@arcgis/core 5.1.0-next.24 → 5.1.0-next.26

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Files changed (121) hide show
  1. package/README.md +4 -5
  2. package/assets/esri/core/workers/RemoteClient.js +1 -1
  3. package/assets/esri/core/workers/chunks/359d3ba9d6e3b1de05d1.js +1 -0
  4. package/assets/esri/core/workers/chunks/53817ef8c00d8cce4b8e.js +1 -0
  5. package/assets/esri/core/workers/chunks/{73e02f6c7ccc2013c812.js → 5fa5a2fb69f84e9092ba.js} +1 -1
  6. package/assets/esri/core/workers/chunks/{f1c1f7583fa13dff9b5c.js → 7fbee83c9463892f4808.js} +1 -1
  7. package/assets/esri/core/workers/chunks/{ef267b938327c41727c1.js → f89b7b0ccfbd1e5f9a0f.js} +1 -1
  8. package/assets/esri/libs/linkchartlayout/lclayout.wasm +0 -0
  9. package/assets/esri/libs/lyr3d/lyr3DMain.wasm +0 -0
  10. package/assets/esri/themes/base/widgets/_ResponsiveToolbar.scss +6 -0
  11. package/assets/esri/themes/dark/main.css +1 -1
  12. package/assets/esri/themes/light/main.css +1 -1
  13. package/assets/esri/themes/light/view.css +1 -1
  14. package/chunks/HUDMaterial.glsl.js +50 -35
  15. package/chunks/MeasurementArrow.glsl.js +5 -8
  16. package/chunks/lclayout.js +1 -1
  17. package/config.d.ts +2 -2
  18. package/config.js +1 -1
  19. package/core/workers.d.ts +1 -1
  20. package/editing/sharedTemplates/SharedTemplate.d.ts +12 -3
  21. package/editing/sharedTemplates/SharedTemplateMetadata.d.ts +11 -2
  22. package/editing/templateUtils.js +1 -1
  23. package/interfaces.d.ts +4 -12
  24. package/kernel.js +1 -1
  25. package/layers/mixins/ArcGISImageService.js +1 -1
  26. package/layers/support/FeatureReductionBinning.d.ts +3 -4
  27. package/layers/support/FeatureReductionBinning.js +1 -1
  28. package/layers/support/FeatureReductionCluster.d.ts +3 -4
  29. package/layers/support/FeatureReductionCluster.js +1 -1
  30. package/layers/support/featureReductionProperties.js +1 -1
  31. package/libs/linkchartlayout/LinkChartLayout.js +1 -1
  32. package/networks/UtilityNetwork.js +1 -1
  33. package/package.json +1 -1
  34. package/renderers/FlowRenderer.d.ts +6 -2
  35. package/support/revision.js +1 -1
  36. package/symbols/cim/types.d.ts +7 -0
  37. package/views/2d/analysis/AreaMeasurement/AreaMeasurementTool.js +1 -1
  38. package/views/2d/analysis/DistanceMeasurement/DistanceMeasurementTool.js +1 -1
  39. package/views/2d/engine/webgl/Overlay.js +1 -1
  40. package/views/2d/engine/webgl/shaderGraph/techniques/vectorTiles/VTLTechniqueCircle.js +1 -1
  41. package/views/2d/engine/webgl/shaders/sources/shaderRepository.js +1 -1
  42. package/views/2d/layers/GeoRSSLayerView2D.js +1 -1
  43. package/views/2d/layers/GraphicsLayerView2D.js +1 -1
  44. package/views/2d/layers/KMLLayerView2D.js +1 -1
  45. package/views/2d/layers/MediaLayerView2D.js +1 -1
  46. package/views/2d/layers/VectorTileLayerView2D.js +1 -1
  47. package/views/2d/layers/imagery/VectorFieldView2D.js +1 -1
  48. package/views/2d/types.d.ts +4 -3
  49. package/views/3d/GroundView3D.js +1 -1
  50. package/views/3d/environment/ChapmanAtmosphere.js +1 -1
  51. package/views/3d/environment/CloudsComposition.js +1 -1
  52. package/views/3d/environment/CloudsRenderer.js +1 -1
  53. package/views/3d/environment/Fog.js +1 -1
  54. package/views/3d/environment/LocalAtmosphere.js +1 -1
  55. package/views/3d/environment/MarsAtmosphere.js +1 -1
  56. package/views/3d/environment/NoiseTextureAtlas.js +1 -1
  57. package/views/3d/environment/Precipitation.js +1 -1
  58. package/views/3d/environment/PrecipitationTechnique.js +1 -1
  59. package/views/3d/layers/GraphicsLayerView3D.js +1 -1
  60. package/views/3d/layers/MediaLayerView3D.js +1 -1
  61. package/views/3d/layers/PointCloudLayerView3D.js +1 -1
  62. package/views/3d/layers/VectorTileLayerView3D.js +1 -1
  63. package/views/3d/layers/graphics/Graphics3DCore.js +1 -1
  64. package/views/3d/layers/graphics/Graphics3DIconSymbolLayer.js +1 -1
  65. package/views/3d/layers/graphics/Graphics3DSymbolCreationContext.js +1 -1
  66. package/views/3d/layers/graphics/Graphics3DTextSymbolLayer.js +1 -1
  67. package/views/3d/layers/graphics/LabelParameters.js +1 -1
  68. package/views/3d/layers/graphics/Labeler.js +1 -1
  69. package/views/3d/types.d.ts +2 -1
  70. package/views/3d/webgl-engine/core/shaderTechnique/ShaderTechniqueRepository.js +1 -1
  71. package/views/3d/webgl-engine/effects/RenderNodes.js +1 -1
  72. package/views/3d/webgl-engine/effects/blit/Blit.js +1 -1
  73. package/views/3d/webgl-engine/effects/focusArea/FocusAreaColorNode.js +1 -1
  74. package/views/3d/webgl-engine/effects/focusArea/FocusAreaMaskNode.js +1 -1
  75. package/views/3d/webgl-engine/effects/glow/GlowBlurTechnique.js +1 -1
  76. package/views/3d/webgl-engine/effects/glow/GlowCompositionTechnique.js +1 -1
  77. package/views/3d/webgl-engine/effects/glow/GlowRenderNode.js +1 -1
  78. package/views/3d/webgl-engine/effects/haze/Haze.js +1 -1
  79. package/views/3d/webgl-engine/effects/highlight/Highlight.js +1 -1
  80. package/views/3d/webgl-engine/effects/highlight/ShadowHighlight.js +1 -1
  81. package/views/3d/webgl-engine/effects/laserlines/LaserLineRenderer.js +1 -1
  82. package/views/3d/webgl-engine/effects/magnifier/Magnifier.js +1 -1
  83. package/views/3d/webgl-engine/effects/smaa/SMAA.js +1 -1
  84. package/views/3d/webgl-engine/effects/ssao/SSAO.js +1 -1
  85. package/views/3d/webgl-engine/effects/stars/Stars.js +1 -1
  86. package/views/3d/webgl-engine/lib/CutFillColor.js +1 -1
  87. package/views/3d/webgl-engine/lib/CutFillDepth.js +1 -1
  88. package/views/3d/webgl-engine/lib/GaussianSplatRenderNode.js +1 -1
  89. package/views/3d/webgl-engine/lib/Renderer.js +1 -1
  90. package/views/3d/webgl-engine/lib/ShadowAccumulator.js +1 -1
  91. package/views/3d/webgl-engine/lib/Viewshed.js +1 -1
  92. package/views/3d/webgl-engine/materials/HUDMaterial.js +1 -1
  93. package/views/3d/webgl-engine/shaders/HUDMaterial.glsl.js +1 -1
  94. package/views/3d/webgl-engine/shaders/HUDMaterialTechniqueConfiguration.js +1 -1
  95. package/views/3d/webgl-engine/shaders/MeasurementArrow.glsl.js +1 -1
  96. package/views/3d/webgl-engine/shaders/MeasurementArrowTechnique.js +1 -1
  97. package/views/3d/webgl-engine/shaders/MeasurementArrowTechniqueConfiguration.js +1 -1
  98. package/views/layers/GeoRSSLayerView.d.ts +5 -4
  99. package/views/layers/GeoRSSLayerView.js +2 -0
  100. package/views/layers/GraphicsLayerView.d.ts +21 -21
  101. package/views/layers/GraphicsLayerView.js +2 -0
  102. package/views/layers/KMLLayerView.d.ts +10 -10
  103. package/views/layers/KMLLayerView.js +2 -0
  104. package/views/layers/MediaLayerView.d.ts +90 -4
  105. package/views/layers/MediaLayerView.js +1 -1
  106. package/views/layers/VectorTileLayerView.d.ts +5 -5
  107. package/views/layers/VectorTileLayerView.js +2 -0
  108. package/widgets/Editor.js +1 -1
  109. package/widgets/Measurement.d.ts +1 -1
  110. package/widgets/OrientedImageryViewer/OrientedImageryViewerViewModel.js +1 -1
  111. package/widgets/Sketch/SketchViewModel.js +1 -1
  112. package/widgets/Sketch/support/ResponsiveToolbar/OverflowGroup.js +1 -1
  113. package/widgets/Sketch/support/ResponsiveToolbar/SplitButton.js +1 -1
  114. package/widgets/Sketch/support/ResponsiveToolbar/responsiveToolbarUtils.js +1 -1
  115. package/widgets/Sketch.js +1 -1
  116. package/widgets/ValuePicker.d.ts +1 -1
  117. package/assets/esri/core/workers/chunks/7642905920e169a147f3.js +0 -1
  118. package/assets/esri/core/workers/chunks/8aabc71d7f15c4407d7d.js +0 -1
  119. package/views/3d/layers/graphics/focusAreaStyle.js +0 -2
  120. package/views/layers/MediaLayerViewMixin.d.ts +0 -109
  121. package/views/layers/MediaLayerViewMixin.js +0 -2
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
- import{__decorate as e}from"tslib";import{disposeMaybe as t}from"../../../../core/maybe.js";import{watch as i,syncAndInitial as s}from"../../../../core/reactiveUtils.js";import{property as o,subclass as r}from"../../../../core/accessorSupport/decorators.js";import{copy as l}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{RenderNodeOutput as a,InternalRenderCategory as n}from"../../webgl.js";import{glLayout as u}from"../../support/buffer/glUtil.js";import{newLayout as c}from"../../support/buffer/InterleavedLayout.js";import h from"../../webgl/RenderNode.js";import{VertexArrayObject as m}from"./VertexArrayObject.js";import{C as d}from"../../../../chunks/CutFillComposition.glsl.js";import{CutFillCompositionTechnique as f}from"../shaders/CutFillCompositionTechnique.js";import{C as p}from"../../../../chunks/CutFillMask.glsl.js";import{CutFillMaskTechnique as C}from"../shaders/CutFillMaskTechnique.js";import{DefaultMaterialPassParameters as _,DefaultMaterialDrawParameters as b,DefaultMaterialTechnique as g}from"../shaders/DefaultMaterialTechnique.js";import{DefaultMaterialTechniqueConfiguration as T}from"../shaders/DefaultMaterialTechniqueConfiguration.js";import{DepthStencilAttachment as q,PrimitiveType as V}from"../../../webgl/enums.js";import{noParameters as v}from"../../../webgl/NoParameters.js";import{VertexBuffer as w}from"../../../webgl/VertexBuffer.js";let F=class extends h{constructor(e){super(e),this.consumes={required:[a.OPAQUE]},this.produces=n.CUTFILL_COLOR,this.measureType="cut-fill",this._vaoCut=null,this._vaoFill=null,this._maskParameters=new p,this._cutVolumeParameters=new _,this._fillVolumeParameters=new _,this._compositeParameters=new d,this._drawParameters=new b;const t=1===e.view.state.viewingMode;this._cutVolumeTechniqueConfiguration=new T(t),this._cutVolumeTechniqueConfiguration.customDepthTest=2,this._cutVolumeTechniqueConfiguration.writeDepth=!1,this._cutVolumeTechniqueConfiguration.cullFace=1,this._cutVolumeTechniqueConfiguration.doubleSidedMode=2,this._fillVolumeTechniqueConfiguration=new T(t),this._fillVolumeTechniqueConfiguration.cullFace=2}initialize(){this.addHandles([i(()=>[this.cutColor,this.fillColor],()=>this._updateColors(),s),i(()=>this.measureType,()=>{this.precompile(),this.requestRender(1)},s)])}destroy(){this._disposeVaos()}precompile(){"cut-fill"===this.measureType?(this._cutVolumeTechniqueConfiguration.cullFace=1,this._cutVolumeTechniqueConfiguration.doubleSidedMode=2):(this._cutVolumeTechniqueConfiguration.cullFace=0,this._cutVolumeTechniqueConfiguration.doubleSidedMode=0),this.techniques.precompile(g,this._cutVolumeTechniqueConfiguration),this.techniques.precompile(g,this._fillVolumeTechniqueConfiguration),this.techniques.precompile(C),this.techniques.precompile(f)}render(e){const t=this.techniques.get(g,this._cutVolumeTechniqueConfiguration),i=this.techniques.get(g,this._fillVolumeTechniqueConfiguration),s=this.techniques.get(C),o=this.techniques.get(f),r=e.find(({name:e})=>e===this.produces);if(!this._vaoCut||!this._vaoFill)return r;const l=this._vaoCut.vertexCount("geometry"),a=this._vaoFill.vertexCount("geometry");if(!(t&&i&&s.compiled&&o.compiled))return this.requestRender(1),r;const n=this.bindParameters,u=n.camera,c=u.fullViewport[2],h=u.fullViewport[3],m=this.renderingContext,d=this.fboCache,p=d.acquire(c,h,"cutfill color mask",2);p.attachDepth(r.getAttachment(q)),m.bindFramebuffer(p.fbo),m.setClearColor(0,0,0,1),m.clear(17408),m.setViewport(0,0,c,h),m.bindTechnique(s,n,v,this._maskParameters),m.setFaceCullingEnabled(!1),m.setStencilTestEnabled(!0),m.setStencilOpSeparate(1028,7680,34055,7680),m.setStencilOpSeparate(1029,7680,34056,7680),m.setDepthWriteEnabled(!1),m.bindVAO(this._vaoCut),m.setDepthTestEnabled(!0),m.setStencilWriteMask(255),m.setStencilFunction(519,0,255),m.setColorMask(!1,!1,!1,!1),m.drawArrays(V.TRIANGLES,0,l),m.setDepthTestEnabled(!1),m.setStencilWriteMask(0),m.setStencilFunction(517,0,255),m.setColorMask(!0,!1,!1,!1),m.drawArrays(V.TRIANGLES,0,l),m.bindVAO(this._vaoFill),m.setDepthTestEnabled(!0),m.setStencilWriteMask(255),m.setStencilFunction(519,0,255),m.setColorMask(!1,!0,!1,!1),m.drawArrays(V.TRIANGLES,0,a);const _=d.acquire(c,h,"cutfill color volumes",5);_.attachDepth(r.getAttachment(q)),m.bindFramebuffer(_.fbo),m.setClearColor(0,0,0,0),m.clear(16384),m.setColorMask(!0,!0,!0,!0),m.bindTechnique(t,this.bindParameters,this._cutVolumeParameters,this._drawParameters),m.setPolygonOffset(1,1),m.setPolygonOffsetFillEnabled(!0),m.bindVAO(this._vaoCut),m.drawArrays(V.TRIANGLES,0,l),m.bindTechnique(i,this.bindParameters,this._fillVolumeParameters,this._drawParameters),m.setPolygonOffset(0,0),m.setPolygonOffsetFillEnabled(!1),m.bindVAO(this._vaoFill),m.drawArrays(V.TRIANGLES,0,a);const b=this.fboCache.acquire(c,h,this.produces);return m.bindFramebuffer(b.fbo),this._compositeParameters.color=r.getTexture(),this._compositeParameters.cutFillVolumes=_.getTexture(),this._compositeParameters.cutFillMask=p.getTexture(),this.borderColor.toUnitRGBA(this._compositeParameters.borderColor),m.bindTechnique(o,n,this._compositeParameters),m.screen.draw(),p.release(),_.release(),b.attachDepth(r.getAttachment(q)),b}enable(){this.produces=n.CUTFILL_COLOR,this.requestRender(1)}disable(){this.produces="disabled",this.requestRender(1)}updateGeometries(e,t,i){this._disposeVaos(),this._vaoCut=this._createVao(e),this._vaoFill=this._createVao(t),this._maskParameters.origin=i,l(this._drawParameters.origin,i),this.requestRender(1)}_updateColors(){this._cutVolumeParameters.diffuse=this.cutColor.toUnitRGB(),this._cutVolumeParameters.opacity=this.cutColor.a,this._fillVolumeParameters.diffuse=this.fillColor.toUnitRGB(),this._fillVolumeParameters.opacity=this.fillColor.a,this.requestRender(1)}_createVao(e){const t=e.reduce((e,{indicesBottom:t,indicesExtruded:i})=>e+t.length+i.length,0),i=this.renderingContext,s=P.createBuffer(t),{position:o,normal:r}=s;let l=0;for(const n of e){const{vertices:e,normals:t,indicesBottom:i,indicesExtruded:s}=n;for(let a=0;a<i.length;a++){const s=3*i[a];o.set(l,0,e[s]),o.set(l,1,e[s+1]),o.set(l,2,e[s+2]),r.set(l,0,t[s]),r.set(l,1,t[s+1]),r.set(l,2,t[s+2]),l++}for(let a=0;a<s.length;a++){const i=3*s[a];o.set(l,0,e[i]),o.set(l,1,e[i+1]),o.set(l,2,e[i+2]),r.set(l,0,t[i]),r.set(l,1,t[i+1]),r.set(l,2,t[i+2]),l++}}const a=new w(i,u(P),s.buffer);return new m(i,a)}_disposeVaos(){this._vaoCut=t(this._vaoCut),this._vaoFill=t(this._vaoFill)}};e([o()],F.prototype,"consumes",void 0),e([o()],F.prototype,"produces",void 0),e([o()],F.prototype,"cutColor",void 0),e([o()],F.prototype,"fillColor",void 0),e([o()],F.prototype,"borderColor",void 0),e([o()],F.prototype,"measureType",void 0),F=e([r("esri.views.3d.webgl-engine.lib.CutFillColor")],F);const P=c().vec3f("position").vec3f("normal").freeze();class y{constructor(e,t,i,s){this.vertices=e,this.indicesBottom=t,this.indicesExtruded=i,this.normals=s}}export{F as CutFillColor,y as VolumeGeometry};
2
+ import{__decorate as e}from"tslib";import{disposeMaybe as t}from"../../../../core/maybe.js";import{watch as i,syncAndInitial as s}from"../../../../core/reactiveUtils.js";import{property as o,subclass as r}from"../../../../core/accessorSupport/decorators.js";import{copy as l}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{RenderNodeOutput as a,InternalRenderCategory as n}from"../../webgl.js";import{glLayout as u}from"../../support/buffer/glUtil.js";import{newLayout as c}from"../../support/buffer/InterleavedLayout.js";import h from"../../webgl/RenderNode.js";import{VertexArrayObject as m}from"./VertexArrayObject.js";import{C as d}from"../../../../chunks/CutFillComposition.glsl.js";import{CutFillCompositionTechnique as p}from"../shaders/CutFillCompositionTechnique.js";import{C as f}from"../../../../chunks/CutFillMask.glsl.js";import{CutFillMaskTechnique as C}from"../shaders/CutFillMaskTechnique.js";import{DefaultMaterialPassParameters as _,DefaultMaterialDrawParameters as b,DefaultMaterialTechnique as g}from"../shaders/DefaultMaterialTechnique.js";import{DefaultMaterialTechniqueConfiguration as V}from"../shaders/DefaultMaterialTechniqueConfiguration.js";import{DepthStencilAttachment as v,PrimitiveType as w}from"../../../webgl/enums.js";import{noParameters as F}from"../../../webgl/NoParameters.js";import{VertexBuffer as P}from"../../../webgl/VertexBuffer.js";let y=class extends h{constructor(e){super(e),this.consumes={required:[a.OPAQUE]},this.produces=n.CUTFILL_COLOR,this.measureType="cut-fill",this._vaoCut=null,this._vaoFill=null,this._maskParameters=new f,this._cutVolumeParameters=new _,this._fillVolumeParameters=new _,this._compositeParameters=new d,this._drawParameters=new b;const t=1===e.view.state.viewingMode;this._cutVolumeConfiguration=new V(t),this._cutVolumeConfiguration.customDepthTest=2,this._cutVolumeConfiguration.writeDepth=!1,this._cutVolumeConfiguration.cullFace=1,this._cutVolumeConfiguration.doubleSidedMode=2,this._fillVolumeConfiguration=new V(t),this._fillVolumeConfiguration.cullFace=2}initialize(){this.addHandles([i(()=>[this.cutColor,this.fillColor],()=>this._updateColors(),s),i(()=>this.measureType,()=>{this.precompile(),this.requestRender(1)},s)])}destroy(){this._disposeVaos()}precompile(){"cut-fill"===this.measureType?(this._cutVolumeConfiguration.cullFace=1,this._cutVolumeConfiguration.doubleSidedMode=2):(this._cutVolumeConfiguration.cullFace=0,this._cutVolumeConfiguration.doubleSidedMode=0),this.techniques.precompile(g,this._cutVolumeConfiguration),this.techniques.precompile(g,this._fillVolumeConfiguration),this.techniques.precompile(C),this.techniques.precompile(p)}render(e){const t=this.techniques.getCompiled(g,this._cutVolumeConfiguration),i=this.techniques.getCompiled(g,this._fillVolumeConfiguration),s=this.techniques.getCompiled(C),o=this.techniques.getCompiled(p),r=e.find(({name:e})=>e===this.produces);if(!this._vaoCut||!this._vaoFill)return r;const l=this._vaoCut.vertexCount("geometry"),a=this._vaoFill.vertexCount("geometry");if(!(t&&i&&s&&o))return this.requestRender(1),r;const n=this.bindParameters,u=n.camera,c=u.fullViewport[2],h=u.fullViewport[3],m=this.renderingContext,d=this.fboCache,f=d.acquire(c,h,"cutfill color mask",2);f.attachDepth(r.getAttachment(v)),m.bindFramebuffer(f.fbo),m.setClearColor(0,0,0,1),m.clear(17408),m.setViewport(0,0,c,h),m.bindTechnique(s,n,F,this._maskParameters),m.setFaceCullingEnabled(!1),m.setStencilTestEnabled(!0),m.setStencilOpSeparate(1028,7680,34055,7680),m.setStencilOpSeparate(1029,7680,34056,7680),m.setDepthWriteEnabled(!1),m.bindVAO(this._vaoCut),m.setDepthTestEnabled(!0),m.setStencilWriteMask(255),m.setStencilFunction(519,0,255),m.setColorMask(!1,!1,!1,!1),m.drawArrays(w.TRIANGLES,0,l),m.setDepthTestEnabled(!1),m.setStencilWriteMask(0),m.setStencilFunction(517,0,255),m.setColorMask(!0,!1,!1,!1),m.drawArrays(w.TRIANGLES,0,l),m.bindVAO(this._vaoFill),m.setDepthTestEnabled(!0),m.setStencilWriteMask(255),m.setStencilFunction(519,0,255),m.setColorMask(!1,!0,!1,!1),m.drawArrays(w.TRIANGLES,0,a);const _=d.acquire(c,h,"cutfill color volumes",5);_.attachDepth(r.getAttachment(v)),m.bindFramebuffer(_.fbo),m.setClearColor(0,0,0,0),m.clear(16384),m.setColorMask(!0,!0,!0,!0),m.bindTechnique(t,this.bindParameters,this._cutVolumeParameters,this._drawParameters),m.setPolygonOffset(1,1),m.setPolygonOffsetFillEnabled(!0),m.bindVAO(this._vaoCut),m.drawArrays(w.TRIANGLES,0,l),m.bindTechnique(i,this.bindParameters,this._fillVolumeParameters,this._drawParameters),m.setPolygonOffset(0,0),m.setPolygonOffsetFillEnabled(!1),m.bindVAO(this._vaoFill),m.drawArrays(w.TRIANGLES,0,a);const b=this.fboCache.acquire(c,h,this.produces);return m.bindFramebuffer(b.fbo),this._compositeParameters.color=r.getTexture(),this._compositeParameters.cutFillVolumes=_.getTexture(),this._compositeParameters.cutFillMask=f.getTexture(),this.borderColor.toUnitRGBA(this._compositeParameters.borderColor),m.bindTechnique(o,n,this._compositeParameters),m.screen.draw(),f.release(),_.release(),b.attachDepth(r.getAttachment(v)),b}enable(){this.produces=n.CUTFILL_COLOR,this.requestRender(1)}disable(){this.produces="disabled",this.requestRender(1)}updateGeometries(e,t,i){this._disposeVaos(),this._vaoCut=this._createVao(e),this._vaoFill=this._createVao(t),this._maskParameters.origin=i,l(this._drawParameters.origin,i),this.requestRender(1)}_updateColors(){this._cutVolumeParameters.diffuse=this.cutColor.toUnitRGB(),this._cutVolumeParameters.opacity=this.cutColor.a,this._fillVolumeParameters.diffuse=this.fillColor.toUnitRGB(),this._fillVolumeParameters.opacity=this.fillColor.a,this.requestRender(1)}_createVao(e){const t=e.reduce((e,{indicesBottom:t,indicesExtruded:i})=>e+t.length+i.length,0),i=this.renderingContext,s=T.createBuffer(t),{position:o,normal:r}=s;let l=0;for(const n of e){const{vertices:e,normals:t,indicesBottom:i,indicesExtruded:s}=n;for(let a=0;a<i.length;a++){const s=3*i[a];o.set(l,0,e[s]),o.set(l,1,e[s+1]),o.set(l,2,e[s+2]),r.set(l,0,t[s]),r.set(l,1,t[s+1]),r.set(l,2,t[s+2]),l++}for(let a=0;a<s.length;a++){const i=3*s[a];o.set(l,0,e[i]),o.set(l,1,e[i+1]),o.set(l,2,e[i+2]),r.set(l,0,t[i]),r.set(l,1,t[i+1]),r.set(l,2,t[i+2]),l++}}const a=new P(i,u(T),s.buffer);return new m(i,a)}_disposeVaos(){this._vaoCut=t(this._vaoCut),this._vaoFill=t(this._vaoFill)}};e([o()],y.prototype,"consumes",void 0),e([o()],y.prototype,"produces",void 0),e([o()],y.prototype,"cutColor",void 0),e([o()],y.prototype,"fillColor",void 0),e([o()],y.prototype,"borderColor",void 0),e([o()],y.prototype,"measureType",void 0),y=e([r("esri.views.3d.webgl-engine.lib.CutFillColor")],y);const T=c().vec3f("position").vec3f("normal").freeze();class q{constructor(e,t,i,s){this.vertices=e,this.indicesBottom=t,this.indicesExtruded=i,this.normals=s}}export{y as CutFillColor,q as VolumeGeometry};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
