(cross(up, n));
132
- vec3 bitangent = cross(n, tangent);
133
-
134
- return mat3(tangent, bitangent, n);
135
- }
136
- `),t.outputs.add("fragGlobalIllumination","vec4",0),t.outputs.add("fragWeight","float",1),r.main.add(c.H`
137
- float depth = depthFromTexture(depthMap, uv);
138
-
139
- // Early out if depth is out of range, such as in the sky
140
- if (depth >= 1.0 || depth <= 0.0) {
141
- fragGlobalIllumination = vec4(0.0, 0.0, 0.0, 1.0);
142
- fragWeight = 0.0;
143
- return;
144
- }
145
-
146
- // Get the normal of current fragment
147
- ivec2 iuv = ivec2(uv * vec2(textureSize(normalMap, 0)));
148
- vec4 normal4 = texelFetch(normalMap, iuv, 0);
149
- if (normal4.a != 1.0) {
150
- fragGlobalIllumination = vec4(0.0, 0.0, 0.0, 1.0);
151
- fragWeight = 0.0;
152
- return;
153
- }
154
- vec3 normal = normalize(normal4.xyz * 2.0 - 1.0);
155
-
156
- // Reconstruct view space position of current fragment
157
- float currentPixelDepth = linearizeDepth(depth);
158
- vec3 currentPixelPos = reconstructPosition(uv * vec2(textureSize(normalMap, 0)), currentPixelDepth);
159
- vec4 viewPos = vec4(currentPixelPos, 1.0);
160
-
161
- // Reproject current view position to last frame
162
- vec4 reprojectedViewPos = reprojectionViewMatrix * viewPos;
163
- vec4 reprojectedCoordinate = applyProjectionMat(proj, reprojectedViewPos.xyz);
164
-
165
- // Read last frame reprojected depth and GI value.
166
- float lastFrameDepthViewPos = -linearDepthFromTextureLastFrame(lastFrameDepthTexture, reprojectedCoordinate.xy);
167
- vec4 lastFrameGlobalIllumination = texture(lastFrameGlobalIlluminationTexture, reprojectedCoordinate.xy);
168
- float historyOcclusionBlendWeight = texture(lastFrameGlobalIlluminationWeightTexture, reprojectedCoordinate.xy).r;
169
-
170
- int steps;
171
- float occlusionBlendWeight = 1.0;
172
- float emissionBlendWeight = 1.0;
173
- float idleEmissionBlendWeight = computeIdleEmissionBlendWeight(accumulatedFramesGI);
174
- float idleOcclusionBlendWeight = computeIdleOcclusionBlendWeight(accumulatedFramesGI);
175
- float reprojectionDepthMismatch = abs((lastFrameDepthViewPos + reprojectedViewPos.z) / max(lastFrameDepthViewPos, reprojectedViewPos.z));
176
- bool hasReprojectionMismatch = reprojectionDepthMismatch > ${c.H.float(.01)};
177
- bool isScaledGlobalIllumination = scaleGlobalIllumination < 1.0;
178
- bool isLowQualityEdgePixel = isScaledGlobalIllumination && isEdgeDepth(currentPixelDepth, uv);
179
- bool resetEmissionHistory = false;
180
-
181
- // Heuristic to determine blending weights and number of steps for occlusion and emission
182
- if (hasReprojectionMismatch) {
183
- if (isLowQualityEdgePixel) {
184
- steps = 1;
185
- occlusionBlendWeight = ${c.H.float(.008)};
186
- resetEmissionHistory = true;
187
- } else {
188
- steps = 6;
189
- occlusionBlendWeight = 1.0;
190
- resetEmissionHistory = true;
191
- }
192
- } else {
193
- steps = 1;
194
- if (historyOcclusionBlendWeight > ${c.H.float(.5)}) {
195
- occlusionBlendWeight = ${c.H.float(.1)};
196
- emissionBlendWeight = ${c.H.float(.008)};
197
- } else if (historyOcclusionBlendWeight > ${c.H.float(.02)}) {
198
- occlusionBlendWeight = historyOcclusionBlendWeight - 0.05;
199
- emissionBlendWeight = ${c.H.float(.008)};
200
- } else {
201
- occlusionBlendWeight = isScaledGlobalIllumination ? ${c.H.float(.008)} : idleOcclusionBlendWeight;
202
- emissionBlendWeight = isScaledGlobalIllumination ? ${c.H.float(.002)} : idleEmissionBlendWeight;
203
- }
204
- }
205
-
206
- vec4 randomDirectionSample;
207
- mat3 normalBasis = basisFromNormal(normal);
208
- int temporalSampleStride = min(64 / steps, 6);
209
- float temporalFrameOffset = mod(frameCount, float(64 / steps));
210
-
211
- // For each ray determine if it hits geometry and calculate occlusion and emission values
212
- float stepSize = 1.0 / float(steps);
213
- for (int i = 0; i < steps; ++i) {
214
- float sampleIndex = float(i * temporalSampleStride + int(temporalFrameOffset));
215
- randomDirectionSample = randomDirection(sampleIndex);
216
- vec2 hemisphereSample = randomDirectionSample.rg * 0.5 + 0.5;
217
- vec3 rayDirection = normalBasis * sampleCosineHemisphere(hemisphereSample);
218
- vec3 hit = screenSpaceIntersection(rayDirection, viewPos.xyz, normalize(viewPos.xyz), normal, randomDirectionSample.a * 0.5 + 0.5, true);
219
-
220
- if (hit.z > 0.0) {
221
- // Emission - reproject to get and accumulate emission from last frame
222
- vec2 hitReprojectedCoordinate = reprojectionCoordinate(hit);
223
- vec3 emissionColor = ${(0,c.If)(e.hasEmission,"texture(lastFrameEmissionTexture, hitReprojectedCoordinate).xyz","vec3(0.0)")};
224
-
225
- fragGlobalIllumination.rgb += emissionColor * stepSize;
226
- } else {
227
- // Occlusion - heuristic modulating sky intensity based on angle to main light
228
- vec4 viewMainLightDirection = view * vec4(mainLightDirection, 0.0);
229
- float skyModulation = pow(max(dot(rayDirection, viewMainLightDirection.xyz), 0.0), 3.0) * 5.5;
230
- float skyFacingWeight = clamp(3.5 * dot(viewMainLightDirection.xyz, normal), 0.0, 1.0);
231
- skyModulation = mix(1.0, skyModulation * 0.2 + 0.8, skyFacingWeight);
232
- fragGlobalIllumination.a += skyModulation * stepSize;
233
- }
234
- }
235
-
236
- // Rendering trick add noise to reduce accumulation artifacts
237
- float accumulationDither = occlusionBlendWeight < 1.0
238
- ? randomDirectionSample.b * ${c.H.float(.0039)}
239
- : 0.0;
240
-
241
- // Accumulate occlusion
242
- // Accumulate emission
243
- vec3 lastFrameEmission = lastFrameGlobalIllumination.rgb;
244
- float emissionDitherScale = isScaledGlobalIllumination ? ${c.H.float(.25)} : 1.0;
245
- fragGlobalIllumination.rgb = resetEmissionHistory
246
- ? vec3(0.0)
247
- : mix(lastFrameEmission + accumulationDither * emissionDitherScale, fragGlobalIllumination.rgb, emissionBlendWeight);
248
-
249
- // Accumulate occlusion
250
- fragGlobalIllumination.a = mix(lastFrameGlobalIllumination.a + accumulationDither, fragGlobalIllumination.a, occlusionBlendWeight);
251
-
252
- fragWeight = occlusionBlendWeight;
253
- `),t}const x=Object.freeze(Object.defineProperty({__proto__:null,GlobalIlluminationPassParameters:v,build:g},Symbol.toStringTag,{value:"Module"}))},52516(e,t,r){r.d(t,{G:()=>v,a:()=>x,b:()=>g});var o=r(48163),a=r(82048),n=r(52540),i=r(72885),s=r(34845),l=r(32976),c=r(68259),u=r(20304),d=r(31821),h=r(15976),m=r(63761),f=r(65786),p=r(14113);class v extends f.Y{constructor(){super(...arguments),this.blurSize=(0,o.vt)()}}function g(){const e=new p.N5,t=e.fragment;e.include(a.c),e.include(s.Ir),e.include(i.Q);return t.include(n.E),t.uniforms.add(new l.o("hasEmission",e=>e.hasEmission),new m.N("depthMap",e=>e.depthTexture),new m.N("normalMap",e=>e.normalTexture),new h.o("globalIlluminationTexture",e=>e.texture),new h.o("globalIlluminationWeightTexture",e=>e.weightTexture),new c.t("blurSize",e=>e.blurSize),new u.m("scaleGlobalIllumination",e=>e.scaleGlobalIllumination),new u.m("projScale",(e,t)=>{const r=t.camera.distance;return r>5e4?Math.max(0,e.projScale-(r-5e4)):e.projScale})),t.code.add(d.H`
254
- void accumulateBlurSample(
255
- vec2 sampleUv,
256
- float sampleOffset,
257
- float centerDepth,
258
- vec3 centerNormal,
259
- float depthSharpness,
260
- bool skipOcclusionBlur,
261
- inout float emissionWeightSum,
262
- inout vec3 emissionSum,
263
- inout float occlusionWeightSum,
264
- inout float occlusionSum,
265
- float centerOcclusionBlendWeight
266
- ) {
267
- vec4 sampleGlobalIllumination = texture(globalIlluminationTexture, sampleUv);
268
- vec3 sampleNormal = texture(normalMap, sampleUv).rgb;
269
- float sampleDepth = linearDepthFromTexture(depthMap, sampleUv);
270
-
271
- float depthDelta = sampleDepth - centerDepth;
272
- bool isScaledGlobalIllumination = scaleGlobalIllumination < 1.0;
273
- float normalSimilarityWeight = globalIlluminationNormalSimilarityWeight(sampleNormal, centerNormal);
274
- float depthNormalCorrection = globalIlluminationDepthNormalCorrection(sampleNormal);
275
- vec3 emission = sampleGlobalIllumination.rgb;
276
- float emissionSpatialWeightMultiplier = isScaledGlobalIllumination ? ${d.H.float(400)} : 1.0;
277
-
278
- float emissionWeight = exp(
279
- -sampleOffset * sampleOffset * ${d.H.float(1/24.5)} * ${d.H.float(.1)} * emissionSpatialWeightMultiplier
280
- - depthDelta * depthDelta * depthSharpness * depthNormalCorrection
281
- );
282
- emissionWeight *= normalSimilarityWeight;
283
- emissionWeightSum += emissionWeight;
284
- emissionSum += emissionWeight * emission;
285
-
286
- if (skipOcclusionBlur) {
287
- return;
288
- }
289
-
290
- float occlusionSpatialKernelScale = centerOcclusionBlendWeight > ${d.H.float(.03)}
291
- ? ${d.H.float(.08)}
292
- : ${d.H.float(1.5)};
293
- float occlusionWeight = exp(-sampleOffset * sampleOffset * occlusionSpatialKernelScale - depthDelta * depthDelta * depthSharpness);
294
- occlusionWeight *= normalSimilarityWeight;
295
- occlusionWeightSum += occlusionWeight;
296
- occlusionSum += occlusionWeight * sampleGlobalIllumination.a;
297
- }
298
- `),t.main.add(d.H`
299
- vec3 emissionSum = vec3(0.0);
300
- float emissionWeightSum = 0.0;
301
-
302
- vec4 centerGlobalIllumination = texture(globalIlluminationTexture, uv);
303
- float centerOcclusionBlendWeight = texture(globalIlluminationWeightTexture, uv).r;
304
- bool isScaledGlobalIllumination = scaleGlobalIllumination < 1.0;
305
- bool shouldReuseCenterOcclusion = isScaledGlobalIllumination && centerOcclusionBlendWeight <= ${d.H.float(.03)};
306
- bool shouldSkipLowQualityBlur = !hasEmission && shouldReuseCenterOcclusion;
307
- if (shouldSkipLowQualityBlur) {
308
- fragColor = centerGlobalIllumination;
309
- return;
310
- }
311
-
312
- float centerDepth = linearDepthFromTexture(depthMap, uv);
313
- vec3 centerNormal = texture(normalMap, uv).rgb;
314
- float occlusionSum = 0.0;
315
- float occlusionWeightSum = 0.0;
316
-
317
- float depthSharpness = globalIlluminationDepthSharpness(projScale, centerDepth);
318
- for (int sampleOffset = -${d.H.int(4)}; sampleOffset <= ${d.H.int(4)}; ++sampleOffset) {
319
- float sampleOffsetFloat = float(sampleOffset);
320
- vec2 sampleUv = uv + sampleOffsetFloat * blurSize;
321
- accumulateBlurSample(
322
- sampleUv,
323
- sampleOffsetFloat,
324
- centerDepth,
325
- centerNormal,
326
- depthSharpness,
327
- shouldReuseCenterOcclusion,
328
- emissionWeightSum,
329
- emissionSum,
330
- occlusionWeightSum,
331
- occlusionSum,
332
- centerOcclusionBlendWeight
333
- );
334
- }
335
-
336
- vec3 blurredEmission = (emissionSum / emissionWeightSum).rgb;
337
- float occlusion = shouldReuseCenterOcclusion ? centerGlobalIllumination.a : occlusionSum / occlusionWeightSum;
338
- fragColor = vec4(blurredEmission, occlusion);
339
- `),e}const x=Object.freeze(Object.defineProperty({__proto__:null,GlobalIlluminationBlurDrawParameters:v,build:g},Symbol.toStringTag,{value:"Module"}))},50704(e,t,r){r.d(t,{G:()=>m,a:()=>p,b:()=>f});var o=r(82048),a=r(52540),n=r(72885),i=r(34845),s=r(20304),l=r(31821),c=r(15976),u=r(63761),d=r(65786),h=r(14113);class m extends d.Y{}function f(){const e=new h.N5,t=e.fragment;return e.include(o.c),e.include(i.Ir),e.include(n.Q),t.include(a.E),t.uniforms.add(new u.N("depthMap",e=>e.depthTexture),new u.N("normalMap",e=>e.normalTexture),new c.o("tex",e=>e.colorTexture),new c.o("globalIlluminationWeightTexture",e=>e.weightTexture),new s.m("scaleGlobalIllumination",e=>e.scaleGlobalIllumination),new s.m("projScale",(e,t)=>{const r=t.camera.distance;return r>5e4?Math.max(0,e.projScale-(r-5e4)):e.projScale})),t.code.add(l.H`float computeDepthWeight(float sampleDepth, float centerDepth, float depthSharpness) {
67
+ outputColorHighlightOLID(applySlice(finalColor, vpos), albedo ${(0,E.If)(q,", snow")});
68
