@arcgis/core 4.34.0-next.46 → 4.34.0-next.48
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/assets/esri/core/workers/RemoteClient.js +1 -1
- package/assets/esri/core/workers/chunks/{33f3e3d05429f845c139.js → 0b67b16d7e6c030bcfc7.js} +1 -1
- package/assets/esri/core/workers/chunks/{17df0f766ee1e323d3fa.js → 46ab551bd19e52e73649.js} +1 -1
- package/assets/esri/core/workers/chunks/{d70e1b8b8bee88a7a5b8.js → 574ea32d6c257e0d2079.js} +1 -1
- package/assets/esri/core/workers/chunks/5f7dc9657803ae3140a6.js +1 -0
- package/assets/esri/core/workers/chunks/6130bc641aa7c1bcaaa8.js +1 -0
- package/assets/esri/core/workers/chunks/{14d3039f92b0d96944f0.js → 71acded1b3c0057917a1.js} +1 -1
- package/assets/esri/core/workers/chunks/{b3e2e826295620b1a9dd.js → 90a97ffba604c1c35532.js} +22 -11
- package/assets/esri/core/workers/chunks/a50026e567b1edff87c6.js +1 -0
- package/assets/esri/core/workers/chunks/ad93a2621f75270f06cb.js +1 -0
- package/assets/esri/core/workers/chunks/{8bab4c59c9b644224ecb.js → b87ed14fde381f79bc9f.js} +1 -1
- package/assets/esri/core/workers/chunks/cfa8b17cf1349f6ed355.js +33 -0
- package/assets/esri/core/workers/chunks/{b4304673696fc0774bff.js → f1de768b0a6d345f7e39.js} +1 -1
- package/assets/esri/libs/parquet/pkg/bundle_bg.wasm +0 -0
- package/chunks/BloomBlur.glsl.js +8 -8
- package/chunks/BloomComposition.glsl.js +15 -21
- package/chunks/bundle.js +1 -1
- package/config.js +1 -1
- package/editing/templateUtils.js +1 -1
- package/kernel.js +1 -1
- package/layers/VoxelWasmPerSceneView.js +1 -1
- package/layers/graphics/sources/support/ParquetSourceWorker.js +1 -1
- package/layers/save/featureLayerUtils.js +1 -1
- package/layers/support/parquetUtils.js +1 -1
- package/package.json +1 -1
- package/rest/featureService/FeatureService.js +1 -1
- package/rest/networks/support/Subcircuit.js +5 -0
- package/rest/sharedTemplates/querySharedTemplates.js +1 -1
- package/support/revision.js +1 -1
- package/symbols/cim/cimAnalyzer.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/graph/ShaderGraphContext.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/graph/glsl.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/TestTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/fill/OutlineFillTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/fill/PatternFillTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/fill/PatternOutlineFillTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/line/TexturedLineTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/mesh/MeshWriterRegistry.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/overlay/OverlayTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/pieChart/PieChartShader.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/pieChart/PieChartTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/shaders/ComplexOutlineFillShader.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/text/TextTechnique.js +1 -1
- package/views/2d/engine/webgl/shaderGraph/techniques/videoScreenRenderer/VideoScreenTechnique.js +1 -1
- package/views/2d/layers/features/sources/strategies/ParquetSnapshotLoadStrategy.js +1 -1
- package/views/2d/layers/features/sources/strategies/ParquetTileLoadStrategy.js +1 -1
- package/views/2d/layers/features/support/FeatureSetReaderPBF.js +1 -1
- package/views/2d/layers/features/support/FeatureSetReaderParquet.js +1 -1
- package/views/3d/analysis/VolumeMeasurement/CutFillVolumeMeasurementComputation.js +1 -1
- package/views/3d/analysis/VolumeMeasurement/CutFillVolumeMeasurementController.js +1 -1
- package/views/3d/layers/IntegratedMesh3DTilesLayerView3D.js +1 -1
- package/views/3d/layers/graphics/pipeline/rendering/DirectRenderer.js +1 -1
- package/views/3d/terrain/OverlayRenderer.js +1 -1
- package/views/3d/terrain/TerrainRenderer.js +1 -1
- package/views/3d/terrain/TerrainSurface.js +1 -1
- package/views/3d/webgl-engine/collections/Component/Material/ComponentMaterial.js +1 -1
- package/views/3d/webgl-engine/core/renderPasses/AllRenderPasses.js +1 -1
- package/views/3d/webgl-engine/core/renderPasses/RenderPassManager.js +1 -1
- package/views/3d/webgl-engine/core/shaderLibrary/output/Emissions.glsl.js +5 -5
- package/views/3d/webgl-engine/core/shaderLibrary/terrain/Overlay.glsl.js +1 -1
- package/views/3d/webgl-engine/effects/RenderPluginManager.js +1 -1
- package/views/3d/webgl-engine/effects/bloom/BloomPresets.glsl.js +1 -1
- package/views/3d/webgl-engine/effects/geometry/RenderOccludedRenderNode.js +1 -1
- package/views/3d/webgl-engine/lib/Renderer.js +1 -1
- package/views/3d/webgl-engine/lib/SortedRenderGeometryRenderer.js +1 -1
- package/views/3d/webgl-engine/materials/CheckerBoardMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/ColorMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/DefaultMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/HUDMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/HeatmapDensityMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/ImageMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/LineCalloutMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/LineMarkerMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/MeasurementArrowMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/PatternMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/RibbonLineMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/ShadedColorMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/SlicePlaneMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/WaterMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/renderers/VaoRenderer.js +1 -1
- package/views/3d/webgl-engine/shaders/LineMarkerTechnique.js +1 -1
- package/views/3d/webgl-engine/shaders/RibbonLineTechnique.js +1 -1
- package/widgets/FeatureTable/FieldColumn.js +1 -1
- package/widgets/FeatureTable/Grid/Column.js +1 -1
- package/widgets/FeatureTable.js +1 -1
- package/widgets/support/SelectionList.js +1 -1
- package/assets/esri/core/workers/chunks/53e166944a42af027345.js +0 -1
- package/assets/esri/core/workers/chunks/73140c5c0beda7ea3703.js +0 -1
- package/assets/esri/core/workers/chunks/b1b6300451cc4ccefd46.js +0 -1
- package/assets/esri/core/workers/chunks/c5a0976de958b3b01c70.js +0 -22
- package/assets/esri/core/workers/chunks/f0ccd7ac83d94cbf40a5.js +0 -1
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import{create as e}from"../../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{hasArea as o,width as r,height as t}from"../../../../../../geometry/support/aaBoundingRect.js";import{isColorOrColorEmission as l}from"../ShaderOutput.js";import{addMainLightDirection as a,addMainLightIntensity as c}from"../shading/MainLighting.glsl.js";import{Water as i}from"../shading/Water.glsl.js";import{Float4DrawUniform as v}from"../../shaderModules/Float4DrawUniform.js";import{FloatPassUniform as s}from"../../shaderModules/FloatPassUniform.js";import{glsl as n}from"../../shaderModules/glsl.js";import{Texture2DPassUniform as d}from"../../shaderModules/Texture2DPassUniform.js";import{Texture2DUintPassUniform as u}from"../../shaderModules/Texture2DUintPassUniform.js";import{Uniform as x}from"../../../../../webgl/Uniform.js";function y(e,o){const{vertex:r,fragment:t}=e;r.uniforms.add(new v("overlayTexOffset",(e,o)=>C(e,o)),new v("overlayTexScale",(e,o)=>h(e,o))),t.constants.add("overlayOpacity","float",1),t.uniforms.add(new d("ovColorTex",(e,o)=>p(e,o))),g(e,o)}function p(e,o){return 0===e.identifier&&l(e.output)?e.occludedGround?o.overlay?.allSourcesOccluders?o.overlay?.getTexture(1):o.overlay?.getTexture(4):o.overlay?.getTexture(1):0===e.identifier&&9===e.output?o.overlay?.getTexture(5):2===e.identifier?o.overlay?.getTexture(2):null}function m(e,o){const{vertex:r,fragment:t}=e,{output:l}=o;r.uniforms.add(new T("overlayTexOffset"),new T("overlayTexScale")),t.uniforms.add(new s("overlayOpacity",e=>e.overlayOpacity)),8!==l&&t.uniforms.add(new d("ovColorTex",(e,o)=>o.overlay?.getTexture(e.overlayContent))),g(e,o)}function f(e,o){switch(e){case 0:case 1:return
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import{create as e}from"../../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{hasArea as o,width as r,height as t}from"../../../../../../geometry/support/aaBoundingRect.js";import{isColorOrColorEmission as l}from"../ShaderOutput.js";import{addMainLightDirection as a,addMainLightIntensity as c}from"../shading/MainLighting.glsl.js";import{Water as i}from"../shading/Water.glsl.js";import{Float4DrawUniform as v}from"../../shaderModules/Float4DrawUniform.js";import{FloatPassUniform as s}from"../../shaderModules/FloatPassUniform.js";import{glsl as n}from"../../shaderModules/glsl.js";import{Texture2DPassUniform as d}from"../../shaderModules/Texture2DPassUniform.js";import{Texture2DUintPassUniform as u}from"../../shaderModules/Texture2DUintPassUniform.js";import{Uniform as x}from"../../../../../webgl/Uniform.js";function y(e,o){const{vertex:r,fragment:t}=e;r.uniforms.add(new v("overlayTexOffset",(e,o)=>C(e,o)),new v("overlayTexScale",(e,o)=>h(e,o))),t.constants.add("overlayOpacity","float",1),t.uniforms.add(new d("ovColorTex",(e,o)=>p(e,o))),g(e,o)}function p(e,o){return 0===e.identifier&&l(e.output)?e.occludedGround?o.overlay?.allSourcesOccluders?o.overlay?.getTexture(1):o.overlay?.getTexture(4):o.overlay?.getTexture(1):0===e.identifier&&9===e.output?o.overlay?.getTexture(5):2===e.identifier?o.overlay?.getTexture(2):null}function m(e,o){const{vertex:r,fragment:t}=e,{output:l}=o;r.uniforms.add(new T("overlayTexOffset"),new T("overlayTexScale")),t.uniforms.add(new s("overlayOpacity",e=>e.overlayOpacity)),8!==l&&t.uniforms.add(new d("ovColorTex",(e,o)=>o.overlay?.getTexture(e.overlayContent))),g(e,o)}function f(e,o){switch(e){case 0:case 1:return 9!==o.slot||o.overlay?.allSourcesOccluders?0:4;case 2:case 3:return 0;case 8:return 2;case 4:case 6:case 7:return null;case 9:return 5}return null}function g(e,o){const r=3===o.pbrMode||4===o.pbrMode||6===o.pbrMode;r&&e.include(i,o);const{vertex:t,fragment:l,varyings:v}=e;v.add("vtcOverlay","vec4");const{output:s}=o,d=8===s;t.code.add(n`void setOverlayVTC(in vec2 uv) {
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}`),l.code.add(n`bool isValid(vec2 uv, vec2 dxdy) {
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return (uv.x >= 0.0 + dxdy.x) && (uv.x <= 1.0 - dxdy.x) && (uv.y >= 0.0 + dxdy.y) && (uv.y <= 1.0 - dxdy.y);
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import{removeUnordered as e}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{isPromiseLike as t,createAbortError as r}from"../../../../core/promiseUtils.js";import{signal as s}from"../../../../core/signal.js";import{DepthRange as n}from"../lib/DepthRange.js";class i{constructor(e){this.context=e,this._renderPlugins=new Array,this._slots=new Array,this._version=s(0);for(let t=0;t<
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import{removeUnordered as e}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{isPromiseLike as t,createAbortError as r}from"../../../../core/promiseUtils.js";import{signal as s}from"../../../../core/signal.js";import{DepthRange as n}from"../lib/DepthRange.js";class i{constructor(e){this.context=e,this._renderPlugins=new Array,this._slots=new Array,this._version=s(0);for(let t=0;t<21;++t)this._slots[t]=[]}destroy(){this._renderPlugins.forEach(e=>e.destroy()),this._renderPlugins.length=0}get plugins(){return this._renderPlugins}add(e,s){const n=()=>{if(s?.aborted)throw e.uninitializeRenderContext(),r();this._renderPlugins.push(e),e.produces.forEach((t,r)=>this._slots[r].push(e)),this.context.requestRender(),this._version.value++},i=e.initializeRenderContext(this.context,s);if(t(i))return i.then(n);n()}remove(t){e(this._renderPlugins,t),t.uninitializeRenderContext();for(let e=0;e<this._slots.length;++e)this._slots[e]=this._slots[e].filter(e=>e!==t);this.context.requestRender(),this._version.value++}prepareRender(){this._renderPlugins.forEach(e=>{e.prepareRender&&e.prepareRender(this.context.renderContext)})}updateAnimation(e){let t=!1;return this._renderPlugins.forEach(r=>t=r.updateAnimation?.(e)||t),t}precompile(...e){++this.context.techniques.precompiling;const t=this.context.renderContext.bind.slot;for(const r of e)this.context.renderContext.bind.slot=r,this._forEachRender(()=>{});this.context.renderContext.bind.slot=t,--this.context.techniques.precompiling}render(...e){for(const t of e)this.context.renderContext.bind.slot=t,this._forEachRender((e,t)=>e.render(this.context.renderContext,t))}_forEachRender(e){const t=this.context.renderContext.bind.slot,r=this.context.renderContext.output;this._slots[t].forEach(s=>{const n=s.produces.get(t);if(!n?.(r)||s.isDecoration&&!this.context.renderContext.bind.decorations)return;const i=s.acquireTechniques(this.context.renderContext);i&&e(s,i)})}queryDepthRange(e){const t=new n;return this._renderPlugins.forEach(r=>{const s=r.queryDepthRange?.(e);t.union(s)}),t}get updating(){return this._version.value>=0&&this._renderPlugins.some(e=>e.readyToRun)}produces(e,...t){return t.some(t=>this._slots[t].some(r=>{const s=r.produces.get(t);return!!s&&s(e)}))}consumes(e){return this._renderPlugins.some(t=>t.consumes().required.includes(e))}hasHighlight(e){return o.some(t=>this._slots[t].some(t=>t.hasHighlight(e)))}get hasDecorations(){return this._renderPlugins.some(e=>e.isDecoration)}get hasOccludees(){return this._renderPlugins.some(e=>e.hasOccludees)}get hasEmissions(){return this._renderPlugins.some(e=>e.hasEmissions)}get renderOccludedFlags(){return this._renderPlugins.reduce((e,t)=>e|(t.renderOccludedFlags??0),0)}get usedMemory(){return this._renderPlugins.reduce((e,t)=>t.material?e:e+(t.usedMemory??0),0)}get test(){}}const o=[2,4,18,13,14];export{i as RenderPluginManager};
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const n=2.6,s={sunny:.0022,cloudy:.0022,rainy:.0022,snowy:.0022,foggy:.0022};class o{constructor(n,s){this.near=n,this.far=s,this.near=r(n),this.far=r(s)}}const t={sunny:new o([
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const n=2.6,s={sunny:.0022,cloudy:.0022,rainy:.0022,snowy:.0022,foggy:.0022};class o{constructor(n,s){this.near=n,this.far=s,this.near=r(n),this.far=r(s)}}const t={sunny:new o([1,.15,.05,.01,0,0],[2.1,.8,.6,.4,.2,.1]),cloudy:new o([1,.15,.05,.01,0,0],[1,.8,.6,.4,.2,.1]),rainy:new o([1,.15,.05,.01,0,0],[1,.8,.6,.4,.2,.1]),snowy:new o([1,.15,.05,.01,0,0],[1,.8,.6,.4,.2,.1]),foggy:new o([1,.15,.05,.01,0,0],[1,.8,.6,.4,.2,.1])};function r(n,s=1){const o=n[0]+n[1]+n[2]+n[3]+n[4]+n[5];return o<s?n:[n[0]/o,n[1]/o,n[2]/o,n[3]/o,n[4]/o,n[5]/o]}export{s as blurRadiusPresets,n as defaultExposure,t as lodFactorsPresets,r as normalizePreset};
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import{__decorate as e}from"tslib";import r from"../../../../../core/PooledArray.js";import{property as t}from"../../../../../core/accessorSupport/decorators/property.js";import"../../../../../core/has.js";import"../../../../../core/Logger.js";import"../../../../../core/RandomLCG.js";import{subclass as o}from"../../../../../core/accessorSupport/decorators/subclass.js";import{ZEROS as s}from"../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{InternalRenderCategory as c}from"../../../webgl.js";import i from"../../../webgl/RenderNode.js";import{Blit as n}from"../blit/Blit.js";import{DepthStencilAttachment as d}from"../../../../webgl/enums.js";let l=class extends i{constructor(e){super(e),this.consumes={required:[c.OCCLUDED]},this.produces=c.OCCLUDED,this._blit=new n(e.view.stage.renderView.techniques,2)}precompile(){const e=this.view.stage.renderer;e.plugins.plugins.forEach(r=>{e.precompileSlots(r,
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import{__decorate as e}from"tslib";import r from"../../../../../core/PooledArray.js";import{property as t}from"../../../../../core/accessorSupport/decorators/property.js";import"../../../../../core/has.js";import"../../../../../core/Logger.js";import"../../../../../core/RandomLCG.js";import{subclass as o}from"../../../../../core/accessorSupport/decorators/subclass.js";import{ZEROS as s}from"../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{InternalRenderCategory as c}from"../../../webgl.js";import i from"../../../webgl/RenderNode.js";import{Blit as n}from"../blit/Blit.js";import{DepthStencilAttachment as d}from"../../../../webgl/enums.js";let l=class extends i{constructor(e){super(e),this.consumes={required:[c.OCCLUDED]},this.produces=c.OCCLUDED,this._blit=new n(e.view.stage.renderView.techniques,2)}precompile(){const e=this.view.stage.renderer;e.plugins.plugins.forEach(r=>{e.precompileSlots(r,9,11),r.material&&e.precompileOccludedSlots(r,h)})}render(e){const r=e.find(({name:e})=>e===this.produces);return this._renderOccludedAndTransparentStencil(r),this._renderOccludedComposite(r),r}_renderOccludedAndTransparentStencil(e){const r=this.view.stage.renderer,t=a;t.clear();for(const o of r.plugins.plugins)8&o.renderOccludedFlags&&t.push(o);0!==t.length&&(r.renderSlots(t,10),this._renderAndComposite(e,e.getAttachment(d),.5,()=>r.renderSlots(t,11),!1,!1),t.clear())}_renderOccludedComposite(e){const r=this.view.stage.renderer,t=a;t.clear();let o=0;for(const i of r.plugins.plugins){const e=i.renderOccludedFlags&m;o|=e,e&&t.push(i)}if(!o)return void t.clear();const s=this._getDepthStencilAttachment(e);let c=s.clearStencil;for(const i of h)o&i&&(this._renderAndComposite(e,s.depth,16===i?1:.5,()=>r.renderOccludedSlots(t,i),!0,c),c=!1);s.release(),t.clear()}_renderAndComposite(e,r,t,o,c,i){const n=this.renderingContext,{width:d,height:l}=e.fbo,a=this.fboCache.acquire(d,l,"tmp color");a.attachDepth(r),n.bindFramebuffer(a.fbo),n.clearFramebuffer(s,c,i),o(),a.detachDepth(),this._blit.blend(n,a,e,this.bindParameters,t),a.release()}_getDepthStencilAttachment(e){const{width:r,height:t}=e.fbo;if(!this.view.stage.renderer.occludedRequiresIntegratedMeshStencil){const e=this.fboCache.acquireDepth(11,r,t,"retained stencil");return{depth:e,release:()=>e.release(),clearStencil:!0}}const o=this.fboCache.acquire(r,t,"retained stencil",11);return this.renderingContext.blitFramebuffer(e.fbo,o.fbo,1024),{depth:o.getAttachment(d),release:()=>o.release(),clearStencil:!1}}};e([t()],l.prototype,"consumes",void 0),e([t()],l.prototype,"produces",void 0),l=e([o("esri.views.3d.webgl-engine.effects.geometry.RenderOccludedRenderNode")],l);const a=new r;function p(){a.prune()}const h=[4,2,16],m=h.reduce((e,r)=>e|r,0);export{l as RenderOccludedRenderNode,p as cleanupRenderOccluded};