- import{__decorate as t}from"tslib";import{nextPowerOfTwo as e}from"../../../../core/mathUtils.js";import{disposeMaybe as i,destroyMaybe as r}from"../../../../core/maybe.js";import{property as s,subclass as h}from"../../../../core/accessorSupport/decorators.js";import{ortho as o}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{set as n}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{create as u}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{UNIT_X as c,ZEROS as l}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{RenderNodeOutput as d,InternalRenderCategory as p}from"../../webgl.js";import{Frustum as _}from"../../state/Frustum.js";import{glLayout as f}from"../../support/buffer/glUtil.js";import{newLayout as m}from"../../support/buffer/InterleavedLayout.js";import g from"../../webgl/RenderCamera.js";import F from"../../webgl/RenderNode.js";import{ShaderOutputConfiguration as C}from"../core/shaderLibrary/ShaderOutputConfiguration.js";import{VertexArrayObject as w}from"./VertexArrayObject.js";import{C as R}from"../../../../chunks/CutFillDepth.glsl.js";import{CutFillDepthTechnique as P}from"../shaders/CutFillDepthTechnique.js";import{CutFillDepthTechniqueConfiguration as T}from"../shaders/CutFillDepthTechniqueConfiguration.js";import{C as b}from"../../../../chunks/CutFillReduction.glsl.js";import{CutFillReductionTechnique as x}from"../shaders/CutFillReductionTechnique.js";import{CutFillReductionTechniqueConfiguration as D}from"../shaders/CutFillReductionTechniqueConfiguration.js";import{C as B}from"../../../../chunks/CutFillTargetDepth.glsl.js";import{CutFillTargetDepthTechnique as y}from"../shaders/CutFillTargetDepthTechnique.js";import{ImmediateTask as j,TaskPriority as q}from"../../../support/Scheduler.js";import{Yield as S}from"../../../support/Yield.js";import{PrimitiveType as v,DataType as E}from"../../../webgl/enums.js";import{Sync as V}from"../../../webgl/Sync.js";import{VertexBuffer as O}from"../../../webgl/VertexBuffer.js";let A=class extends F{constructor(t){super(t),this.consumes={required:[d.TRANSPARENT]},this.produces=p.CUTFILL_DEPTH,this._cutFillTargetDepthConfiguration=new C,this._cutFillDepthConfiguration=new T,this._cutFillReductionConfiguration=new D,this._cutFillTargetDepthParameters=new B,this._cutFillDepthParameters=new R,this._cutFillReductionParameters=new b,this.needsRender=!1,this.readyToRun=!1,this.done=!0,this._frameTask=j,this._results=new k,this._localOrigin=u(),this._maxTextureSize=512,this._width=0,this._height=0,this._reducedWidth=0,this._reducedHeight=0,this._depthFormat=13,this._colorFormat=10,this._numChannels=2,this._targetVao=null,this._numReductions=3,this._reductionPasses=0,this._pixelBufferSize=0,this._pixelBufferOffset=0,this._perReductionPixelBufferSize=0}initialize(){this._frameTask=this.view.resourceController.scheduler.registerTask(q.VOLUME_MEASUREMENT,this),this.addHandles(this._frameTask),this._maxTextureSize=Math.min(this._maxTextureSize,this.fboCache.rctx.parameters.maxTextureSize),this._cutFillTargetDepthConfiguration.output=7,this._frustum=new _(this.view.renderCoordsHelper)}destroy(){this._targetVao=i(this._targetVao);const t=this.gl;this._sync=r(this._sync),this._pixelBuffer&&(t.deleteBuffer(this._pixelBuffer),this._pixelBuffer=null,this._pixelBufferSize=0)}precompile(){this.techniques.precompile(y,this._cutFillTargetDepthConfiguration),this._cutFillDepthConfiguration.preparePass=0,this.techniques.precompile(P,this._cutFillDepthConfiguration),this._cutFillDepthConfiguration.preparePass=1,this.techniques.precompile(P,this._cutFillDepthConfiguration),this._cutFillReductionConfiguration.reductionPass=0,this.techniques.precompile(x,this._cutFillReductionConfiguration),this._cutFillReductionConfiguration.reductionPass=1,this.techniques.precompile(x,this._cutFillReductionConfiguration),this._cutFillReductionConfiguration.reductionPass=2,this.techniques.precompile(x,this._cutFillReductionConfiguration),this.view.stage.renderer.precompileCutFill()}render(t){const e=t.find(({name:t})=>t===p.CUTFILL_DEPTH);if(!this._orthographicCamera||!this._targetVao||!this.needsRender||this._sync)return e;const i=this.techniques.get(y,this._cutFillTargetDepthConfiguration);this._cutFillDepthConfiguration.preparePass=0;const r=this.techniques.get(P,this._cutFillDepthConfiguration);this._cutFillDepthConfiguration.preparePass=1;const s=this.techniques.get(P,this._cutFillDepthConfiguration);this._cutFillReductionConfiguration.reductionPass=0;const h=this.techniques.get(x,this._cutFillReductionConfiguration);this._cutFillReductionConfiguration.reductionPass=1;const o=this.techniques.get(x,this._cutFillReductionConfiguration);this._cutFillReductionConfiguration.reductionPass=2;const n=this.techniques.get(x,this._cutFillReductionConfiguration);if(!(i.compiled&&r.compiled&&s.compiled&&h.compiled&&o.compiled&&n.compiled))return this.requestRender(1),e;this.needsRender=!1;const a=this.renderingContext,u=this.fboCache,d=this.gl,_=a.getViewport(),f=u.acquire(this._width,this._height,"cutfill reference depth",this._depthFormat);a.bindFramebuffer(f.fbo),a.setViewport(0,0,this._width,this._height),a.clear(1280),this.view.stage.renderer.renderCutFillReferenceDepth(this._orthographicCamera);const m=u.acquire(this._width,this._height,"cutfill target depth",this._depthFormat);a.bindFramebuffer(m.fbo),a.setViewport(0,0,this._width,this._height),a.setClearDepth(1),a.clear(256),this._cutFillTargetDepthParameters.origin=this._localOrigin,this._cutFillTargetDepthParameters.cutFillCamera=this._orthographicCamera,a.bindTechnique(i,this.bindParameters,this._cutFillTargetDepthParameters),a.bindVAO(this._targetVao),a.drawArrays(v.TRIANGLES,0,this._targetVao.vertexCount("geometry"));const g=u.acquire(this._width,this._height,"cutfill reduction even",this._colorFormat),F=u.acquire(this._width,this._height,"cutfill reduction odd",this._colorFormat);return this._cutFillDepthParameters.referenceDepthTexture=f.depthTexture,this._cutFillDepthParameters.targetDepthTexture=m.depthTexture,this._pixelBuffer||(this._pixelBuffer=d.createBuffer()),d.bindBuffer(d.PIXEL_PACK_BUFFER,this._pixelBuffer),d.bufferData(d.PIXEL_PACK_BUFFER,this._pixelBufferSize,d.STREAM_READ),this._prepareFBO(g,this.width,this.height),a.bindTechnique(r,this.bindParameters,this._cutFillDepthParameters),a.screen.draw(),this._runPyramidReduction(g,F,h),this._prepareFBO(g,this.width,this.height,c),a.bindTechnique(s,this.bindParameters,this._cutFillDepthParameters),a.screen.draw(),this._runPyramidReduction(g,F,o),this._prepareFBO(g,this.width,this.height,l),a.bindTechnique(s,this.bindParameters,this._cutFillDepthParameters),a.screen.draw(),this._runPyramidReduction(g,F,n),f.release(),m.release(),g.release(),F.release(),d.bindBuffer(d.PIXEL_PACK_BUFFER,null),a.setViewport(_.x,_.y,_.width,_.height),this._sync=new V(d),setTimeout(()=>this.readyToRun=!0,0),e}update(t,i){if(!this.done)return;this.done=!1;const r=this.renderingContext,{cameraDimensions:{width:s,height:h},localOriginRenderSpace:o}=t,n=this._maxTextureSize,a=h/s,u=s>h?n:n/a,c=s>h?n*a:n;this._width=e(u),this._height=e(c);const l=[this._width,this._height];this._orthographicCamera=this._createCamera(t,l),this._frustum?.update(this._orthographicCamera),this._updateTargetVao(r,i),this._localOrigin=o,this._reductionPasses=Math.ceil(Math.log2(Math.min(this._width,this._height))),this._reducedWidth=Math.ceil(this._width/2**this._reductionPasses),this._reducedHeight=Math.ceil(this._height/2**this._reductionPasses),this._perReductionPixelBufferSize=this._reducedWidth*this._reducedHeight*this._numChannels*4,this._pixelBufferSize=this._perReductionPixelBufferSize*this._numReductions,this._pixelBufferOffset=0,this.needsRender=!0,this.requestRender(1)}runTask(){if(!this._sync)return void(this.readyToRun=!1);try{if(!this._sync.poll())return S}catch(e){return this.readyToRun=!1,void(this._sync=r(this._sync))}this.readyToRun=!1,this._sync=r(this._sync);const t=this.gl;this._cpuBuffer=new Float32Array(this._pixelBufferSize/4),t.bindBuffer(t.PIXEL_PACK_BUFFER,this._pixelBuffer),t.getBufferSubData(t.PIXEL_PACK_BUFFER,0,this._cpuBuffer),t.bindBuffer(t.PIXEL_PACK_BUFFER,null),this._updateResults(this._cpuBuffer),this.done=!0}getResults(){return this._results}get frustum(){return this._frustum}get width(){return this._width}get height(){return this._height}get updating(){return this.readyToRun||!this.done||this._frameTask.updating}_runPyramidReduction(t,e,i){const r=this.renderingContext,s=this.gl;let h=this._width,o=this._height;for(let n=0;n<this._reductionPasses;n++)h=Math.ceil(h/2),o=Math.ceil(o/2),this._cutFillReductionParameters.depthTexture=t.getTexture(),this._prepareFBO(e,h,o),r.bindTechnique(i,this.bindParameters,this._cutFillReductionParameters),r.screen.draw(),[t,e]=[e,t];s.readPixels(0,0,h,o,33319,E.FLOAT,this._pixelBufferOffset),this._pixelBufferOffset+=this._perReductionPixelBufferSize}_updateResults(t){const e=new U(0,1,a()),i=new U(0,0,a());for(let r=0;r<this._reducedWidth;r++)for(let s=0;s<this._reducedHeight;s++){let h=(r+s*this._reducedWidth)*this._numChannels;const o=this._reducedWidth*this._reducedHeight*this._numChannels;e.totalDepth+=t[h],i.totalDepth+=t[h+1],h+=o;const n=t[h];n<e.labelDepth&&(e.labelDepth=n,L(e.labelCoords,t[h+1],this._width)),h+=o;const a=t[h];a>i.labelDepth&&(i.labelDepth=a,L(i.labelCoords,t[h+1],this._width))}this._results=new k(this._width,this._height,e,i)}_prepareFBO(t,e,i,r=l){const s=this.renderingContext;s.bindFramebuffer(t.fbo),s.setViewport(0,0,e,i),s.setClearColor(r[0],r[1],r[2],r[3]),s.clear(16384)}_createCamera(t,e){const{cameraPositionRenderSpace:i,localOriginRenderSpace:r,northVector:s,cameraDimensions:{width:h,height:n},cameraNearFar:{near:a,far:u}}=t,c=new g({eye:i,center:r,up:s,near:a,far:u});return c.viewport=[0,0,e[0],e[1]],o(c.projectionMatrix,-h/2,h/2,-n/2,n/2,a,u),c}_updateTargetVao(t,e){this._targetVao=i(this._targetVao);const r=e.reduce((t,e)=>t+e.indices.length,0),s=z.createBuffer(r),h=s.position;let o=0;for(const i of e){const{positions:t,indices:e}=i;for(let i=0;i<e.length;++i){const r=3*e[i];h.set(o,0,t[r]),h.set(o,1,t[r+1]),h.set(o,2,t[r+2]),o++}}const n=new O(t,f(z),s.buffer);this._targetVao=new w(t,n)}};t([s()],A.prototype,"consumes",void 0),t([s()],A.prototype,"produces",void 0),t([s()],A.prototype,"needsRender",void 0),t([s()],A.prototype,"readyToRun",void 0),t([s()],A.prototype,"done",void 0),t([s()],A.prototype,"updating",null),t([s()],A.prototype,"_frameTask",void 0),A=t([h("esri.views.3d.webgl-engine.lib.CutFillDepth")],A);const z=m().vec3f("position").freeze();function L(t,e,i){const r=e%i,s=Math.floor(e/i);n(t,r,s)}class M{constructor(t,e){this.positions=t,this.indices=e}}class U{constructor(t,e,i){this.totalDepth=t,this.labelDepth=e,this.labelCoords=i}}class k{constructor(t=0,e=0,i=new U(0,1,a()),r=new U(0,0,a())){this.width=t,this.height=e,this.cut=i,this.fill=r}}export{A as CutFillDepth,U as DepthResult,k as RenderResult,M as TargetGeometryRenderInfo};
2
+ import{__decorate as t}from"tslib";import{nextPowerOfTwo as e}from"../../../../core/mathUtils.js";import{disposeMaybe as i,destroyMaybe as r}from"../../../../core/maybe.js";import{property as s,subclass as h}from"../../../../core/accessorSupport/decorators.js";import{ortho as o}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{set as n}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{create as u}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{UNIT_X as l,ZEROS as c}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{RenderNodeOutput as d,InternalRenderCategory as p}from"../../webgl.js";import{Frustum as _}from"../../state/Frustum.js";import{glLayout as f}from"../../support/buffer/glUtil.js";import{newLayout as m}from"../../support/buffer/InterleavedLayout.js";import g from"../../webgl/RenderCamera.js";import C from"../../webgl/RenderNode.js";import{ShaderOutputConfiguration as F}from"../core/shaderLibrary/ShaderOutputConfiguration.js";import{VertexArrayObject as w}from"./VertexArrayObject.js";import{C as R}from"../../../../chunks/CutFillDepth.glsl.js";import{CutFillDepthTechnique as P}from"../shaders/CutFillDepthTechnique.js";import{CutFillDepthTechniqueConfiguration as T}from"../shaders/CutFillDepthTechniqueConfiguration.js";import{C as b}from"../../../../chunks/CutFillReduction.glsl.js";import{CutFillReductionTechnique as x}from"../shaders/CutFillReductionTechnique.js";import{CutFillReductionTechniqueConfiguration as D}from"../shaders/CutFillReductionTechniqueConfiguration.js";import{C as B}from"../../../../chunks/CutFillTargetDepth.glsl.js";import{CutFillTargetDepthTechnique as y}from"../shaders/CutFillTargetDepthTechnique.js";import{ImmediateTask as j,TaskPriority as q}from"../../../support/Scheduler.js";import{Yield as S}from"../../../support/Yield.js";import{PrimitiveType as v,DataType as E}from"../../../webgl/enums.js";import{Sync as V}from"../../../webgl/Sync.js";import{VertexBuffer as O}from"../../../webgl/VertexBuffer.js";let A=class extends C{constructor(t){super(t),this.consumes={required:[d.TRANSPARENT]},this.produces=p.CUTFILL_DEPTH,this._cutFillTargetDepthConfiguration=new F,this._cutFillDepthConfiguration=new T,this._cutFillReductionConfiguration=new D,this._cutFillTargetDepthParameters=new B,this._cutFillDepthParameters=new R,this._cutFillReductionParameters=new b,this.needsRender=!1,this.readyToRun=!1,this.done=!0,this._frameTask=j,this._results=new k,this._localOrigin=u(),this._maxTextureSize=512,this._width=0,this._height=0,this._reducedWidth=0,this._reducedHeight=0,this._depthFormat=13,this._colorFormat=10,this._numChannels=2,this._targetVao=null,this._numReductions=3,this._reductionPasses=0,this._pixelBufferSize=0,this._pixelBufferOffset=0,this._perReductionPixelBufferSize=0}initialize(){this._frameTask=this.view.resourceController.scheduler.registerTask(q.VOLUME_MEASUREMENT,this),this.addHandles(this._frameTask),this._maxTextureSize=Math.min(this._maxTextureSize,this.fboCache.rctx.parameters.maxTextureSize),this._cutFillTargetDepthConfiguration.output=7,this._frustum=new _(this.view.renderCoordsHelper)}destroy(){this._targetVao=i(this._targetVao);const t=this.gl;this._sync=r(this._sync),this._pixelBuffer&&(t.deleteBuffer(this._pixelBuffer),this._pixelBuffer=null,this._pixelBufferSize=0)}precompile(){this.techniques.precompile(y,this._cutFillTargetDepthConfiguration),this._cutFillDepthConfiguration.preparePass=0,this.techniques.precompile(P,this._cutFillDepthConfiguration),this._cutFillDepthConfiguration.preparePass=1,this.techniques.precompile(P,this._cutFillDepthConfiguration),this._cutFillReductionConfiguration.reductionPass=0,this.techniques.precompile(x,this._cutFillReductionConfiguration),this._cutFillReductionConfiguration.reductionPass=1,this.techniques.precompile(x,this._cutFillReductionConfiguration),this._cutFillReductionConfiguration.reductionPass=2,this.techniques.precompile(x,this._cutFillReductionConfiguration),this.view.stage.renderer.precompileCutFill()}render(t){const e=t.find(({name:t})=>t===p.CUTFILL_DEPTH);if(!this._orthographicCamera||!this._targetVao||!this.needsRender||this._sync)return e;const i=this.techniques.getCompiled(y,this._cutFillTargetDepthConfiguration);this._cutFillDepthConfiguration.preparePass=0;const r=this.techniques.getCompiled(P,this._cutFillDepthConfiguration);this._cutFillDepthConfiguration.preparePass=1;const s=this.techniques.getCompiled(P,this._cutFillDepthConfiguration);this._cutFillReductionConfiguration.reductionPass=0;const h=this.techniques.getCompiled(x,this._cutFillReductionConfiguration);this._cutFillReductionConfiguration.reductionPass=1;const o=this.techniques.getCompiled(x,this._cutFillReductionConfiguration);this._cutFillReductionConfiguration.reductionPass=2;const n=this.techniques.getCompiled(x,this._cutFillReductionConfiguration);if(!(i&&r&&s&&h&&o&&n))return this.requestRender(1),e;this.needsRender=!1;const a=this.renderingContext,u=this.fboCache,d=this.gl,_=a.getViewport(),f=u.acquire(this._width,this._height,"cutfill reference depth",this._depthFormat);a.bindFramebuffer(f.fbo),a.setViewport(0,0,this._width,this._height),a.clear(1280),this.view.stage.renderer.renderCutFillReferenceDepth(this._orthographicCamera);const m=u.acquire(this._width,this._height,"cutfill target depth",this._depthFormat);a.bindFramebuffer(m.fbo),a.setViewport(0,0,this._width,this._height),a.setClearDepth(1),a.clear(256),this._cutFillTargetDepthParameters.origin=this._localOrigin,this._cutFillTargetDepthParameters.cutFillCamera=this._orthographicCamera,a.bindTechnique(i,this.bindParameters,this._cutFillTargetDepthParameters),a.bindVAO(this._targetVao),a.drawArrays(v.TRIANGLES,0,this._targetVao.vertexCount("geometry"));const g=u.acquire(this._width,this._height,"cutfill reduction even",this._colorFormat),C=u.acquire(this._width,this._height,"cutfill reduction odd",this._colorFormat);return this._cutFillDepthParameters.referenceDepthTexture=f.depthTexture,this._cutFillDepthParameters.targetDepthTexture=m.depthTexture,this._pixelBuffer||(this._pixelBuffer=d.createBuffer()),d.bindBuffer(d.PIXEL_PACK_BUFFER,this._pixelBuffer),d.bufferData(d.PIXEL_PACK_BUFFER,this._pixelBufferSize,d.STREAM_READ),this._prepareFBO(g,this.width,this.height),a.bindTechnique(r,this.bindParameters,this._cutFillDepthParameters),a.screen.draw(),this._runPyramidReduction(g,C,h),this._prepareFBO(g,this.width,this.height,l),a.bindTechnique(s,this.bindParameters,this._cutFillDepthParameters),a.screen.draw(),this._runPyramidReduction(g,C,o),this._prepareFBO(g,this.width,this.height,c),a.bindTechnique(s,this.bindParameters,this._cutFillDepthParameters),a.screen.draw(),this._runPyramidReduction(g,C,n),f.release(),m.release(),g.release(),C.release(),d.bindBuffer(d.PIXEL_PACK_BUFFER,null),a.setViewport(_.x,_.y,_.width,_.height),this._sync=new V(d),setTimeout(()=>this.readyToRun=!0,0),e}update(t,i){if(!this.done)return;this.done=!1;const r=this.renderingContext,{cameraDimensions:{width:s,height:h},localOriginRenderSpace:o}=t,n=this._maxTextureSize,a=h/s,u=s>h?n:n/a,l=s>h?n*a:n;this._width=e(u),this._height=e(l);const c=[this._width,this._height];this._orthographicCamera=this._createCamera(t,c),this._frustum?.update(this._orthographicCamera),this._updateTargetVao(r,i),this._localOrigin=o,this._reductionPasses=Math.ceil(Math.log2(Math.min(this._width,this._height))),this._reducedWidth=Math.ceil(this._width/2**this._reductionPasses),this._reducedHeight=Math.ceil(this._height/2**this._reductionPasses),this._perReductionPixelBufferSize=this._reducedWidth*this._reducedHeight*this._numChannels*4,this._pixelBufferSize=this._perReductionPixelBufferSize*this._numReductions,this._pixelBufferOffset=0,this.needsRender=!0,this.requestRender(1)}runTask(){if(!this._sync)return void(this.readyToRun=!1);try{if(!this._sync.poll())return S}catch(e){return this.readyToRun=!1,void(this._sync=r(this._sync))}this.readyToRun=!1,this._sync=r(this._sync);const t=this.gl;this._cpuBuffer=new Float32Array(this._pixelBufferSize/4),t.bindBuffer(t.PIXEL_PACK_BUFFER,this._pixelBuffer),t.getBufferSubData(t.PIXEL_PACK_BUFFER,0,this._cpuBuffer),t.bindBuffer(t.PIXEL_PACK_BUFFER,null),this._updateResults(this._cpuBuffer),this.done=!0}getResults(){return this._results}get frustum(){return this._frustum}get width(){return this._width}get height(){return this._height}get updating(){return this.readyToRun||!this.done||this._frameTask.updating}_runPyramidReduction(t,e,i){const r=this.renderingContext,s=this.gl;let h=this._width,o=this._height;for(let n=0;n<this._reductionPasses;n++)h=Math.ceil(h/2),o=Math.ceil(o/2),this._cutFillReductionParameters.depthTexture=t.getTexture(),this._prepareFBO(e,h,o),r.bindTechnique(i,this.bindParameters,this._cutFillReductionParameters),r.screen.draw(),[t,e]=[e,t];s.readPixels(0,0,h,o,33319,E.FLOAT,this._pixelBufferOffset),this._pixelBufferOffset+=this._perReductionPixelBufferSize}_updateResults(t){const e=new U(0,1,a()),i=new U(0,0,a());for(let r=0;r<this._reducedWidth;r++)for(let s=0;s<this._reducedHeight;s++){let h=(r+s*this._reducedWidth)*this._numChannels;const o=this._reducedWidth*this._reducedHeight*this._numChannels;e.totalDepth+=t[h],i.totalDepth+=t[h+1],h+=o;const n=t[h];n<e.labelDepth&&(e.labelDepth=n,L(e.labelCoords,t[h+1],this._width)),h+=o;const a=t[h];a>i.labelDepth&&(i.labelDepth=a,L(i.labelCoords,t[h+1],this._width))}this._results=new k(this._width,this._height,e,i)}_prepareFBO(t,e,i,r=c){const s=this.renderingContext;s.bindFramebuffer(t.fbo),s.setViewport(0,0,e,i),s.setClearColor(r[0],r[1],r[2],r[3]),s.clear(16384)}_createCamera(t,e){const{cameraPositionRenderSpace:i,localOriginRenderSpace:r,northVector:s,cameraDimensions:{width:h,height:n},cameraNearFar:{near:a,far:u}}=t,l=new g({eye:i,center:r,up:s,near:a,far:u});return l.viewport=[0,0,e[0],e[1]],o(l.projectionMatrix,-h/2,h/2,-n/2,n/2,a,u),l}_updateTargetVao(t,e){this._targetVao=i(this._targetVao);const r=e.reduce((t,e)=>t+e.indices.length,0),s=z.createBuffer(r),h=s.position;let o=0;for(const i of e){const{positions:t,indices:e}=i;for(let i=0;i<e.length;++i){const r=3*e[i];h.set(o,0,t[r]),h.set(o,1,t[r+1]),h.set(o,2,t[r+2]),o++}}const n=new O(t,f(z),s.buffer);this._targetVao=new w(t,n)}};t([s()],A.prototype,"consumes",void 0),t([s()],A.prototype,"produces",void 0),t([s()],A.prototype,"needsRender",void 0),t([s()],A.prototype,"readyToRun",void 0),t([s()],A.prototype,"done",void 0),t([s()],A.prototype,"updating",null),t([s()],A.prototype,"_frameTask",void 0),A=t([h("esri.views.3d.webgl-engine.lib.CutFillDepth")],A);const z=m().vec3f("position").freeze();function L(t,e,i){const r=e%i,s=Math.floor(e/i);n(t,r,s)}class M{constructor(t,e){this.positions=t,this.indices=e}}class U{constructor(t,e,i){this.totalDepth=t,this.labelDepth=e,this.labelCoords=i}}class k{constructor(t=0,e=0,i=new U(0,1,a()),r=new U(0,0,a())){this.width=t,this.height=e,this.cut=i,this.fill=r}}export{A as CutFillDepth,U as DepthResult,k as RenderResult,M as TargetGeometryRenderInfo};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
- import{__decorate as e}from"tslib";import{watch as t}from"../../../../core/reactiveUtils.js";import{property as s,subclass as a}from"../../../../core/accessorSupport/decorators.js";import{set as i}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{copy as r,scale as o,floor as n,subtract as h}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as m}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{InternalRenderCategory as p}from"../../webgl.js";import l from"../../webgl/RenderNode.js";import{G as u}from"../../../../chunks/GaussianSplat.glsl.js";import{G as c}from"../../../../chunks/GaussianSplatComposition.glsl.js";import{GaussianSplatCompositionTechnique as d}from"../shaders/GaussianSplatCompositionTechnique.js";import{G as _}from"../../../../chunks/GaussianSplatDepthComposition.glsl.js";import{GaussianSplatDepthCompositionTechnique as g}from"../shaders/GaussianSplatDepthCompositionTechnique.js";import{GaussianSplatTechnique as P}from"../shaders/GaussianSplatTechnique.js";import{GaussianSplatTechniqueConfiguration as f}from"../shaders/GaussianSplatTechniqueConfiguration.js";import{DepthStencilAttachment as b,ColorAttachment1 as C,PrimitiveType as v}from"../../../webgl/enums.js";var S;let x=class extends l{static{S=this}constructor(e){super(e),this._slicePlaneEnabled=!1,this.produces=p.GAUSSIAN_SPLAT,this.layerView=null,this._passParameters=new u,this._compositionPassParameters=new c,this._depthCompositionPassParameters=new _,this._previousCameraPosition=m(),this._previousCameraDirection=m(),this._configuration=new f(e.view.state.isGlobal)}async initialize(){this.addHandles([t(()=>this.view.state.camera,()=>this._onCameraChange())])}precompile(){this._configuration.alphaCutoff=this.view.qualitySettings.gaussianSplat.minimumOpacity,this._configuration.terrainDepthTest=this.bindParameters.terrainDepthTest,this._configuration.fadingEnabled=this._fadeHelper.fadingEnabled,this.techniques.precompile(P,this._configuration),this.techniques.precompile(d),this.techniques.precompile(g)}render(e){const t=e.find(({name:e})=>e===p.GAUSSIAN_SPLAT);if(this._handleFading(),!this._data.visibleGaussians||!this._data.orderTexture.texture||!this._data.textureAtlas.texture)return t;const s=this.techniques.get(P,this._configuration),a=this.techniques.get(d),i=this.techniques.get(g);if(!s.compiled||!i.compiled||!a.compiled)return this.requestRender(1),t;const{fullWidth:r,fullHeight:o}=this.bindParameters.camera;this._prepareParameters(o,r);const n=this.renderingContext,h=this.fboCache,m=h.acquire(r,o,"gaussian color output"),l=t.getAttachment(b);m.attachDepth(l),this._renderGaussianColorAndDepth(m,s);const u=h.acquire(r,o,this.produces);return this._depthCompositionPassParameters.splatDepth=m.getTexture(C),u.attachDepth(t.getAttachment(b)),n.bindFramebuffer(u.fbo),n.bindTechnique(i,this.bindParameters,this._depthCompositionPassParameters),n.screen.draw(),this._compositionPassParameters.color=t.getTexture(),this._compositionPassParameters.splatColor=m.getTexture(),n.bindFramebuffer(u.fbo),n.bindTechnique(a,this.bindParameters,this._compositionPassParameters),n.screen.draw(),m.release(),u}get slicePlaneEnabled(){return this._slicePlaneEnabled}set slicePlaneEnabled(e){this._slicePlaneEnabled!==e&&(this._slicePlaneEnabled=e,this.requestRender(1))}get _data(){return this.layerView.data}get _fadeHelper(){return this.layerView.fadeHelper}destroy(){super.destroy()}_onCameraChange(){const e=this.view.state.camera.eye,t=this.view.state.camera.ray.direction,s=.001;(Math.abs(e[0]-this._previousCameraPosition[0])>s||Math.abs(e[1]-this._previousCameraPosition[1])>s||Math.abs(e[2]-this._previousCameraPosition[2])>s||Math.abs(t[0]-this._previousCameraDirection[0])>s||Math.abs(t[1]-this._previousCameraDirection[1])>s||Math.abs(t[2]-this._previousCameraDirection[2])>s)&&(r(this._previousCameraPosition,e),r(this._previousCameraDirection,t),this._data.requestSort())}_prepareParameters(e,t){this._passParameters.splatOrder=this._data.orderTexture.texture,this._passParameters.splatFading=this._data.fadingTexture.texture,this._passParameters.splatAtlas=this._data.textureAtlas.texture;const s=Math.tan(.5*this.camera.fovY),a=s/e*t;i(this._passParameters.tanFov,a,s),this._passParameters.focalLength=e/(2*s);const r=this.view.qualitySettings.gaussianSplat.minimumSplatPixelRadius;this._passParameters.minSplatRadius=r*Math.sqrt(t*e)/Math.sqrt(2073600),this._prepareHighPrecisionCameraPosition()}_renderGaussianColorAndDepth(e,t){const s=this.renderingContext;e.acquireColor(C,5,"gaussian depth output"),s.bindFramebuffer(e.fbo),s.setClearColor(0,0,0,0),s.clear(16384),this.renderingContext.bindTechnique(t,this.bindParameters,this._passParameters),this.renderingContext.drawArraysInstanced(v.TRIANGLE_STRIP,0,4,this._data.visibleGaussians)}_prepareHighPrecisionCameraPosition(){o(this._passParameters.tileCameraPosition,this.camera.eye,1/S.tileSize),n(this._passParameters.tileCameraPosition,this._passParameters.tileCameraPosition),o(this._passParameters.cameraDelta,this._passParameters.tileCameraPosition,S.tileSize),h(this._passParameters.cameraDelta,this.camera.eye,this._passParameters.cameraDelta)}_handleFading(){if(0===this._fadeHelper.numFadingTiles)return void(this._previousFrameStart=null);this._previousFrameStart??=this.view.stage.renderer.renderContext.time;const e=this.view.stage?.renderer.renderContext.time-this._previousFrameStart;this._fadeHelper.updateAllTileFading(e),this._previousFrameStart=this.view.stage.renderer.renderContext.time,this._data.fadingTexture.updateTexture(this._data.textureAtlas.pageAllocator.pageCount)}static{this.tileSize=2.048}};e([s()],x.prototype,"produces",void 0),e([s({constructOnly:!0})],x.prototype,"layerView",void 0),x=S=e([a("esri.views.3d.webgl-engine.lib.GaussianSplatRenderNode")],x);export{x as GaussianSplatRenderNode};
