@arcgis/core 4.34.0-next.26 → 4.34.0-next.27
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Color.js +1 -1
- package/README.md +5 -5
- package/UndoRedo.js +1 -1
- package/WebDocument2D.js +1 -1
- package/WebScene.js +1 -1
- package/analysis/LengthDimension.js +1 -1
- package/analysis/VolumeMeasurement/volumeMeasurementUtils.js +1 -1
- package/analysis/VolumeMeasurementAnalysis.js +1 -1
- package/analysis/dimensionUtils.js +1 -1
- package/analysis/featureReferenceUtils.js +1 -1
- package/applications/Components/imageryUtils.d.ts +2 -0
- package/applications/Components/imageryUtils.js +1 -1
- package/applications/KnowledgeStudio/resourceSerializationUtils.js +1 -1
- package/arcade/ArcadeDate.js +1 -1
- package/arcade/ArcadeModuleResolver.js +1 -1
- package/arcade/Dictionary.js +1 -1
- package/arcade/Feature.js +1 -1
- package/arcade/Voxel.js +1 -1
- package/arcade/arcadeAsyncRuntime.js +1 -1
- package/arcade/arcadeCompiler.js +1 -1
- package/arcade/arcadeEnvironment.js +1 -1
- package/arcade/arcadeRuntime.js +1 -1
- package/arcade/containerUtils.js +1 -1
- package/arcade/enum.js +1 -1
- package/arcade/executionError.js +1 -1
- package/arcade/featureSetUtils.js +1 -1
- package/arcade/featureset/actions/Adapted.js +1 -1
- package/arcade/featureset/actions/AttributeFilter.js +1 -1
- package/arcade/featureset/actions/GroupBy.js +1 -1
- package/arcade/featureset/actions/OrderBy.js +1 -1
- package/arcade/featureset/actions/SpatialFilter.js +1 -1
- package/arcade/featureset/actions/Top.js +1 -1
- package/arcade/featureset/sources/Empty.js +1 -1
- package/arcade/featureset/sources/FeatureLayerDynamic.js +1 -1
- package/arcade/featureset/sources/FeatureLayerMemory.js +1 -1
- package/arcade/featureset/sources/FeatureLayerRelated.js +1 -1
- package/arcade/featureset/support/FeatureSet.js +1 -1
- package/arcade/featureset/support/StatsField.js +1 -1
- package/arcade/featureset/support/errorsupport.js +1 -1
- package/arcade/featureset/support/shared.js +1 -1
- package/arcade/featureset/support/sqlUtils.js +1 -1
- package/arcade/featureset/support/stats.js +1 -1
- package/arcade/functions/convertdirection.js +1 -1
- package/arcade/functions/date.js +1 -1
- package/arcade/functions/feature.js +1 -1
- package/arcade/functions/featuresetbase.js +1 -1
- package/arcade/functions/featuresetgeom.js +1 -1
- package/arcade/functions/featuresetstats.js +1 -1
- package/arcade/functions/featuresetstring.js +1 -1
- package/arcade/functions/geomasync.js +1 -1
- package/arcade/functions/geometry.js +1 -1
- package/arcade/functions/geomsync.js +1 -1
- package/arcade/functions/knowledgegraph.js +1 -1
- package/arcade/functions/stats.js +1 -1
- package/arcade/functions/string.js +1 -1
- package/arcade/geometry/constructors.js +1 -1
- package/arcade/geometry/functions.js +1 -1
- package/arcade/geometry/unitConversion.js +1 -1
- package/arcade/validation/arcadeValidator.js +1 -1
- package/arcade/validation/diagnosticMessages.js +1 -1
- package/arcade/validation/types.js +0 -1
- package/assets/esri/core/workers/RemoteClient.js +1 -1
- package/assets/esri/core/workers/chunks/{2c2128201c80a1b1aeb6.js → 006b5b465f6ec1463743.js} +1 -1
- package/assets/esri/core/workers/chunks/{3b80b01551d124534a1b.js → 075431aacc19f4f50e61.js} +1 -1
- package/assets/esri/core/workers/chunks/083575552e530a6471c1.js +1 -0
- package/assets/esri/core/workers/chunks/{e7f5ff5318c144baa4e9.js → 09063e2b6f92f8b8d6df.js} +1 -1
- package/assets/esri/core/workers/chunks/0c6f498e25b68d33f89e.js +1 -0
- package/assets/esri/core/workers/chunks/11a7e7ff2b6d040b7257.js +1 -0
- package/assets/esri/core/workers/chunks/147c1537e39e0a9f57c0.js +1 -0
- package/assets/esri/core/workers/chunks/16fbf04c039d1ea34f3d.js +1 -0
- package/assets/esri/core/workers/chunks/1859a11df9f579b993d7.js +1 -0
- package/assets/esri/core/workers/chunks/1aff43dad2302677b4f4.js +1 -0
- package/assets/esri/core/workers/chunks/24ce3d21ddd15da614dd.js +1 -0
- package/assets/esri/core/workers/chunks/277941bec15525dbd3a0.js +1 -0
- package/assets/esri/core/workers/chunks/28ca93c78798caf2e3f9.js +1 -0
- package/assets/esri/core/workers/chunks/2a37e4e361a47fb4e7a8.js +1 -0
- package/assets/esri/core/workers/chunks/2cfe4370834b754d8a6c.js +1 -0
- package/assets/esri/core/workers/chunks/{36648facd56ee91afc7c.js → 2d354cb311fa41b22d2e.js} +1 -1
- package/assets/esri/core/workers/chunks/{820cf4337b248a0cb63c.js → 2de5fcc52f45260b8f64.js} +1 -1
- package/assets/esri/core/workers/chunks/2f89b85af0f5b523824b.js +1 -0
- package/assets/esri/core/workers/chunks/3149a86cd25684dcb0b3.js +1 -0
- package/assets/esri/core/workers/chunks/33903a91c2a08b870623.js +1 -0
- package/assets/esri/core/workers/chunks/37f6562f5a3aeb5cf623.js +1 -0
- package/assets/esri/core/workers/chunks/381305de6f3ddb89f1ca.js +1 -0
- package/assets/esri/core/workers/chunks/386ab72a45102c2d47f2.js +1 -0
- package/assets/esri/core/workers/chunks/39756213796d0fe119e7.js +1 -0
- package/assets/esri/core/workers/chunks/3e731761df43a50d4884.js +1 -0
- package/assets/esri/core/workers/chunks/3fe7be535affae31de7e.js +1 -0
- package/assets/esri/core/workers/chunks/{4a720f2ed4eb96c3bd1c.js → 3fe84dceab7a9e6783d5.js} +1 -1
- package/assets/esri/core/workers/chunks/41071e672dcddec47492.js +1 -0
- package/assets/esri/core/workers/chunks/{109ef17dd4f9430bb686.js → 4171bfbaddf06c23cc5e.js} +1 -1
- package/assets/esri/core/workers/chunks/{bf3fc71881aa559fc931.js → 421ab3c4db4235951e36.js} +1 -1
- package/assets/esri/core/workers/chunks/45121b7258333c8ebbdb.js +1 -0
- package/assets/esri/core/workers/chunks/46bf33ed96014e632e3f.js +1 -0
- package/assets/esri/core/workers/chunks/4721614c4d81d535505b.js +1 -0
- package/assets/esri/core/workers/chunks/{472c677a74d779ce62d7.js → 473190fe656a40cafd40.js} +1 -1
- package/assets/esri/core/workers/chunks/4778acd0cfaf0cebeec7.js +1 -0
- package/assets/esri/core/workers/chunks/4784af2b04fafacfcc1b.js +1 -0
- package/assets/esri/core/workers/chunks/4bc639cbb28eb75233be.js +1 -0
- package/assets/esri/core/workers/chunks/4c715d54f5734511adbd.js +1 -0
- package/assets/esri/core/workers/chunks/4cb6f77fe23962ef264b.js +1 -0
- package/assets/esri/core/workers/chunks/{5ef3256c32c4b622bd11.js → 4d884390288b1380ab2a.js} +1 -1
- package/assets/esri/core/workers/chunks/4f63b8236c734551c3f0.js +1 -0
- package/assets/esri/core/workers/chunks/4fa81a7137737fa29623.js +1 -0
- package/assets/esri/core/workers/chunks/51b97f67c8dbfb932170.js +1 -0
- package/assets/esri/core/workers/chunks/5227a05a244d6af746f0.js +1 -0
- package/assets/esri/core/workers/chunks/{9182fe69b9863e1de714.js → 54a30a1ae25eff0c2bdc.js} +1 -1
- package/assets/esri/core/workers/chunks/{6e9b4bfe2a1497c96100.js → 56742c5b310b3c989f4d.js} +1 -1
- package/assets/esri/core/workers/chunks/{06cdbccc9f325dcc303d.js → 5934944d3532cc27c046.js} +1 -1
- package/assets/esri/core/workers/chunks/{40fc7c43feaeef8b814d.js → 5ac49ddc11e89a755470.js} +1 -1
- package/assets/esri/core/workers/chunks/5ba2e074d42493f6eac9.js +1 -0
- package/assets/esri/core/workers/chunks/{856739d12ee9d7154683.js → 5f239972cb95afdfa77a.js} +1 -1
- package/assets/esri/core/workers/chunks/60d0fc02f37c6b328d31.js +1 -0
- package/assets/esri/core/workers/chunks/61e4aa939915e9cd1e8d.js +1 -0
- package/assets/esri/core/workers/chunks/630d55eea98469a361d4.js +1 -0
- package/assets/esri/core/workers/chunks/{395f589b0929e37ba674.js → 66f1c9a82c2c960bb86c.js} +1 -1
- package/assets/esri/core/workers/chunks/679018fd319a9bebeb88.js +1 -0
- package/assets/esri/core/workers/chunks/{d7d5f7fea2bf77f43754.js → 6878d504d776abf8089b.js} +1 -1
- package/assets/esri/core/workers/chunks/6963ded8428cc8d51d85.js +1 -0
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- package/assets/esri/core/workers/chunks/6d786fac4bb5efcb7acc.js +1 -0
- package/assets/esri/core/workers/chunks/706d8e0561b810613308.js +1 -0
- package/assets/esri/core/workers/chunks/72a50a2845ab211868f2.js +1 -0
- package/assets/esri/core/workers/chunks/730554e5d6018d2e9e9e.js +1 -0
- package/assets/esri/core/workers/chunks/7b5bb94eb8705a84d45c.js +1 -0
- package/assets/esri/core/workers/chunks/7bd672e534cde0d5787d.js +1 -0
- package/assets/esri/core/workers/chunks/{66affa0ee7fda288df11.js → 7e746427375e83fc4351.js} +1 -1
- package/assets/esri/core/workers/chunks/{cefb063f93c4310a3888.js → 80dc4c6c549d3711af5c.js} +1 -1
- package/assets/esri/core/workers/chunks/812cf236acb08bbfa54e.js +1 -0
- package/assets/esri/core/workers/chunks/81d82c8c8bd8d79c6420.js +1 -0
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- package/assets/esri/core/workers/chunks/8684dcf89344aaeaf97a.js +1 -0
- package/assets/esri/core/workers/chunks/8772982f0760a7770290.js +1 -0
- package/assets/esri/core/workers/chunks/87df7cb4faf37d68bcbc.js +1 -0
- package/assets/esri/core/workers/chunks/8b33efbde3e96be88eb9.js +1 -0
- package/assets/esri/core/workers/chunks/8d914ea9b18b32fd62b8.js +1 -0
- package/assets/esri/core/workers/chunks/9046a792395da28fa8f7.js +1 -0
- package/assets/esri/core/workers/chunks/92a372a96245c083e8d6.js +1 -0
- package/assets/esri/core/workers/chunks/9322160387e5c3c968cd.js +346 -0
- package/assets/esri/core/workers/chunks/937c93e536ea932257eb.js +1 -0
- package/assets/esri/core/workers/chunks/93a068bb3b0a4b918821.js +1 -0
- package/assets/esri/core/workers/chunks/{a8a5cdd70db90273a3fc.js → 94a3474e3f45efa4a4fe.js} +1 -1
- package/assets/esri/core/workers/chunks/9723512bc9db4a301c72.js +1 -0
- package/assets/esri/core/workers/chunks/97a56b058f8472fec1b2.js +1 -0
- package/assets/esri/core/workers/chunks/{86abfce1f2ac93cc4d54.js → 987c816176c40ff62027.js} +1 -1
- package/assets/esri/core/workers/chunks/{a19689f8d1ef48fd2159.js → 9a8669dd3a7a2996d3e4.js} +1 -1
- package/assets/esri/core/workers/chunks/{30fae1f066dc3cd781f1.js → 9af47a4da3a0b84f1add.js} +1 -1
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- package/assets/esri/core/workers/chunks/{567385709e18ace93b1e.js → b9435bbb89339fb0efe7.js} +1 -1
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- package/chunks/Precipitation.glsl.js +7 -7
- package/chunks/RasterColorizer.glsl.js +11 -11
- package/chunks/RealisticTree.glsl.js +16 -16
- package/chunks/RibbonLine.glsl.js +36 -36
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- package/chunks/Terrain.glsl.js +32 -32
- package/chunks/WaterSurface.glsl.js +16 -16
- package/chunks/aiServices.js +1 -1
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- package/chunks/boundedPlane.js +1 -1
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- package/config.js +1 -1
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- package/core/Collection.js +1 -1
- package/core/Loadable.js +1 -1
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import{createLength as n}from"../../core/quantityUtils.js";import{lengthUnitFromSpatialReference as t,verticalLengthUnitFromSpatialReference as e}from"../../core/unitUtils.js";import{j as r,i as l}from"../../chunks/vec32.js";import{create as i}from"../../core/libs/gl-matrix-2/factories/vec3f64.js";import{projectVectorToVector as u}from"../../geometry/projection/projectVectorToVector.js";import{equals as o}from"../../geometry/support/spatialReferenceUtils.js";import{computeEuclideanMeasurementSR as c}from"./measurementUtils.js";function s(n){return f(n,0)}function a(n){return f(n,1)}function f(e,r){const{hasZ:l,spatialReference:i}=e,u=c(i);let o=0;const s=t(u);if(null==s)return null;const a=0===r?x:Z;for(const n of e.paths){if(n.length<2)continue;const t=n.length-1;for(let e=0;e<t;++e){const t=n[e];U[0]=t[0],U[1]=t[1],U[2]=l?t[2]:0;const r=n[e+1];b[0]=r[0],b[1]=r[1],b[2]=l?r[2]:0;const u=a(U,b,i);if(null==u)return null;o+=u.value}}return n(o,s)}function p(n,t){const{spatialReference:e}=n;return o(e,t.spatialReference)?(U[0]=n.x,U[1]=n.y,U[2]=n.hasZ?n.z:0,b[0]=t.x,b[1]=t.y,b[2]=t.hasZ?t.z:0,j(U,b,e)):null}function h(n,t){const{spatialReference:e}=n;return o(e,t.spatialReference)?(U[0]=n.x,U[1]=n.y,U[2]=n.hasZ?n.z:0,b[0]=t.x,b[1]=t.y,b[2]=t.hasZ?t.z:0,x(U,b,e)):null}function m(n,t){const{spatialReference:e}=n;return o(e,t.spatialReference)?(U[0]=n.x,U[1]=n.y,U[2]=n.hasZ?n.z:0,b[0]=t.x,b[1]=t.y,b[2]=t.hasZ?t.z:0,Z(U,b,e)):null}function z(n,t){const{spatialReference:e}=n;return o(e,t.spatialReference)?(U[0]=n.x,U[1]=n.y,U[2]=n.hasZ?n.z:0,b[0]=t.x,b[1]=t.y,b[2]=t.hasZ?t.z:0,d(U,b,e)):null}function y(n){return null!=n?R(n.hasZ?n.z:0,n.spatialReference):null}function R(t,r){const l=e(r);return null!=l?n(t??0,l):null}function j(t,e,r){const l=g(t,e,r);return null!=l?{direct:n(l.direct,l.unit),horizontal:n(l.horizontal,l.unit),vertical:n(l.vertical,l.unit)}:null}function x(t,e,r){const l=g(t,e,r,0);return null!=l?n(l.direct,l.unit):null}function Z(t,e,r){const l=g(t,e,r,1);return null!=l?n(l.horizontal,l.unit):null}function v(t,e,r){const l=g(t,e,r,2);return null!=l?n(Math.abs(l.verticalSigned),l.unit):null}function d(t,e,r){const l=g(t,e,r,2);return null!=l?n(l.verticalSigned,l.unit):null}function g(n,e,i,o){const s=c(i),a=t(s);if(null==a)return null;const f=e[2]-n[2];if(2===o)return{verticalSigned:f,unit:a};if(!u(n,i,S,s)||!u(e,i,M,s))return null;if(0===o){return{direct:r(M,S),unit:a}}if(l(V,n[0],n[1],e[2]),!u(V,i,V,s))return null;const p=r(V,M);if(1===o)return{horizontal:p,unit:a};return{direct:r(M,S),horizontal:p,vertical:Math.abs(f),unit:a}}const U=i(),b=i(),S=i(),M=i(),V=i();export{y as elevationFromPoint,R as elevationFromZ,x as euclideanDirectDistance,h as euclideanDirectDistanceBetweenPoints,j as euclideanDistance,p as euclideanDistanceBetweenPoints,Z as euclideanHorizontalDistance,m as euclideanHorizontalDistanceBetweenPoints,a as euclideanHorizontalLength,s as euclideanLength,v as verticalDistance,d as verticalSignedDistance,z as verticalSignedDistanceBetweenPoints};