+ `),t}const W=Object.freeze(Object.defineProperty({__proto__:null,build:A},Symbol.toStringTag,{value:"Module"}))},587(e,t,r){r.d(t,{G:()=>x,a:()=>w,b:()=>b});var o=r(82048),a=r(92573),n=r(98619),i=r(96608),s=r(34845),l=r(20304),c=r(31821),u=r(58029),d=r(12791),h=r(63761),m=r(63907),f=r(65786),p=r(14113);const v=1/3,g=2/3;class x extends f.Y{constructor(){super(...arguments),this.projScale=1,this.scaleGlobalIllumination=1,this.accumulatedFrames=0,this.frameCount=0}}function b(e){const t=new p.N5,r=t.fragment;return t.include(o.c),t.include(s.Ir),(0,n.Gc)(r),r.include(a.V),t.include(i.t,{highStepCount:!1,screenSpaceReflections:!0}),r.uniforms.add(new h.N("normalMap",e=>e.normalTexture),new h.N("depthMap",e=>e.depthTexture),new h.N("lastFrameColorTexture",(e,t)=>t.reprojection.lastFrameColor?.getTexture()),new h.N("lastFrameDepthTexture",(e,t)=>t.reprojection.lastFrameDepth?.attachment),new d.x("lastFrameGlobalIlluminationTexture",e=>e.globalIllumination?.getTexture()),new d.x("lastFrameGlobalIlluminationWeightTexture",e=>e.globalIllumination?.getTexture(m.yI)),new u.F("reprojectionViewMatrix",e=>e.reprojection.viewMatrix),new u.F("view",e=>e.camera.viewMatrix),new l.m("accumulatedFramesGI",e=>e.accumulatedFrames),new l.m("frameCount",e=>e.frameCount),new l.m("scaleGlobalIllumination",e=>e.scaleGlobalIllumination),new h.N("blueNoiseTex",e=>e.noiseTexture)),e.hasEmission&&r.uniforms.add(new h.N("lastFrameEmissionTexture",(e,t)=>t.reprojection.lastFrameEmission?.attachment)),r.constants.add("timeSamplesSize","float",64),r.constants.add("blueNoiseGridSize","float",8),r.code.add(c.H`
69
+ float computeIdleColorBlendWeight(float accumulatedFrames) {
70
+ float idleColorBlendProgress = clamp(
71
+ accumulatedFrames / ${c.H.float(40)},
72
+ 0.0,
73
+ 1.0
74
+ );
75
+ return mix(
76
+ ${c.H.float(.012)},
77
+ ${c.H.float(.008)},
78
+ idleColorBlendProgress
79
+ );
80
+ }
81
+
82
+ float computeIdleOcclusionBlendWeight(float accumulatedFrames) {
83
+ float idleOcclusionBlendProgress = clamp(
84
+ accumulatedFrames / ${c.H.float(60)},
85
+ 0.0,
86
+ 1.0
87
+ );
88
+ return mix(
89
+ ${c.H.float(.095)},
90
+ ${c.H.float(.008)},
91
+ pow(idleOcclusionBlendProgress, ${c.H.float(2)})
92
+ );
93
+ }
94
+
95
+ // Blue noise value based on a texture lookup
96
+ vec4 randomDirection(float index) {
97
+ vec2 textureOffset = vec2(mod(index, blueNoiseGridSize), floor(index / blueNoiseGridSize)) * timeSamplesSize;
98
+ vec2 noiseCoord = textureOffset + mod(
99
+ floor(uv * vec2(textureSize(normalMap, 0)) * scaleGlobalIllumination),
100
+ vec2(timeSamplesSize)
101
+ );
102
+ vec4 blueNoiseValue = texelFetch(blueNoiseTex, ivec2(noiseCoord), 0);
103
+
104
+ return 2.0 * blueNoiseValue - 1.0;
105
+ }
106
+
107
+ bool isEdgeDepth(float centerDepth, vec2 sampleUv) {
108
+ vec2 texelSize = 1.0 / vec2(textureSize(depthMap, 0));
109
+ float depthLeft = linearizeDepth(depthFromTexture(depthMap, sampleUv + vec2(-texelSize.x, 0.0)));
110
+ float depthRight = linearizeDepth(depthFromTexture(depthMap, sampleUv + vec2(texelSize.x, 0.0)));
111
+ float depthUp = linearizeDepth(depthFromTexture(depthMap, sampleUv + vec2(0.0, texelSize.y)));
112
+ float depthDown = linearizeDepth(depthFromTexture(depthMap, sampleUv + vec2(0.0, -texelSize.y)));
113
+
114
+ float maxDifference = max(max(abs(centerDepth - depthLeft), abs(centerDepth - depthRight)), max(abs(centerDepth - depthUp), abs(centerDepth - depthDown)));
115
+
116
+ return abs(maxDifference / centerDepth) > 0.01;
117
+ }
118
+
119
+ vec3 sampleCosineHemisphere(vec2 u) {
120
+ float phi = 6.28318530718 * u.x;
121
+ float radius = sqrt(u.y);
122
+ float x = radius * cos(phi);
123
+ float y = radius * sin(phi);
124
+ float z = sqrt(max(0.0, 1.0 - u.y));
125
+
126
+ return vec3(x, y, z);
127
+ }
128
+
129
+ mat3 basisFromNormal(vec3 n) {
130
+ vec3 up = abs(n.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
131
+ vec3 tangent = normalize(cross(up, n));
132
+ vec3 bitangent = cross(n, tangent);
133
+
134
+ return mat3(tangent, bitangent, n);
135
+ }
136
+
137
+ float computeChromaWeight(vec3 color) {
138
+ float gray = dot(color, vec3(${c.H.float(v)}));
139
+ vec3 deviationFromGray = color - gray;
140
+ float chromaDistanceSquared = dot(deviationFromGray, deviationFromGray);
141
+ float normalizedChroma = chromaDistanceSquared / ${c.H.float(g)};
142
+
143
+ return clamp(normalizedChroma * ${c.H.float(2)}, 0.0, 1.0);
144
+ }
145
+
146
+ float computeColorBleedWeight(vec3 receiverColor, vec3 sourceColor) {
147
+ float receiverChromaWeight = computeChromaWeight(receiverColor);
148
+ float sourceChromaWeight = computeChromaWeight(sourceColor);
149
+ float receiverAverageIntensity = dot(receiverColor, vec3(${c.H.float(v)}));
150
+
151
+ // Favor bright, neutral receivers lit by more saturated hit surfaces
152
+ float bleedFactor =
153
+ pow(receiverAverageIntensity, ${c.H.float(.05)}) *
154
+ (1.0 - receiverChromaWeight) *
155
+ pow(sourceChromaWeight, ${c.H.float(.15)});
156
+
157
+ return ${c.H.float(.75)} * clamp(bleedFactor, 0.0, 1.0);
158
+ }
159
+ `),t.outputs.add("fragGlobalIllumination","vec4",0),t.outputs.add("fragWeight","float",1),r.main.add(c.H`
160
+ float depth = depthFromTexture(depthMap, uv);
161
+
162
+ // Early out if depth is out of range, such as in the sky
163
+ if (depth >= 1.0 || depth <= 0.0) {
164
+ fragGlobalIllumination = vec4(0.0, 0.0, 0.0, 1.0);
165
+ fragWeight = 0.0;
166
+ return;
167
+ }
168
+
169
+ // Get the normal of current fragment
170
+ ivec2 iuv = ivec2(uv * vec2(textureSize(normalMap, 0)));
171
+ vec4 normal4 = texelFetch(normalMap, iuv, 0);
172
+ if (normal4.a != 1.0) {
173
+ fragGlobalIllumination = vec4(0.0, 0.0, 0.0, 1.0);
174
+ fragWeight = 0.0;
175
+ return;
176
+ }
177
+ vec3 normal = normalize(normal4.xyz * 2.0 - 1.0);
178
+
179
+ // Reconstruct view space position of current fragment
180
+ float currentPixelDepth = linearizeDepth(depth);
181
+ vec3 currentPixelPos = reconstructPosition(uv * vec2(textureSize(normalMap, 0)), currentPixelDepth);
182
+ vec4 viewPos = vec4(currentPixelPos, 1.0);
183
+
184
+ // Reproject current view position to last frame
185
+ vec4 reprojectedViewPos = reprojectionViewMatrix * viewPos;
186
+ vec4 reprojectedCoordinate = applyProjectionMat(proj, reprojectedViewPos.xyz);
187
+
188
+ // Read last frame reprojected depth and GI history
189
+ float lastFrameDepthViewPos = -linearDepthFromTextureLastFrame(lastFrameDepthTexture, reprojectedCoordinate.xy);
190
+ vec4 lastFrameGlobalIllumination = texture(lastFrameGlobalIlluminationTexture, reprojectedCoordinate.xy);
191
+ float historyOcclusionBlendWeight = texture(lastFrameGlobalIlluminationWeightTexture, reprojectedCoordinate.xy).r;
192
+
193
+ int steps;
194
+ float occlusionBlendWeight = 1.0;
195
+ float colorBlendWeight = 1.0;
196
+ float idleColorBlendWeight = computeIdleColorBlendWeight(accumulatedFramesGI);
197
+ float idleOcclusionBlendWeight = computeIdleOcclusionBlendWeight(accumulatedFramesGI);
198
+ float reprojectionDepthMismatch = abs((lastFrameDepthViewPos + reprojectedViewPos.z) / max(lastFrameDepthViewPos, reprojectedViewPos.z));
199
+ bool hasReprojectionMismatch = reprojectionDepthMismatch > ${c.H.float(.01)};
200
+ bool isScaledGlobalIllumination = scaleGlobalIllumination < 1.0;
201
+ bool isLowQualityEdgePixel = isScaledGlobalIllumination && isEdgeDepth(currentPixelDepth, uv);
202
+ bool resetColorHistory = false;
203
+
204
+ // Heuristic to determine blending weights and number of steps for occlusion and color
205
+ if (hasReprojectionMismatch) {
206
+ if (isLowQualityEdgePixel) {
207
+ steps = 1;
208
+ occlusionBlendWeight = ${c.H.float(.008)};
209
+ resetColorHistory = true;
210
+ } else {
211
+ steps = 6;
212
+ occlusionBlendWeight = 1.0;
213
+ resetColorHistory = true;
214
+ }
215
+ } else {
216
+ steps = 1;
217
+ if (historyOcclusionBlendWeight > ${c.H.float(.5)}) {
218
+ occlusionBlendWeight = ${c.H.float(.1)};
219
+ colorBlendWeight = ${c.H.float(.008)};
220
+ } else if (historyOcclusionBlendWeight > ${c.H.float(.02)}) {
221
+ occlusionBlendWeight = historyOcclusionBlendWeight - 0.05;
222
+ colorBlendWeight = ${c.H.float(.008)};
223
+ } else {
224
+ occlusionBlendWeight = isScaledGlobalIllumination ? ${c.H.float(.008)} : idleOcclusionBlendWeight;
225
+ colorBlendWeight = isScaledGlobalIllumination ? ${c.H.float(.002)} : idleColorBlendWeight;
226
+ }
227
+ }
228
+
229
+ vec4 randomDirectionSample;
230
+ mat3 normalBasis = basisFromNormal(normal);
231
+ int temporalSampleStride = min(64 / steps, 6);
232
+ float temporalFrameOffset = mod(frameCount, float(64 / steps));
233
+
234
+ // For each ray determine if it hits geometry and accumulate occlusion or color
235
+ float stepSize = 1.0 / float(steps);
236
+ for (int i = 0; i < steps; ++i) {
237
+ float sampleIndex = float(i * temporalSampleStride + int(temporalFrameOffset));
238
+ randomDirectionSample = randomDirection(sampleIndex);
239
+ vec2 hemisphereSample = randomDirectionSample.rg * 0.5 + 0.5;
240
+ float offsetSample = randomDirectionSample.a * 0.5 + 0.5;
241
+ vec3 rayDirection = normalBasis * sampleCosineHemisphere(hemisphereSample);
242
+ vec3 hit = screenSpaceIntersection(rayDirection, viewPos.xyz, normalize(viewPos.xyz), normal, offsetSample, true);
243
+
244
+ if (hit.z > 0.0) {
245
+ // Emission and color bleed - reproject the current receiver and sampled hit to estimate bounced color
246
+ vec3 receiverColor = texture(lastFrameColorTexture, reprojectedCoordinate.xy).rgb;
247
+
248
+ vec2 hitReprojectedCoordinate = reprojectionCoordinate(hit);
249
+ vec3 sourceColor = texture(lastFrameColorTexture, hitReprojectedCoordinate).rgb;
250
+ vec3 sourceEmission = ${(0,c.If)(e.hasEmission,"texture(lastFrameEmissionTexture, hitReprojectedCoordinate).xyz","vec3(0.0)")};
251
+
252
+ float colorBleedWeight = computeColorBleedWeight(receiverColor, sourceColor);
253
+ fragGlobalIllumination.rgb += (sourceColor * colorBleedWeight + sourceEmission) * stepSize;
254
+ } else {
255
+ // Occlusion - heuristic modulating sky intensity based on angle to main light
256
+ vec4 viewMainLightDirection = view * vec4(mainLightDirection, 0.0);
257
+ float skyModulation = pow(max(dot(rayDirection, viewMainLightDirection.xyz), 0.0), 3.0) * 5.5;
258
+ float skyFacingWeight = clamp(3.5 * dot(viewMainLightDirection.xyz, normal), 0.0, 1.0);
259
+ skyModulation = mix(1.0, skyModulation * 0.2 + 0.8, skyFacingWeight);
260
+ fragGlobalIllumination.a += skyModulation * stepSize;
261
+ }
262
+ }
263
+
264
+ // Rendering trick add noise to reduce accumulation artifacts
265
+ float accumulationDither = occlusionBlendWeight < 1.0
266
+ ? randomDirectionSample.b * ${c.H.float(.0039)}
267
+ : 0.0;
268
+
269
+ // Accumulate color
270
+ vec3 lastFrameColor = lastFrameGlobalIllumination.rgb;
271
+ float colorDitherScale = isScaledGlobalIllumination ? ${c.H.float(.25)} : 1.0;
272
+ fragGlobalIllumination.rgb = resetColorHistory
273
+ ? vec3(0.0)
274
+ : mix(lastFrameColor + accumulationDither * colorDitherScale, fragGlobalIllumination.rgb, colorBlendWeight);
275
+
276
+ // Accumulate occlusion
277
+ fragGlobalIllumination.a = mix(lastFrameGlobalIllumination.a + accumulationDither, fragGlobalIllumination.a, occlusionBlendWeight);
278
+
279
+ fragWeight = occlusionBlendWeight;
280
+ `),t}const w=Object.freeze(Object.defineProperty({__proto__:null,GlobalIlluminationPassParameters:x,build:b},Symbol.toStringTag,{value:"Module"}))},52516(e,t,r){r.d(t,{G:()=>v,a:()=>x,b:()=>g});var o=r(48163),a=r(82048),n=r(52540),i=r(72885),s=r(34845),l=r(32976),c=r(68259),u=r(20304),d=r(31821),h=r(15976),m=r(63761),f=r(65786),p=r(14113);class v extends f.Y{constructor(){super(...arguments),this.blurSize=(0,o.vt)()}}function g(){const e=new p.N5,t=e.fragment;e.include(a.c),e.include(s.Ir),e.include(i.Q);return t.include(n.E),t.uniforms.add(new l.o("hasEmission",e=>e.hasEmission),new m.N("depthMap",e=>e.depthTexture),new m.N("normalMap",e=>e.normalTexture),new h.o("globalIlluminationTexture",e=>e.texture),new h.o("globalIlluminationWeightTexture",e=>e.weightTexture),new c.t("blurSize",e=>e.blurSize),new u.m("scaleGlobalIllumination",e=>e.scaleGlobalIllumination),new u.m("projScale",(e,t)=>{const r=t.camera.distance;return r>5e4?Math.max(0,e.projScale-(r-5e4)):e.projScale})),t.code.add(d.H`
281
+ void accumulateBlurSample(
282
+ vec2 sampleUv,
283
+ float sampleOffset,
284
+ float centerDepth,
285
+ vec3 centerNormal,
286
+ float depthSharpness,
287
+ bool skipOcclusionBlur,
288
+ inout float emissionWeightSum,
289
+ inout vec3 emissionSum,
290
+ inout float occlusionWeightSum,
291
+ inout float occlusionSum,
292
+ float centerOcclusionBlendWeight
293
+ ) {
294
+ vec4 sampleGlobalIllumination = texture(globalIlluminationTexture, sampleUv);
295
+ vec3 sampleNormal = texture(normalMap, sampleUv).rgb;
296
+ float sampleDepth = linearDepthFromTexture(depthMap, sampleUv);
297
+
298
+ float depthDelta = sampleDepth - centerDepth;
299
+ bool isScaledGlobalIllumination = scaleGlobalIllumination < 1.0;
300
+ float normalSimilarityWeight = globalIlluminationNormalSimilarityWeight(sampleNormal, centerNormal);
301
+ float depthNormalCorrection = globalIlluminationDepthNormalCorrection(sampleNormal);
302
+ vec3 emission = sampleGlobalIllumination.rgb;
303
+ float emissionSpatialWeightMultiplier = isScaledGlobalIllumination ? ${d.H.float(400)} : 1.0;
