@arcgis/core 4.34.0-next.67 → 4.34.0-next.69

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (181) hide show
  1. package/applications/Components/analysisUtils.d.ts +1 -0
  2. package/applications/Components/analysisUtils.js +1 -1
  3. package/applications/MapViewer/mediaUtils.d.ts +1 -0
  4. package/applications/MapViewer/mediaUtils.js +1 -1
  5. package/arcade/Feature.js +1 -1
  6. package/arcade/functions/measures.js +1 -1
  7. package/assets/esri/core/workers/RemoteClient.js +1 -1
  8. package/assets/esri/core/workers/chunks/097a5c333de28ec5e16f.js +1 -0
  9. package/assets/esri/core/workers/chunks/2f44848916051f5501eb.js +1 -0
  10. package/assets/esri/core/workers/chunks/{2cd27b06226e30aec5da.js → 3cef77453623bbb37ad2.js} +1 -1
  11. package/assets/esri/core/workers/chunks/3d2629357242492afcfa.js +1 -0
  12. package/assets/esri/core/workers/chunks/49486c2e12e768b347ed.js +1 -0
  13. package/assets/esri/core/workers/chunks/{cad03967e132a28512c2.js → 4aa98309081e6889ccbb.js} +1 -1
  14. package/assets/esri/core/workers/chunks/570b17a1a4ab405bbdcb.js +1 -0
  15. package/assets/esri/core/workers/chunks/5a6b487b70ca85a45f57.js +1 -0
  16. package/assets/esri/core/workers/chunks/5a95688651d7e8b7101d.js +1 -0
  17. package/assets/esri/core/workers/chunks/6433116597021a9af680.js +1 -0
  18. package/assets/esri/core/workers/chunks/{5d8c64693830506c8776.js → 643acb12ec6a1d4b4fbb.js} +1 -1
  19. package/assets/esri/core/workers/chunks/{90491262b6d6a126c32f.js → 7944c18b270c85ff2e41.js} +1 -1
  20. package/assets/esri/core/workers/chunks/{35df19d1eab3a694c3fa.js → 978fab0f0b10edde4ff8.js} +1 -1
  21. package/assets/esri/core/workers/chunks/{27027493a8dba8305693.js → a07321a901d6847d1a6b.js} +1 -1
  22. package/assets/esri/core/workers/chunks/a6f66492651646c18f10.js +1 -0
  23. package/assets/esri/core/workers/chunks/{a44f17397d8589433dae.js → b683b0fa7fc430b4d9c5.js} +1 -1
  24. package/assets/esri/core/workers/chunks/{2f7e192ee2066f863e1d.js → c908184d747d33366881.js} +1 -1
  25. package/assets/esri/core/workers/chunks/{997a2a1a51039ce7e4e3.js → dd84f630466a26722d57.js} +1 -1
  26. package/assets/esri/core/workers/chunks/e2486bf5546443408c85.js +1 -0
  27. package/assets/esri/core/workers/chunks/{96102a9296afd1bfe1a9.js → e956d437c0c2ea81db93.js} +1 -1
  28. package/assets/esri/core/workers/chunks/{d6f5297f7b323c340727.js → f060a52a9b69eb250d63.js} +1 -1
  29. package/assets/esri/core/workers/chunks/f1865b28f0f75cadd716.js +1 -0
  30. package/assets/esri/core/workers/chunks/{06ff5f34ad9bdf9705de.js → f47a0b9e500af2b9453b.js} +8 -2
  31. package/assets/esri/core/workers/chunks/f8adac87e48ea86bec21.js +1 -0
  32. package/assets/esri/core/workers/chunks/fe475b1ecdefecfcd541.js +1 -0
  33. package/assets/esri/themes/base/widgets/_Expand.scss +1 -1
  34. package/assets/esri/themes/dark/main.css +1 -1
  35. package/assets/esri/themes/light/main.css +1 -1
  36. package/assets/esri/themes/light/view.css +1 -1
  37. package/chunks/ComponentShader.glsl.js +42 -36
  38. package/chunks/LineSeries.js +1 -1
  39. package/config.js +1 -1
  40. package/core/MemCache.js +1 -1
  41. package/core/MemCachePool.js +1 -1
  42. package/editing/geometry/lineUtils.js +1 -1
  43. package/geometry/ellipsoidUtils.js +1 -1
  44. package/geometry/support/curves/bezierCurveUtils.js +1 -1
  45. package/geometry/support/curves/circleUtils.js +1 -1
  46. package/geometry/support/curves/curveLength.js +1 -1
  47. package/geometry/support/curves/ellipticArc7Utils.js +1 -1
  48. package/interfaces.d.ts +72 -527
  49. package/kernel.js +1 -1
  50. package/layers/support/ElevationTileData.js +1 -1
  51. package/layers/support/gaussianSplatUtils.js +1 -1
  52. package/package.json +1 -1
  53. package/support/elevationInfoUtils.js +1 -1
  54. package/support/revision.js +1 -1
  55. package/views/2d/engine/vectorTiles/RenderBucket.js +1 -1
  56. package/views/2d/engine/vectorTiles/TileHandler3D.js +1 -1
  57. package/views/2d/engine/vectorTiles/VectorTile.js +1 -1
  58. package/views/2d/interactive/editingTools/MediaTransformToolsWrapper.js +5 -0
  59. package/views/3d/analysis/ElevationProfile/ElevationProfileSceneLineComputation.js +1 -1