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import{floatEqualAbsolute as t}from"../../core/mathUtils.js";import{subtract as n,scaleAndAdd as r,add as e,length as s,dot as o,squaredLength as c,scale as u,distance as i,copy as f}from"../../core/libs/gl-matrix-2/math/vec2.js";import{create as a,clone as p}from"../../core/libs/gl-matrix-2/factories/vec2f64.js";function m(t,n){return t[0]*n[1]-t[1]*n[0]}function h(t,n,r){const e=(n[0]-t[0])*(r[1]-t[1])-(n[1]-t[1])*(r[0]-t[0]);return Math.abs(e)/i(n,r)}function
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import{floatEqualAbsolute as t}from"../../core/mathUtils.js";import{subtract as n,scaleAndAdd as r,add as e,length as s,dot as o,squaredLength as c,scale as u,distance as i,copy as f}from"../../core/libs/gl-matrix-2/math/vec2.js";import{create as a,clone as p}from"../../core/libs/gl-matrix-2/factories/vec2f64.js";function m(t,n){return t[0]*n[1]-t[1]*n[0]}function h(t,n,r){const e=(n[0]-t[0])*(r[1]-t[1])-(n[1]-t[1])*(r[0]-t[0]);return Math.abs(e)/i(n,r)}function l(t,n,r){const e=o(r,n)/c(r);return u(t,r,e)}function y(t,r,s,o,c=s){return n(q,o,s),n(k,r,c),l(w,k,q),e(t,c,w)}function b(t,e,s,u){n(q,u,s),n(k,e,s);const i=o(q,k)/c(q);return i>0?r(t,s,q,i):f(t,s)}function d(t,e,o,c){n(q,e,o);const u=c/s(q);return r(t,o,q,u)}function j(n,r){return y(k,r,n.start,n.end),t(k[0],r[0])&&t(k[1],r[1])?[p(r)]:[]}function x(n,r,e){return d(k,e,n,r),t(k[0],e[0])&&t(k[1],e[1])?[p(e)]:[]}function M(t,e){const s=t.start,o=t.end,c=e.start,u=e.end,i=n(q,o,s),f=n(U,u,c),a=m(i,f);if(Math.abs(a)<=v)return[];const p=n(k,s,c),h=m(f,p)/a,l=m(i,p)/a;if(h>=0){if(l>=0||1===e.type)return[r(w,s,i,h)]}else if(1===t.type&&(l>=0||1===e.type))return[r(w,s,i,h)];return[]}function g(t,e,s){const u=[],i=n(q,t.end,t.start),f=n(U,t.start,e),a=c(i),p=2*o(i,f),m=p*p-4*a*(c(f)-s*s);if(0===m){const n=-p/(2*a);(1===t.type||n>=0)&&u.push(r(w,t.start,i,n))}else if(m>0){const n=Math.sqrt(m),e=(-p+n)/(2*a);(1===t.type||e>=0)&&u.push(r(w,t.start,i,e));const s=(-p-n)/(2*a);(1===t.type||s>=0)&&u.push(r(k,t.start,i,s))}return u}const v=1e-6,q=a(),U=a(),k=a(),w=a();export{m as cross,x as intersectCircleAndPoint,j as intersectLineAndPoint,M as intersectLineAndRay,g as intersectLineLikeAndCircle,h as pointToLineDistance,l as projectPoint,d as projectPointToCircle,y as projectPointToLine,b as projectPointToRay};
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import{floatEqualAbsolute as t}from"../../core/mathUtils.js";import{subtract as n,length as r,scaleAndAdd as s,sub as e,dot as o,squaredLength as c,lerp as i,set as u,distance as a,squaredDistance as f}from"../../core/libs/gl-matrix-2/math/vec2.js";import{create as p,fromValues as m,ZEROS as
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import{floatEqualAbsolute as t}from"../../core/mathUtils.js";import{subtract as n,length as r,scaleAndAdd as s,sub as e,dot as o,squaredLength as c,lerp as i,set as u,distance as a,squaredDistance as f}from"../../core/libs/gl-matrix-2/math/vec2.js";import{create as p,fromValues as m,ZEROS as h}from"../../core/libs/gl-matrix-2/factories/vec2f64.js";import{a as d,e as l,b as y,i as b,h as j,y as M,d as g,c as x,j as q,H as v}from"../../chunks/vec32.js";import{create as U,clone as k}from"../../core/libs/gl-matrix-2/factories/vec3f64.js";import{getEpsilon as L}from"../../core/libs/gl-matrix-2/math/common.js";import{fromPositionAndNormal as w,create as A,distance as C,intersectLine as H,isPointInside as P}from"../../geometry/support/plane.js";import{tangentFrame as z}from"../3d/support/mathUtils.js";import{intersectLineLikeAndCircle as B}from"./geometry2dUtils.js";function D({start:t,end:r,type:e},i,u){const a=[],f=n(rt,r,t),m=n(st,t,i),h=c(f),d=2*o(f,m),l=d*d-4*h*(c(m)-u*u);if(0===l){const n=-d/(2*h);(0===e||n>=0)&&a.push(s(p(),t,f,n))}else if(l>0){const n=Math.sqrt(l),r=(-d+n)/(2*h);(0===e||r>=0)&&a.push(s(p(),t,f,r));const o=(-d-n)/(2*h);(0===e||o>=0)&&a.push(s(p(),t,f,o))}return a}function E(t,r){const s=t.start,c=t.end,i=n(rt,c,s),u=b(ot,-i[1],i[0],0),a=r.start,f=r.end,p=d(ct,f,a),m=l(p,u),h=b(it,s[0],s[1],0),j=d(ut,h,a),M=l(j,u),g=L();if(Math.abs(m)<g)return Math.abs(M),[];const x=y(at,a,p,M/m);if(0===r.type){const t=d(ft,x,a);if(l(t,p)<-g)return[]}if(1===t.type){const t=e(st,x,s);if(o(t,i)<-g)return[]}return[k(x)]}function F(t,n){return V(Y(mt,n[2],t),n)}function G(t,n){const r=0;return T(Y(mt,r,t),Y(ht,r,n)).map(([t,n])=>m(t,n))}function I(t,n,r){return O(t,Y(mt,t[2],n),r)}function J(t,n){return Q(Y(mt,t[2],n),t)}function K(t,e,o,c=U()){const i=n(rt,t,e),u=r(i);return s(c,e,i,0===u?1:o/u),c[2]=t[2],c}function N(t,n,r){return a(t,n)-r}function O(t,{start:n,end:r,type:s},e=U()){const o=d(et,t,n),c=d(ot,r,n),i=l(o,c)/l(c,c);return y(e,n,c,0===s?Math.max(i,0):i)}function Q({start:t,end:n,type:r},s){const e=d(et,s,t),o=d(ot,n,t);if(0===r&&l(o,e)<-L())return q(t,s);const c=j(ct,o,e);return v(c)/v(o)}const R=(()=>{const t=U(),n=U(),r=U();return({start:s,end:e},{center:o,radius:c,normal:i,slicePlane:a})=>{const f=w(o,i,pt);if($(C(f,s),0)&&$(C(f,e),0)){z(i,t,n);const f=(s,e)=>(g(r,e,o),u(s,l(r,t),l(r,n)),s),p=B({start:f(rt,s),end:f(st,e),type:1},h,c),m=[];for(const[r,s]of p){const e=x(U(),o);y(e,e,t,r),y(e,e,n,s),a&&!tt(a,e)||m.push(e)}return m}const p=U();return H(f,s,e,p)?!$(q(p,o),c)||a&&!tt(a,p)?[]:[p]:[]}})();function S({start:t,end:r,type:s},e,i){const u=[],a=g(et,r,t),f=n(st,t,e),p=c(a),m=2*o(a,f),h=m*m-4*p*(c(f)-i*i);if(0===h){const n=-m/(2*p);(1===s||n>=0)&&u.push(y(U(),t,a,n))}else if(h>0){const n=Math.sqrt(h),r=(-m+n)/(2*p);(1===s||r>=0)&&u.push(y(U(),t,a,r));const e=(-m-n)/(2*p);(1===s||e>=0)&&u.push(y(U(),t,a,e))}return u}function T(t,n){const r=t.start,s=t.end,e=n.start,o=n.end,c=d(et,s,r),i=d(ot,o,e),u=d(ct,e,r),a=j(it,c,i);if(!$(l(u,a),0))return[];const f=M(a);if($(f,0))return[];const p=j(ut,u,i),m=l(p,a)/f,h=y(at,r,c,m);if(0===t.type){const t=d(ft,h,r);if(l(c,t)<-L())return[]}if(0===n.type){const t=d(ft,h,e);if(l(i,t)<-L())return[]}return[k(h)]}function V({start:t,end:n,type:r},s){const e=d(et,s,t),o=d(ot,n,t),c=j(ct,o,e),i=M(c)/M(o),u=L();if(i<u)switch(r){case 1:return[k(s)];case 0:return l(o,e)<-u?[]:[k(s)]}return[]}function W(t,n,r){return $(f(r,t),n*n)?[k(r)]:[]}function X(t,n,r,s){const[e,o]=t,[c,u]=r,a=c-e,f=u-o,p=a*a+f*f,h=Math.sqrt(p);if(h>n+s)return[];if(h<Math.abs(n-s))return[];if($(h,0)&&$(n,s))return[];const d=(n*n-s*s+p)/(2*h),l=Math.sqrt(n*n-d*d),y=l*f/h,b=l*a/h,[j,M]=i(rt,t,r,d/h);return $(y,b)?[m(j,M)]:[m(j+y,M-b),m(j-y,M+b)]}function Y(t,n,{start:r,end:s,type:e}){return b(t.start,r[0],r[1],n),b(t.end,s[0],s[1],n),t.type=nt[e],t}function Z(t,n){return $(t[2],n[2])}function $(n,r){return t(Math.abs(n-r),0,L())}function _(t,n){return n.filter(n=>tt(t,n))}function tt(t,n){return P(t,n)}const nt={0:1,1:0},rt=p(),st=p(),et=U(),ot=U(),ct=U(),it=U(),ut=U(),at=U(),ft=U(),pt=A(),mt={start:U(),end:U(),type:1},ht={start:U(),end:U(),type:1};export{V as intersectLineAndPoint,R as intersectLineLikeAndCircle,S as intersectLineLikeAndVerticalCylinder,T as intersectLineLikes,W as intersectVerticalCylinderAndPoint,X as intersectVerticalCylinders,E as intersectVerticalPlaneAndLineLike,F as intersectVerticalPlaneAndPoint,D as intersectVerticalPlaneAndVerticalCylinder,G as intersectVerticalPlanes,$ as isClose,tt as isPointInsidePlane,Q as pointToLineLikeDistance,N as pointToVerticalCylinderDistance,J as pointToVerticalPlaneDistance,_ as pointsInsidePlane,O as projectPointToLineLike,K as projectPointToVerticalCylinder,I as projectPointToVerticalPlane,Z as vectorsHaveCloseZ};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.34/esri/copyright.txt for details.
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*/
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import t from"../../request.js";import e from"../../geometry/Point.js";import{execute as r}from"../../geometry/operators/projectOperator.js";import{projectResolution as i,getProjectionOffsetGrid as a}from"../../layers/support/rasterFunctions/rasterProjectionHelper.js";import{isImageSource as
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import t from"../../request.js";import e from"../../geometry/Point.js";import{execute as r}from"../../geometry/operators/projectOperator.js";import{projectResolution as i,getProjectionOffsetGrid as a,load as s}from"../../layers/support/rasterFunctions/rasterProjectionHelper.js";import{isImageSource as n,rasterize as o}from"../2d/engine/Bitmap.js";import m from"../2d/engine/webgl/VertexStream.js";import{createProgramTemplate as c}from"../2d/engine/webgl/shaders/MaterialPrograms.js";import{FramebufferObject as p}from"../webgl/FramebufferObject.js";import{createTransformTexture as h}from"../webgl/rasterUtils.js";import{RenderingContext as x}from"../webgl/RenderingContext.js";import{Texture as u}from"../webgl/Texture.js";import{TextureDescriptor as d}from"../webgl/TextureDescriptor.js";class g{static{this._instanceRefCount=0}constructor(t){if(this._ownsRctx=!1,t)this._ownsRctx=!1,this._rctx=t;else{if(g._instance)return g._instanceRefCount++,g._instance;g._instanceRefCount=1,g._instance=this,this._ownsRctx=!0;const t=document.createElement("canvas").getContext("webgl2");t.getExtension("OES_texture_float"),this._rctx=new x(t,{})}const e={applyProjection:!0,bilinear:!1,bicubic:!1},r=c("raster/reproject","raster/reproject",new Map([["a_position",0]]),e);this._program=this._rctx.programCache.acquire(r.shaders.vertexShader,r.shaders.fragmentShader,r.attributes),this._rctx.useProgram(this._program),this._program.setUniform1f("u_opacity",1),this._program.setUniform1i("u_image",0),this._program.setUniform1i("u_flipY",0),this._program.setUniform1i("u_transformGrid",1),this._quad=new m(this._rctx,[0,0,1,0,0,1,1,1])}reprojectTexture(t,s,n=!1){const o=r(t.extent,s),m=new e({x:(t.extent.xmax-t.extent.xmin)/t.texture.descriptor.width,y:(t.extent.ymax-t.extent.ymin)/t.texture.descriptor.height,spatialReference:t.extent.spatialReference}),{x:c,y:x}=i(m,s,t.extent);let u=(c+x)/2;const g=Math.round((o.xmax-o.xmin)/u),_=Math.round((o.ymax-o.ymin)/u);u=(o.width/g+o.height/_)/2;const f=new e({x:u,y:u,spatialReference:o.spatialReference}),l=a({projectedExtent:o,srcBufferExtent:t.extent,pixelSize:f,hasWrapAround:!0,spacing:[16,16]}),w=h(this._rctx,l),b=new d(g,_);b.wrapMode=33071;const j=new p(this._rctx,b);this._rctx.bindFramebuffer(j),this._rctx.setViewport(0,0,g,_),this._rctx.useProgram(this._program),this._rctx.bindTexture(t.texture,0),this._rctx.bindTexture(w,1),this._quad.bind();const{width:D=0,height:R=0}=t.texture.descriptor;if(this._program.setUniform2f("u_srcImageSize",D,R),this._program.setUniform2fv("u_transformSpacing",l.spacing),this._program.setUniform2fv("u_transformGridSize",l.size),this._program.setUniform2f("u_targetImageSize",g,_),this._quad.draw(),this._quad.unbind(),this._rctx.useProgram(null),this._rctx.bindFramebuffer(null),w.dispose(),n){const{width:t,height:e}=j,r=new ImageData(t??0,e??0);j.readPixels(0,0,t??0,e??0,6408,5121,r.data);const i=j.detachColorTexture();return j.dispose(),{texture:i,extent:o,imageData:r}}const y=j.detachColorTexture();return j.dispose(),{texture:y,extent:o}}reprojectBitmapData(t,e){const r=n(t.bitmapData)?o(t.bitmapData):t.bitmapData,i=new d(t.bitmapData.width,t.bitmapData.height);i.wrapMode=33071;const a=new u(this._rctx,i,r),s=this.reprojectTexture({texture:a,extent:t.extent},e,!0);s.texture.dispose();const m=document.createElement("canvas"),c=s.imageData;m.width=c.width,m.height=c.height;return m.getContext("2d").putImageData(c,0,0),{bitmapData:m,extent:s.extent}}async loadAndReprojectBitmapData(e,r,i){const[a]=await Promise.all([t(e,{responseType:"image"}).then(t=>t.data),s()]),n=document.createElement("canvas");n.width=a.width,n.height=a.height;const o=n.getContext("2d");o.drawImage(a,0,0);const m=o.getImageData(0,0,n.width,n.height);if(r.spatialReference.equals(i))return{bitmapData:m,extent:r};const c=this.reprojectBitmapData({bitmapData:m,extent:r},i);return{bitmapData:c.bitmapData,extent:c.extent}}destroy(){this._ownsRctx?(g._instanceRefCount--,0===g._instanceRefCount&&(this._quad.dispose(),this._program.dispose(),this._rctx.dispose(),g._instance=null)):(this._quad.dispose(),this._program.dispose())}}export{g as ImageReprojector};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.34/esri/copyright.txt for details.
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*/
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function i(i,r){return null!=i&&(null==r||(2===r?!i.isGeographic||(i.isWGS84||4490===i.wkid):i.isWebMercator||i.isWGS84||4490===i.wkid||104971===i.wkid||104905===i.wkid||104903===i.wkid))}export{i as isSpatialReferenceSupported};
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package/views/ui/UI.js
CHANGED
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.34/esri/copyright.txt for details.