304
+
305
+ float emissionWeight = exp(
306
+ -sampleOffset * sampleOffset * ${d.H.float(1/24.5)} * ${d.H.float(.1)} * emissionSpatialWeightMultiplier
307
+ - depthDelta * depthDelta * depthSharpness * depthNormalCorrection
308
+ );
309
+ emissionWeight *= normalSimilarityWeight;
310
+ emissionWeightSum += emissionWeight;
311
+ emissionSum += emissionWeight * emission;
312
+
313
+ if (skipOcclusionBlur) {
314
+ return;
315
+ }
316
+
317
+ float occlusionSpatialKernelScale = centerOcclusionBlendWeight > ${d.H.float(.03)}
318
+ ? ${d.H.float(.08)}
319
+ : ${d.H.float(1.5)};
320
+ float occlusionWeight = exp(-sampleOffset * sampleOffset * occlusionSpatialKernelScale - depthDelta * depthDelta * depthSharpness);
321
+ occlusionWeight *= normalSimilarityWeight;
322
+ occlusionWeightSum += occlusionWeight;
323
+ occlusionSum += occlusionWeight * sampleGlobalIllumination.a;
324
+ }
325
+ `),t.main.add(d.H`
326
+ vec3 emissionSum = vec3(0.0);
327
+ float emissionWeightSum = 0.0;
328
+
329
+ vec4 centerGlobalIllumination = texture(globalIlluminationTexture, uv);
330
+ float centerOcclusionBlendWeight = texture(globalIlluminationWeightTexture, uv).r;
331
+ bool isScaledGlobalIllumination = scaleGlobalIllumination < 1.0;
332
+ bool shouldReuseCenterOcclusion = isScaledGlobalIllumination && centerOcclusionBlendWeight <= ${d.H.float(.03)};
333
+ bool shouldSkipLowQualityBlur = !hasEmission && shouldReuseCenterOcclusion;
334
+ if (shouldSkipLowQualityBlur) {
335
+ fragColor = centerGlobalIllumination;
336
+ return;
337
+ }
338
+
339
+ float centerDepth = linearDepthFromTexture(depthMap, uv);
340
+ vec3 centerNormal = texture(normalMap, uv).rgb;
341
+ float occlusionSum = 0.0;
342
+ float occlusionWeightSum = 0.0;
343
+
344
+ float depthSharpness = globalIlluminationDepthSharpness(projScale, centerDepth);
345
+ for (int sampleOffset = -${d.H.int(4)}; sampleOffset <= ${d.H.int(4)}; ++sampleOffset) {
346
+ float sampleOffsetFloat = float(sampleOffset);
347
+ vec2 sampleUv = uv + sampleOffsetFloat * blurSize;
348
+ accumulateBlurSample(
349
+ sampleUv,
350
+ sampleOffsetFloat,
351
+ centerDepth,
352
+ centerNormal,
353
+ depthSharpness,
354
+ shouldReuseCenterOcclusion,
355
+ emissionWeightSum,
356
+ emissionSum,
357
+ occlusionWeightSum,
358
+ occlusionSum,
359
+ centerOcclusionBlendWeight
360
+ );
361
+ }
362
+
363
+ vec3 blurredEmission = (emissionSum / emissionWeightSum).rgb;
364
+ float occlusion = shouldReuseCenterOcclusion ? centerGlobalIllumination.a : occlusionSum / occlusionWeightSum;
365
+ fragColor = vec4(blurredEmission, occlusion);
366
+ `),e}const x=Object.freeze(Object.defineProperty({__proto__:null,GlobalIlluminationBlurDrawParameters:v,build:g},Symbol.toStringTag,{value:"Module"}))},50704(e,t,r){r.d(t,{G:()=>m,a:()=>p,b:()=>f});var o=r(82048),a=r(52540),n=r(72885),i=r(34845),s=r(20304),l=r(31821),c=r(15976),u=r(63761),d=r(65786),h=r(14113);class m extends d.Y{}function f(){const e=new h.N5,t=e.fragment;return e.include(o.c),e.include(i.Ir),e.include(n.Q),t.include(a.E),t.uniforms.add(new u.N("depthMap",e=>e.depthTexture),new u.N("normalMap",e=>e.normalTexture),new c.o("tex",e=>e.colorTexture),new c.o("globalIlluminationWeightTexture",e=>e.weightTexture),new s.m("scaleGlobalIllumination",e=>e.scaleGlobalIllumination),new s.m("projScale",(e,t)=>{const r=t.camera.distance;return r>5e4?Math.max(0,e.projScale-(r-5e4)):e.projScale})),t.code.add(l.H`float computeDepthWeight(float sampleDepth, float centerDepth, float depthSharpness) {
340
367
  float depthDelta = abs(sampleDepth - centerDepth);
341
368
  return exp(-0.08 - depthDelta * depthDelta * depthSharpness);
342
369
  }
@@ -400,7 +427,7 @@ weight10 * jointBilateralWeight10 +
400
427
  weight01 * jointBilateralWeight01 +
401
428
  weight11 * jointBilateralWeight11
402
429
  ) / jointBilateralWeightSum;
403
- }`),e.outputs.add("fragColor","vec4",0),e.outputs.add("fragWeight","float",1),t.main.add(l.H`sampleJointBilateralUpscale(uv, fragColor, fragWeight);`),e}const p=Object.freeze(Object.defineProperty({__proto__:null,GlobalIlluminationUpscaleDrawParameters:m,build:f},Symbol.toStringTag,{value:"Module"}))},57323(e,t,r){r.d(t,{R:()=>R,b:()=>j});var o=r(32680),a=r(49255),n=r(68317),i=r(76597),s=r(24321),l=r(2585),c=r(43519),u=r(96336),d=r(39014),h=r(53466),m=r(92700),f=r(35640),p=r(40261),v=r(71651),g=r(32971),x=r(98619),b=r(22393),w=r(59469),y=r(32482),M=r(43259),S=r(58614),T=r(27950),C=r(77949),I=r(33079),_=r(71988),P=r(20304),z=r(31821),E=r(63761),F=r(27832),O=r(43616),D=r(26934),H=r(26292),B=r(14113);function j(e){const t=new B.N5,{attributes:r,vertex:j,fragment:R,varyings:N}=t,{output:G,offsetBackfaces:A,pbrMode:W,snowCover:L,spherical:V}=e,k=1===W||2===W;if((0,C.NB)(j,e),r.add("position","vec3"),j.inputs.add("position",()=>"position"),N.add("vpos","vec3",{invariant:!0}),t.include(M.A,e),t.include(l.B,e),t.include(f.Ge,e),!(0,a._o)(G))return t.include(p.E,e),t;(0,C.yu)(t.vertex,e),t.include(u.Y,e),t.include(i.d),A&&t.include(o.M),N.add("vNormalWorld","vec3"),N.add("localvpos","vec3",{invariant:!0}),t.include(h.U,e),t.include(d.K,e),t.include(s.v,e),t.include(m.c,e),j.include(c.WD),j.include(c.oF),j.uniforms.add(new _.E("externalColor",e=>e.externalColor,{supportsNaN:!0})),N.add("vcolorExt","vec4"),t.include(e.instancedDoublePrecision?y.QH:y.LA,e),j.include(D.Q),j.main.add(z.H`
430
+ }`),e.outputs.add("fragColor","vec4",0),e.outputs.add("fragWeight","float",1),t.main.add(l.H`sampleJointBilateralUpscale(uv, fragColor, fragWeight);`),e}const p=Object.freeze(Object.defineProperty({__proto__:null,GlobalIlluminationUpscaleDrawParameters:m,build:f},Symbol.toStringTag,{value:"Module"}))},57323(e,t,r){r.d(t,{R:()=>R,b:()=>j});var o=r(32680),a=r(49255),n=r(68317),i=r(76597),s=r(24321),l=r(2585),c=r(43519),u=r(96336),d=r(39014),h=r(53466),m=r(92700),f=r(35640),p=r(40261),v=r(71651),g=r(32971),x=r(98619),b=r(22393),w=r(59469),y=r(32482),S=r(43259),M=r(58614),T=r(27950),C=r(77949),I=r(33079),_=r(71988),P=r(20304),z=r(31821),F=r(63761),O=r(27832),D=r(43616),E=r(26934),H=r(26292),B=r(14113);function j(e){const t=new B.N5,{attributes:r,vertex:j,fragment:R,varyings:N}=t,{output:G,offsetBackfaces:A,pbrMode:W,snowCover:L,spherical:V}=e,k=1===W||2===W;if((0,C.NB)(j,e),r.add("position","vec3"),j.inputs.add("position",()=>"position"),N.add("vpos","vec3",{invariant:!0}),t.include(S.A,e),t.include(l.B,e),t.include(f.Ge,e),!(0,a._o)(G))return t.include(p.E,e),t;(0,C.yu)(t.vertex,e),t.include(u.Y,e),t.include(i.d),A&&t.include(o.M),N.add("vNormalWorld","vec3"),N.add("localvpos","vec3",{invariant:!0}),t.include(h.U,e),t.include(d.K,e),t.include(s.v,e),t.include(m.c,e),j.include(c.WD),j.include(c.oF),j.uniforms.add(new _.E("externalColor",e=>e.externalColor,{supportsNaN:!0})),N.add("vcolorExt","vec4"),t.include(e.instancedDoublePrecision?y.QH:y.LA,e),j.include(E.Q),j.main.add(z.H`
404
431
  forwardVertexColor();
405
432
 
406
433
  MaskedColor maskedColorExt =
@@ -409,7 +436,7 @@ weight11 * jointBilateralWeight11
409
436
  vcolorExt = maskedColorExt.color;
410
437
  forwardColorMixMode(maskedColorExt.mask);
411
438
 
412
- bool alphaCut = opacityMixMode != ${z.H.int(O.Um.ignore)} && vcolorExt.a < alphaCutoff;
439
+ bool alphaCut = opacityMixMode != ${z.H.int(D.Um.ignore)} && vcolorExt.a < alphaCutoff;
413
440
  vpos = getVertexInLocalOriginSpace();
414
441
 
415
442
  localvpos = vpos - view[3].xyz;
@@ -422,9 +449,9 @@ weight11 * jointBilateralWeight11
422
449
  forwardLinearDepthToReadShadowMap();
423
450
  gl_Position = alphaCut ? vec4(1e38, 1e38, 1e38, 1.0) :
424
451
  ${(0,z.If)(A,"offsetBackfacingClipPosition(basePosition, vpos, vNormalWorld, cameraPosition);","basePosition;")}
425
- `);const{hasColorTexture:U,hasColorTextureTransform:q}=e;return R.include(g.kA,e),R.include(v.n,e),t.include(S.S,e),R.include(n.HQ,e),t.include(H.D,e),(0,C.yu)(R,e),(0,x.Gc)(R),(0,g.a8)(R),(0,g.eU)(R),R.uniforms.add(j.uniforms.get("localOrigin"),j.uniforms.get("view"),new I.t("ambient",e=>e.ambient),new I.t("diffuse",e=>e.diffuse),new P.m("opacity",e=>e.opacity),new P.m("layerOpacity",e=>e.layerOpacity)),U&&R.uniforms.add(new E.N("tex",e=>e.texture)),t.include(w._,e),R.include(b.c,e),R.include(T.N),R.include(F.b,e),(0,x.O4)(R),R.main.add(z.H`
452
+ `);const{hasColorTexture:U,hasColorTextureTransform:$}=e;return R.include(g.kA,e),R.include(v.n,e),t.include(M.S,e),R.include(n.HQ,e),t.include(H.D,e),(0,C.yu)(R,e),(0,x.Gc)(R),(0,g.a8)(R),(0,g.eU)(R),R.uniforms.add(j.uniforms.get("localOrigin"),j.uniforms.get("view"),new I.t("ambient",e=>e.ambient),new I.t("diffuse",e=>e.diffuse),new P.m("opacity",e=>e.opacity),new P.m("layerOpacity",e=>e.layerOpacity)),U&&R.uniforms.add(new F.N("tex",e=>e.texture)),t.include(w._,e),R.include(b.c,e),R.include(T.N),R.include(O.b,e),(0,x.O4)(R),R.main.add(z.H`
426
453
  discardBySlice(vpos);
427
- vec4 texColor = ${U?`texture(tex, ${q?"colorUV":"vuv0"})`:" vec4(1.0)"};
454
+ vec4 texColor = ${U?`texture(tex, ${$?"colorUV":"vuv0"})`:" vec4(1.0)"};
428
455
  ${(0,z.If)(U,`${(0,z.If)(e.textureAlphaPremultiplied,"texColor.rgb /= texColor.a;")}\n discardOrAdjustAlpha(texColor);`)}
429
456
  vec3 viewDirection = normalize(vpos - cameraPosition);
430
457
  applyPBRFactors();
@@ -561,7 +588,7 @@ return fallOffFunction(vv, vn, 0.1);
561
588
  vec2 uvOffset = uv + rf * blurSize;
562
589
  blurFunction(uvOffset, rf, center_d, sharpness, w_total, b);
563
590
  }
564
- fragBlur = b / w_total;`),e}const h=Object.freeze(Object.defineProperty({__proto__:null,build:d},Symbol.toStringTag,{value:"Module"}))},43609(e,t,r){r.d(t,{a:()=>n,f:()=>i,n:()=>a});var o=r(34275);function a(e,t){n(e.typedBuffer,t.typedBuffer,e.typedBufferStride,t.typedBufferStride)}function n(e,t,r=2,a=r){const n=t.length/2;let i=0,s=0;if(!(0,o.iu)(t)||(0,o.dk)(t)){for(let o=0;o<n;++o)e[i]=t[s],e[i+1]=t[s+1],i+=r,s+=a;return}const l=(0,o.a3)(t);if((0,o.JI)(t))for(let o=0;o<n;++o)e[i]=Math.max(t[s]/l,-1),e[i+1]=Math.max(t[s+1]/l,-1),i+=r,s+=a;else for(let o=0;o<n;++o)e[i]=t[s]/l,e[i+1]=t[s+1]/l,i+=r,s+=a}function i(e,t,r,o){const a=e.typedBuffer,n=e.typedBufferStride,i=o?.count??e.count;let s=(o?.dstIndex??0)*n;for(let 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this._highlightOptionsMapPrev.delete(e),t}getHighlightName(e){const t=this.highlightOptionsMap.get(e)??null;return t?this._highlightOptionsMapPrev.set(e,t):this._highlightOptionsMapPrev.delete(e),t}getState(e){return this._view.state.get(e)}getLodLevel(e){return this._view.lodLevel.get(e)}countFlags(e){let t=0;for(let r=0;r<this._capacity;++r)this.getState(r)&e&&++t;return t}_setStateFlags(e,t){const r=this._view.state;t=r.get(e)|t,r.set(e,t)}_clearStateFlags(e,t){const r=this._view.state;t=r.get(e)&~t,r.set(e,t)}_setStateFlag(e,t,r){r?this._setStateFlags(e,t):this._clearStateFlags(e,t)}_getStateFlag(e,t){return!!(this._view.state.get(e)&t)}_grow(){this._capacity=Math.max(Ae,Math.floor(this._capacity*Pe.Ji)),this._buffer=this._layout.createBuffer(this._capacity).copyFrom(this._buffer),this._view=new Oe(this._buffer)}_findSlot(){const e=this._view.state;let t=this._next;for(;1&e.get(t);)t=t+1===this._capacity?0:t+1;return this._next=t+1===this._capacity?0:t+1,t}};(0,ge.Cg)([(0,xe.MZ)({constructOnly:!0})],De.prototype,"shaderTransformation",void 0),(0,ge.Cg)([(0,xe.MZ)()],De.prototype,"_size",void 0),(0,ge.Cg)([(0,xe.MZ)({readOnly:!0})],De.prototype,"size",null),De=(0,ge.Cg)([(0,xe.