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import{__decorate as e}from"tslib";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as r}from"../../../../core/asyncUtils.js";import{unitRGBAFromColor as i}from"../../../../core/colorUtils.js";import has from"../../../../core/has.js";import{clamp as s,lerp as a}from"../../../../core/mathUtils.js";import{removeMaybe as n,abortMaybe as h,destroyMaybe as o,releaseMaybe as d}from"../../../../core/maybe.js";import{throwIfAborted as l}from"../../../../core/promiseUtils.js";import{watch as _,syncAndInitial as u,initial as p,sync as m}from"../../../../core/reactiveUtils.js";import{signal as c}from"../../../../core/signal.js";import{Milliseconds as f}from"../../../../core/time.js";import{property as g}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import{subclass as b}from"../../../../core/accessorSupport/decorators/subclass.js";import{equals as P,invert as w,multiply as S}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as T,create as C}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{s as E}from"../../../../chunks/vec42.js";import{ZEROS as A}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{fromValues as x,ZEROS as y}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as R}from"../../../../geometry/support/Indices.js";import{RenderCategory as D,InternalRenderCategory as I}from"../../webgl.js";import{innerAtmosphereFadeStart as O}from"../../environment/atmosphereUtils.js";import{minNearDistanceInMeters as v}from"../../state/NearFarHeuristic.js";import{debugFlags as M}from"../../support/debugFlags.js";import{FBOCache as H,defaultWebGLFBO as F}from"../core/FBOCache.js";import{RenderPassManager as N}from"../core/renderPasses/RenderPassManager.js";import{isColorOrColorEmission as q}from"../core/shaderLibrary/ShaderOutput.js";import{distanceFadeEnd as G}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as V}from"../effects/RenderNodes.js";import{RenderPluginManager as U}from"../effects/RenderPluginManager.js";import{Blit as L}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as j,renderHighlightBuffer as B}from"../effects/highlight/Highlight.js";import{OITBlend as k}from"../effects/transparency/OITBlend.js";import{AnimationTimer as z}from"./AnimationTimer.js";import{AnimationTimeStep as Q}from"./AnimationTimeStep.js";import{BoundingInfo as W}from"./BoundingInfo.js";import{DepthRange as Y}from"./DepthRange.js";import{depthRangeFromScene as J}from"./depthRangeUtils.js";import{hudFragmentOpacityParameters as K}from"./hudFragmentOpacityParameters.js";import{MainFramebuffer as X}from"./MainFramebuffer.js";import{RenderContext as Z,defaultRenderOccludedMask as $}from"./RenderContext.js";import{RendererBase as ee}from"./RendererBase.js";import{setupFeatureDefaults as te}from"./RenderFeature.js";import{RenderPluginInput as re}from"./RenderPluginInput.js";import{ShadowAccumulator as ie}from"./ShadowAccumulator.js";import{ShadowMap as se}from"./ShadowMap.js";import ae from"./SliceHelper.js";import{MergedRenderer as ne}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as he}from"../parts/renderUtils.js";import{RendererPerformanceInfo as oe,PerformanceCategory as de}from"../statistics/RendererPerformanceInfo.js";import{PixelType as le,ColorAttachment1 as _e,ColorAttachment2 as ue}from"../../../webgl/enums.js";let pe=class extends ee{constructor(e,t,r,s,a,n){super({stage:e}),this._techniques=r,this._rctx=s,this._compositingHelper=a,this._requestRender=n,this._pluginsHas={hudElements:!1,water:!1},this.renderPassManager=new N,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=x(0,0,0,1),this._sliceHelper=new ae,this._blit=null,this._oitblend=null,this.sceneDepthRange=c(Y.infinite),this._state=c(2),this._highQualityTransparencyEnabled=!0,this._ssrEnabled=!1,this._hasAnimations=!1,this._animationTimestep=new Q,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=c(0),this._lastFrameTime=f(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new re,this._releaseNormals=e=>{e.some(({name:e})=>"normals"===e)&&this._pluginInput.release("normals")},this._debugNeedsDepth=!1,this._fboCache=new H(s),this._renderStateFeatures=c(te(!has("disable-feature:high-quality-idle"),e.view.qualityProfile)),this._framebuffer=new X(this.fboCache),this._performanceInfo=new oe(this._rctx),this._shadowMap=new se(this.fboCache,e.viewingMode),this._shadowAccumulator=new ie(this.fboCache,r,e,e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t},(t,r,i)=>{const s=e.view.qualitySettings.maximumPixelRatio;t.shadowMap.start(t.camera,r,i,!0,s),this._renderShadowCascades(4,t.shadowMap),t.shadowMap.finish(),t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.contentCamera)},n),this._renderContext=new Z(this._rctx,this._shadowMap,r),this._nodes=new V(this._renderContext),this._plugins=new U({renderContext:this._renderContext,techniques:r,materials:t,requestRender:n,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this.addHandles([_(()=>e.view.state.camera,()=>n(),u),_(()=>M.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES,e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(0):()=>{},n()},p),_(()=>e.view.environment.background?.color,e=>{const t=e?i(e):y;E(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),n()},u),_(()=>e.view.state.camera.relativeElevation,e=>this._inGlobeView=(e??1/0)>=G,u),_(()=>this._bindParameters.clouds.fadeFactor,()=>this._bindParameters.fadeLighting(),m),_(()=>this._bindParameters.clouds.data?.state,()=>n(),m),_(()=>e.view.state.highlights,e=>{this._bindParameters.highlights=e,n()},p)])}destroy(){this._gpuTimerHandle=n(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.dispose(),this._shadowAccumulator=null,this._loadEdgeViewTask=h(this._loadEdgeViewTask),this._edgeView=o(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this._fboCache.destroy(),this._fboCache=null,this._plugins.destroy(),this._plugins=null,this._pluginInput=null,this._blit=null,this._oitblend=null,this._compositingHelper=null,this._nodes=null,this._framebuffer=null,this._shadowMap=null,this._renderContext=null,this._performanceInfo=null,W.prune(),ne.prune(),R()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _framebufferSize(){return this._framebuffer.size}get performanceInfo(){return this._performanceInfo}updateRenderFeatures(e=null,t=!has("disable-feature:high-quality-idle")){this._renderStateFeatures.value=te(t,e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,r){this._renderStateFeatures.mutate(i=>i.set(t,e,r)),this._requestRender()}get _highQualityTransparency(){return this._highQualityTransparencyEnabled||this.isFeatureEnabled(1)}get hasReflections(){return this._pluginsHas.water&&(this._ssrEnabled||this.isFeatureEnabled(5))}get _hasHighlights(){return this._plugins.produces(8,2,4,17,12,13)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(8,12,13)}get hasSSAO(){return(this.stage.view.qualitySettings.ambientOcclusion||this.isFeatureEnabled(4))&&!this._inGlobeView}get hasSMAA(){return this.stage.view.qualitySettings.antialiasingEnabled||this.isFeatureEnabled(0)}get fullResolutionAtmosphere(){return this.stage.view.qualitySettings.highResolutionAtmosphere||this.isFeatureEnabled(3)}get fboCache(){return this._fboCache}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=d(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeOffscreenBuffers(),this._bindParameters.depth=d(this._bindParameters.depth),this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility)}get updating(){return this._loadEdgeViewTask&&!this._loadEdgeViewTask.finished||this._edgeView?.updating||this._shadowAccumulator.readyToRun||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=r(async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");l(e);const r=this._edgeView=new t({rctx:this._rctx,renderSR:this.stage.view.renderSpatialReference,viewingMode:this.stage.view.stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Ee(this.stage.view.resourceController)});return this.addHandles(_(()=>r.updating,()=>this._requestRender(),m)),this._requestRender(),this._edgeViewCallbacks.forEach(e=>e(r)),this._edgeViewCallbacks.length=0,r})),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&P(this._bindParameters.ssr.reprojectionMatrix,T)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:r}=this;if(void 0!==e.qualitySettings?.reflections&&this._ssrEnabled!==e.qualitySettings.reflections&&(this._ssrEnabled=e.qualitySettings.reflections,this._requestRender()),void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),null!=e.environment){if(null!=e.environment.weather){const t=e.environment.weather;this._bindParameters.weather=t,this._bindParameters.snowCover=!!e.weatherVisible&&null!=t&&"snowy"===t.type&&"enabled"===t.snowCover}const t="virtual"!==e.environment.lighting.type;r.enableFillLights!==t&&(r.enableFillLights=t,this._requestRender())}void 0!==e.highQualityTransparency&&this._highQualityTransparencyEnabled!==e.highQualityTransparency&&(this._highQualityTransparencyEnabled=e.highQualityTransparency,this._requestRender()),void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slice(e){this._sliceHelper.update(e)&&this._requestRender()}get plugins(){return this._plugins}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlend.result}get _oitEnabled(){return this._highQualityTransparency&&this._hasOITSupport}commit(e,t){return this._isRendering&&console.warn("Renderer.modify called while rendering"),!!super.commit(e,t,this._plugins.context)&&(this.updateHasFlags(),!0)}rendererAdded(e){this._plugins.add(e)}rendererRemoved(e){this._plugins.remove(e)}get occludedRequiresStencil(){return this.occludedRequiresOccludeeStencil||this.occludedRequiresIntegratedMeshStencil}get occludedRequiresOccludeeStencil(){return this._bindParameters.hasOccludees&&!!(8&this.plugins.renderOccludedFlags)}get occludedRequiresIntegratedMeshStencil(){return this._plugins.produces(0,0)&&this._plugins.produces(0,8)}updateHasFlags(){const has=this._pluginsHas;has.hudElements=this._plugins.produces(0,...Pe),has.water=this._plugins.produces(3,18),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new z(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const r=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==r&&(this._gpuTimerHandle=r?n(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,r,i=!1){try{return this._isRendering=!0,this._render(e,t,r,i)}catch(s){console.error(`Exception during rendering: ${s}`)}finally{this._isRendering=!1}return new he(this._pluginInput.get(D.FINAL),null)}_updateHUDOccludedFragmentOpacity(e,t){const{idleOpacity:r,navigatingOpacity:i,maxDelta:n,tiltFadeStart:h,tiltFadeEnd:o,altitudeStart:d,altitudeEnd:l}=K,_=this.stage.view,u=_.stateManager.camera,p=_.qualitySettings.fadeDuration,m=2===e?r:i,c=s((u.tilt-h)/(o-h),0,1),f=s(((u.position.z??0)-d)/(l-d),0,1),g=a(a(1,m,c),1,f),b=this._bindParameters.hudOccludedFragmentOpacity;if(p<=0||b===g||0===this._lastFrameTime||this._lastFrameTime>t)return this._bindParameters.hudOccludedFragmentOpacity=g,void(this._lastFrameTime=t);const P=t-this._lastFrameTime;this._lastFrameTime=t;const w=Math.max(1-r,Math.abs(r-i)),S=Math.min(w*P/p,n);S>=Math.abs(g-b)?this._bindParameters.hudOccludedFragmentOpacity=g:(this._bindParameters.hudOccludedFragmentOpacity=b+Math.sign(g-b)*S,this._requestRender())}_render(e,t,r,i){const s=0===r;this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=s,this._disposeBindBuffers();const{camera:a,contentCamera:n,mode:h,alignPixelEnabled:o}=e;this._state.value=h;const d=this._nodes.produces("magnifier-color"),l=this._nodes.produces(D.FINAL),_=this._nodes.require("emissive",I.TRANSPARENT_ENVIRONMENT,D.COMPOSITE,D.FINAL)>0&&this._plugins.hasEmissions,u=_?1:0;this._renderContext.time=t,this._renderContext.output=u,this._bindParameters.oitPass=0,this._bindParameters.alignPixelEnabled=o,this._bindParameters.decorations=!i,this._bindParameters.mainDepth=null;const p=!i||!this._sliceHelper.isDecoration;this._bindParameters.slicePlane=p?this._sliceHelper.plane:null,this._bindParameters.viewshedEnabled=this._nodes.produces(I.VIEWSHED),this._renderOverlay(),a.setGLViewport(this._rctx);const m=this._framebuffer,c=m.initialize(a.fullWidth,a.fullHeight,this._backgroundColor,_);this.hasReflections?(c?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=c):c?.release(),this._ensureBindParametersCamera(a,n),this._updateHUDOccludedFragmentOpacity(h,t),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!i;const f=this._highQualityTransparency&&this._hasTransparentTerrain,g=this._plugins.produces(0,...ge);this._precompilePrepasses(),this.performanceInfo.advance(de.PREPARE);const b=this._computeShadowDepthRange(a);this._renderShadowMap(a,this._bindParameters.lighting.mainLight.direction,b),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(b,a,n,!s),this._ensureBindParametersSSR(t),this._precompileShaders(f,g,u),this._renderContext.output=u,m.bind(),this._bindParameters.mainDepth=m.depth.attachment,this._renderOpaque(f),this._renderTransparent(g,f,u),this._shadowMap.disposeMainBuffer(),this._pluginInput.set(I.FOCUSAREA,this._renderFocusAreaGeometry()),m.update(e=>this._renderNodes(I.TRANSPARENT_ENVIRONMENT,e)),m.update(e=>this._renderNodes(I.VIEWSHED,e)),m.update(e=>this._renderNodes(I.LASERLINES,e)),m.update(e=>this._renderNodes(I.FOCUSAREA_COLOR,e)),this._pluginInput.release(I.FOCUSAREA),m.update(e=>this._renderNodes(I.OCCLUDED,e)),this._pluginInput.set("highlights",this._renderHighlightPrepass()),this._renderHighlightShadowMap(a,this._bindParameters.lighting.mainLight.direction,b);const P=2===r?this._renderObjectAndLayerIdColor():null;m.update(e=>this._renderNodes(D.COMPOSITE,e)),this._shadowMap.disposeOffscreenBuffers();const w=s&&!l&&!(d&&!i),S=this._pluginInput.get(D.COMPOSITE),T=w?F:this.fboCache.acquire(S.fbo.width,S.fbo.height,I.ANTIALIASING),C=this._nodes.produces(I.ANTIALIASING)?this._renderNodes(I.ANTIALIASING,T):this._blitFBO(S,T,!1);let E;this._pluginInput.set(I.ANTIALIASING,C),this._hasHUDHighlights?(this._renderHUD(1,C,u),E=this._renderNodes(I.HIGHLIGHTS,C)):(E=this._renderNodes(I.HIGHLIGHTS,C),this._renderHUD(1,E,u));const A=this._renderNodes(I.MAGNIFIER,E);return s&&d&&!i&&!l&&this._blitFBO(A),l?(A.attachDepth(m.depth),this._blitFBO(this._renderNodes(D.FINAL,A)),A.detachDepth()):this._pluginInput.set(D.FINAL,A),this._pluginInput.release("highlights"),this.onPostRender&&this.onPostRender(),this._releaseFBOs(),m.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),this.performanceInfo.finishFrame(),s||(this._releaseFBOs(),this._disposeOffscreenBuffers()),new he(this._pluginInput.get(D.FINAL),P)}_precompileShaders(e,t,r){++this._plugins.context.techniques.precompiling,this._renderContext.output=r,this._precompileOpaqueGeometry(),this._nodes.precompile(I.OPAQUE_ENVIRONMENT),this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,this._renderContext.output=2,this._plugins.precompile(6),e&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=r,this._plugins.precompile(6),t&&(this._precompileTransparentGeometry(),this._hasTransparentTerrain&&(this._bindParameters.cullAboveTerrain=!1,this._precompileTransparentGeometry(),this._bindParameters.cullAboveTerrain=e)),this._nodes.precompile(I.FOCUSAREA),this._needsHUDVisibility&&this._plugins.precompile(11),this._plugins.precompile(14),this._precompileHUD(0),this._bindParameters.terrainDepthTest=!1,this._bindParameters.cullAboveTerrain=!1,this._nodes.precompile(I.VIEWSHED,I.LASERLINES,I.FOCUSAREA_COLOR,I.OCCLUDED,I.ANTIALIASING,I.HIGHLIGHTS);const i=this._bindParameters;i.highlightMixTexture=i.highlights.length>1?this._rctx.emptyTexture:null,this._precompileHUD(1),this._hasHighlights&&(i.highlights.forEach((e,t)=>{i.highlightLevel=t,this._precompileAllGeometry(8)}),i.highlightLevel=null),i.highlightMixTexture=null,this._nodes.precompile(D.COMPOSITE,I.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(7),--this._plugins.context.techniques.precompiling}_renderFocusAreaGeometry(){const e=this._nodes.produce(I.FOCUSAREA,this._pluginInput);return e&&this.performanceInfo.advance(de.FOCUS_AREA_MASK),e}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._renderContext.output;++this._techniques.precompiling;const t=this._framebufferSize;let r=this.fboCache.acquire(t.width,t.height,"olid");return r.acquireDepth(11),r=this._nodes.render(r,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(de.OBJECT_AND_LAYER_ID_COLOR),this._renderContext.output=e,r}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,r=0===e;if(r||t){const e=r?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const s=Math.max(e,i);this._animationTimestep.frame(s,r)}}readMainDepth(e,t){const{mainDepth:r,camera:i}=this._bindParameters;if(!r)return;const s=this.fboCache.acquire(this._framebufferSize.width,this._framebufferSize.height,"linear-depth");this._rctx.bindFramebuffer(s.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(y),this._compositingHelper.blitDepthToLinearDepth(this._bindParameters,r),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),s.fbo?.readPixels(e[0],e[1],e[2],e[3],6408,le.UNSIGNED_BYTE,t),s.release()}readHUDVisibility(e,t,r,i,s){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,r,i,6408,le.UNSIGNED_BYTE,s)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}_renderEdges(e){const t=this._edgeView;if(!t?.shouldRender())return;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"edges"),s=()=>t.render(this._bindParameters,e),a=this._bindParameters.geometryDepth;this.renderToTargets(s,i,a??this._framebuffer.depth,y),this._framebuffer.bind(),this._compositingHelper.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(1===e?de.OPAQUE_EDGES:de.TRANSPARENT_EDGES)}_renderOverlay(){this._bindParameters.overlay=this.overlay?.render(),this._bindParameters.overlay&&this.performanceInfo.advance(de.OVERLAY)}_renderShadowMap(e,t,r){if(!this.shadowsEnabled)return;const{contentCamera:i}=this._bindParameters,s=this._shadowMap;s.start(e,t,r,this.isFeatureEnabled(6),this.stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(6,this._shadowMap),s.copySnapshot(1),this._renderShadowCascades(5,this._shadowMap)):this._renderShadowCascades(4),s.finish(),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,i),this.performanceInfo.advance(de.SHADOW_MAP)}_renderHighlightShadowMap(e,t,r){if(!this.shadowsEnabled||!this._needsShadowHighlight)return;const{contentCamera:i}=this._bindParameters,s=this._shadowMap;s.start(e,t,r,this.isFeatureEnabled(6),this.stage.view.qualitySettings.maximumPixelRatio),this._renderShadowCascades(5,this._shadowMap),s.moveSnapshot(0),s.finish(),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,i),this.performanceInfo.advance(de.SHADOW_MAP)}_precompileShadowCascades(e){for(const t of this._shadowMap.cascades)t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.camera),this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){t.bindFbo();for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(2)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._shadowAccumulator.active||this._debugNeedsDepth}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");e?(this._pluginInput.set(I.SSAO,this._renderSSAO()),this._needsDepth?