  60. package/views/3d/analysis/VolumeMeasurement/VolumeMeasurementShiftTool.js +5 -0
  61. package/views/3d/analysis/VolumeMeasurement/VolumeMeasurementTool.js +1 -1
  62. package/views/3d/glTF/loader.js +1 -1
  63. package/views/3d/interactive/editingTools/draw/DrawGraphicTool3D.js +1 -1
  64. package/views/3d/interactive/editingTools/isSupportedObjectUtils.js +1 -1
  65. package/views/3d/interactive/editingTools/move/isSupportedObject.js +1 -1
  66. package/views/3d/interactive/editingTools/reshape/isSupportedObject.js +1 -1
  67. package/views/3d/interactive/editingTools/transform/isSupportedGraphic.js +1 -1
  68. package/views/3d/layers/GaussianSplatLayerView3D.js +1 -1
  69. package/views/3d/layers/I3SMeshView3D.js +1 -1
  70. package/views/3d/layers/IntegratedMesh3DTilesLayerView3D.js +1 -1
  71. package/views/3d/layers/PointCloudLayerView3D.js +1 -1
  72. package/views/3d/layers/SceneLayerGraphicsView3D.js +1 -1
  73. package/views/3d/layers/graphics/ElevationContext.js +1 -1
  74. package/views/3d/layers/graphics/Graphics3DCore.js +1 -1
  75. package/views/3d/layers/graphics/Graphics3DExtrudeSymbolLayer.js +1 -1
  76. package/views/3d/layers/graphics/Graphics3DGraphic.js +1 -1
  77. package/views/3d/layers/graphics/Graphics3DIconSymbolLayer.js +1 -1
  78. package/views/3d/layers/graphics/Graphics3DLineCalloutSymbolLayer.js +1 -1
  79. package/views/3d/layers/graphics/Graphics3DLineSymbolLayer.js +1 -1
  80. package/views/3d/layers/graphics/Graphics3DLodInstanceGraphicLayer.js +1 -1
  81. package/views/3d/layers/graphics/Graphics3DMeshFillSymbolLayer.js +1 -1
  82. package/views/3d/layers/graphics/Graphics3DMeshObject3DGraphicLayer.js +1 -1
  83. package/views/3d/layers/graphics/Graphics3DObject3DGraphicLayer.js +1 -1
  84. package/views/3d/layers/graphics/Graphics3DObjectSymbolLayer.js +1 -1
  85. package/views/3d/layers/graphics/Graphics3DPathSymbolLayer.js +1 -1
  86. package/views/3d/layers/graphics/Graphics3DPointSymbol.js +1 -1
  87. package/views/3d/layers/graphics/Graphics3DPolygonFillSymbolLayer.js +1 -1
  88. package/views/3d/layers/graphics/Graphics3DSymbol.js +1 -1
  89. package/views/3d/layers/graphics/Graphics3DSymbolLayer.js +1 -1
  90. package/views/3d/layers/graphics/Graphics3DTextSymbolLayer.js +1 -1
  91. package/views/3d/layers/graphics/Graphics3DWaterSymbolLayer.js +1 -1
  92. package/views/3d/layers/graphics/Graphics3DWebStyleSymbol.js +1 -1
  93. package/views/3d/layers/graphics/Labeler.js +1 -1
  94. package/views/3d/layers/graphics/ObjectResourceCache.js +1 -1
  95. package/views/3d/layers/graphics/QueryEngineCache.js +1 -1
  96. package/views/3d/layers/graphics/elevationAlignPointsInFeatures.js +1 -1
  97. package/views/3d/layers/graphics/wosrLoader.js +1 -1
  98. package/views/3d/layers/i3s/CachedMeshData.js +1 -1
  99. package/views/3d/layers/i3s/I3SIndex.js +1 -1
  100. package/views/3d/layers/i3s/I3SOverrides.js +1 -1
  101. package/views/3d/layers/i3s/I3SViewportQueries.js +1 -1
  102. package/views/3d/layers/i3s/PointCloudRendererNode.js +1 -1
  103. package/views/3d/layers/support/FeatureTile.js +1 -1
  104. package/views/3d/layers/support/Tiles3DIntersectionHandler.js +1 -1
  105. package/views/3d/support/CombinedElevationProvider.js +1 -1
  106. package/views/3d/support/buffer/InterleavedLayout.js +1 -1
  107. package/views/3d/terrain/MapDataCacheItem.js +5 -0
  108. package/views/3d/terrain/OverlayManager.js +1 -1
  109. package/views/3d/terrain/OverlayRenderer.js +1 -1
  110. package/views/3d/terrain/TerrainSurface.js +1 -1
  111. package/views/3d/terrain/Tile.js +1 -1
  112. package/views/3d/terrain/TileTexture.js +1 -1
  113. package/views/3d/webgl/ManagedFBO.js +1 -1
  114. package/views/3d/webgl/ManagedFBOAttachment.js +1 -1
  115. package/views/3d/webgl-engine/collections/Component/Material/ComponentMaterial.js +1 -1
  116. package/views/3d/webgl-engine/collections/Component/Material/ComponentTechniqueConfiguration.js +1 -1
  117. package/views/3d/webgl-engine/collections/Component/Material/shader/ComponentShader.glsl.js +1 -1
  118. package/views/3d/webgl-engine/core/FBOCache.js +1 -1
  119. package/views/3d/webgl-engine/core/FBOPool.js +1 -1