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*/
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import{_ as t}from"../../chunks/tslib.es6.js";import"../../intl.js";import o from"../../core/Accessor.js";import{isSome as n}from"../../core/arrayUtils.js";import e from"../../core/Evented.js";import{makeHandle as i}from"../../core/handleUtils.js";import{watch as r,initial as s}from"../../core/reactiveUtils.js";import{property as a}from"../../core/accessorSupport/decorators/property.js";import{cast as p}from"../../core/accessorSupport/decorators/cast.js";import"../../core/has.js";import{subclass as d}from"../../core/accessorSupport/decorators/subclass.js";import{setCalciteModeClass as c}from"../../support/modeUtils.js";import l from"./Component.js";import{isRTL as
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import{_ as t}from"../../chunks/tslib.es6.js";import"../../intl.js";import o from"../../core/Accessor.js";import{isSome as n}from"../../core/arrayUtils.js";import e from"../../core/Evented.js";import{makeHandle as i}from"../../core/handleUtils.js";import{watch as r,initial as s}from"../../core/reactiveUtils.js";import{property as a}from"../../core/accessorSupport/decorators/property.js";import{cast as p}from"../../core/accessorSupport/decorators/cast.js";import"../../core/has.js";import{subclass as d}from"../../core/accessorSupport/decorators/subclass.js";import{setCalciteModeClass as c}from"../../support/modeUtils.js";import l from"./Component.js";import{isRTL as h}from"../../widgets/support/widgetUtils.js";import{getLocale as m,onLocaleChange as u}from"../../intl/locale.js";const f={left:0,top:0,bottom:0,right:0},_={bottom:30,top:15,right:15,left:15},g="esri-ui",y={ui:g,corner:`${g}-corner`,innerContainer:`${g}-inner-container`,manualContainer:`${g}-manual-container`,cornerContainer:`${g}-corner-container`,topLeft:`${g}-top-left`,topRight:`${g}-top-right`,bottomLeft:`${g}-bottom-left`,bottomRight:`${g}-bottom-right`};function C(t){return t&&!t._started&&"function"==typeof t.postMixInProperties&&"function"==typeof t.buildRendering&&"function"==typeof t.postCreate&&"function"==typeof t.startup}function v(t){return 0===t?"0":`${t}px`}function b(t){const o="object"==typeof t&&null!==t&&Object.getPrototypeOf(t);return(null===o||o===Object.prototype)&&("component"in t||"index"in t||"position"in t)?t:null}function w(t,{top:o,bottom:n,left:e,right:i}){t.style.top=o,t.style.bottom=n,t.style.left=e,t.style.right=i}let P=class extends e.EventedAccessor{constructor(t){super(t),this._cornerNameToContainerLookup={},this._positionNameToContainerLookup={},this._components=new Array,this._componentMap=new Map,this._removeWidgetHandleKey=Symbol("componentOnRemoveSymbol"),this._locale=m(),this.view=null,this._applyViewPadding=()=>{const t=this.container;t&&w(t,this._toPixelPosition(this._getViewPadding()))},this._applyUIPadding=()=>{const t=this._innerContainer;t&&w(t,this._toPixelPosition(this.padding))},this._initContainers()}initialize(){this.addHandles([r(()=>[this.view?.padding,this.container],this._applyViewPadding,s),r(()=>this.padding,this._applyUIPadding,s),r(()=>[this.container,this._locale],([t,o])=>{t&&t.setAttribute("lang",o)},s),u(t=>{this._locale=t})])}destroy(){this.removeAllHandles(),this.container=null;for(const t of this._components)t.destroy();this._components.length=0,this._componentMap.clear(),this.view=null,this._set("view",null)}set container(t){const o=this._get("container");t!==o&&(t&&(t.classList.add(y.ui),c(t),this._attachContainers(t)),o&&(o.classList.remove(y.ui),w(o,{top:"",bottom:"",left:"",right:""}),o.textContent=""),this._set("container",t))}get height(){const t=this.view?.height??0;if(0===t)return t;const o=this._getViewPadding(),{top:n,bottom:e}=o;return Math.max(t-n-e,0)}get padding(){return this._get("padding")}set padding(t){this._overrideIfSome("padding",t)}castPadding(t){return"number"==typeof t?{bottom:t,top:t,right:t,left:t}:{..._,...t}}get width(){const t=this.view?.width??0;if(0===t)return t;const o=this._getViewPadding(),{left:n,right:e}=o;return Math.max(t-n-e,0)}add(t,o){let n,e,i;if(Array.isArray(t))return void t.forEach(t=>this.add(t,o));const r=b(t);r&&({index:n,position:o,component:t,key:e}=r),o&&"object"==typeof o&&({index:n,key:e,position:o,internal:i}=o),!t||o&&!this._isValidPosition(o)||this._add(t,o,n??this._getNumComponentsAtPosition(o),e,i)}remove(t,o){if(!t)return;if(Array.isArray(t))return t.map(t=>this.remove(t,o));const n=this._find(t);if(n){const t=this._componentMap.get(n);if(!t||t.key!==o)return;const e=this._components.indexOf(n),i=n.node.parentNode;return i?.removeChild(n.node),this._componentMap.delete(n),n.widget?.removeHandlesReference(this._removeWidgetHandleKey),this._components.forEach(o=>{const n=this._componentMap.get(o);n&&n.position===t.position&&n.index>t.index&&n.index--}),this._components.splice(e,1)[0]}}empty(t,o={removeInternal:!1}){if(Array.isArray(t)){for(const n of t)this.empty(n,o);return}const n=this._positionNameToContainerLookup[t??"manual"],e=Array.prototype.slice.call(n.children).map(t=>this._findByNode(t)).filter(t=>{if(null==t)return!1;return!(this._componentMap.get(t)?.internal??!1)||o.removeInternal});for(const i of e)this.remove(i)}move(t,o){if(Array.isArray(t)&&t.forEach(t=>this.move(t,o)),!t)return;let n;const e=b(t)||b(o);if(e&&(n=e.index,o=e.position,t=e.component||t),o&&!this._isValidPosition(o))return;const i=this.remove(t);i&&this.add(i,{position:o,index:n})}find(t){if(!t)return null;const o=this._findById(t);return o&&(o.widget||o.node)}getComponents(t,o={includeInternal:!1}){return t?Array.isArray(t)?t.flatMap(t=>this._getComponentsAtPosition(t,o)):this._getComponentsAtPosition(t,o):this._components.filter(t=>o.includeInternal||!this._componentMap.get(t)?.internal).map(({widget:t,node:o})=>t??o)}getPosition(t){for(const o in this._positionNameToContainerLookup){if(this._positionNameToContainerLookup[o].contains(t))return o}return null}_add(t,n,e,r,s){t instanceof l||(t=new l({node:t}));const{widget:a}=t;null!=a&&a instanceof o&&a.addHandles(i(()=>{queueMicrotask(()=>this.remove(t))}),this._removeWidgetHandleKey);this._components.some(t=>this._componentMap.get(t)?.position===n&&this._componentMap.get(t)?.index===e)&&this._components.forEach(t=>{const o=this._componentMap.get(t);o&&o.position===n&&o.index>=e&&o.index++}),this._place({component:t,position:n,index:e}),this._components.push(t),this._componentMap.set(t,{key:r,position:n,internal:s,index:e})}_find(t){return t?t instanceof l?this._findByComponent(t):"string"==typeof t?this._findById(t):"domNode"in t?this._findByNode(t.domNode):this._findByNode(t):null}_getViewPadding(){return this.view?.padding??f}_attachContainers(t){t.appendChild(this._innerContainer),t.appendChild(this._manualContainer)}_initContainers(){const t=document.createElement("div");t.classList.add(y.innerContainer,y.cornerContainer);const o=document.createElement("div");o.classList.add(y.innerContainer,y.manualContainer);const n=document.createElement("div");n.classList.add(y.topLeft,y.corner),t.appendChild(n);const e=document.createElement("div");e.classList.add(y.topRight,y.corner),t.appendChild(e);const i=document.createElement("div");i.classList.add(y.bottomLeft,y.corner),t.appendChild(i);const r=document.createElement("div");r.classList.add(y.bottomRight,y.corner),t.appendChild(r),this._innerContainer=t,this._manualContainer=o;const s=h();this._cornerNameToContainerLookup={"top-left":n,"top-right":e,"bottom-left":i,"bottom-right":r,"top-leading":s?e:n,"top-trailing":s?n:e,"bottom-leading":s?r:i,"bottom-trailing":s?i:r},this._positionNameToContainerLookup={manual:o,...this._cornerNameToContainerLookup}}_isValidPosition(t){return!!this._positionNameToContainerLookup[t]}_place(t){const o=t.position??"manual",{component:n,index:e}=t,i=this._positionNameToContainerLookup[o],r=null!=e&&e>-1;if(C(n.widget)&&n.widget.startup(),!r)return void i.appendChild(n.node);const s=Array.from(i.children);if(0!==s.length){for(const t of s){const o=this._findByNode(t);if(o&&e<(this._componentMap.get(o)?.index??0))return void t.parentNode?.insertBefore(n.node,t)}i.appendChild(n.node)}else i.appendChild(n.node)}_toPixelPosition(t){return{top:v(t.top),left:v(t.left),right:v(t.right),bottom:v(t.bottom)}}_findByComponent(t){return this._components.find(o=>o===t)??null}_findById(t){return this._components.find(({id:o})=>o===t)??null}_findByNode(t){return t?this._components.find(({node:o})=>o===t):null}_getComponentsAtPosition(t,o){const e=this._positionNameToContainerLookup[t];return Array.prototype.slice.call(e.children).map(t=>this._findByNode(t)).filter(n).filter(t=>o.includeInternal||!this._componentMap.get(t)?.internal).map(({widget:t,node:o})=>t??o)}_getNumComponentsAtPosition(t){const o=this._positionNameToContainerLookup[t];return o?.children.length??0}};t([a()],P.prototype,"_locale",void 0),t([a()],P.prototype,"container",null),t([a()],P.prototype,"height",null),t([a({value:_})],P.prototype,"padding",null),t([p("padding")],P.prototype,"castPadding",null),t([a()],P.prototype,"view",void 0),t([a()],P.prototype,"width",null),P=t([d("esri.views.ui.UI")],P);const x=P;export{x as default};
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@@ -2,4 +2,4 @@
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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3
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See https://js.arcgis.com/4.34/esri/copyright.txt for details.
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*/
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import"../../core/has.js";import{BufferObject as r}from"./BufferObject.js";import{
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+
import"../../core/has.js";import{BufferObject as r}from"./BufferObject.js";import{PrimitiveType as e,DataType as t}from"./enums.js";class i{constructor(r){this._rctx=r,this._indexBuffer=this._createIndexbuffer(),this._program=this._createHelperProgram()}static getShaderSources(){return{vertex:"#version 300 es\n precision highp float;\n\n void main(void) {\n gl_Position = vec4(0.0, 0.0, float(gl_VertexID)-2.0, 1.0);\n }",fragment:"#version 300 es\n precision highp float;\n\n out vec4 fragColor;\n\n void main(void) {\n fragColor = vec4(0.0, 0.0, 0.0, 1.0);\n }"}}_createHelperProgram(){const r=i.getShaderSources();return this._rctx.programCache.acquire(r.vertex,r.fragment,new Map([]))}_createIndexbuffer(){return r.createIndex(this._rctx,35044,new Uint32Array([0]))}run(){this._program.compiled&&this._indexBuffer&&(this._rctx.bindVAO(null),this._rctx.useProgram(this._program),this._rctx.bindBuffer(this._indexBuffer,34963),this._rctx.drawElements(e.POINTS,1,t.UNSIGNED_INT,0))}dispose(){this._program.dispose(),this._indexBuffer.dispose()}get test(){}}export{i as AppleAmdDriverHelper};
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package/views/webgl/BindType.js
CHANGED
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@@ -2,4 +2,4 @@
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2
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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3
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See https://js.arcgis.com/4.34/esri/copyright.txt for details.
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4
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*/
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-
import{isArrayLike as t}from"../../core/arrayUtils.js";import has from"../../core/has.js";import e from"../../core/Logger.js";import{isUint8Array as s,isUint16Array as i,isUint32Array as r}from"../../core/typedArrayUtil.js";import{checkWebGLError as n}from"./checkWebGLError.js";import{
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+
import{isArrayLike as t}from"../../core/arrayUtils.js";import has from"../../core/has.js";import e from"../../core/Logger.js";import{isUint8Array as s,isUint16Array as i,isUint32Array as r}from"../../core/typedArrayUtil.js";import{checkWebGLError as n}from"./checkWebGLError.js";import{ResourceType as a,DataType as u}from"./enums.js";const f=()=>e.getLogger("esri.views.webgl.BufferObject"),h=null,c=!!has("esri-tests-disable-gpu-memory-measurements");class o{static createIndex(t,e,s){return new o(t,34963,e,s)}static createVertex(t,e,s){return new o(t,34962,e,s)}static createUniform(t,e,s){return new o(t,35345,e,s)}static createPixelPack(t,e=35041,s){const i=new o(t,35051,e);return s&&i.setSize(s),i}static createPixelUnpack(t,e=35040,s){return new o(t,35052,e,s)}static createTransformFeedback(t,e=35044,s){const i=new o(t,35982,e);return i.setSize(s),i}constructor(t,e,s,i){this._context=t,this.bufferType=e,this.usage=s,this._glName=null,this._size=-1,this._indexType=void 0,t.instanceCounter.increment(a.BufferObject,this),this._glName=this._context.gl.createBuffer(),n(this._context.gl),i&&this.setData(i)}get glName(){return this._glName}get size(){return this._size}get indexType(){return this._indexType}get sizeBytes(){if(34963===this.bufferType){if(this._indexType===u.UNSIGNED_INT)return 4*this._size;if(this._indexType===u.UNSIGNED_SHORT)return 2*this._size}return this._size}get usedMemory(){return c?0:this.sizeBytes}get _isVAOAware(){return 34963===this.bufferType||34962===this.bufferType}dispose(){if(this._context?.gl){if(this._glName){this._context.gl.deleteBuffer(this._glName),this._glName=null}this._context.instanceCounter.decrement(a.BufferObject,this),this._context=null}else this._glName&&f().warn("Leaked WebGL buffer object")}setSize(t,e=null){if(34963===this.bufferType&&null!=e)switch(this._indexType=e,e){case u.UNSIGNED_SHORT:t*=2;break;case u.UNSIGNED_INT:t*=4}this._setBufferData(t)}setData(t){if(!t)return;let e=t.byteLength;34963===this.bufferType&&(s(t)?this._indexType=u.UNSIGNED_BYTE:i(t)?(e/=2,this._indexType=u.UNSIGNED_SHORT):r(t)&&(e/=4,this._indexType=u.UNSIGNED_INT)),this._setBufferData(e,t)}_setBufferData(t,e=null){this._size=t;const s=this._context.getBoundVAO();this._isVAOAware&&this._context.bindVAO(null),this._context.bindBuffer(this);const i=this._context.gl;null!=e?i.bufferData(this.bufferType,e,this.usage):i.bufferData(this.bufferType,t,this.usage),n(i),this._isVAOAware&&this._context.bindVAO(s)}setSubData(t,e,s,i){if(!t)return;const r=this._context.getBoundVAO();this._isVAOAware&&this._context.bindVAO(null),this._context.bindBuffer(this);const{gl:a}=this._context;a.bufferSubData(this.bufferType,e*t.BYTES_PER_ELEMENT,t,s,i-s),n(a),this._isVAOAware&&this._context.bindVAO(r)}getSubData(t,e=0,s,i){if(s<0||i<0)return;const r=_(t)?t.BYTES_PER_ELEMENT:1;if(r*((s??0)+(i??0))>t.byteLength)return;e+r*(i??0)>this.usedMemory&&f().warn("Potential problem getting subdata: requested data exceeds buffer size!");const n=this._context.gl;35982===this.bufferType?(this._context.bindBuffer(this,35982),n.getBufferSubData(35982,e,t,s,i),this._context.unbindBuffer(35982)):(this._context.bindBuffer(this,36662),n.getBufferSubData(36662,e,t,s,i),this._context.unbindBuffer(36662))}async getSubDataAsync(t,e=0,s,i){await this._context.clientWaitAsync(),this.getSubData(t,e,s,i)}}function _(e){return t(e)}export{o as BufferObject,h as tracer};
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@@ -2,4 +2,4 @@
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2
2
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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3
3
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See https://js.arcgis.com/4.34/esri/copyright.txt for details.
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4
4
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*/
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5
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-
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5
|
+
class t{constructor(){this.blend=!1,this.blendColor={r:0,g:0,b:0,a:0},this.blendFunction={srcRGB:1,dstRGB:0,srcAlpha:1,dstAlpha:0},this.blendEquation={mode:32774,modeAlpha:32774},this.colorMask={r:!0,g:!0,b:!0,a:!0},this.faceCulling=!1,this.cullFace=1029,this.frontFace=2305,this.scissorTest=!1,this.scissorRect={x:0,y:0,width:0,height:0},this.depthTest=!1,this.depthFunction=513,this.clearDepth=1,this.depthWrite=!0,this.depthRange={zNear:0,zFar:1},this.viewport=null,this.stencilTest=!1,this.polygonOffsetFill=!1,this.polygonOffset=[0,0],this.stencilFunction={face:1032,func:519,ref:0,mask:1},this.clearStencil=0,this.stencilWriteMask=1,this.stencilOperation={face:1032,fail:7680,zFail:7680,zPass:7680},this.clearColor={r:0,g:0,b:0,a:0},this.program=null,this.vertexBuffer=null,this.indexBuffer=null,this.uniformBuffer=null,this.pixelPackBuffer=null,this.pixelUnpackBuffer=null,this.copyReadBuffer=null,this.copyWriteBuffer=null,this.transformFeedbackBuffer=null,this.uniformBufferBindingPoints=new Array,this.transformBufferBindingPoints=new Array,this.readFramebuffer=null,this.drawFramebuffer=null,this.drawBuffers={defaultFramebuffer:[1029],fbos:new WeakMap},this.renderbuffer=null,this.activeTexture=0,this.textureUnitMap=new Array,this.vertexArrayObject=null}}export{t as ContextState};
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@@ -2,4 +2,3 @@
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2
2
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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3
3
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See https://js.arcgis.com/4.34/esri/copyright.txt for details.