(this._rctx.bindFramebuffer(e.fbo),this._rctx.clear(1024),this._renderGeometryWithoutNormals(2),d(this._bindParameters.depth),this._bindParameters.depth=e.obtainDepthTexture(),this.performanceInfo.advance(de.DEPTH)):(e.detachDepth(),this._bindParameters.depth=d(this._bindParameters.depth)),this.hasSSAO&&this._pluginInput.release("normals")):this._renderAllGeometryDepth()}_renderAllGeometryDepth(){if(!this._needsDepth)return void(this._bindParameters.depth=d(this._bindParameters.depth));const e=this._framebufferSize,t=this.fboCache.acquire(e.width,e.height,"depth",11);this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(1280),this.renderAllGeometry(2),d(this._bindParameters.depth),this._bindParameters.depth=t.obtainDepthTexture(),t.release(),this.performanceInfo.advance(de.DEPTH)}_renderTerrainDepth(e){if(this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,!e)return void(this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth));const t=this._renderContext.output;this._renderContext.output=2;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"terrain depth",11);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(1280),this._renderTransparentTerrain(),d(this._bindParameters.terrainDepth),this._bindParameters.terrainDepth=i.obtainDepthTexture(),this._renderContext.output=t,i.release()}_renderGeometryDepth(e){if(!e)return void(this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth));const t=this._renderContext.output,{width:r,height:i}=this._framebufferSize,s=this.fboCache.acquire(r,i,"geometry depth",11);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(1280),this._renderOpaqueAndTransparentGeometry(2),this._renderContext.output=t,d(this._bindParameters.geometryDepth),this._bindParameters.geometryDepth=s.obtainDepthTexture(),s.release()}get _needsShadowDepthRange(){return this._shadowMap.enabled||this._shadowAccumulator.active}_computeShadowDepthRange(e){if(!this._needsShadowDepthRange)return Y.zero;const t=J(e,this._plugins.plugins,this.stage.layers,0);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}updateSceneDepthRange(e){if(!this.stage.view.state.isGlobal)return void(this.sceneDepthRange.value=Y.infinite);if((this.stage.view.renderCoordsHelper?.getAltitude(e.eye)??0)<O)return void(this.sceneDepthRange.value=Y.infinite);const t=e.clone();t.near=v,t.far=1e10;const r=J(t,this._plugins.plugins,this.stage.layers,1);r.union(this._plugins.queryDepthRange(t)),this.sceneDepthRange.value.far===r.far&&this.sceneDepthRange.value.near===r.near||(this.sceneDepthRange.value=r)}get _normalsRequired(){const e=this._nodes.require("normals",D.FINAL,D.COMPOSITE,D.OPAQUE,D.TRANSPARENT,I.VIEWSHED,I.LASERLINES);return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(3),this._needsDepth&&this._precompileAllGeometry(2),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(5),this._precompileShadowCascades(6),this._precompileShadowCascades(5)):this._precompileShadowCascades(4)),this._shadowAccumulator.active&&this._precompileAllGeometry(4)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"normals",5);r.acquireDepth(11),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(y,!0,!0),this._renderGeometryWithNormals(3);const i=this._nodes.optional("normals",D.FINAL,D.COMPOSITE,D.OPAQUE,D.TRANSPARENT,I.VIEWSHED);return r.retain(e+i-1),this.performanceInfo.advance(de.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(!this.hasSSAO||!e)return;const t=this._nodes.produce(I.SSAO,this._pluginInput);return this._bindParameters.ssao=t,t&&this.performanceInfo.advance(de.SSAO),t}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(6),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentTerrain()}precompileSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const r of t)this._renderContext.renderOccludedMask=r,this.precompileSlots(e,...be);this._renderContext.renderOccludedMask=$}renderSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.forAll(e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t)})}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>1&&this._plugins.render(8),this.renderSlots(e,...be),this._renderContext.renderOccludedMask=$}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(12)}precompileViewshedShadowMap(){this._precompileAllGeometry(7)}renderViewshedShadowMap(e){const{camera:t,contentCamera:r}=this._bindParameters,i=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(7),this._ensureBindParametersCamera(t,r),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=i}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithNormals(e){this._renderContext.output=e,this._plugins.render(...me),this._renderTransparentTerrain()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(...ce)}_precompileOpaqueGeometry(){this._plugins.precompile(...fe)}_renderOpaqueGeometry(){this._plugins.render(...fe)}_renderTransparentGeometry(){this._plugins.render(...ge)}get _hasTransparentTerrain(){return this._plugins.produces(0,6)}_renderTransparentTerrain(){const e=()=>this._plugins.render(6);if(!q(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent terrain");return this.renderToTargets(e,r,this._framebuffer.depth,y),r}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,11)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebufferSize;let r=this._bindParameters.hudVisibility;r?.fbo?.width===e&&r?.fbo?.height===t||(r?.release(),r=this.fboCache.acquire(e,t,"hud visibility",4),this._bindParameters.hudVisibility=r);const i=this._bindParameters.geometryDepth;r.attachDepth(i||this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(11),r.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(de.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,0===e){const e=()=>this._plugins.render(14),t=this._framebufferSize,r=this.fboCache.acquireDepth(10,t.width,t.height,"line callouts");this.renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(14)}_precompileHUD(e){if(this._precompileHUDOutput(e),this._hasHighlights){const t=this._renderContext.output;this._renderContext.output=8,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._oitEnabled&&q(this._renderContext.output)?(this._bindParameters.oitPass=1,this._plugins.precompile(...Pe),this._bindParameters.oitPass=2,this._plugins.precompile(...Pe),this._bindParameters.oitPass=0):this._plugins.precompile(...Pe),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t,r){if(this._pluginsHas.hudElements){if(this._oitEnabled){const i=this._renderOIT(1,r,e);this._rctx.bindFramebuffer(t.fbo),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,i.getTexture()),i.release()}else if(this._renderContext.output=r,0===e){const t=()=>this._renderHUDElements(e),r=this._framebufferSize,i=this.fboCache.acquireDepth(10,r.width,r.height,"hud");this.renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(10),this._rctx.bindFramebuffer(t.fbo),this._renderHUDElements(e),t.detachDepth();this.performanceInfo.advance(0===e?de.HUD_OCCLUDED:de.HUD)}}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(...Pe)}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(5,2)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:r}=this,i=this._framebufferSize,{highlights:s}=r,a=e.acquire(i.width,i.height,"highlights",s.length>j?3:1);a.acquireDepth(11),t.bindFramebuffer(a.fbo);const{gl:n}=t;return n.clearBufferuiv(n.COLOR,0,[0,0,0,0]),this._renderContext.output=8,t.bindFramebuffer(a.fbo),B(t,e,i,r,()=>this._renderHighlightGeometries()),this.performanceInfo.advance(de.HIGHLIGHTS),a}_renderHighlightGeometries(){this._plugins.render(...we),this._rctx.clear(256),this._renderHUDElements(2)}_renderShadowAccumulation(e,t,r,i){this._shadowAccumulator.updateDepthRange(e),this._shadowAccumulator.accumulating&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,t,r,i)&&this.performanceInfo.advance(de.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this._oitEnabled&&q(this._renderContext.output)?(this._bindParameters.oitPass=1,this._plugins.precompile(...ge),this._bindParameters.oitPass=2,this._plugins.precompile(...ge),this._bindParameters.oitPass=0):this._plugins.precompile(...ge)}_renderOIT(e,t,r=2){const i=1===e,s=this._framebufferSize,a=i?this.fboCache.acquire(s.width,s.height,"oit hud composite"):null,n=i?()=>this._renderHUDElements(r):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=t,h.oitPass=1;const d=a?"oit hud color+alpha":"oit color+alpha",l=this.fboCache.acquire(s.width,s.height,d,8),_=1===t;_&&l.acquireColor(_e,8,"emissive"),l.acquireColor(_?ue:_e,7),a||l.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(l.fbo),this._rctx.clearFramebuffer([0,0,0,1]),_&&this._rctx.clearBuffer(1,A),n(),l.detachDepth(),h.oitPass=2;const u=this.fboCache.acquire(s.width,s.height,a?"oit hud front":"oit front");return _&&u.acquireColor(_e,8,"emissive"),a?u.acquireDepth(10):u.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(u.fbo),this._rctx.clearFramebuffer(y,!!a),n(),u.detachDepth(),h.oitPass=0,a?(this._rctx.bindFramebuffer(a.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(16384)):this._framebuffer.bind(),this._oitblend??=new k(this._techniques),this._oitblend.blend(this._rctx,l,u,h,_),a?.detachDepth(),u.release(),l.release(),this._renderContext.output=o,a}_renderOpaque(e){const t=this.plugins.produces(0,...fe);if(t){this._plugins.render(0,1);const e=this._framebuffer;e.update(e=>this._renderNodes(I.OPAQUE_TERRAIN,e)),e.bind(),this._plugins.render(2,3)}const r=this._framebuffer;r.update(e=>this._renderNodes(D.OPAQUE,e,t)),this.fboCache.debugCallback?.(D.OPAQUE,r.color.fbo),r.update(e=>this._renderNodes(I.OPAQUE_ENVIRONMENT,e)),this.fboCache.debugCallback?.(I.OPAQUE_ENVIRONMENT,r.color.fbo),this._renderTerrainDepth(e),this._renderEdges(1)}_renderTransparent(e,t,r){const i=this._framebuffer;i.bind(),this._renderPlugins(19,de.VOXEL),this._renderHiddenTransparentEdges(),e&&(this._oitEnabled?this._renderOIT(0,r):this._renderTransparentGeometry()),i.update(t=>this._renderNodes(D.TRANSPARENT,t,e)),this.fboCache.debugCallback?.(D.TRANSPARENT,i.color.fbo),this._renderGeometryDepth(t),this._renderHUDVisibility(),t||this._plugins.render(14),this._renderEdges(0);const s=this._hasTransparentTerrain?this._renderTransparentTerrain():null;s&&(this.performanceInfo.advance(de.TRANSPARENT_TERRAIN),this._bindParameters.hudVisibility&&(t?this._renderLineCallouts(0):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositingHelper.compositeHUD(this._bindParameters,s.getTexture())),this._renderHUD(0,i.color,r))),this._bindParameters.cullAboveTerrain=!1,s&&(i.bind(),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,s.getTexture()),s.release(),t&&(this._renderEdges(1),e&&(this._oitEnabled?this._renderOIT(0,r):this._renderTransparentGeometry(),this.performanceInfo.advance(de.TRANSPARENT)),this._renderEdges(0))),this._bindParameters.ssao=d(this._bindParameters.ssao),t&&this._renderLineCallouts(1),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment()}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(de.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(7),this.performanceInfo.advance(de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(e),this.performanceInfo.advance(t))}_renderNodes(e,t,r=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return r&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNormals);return this.performanceInfo.advance(e),i}_blitFBO(e,t=F,r=!0){return this._blit??=new L(this._techniques),this._blit.blit(this._rctx,e,t,this._bindParameters),this._pluginInput.set(e.name,t),r&&e.release(),t}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=T:(w(Te,this._bindParameters.camera.viewMatrix),w(Se,this._bindParameters.camera.projectionMatrix),S(Ce,Te,Se),S(Ce,this._renderContext.lastFrameCamera.viewMatrix,Ce),S(Ce,this._renderContext.lastFrameCamera.projectionMatrix,Ce),this._reprojectionMatrix=Ce);const t=this.stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=T,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,r,i){this._bindParameters.updateLighting(e,t,r,i),this._requestRender(1)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}renderToTargets(e,t,r,i,s=!1,a=!1){t.attachDepth(r),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(i,s,a),e(),t.detachDepth()}get test(){}};e([g({readOnly:!0})],pe.prototype,"fullResolutionAtmosphere",null),e([g()],pe.prototype,"_edgeView",void 0),e([g()],pe.prototype,"updating",null),pe=e([b("esri.views.3d.webgl-engine.lib.Renderer")],pe);const me=[0,1,2,4],ce=[3,5],fe=[0,1,2,3],ge=[4,5],be=[2,4,7],Pe=[15,12,13],we=[4,5,2,3,6,0,1],Se=C(),Te=C(),Ce=C();function Ee(e){return t=>e.immediate.schedule(t)}export{pe as Renderer};
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import{__decorate as e}from"tslib";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as r}from"../../../../core/asyncUtils.js";import{unitRGBAFromColor as i}from"../../../../core/colorUtils.js";import has from"../../../../core/has.js";import{clamp as s,lerp as a}from"../../../../core/mathUtils.js";import{removeMaybe as n,abortMaybe as h,destroyMaybe as o,releaseMaybe as d}from"../../../../core/maybe.js";import{throwIfAborted as l}from"../../../../core/promiseUtils.js";import{watch as _,syncAndInitial as u,initial as p,sync as m}from"../../../../core/reactiveUtils.js";import{signal as c}from"../../../../core/signal.js";import{Milliseconds as f}from"../../../../core/time.js";import{property as g}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import{subclass as b}from"../../../../core/accessorSupport/decorators/subclass.js";import{equals as P,invert as w,multiply as T}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as C,create as S}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{s as E}from"../../../../chunks/vec42.js";import{ZEROS as A}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{fromValues as x,ZEROS as y}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as R}from"../../../../geometry/support/Indices.js";import{RenderCategory as D,InternalRenderCategory as I}from"../../webgl.js";import{innerAtmosphereFadeStart as O}from"../../environment/atmosphereUtils.js";import{minNearDistanceInMeters as v}from"../../state/NearFarHeuristic.js";import{debugFlags as M}from"../../support/debugFlags.js";import{FBOCache as H,defaultWebGLFBO as F}from"../core/FBOCache.js";import{RenderPassManager as N}from"../core/renderPasses/RenderPassManager.js";import{isColorOrColorEmission as q}from"../core/shaderLibrary/ShaderOutput.js";import{distanceFadeEnd as G}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as V}from"../effects/RenderNodes.js";import{RenderPluginManager as U}from"../effects/RenderPluginManager.js";import{Blit as L}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as j,renderHighlightBuffer as B}from"../effects/highlight/Highlight.js";import{OITBlend as k}from"../effects/transparency/OITBlend.js";import{AnimationTimer as z}from"./AnimationTimer.js";import{AnimationTimeStep as Q}from"./AnimationTimeStep.js";import{BoundingInfo as W}from"./BoundingInfo.js";import{DepthRange as Y}from"./DepthRange.js";import{depthRangeFromScene as J}from"./depthRangeUtils.js";import{hudFragmentOpacityParameters as K}from"./hudFragmentOpacityParameters.js";import{MainFramebuffer as X}from"./MainFramebuffer.js";import{RenderContext as Z,defaultRenderOccludedMask as $}from"./RenderContext.js";import{RendererBase as ee}from"./RendererBase.js";import{setupFeatureDefaults as te}from"./RenderFeature.js";import{RenderPluginInput as re}from"./RenderPluginInput.js";import{ShadowAccumulator as ie}from"./ShadowAccumulator.js";import{ShadowMap as se}from"./ShadowMap.js";import ae from"./SliceHelper.js";import{MergedRenderer as ne}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as he}from"../parts/renderUtils.js";import{RendererPerformanceInfo as oe,PerformanceCategory as de}from"../statistics/RendererPerformanceInfo.js";import{PixelType as le,ColorAttachment1 as _e,ColorAttachment2 as ue}from"../../../webgl/enums.js";let pe=class extends ee{constructor(e,t,r,s,a,n){super({stage:e}),this._techniques=r,this._rctx=s,this._compositingHelper=a,this._requestRender=n,this._pluginsHas={hudElements:!1,water:!1},this.renderPassManager=new N,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=x(0,0,0,1),this._sliceHelper=new ae,this._blit=null,this._oitblend=null,this.sceneDepthRange=c(Y.infinite),this._state=c(2),this._highQualityTransparencyEnabled=!0,this._ssrEnabled=!1,this._hasAnimations=!1,this._animationTimestep=new Q,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=c(0),this._lastFrameTime=f(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new re,this._releaseNormals=e=>{e.some(({name:e})=>"normals"===e)&&this._pluginInput.release("normals")},this._debugNeedsDepth=!1,this._fboCache=new H(s),this._renderStateFeatures=c(te(!has("disable-feature:high-quality-idle"),e.view.qualityProfile)),this._framebuffer=new X(this.fboCache),this._performanceInfo=new oe(this._rctx),this._shadowMap=new se(this.fboCache,e.viewingMode),this._shadowAccumulator=new ie(this.fboCache,r,e,e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t},(t,r,i)=>{const s=e.view.qualitySettings.maximumPixelRatio;t.shadowMap.start(t.camera,r,i,!0,s),this._renderShadowCascades(4,t.shadowMap),t.shadowMap.finish(),t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.contentCamera)},n),this._renderContext=new Z(this._rctx,this._shadowMap,r),this._nodes=new V(this._renderContext),this._plugins=new U({renderContext:this._renderContext,techniques:r,materials:t,requestRender:n,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this.addHandles([_(()=>e.view.state.camera,()=>n(),u),_(()=>M.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES,e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(0):()=>{},n()},p),_(()=>e.view.environment.background?.color,e=>{const t=e?i(e):y;E(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),n()},u),_(()=>e.view.state.camera.relativeElevation,e=>this._inGlobeView=(e??1/0)>=G,u),_(()=>this._bindParameters.clouds.fadeFactor,()=>this._bindParameters.fadeLighting(),m),_(()=>this._bindParameters.clouds.data?.state,()=>n(),m),_(()=>e.view.state.highlights,e=>{this._bindParameters.highlights=e,n()},p)])}destroy(){this._gpuTimerHandle=n(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.dispose(),this._shadowAccumulator=null,this._loadEdgeViewTask=h(this._loadEdgeViewTask),this._edgeView=o(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this._fboCache.destroy(),this._fboCache=null,this._plugins.destroy(),this._plugins=null,this._pluginInput=null,this._blit=null,this._oitblend=null,this._compositingHelper=null,this._nodes=null,this._framebuffer=null,this._shadowMap=null,this._renderContext=null,this._performanceInfo=null,W.prune(),ne.prune(),R()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _framebufferSize(){return this._framebuffer.size}get performanceInfo(){return this._performanceInfo}updateRenderFeatures(e=null,t=!has("disable-feature:high-quality-idle")){this._renderStateFeatures.value=te(t,e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,r){this._renderStateFeatures.mutate(i=>i.set(t,e,r)),this._requestRender()}get _highQualityTransparency(){return this._highQualityTransparencyEnabled||this.isFeatureEnabled(1)}get hasReflections(){return this._pluginsHas.water&&(this._ssrEnabled||this.isFeatureEnabled(5))}get _hasHighlights(){return this._plugins.produces(8,2,4,18,13,14)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(8,13,14)}get hasSSAO(){return(this.stage.view.qualitySettings.ambientOcclusion||this.isFeatureEnabled(4))&&!this._inGlobeView}get hasSMAA(){return this.stage.view.qualitySettings.antialiasingEnabled||this.isFeatureEnabled(0)}get fullResolutionAtmosphere(){return this.stage.view.qualitySettings.highResolutionAtmosphere||this.isFeatureEnabled(3)}get fboCache(){return this._fboCache}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=d(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeOffscreenBuffers(),this._bindParameters.depth=d(this._bindParameters.depth),this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility)}get updating(){return this._loadEdgeViewTask&&!this._loadEdgeViewTask.finished||this._edgeView?.updating||this._shadowAccumulator.readyToRun||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=r(async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");l(e);const r=this._edgeView=new t({rctx:this._rctx,renderSR:this.stage.view.renderSpatialReference,viewingMode:this.stage.view.stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Ee(this.stage.view.resourceController)});return this.addHandles(_(()=>r.updating,()=>this._requestRender(),m)),this._requestRender(),this._edgeViewCallbacks.forEach(e=>e(r)),this._edgeViewCallbacks.length=0,r})),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&P(this._bindParameters.ssr.reprojectionMatrix,C)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:r}=this;if(void 0!