  120. package/views/3d/webgl-engine/core/shaderLibrary/output/ReadDepth.glsl.js +8 -2
  121. package/views/3d/webgl-engine/effects/focusArea/FocusAreaColorNode.js +1 -1
  122. package/views/3d/webgl-engine/effects/focusArea/FocusAreaMaskNode.js +1 -1
  123. package/views/3d/webgl-engine/effects/smaa/SMAA.js +1 -1
  124. package/views/3d/webgl-engine/lib/GaussianSplatRenderNode.js +1 -1
  125. package/views/3d/webgl-engine/lib/Renderer.js +1 -1
  126. package/views/3d/webgl-engine/lib/edgeRendering/EdgeView.js +1 -1
  127. package/views/3d/webgl-engine/materials/renderers/MergedRenderer.js +1 -1
  128. package/views/3d/webgl-engine/materials/renderers/VaoWriter.js +1 -1
  129. package/views/3d/webgl-engine/shaders/SphereDepthInterpolate.glsl.js +17 -0
  130. package/views/GroundView.js +1 -1
  131. package/views/analysis/ElevationProfile/ElevationProfileChart.js +5 -0
  132. package/views/analysis/ElevationProfile/constants.js +1 -1
  133. package/views/analysis/ElevationProfile/elevationProfileChartBoundsUtils.js +5 -0
  134. package/views/analysis/ElevationProfile/elevationProfileChartTheme.js +5 -0
  135. package/views/analysis/ElevationProfile/elevationProfileGeometryUtils.js +1 -1
  136. package/views/webgl/Texture.js +1 -1
  137. package/views/webgl/VertexArrayObject.js +1 -1
  138. package/widgets/Bookmarks.js +1 -1
  139. package/widgets/Editor/UpdateFeatureWorkflow.js +1 -1
  140. package/widgets/Editor/UpdateFeaturesWorkflow.js +1 -1
  141. package/widgets/Editor/support/EditorItem.js +1 -1
  142. package/widgets/Editor/support/splitFeatureUtils.js +1 -1
  143. package/widgets/ElevationProfile/support/chartUtils.js +1 -1
  144. package/widgets/Expand.js +1 -1
  145. package/widgets/Feature/FeatureMedia/xyChart.js +1 -1
  146. package/widgets/FeatureTable/FeatureTableViewModel.js +1 -1
  147. package/widgets/support/SelectionList.js +1 -1
  148. package/assets/esri/core/workers/chunks/047d6f7b1677cc7ab271.js +0 -1
  149. package/assets/esri/core/workers/chunks/0f20c0eec850a39620a1.js +0 -1
  150. package/assets/esri/core/workers/chunks/3212a476184be25d17f8.js +0 -1
  151. package/assets/esri/core/workers/chunks/39d69afc9da9db0c75ab.js +0 -1
  152. package/assets/esri/core/workers/chunks/548818df658b607a364e.js +0 -1
  153. package/assets/esri/core/workers/chunks/70dc7ec6474f0801bc04.js +0 -1
  154. package/assets/esri/core/workers/chunks/7597ef10d1699e7088e5.js +0 -1
  155. package/assets/esri/core/workers/chunks/8a104b35708a492bd614.js +0 -1
  156. package/assets/esri/core/workers/chunks/a634764dec5404f4a1d7.js +0 -1
  157. package/assets/esri/core/workers/chunks/bafd9b0f6e817252cb31.js +0 -1
  158. package/assets/esri/core/workers/chunks/bc9f54a6b577c43189fd.js +0 -1
  159. package/assets/esri/core/workers/chunks/de4da985c398c8bcf2e7.js +0 -1
  160. package/assets/esri/core/workers/chunks/f4d4c1f13522f20b00d1.js +0 -1
  161. package/graphic/BuildingGraphicOrigin.d.ts +0 -4
  162. package/graphic/CSVGraphicOrigin.d.ts +0 -4
  163. package/graphic/CatalogGraphicOrigin.d.ts +0 -4
  164. package/graphic/FeatureGraphicOrigin.d.ts +0 -4
  165. package/graphic/GeoJSONGraphicOrigin.d.ts +0 -4
  166. package/graphic/GeoRSSGraphicOrigin.d.ts +0 -4
  167. package/graphic/KnowledgeGraphGraphicOrigin.d.ts +0 -4
  168. package/graphic/MapImageGraphicOrigin.d.ts +0 -4
  169. package/graphic/MapNotesGraphicOrigin.d.ts +0 -4
  170. package/graphic/OGCFeatureGraphicOrigin.d.ts +0 -4
  171. package/graphic/OrientedImageryGraphicOrigin.d.ts +0 -4
  172. package/graphic/ParquetGraphicOrigin.d.ts +0 -4
  173. package/graphic/PointCloudGraphicOrigin.d.ts +0 -4
  174. package/graphic/SceneGraphicOrigin.d.ts +0 -4
  175. package/graphic/StreamGraphicOrigin.d.ts +0 -4
  176. package/graphic/SubtypeGroupGraphicOrigin.d.ts +0 -4
  177. package/graphic/TileGraphicOrigin.d.ts +0 -4
  178. package/graphic/VoxelGraphicOrigin.d.ts +0 -4
  179. package/graphic/WCSGraphicOrigin.d.ts +0 -4
  180. package/graphic/WFSGraphicOrigin.d.ts +0 -4
  181. package/graphic/graphicOrigins.d.ts +0 -22
@@ -2,14 +2,14 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.34/esri/copyright.txt for details.
4
4
  */
5