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4
4
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*/
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5
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-
var e;!function(e){e[e.TextureDescriptor=0]="TextureDescriptor",e[e.Texture=1]="Texture",e[e.Renderbuffer=2]="Renderbuffer"}(e||(e={}));export{e as FBOAttachmentType};
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@@ -2,4 +2,4 @@
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2
2
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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3
3
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See https://js.arcgis.com/4.34/esri/copyright.txt for details.
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4
4
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*/
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5
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-
import"../../core/has.js";import t from"../../core/Logger.js";import{disposeMaybe as e}from"../../core/maybe.js";import{BufferObject as r}from"./BufferObject.js";import{webglDebugEnabled as i}from"./checkWebGLError.js";import{ResourceType as s,ColorAttachment0 as n,TextureType as h,FramebufferTarget as o,UnsizedDepthFormat as c,PixelType as a,Usage as u,BufferType as f,SizedStencilFormat as l,StencilAttachment as _,SizedDepthStencilFormat as d,DepthStencilAttachment as m,SizedDepthFormat as T,DepthAttachment as p}from"./enums.js";import{FBOAttachmentType as E}from"./FBOAttachmentType.js";import{Renderbuffer as x}from"./Renderbuffer.js";import{Texture as b}from"./Texture.js";const g=()=>t.getLogger("esri.views.webgl.FramebufferObject");class R{constructor(t,e,r){if(this._context=t,this._glName=null,this._colorAttachments=new Map,this._depthStencilBuffer=null,this._depthStencilTexture=null,this._initialized=!1,t.instanceCounter.increment(s.FramebufferObject,this),null!=e){const r=S(e)?e:new b(t,e);this._colorAttachments.set(n,r),this._validateTextureDescriptor(r.descriptor),this._validateColorAttachmentPoint(n)}if(null!=r)if(A(r))this._depthStencilTexture=S(r)?r:new b(t,r),this._validateTextureDescriptor(this._depthStencilTexture.descriptor);else{const e=F(r)?r:new x(t,r);this._depthStencilBuffer=e,this._validateRenderbufferDescriptor(e.descriptor)}}dispose(){const{_colorAttachments:t,_glName:e}=this;if(0===t.size&&!this._depthStencilBuffer&&!this._depthStencilTexture&&!e)return;const{_context:r}=this,i=r.getBoundFramebufferObject();t.forEach((t,e)=>this.detachColorTexture(e)?.dispose()),this.detachDepthStencilBuffer()?.dispose(),this.detachDepthStencilTexture()?.dispose(),r.gl.deleteFramebuffer(e),this._glName=null,r.bindFramebuffer(i===this?null:i),r.instanceCounter.decrement(s.FramebufferObject,this)}get glName(){return this._glName}get colorTexture(){return this._colorAttachments.get(n)}get depthStencil(){return this._depthStencilTexture||this._depthStencilBuffer}get depthStencilTexture(){return this._depthStencilTexture}get width(){const t=this._colorAttachments.get(n)??this._depthStencilTexture??this._depthStencilBuffer;return t?.descriptor?.width??0}get height(){const t=this._colorAttachments.get(n)??this._depthStencilTexture??this._depthStencilBuffer;return t?.descriptor?.height??0}get usedMemory(){return[...this._colorAttachments].reduce((t,[e,r])=>t+r.usedMemory,this.depthStencil?.usedMemory??0)}static{this._MAX_COLOR_ATTACHMENTS=-1}getColorTexture(t){const e=this._colorAttachments.get(t);return e&&S(e)?e:null}get colorAttachments(){return[...this._colorAttachments.keys()]}attachColorTexture(t,e=n){if(!t)return;this._validateColorAttachmentPoint(e);const{descriptor:r}=t;this._validateTextureDescriptor(r),this.detachColorTexture(e)?.dispose(),this._initialized&&(this._context.bindFramebuffer(this),this._framebufferTexture2D(t.glName,e)),this._colorAttachments.set(e,t)}detachColorTexture(t=n){const e=this._colorAttachments.get(t);if(e)return this._initialized&&this._context.temporaryBindFramebufferObject(this,()=>{this._framebufferTexture2D(null,t)}),this._colorAttachments.delete(t),e}setColorTextureTarget(t,e=n,r=0){const i=this._colorAttachments.get(e);i&&(t===h.TEXTURE_2D_ARRAY?this._framebufferTextureLayer(i.glName,e,o.FRAMEBUFFER,0,r):this._framebufferTexture2D(i.glName,e,t,o.FRAMEBUFFER,0))}attachDepthStencil(t){if(t)switch(t.type){case E.Texture:return this._attachDepthStencilTexture(t);case E.Renderbuffer:return this._attachDepthStencilBuffer(t)}}_attachDepthStencilTexture(t){if(null==t)return;const{descriptor:e}=t,{pixelFormat:r,dataType:i}=e;r===c.DEPTH_STENCIL||r===c.DEPTH_COMPONENT?r!==c.DEPTH_STENCIL||i===a.UNSIGNED_INT_24_8?r!==c.DEPTH_COMPONENT||i===a.UNSIGNED_INT||i===a.UNSIGNED_SHORT?(this._validateTextureDescriptor(e),this._disposeDepthStencilAttachments(),this._initialized&&(this._context.bindFramebuffer(this),this._framebufferTexture2D(t.glName,O(r))),this._depthStencilTexture?.dispose(),this._depthStencilTexture=t):console.error("Depth texture must have data type of UNSIGNED_INT or UNSIGNED_SHORT!"):console.error("Depth/Stencil texture must have data type of UNSIGNED_INT_24_8!"):console.error("Depth/Stencil texture must have a pixel type of DEPTH_STENCIL!")}detachDepthStencilTexture(){const t=this._depthStencilTexture;return t&&this._initialized&&this._context.temporaryBindFramebufferObject(this,()=>{this._framebufferTexture2D(null,O(t.descriptor.pixelFormat))}),this._depthStencilTexture=null,t}_attachDepthStencilBuffer(t){if(null==t)return;const e=t.descriptor;if(this._validateRenderbufferDescriptor(e),this._disposeDepthStencilAttachments(),this._initialized){this._context.bindFramebuffer(this);const{gl:r}=this._context,i=this._getGLAttachmentPoint(e);r.framebufferRenderbuffer(o.FRAMEBUFFER,i,r.RENDERBUFFER,t.glName)}this._depthStencilBuffer=t}detachDepthStencilBuffer(){const t=this._depthStencilBuffer;if(t&&this._initialized){const{_context:e}=this,r=e.getBoundFramebufferObject();e.bindFramebuffer(this);const{gl:i}=e,s=this._getGLAttachmentPoint(t.descriptor);i.framebufferRenderbuffer(o.FRAMEBUFFER,s,i.RENDERBUFFER,null),e.bindFramebuffer(r)}return this._depthStencilBuffer=null,t}invalidateAttachments(t){const{_context:e}=this;e.temporaryBindFramebufferObject(this,()=>e.gl.invalidateFramebuffer(o.FRAMEBUFFER,t),!0)}copyToTexture(t,e,r,i,s,n,o){(t<0||e<0||s<0||n<0)&&console.error("Offsets cannot be negative!"),(r<=0||i<=0)&&console.error("Copy width and height must be greater than zero!");const c=o.descriptor;o.descriptor.target!==h.TEXTURE_2D&&console.error("Texture target must be TEXTURE_2D!"),(null==c?.width||null==c?.height||t+r>this.width||e+i>this.height||s+r>c.width||n+i>c.height)&&console.error("Bad dimensions, the current input values will attempt to read or copy out of bounds!");const a=this._context,u=a.bindTexture(o,b.TEXTURE_UNIT_FOR_UPDATES);a.setActiveTexture(b.TEXTURE_UNIT_FOR_UPDATES),a.bindFramebuffer(this),a.gl.copyTexSubImage2D(h.TEXTURE_2D,0,s,n,t,e,r,i),a.bindTexture(u,b.TEXTURE_UNIT_FOR_UPDATES)}readPixels(t,e,r,i,s,n,h){(r<=0||i<=0)&&console.error("Copy width and height must be greater than zero!"),h||console.error("Target memory is not initialized!"),this._context.bindFramebuffer(this),this._context.gl.readPixels(t,e,r,i,s,n,h)}async readPixelsAsync(t,e,i,s,n,h,o){const{gl:c}=this._context,a=r.createPixelPack(this._context,u.STREAM_READ,o.byteLength);this._context.bindBuffer(a);const l=this._context.getBoundFramebufferObject();this._context.bindFramebuffer(this),c.readPixels(t,e,i,s,n,h,0),this._context.unbindBuffer(f.PIXEL_PACK_BUFFER),this._context.bindFramebuffer(l),await a.getSubDataAsync(o),a.dispose()}resize(t,e){if(this.width===t&&this.height===e)return;const r={width:t,height:e};B(r,this._context.parameters.maxTextureSize),this._colorAttachments.forEach(t=>t.resize(r.width,r.height)),this._depthStencilTexture?.resize(r.width,r.height),this._initialized&&(B(r,this._context.parameters.maxRenderbufferSize),this._depthStencilBuffer?.resize(r.width,r.height),this._context.getBoundFramebufferObject()===this&&this._context.bindFramebuffer(null),this._initialized=!1)}initializeAndBind(t=o.FRAMEBUFFER){const{gl:e}=this._context;if(this._initialized)return void e.bindFramebuffer(t,this.glName);this._glName&&e.deleteFramebuffer(this._glName);const r=e.createFramebuffer();if(e.bindFramebuffer(t,r),this._colorAttachments.forEach((e,r)=>{const i=U(e);i===h.TEXTURE_2D_ARRAY?this._framebufferTextureLayer(e.glName,r,t,0,0):this._framebufferTexture2D(e.glName,r,i,t)}),this._depthStencilBuffer){const r=this._getGLAttachmentPoint(this._depthStencilBuffer.descriptor);e.framebufferRenderbuffer(t,r,e.RENDERBUFFER,this._depthStencilBuffer.glName)}else if(this._depthStencilTexture){const e=O(this._depthStencilTexture.descriptor.pixelFormat);this._framebufferTexture2D(this._depthStencilTexture.glName,e,U(this._depthStencilTexture),t)}if(i()){e.checkFramebufferStatus(t)!==e.FRAMEBUFFER_COMPLETE&&console.error("Framebuffer is incomplete!")}this._glName=r,this._initialized=!0}_framebufferTexture2D(t,e=n,r=h.TEXTURE_2D,i=o.FRAMEBUFFER,s=0){this._context.gl.framebufferTexture2D(i,e,r,t,s)}_framebufferTextureLayer(t,e=n,r=o.FRAMEBUFFER,i=0,s=0){this._context.gl.framebufferTextureLayer(r,e,t,i,s)}_disposeDepthStencilAttachments(){const t=this._context.gl;if(this._depthStencilBuffer){if(this._initialized){this._context.bindFramebuffer(this);const e=this._getGLAttachmentPoint(this._depthStencilBuffer.descriptor);t.framebufferRenderbuffer(o.FRAMEBUFFER,e,t.RENDERBUFFER,null)}this._depthStencilBuffer=e(this._depthStencilBuffer)}this._depthStencilTexture&&(this._initialized&&(this._context.bindFramebuffer(this),this._framebufferTexture2D(null,O(this._depthStencilTexture.descriptor.pixelFormat))),this._depthStencilTexture=e(this._depthStencilTexture))}_validateTextureDescriptor(t){t.target!==h.TEXTURE_2D&&t.target!==h.TEXTURE_CUBE_MAP&&t.target!==h.TEXTURE_2D_ARRAY&&console.error("Texture type must be TEXTURE_2D, TEXTURE_2D_ARRAY or TEXTURE_CUBE_MAP!"),B(t,this._context.parameters.maxTextureSize),this._validateBufferDimensions(t)}_validateRenderbufferDescriptor(t){B(t,this._context.parameters.maxRenderbufferSize),this._validateBufferDimensions(t)}_validateBufferDimensions(t){t.width<=0&&(t.width=this.width),t.height<=0&&(t.height=this.height),this.width>0&&this.height>0&&(this.width===t.width&&this.height===t.height||console.error("Attachment size must match framebuffer size!"))}_getGLAttachmentPoint(t){switch(t.internalFormat){case T.DEPTH_COMPONENT16:case T.DEPTH_COMPONENT24:case T.DEPTH_COMPONENT32F:return p;case d.DEPTH24_STENCIL8:case d.DEPTH32F_STENCIL8:return m;case l.STENCIL_INDEX8:return _}}_validateColorAttachmentPoint(e){if(-1===R._MAX_COLOR_ATTACHMENTS){const{gl:t}=this._context;R._MAX_COLOR_ATTACHMENTS=t.getParameter(t.MAX_COLOR_ATTACHMENTS)}const r=e-n;r+1>R._MAX_COLOR_ATTACHMENTS&&t.getLogger("esri.views.webgl.FrameBufferObject").error("esri.FrameBufferObject",`illegal attachment point for color attachment: ${r+1}. Implementation supports up to ${R._MAX_COLOR_ATTACHMENTS} color attachments`)}}function S(t){return N(t)===E.Texture}function F(t){return N(t)===E.Renderbuffer}function A(t){return S(t)||D(t)}function D(t){return N(t)===E.TextureDescriptor}function N(t){return null!=t&&"type"in t?t.type:null}function B(t,e){const r=Math.max(t.width,t.height);if(r>e){g().warnOnce(`Resizing FBO attachment size ${t.width}x${t.height} to device limit ${e}`);const i=e/r;return t.width=Math.round(t.width*i),t.height=Math.round(t.height*i),!1}return!0}function U(t){return t.descriptor.target===h.TEXTURE_CUBE_MAP?h.TEXTURE_CUBE_MAP_POSITIVE_X:t.descriptor.target===h.TEXTURE_2D_ARRAY?h.TEXTURE_2D_ARRAY:h.TEXTURE_2D}function O(t){return t===c.DEPTH_COMPONENT?p:m}export{R as FramebufferObject,B as ensureAttachmentMaxSize};
|
|
5
|
+
import"../../core/has.js";import t from"../../core/Logger.js";import{disposeMaybe as e}from"../../core/maybe.js";import{BufferObject as i}from"./BufferObject.js";import{webglDebugEnabled as r}from"./checkWebGLError.js";import{ResourceType as s,ColorAttachment0 as h,StencilAttachment as n,SizedDepthStencilFormat as o,DepthStencilAttachment as c,SizedDepthFormat as a,DepthAttachment as u}from"./enums.js";import{Renderbuffer as f}from"./Renderbuffer.js";import{Texture as l}from"./Texture.js";const d=()=>t.getLogger("esri.views.webgl.FramebufferObject");class _{constructor(t,e,i){if(this._context=t,this._glName=null,this._colorAttachments=new Map,this._depthStencilBuffer=null,this._depthStencilTexture=null,this._initialized=!1,t.instanceCounter.increment(s.FramebufferObject,this),null!=e){const i=m(e)?e:new l(t,e);this._colorAttachments.set(h,i),this._validateTextureDescriptor(i.descriptor),this._validateColorAttachmentPoint(h)}if(null!=i)if(T(i))this._depthStencilTexture=m(i)?i:new l(t,i),this._validateTextureDescriptor(this._depthStencilTexture.descriptor);else{const e=p(i)?i:new f(t,i);this._depthStencilBuffer=e,this._validateRenderbufferDescriptor(e.descriptor)}}dispose(){const{_colorAttachments:t,_glName:e}=this;if(0===t.size&&!this._depthStencilBuffer&&!this._depthStencilTexture&&!e)return;const{_context:i}=this,r=i.getBoundFramebufferObject();t.forEach((t,e)=>this.detachColorTexture(e)?.dispose()),this.detachDepthStencilBuffer()?.dispose(),this.detachDepthStencilTexture()?.dispose(),i.gl.deleteFramebuffer(e),this._glName=null,i.bindFramebuffer(r===this?null:r),i.instanceCounter.decrement(s.FramebufferObject,this)}get glName(){return this._glName}get colorTexture(){return this._colorAttachments.get(h)}get depthStencil(){return this._depthStencilTexture||this._depthStencilBuffer}get depthStencilTexture(){return this._depthStencilTexture}get width(){const t=this._colorAttachments.get(h)??this._depthStencilTexture??this._depthStencilBuffer;return t?.descriptor?.width??0}get height(){const t=this._colorAttachments.get(h)??this._depthStencilTexture??this._depthStencilBuffer;return t?.descriptor?.height??0}get usedMemory(){return[...this._colorAttachments].reduce((t,[e,i])=>t+i.usedMemory,this.depthStencil?.usedMemory??0)}static{this._MAX_COLOR_ATTACHMENTS=-1}getColorTexture(t){const e=this._colorAttachments.get(t);return e&&m(e)?e:null}get colorAttachments(){return[...this._colorAttachments.keys()]}attachColorTexture(t,e=h){if(!t)return;this._validateColorAttachmentPoint(e);const{descriptor:i}=t;this._validateTextureDescriptor(i),this.detachColorTexture(e)?.dispose(),this._initialized&&(this._context.bindFramebuffer(this),this._framebufferTexture2D(t.glName,e)),this._colorAttachments.set(e,t)}detachColorTexture(t=h){const e=this._colorAttachments.get(t);if(e)return this._initialized&&this._context.temporaryBindFramebufferObject(this,()=>{this._framebufferTexture2D(null,t)}),this._colorAttachments.delete(t),e}setColorTextureTarget(t,e=h,i=0){const r=this._colorAttachments.get(e);r&&(35866===t?this._framebufferTextureLayer(r.glName,e,36160,0,i):this._framebufferTexture2D(r.glName,e,t,36160,0))}attachDepthStencil(t){if(t)switch(t.type){case 1:return this._attachDepthStencilTexture(t);case 2:return this._attachDepthStencilBuffer(t)}}_attachDepthStencilTexture(t){if(null==t)return;const{descriptor:e}=t,{pixelFormat:i,dataType:r}=e;34041===i||6402===i?34041!