==e.qualitySettings?.reflections&&this._ssrEnabled!==e.qualitySettings.reflections&&(this._ssrEnabled=e.qualitySettings.reflections,this._requestRender()),void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),null!=e.environment){if(null!=e.environment.weather){const t=e.environment.weather;this._bindParameters.weather=t,this._bindParameters.snowCover=!!e.weatherVisible&&null!=t&&"snowy"===t.type&&"enabled"===t.snowCover}const t="virtual"!==e.environment.lighting.type;r.enableFillLights!==t&&(r.enableFillLights=t,this._requestRender())}void 0!==e.highQualityTransparency&&this._highQualityTransparencyEnabled!==e.highQualityTransparency&&(this._highQualityTransparencyEnabled=e.highQualityTransparency,this._requestRender()),void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slice(e){this._sliceHelper.update(e)&&this._requestRender()}get plugins(){return this._plugins}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlend.result}get _oitEnabled(){return this._highQualityTransparency&&this._hasOITSupport}commit(e,t){return this._isRendering&&console.warn("Renderer.modify called while rendering"),!!super.commit(e,t,this._plugins.context)&&(this.updateHasFlags(),!0)}rendererAdded(e){this._plugins.add(e)}rendererRemoved(e){this._plugins.remove(e)}get occludedRequiresStencil(){return this.occludedRequiresOccludeeStencil||this.occludedRequiresIntegratedMeshStencil}get occludedRequiresOccludeeStencil(){return this._bindParameters.hasOccludees&&!!(8&this.plugins.renderOccludedFlags)}get occludedRequiresIntegratedMeshStencil(){return this._plugins.produces(0,0)&&this._plugins.produces(0,9)}updateHasFlags(){const has=this._pluginsHas;has.hudElements=this._plugins.produces(0,...Pe),has.water=this._plugins.produces(3,19),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new z(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const r=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==r&&(this._gpuTimerHandle=r?n(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,r,i=!1){try{return this._isRendering=!0,this._render(e,t,r,i)}catch(s){console.error(`Exception during rendering: ${s}`)}finally{this._isRendering=!1}return new he(this._pluginInput.get(D.FINAL),null)}_updateHUDOccludedFragmentOpacity(e,t){const{idleOpacity:r,navigatingOpacity:i,maxDelta:n,tiltFadeStart:h,tiltFadeEnd:o,altitudeStart:d,altitudeEnd:l}=K,_=this.stage.view,u=_.stateManager.camera,p=_.qualitySettings.fadeDuration,m=2===e?r:i,c=s((u.tilt-h)/(o-h),0,1),f=s(((u.position.z??0)-d)/(l-d),0,1),g=a(a(1,m,c),1,f),b=this._bindParameters.hudOccludedFragmentOpacity;if(p<=0||b===g||0===this._lastFrameTime||this._lastFrameTime>t)return this._bindParameters.hudOccludedFragmentOpacity=g,void(this._lastFrameTime=t);const P=t-this._lastFrameTime;this._lastFrameTime=t;const w=Math.max(1-r,Math.abs(r-i)),T=Math.min(w*P/p,n);T>=Math.abs(g-b)?this._bindParameters.hudOccludedFragmentOpacity=g:(this._bindParameters.hudOccludedFragmentOpacity=b+Math.sign(g-b)*T,this._requestRender())}_render(e,t,r,i){const s=0===r;this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=s,this._disposeBindBuffers();const{camera:a,contentCamera:n,mode:h,alignPixelEnabled:o}=e;this._state.value=h;const d=this._nodes.produces("magnifier-color"),l=this._nodes.produces(D.FINAL),_=this._nodes.require("emissive",I.TRANSPARENT_ENVIRONMENT,D.COMPOSITE,D.FINAL)>0&&this._plugins.hasEmissions,u=_?1:0;this._renderContext.time=t,this._renderContext.output=u,this._bindParameters.oitPass=0,this._bindParameters.alignPixelEnabled=o,this._bindParameters.decorations=!i,this._bindParameters.mainDepth=null;const p=!i||!this._sliceHelper.isDecoration;this._bindParameters.slicePlane=p?this._sliceHelper.plane:null,this._bindParameters.viewshedEnabled=this._nodes.produces(I.VIEWSHED),this._renderOverlay(),a.setGLViewport(this._rctx);const m=this._framebuffer,c=m.initialize(a.fullWidth,a.fullHeight,this._backgroundColor,_);this.hasReflections?(c?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=c):c?.release(),this._ensureBindParametersCamera(a,n),this._updateHUDOccludedFragmentOpacity(h,t),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!i;const f=this._highQualityTransparency&&this._hasTransparentTerrain,g=this._plugins.produces(0,...ge);this._precompilePrepasses(),this.performanceInfo.advance(de.PREPARE);const b=this._computeShadowDepthRange(a);this._renderShadowMap(a,this._bindParameters.lighting.mainLight.direction,b),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(b,a,n,!s),this._ensureBindParametersSSR(t),this._precompileShaders(f,g,u),this._renderContext.output=u,m.bind(),this._bindParameters.mainDepth=m.depth.attachment,this._renderOpaque(f),this._renderTransparent(g,f,u),this._shadowMap.disposeMainBuffer(),this._pluginInput.set(I.FOCUSAREA,this._renderFocusAreaGeometry()),m.update(e=>this._renderNodes(I.TRANSPARENT_ENVIRONMENT,e)),m.update(e=>this._renderNodes(I.VIEWSHED,e)),m.update(e=>this._renderNodes(I.LASERLINES,e)),m.update(e=>this._renderNodes(I.FOCUSAREA_COLOR,e)),this._pluginInput.release(I.FOCUSAREA),m.update(e=>this._renderNodes(I.OCCLUDED,e)),this._pluginInput.set("highlights",this._renderHighlightPrepass()),this._renderHighlightShadowMap(a,this._bindParameters.lighting.mainLight.direction,b);const P=2===r?this._renderObjectAndLayerIdColor():null;m.update(e=>this._renderNodes(D.COMPOSITE,e)),this._shadowMap.disposeOffscreenBuffers();const w=s&&!l&&!(d&&!i),T=this._pluginInput.get(D.COMPOSITE),C=w?F:this.fboCache.acquire(T.fbo.width,T.fbo.height,I.ANTIALIASING),S=this._nodes.produces(I.ANTIALIASING)?this._renderNodes(I.ANTIALIASING,C):this._blitFBO(T,C,!1);let E;this._pluginInput.set(I.ANTIALIASING,S),this._hasHUDHighlights?(this._renderHUD(1,S,u),E=this._renderNodes(I.HIGHLIGHTS,S)):(E=this._renderNodes(I.HIGHLIGHTS,S),this._renderHUD(1,E,u));const A=this._renderNodes(I.MAGNIFIER,E);return s&&d&&!i&&!l&&this._blitFBO(A),l?(A.attachDepth(m.depth),this._blitFBO(this._renderNodes(D.FINAL,A)),A.detachDepth()):this._pluginInput.set(D.FINAL,A),this._pluginInput.release("highlights"),this.onPostRender&&this.onPostRender(),this._releaseFBOs(),m.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),this.performanceInfo.finishFrame(),s||(this._releaseFBOs(),this._disposeOffscreenBuffers()),new he(this._pluginInput.get(D.FINAL),P)}_precompileShaders(e,t,r){++this._plugins.context.techniques.precompiling,this._renderContext.output=r,this._precompileOpaqueGeometry(),this._nodes.precompile(I.OPAQUE_ENVIRONMENT),this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,this._renderContext.output=2,this._plugins.precompile(6),this._plugins.precompile(7),e&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=r,this._plugins.precompile(6),this._plugins.precompile(7),t&&(this._precompileTransparentGeometry(),this._hasTransparentTerrain&&(this._bindParameters.cullAboveTerrain=!1,this._precompileTransparentGeometry(),this._bindParameters.cullAboveTerrain=e)),this._nodes.precompile(I.FOCUSAREA),this._needsHUDVisibility&&this._plugins.precompile(12),this._plugins.precompile(15),this._precompileHUD(0),this._bindParameters.terrainDepthTest=!1,this._bindParameters.cullAboveTerrain=!1,this._nodes.precompile(I.VIEWSHED,I.LASERLINES,I.FOCUSAREA_COLOR,I.OCCLUDED,I.ANTIALIASING,I.HIGHLIGHTS);const i=this._bindParameters;i.highlightMixTexture=i.highlights.length>1?this._rctx.emptyTexture:null,this._precompileHUD(1),this._hasHighlights&&(i.highlights.forEach((e,t)=>{i.highlightLevel=t,this._precompileAllGeometry(8)}),i.highlightLevel=null),i.highlightMixTexture=null,this._nodes.precompile(D.COMPOSITE,I.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(8),--this._plugins.context.techniques.precompiling}_renderFocusAreaGeometry(){const e=this._nodes.produce(I.FOCUSAREA,this._pluginInput);return e&&this.performanceInfo.advance(de.FOCUS_AREA_MASK),e}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._renderContext.output;++this._techniques.precompiling;const t=this._framebufferSize;let r=this.fboCache.acquire(t.width,t.height,"olid");return r.acquireDepth(11),r=this._nodes.render(r,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(de.OBJECT_AND_LAYER_ID_COLOR),this._renderContext.output=e,r}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,r=0===e;if(r||t){const e=r?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const s=Math.max(e,i);this._animationTimestep.frame(s,r)}}readMainDepth(e,t){const{mainDepth:r,camera:i}=this._bindParameters;if(!r)return;const s=this.fboCache.acquire(this._framebufferSize.width,this._framebufferSize.height,"linear-depth");this._rctx.bindFramebuffer(s.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(y),this._compositingHelper.blitDepthToLinearDepth(this._bindParameters,r),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),s.fbo?.readPixels(e[0],e[1],e[2],e[3],6408,le.UNSIGNED_BYTE,t),s.release()}readHUDVisibility(e,t,r,i,s){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,r,i,6408,le.UNSIGNED_BYTE,s)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}_renderEdges(e){const t=this._edgeView;if(!t?.shouldRender())return;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"edges"),s=()=>t.render(this._bindParameters,e),a=this._bindParameters.geometryDepth;this.renderToTargets(s,i,a??this._framebuffer.depth,y),this._framebuffer.bind(),this._compositingHelper.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(1===e?de.OPAQUE_EDGES:de.TRANSPARENT_EDGES)}_renderOverlay(){this._bindParameters.overlay=this.overlay?.render(),this._bindParameters.overlay&&this.performanceInfo.advance(de.OVERLAY)}_renderShadowMap(e,t,r){if(!this.shadowsEnabled)return;const{contentCamera:i}=this._bindParameters,s=this._shadowMap;s.start(e,t,r,this.isFeatureEnabled(6),this.stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(6,this._shadowMap),s.copySnapshot(1),this._renderShadowCascades(5,this._shadowMap)):this._renderShadowCascades(4),s.finish(),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,i),this.performanceInfo.advance(de.SHADOW_MAP)}_renderHighlightShadowMap(e,t,r){if(!this.shadowsEnabled||!this._needsShadowHighlight)return;const{contentCamera:i}=this._bindParameters,s=this._shadowMap;s.start(e,t,r,this.isFeatureEnabled(6),this.stage.view.qualitySettings.maximumPixelRatio),this._renderShadowCascades(5,this._shadowMap),s.moveSnapshot(0),s.finish(),e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,i),this.performanceInfo.advance(de.SHADOW_MAP)}_precompileShadowCascades(e){for(const t of this._shadowMap.cascades)t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.camera),this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){t.bindFbo();for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(2)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._shadowAccumulator.active||this._debugNeedsDepth}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");e?(this._pluginInput.set(I.SSAO,this._renderSSAO()),this._needsDepth?(this._rctx.bindFramebuffer(e.fbo),this._rctx.clear(1024),this._renderGeometryWithoutNormals(2),d(this._bindParameters.depth),this._bindParameters.depth=e.obtainDepthTexture(),this.performanceInfo.advance(de.DEPTH)):(e.detachDepth(),this._bindParameters.depth=d(this._bindParameters.depth)),this.hasSSAO&&this._pluginInput.release("normals")):this._renderAllGeometryDepth()}_renderAllGeometryDepth(){if(!this._needsDepth)return void(this._bindParameters.depth=d(this._bindParameters.depth));const e=this._framebufferSize,t=this.fboCache.acquire(e.width,e.height,"depth",11);this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(1280),this.renderAllGeometry(2),d(this._bindParameters.depth),this._bindParameters.depth=t.obtainDepthTexture(),t.release(),this.performanceInfo.advance(de.DEPTH)}_renderTerrainDepth(e){if(this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,!e)return void(this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth));const t=this._renderContext.output;this._renderContext.output=2;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"terrain depth",11);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(1280),this._renderTransparentTerrain(),d(this._bindParameters.terrainDepth),this._bindParameters.terrainDepth=i.obtainDepthTexture(),this._renderContext.output=t,i.release()}_renderGeometryDepth(e){if(!e)return void(this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth));const t=this._renderContext.output,{width:r,height:i}=this._framebufferSize,s=this.fboCache.acquire(r,i,"geometry depth",11);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(1280),this._renderOpaqueAndTransparentGeometry(2),this._renderContext.output=t,d(this._bindParameters.geometryDepth),this._bindParameters.geometryDepth=s.obtainDepthTexture(),s.release()}get _needsShadowDepthRange(){return this._shadowMap.enabled||this._shadowAccumulator.active}_computeShadowDepthRange(e){if(!this._needsShadowDepthRange)return Y.zero;const t=J(e,this._plugins.plugins,this.stage.layers,0);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}updateSceneDepthRange(e){if(!this.stage.view.state.isGlobal)return void(this.sceneDepthRange.value=Y.infinite);if((this.stage.view.renderCoordsHelper?.getAltitude(e.eye)??0)<O)return void(this.sceneDepthRange.value=Y.infinite);const t=e.clone();t.near=v,t.far=1e10;const r=J(t,this._plugins.plugins,this.stage.layers,1);r.union(this._plugins.queryDepthRange(t)),this.sceneDepthRange.value.far===r.far&&this.sceneDepthRange.value.near===r.near||(this.sceneDepthRange.value=r)}get _normalsRequired(){const e=this._nodes.require("normals",D.FINAL,D.COMPOSITE,D.OPAQUE,D.TRANSPARENT,I.VIEWSHED,I.LASERLINES);return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(3),this._needsDepth&&this._precompileAllGeometry(2),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(5),this._precompileShadowCascades(6),this._precompileShadowCascades(5)):this._precompileShadowCascades(4)),this._shadowAccumulator.active&&this._precompileAllGeometry(4)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"normals",5);r.acquireDepth(11),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(y,!0,!0),this._renderGeometryWithNormals(3);const i=this._nodes.optional("normals",D.FINAL,D.COMPOSITE,D.OPAQUE,D.TRANSPARENT,I.VIEWSHED);return r.retain(e+i-1),this.performanceInfo.advance(de.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(!this.hasSSAO||!e)return;const t=this._nodes.produce(I.SSAO,this._pluginInput);return this._bindParameters.ssao=t,t&&this.performanceInfo.advance(de.SSAO),t}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(6),this._plugins.precompile(7),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentTerrain()}precompileSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const r of t)this._renderContext.renderOccludedMask=r,this.precompileSlots(e,...be);this._renderContext.renderOccludedMask=$}renderSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.forAll(e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t)})}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>1&&this._plugins.render(9),this.renderSlots(e,...be),this._renderContext.renderOccludedMask=$}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(13)}precompileViewshedShadowMap(){this._precompileAllGeometry(7)}renderViewshedShadowMap(e){const{camera:t,contentCamera:r}=this._bindParameters,i=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(7),this._ensureBindParametersCamera(t,r),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=i}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithNormals(e){this._renderContext.output=e,this._plugins.render(...me),this._renderTransparentTerrain()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(...ce)}_precompileOpaqueGeometry(){this._plugins.precompile(...fe)}_renderOpaqueGeometry(){this._plugins.render(...fe)}_renderTransparentGeometry(){this._plugins.render(...ge)}get _hasTransparentTerrain(){return this._plugins.produces(0,6)}get _hasTransparentIntegratedMesh(){return this._plugins.produces(this._renderContext.output,7)}_renderTransparentTerrain(){const e=()=>this._plugins.render(6);if(!q(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent terrain");return this.renderToTargets(e,r,this._framebuffer.depth,y),r}_renderTransparentIntegratedMesh(){const e=()=>this._plugins.render(7);if(!q(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent integrated mesh");return this.renderToTargets(e,r,this._framebuffer.depth,y),r}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,12)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebufferSize;let r=this._bindParameters.hudVisibility;r?.fbo?.width===e&&r?.fbo?.height===t||(r?.release(),r=this.fboCache.acquire(e,t,"hud visibility",4),this._bindParameters.hudVisibility=r);const i=this._bindParameters.geometryDepth;r.attachDepth(i||this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(12),r.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(de.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,0===e){const e=()=>this._plugins.render(15),t=this._framebufferSize,r=this.fboCache.acquireDepth(10,t.width,t.height,"line callouts");this.renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(15)}_precompileHUD(e){if(this._precompileHUDOutput(e),this._hasHighlights){const t=this._renderContext.output;this._renderContext.output=8,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._oitEnabled&&q(this._renderContext.output)?(this._bindParameters.oitPass=1,this._plugins.precompile(...Pe),this._bindParameters.oitPass=2,this._plugins.precompile(...Pe),this._bindParameters.oitPass=0):this._plugins.precompile(...Pe),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t,r){if(this._pluginsHas.hudElements){if(this._oitEnabled){const i=this._renderOIT(1,r,e);this._rctx.bindFramebuffer(t.fbo),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,i.getTexture()),i.release()}else if(this._renderContext.output=r,0===e){const t=()=>this._renderHUDElements(e),r=this._framebufferSize,i=this.fboCache.acquireDepth(10,r.width,r.height,"hud");this.renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(10),this._rctx.bindFramebuffer(t.fbo),this._renderHUDElements(e),t.detachDepth();this.performanceInfo.advance(0===e?de.HUD_OCCLUDED:de.HUD)}}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(...Pe)}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(5,2)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:r}=this,i=this._framebufferSize,{highlights:s}=r,a=e.acquire(i.width,i.height,"highlights",s.length>j?3:1);a.acquireDepth(11),t.bindFramebuffer(a.fbo);const{gl:n}=t;return n.clearBufferuiv(n.COLOR,0,[0,0,0,0]),this._renderContext.output=8,t.bindFramebuffer(a.fbo),B(t,e,i,r,()=>this._renderHighlightGeometries()),this.performanceInfo.advance(de.HIGHLIGHTS),a}_renderHighlightGeometries(){this._plugins.render(...we),this._rctx.clear(256),this._renderHUDElements(2)}_renderShadowAccumulation(e,t,r,i){this._shadowAccumulator.updateDepthRange(e),this._shadowAccumulator.accumulating&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,t,r,i)&&this.performanceInfo.advance(de.