- import{earth as e,mars as o,moon as r}from"../geometry/support/Ellipsoid.js";import{ComponentData as a}from"../views/3d/webgl-engine/collections/Component/Material/shader/ComponentData.glsl.js";import{ForwardLinearDepthToWriteShadowMap as i}from"../views/3d/webgl-engine/core/shaderLibrary/ForwardLinearDepthToWriteShadowMap.glsl.js";import{isColorOrColorEmission as t}from"../views/3d/webgl-engine/core/shaderLibrary/ShaderOutput.js";import{SlicePass as l}from"../views/3d/webgl-engine/core/shaderLibrary/Slice.glsl.js";import{TextureCoordinateAttribute as n}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{VertexColor as d}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/VertexColor.glsl.js";import{VertexNormal as s}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/VertexNormal.glsl.js";import{VertexPosition as g}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/VertexPosition.glsl.js";import{OutputDepth as c}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputDepth.glsl.js";import{OutputHighlight as m}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js";import{OutputHighlightOverlay as v}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlightOverlay.js";import{computeFragmentNormals as u}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ComputeFragmentNormals.glsl.js";import{ComputeMaterialColor as h}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ComputeMaterialColor.glsl.js";import{ComputeNormalTexture as w}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ComputeNormalTexture.glsl.js";import{EvaluateSceneLighting as p,addLightingGlobalFactor as b}from"../views/3d/webgl-engine/core/shaderLibrary/shading/EvaluateSceneLighting.glsl.js";import{addMainLightIntensity as f,addMainLightDirection as C}from"../views/3d/webgl-engine/core/shaderLibrary/shading/MainLighting.glsl.js";import{PhysicallyBasedRenderingParameters as y}from"../views/3d/webgl-engine/core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{ReadBaseColorTexture as x}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ReadBaseColorTexture.glsl.js";import{ReadShadowMapPass as L}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{terrainDepthTest as j}from"../views/3d/webgl-engine/core/shaderLibrary/shading/TerrainDepthTest.glsl.js";import{OverlayIM as S}from"../views/3d/webgl-engine/core/shaderLibrary/terrain/Overlay.glsl.js";import{DiscardOrAdjustAlphaDraw as $}from"../views/3d/webgl-engine/core/shaderLibrary/util/DiscardOrAdjustAlpha.glsl.js";import{If as N,glsl as O}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{Texture2DBindUniform as T}from"../views/3d/webgl-engine/core/shaderModules/Texture2DBindUniform.js";import{SnowCover as M}from"../views/3d/webgl-engine/effects/weather/SnowCover.glsl.js";import{outputColorHighlightOID as A}from"../views/3d/webgl-engine/shaders/OutputColorHighlightOID.glsl.js";import{ShaderBuilder as D}from"../views/webgl/ShaderBuilder.js";import{alphaCutoff as W}from"../webscene/support/AlphaCutoff.js";function P(P){const B=new D,{vertex:R,fragment:F}=B;B.include(g,P),B.include(s,P),B.include(d,P),B.include(n,P),B.include(a,P),B.include($,P),F.include(l,P),B.include(x,P),B.include(j,P);const{output:z,pbrMode:E,hasNormalTexture:_,snowCover:H,receiveShadows:I,shadeNormals:V,spherical:G,ellipsoidMode:k,overlayEnabled:U,componentData:q,vertexDiscardMode:J,hasGlow:K,renderOccluded:Q}=P,X=1===E||2===E;X&&(B.include(y,P),_&&B.include(w,P));const Y=4===z||5===z||6===z,Z=Y&&1===q;if(U){B.include(p,P),B.include(S,P);const a=1===k,i=1===k?e.radius:a?o.radius:r.radius;R.code.add(`\n ${N(G,`const float invRadius = ${O.float(1/i)};`)}\n vec2 projectOverlay(vec3 pos) { return pos.xy ${N(G,"/ (1.0 + invRadius * pos.z);")}; }`)}const ee=U&&t(z)&&4===E;ee&&(B.varyings.add("tbnTangent","vec3"),B.varyings.add("tbnBiTangent","vec3"),B.varyings.add("groundNormal","vec3"));const oe=0===J,re=2===J,ae=1-1/255;if(B.include(L,P),B.include(i,P),R.main.add(O`
5