$K)("esri.views.3d.webgl-engine.lib.lodRendering.InstanceData")],De);const He=(0,ye.BP)().mat4f64("localTransform").mat4f64("globalTransform").vec4f64("boundingSphere").vec3f64("modelOrigin").mat3f("instanceModel").mat3f("instanceModelNormal").vec2f("modelScaleFactors");function Be(e,t){return t.instancedFeatureAttribute&&e.vec4f("instanceFeatureAttribute"),t.instancedColor&&e.vec4u8("instanceColor"),(0,Ce.E)()&&e.vec4u8("instanceOlidColor"),e}const je=(0,h.vt)(),Re=(0,s.vt)(),Ne=(0,c.vt)(),Ge=(0,c.vt)(),Ae=64,We=(0,ye.BP)().vec3f("instanceModelOriginHi").vec3f("instanceModelOriginLo").mat3f("instanceModel").mat3f("instanceModelNormal");var Le=r(74810),Ve=r(28491),ke=r(90644),Ue=r(49788);class qe extends Me.Zo{constructor(){super(...arguments),this.isSchematic=!1,this.usePBR=!1,this.mrrFactors=Le.mb,this.hasVertexColors=!1,this.hasSymbolColors=!1,this.doubleSided=!1,this.doubleSidedType="normal",this.cullFace=2,this.instanced=!1,this.instancedFeatureAttribute=!1,this.instancedColor=!1,this.instanceColorEncodesAlphaIgnore=!1,this.emissiveStrengthFromSymbol=0,this.emissiveStrengthKHR=1,this.emissiveSource=1,this.emissiveBaseColor=h.uY,this.instancedDoublePrecision=!1,this.normalType=0,this.receiveShadows=!0,this.receiveAmbientOcclusion=!0,this.castShadows=!0,this.ambient=(0,h.CN)(.2,.2,.2),this.diffuse=(0,h.CN)(.8,.8,.8),this.externalColor=(0,be.fA)(1,1,1,1),this.colorMixMode="multiply",this.opacity=1,this.layerOpacity=1,this.origin=(0,h.vt)(),this.hasSlicePlane=!1,this.offsetTransparentBackfaces=!1,this.vvSize=null,this.vvColor=null,this.vvOpacity=null,this.modelTransformation=null,this.drivenOpacity=!1,this.writeDepth=!0,this.customDepthTest=0,this.textureAlphaMode=0,this.textureAlphaCutoff=Ue.Q,this.textureAlphaPremultiplied=!1,this.renderOccluded=1,this.testsTransparentRenderOrder=0,this.isDecoration=!1}get hasVVSize(){return!!this.vvSize}get hasVVColor(){return!!this.vvColor}get hasVVOpacity(){return!!this.vvOpacity}}Me.gy;let $e=class extends Te.w{constructor(e,t){let o=(0,we.U)(Je(t));t.instanced&&t.instancedDoublePrecision&&(o=o.concat((0,we.U)(function(e){return Be(We.clone(),e)}(t)))),super(e,t,o),this.shader=new Se.r(Ve.D,()=>r.e(5141).then(r.bind(r,5141))),this.ignoreUnused=!0}_makePipeline(e,t){const{output:r,transparent:o,cullFace:a,customDepthTest:n,hasOccludees:i}=e;return(0,ke.Ey)({blending:o?(0,Ie.Yf)(r,!1,e.emissionDimmingPass):null,culling:Ye(e)?(0,ke.Xt)(a):null,depthTest:(0,Ie.mt)(r,Ze(n)),depthWrite:(0,Ie.z5)(e),colorWrite:ke.kn,stencilWrite:i?_e.v0:null,stencilTest:i?t?_e.a9:_e.qh:null,polygonOffset:(0,pe.sG)(e)})}initializePipeline(e){return this._occludeePipelineState=this._makePipeline(e,!0),this._makePipeline(e,!1)}getPipeline(e,t){return t?this._occludeePipelineState:super.getPipeline(e)}};function Ze(e){switch(e){case 1:return 515;case 0:case 3:return 513;case 2:return 516}}function Ye(e){return 0!==e.cullFace||!e.hasSlicePlane&&!e.transparent&&!e.doubleSidedMode}function Je(e){const t=(0,ye.BP)().vec3f("position");return 1===e.normalType?t.vec2i16("normalCompressed",{glNormalized:!0}):t.vec3f("normal"),e.hasVertexTangents&&t.vec4f("tangent"),e.hasTextures&&t.vec2f16("uv0"),e.hasVertexColors&&t.vec4u8("color",{glNormalized:!0}),e.hasSymbolColors&&t.vec4u8("symbolColor"),!e.instanced&&(0,Ce.E)()&&t.vec4u8("olidColor"),t}$e=(0,ge.Cg)([(0,xe.$K)("esri.views.3d.webgl-engine.shaders.DefaultMaterialTechnique")],$e);var Xe=r(51976),Ke=r(47724);class Qe extends Ke.L{constructor(e){super(),this.spherical=e,this.alphaDiscardMode=1,this.doubleSidedMode=0,this.pbrMode=0,this.cullFace=0,this.normalType=0,this.customDepthTest=0,this.emissionSource=0,this.hasVertexColors=!1,this.hasSymbolColors=!1,this.hasVerticalOffset=!1,this.hasColorTexture=!1,this.hasMetallicRoughnessTexture=!1,this.hasOcclusionTexture=!1,this.hasNormalTexture=!1,this.hasScreenSizePerspective=!1,this.hasVertexTangents=!1,this.hasOccludees=!1,this.instanced=!1,this.instancedDoublePrecision=!1,this.hasModelTransformation=!1,this.offsetBackfaces=!1,this.hasVVSize=!1,this.hasVVColor=!1,this.receiveShadows=!1,this.hasShadowHighlights=!1,this.receiveAmbientOcclusion=!1,this.receiveGlobalIllumination=!1,this.textureAlphaPremultiplied=!1,this.instancedFeatureAttribute=!1,this.instancedColor=!1,this.writeDepth=!0,this.snowCover=!1,this.hasColorTextureTransform=!1,this.hasEmissionTextureTransform=!1,this.hasNormalTextureTransform=!1,this.hasOcclusionTextureTransform=!1,this.hasMetallicRoughnessTextureTransform=!1,this.useCustomDTRExponentForWater=!1,this.useFillLights=!0,this.draped=!1}get textureCoordinateType(){return this.hasTextures?1:0}get hasTextures(){return this.hasColorTexture||this.hasNormalTexture||this.hasMetallicRoughnessTexture||3===this.emissionSource||this.hasOcclusionTexture}get hasVVInstancing(){return this.instanced}get discardInvisibleFragments(){return this.transparent}}(0,ge.Cg)([(0,Xe.W)({count:4})],Qe.prototype,"alphaDiscardMode",void 0),(0,ge.Cg)([(0,Xe.W)({count:3})],Qe.prototype,"doubleSidedMode",void 0),(0,ge.Cg)([(0,Xe.W)({count:7})],Qe.prototype,"pbrMode",void 0),(0,ge.Cg)([(0,Xe.W)({count:3})],Qe.prototype,"cullFace",void 0),(0,ge.Cg)([(0,Xe.W)({count:3})],Qe.prototype,"normalType",void 0),(0,ge.Cg)([(0,Xe.W)({count:3})],Qe.prototype,"customDepthTest",void 0),(0,ge.Cg)([(0,Xe.W)({count:8})],Qe.prototype,"emissionSource",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasVertexColors",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasSymbolColors",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasVerticalOffset",void 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0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"receiveAmbientOcclusion",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"receiveGlobalIllumination",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"textureAlphaPremultiplied",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"instancedFeatureAttribute",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"instancedColor",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"writeDepth",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"snowCover",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasColorTextureTransform",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasEmissionTextureTransform",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasNormalTextureTransform",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasOcclusionTextureTransform",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasMetallicRoughnessTextureTransform",void 0);var et=r(57323);let tt=class extends $e{constructor(){super(...arguments),this.shader=new Se.r(et.R,()=>r.e(2314).then(r.bind(r,39933)))}};tt=(0,ge.Cg)([(0,xe.$K)("esri.views.3d.webgl-engine.shaders.RealisticTreeTechnique")],tt);class rt extends Xe.K{constructor(){super(...arguments),this.receiveShadows=!0}}(0,ge.Cg)([(0,Xe.W)()],rt.prototype,"receiveShadows",void 0);class ot extends $.i{constructor(e,t){super(e,nt),this.materialType="default",this.supportsEdges=!0,this.intersectDraped=void 0,this.produces=new Map([[2,e=>(0,A.uw)(e)&&!this.transparent],[4,e=>(0,A.uw)(e)&&this.transparent&&this.parameters.writeDepth],[8,e=>(0,A.uw)(e)&&this.transparent&&!this.parameters.writeDepth]]),this._layout=Je(this.parameters),this._configuration=new Qe(t.spherical)}isVisibleForOutput(e){return 5!==e&&7!==e&&6!==e||this.parameters.castShadows}get visible(){const{layerOpacity:e,colorMixMode:t,opacity:r,externalColor:o}=this.parameters;return e*("replace"===t?1:r)*("ignore"===t||isNaN(o[3])?1:o[3])>=Ue.Q}get _hasEmissiveBase(){return!!this.parameters.emissiveTextureId||!(0,d.t2)(this.parameters.emissiveBaseColor,h.uY)}get hasEmissions(){return this.parameters.emissiveStrength>0&&(0===this.parameters.emissiveSource&&this._hasEmissiveBase||1===this.parameters.emissiveSource)?this.transparent?2:1:0}updateConfiguration(e){super.updateConfiguration(e);const{parameters:t,_configuration:r}=this;r.hasNormalTexture=t.hasNormalTexture,r.hasColorTexture=t.hasColorTexture,r.hasMetallicRoughnessTexture=t.hasMetallicRoughnessTexture,r.hasOcclusionTexture=t.hasOcclusionTexture;const{treeRendering:o,doubleSided:a,doubleSidedType:n}=t;r.hasVertexTangents=!o&&t.hasVertexTangents,r.instanced=t.instanced,r.instancedDoublePrecision=t.instancedDoublePrecision,r.hasVVColor=!!t.vvColor,r.hasVVSize=!!t.vvSize,r.hasVerticalOffset=null!=t.verticalOffset,r.hasScreenSizePerspective=null!=t.screenSizePerspective,r.hasSlicePlane=t.hasSlicePlane,r.alphaDiscardMode=t.textureAlphaMode,r.normalType=o?0:t.normalType,r.transparent=this.transparent,r.enableOITOffset=e.enableOITOffset,r.writeDepth=t.writeDepth,r.customDepthTest=t.customDepthTest??0,r.hasOccludees=e.hasOccludees,r.cullFace=t.hasSlicePlane?0:t.cullFace,r.hasModelTransformation=!o&&null!=t.modelTransformation,r.hasVertexColors=t.hasVertexColors,r.hasSymbolColors=t.hasSymbolColors,r.doubleSidedMode=o?2:a&&"normal"===n?1:a&&"winding-order"===n?2:0,r.instancedFeatureAttribute=t.instancedFeatureAttribute,r.instancedColor=t.instancedColor,(0,A._o)(e.output)?(r.receiveShadows=t.receiveShadows,r.hasShadowHighlights=function(e,t){return e.receiveShadows&&null!=t.shadowHighlight?.getTexture()}(r,e),r.receiveAmbientOcclusion=t.receiveAmbientOcclusion&&null!=e.ssao,r.receiveGlobalIllumination=t.receiveAmbientOcclusion&&e.globalIlluminationEnabled):r.receiveShadows=r.hasShadowHighlights=r.receiveAmbientOcclusion=!1,r.textureAlphaPremultiplied=!!t.textureAlphaPremultiplied,r.pbrMode=t.usePBR?t.isSchematic?2:1:0,r.emissionSource=t.emissionSource,r.offsetBackfaces=!(!this.transparent||!t.offsetTransparentBackfaces),r.snowCover=e.snowCover>0,r.hasColorTextureTransform=!!t.colorTextureTransformMatrix,r.hasNormalTextureTransform=!!t.normalTextureTransformMatrix,r.hasEmissionTextureTransform=!!t.emissiveTextureTransformMatrix,r.hasOcclusionTextureTransform=!!t.occlusionTextureTransformMatrix,r.hasMetallicRoughnessTextureTransform=!!t.metallicRoughnessTextureTransformMatrix}intersect(e,t,r,o,a,n){if(null!=this.parameters.verticalOffset){const e=r.camera;(0,d.hZ)(dt,t[12],t[13],t[14]);let n=null;switch(r.viewingMode){case 1:n=(0,d.S8)(ct,dt);break;case 2:n=(0,d.C)(ct,lt)}const i=(0,d.Re)(ht,dt,e.eye),s=(0,d.Bw)(i),l=(0,d.hs)(i,i,1/s);let c=null;this.parameters.screenSizePerspective&&(c=(0,d.Om)(n,l));const u=(0,ve.kE)(e,s,this.parameters.verticalOffset,c??0,this.parameters.screenSizePerspective,null);(0,d.hs)(n,n,u),(0,d.ei)(ut,n,r.transform.inverseRotation),o=(0,d.Re)(it,o,ut),a=(0,d.Re)(st,a,ut)}n=(0,pe.b6)(n,this._configuration,o,a),X(e,r,o,a,(0,he.ou)(r.verticalOffset),n)}createGLMaterial(e){return new at(e)}createBufferWriter(){return new fe(this._layout)}get transparent(){return function(e){const{drivenOpacity:t,opacity:r,externalColor:o,layerOpacity:a,texture:n,textureId:i,textureAlphaMode:s,colorMixMode:l}=e,c=o[3];return t||r<1&&"replace"!==l||c<1&&"ignore"!==l||a<1||(null!=n||null!=i)&&1!==s&&2!==s&&"replace"!==l}(this.parameters)}}class at extends k{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){this._material.setParameters({receiveShadows:e.shadowMap.enabled});const t=this._material.parameters;this.updateTexture(t.textureId);const r=e.camera.viewInverseTransposeMatrix;return(0,d.hZ)(t.origin,r[3],r[7],r[11]),this._material.setParameters(this.textureBindParameters),this.getTechnique(t.treeRendering?tt:$e,e)}}class nt extends qe{constructor(){super(...arguments),this.treeRendering=!1,this.useIndexing=!1,this.hasVertexTangents=!1}get hasNormalTexture(){return!this.treeRendering&&!!this.normalTextureId}get hasColorTexture(){return!!this.textureId}get hasMetallicRoughnessTexture(){return!this.treeRendering&&!!this.metallicRoughnessTextureId}get hasOcclusionTexture(){return!this.treeRendering&&!!this.occlusionTextureId}get emissiveStrength(){return this.emissiveStrengthFromSymbol*this.emissiveStrengthKHR}get emissionSource(){return this.treeRendering?0:null!=this.emissiveTextureId&&0===this.emissiveSource?3:0===this.emissiveSource?2:1}get hasTextures(){return this.hasColorTexture||this.hasNormalTexture||this.hasMetallicRoughnessTexture||3===this.emissionSource||this.hasOcclusionTexture}}const it=(0,h.vt)(),st=(0,h.vt)(),lt=(0,h.fA)(0,0,1),ct=(0,h.vt)(),ut=(0,h.vt)(),dt=(0,h.vt)(),ht=(0,h.vt)(),mt=()=>E.A.getLogger("esri.views.3d.layers.graphics.objectResourceUtils");class ft{constructor(e,t,r){this.resource=e,this.textures=t,this.usedMemory=r}}function pt(e){const t=e.params,r=t.topology;let o=!0;switch(t.vertexAttributes||(mt().warn("Geometry must specify vertex attributes"),o=!1),t.topology){case"PerAttributeArray":break;case"Indexed":case null:case void 0:{const e=t.faces;if(e){if(t.vertexAttributes)for(const r in t.vertexAttributes){const t=e[r];t?.values?(null!=t.valueType&&"UInt32"!==t.valueType&&(mt().warn(`Unsupported indexed geometry indices type '${t.valueType}', only UInt32 is currently supported`),o=!1),null!=t.valuesPerElement&&1!