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this._oitEnabled&&q(this._renderContext.output)?(this._bindParameters.oitPass=1,this._plugins.precompile(...ge),this._bindParameters.oitPass=2,this._plugins.precompile(...ge),this._bindParameters.oitPass=0):this._plugins.precompile(...ge)}_renderOIT(e,t,r=2){const i=1===e,s=this._framebufferSize,a=i?this.fboCache.acquire(s.width,s.height,"oit hud composite"):null,n=i?()=>this._renderHUDElements(r):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=t,h.oitPass=1;const d=a?"oit hud color+alpha":"oit color+alpha",l=this.fboCache.acquire(s.width,s.height,d,8),_=1===t;_&&l.acquireColor(_e,8,"oit emissive"),l.acquireColor(_?ue:_e,7),a||l.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(l.fbo),this._rctx.clearFramebuffer([0,0,0,1]),_&&this._rctx.clearBuffer(1,A),n(),l.detachDepth(),h.oitPass=2;const u=this.fboCache.acquire(s.width,s.height,a?"oit hud front":"oit front");return _&&u.acquireColor(_e,8,"oit emissive front"),a?u.acquireDepth(10):u.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(u.fbo),this._rctx.clearFramebuffer(y,!!a),n(),u.detachDepth(),h.oitPass=0,a?(this._rctx.bindFramebuffer(a.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(16384)):this._framebuffer.bind(),this._oitblend??=new k(this._techniques),this._oitblend.blend(this._rctx,l,u,h,_),a?.detachDepth(),u.release(),l.release(),this._renderContext.output=o,a}_renderOpaque(e){const t=this.plugins.produces(0,...fe);if(t){this._plugins.render(0,1);const e=this._framebuffer;e.update(e=>this._renderNodes(I.OPAQUE_TERRAIN,e)),e.bind(),this._plugins.render(2,3)}const r=this._framebuffer;r.update(e=>this._renderNodes(D.OPAQUE,e,t)),this.fboCache.debugCallback?.(D.OPAQUE,r.color.fbo),r.update(e=>this._renderNodes(I.OPAQUE_ENVIRONMENT,e)),this.fboCache.debugCallback?.(I.OPAQUE_ENVIRONMENT,r.color.fbo),this._renderTerrainDepth(e),this._renderEdges(1)}_renderTransparent(e,t,r){const i=this._framebuffer;i.bind(),this._renderPlugins(20,de.VOXEL),this._renderHiddenTransparentEdges(),e&&(this._oitEnabled?this._renderOIT(0,r):this._renderTransparentGeometry()),i.update(t=>this._renderNodes(D.TRANSPARENT,t,e)),this.fboCache.debugCallback?.(D.TRANSPARENT,i.color.fbo),this._renderGeometryDepth(t),this._renderHUDVisibility(),t||this._plugins.render(15),this._renderEdges(0);const s=this._hasTransparentTerrain?this._renderTransparentTerrain():null;s&&(this.performanceInfo.advance(de.TRANSPARENT_TERRAIN),this._bindParameters.hudVisibility&&(t?this._renderLineCallouts(0):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositingHelper.compositeHUD(this._bindParameters,s.getTexture())),this._renderHUD(0,i.color,r))),this._bindParameters.cullAboveTerrain=!1,s&&(i.bind(),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,s.getTexture()),s.release(),t&&(this._renderEdges(1),e&&(this._oitEnabled?this._renderOIT(0,r):this._renderTransparentGeometry(),this.performanceInfo.advance(de.TRANSPARENT)),this._renderEdges(0)));const a=this._hasTransparentIntegratedMesh?this._renderTransparentIntegratedMesh():null;a&&(i.bind(),this._compositingHelper.composite(this._bindParameters,a.getTexture()),a.release()),this._bindParameters.ssao=d(this._bindParameters.ssao),t&&this._renderLineCallouts(1),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment()}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(de.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(8),this.performanceInfo.advance(de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(e),this.performanceInfo.advance(t))}_renderNodes(e,t,r=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return r&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNormals);return this.performanceInfo.advance(e),i}_blitFBO(e,t=F,r=!0){return this._blit??=new L(this._techniques),this._blit.blit(this._rctx,e,t,this._bindParameters),this._pluginInput.set(e.name,t),r&&e.release(),t}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=C:(w(Ce,this._bindParameters.camera.viewMatrix),w(Te,this._bindParameters.camera.projectionMatrix),T(Se,Ce,Te),T(Se,this._renderContext.lastFrameCamera.viewMatrix,Se),T(Se,this._renderContext.lastFrameCamera.projectionMatrix,Se),this._reprojectionMatrix=Se);const t=this.stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=C,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,r,i){this._bindParameters.updateLighting(e,t,r,i),this._requestRender(1)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}renderToTargets(e,t,r,i,s=!1,a=!1){t.attachDepth(r),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(i,s,a),e(),t.detachDepth()}get test(){}};e([g({readOnly:!0})],pe.prototype,"fullResolutionAtmosphere",null),e([g()],pe.prototype,"_edgeView",void 0),e([g()],pe.prototype,"updating",null),pe=e([b("esri.views.3d.webgl-engine.lib.Renderer")],pe);const me=[0,1,2,4],ce=[3,5],fe=[0,1,2,3],ge=[4,5],be=[2,4,8],Pe=[16,13,14],we=[4,5,2,3,6,0,1],Te=S(),Ce=S(),Se=S();function Ee(e){return t=>e.immediate.schedule(t)}export{pe as Renderer};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import{__decorate as e}from"tslib";import{addMany as r,filterInPlace as t}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{someMap as s,everyMap as i}from"../../../../core/MapUtils.js";import n from"../../../../core/PooledArray.js";import{property as o}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import{subclass as d}from"../../../../core/accessorSupport/decorators/subclass.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{a as h}from"../../../../chunks/sphere.js";import{OverlayTarget as c}from"../../terrain/Intersector.js";import{ChangeSet as l,RenderGeometryUpdate as p}from"./ChangeSet.js";import{IntersectorResult as u}from"./IntersectorResult.js";import{RendererBase as g}from"./RendererBase.js";import{noBudget as m}from"../../../support/Scheduler.js";let y=class extends g{constructor(e){super(e),this._pending=new _,this._changes=new l,this._sortedRenderers=new n,this._geometries=new Map,this._hasHighlights=!1,this._hasWater=!1}destroy(){this.destroyed||(this._changes.prune(),this._sortedRenderers.prune(),this._geometries.clear(),this._pending.clear())}get updating(){return!this._pending.empty||this._changes.updates.length>0}get rctx(){return this.rendererContext.rctx}get _localOriginFactory(){return this.rendererContext.localOriginFactory}get hasHighlights(){return this._hasHighlights}hasHighlight(e){return s(this.renderers,r=>r.hasHighlight(e))}get hasWater(){return this._hasWater}get hasOccluders(){return this.renderers&&s(this.renderers,e=>e.hasOnlyOccluders)}get hasOnlyOccluders(){return i(this.renderers,e=>e.hasOnlyOccluders)}get isEmpty(){return!this.updating&&0===this.renderers.size&&0===this._geometries.size}get sortedRenderers(){return this._sortedRenderers}commitChanges(){return!!this.updating&&(this._processAddsRemoves(),this.commit(this._changes,m,this.rendererContext.pluginContext)&&(this._updateSortedMaterialRenderers(),this._hasHighlights=s(this.renderers,e=>{const r=e.produces.get(
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import{__decorate as e}from"tslib";import{addMany as r,filterInPlace as t}from"../../../../core/arrayUtils.js";import"../../../../core/has.js";import{someMap as s,everyMap as i}from"../../../../core/MapUtils.js";import n from"../../../../core/PooledArray.js";import{property as o}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import{subclass as d}from"../../../../core/accessorSupport/decorators/subclass.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{a as h}from"../../../../chunks/sphere.js";import{OverlayTarget as c}from"../../terrain/Intersector.js";import{ChangeSet as l,RenderGeometryUpdate as p}from"./ChangeSet.js";import{IntersectorResult as u}from"./IntersectorResult.js";import{RendererBase as g}from"./RendererBase.js";import{noBudget as m}from"../../../support/Scheduler.js";let y=class extends g{constructor(e){super(e),this._pending=new _,this._changes=new l,this._sortedRenderers=new n,this._geometries=new Map,this._hasHighlights=!1,this._hasWater=!1}destroy(){this.destroyed||(this._changes.prune(),this._sortedRenderers.prune(),this._geometries.clear(),this._pending.clear())}get updating(){return!this._pending.empty||this._changes.updates.length>0}get rctx(){return this.rendererContext.rctx}get _localOriginFactory(){return this.rendererContext.localOriginFactory}get hasHighlights(){return this._hasHighlights}hasHighlight(e){return s(this.renderers,r=>r.hasHighlight(e))}get hasWater(){return this._hasWater}get hasOccluders(){return this.renderers&&s(this.renderers,e=>e.hasOnlyOccluders)}get hasOnlyOccluders(){return i(this.renderers,e=>e.hasOnlyOccluders)}get isEmpty(){return!this.updating&&0===this.renderers.size&&0===this._geometries.size}get sortedRenderers(){return this._sortedRenderers}commitChanges(){return!!this.updating&&(this._processAddsRemoves(),this.commit(this._changes,m,this.rendererContext.pluginContext)&&(this._updateSortedMaterialRenderers(),this._hasHighlights=s(this.renderers,e=>{const r=e.produces.get(18);return!!r&&r(8)}),this._hasWater=s(this.renderers,e=>{const r=e.produces.get(19);return!!r&&r(3)})),this.notifyChange("updating"),!0)}rendererAdded(){this._sortedRenderers.clear()}rendererRemoved(){this._sortedRenderers.clear()}addGeometries(e,r){if(0===e.length)return;const t=this._validateRenderGeometries(e);for(const i of t)this._geometries.set(i.id,i);const s=this._pending.empty;for(const i of t)this._pending.adds.add(i);switch(s&&this.notifyChange("updating"),r){case 0:this._notifyGraphicVisibilityChanged(e);break;case 1:this._notifyGraphicGeometryChanged(e)}}removeGeometries(e,r){if(this.destroyed)return;const t=this._pending.empty,s=this._pending.adds;for(const i of e)s.has(i)?(this._pending.removed.add(i),s.delete(i)):this._pending.removed.has(i)||this._pending.removes.add(i),this._geometries.delete(i.id);t&&!this._pending.empty&&this.notifyChange("updating"),1===r&&this._notifyGraphicGeometryChanged(e)}modifyGeometries(e,r){const t=0===this._changes.updates.length;for(const s of e){const e=new p;this._changes.updates.push(e),e.renderGeometry=this._ensureValidRenderGeometry(s),e.updateType=r}switch(t&&this._changes.updates.length>0&&this.notifyChange("updating"),r){case 4:case 2:return this._notifyGraphicGeometryChanged(e);case 1:return this._notifyGraphicVisibilityChanged(e)}}updateAnimation(e){let r=!1;return this._sortedRenderers.forAll(t=>r=!!t.updateAnimation&&t.updateAnimation(e)||r),r}precompile(e){return this._sortedRenderers.reduce((r,t)=>t.precompile(e)||r,!1)}render(e){this._sortedRenderers.forAll(r=>{const t=r.acquireTechniques(e);t&&r.render(e,t)})}intersect(e,r,t,s,i){for(const n of this._geometries.values()){if(!s(n))continue;this._intersectRenderGeometry(n,t,r,0,e,i);const o=this.rendererContext.longitudeCyclical;o&&(n.boundingSphere[0]-n.boundingSphere[3]<o.min&&this._intersectRenderGeometry(n,t,r,o.range,e,i),n.boundingSphere[0]+n.boundingSphere[3]>o.max&&this._intersectRenderGeometry(n,t,r,-o.range,e,i)),i++}return i}_updateSortedMaterialRenderers(){if(!(this._sortedRenderers.length>0)){for(const e of this.renderers.values())this._sortedRenderers.push(e);this._sortedRenderers.sort((e,r)=>r.material?.renderPriority===e.material?.renderPriority?e.drapedPriority-r.drapedPriority:(r.material?.renderPriority||0)-(e.material?.renderPriority||0))}}_processAddsRemoves(){this._changes.adds.length=0,this._changes.removes.length=0,r(this._changes.adds,Array.from(this._pending.adds)),r(this._changes.removes,Array.from(this._pending.removes)),t(this._changes.updates,({renderGeometry:e})=>!this._pending.has(e)),this._pending.clear()}_intersectRenderGeometry(e,r,t,s,i,n){if(!e.visible||!e.material.visible||!e.material.intersectDraped)return;let o=0;s+=e.transformation[12],o=e.transformation[13],G[0]=t[0]-s,G[1]=t[1]-o,e.screenToWorldRatio=this.rendererContext.screenToWorldRatio,e.material.intersectDraped(e,i,G,(t,s,o)=>{f(r,o,n,e.material.renderPriority,i,e.layerViewUid,e.graphicUid)},r)}_notifyGraphicGeometryChanged(e){if(null==this.drapeSource.notifyGraphicGeometryChanged)return;let r;for(const{graphicUid:t}of e)null!=t&&t!==r&&(this.drapeSource.notifyGraphicGeometryChanged(t),r=t)}_notifyGraphicVisibilityChanged(e){if(null==this.drapeSource.notifyGraphicVisibilityChanged)return;let r;for(const{graphicUid:t}of e)null!=t&&t!==r&&(this.drapeSource.notifyGraphicVisibilityChanged(t),r=t)}_validateRenderGeometries(e){for(const r of e)this._ensureValidRenderGeometry(r);return e}_ensureValidRenderGeometry(e){return null==e.localOrigin&&(e.localOrigin=this._localOriginFactory.getOrigin(h(e.boundingSphere))),e}get test(){}};e([o({constructOnly:!0})],y.prototype,"drapeSource",void 0),e([o({constructOnly:!0})],y.prototype,"rendererContext",void 0),e([o()],y.prototype,"updating",null),e([o()],y.prototype,"rctx",null),e([o()],y.prototype,"_localOriginFactory",null),e([o({readOnly:!0})],y.prototype,"isEmpty",null),e([o()],y.prototype,"_geometries",void 0),y=e([d("esri.views.3d.webgl-engine.lib.SortedRenderGeometryRenderer")],y);class _{constructor(){this.adds=new Set,this.removes=new Set,this.removed=new Set}get empty(){return 0===this.adds.size&&0===this.removes.size&&0===this.removed.size}has(e){return this.adds.has(e)||this.removes.has(e)||this.removed.has(e)}clear(){this.adds.clear(),this.removes.clear(),this.removed.clear()}}function f(e,r,t,s,i,n,o){const d=new c(n,o,r),a=r=>{r.set(3,d,e.distance,e.normal,e.transformation,t,s)};if((null==i.results.min.drapedLayerOrder||t>=i.results.min.drapedLayerOrder)&&(null==i.results.min.distance||i.results.ground.distance<=i.results.min.distance)&&a(i.results.min),0!==i.options.store&&(null==i.results.max.drapedLayerOrder||t<i.results.max.drapedLayerOrder)&&(null==i.results.max.distance||i.results.ground.distance>i.results.max.distance)&&a(i.results.max),2===i.options.store){const e=new u(i.ray);a(e),i.results.all.push(e)}}const G=a();export{y as SortedRenderGeometryRenderer};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.34/esri/copyright.txt for details.
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import{fromValues as r}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{fromValues as t}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isColor as e}from"../core/shaderLibrary/ShaderOutput.js";import i from"../lib/GLMaterial.js";import{MaterialParameters as s}from"../lib/Material.js";import{DefaultBufferWriter as o}from"./DefaultBufferWriter.js";import{PositionUvLayout as a}from"./DefaultLayouts.js";import{TriangleMaterial as n}from"./TriangleMaterial.js";import{CheckerBoardTechnique as h}from"../shaders/CheckerBoardTechnique.js";import{CheckerBoardTechniqueConfiguration as p}from"../shaders/CheckerBoardTechniqueConfiguration.js";import{alphaCutoff as f}from"../../../../webscene/support/AlphaCutoff.js";class c extends n{constructor(r){super(r,l),this._configuration=new p,this.produces=new Map([[2,r=>e(r)&&!this.transparent],[4,r=>e(r)&&this.transparent&&this.parameters.writeDepth],[
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import{fromValues as r}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{fromValues as t}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isColor as e}from"../core/shaderLibrary/ShaderOutput.js";import i from"../lib/GLMaterial.js";import{MaterialParameters as s}from"../lib/Material.js";import{DefaultBufferWriter as o}from"./DefaultBufferWriter.js";import{PositionUvLayout as a}from"./DefaultLayouts.js";import{TriangleMaterial as n}from"./TriangleMaterial.js";import{CheckerBoardTechnique as h}from"../shaders/CheckerBoardTechnique.js";import{CheckerBoardTechniqueConfiguration as p}from"../shaders/CheckerBoardTechniqueConfiguration.js";import{alphaCutoff as f}from"../../../../webscene/support/AlphaCutoff.js";class c extends n{constructor(r){super(r,l),this._configuration=new p,this.produces=new Map([[2,r=>e(r)&&!this.transparent],[4,r=>e(r)&&this.transparent&&this.parameters.writeDepth],[8,r=>e(r)&&this.transparent&&!this.parameters.writeDepth]])}getConfiguration(r,t){return super.getConfiguration(r,t,this._configuration),this._configuration.transparent=this.transparent,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.polygonOffset=this.parameters.polygonOffset,this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}get visible(){return this.parameters.color1[3]>=f||this.parameters.color2[3]>=f}get transparent(){return this.parameters.color1[3]<1||this.parameters.color2[3]<1}createGLMaterial(r){return new u(r)}createBufferWriter(){return new o(a)}}class u extends i{beginSlot(r){return this.getTechnique(h,r)}}class l extends s{constructor(){super(...arguments),this.size=r(1,1),this.color1=t(.75,.75,.75,1),this.color2=t(.5,.5,.5,1),this.writeDepth=!0,this.polygonOffset=!1}}export{c as CheckerBoardMaterial,l as Parameters};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.34/esri/copyright.txt for details.
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*/
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import{ZEROS as t}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isColorOrColorEmissionOrOID as r,isDepth as e,is2DGeometryOutput as s,isColorOrColorEmission as i}from"../core/shaderLibrary/ShaderOutput.js";import a from"../lib/GLMaterial.js";import{OITPolygonOffsetLimit as o}from"../lib/OrderIndependentTransparency.js";import{DefaultBufferWriter as n}from"./DefaultBufferWriter.js";import{TriangleMaterial as h}from"./TriangleMaterial.js";import{VisualVariablePassParameters as p}from"./VisualVariablePassParameters.js";import{getLayout as u,ColorMaterialTechnique as c}from"../shaders/ColorMaterialTechnique.js";import{ColorMaterialTechniqueConfiguration as l}from"../shaders/ColorMaterialTechniqueConfiguration.js";import{alphaCutoff as f}from"../../../../webscene/support/AlphaCutoff.js";class m extends h{constructor(t){super(t,_),this._configuration=new l,this.supportsEdges=!0,this.produces=new Map([[2,t=>this._isOpaqueMaterialPass(t)],[3,t=>this._isOpaqueNoSSAODepthPass(t)],[4,t=>r(t)&&this._transparent&&this.parameters.writeDepth],[5,t=>e(t)&&this._transparent&&this.parameters.writeDepth],[