2
+ import{__decorate as e}from"tslib";import{watch as t}from"../../../../core/reactiveUtils.js";import{property as s,subclass as a}from"../../../../core/accessorSupport/decorators.js";import{set as i}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{copy as r,scale as o,floor as n,subtract as h}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as m}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{InternalRenderCategory as p}from"../../webgl.js";import l from"../../webgl/RenderNode.js";import{G as u}from"../../../../chunks/GaussianSplat.glsl.js";import{G as d}from"../../../../chunks/GaussianSplatComposition.glsl.js";import{GaussianSplatCompositionTechnique as c}from"../shaders/GaussianSplatCompositionTechnique.js";import{G as _}from"../../../../chunks/GaussianSplatDepthComposition.glsl.js";import{GaussianSplatDepthCompositionTechnique as g}from"../shaders/GaussianSplatDepthCompositionTechnique.js";import{GaussianSplatTechnique as P}from"../shaders/GaussianSplatTechnique.js";import{GaussianSplatTechniqueConfiguration as f}from"../shaders/GaussianSplatTechniqueConfiguration.js";import{DepthStencilAttachment as C,ColorAttachment1 as b,PrimitiveType as v}from"../../../webgl/enums.js";var S;let x=class extends l{static{S=this}constructor(e){super(e),this._slicePlaneEnabled=!1,this.produces=p.GAUSSIAN_SPLAT,this.layerView=null,this._passParameters=new u,this._compositionPassParameters=new d,this._depthCompositionPassParameters=new _,this._previousCameraPosition=m(),this._previousCameraDirection=m(),this._configuration=new f(e.view.state.isGlobal)}async initialize(){this.addHandles([t(()=>this.view.state.camera,()=>this._onCameraChange())])}precompile(){this._configuration.alphaCutoff=this.view.qualitySettings.gaussianSplat.minimumOpacity,this._configuration.terrainDepthTest=this.bindParameters.terrainDepthTest,this._configuration.fadingEnabled=this._fadeHelper.fadingEnabled,this.techniques.precompile(P,this._configuration),this.techniques.precompile(c),this.techniques.precompile(g)}render(e){const t=e.find(({name:e})=>e===p.GAUSSIAN_SPLAT);if(this._handleFading(),!this._data.visibleGaussians||!this._data.orderTexture.texture||!this._data.textureAtlas.texture)return t;const s=this.techniques.getCompiled(P,this._configuration),a=this.techniques.getCompiled(c),i=this.techniques.getCompiled(g);if(!s||!i||!a)return this.requestRender(1),t;const{fullWidth:r,fullHeight:o}=this.bindParameters.camera;this._prepareParameters(o,r);const n=this.renderingContext,h=this.fboCache,m=h.acquire(r,o,"gaussian color output"),l=t.getAttachment(C);m.attachDepth(l),this._renderGaussianColorAndDepth(m,s);const u=h.acquire(r,o,this.produces);return this._depthCompositionPassParameters.splatDepth=m.getTexture(b),u.attachDepth(t.getAttachment(C)),n.bindFramebuffer(u.fbo),n.bindTechnique(i,this.bindParameters,this._depthCompositionPassParameters),n.screen.draw(),this._compositionPassParameters.color=t.getTexture(),this._compositionPassParameters.splatColor=m.getTexture(),n.bindFramebuffer(u.fbo),n.bindTechnique(a,this.bindParameters,this._compositionPassParameters),n.screen.draw(),m.release(),u}get slicePlaneEnabled(){return this._slicePlaneEnabled}set slicePlaneEnabled(e){this._slicePlaneEnabled!==e&&(this._slicePlaneEnabled=e,this.requestRender(1))}get _data(){return this.layerView.data}get _fadeHelper(){return this.layerView.fadeHelper}destroy(){super.destroy()}_onCameraChange(){const e=this.view.state.camera.eye,t=this.view.state.camera.ray.direction,s=.001;(Math.abs(e[0]-this._previousCameraPosition[0])>s||Math.abs(e[1]-this._previousCameraPosition[1])>s||Math.abs(e[2]-this._previousCameraPosition[2])>s||Math.abs(t[0]-this._previousCameraDirection[0])>s||Math.abs(t[1]-this._previousCameraDirection[1])>s||Math.abs(t[2]-this._previousCameraDirection[2])>s)&&(r(this._previousCameraPosition,e),r(this._previousCameraDirection,t),this._data.requestSort())}_prepareParameters(e,t){this._passParameters.splatOrder=this._data.orderTexture.texture,this._passParameters.splatFading=this._data.fadingTexture.texture,this._passParameters.splatAtlas=this._data.textureAtlas.texture;const s=Math.tan(.5*this.camera.fovY),a=s/e*t;i(this._passParameters.tanFov,a,s),this._passParameters.focalLength=e/(2*s);const r=this.view.qualitySettings.gaussianSplat.minimumSplatPixelRadius;this._passParameters.minSplatRadius=r*Math.sqrt(t*e)/Math.sqrt(2073600),this._prepareHighPrecisionCameraPosition()}_renderGaussianColorAndDepth(e,t){const s=this.renderingContext;e.acquireColor(b,5,"gaussian depth output"),s.bindFramebuffer(e.fbo),s.setClearColor(0,0,0,0),s.clear(16384),this.renderingContext.bindTechnique(t,this.bindParameters,this._passParameters),this.renderingContext.drawArraysInstanced(v.TRIANGLE_STRIP,0,4,this._data.visibleGaussians)}_prepareHighPrecisionCameraPosition(){o(this._passParameters.tileCameraPosition,this.camera.eye,1/S.tileSize),n(this._passParameters.tileCameraPosition,this._passParameters.tileCameraPosition),o(this._passParameters.cameraDelta,this._passParameters.tileCameraPosition,S.tileSize),h(this._passParameters.cameraDelta,this.camera.eye,this._passParameters.cameraDelta)}_handleFading(){if(0===this._fadeHelper.numFadingTiles)return void(this._previousFrameStart=null);this._previousFrameStart??=this.view.stage.renderer.renderContext.time;const e=this.view.stage?.renderer.renderContext.time-this._previousFrameStart;this._fadeHelper.updateAllTileFading(e),this._previousFrameStart=this.view.stage.renderer.renderContext.time,this._data.fadingTexture.updateTexture(this._data.textureAtlas.pageAllocator.pageCount)}static{this.tileSize=2.048}};e([s()],x.prototype,"produces",void 0),e([s({constructOnly:!0})],x.prototype,"layerView",void 0),x=S=e([a("esri.views.3d.webgl-engine.lib.GaussianSplatRenderNode")],x);export{x as GaussianSplatRenderNode};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
- import{__decorate as e}from"tslib";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as s}from"../../../../core/asyncUtils.js";import"../../../../core/has.js";import{removeMaybe as r,abortMaybe as i,destroyMaybe as n,releaseMaybe as a}from"../../../../core/maybe.js";import{throwIfAborted as h}from"../../../../core/promiseUtils.js";import{watch as o,syncAndInitial as d,initial as _,sync as l}from"../../../../core/reactiveUtils.js";import{signal as u}from"../../../../core/signal.js";import{property as p,subclass as m}from"../../../../core/accessorSupport/decorators.js";import{equals as c,invert as f,multiply as g}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as b,create as P}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as C}from"../../../../core/libs/gl-matrix-2/math/vec4.js";import{fromValues as w,ZEROS as E}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as T}from"../../../../geometry/support/Indices.js";import{RenderNodeOutput as x,InternalRenderCategory as A,AllRenderNodeOutputs as S,AllInternalRenderNodeOutputs as D}from"../../webgl.js";import{innerAtmosphereFadeStart as R}from"../../environment/atmosphereUtils.js";import{minNearDistanceInMeters as I}from"../../state/NearFarHeuristic.js";import{debugFlags as y}from"../../support/debugFlags.js";import{FBOCache as H}from"../core/FBOCache.js";import{RenderPassManager as O}from"../core/renderPasses/RenderPassManager.js";import{isColor as v}from"../core/shaderLibrary/ShaderOutput.js";import{distanceFadeEnd as F}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as M}from"../effects/RenderNodes.js";import{RenderPluginManager as N}from"../effects/RenderPluginManager.js";import{Blit as q}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as G,renderHighlightBuffer as L}from"../effects/highlight/Highlight.js";import{OITBlend as U}from"../effects/transparency/OITBlend.js";import{AnimationTimer as V}from"./AnimationTimer.js";import{AnimationTimeStep as B}from"./AnimationTimeStep.js";import{BoundingInfo as j}from"./BoundingInfo.js";import{Compositor as k}from"./Compositor.js";import{DepthRange as z}from"./DepthRange.js";import{depthRangeFromScene as W}from"./depthRangeUtils.js";import{MainFramebuffer as Q}from"./MainFramebuffer.js";import{RenderContext as Y,defaultRenderOccludedMask as J}from"./RenderContext.js";import{RendererBase as K}from"./RendererBase.js";import{setupFeatureDefaults as X}from"./RenderFeature.js";import{RenderPluginInput as Z}from"./RenderPluginInput.js";import{ShadowAccumulator as $}from"./ShadowAccumulator.js";import{ShadowMap as ee}from"./ShadowMap.js";import te from"./SliceHelper.js";import{MergedRenderer as se}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as re}from"../parts/renderUtils.js";import{RendererPerformanceInfo as ie,PerformanceCategory as ne}from"../statistics/RendererPerformanceInfo.js";import{PixelType as ae,ColorAttachment1 as he,ColorAttachment2 as oe,ColorAttachment0 as de}from"../../../webgl/enums.js";let _e=class extends K{constructor(e,t,s,r,i){super({stage:e}),this._techniques=s,this._rctx=r,this._requestRender=i,this._pluginsHas={occludedHudElements:!1,hudElements:!1,water:!1},this.renderPassManager=new O,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=w(0,0,0,1),this._sliceHelper=new te,this.sceneDepthRange=u(z.Infinite),this._state=u(2),this._hasAnimations=!1,this._animationTimestep=new B,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=u(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new Z,this._oitCallouts=!1,this._releaseNodeInputs=e=>{for(const t of we)e.some(({name:e})=>e===t)&&this._pluginInput.release(t)},this._debugNeedsDepth=!1,this._fboCache=new H(r),this._compositor=new k(r,s),this._renderStateFeatures=u(X(e.view.qualityProfile)),this._framebuffer=new Q(this.fboCache),this._performanceInfo=new ie(this._rctx),this._shadowMap=new ee(this.fboCache,e.viewingMode),this._blit=new q(s),this._shadowAccumulator=new $(this.fboCache,s,e,e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t},(t,s,r)=>{const i=e.view.qualitySettings.maximumPixelRatio;t.shadowMap.start(t.camera,s,r,!0,i),this._renderShadowCascades(3,t.shadowMap),t.shadowMap.finish(),t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.contentCamera)},i),this._renderContext=new Y(this._rctx,this._shadowMap,s),this._nodes=new M(this._renderContext),this._plugins=new N({renderContext:this._renderContext,techniques:s,materials:t,requestRender:i,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this.addHandles([o(()=>e.view.state.camera,()=>i(),d),o(()=>y.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES,e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(0):()=>{},i()},_),o(()=>e.view.environment.background?.color,e=>{const t=e?e.toUnitRGBA():E;C(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),i()},d),o(()=>e.view.state.camera.relativeElevation,e=>this._inGlobeView=(e??1/0)>=F,d),o(()=>this._bindParameters.clouds.fadeFactor,()=>{this._bindParameters.fadeLighting(),this._requestRender(2)},l),o(()=>this._bindParameters.clouds.data?.state,()=>i(),l),o(()=>e.view.state.highlights,e=>{this._bindParameters.highlights=e,i()},_)])}destroy(){this._gpuTimerHandle=r(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.destroy(),this._shadowAccumulator=null,this._loadEdgeViewTask=i(this._loadEdgeViewTask),this._edgeView=n(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this._fboCache.destroy(),this._fboCache=null,this._plugins.destroy(),this._plugins=null,this._pluginInput=null,this._oitBlendOrNil=null,this._nodes=null,this._framebuffer=null,this._shadowMap=null,this._renderContext=null,this._performanceInfo=null,j.prune(),se.prune(),T()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _oitBlend(){return this._oitBlendOrNil??=new U(this._techniques),this._oitBlendOrNil}get performanceInfo(){return this._performanceInfo}updateRenderFeatures(e){this._renderStateFeatures.value=X(e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,s){this._renderStateFeatures.mutate(r=>r.set(t,e,s)),this._requestRender()}get _highQualityTransparency(){return this.isFeatureEnabled(1)}get hasReflections(){return this._pluginsHas.water&&this.isFeatureEnabled(6)}get _hasHighlights(){return this._plugins.produces(8,2,4,20,14,15,16)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(8,14,15,16)}get hasSSAO(){return this.isFeatureEnabled(5)&&!this._inGlobeView}get hasSMAA(){return this.isFeatureEnabled(0)}get _hasEmission(){return this._plugins.hasEmitters&&this._hasFloatBufferBlendSupport}get highResolutionAtmosphere(){return this.isFeatureEnabled(4)}get fboCache(){return this._fboCache}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=a(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=a(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=a(this._bindParameters.geometryDepth),this._bindParameters.hudOcclusion=a(this._bindParameters.hudOcclusion)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeBuffers(),this._bindParameters.depth=a(this._bindParameters.depth),this._bindParameters.hudVisibility=a(this._bindParameters.hudVisibility)}get updating(){return this._loadEdgeViewTask&&!this._loadEdgeViewTask.finished||this._edgeView?.updating||this._shadowAccumulator.readyToRun||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=s(async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");h(e);const s=this._edgeView=new t({rctx:this._rctx,renderSR:this.stage.view.renderSpatialReference,viewingMode:this.stage.view.stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Ae(this.stage.view.resourceController)});return this.addHandles(o(()=>s.updating,()=>this._requestRender(),l)),this._requestRender(),this._edgeViewCallbacks.forEach(e=>e(s)),this._edgeViewCallbacks.length=0,s})),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&c(this._bindParameters.ssr.reprojectionMatrix,b)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:s}=this;if(void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),e.environment){void 0!==e.environment.weather&&(this._bindParameters.weather=e.environment.weather);const t="virtual"!==e.environment.lighting.type;s.enableFillLights!==t&&(s.enableFillLights=t,this._requestRender())}void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slice(e){this._sliceHelper.update(e)&&this._requestRender()}get plugins(){return this._plugins}get _hasFloatBufferBlendSupport(){return this._rctx.driverTest.floatBufferBlend.result}get oitEnabled(){return this.isFeatureEnabled(2)&&this._hasFloatBufferBlendSupport}commit(e,t){return this._isRendering&&console.warn("Renderer.modify called while rendering"),!!super.commit(e,t,this._plugins.context)&&(this.updateHasFlags(),!0)}rendererAdded(e){this._plugins.add(e)}rendererRemoved(e){this._plugins.remove(e)}get occludedRequiresStencil(){return this.occludedRequiresOccludeeStencil||this.occludedRequiresIntegratedMeshStencil}get occludedRequiresOccludeeStencil(){return this._bindParameters.hasOccludees&&!!(8&this.plugins.renderOccludedFlags)}get occludedRequiresIntegratedMeshStencil(){return this._plugins.produces(0,0)&&this._plugins.produces(0,10)}updateHasFlags(){const has=this._pluginsHas;has.occludedHudElements=this._plugins.produces(0,15),has.hudElements=has.occludedHudElements||this._plugins.produces(0,...ge),has.water=this._plugins.produces(2,21),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new V(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const s=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==s&&(this._gpuTimerHandle=s?r(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,s,r=!1){try{return this._isRendering=!0,this._render(e,t,s,r)}catch(i){console.error(`Exception during rendering: ${i}`)}finally{this._isRendering=!1}return new re(this._pluginInput.get(x.FINAL),null)}_render(e,t,s,r){const i=0===s;this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=i,this._disposeBindBuffers();const{camera:n,contentCamera:a,mode:h,alignPixelEnabled:o}=e;this._state.value=h,this._renderContext.time=t,this._renderContext.output=0,this._bindParameters.hasEmission=this._hasEmission,this._bindParameters.oitPass=0,this._bindParameters.alignPixelEnabled=o,this._bindParameters.decorations=!r,this._bindParameters.mainDepth=null;const d=!r||!this._sliceHelper.isDecoration;this._bindParameters.slicePlane=d?this._sliceHelper.plane:null,this._bindParameters.viewshedEnabled=this._nodes.produces(A.VIEWSHED),this._bindParameters.cutFillEnabled=this._nodes.produces(A.CUTFILL_DEPTH),this._renderOverlay(),n.setGLViewport(this._rctx);const _=this._framebuffer,l=_.initialize(n.fullWidth,n.fullHeight,this._backgroundColor,this._bindParameters.hasEmission);this.hasReflections?(l?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=l):l?.release(),this._ensureBindParametersCamera(n,a),this._plugins.sortTestsTransparentOrderedSlots(Pe),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!r;const u=this._plugins.produces(0,...ue);this._precompilePrepasses(),this.performanceInfo.advance(ne.PREPARE);const p=this._computeShadowDepthRange(n);this._renderShadowMap(n,this._bindParameters.lighting.mainLight.direction,p),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(p,n,a,!i),this._oitCallouts=u&&this.oitEnabled,this._ensureBindParametersSSR(t),this._precompileShaders(u),this._renderContext.output=0,_.bind(),this._bindParameters.mainDepth=_.depth.attachment,this._renderOpaque(),this._renderTransparent(u),this._shadowMap.disposeMainBuffer(),this._pluginInput.set(A.FOCUSAREA,this._renderFocusAreaGeometry()),this._pluginInput.set(A.CUTFILL_DEPTH,this._renderCutFillDepth()),_.update(e=>this._renderNodes(A.TRANSPARENT_ENVIRONMENT,e)),_.update(e=>this._renderNodes(A.VIEWSHED,e)),_.update(e=>this._renderNodes(A.LASERLINES,e)),_.update(e=>this._renderNodes(A.FOCUSAREA_COLOR,e)),this._pluginInput.release(A.FOCUSAREA),this._pluginInput.release(A.CUTFILL_DEPTH),_.update(e=>this._renderNodes(A.OCCLUDED,e)),this._pluginInput.set("highlights",this._renderHighlightPrepass()),this._renderHighlightShadowMap(n,this._bindParameters.lighting.mainLight.direction,p);const m=2===s?this._renderObjectAndLayerIdColor():null;_.update(e=>this._renderNodes(x.COMPOSITE,e)),this._shadowMap.disposeBuffers(),_.update(e=>this._renderNodes(A.ANTIALIASING,e));const c=this._hasPhotoshopTerrain||!u?1:2;let f;return this._bindParameters.hasEmission=!1,this._hasHUDHighlights&&_.update(e=>this._renderHUD(c,e)),_.update(e=>this._renderNodes(A.HIGHLIGHT_COLOR,e)),this._hasHUDHighlights||_.update(e=>this._renderHUD(c,e)),this._bindParameters.hasEmission=this._hasEmission,_.update(e=>this._renderNodes(A.MAGNIFIER,e)),_.update(e=>this._renderNodes(x.FINAL,e)),i&&this._blit.toFramebuffer(this._rctx,_.color,this._bindParameters),this.onPostRender?.(),this._releaseFBOs(),_.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),i||(f=_.color,f.retain(),this._releaseFBOs(),this._disposeOffscreenBuffers()),this.performanceInfo.finishFrame(),new re(f,m)}_precompileShaders(e){++this._plugins.context.techniques.precompiling,this._renderContext.output=0,this._precompileOpaqueGeometry(),this._nodes.precompile(A.OPAQUE_ENVIRONMENT),this._nodes.precompile(A.GAUSSIAN_SPLAT);const t=this._bindParameters;t.terrainDepthTest=t.cullAboveTerrain=this._needsTerrainDepth,this._renderContext.output=1,this._plugins.precompile(...pe),this._needsTerrainDepth&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=0,this._plugins.precompile(...pe);const s=this._pluginsHas.hudElements&&this.oitEnabled,r=this._pluginsHas.occludedHudElements,i=this._bindParameters.hasEmission;this._oitBlend.precompile(i,r,s),s&&this._oitBlend.precompile(!1,r,s),e&&(this._precompileTransparentGeometry(),this._hasPhotoshopTerrain&&(t.cullAboveTerrain=!1,this._precompileTransparentGeometry(),t.cullAboveTerrain=this._needsTerrainDepth)),this._nodes.precompile(A.FOCUSAREA);const n=this._hasPhotoshopTerrain&&!this._needsTerrainDepth;this._compositor.precompile(this._usesPremultipliedAlphaBlit,!!this._needsEdges,n,i),this._needsHUDVisibility&&this._plugins.precompile(13),this._oitCallouts||this._plugins.precompile(17),this._precompileHUD(0),t.terrainDepthTest=t.cullAboveTerrain=!1,this._nodes.precompile(A.TRANSPARENT_ENVIRONMENT,A.VIEWSHED,A.CUTFILL_DEPTH,A.CUTFILL_COLOR,A.LASERLINES,A.FOCUSAREA_COLOR,A.OCCLUDED,A.ANTIALIASING,A.HIGHLIGHT_COLOR),t.highlightMixTexture=t.highlights.length>1?this._rctx.emptyTexture:null,t.hasEmission=!1,this._precompileHUD(1),this.oitEnabled&&this._precompileHUD(0),t.hasEmission=this._hasEmission,this._hasHighlights&&(t.highlights.forEach((e,s)=>{t.highlightLevel=s,this._precompileAllGeometry(8),this._hasHUDHighlights&&this._plugins.precompile(15,14)}),t.highlightLevel=null,this._nodes.precompile(A.HIGHLIGHT_COLOR)),t.highlightMixTexture=null,this._nodes.precompile(x.COMPOSITE,A.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(9),--this._plugins.context.techniques.precompiling}_renderFocusAreaGeometry(){const e=this._nodes.produce(A.FOCUSAREA,this._pluginInput);return e&&this.performanceInfo.advance(ne.FOCUS_AREA_MASK),e}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._renderContext.output;++this._techniques.precompiling;const{width:t,height:s}=this._framebuffer.size;let r=this.fboCache.acquire(t,s,"olid");return r.acquireDepth(13),r=this._nodes.render(r,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(ne.OBJECT_AND_LAYER_ID_COLOR),this._renderContext.output=e,r}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,s=0===e;if(s||t){const e=s?this.performanceInfo.elapsedTime:0;let r=0;t?r=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const i=Math.max(e,r);this._animationTimestep.frame(i,s)}}readMainDepth(e,t){const{mainDepth:s,camera:r}=this._bindParameters;if(!s)return;const i=this.fboCache.acquire(this._framebuffer.size.width,this._framebuffer.size.height,"linear depth");this._rctx.bindFramebuffer(i.fbo),r.