==i||34042===r?6402!==i||5125===r||5123===r?(this._validateTextureDescriptor(e),this._disposeDepthStencilAttachments(),this._initialized&&(this._context.bindFramebuffer(this),this._framebufferTexture2D(t.glName,E(i))),this._depthStencilTexture?.dispose(),this._depthStencilTexture=t):console.error("Depth texture must have data type of UNSIGNED_INT or UNSIGNED_SHORT!"):console.error("Depth/Stencil texture must have data type of UNSIGNED_INT_24_8!"):console.error("Depth/Stencil texture must have a pixel type of DEPTH_STENCIL!")}detachDepthStencilTexture(){const t=this._depthStencilTexture;return t&&this._initialized&&this._context.temporaryBindFramebufferObject(this,()=>{this._framebufferTexture2D(null,E(t.descriptor.pixelFormat))}),this._depthStencilTexture=null,t}_attachDepthStencilBuffer(t){if(null==t)return;const e=t.descriptor;if(this._validateRenderbufferDescriptor(e),this._disposeDepthStencilAttachments(),this._initialized){this._context.bindFramebuffer(this);const{gl:i}=this._context,r=this._getGLAttachmentPoint(e);i.framebufferRenderbuffer(36160,r,i.RENDERBUFFER,t.glName)}this._depthStencilBuffer=t}detachDepthStencilBuffer(){const t=this._depthStencilBuffer;if(t&&this._initialized){const{_context:e}=this,i=e.getBoundFramebufferObject();e.bindFramebuffer(this);const{gl:r}=e,s=this._getGLAttachmentPoint(t.descriptor);r.framebufferRenderbuffer(36160,s,r.RENDERBUFFER,null),e.bindFramebuffer(i)}return this._depthStencilBuffer=null,t}invalidateAttachments(t){const{_context:e}=this;e.temporaryBindFramebufferObject(this,()=>e.gl.invalidateFramebuffer(36160,t),!0)}copyToTexture(t,e,i,r,s,h,n){(t<0||e<0||s<0||h<0)&&console.error("Offsets cannot be negative!"),(i<=0||r<=0)&&console.error("Copy width and height must be greater than zero!");const o=n.descriptor;3553!==n.descriptor.target&&console.error("Texture target must be TEXTURE_2D!"),(null==o?.width||null==o?.height||t+i>this.width||e+r>this.height||s+i>o.width||h+r>o.height)&&console.error("Bad dimensions, the current input values will attempt to read or copy out of bounds!");const c=this._context,a=c.bindTexture(n,l.TEXTURE_UNIT_FOR_UPDATES);c.setActiveTexture(l.TEXTURE_UNIT_FOR_UPDATES),c.bindFramebuffer(this),c.gl.copyTexSubImage2D(3553,0,s,h,t,e,i,r),c.bindTexture(a,l.TEXTURE_UNIT_FOR_UPDATES)}readPixels(t,e,i,r,s,h,n){(i<=0||r<=0)&&console.error("Copy width and height must be greater than zero!"),n||console.error("Target memory is not initialized!"),this._context.bindFramebuffer(this),this._context.gl.readPixels(t,e,i,r,s,h,n)}async readPixelsAsync(t,e,r,s,h,n,o){const{gl:c}=this._context,a=i.createPixelPack(this._context,35041,o.byteLength);this._context.bindBuffer(a);const u=this._context.getBoundFramebufferObject();this._context.bindFramebuffer(this),c.readPixels(t,e,r,s,h,n,0),this._context.unbindBuffer(35051),this._context.bindFramebuffer(u),await a.getSubDataAsync(o),a.dispose()}resize(t,e){if(this.width===t&&this.height===e)return;const i={width:t,height:e};g(i,this._context.parameters.maxTextureSize),this._colorAttachments.forEach(t=>t.resize(i.width,i.height)),this._depthStencilTexture?.resize(i.width,i.height),this._initialized&&(g(i,this._context.parameters.maxRenderbufferSize),this._depthStencilBuffer?.resize(i.width,i.height),this._context.getBoundFramebufferObject()===this&&this._context.bindFramebuffer(null),this._initialized=!1)}initializeAndBind(t=36160){const{gl:e}=this._context;if(this._initialized)return void e.bindFramebuffer(t,this.glName);this._glName&&e.deleteFramebuffer(this._glName);const i=e.createFramebuffer();if(e.bindFramebuffer(t,i),this._colorAttachments.forEach((e,i)=>{const r=S(e);35866===r?this._framebufferTextureLayer(e.glName,i,t,0,0):this._framebufferTexture2D(e.glName,i,r,t)}),this._depthStencilBuffer){const i=this._getGLAttachmentPoint(this._depthStencilBuffer.descriptor);e.framebufferRenderbuffer(t,i,e.RENDERBUFFER,this._depthStencilBuffer.glName)}else if(this._depthStencilTexture){const e=E(this._depthStencilTexture.descriptor.pixelFormat);this._framebufferTexture2D(this._depthStencilTexture.glName,e,S(this._depthStencilTexture),t)}if(r()){e.checkFramebufferStatus(t)!==e.FRAMEBUFFER_COMPLETE&&console.error("Framebuffer is incomplete!")}this._glName=i,this._initialized=!0}_framebufferTexture2D(t,e=h,i=3553,r=36160,s=0){this._context.gl.framebufferTexture2D(r,e,i,t,s)}_framebufferTextureLayer(t,e=h,i=36160,r=0,s=0){this._context.gl.framebufferTextureLayer(i,e,t,r,s)}_disposeDepthStencilAttachments(){const t=this._context.gl;if(this._depthStencilBuffer){if(this._initialized){this._context.bindFramebuffer(this);const e=this._getGLAttachmentPoint(this._depthStencilBuffer.descriptor);t.framebufferRenderbuffer(36160,e,t.RENDERBUFFER,null)}this._depthStencilBuffer=e(this._depthStencilBuffer)}this._depthStencilTexture&&(this._initialized&&(this._context.bindFramebuffer(this),this._framebufferTexture2D(null,E(this._depthStencilTexture.descriptor.pixelFormat))),this._depthStencilTexture=e(this._depthStencilTexture))}_validateTextureDescriptor(t){3553!==t.target&&34067!==t.target&&35866!==t.target&&console.error("Texture type must be TEXTURE_2D, TEXTURE_2D_ARRAY or TEXTURE_CUBE_MAP!"),g(t,this._context.parameters.maxTextureSize),this._validateBufferDimensions(t)}_validateRenderbufferDescriptor(t){g(t,this._context.parameters.maxRenderbufferSize),this._validateBufferDimensions(t)}_validateBufferDimensions(t){t.width<=0&&(t.width=this.width),t.height<=0&&(t.height=this.height),this.width>0&&this.height>0&&(this.width===t.width&&this.height===t.height||console.error("Attachment size must match framebuffer size!"))}_getGLAttachmentPoint(t){switch(t.internalFormat){case a.DEPTH_COMPONENT16:case a.DEPTH_COMPONENT24:case a.DEPTH_COMPONENT32F:return u;case o.DEPTH24_STENCIL8:case o.DEPTH32F_STENCIL8:return c;case 36168:return n}}_validateColorAttachmentPoint(e){if(-1===_._MAX_COLOR_ATTACHMENTS){const{gl:t}=this._context;_._MAX_COLOR_ATTACHMENTS=t.getParameter(t.MAX_COLOR_ATTACHMENTS)}const i=e-h;i+1>_._MAX_COLOR_ATTACHMENTS&&t.getLogger("esri.views.webgl.FrameBufferObject").error("esri.FrameBufferObject",`illegal attachment point for color attachment: ${i+1}. Implementation supports up to ${_._MAX_COLOR_ATTACHMENTS} color attachments`)}}function m(t){return 1===b(t)}function p(t){return 2===b(t)}function T(t){return m(t)||x(t)}function x(t){return 0===b(t)}function b(t){return null!=t&&"type"in t?t.type:null}function g(t,e){const i=Math.max(t.width,t.height);if(i>e){d().warnOnce(`Resizing FBO attachment size ${t.width}x${t.height} to device limit ${e}`);const r=e/i;return t.width=Math.round(t.width*r),t.height=Math.round(t.height*r),!1}return!0}function S(t){return 34067===t.descriptor.target?34069:35866===t.descriptor.target?35866:3553}function E(t){return 6402===t?u:c}export{_ as FramebufferObject,g as ensureAttachmentMaxSize};
|
package/views/webgl/Program.js
CHANGED
|
@@ -2,4 +2,4 @@
|
|
|
2
2
|
All material copyright ESRI, All Rights Reserved, unless otherwise specified.
|
|
3
3
|
See https://js.arcgis.com/4.34/esri/copyright.txt for details.
|
|
4
4
|
*/
|
|
5
|
-
import has from"../../core/has.js";import{webglValidateShadersEnabled as t,webglDebugEnabled as e}from"./checkWebGLError.js";import{
|
|
5
|
+
import has from"../../core/has.js";import{webglValidateShadersEnabled as t,webglDebugEnabled as e}from"./checkWebGLError.js";import{ResourceType as o}from"./enums.js";import{transpileShader as i}from"./ShaderTranspiler.js";const n=4294967295,r=!!has("esri-tests-disable-gpu-memory-measurements");class s{constructor(e,s,m,h,f=new Map,_=[]){this._context=e,this._locations=h,this._uniformBlockBindings=f,this._transformFeedbackVaryings=_,this._refCount=1,this._compiled=!1,this._linesOfCode=0,this._nameToUniformLocation=new Map,this._nameToUniform1=new Map,this._nameToUniform1v=new Map,this._nameToUniform2=new Map,this._nameToUniform3=new Map,this._nameToUniform4=new Map,this._nameToUniformMatrix3=new Map,this._nameToUniformMatrix4=new Map,e||console.error("RenderingContext isn't initialized!"),0===s.length&&console.error("Shaders source should not be empty!"),s=i(s,35633),m=i(m,35632),this._vShader=a(this._context,35633,s),this._fShader=a(this._context,35632,m),c.enabled&&(this._linesOfCode=s.match(/\n/g).length+m.match(/\n/g).length+2,this._context.instanceCounter.increment(o.LinesOfCode,this._vShader,this._linesOfCode)),this._vShader&&this._fShader||console.error("Error loading shaders!"),this._context.instanceCounter.increment(o.Shader,this),t()&&(this.vertexShader=s,this.fragmentShader=m),this.usedMemory=r?0:s.length+m.length;const l=this._context.gl,g=l.createProgram();l.attachShader(g,this._vShader),l.attachShader(g,this._fShader),this._locations.forEach((t,e)=>l.bindAttribLocation(g,t,e)),this._transformFeedbackVaryings?.length&&l.transformFeedbackVaryings(g,this._transformFeedbackVaryings,l.SEPARATE_ATTRIBS),l.linkProgram(g),t()&&!l.getProgramParameter(g,l.LINK_STATUS)&&console.error(`Could not link shader\nvalidated: ${l.getProgramParameter(g,l.VALIDATE_STATUS)}, gl error ${l.getError()}, vertex: ${l.getShaderParameter(this._vShader,l.COMPILE_STATUS)}, fragment: ${l.getShaderParameter(this._fShader,l.COMPILE_STATUS)}, info log: ${l.getProgramInfoLog(g)}, vertex source: ${this.vertexShader}, fragment source: ${this.fragmentShader}`);for(const[t,o]of this._uniformBlockBindings){const e=l.getUniformBlockIndex(g,t);e<n&&l.uniformBlockBinding(g,e,o)}this._glName=g,this._context.instanceCounter.increment(o.Program,this)}get glName(){return this._glName}get hasGLName(){return null!=this._glName}get hasTransformFeedbackVaryings(){return!!this._transformFeedbackVaryings?.length}get compiled(){return!!this._compiled||(this._context.capabilities.parallelShaderCompile&&null!=this.glName?(this._compiled=!!this._context.gl.getProgramParameter(this.glName,37297),this._compiled):(this._compiled=!0,!0))}dispose(){if(--this._refCount>0)return;const t=this._context.gl,e=this._context.instanceCounter;this._nameToUniformLocation.forEach(t=>t&&e.decrement(o.Uniform,t)),this._nameToUniformLocation.clear(),this._vShader&&(this._linesOfCode>0&&(e.decrement(o.LinesOfCode,this._vShader,this._linesOfCode),this._linesOfCode=0),t.deleteShader(this._vShader),this._vShader=null,e.decrement(o.Shader,this)),this._fShader&&(t.deleteShader(this._fShader),this._fShader=null),this._glName&&(t.deleteProgram(this._glName),this._glName=null,e.decrement(o.Program,this))}ref(){++this._refCount}_getUniformLocation(t){const e=this._nameToUniformLocation.get(t);if(void 0!==e)return e;if(this.glName){const e=this._context.gl.getUniformLocation(this.glName,t);return this._nameToUniformLocation.set(t,e),e&&this._context.instanceCounter.increment(o.Uniform,e),e}return null}hasUniform(t){return null!=this._getUniformLocation(t)}setUniform1i(t,e,o){_(o,e);const i=this._nameToUniform1.get(t);void 0!==i&&e===i||(this._context.gl.uniform1i(this._getUniformLocation(t),e),this._nameToUniform1.set(t,e))}setUniform1iv(t,e,o){l(o,e),f(this._nameToUniform1v,t,e)&&this._context.gl.uniform1iv(this._getUniformLocation(t),e)}setUniform2iv(t,e,o){l(o,e),f(this._nameToUniform2,t,e)&&this._context.gl.uniform2iv(this._getUniformLocation(t),e)}setUniform3iv(t,e,o){l(o,e),f(this._nameToUniform3,t,e)&&this._context.gl.uniform3iv(this._getUniformLocation(t),e)}setUniform4iv(t,e,o){l(o,e),f(this._nameToUniform4,t,e)&&this._context.gl.uniform4iv(this._getUniformLocation(t),e)}setUniform1f(t,e,o){_(o,e);const i=this._nameToUniform1.get(t);void 0!==i&&e===i||(this._context.gl.uniform1f(this._getUniformLocation(t),e),this._nameToUniform1.set(t,e))}setUniform1fv(t,e,o){l(o,e),f(this._nameToUniform1v,t,e)&&this._context.gl.uniform1fv(this._getUniformLocation(t),e)}setUniform2f(t,e,o,i){_(i,e,o);const n=this._nameToUniform2.get(t);void 0===n?(this._context.gl.uniform2f(this._getUniformLocation(t),e,o),this._nameToUniform2.set(t,[e,o])):e===n[0]&&o===n[1]||(this._context.gl.uniform2f(this._getUniformLocation(t),e,o),n[0]=e,n[1]=o)}setUniform2fv(t,e,o){l(o,e),f(this._nameToUniform2,t,e)&&this._context.gl.uniform2fv(this._getUniformLocation(t),e)}setUniform3f(t,e,o,i,n){_(n,e,o,i);const r=this._nameToUniform3.get(t);void 0===r?(this._context.gl.uniform3f(this._getUniformLocation(t),e,o,i),this._nameToUniform3.set(t,[e,o,i])):e===r[0]&&o===r[1]&&i===r[2]||(this._context.gl.uniform3f(this._getUniformLocation(t),e,o,i),r[0]=e,r[1]=o,r[2]=i)}setUniform3fv(t,e,o){l(o,e);const i=this._getUniformLocation(t);null!=i&&f(this._nameToUniform3,t,e)&&this._context.gl.uniform3fv(i,e)}setUniform4f(t,e,o,i,n,r){_(r,e,o,i,n);const s=this._nameToUniform4.get(t);void 0===s?(this._context.gl.uniform4f(this._getUniformLocation(t),e,o,i,n),this._nameToUniform4.set(t,[e,o,i,n])):void 0!==s&&e===s[0]&&o===s[1]&&i===s[2]&&n===s[3]||(this._context.gl.uniform4f(this._getUniformLocation(t),e,o,i,n),s[0]=e,s[1]=o,s[2]=i,s[3]=n)}setUniform4fv(t,e,o){l(o,e);const i=this._getUniformLocation(t);null!=i&&f(this._nameToUniform4,t,e)&&this._context.gl.uniform4fv(i,e)}setUniformMatrix3fv(t,e,o=!1,i){l(i,e);const n=this._getUniformLocation(t);null!=n&&f(this._nameToUniformMatrix3,t,e)&&this._context.gl.uniformMatrix3fv(n,o,e)}setUniformMatrix4fv(t,e,o=!1,i){l(i,e);const n=this._getUniformLocation(t);null!=n&&f(this._nameToUniformMatrix4,t,e)&&this._context.gl.uniformMatrix4fv(n,o,e)}stop(){}}function a(e,o,i){const n=e.gl,r=n.createShader(o);return n.shaderSource(r,i),n.compileShader(r),t()&&!n.getShaderParameter(r,n.COMPILE_STATUS)&&(console.error("Compile error in ".concat(35633===o?"vertex":"fragment"," shader")),console.error(n.getShaderInfoLog(r)),console.error(m(i))),r}function m(t){let e=2;return t.replaceAll("\n",()=>"\n"+h(e++)+":")}function h(t){return t>=1e3?t.toString():(" "+t).slice(-3)}function f(t,e,o){const i=t.get(e);if(!i)return t.set(e,Array.from(o)),!0;const n=o.length;if(i.length!==n)return t.set(e,Array.from(o)),!0;for(let r=0;r<n;++r){const t=o[r];if(i[r]!==t){for(i[r]=t;r<n;++r)i[r]=o[r];return!0}}return!1}const c={enabled:!1},_=e()?(t,...e)=>l(t,e):()=>{},l=e()?(t,e)=>{if(t?.supportsNaN)return;const o=e.length;for(let i=0;i<o;++i){const t=e[i];Number.isNaN(t)&&console.error(`Got ${t} as uniform value from ${(new Error).stack}`)}}:()=>{};export{s as Program,c as test};
|
|
@@ -2,4 +2,4 @@
|
|
|
2
2
|
All material copyright ESRI, All Rights Reserved, unless otherwise specified.