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import{ZEROS as t}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isColorOrColorEmissionOrOID as r,isDepth as e,is2DGeometryOutput as s,isColorOrColorEmission as i}from"../core/shaderLibrary/ShaderOutput.js";import a from"../lib/GLMaterial.js";import{OITPolygonOffsetLimit as o}from"../lib/OrderIndependentTransparency.js";import{DefaultBufferWriter as n}from"./DefaultBufferWriter.js";import{TriangleMaterial as h}from"./TriangleMaterial.js";import{VisualVariablePassParameters as p}from"./VisualVariablePassParameters.js";import{getLayout as u,ColorMaterialTechnique as c}from"../shaders/ColorMaterialTechnique.js";import{ColorMaterialTechniqueConfiguration as l}from"../shaders/ColorMaterialTechniqueConfiguration.js";import{alphaCutoff as f}from"../../../../webscene/support/AlphaCutoff.js";class m extends h{constructor(t){super(t,_),this._configuration=new l,this.supportsEdges=!0,this.produces=new Map([[2,t=>this._isOpaqueMaterialPass(t)],[3,t=>this._isOpaqueNoSSAODepthPass(t)],[4,t=>r(t)&&this._transparent&&this.parameters.writeDepth],[5,t=>e(t)&&this._transparent&&this.parameters.writeDepth],[8,t=>r(t)&&this._transparent&&!this.parameters.writeDepth],[18,t=>s(t)]])}getConfiguration(t,r){return super.getConfiguration(t,r,this._configuration),this._configuration.cullFace=this.parameters.cullFace,this._configuration.hasVertexColors=this.parameters.hasVertexColors&&!this.parameters.vvColor,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.transparent=this._transparent,this._configuration.discardInvisibleFragments=this._transparent&&!this._isOpaquePass(t)&&this.parameters.discardInvisibleFragments,this._configuration.polygonOffset=this.parameters.polygonOffset,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.hasOccludees=r.hasOccludees,this._configuration.oitPass=r.oitPass,this._configuration.enableOffset=r.camera.relativeElevation<o,this._configuration.terrainDepthTest=r.terrainDepthTest&&i(t),this._configuration.cullAboveTerrain=r.cullAboveTerrain,this._configuration.hasVVColor=!!this.parameters.vvColor,this._configuration.draped=this.parameters.draped,this._configuration}get visible(){return this.parameters.color[3]>=f}get _transparent(){return this.parameters.color[3]<1||this.parameters.forceTransparentMode}_isOpaquePass(t){return this._isOpaqueMaterialPass(t)||this._isOpaqueNoSSAODepthPass(t)}_isOpaqueMaterialPass(t){return 8===t||r(t)&&!this._transparent}_isOpaqueNoSSAODepthPass(t){return e(t)&&this.parameters.writeDepth&&!this._transparent}createGLMaterial(t){return new g(t)}createBufferWriter(){return new n(u(this.parameters))}}class g extends a{beginSlot(t){return this.getTechnique(c,t)}}class _ extends p{constructor(){super(...arguments),this.color=t,this.forceTransparentMode=!1,this.writeDepth=!0,this.hasVertexColors=!1,this.polygonOffset=!1,this.hasSlicePlane=!1,this.cullFace=0,this.draped=!1,this.discardInvisibleFragments=!1}}export{m as ColorMaterial,_ as Parameters};
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import{q as e,i as r,c as t,n as s,d as a,l as i,g as o,e as n,o as l}from"../../../../chunks/vec32.js";import{ZEROS as u,create as c,fromValues as h}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{is3DGeometryOutputMRT as m,isShadowRelatedOutput as p,isColorOrColorEmission as d,isColorEmission as T}from"../core/shaderLibrary/ShaderOutput.js";import{GLTextureMaterial as f}from"../lib/GLTextureMaterial.js";import{Material as x}from"../lib/Material.js";import{OITPolygonOffsetLimit as g}from"../lib/OrderIndependentTransparency.js";import{intersectTriangleGeometry as v}from"../lib/RayIntersections.js";import{getVerticalOffsetObject3D as S}from"../lib/verticalOffsetUtils.js";import{DefaultBufferWriter as M}from"./DefaultBufferWriter.js";import{verticalOffsetAtDistance as b}from"./internal/MaterialUtil.js";import{getLayout as O,DefaultMaterialPassParameters as C,DefaultMaterialTechnique as w}from"../shaders/DefaultMaterialTechnique.js";import{DefaultMaterialTechniqueConfiguration as y}from"../shaders/DefaultMaterialTechniqueConfiguration.js";import{RealisticTreeTechnique as R}from"../shaders/RealisticTreeTechnique.js";import{alphaCutoff as P}from"../../../../webscene/support/AlphaCutoff.js";class D extends x{constructor(e,r){super(e,A),this.materialType="default",this.supportsEdges=!0,this.intersectDraped=void 0,this.produces=new Map([[2,e=>(m(e)||p(e))&&!this.transparent],[4,e=>(m(e)||p(e))&&this.transparent&&this.parameters.writeDepth],[
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import{q as e,i as r,c as t,n as s,d as a,l as i,g as o,e as n,o as l}from"../../../../chunks/vec32.js";import{ZEROS as u,create as c,fromValues as h}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{is3DGeometryOutputMRT as m,isShadowRelatedOutput as p,isColorOrColorEmission as d,isColorEmission as T}from"../core/shaderLibrary/ShaderOutput.js";import{GLTextureMaterial as f}from"../lib/GLTextureMaterial.js";import{Material as x}from"../lib/Material.js";import{OITPolygonOffsetLimit as g}from"../lib/OrderIndependentTransparency.js";import{intersectTriangleGeometry as v}from"../lib/RayIntersections.js";import{getVerticalOffsetObject3D as S}from"../lib/verticalOffsetUtils.js";import{DefaultBufferWriter as M}from"./DefaultBufferWriter.js";import{verticalOffsetAtDistance as b}from"./internal/MaterialUtil.js";import{getLayout as O,DefaultMaterialPassParameters as C,DefaultMaterialTechnique as w}from"../shaders/DefaultMaterialTechnique.js";import{DefaultMaterialTechniqueConfiguration as y}from"../shaders/DefaultMaterialTechniqueConfiguration.js";import{RealisticTreeTechnique as R}from"../shaders/RealisticTreeTechnique.js";import{alphaCutoff as P}from"../../../../webscene/support/AlphaCutoff.js";class D extends x{constructor(e,r){super(e,A),this.materialType="default",this.supportsEdges=!0,this.intersectDraped=void 0,this.produces=new Map([[2,e=>(m(e)||p(e))&&!this.transparent],[4,e=>(m(e)||p(e))&&this.transparent&&this.parameters.writeDepth],[8,e=>(m(e)||p(e))&&this.transparent&&!this.parameters.writeDepth]]),this._layout=O(this.parameters),this._configuration=new y(r.spherical)}isVisibleForOutput(e){return 4!==e&&6!==e&&5!==e||this.parameters.castShadows}get visible(){const{layerOpacity:e,colorMixMode:r,opacity:t,externalColor:s}=this.parameters;return e*("replace"===r?1:t)*("ignore"===r||isNaN(s[3])?1:s[3])>=P}get _hasEmissiveBase(){return!!this.parameters.emissiveTextureId||!e(this.parameters.emissiveBaseColor,u)}get hasEmissions(){return this.parameters.emissiveStrength>0&&(0===this.parameters.emissiveSource&&this._hasEmissiveBase||1===this.parameters.emissiveSource)}getConfiguration(e,r){const{parameters:t,_configuration:s}=this,{treeRendering:a,doubleSided:i,doubleSidedType:o}=t;return super.getConfiguration(e,r,this._configuration),s.hasNormalTexture=t.hasNormalTexture,s.hasColorTexture=t.hasColorTexture,s.hasMetallicRoughnessTexture=t.hasMetallicRoughnessTexture,s.hasOcclusionTexture=t.hasOcclusionTexture,s.hasVertexTangents=!a&&t.hasVertexTangents,s.instanced=t.instanced,s.instancedDoublePrecision=t.instancedDoublePrecision,s.hasVVColor=!!t.vvColor,s.hasVVSize=!!t.vvSize,s.hasVerticalOffset=null!=t.verticalOffset,s.hasScreenSizePerspective=null!=t.screenSizePerspective,s.hasSlicePlane=t.hasSlicePlane,s.alphaDiscardMode=t.textureAlphaMode,s.normalType=a?0:t.normalType,s.transparent=this.transparent,s.writeDepth=t.writeDepth,s.customDepthTest=t.customDepthTest??0,s.hasOccludees=r.hasOccludees,s.cullFace=t.hasSlicePlane?0:t.cullFace,s.cullAboveTerrain=r.cullAboveTerrain,s.hasModelTransformation=!a&&null!=t.modelTransformation,s.hasVertexColors=t.hasVertexColors,s.hasSymbolColors=t.hasSymbolColors,s.doubleSidedMode=a?2:i&&"normal"===o?1:i&&"winding-order"===o?2:0,s.instancedFeatureAttribute=t.instancedFeatureAttribute,s.instancedColor=t.instancedColor,d(e)?(s.terrainDepthTest=r.terrainDepthTest,s.receiveShadows=t.receiveShadows,s.receiveAmbientOcclusion=t.receiveAmbientOcclusion&&null!=r.ssao):(s.terrainDepthTest=!1,s.receiveShadows=s.receiveAmbientOcclusion=!1),s.textureAlphaPremultiplied=!!t.textureAlphaPremultiplied,s.pbrMode=t.usePBR?t.isSchematic?2:1:0,s.emissionSource=t.emissionSource,s.offsetBackfaces=!(!this.transparent||!t.offsetTransparentBackfaces),s.oitPass=r.oitPass,s.enableOffset=r.camera.relativeElevation<g,s.snowCover=r.snowCover,s.hasBloom=T(e),s.hasColorTextureTransform=!!t.colorTextureTransformMatrix,s.hasNormalTextureTransform=!!t.normalTextureTransformMatrix,s.hasEmissionTextureTransform=!!t.emissiveTextureTransformMatrix,s.hasOcclusionTextureTransform=!!t.occlusionTextureTransformMatrix,s.hasMetallicRoughnessTextureTransform=!!t.metallicRoughnessTextureTransformMatrix,s}intersect(e,u,c,h,m,p){if(null!=this.parameters.verticalOffset){const e=c.camera;r(E,u[12],u[13],u[14]);let p=null;switch(c.viewingMode){case 1:p=s(N,E);break;case 2:p=t(N,_)}let d=0;const T=a(q,E,e.eye),f=i(T),x=o(T,T,1/f);let g=null;this.parameters.screenSizePerspective&&(g=n(p,x)),d+=b(e,f,this.parameters.verticalOffset,g??0,this.parameters.screenSizePerspective),o(p,p,d),l(z,p,c.transform.inverseRotation),h=a(I,h,z),m=a(V,m,z)}v(e,c,h,m,S(c.verticalOffset),p)}createGLMaterial(e){return new j(e)}createBufferWriter(){return new M(this._layout)}get transparent(){return B(this.parameters)}}class j extends f{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){this._material.setParameters({receiveShadows:e.shadowMap.enabled});const t=this._material.parameters;this.updateTexture(t.textureId);const s=e.camera.viewInverseTransposeMatrix;return r(t.origin,s[3],s[7],s[11]),this._material.setParameters(this.textureBindParameters),this.getTechnique(t.treeRendering?R:w,e)}}class A extends C{constructor(){super(...arguments),this.treeRendering=!1,this.hasVertexTangents=!1}get hasNormalTexture(){return!this.treeRendering&&!!this.normalTextureId}get hasColorTexture(){return!!this.textureId}get hasMetallicRoughnessTexture(){return!this.treeRendering&&!!this.metallicRoughnessTextureId}get hasOcclusionTexture(){return!this.treeRendering&&!!this.occlusionTextureId}get emissionSource(){return this.treeRendering?0:null!=this.emissiveTextureId&&0===this.emissiveSource?3:this.usePBR?0===this.emissiveSource?2:1:0}get hasTextures(){return this.hasColorTexture||this.hasNormalTexture||this.hasMetallicRoughnessTexture||3===this.emissionSource||this.hasOcclusionTexture}}function B(e){const{drivenOpacity:r,opacity:t,externalColor:s,layerOpacity:a,texture:i,textureId:o,textureAlphaMode:n,colorMixMode:l}=e,u=s[3];return r||t<1&&"replace"!==l||u<1&&"ignore"!==l||a<1||(null!=i||null!=o)&&1!==n&&2!==n&&"replace"!==l}const I=c(),V=c(),_=h(0,0,1),N=c(),z=c(),E=c(),q=c();export{j as DefaultGLMaterial,D as DefaultMaterial,A as DefaultMaterialParameters,B as isTransparent};
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import{clamp as e,deg2rad as t}from"../../../../core/mathUtils.js";import{fromMat4 as i}from"../../../../core/libs/gl-matrix-2/math/mat3.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{invert as r}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as n,rotate as o}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{fromValues as l,create as c}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{i as f,t as u,n as p,d as h,g as m,c as d,l as g,j as b,f as v,a as S,o as x,e as O}from"../../../../chunks/vec32.js";import{create as y,fromValues as z}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromArray as _,create as A,freeze as j}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isMat4 as P}from"../../../../core/libs/gl-matrix-2/types/mat4.js";import{create as F}from"../../../../geometry/support/aaBoundingRect.js";import{BufferViewVec4u8 as D,BufferViewVec3f as M,BufferViewFloat as C,BufferViewVec2f as V,BufferViewVec4f as R}from"../../../../geometry/support/buffer/BufferView.js";import{evaluateModelTransformScale as w}from"../../layers/support/FastSymbolUpdates.js";import{debugFlags as T}from"../../support/debugFlags.js";import{isColorEmissionHighlightOrOID as U,isColorOrColorEmission as L}from"../core/shaderLibrary/ShaderOutput.js";import{HUDVerticalPixelOffset as E}from"../core/shaderLibrary/hud/HUD.glsl.js";import{olidEnabled as B}from"../effects/geometry/olidUtils.js";import{GLTextureMaterialBindParameters as I,GLTextureMaterial as q}from"../lib/GLTextureMaterial.js";import{Material as G}from"../lib/Material.js";import{applyScaleFactor as W,applyPrecomputedScaleFactor as H,precomputeScaleFactor as N}from"../lib/screenSizePerspectiveUtils.js";import{assert as X}from"../lib/Util.js";import{ScaleInfo as Y}from"./ScaleInfo.js";import{writePosition as k,writeNormal as J,writeColor as K,writeBufferFloat as Q,writeBufferVec4 as Z,writeBufferVec4Zeros as $,writeOlidColor as ee}from"./internal/bufferWriterUtils.js";import{verticalOffsetAtDistance as te}from"./internal/MaterialUtil.js";import{c as ie,f as se}from"../../../../chunks/HUDMaterial.glsl.js";import{olidLayout as re,layout as ae,HUDMaterialTechnique as ne}from"../shaders/HUDMaterialTechnique.js";import{HUDMaterialTechniqueConfiguration as oe}from"../shaders/HUDMaterialTechniqueConfiguration.js";import{alphaCutoff as le}from"../../../../webscene/support/AlphaCutoff.js";class ce extends G{constructor(e,t){super(e,Ue),this.produces=new Map([[12,e=>U(e)&&!this.parameters.drawAsLabel],[13,e=>U(e)&&this.parameters.drawAsLabel],[11,()=>this.parameters.occlusionTest],[17,e=>this.parameters.draped&&U(e)]]),this._visible=!0,this._configuration=new oe(t)}getConfiguration(e,t){const i=this.parameters.draped;return super.getConfiguration(e,t,this._configuration),this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasVerticalOffset=!!this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=!!this.parameters.screenSizePerspective,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasPolygonOffset=this.parameters.polygonOffset,this._configuration.draped=i,this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.pixelSnappingEnabled=this.parameters.pixelSnappingEnabled,this._configuration.signedDistanceFieldEnabled=this.parameters.textureIsSignedDistanceField,this._configuration.sampleSignedDistanceFieldTexelCenter=this.parameters.sampleSignedDistanceFieldTexelCenter,this._configuration.hasRotation=this.parameters.hasRotation,this._configuration.hasVVSize=!!this.parameters.vvSize,this._configuration.hasVVColor=!!this.parameters.vvColor,this._configuration.occlusionPass=11===t.slot,this._configuration.occludedFragmentFade=!i&&this.parameters.occludedFragmentFade,this._configuration.horizonCullingEnabled=this.parameters.horizonCullingEnabled,this._configuration.isFocused=this.parameters.isFocused,this._configuration.depthTestEnabled=this.parameters.depthEnabled||11===t.slot,L(e)&&(this._configuration.debugDrawLabelBorder=!!T.LABELS_SHOW_BORDER),this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}intersect(e,t,s,a,n,o){const{options:{selectionMode:l,hud:c,excludeLabels:v},point:S,camera:x}=s,{parameters:O}=this;if(!l||!c||v&&O.isLabel||!e.visible||!S||!x)return;const z=e.attributes.get("featureAttribute"),A=null==z?null:_(z.data,De),{scaleX:j,scaleY:P}=Ee(A,O,x.pixelRatio);i(ze,t),e.attributes.has("featureAttribute")&&he(ze);const F=e.attributes.get("position"),D=e.attributes.get("size"),M=e.attributes.get("normal"),C=e.attributes.get("rotation"),V=e.attributes.get("centerOffsetAndDistance");X(F.size>=3);const R=ie(O),w="screen"===this.parameters.centerOffsetUnits;for(let i=0;i<F.data.length/F.size;i++){const e=i*F.size;f(ge,F.data[e],F.data[e+1],F.data[e+2]),u(ge,ge,t),u(ge,ge,x.viewMatrix);const a=i*V.size;if(f(Pe,V.data[a],V.data[a+1],V.data[a+2]),!w&&(ge[0]+=Pe[0],ge[1]+=Pe[1],0!==Pe[2])){const e=Pe[2];p(Pe,ge),h(ge,ge,m(Pe,Pe,e))}const n=i*M.size;if(f(be,M.data[n],M.data[n+1],M.data[n+2]),pe(be,ze,x,Me),Be(this.parameters,ge,Me,x,de),x.applyProjection(ge,ve),ve[0]>-1){w&&(Pe[0]||Pe[1])&&(ve[0]+=Pe[0]*x.pixelRatio,0!==Pe[1]&&(ve[1]+=W(Pe[1],de.factorAlignment)*x.pixelRatio),x.unapplyProjection(ve,ge)),ve[0]+=this.parameters.screenOffset[0]*x.pixelRatio,ve[1]+=this.parameters.screenOffset[1]*x.pixelRatio,ve[0]=Math.floor(ve[0]),ve[1]=Math.floor(ve[1]);const e=i*D.size;Re[0]=D.data[e],Re[1]=D.data[e+1],H(Re,de.factor,Re);const t=Ce*x.pixelRatio;let a=0;if(O.textureIsSignedDistanceField){a=Math.min(O.outlineSize,.5*Re[0])*x.pixelRatio/2}Re[0]*=j,Re[1]*=P;const n=i*C.size,l=O.rotation+C.data[n];if(me(S,ve[0],ve[1],Re,t,a,l,O,R)){const e=s.ray;if(u(xe,ge,r(Ae,x.viewMatrix)),ve[0]=S[0],ve[1]=S[1],x.unprojectFromRenderScreen(ve,ge)){const t=y();d(t,e.direction);const i=1/g(t);m(t,t,i);o(b(e.origin,ge)*i,t,-1,xe)}}}}}intersectDraped(e,t,i,s,r){const a=e.attributes.get("position"),n=e.attributes.get("size"),o=e.attributes.get("rotation"),l=this.parameters,c=ie(l),f=e.attributes.get("featureAttribute"),u=null==f?null:_(f.data,De),{scaleX:p,scaleY:h}=Ee(u,l,e.screenToWorldRatio),m=Ve*e.screenToWorldRatio;for(let d=0;d<a.data.length/a.size;d++){const t=d*a.size,f=a.data[t],u=a.data[t+1],g=d*n.size;Re[0]=n.data[g],Re[1]=n.data[g+1];let b=0;if(l.textureIsSignedDistanceField){b=Math.min(l.outlineSize,.5*Re[0])*e.screenToWorldRatio/2}Re[0]*=p,Re[1]*=h;const v=d*o.size,S=l.rotation+o.data[v];me(i,f,u,Re,m,b,S,l,c)&&s(r.distance,r.normal,-1)}}createBufferWriter(){return new Le}applyShaderOffsetsView(e,t,i,s,r,a,n){const o=pe(t,i,r,Me);return this._applyVerticalGroundOffsetView(e,o,r,n),Be(this.parameters,n,o,r,a),this._applyPolygonOffsetView(n,o,s[3],r,n),this._applyCenterOffsetView(n,s,n),n}applyShaderOffsetsNDC(e,t,i,s,r){return this._applyCenterOffsetNDC(e,t,i,s),null!=r&&d(r,s),this._applyPolygonOffsetNDC(s,t,i,s),s}_applyPolygonOffsetView(t,i,s,r,a){const n=r.aboveGround?1:-1;let o=Math.sign(s);0===o&&(o=n);const l=n*o;if(this.parameters.shaderPolygonOffset<=0)return d(a,t);const c=e(Math.abs(i.cosAngle),.01,1),f=1-Math.sqrt(1-c*c)/c/r.viewport[2];return m(a,t,l>0?f:1/f),a}_applyVerticalGroundOffsetView(e,t,i,s){const r=g(e),a=i.aboveGround?1:-1,n=i.computeRenderPixelSizeAtDist(r)*E,o=m(ge,t.normal,a*n);return v(s,e,o),s}_applyCenterOffsetView(e,t,i){const s="screen"!==this.parameters.centerOffsetUnits;return i!==e&&d(i,e),s&&(i[0]+=t[0],i[1]+=t[1],t[2]&&(p(be,i),S(i,i,m(be,be,t[2])))),i}_applyCenterOffsetNDC(e,t,i,s){const r="screen"!==this.parameters.centerOffsetUnits;return s!==e&&d(s,e),r||(s[0]+=t[0]/i.fullWidth*2,s[1]+=t[1]/i.fullHeight*2),s}_applyPolygonOffsetNDC(e,t,i,s){const r=this.parameters.shaderPolygonOffset;if(e!==s&&d(s,e),r){const e=i.aboveGround?1:-1,a=e*Math.sign(t[3]);s[2]-=(a||e)*r}return s}set visible(e){this._visible=e}get visible(){const{color:e,outlineSize:t,outlineColor:i}=this.parameters,s=e[3]>=le||t>=le&&i[3]>=le;return this._visible&&s}createGLMaterial(e){return new fe(e)}calculateRelativeScreenBounds(e,t,i=F()){return ue(this.parameters,e,t,i),i[2]=i[0]+e[0],i[3]=i[1]+e[1],i}}class fe extends q{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){return this.updateTexture(this._material.parameters.textureId),this._material.setParameters(this.textureBindParameters),this.getTechnique(ne,e)}}function ue(e,t,i,s){s[0]=e.anchorPosition[0]*-t[0]+e.screenOffset[0]*i,s[1]=e.anchorPosition[1]*-t[1]+e.screenOffset[1]*i}function pe(e,t,s,r){return P(t)&&(t=i(_e,t)),x(r.normal,e,t),u(r.normal,r.normal,s.viewInverseTransposeMatrix),r.cosAngle=O(Se,Te),r}function he(e){const t=e[0],i=e[1],s=e[2],r=e[3],a=e[4],n=e[5],o=e[6],l=e[7],c=e[8],f=1/Math.sqrt(t*t+i*i+s*s),u=1/Math.sqrt(r*r+a*a+n*n),p=1/Math.sqrt(o*o+l*l+c*c);return e[0]=t*f,e[1]=i*f,e[2]=s*f,e[3]=r*u,e[4]=a*u,e[5]=n*u,e[6]=o*p,e[7]=l*p,e[8]=c*p,e}function me(e,i,s,r,a,l,c,f,u){let p=i-a-r[0]*u[0],h=p+r[0]+2*a,m=s-a-r[1]*u[1],d=m+r[1]+2*a;const g=f.distanceFieldBoundingBox;return f.textureIsSignedDistanceField&&null!