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(E),this._compositor.blitDepthToLinearDepth(this._bindParameters,s),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),i.fbo?.readPixels(e[0],e[1],e[2],e[3],6408,ae.UNSIGNED_BYTE,t),i.release()}readHUDVisibility(e,t,s,r,i){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,s,r,6408,ae.UNSIGNED_BYTE,i)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}get _needsEdges(){return this._edgeView?.shouldRender()?this._edgeView:null}_renderEdges(e){const t=this._needsEdges;if(!t)return;const{width:s,height:r}=this._framebuffer.size,i=this.fboCache.acquire(s,r,"edges"),n=this._bindParameters.geometryDepth,a=()=>t.render(this._bindParameters,e);this._renderToTargets(a,i,n??this._framebuffer.depth,E),this._framebuffer.bind(),this._compositor.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(1===e?ne.OPAQUE_EDGES:ne.TRANSPARENT_EDGES)}_renderOverlay(){this._bindParameters.overlay=this.overlay?.render(this._renderContext.time),this._bindParameters.overlay&&this.performanceInfo.advance(ne.OVERLAY)}_renderShadowMap(e,t,s){if(!this.shadowsEnabled)return;const r=this._shadowMap;r.start(e,t,s,this.isFeatureEnabled(7),this.stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(5,this._shadowMap),r.copySnapshot(1),this._renderShadowCascades(4,this._shadowMap)):this._renderShadowCascades(3),r.finish(),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,this._bindParameters.contentCamera),this.performanceInfo.advance(ne.SHADOW_MAP)}_renderHighlightShadowMap(e,t,s){if(!this.shadowsEnabled||!this._needsShadowHighlight)return;const r=this._shadowMap;r.start(e,t,s,this.isFeatureEnabled(7),this.stage.view.qualitySettings.maximumPixelRatio),this._renderShadowCascades(4,this._shadowMap),r.moveSnapshot(0),r.finish(),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,this._bindParameters.contentCamera),this.performanceInfo.advance(ne.SHADOW_MAP)}_renderCutFillDepth(){return this._nodes.produce(A.CUTFILL_DEPTH,this._pluginInput)}_precompileShadowCascades(e){0!==this._shadowMap.cascades.length&&this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){t.bindFbo();for(const s of t.cascades)s.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(s.camera,s.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(1)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._shadowAccumulator.active||this._debugNeedsDepth}get _usesPremultipliedAlphaBlit(){return this._pluginsHas.hudElements&&this.oitEnabled||this._hasPhotoshopTerrain}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");e?(this._pluginInput.set(A.SSAO,this._renderSSAO()),this._needsDepth?(this._rctx.bindFramebuffer(e.fbo),this._rctx.clear(1024),this._renderGeometryWithoutNormals(1),this._bindParameters.depth?.release(),this._bindParameters.depth=e.obtainDepthTexture(),this.performanceInfo.advance(ne.DEPTH)):(e.detachDepth(),this._bindParameters.depth=a(this._bindParameters.depth)),this.hasSSAO&&this._pluginInput.release("normals")):this._renderAllGeometryDepth()}_renderAllGeometryDepth(){if(this._bindParameters.depth=a(this._bindParameters.depth),!this._needsDepth)return;const{width:e,height:t}=this._framebuffer.size,s=this.fboCache.acquire(e,t,"geometry depth",13);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(1280),this.renderAllGeometry(1),this._bindParameters.depth=s.obtainDepthTexture(),s.release(),this.performanceInfo.advance(ne.DEPTH)}_renderTerrainDepth(){if(this._bindParameters.terrainDepth=a(this._bindParameters.terrainDepth),this._bindParameters.terrainDepthTest=this._bindParameters.cullAboveTerrain=this._needsTerrainDepth,!this._needsTerrainDepth)return;const e=this._renderContext.output;this._renderContext.output=1;const{width:t,height:s}=this._framebuffer.size,r=this.fboCache.acquire(t,s,"terrain depth",13);this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(1280),this._renderTransparentGround(),this._bindParameters.terrainDepth=r.obtainDepthTexture(),r.release(),this._renderContext.output=e}_renderGeometryDepth(){if(this._bindParameters.geometryDepth=a(this._bindParameters.geometryDepth),!this._needsTerrainDepth)return;const e=this._renderContext.output,{width:t,height:s}=this._framebuffer.size,r=this.fboCache.acquire(t,s,"geometry depth",13);this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(1280),this._renderOpaqueAndTransparentGeometry(1),this._renderContext.output=e,this._bindParameters.geometryDepth=r.obtainDepthTexture(),r.release()}get _needsShadowDepthRange(){return this._shadowMap.enabled||this._shadowAccumulator.active}_computeShadowDepthRange(e){if(!this._needsShadowDepthRange)return z.Zero;const t=W(e,this._plugins.plugins,this.stage.layers,0);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}updateSceneDepthRange(e){if(!this.stage.view.state.isGlobal)return void(this.sceneDepthRange.value=z.Infinite);if((this.stage.view.renderCoordsHelper?.getAltitude(e.eye)??0)<R)return void(this.sceneDepthRange.value=z.Infinite);const t=e.clone();t.near=I,t.far=1e10;const s=W(t,this._plugins.plugins,this.stage.layers,1);s.union(this._plugins.queryDepthRange(t)),this.sceneDepthRange.value.equals(s)||(this.sceneDepthRange.value=s)}get _normalsRequired(){const e=this._nodes.require("normals",...S,A.VIEWSHED,A.LASERLINES);return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(2),this._needsDepth&&this._precompileAllGeometry(1),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(4),this._precompileShadowCascades(5)):this._precompileShadowCascades(3)),this._shadowAccumulator.active&&this._precompileAllGeometry(3),this.hasSSAO&&this._normalsRequired&&this._nodes.precompile(A.SSAO)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,r=this.fboCache.acquire(t,s,"normals",5);r.acquireDepth(13),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(E,!0,!0),this._renderContext.output=2,this._plugins.render(...me);const i=this._nodes.optional("normals",...S,A.VIEWSHED);return r.retain(e+i-1),this.performanceInfo.advance(ne.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(this.hasSSAO&&e)return this._bindParameters.ssao=this._nodes.produce(A.SSAO,this._pluginInput),this._bindParameters.ssao&&this.performanceInfo.advance(ne.SSAO),this._bindParameters.ssao}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(...pe),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentGround()}precompileSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const s of t)this._renderContext.renderOccludedMask=s,this.precompileSlots(e,...fe);this._renderContext.renderOccludedMask=J}renderSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.forAll(e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t)})}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>1&&this._plugins.render(10),this.renderSlots(e,...fe),this._renderContext.renderOccludedMask=J}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(...Ce[e])}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(18),this.renderHUD(e),this._bindParameters.hudRenderStyle=e,this._plugins.render(16)}precompileViewshedShadowMap(){this._precompileAllGeometry(6)}precompileCutFill(){const e=7,t=this._renderContext.output;this._renderContext.output=e,this._plugins.precompile(0,1,...pe),this._renderContext.output=t}renderViewshedShadowMap(e){const{camera:t,contentCamera:s}=this._bindParameters,r=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(6),this._ensureBindParametersCamera(t,s),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=r}renderCutFillReferenceDepth(e){const{camera:t,contentCamera:s}=this._bindParameters,r=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this._renderContext.output=7,this._plugins.render(0,1,...pe),this._ensureBindParametersCamera(t,s),t.setGLViewport(this._rctx),this._renderContext.output=r}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(...ce)}_precompileOpaqueGeometry(){this._plugins.precompile(...le),this._nodes.precompile("opaque-color")}_renderOpaqueGeometry(){this._plugins.render(...le)}_renderTransparentGeometry(){this._plugins.render(...ue),this._oitCallouts&&this._plugins.render(17)}get _hasPhotoshopTerrain(){return this._plugins.produces(0,6)}get _needsTerrainDepth(){return this._highQualityTransparency&&this._hasPhotoshopTerrain}_renderPhotoshopTerrain(){if(!this._hasPhotoshopTerrain)return null;const{width:e,height:t}=this._framebuffer.size,s=this.fboCache.acquire(e,t,"transparent terrain"),r=()=>this._plugins.render(6);return this._renderToTargets(r,s,this._framebuffer.depth,E),this.performanceInfo.advance(ne.TRANSPARENT_TERRAIN),s}_renderTransparentGround(){this._plugins.render(...pe)}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,13)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=a(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebuffer.size;let s=this._bindParameters.hudVisibility;s?.fbo?.width===e&&s?.fbo?.height===t||(s?.release(),s=this.fboCache.acquire(e,t,"hud visibility",4),this._bindParameters.hudVisibility=s);const r=this._bindParameters.geometryDepth;s.attachDepth(r||this._framebuffer.depth),this._rctx.bindFramebuffer(s.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(13),s.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(ne.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,0===e){const e=()=>this._plugins.render(17),{width:t,height:s}=this._framebuffer.size,r=this.fboCache.acquireDepth(12,t,s,"line callouts");this._renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(17)}_precompileHUD(e){if(this._pluginsHas.hudElements&&(this._precompileHUDOutput(e),this._hasHighlights)){const t=this._renderContext.output;this._renderContext.output=8,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this.oitEnabled&&v(this._renderContext.output)?(this._bindParameters.oitPass=1,this._plugins.precompile(...ge),this._bindParameters.oitPass=2,this._plugins.precompile(...ge),this._bindParameters.oitPass=0):this._plugins.precompile(...ge),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t){if(!this._pluginsHas.hudElements)return t;if(this.oitEnabled){const s=this._renderOIT(1,e);this._rctx.bindFramebuffer(t.fbo),this._compositor.compositePreMultipliedAlpha(this._bindParameters,s.getTexture(),!1),s.release()}else if(this._renderContext.output=0,0===e){const t=()=>this._renderHUDElements(e),{width:s,height:r}=this._framebuffer.size,i=this.fboCache.acquireDepth(12,s,r,"hud");this._renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(12),this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(256),this._renderHUDElements(e),t.detachDepth();return this.performanceInfo.advance(0===e?ne.HUD_OCCLUDED:ne.HUD),t}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(4,2)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:s}=this,{width:r,height:i}=this._framebuffer.size,{highlights:n}=s,a=n.length>G?3:1,h=e.acquire(r,i,"highlights",a);h.acquireDepth(13);const o=this._plugins.produces(8,0);return o&&this._framebuffer.color.fbo&&h.fbo&&t.blitFramebuffer(this._framebuffer.color.fbo,h.fbo,1024),t.bindFramebuffer(h.fbo),t.gl.clearBufferuiv(6144,0,[0,0,0,0]),o||t.clear(1024),this._renderContext.output=8,t.bindFramebuffer(h.fbo),L(t,e,r,i,s,()=>this._renderHighlightGeometries()),h.detachDepth(),this.performanceInfo.advance(ne.HIGHLIGHTS),h.retain(this._nodes.require("highlights",...D)+this._nodes.optional("highlights",...D)-1),h}_renderHighlightGeometries(){this._plugins.render(...be),this._rctx.clear(256),this._renderHUDElements(2)}_renderShadowAccumulation(e,t,s,r){this._shadowAccumulator.updateDepthRange(e),this._shadowAccumulator.accumulating&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,t,s,r)&&this.performanceInfo.advance(ne.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this.oitEnabled&&v(this._renderContext.output)?(this._bindParameters.oitPass=1,this._plugins.precompile(...ue),this._oitCallouts&&this._plugins.precompile(17),this._bindParameters.oitPass=2,this._plugins.precompile(...ue),this._oitCallouts&&this._plugins.precompile(17),this._bindParameters.oitPass=0):this._plugins.precompile(...ue)}_renderOIT(e,t=2){const s=1===e,{width:r,height:i}=this._framebuffer.size,n=s?()=>this._renderHUDElements(t):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=0,h.oitPass=1;const d=s?"oit hud":"oit",_=this.fboCache.acquire(r,i,d,8),l=this._bindParameters.hasEmission&&(0===e||1!==t);l&&_.acquireColor(he,8,"oit emissive");const u=l?oe:he;_.acquireColor(u,7,"oit alpha"),s||_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer([0,0,0,1]),l&&this._rctx.clearBuffer(1,E),n(),_.detachDepth(),h.oitPass=2;const p=this.fboCache.acquire(r,i,s?"oit hud front":"oit front");l&&p.acquireColor(he,8,"oit emissive front"),s?p.acquireDepth(12):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(E,s),n(),p.detachDepth();const m=this._pluginsHas.occludedHudElements&&!s;let c;return this._bindParameters.hudOcclusion=a(this._bindParameters.hudOcclusion),h.oitPass=0,s?(c=this.fboCache.acquire(r,i,"oit hud composite"),this._rctx.bindFramebuffer(c.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(16384)):(m&&(this._framebuffer.color.acquireColor(u,0,"hud occlusion"),this._rctx.clearBuffer(u-de,E)),this._framebuffer.bind()),this._oitBlend.blend(this._rctx,_,p,h,l,m,e),c?.detachDepth(),s||(this._rctx.bindFramebuffer(p.fbo),this._framebuffer.bind(),m&&(this._bindParameters.hudOcclusion=this._framebuffer.color.obtainAttachment(u))),p.release(),_.release(),this._renderContext.output=o,c}_renderOpaque(){const e=this.plugins.produces(0,...le);if(e){this._plugins.render(0,1);const e=this._framebuffer;e.update(e=>this._renderNodes(A.CUTFILL_COLOR,e)),e.update(e=>this._renderNodes(A.OPAQUE_TERRAIN,e)),e.bind(),this._plugins.render(2,3)}const t=this._framebuffer;this._renderTerrainDepth(),t.update(t=>this._renderNodes(x.OPAQUE,t,e)),this.fboCache.debugCallback?.(x.OPAQUE,t.color.fbo),t.update(e=>this._renderNodes(A.OPAQUE_ENVIRONMENT,e)),this.fboCache.debugCallback?.(A.OPAQUE_ENVIRONMENT,t.color.fbo),this._renderEdges(1)}_renderTransparent(e){const t=this._framebuffer;t.bind(),this._renderPlugins(22,ne.VOXEL),t.update(e=>this._renderNodes(A.GAUSSIAN_SPLAT,e)),this.fboCache.debugCallback?.(A.GAUSSIAN_SPLAT,t.color.fbo),this._renderHiddenTransparentEdges(),e&&(this.oitEnabled?this._renderOIT(0):this._renderTransparentGeometry()),t.update(t=>this._renderNodes(x.TRANSPARENT,t,e)),this.fboCache.debugCallback?.(x.TRANSPARENT,t.color.fbo),this._renderGeometryDepth(),this._renderHUDVisibility(),this._needsTerrainDepth||this._oitCallouts||this._plugins.render(17),this._renderEdges(0);const s=this._renderPhotoshopTerrain(),r=s?.getTexture();r&&(this._bindParameters.hudVisibility&&(this._needsTerrainDepth?this._renderLineCallouts(0):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositor.compositeHUD(this._bindParameters,r))),this._renderHUD(0,t.color)),this._bindParameters.cullAboveTerrain=!1,r&&(t.bind(),this._compositor.compositePreMultipliedAlpha(this._bindParameters,r),s?.release(),this._needsTerrainDepth&&(this._renderEdges(1),e&&(this.oitEnabled?this._renderOIT(0):this._renderTransparentGeometry(),this.performanceInfo.advance(ne.TRANSPARENT)),this._renderEdges(0))),this._bindParameters.ssao=a(this._bindParameters.ssao),this._needsTerrainDepth&&this._renderLineCallouts(1),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment()}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(ne.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(9),this.performanceInfo.advance(ne.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(e),this.performanceInfo.advance(t))}_renderNodes(e,t,s=!1){const r=t.name;if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return s&&this.performanceInfo.advance(e),t;this._fboCache.debugCallback?.(r,t.fbo);const i=this._nodes.render(t,this._pluginInput,this._releaseNodeInputs);return this.performanceInfo.advance(e),i}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=b:(f(Te,this._bindParameters.camera.viewMatrix),f(Ee,this._bindParameters.camera.projectionMatrix),g(xe,Te,Ee),g(xe,this._renderContext.lastFrameCamera.viewMatrix,xe),g(xe,this._renderContext.lastFrameCamera.projectionMatrix,xe),this._reprojectionMatrix=xe);const t=this.stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=b,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,s,r){this._bindParameters.updateLighting(e,t,s,r),this._requestRender(1)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}_renderToTargets(e,t,s,r,i=!1,n=!1){t.attachDepth(s),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(r,i,n),e(),t.detachDepth()}get test(){}};e([p({readOnly:!0})],_e.prototype,"highResolutionAtmosphere",null),e([p()],_e.prototype,"_edgeView",void 0),e([p()],_e.prototype,"updating",null),_e=e([m("esri.views.3d.webgl-engine.lib.Renderer")],_e);const le=[0,1,2,3],ue=[7,8,4,5],pe=[6,7,8],me=[0,1,2,4,...pe],ce=[3,5],fe=[2,4,9],ge=[18,14,16,15],be=[4,5,2,3,0,1,...pe],Pe=[4,9,5,12],Ce={0:[15],1:[14],2:[15,14],3:[15,14]},we=["normals","highlights"],Ee=P(),Te=P(),xe=P();function Ae(e){return t=>e.immediate.schedule(t)}export{_e as Renderer};
2
+ import{__decorate as e}from"tslib";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as s}from"../../../../core/asyncUtils.js";import"../../../../core/has.js";import{removeMaybe as r,abortMaybe as i,destroyMaybe as n,releaseMaybe as a}from"../../../../core/maybe.js";import{throwIfAborted as h}from"../../../../core/promiseUtils.js";import{watch as o,syncAndInitial as d,initial as _,sync as l}from"../../../../core/reactiveUtils.js";import{signal as u}from"../../../../core/signal.js";import{property as p,subclass as m}from"../../../../core/accessorSupport/decorators.js";import{equals as c,invert as f,multiply as g}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as b,create as P}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as C}from"../../../../core/libs/gl-matrix-2/math/vec4.js";import{fromValues as w,ZEROS as E}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as T}from"../../../../geometry/support/Indices.js";import{RenderNodeOutput as x,InternalRenderCategory as A,AllRenderNodeOutputs as S,AllInternalRenderNodeOutputs as D}from"../../webgl.js";import{innerAtmosphereFadeStart as R}from"../../environment/atmosphereUtils.js";import{minNearDistanceInMeters as I}from"../../state/NearFarHeuristic.js";import{debugFlags as y}from"../../support/debugFlags.js";import{FBOCache as H}from"../core/FBOCache.js";import{RenderPassManager as O}from"../core/renderPasses/RenderPassManager.js";import{isColor as v}from"../core/shaderLibrary/ShaderOutput.js";import{distanceFadeEnd as F}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as M}from"../effects/RenderNodes.js";import{RenderPluginManager as N}from"../effects/RenderPluginManager.js";import{Blit as q}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as G,renderHighlightBuffer as L}from"../effects/highlight/Highlight.js";import{OITBlend as U}from"../effects/transparency/OITBlend.js";import{AnimationTimer as V}from"./AnimationTimer.js";import{AnimationTimeStep as B}from"./AnimationTimeStep.js";import{BoundingInfo as j}from"./BoundingInfo.js";import{Compositor as k}from"./Compositor.js";import{DepthRange as z}from"./DepthRange.js";import{depthRangeFromScene as W}from"./depthRangeUtils.js";import{MainFramebuffer as Q}from"./MainFramebuffer.js";import{RenderContext as Y,defaultRenderOccludedMask as J}from"./RenderContext.js";import{RendererBase as K}from"./RendererBase.js";import{setupFeatureDefaults as X}from"./RenderFeature.js";import{RenderPluginInput as Z}from"./RenderPluginInput.js";import{ShadowAccumulator as $}from"./ShadowAccumulator.js";import{ShadowMap as ee}from"./ShadowMap.js";import te from"./SliceHelper.js";import{MergedRenderer as se}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as re}from"../parts/renderUtils.js";import{RendererPerformanceInfo as ie,PerformanceCategory as ne}from"../statistics/RendererPerformanceInfo.js";import{PixelType as ae,ColorAttachment1 as he,ColorAttachment2 as oe,ColorAttachment0 as de}from"../../../webgl/enums.js";let _e=class extends K{constructor(e,t,s,r,i){super({stage:e}),this._techniques=s,this._rctx=r,this._requestRender=i,this._pluginsHas={occludedHudElements:!1,hudElements:!1,water:!1},this.renderPassManager=new O,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=w(0,0,0,1),this._sliceHelper=new te,this.sceneDepthRange=u(z.Infinite),this._state=u(2),this._hasAnimations=!1,this._animationTimestep=new B,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=u(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new Z,this._oitCallouts=!1,this._releaseNodeInputs=e=>{for(const t of we)e.some(({name:e})=>e===t)&&this._pluginInput.release(t)},this._debugNeedsDepth=!1,this._fboCache=new H(r),this._compositor=new k(r,s),this._renderStateFeatures=u(X(e.view.qualityProfile)),this._framebuffer=new Q(this.fboCache),this._performanceInfo=new ie(this._rctx),this._shadowMap=new ee(this.fboCache,e.viewingMode),this._blit=new q(s),this._shadowAccumulator=new $(this.fboCache,s,e,e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t},(t,s,r)=>{const i=e.view.qualitySettings.maximumPixelRatio;t.shadowMap.start(t.camera,s,r,!0,i),this._renderShadowCascades(3,t.shadowMap),t.shadowMap.finish(),t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.contentCamera)},i),this._renderContext=new Y(this._rctx,this._shadowMap,s),this._nodes=new M(this._renderContext),this._plugins=new N({renderContext:this._renderContext,techniques:s,materials:t,requestRender:i,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this.addHandles([o(()=>e.view.state.camera,()=>i(),d),o(()=>y.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES,e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(0):()=>{},i()},_),o(()=>e.view.environment.background?.color,e=>{const t=e?e.toUnitRGBA():E;C(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),i()},d),o(()=>e.view.state.camera.relativeElevation,e=>this._inGlobeView=(e??1/0)>=F,d),o(()=>this._bindParameters.clouds.fadeFactor,()=>{this._bindParameters.fadeLighting(),this._requestRender(2)},l),o(()=>this._bindParameters.clouds.data?.state,()=>i(),l),o(()=>e.view.state.highlights,e=>{this._bindParameters.highlights=e,i()},_)])}destroy(){this._gpuTimerHandle=r(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.destroy(),this._shadowAccumulator=null,this._loadEdgeViewTask=i(this._loadEdgeViewTask),this._edgeView=n(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this._fboCache.destroy(),this._fboCache=null,this._plugins.destroy(),this._plugins=null,this._pluginInput=null,this._oitBlendOrNil=null,this._nodes=null,this._framebuffer=null,this._shadowMap=null,this._renderContext=null,this._performanceInfo=null,j.prune(),se.prune(),T()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _oitBlend(){return this._oitBlendOrNil??