+ import{radiusModifier as e}from"../geometry/ellipsoidUtils.js";import{earth as r,mars as o,moon as a}from"../geometry/support/Ellipsoid.js";import{ComponentData as i}from"../views/3d/webgl-engine/collections/Component/Material/shader/ComponentData.glsl.js";import{ForwardLinearDepthToWriteShadowMap as l}from"../views/3d/webgl-engine/core/shaderLibrary/ForwardLinearDepthToWriteShadowMap.glsl.js";import{isColorOrColorEmission as t}from"../views/3d/webgl-engine/core/shaderLibrary/ShaderOutput.js";import{SlicePass as n}from"../views/3d/webgl-engine/core/shaderLibrary/Slice.glsl.js";import{TextureCoordinateAttribute as d}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{VertexColor as s}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/VertexColor.glsl.js";import{VertexNormal as g}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/VertexNormal.glsl.js";import{VertexPosition as m}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/VertexPosition.glsl.js";import{OutputDepth as c}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputDepth.glsl.js";import{OutputHighlight as v}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js";import{OutputHighlightOverlay as u}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlightOverlay.js";import{ReadDepth as h}from"../views/3d/webgl-engine/core/shaderLibrary/output/ReadDepth.glsl.js";import{computeFragmentNormals as w}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ComputeFragmentNormals.glsl.js";import{ComputeMaterialColor as p}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ComputeMaterialColor.glsl.js";import{ComputeNormalTexture as b}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ComputeNormalTexture.glsl.js";import{EvaluateSceneLighting as f,addLightingGlobalFactor as C}from"../views/3d/webgl-engine/core/shaderLibrary/shading/EvaluateSceneLighting.glsl.js";import{addMainLightIntensity as y,addMainLightDirection as x}from"../views/3d/webgl-engine/core/shaderLibrary/shading/MainLighting.glsl.js";import{PhysicallyBasedRenderingParameters as L}from"../views/3d/webgl-engine/core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{ReadBaseColorTexture as j}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ReadBaseColorTexture.glsl.js";import{ReadShadowMapPass as S}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{terrainDepthTest as $}from"../views/3d/webgl-engine/core/shaderLibrary/shading/TerrainDepthTest.glsl.js";import{OverlayIM as N}from"../views/3d/webgl-engine/core/shaderLibrary/terrain/Overlay.glsl.js";import{DiscardOrAdjustAlphaDraw as O}from"../views/3d/webgl-engine/core/shaderLibrary/util/DiscardOrAdjustAlpha.glsl.js";import{If as T,glsl as D}from"../views/3d/webgl-engine/core/shaderModules/glsl.js";import{Texture2DBindUniform as M}from"../views/3d/webgl-engine/core/shaderModules/Texture2DBindUniform.js";import{SnowCover as A}from"../views/3d/webgl-engine/effects/weather/SnowCover.glsl.js";import{outputColorHighlightOID as W}from"../views/3d/webgl-engine/shaders/OutputColorHighlightOID.glsl.js";import{sphereDepthInterpolate as P}from"../views/3d/webgl-engine/shaders/SphereDepthInterpolate.glsl.js";import{ShaderBuilder as R}from"../views/webgl/ShaderBuilder.js";import{alphaCutoff as z}from"../webscene/support/AlphaCutoff.js";function F(F){const B=new R,{vertex:_,fragment:I}=B;B.include(m,F),B.include(g,F),B.include(s,F),B.include(d,F),B.include(i,F),B.include(O,F),I.include(n,F),B.include(j,F),B.include($,F);const{output:E,pbrMode:H,hasNormalTexture:V,snowCover:G,receiveShadows:k,shadeNormals:U,spherical:q,ellipsoidMode:J,overlayEnabled:K,componentData:Q,vertexDiscardMode:X,hasGlow:Y,renderOccluded:Z}=F,ee=1===H||2===H;ee&&(B.include(L,F),V&&B.include(b,F));const re=4===E||5===E||6===E,oe=re&&1===Q,ae=1===J,ie=1===J?r.radius:ae?o.radius:a.radius;K&&(B.include(f,F),B.include(N,F),_.code.add(`\n ${T(q,`const float invRadius = ${D.float(1/ie)};`)}\n vec2 projectOverlay(vec3 pos) { return pos.xy ${T(q,"/ (1.0 + invRadius * pos.z);")}; }`));const le=K&&t(E)&&4===H;le&&(B.varyings.add("tbnTangent","vec3"),B.varyings.add("tbnBiTangent","vec3"),B.varyings.add("groundNormal","vec3"));const te=0===X,ne=2===X,de=1-1/255;if(B.include(S,F),B.include(l,F),_.main.add(D`
6
6
  bool castShadows;
7
7
  vec4 externalColor = forwardExternalColor(castShadows);
8
- ${N(Z,"if(!castShadows) { gl_Position = vec4(vec3(1e38), 1.0); return; }")}
8
+ ${T(oe,"if(!castShadows) { gl_Position = vec4(vec3(1e38), 1.0); return; }")}
9
9
 