|
|
3
3
|
See https://js.arcgis.com/4.34/esri/copyright.txt for details.
|
|
4
4
|
*/
|
|
5
|
-
import has from"../../core/has.js";import{ResourceType as e}from"./enums.js";import{
|
|
5
|
+
import has from"../../core/has.js";import{ResourceType as e}from"./enums.js";import{estimateMemory as t}from"./RenderbufferDescriptor.js";const r=!!has("esri-tests-disable-gpu-memory-measurements");class s{constructor(t,r){this._context=t,this._descriptor=r,this.type=2,this._context.instanceCounter.increment(e.Renderbuffer,this);const s=this._context.gl;this.glName=s.createRenderbuffer(),this._context.bindRenderbuffer(this);const{width:i,height:n,internalFormat:o,multisampled:h}=r;h?s.renderbufferStorageMultisample(s.RENDERBUFFER,this.samples,o,i,n):s.renderbufferStorage(s.RENDERBUFFER,o,i,n),this._context.bindRenderbuffer(null)}get descriptor(){return this._descriptor}get samples(){const e=this._descriptor.samples,t=this._context.parameters.maxSamples;return e?Math.min(e,t):t}get usedMemory(){return r?0:t(this._descriptor)}resize(e,t){const r=this._descriptor;if(r.width===e&&r.height===t)return;r.width=e,r.height=t;const s=this._context.gl;this._context.bindRenderbuffer(this),r.multisampled?s.renderbufferStorageMultisample(s.RENDERBUFFER,this.samples,r.internalFormat,r.width,r.height):s.renderbufferStorage(s.RENDERBUFFER,r.internalFormat,r.width,r.height),this._context.bindRenderbuffer(null)}dispose(){this._context&&(this._context.gl.deleteRenderbuffer(this.glName),this._context.instanceCounter.decrement(e.Renderbuffer,this),this._context=null)}}export{s as Renderbuffer};
|
|
@@ -2,4 +2,4 @@
|
|
|
2
2
|
All material copyright ESRI, All Rights Reserved, unless otherwise specified.
|
|
3
3
|
See https://js.arcgis.com/4.34/esri/copyright.txt for details.
|
|
4
4
|
*/
|
|
5
|
-
import has from"../../core/has.js";import{disposeMaybe as t}from"../../core/maybe.js";import{after as e}from"../../core/promiseUtils.js";import{Milliseconds as s}from"../../core/time.js";import{webglDebugEnabled as i,checkWebGLError as a}from"./checkWebGLError.js";import{ContextState as r}from"./ContextState.js";import{SpecialDrawBuffers as n,ColorAttachment0 as l,BufferType as h,Face as f,baseTextureUnit as o,FramebufferBit as u,BufferContent as c,FramebufferTarget as _,TextureSamplingMode as d,SyncCondition as b,ResourceType as F,ClientWaitSyncStatus as g,BlendFactor as B,BlendOperation as p,CullMode as m,CompareFunction as E,StencilOperation as R,TextureType as T,PrimitiveType as A}from"./enums.js";import{InstanceCounter as O}from"./InstanceCounter.js";import{Parameters as C}from"./Parameters.js";import{ProgramCache as x}from"./ProgramCache.js";import{StateTracker as U}from"./renderState.js";import{Texture as k}from"./Texture.js";import{getErrorString as w}from"./Util.js";import{WebGLDriverTest as S}from"./WebGLDriverTest.js";import{Capabilities as y}from"./capabilities/Capabilities.js";let v=class{constructor(t,e){this.gl=t,this.instanceCounter=new O,this.programCache=new x(this),this._transformFeedbackRequestInfo=null,this._state=new r,this._numOfDrawCalls=0,this._numOfTriangles=0,this.configure(e)}configure(e){this._capabilities=new y(this.gl,e),this._parameters=new C(this.gl,this._capabilities,e),k.TEXTURE_UNIT_FOR_UPDATES=this._parameters.maxTextureImageUnits-1;const s=this.gl.getParameter(this.gl.VIEWPORT);this._state=new r,this._state.viewport={x:s[0],y:s[1],width:s[2],height:s[3]},this._stateTracker=new U({setBlending:t=>{if(t){this.setBlendingEnabled(!0),this.setBlendEquationSeparate(t.opRgb,t.opAlpha),this.setBlendFunctionSeparate(t.srcRgb,t.dstRgb,t.srcAlpha,t.dstAlpha);const e=t.color;this.setBlendColor(e.r,e.g,e.b,e.a)}else this.setBlendingEnabled(!1)},setCulling:t=>{t?(this.setFaceCullingEnabled(!0),this.setCullFace(t.face),this.setFrontFace(t.mode)):this.setFaceCullingEnabled(!1)},setPolygonOffset:t=>{t?(this.setPolygonOffsetFillEnabled(!0),this.setPolygonOffset(t.factor,t.units)):this.setPolygonOffsetFillEnabled(!1)},setDepthTest:t=>{t?(this.setDepthTestEnabled(!0),this.setDepthFunction(t.func)):this.setDepthTestEnabled(!1)},setStencilTest:t=>{if(t){this.setStencilTestEnabled(!0);const e=t.function;this.setStencilFunction(e.func,e.ref,e.mask);const s=t.operation;this.setStencilOp(s.fail,s.zFail,s.zPass)}else this.setStencilTestEnabled(!1)},setDepthWrite:t=>{t?(this.setDepthWriteEnabled(!0),this.setDepthRange(t.zNear,t.zFar)):this.setDepthWriteEnabled(!1)},setColorWrite:t=>{t?this.setColorMask(t.r,t.g,t.b,t.a):this.setColorMask(!1,!1,!1,!1)},setStencilWrite:t=>{t?this.setStencilWriteMask(t.mask):this.setStencilWriteMask(0)},setDrawBuffers:t=>{if(t)this.setDrawBuffers(t.buffers);else{const{drawFramebuffer:t}=this._state;null===t?this.setDrawBuffers([n.BACK]):0===t.colorAttachments.length?this.setDrawBuffers([n.NONE]):this.setDrawBuffers([l])}}}),this.enforceState(),t(this._driverTest),this._driverTest=new S(this)}updateOptions(t){this._parameters=new C(this.gl,this._capabilities,t)}dispose(){t(this._driverTest),this.programCache.dispose(),this.bindVAO(null),this.unbindBuffer(h.ARRAY_BUFFER),this.unbindBuffer(h.ELEMENT_ARRAY_BUFFER),this.unbindBuffer(h.UNIFORM_BUFFER),this._state.uniformBufferBindingPoints.length=0,this.unbindBuffer(h.PIXEL_PACK_BUFFER),this.unbindBuffer(h.PIXEL_UNPACK_BUFFER),this.unbindBuffer(h.COPY_READ_BUFFER),this.unbindBuffer(h.COPY_WRITE_BUFFER),this._state.textureUnitMap.length=0,i()&&console.log(this.instanceCounter.resourceInformation)}get driverTest(){return this._driverTest}get contextAttributes(){return this.gl.getContextAttributes()}get parameters(){return this._parameters}setPipelineState(t){this._stateTracker.setPipeline(t)}setBlendingEnabled(t){this._state.blend!==t&&(!0===t?this.gl.enable(this.gl.BLEND):this.gl.disable(this.gl.BLEND),this._state.blend=t,this._stateTracker.invalidateBlending())}externalProgramUpdate(){this._state.program?.stop(),this._state.program=null}externalTextureUnitUpdate(t,e){for(let s=0;s<t.length;++s)this._state.textureUnitMap[t[s]]=null;e>=0&&(this._state.activeTexture=e)}externalVertexArrayObjectUpdate(){this.gl.bindVertexArray(null),this._state.vertexArrayObject=null,this._state.vertexBuffer=null,this._state.indexBuffer=null}externalVertexBufferUpdate(){this._state.vertexBuffer=null}externalIndexBufferUpdate(){this._state.indexBuffer=null}setBlendColor(t,e,s,i){t===this._state.blendColor.r&&e===this._state.blendColor.g&&s===this._state.blendColor.b&&i===this._state.blendColor.a||(this.gl.blendColor(t,e,s,i),this._state.blendColor.r=t,this._state.blendColor.g=e,this._state.blendColor.b=s,this._state.blendColor.a=i,this._stateTracker.invalidateBlending())}setBlendFunction(t,e){t===this._state.blendFunction.srcRGB&&e===this._state.blendFunction.dstRGB||(this.gl.blendFunc(t,e),this._state.blendFunction.srcRGB=t,this._state.blendFunction.srcAlpha=t,this._state.blendFunction.dstRGB=e,this._state.blendFunction.dstAlpha=e,this._stateTracker.invalidateBlending())}setBlendFunctionSeparate(t,e,s,i){this._state.blendFunction.srcRGB===t&&this._state.blendFunction.srcAlpha===s&&this._state.blendFunction.dstRGB===e&&this._state.blendFunction.dstAlpha===i||(this.gl.blendFuncSeparate(t,e,s,i),this._state.blendFunction.srcRGB=t,this._state.blendFunction.srcAlpha=s,this._state.blendFunction.dstRGB=e,this._state.blendFunction.dstAlpha=i,this._stateTracker.invalidateBlending())}setBlendEquation(t){this._state.blendEquation.mode!==t&&(this.gl.blendEquation(t),this._state.blendEquation.mode=t,this._state.blendEquation.modeAlpha=t,this._stateTracker.invalidateBlending())}setBlendEquationSeparate(t,e){this._state.blendEquation.mode===t&&this._state.blendEquation.modeAlpha===e||(this.gl.blendEquationSeparate(t,e),this._state.blendEquation.mode=t,this._state.blendEquation.modeAlpha=e,this._stateTracker.invalidateBlending())}setColorMask(t,e,s,i){this._state.colorMask.r===t&&this._state.colorMask.g===e&&this._state.colorMask.b===s&&this._state.colorMask.a===i||(this.gl.colorMask(t,e,s,i),this._state.colorMask.r=t,this._state.colorMask.g=e,this._state.colorMask.b=s,this._state.colorMask.a=i,this._stateTracker.invalidateColorWrite())}setClearColor(t,e,s,i){this._state.clearColor.r===t&&this._state.clearColor.g===e&&this._state.clearColor.b===s&&this._state.clearColor.a===i||(this.gl.clearColor(t,e,s,i),this._state.clearColor.r=t,this._state.clearColor.g=e,this._state.clearColor.b=s,this._state.clearColor.a=i)}setFaceCullingEnabled(t){this._state.faceCulling!==t&&(!0===t?this.gl.enable(this.gl.CULL_FACE):this.gl.disable(this.gl.CULL_FACE),this._state.faceCulling=t,this._stateTracker.invalidateCulling())}setPolygonOffsetFillEnabled(t){this._state.polygonOffsetFill!==t&&(!0===t?this.gl.enable(this.gl.POLYGON_OFFSET_FILL):this.gl.disable(this.gl.POLYGON_OFFSET_FILL),this._state.polygonOffsetFill=t,this._stateTracker.invalidatePolygonOffset())}setPolygonOffset(t,e){this._state.polygonOffset[0]===t&&this._state.polygonOffset[1]===e||(this._state.polygonOffset[0]=t,this._state.polygonOffset[1]=e,this.gl.polygonOffset(t,e),this._stateTracker.invalidatePolygonOffset())}setCullFace(t){this._state.cullFace!==t&&(this.gl.cullFace(t),this._state.cullFace=t,this._stateTracker.invalidateCulling())}setFrontFace(t){this._state.frontFace!==t&&(this.gl.frontFace(t),this._state.frontFace=t,this._stateTracker.invalidateCulling())}setScissorTestEnabled(t){this._state.scissorTest!==t&&(!0===t?this.gl.enable(this.gl.SCISSOR_TEST):this.gl.disable(this.gl.SCISSOR_TEST),this._state.scissorTest=t)}setScissorRect(t,e,s,i){this._state.scissorRect.x===t&&this._state.scissorRect.y===e&&this._state.scissorRect.width===s&&this._state.scissorRect.height===i||(this.gl.scissor(t,e,s,i),this._state.scissorRect.x=t,this._state.scissorRect.y=e,this._state.scissorRect.width=s,this._state.scissorRect.height=i)}setDepthTestEnabled(t){this._state.depthTest!==t&&(!0===t?this.gl.enable(this.gl.DEPTH_TEST):this.gl.disable(this.gl.DEPTH_TEST),this._state.depthTest=t,this._stateTracker.invalidateDepthTest())}setClearDepth(t){this._state.clearDepth!==t&&(this.gl.clearDepth(t),this._state.clearDepth=t)}setDepthFunction(t){this._state.depthFunction!==t&&(this.gl.depthFunc(t),this._state.depthFunction=t,this._stateTracker.invalidateDepthTest())}setDepthWriteEnabled(t){this._state.depthWrite!==t&&(this.gl.depthMask(t),this._state.depthWrite=t,this._stateTracker.invalidateDepthWrite())}setDepthRange(t,e){this._state.depthRange.zNear===t&&this._state.depthRange.zFar===e||(this.gl.depthRange(t,e),this._state.depthRange.zNear=t,this._state.depthRange.zFar=e,this._stateTracker.invalidateDepthWrite())}setStencilTestEnabled(t){this._state.stencilTest!==t&&(!0===t?this.gl.enable(this.gl.STENCIL_TEST):this.gl.disable(this.gl.STENCIL_TEST),this._state.stencilTest=t,this._stateTracker.invalidateStencilTest())}setClearStencil(t){t!==this._state.clearStencil&&(this.gl.clearStencil(t),this._state.clearStencil=t)}setStencilFunction(t,e,s){this._state.stencilFunction.func===t&&this._state.stencilFunction.ref===e&&this._state.stencilFunction.mask===s||(this.gl.stencilFunc(t,e,s),this._state.stencilFunction.face=f.FRONT_AND_BACK,this._state.stencilFunction.func=t,this._state.stencilFunction.ref=e,this._state.stencilFunction.mask=s,this._stateTracker.invalidateStencilTest())}setStencilFunctionSeparate(t,e,s,i){this._state.stencilFunction.face===t&&this._state.stencilFunction.func===e&&this._state.stencilFunction.ref===s&&this._state.stencilFunction.mask===i||(this.gl.stencilFuncSeparate(t,e,s,i),this._state.stencilFunction.face=t,this._state.stencilFunction.func=e,this._state.stencilFunction.ref=s,this._state.stencilFunction.mask=i,this._stateTracker.invalidateStencilTest())}setStencilWriteMask(t){this._state.stencilWriteMask!==t&&(this.gl.stencilMask(t),this._state.stencilWriteMask=t,this._stateTracker.invalidateStencilWrite())}setStencilOp(t,e,s){this._state.stencilOperation.face===f.FRONT_AND_BACK&&this._state.stencilOperation.fail===t&&this._state.stencilOperation.zFail===e&&this._state.stencilOperation.zPass===s||(this.gl.stencilOp(t,e,s),this._state.stencilOperation.face=f.FRONT_AND_BACK,this._state.stencilOperation.fail=t,this._state.stencilOperation.zFail=e,this._state.stencilOperation.zPass=s,this._stateTracker.invalidateStencilTest())}setStencilOpSeparate(t,e,s,i){this._state.stencilOperation.face===t&&this._state.stencilOperation.fail===e&&this._state.stencilOperation.zFail===s&&this._state.stencilOperation.zPass===i||(this.gl.stencilOpSeparate(t,e,s,i),this._state.stencilOperation.face=t,this._state.stencilOperation.fail=e,this._state.stencilOperation.zFail=s,this._state.stencilOperation.zPass=i,this._stateTracker.invalidateStencilTest())}setActiveTexture(t,e=!1){const s=this._state.activeTexture;return t>=0&&(e||t!==this._state.activeTexture)&&(this.gl.activeTexture(o+t),this._state.activeTexture=t),s}setDrawBuffers(t){const{drawFramebuffer:e}=this._state,s=null===e,i=s?this._state.drawBuffers.defaultFramebuffer:this._state.drawBuffers.fbos.get(e);if(i?.length!==t.length||!i.every((e,s)=>e===t[s]))if(t.length>this.parameters.maxDrawBuffers)console.error("Setting more active draw buffers than GL.MAX_DRAW_BUFFERS allows.");else{if(s){if(t.length>1)return void console.error("The default framebuffer can only have one active draw buffer.");if(t[0]!==n.BACK&&t[0]!==n.NONE)return void console.error("The default framebuffer can only use the constants GL.BACK or GL.NONE as draw buffers.")}s||!t.includes(n.BACK)?