=new U(this._techniques),this._oitBlendOrNil}get performanceInfo(){return this._performanceInfo}updateRenderFeatures(e){this._renderStateFeatures.value=X(e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,s){this._renderStateFeatures.mutate(r=>r.set(t,e,s)),this._requestRender()}get _highQualityTransparency(){return this.isFeatureEnabled(1)}get hasReflections(){return this._pluginsHas.water&&this.isFeatureEnabled(6)}get _hasHighlights(){return this._plugins.produces(8,2,4,20,14,15,16)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(8,14,15,16)}get hasSSAO(){return this.isFeatureEnabled(5)&&!this._inGlobeView}get hasSMAA(){return this.isFeatureEnabled(0)}get _hasEmission(){return this._plugins.hasEmitters&&this._hasFloatBufferBlendSupport}get highResolutionAtmosphere(){return this.isFeatureEnabled(4)}get fboCache(){return this._fboCache}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=a(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=a(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=a(this._bindParameters.geometryDepth),this._bindParameters.hudOcclusion=a(this._bindParameters.hudOcclusion)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeBuffers(),this._bindParameters.depth=a(this._bindParameters.depth),this._bindParameters.hudVisibility=a(this._bindParameters.hudVisibility)}get updating(){return this._loadEdgeViewTask&&!this._loadEdgeViewTask.finished||this._edgeView?.updating||this._shadowAccumulator.readyToRun||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=s(async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");h(e);const s=this._edgeView=new t({rctx:this._rctx,renderSR:this.stage.view.renderSpatialReference,viewingMode:this.stage.view.stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Ae(this.stage.view.resourceController)});return this.addHandles(o(()=>s.updating,()=>this._requestRender(),l)),this._requestRender(),this._edgeViewCallbacks.forEach(e=>e(s)),this._edgeViewCallbacks.length=0,s})),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&c(this._bindParameters.ssr.reprojectionMatrix,b)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:s}=this;if(void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),e.environment){void 0!==e.environment.weather&&(this._bindParameters.weather=e.environment.weather);const t="virtual"!==e.environment.lighting.type;s.enableFillLights!==t&&(s.enableFillLights=t,this._requestRender())}e.shadowCast&&this._shadowAccumulator.setParameters(e.shadowCast)}set slice(e){this._sliceHelper.update(e)&&this._requestRender()}get plugins(){return this._plugins}get _hasFloatBufferBlendSupport(){return this._rctx.driverTest.floatBufferBlend.result}get oitEnabled(){return this.isFeatureEnabled(2)&&this._hasFloatBufferBlendSupport}commit(e,t){return this._isRendering&&console.warn("Renderer.modify called while rendering"),!!super.commit(e,t,this._plugins.context)&&(this.updateHasFlags(),!0)}rendererAdded(e){this._plugins.add(e)}rendererRemoved(e){this._plugins.remove(e)}get occludedRequiresStencil(){return this.occludedRequiresOccludeeStencil||this.occludedRequiresIntegratedMeshStencil}get occludedRequiresOccludeeStencil(){return this._bindParameters.hasOccludees&&!!(8&this.plugins.renderOccludedFlags)}get occludedRequiresIntegratedMeshStencil(){return this._plugins.produces(0,0)&&this._plugins.produces(0,10)}updateHasFlags(){const has=this._pluginsHas;has.occludedHudElements=this._plugins.produces(0,15),has.hudElements=has.occludedHudElements||this._plugins.produces(0,...ge),has.water=this._plugins.produces(2,21),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new V(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const s=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==s&&(this._gpuTimerHandle=s?r(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,s,r=!1){try{return this._isRendering=!0,this._render(e,t,s,r)}catch(i){console.error(`Exception during rendering: ${i}`)}finally{this._isRendering=!1}return new re(this._pluginInput.get(x.FINAL),null)}_render(e,t,s,r){const i=0===s;this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=i,this._disposeBindBuffers();const{camera:n,contentCamera:a,mode:h,alignPixelEnabled:o}=e;this._state.value=h,this._renderContext.time=t,this._renderContext.output=0,this._bindParameters.hasEmission=this._hasEmission,this._bindParameters.oitPass=0,this._bindParameters.alignPixelEnabled=o,this._bindParameters.decorations=!r,this._bindParameters.mainDepth=null;const d=!r||!this._sliceHelper.isDecoration;this._bindParameters.slicePlane=d?this._sliceHelper.plane:null,this._bindParameters.viewshedEnabled=this._nodes.produces(A.VIEWSHED),this._bindParameters.cutFillEnabled=this._nodes.produces(A.CUTFILL_DEPTH),this._renderOverlay(),n.setGLViewport(this._rctx);const _=this._framebuffer,l=_.initialize(n.fullWidth,n.fullHeight,this._backgroundColor,this._bindParameters.hasEmission);this.hasReflections?(l?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=l):l?.release(),this._ensureBindParametersCamera(n,a),this._plugins.sortTestsTransparentOrderedSlots(Pe),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!r;const u=this._plugins.produces(0,...ue);this._precompilePrepasses(),this.performanceInfo.advance(ne.PREPARE);const p=this._computeShadowDepthRange(n);this._renderShadowMap(n,this._bindParameters.lighting.mainLight.direction,p),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(p,!i),this._oitCallouts=u&&this.oitEnabled,this._ensureBindParametersSSR(t),this._precompileShaders(u),this._renderContext.output=0,_.bind(),this._bindParameters.mainDepth=_.depth.attachment,this._renderOpaque(),this._renderTransparent(u),this._shadowMap.disposeMainBuffer(),this._pluginInput.set(A.FOCUSAREA,this._renderFocusAreaGeometry()),this._pluginInput.set(A.CUTFILL_DEPTH,this._renderCutFillDepth()),_.update(e=>this._renderNodes(A.TRANSPARENT_ENVIRONMENT,e)),_.update(e=>this._renderNodes(A.VIEWSHED,e)),_.update(e=>this._renderNodes(A.LASERLINES,e)),_.update(e=>this._renderNodes(A.FOCUSAREA_COLOR,e)),this._pluginInput.release(A.FOCUSAREA),this._pluginInput.release(A.CUTFILL_DEPTH),_.update(e=>this._renderNodes(A.OCCLUDED,e)),this._pluginInput.set("highlights",this._renderHighlightPrepass()),this._renderHighlightShadowMap(n,this._bindParameters.lighting.mainLight.direction,p);const m=2===s?this._renderObjectAndLayerIdColor():null;_.update(e=>this._renderNodes(x.COMPOSITE,e)),this._shadowMap.disposeBuffers(),_.update(e=>this._renderNodes(A.ANTIALIASING,e));const c=this._hasPhotoshopTerrain||!u?1:2;let f;return this._bindParameters.hasEmission=!1,this._hasHUDHighlights&&_.update(e=>this._renderHUD(c,e)),_.update(e=>this._renderNodes(A.HIGHLIGHT_COLOR,e)),this._hasHUDHighlights||_.update(e=>this._renderHUD(c,e)),this._bindParameters.hasEmission=this._hasEmission,_.update(e=>this._renderNodes(A.MAGNIFIER,e)),_.update(e=>this._renderNodes(x.FINAL,e)),i&&this._blit.toFramebuffer(this._rctx,_.color,this._bindParameters),this.onPostRender?.(),this._releaseFBOs(),_.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),i||(f=_.color,f.retain(),this._releaseFBOs(),this._disposeOffscreenBuffers()),this.performanceInfo.finishFrame(),new re(f,m)}_precompileShaders(e){++this._plugins.context.techniques.precompiling,this._renderContext.output=0;const t=this._bindParameters.hasEmission;this._precompileOpaqueGeometry(),this._nodes.precompile(t,A.OPAQUE_ENVIRONMENT),this._nodes.precompile(t,A.GAUSSIAN_SPLAT);const s=this._bindParameters;s.terrainDepthTest=s.cullAboveTerrain=this._needsTerrainDepth,this._renderContext.output=1,this._plugins.precompile(...pe),this._needsTerrainDepth&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=0,this._plugins.precompile(...pe);const r=this._pluginsHas.hudElements&&this.oitEnabled,i=this._pluginsHas.occludedHudElements;this._oitBlend.precompile(t,i,r),r&&this._oitBlend.precompile(!1,i,r),e&&(this._precompileTransparentGeometry(),this._hasPhotoshopTerrain&&(s.cullAboveTerrain=!1,this._precompileTransparentGeometry(),s.cullAboveTerrain=this._needsTerrainDepth)),this._nodes.precompile(t,A.FOCUSAREA);const n=this._hasPhotoshopTerrain&&!this._needsTerrainDepth;this._compositor.precompile(this._usesPremultipliedAlphaBlit,!!this._needsEdges,n,t),this._needsHUDVisibility&&this._plugins.precompile(13),this._oitCallouts||this._plugins.precompile(17),this._precompileHUD(0),s.terrainDepthTest=s.cullAboveTerrain=!1,this._nodes.precompile(t,A.TRANSPARENT_ENVIRONMENT,A.VIEWSHED,A.CUTFILL_DEPTH,A.CUTFILL_COLOR,A.LASERLINES,A.FOCUSAREA_COLOR,A.OCCLUDED,A.ANTIALIASING,A.HIGHLIGHT_COLOR),s.highlightMixTexture=s.highlights.length>1?this._rctx.emptyTexture:null,s.hasEmission=!1,this._precompileHUD(1),this.oitEnabled&&this._precompileHUD(0),s.hasEmission=this._hasEmission,this._hasHighlights&&(s.highlights.forEach((e,t)=>{s.highlightLevel=t,this._precompileAllGeometry(8),this._hasHUDHighlights&&this._plugins.precompile(15,14)}),s.highlightLevel=null,this._nodes.precompile(t,A.HIGHLIGHT_COLOR)),s.highlightMixTexture=null,this._nodes.precompile(t,x.COMPOSITE,A.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(9),--this._plugins.context.techniques.precompiling}_renderFocusAreaGeometry(){const e=this._nodes.produce(A.FOCUSAREA,this._pluginInput);return e&&this.performanceInfo.advance(ne.FOCUS_AREA_MASK),e}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._renderContext.output;++this._techniques.precompiling;const{width:t,height:s}=this._framebuffer.size;let r=this.fboCache.acquire(t,s,"olid");return r.acquireDepth(13),r=this._nodes.render(r,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(ne.OBJECT_AND_LAYER_ID_COLOR),this._renderContext.output=e,r}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,s=0===e;if(s||t){const e=s?this.performanceInfo.elapsedTime:0;let r=0;t?r=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const i=Math.max(e,r);this._animationTimestep.frame(i,s)}}readMainDepth(e,t){const{mainDepth:s,camera:r}=this._bindParameters;if(!s)return;const i=this.fboCache.acquire(this._framebuffer.size.width,this._framebuffer.size.height,"linear depth");this._rctx.bindFramebuffer(i.fbo),r.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(E),this._compositor.blitDepthToLinearDepth(this._bindParameters,s),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),i.fbo?.readPixels(e[0],e[1],e[2],e[3],6408,ae.UNSIGNED_BYTE,t),i.release()}readHUDVisibility(e,t,s,r,i){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,s,r,6408,ae.UNSIGNED_BYTE,i)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}get _needsEdges(){return this._edgeView?.shouldRender()?this._edgeView:null}_renderEdges(e){const t=this._needsEdges;if(!t)return;const{width:s,height:r}=this._framebuffer.size,i=this.fboCache.acquire(s,r,"edges"),n=this._bindParameters.geometryDepth,a=()=>t.render(this._bindParameters,e);this._renderToTargets(a,i,n??this._framebuffer.depth,E),this._framebuffer.bind(),this._compositor.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(1===e?ne.OPAQUE_EDGES:ne.TRANSPARENT_EDGES)}_renderOverlay(){this._bindParameters.overlay=this.overlay?.render(this._renderContext.time),this._bindParameters.overlay&&this.performanceInfo.advance(ne.OVERLAY)}_renderShadowMap(e,t,s){if(!this.shadowsEnabled)return;const r=this._shadowMap;r.start(e,t,s,this.isFeatureEnabled(7),this.stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(5,this._shadowMap),r.copySnapshot(1),this._renderShadowCascades(4,this._shadowMap)):this._renderShadowCascades(3),r.finish(),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,this._bindParameters.contentCamera),this.performanceInfo.advance(ne.SHADOW_MAP)}_renderHighlightShadowMap(e,t,s){if(!this.shadowsEnabled||!this._needsShadowHighlight)return;const r=this._shadowMap;r.start(e,t,s,this.isFeatureEnabled(7),this.stage.view.qualitySettings.maximumPixelRatio),this._renderShadowCascades(4,this._shadowMap),r.moveSnapshot(0),r.finish(),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,this._bindParameters.contentCamera),this.performanceInfo.advance(ne.SHADOW_MAP)}_renderCutFillDepth(){return this._nodes.produce(A.CUTFILL_DEPTH,this._pluginInput)}_precompileShadowCascades(e){0!==this._shadowMap.cascades.length&&this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){t.bindFbo();for(const s of t.cascades)s.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(s.camera,s.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(1)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._shadowAccumulator.active||this._debugNeedsDepth}get _usesPremultipliedAlphaBlit(){return this._pluginsHas.hudElements&&this.oitEnabled||this._hasPhotoshopTerrain}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");e?(this._pluginInput.set(A.SSAO,this._renderSSAO()),this._needsDepth?(this._rctx.bindFramebuffer(e.fbo),this._rctx.clear(1024),this._renderGeometryWithoutNormals(1),this._bindParameters.depth?.release(),this._bindParameters.depth=e.obtainDepthTexture(),this.performanceInfo.advance(ne.DEPTH)):(e.detachDepth(),this._bindParameters.depth=a(this._bindParameters.depth)),this.hasSSAO&&this._pluginInput.release("normals")):this._renderAllGeometryDepth()}_renderAllGeometryDepth(){if(this._bindParameters.depth=a(this._bindParameters.depth),!this._needsDepth)return;const{width:e,height:t}=this._framebuffer.size,s=this.fboCache.acquire(e,t,"geometry depth",13);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(1280),this.renderAllGeometry(1),this._bindParameters.depth=s.obtainDepthTexture(),s.release(),this.performanceInfo.advance(ne.DEPTH)}_renderTerrainDepth(){if(this._bindParameters.terrainDepth=a(this._bindParameters.terrainDepth),this._bindParameters.terrainDepthTest=this._bindParameters.cullAboveTerrain=this._needsTerrainDepth,!this._needsTerrainDepth)return;const e=this._renderContext.output;this._renderContext.output=1;const{width:t,height:s}=this._framebuffer.size,r=this.fboCache.acquire(t,s,"terrain depth",13);this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(1280),this._renderTransparentGround(),this._bindParameters.terrainDepth=r.obtainDepthTexture(),r.release(),this._renderContext.output=e}_renderGeometryDepth(){if(this._bindParameters.geometryDepth=a(this._bindParameters.geometryDepth),!this._needsTerrainDepth)return;const e=this._renderContext.output,{width:t,height:s}=this._framebuffer.size,r=this.fboCache.acquire(t,s,"geometry depth",13);this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(1280),this._renderOpaqueAndTransparentGeometry(1),this._renderContext.output=e,this._bindParameters.geometryDepth=r.obtainDepthTexture(),r.release()}get _needsShadowDepthRange(){return this._shadowMap.enabled||this._shadowAccumulator.active}_computeShadowDepthRange(e){if(!this._needsShadowDepthRange)return z.Zero;const t=W(e,this._plugins.plugins,this.stage.layers,0);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}updateSceneDepthRange(e){if(!this.stage.view.state.isGlobal)return void(this.sceneDepthRange.value=z.Infinite);if((this.stage.view.renderCoordsHelper?.getAltitude(e.eye)??0)<R)return void(this.sceneDepthRange.value=z.Infinite);const t=e.clone();t.near=I,t.far=1e10;const s=W(t,this._plugins.plugins,this.stage.layers,1);s.union(this._plugins.queryDepthRange(t)),this.sceneDepthRange.value.equals(s)||(this.sceneDepthRange.value=s)}get _normalsRequired(){const e=this._nodes.require("normals",...S,A.VIEWSHED,A.LASERLINES);return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(2),this._needsDepth&&this._precompileAllGeometry(1),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(4),this._precompileShadowCascades(5)):this._precompileShadowCascades(3)),this._shadowAccumulator.active&&this._precompileAllGeometry(3),this.hasSSAO&&this._normalsRequired&&this._nodes.precompile(this._bindParameters.hasEmission,A.SSAO)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const{width:t,height:s}=this._framebuffer.size,r=this.fboCache.acquire(t,s,"normals",5);r.acquireDepth(13),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(E,!0,!0),this._renderContext.output=2,this._plugins.render(...me);const i=this._nodes.optional("normals",...S,A.VIEWSHED);return r.retain(e+i-1),this.performanceInfo.advance(ne.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(this.hasSSAO&&e)return this._bindParameters.ssao=this._nodes.produce(A.SSAO,this._pluginInput),this._bindParameters.ssao&&this.performanceInfo.advance(ne.SSAO),this._bindParameters.ssao}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(...pe),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentGround()}precompileSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const s of t)this._renderContext.renderOccludedMask=s,this.precompileSlots(e,...fe);this._renderContext.renderOccludedMask=J}renderSlots(e,...t){for(const s of t)this._bindParameters.slot=s,e.forAll(e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t)})}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>1&&this._plugins.render(10),this.renderSlots(e,...fe),this._renderContext.renderOccludedMask=J}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(...Ce[e])}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(18),this.renderHUD(e),this._bindParameters.hudRenderStyle=e,this._plugins.render(16)}precompileViewshedShadowMap(){this._precompileAllGeometry(6)}precompileCutFill(){const e=7,t=this._renderContext.output;this._renderContext.output=e,this._plugins.precompile(0,1,...pe),this._renderContext.output=t}renderViewshedShadowMap(e){const{camera:t,contentCamera:s}=this._bindParameters,r=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(6),this._ensureBindParametersCamera(t,s),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=r}renderCutFillReferenceDepth(e){const{camera:t,contentCamera:s}=this._bindParameters,r=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this._renderContext.output=7,this._plugins.render(0,1,...pe),this._ensureBindParametersCamera(t,s),t.setGLViewport(this._rctx),this._renderContext.output=r}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(...ce)}_precompileOpaqueGeometry(){this._plugins.precompile(...le),this._nodes.precompile(this._bindParameters.hasEmission,"opaque-color")}_renderOpaqueGeometry(){this._plugins.render(...le)}_renderTransparentGeometry(){this._plugins.render(...ue),this._oitCallouts&&this._plugins.render(17)}get _hasPhotoshopTerrain(){return this._plugins.produces(0,6)}get _needsTerrainDepth(){return this._highQualityTransparency&&this._hasPhotoshopTerrain}_renderPhotoshopTerrain(){if(!this._hasPhotoshopTerrain)return null;const{width:e,height:t}=this._framebuffer.size,s=this.fboCache.acquire(e,t,"transparent terrain"),r=()=>this._plugins.render(6);return this._renderToTargets(r,s,this._framebuffer.depth,E),this.performanceInfo.advance(ne.TRANSPARENT_TERRAIN),s}_renderTransparentGround(){this._plugins.render(...pe)}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,13)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=a(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebuffer.size;let s=this._bindParameters.hudVisibility;s?.fbo?.width===e&&s?.fbo?.height===t||(s?.release(),s=this.fboCache.acquire(e,t,"hud visibility",4),this._bindParameters.hudVisibility=s);const r=this._bindParameters.geometryDepth;s.attachDepth(r||this._framebuffer.depth),this._rctx.bindFramebuffer(s.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(13),s.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(ne.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,0===e){const e=()=>this._plugins.render(17),{width:t,height:s}=this._framebuffer.size,r=this.fboCache.acquireDepth(12,t,s,"line callouts");this._renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(17)}_precompileHUD(e){if(this._pluginsHas.hudElements&&(this._precompileHUDOutput(e),this._hasHighlights)){const t=this._renderContext.output;this._renderContext.output=8,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this.oitEnabled&&v(this._renderContext.output)?(this._bindParameters.oitPass=1,this._plugins.precompile(...ge),this._bindParameters.oitPass=2,this._plugins.precompile(...ge),this._bindParameters.oitPass=0):this._plugins.precompile(...ge),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t){if(!this._pluginsHas.hudElements)return t;if(this.oitEnabled){const s=this._renderOIT(1,e);this._rctx.bindFramebuffer(t.fbo),this._compositor.compositePreMultipliedAlpha(this._bindParameters,s.getTexture(),!1),s.release()}else if(this._renderContext.output=0,0===e){const t=()=>this._renderHUDElements(e),{width:s,height:r}=this._framebuffer.size,i=this.fboCache.acquireDepth(12,s,r,"hud");this._renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(12),this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(256),this._renderHUDElements(e),t.detachDepth();return this.performanceInfo.advance(0===e?ne.HUD_OCCLUDED:ne.HUD),t}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(4,2)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:s}=this,{width:r,height:i}=this._framebuffer.size,{highlights:n}=s,a=n.length>G?3:1,h=e.acquire(r,i,"highlights",a);h.acquireDepth(13);const o=this._plugins.produces(8,0);return o&&this._framebuffer.color.fbo&&h.fbo&&t.blitFramebuffer(this._framebuffer.color.fbo,h.fbo,1024),t.bindFramebuffer(h.fbo),t.gl.clearBufferuiv(6144,0,[0,0,0,0]),o||t.clear(1024),this._renderContext.output=8,t.bindFramebuffer(h.fbo),L(t,e,r,i,s,()=>this._renderHighlightGeometries()),h.detachDepth(),this.performanceInfo.advance(ne.HIGHLIGHTS),h.retain(this._nodes.require("highlights",...D)+this._nodes.optional("highlights",...D)-1),h}_renderHighlightGeometries(){this._plugins.render(...be),this._rctx.clear(256),this._renderHUDElements(2)}_renderShadowAccumulation(e,t){this._shadowAccumulator.updateDepthRange(e);const{depth:s,camera:r,contentCamera:i}=this._bindParameters;this._shadowAccumulator.accumulating&&s&&this._shadowAccumulator.renderAccumulation(s,r,i,t)&&this.performanceInfo.advance(ne.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this.oitEnabled&&v(this._renderContext.output)?(this._bindParameters.oitPass=1,this._plugins.precompile(...ue),this._oitCallouts&&this._plugins.precompile(17),this._bindParameters.oitPass=2,this._plugins.precompile(...ue),this._oitCallouts&&this._plugins.precompile(17),this._bindParameters.oitPass=0):this._plugins.precompile(...ue)}_renderOIT(e,t=2){const s=1===e,{width:r,height:i}=this._framebuffer.size,n=s?()=>this._renderHUDElements(t):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=0,h.oitPass=1;const d=s?"oit hud":"oit",_=this.fboCache.acquire(r,i,d,8),l=this._bindParameters.hasEmission&&(0===e||1!==t);l&&_.acquireColor(he,8,"oit emissive");const u=l?oe:he;_.acquireColor(u,7,"oit alpha"),s||_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer([0,0,0,1]),l&&this._rctx.clearBuffer(1,E),n(),_.detachDepth(),h.oitPass=2;const p=this.fboCache.acquire(r,i,s?"oit hud front":"oit front");l&&p.acquireColor(he,8,"oit emissive front"),s?p.acquireDepth(12):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(E,s),n(),p.detachDepth();const m=this._pluginsHas.occludedHudElements&&!s;let c;return this._bindParameters.hudOcclusion=a(this._bindParameters.hudOcclusion),h.oitPass=0,s?(c=this.fboCache.acquire(r,i,"oit hud composite"),this._rctx.bindFramebuffer(c.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(16384)):(m&&(this._framebuffer.color.acquireColor(u,0,"hud occlusion"),this._rctx.clearBuffer(u-de,E)),this._framebuffer.bind()),this._oitBlend.blend(this._rctx,_,p,h,l,m,e),c?.detachDepth(),s||(this._rctx.bindFramebuffer(p.fbo),this._framebuffer.bind(),m&&(this._bindParameters.hudOcclusion=this._framebuffer.color.obtainAttachment(u))),p.release(),_.release(),this._renderContext.output=o,c}_renderOpaque(){const e=this.plugins.produces(0,...le);if(e){this._plugins.render(0,1);const e=this._framebuffer;e.update(e=>this._renderNodes(A.CUTFILL_COLOR,e)),e.update(e=>this._renderNodes(A.OPAQUE_TERRAIN,e)),e.bind(),this._plugins.render(2,3)}const t=this._framebuffer;this._renderTerrainDepth(),t.update(t=>this._renderNodes(x.OPAQUE,t,e)),this.fboCache.debugCallback?.