10
- ${N(!oe,`{ if (externalColor.a ${re?">":"<="} ${O.float(ae)}) { gl_Position = vec4(vec3(1e38), 1.0); return; } }`)}
10
+ ${T(!te,`{ if (externalColor.a ${ne?">":"<="} ${D.float(de)}) { gl_Position = vec4(vec3(1e38), 1.0); return; } }`)}
11
11
 
12
- ${N(10===z,"externalColor.a = 1.0;")}
12
+ ${T(10===E,"externalColor.a = 1.0;")}
13
13
 
14
14
  forwardPosition(readElevationOffset());
15
15
  forwardViewPosDepth(vPosition_view);
@@ -20,24 +20,24 @@ import{earth as e,mars as o,moon as r}from"../geometry/support/Ellipsoid.js";imp
20
20
  forwardLinearDepthToWriteShadowMap();
21
21
  forwardEmissiveStrength();
22
22
  forwardObjectAndLayerIdColor();
23
- ${N(ee,G?O`
23
+ ${T(le,q?D`
24
24
  groundNormal = normalize(positionWorld());
25
25
  tbnTangent = normalize(cross(vec3(0.0, 0.0, 1.0), groundNormal));
26
- tbnBiTangent = normalize(cross(groundNormal, tbnTangent));`:O`
26
+ tbnBiTangent = normalize(cross(groundNormal, tbnTangent));`:D`
27
27
  groundNormal = vec3(0.0, 0.0, 1.0);
28
28
  tbnTangent = vec3(1.0, 0.0, 0.0);
29
29
  tbnBiTangent = vec3(0.0, 1.0, 0.0);`)}
30
- ${N(U,"setOverlayVTC(projectOverlay(position));")}
30
+ ${T(K,"setOverlayVTC(projectOverlay(position));")}
31
31
 
32
- if (externalColor.a < ${O.float(W)}) {
32
+ if (externalColor.a < ${D.float(z)}) {
33
33
  // Discard this vertex
34
34
  gl_Position = vec4(1e38, 1e38, 1e38, 1.0);
35
35
  return;
36
36
  }
37
- `),t(z))return B.include(h,P),B.include(u,P),B.include(p,P),B.include(A,P),F.include(M,P),F.code.add(O`
37
+ `),t(E))return B.include(p,F),B.include(w,F),B.include(f,F),B.include(W,F),I.include(A,F),I.code.add(D`
38
38
  float evaluateShadow() {
39
- return ${I?"readShadowMap(vPositionWorldCameraRelative, linearDepth)":"0.0"};
40
- }`),F.main.add(O`
39
+ return ${k?"readShadowMap(vPositionWorldCameraRelative, linearDepth)":"0.0"};
40
+ }`),I.main.add(D`
41
41
  discardBySlice(vPositionWorldCameraRelative);
42
42
  discardByTerrainDepth();
43
43
 
@@ -47,60 +47,60 @@ import{earth as e,mars as o,moon as r}from"../geometry/support/Ellipsoid.js";imp
47
47
  /* When rendering the occluded overlay, we still need to read the base color texture
48
48
  * because we need to use the same discard logic. However after that to render only the
49
49
  * draped overlay, we simply set the base texture color to zero. */
50
- ${N(Q,O`textureColor = vec4(0);`)}
50
+ ${T(Z,D`textureColor = vec4(0);`)}
51
51
 
52
- ${N(U,O`vec4 overlayColor = getOverlayColor(ovColorTex, vtcOverlay);`)}
52
+ ${T(K,D`vec4 overlayColor = getOverlayColor(ovColorTex, vtcOverlay);`)}
53
53
 
54
54
  /* Early discard to only emit when we have overlay */
55
- ${N(U&&Q,O`if (overlayColor.a < ${O.float(W)}) { discard; }`)}
55
+ ${T(K&&Z,D`if (overlayColor.a < ${D.float(z)}) { discard; }`)}
56
56
 