==t.valuesPerElement&&(mt().warn(`Unsupported indexed geometry values per element 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Ke.L{constructor(e){super(),this.spherical=e,this.alphaDiscardMode=1,this.doubleSidedMode=0,this.pbrMode=0,this.cullFace=0,this.normalType=0,this.customDepthTest=0,this.emissionSource=0,this.hasVertexColors=!1,this.hasSymbolColors=!1,this.hasVerticalOffset=!1,this.hasColorTexture=!1,this.hasMetallicRoughnessTexture=!1,this.hasOcclusionTexture=!1,this.hasNormalTexture=!1,this.hasScreenSizePerspective=!1,this.hasVertexTangents=!1,this.hasOccludees=!1,this.instanced=!1,this.instancedDoublePrecision=!1,this.hasModelTransformation=!1,this.offsetBackfaces=!1,this.hasVVSize=!1,this.hasVVColor=!1,this.receiveShadows=!1,this.hasShadowHighlights=!1,this.receiveAmbientOcclusion=!1,this.receiveGlobalIllumination=!1,this.textureAlphaPremultiplied=!1,this.instancedFeatureAttribute=!1,this.instancedColor=!1,this.writeDepth=!0,this.snowCover=!1,this.hasColorTextureTransform=!1,this.hasEmissionTextureTransform=!1,this.hasNormalTextureTransform=!1,this.hasOcclusionTextureTransform=!1,this.hasMetallicRoughnessTextureTransform=!1,this.useCustomDTRExponentForWater=!1,this.useFillLights=!0,this.draped=!1}get textureCoordinateType(){return this.hasTextures?1:0}get hasTextures(){return this.hasColorTexture||this.hasNormalTexture||this.hasMetallicRoughnessTexture||3===this.emissionSource||this.hasOcclusionTexture}get hasVVInstancing(){return this.instanced}get discardInvisibleFragments(){return this.transparent}}(0,ge.Cg)([(0,Xe.W)({count:4})],Qe.prototype,"alphaDiscardMode",void 0),(0,ge.Cg)([(0,Xe.W)({count:3})],Qe.prototype,"doubleSidedMode",void 0),(0,ge.Cg)([(0,Xe.W)({count:7})],Qe.prototype,"pbrMode",void 0),(0,ge.Cg)([(0,Xe.W)({count:3})],Qe.prototype,"cullFace",void 0),(0,ge.Cg)([(0,Xe.W)({count:3})],Qe.prototype,"normalType",void 0),(0,ge.Cg)([(0,Xe.W)({count:3})],Qe.prototype,"customDepthTest",void 0),(0,ge.Cg)([(0,Xe.W)({count:8})],Qe.prototype,"emissionSource",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasVertexColors",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasSymbolColors",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasVerticalOffset",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasColorTexture",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasMetallicRoughnessTexture",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasOcclusionTexture",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasNormalTexture",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasScreenSizePerspective",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasVertexTangents",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasOccludees",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"instanced",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"instancedDoublePrecision",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasModelTransformation",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"offsetBackfaces",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasVVSize",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasVVColor",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"receiveShadows",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasShadowHighlights",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"receiveAmbientOcclusion",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"receiveGlobalIllumination",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"textureAlphaPremultiplied",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"instancedFeatureAttribute",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"instancedColor",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"writeDepth",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"snowCover",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasColorTextureTransform",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasEmissionTextureTransform",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasNormalTextureTransform",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasOcclusionTextureTransform",void 0),(0,ge.Cg)([(0,Xe.W)()],Qe.prototype,"hasMetallicRoughnessTextureTransform",void 0);var et=r(57323);let tt=class extends qe{constructor(){super(...arguments),this.shader=new Me.r(et.R,()=>r.e(2314).then(r.bind(r,39933)))}};tt=(0,ge.Cg)([(0,xe.$K)("esri.views.3d.webgl-engine.shaders.RealisticTreeTechnique")],tt);class rt extends Xe.K{constructor(){super(...arguments),this.receiveShadows=!0}}(0,ge.Cg)([(0,Xe.W)()],rt.prototype,"receiveShadows",void 0);class ot extends q.i{constructor(e,t){super(e,nt),this.materialType="default",this.supportsEdges=!0,this.intersectDraped=void 0,this.produces=new Map([[2,e=>(0,A.uw)(e)&&!this.transparent],[4,e=>(0,A.uw)(e)&&this.transparent&&this.parameters.writeDepth],[8,e=>(0,A.uw)(e)&&this.transparent&&!this.parameters.writeDepth]]),this._layout=Je(this.parameters),this._configuration=new Qe(t.spherical)}isVisibleForOutput(e){return 5!==e&&7!==e&&6!==e||this.parameters.castShadows}get visible(){const{layerOpacity:e,colorMixMode:t,opacity:r,externalColor:o}=this.parameters;return e*("replace"===t?1:r)*("ignore"===t||isNaN(o[3])?1:o[3])>=Ue.Q}get _hasEmissiveBase(){return!!this.parameters.emissiveTextureId||!(0,d.t2)(this.parameters.emissiveBaseColor,h.uY)}get hasEmissions(){return this.parameters.emissiveStrength>0&&(0===this.parameters.emissiveSource&&this._hasEmissiveBase||1===this.parameters.emissiveSource)?this.transparent?2:1:0}updateConfiguration(e){super.updateConfiguration(e);const{parameters:t,_configuration:r}=this;r.hasNormalTexture=t.hasNormalTexture,r.hasColorTexture=t.hasColorTexture,r.hasMetallicRoughnessTexture=t.hasMetallicRoughnessTexture,r.hasOcclusionTexture=t.hasOcclusionTexture;const{treeRendering:o,doubleSided:a,doubleSidedType:n}=t;r.hasVertexTangents=!o&&t.hasVertexTangents,r.instanced=t.instanced,r.instancedDoublePrecision=t.instancedDoublePrecision,r.hasVVColor=!!t.vvColor,r.hasVVSize=!!t.vvSize,r.hasVerticalOffset=null!=t.verticalOffset,r.hasScreenSizePerspective=null!=t.screenSizePerspective,r.hasSlicePlane=t.hasSlicePlane,r.alphaDiscardMode=t.textureAlphaMode,r.normalType=o?0:t.normalType,r.transparent=this.transparent,r.enableOITOffset=e.enableOITOffset,r.writeDepth=t.writeDepth,r.customDepthTest=t.customDepthTest??0,r.hasOccludees=e.hasOccludees,r.cullFace=t.hasSlicePlane?0:t.cullFace,r.hasModelTransformation=!o&&null!=t.modelTransformation,r.hasVertexColors=t.hasVertexColors,r.hasSymbolColors=t.hasSymbolColors,r.doubleSidedMode=o?2:a&&"normal"===n?1:a&&"winding-order"===n?2:0,r.instancedFeatureAttribute=t.instancedFeatureAttribute,r.instancedColor=t.instancedColor,(0,A._o)(e.output)?(r.receiveShadows=t.receiveShadows,r.hasShadowHighlights=function(e,t){return e.receiveShadows&&null!=t.shadowHighlight?.getTexture()}(r,e),r.receiveAmbientOcclusion=t.receiveAmbientOcclusion&&null!=e.ssao,r.receiveGlobalIllumination=t.receiveAmbientOcclusion&&e.globalIlluminationEnabled):r.receiveShadows=r.hasShadowHighlights=r.receiveAmbientOcclusion=!1,r.textureAlphaPremultiplied=!!t.textureAlphaPremultiplied,r.pbrMode=t.usePBR?t.isSchematic?2:1:0,r.emissionSource=t.emissionSource,r.offsetBackfaces=!(!this.transparent||!t.offsetTransparentBackfaces),r.snowCover=e.snowCover>0,r.hasColorTextureTransform=!!t.colorTextureTransformMatrix,r.hasNormalTextureTransform=!!t.normalTextureTransformMatrix,r.hasEmissionTextureTransform=!!t.emissiveTextureTransformMatrix,r.hasOcclusionTextureTransform=!!t.occlusionTextureTransformMatrix,r.hasMetallicRoughnessTextureTransform=!!t.metallicRoughnessTextureTransformMatrix}intersect(e,t,r,o,a,n){if(null!=this.parameters.verticalOffset){const e=r.camera;(0,d.hZ)(dt,t[12],t[13],t[14]);let n=null;switch(r.viewingMode){case 1:n=(0,d.S8)(ct,dt);break;case 2:n=(0,d.C)(ct,lt)}const i=(0,d.Re)(ht,dt,e.eye),s=(0,d.Bw)(i),l=(0,d.hs)(i,i,1/s);let c=null;this.parameters.screenSizePerspective&&(c=(0,d.Om)(n,l));const u=(0,ve.kE)(e,s,this.parameters.verticalOffset,c??0,this.parameters.screenSizePerspective,null);(0,d.hs)(n,n,u),(0,d.ei)(ut,n,r.transform.inverseRotation),o=(0,d.Re)(it,o,ut),a=(0,d.Re)(st,a,ut)}n=(0,pe.b6)(n,this._configuration,o,a),X(e,r,o,a,(0,he.ou)(r.verticalOffset),n)}createGLMaterial(e){return new at(e)}createBufferWriter(){return new fe(this._layout)}get transparent(){return function(e){const{drivenOpacity:t,opacity:r,externalColor:o,layerOpacity:a,texture:n,textureId:i,textureAlphaMode:s,colorMixMode:l}=e,c=o[3];return t||r<1&&"replace"!==l||c<1&&"ignore"!==l||a<1||(null!=n||null!=i)&&1!==s&&2!==s&&"replace"!==l}(this.parameters)}}class at extends k{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){this._material.setParameters({receiveShadows:e.shadowMap.enabled});const t=this._material.parameters;this.updateTexture(t.textureId);const r=e.camera.viewInverseTransposeMatrix;return(0,d.hZ)(t.origin,r[3],r[7],r[11]),this._material.setParameters(this.textureBindParameters),this.getTechnique(t.treeRendering?tt:qe,e)}}class nt extends $e{constructor(){super(...arguments),this.treeRendering=!1,this.useIndexing=!1,this.hasVertexTangents=!1}get hasNormalTexture(){return!this.treeRendering&&!!this.normalTextureId}get hasColorTexture(){return!!this.textureId}get hasMetallicRoughnessTexture(){return!this.treeRendering&&!!this.metallicRoughnessTextureId}get hasOcclusionTexture(){return!this.treeRendering&&!!this.occlusionTextureId}get emissiveStrength(){return this.emissiveStrengthFromSymbol*this.emissiveStrengthKHR}get emissionSource(){return this.treeRendering?0:null!=this.emissiveTextureId&&0===this.emissiveSource?3:0===this.emissiveSource?2:1}get hasTextures(){return this.hasColorTexture||this.hasNormalTexture||this.hasMetallicRoughnessTexture||3===this.emissionSource||this.hasOcclusionTexture}}const it=(0,h.vt)(),st=(0,h.vt)(),lt=(0,h.fA)(0,0,1),ct=(0,h.vt)(),ut=(0,h.vt)(),dt=(0,h.vt)(),ht=(0,h.vt)(),mt=()=>F.A.getLogger("esri.views.3d.layers.graphics.objectResourceUtils");class ft{constructor(e,t,r){this.resource=e,this.textures=t,this.usedMemory=r}}function pt(e){const t=e.params,r=t.topology;let o=!0;switch(t.vertexAttributes||(mt().warn("Geometry must specify vertex attributes"),o=!1),t.topology){case"PerAttributeArray":break;case"Indexed":case null:case void 0:{const e=t.faces;if(e){if(t.vertexAttributes)for(const r in t.vertexAttributes){const t=e[r];t?.values?(null!=t.valueType&&"UInt32"!==t.valueType&&(mt().warn(`Unsupported indexed geometry indices type '${t.valueType}', only UInt32 is currently supported`),o=!1),null!=t.valuesPerElement&&1!==t.valuesPerElement&&(mt().warn(`Unsupported indexed geometry values per element 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t?{fileType:"gltf",url:t[1],specifiedLodIndex:null!=t[4]?Number(t[4]):null}:e.match(/(.*\.(json|json\.gz))$/)?{fileType:"wosr",url:e,specifiedLodIndex:null}:{fileType:"unknown",url:e,specifiedLodIndex:null}}((0,a.EM)(e));if("wosr"===s.fileType){const e=await(t.cache?t.cache.loadWOSR(s.url,t):async function(e,t){const r=await async function(e,t){const r=await(0,P.Ke)((0,_.A)(e,t));if(r.ok)return r.value.data;(0,E.QP)(r.error),function(e){throw new z.A("",`Request for object resource failed: ${e}`)}(r.error)}(e,t),o=await async function(e,t){const r=new Array;for(const o in e){const a=e[o],n=a.images[0].data;if(!n){mt().warn("Externally referenced texture data is not yet supported");continue}const i=a.encoding+";base64,"+n,s="/textureDefinitions/"+o,l="rgba"===a.channels?a.alphaChannelUsage||"transparency":"none",c={noUnpackFlip:!0,wrap:{s:10497,t:10497},preMultiplyAlpha:1!==gt(l)},u=t?.disableTextures?Promise.resolve(null):(0,j.D)(i,t);r.push(u.then(e=>({refId:s,image:e,parameters:c,alphaChannelUsage:l})))}const o=await Promise.all(r),a={};for(const e of o)a[e.refId]=e;return a}(r.textureDefinitions??{},t);let a=0;for(const e in o)if(o.hasOwnProperty(e)){const t=o[e];a+=t?.image?t.image.width*t.image.height*4:0}return new ft(r,o,a+(0,O.Qh)(r))}(s.url,t)),{engineResources:r,referenceBoundingBox:o}=function(e,t){const r=new Array,o=new Array,a=new Array,n=new D,i=e.resource,s=H.A.parse(i.version||"1.0","wosr");bt.validate(s);const l=i.model.name,c=i.model.geometries,u=i.materialDefinitions??{},d=e.textures;let m=0;const f=new Map;for(let e=0;e<c.length;e++){const i=c[e];if(!pt(i))continue;const s=xt(i),l=i.params.vertexAttributes,p=[],v=e=>{if("PerAttributeArray"===i.params.topology)return null;const t=i.params.faces;for(const r in t)if(r===e)return t[r].values;return null},g=l.position,x=g.values.length/g.valuesPerElement;for(const e in l){const t=l[e],r=t.values,o=v(e)??(0,B.tM)(x);p.push([e,new R.n(r,o,t.valuesPerElement,!0)])}const b=s.texture,w=d&&d[b];if(w&&!f.has(b)){const{image:e,parameters:t}=w,r=new G.h(e,t);o.push(r),f.set(b,r)}const y=f.get(b),S=y?y.id:void 0,M=s.material;let T=n.get(M,b);if(null==T){const e=u[M.slice(M.lastIndexOf("/")+1)].params;1===e.transparency&&(e.transparency=0);const r=w?gt(w.alphaChannelUsage):void 0,o={ambient:(0,h.ci)(e.diffuse),diffuse:(0,h.ci)(e.diffuse),opacity:1-(e.transparency||0),textureAlphaMode:r,textureAlphaCutoff:.33,textureId:S,doubleSided:!0,cullFace:0,colorMixMode:e.externalColorMixMode||"tint",textureAlphaPremultiplied:w?.parameters.preMultiplyAlpha??!1};t?.materialParameters&&Object.assign(o,t.materialParameters),T=new ot(o,t),n.set(M,b,T)}a.push(T);const C=new N.V(T,p);m+=p.find(e=>"position"===e[0])?.