(x.OPAQUE,t.color.fbo),t.update(e=>this._renderNodes(A.OPAQUE_ENVIRONMENT,e)),this.fboCache.debugCallback?.(A.OPAQUE_ENVIRONMENT,t.color.fbo),this._renderEdges(1)}_renderTransparent(e){const t=this._framebuffer;t.bind(),this._renderPlugins(22,ne.VOXEL),t.update(e=>this._renderNodes(A.GAUSSIAN_SPLAT,e)),this.fboCache.debugCallback?.(A.GAUSSIAN_SPLAT,t.color.fbo),this._renderHiddenTransparentEdges(),e&&(this.oitEnabled?this._renderOIT(0):this._renderTransparentGeometry()),t.update(t=>this._renderNodes(x.TRANSPARENT,t,e)),this.fboCache.debugCallback?.(x.TRANSPARENT,t.color.fbo),this._renderGeometryDepth(),this._renderHUDVisibility(),this._needsTerrainDepth||this._oitCallouts||this._plugins.render(17),this._renderEdges(0);const s=this._renderPhotoshopTerrain(),r=s?.getTexture();r&&(this._bindParameters.hudVisibility&&(this._needsTerrainDepth?this._renderLineCallouts(0):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositor.compositeHUD(this._bindParameters,r))),this._renderHUD(0,t.color)),this._bindParameters.cullAboveTerrain=!1,r&&(t.bind(),this._compositor.compositePreMultipliedAlpha(this._bindParameters,r),s?.release(),this._needsTerrainDepth&&(this._renderEdges(1),e&&(this.oitEnabled?this._renderOIT(0):this._renderTransparentGeometry(),this.performanceInfo.advance(ne.TRANSPARENT)),this._renderEdges(0))),this._bindParameters.ssao=a(this._bindParameters.ssao),this._needsTerrainDepth&&this._renderLineCallouts(1),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment()}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(ne.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(9),this.performanceInfo.advance(ne.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(e),this.performanceInfo.advance(t))}_renderNodes(e,t,s=!1){const r=t.name;if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return s&&this.performanceInfo.advance(e),t;this._fboCache.debugCallback?.(r,t.fbo);const i=this._nodes.render(t,this._pluginInput,this._releaseNodeInputs);return this.performanceInfo.advance(e),i}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=b:(f(Te,this._bindParameters.camera.viewMatrix),f(Ee,this._bindParameters.camera.projectionMatrix),g(xe,Te,Ee),g(xe,this._renderContext.lastFrameCamera.viewMatrix,xe),g(xe,this._renderContext.lastFrameCamera.projectionMatrix,xe),this._reprojectionMatrix=xe);const t=this.stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=b,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,s,r){this._bindParameters.updateLighting(e,t,s,r),this._requestRender(1)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}_renderToTargets(e,t,s,r,i=!1,n=!1){t.attachDepth(s),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(r,i,n),e(),t.detachDepth()}get test(){}};e([p({readOnly:!0})],_e.prototype,"highResolutionAtmosphere",null),e([p()],_e.prototype,"_edgeView",void 0),e([p()],_e.prototype,"updating",null),_e=e([m("esri.views.3d.webgl-engine.lib.Renderer")],_e);const le=[0,1,2,3],ue=[7,8,4,5],pe=[6,7,8],me=[0,1,2,4,...pe],ce=[3,5],fe=[2,4,9],ge=[18,14,16,15],be=[4,5,2,3,0,1,...pe],Pe=[4,9,5,12],Ce={0:[15],1:[14],2:[15,14],3:[15,14]},we=["normals","highlights"],Ee=P(),Te=P(),xe=P();function Ae(e){return t=>e.immediate.schedule(t)}export{_e as Renderer};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
- import{__decorate as t}from"tslib";import e from"../../../../core/Accessor.js";import{sliceEquals as i}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{smoothstep as r}from"../../../../core/mathUtils.js";import{disposeMaybe as s}from"../../../../core/maybe.js";import{watch as o,sync as a}from"../../../../core/reactiveUtils.js";import{signal as n}from"../../../../core/signal.js";import{property as h,subclass as c}from"../../../../core/accessorSupport/decorators.js";import{copy as u,equals as l}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as m}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ReadShadowMapPassParameters as _}from"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{BindParameters as p}from"./BindParameters.js";import{DepthRange as d}from"./DepthRange.js";import{createQuadVAO as f}from"./glUtil3D.js";import{ShadowCastRenderer as g,shadowCastDisabledElevationThreshold as b,shadowCastDisableElevationMax as v,shadowCastDisableElevationMin as S}from"./ShadowCastRenderer.js";import{ShadowMap as w}from"./ShadowMap.js";import{S as y}from"../../../../chunks/ShadowCastAccumulate.glsl.js";import{ShadowCastAccumulateTechnique as F}from"../shaders/ShadowCastAccumulateTechnique.js";import{ShadowCastAccumulateTechniqueConfiguration as A}from"../shaders/ShadowCastAccumulateTechniqueConfiguration.js";import{ShadowCastClearTechnique as x}from"../shaders/ShadowCastClearTechnique.js";import{TaskPriority as R}from"../../../support/Scheduler.js";import{SizedPixelFormat as C,PixelType as j}from"../../../webgl/enums.js";import{FramebufferObject as q}from"../../../webgl/FramebufferObject.js";import{TextureDescriptor as P}from"../../../webgl/TextureDescriptor.js";let T=class extends e{updateDepthRange(t){this._depthRange.equals(t)||(this._depthRange=t)}constructor(t,e,i,r,s,n){super({}),this.fbos=t,this._techniques=e,this._stage=i,this._prepareForShadowMapPass=r,this._renderToShadowMap=s,this._requestRender=n,this._primarySet=new M(new A(0),()=>this._requestRenderIfEnabled()),this._contextSet=new M(new A(1),()=>this._requestRenderIfEnabled()),this._passParameters=new _,this._depthRange=d.Zero,this._previewing=!1,this._shadowAccumulatorKey=Symbol("shadowAccumulator"),this._rctx=t.rctx,this._bindParameters=new p(this._rctx.emptyTexture,new w(t,i.viewingMode)),this._bindParameters.shadowMap.enabled=!0,this._vao=f(this._rctx),this._accumulationRenderer=new g(e,this._rctx,this,n);const h=this._stage.view.resourceController.scheduler;this.addHandles([h.registerTask(R.SHADOW_ACCUMULATOR,this),o(()=>this._previewing,t=>{t?this._invalidateAccumulationSets():this._requestRenderIfEnabled()},a),o(()=>2===this._numActive,()=>this._numActiveChanged(),a),o(()=>this._depthRange,()=>this._invalidateAccumulationSets(),a),o(()=>this.accumulating&&this.canAccumulate,()=>this._precompile(),{sync:!0,once:!0})],this._shadowAccumulatorKey)}normalizeCtorArgs(){return{}}destroy(){this._disable(),this.removeHandles(this._shadowAccumulatorKey),this._accumulationRenderer=s(this._accumulationRenderer),this._bindParameters.shadowMap.dispose(),this._fbo=s(this._fbo),this._vao=s(this._vao);for(const t of this._accumulationSets())t.destroy();this._contextSet=null,this._primarySet=null,this._bindParameters.destroy()}*_accumulationSets(){yield this._primarySet,yield this._contextSet}get computedSamples(){return[this._primarySet.progress,this._contextSet.progress]}get shadowCastTexture(){return this._fbo?.colorTexture}get accumulating(){return this.active&&this._previewing||this._refining}get _refining(){return this.active&&!this._doneAccumulating&&!this._previewing}get active(){return null!=this._fbo&&[...this._accumulationSets()].some(t=>t.active)}get canAccumulate(){return null!=this._bindParameters.depth&&this._depthRange!==d.Zero&&this._opacityFromElevation>b}get _doneAccumulating(){return[...this._accumulationSets()].every(t=>t.doneAccumulating)}get _opacityFromElevation(){return this._accumulationRenderer.opacityFromElevation}set _opacityFromElevation(t){this._accumulationRenderer.opacityFromElevation=t}get _numActive(){return[...this._accumulationSets()].reduce((t,e)=>t+(e.active?1:0),0)}get _pixelFormat(){return 2===this._numActive?{pixelFormat:33319,internalFormat:C.RG8}:{pixelFormat:6403,internalFormat:C.R8}}get readyToRun(){return this._refining&&this.canAccumulate&&[...this._accumulationSets()].some(t=>t.running)}_precompile(){for(const t of this._accumulationSets())this._techniques.precompile(F,t.configuration),this._techniques.precompile(x,t.configuration)}runTask(t){this._clearBuffersOnAccumulationStart(),this._prepareForShadowMapPass(this._bindParameters);let e=!1;for(const i of this._accumulationSets())this._runTaskForSet(i,t)&&(e=!0);e&&this._requestRender()}_runTaskForSet(t,e){let i=!1;for(;!e.done&&!t.doneAccumulating;)this._accumulateShadow(t),e.madeProgress(),i=!0;return i}renderAccumulation(t,e,i,r){return this._updateCamera(e),this._bindParameters.contentCamera=i,this._bindParameters.depth=t,this._passParameters.origin=this._bindParameters.camera.center,this.notifyChange("canAccumulate"),!(!this.accumulating||!this.canAccumulate)&&(this._previewing||r?(this._clearFramebuffer(),this._reset()):this._clearBuffersOnAccumulationStart(),this._accumulateSetsForRenderFrame(r))}_clearBuffersOnAccumulationStart(){if([...this._accumulationSets()].every(t=>0===t.progress))this._clearFramebuffer();else for(const t of this._accumulationSets())0===t.progress&&this._clearFramebufferForSet(this._fbo,t)}_accumulateSetsForRenderFrame(t){let e=!1;for(const i of this._accumulationSets())this._accumulateSetForRenderFrame(i,t)&&(e=!0);return e&&this._requestRender(),e}_accumulateSetForRenderFrame(t,e){let i=e?t.sampleCount:Math.min(D,t.sampleCount);i-=t.progress;for(let r=0;r<i;++r)this._accumulateShadow(t);return i>0}precompile(){this._accumulationRenderer.precompile()}render(t){this._accumulationRenderer.render(t)}setOptions(t){void 0!==t.previewing&&(this._previewing=t.previewing),void 0!==t.lightDirections&&(this._primarySet.lightDirections=t.lightDirections),void 0!==t.lightDirectionsContext&&(this._contextSet.lightDirections=t.lightDirectionsContext),!0===t.enabled?this._enable():!1===t.enabled&&this._disable(),this._accumulationRenderer.setOptions(t)}readAccumulatedShadow(t,e){const i=this._primarySet.progress;return!this.active||!this._fbo||i<1||t<0||t>=this._fbo.width||e<0||e>=this._fbo.height?0:(this._fbo.readPixels(t,e,1,1,6408,j.UNSIGNED_BYTE,E),E[0]/i)}_numActiveChanged(){if(!this._fbo)return;const t=2===this._numActive,e=this._createFBO();e.resize(this._fbo.width,this._fbo.height),t&&(this._clearFramebuffer(e),this._contextSet.reset()),this._fbo.width&&this._fbo.height&&this._rctx.blitFramebuffer(this._fbo,e),this._fbo.dispose(),this._fbo=e,this._requestRender()}_enable(){this._fbo||(this._fbo=this._createFBO(),this._invalidateAccumulationSets())}_createFBO(){const{pixelFormat:t,internalFormat:e}=this._pixelFormat,i=new P;return i.pixelFormat=t,i.internalFormat=e,i.wrapMode=33071,new q(this._rctx,i)}_invalidateAccumulationSets(){for(const t of this._accumulationSets())t.reset();this._requestRenderIfEnabled()}_disable(){this._fbo&&(this._fbo=s(this._fbo),this._requestRender())}_reset(){for(const t of this._accumulationSets())t.reset()}_clearFramebuffer(t=this._fbo){t&&t.width&&t.height&&(this._rctx.bindFramebuffer(t),this._rctx.setClearColor(0,0,0,0),this._rctx.clear(16384))}_clearFramebufferForSet(t,e){if(!t)return;const i=this._techniques.get(x,e.configuration);this._rctx.bindFramebuffer(t),this._rctx.bindTechnique(i,this._bindParameters,this._passParameters),this._rctx.bindVAO(this._vao),this._rctx.drawArrays(i.primitiveType,0,this._vao.vertexCount("geometry"))}_accumulateShadow(t){this._renderToShadowMap(this._bindParameters,t.lightDirections[t.progress++],this._depthRange);const e=this._techniques.get(F,t.configuration);this._rctx.bindFramebuffer(this._fbo),this._rctx.bindTechnique(e,this._bindParameters,this._passParameters),this._rctx.bindVAO(this._vao),this._rctx.drawArrays(e.primitiveType,0,this._vao.vertexCount("geometry"))}_updateCamera(t){const e=this._fbo;if(null==e)return;const i=this._bindParameters.camera;t.equals(i)||i.copyFrom(t),e.resize(t.fullWidth,t.fullHeight),this._opacityFromElevation=1-r(S,v,t.relativeElevation)}_requestRenderIfEnabled(){this._fbo&&this._requestRender()}get test(){}};t([h()],T.prototype,"_fbo",void 0),t([h()],T.prototype,"_depthRange",void 0),t([h()],T.prototype,"_previewing",void 0),t([h()],T.prototype,"_accumulationRenderer",void 0),t([h()],T.prototype,"_refining",null),t([h()],T.prototype,"active",null),t([h()],T.prototype,"canAccumulate",null),t([h()],T.prototype,"_doneAccumulating",null),t([h()],T.prototype,"_opacityFromElevation",null),t([h()],T.prototype,"_numActive",null),t([h()],T.prototype,"_pixelFormat",null),t([h()],T.prototype,"readyToRun",null),T=t([c("esri.views.3d.webgl-engine.lib.ShadowAccumulator")],T);const D=6,E=new Uint8Array(4);class M{constructor(t,e){this.configuration=t,this._notifyChange=e,this._cachedLightDirections=[],this._progress=n(0),this._sampleCount=n(0)}get progress(){return this._progress.value}set progress(t){this._progress.value=t}get sampleCount(){return this._sampleCount.value}get doneAccumulating(){return this.progress>=this.sampleCount}get running(){return this.progress>0}get active(){return this.sampleCount>0}get lightDirections(){return this._cachedLightDirections}set lightDirections(t){const e=this._cachedLightDirections,r=Math.min(y,t.length);if(!i(e,0,e.length,t,0,r,l)){e.length=r,this._sampleCount.value=r;for(let i=0;i<r;++i)e[i]=u(e[i]??m(),t[i]);this.reset(),this._notifyChange()}}destroy(){this._cachedLightDirections.length=0,this._sampleCount.value=0}reset(){this.progress=0}precompile(t){t.precompile(F,this.configuration),t.precompile(x,this.configuration)}}export{T as ShadowAccumulator};
2
+ import{__decorate as e}from"tslib";import t from"../../../../core/Accessor.js";import{sliceEquals as i}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{smoothstep as r}from"../../../../core/mathUtils.js";import{disposeMaybe as s}from"../../../../core/maybe.js";import{watch as a,sync as o}from"../../../../core/reactiveUtils.js";import{signal as n}from"../../../../core/signal.js";import{property as h,subclass as c}from"../../../../core/accessorSupport/decorators.js";import{copy as u,equals as l}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as _}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ReadShadowMapPassParameters as m}from"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{BindParameters as d}from"./BindParameters.js";import{DepthRange as p}from"./DepthRange.js";import{createQuadVAO as f}from"./glUtil3D.js";import{ShadowCastRenderer as g,shadowCastDisabledElevationThreshold as b,shadowCastDisableElevationMax as v,shadowCastDisableElevationMin as S}from"./ShadowCastRenderer.js";import{ShadowMap as y}from"./ShadowMap.js";import{S as w}from"../../../../chunks/ShadowCastAccumulate.glsl.js";import{ShadowCastAccumulateTechnique as A}from"../shaders/ShadowCastAccumulateTechnique.js";import{ShadowCastAccumulateTechniqueConfiguration as F}from"../shaders/ShadowCastAccumulateTechniqueConfiguration.js";import{ShadowCastClearTechnique as R}from"../shaders/ShadowCastClearTechnique.js";import{TaskPriority as x}from"../../../support/Scheduler.js";import{PixelType as C}from"../../../webgl/enums.js";let H=class extends t{constructor(e,t,i,r,s,n){super({}),this._fbos=e,this._techniques=t,this._stage=i,this._prepareForShadowMapPass=r,this._renderToShadowMap=s,this._requestRender=n,this._primarySet=new j(new F(0),()=>this._requestRenderIfEnabled()),this._contextSet=new j(new F(1),()=>this._requestRenderIfEnabled()),this._passParameters=new m,this._depthRange=p.Zero,this._enabled=!1,this._previewing=!1,this._shadowAccumulatorKey=Symbol("shadowAccumulator"),this._bindParameters=new d(e.rctx.emptyTexture,new y(e,i.viewingMode)),this._bindParameters.shadowMap.enabled=!0,this._vao=f(e.rctx),this._accumulationRenderer=new g(t,e.rctx,this,n);const h=this._stage.view.resourceController.scheduler;this.addHandles([h.registerTask(x.SHADOW_ACCUMULATOR,this),a(()=>this._previewing,e=>{e?this._invalidateAccumulationSets():this._requestRenderIfEnabled()},o),a(()=>this._numActive,()=>this._numActiveChanged(),o),a(()=>this._depthRange,()=>this._invalidateAccumulationSets(),o),a(()=>this.accumulating&&this.canAccumulate,()=>this._precompile(),{sync:!0,once:!0})],this._shadowAccumulatorKey)}destroy(){this._disable(),this.removeHandles(this._shadowAccumulatorKey),this._accumulationRenderer=s(this._accumulationRenderer),this._bindParameters.shadowMap.dispose(),this._fboHandle=s(this._fboHandle),this._vao=s(this._vao);for(const e of this._accumulationSets())e.destroy();this._contextSet=null,this._primarySet=null,this._bindParameters.destroy()}*_accumulationSets(){yield this._primarySet,yield this._contextSet}get computedSamples(){return[this._primarySet.progress,this._contextSet.progress]}get shadowCastTexture(){return this._fboHandle?.getTexture()}get accumulating(){return this.active&&this._previewing||this._refining}get _refining(){return this.active&&!this._doneAccumulating&&!this._previewing}get active(){return this._enabled&&[...this._accumulationSets()].some(e=>e.active)}get canAccumulate(){return null!=this._bindParameters.depth&&this._depthRange!==p.Zero&&this._opacityFromElevation>b}get _doneAccumulating(){return[...this._accumulationSets()].every(e=>e.doneAccumulating)}get _opacityFromElevation(){return this._accumulationRenderer.opacityFromElevation}set _opacityFromElevation(e){this._accumulationRenderer.opacityFromElevation=e}get _numActive(){return[...this._accumulationSets()].reduce((e,t)=>e+(t.active?1:0),0)}get _colorFormat(){return 2===this._numActive?2:0}get readyToRun(){return this._refining&&this.canAccumulate&&[...this._accumulationSets()].some(e=>e.running)}_precompile(){for(const e of this._accumulationSets())this._techniques.precompile(A,e.configuration),this._techniques.precompile(R,e.configuration)}runTask(e){this._clearBuffersOnAccumulationStart(),this._prepareForShadowMapPass(this._bindParameters);let t=!1;for(const i of this._accumulationSets())this._runTaskForSet(i,e)&&(t=!0);t&&this._requestRender()}_runTaskForSet(e,t){let i=!1;for(;!t.done&&!e.doneAccumulating;)this._accumulateShadow(e),t.madeProgress(),i=!0;return i}renderAccumulation(e,t,i,r){return this._updateCamera(t),this._bindParameters.contentCamera=i,this._bindParameters.depth=e,this._passParameters.origin=this._bindParameters.camera.center,this.notifyChange("canAccumulate"),!(!this.accumulating||!this.canAccumulate)&&(this._previewing||r?(this._clearFramebuffer(),this._reset()):this._clearBuffersOnAccumulationStart(),this._accumulateSetsForRenderFrame(r))}_clearBuffersOnAccumulationStart(){if([...this._accumulationSets()].every(e=>0===e.progress))this._clearFramebuffer();else for(const e of this._accumulationSets())0===e.progress&&this._clearFramebufferForSet(this._fboHandle,e)}_accumulateSetsForRenderFrame(e){let t=!1;for(const i of this._accumulationSets())this._accumulateSetForRenderFrame(i,e)&&(t=!0);return t&&this._requestRender(),t}_accumulateSetForRenderFrame(e,t){let i=t?e.sampleCount:Math.min(q,e.sampleCount);i-=e.progress;for(let r=0;r<i;++r)this._accumulateShadow(e);return i>0}precompile(){this._accumulationRenderer.precompile()}render(e){this._accumulationRenderer.render(e)}setParameters(e){void 0!==e.previewing&&(this._previewing=e.previewing),void 0!==e.lightDirections&&(this._primarySet.lightDirections=e.lightDirections),void 0!==e.lightDirectionsContext&&(this._contextSet.lightDirections=e.lightDirectionsContext),!0===e.enabled?this._enable():!1===e.enabled&&this._disable(),this._accumulationRenderer.setOptions(e)}readAccumulatedShadow(e,t){const i=this._primarySet.progress;return!this.active||!this._fboHandle||i<1||e<0||e>=this._fboHandle.fbo.width||t<0||t>=this._fboHandle.fbo.height?0:(this._fboHandle.fbo.readPixels(e,t,1,1,6408,C.UNSIGNED_BYTE,P),P[0]/i)}_numActiveChanged(){if(!this._enabled||!this._fboHandle)return;const e=2===this._numActive,{width:t,height:i}=this._fboHandle.fbo,r=this._createFBO(t,i);e&&(this._clearFramebuffer(r),this._contextSet.reset()),this._rctx.blitFramebuffer(this._fboHandle.fbo,r.fbo),this._fboHandle.dispose(),this._fboHandle=r,this._requestRender()}_enable(){this._enabled||(this._enabled=!0,this._invalidateAccumulationSets())}_disable(){this._enabled&&(this._fboHandle=s(this._fboHandle),this._enabled=!1,this._requestRender())}_createFBO(e,t){return this._fbos.acquire(e,t,"shadow accumulation",this._colorFormat)}_invalidateAccumulationSets(){for(const e of this._accumulationSets())e.reset();this._requestRenderIfEnabled()}_reset(){for(const e of this._accumulationSets())e.reset()}_clearFramebuffer(e=this._fboHandle){e&&(this._rctx.bindFramebuffer(e.fbo),this._rctx.setClearColor(0,0,0,0),this._rctx.clear(16384))}_clearFramebufferForSet(e,t){if(!e)return;const i=this._techniques.get(R,t.configuration);this._rctx.bindFramebuffer(e.fbo),this._rctx.bindTechnique(i,this._bindParameters,this._passParameters),this._rctx.bindVAO(this._vao),this._rctx.drawArrays(i.primitiveType,0,this._vao.vertexCount("geometry"))}_accumulateShadow(e){this._renderToShadowMap(this._bindParameters,e.lightDirections[e.progress++],this._depthRange);const t=this._techniques.get(A,e.configuration);this._rctx.bindFramebuffer(this._fboHandle?.fbo),this._rctx.bindTechnique(t,this._bindParameters,this._passParameters),this._rctx.bindVAO(this._vao),this._rctx.drawArrays(t.primitiveType,0,this._vao.vertexCount("geometry"))}_updateCamera(e){if(!this._enabled)return;const t=this._bindParameters.camera;e.equals(t)||t.copyFrom(e),this._fboHandle?.fbo.width===e.fullWidth&&this._fboHandle?.fbo.height===e.fullHeight||(this._fboHandle?.release(),this._fboHandle=this._createFBO(e.fullWidth,e.fullHeight)),this._opacityFromElevation=1-r(S,v,e.relativeElevation)}_requestRenderIfEnabled(){this._enabled&&this._requestRender()}get _rctx(){return this._fbos.rctx}updateDepthRange(e){this._depthRange.equals(e)||(this._depthRange=e)}get test(){}};e([h()],H.prototype,"_refining",null),e([h()],H.prototype,"active",null),e([h()],H.prototype,"canAccumulate",null),e([h()],H.prototype,"_doneAccumulating",null),e([h()],H.prototype,"_opacityFromElevation",null),e([h()],H.prototype,"_numActive",null),e([h()],H.prototype,"_colorFormat",null),e([h()],H.prototype,"readyToRun",null),e([h()],H.prototype,"_depthRange",void 0),e([h()],H.prototype,"_enabled",void 0),e([h()],H.prototype,"_previewing",void 0),e([h()],H.prototype,"_accumulationRenderer",void 0),H=e([c("esri.views.3d.webgl-engine.lib.ShadowAccumulator")],H);const q=6,P=new Uint8Array(4);class j{constructor(e,t){this.configuration=e,this._notifyChange=t,this._cachedLightDirections=[],this._progress=n(0),this._sampleCount=n(0)}get progress(){return this._progress.value}set progress(e){this._progress.value=e}get sampleCount(){return this._sampleCount.value}get doneAccumulating(){return this.progress>=this.sampleCount}get running(){return this.progress>0}get active(){return this.sampleCount>0}get lightDirections(){return this._cachedLightDirections}set lightDirections(e){const t=this._cachedLightDirections,r=Math.min(w,e.length);if(!i(t,0,t.length,e,0,r,l)){t.length=r,this._sampleCount.value=r;for(let i=0;i<r;++i)t[i]=u(t[i]??_(),e[i]);this.reset(),this._notifyChange()}}destroy(){this._cachedLightDirections.length=0,this._sampleCount.value=0}reset(){this.progress=0}precompile(e){e.precompile(A,this.configuration),e.precompile(R,this.configuration)}}export{H as ShadowAccumulator};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