57
57
  vec4 externalColor;
58
58
  int externalColorMixMode;
59
59
  readExternalColor(externalColor, externalColorMixMode);
60
60
 
61
61
  vec4 materialColor = computeMaterialColor(textureColor, externalColor, externalColorMixMode);
62
- `),X?(f(F),G&&b(F),F.main.add(O`
62
+ `),ee?(y(I),q&&C(I),I.main.add(D`
63
63
  applyPBRFactors();
64
- ${N(1===E,O`if (externalColorMixMode == 3) {
64
+ ${T(1===H,D`if (externalColorMixMode == 3) {
65
65
  mrr = vec3(0.0, 0.6, 0.2);
66
66
  }`)}
67
67
  float additionalIrradiance = 0.02 * mainLightIntensity[2];
68
- ${N(_,"mat3 tangentSpace = computeTangentSpace(fragmentFaceNormal, vPositionWorldCameraRelative, vuv0);")}
69
- vec3 shadingNormal = ${_?"computeTextureNormal(tangentSpace, vuv0)":"fragmentShadingNormal"};
70
- vec3 groundNormal = ${G?O`normalize(positionWorld())`:O`vec3(0.0, 0.0, 1.0)`};
68
+ ${T(V,"mat3 tangentSpace = computeTangentSpace(fragmentFaceNormal, vPositionWorldCameraRelative, vuv0);")}
69
+ vec3 shadingNormal = ${V?"computeTextureNormal(tangentSpace, vuv0)":"fragmentShadingNormal"};
70
+ vec3 groundNormal = ${q?D`normalize(positionWorld())`:D`vec3(0.0, 0.0, 1.0)`};
71
71
 
72
72
  vec3 viewDir = normalize(vPositionWorldCameraRelative);
73
73
  float ssao = 1.0 - occlusion * evaluateAmbientOcclusionInverse();
74
- ${N(H,O`float snow = getSnow(fragmentFaceNormal, normalize(positionWorld()));
74
+ ${T(G,D`float snow = getSnow(fragmentFaceNormal, normalize(positionWorld()));
75
75
  materialColor.rgb = mix(materialColor.rgb, vec3(1.1), snow);
76
76
  ssao = mix(ssao, 0.5 * ssao, snow);
77
77
  shadingNormal = mix(shadingNormal, fragmentFaceNormal, snow);`)}
78
- ${N(U,"materialColor = materialColor * (1.0 - overlayColor.a) + overlayColor;")}
78
+ ${T(K,"materialColor = materialColor * (1.0 - overlayColor.a) + overlayColor;")}
79
79
 
80
80
  vec3 additionalLight = evaluateAdditionalLighting(ssao, positionWorld());
81
- vec4 emission = ${K?"vec4(0.0)":"getEmissions(materialColor.rgb)"};
82
- ${N(G,"float additionalAmbientScale = additionalDirectedAmbientLight(positionWorld());")}
83
- ${G?O`float shadow = max(lightingGlobalFactor * (1.0 - additionalAmbientScale), evaluateShadow());`:"float shadow = evaluateShadow();"}
81
+ vec4 emission = ${Y?"vec4(0.0)":"getEmissions(materialColor.rgb)"};
82
+ ${T(q,"float additionalAmbientScale = additionalDirectedAmbientLight(positionWorld());")}
83
+ ${q?D`float shadow = max(lightingGlobalFactor * (1.0 - additionalAmbientScale), evaluateShadow());`:"float shadow = evaluateShadow();"}
84
84
  vec4 shadedColor = vec4(evaluateSceneLightingPBR(shadingNormal, materialColor.rgb, shadow, ssao, additionalLight, viewDir, groundNormal, mrr, additionalIrradiance), materialColor.a);
85
- `)):(C(F),G&&b(F),ee&&F.uniforms.add(new T("ovNormalTex",e=>e.overlay?.getTexture(3))),F.main.add(O`
86
- ${N(G,"float additionalAmbientScale = additionalDirectedAmbientLight(positionWorld());")}
87
- float shadow = ${I?G?"max(lightingGlobalFactor * (1.0 - additionalAmbientScale), evaluateShadow())":"evaluateShadow()":G?"lightingGlobalFactor * (1.0 - additionalAmbientScale)":"0.0"};
85
+ `)):(x(I),q&&C(I),le&&I.uniforms.add(new M("ovNormalTex",e=>e.overlay?.getTexture(3))),I.main.add(D`
86
+ ${T(q,"float additionalAmbientScale = additionalDirectedAmbientLight(positionWorld());")}
87
+ float shadow = ${k?q?"max(lightingGlobalFactor * (1.0 - additionalAmbientScale), evaluateShadow())":"evaluateShadow()":q?"lightingGlobalFactor * (1.0 - additionalAmbientScale)":"0.0"};
88
88
 