(this.gl.drawBuffers(t),s?this._state.drawBuffers.defaultFramebuffer=t:this._state.drawBuffers.fbos.set(e,t),this._stateTracker.invalidateDrawBuffers()):console.error("A framebuffer object can only use the constants GL.COLOR_ATTACHMENTi or GL.NONE as draw buffers.")}}clear(t,e=255){if(t){if(t&u.COLOR){const t=this._state.drawFramebuffer?.colorAttachments;t&&this.setDrawBuffers(t),this.setColorMask(!0,!0,!0,!0)}t&u.DEPTH&&this.setDepthWriteEnabled(!0),t&u.STENCIL&&this.setStencilWriteMask(e),this.gl.clear(t)}}clearFramebuffer(t,e=!1,s=!1){let i=0;if(t){const e=1e-13,s=Math.max(e,t[3]);this.setClearColor(t[0],t[1],t[2],s),i|=u.COLOR}e&&(i|=u.DEPTH),!1===s?s=0:(!0===s&&(s=255),i|=u.STENCIL),i&&this.clear(i,s)}clearBuffer(t,e,s=c.COLOR,i=void 0){this.gl.clearBufferfv(s,t,e,i)}clearBufferInteger(t,e,s=c.COLOR,i=void 0){this.gl.clearBufferiv(s,t,e,i)}clearBufferUnsignedInteger(t,e,s=c.COLOR,i=void 0){this.gl.clearBufferuiv(s,t,e,i)}drawArrays(t,e,s){if(this._transformFeedbackRequestInfo){if(t!==this._transformFeedbackRequestInfo.primitiveType)throw new Error("DrawArrays called during transform feedback, but primitiveType does not match that of the current transform feedback request");if(null==this._state.program?.hasTransformFeedbackVaryings)throw new Error("DrawArrays called during transform feedback, but the shader program was not linked with a transform feedback varying")}if(i()&&(this._numOfDrawCalls++,this._numOfTriangles+=D(t,s),has("enable-feature:webgl-debug:textureReadWrite"))){const t=this._state.textureUnitMap;for(let e=0;e<t.length;e++){const s=t[e];if(null!=s&&s===this._state.drawFramebuffer?.colorTexture)throw new Error(`Detected readWrite. Texture already bound at index ${e}`)}}this.gl.drawArrays(t,e,s),a(this.gl)}drawArraysInstanced(t,e,s,i){this.gl.drawArraysInstanced(t,e,s,i),a(this.gl)}drawElements(t,e,s,a){if(this._transformFeedbackRequestInfo)throw new Error("Cannot called drawElements during a transform feedback request");if(i()&&(this._numOfDrawCalls++,this._numOfTriangles+=D(t,e)),this.gl.drawElements(t,e,s,a),i()){const i=w(this);if(i){const r=this.getBoundVAO(),n=r?.indexBuffer,l=r?.vertexBuffers,h={indexBuffer:n,vertexBuffers:l},f={mode:t,count:e,type:s,offset:a},o=n?.size??0,u=a+e,c=o<u?`. Buffer is too small. Attempted to draw index ${u} of ${o}`:"";console.error(`drawElements: ${i}${c}`,{args:f,vao:h})}}}drawElementsInstanced(t,e,s,i,r){this.gl.drawElementsInstanced(t,e,s,i,r),a(this.gl)}logInfo(){i()&&console.log(`DrawCalls: ${this._numOfDrawCalls}, Triangles: ${this._numOfTriangles}`)}resetInfo(){i()&&(this._numOfDrawCalls=0,this._numOfTriangles=0)}get capabilities(){return this._capabilities}setViewport(t,e,s,i){s=Math.max(Math.round(s),1),i=Math.max(Math.round(i),1);const a=this._state.viewport;a.x===t&&a.y===e&&a.width===s&&a.height===i||(a.x=t,a.y=e,a.width=s,a.height=i,this.gl.viewport(t,e,s,i))}setViewport4fv(t){this.setViewport(t[0],t[1],t[2],t[3])}restoreViewport({x:t,y:e,width:s,height:i}){this.setViewport(t,e,s,i)}getViewport(){const t=this._state.viewport;return{x:t.x,y:t.y,width:t.width,height:t.height}}useProgram(t){this._state.program!==t&&(this._state.program?.stop(),this._state.program=t,this.gl.useProgram(t?.glName??null))}bindTexture(t,e,s=!1){(e>=this.parameters.maxTextureImageUnits||e<0)&&console.error("Input texture unit is out of range of available units!");const i=this._state.textureUnitMap[e];return null==t?.glName?(null!=i&&(this.setActiveTexture(e,s),this.gl.bindTexture(i.descriptor.target,null)),this._state.textureUnitMap[e]=null,i):s||i!==t?(this.setActiveTexture(e,s),this.gl.bindTexture(t.descriptor.target,t.glName),t.applyChanges(),this._state.textureUnitMap[e]=t,i):(t.isDirty&&(this.setActiveTexture(e,s),t.applyChanges()),i)}unbindTexture(t){if(null!=t)for(let e=0;e<this.parameters.maxTextureImageUnits;e++)this._state.textureUnitMap[e]===t&&(this.bindTexture(null,e),this._state.textureUnitMap[e]=null)}bindFramebuffer(t,e=!1){if(e||this._state.readFramebuffer!==t||this._state.drawFramebuffer!==t){if(this._stateTracker.invalidateDrawBuffers(),null==t)return this.gl.bindFramebuffer(_.FRAMEBUFFER,null),void(this._state.readFramebuffer=this._state.drawFramebuffer=null);t.initializeAndBind(_.FRAMEBUFFER),this._state.readFramebuffer=t,this._state.drawFramebuffer=t}}bindFramebufferSeparate(t,e,s=!1){const i=e===_.READ_FRAMEBUFFER,a=i?this._state.readFramebuffer:this._state.drawFramebuffer;(s||a!==t)&&(null==t?this.gl.bindFramebuffer(e,null):t.initializeAndBind(e),i?this._state.readFramebuffer=t??null:(this._stateTracker.invalidateDrawBuffers(),this._state.drawFramebuffer=t??null))}blitFramebuffer(t,e,s=u.COLOR,i=d.NEAREST,a=0,r=0,n=t.width,l=t.height,h=0,f=0,o=e.width,c=e.height){this.bindFramebufferSeparate(t,_.READ_FRAMEBUFFER,!0),this.bindFramebufferSeparate(e,_.DRAW_FRAMEBUFFER,!0),this.gl.blitFramebuffer(a,r,n,l,h,f,o,c,s,i)}bindBuffer(t,e){if(t)switch(e??=t.bufferType,e){case h.ARRAY_BUFFER:this._state.vertexBuffer=N(this.gl,t,e,this._state.vertexBuffer);break;case h.ELEMENT_ARRAY_BUFFER:this._state.indexBuffer=N(this.gl,t,e,this._state.indexBuffer);break;case h.UNIFORM_BUFFER:this._state.uniformBuffer=N(this.gl,t,e,this._state.uniformBuffer);break;case h.PIXEL_PACK_BUFFER:this._state.pixelPackBuffer=N(this.gl,t,e,this._state.pixelPackBuffer);break;case h.PIXEL_UNPACK_BUFFER:this._state.pixelUnpackBuffer=N(this.gl,t,e,this._state.pixelUnpackBuffer);break;case h.COPY_READ_BUFFER:this._state.copyReadBuffer=N(this.gl,t,e,this._state.copyReadBuffer);break;case h.COPY_WRITE_BUFFER:this._state.copyWriteBuffer=N(this.gl,t,e,this._state.copyWriteBuffer);break;case h.TRANSFORM_FEEDBACK_BUFFER:this._state.transformFeedbackBuffer=N(this.gl,t,e,this._state.transformFeedbackBuffer)}}bindRenderbuffer(t){const e=this.gl;t||(e.bindRenderbuffer(e.RENDERBUFFER,null),this._state.renderbuffer=null),this._state.renderbuffer!==t&&(e.bindRenderbuffer(e.RENDERBUFFER,t.glName),this._state.renderbuffer=t)}_getBufferBinding(t,e){if(e>=this.parameters.maxUniformBufferBindings||e<0)return console.error("Uniform buffer binding point is out of range!"),null;const s=t===h.UNIFORM_BUFFER?this._state.uniformBufferBindingPoints:this._state.transformBufferBindingPoints;let i=s[e];return null==i&&(i={buffer:null,offset:0,size:0},s[e]=i),i}bindBufferBase(t,e,s){const i=this._getBufferBinding(t,e);null!=i&&(i.buffer===s&&0===i.offset&&0===i.size||(this.gl.bindBufferBase(t,e,s?s.glName:null),i.buffer=s,i.offset=0,i.size=0))}bindBufferRange(t,e,s,i,a){const r=this._getBufferBinding(t,e);null!=r&&(r.buffer===s&&r.offset===i&&r.size===a||(i%this._parameters.uniformBufferOffsetAlignment===0?(this.gl.bindBufferRange(t,e,s.glName,i,a),r.buffer=s,r.offset=i,r.size=a):console.error("Uniform buffer binding offset is not a multiple of the context offset alignment")))}bindUBO(t,e,s,a){null!=e?(i()&&(a??e.byteLength)>this._parameters.maxUniformBlockSize&&console.error("Attempting to bind more data than the maximum uniform block size"),e.initialize(),void 0!==s&&void 0!==a?this.bindBufferRange(h.UNIFORM_BUFFER,t,e.buffer,s,a):this.bindBufferBase(h.UNIFORM_BUFFER,t,e.buffer)):this.bindBufferBase(h.UNIFORM_BUFFER,t,null)}unbindUBO(t){for(let e=0,s=this._state.uniformBufferBindingPoints.length;e<s;e++){const s=this._state.uniformBufferBindingPoints[e];null!=s&&s.buffer===t.buffer&&this.bindBufferBase(h.UNIFORM_BUFFER,e,null)}}unbindBuffer(t){switch(t){case h.ARRAY_BUFFER:this._state.vertexBuffer=N(this.gl,null,t,this._state.vertexBuffer);break;case h.ELEMENT_ARRAY_BUFFER:this._state.indexBuffer=N(this.gl,null,t,this._state.indexBuffer);break;case h.UNIFORM_BUFFER:this._state.uniformBuffer=N(this.gl,null,t,this._state.uniformBuffer);break;case h.PIXEL_PACK_BUFFER:this._state.pixelPackBuffer=N(this.gl,null,t,this._state.pixelPackBuffer);break;case h.PIXEL_UNPACK_BUFFER:this._state.pixelUnpackBuffer=N(this.gl,null,t,this._state.pixelUnpackBuffer);break;case h.COPY_READ_BUFFER:this._state.copyReadBuffer=N(this.gl,null,t,this._state.copyReadBuffer);break;case h.COPY_WRITE_BUFFER:this._state.copyWriteBuffer=N(this.gl,null,t,this._state.copyWriteBuffer)}}bindVAO(t=null){null!=t?this._state.vertexArrayObject!==t&&(t.bind(),this._state.vertexArrayObject=t):this._state.vertexArrayObject&&(this._state.vertexArrayObject.unbind(),this._state.vertexArrayObject=null)}bindTransformFeedback(t){const{gl:e}=this;e.bindTransformFeedback(e.TRANSFORM_FEEDBACK,t.glName)}beginTransformFeedback(t,e){if(this._transformFeedbackRequestInfo)throw new Error("Already in a transform feedback request");const{gl:s}=this;s.bindTransformFeedback(s.TRANSFORM_FEEDBACK,t.glName),s.beginTransformFeedback(e),this._transformFeedbackRequestInfo={primitiveType:e}}endTransformFeedback(){if(!this._transformFeedbackRequestInfo)throw new Error("Not in a transform feedback request");const{gl:t}=this;t.endTransformFeedback(),t.bindTransformFeedback(t.TRANSFORM_FEEDBACK,null),this._transformFeedbackRequestInfo=null}async clientWaitAsync(t=s(10)){const{gl:i}=this,a=i.fenceSync(b.SYNC_GPU_COMMANDS_COMPLETE,0);if(!a)throw new Error("Client wait failed, could not create sync object");let r;this.instanceCounter.increment(F.Sync,a),i.flush();do{await e(t),r=i.clientWaitSync(a,0,0)}while(r===g.TIMEOUT_EXPIRED);if(this.instanceCounter.decrement(F.Sync,a),i.deleteSync(a),r===g.WAIT_FAILED)throw new Error("Client wait failed")}getBoundFramebufferObject(t=_.FRAMEBUFFER){return t===_.READ_FRAMEBUFFER?this._state.readFramebuffer:this._state.drawFramebuffer}temporaryBindFramebufferObject(t,e,s=!1){const i=this.getBoundFramebufferObject();try{this.bindFramebuffer(t,s),e()}finally{this.bindFramebuffer(i,s)}}getBoundVAO(){return this._state.vertexArrayObject}resetState(){this.useProgram(null),this.bindVAO(null),this.bindFramebuffer(null,!0),this.unbindBuffer(h.ARRAY_BUFFER),this.unbindBuffer(h.ELEMENT_ARRAY_BUFFER),this.unbindBuffer(h.UNIFORM_BUFFER),this._state.uniformBufferBindingPoints.length=0,this.unbindBuffer(h.PIXEL_PACK_BUFFER),this.unbindBuffer(h.PIXEL_UNPACK_BUFFER),this.unbindBuffer(h.COPY_READ_BUFFER),this.unbindBuffer(h.COPY_WRITE_BUFFER);for(let t=0;t<this.parameters.maxTextureImageUnits;++t)this.bindTexture(null,t);this.setBlendingEnabled(!1),this.setBlendFunction(B.ONE,B.ZERO),this.setBlendEquation(p.ADD),this.setBlendColor(0,0,0,0),this.setFaceCullingEnabled(!1),this.setCullFace(f.BACK),this.setFrontFace(m.CCW),this.setPolygonOffsetFillEnabled(!1),this.setPolygonOffset(0,0),this.setScissorTestEnabled(!1),this.setScissorRect(0,0,this.gl.canvas.width,this.gl.canvas.height),this.setDepthTestEnabled(!1),this.setDepthFunction(E.LESS),this.setDepthRange(0,1),this.setStencilTestEnabled(!1),this.setStencilFunction(E.ALWAYS,0,0),this.setStencilOp(R.KEEP,R.KEEP,R.KEEP),this.setClearColor(0,0,0,0),this.setClearDepth(1),this.setClearStencil(0),this.setColorMask(!0,!0,!0,!0),this.setStencilWriteMask(4294967295),this.setDepthWriteEnabled(!0),this.setDrawBuffers([n.BACK]),this.setViewport(0,0,this.gl.canvas.width,this.gl.canvas.height)}enforceState(){const{gl:t}=this;t.bindVertexArray(null);for(let s=0;s<this.parameters.maxVertexAttributes;s++)t.disableVertexAttribArray(s);this._state.vertexBuffer?t.bindBuffer(this._state.vertexBuffer.bufferType,this._state.vertexBuffer.glName):t.bindBuffer(h.ARRAY_BUFFER,null),this._state.indexBuffer?t.bindBuffer(this._state.indexBuffer.bufferType,this._state.indexBuffer.glName):t.bindBuffer(h.ELEMENT_ARRAY_BUFFER,null),this._state.uniformBuffer?t.bindBuffer(this._state.uniformBuffer.bufferType,this._state.uniformBuffer.glName):t.bindBuffer(h.UNIFORM_BUFFER,null);for(let s=0;s<this._parameters.maxUniformBufferBindings;s++){const e=this._state.uniformBufferBindingPoints[s];if(null!=e){const{buffer:i,offset:a,size:r}=e;null!==i?0===a&&0===r?t.bindBufferBase(h.UNIFORM_BUFFER,s,i.glName):t.bindBufferRange(h.UNIFORM_BUFFER,s,i.glName,a,r):t.bindBufferBase(h.UNIFORM_BUFFER,s,null)}}if(this._state.pixelPackBuffer?t.bindBuffer(this._state.pixelPackBuffer.bufferType,this._state.pixelPackBuffer.glName):t.bindBuffer(h.PIXEL_PACK_BUFFER,null),this._state.pixelUnpackBuffer?t.bindBuffer(this._state.pixelUnpackBuffer.bufferType,this._state.pixelUnpackBuffer.glName):t.bindBuffer(h.PIXEL_UNPACK_BUFFER,null),this._state.copyReadBuffer?t.bindBuffer(this._state.copyReadBuffer.bufferType,this._state.copyReadBuffer.glName):t.bindBuffer(h.COPY_READ_BUFFER,null),this._state.copyWriteBuffer?t.bindBuffer(this._state.copyWriteBuffer.bufferType,this._state.copyWriteBuffer.glName):t.bindBuffer(h.COPY_WRITE_BUFFER,null),t.bindFramebuffer(_.READ_FRAMEBUFFER,null),t.readBuffer(t.BACK),this._state.readFramebuffer&&(t.bindFramebuffer(_.READ_FRAMEBUFFER,this._state.readFramebuffer.glName),t.readBuffer(l)),t.bindFramebuffer(_.DRAW_FRAMEBUFFER,this._state.drawFramebuffer?.glName??null),null===this._state.drawFramebuffer){const e=this._state.drawBuffers.defaultFramebuffer;t.drawBuffers(e??[n.BACK])}else{const e=this._state.drawBuffers.fbos.get(this._state.drawFramebuffer);t.drawBuffers(e??