[1]?.indices.length??0,r.push(C)}return{engineResources:[{name:l,stageResources:{textures:o,materials:a,geometries:r},pivotOffset:i.model.pivotOffset,numberOfVertices:m,lodThreshold:null}],referenceBoundingBox:vt(r)}}(e,t);return{lods:r,referenceBoundingBox:o,isEsriSymbolResource:!1,isWosr:!0}}let f;if(t.cache)f=await t.cache.loadGLTF(s.url,t,!!t.usePBR,!!t.useEmissive);else{const{loadGLTF:e}=await r.e(1698).then(r.bind(r,51698));f=await e(new w.R,s.url,t,t.usePBR,t.useEmissive)}const{engineResources:M,referenceBoundingBox:C}=function(e,t,r){const a=e.model,s=e.meta,f=a.meta?.ESRI_proxyEllipsoid,w=s.isEsriSymbolResource&&null!=f&&"EsriRealisticTreesStyle"===s.ESRI_webstyle;w&&!e.customMeta.esriTreeRendering&&(e.customMeta.esriTreeRendering=!0,function(e,t){for(let r=0;r<e.model.lods.length;++r){const a=e.model.lods[r];for(const n of a.parts){const a=n.attributes.normal;if(null==a)return;const i=n.attributes.position,s=i.count,u=(0,h.vt)(),m=(0,h.vt)(),f=(0,h.vt)(),p=new Float32Array(4*s),g=new Float32Array(3*s),x=(0,l.B8)((0,c.vt)(),n.transform);let b=0,w=0;for(let l=0;l<s;l++){i.getVec(l,m),a.getVec(l,u),(0,d.Z0)(m,m,n.transform),(0,d.Re)(f,m,t.center),(0,d.Qr)(f,f,t.radius);const s=f[2],c=(0,d.Bw)(f),h=Math.min(.45+.55*c*c,1)**o.Tf;(0,d.Qr)(f,f,t.radius),null!==x&&(0,d.Z0)(f,f,x),(0,d.S8)(f,f),r+1!==e.model.lods.length&&e.model.lods.length>1&&(0,d.Cc)(f,f,u,s>-1?.2:Math.min(-4*s-3.8,1)),g[b]=f[0],g[b+1]=f[1],g[b+2]=f[2],b+=3,p[w]=h,p[w+1]=h,p[w+2]=h,p[w+3]=1,w+=4}n.attributes.normal=new v.xs(g.buffer),n.attributes.color=new v.Eq(p.buffer)}}}(e,f));const M=!!t.usePBR,C=s.isEsriSymbolResource?{usePBR:M,isSchematic:!1,treeRendering:w,mrrFactors:Le.SY}:{usePBR:M,isSchematic:!1,treeRendering:!1,mrrFactors:Le.mb},_={...t.materialParameters,treeRendering:w},P=new Array,z=new Map,F=new Map,O=a.lods.length,D=(0,m.Ie)();return a.lods.forEach((e,s)=>{const l=!0===t.skipHighLods&&(O>1&&0===s||O>3&&1===s)||!1===t.skipHighLods&&null!=r&&s!==r;if(l&&0!==s)return;const c=new I(e.name,e.lodThreshold,[0,0,0]);e.parts.forEach(e=>{const r=l?new ot({},t):function(e,t,r,a,n,i,s,l,c){const d=e.materials.get(t.material);if(null==d)return null;const{normal:h,color:m,texCoord0:f,tangent:p}=t.attributes,v=t.material+(h?"_normal":"")+(m?"_color":"")+(f?"_texCoord0":"")+(p?"_tangent":""),g=null!=t.attributes.texCoord0,x=null!=t.attributes.normal,b=function(e){switch(e){case"BLEND":return 0;case"MASK":return 2;case"OPAQUE":case null:case void 0:return 1}}(d.alphaMode);if(!i.has(v)){if(g){const t=(t,r=!1,o=!1)=>{if(null!=t&&!s.has(t)){const a=e.textures.get(t);if(a){const e=a.data,n=r&&!(0,S.x3)(e)?l.compressionOptions:void 0;s.set(t,new G.h((0,S.x3)(e)?e.data:e,{...a.parameters,preMultiplyAlpha:!(0,S.x3)(e)&&o,encoding:(0,S.x3)(e)?e.encoding:void 0,compressionOptions:n}))}}},r=1!==b&&!c;t(d.colorTexture,r,1!==b),t(d.normalTexture),t(d.occlusionTexture,!0),t(d.emissiveTexture),t(d.metallicRoughnessTexture,!0)}const r=(0,o.xV)(d.color[0]),h=(0,o.xV)(d.color[1]),m=(0,o.xV)(d.color[2]),f=null!=d.colorTexture&&g?s.get(d.colorTexture):null,p=(0,Le.Jr)(d),w=null!=d.normalTextureTransform?.scale?d.normalTextureTransform?.scale:u.Un;i.set(v,new ot({...a,customDepthTest:1,textureAlphaMode:b,textureAlphaCutoff:d.alphaCutoff,diffuse:[r,h,m],ambient:[r,h,m],opacity:"OPAQUE"===d.alphaMode?1:d.opacity,doubleSided:d.doubleSided,doubleSidedType:"winding-order",cullFace:d.doubleSided?0:2,hasVertexColors:!!t.attributes.color,hasVertexTangents:!!t.attributes.tangent,normalType:x?0:2,castShadows:!0,receiveShadows:d.receiveShadows,receiveAmbientOcclusion:d.receiveAmbientOcclusion,textureId:null!=f?f.id:void 0,colorMixMode:d.colorMixMode,normalTextureId:null!=d.normalTexture&&g?s.get(d.normalTexture).id:void 0,textureAlphaPremultiplied:null!=f&&!!f.parameters.preMultiplyAlpha,occlusionTextureId:null!=d.occlusionTexture&&g?s.get(d.occlusionTexture).id:void 0,emissiveTextureId:null!=d.emissiveTexture&&g?s.get(d.emissiveTexture).id:void 0,metallicRoughnessTextureId:null!=d.metallicRoughnessTexture&&g?s.get(d.metallicRoughnessTexture).id:void 0,emissiveBaseColor:[d.emissiveFactor[0],d.emissiveFactor[1],d.emissiveFactor[2]],emissiveStrengthKHR:null!=d.emissiveStrengthKHR?d.emissiveStrengthKHR:1,emissiveStrengthFromSymbol:null!=n.emissiveStrengthFromSymbol?n.emissiveStrengthFromSymbol:void 0,mrrFactors:p?Le.Bt:[d.metallicFactor,d.roughnessFactor,a.mrrFactors[2]],isSchematic:p,colorTextureTransformMatrix:T(d.colorTextureTransform),normalTextureTransformMatrix:T(d.normalTextureTransform),scale:[w[0],w[1]],occlusionTextureTransformMatrix:T(d.occlusionTextureTransform),emissiveTextureTransformMatrix:T(d.emissiveTextureTransform),metallicRoughnessTextureTransformMatrix:T(d.metallicRoughnessTextureTransform),...n},l))}const w=i.get(v);if(r.stageResources.materials.push(w),g){const e=e=>{null!=e&&r.stageResources.textures.push(s.get(e))};e(d.colorTexture),e(d.normalTexture),e(d.occlusionTexture),e(d.emissiveTexture),e(d.metallicRoughnessTexture)}return w}(a,e,c,C,_,z,F,t,w),{geometry:d,vertexCount:h}=function(e,t){const r=e.attributes.position.count,o=(0,y.x)(e.indices||r,e.primitiveType),a=p(3*r),{typedBuffer:s,typedBufferStride:l}=e.attributes.position;(0,g.t)(a,s,e.transform,3,l);const c=[["position",new R.n(a,o,3,!0)]];if(null!=e.attributes.normal){const t=p(3*r),{typedBuffer:a,typedBufferStride:s}=e.attributes.normal;(0,i.Ge)(yt,e.transform),(0,g.b)(t,a,yt,3,s),(0,n.or)(yt)&&(0,g.n)(t,t),c.push(["normal",new R.n(t,o,3,!0)])}if(null!=e.attributes.tangent){const t=p(4*r),{typedBuffer:a,typedBufferStride:s}=e.attributes.tangent;(0,i.z0)(yt,e.transform),(0,x.t)(t,a,yt,4,s),(0,n.or)(yt)&&(0,g.n)(t,t,4),c.push(["tangent",new R.n(t,o,4,!0)])}if(null!=e.attributes.texCoord0){const t=p(2*r),{typedBuffer:a,typedBufferStride:n}=e.attributes.texCoord0;(0,b.a)(t,a,2,n),c.push(["uv0",new R.n(t,o,2,!0)])}const u=e.attributes.color;if(null!=u){const t=new Uint8Array(4*r);4===u.elementCount?u instanceof v.Eq?(0,x.b)(t,u,1,255):(u instanceof v.XP||u instanceof v.Uz)&&(0,x.b)(t,u,1/255,255):(t.fill(255),u instanceof v.xs?(0,g.f)(t,u.typedBuffer,1,255,4,u.typedBufferStride):(e.attributes.color instanceof v.eI||e.attributes.color instanceof v.nS)&&(0,g.f)(t,u.typedBuffer,1/255,255,4,e.attributes.color.typedBufferStride)),c.push(["color",new R.n(t,o,4,!0)])}return{geometry:new N.V(t,c),vertexCount:r}}(e,r??new ot({},t)),f=d.boundingInfo;null!=f&&0===s&&((0,m.iT)(D,f.bbMin),(0,m.iT)(D,f.bbMax)),null!=r&&(c.stageResources.geometries.push(d),c.numberOfVertices+=h)}),l||P.push(c)}),{engineResources:P,referenceBoundingBox:D}}(f,t,s.specifiedLodIndex);return{lods:M,referenceBoundingBox:C,isEsriSymbolResource:f.meta.isEsriSymbolResource,isWosr:!1}}const yt=(0,s.vt)()},32728(e,t,r){r.d(t,{YH:()=>s,hG:()=>n,nu:()=>l,wp:()=>i}),r(34727);var o=r(35522),a=r(51850);function n(e){const t=e[0]*e[0]+e[4]*e[4]+e[8]*e[8],r=e[1]*e[1]+e[5]*e[5]+e[9]*e[9],o=e[2]*e[2]+e[6]*e[6]+e[10]*e[10];return Math.sqrt(Math.max(t,r,o))}function i(e,t){const r=Math.sqrt(t[0]*t[0]+t[4]*t[4]+t[8]*t[8]),a=Math.sqrt(t[1]*t[1]+t[5]*t[5]+t[9]*t[9]),n=Math.sqrt(t[2]*t[2]+t[6]*t[6]+t[10]*t[10]);return(0,o.hZ)(e,r,a,n),e}function s(e,t,r){r=r||e;const a=(0,o.Om)(e,t);(0,o.hZ)(r,e[0]-a*t[0],e[1]-a*t[1],e[2]-a*t[2]),(0,o.S8)(r,r)}function l(e,t,r,n=(0,a.vt)()){const i=(0,o.Bw)(e),s=(0,o.Bw)(t),l=(0,o.Om)(e,t)/(i*s);if(l<.9999999999999999){const a=Math.acos(l),d=((1-r)*i+r*s)/Math.sin(a),h=d/i*Math.sin((1-r)*a),m=d/s*Math.sin(r*a);return(0,o.hs)(c,e,h),(0,o.hs)(u,t,m),(0,o.WQ)(n,c,u)}return(0,o.Cc)(n,e,t,r)}(0,a.vt)(),(0,a.vt)(),(0,a.vt)();const c=(0,a.vt)(),u=(0,a.vt)()},46686(e,t,r){r.d(t,{o:()=>a});var o=r(31821);function a(e,t){t&&e.varyings.add("linearDepth","float",{invariant:!0}),e.vertex.code.add(o.H`
565
592
  void forwardLinearDepth(float _linearDepth) { ${(0,o.If)(t,"linearDepth = _linearDepth;")} }
566
593
  `)}},33120(e,t,r){r.d(t,{i$:()=>i,xJ:()=>n}),r(46686),r(62308);var o=r(77108),a=r(31821);function n(e){e.vertex.uniforms.add(new o.E("nearFar",e=>e.camera.nearFar))}function i(e){e.vertex.code.add(a.H`float calculateLinearDepth(vec2 nearFar,float z) {
567
594
  return (-z - nearFar[0]) / (nearFar[1] - nearFar[0]);
@@ -679,7 +706,7 @@ float fragDepth = _calculateFragDepth(_linearDepth);
679
706
  gl_FragDepth = fragDepth;
680
707
  }`);break;case 9:e.fragment.code.add(u.H`void outputDepth(float _linearDepth){
681
708
  gl_FragDepth = _linearDepth;
682
- }`)}}var h=r(3871),m=r(43259),f=r(58614),p=r(77949),v=r(63761);function g(e,t){const{vertex:r,fragment:g,varyings:x}=e,{hasColorTexture:b,alphaDiscardMode:w}=t,y=b&&1!==w,{output:M,normalType:S,hasColorTextureTransform:T}=t;switch(M){case 3:(0,p.NB)(r,t),e.include(n.d),g.include(a.HQ,t),e.include(l.U,t),y&&g.uniforms.add(new v.N("tex",e=>e.texture)),r.main.add(u.H`vpos = getVertexInLocalOriginSpace();
709
+ }`)}}var h=r(3871),m=r(43259),f=r(58614),p=r(77949),v=r(63761);function g(e,t){const{vertex:r,fragment:g,varyings:x}=e,{hasColorTexture:b,alphaDiscardMode:w}=t,y=b&&1!==w,{output:S,normalType:M,hasColorTextureTransform:T}=t;switch(S){case 3:(0,p.NB)(r,t),e.include(n.d),g.include(a.HQ,t),e.include(l.U,t),y&&g.uniforms.add(new v.N("tex",e=>e.texture)),r.main.add(u.H`vpos = getVertexInLocalOriginSpace();
683
710
  vpos = subtractOrigin(vpos);
684
711
  vpos = addVerticalOffset(vpos, localOrigin);
685
712
  gl_Position = transformPosition(proj, view, vpos);
@@ -695,7 +722,7 @@ forwardObjectAndLayerIdColor();`),e.include(f.S,t),g.main.add(u.H`
695
722
  discardBySlice(vpos);
696
723
  ${(0,u.If)(y,u.H`vec4 texColor = texture(tex, ${T?"colorUV":"vuv0"});
697
724
  discardOrAdjustAlpha(texColor);`)}
698
- ${11===M?u.H`outputObjectAndLayerIdColor();`:u.H`outputDepth(depth);`}`);break;case 4:{(0,p.NB)(r,t),e.include(n.d),e.include(i.Y,t),e.include(c.Mh,t),e.include(l.U,t),e.include(m.A,t),y&&g.uniforms.add(new v.N("tex",e=>e.texture)),2===S&&x.add("vPositionView","vec3",{invariant:!0});const o=0===S||1===S;r.main.add(u.H`
725
+ ${11===S?u.H`outputObjectAndLayerIdColor();`:u.H`outputDepth(depth);`}`);break;case 4:{(0,p.NB)(r,t),e.include(n.d),e.include(i.Y,t),e.include(c.Mh,t),e.include(l.U,t),e.include(m.A,t),y&&g.uniforms.add(new v.N("tex",e=>e.texture)),2===M&&x.add("vPositionView","vec3",{invariant:!0});const o=0===M||1===M;r.main.add(u.H`
699
726
  vpos = getVertexInLocalOriginSpace();
700
727
  ${o?u.H`vNormalWorld = dpNormalView(vvLocalNormal(normalModel()));`:u.H`vPositionView = (view * vec4(vpos, 1.0)).xyz;`}
701
728
  vpos = subtractOrigin(vpos);
@@ -706,7 +733,7 @@ forwardObjectAndLayerIdColor();`),e.include(f.S,t),g.main.add(u.H`
706
733
  ${(0,u.If)(y,u.H`vec4 texColor = texture(tex, ${T?"colorUV":"vuv0"});
707
734
  discardOrAdjustAlpha(texColor);`)}
708
735
 
709
- ${2===S?u.H`vec3 normal = screenDerivativeNormal(vPositionView);`:u.H`vec3 normal = normalize(vNormalWorld);
736
+ ${2===M?u.H`vec3 normal = screenDerivativeNormal(vPositionView);`:u.H`vec3 normal = normalize(vNormalWorld);
710
737
  if (gl_FrontFacing == false){
711
738
  normal = -normal;
712
739
  }`}
@@ -718,10 +745,10 @@ forwardTextureCoordinates();`),g.include(a.HQ,t),e.include(f.S,t),e.include(h.Q,
718
745
  discardBySlice(vpos);
719
746
  ${(0,u.If)(y,u.H`vec4 texColor = texture(tex, ${T?"colorUV":"vuv0"});
720
747
  discardOrAdjustAlpha(texColor);`)}
721
- calculateOcclusionAndOutputHighlight();`)}}},22911(e,t,r){r.d(t,{NL:()=>p});var o=r(34727),a=r(49255),n=r(99208),i=r(65261),s=r(40710),l=r(33079),c=r(28421),u=r(20304),d=r(31821),h=r(15976),m=r(63761),f=r(66211);function p(e,t){if(!(0,a._o)(t.output))return;e.fragment.include(i.C);const{emissionSource:r,hasEmissiveTextureTransform:p,bindType:v,useFloatBlend:g}=t,x=3===r||4===r||5===r;x&&(e.include(n.r,t),e.fragment.uniforms.add(1===v?new m.N("texEmission",e=>e.textureEmissive):new h.o("texEmission",e=>e.textureEmissive)));const b=2===r||x;b&&e.fragment.uniforms.add(1===v?new l.t("emissiveBaseColor",e=>e.emissiveBaseColor):new s.W("emissiveBaseColor",e=>e.emissiveBaseColor));const w=0!==r;if(w&&7!==r&&6!==r&&4!==r&&5!==r){const t=e=>null!=e?g?e:(0,o.qE)(e,0,f.m):0;e.fragment.uniforms.add(1===v?new u.m("emissiveStrength",e=>t(e.emissiveStrength)):new c.J("emissiveStrength",e=>t(e.emissiveStrength)))}const y=7===r,M=5===r,S=1===r||6===r||y;e.fragment.code.add(d.H`
748