- import{__decorate as e}from"tslib";import s from"../../../../core/Collection.js";import{deg2rad as t}from"../../../../core/mathUtils.js";import{disposeMaybe as r}from"../../../../core/maybe.js";import{watch as i,initial as o,when as a,sync as n}from"../../../../core/reactiveUtils.js";import{property as h,subclass as d}from"../../../../core/accessorSupport/decorators.js";import{translate as c,fromTranslation as p,scale as w,mul as l}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as m}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{sub as f,distance as u}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as v,fromValues as _}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{Sphere as V}from"../../../../geometry/support/sphere.js";import{InternalRenderCategory as g}from"../../webgl.js";import M from"../../webgl/RenderNode.js";import{ViewshedShadowMap as b}from"./ViewshedShadowMap.js";import{V as y}from"../../../../chunks/Viewshed.glsl.js";import{ViewshedTechnique as S}from"../shaders/ViewshedTechnique.js";let j=class extends M{get shadowMap(){return this._shadowMap}get hasViewsheds(){return this._viewsheds.length>0}get _contentPixelRatio(){return this.view.state.contentPixelRatio}get _viewshedsInView(){return this._viewsheds.items.filter(e=>P(this.view,e))}constructor(e){super(e),this.isDecoration=!1,this._passParameters=new y,this._viewsheds=new s,this._shadowMap=null,this.consumes={required:[g.VIEWSHED,"normals"]},this.produces=g.VIEWSHED,this.requireGeometryDepth=!0}initialize(){this._shadowMap=new b(this.fboCache),this.addHandles([i(()=>this.view.resolutionScale,e=>{const s=this._shadowMap;s&&(s.settings.textureSizeQuality=e)},o),a(()=>!this.hasViewsheds,()=>this._shadowMap?.dispose()),i(()=>this._viewshedsInView.map(e=>[e.observerRenderSpace,e.heading,e.tilt,e.farDistance,e.horizontalFieldOfView,e.verticalFieldOfView]),()=>this.requestRender(1),n)])}destroy(){this._shadowMap=r(this._shadowMap)}precompile(){if(this.hasViewsheds){this.techniques.precompile(S);for(const e of this._viewshedsInView)if(this._shadowMap?.isActive(e))return void this.view.stage.renderer.precompileViewshedShadowMap()}}render(e){const s=this.bindParameters,t=this.renderingContext,r=e.find(({name:e})=>e===g.VIEWSHED);if(!this.hasViewsheds||!s.depth||this.isDecoration&&!s.decorations)return r;this._passParameters.shadowMap=this._shadowMap??this._passParameters.shadowMap,this._passParameters.normals=e.find(({name:e})=>"normals"===e)?.getTexture();const i=this.techniques.get(S);if(!i?.compiled)return this.requestRender(1),r;const o=this.view.stage.renderer.isFeatureEnabled(8);for(const a of this._viewshedsInView){if(!this._renderShadowCubeMap(s,a,o)||!this._shadowMap?.ready)continue;const e=this._setupViewshedParameters(a,s.camera);t.bindFramebuffer(r.fbo),t.bindTechnique(i,s,e),t.screen.draw()}return this.shadowMap?.dispose(),r}updateViewsheds(e){const s=this._viewsheds,{removes:t,adds:r}=e;if(t&&(Array.isArray(t)?s.removeMany(t):s.remove(t)),r)if(Array.isArray(r)){const e=r.filter(e=>!s.includes(e));s.addMany(e)}else s.includes(r)||s.add(r)}_renderShadowCubeMap(e,s,t){const r=this._shadowMap;if(!r)return!1;const i=this.view.basemapTerrain.hasStencilEnabledExtents,o=r.start(e.camera,s,t,this._contentPixelRatio,i);return o&&r.faces.forEach(e=>this.view.stage.renderer.renderViewshedShadowMap(e)),r.finish(),o}_setupViewshedParameters(e,s){const r=this._shadowMap;if(!r)return this._passParameters;const i=this._passParameters,o=e.effectiveObserverRenderSpace;i.localOrigin=o,i.observerOffset=f(E,e.observerRenderSpace,e.effectiveObserverRenderSpace),i.fovs=[t(e.horizontalFieldOfView),t(e.verticalFieldOfView)],i.headingAndTilt=[t(e.heading),t(e.tiltParallelToSurface)],i.upVector=e.tiltedUpVector;const a=R(e.targetRenderSpace,o);i.targetVector=a;const n=new Array,h=new Array;for(let t=0;t<r.numActiveFaces;t++)c(I,r.viewshedViewMatrices[t],o),n.push(...I),x(r.viewshedProjectionMatrices[t],I,D),h.push(...D);return i.viewMatrices=n,i.projectionMatrices=h,i.volumeOffset=this.selectedViewshed?.()===e.viewshed?A(e,this.view,s.eye):0,i}get test(){return{viewsheds:this._viewsheds,shadowMap:this._shadowMap,viewshedsInView:this._viewshedsInView}}};function R(e,s){const t=v();return f(t,e,s)}function x(e,s,t){const r=_(.5,.5,.5);return p(t,r),w(t,t,r),l(t,t,e),l(t,t,s),t}function P(e,s){const t=new V(s.observerRenderSpace,s.farDistanceRenderSpace);return!!e.ready&&e.frustum.intersectsSphere(t)}function A(e,s,t){if(null==e)return 0;const{observerRenderSpace:r,targetRenderSpace:i}=e,o=u(t,r)>u(t,i)?e.observer:e.target;return s.pixelSizeAt(o)}e([h()],j.prototype,"selectedViewshed",void 0),e([h()],j.prototype,"isDecoration",void 0),e([h()],j.prototype,"shadowMap",null),e([h()],j.prototype,"hasViewsheds",null),e([h()],j.prototype,"_contentPixelRatio",null),e([h()],j.prototype,"_viewshedsInView",null),e([h()],j.prototype,"consumes",void 0),e([h()],j.prototype,"produces",void 0),j=e([d("esri.views.3d.webgl-engine.lib.Viewshed")],j);const E=v(),I=m(),D=m();export{j as Viewshed,A as computeOffsetScale};
2
+ import{__decorate as e}from"tslib";import s from"../../../../core/Collection.js";import{deg2rad as t}from"../../../../core/mathUtils.js";import{disposeMaybe as r}from"../../../../core/maybe.js";import{watch as i,initial as o,when as a,sync as n}from"../../../../core/reactiveUtils.js";import{property as h,subclass as d}from"../../../../core/accessorSupport/decorators.js";import{translate as c,fromTranslation as p,scale as w,mul as l}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as m}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{sub as f,distance as u}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as v,fromValues as _}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{Sphere as V}from"../../../../geometry/support/sphere.js";import{InternalRenderCategory as g}from"../../webgl.js";import M from"../../webgl/RenderNode.js";import{ViewshedShadowMap as b}from"./ViewshedShadowMap.js";import{V as y}from"../../../../chunks/Viewshed.glsl.js";import{ViewshedTechnique as S}from"../shaders/ViewshedTechnique.js";let j=class extends M{get shadowMap(){return this._shadowMap}get hasViewsheds(){return this._viewsheds.length>0}get _contentPixelRatio(){return this.view.state.contentPixelRatio}get _viewshedsInView(){return this._viewsheds.items.filter(e=>P(this.view,e))}constructor(e){super(e),this.isDecoration=!1,this._passParameters=new y,this._viewsheds=new s,this._shadowMap=null,this.consumes={required:[g.VIEWSHED,"normals"]},this.produces=g.VIEWSHED,this.requireGeometryDepth=!0}initialize(){this._shadowMap=new b(this.fboCache),this.addHandles([i(()=>this.view.resolutionScale,e=>{const s=this._shadowMap;s&&(s.settings.textureSizeQuality=e)},o),a(()=>!this.hasViewsheds,()=>this._shadowMap?.dispose()),i(()=>this._viewshedsInView.map(e=>[e.observerRenderSpace,e.heading,e.tilt,e.farDistance,e.horizontalFieldOfView,e.verticalFieldOfView]),()=>this.requestRender(1),n)])}destroy(){this._shadowMap=r(this._shadowMap)}precompile(){if(this.hasViewsheds){this.techniques.precompile(S);for(const e of this._viewshedsInView)if(this._shadowMap?.isActive(e))return void this.view.stage.renderer.precompileViewshedShadowMap()}}render(e){const s=this.bindParameters,t=this.renderingContext,r=e.find(({name:e})=>e===g.VIEWSHED);if(!this.hasViewsheds||!s.depth||this.isDecoration&&!s.decorations)return r;const i=this.techniques.getCompiled(S);if(!i)return this.requestRender(1),r;const o=this.view.stage.renderer.isFeatureEnabled(8);this._passParameters.shadowMap=this._shadowMap??this._passParameters.shadowMap,this._passParameters.normals=e.find(({name:e})=>"normals"===e)?.getTexture();for(const a of this._viewshedsInView){if(!this._renderShadowCubeMap(s,a,o)||!this._shadowMap?.ready)continue;const e=this._setupViewshedParameters(a,s.camera);t.bindFramebuffer(r.fbo),t.bindTechnique(i,s,e),t.screen.draw()}return this.shadowMap?.dispose(),r}updateViewsheds(e){const s=this._viewsheds,{removes:t,adds:r}=e;if(t&&(Array.isArray(t)?s.removeMany(t):s.remove(t)),r)if(Array.isArray(r)){const e=r.filter(e=>!s.includes(e));s.addMany(e)}else s.includes(r)||s.add(r)}_renderShadowCubeMap(e,s,t){const r=this._shadowMap;if(!r)return!1;const i=this.view.basemapTerrain.hasStencilEnabledExtents,o=r.start(e.camera,s,t,this._contentPixelRatio,i);return o&&r.faces.forEach(e=>this.view.stage.renderer.renderViewshedShadowMap(e)),r.finish(),o}_setupViewshedParameters(e,s){const r=this._shadowMap;if(!r)return this._passParameters;const i=this._passParameters,o=e.effectiveObserverRenderSpace;i.localOrigin=o,i.observerOffset=f(E,e.observerRenderSpace,e.effectiveObserverRenderSpace),i.fovs=[t(e.horizontalFieldOfView),t(e.verticalFieldOfView)],i.headingAndTilt=[t(e.heading),t(e.tiltParallelToSurface)],i.upVector=e.tiltedUpVector;const a=R(e.targetRenderSpace,o);i.targetVector=a;const n=new Array,h=new Array;for(let t=0;t<r.numActiveFaces;t++)c(I,r.viewshedViewMatrices[t],o),n.push(...I),x(r.viewshedProjectionMatrices[t],I,D),h.push(...D);return i.viewMatrices=n,i.projectionMatrices=h,i.volumeOffset=this.selectedViewshed?.()===e.viewshed?A(e,this.view,s.eye):0,i}get test(){return{viewsheds:this._viewsheds,shadowMap:this._shadowMap,viewshedsInView:this._viewshedsInView}}};function R(e,s){const t=v();return f(t,e,s)}function x(e,s,t){const r=_(.5,.5,.5);return p(t,r),w(t,t,r),l(t,t,e),l(t,t,s),t}function P(e,s){const t=new V(s.observerRenderSpace,s.farDistanceRenderSpace);return!!e.ready&&e.frustum.intersectsSphere(t)}function A(e,s,t){if(null==e)return 0;const{observerRenderSpace:r,targetRenderSpace:i}=e,o=u(t,r)>u(t,i)?e.observer:e.target;return s.pixelSizeAt(o)}e([h()],j.prototype,"selectedViewshed",void 0),e([h()],j.prototype,"isDecoration",void 0),e([h()],j.prototype,"shadowMap",null),e([h()],j.prototype,"hasViewsheds",null),e([h()],j.prototype,"_contentPixelRatio",null),e([h()],j.prototype,"_viewshedsInView",null),e([h()],j.prototype,"consumes",void 0),e([h()],j.prototype,"produces",void 0),j=e([d("esri.views.3d.webgl-engine.lib.Viewshed")],j);const E=v(),I=m(),D=m();export{j as Viewshed,A as computeOffsetScale};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
- import{clamp as e,deg2rad as t}from"../../../../core/mathUtils.js";import{fromMat4 as i}from"../../../../core/libs/gl-matrix-2/math/mat3.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{invert as r}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as n,rotate as o}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{ONES as l,fromValues as c,create as h}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{set as u,transformMat4 as f,normalize as p,subtract as m,scale as d,transformMat3 as g,scaleAndAdd as b,copy as v,length as x,distance as S,sub as O,dot as z}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as _,fromValues as y}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromArray as V,ONES as P,create as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{create as j}from"../../../../geometry/support/aaBoundingRect.js";import{BufferViewVec4u8 as D}from"../../../../geometry/support/buffer/BufferView.js";import{evaluateModelTransformScale as R}from"../../layers/support/FastSymbolUpdates.js";import{debugFlags as M}from"../../support/debugFlags.js";import{isColorHighlightOrOLID as w,isColor as A}from"../core/shaderLibrary/ShaderOutput.js";import{HUDVerticalPixelOffset as F}from"../core/shaderLibrary/hud/HUD.glsl.js";import{GLTextureMaterialBindParameters as T,GLTextureMaterial as U}from"../lib/GLTextureMaterial.js";import{Material as L}from"../lib/Material.js";import{SeparateScreenSizePerspectiveEvaluators as B}from"../lib/screenSizePerspectiveUtils.js";import{assert as E}from"../lib/Util.js";import{writePosition as I,writeNormal as W,writeColor as H,writeBufferVec2 as N,writeBufferFloat as G,writeBufferVec3 as q,writeBufferZeros as X,writeBufferVec4 as Y,writeOlidColor as k}from"./internal/bufferWriterUtils.js";import{verticalOffsetAtDistance as J}from"./internal/MaterialUtil.js";import{c as K}from"../../../../chunks/HUDMaterial.glsl.js";import{baseLayout as Q,getInstanceLayout as Z,HUDMaterialTechnique as $}from"../shaders/HUDMaterialTechnique.js";import{HUDMaterialTechniqueConfiguration as ee}from"../shaders/HUDMaterialTechniqueConfiguration.js";import{alphaCutoff as te}from"../../../../webscene/support/AlphaCutoff.js";class ie extends L{constructor(e,t,i=!1){super(e,Ve),this.produces=new Map([[14,e=>w(e)&&!this.parameters.drawAsLabel&&!this._configuration.transparentOccluded],[15,e=>w(e)&&!this.parameters.drawAsLabel&&this._configuration.transparentOccluded],[16,e=>w(e)&&this.parameters.drawAsLabel],[13,()=>this.parameters.useVisibilityPixel],[20,e=>this.parameters.draped&&w(e)]]),this._visible=!0,this._configuration=new ee(t,i)}getConfiguration(e,t){const i=this.parameters.draped;return super.getConfiguration(e,t,this._configuration),this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasVerticalOffset=!!this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=!!this.parameters.screenSizePerspective,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasPolygonOffset=this.parameters.polygonOffset,this._configuration.draped=i,this._configuration.useVisibilityPixel=this.parameters.useVisibilityPixel,this._configuration.pixelSnappingEnabled=this.parameters.pixelSnappingEnabled,this._configuration.signedDistanceFieldEnabled=this.parameters.textureIsSignedDistanceField,this._configuration.sampleSignedDistanceFieldTexelCenter=this.parameters.sampleSignedDistanceFieldTexelCenter,this._configuration.hasRotation=this.parameters.hasRotation,this._configuration.hasVVSize=!!this.parameters.vvSize,this._configuration.hasVVColor=!!this.parameters.vvColor,this._configuration.occlusionPass=13===t.slot,this._configuration.occludedFragmentFade=!i&&!!this.parameters.occludedFragmentOpacity,this._configuration.isFocused=this.parameters.isFocused,this._configuration.depthTestEnabled=this.parameters.depthEnabled||13===t.slot,this._configuration.hasVertexColor=this.parameters.hasVertexColor,this._configuration.hasVertexSize=this.parameters.hasVertexSize,this._configuration.hasVertexRotation=this.parameters.hasVertexRotation,this._configuration.hasVertexUVi=this.parameters.hasVertexUVi,this._configuration.hasVertexCenterOffset=this.parameters.hasVertexCenterOffset,A(e)&&(this._configuration.debugDrawLabelBorder=!!M.LABELS_SHOW_BORDER),this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration.hasOcclusionTexture=this._configuration.transparentOccluded&&0!==t.oitPass,this._configuration}intersect(e,t,s,a,n,o){const{options:{selectionMode:l,hud:c,excludeLabels:h},point:O,camera:z}=s,{parameters:y}=this;if(!l||!c||h&&y.isLabel||!e.visible||!O||!z)return;const P=e.attributes.get("featureAttribute"),C=null==P?null:V(P.data,xe),{scaleX:j,scaleY:D}=Ce(C,y,z.pixelRatio),R=e.attributes.get("position"),M=e.attributes.get("size"),w=e.attributes.get("normal"),A=e.attributes.get("rotation"),F=e.attributes.get("centerOffset"),T=this.parameters.size;E(R.size>=3);const U=K(y),L="screen"===this.parameters.centerOffsetUnits;for(let V=0;V<R.data.length/R.size;V++){const e=V*R.size;if(u(le,R.data[e],R.data[e+1],R.data[e+2]),f(le,le,t),f(le,le,z.viewMatrix),F){const e=V*F.size;u(be,F.data[e],F.data[e+1],F.data[e+2])}else u(be,0,0,0);if(!L&&(le[0]+=be[0],le[1]+=be[1],0!==be[2])){const e=be[2];p(be,le),m(le,le,d(be,be,e))}const a=V*w.size;u(ce,w.data[a],w.data[a+1],w.data[a+2]),g(ce,ce,i(de,t));const{normal:n,cosAngle:l}=ae(ce,z,Se),c=De(this.parameters,le,l,z,oe);if(b(le,le,n,c),z.applyProjection(le,he),he[0]>-1){if(L&&(be[0]||be[1])&&(he[0]+=be[0]*z.pixelRatio,0!==be[1]&&(he[1]+=oe.alignmentEvaluator.apply(be[1])*z.pixelRatio),z.unapplyProjection(he,le)),he[0]+=this.parameters.screenOffset[0]*z.pixelRatio,he[1]+=this.parameters.screenOffset[1]*z.pixelRatio,he[0]=Math.floor(he[0]),he[1]=Math.floor(he[1]),_e[0]=T[0],_e[1]=T[1],null!=M){const e=V*M.size;_e[0]*=M.data[e],_e[1]*=M.data[e+1]}oe.evaluator.applyVec2(_e,_e);const e=Oe*z.pixelRatio;let t=0;if(y.textureIsSignedDistanceField){t=Math.min(y.outlineSize,.5*_e[0])*z.pixelRatio/2}_e[0]*=j,_e[1]*=D;const i=y.rotation+(null!=A?A.data[V*A.size]:0);if(ne(O,he[0],he[1],_e,e,t,i,y,U)){const e=s.ray;if(f(fe,le,r(ge,z.viewMatrix)),he[0]=O[0],he[1]=O[1],z.unprojectFromRenderScreen(he,le)){const t=_();v(t,e.direction);const i=1/x(t);d(t,t,i);o(S(e.origin,le)*i,t,-1,fe)}}}}}intersectDraped(e,t,i,s,r){const a=e.attributes.get("position"),n=e.attributes.get("size"),o=e.attributes.get("rotation"),l=this.parameters,c=K(l),h=l.size,u=e.attributes.get("featureAttribute"),f=null==u?null:V(u.data,xe),{scaleX:p,scaleY:m}=Ce(f,l,e.screenToWorldRatio),d=ze*e.screenToWorldRatio;for(let g=0;g<a.data.length/a.size;g++){const t=g*a.size,u=a.data[t],f=a.data[t+1];if(_e[0]=h[0],_e[1]=h[1],null!=n){const e=g*n.size;_e[0]*=n.data[e],_e[1]*=n.data[e+1]}let b=0;if(l.textureIsSignedDistanceField){b=Math.min(l.outlineSize,.5*_e[0])*e.screenToWorldRatio/2}_e[0]*=p,_e[1]*=m;const v=l.rotation+(null!=o?o.data[g*o.size]:0);ne(i,u,f,_e,d,b,v,l,c)&&s(r.distance,r.normal,-1)}}createBufferWriter(){return new Pe(this.parameters)}applyShaderOffsets(e,t,s,r,a,n,o,l){g(ue,s,i(de,r));const c=ae(ue,o,Se),h=je(x(t),o),u=De(this.parameters,t,c.cosAngle,o,l);b(t,t,c.normal,u+h),b(e,e,ue,u+h);const f=n+u;this._applyPolygonOffsetView(t,c,f,o,t),this._applyCenterOffsetView(t,a,t)}applyShaderOffsetsNDC(e,t,i,s,r,a){return this._applyCenterOffsetNDC(e,t,s,r),null!=a&&v(a,r),this._applyPolygonOffsetNDC(r,i,s,r),r}_applyPolygonOffsetView(t,i,s,r,a){const n=r.aboveGround?1:-1;let o=Math.sign(s);0===o&&(o=n);const l=n*o;if(this.parameters.shaderPolygonOffset<=0)return v(a,t);const c=e(Math.abs(i.cosAngle),.01,1),h=1-Math.sqrt(1-c*c)/c/r.viewport[2];return d(a,t,l>0?h:1/h),a}_applyCenterOffsetView(e,t,i){const s="screen"!==this.parameters.centerOffsetUnits;return i!==e&&v(i,e),s&&(i[0]+=t[0],i[1]+=t[1],t[2]&&(p(ce,i),O(i,i,d(ce,ce,t[2])))),i}_applyCenterOffsetNDC(e,t,i,s){const r="screen"!==this.parameters.centerOffsetUnits;return s!==e&&v(s,e),r||(s[0]+=t[0]/i.fullWidth*2,s[1]+=t[1]/i.fullHeight*2),s}_applyPolygonOffsetNDC(e,t,i,s){const r=this.parameters.shaderPolygonOffset;if(e!==s&&v(s,e),r){const e=i.aboveGround?1:-1,a=e*Math.sign(t);s[2]-=(a||e)*r}return s}set visible(e){this._visible=e}get visible(){const{color:e,outlineSize:t,outlineColor:i}=this.parameters,s=e[3]>=te||t>=te&&i[3]>=te;return this._visible&&s}createGLMaterial(e){return new se(e)}calculateRelativeScreenBounds(e,t,i=j()){return re(this.parameters,e,t,i),i[2]=i[0]+e[0],i[3]=i[1]+e[1],i}}class se extends U{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){return this.updateTexture(this._material.parameters.textureId),this._material.setParameters(this.textureBindParameters),this.getTechnique($,e)}}function re(e,t,i,s){s[0]=e.anchorPosition[0]*-t[0]+e.screenOffset[0]*i,s[1]=e.anchorPosition[1]*-t[1]+e.screenOffset[1]*i}function ae(e,t,i){return f(i.normal,e,t.viewInverseTransposeMatrix),i.cosAngle=z(i.normal,ye),i}function ne(e,i,s,r,a,l,c,h,u){let f=i-a-r[0]*u[0],p=f+r[0]+2*a,m=s-a-r[1]*u[1],d=m+r[1]+2*a;const g=h.distanceFieldBoundingBox;return h.textureIsSignedDistanceField&&null!=g&&(f+=r[0]*g[0],m+=r[1]*g[1],p-=r[0]*(1-g[2]),d-=r[1]*(1-g[3]),f-=l,p+=l,m-=l,d+=l),n(me,i,s),o(pe,e,me,t(c)),pe[0]>f&&pe[0]<p&&pe[1]>m&&pe[1]<d}const oe=new B,le=_(),ce=_(),he=C(),ue=_(),fe=_(),pe=h(),me=h(),de=s(),ge=a(),be=_(),ve=_(),xe=C(),Se={normal:_(),cosAngle:0},Oe=1,ze=2,_e=c(0,0),ye=y(0,0,1);class Ve extends T{constructor(){super(...arguments),this.renderOccluded=1,this.testsTransparentRenderOrder=0,this.isDecoration=!1,this.color=P,this.size=l,this.polygonOffset=!1,this.anchorPosition=c(.5,.5),this.screenOffset=[0,0],this.shaderPolygonOffset=1e-5,this.textureIsSignedDistanceField=!1,this.sampleSignedDistanceFieldTexelCenter=!1,this.outlineColor=P,this.outlineSize=0,this.distanceFieldBoundingBox=C(),this.rotation=0,this.hasRotation=!1,this.vvSizeEnabled=!1,this.vvSize=null,this.vvColor=null,this.vvOpacity=null,this.vvSymbolAnchor=null,this.vvSymbolRotationMatrix=null,this.hasVertexColor=!1,this.hasVertexSize=!1,this.hasVertexRotation=!1,this.hasVertexUVi=!1,this.hasVertexCenterOffset=!1,this.hasSlicePlane=!1,this.pixelSnappingEnabled=!0,this.useVisibilityPixel=!0,this.occludedVisibilityMode="hidden",this.centerOffsetUnits="world",this.drawAsLabel=!1,this.depthEnabled=!0,this.isFocused=!0,this.draped=!1,this.isLabel=!1}get hasVVSize(){return!!this.vvSize}get hasVVColor(){return!!this.vvColor}get hasVVOpacity(){return!!this.vvOpacity}}class Pe{constructor(e){this.baseInstanceLayout=Q,this.layout=Z(e)}elementCount(e){return e.get("position").indices.length}elementCountBaseInstance(e){return e.get("uv0").indices.length}write(e,t,i,s,r,a){const{position:n,normal:o,color:l,size:c,rotation:h,centerOffset:u,groundDistance:f,featureAttribute:p,uvi:m}=r;I(i.get("position"),e,n,a),W(i.get("normal"),t,o,a);const d=i.get("position").indices.length;if(m){const e=i.get("uvi")?.data;if(e&&e.length>=4){const[t,i,s,r]=e;for(let e=0;e<d;++e){const n=a+e;m.setValues(n,t,i,s,r)}}}if(l&&H(i.get("color"),4,l,a),c&&N(i.get("size"),c,a),h&&G(i.get("rotation"),h,a),u&&(i.get("centerOffset")?q(i.get("centerOffset"),u,a):X(u,a,d)),i.get("groundDistance")?G(i.get("groundDistance"),f,a):X(f,a,d),p&&(i.get("featureAttribute")?Y(i.get("featureAttribute"),p,a):X(p,a,d)),null!=s){const e=i.get("position")?.indices;if(e){const t=e.length,i=r.getField("olidColor",D);k(s,i,t,a)}}return{numVerticesPerItem:1,numItems:d}}writeBaseInstance(e,t){const{uv0:i}=t;N(e.get("uv0"),i,0)}}function Ce(e,t,i){return null==e||null==t.vvSize?{scaleX:i,scaleY:i}:(R(ve,t,e),{scaleX:ve[0]*i,scaleY:ve[1]*i})}function je(e,t){const i=t.computeRenderPixelSizeAtDist(e)*F;return(t.aboveGround?1:-1)*i}function De(e,t,i,s,r){if(!e.verticalOffset?.screenLength){const s=x(t);return r.update(i,s,e.screenSizePerspective,e.screenSizePerspectiveMinPixelReferenceSize,e.screenSizePerspectiveAlignment,null),0}const a=x(t),n=e.screenSizePerspectiveAlignment??e.screenSizePerspective,o=J(s,a,e.verticalOffset,i,n,e.screenSizePerspectiveMinPixelReferenceSize);return r.update(i,a,e.screenSizePerspective,e.screenSizePerspectiveMinPixelReferenceSize,e.screenSizePerspectiveAlignment,null),o}export{ie as HUDMaterial,Ve as Parameters};
2