=g&&(p+=r[0]*g[0],m+=r[1]*g[1],h-=r[0]*(1-g[2]),d-=r[1]*(1-g[3]),p-=l,h+=l,m-=l,d+=l),n(ye,i,s),o(Oe,e,ye,t(c)),Oe[0]>p&&Oe[0]<h&&Oe[1]>m&&Oe[1]<d}const de=new Y,ge=y(),be=y(),ve=A(),Se=y(),xe=y(),Oe=c(),ye=c(),ze=s(),_e=s(),Ae=a(),je=A(),Pe=y(),Fe=y(),De=A(),Me={normal:Se,cosAngle:0},Ce=1,Ve=2,Re=l(0,0),we=6,Te=z(0,0,1);class Ue extends I{constructor(){super(...arguments),this.renderOccluded=1,this.isDecoration=!1,this.color=j(1,1,1,1),this.polygonOffset=!1,this.anchorPosition=l(.5,.5),this.screenOffset=[0,0],this.shaderPolygonOffset=1e-5,this.textureIsSignedDistanceField=!1,this.sampleSignedDistanceFieldTexelCenter=!1,this.outlineColor=j(1,1,1,1),this.outlineSize=0,this.distanceFieldBoundingBox=A(),this.rotation=0,this.hasRotation=!1,this.vvSizeEnabled=!1,this.vvSize=null,this.vvColor=null,this.vvOpacity=null,this.vvSymbolAnchor=null,this.vvSymbolRotationMatrix=null,this.hasSlicePlane=!1,this.pixelSnappingEnabled=!0,this.occlusionTest=!0,this.occludedFragmentFade=!1,this.horizonCullingEnabled=!1,this.centerOffsetUnits="world",this.drawAsLabel=!1,this.depthEnabled=!0,this.isFocused=!0,this.focusStyle="bright",this.draped=!1,this.isLabel=!1}get hasVVSize(){return!!this.vvSize}get hasVVColor(){return!!this.vvColor}get hasVVOpacity(){return!!this.vvOpacity}}class Le{constructor(){this.layout=B()?re:ae}elementCount(e){return e.get("position").indices.length*we}write(e,t,i,s,r,a){const{position:n,normal:o,uvi:l,color:c,size:f,rotation:u,centerOffsetAndDistance:p,featureAttribute:h}=r;k(i.get("position"),e,n,a,we),J(i.get("normal"),t,o,a,we);const m=i.get("uvi")?.data;let d=0,g=0,b=-1-se,v=-1-se;m&&m.length>=4&&(d=m[0],g=m[1],b=-1-m[2],v=-1-m[3]);let S=i.get("position").indices.length,x=a;for(let z=0;z<S;++z)l.set(x,0,d),l.set(x,1,g),x++,l.set(x,0,b),l.set(x,1,g),x++,l.set(x,0,b),l.set(x,1,v),x++,l.set(x,0,b),l.set(x,1,v),x++,l.set(x,0,d),l.set(x,1,v),x++,l.set(x,0,d),l.set(x,1,g),x++;K(i.get("color"),4,c,a,we);const{data:O,indices:y}=i.get("size");S=y.length,x=a;for(let z=0;z<S;++z){const e=O[2*y[z]],t=O[2*y[z]+1];for(let i=0;i<we;++i)f.set(x,0,e),f.set(x,1,t),x++}if(Q(i.get("rotation"),u,a,we),i.get("centerOffsetAndDistance")?Z(i.get("centerOffsetAndDistance"),p,a,we):$(p,a,S*we),i.get("featureAttribute")?Z(i.get("featureAttribute"),h,a,we):$(h,a,S*we),null!=s){const e=i.get("position")?.indices;if(e){const t=e.length,i=r.getField("olidColor",D);ee(s,i,t,a,we)}}return{numVerticesPerItem:we,numItems:S}}intersect(e,t,i,s,a,n,o){const{options:{selectionMode:l,hud:c,excludeLabels:S},point:x,camera:O}=s;if(!l||!c||S&&t.isLabel||!x)return;const z=this.layout.createView(e),_=z.getField("position",M),A=z.getField("normal",M),j=z.getField("rotation",C),P=z.getField("size",V),F=z.getField("featureAttribute",R),D=z.getField("centerOffsetAndDistance",R),w="screen"===t.centerOffsetUnits,T=ie(t);if(null==_||null==A||null==j||null==P||null==D||null==O)return;const U=null==F?null:F.getVec(0,De),{scaleX:L,scaleY:E}=Ee(U,t,O.pixelRatio),B=_.count/we;for(let M=0;M<B;M++){const e=M*we;if(_.getVec(e,ge),null!=i&&v(ge,ge,i),u(ge,ge,O.viewMatrix),D.getVec(e,je),f(Pe,je[0],je[1],je[2]),!w&&(ge[0]+=Pe[0],ge[1]+=Pe[1],0!==Pe[2])){const e=Pe[2];p(Pe,ge),h(ge,ge,m(Pe,Pe,e))}if(A.getVec(e,be),pe(be,ze,O,Me),Be(t,ge,Me,O,de),O.applyProjection(ge,ve),ve[0]>-1){w&&(Pe[0]||Pe[1])&&(ve[0]+=Pe[0]*O.pixelRatio,0!==Pe[1]&&(ve[1]+=W(Pe[1],de.factorAlignment)*O.pixelRatio),O.unapplyProjection(ve,ge)),ve[0]+=t.screenOffset[0]*O.pixelRatio,ve[1]+=t.screenOffset[1]*O.pixelRatio,ve[0]=Math.floor(ve[0]),ve[1]=Math.floor(ve[1]),P.getVec(e,Re),H(Re,de.factor,Re);const i=Ce*O.pixelRatio;let a=0;if(t.textureIsSignedDistanceField){a=Math.min(t.outlineSize,.5*Re[0])*O.pixelRatio/2}Re[0]*=L,Re[1]*=E;const n=j.get(e),l=t.rotation+n;if(me(x,ve[0],ve[1],Re,i,a,l,t,T)){const e=s.ray;if(u(xe,ge,r(Ae,O.viewMatrix)),ve[0]=x[0],ve[1]=x[1],O.unprojectFromRenderScreen(ve,ge)){const t=y();d(t,e.direction);const i=1/g(t);m(t,t,i);o(b(e.origin,ge)*i,t,M,xe)}}}}}}function Ee(e,t,i){return null==e||null==t.vvSize?{scaleX:i,scaleY:i}:(w(Fe,t,e),{scaleX:Fe[0]*i,scaleY:Fe[1]*i})}function Be(e,t,i,s,r){if(!e.verticalOffset?.screenLength){if(e.screenSizePerspective||e.screenSizePerspectiveAlignment){Ie(e,r,g(t),i.cosAngle)}else r.factor.scale=1,r.factorAlignment.scale=1;return t}const a=g(t),n=e.screenSizePerspectiveAlignment??e.screenSizePerspective,o=te(s,a,e.verticalOffset,i.cosAngle,n);return Ie(e,r,a,i.cosAngle),m(i.normal,i.normal,o),v(t,t,i.normal)}function Ie(e,t,i,s){null!=e.screenSizePerspective?N(s,i,e.screenSizePerspective,t.factor):(t.factor.scale=1,t.factor.factor=0,t.factor.minScaleFactor=0),null!=e.screenSizePerspectiveAlignment?N(s,i,e.screenSizePerspectiveAlignment,t.factorAlignment):(t.factorAlignment.factor=t.factor.factor,t.factorAlignment.scale=t.factor.scale,t.factorAlignment.minScaleFactor=t.factor.minScaleFactor)}export{ce as HUDMaterial,Ue as Parameters};
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import{clamp as e,deg2rad as t}from"../../../../core/mathUtils.js";import{fromMat4 as i}from"../../../../core/libs/gl-matrix-2/math/mat3.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{invert as r}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as n,rotate as o}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{fromValues as l,create as c}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{i as f,t as u,n as p,d as h,g as m,c as d,l as g,j as b,f as v,a as S,o as x,e as O}from"../../../../chunks/vec32.js";import{create as y,fromValues as z}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromArray as _,create as A,freeze as j}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isMat4 as P}from"../../../../core/libs/gl-matrix-2/types/mat4.js";import{create as F}from"../../../../geometry/support/aaBoundingRect.js";import{BufferViewVec4u8 as D,BufferViewVec3f as M,BufferViewFloat as C,BufferViewVec2f as V,BufferViewVec4f as R}from"../../../../geometry/support/buffer/BufferView.js";import{evaluateModelTransformScale as w}from"../../layers/support/FastSymbolUpdates.js";import{debugFlags as T}from"../../support/debugFlags.js";import{isColorEmissionHighlightOrOID as U,isColorOrColorEmission as L}from"../core/shaderLibrary/ShaderOutput.js";import{HUDVerticalPixelOffset as E}from"../core/shaderLibrary/hud/HUD.glsl.js";import{olidEnabled as B}from"../effects/geometry/olidUtils.js";import{GLTextureMaterialBindParameters as I,GLTextureMaterial as q}from"../lib/GLTextureMaterial.js";import{Material as G}from"../lib/Material.js";import{applyScaleFactor as W,applyPrecomputedScaleFactor as H,precomputeScaleFactor as N}from"../lib/screenSizePerspectiveUtils.js";import{assert as X}from"../lib/Util.js";import{ScaleInfo as Y}from"./ScaleInfo.js";import{writePosition as k,writeNormal as J,writeColor as K,writeBufferFloat as Q,writeBufferVec4 as Z,writeBufferVec4Zeros as $,writeOlidColor as ee}from"./internal/bufferWriterUtils.js";import{verticalOffsetAtDistance as te}from"./internal/MaterialUtil.js";import{c as ie,f as se}from"../../../../chunks/HUDMaterial.glsl.js";import{olidLayout as re,layout as ae,HUDMaterialTechnique as ne}from"../shaders/HUDMaterialTechnique.js";import{HUDMaterialTechniqueConfiguration as oe}from"../shaders/HUDMaterialTechniqueConfiguration.js";import{alphaCutoff as le}from"../../../../webscene/support/AlphaCutoff.js";class ce extends G{constructor(e,t){super(e,Ue),this.produces=new Map([[13,e=>U(e)&&!this.parameters.drawAsLabel],[14,e=>U(e)&&this.parameters.drawAsLabel],[12,()=>this.parameters.occlusionTest],[18,e=>this.parameters.draped&&U(e)]]),this._visible=!0,this._configuration=new oe(t)}getConfiguration(e,t){const i=this.parameters.draped;return super.getConfiguration(e,t,this._configuration),this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasVerticalOffset=!!this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=!!this.parameters.screenSizePerspective,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasPolygonOffset=this.parameters.polygonOffset,this._configuration.draped=i,this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.pixelSnappingEnabled=this.parameters.pixelSnappingEnabled,this._configuration.signedDistanceFieldEnabled=this.parameters.textureIsSignedDistanceField,this._configuration.sampleSignedDistanceFieldTexelCenter=this.parameters.sampleSignedDistanceFieldTexelCenter,this._configuration.hasRotation=this.parameters.hasRotation,this._configuration.hasVVSize=!!this.parameters.vvSize,this._configuration.hasVVColor=!!this.parameters.vvColor,this._configuration.occlusionPass=12===t.slot,this._configuration.occludedFragmentFade=!i&&this.parameters.occludedFragmentFade,this._configuration.horizonCullingEnabled=this.parameters.horizonCullingEnabled,this._configuration.isFocused=this.parameters.isFocused,this._configuration.depthTestEnabled=this.parameters.depthEnabled||12===t.slot,L(e)&&(this._configuration.debugDrawLabelBorder=!!T.LABELS_SHOW_BORDER),this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}intersect(e,t,s,a,n,o){const{options:{selectionMode:l,hud:c,excludeLabels:v},point:S,camera:x}=s,{parameters:O}=this;if(!l||!c||v&&O.isLabel||!e.visible||!S||!x)return;const z=e.attributes.get("featureAttribute"),A=null==z?null:_(z.data,De),{scaleX:j,scaleY:P}=Ee(A,O,x.pixelRatio);i(ze,t),e.attributes.has("featureAttribute")&&he(ze);const F=e.attributes.get("position"),D=e.attributes.get("size"),M=e.attributes.get("normal"),C=e.attributes.get("rotation"),V=e.attributes.get("centerOffsetAndDistance");X(F.size>=3);const R=ie(O),w="screen"===this.parameters.centerOffsetUnits;for(let i=0;i<F.data.length/F.size;i++){const e=i*F.size;f(ge,F.data[e],F.data[e+1],F.data[e+2]),u(ge,ge,t),u(ge,ge,x.viewMatrix);const a=i*V.size;if(f(Pe,V.data[a],V.data[a+1],V.data[a+2]),!w&&(ge[0]+=Pe[0],ge[1]+=Pe[1],0!==Pe[2])){const e=Pe[2];p(Pe,ge),h(ge,ge,m(Pe,Pe,e))}const n=i*M.size;if(f(be,M.data[n],M.data[n+1],M.data[n+2]),pe(be,ze,x,Me),Be(this.parameters,ge,Me,x,de),x.applyProjection(ge,ve),ve[0]>-1){w&&(Pe[0]||Pe[1])&&(ve[0]+=Pe[0]*x.pixelRatio,0!==Pe[1]&&(ve[1]+=W(Pe[1],de.factorAlignment)*x.pixelRatio),x.unapplyProjection(ve,ge)),ve[0]+=this.parameters.screenOffset[0]*x.pixelRatio,ve[1]+=this.parameters.screenOffset[1]*x.pixelRatio,ve[0]=Math.floor(ve[0]),ve[1]=Math.floor(ve[1]);const e=i*D.size;Re[0]=D.data[e],Re[1]=D.data[e+1],H(Re,de.factor,Re);const t=Ce*x.pixelRatio;let a=0;if(O.textureIsSignedDistanceField){a=Math.min(O.outlineSize,.5*Re[0])*x.pixelRatio/2}Re[0]*=j,Re[1]*=P;const n=i*C.size,l=O.rotation+C.data[n];if(me(S,ve[0],ve[1],Re,t,a,l,O,R)){const e=s.ray;if(u(xe,ge,r(Ae,x.viewMatrix)),ve[0]=S[0],ve[1]=S[1],x.unprojectFromRenderScreen(ve,ge)){const t=y();d(t,e.direction);const i=1/g(t);m(t,t,i);o(b(e.origin,ge)*i,t,-1,xe)}}}}}intersectDraped(e,t,i,s,r){const a=e.attributes.get("position"),n=e.attributes.get("size"),o=e.attributes.get("rotation"),l=this.parameters,c=ie(l),f=e.attributes.get("featureAttribute"),u=null==f?null:_(f.data,De),{scaleX:p,scaleY:h}=Ee(u,l,e.screenToWorldRatio),m=Ve*e.screenToWorldRatio;for(let d=0;d<a.data.length/a.size;d++){const t=d*a.size,f=a.data[t],u=a.data[t+1],g=d*n.size;Re[0]=n.data[g],Re[1]=n.data[g+1];let b=0;if(l.textureIsSignedDistanceField){b=Math.min(l.outlineSize,.5*Re[0])*e.screenToWorldRatio/2}Re[0]*=p,Re[1]*=h;const v=d*o.size,S=l.rotation+o.data[v];me(i,f,u,Re,m,b,S,l,c)&&s(r.distance,r.normal,-1)}}createBufferWriter(){return new Le}applyShaderOffsetsView(e,t,i,s,r,a,n){const o=pe(t,i,r,Me);return this._applyVerticalGroundOffsetView(e,o,r,n),Be(this.parameters,n,o,r,a),this._applyPolygonOffsetView(n,o,s[3],r,n),this._applyCenterOffsetView(n,s,n),n}applyShaderOffsetsNDC(e,t,i,s,r){return this._applyCenterOffsetNDC(e,t,i,s),null!=r&&d(r,s),this._applyPolygonOffsetNDC(s,t,i,s),s}_applyPolygonOffsetView(t,i,s,r,a){const n=r.aboveGround?1:-1;let o=Math.sign(s);0===o&&(o=n);const l=n*o;if(this.parameters.shaderPolygonOffset<=0)return d(a,t);const c=e(Math.abs(i.cosAngle),.01,1),f=1-Math.sqrt(1-c*c)/c/r.viewport[2];return m(a,t,l>0?f:1/f),a}_applyVerticalGroundOffsetView(e,t,i,s){const r=g(e),a=i.aboveGround?1:-1,n=i.computeRenderPixelSizeAtDist(r)*E,o=m(ge,t.normal,a*n);return v(s,e,o),s}_applyCenterOffsetView(e,t,i){const s="screen"!==this.parameters.centerOffsetUnits;return i!==e&&d(i,e),s&&(i[0]+=t[0],i[1]+=t[1],t[2]&&(p(be,i),S(i,i,m(be,be,t[2])))),i}_applyCenterOffsetNDC(e,t,i,s){const r="screen"!==this.parameters.centerOffsetUnits;return s!==e&&d(s,e),r||(s[0]+=t[0]/i.fullWidth*2,s[1]+=t[1]/i.fullHeight*2),s}_applyPolygonOffsetNDC(e,t,i,s){const r=this.parameters.shaderPolygonOffset;if(e!==s&&d(s,e),r){const e=i.aboveGround?1:-1,a=e*Math.sign(t[3]);s[2]-=(a||e)*r}return s}set visible(e){this._visible=e}get visible(){const{color:e,outlineSize:t,outlineColor:i}=this.parameters,s=e[3]>=le||t>=le&&i[3]>=le;return this._visible&&s}createGLMaterial(e){return new fe(e)}calculateRelativeScreenBounds(e,t,i=F()){return ue(this.parameters,e,t,i),i[2]=i[0]+e[0],i[3]=i[1]+e[1],i}}class fe extends q{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){return this.updateTexture(this._material.parameters.textureId),this._material.setParameters(this.textureBindParameters),this.getTechnique(ne,e)}}function ue(e,t,i,s){s[0]=e.anchorPosition[0]*-t[0]+e.screenOffset[0]*i,s[1]=e.anchorPosition[1]*-t[1]+e.screenOffset[1]*i}function pe(e,t,s,r){return P(t)&&(t=i(_e,t)),x(r.normal,e,t),u(r.normal,r.normal,s.viewInverseTransposeMatrix),r.cosAngle=O(Se,Te),r}function he(e){const t=e[0],i=e[1],s=e[2],r=e[3],a=e[4],n=e[5],o=e[6],l=e[7],c=e[8],f=1/Math.sqrt(t*t+i*i+s*s),u=1/Math.sqrt(r*r+a*a+n*n),p=1/Math.sqrt(o*o+l*l+c*c);return e[0]=t*f,e[1]=i*f,e[2]=s*f,e[3]=r*u,e[4]=a*u,e[5]=n*u,e[6]=o*p,e[7]=l*p,e[8]=c*p,e}function me(e,i,s,r,a,l,c,f,u){let p=i-a-r[0]*u[0],h=p+r[0]+2*a,m=s-a-r[1]*u[1],d=m+r[1]+2*a;const g=f.distanceFieldBoundingBox;return f.textureIsSignedDistanceField&&null!=g&&(p+=r[0]*g[0],m+=r[1]*g[1],h-=r[0]*(1-g[2]),d-=r[1]*(1-g[3]),p-=l,h+=l,m-=l,d+=l),n(ye,i,s),o(Oe,e,ye,t(c)),Oe[0]>p&&Oe[0]<h&&Oe[1]>m&&Oe[1]<d}const de=new Y,ge=y(),be=y(),ve=A(),Se=y(),xe=y(),Oe=c(),ye=c(),ze=s(),_e=s(),Ae=a(),je=A(),Pe=y(),Fe=y(),De=A(),Me={normal:Se,cosAngle:0},Ce=1,Ve=2,Re=l(0,0),we=6,Te=z(0,0,1);class Ue extends I{constructor(){super(...arguments),this.renderOccluded=1,this.isDecoration=!1,this.color=j(1,1,1,1),this.polygonOffset=!1,this.anchorPosition=l(.5,.5),this.screenOffset=[0,0],this.shaderPolygonOffset=1e-5,this.textureIsSignedDistanceField=!1,this.sampleSignedDistanceFieldTexelCenter=!1,this.outlineColor=j(1,1,1,1),this.outlineSize=0,this.distanceFieldBoundingBox=A(),this.rotation=0,this.hasRotation=!1,this.vvSizeEnabled=!1,this.vvSize=null,this.vvColor=null,this.vvOpacity=null,this.vvSymbolAnchor=null,this.vvSymbolRotationMatrix=null,this.hasSlicePlane=!1,this.pixelSnappingEnabled=!0,this.occlusionTest=!0,this.occludedFragmentFade=!1,this.horizonCullingEnabled=!1,this.centerOffsetUnits="world",this.drawAsLabel=!1,this.depthEnabled=!0,this.isFocused=!0,this.focusStyle="bright",this.draped=!1,this.isLabel=!1}get hasVVSize(){return!!this.vvSize}get hasVVColor(){return!!this.vvColor}get hasVVOpacity(){return!!this.vvOpacity}}class Le{constructor(){this.layout=B()?re:ae}elementCount(e){return e.get("position").indices.length*we}write(e,t,i,s,r,a){const{position:n,normal:o,uvi:l,color:c,size:f,rotation:u,centerOffsetAndDistance:p,featureAttribute:h}=r;k(i.get("position"),e,n,a,we),J(i.get("normal"),t,o,a,we);const m=i.get("uvi")?.data;let d=0,g=0,b=-1-se,v=-1-se;m&&m.length>=4&&(d=m[0],g=m[1],b=-1-m[2],v=-1-m[3]);let S=i.get("position").indices.length,x=a;for(let z=0;z<S;++z)l.set(x,0,d),l.set(x,1,g),x++,l.set(x,0,b),l.set(x,1,g),x++,l.set(x,0,b),l.set(x,1,v),x++,l.set(x,0,b),l.set(x,1,v),x++,l.set(x,0,d),l.set(x,1,v),x++,l.set(x,0,d),l.set(x,1,g),x++;K(i.get("color"),4,c,a,we);const{data:O,indices:y}=i.get("size");S=y.length,x=a;for(let z=0;z<S;++z){const e=O[2*y[z]],t=O[2*y[z]+1];for(let i=0;i<we;++i)f.set(x,0,e),f.set(x,1,t),x++}if(Q(i.get("rotation"),u,a,we),i.get("centerOffsetAndDistance")?Z(i.get("centerOffsetAndDistance"),p,a,we):$(p,a,S*we),i.get("featureAttribute")?Z(i.get("featureAttribute"),h,a,we):$(h,a,S*we),null!=s){const e=i.get("position")?.indices;if(e){const t=e.length,i=r.getField("olidColor",D);ee(s,i,t,a,we)}}return{numVerticesPerItem:we,numItems:S}}intersect(e,t,i,s,a,n,o){const{options:{selectionMode:l,hud:c,excludeLabels:S},point:x,camera:O}=s;if(!l||!c||S&&t.isLabel||!x)return;const z=this.layout.createView(e),_=z.getField("position",M),A=z.getField("normal",M),j=z.getField("rotation",C),P=z.getField("size",V),F=z.getField("featureAttribute",R),D=z.getField("centerOffsetAndDistance",R),w="screen"===t.centerOffsetUnits,T=ie(t);if(null==_||null==A||null==j||null==P||null==D||null==O)return;const U=null==F?null:F.getVec(0,De),{scaleX:L,scaleY:E}=Ee(U,t,O.pixelRatio),B=_.count/we;for(let M=0;M<B;M++){const e=M*we;if(_.getVec(e,ge),null!=i&&v(ge,ge,i),u(ge,ge,O.viewMatrix),D.getVec(e,je),f(Pe,je[0],je[1],je[2]),!w&&(ge[0]+=Pe[0],ge[1]+=Pe[1],0!==Pe[2])){const e=Pe[2];p(Pe,ge),h(ge,ge,m(Pe,Pe,e))}if(A.getVec(e,be),pe(be,ze,O,Me),Be(t,ge,Me,O,de),O.applyProjection(ge,ve),ve[0]>-1){w&&(Pe[0]||Pe[1])&&(ve[0]+=Pe[0]*O.pixelRatio,0!==Pe[1]&&(ve[1]+=W(Pe[1],de.factorAlignment)*O.pixelRatio),O.unapplyProjection(ve,ge)),ve[0]+=t.screenOffset[0]*O.pixelRatio,ve[1]+=t.screenOffset[1]*O.pixelRatio,ve[0]=Math.floor(ve[0]),ve[1]=Math.floor(ve[1]),P.getVec(e,Re),H(Re,de.factor,Re);const i=Ce*O.pixelRatio;let a=0;if(t.textureIsSignedDistanceField){a=Math.min(t.outlineSize,.5*Re[0])*O.pixelRatio/2}Re[0]*=L,Re[1]*=E;const n=j.get(e),l=t.rotation+n;if(me(x,ve[0],ve[1],Re,i,a,l,t,T)){const e=s.ray;if(u(xe,ge,r(Ae,O.viewMatrix)),ve[0]=x[0],ve[1]=x[1],O.unprojectFromRenderScreen(ve,ge)){const t=y();d(t,e.direction);const i=1/g(t);m(t,t,i);o(b(e.origin,ge)*i,t,M,xe)}}}}}}function Ee(e,t,i){return null==e||null==t.vvSize?{scaleX:i,scaleY:i}:(w(Fe,t,e),{scaleX:Fe[0]*i,scaleY:Fe[1]*i})}function Be(e,t,i,s,r){if(!e.verticalOffset?.screenLength){if(e.screenSizePerspective||e.screenSizePerspectiveAlignment){Ie(e,r,g(t),i.cosAngle)}else r.factor.scale=1,r.factorAlignment.scale=1;return t}const a=g(t),n=e.screenSizePerspectiveAlignment??e.screenSizePerspective,o=te(s,a,e.verticalOffset,i.cosAngle,n);return Ie(e,r,a,i.cosAngle),m(i.normal,i.normal,o),v(t,t,i.normal)}function Ie(e,t,i,s){null!=e.screenSizePerspective?N(s,i,e.screenSizePerspective,t.factor):(t.factor.scale=1,t.factor.factor=0,t.factor.minScaleFactor=0),null!=e.screenSizePerspectiveAlignment?N(s,i,e.screenSizePerspectiveAlignment,t.factorAlignment):(t.factorAlignment.factor=t.factor.factor,t.factorAlignment.scale=t.factor.scale,t.factorAlignment.minScaleFactor=t.factor.minScaleFactor)}export{ce as HUDMaterial,Ue as Parameters};