+ calculateOcclusionAndOutputHighlight();`)}}},22911(e,t,r){r.d(t,{NL:()=>p});var o=r(34727),a=r(49255),n=r(99208),i=r(65261),s=r(40710),l=r(33079),c=r(28421),u=r(20304),d=r(31821),h=r(15976),m=r(63761),f=r(66211);function p(e,t){if(!(0,a._o)(t.output))return;e.fragment.include(i.C);const{emissionSource:r,hasEmissiveTextureTransform:p,bindType:v,useFloatBlend:g}=t,x=3===r||4===r||5===r;x&&(e.include(n.r,t),e.fragment.uniforms.add(1===v?new m.N("texEmission",e=>e.textureEmissive):new h.o("texEmission",e=>e.textureEmissive)));const b=2===r||x;b&&e.fragment.uniforms.add(1===v?new l.t("emissiveBaseColor",e=>e.emissiveBaseColor):new s.W("emissiveBaseColor",e=>e.emissiveBaseColor));const w=0!==r;if(w&&7!==r&&6!==r&&4!==r&&5!==r){const t=e=>null!=e?g?e:(0,o.qE)(e,0,f.m):0;e.fragment.uniforms.add(1===v?new u.m("emissiveStrength",e=>t(e.emissiveStrength)):new c.J("emissiveStrength",e=>t(e.emissiveStrength)))}const y=7===r,S=5===r,M=1===r||6===r||y;e.fragment.code.add(d.H`
722
749
  vec4 getEmissions(vec3 symbolColor) {
723
- vec4 emissions = ${b?M?"emissiveSource == 0 ? vec4(emissiveBaseColor, 1.0): vec4(linearizeGamma(symbolColor), 1.0)":"vec4(emissiveBaseColor, 1.0)":S?y?"emissiveSource == 0 ? vec4(0.0): vec4(linearizeGamma(symbolColor), 1.0)":"vec4(linearizeGamma(symbolColor), 1.0)":"vec4(0.0)"};
724
- ${(0,d.If)(x,`${(0,d.If)(M,`if(emissiveSource == 0) {\n vec4 emissiveFromTex = textureLookup(texEmission, ${p?"emissiveUV":"vuv0"});\n emissions *= vec4(linearizeGamma(emissiveFromTex.rgb), emissiveFromTex.a);\n }`,`vec4 emissiveFromTex = textureLookup(texEmission, ${p?"emissiveUV":"vuv0"});\n emissions *= vec4(linearizeGamma(emissiveFromTex.rgb), emissiveFromTex.a);`)}\n emissions.w = emissions.rgb == vec3(0.0) ? 0.0: emissions.w;`)}
750
+ vec4 emissions = ${b?S?"emissiveSource == 0 ? vec4(emissiveBaseColor, 1.0): vec4(linearizeGamma(symbolColor), 1.0)":"vec4(emissiveBaseColor, 1.0)":M?y?"emissiveSource == 0 ? vec4(0.0): vec4(linearizeGamma(symbolColor), 1.0)":"vec4(linearizeGamma(symbolColor), 1.0)":"vec4(0.0)"};
751
+ ${(0,d.If)(x,`${(0,d.If)(S,`if(emissiveSource == 0) {\n vec4 emissiveFromTex = textureLookup(texEmission, ${p?"emissiveUV":"vuv0"});\n emissions *= vec4(linearizeGamma(emissiveFromTex.rgb), emissiveFromTex.a);\n }`,`vec4 emissiveFromTex = textureLookup(texEmission, ${p?"emissiveUV":"vuv0"});\n emissions *= vec4(linearizeGamma(emissiveFromTex.rgb), emissiveFromTex.a);`)}\n emissions.w = emissions.rgb == vec3(0.0) ? 0.0: emissions.w;`)}
725
752
  ${(0,d.If)(w,`emissions.rgb *= emissiveStrength * ${d.H.float(1)};`)}
726
753
  return emissions;
727
754
  }
@@ -770,14 +797,14 @@ vec3 rawNormal = textureLookup(normalTexture, uv).rgb * 2.0 - 1.0;`),g&&r.code.a
770
797
  normalTextureTransformMatrix[1][0]/scale[0], normalTextureTransformMatrix[1][1]/scale[1], 0.0,
771
798
  0.0, 0.0, 0.0 );
772
799
  rawNormal.xy = (normalRotation * vec3(rawNormal.x, rawNormal.y, 1.0)).xy;`),r.code.add(l.H`return tangentSpace * rawNormal;
773
- }`))}(e,t)}},71651(e,t,r){r.d(t,{n:()=>O});var o=r(31821),a=r(12791),n=r(5482),i=r(34727),s=r(97768),l=r(36708),c=r(78659),u=r(91429),d=r(37585),h=r(2016),m=r(48375);var f=r(15581),p=r(13840),v=r(98958),g=r(95774),x=r(90644);let b=class extends v.w{constructor(){super(...arguments),this.shader=new p.r(g.S,()=>r.e(1285).then(r.bind(r,91285)))}initializePipeline(){return(0,x.Ey)({colorWrite:x.kn})}};b=(0,n.Cg)([(0,u.$K)("esri.views.3d.webgl-engine.effects.ssao.SSAOBlurTechnique")],b);var w=r(48163),y=r(65786);class M extends y.Y{constructor(){super(...arguments),this.projScale=1}}class S extends M{constructor(){super(...arguments),this.intensity=1}}class T extends y.Y{}class C extends T{constructor(){super(...arguments),this.blurSize=(0,w.vt)()}}let I=class extends v.w{constructor(){super(...arguments),this.shader=new 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z.R(32);t.wrapMode=33071,t.pixelFormat=6407,t.wrapMode=10497,t.hasMipmap=!0,this._passParameters.noiseTexture=new P.A(this.renderingContext,t,e),this.addHandles((0,l.wB)(()=>this.view.stage.renderer.hasAmbientIllumination,()=>this._enableTime=(0,c.l5)(0)))}destroy(){this._passParameters.noiseTexture=(0,s.WD)(this._passParameters.noiseTexture)}render(e){const t=e.find(({name:e})=>"normals"===e),r=t?.getTexture(),o=t?.getTexture(_.nI);if(!r||!o)return;const a=this.techniques.getCompiled(I),n=this.techniques.getCompiled(b);if(!a||!n)return this._enableTime=(0,c.l5)(performance.now()),void this.requestRender(1);0===this._enableTime&&(this._enableTime=(0,c.l5)(performance.now()));const s=this.renderingContext,l=this.view.qualitySettings.fadeDuration,u=this.bindParameters,m=u.camera,p=m.relativeElevation,v=(0,i.qE)((5e5-p)/2e5,0,1),g=l>0?Math.min(l,performance.now()-this._enableTime)/l:1,x=g*v;this._passParameters.normalTexture=r,this._passParameters.depthTexture=o,this._passParameters.projScale=1/m.computeScreenPixelSizeAtDist(1),this._passParameters.intensity=4*O/(0,f.g)(m)**6*x;const w=m.fullViewport[2],y=m.fullViewport[3],S=this.fboCache.acquire(w,y,"ssao input",2);s.bindFramebuffer(S.fbo),s.setViewport(0,0,w,y),s.bindTechnique(a,u,this._passParameters,this._drawParameters),s.screen.draw();const M=Math.round(w/2),T=Math.round(y/2),C=this.fboCache.acquire(M,T,"ssao blur",0);s.bindFramebuffer(C.fbo),this._drawParameters.colorTexture=S.getTexture(),(0,d.hZ)(this._drawParameters.blurSize,0,2/y),s.bindTechnique(n,u,this._passParameters,this._drawParameters),s.setViewport(0,0,M,T),s.screen.draw(),S.release();const P=this.fboCache.acquire(M,T,h.OG.AMBIENT_ILLUMINATION,0);return s.bindFramebuffer(P.fbo),s.setViewport(0,0,w,y),s.setClearColor(1,1,1,0),s.clear(16384),this._drawParameters.colorTexture=C.getTexture(),(0,d.hZ)(this._drawParameters.blurSize,2/w,0),s.bindTechnique(n,u,this._passParameters,this._drawParameters),s.setViewport(0,0,M,T),s.screen.draw(),s.setViewport4fv(m.fullViewport),C.release(),g<1&&this.requestRender(2),P}};(0,n.Cg)([(0,u.MZ)()],F.prototype,"consumes",void 0),(0,n.Cg)([(0,u.MZ)()],F.prototype,"produces",void 0),F=(0,n.Cg)([(0,u.$K)("esri.views.3d.webgl-engine.effects.ssao.SSAO")],F);const O=.5;function D(e,t){t.receiveAmbientOcclusion?(e.uniforms.add(new a.x("ssaoTex",e=>e.ssao?.getTexture())),e.constants.add("blurSizePixelsInverse","float",.5),e.code.add(o.H`float evaluateAmbientOcclusionInverse() {
774
801
  vec2 ssaoTextureSizeInverse = 1.0 / vec2(textureSize(ssaoTex, 0));
775
802
  return texture(ssaoTex, gl_FragCoord.xy * blurSizePixelsInverse * ssaoTextureSizeInverse).r;
776
803
  }
777
804
  float evaluateAmbientOcclusion() {
778
805
  return 1.0 - evaluateAmbientOcclusionInverse();
779
806
  }`)):e.code.add(o.H`float evaluateAmbientOcclusionInverse() { return 1.0; }
780
- float evaluateAmbientOcclusion() { return 0.0; }`)}},32971(e,t,r){r.d(t,{kA:()=>q,a8:()=>k,eU:()=>U});var o=r(74333);class a extends o.n{constructor(e,t,r,o){super(e,"float",0,(t,a)=>t.setUniform1fv(e,r(a),o),t)}}var n=r(31821);function i(e,t){e.uniforms.add(new a("shR",9,({lighting:e})=>e.sh.r),new a("shG",9,({lighting:e})=>e.sh.g),new a("shB",9,({lighting:e})=>e.sh.b)),e.code.add(n.H`vec3 calculateAmbientIrradiance(vec3 normal) {
807
+ float evaluateAmbientOcclusion() { return 0.0; }`)}},32971(e,t,r){r.d(t,{kA:()=>$,a8:()=>k,eU:()=>U});var o=r(74333);class a extends o.n{constructor(e,t,r,o){super(e,"float",0,(t,a)=>t.setUniform1fv(e,r(a),o),t)}}var n=r(31821);function i(e,t){e.uniforms.add(new a("shR",9,({lighting:e})=>e.sh.r),new a("shG",9,({lighting:e})=>e.sh.g),new a("shB",9,({lighting:e})=>e.sh.b)),e.code.add(n.H`vec3 calculateAmbientIrradiance(vec3 normal) {
781
808
  vec3 ambientLight = 0.282095 * vec3(shR[0], shG[0], shB[0]);
782
809
  vec4 sh1 = vec4(
783
810
  0.488603 * normal.x,
@@ -813,7 +840,7 @@ vec3 calculateAmbientRadiance()
813
840
  {
814
841
  vec3 ambientLight = 1.2 * (0.282095 * vec3(shR[0], shG[0], shB[0])) - 0.2;
815
842
  return ambientLight *= skyTransmittance;
816
- }`)}var s=r(71651),l=r(65261),c=r(98619),u=r(22393),d=r(89786),h=r(32976),m=r(12791),f=r(5482),p=(r(44208),r(53966)),v=r(97768),g=r(17676),x=r(36708),b=r(91429),w=r(37585),y=r(31217),M=r(2016),S=r(48375),T=r(587),C=r(52516),I=r(13840),_=r(98958),P=r(90644);let z=class extends _.w{constructor(){super(...arguments),this.shader=new I.r(C.a,()=>r.e(2013).then(r.bind(r,42013)))}initializePipeline(){return(0,P.Ey)({colorWrite:P.kn})}};z=(0,f.Cg)([(0,b.$K)("esri.views.3d.webgl-engine.effects.globalIllumination.GlobalIlluminationBlurTechnique")],z);let E=class extends _.w{constructor(){super(...arguments),this.shader=new I.r(T.a,()=>r.e(9794).then(r.bind(r,89794)))}initializePipeline(){return(0,P.Ey)({colorWrite:P.kn})}};E=(0,f.Cg)([(0,b.$K)("esri.views.3d.webgl-engine.effects.globalIllumination.GlobalIlluminationTechnique")],E);var F=r(51976);class O extends F.K{constructor(){super(...arguments),this.hasEmission=!1}}(0,f.Cg)([(0,F.W)()],O.prototype,"hasEmission",void 0);var D=r(50704);let H=class extends _.w{constructor(){super(...arguments),this.shader=new I.r(D.a,()=>r.e(7891).then(r.bind(r,37891)))}initializePipeline(){return(0,P.Ey)({colorWrite:P.kn})}};H=(0,f.Cg)([(0,b.$K)("esri.views.3d.webgl-engine.effects.globalIllumination.GlobalIlluminationUpscaleTechnique")],H);var B=r(63907),j=r(76284),R=r(67171);let N=class extends S.A{constructor(e){super(e),this.consumes={required:["normals"]},this.produces=M.OG.AMBIENT_ILLUMINATION,this._passParameters=new T.G,this._drawParameters=new C.G,this._drawParametersUpscale=new D.G,this._maxFrames=255,this._configuration=new O,this._resetBuffer=!1}async initialize(){this._abortController=new AbortController;const e=this._abortController.signal;try{const t=(await r.e(5354).then(r.bind(r,45354))).data;(0,g.Te)(e),await this._loadBlueNoiseTexture(t,e),(0,g.Te)(e)}catch(e){(0,g.zf)(e)||p.A.getLogger(this).errorOnce("Failed to load blue noise texture:",e)}this.addHandles((0,x.wB)(()=>this.view.stage.renderer.hasGlobalIllumination,()=>{this.resetAccumulation(),this.requestRender(1)},x.pc))}destroy(){this._abortController=(0,v.DC)(this._abortController),this._passParameters.noiseTexture=(0,v.WD)(this._passParameters.noiseTexture)}render(e){const t=e.find(({name:e})=>"normals"===e),r=t?.getTexture(),o=t?.getTexture(B.nI),a=this._mode;if(!r||!o)return this._emptyOutput;if(2!==a&&this.resetAccumulation(),0===a)return this._resetBuffer=!1,this._emptyOutput;if(!this._canRender)return this._resetBuffer=!1,this.requestRender(1),this._emptyOutput;const n=this.bindParameters;this._configuration.hasEmission=n.hasEmission;const i=this.techniques.getCompiled(E,this._configuration),s=this.techniques.getCompiled(z),l=this._needsUpscalePass(a),c=l?.25:1,u=l?this.techniques.getCompiled(H):null;if(!i||!s||l&&!u)return this.requestRender(1),this._emptyOutput;const d=this.renderingContext,{camera:h}=n;this._passParameters.normalTexture=r,this._passParameters.depthTexture=o,this._passParameters.projScale=1/h.computeScreenPixelSizeAtDist(1),this._passParameters.scaleGlobalIllumination=c;const{fullWidth:m,fullHeight:f}=h,p=Math.max(1,Math.floor(m*c)),v=Math.max(1,Math.floor(f*c)),g=this.fboCache.acquire(p,v,"global illumination input").acquireColor(B.yI,0);d.bindFramebuffer(g.fbo),d.setViewport(0,0,p,v),d.bindTechnique(i,n,this._passParameters,this._drawParameters),d.screen.draw();const x=g.obtainAttachment(B.yI),b=Math.max(1,Math.round(p/1)),y=Math.max(1,Math.round(v/1)),S=this.fboCache.acquire(b,y,"global illumination blur horizontal");d.bindFramebuffer(S.fbo),this._drawParameters.texture=g.getTexture(),this._drawParameters.weightTexture=x.attachment,(0,w.hZ)(this._drawParameters.blurSize,0,1/v),d.bindTechnique(s,n,this._passParameters,this._drawParameters),d.setViewport(0,0,b,y),d.screen.draw(),g.release();const T=l?"global illumination blur vertical":M.OG.AMBIENT_ILLUMINATION,C=this.fboCache.acquire(b,y,T);d.bindFramebuffer(C.fbo),d.setViewport(0,0,b,y),d.setClearColor(1,1,1,0),d.clear(16384),this._drawParameters.texture=S.getTexture(),this._drawParameters.weightTexture=x.attachment,(0,w.hZ)(this._drawParameters.blurSize,1/b,0),d.bindTechnique(s,n,this._passParameters,this._drawParameters),d.setViewport(0,0,b,y),d.screen.draw(),S.release(),C.attachColor(x,B.yI),x.release();let I=C;return u&&(I=this.fboCache.acquire(m,f,M.OG.AMBIENT_ILLUMINATION).acquireColor(B.yI,0),d.bindFramebuffer(I.fbo),d.setViewport(0,0,m,f),d.setClearColor(1,1,1,0),d.clear(16384),this._drawParametersUpscale.colorTexture=C.getTexture(),this._drawParametersUpscale.weightTexture=C.getTexture(B.yI),d.bindTechnique(u,n,this._passParameters,this._drawParametersUpscale),d.screen.draw(),C.release()),d.setViewport4fv(h.fullViewport),this._passParameters.frameCount=(this._passParameters.frameCount+1)%64,++this._passParameters.accumulatedFrames,this._passParameters.accumulatedFrames<this._maxFrames&&this.requestRender(1),I}get _emptyOutput(){const e=this.renderingContext,{fullWidth:t,fullHeight:r}=this.bindParameters.camera,o=this.fboCache.acquire(t,r,M.OG.AMBIENT_ILLUMINATION).acquireColor(B.yI,0);return e.bindFramebuffer(o.fbo),e.setViewport(0,0,t,r),e.clearBuffer(0,[0,0,0,1]),e.clearBuffer(1,[0,0,0,0]),o}async _loadBlueNoiseTexture(e,t){(0,g.Te)(t);const r=await(0,y.D)(e,{signal:t});if((0,g.Te)(t),!r)return;const o=new R.R;o.internalFormat=B.H0.RGBA8,o.wrapMode=10497,o.isImmutable=!0,this._passParameters.noiseTexture=new j.A(this.renderingContext,o,r)}get _canRender(){const e=this.bindParameters;return!(!this._passParameters.noiseTexture||e.hasEmission&&!e.reprojection.lastFrameEmission||!e.reprojection.lastFrameDepth||!e.globalIllumination||this._resetBuffer)}get _mode(){const{hasGlobalIlluminationHighQuality:e,hasGlobalIllumination:t}=this.view.stage.renderer;return e?2:t?1:0}resetAccumulation(){this._passParameters.accumulatedFrames=0}_needsUpscalePass(e){return 1===e}get test(){}};function G(e,t){t.receiveGlobalIllumination?(e.uniforms.add(new h.o("hasGlobalIlluminationTexture",e=>null!=e.globalIllumination),new m.x("globalIlluminationTexture",e=>e.globalIllumination?.getTexture())),e.constants.add("blurSizePixelsInverse","float",1),e.code.add(n.H`vec3 readGlobalIlluminationOcclusionInverse() {