+ import{clamp as e,deg2rad as t}from"../../../../core/mathUtils.js";import{fromMat4 as i}from"../../../../core/libs/gl-matrix-2/math/mat3.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{invert as r}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as n,rotate as o}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{ONES as l,fromValues as c,create as h}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{set as u,transformMat4 as f,normalize as p,subtract as m,scale as d,transformMat3 as g,scaleAndAdd as b,copy as v,length as x,distance as S,sub as O,dot as z}from"../../../../core/libs/gl-matrix-2/math/vec3.js";import{create as y,fromValues as _}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromArray as V,ONES as P,create as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{create as j}from"../../../../geometry/support/aaBoundingRect.js";import{BufferViewVec4u8 as D}from"../../../../geometry/support/buffer/BufferView.js";import{evaluateModelTransformScale as R}from"../../layers/support/FastSymbolUpdates.js";import{debugFlags as A}from"../../support/debugFlags.js";import{isColorHighlightOrOLID as M,isColor as w}from"../core/shaderLibrary/ShaderOutput.js";import{HUDVerticalPixelOffset as F}from"../core/shaderLibrary/hud/HUD.glsl.js";import{GLTextureMaterialBindParameters as T,GLTextureMaterial as U}from"../lib/GLTextureMaterial.js";import{Material as L}from"../lib/Material.js";import{SeparateScreenSizePerspectiveEvaluators as B}from"../lib/screenSizePerspectiveUtils.js";import{assert as E}from"../lib/Util.js";import{writePosition as I,writeNormal as W,writeColor as H,writeBufferVec2 as N,writeBufferFloat as G,writeBufferVec3 as q,writeBufferZeros as X,writeBufferVec4 as Y,writeOlidColor as k}from"./internal/bufferWriterUtils.js";import{verticalOffsetAtDistance as J}from"./internal/MaterialUtil.js";import{c as K}from"../../../../chunks/HUDMaterial.glsl.js";import{baseLayout as Q,getInstanceLayout as Z,HUDMaterialTechnique as $}from"../shaders/HUDMaterialTechnique.js";import{HUDMaterialTechniqueConfiguration as ee}from"../shaders/HUDMaterialTechniqueConfiguration.js";import{alphaCutoff as te}from"../../../../webscene/support/AlphaCutoff.js";class ie extends L{constructor(e,t,i=!1){super(e,Ve),this.produces=new Map([[14,e=>M(e)&&!this.parameters.drawAsLabel&&!this._configuration.transparentOccluded],[15,e=>M(e)&&!this.parameters.drawAsLabel&&this._configuration.transparentOccluded],[16,e=>M(e)&&this.parameters.drawAsLabel],[13,()=>this.parameters.useVisibilityPixel],[20,e=>this.parameters.draped&&M(e)]]),this._visible=!0,this._configuration=new ee(t,i)}getConfiguration(e,t){const i=this.parameters.draped;return super.getConfiguration(e,t,this._configuration),this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasVerticalOffset=!!this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=!!this.parameters.screenSizePerspective,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasPolygonOffset=this.parameters.polygonOffset,this._configuration.draped=i,this._configuration.useVisibilityPixel=this.parameters.useVisibilityPixel,this._configuration.pixelSnappingEnabled=this.parameters.pixelSnappingEnabled,this._configuration.signedDistanceFieldEnabled=this.parameters.textureIsSignedDistanceField,this._configuration.sampleSignedDistanceFieldTexelCenter=this.parameters.sampleSignedDistanceFieldTexelCenter,this._configuration.hasRotation=this.parameters.hasRotation,this._configuration.hasVVSize=!!this.parameters.vvSize,this._configuration.hasVVColor=!!this.parameters.vvColor,this._configuration.occlusionPass=13===t.slot,this._configuration.occludedFragmentFade=!i&&!!this.parameters.occludedFragmentOpacity,this._configuration.hasFocusAreaStyle=null!=this.parameters.focusAreaStyle,this._configuration.depthTestEnabled=this.parameters.depthEnabled||13===t.slot,this._configuration.hasVertexColor=this.parameters.hasVertexColor,this._configuration.hasVertexSize=this.parameters.hasVertexSize,this._configuration.hasVertexRotation=this.parameters.hasVertexRotation,this._configuration.hasVertexUVi=this.parameters.hasVertexUVi,this._configuration.hasVertexCenterOffset=this.parameters.hasVertexCenterOffset,w(e)&&(this._configuration.debugDrawLabelBorder=!!A.LABELS_SHOW_BORDER),this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration.hasOcclusionTexture=this._configuration.transparentOccluded&&0!==t.oitPass,this._configuration}intersect(e,t,s,a,n,o){const{options:{selectionMode:l,hud:c,excludeLabels:h},point:O,camera:z}=s,{parameters:_}=this;if(!l||!c||h&&_.isLabel||!e.visible||!O||!z)return;const P=e.attributes.get("featureAttribute"),C=null==P?null:V(P.data,xe),{scaleX:j,scaleY:D}=Ce(C,_,z.pixelRatio),R=e.attributes.get("position"),A=e.attributes.get("size"),M=e.attributes.get("normal"),w=e.attributes.get("rotation"),F=e.attributes.get("centerOffset"),T=this.parameters.size;E(R.size>=3);const U=K(_),L="screen"===this.parameters.centerOffsetUnits;for(let V=0;V<R.data.length/R.size;V++){const e=V*R.size;if(u(le,R.data[e],R.data[e+1],R.data[e+2]),f(le,le,t),f(le,le,z.viewMatrix),F){const e=V*F.size;u(be,F.data[e],F.data[e+1],F.data[e+2])}else u(be,0,0,0);if(!L&&(le[0]+=be[0],le[1]+=be[1],0!==be[2])){const e=be[2];p(be,le),m(le,le,d(be,be,e))}const a=V*M.size;u(ce,M.data[a],M.data[a+1],M.data[a+2]),g(ce,ce,i(de,t));const{normal:n,cosAngle:l}=ae(ce,z,Se),c=De(this.parameters,le,l,z,oe);if(b(le,le,n,c),z.applyProjection(le,he),he[0]>-1){if(L&&(be[0]||be[1])&&(he[0]+=be[0]*z.pixelRatio,0!==be[1]&&(he[1]+=oe.alignmentEvaluator.apply(be[1])*z.pixelRatio),z.unapplyProjection(he,le)),he[0]+=this.parameters.screenOffset[0]*z.pixelRatio,he[1]+=this.parameters.screenOffset[1]*z.pixelRatio,he[0]=Math.floor(he[0]),he[1]=Math.floor(he[1]),ye[0]=T[0],ye[1]=T[1],null!=A){const e=V*A.size;ye[0]*=A.data[e],ye[1]*=A.data[e+1]}oe.evaluator.applyVec2(ye,ye);const e=Oe*z.pixelRatio;let t=0;if(_.textureIsSignedDistanceField){t=Math.min(_.outlineSize,.5*ye[0])*z.pixelRatio/2}ye[0]*=j,ye[1]*=D;const i=_.rotation+(null!=w?w.data[V*w.size]:0);if(ne(O,he[0],he[1],ye,e,t,i,_,U)){const e=s.ray;if(f(fe,le,r(ge,z.viewMatrix)),he[0]=O[0],he[1]=O[1],z.unprojectFromRenderScreen(he,le)){const t=y();v(t,e.direction);const i=1/x(t);d(t,t,i);o(S(e.origin,le)*i,t,-1,fe)}}}}}intersectDraped(e,t,i,s,r){const a=e.attributes.get("position"),n=e.attributes.get("size"),o=e.attributes.get("rotation"),l=this.parameters,c=K(l),h=l.size,u=e.attributes.get("featureAttribute"),f=null==u?null:V(u.data,xe),{scaleX:p,scaleY:m}=Ce(f,l,e.screenToWorldRatio),d=ze*e.screenToWorldRatio;for(let g=0;g<a.data.length/a.size;g++){const t=g*a.size,u=a.data[t],f=a.data[t+1];if(ye[0]=h[0],ye[1]=h[1],null!=n){const e=g*n.size;ye[0]*=n.data[e],ye[1]*=n.data[e+1]}let b=0;if(l.textureIsSignedDistanceField){b=Math.min(l.outlineSize,.5*ye[0])*e.screenToWorldRatio/2}ye[0]*=p,ye[1]*=m;const v=l.rotation+(null!=o?o.data[g*o.size]:0);ne(i,u,f,ye,d,b,v,l,c)&&s(r.distance,r.normal,-1)}}createBufferWriter(){return new Pe(this.parameters)}applyShaderOffsets(e,t,s,r,a,n,o,l){g(ue,s,i(de,r));const c=ae(ue,o,Se),h=je(x(t),o),u=De(this.parameters,t,c.cosAngle,o,l);b(t,t,c.normal,u+h),b(e,e,ue,u+h);const f=n+u;this._applyPolygonOffsetView(t,c,f,o,t),this._applyCenterOffsetView(t,a,t)}applyShaderOffsetsNDC(e,t,i,s,r,a){return this._applyCenterOffsetNDC(e,t,s,r),null!=a&&v(a,r),this._applyPolygonOffsetNDC(r,i,s,r),r}_applyPolygonOffsetView(t,i,s,r,a){const n=r.aboveGround?1:-1;let o=Math.sign(s);0===o&&(o=n);const l=n*o;if(this.parameters.shaderPolygonOffset<=0)return v(a,t);const c=e(Math.abs(i.cosAngle),.01,1),h=1-Math.sqrt(1-c*c)/c/r.viewport[2];return d(a,t,l>0?h:1/h),a}_applyCenterOffsetView(e,t,i){const s="screen"!==this.parameters.centerOffsetUnits;return i!==e&&v(i,e),s&&(i[0]+=t[0],i[1]+=t[1],t[2]&&(p(ce,i),O(i,i,d(ce,ce,t[2])))),i}_applyCenterOffsetNDC(e,t,i,s){const r="screen"!==this.parameters.centerOffsetUnits;return s!==e&&v(s,e),r||(s[0]+=t[0]/i.fullWidth*2,s[1]+=t[1]/i.fullHeight*2),s}_applyPolygonOffsetNDC(e,t,i,s){const r=this.parameters.shaderPolygonOffset;if(e!==s&&v(s,e),r){const e=i.aboveGround?1:-1,a=e*Math.sign(t);s[2]-=(a||e)*r}return s}set visible(e){this._visible=e}get visible(){const{color:e,outlineSize:t,outlineColor:i}=this.parameters,s=e[3]>=te||t>=te&&i[3]>=te;return this._visible&&s}createGLMaterial(e){return new se(e)}calculateRelativeScreenBounds(e,t,i=j()){return re(this.parameters,e,t,i),i[2]=i[0]+e[0],i[3]=i[1]+e[1],i}}class se extends U{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){return this.updateTexture(this._material.parameters.textureId),this._material.setParameters(this.textureBindParameters),this.getTechnique($,e)}}function re(e,t,i,s){s[0]=e.anchorPosition[0]*-t[0]+e.screenOffset[0]*i,s[1]=e.anchorPosition[1]*-t[1]+e.screenOffset[1]*i}function ae(e,t,i){return f(i.normal,e,t.viewInverseTransposeMatrix),i.cosAngle=z(i.normal,_e),i}function ne(e,i,s,r,a,l,c,h,u){let f=i-a-r[0]*u[0],p=f+r[0]+2*a,m=s-a-r[1]*u[1],d=m+r[1]+2*a;const g=h.distanceFieldBoundingBox;return h.textureIsSignedDistanceField&&null!=g&&(f+=r[0]*g[0],m+=r[1]*g[1],p-=r[0]*(1-g[2]),d-=r[1]*(1-g[3]),f-=l,p+=l,m-=l,d+=l),n(me,i,s),o(pe,e,me,t(c)),pe[0]>f&&pe[0]<p&&pe[1]>m&&pe[1]<d}const oe=new B,le=y(),ce=y(),he=C(),ue=y(),fe=y(),pe=h(),me=h(),de=s(),ge=a(),be=y(),ve=y(),xe=C(),Se={normal:y(),cosAngle:0},Oe=1,ze=2,ye=c(0,0),_e=_(0,0,1);class Ve extends T{constructor(){super(...arguments),this.renderOccluded=1,this.testsTransparentRenderOrder=0,this.isDecoration=!1,this.color=P,this.size=l,this.polygonOffset=!1,this.anchorPosition=c(.5,.5),this.screenOffset=[0,0],this.shaderPolygonOffset=1e-5,this.textureIsSignedDistanceField=!1,this.sampleSignedDistanceFieldTexelCenter=!1,this.outlineColor=P,this.outlineSize=0,this.distanceFieldBoundingBox=C(),this.rotation=0,this.hasRotation=!1,this.vvSizeEnabled=!1,this.vvSize=null,this.vvColor=null,this.vvOpacity=null,this.vvSymbolAnchor=null,this.vvSymbolRotationMatrix=null,this.hasVertexColor=!1,this.hasVertexSize=!1,this.hasVertexRotation=!1,this.hasVertexUVi=!1,this.hasVertexCenterOffset=!1,this.hasSlicePlane=!1,this.pixelSnappingEnabled=!0,this.useVisibilityPixel=!0,this.occludedVisibilityMode="hidden",this.centerOffsetUnits="world",this.drawAsLabel=!1,this.depthEnabled=!0,this.focusAreaStyle=null,this.draped=!1,this.isLabel=!1}get hasVVSize(){return!!this.vvSize}get hasVVColor(){return!!this.vvColor}get hasVVOpacity(){return!!this.vvOpacity}}class Pe{constructor(e){this.baseInstanceLayout=Q,this.layout=Z(e)}elementCount(e){return e.get("position").indices.length}elementCountBaseInstance(e){return e.get("uv0").indices.length}write(e,t,i,s,r,a){const{position:n,normal:o,color:l,size:c,rotation:h,centerOffset:u,groundDistance:f,featureAttribute:p,uvi:m}=r;I(i.get("position"),e,n,a),W(i.get("normal"),t,o,a);const d=i.get("position").indices.length;if(m){const e=i.get("uvi")?.data;if(e&&e.length>=4){const[t,i,s,r]=e;for(let e=0;e<d;++e){const n=a+e;m.setValues(n,t,i,s,r)}}}if(l&&H(i.get("color"),4,l,a),c&&N(i.get("size"),c,a),h&&G(i.get("rotation"),h,a),u&&(i.get("centerOffset")?q(i.get("centerOffset"),u,a):X(u,a,d)),i.get("groundDistance")?G(i.get("groundDistance"),f,a):X(f,a,d),p&&(i.get("featureAttribute")?Y(i.get("featureAttribute"),p,a):X(p,a,d)),null!=s){const e=i.get("position")?.indices;if(e){const t=e.length,i=r.getField("olidColor",D);k(s,i,t,a)}}return{numVerticesPerItem:1,numItems:d}}writeBaseInstance(e,t){const{uv0:i}=t;N(e.get("uv0"),i,0)}}function Ce(e,t,i){return null==e||null==t.vvSize?{scaleX:i,scaleY:i}:(R(ve,t,e),{scaleX:ve[0]*i,scaleY:ve[1]*i})}function je(e,t){const i=t.computeRenderPixelSizeAtDist(e)*F;return(t.aboveGround?1:-1)*i}function De(e,t,i,s,r){if(!e.verticalOffset?.screenLength){const s=x(t);return r.update(i,s,e.screenSizePerspective,e.screenSizePerspectiveMinPixelReferenceSize,e.screenSizePerspectiveAlignment,null),0}const a=x(t),n=e.screenSizePerspectiveAlignment??e.screenSizePerspective,o=J(s,a,e.verticalOffset,i,n,e.screenSizePerspectiveMinPixelReferenceSize);return r.update(i,a,e.screenSizePerspective,e.screenSizePerspectiveMinPixelReferenceSize,e.screenSizePerspectiveAlignment,null),o}export{ie as HUDMaterial,Ve as Parameters};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
- import"../../../../core/libs/gl-matrix-2/math/vec2.js";import"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/attributes/ObjectAndLayerIdColor.glsl.js";import"../core/shaderLibrary/hud/AlignPixel.glsl.js";import"../core/shaderLibrary/hud/HUD.glsl.js";import"../core/shaderLibrary/hud/HUDOcclusionPass.glsl.js";import"../core/shaderLibrary/hud/HUDVisibility.glsl.js";import"../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../core/shaderLibrary/output/ReadDepth.glsl.js";import"../core/shaderLibrary/shading/PositionOutsideClipSpace.js";import"../core/shaderLibrary/shading/VisualVariables.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderLibrary/util/ScreenSizePerspective.glsl.js";import"../core/shaderLibrary/util/View.glsl.js";import"../core/shaderModules/Float2PassUniform.js";import"../core/shaderModules/Float4BindUniform.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/Texture2DBindUniform.js";import"../core/shaderModules/Texture2DPassUniform.js";import"./alphaCutoff.glsl.js";import"./OutputColorHighlightOLID.glsl.js";import"../../../webgl/ShaderBuilder.js";export{b as build,c as calculateAnchorPosition}from"../../../../chunks/HUDMaterial.glsl.js";
2
+ import"../../../../core/libs/gl-matrix-2/math/vec2.js";import"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/attributes/ObjectAndLayerIdColor.glsl.js";import"../core/shaderLibrary/hud/AlignPixel.glsl.js";import"../core/shaderLibrary/hud/HUD.glsl.js";import"../core/shaderLibrary/hud/HUDOcclusionPass.glsl.js";import"../core/shaderLibrary/hud/HUDVisibility.glsl.js";import"../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../core/shaderLibrary/output/ReadDepth.glsl.js";import"../core/shaderLibrary/shading/PositionOutsideClipSpace.js";import"../core/shaderLibrary/shading/VisualVariables.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderLibrary/util/ScreenSizePerspective.glsl.js";import"../core/shaderLibrary/util/View.glsl.js";import"../core/shaderModules/Float2PassUniform.js";import"../core/shaderModules/Float4BindUniform.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/IntegerPassUniform.js";import"../core/shaderModules/Texture2DBindUniform.js";import"../core/shaderModules/Texture2DPassUniform.js";import"../effects/focusArea/FocusAreaColorNode.js";import"./alphaCutoff.glsl.js";import"./OutputColorHighlightOLID.glsl.js";import"../../../webgl/ShaderBuilder.js";export{b as build,c as calculateAnchorPosition}from"../../../../chunks/HUDMaterial.glsl.js";
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
- import{__decorate as e}from"tslib";import{parameter as t}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{DefaultTechniqueConfiguration as o}from"../materials/DefaultTechniqueConfiguration.js";class i extends o{constructor(e,t){super(),this.spherical=e,this.screenCenterOffsetUnitsEnabled=!1,this.useVisibilityPixel=!0,this.signedDistanceFieldEnabled=!1,this.sampleSignedDistanceFieldTexelCenter=!1,this.hasVVSize=!1,this.hasVVColor=!1,this.hasVerticalOffset=!1,this.hasScreenSizePerspective=!1,this.hasRotation=!1,this.debugDrawLabelBorder=!1,this.hasPolygonOffset=!1,this.depthTestEnabled=!0,this.pixelSnappingEnabled=!0,this.draped=!1,this.terrainDepthTest=!1,this.cullAboveTerrain=!1,this.occlusionPass=!1,this.occludedFragmentFade=!1,this.hasOcclusionTexture=!1,this.isFocused=!0,this.hasVertexColor=!0,this.hasVertexSize=!0,this.hasVertexRotation=!0,this.hasVertexUVi=!0,this.hasVertexCenterOffset=!0,this.olidColorInstanced=!1,this.textureCoordinateType=0,this.emissionSource=0,this.discardInvisibleFragments=!0,this.hasVVInstancing=!1,this.snowCover=!1,this.transparentOccluded=t}}e([t()],i.prototype,"transparentOccluded",void 0),e([t()],i.prototype,"screenCenterOffsetUnitsEnabled",void 0),e([t()],i.prototype,"useVisibilityPixel",void 0),e([t()],i.prototype,"signedDistanceFieldEnabled",void 0),e([t()],i.prototype,"sampleSignedDistanceFieldTexelCenter",void 0),e([t()],i.prototype,"hasVVSize",void 0),e([t()],i.prototype,"hasVVColor",void 0),e([t()],i.prototype,"hasVerticalOffset",void 0),e([t()],i.prototype,"hasScreenSizePerspective",void 0),e([t()],i.prototype,"hasRotation",void 0),e([t()],i.prototype,"debugDrawLabelBorder",void 0),e([t()],i.prototype,"hasPolygonOffset",void 0),e([t()],i.prototype,"depthTestEnabled",void 0),e([t()],i.prototype,"pixelSnappingEnabled",void 0),e([t()],i.prototype,"draped",void 0),e([t()],i.prototype,"terrainDepthTest",void 0),e([t()],i.prototype,"cullAboveTerrain",void 0),e([t()],i.prototype,"occlusionPass",void 0),e([t()],i.prototype,"occludedFragmentFade",void 0),e([t()],i.prototype,"hasOcclusionTexture",void 0),e([t()],i.prototype,"isFocused",void 0),e([t()],i.prototype,"hasVertexColor",void 0),e([t()],i.prototype,"hasVertexSize",void 0),e([t()],i.prototype,"hasVertexRotation",void 0),e([t()],i.prototype,"hasVertexUVi",void 0),e([t()],i.prototype,"hasVertexCenterOffset",void 0);export{i as HUDMaterialTechniqueConfiguration};
2
+ import{__decorate as e}from"tslib";import{parameter as t}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{DefaultTechniqueConfiguration as o}from"../materials/DefaultTechniqueConfiguration.js";class i extends o{constructor(e,t){super(),this.spherical=e,this.screenCenterOffsetUnitsEnabled=!1,this.useVisibilityPixel=!0,this.signedDistanceFieldEnabled=!1,this.sampleSignedDistanceFieldTexelCenter=!1,this.hasVVSize=!1,this.hasVVColor=!1,this.hasVerticalOffset=!1,this.hasScreenSizePerspective=!1,this.hasRotation=!1,this.debugDrawLabelBorder=!1,this.hasPolygonOffset=!1,this.depthTestEnabled=!0,this.pixelSnappingEnabled=!0,this.draped=!1,this.terrainDepthTest=!1,this.cullAboveTerrain=!1,this.occlusionPass=!1,this.occludedFragmentFade=!1,this.hasOcclusionTexture=!1,this.hasFocusAreaStyle=!1,this.hasVertexColor=!0,this.hasVertexSize=!0,this.hasVertexRotation=!0,this.hasVertexUVi=!0,this.hasVertexCenterOffset=!0,this.olidColorInstanced=!1,this.textureCoordinateType=0,this.emissionSource=0,this.discardInvisibleFragments=!0,this.hasVVInstancing=!1,this.snowCover=!1,this.transparentOccluded=t}}e([t()],i.prototype,"transparentOccluded",void 0),e([t()],i.prototype,"screenCenterOffsetUnitsEnabled",void 0),e([t()],i.prototype,"useVisibilityPixel",void 0),e([t()],i.prototype,"signedDistanceFieldEnabled",void 0),e([t()],i.prototype,"sampleSignedDistanceFieldTexelCenter",void 0),e([t()],i.prototype,"hasVVSize",void 0),e([t()],i.prototype,"hasVVColor",void 0),e([t()],i.prototype,"hasVerticalOffset",void 0),e([t()],i.prototype,"hasScreenSizePerspective",void 0),e([t()],i.prototype,"hasRotation",void 0),e([t()],i.prototype,"debugDrawLabelBorder",void 0),e([t()],i.prototype,"hasPolygonOffset",void 0),e([t()],i.prototype,"depthTestEnabled",void 0),e([t()],i.prototype,"pixelSnappingEnabled",void 0),e([t()],i.prototype,"draped",void 0),e([t()],i.prototype,"terrainDepthTest",void 0),e([t()],i.prototype,"cullAboveTerrain",void 0),e([t()],i.prototype,"occlusionPass",void 0),e([t()],i.prototype,"occludedFragmentFade",void 0),e([t()],i.prototype,"hasOcclusionTexture",void 0),e([t()],i.prototype,"hasFocusAreaStyle",void 0),e([t()],i.prototype,"hasVertexColor",void 0),e([t()],i.prototype,"hasVertexSize",void 0),e([t()],i.prototype,"hasVertexRotation",void 0),e([t()],i.prototype,"hasVertexUVi",void 0),e([t()],i.prototype,"hasVertexCenterOffset",void 0);export{i as HUDMaterialTechniqueConfiguration};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
- import"../core/shaderLibrary/util/View.glsl.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"./alphaCutoff.glsl.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/MeasurementArrow.glsl.js";
2
+ import"../core/shaderLibrary/util/View.glsl.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"./OutputColorHighlightOLID.glsl.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/MeasurementArrow.glsl.js";
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
- import{__decorate as e}from"tslib";import{subclass as r}from"../../../../core/accessorSupport/decorators.js";import{glLayout as o}from"../../support/buffer/glUtil.js";import{newLayout as t}from"../../support/buffer/InterleavedLayout.js";import{ReloadableShader as s}from"../core/shaderTechnique/ReloadableShader.js";import{ShaderTechnique as i}from"../core/shaderTechnique/ShaderTechnique.js";import{blending as n}from"../lib/OrderIndependentTransparency.js";import{M as p}from"../../../../chunks/MeasurementArrow.glsl.js";import{PrimitiveType as l}from"../../../webgl/enums.js";import{makePipelineState as a,defaultColorWrite as m,defaultDepthWrite as f}from"../../../webgl/renderState.js";let u=class extends i{constructor(e,r){super(e,r,o(c)),this.shader=new s(p,()=>import("./MeasurementArrow.glsl.js")),this.primitiveType=l.TRIANGLE_STRIP}initializePipeline(e){return a({blending:e.transparent?n(e.oitPass):null,polygonOffset:e.polygonOffsetEnabled?{factor:0,units:-4}:null,depthTest:{func:513},depthWrite:f,colorWrite:m})}};u=e([r("esri.views.3d.webgl-engine.shaders.MeasurementArrowTechnique")],u);const c=t().vec3f("position").vec3f("normal").vec2f("uv0").f32("length");export{u as MeasurementArrowTechnique,c as layout};
2
+ import{__decorate as e}from"tslib";import{subclass as r}from"../../../../core/accessorSupport/decorators.js";import{glLayout as s}from"../../support/buffer/glUtil.js";import{newLayout as o}from"../../support/buffer/InterleavedLayout.js";import{ReloadableShader as t}from"../core/shaderTechnique/ReloadableShader.js";import{ShaderTechnique as i}from"../core/shaderTechnique/ShaderTechnique.js";import{drawBuffers as n,blending as p}from"../lib/OrderIndependentTransparency.js";import{M as a}from"../../../../chunks/MeasurementArrow.glsl.js";import{PrimitiveType as l}from"../../../webgl/enums.js";import{makePipelineState as m,defaultColorWrite as f,defaultDepthWrite as u}from"../../../webgl/renderState.js";let c=class extends i{constructor(e,r){super(e,r,s(d)),this.shader=new t(a,()=>import("./MeasurementArrow.glsl.js")),this.primitiveType=l.TRIANGLE_STRIP}initializePipeline(e){const{transparent:r,oitPass:s,polygonOffsetEnabled:o,hasEmission:t}=e;return m({blending:r?p(s):null,polygonOffset:o?{factor:0,units:-4}:null,depthTest:{func:513},depthWrite:u,drawBuffers:n(s,t),colorWrite:f})}};c=e([r("esri.views.3d.webgl-engine.shaders.MeasurementArrowTechnique")],c);const d=o().vec3f("position").vec3f("normal").vec2f("uv0").f32("length");export{c as MeasurementArrowTechnique,d as layout};
@@ -1,2 +1,2 @@
1
1
  /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
- import{__decorate as o}from"tslib";import{parameter as t}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{DefaultTechniqueConfiguration as e}from"../materials/DefaultTechniqueConfiguration.js";class r extends e{constructor(){super(...arguments),this.polygonOffsetEnabled=!1,this.transparent=!1}}o([t()],r.prototype,"polygonOffsetEnabled",void 0),o([t()],r.prototype,"transparent",void 0);export{r as MeasurementArrowTechniqueConfiguration};
2
+ import{__decorate as e}from"tslib";import{parameter as t}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{DefaultTechniqueConfiguration as o}from"../materials/DefaultTechniqueConfiguration.js";class r extends o{constructor(){super(...arguments),this.polygonOffsetEnabled=!1,this.transparent=!1,this.discardInvisibleFragments=!0,this.draped=!1,this.emissionSource=0,this.snowCover=!1,this.textureCoordinateType=0}}e([t()],r.prototype,"polygonOffsetEnabled",void 0),e([t()],r.prototype,"transparent",void 0);export{r as MeasurementArrowTechniqueConfiguration};
@@ -1,7 +1,5 @@
1
+ import type GeoRSSLayer from "../../layers/GeoRSSLayer.js";
1
2
  import type LayerView from "./LayerView.js";
2
- import type { LayerViewProperties } from "./LayerView.js";
3
-
4
- export interface GeoRSSLayerViewProperties extends LayerViewProperties {}
5
3
 
6
4
  /**
7
5
  * Represents the [LayerView](https://developers.arcgis.com/javascript/latest/references/core/views/layers/LayerView/) of a [GeoRSSLayer](https://developers.arcgis.com/javascript/latest/references/core/layers/GeoRSSLayer/)
@@ -12,4 +10,7 @@ export interface GeoRSSLayerViewProperties extends LayerViewProperties {}
12
10
  * @since 4.0
13
11
  * @see [GeoRSSLayer](https://developers.arcgis.com/javascript/latest/references/core/layers/GeoRSSLayer/)
14
12
  */
15
- export default interface GeoRSSLayerView extends LayerView {}
13
+ export default abstract class GeoRSSLayerView extends LayerView {
14
+ /** The layer being viewed. */
15
+ get layer(): GeoRSSLayer;
16
+ }
@@ -0,0 +1,2 @@
1
+ /* COPYRIGHT Esri - https://js.arcgis.com/5.1/LICENSE.txt */
2
+ import e from"./LayerView.js";class r extends e{constructor(){super(...arguments),this.layer=null}}export{r as default};