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import{set as t,squaredDistance as e}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import r from"../lib/GLMaterial.js";import{Material as i}from"../lib/Material.js";import{writePosition as n,writeBufferFloat as a}from"./internal/bufferWriterUtils.js";import{attributeDrivenLayout as o,layout as u,HeatmapDensityPassParameters as l,HeatmapDensityTechnique as c}from"../shaders/HeatmapDensityTechnique.js";import{HeatmapDensityTechniqueConfiguration as f}from"../shaders/HeatmapDensityTechniqueConfiguration.js";const m=2;class p extends l{constructor(){super(...arguments),this.isAttributeDriven=!1,this.usesHalfFloats=!1}}class h extends i{constructor(t){super(t,p),this.produces=new Map([[
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import{set as t,squaredDistance as e}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import r from"../lib/GLMaterial.js";import{Material as i}from"../lib/Material.js";import{writePosition as n,writeBufferFloat as a}from"./internal/bufferWriterUtils.js";import{attributeDrivenLayout as o,layout as u,HeatmapDensityPassParameters as l,HeatmapDensityTechnique as c}from"../shaders/HeatmapDensityTechnique.js";import{HeatmapDensityTechniqueConfiguration as f}from"../shaders/HeatmapDensityTechniqueConfiguration.js";const m=2;class p extends l{constructor(){super(...arguments),this.isAttributeDriven=!1,this.usesHalfFloats=!1}}class h extends i{constructor(t){super(t,p),this.produces=new Map([[18,t=>0===t]]),this._configuration=new f}getConfiguration(t,e){return super.getConfiguration(t,e,this._configuration),this._configuration.isAttributeDriven=this.parameters.isAttributeDriven,this._configuration.usesHalfFloat=this.parameters.usesHalfFloats,this._configuration}get visible(){return!0}createGLMaterial(t){return new g(t)}intersect(){}intersectDraped(s,r,i,n,a){const o=s.attributes.get("position"),{parameters:u}=this,{searchRadius:l}=u,{screenToWorldRatio:c}=s,f=l*c+m*c,p=f*f,h=o.data.length/o.size;for(let m=0;m<h;m++){const s=m*o.size,r=t(v,o.data[s],o.data[s+1]);e(r,i)<p&&n(a.distance,a.normal,-1)}}createBufferWriter(){return new b(this.parameters.isAttributeDriven?o:u)}}class g extends r{beginSlot(t){return this.getTechnique(c,t)}}class b{constructor(t){this.layout=t}elementCount(t){return t.get("position").indices.length*d}write(t,e,s,r,i,o){n(s.get("position"),t,i.position,o,d);const u=s.get("position").indices.length,l=i.uv0;let c=o;for(let n=0;n<u;++n)l.setValues(c++,-1,-1),l.setValues(c++,1,-1),l.setValues(c++,1,1),l.setValues(c++,1,1),l.setValues(c++,-1,1),l.setValues(c++,-1,-1);const f="featureAttribute"in i?i.featureAttribute:null;return f&&a(s.get("featureAttribute"),f,o,d),null}}const d=6,v=s();export{h as HeatmapDensityMaterial,p as Parameters};
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import{BufferViewFloat as e}from"../../../../geometry/support/buffer/BufferView.js";import{isHighlightOrOID as t,isColor as r}from"../core/shaderLibrary/ShaderOutput.js";import i from"../lib/GLMaterial.js";import{isUpdatableTexture as s}from"../lib/ITexture.js";import{MaterialParameters as a}from"../lib/Material.js";import{OITPolygonOffsetLimit as o}from"../lib/OrderIndependentTransparency.js";import{assert as n}from"../lib/Util.js";import{DefaultBufferWriter as u}from"./DefaultBufferWriter.js";import{TriangleMaterial as p}from"./TriangleMaterial.js";import{writeBufferFloat as l,writeAttribute as c}from"./internal/bufferWriterUtils.js";import{getLayout as h,ImageMaterialTechnique as f}from"../shaders/ImageMaterialTechnique.js";import{ImageMaterialTechniqueConfiguration as m}from"../shaders/ImageMaterialTechniqueConfiguration.js";class g extends p{constructor(e){super(e,_),this.supportsEdges=!0,this.produces=new Map([[2,e=>t(e)],[4,e=>r(e)&&this.parameters.writeDepth],[
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import{BufferViewFloat as e}from"../../../../geometry/support/buffer/BufferView.js";import{isHighlightOrOID as t,isColor as r}from"../core/shaderLibrary/ShaderOutput.js";import i from"../lib/GLMaterial.js";import{isUpdatableTexture as s}from"../lib/ITexture.js";import{MaterialParameters as a}from"../lib/Material.js";import{OITPolygonOffsetLimit as o}from"../lib/OrderIndependentTransparency.js";import{assert as n}from"../lib/Util.js";import{DefaultBufferWriter as u}from"./DefaultBufferWriter.js";import{TriangleMaterial as p}from"./TriangleMaterial.js";import{writeBufferFloat as l,writeAttribute as c}from"./internal/bufferWriterUtils.js";import{getLayout as h,ImageMaterialTechnique as f}from"../shaders/ImageMaterialTechnique.js";import{ImageMaterialTechniqueConfiguration as m}from"../shaders/ImageMaterialTechniqueConfiguration.js";class g extends p{constructor(e){super(e,_),this.supportsEdges=!0,this.produces=new Map([[2,e=>t(e)],[4,e=>r(e)&&this.parameters.writeDepth],[8,e=>r(e)&&!this.parameters.writeDepth],[18,e=>r(e)||t(e)]]),this._configuration=new m(e.draped)}dispose(){this.setParameters({texture:void 0})}getConfiguration(e,t){return super.getConfiguration(e,t,this._configuration),this._configuration.cullFace=this.parameters.cullFace,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.hasOccludees=t.hasOccludees,this._configuration.oitPass=t.oitPass,this._configuration.enableOffset=t.camera.relativeElevation<o,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration.perspectiveInterpolation=this.parameters.perspectiveInterpolation,this._configuration}get visible(){return!0}createGLMaterial(e){return new d(e)}createBufferWriter(){return new x(h(this.parameters))}}class d extends i{constructor(e){super({...e,...e.material.parameters}),this.parameters=e;const t=this._material.parameters.texture;s(t)&&e.textures.updater.add(t)}dispose(){this.parameters.textures.updater.remove(this._material.parameters.texture)}beginSlot(e){return this.getTechnique(f,e)}}class x extends u{write(t,r,i,s,a,o){for(const u of this.layout.fields.keys()){const s=i.get(u);if(s)if("perspectiveDivide"===u){n(1===s.size);const t=a.getField(u,e);t&&l(s,t,o)}else c(u,s,t,r,a,o)}return null}}class _ extends a{constructor(e,t){super(),this.texture=e,this.draped=t,this.writeDepth=!0,this.hasSlicePlane=!1,this.cullFace=0,this.opacity=1,this.perspectiveInterpolation=!1}get glTexture(){return this.texture.glTexture}}export{g as ImageMaterial,_ as Parameters};
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import{safeToString as e}from"../../../../core/string.js";import{fromValues as t}from"../../../../core/libs/gl-matrix-2/factories/vec2f32.js";import{fromValues as r}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isColorOrColorEmission as i}from"../core/shaderLibrary/ShaderOutput.js";import s from"../lib/GLMaterial.js";import{Material as n,MaterialParameters as o}from"../lib/Material.js";import{writePosition as a,writeNormal as c,writeBufferVec4 as l}from"./internal/bufferWriterUtils.js";import{LineCalloutTechnique as h,layout as u}from"../shaders/LineCalloutTechnique.js";import{LineCalloutTechniqueConfiguration as f}from"../shaders/LineCalloutTechniqueConfiguration.js";import{alphaCutoff as p}from"../../../../webscene/support/AlphaCutoff.js";class m extends n{constructor(e,t){super(e,S),this.intersectDraped=void 0,this.produces=new Map([[
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import{safeToString as e}from"../../../../core/string.js";import{fromValues as t}from"../../../../core/libs/gl-matrix-2/factories/vec2f32.js";import{fromValues as r}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isColorOrColorEmission as i}from"../core/shaderLibrary/ShaderOutput.js";import s from"../lib/GLMaterial.js";import{Material as n,MaterialParameters as o}from"../lib/Material.js";import{writePosition as a,writeNormal as c,writeBufferVec4 as l}from"./internal/bufferWriterUtils.js";import{LineCalloutTechnique as h,layout as u}from"../shaders/LineCalloutTechnique.js";import{LineCalloutTechniqueConfiguration as f}from"../shaders/LineCalloutTechniqueConfiguration.js";import{alphaCutoff as p}from"../../../../webscene/support/AlphaCutoff.js";class m extends n{constructor(e,t){super(e,S),this.intersectDraped=void 0,this.produces=new Map([[15,e=>i(e)],[16,e=>i(e)]]),this._configuration=new f(t),this._uniqueMaterialIdentifier=g(this.parameters)}passParameters(){return this.parameters}getConfiguration(e,t){return super.getConfiguration(e,t,this._configuration),this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.hasVerticalOffset=null!=this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=null!=this.parameters.screenSizePerspective,this._configuration.hudDepth=16===t.slot,this._configuration.hudDepthAlignStart=!!this.parameters.hudDepthAlignStart,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration}get visible(){return this.parameters.color[3]>=p||(this.parameters.borderColor?.[3]??0)>=p}intersect(){}createGLMaterial(e){return new d(e)}createBufferWriter(){return new $}validateParameters(e){this._uniqueMaterialIdentifier=g(e)}get uniqueMaterialIdentifier(){return this._uniqueMaterialIdentifier}}function g({renderOccluded:t,isDecoration:r,horizontalScreenOffset:i,color:s,size:n,occlusionTest:o,shaderPolygonOffset:a,hudDepthAlignStart:c,centerOffsetUnits:l,hasSlicePlane:h,screenSizePerspective:u,verticalOffset:f,borderColor:p}){return e`${t}:${r}:${i}:[${s}]:${n}:${o}:${a}:${c}:${l}:${h}:${null!=u}:{${f?.screenLength}:${f?.minWorldLength}:${f?.maxWorldLength}}:[${p}]`}class d extends s{beginSlot(e){return this.getTechnique(h,e)}}class S extends o{constructor(){super(...arguments),this.horizontalScreenOffset=0,this.color=r(0,0,0,1),this.size=1,this.occlusionTest=!1,this.shaderPolygonOffset=1e-5,this.hudDepthAlignStart=!1,this.centerOffsetUnits="world",this.hasSlicePlane=!1}}const O=[t(0,0),t(1,0),t(0,1),t(1,0),t(1,1),t(0,1)];class ${constructor(){this.layout=u}elementCount(e){return 6*e.get("position").indices.length}write(e,t,r,i,s,n){a(r.get("position"),e,s.position,n,6),c(r.get("normal"),t,s.normal,n,6),l(r.get("centerOffsetAndDistance"),s.centerOffsetAndDistance,n,6);for(let o=0;o<O.length;++o)s.uv0.setVec(n+o,O[o]);return null}}export{m as LineCalloutMaterial,S as Parameters,g as uniqueMaterialIdentifier};
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import{i as e,G as t,t as r}from"../../../../chunks/vec32.js";import{create as i}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{makeFloat16Array as s}from"../../../../geometry/support/float16.js";import{isColor as a,isDepth as o,isColorHighlightOrDepth as n,isColorOrColorEmission as h}from"../core/shaderLibrary/ShaderOutput.js";import c from"../lib/GLMaterial.js";import{Material as p}from"../lib/Material.js";import{VisualVariablePassParameters as m}from"./VisualVariablePassParameters.js";import{writeDeltaF16Vector as l}from"./internal/bufferWriterUtils.js";import{getLayout as u,LineMarkerTechnique as d}from"../shaders/LineMarkerTechnique.js";import{LineMarkerTechniqueConfiguration as f}from"../shaders/LineMarkerTechniqueConfiguration.js";import{alphaCutoff as g}from"../../../../webscene/support/AlphaCutoff.js";class _ extends p{constructor(e){super(e,b),this._configuration=new f,this.produces=new Map([[2,e=>8===e||a(e)&&8===this.parameters.renderOccluded],[3,e=>o(e)],[
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import{i as e,G as t,t as r}from"../../../../chunks/vec32.js";import{create as i}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{makeFloat16Array as s}from"../../../../geometry/support/float16.js";import{isColor as a,isDepth as o,isColorHighlightOrDepth as n,isColorOrColorEmission as h}from"../core/shaderLibrary/ShaderOutput.js";import c from"../lib/GLMaterial.js";import{Material as p}from"../lib/Material.js";import{VisualVariablePassParameters as m}from"./VisualVariablePassParameters.js";import{writeDeltaF16Vector as l}from"./internal/bufferWriterUtils.js";import{getLayout as u,LineMarkerTechnique as d}from"../shaders/LineMarkerTechnique.js";import{LineMarkerTechniqueConfiguration as f}from"../shaders/LineMarkerTechniqueConfiguration.js";import{alphaCutoff as g}from"../../../../webscene/support/AlphaCutoff.js";class _ extends p{constructor(e){super(e,b),this._configuration=new f,this.produces=new Map([[2,e=>8===e||a(e)&&8===this.parameters.renderOccluded],[3,e=>o(e)],[10,e=>n(e)&&8===this.parameters.renderOccluded],[11,e=>n(e)&&8===this.parameters.renderOccluded],[4,e=>a(e)&&this.parameters.writeDepth],[8,e=>a(e)&&!this.parameters.writeDepth],[18,e=>h(e)||8===e]]),this.intersectDraped=void 0}getConfiguration(e,t){return super.getConfiguration(e,t,this._configuration),this._configuration.space=18===t.slot?0:this.parameters.worldSpace?2:1,this._configuration.hideOnShortSegments=this.parameters.hideOnShortSegments,this._configuration.hasCap=0!==this.parameters.cap,this._configuration.anchor=this.parameters.anchor,this._configuration.hasTip=this.parameters.hasTip,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasOccludees=t.hasOccludees,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.hasVVSize=this.parameters.hasVVSize,this._configuration.hasVVColor=this.parameters.hasVVColor,this._configuration.hasVVOpacity=this.parameters.hasVVOpacity,this._configuration.occluder=8===this.parameters.renderOccluded,this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest&&h(e),this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}get visible(){return this.parameters.color[3]>=g}intersect(){}createBufferWriter(){return new w(u(this.parameters),this.parameters)}createGLMaterial(e){return new v(e)}}class v extends c{dispose(){super.dispose(),this._markerTextures?.release(this._markerPrimitive),this._markerPrimitive=null}beginSlot(e){const t=this._material.parameters.markerPrimitive;return t!==this._markerPrimitive&&(this._material.setParameters({markerTexture:this._markerTextures.swap(t,this._markerPrimitive)}),this._markerPrimitive=t),this.getTechnique(d,e)}}class b extends m{constructor(){super(...arguments),this.width=0,this.color=[1,1,1,1],this.markerPrimitive="arrow",this.placement="end",this.cap=0,this.anchor=0,this.hasTip=!1,this.worldSpace=!1,this.hideOnShortSegments=!1,this.writeDepth=!0,this.hasSlicePlane=!1,this.vvFastUpdate=!1,this.markerTexture=null}}class w{constructor(e,t){this.layout=e,this._parameters=t}elementCount(){return"begin-end"===this._parameters.placement?12:6}write(i,a,o,n,h,c){const p=o.get("position").data,m=p.length/3;let u=[1,0,0];const d=o.get("normal");this._parameters.worldSpace&&null!=d&&(u=d.data);let f=1,g=0;this._parameters.vvSize?g=o.get("sizeFeatureAttribute").data[0]:o.has("size")&&(f=o.get("size").data[0]);let _=[1,1,1,1],v=0;this._parameters.vvColor?v=o.get("colorFeatureAttribute").data[0]:o.has("color")&&(_=o.get("color").data);let b=0;this._parameters.vvOpacity&&(b=o.get("opacityFeatureAttribute").data[0]);const w=new Float32Array(h.buffer),P=s(h.buffer),k=new Uint8Array(h.buffer);let O=c*(this.layout.stride/4);const V=w.BYTES_PER_ELEMENT/P.BYTES_PER_ELEMENT,j=4/V,y=(e,t,r,i)=>{w[O++]=e[0],w[O++]=e[1],w[O++]=e[2],l(t,e,P,O*V),O+=j;let s=O*V;if(P[s++]=r[0],P[s++]=r[1],O=Math.ceil(s/V),this._parameters.vvColor)w[O++]=v;else{const e=Math.min(4*i,_.length-4),t=4*O++;k[t]=255*_[e],k[t+1]=255*_[e+1],k[t+2]=255*_[e+2],k[t+3]=255*_[e+3]}this._parameters.vvOpacity&&(w[O++]=b),s=O*V,this._parameters.vvSize?(w[O++]=g,s+=2):P[s++]=f,this._parameters.worldSpace&&(P[s++]=u[0],P[s++]=u[1],P[s++]=u[2]),O=Math.ceil(s/V)},M=(s,a)=>{const o=e(S,p[3*s],p[3*s+1],p[3*s+2]),n=T;let h=s+a;do{e(n,p[3*h],p[3*h+1],p[3*h+2]),h+=a}while(t(o,n)&&h>=0&&h<m);i&&(r(o,o,i),r(n,n,i)),y(o,n,[-1,-1],s),y(o,n,[1,-1],s),y(o,n,[1,1],s),y(o,n,[-1,-1],s),y(o,n,[1,1],s),y(o,n,[-1,1],s)},C=this._parameters.placement;return"begin"!==C&&"begin-end"!==C||M(0,1),"end"!==C&&"begin-end"!==C||M(m-1,-1),null}}const S=i(),T=i();export{_ as LineMarkerMaterial,b as Parameters};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.34/esri/copyright.txt for details.
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*/
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import{i as t,n as e,d as r,h as s,j as o,t as i}from"../../../../chunks/vec32.js";import{create as n}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromValues as a}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isColorOrColorEmission as c}from"../core/shaderLibrary/ShaderOutput.js";import l from"../lib/GLMaterial.js";import{Material as u,MaterialParameters as p}from"../lib/Material.js";import{MeasurementArrowTechnique as h,layout as f}from"../shaders/MeasurementArrowTechnique.js";import{MeasurementArrowTechniqueConfiguration as m}from"../shaders/MeasurementArrowTechniqueConfiguration.js";import{alphaCutoff as g}from"../../../../webscene/support/AlphaCutoff.js";class d extends u{constructor(t){super(t,w),this._configuration=new m,this.intersectDraped=void 0,this.produces=new Map([[2,t=>!this._transparent&&c(t)],[
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import{i as t,n as e,d as r,h as s,j as o,t as i}from"../../../../chunks/vec32.js";import{create as n}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromValues as a}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isColorOrColorEmission as c}from"../core/shaderLibrary/ShaderOutput.js";import l from"../lib/GLMaterial.js";import{Material as u,MaterialParameters as p}from"../lib/Material.js";import{MeasurementArrowTechnique as h,layout as f}from"../shaders/MeasurementArrowTechnique.js";import{MeasurementArrowTechniqueConfiguration as m}from"../shaders/MeasurementArrowTechniqueConfiguration.js";import{alphaCutoff as g}from"../../../../webscene/support/AlphaCutoff.js";class d extends u{constructor(t){super(t,w),this._configuration=new m,this.intersectDraped=void 0,this.produces=new Map([[2,t=>!this._transparent&&c(t)],[8,t=>this._transparent&&c(t)]])}getConfiguration(t,e){return super.getConfiguration(t,e,this._configuration),this._configuration.polygonOffsetEnabled=this.parameters.polygonOffset,this._configuration.transparent=this._transparent,this._configuration.oitPass=e.oitPass,this._configuration}get visible(){const{outlineColor:t,stripeEvenColor:e,stripeOddColor:r}=this.parameters;return t[3]>=g||e[3]>=g||r[3]>=g}intersect(){}createGLMaterial(t){return new C(t)}createBufferWriter(){return new O}get _transparent(){const{parameters:t}=this;return t.outlineColor[3]<1||t.stripeEvenColor[3]<1||t.stripeOddColor[3]<1}}class C extends l{beginSlot(t){return this.getTechnique(h,t)}}class w extends p{constructor(){super(...arguments),this.width=32,this.outlineSize=.2,this.outlineColor=a(1,.5,0,1),this.stripeEvenColor=a(1,1,1,1),this.stripeOddColor=a(1,.5,0,1),this.stripeLength=1,this.polygonOffset=!1}}const j=n(),_=n(),b=n(),v=n(),M=n();class O{constructor(){this.layout=f}elementCount(t){return 2*(t.get("position").indices.length/2+1)}write(n,a,c,l,u,p){const{data:h,indices:f}=c.get("position"),m=c.get("normal").data,g=h.length/3;f&&f.length!==2*(g-1)&&console.warn("MeasurementArrowMaterial does not support indices");const d=j,C=_,w=b,O=v,x=M,y=u.position,A=u.normal,E=u.uv0;let L=0;for(let j=0;j<g;++j){const c=3*j;if(t(d,h[c],h[c+1],h[c+2]),j<g-1){const o=3*(j+1);t(C,h[o],h[o+1],h[o+2]),t(x,m[o],m[o+1],m[o+2]),e(x,x),r(w,C,d),e(w,w),s(O,x,w),e(O,O)}const l=o(d,C);n&&a&&(i(d,d,n),i(C,C,n),i(O,O,a));const u=p+2*j,f=u+1;y.setVec(u,d),y.setVec(f,d),A.setVec(u,O),A.setVec(f,O),E.set(u,0,L),E.set(u,1,-1),E.set(f,0,L),E.set(f,1,1),j<g-1&&(L+=l)}const V=u.length;for(let t=0;t<2*g;++t)V.set(p+t,L);return null}}export{d as MeasurementArrowMaterial,w as Parameters};
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