843
+ }`)}var s=r(71651),l=r(65261),c=r(98619),u=r(22393),d=r(89786),h=r(32976),m=r(12791),f=r(5482),p=(r(44208),r(53966)),v=r(97768),g=r(17676),x=r(36708),b=r(91429),w=r(37585),y=r(31217),S=r(2016),M=r(48375),T=r(587),C=r(52516),I=r(13840),_=r(98958),P=r(90644);let z=class extends _.w{constructor(){super(...arguments),this.shader=new I.r(C.a,()=>r.e(2013).then(r.bind(r,42013)))}initializePipeline(){return(0,P.Ey)({colorWrite:P.kn})}};z=(0,f.Cg)([(0,b.$K)("esri.views.3d.webgl-engine.effects.globalIllumination.GlobalIlluminationBlurTechnique")],z);let F=class extends _.w{constructor(){super(...arguments),this.shader=new I.r(T.a,()=>r.e(9794).then(r.bind(r,89794)))}initializePipeline(){return(0,P.Ey)({colorWrite:P.kn})}};F=(0,f.Cg)([(0,b.$K)("esri.views.3d.webgl-engine.effects.globalIllumination.GlobalIlluminationTechnique")],F);var O=r(51976);class D extends O.K{constructor(){super(...arguments),this.hasEmission=!1}}(0,f.Cg)([(0,O.W)()],D.prototype,"hasEmission",void 0);var E=r(50704);let H=class extends _.w{constructor(){super(...arguments),this.shader=new I.r(E.a,()=>r.e(7891).then(r.bind(r,37891)))}initializePipeline(){return(0,P.Ey)({colorWrite:P.kn})}};H=(0,f.Cg)([(0,b.$K)("esri.views.3d.webgl-engine.effects.globalIllumination.GlobalIlluminationUpscaleTechnique")],H);var B=r(63907),j=r(76284),R=r(67171);let N=class extends M.A{constructor(e){super(e),this.consumes={required:["normals"]},this.produces=S.OG.AMBIENT_ILLUMINATION,this._passParameters=new T.G,this._drawParameters=new C.G,this._drawParametersUpscale=new E.G,this._maxFrames=255,this._configuration=new D,this._resetBuffer=!1}async initialize(){this._abortController=new AbortController;const e=this._abortController.signal;try{const t=(await r.e(5354).then(r.bind(r,45354))).data;(0,g.Te)(e),await this._loadBlueNoiseTexture(t,e),(0,g.Te)(e)}catch(e){(0,g.zf)(e)||p.A.getLogger(this).errorOnce("Failed to load blue noise texture:",e)}this.addHandles((0,x.wB)(()=>this.view.stage.renderer.hasGlobalIllumination,()=>{this.resetAccumulation(),this.requestRender(1)},x.pc))}destroy(){this._abortController=(0,v.DC)(this._abortController),this._passParameters.noiseTexture=(0,v.WD)(this._passParameters.noiseTexture)}render(e){const t=e.find(({name:e})=>"normals"===e),r=t?.getTexture(),o=t?.getTexture(B.nI),a=this._mode;if(!r||!o)return this._emptyOutput;if(this.view.stage.renderView.updating&&this.resetAccumulation(),0===a)return this._resetBuffer=!1,this._emptyOutput;if(!this._canRender)return this._resetBuffer=!1,this.requestRender(1),this._emptyOutput;const n=this.bindParameters;this._configuration.hasEmission=n.hasEmission;const i=this.techniques.getCompiled(F,this._configuration),s=this.techniques.getCompiled(z),l=this._needsUpscalePass(a),c=l?.25:1,u=l?this.techniques.getCompiled(H):null;if(!i||!s||l&&!u)return this.requestRender(1),this._emptyOutput;const d=this.renderingContext,{camera:h}=n;this._passParameters.normalTexture=r,this._passParameters.depthTexture=o,this._passParameters.projScale=1/h.computeScreenPixelSizeAtDist(1),this._passParameters.scaleGlobalIllumination=c;const{fullWidth:m,fullHeight:f}=h,p=Math.max(1,Math.floor(m*c)),v=Math.max(1,Math.floor(f*c)),g=this.fboCache.acquire(p,v,"global illumination input").acquireColor(B.yI,0);d.bindFramebuffer(g.fbo),d.setViewport(0,0,p,v),d.bindTechnique(i,n,this._passParameters,this._drawParameters),d.screen.draw();const x=g.obtainAttachment(B.yI),b=Math.max(1,Math.round(p/1)),y=Math.max(1,Math.round(v/1)),M=this.fboCache.acquire(b,y,"global illumination blur horizontal");d.bindFramebuffer(M.fbo),this._drawParameters.texture=g.getTexture(),this._drawParameters.weightTexture=x.attachment,(0,w.hZ)(this._drawParameters.blurSize,0,1/v),d.bindTechnique(s,n,this._passParameters,this._drawParameters),d.setViewport(0,0,b,y),d.screen.draw(),g.release();const T=l?"global illumination blur vertical":S.OG.AMBIENT_ILLUMINATION,C=this.fboCache.acquire(b,y,T);d.bindFramebuffer(C.fbo),d.setViewport(0,0,b,y),d.setClearColor(1,1,1,0),d.clear(16384),this._drawParameters.texture=M.getTexture(),this._drawParameters.weightTexture=x.attachment,(0,w.hZ)(this._drawParameters.blurSize,1/b,0),d.bindTechnique(s,n,this._passParameters,this._drawParameters),d.setViewport(0,0,b,y),d.screen.draw(),M.release(),C.attachColor(x,B.yI),x.release();let I=C;return u&&(I=this.fboCache.acquire(m,f,S.OG.AMBIENT_ILLUMINATION).acquireColor(B.yI,0),d.bindFramebuffer(I.fbo),d.setViewport(0,0,m,f),d.setClearColor(1,1,1,0),d.clear(16384),this._drawParametersUpscale.colorTexture=C.getTexture(),this._drawParametersUpscale.weightTexture=C.getTexture(B.yI),d.bindTechnique(u,n,this._passParameters,this._drawParametersUpscale),d.screen.draw(),C.release()),d.setViewport4fv(h.fullViewport),this._passParameters.frameCount=(this._passParameters.frameCount+1)%64,++this._passParameters.accumulatedFrames,this._passParameters.accumulatedFrames<this._maxFrames&&this.requestRender(1),I}get _emptyOutput(){const e=this.renderingContext,{fullWidth:t,fullHeight:r}=this.bindParameters.camera,o=this.fboCache.acquire(t,r,S.OG.AMBIENT_ILLUMINATION).acquireColor(B.yI,0);return e.bindFramebuffer(o.fbo),e.setViewport(0,0,t,r),e.clearBuffer(0,[0,0,0,1]),e.clearBuffer(1,[0,0,0,0]),o}async _loadBlueNoiseTexture(e,t){(0,g.Te)(t);const r=await(0,y.D)(e,{signal:t});if((0,g.Te)(t),!r)return;const o=new R.R;o.internalFormat=B.H0.RGBA8,o.wrapMode=10497,o.isImmutable=!0,this._passParameters.noiseTexture=new j.A(this.renderingContext,o,r)}get _canRender(){const e=this.bindParameters;return!(!this._passParameters.noiseTexture||!e.reprojection.lastFrameColor||e.hasEmission&&!e.reprojection.lastFrameEmission||!e.reprojection.lastFrameDepth||!e.globalIllumination||this._resetBuffer)}get _mode(){const{hasGlobalIlluminationHighQuality:e,hasGlobalIllumination:t}=this.view.stage.renderer;return e?2:t?1:0}resetAccumulation(){this._passParameters.accumulatedFrames=0}_needsUpscalePass(e){return 1===e}get test(){}};function G(e,t){t.receiveGlobalIllumination?(e.uniforms.add(new h.o("hasGlobalIlluminationTexture",e=>null!=e.globalIllumination),new m.x("globalIlluminationTexture",e=>e.globalIllumination?.getTexture())),e.constants.add("blurSizePixelsInverse","float",1),e.code.add(n.H`vec3 readGlobalIlluminationOcclusionInverse() {
817
844
  if (!hasGlobalIlluminationTexture) {
818
845
  return vec3(1.0);
819
846
  }
@@ -862,7 +889,7 @@ float newPeak = 1.0 - d * d / ( peak + d - startCompression );
862
889
  color *= newPeak / peak;
863
890
  float g = 1.0 - 1.0 / ( desaturation * ( peak - newPeak ) + 1.0 );
864
891
  return mix( color, vec3( newPeak ), g );
865
- }`)}function k(e){e.constants.add("ambientBoostFactor","float",W.uH)}function U(e){e.uniforms.add(new A.U("lightingGlobalFactor",e=>e.lighting.globalFactor))}function q(e,t){const{pbrMode:r,spherical:o,hasColorTexture:a,receiveGlobalIllumination:m}=t;e.include(l.C),e.include(G,t),e.include(s.n,t),0!==r&&e.include(u.c,t),e.include(i,t),e.include(d.p),e.include(V,t);const f=!(2===r&&!a);f&&e.include(L),k(e),U(e),(0,c.Gc)(e),e.code.add(n.H`
892
+ }`)}function k(e){e.constants.add("ambientBoostFactor","float",W.uH)}function U(e){e.uniforms.add(new A.U("lightingGlobalFactor",e=>e.lighting.globalFactor))}function $(e,t){const{pbrMode:r,spherical:o,hasColorTexture:a,receiveGlobalIllumination:m}=t;e.include(l.C),e.include(G,t),e.include(s.n,t),0!==r&&e.include(u.c,t),e.include(i,t),e.include(d.p),e.include(V,t);const f=!(2===r&&!a);f&&e.include(L),k(e),U(e),(0,c.Gc)(e),e.code.add(n.H`
866
893
  float additionalDirectedAmbientLight(float lightAlignment) {
867
894
  return smoothstep(0.0, 1.0, clamp(lightAlignment * 2.5, 0.0, 1.0));
868
895
  }
@@ -1111,7 +1138,7 @@ float occlusion;`),u&&c.uniforms.add(1===f?new l.N("texMetallicRoughness",e=>e.t
1111
1138
  ${(0,i.If)(u,`applyMetallicRoughness(${d?"metallicRoughnessUV":"vuv0"});`)}
1112
1139
  ${(0,i.If)(h,`applyOcclusion(${m?"occlusionUV":"vuv0"});`)}
1113
1140
  }
1114
- `)}(r(74810),r(65786)).Y},32482(e,t,r){r.d(t,{LA:()=>M,QH:()=>y}),r(51850);var o=r(46686),a=r(49255),n=r(31821);function i(e,t){const r=(0,a._o)(t.output)&&t.receiveShadows;r&&(0,o.o)(e,!0),e.vertex.code.add(n.H`
1141
+ `)}(r(74810),r(65786)).Y},32482(e,t,r){r.d(t,{LA:()=>S,QH:()=>y}),r(51850);var o=r(46686),a=r(49255),n=r(31821);function i(e,t){const r=(0,a._o)(t.output)&&t.receiveShadows;r&&(0,o.o)(e,!0),e.vertex.code.add(n.H`
1115
1142
  void forwardLinearDepthToReadShadowMap() { ${(0,n.If)(r,"forwardLinearDepth(gl_Position.w);")} }
1116
1143
  `)}var s=r(14314),l=r(35818),c=r(74333);class u extends c.n{constructor(e,t,r,o){super(e,"mat4",2,(r,a,n,i)=>r.setUniformMatrices4fv(e,t(a,n,i),o),r)}}class d extends c.n{constructor(e,t,r,o){super(e,"mat4",1,(r,a,n)=>r.setUniformMatrices4fv(e,t(a,n),o),r)}}var h=r(65786);function m(e){e.uniforms.add(new d("shadowMapMatrix",(e,t)=>t.shadowMap.getShadowMapMatrices(e.origin),4)),e.include(p)}function f(e){e.uniforms.add(new u("shadowMapMatrix",(e,t)=>t.shadowMap.getShadowMapMatrices(e.origin),4)),e.include(p)}function p(e){e.uniforms.add(new s.I("cascadeDistances",e=>e.shadowMap.cascadeDistances),new l.W("numCascades",e=>e.shadowMap.numCascades)),e.code.add(v)}h.Y;const v=n.H`const vec3 invalidShadowmapUVZ = vec3(0.0, 0.0, -1.0);
1117
1144
  vec3 lightSpacePosition(vec3 _vpos, mat4 mat) {
@@ -1137,7 +1164,7 @@ vec2 uvShadow = cascadeCoordinates(i, shadowMapSize, lvpos);
1137
1164
  return vec3(uvShadow, lvpos.z);
1138
1165
  }`;function g(e){e.code.add(n.H`float readShadowMapUVZ(vec3 uvzShadow, sampler2DShadow _shadowMap) {
1139
1166
  return texture(_shadowMap, uvzShadow);
1140
- }`)}r(32976);var x=r(33094),b=r(12791);class w extends c.n{constructor(e,t){super(e,"sampler2DShadow",0,(r,o)=>r.bindTexture(e,t(o)))}}function y(e,t){t.receiveShadows&&e.fragment.include(m),S(e,t)}function M(e,t){t.receiveShadows&&e.fragment.include(f),S(e,t)}function S(e,t){e.fragment.uniforms.add(new x.U("lightingGlobalFactor",e=>e.lighting.globalFactor));const{hasShadowHighlights:r,receiveShadows:o,spherical:a}=t;e.include(i,t),o&&function(e,t){(function(e,t){e.include(g),e.uniforms.add(T()),t&&e.uniforms.add(new b.x("shadowHighlight",({shadowHighlight:e})=>e?.getTexture())),e.code.add(n.H`
1167
+ }`)}r(32976);var x=r(33094),b=r(12791);class w extends c.n{constructor(e,t){super(e,"sampler2DShadow",0,(r,o)=>r.bindTexture(e,t(o)))}}function y(e,t){t.receiveShadows&&e.fragment.include(m),M(e,t)}function S(e,t){t.receiveShadows&&e.fragment.include(f),M(e,t)}function M(e,t){e.fragment.uniforms.add(new x.U("lightingGlobalFactor",e=>e.lighting.globalFactor));const{hasShadowHighlights:r,receiveShadows:o,spherical:a}=t;e.include(i,t),o&&function(e,t){(function(e,t){e.include(g),e.uniforms.add(T()),t&&e.uniforms.add(new b.x("shadowHighlight",({shadowHighlight:e})=>e?.getTexture())),e.code.add(n.H`
1141
1168
  float readShadowMaps(const in vec3 uvzShadow) {
1142
1169
  if (uvzShadow.z < 0.0) {
1143
1170
  return 0.0;