89
- ${N(I&&!V,O`
89
+ ${T(k&&!U,D`
90
90
  float dotFL = dot(fragmentFaceNormal, mainLightDirection);
91
91
  if( dotFL <= 0.0) shadow = 1.0;
92
92
  `)}
93
- ${N(H,O`float snow = getSnow(fragmentFaceNormal, normalize(positionWorld()));
93
+ ${T(G,D`float snow = getSnow(fragmentFaceNormal, normalize(positionWorld()));
94
94
  materialColor.rgb = mix(materialColor.rgb, vec3(1), snow);`)}
95
95
 
96
96
  // At global scale we create some additional ambient light based on the main light to simulate global illumination
97
97
  float ssao = evaluateAmbientOcclusion();
98
98
  vec3 additionalLight = evaluateAdditionalLighting(ssao, positionWorld());
99
99
 
100
- ${N(U,"materialColor = materialColor * (1.0 - overlayColor.a) + overlayColor;")}
100
+ ${T(K,"materialColor = materialColor * (1.0 - overlayColor.a) + overlayColor;")}
101
101
 
102
102
  vec4 shadedColor = vec4(evaluateSceneLighting(fragmentShadingNormal, materialColor.rgb, shadow, ssao, additionalLight), materialColor.a);
103
- ${N(ee,O`vec4 overlayWaterMask = getOverlayColor(ovNormalTex, vtcOverlay);
103
+ ${T(le,D`vec4 overlayWaterMask = getOverlayColor(ovNormalTex, vtcOverlay);
104
104
  float waterNormalLength = length(overlayWaterMask);
105
105
  if (waterNormalLength > 0.95) {
106
106
  mat3 tbnMatrix = mat3(tbnTangent, tbnBiTangent, groundNormal);
@@ -109,13 +109,19 @@ import{earth as e,mars as o,moon as r}from"../geometry/support/Ellipsoid.js";imp
109
109
  // un-gamma the ground color to mix in linear space
110
110
  shadedColor = mix(shadedColor, waterColorNonLinear, waterColorLinear.w);
111
111
  }`)}
112
- `)),F.main.add(`outputColorHighlightOID(shadedColor, vPositionWorldCameraRelative, materialColor.rgb ${N(H,", snow")});`),B;const ie=3===z,te=10===z,le=9===z,ne=Y||7===z||8===z;return ne&&B.include(c,P),ie&&B.include(u,P),U&&B.include(v,P),B.include(m,P),F.main.add(O`
112
+ `)),I.main.add(`outputColorHighlightOID(shadedColor, vPositionWorldCameraRelative, materialColor.rgb ${T(G,", snow")});`),F.sphereDepthInterpolate&&(B.include(P,{radius:ie*e}),B.fragment.include(h),I.main.add(D`if (sphereFade()>0.0) {
113
+ vec3 worldRay = normalize(vPositionWorldCameraRelative);
114
+ vec3 viewRay = normalize(vPosition_view);
115
+ gl_FragDepth = delinearizeDepth(sphereDepthInterpolate(worldRay, viewRay, linearizeDepth(gl_FragCoord.z)));
116
+ } else {
117
+ gl_FragDepth = gl_FragCoord.z;
118
+ }`)),B;const se=3===E,ge=10===E,me=9===E,ce=re||7===E||8===E;return ce&&B.include(c,F),se&&B.include(w,F),K&&B.include(u,F),B.include(v,F),I.main.add(D`
113
119
  discardBySlice(vPositionWorldCameraRelative);
114
120
 
115
121
  vec4 textureColor = readBaseColorTexture();
116
122
  discardOrAdjustAlpha(textureColor);
117
123
 
118
- ${N(ne,"outputDepth(linearDepth);")}
119
- ${N(ie,O`fragColor = vec4(vec3(0.5) + 0.5 * fragmentFaceNormalView, 1.0);`)}
120
- ${N(te,U?"fragColor = getOverlayColorTexel();":"outputObjectAndLayerIdColor();")}
121
- ${N(le,N(U,O`calculateOcclusionAndOutputHighlight(getAllOverlayHighlightValuesEncoded());`,O`calculateOcclusionAndOutputHighlight();`))}`),B}const B=Object.freeze(Object.defineProperty({__proto__:null,build:P},Symbol.toStringTag,{value:"Module"}));export{B as C,P as b};
124
+ ${T(ce,"outputDepth(linearDepth);")}
125
+ ${T(se,D`fragColor = vec4(vec3(0.5) + 0.5 * fragmentFaceNormalView, 1.0);`)}
126
+ ${T(ge,K?"fragColor = getOverlayColorTexel();":"outputObjectAndLayerIdColor();")}
127
+ ${T(me,T(K,D`calculateOcclusionAndOutputHighlight(getAllOverlayHighlightValuesEncoded());`,D`calculateOcclusionAndOutputHighlight();`))}`),B}const B=Object.freeze(Object.defineProperty({__proto__:null,build:F},Symbol.toStringTag,{value:"Module"}));export{B as C,F as b};