[l])}if(this._state.vertexArrayObject){const t=this._state.vertexArrayObject;this._state.vertexArrayObject&&(this._state.vertexArrayObject.unbind(),this._state.vertexArrayObject=null),this.bindVAO(t)}t.useProgram(this._state.program?.glName??null),t.blendColor(this._state.blendColor.r,this._state.blendColor.g,this._state.blendColor.b,this._state.blendColor.a),t.bindRenderbuffer(t.RENDERBUFFER,this._state.renderbuffer?.glName??null),!0===this._state.blend?t.enable(this.gl.BLEND):t.disable(this.gl.BLEND),t.blendEquationSeparate(this._state.blendEquation.mode,this._state.blendEquation.modeAlpha),t.blendFuncSeparate(this._state.blendFunction.srcRGB,this._state.blendFunction.dstRGB,this._state.blendFunction.srcAlpha,this._state.blendFunction.dstAlpha),t.clearColor(this._state.clearColor.r,this._state.clearColor.g,this._state.clearColor.b,this._state.clearColor.a),t.clearDepth(this._state.clearDepth),t.clearStencil(this._state.clearStencil),t.colorMask(this._state.colorMask.r,this._state.colorMask.g,this._state.colorMask.b,this._state.colorMask.a),t.cullFace(this._state.cullFace),t.depthFunc(this._state.depthFunction),t.depthRange(this._state.depthRange.zNear,this._state.depthRange.zFar),!0===this._state.depthTest?t.enable(t.DEPTH_TEST):t.disable(t.DEPTH_TEST),t.depthMask(this._state.depthWrite),t.frontFace(this._state.frontFace),t.lineWidth(1),!0===this._state.faceCulling?t.enable(t.CULL_FACE):t.disable(t.CULL_FACE),t.polygonOffset(this._state.polygonOffset[0],this._state.polygonOffset[1]),!0===this._state.polygonOffsetFill?t.enable(t.POLYGON_OFFSET_FILL):t.disable(t.POLYGON_OFFSET_FILL),t.scissor(this._state.scissorRect.x,this._state.scissorRect.y,this._state.scissorRect.width,this._state.scissorRect.height),!0===this._state.scissorTest?t.enable(t.SCISSOR_TEST):t.disable(t.SCISSOR_TEST),t.stencilFunc(this._state.stencilFunction.func,this._state.stencilFunction.ref,this._state.stencilFunction.mask),t.stencilOpSeparate(this._state.stencilOperation.face,this._state.stencilOperation.fail,this._state.stencilOperation.zFail,this._state.stencilOperation.zPass),!0===this._state.stencilTest?t.enable(t.STENCIL_TEST):t.disable(t.STENCIL_TEST),t.stencilMask(this._state.stencilWriteMask);for(let s=0;s<this.parameters.maxTextureImageUnits;s++){t.activeTexture(o+s),t.bindTexture(T.TEXTURE_2D,null),t.bindTexture(T.TEXTURE_CUBE_MAP,null),t.bindTexture(T.TEXTURE_3D,null),t.bindTexture(T.TEXTURE_2D_ARRAY,null);const e=this._state.textureUnitMap[s];null!=e&&t.bindTexture(e.descriptor.target,e.glName)}t.activeTexture(o+this._state.activeTexture);const e=this._state.viewport;t.viewport(e.x,e.y,e.width,e.height),this.resetInfo()}};function N(t,e,s,i){return e?i!==e&&t.bindBuffer(s,e.glName):t.bindBuffer(s,null),e}function D(t,e){switch(t){case A.POINTS:return 2*e;case A.TRIANGLES:return e/3;case A.TRIANGLE_STRIP:case A.TRIANGLE_FAN:return e-2;default:return 0}}export{v as RenderingContext};
|
|
5
|
+
import has from"../../core/has.js";import{disposeMaybe as t}from"../../core/maybe.js";import{after as e}from"../../core/promiseUtils.js";import{Milliseconds as s}from"../../core/time.js";import{webglDebugEnabled as i,checkWebGLError as a}from"./checkWebGLError.js";import{ContextState as r}from"./ContextState.js";import{ColorAttachment0 as n,baseTextureUnit as l,ResourceType as h,PrimitiveType as f}from"./enums.js";import{InstanceCounter as o}from"./InstanceCounter.js";import{Parameters as u}from"./Parameters.js";import{ProgramCache as c}from"./ProgramCache.js";import{StateTracker as d}from"./renderState.js";import{Texture as _}from"./Texture.js";import{getErrorString as b}from"./Util.js";import{WebGLDriverTest as g}from"./WebGLDriverTest.js";import{Capabilities as p}from"./capabilities/Capabilities.js";let m=class{constructor(t,e){this.gl=t,this.instanceCounter=new o,this._programCache=new c(this),this._transformFeedbackRequestInfo=null,this._state=new r,this._numOfDrawCalls=0,this._numOfTriangles=0,this.configure(e)}configure(e){this._capabilities=new p(this.gl,e),this._parameters=new u(this.gl,this._capabilities,e),_.TEXTURE_UNIT_FOR_UPDATES=this._parameters.maxTextureImageUnits-1;const s=this.gl.getParameter(this.gl.VIEWPORT);this._state=new r,this._state.viewport={x:s[0],y:s[1],width:s[2],height:s[3]},this._stateTracker=new d({setBlending:t=>{if(t){this.setBlendingEnabled(!0),this.setBlendEquationSeparate(t.opRgb,t.opAlpha),this.setBlendFunctionSeparate(t.srcRgb,t.dstRgb,t.srcAlpha,t.dstAlpha);const e=t.color;this.setBlendColor(e.r,e.g,e.b,e.a)}else this.setBlendingEnabled(!1)},setCulling:t=>{t?(this.setFaceCullingEnabled(!0),this.setCullFace(t.face),this.setFrontFace(t.mode)):this.setFaceCullingEnabled(!1)},setPolygonOffset:t=>{t?(this.setPolygonOffsetFillEnabled(!0),this.setPolygonOffset(t.factor,t.units)):this.setPolygonOffsetFillEnabled(!1)},setDepthTest:t=>{t?(this.setDepthTestEnabled(!0),this.setDepthFunction(t.func)):this.setDepthTestEnabled(!1)},setStencilTest:t=>{if(t){this.setStencilTestEnabled(!0);const e=t.function;this.setStencilFunction(e.func,e.ref,e.mask);const s=t.operation;this.setStencilOp(s.fail,s.zFail,s.zPass)}else this.setStencilTestEnabled(!1)},setDepthWrite:t=>{t?(this.setDepthWriteEnabled(!0),this.setDepthRange(t.zNear,t.zFar)):this.setDepthWriteEnabled(!1)},setColorWrite:t=>{t?this.setColorMask(t.r,t.g,t.b,t.a):this.setColorMask(!1,!1,!1,!1)},setStencilWrite:t=>{t?this.setStencilWriteMask(t.mask):this.setStencilWriteMask(0)},setDrawBuffers:t=>{if(t)this.setDrawBuffers(t.buffers);else{const{drawFramebuffer:t}=this._state;null===t?this.setDrawBuffers([1029]):0===t.colorAttachments.length?this.setDrawBuffers([0]):this.setDrawBuffers([n])}}}),this.enforceState(),t(this._driverTest),this._driverTest=new g(this)}updateOptions(t){this._parameters=new u(this.gl,this._capabilities,t)}dispose(){this._driverTest=t(this._driverTest),this._programCache=t(this._programCache),this.bindVAO(null),this.unbindBuffer(34962),this.unbindBuffer(34963),this.unbindBuffer(35345),this._state.uniformBufferBindingPoints.length=0,this.unbindBuffer(35051),this.unbindBuffer(35052),this.unbindBuffer(36662),this.unbindBuffer(36663),this._state.textureUnitMap.length=0,this._state=null,this._capabilities=null,this._stateTracker=null,i()&&console.log(this.instanceCounter.resourceInformation)}get driverTest(){return this._driverTest}get contextAttributes(){return this.gl.getContextAttributes()}get parameters(){return this._parameters}get programCache(){return this._programCache}setPipelineState(t){this._stateTracker.setPipeline(t)}setBlendingEnabled(t){this._state.blend!==t&&(!0===t?this.gl.enable(this.gl.BLEND):this.gl.disable(this.gl.BLEND),this._state.blend=t,this._stateTracker.invalidateBlending())}externalProgramUpdate(){this._state.program?.stop(),this._state.program=null}externalTextureUnitUpdate(t,e){for(let s=0;s<t.length;++s)this._state.textureUnitMap[t[s]]=null;e>=0&&(this._state.activeTexture=e)}externalVertexArrayObjectUpdate(){this.gl.bindVertexArray(null),this._state.vertexArrayObject=null,this._state.vertexBuffer=null,this._state.indexBuffer=null}externalVertexBufferUpdate(){this._state.vertexBuffer=null}externalIndexBufferUpdate(){this._state.indexBuffer=null}setBlendColor(t,e,s,i){t===this._state.blendColor.r&&e===this._state.blendColor.g&&s===this._state.blendColor.b&&i===this._state.blendColor.a||(this.gl.blendColor(t,e,s,i),this._state.blendColor.r=t,this._state.blendColor.g=e,this._state.blendColor.b=s,this._state.blendColor.a=i,this._stateTracker.invalidateBlending())}setBlendFunction(t,e){t===this._state.blendFunction.srcRGB&&e===this._state.blendFunction.dstRGB||(this.gl.blendFunc(t,e),this._state.blendFunction.srcRGB=t,this._state.blendFunction.srcAlpha=t,this._state.blendFunction.dstRGB=e,this._state.blendFunction.dstAlpha=e,this._stateTracker.invalidateBlending())}setBlendFunctionSeparate(t,e,s,i){this._state.blendFunction.srcRGB===t&&this._state.blendFunction.srcAlpha===s&&this._state.blendFunction.dstRGB===e&&this._state.blendFunction.dstAlpha===i||(this.gl.blendFuncSeparate(t,e,s,i),this._state.blendFunction.srcRGB=t,this._state.blendFunction.srcAlpha=s,this._state.blendFunction.dstRGB=e,this._state.blendFunction.dstAlpha=i,this._stateTracker.invalidateBlending())}setBlendEquation(t){this._state.blendEquation.mode!==t&&(this.gl.blendEquation(t),this._state.blendEquation.mode=t,this._state.blendEquation.modeAlpha=t,this._stateTracker.invalidateBlending())}setBlendEquationSeparate(t,e){this._state.blendEquation.mode===t&&this._state.blendEquation.modeAlpha===e||(this.gl.blendEquationSeparate(t,e),this._state.blendEquation.mode=t,this._state.blendEquation.modeAlpha=e,this._stateTracker.invalidateBlending())}setColorMask(t,e,s,i){this._state.colorMask.r===t&&this._state.colorMask.g===e&&this._state.colorMask.b===s&&this._state.colorMask.a===i||(this.gl.colorMask(t,e,s,i),this._state.colorMask.r=t,this._state.colorMask.g=e,this._state.colorMask.b=s,this._state.colorMask.a=i,this._stateTracker.invalidateColorWrite())}setClearColor(t,e,s,i){this._state.clearColor.r===t&&this._state.clearColor.g===e&&this._state.clearColor.b===s&&this._state.clearColor.a===i||(this.gl.clearColor(t,e,s,i),this._state.clearColor.r=t,this._state.clearColor.g=e,this._state.clearColor.b=s,this._state.clearColor.a=i)}setFaceCullingEnabled(t){this._state.faceCulling!==t&&(!0===t?this.gl.enable(this.gl.CULL_FACE):this.gl.disable(this.gl.CULL_FACE),this._state.faceCulling=t,this._stateTracker.invalidateCulling())}setPolygonOffsetFillEnabled(t){this._state.polygonOffsetFill!==t&&(!0===t?this.gl.enable(this.gl.POLYGON_OFFSET_FILL):this.gl.disable(this.gl.POLYGON_OFFSET_FILL),this._state.polygonOffsetFill=t,this._stateTracker.invalidatePolygonOffset())}setPolygonOffset(t,e){this._state.polygonOffset[0]===t&&this._state.polygonOffset[1]===e||(this._state.polygonOffset[0]=t,this._state.polygonOffset[1]=e,this.gl.polygonOffset(t,e),this._stateTracker.invalidatePolygonOffset())}setCullFace(t){this._state.cullFace!==t&&(this.gl.cullFace(t),this._state.cullFace=t,this._stateTracker.invalidateCulling())}setFrontFace(t){this._state.frontFace!==t&&(this.gl.frontFace(t),this._state.frontFace=t,this._stateTracker.invalidateCulling())}setScissorTestEnabled(t){this._state.scissorTest!==t&&(!0===t?this.gl.enable(this.gl.SCISSOR_TEST):this.gl.disable(this.gl.SCISSOR_TEST),this._state.scissorTest=t)}setScissorRect(t,e,s,i){this._state.scissorRect.x===t&&this._state.scissorRect.y===e&&this._state.scissorRect.width===s&&this._state.scissorRect.height===i||(this.gl.scissor(t,e,s,i),this._state.scissorRect.x=t,this._state.scissorRect.y=e,this._state.scissorRect.width=s,this._state.scissorRect.height=i)}setDepthTestEnabled(t){this._state.depthTest!==t&&(!0===t?this.gl.enable(this.gl.DEPTH_TEST):this.gl.disable(this.gl.DEPTH_TEST),this._state.depthTest=t,this._stateTracker.invalidateDepthTest())}setClearDepth(t){this._state.clearDepth!==t&&(this.gl.clearDepth(t),this._state.clearDepth=t)}setDepthFunction(t){this._state.depthFunction!==t&&(this.gl.depthFunc(t),this._state.depthFunction=t,this._stateTracker.invalidateDepthTest())}setDepthWriteEnabled(t){this._state.depthWrite!==t&&(this.gl.depthMask(t),this._state.depthWrite=t,this._stateTracker.invalidateDepthWrite())}setDepthRange(t,e){this._state.depthRange.zNear===t&&this._state.depthRange.zFar===e||(this.gl.depthRange(t,e),this._state.depthRange.zNear=t,this._state.depthRange.zFar=e,this._stateTracker.invalidateDepthWrite())}setStencilTestEnabled(t){this._state.stencilTest!==t&&(!0===t?this.gl.enable(this.gl.STENCIL_TEST):this.gl.disable(this.gl.STENCIL_TEST),this._state.stencilTest=t,this._stateTracker.invalidateStencilTest())}setClearStencil(t){t!==this._state.clearStencil&&(this.gl.clearStencil(t),this._state.clearStencil=t)}setStencilFunction(t,e,s){this._state.stencilFunction.func===t&&this._state.stencilFunction.ref===e&&this._state.stencilFunction.mask===s||(this.gl.stencilFunc(t,e,s),this._state.stencilFunction.face=1032,this._state.stencilFunction.func=t,this._state.stencilFunction.ref=e,this._state.stencilFunction.mask=s,this._stateTracker.invalidateStencilTest())}setStencilFunctionSeparate(t,e,s,i){this._state.stencilFunction.face===t&&this._state.stencilFunction.func===e&&this._state.stencilFunction.ref===s&&this._state.stencilFunction.mask===i||(this.gl.stencilFuncSeparate(t,e,s,i),this._state.stencilFunction.face=t,this._state.stencilFunction.func=e,this._state.stencilFunction.ref=s,this._state.stencilFunction.mask=i,this._stateTracker.invalidateStencilTest())}setStencilWriteMask(t){this._state.stencilWriteMask!==t&&(this.gl.stencilMask(t),this._state.stencilWriteMask=t,this._stateTracker.invalidateStencilWrite())}setStencilOp(t,e,s){1032===this._state.stencilOperation.face&&this._state.stencilOperation.fail===t&&this._state.stencilOperation.zFail===e&&this._state.stencilOperation.zPass===s||(this.gl.stencilOp(t,e,s),this._state.stencilOperation.face=1032,this._state.stencilOperation.fail=t,this._state.stencilOperation.zFail=e,this._state.stencilOperation.zPass=s,this._stateTracker.invalidateStencilTest())}setStencilOpSeparate(t,e,s,i){this._state.stencilOperation.face===t&&this._state.stencilOperation.fail===e&&this._state.stencilOperation.zFail===s&&this._state.stencilOperation.zPass===i||(this.gl.stencilOpSeparate(t,e,s,i),this._state.stencilOperation.face=t,this._state.stencilOperation.fail=e,this._state.stencilOperation.zFail=s,this._state.stencilOperation.zPass=i,this._stateTracker.invalidateStencilTest())}setActiveTexture(t,e=!1){const s=this._state.activeTexture;return t>=0&&(e||t!==this._state.activeTexture)&&(this.gl.activeTexture(l+t),this._state.activeTexture=t),s}setDrawBuffers(t){const{drawFramebuffer:e}=this._state,s=null===e,i=s?this._state.drawBuffers.defaultFramebuffer:this._state.drawBuffers.fbos.get(e);if(i?.length!==t.length||!i.every((e,s)=>e===t[s]))if(t.length>this.parameters.maxDrawBuffers)console.error("Setting more active draw buffers than GL.MAX_DRAW_BUFFERS allows.");else{if(s){if(t.length>1)return void console.error("The default framebuffer can only have one active draw buffer.");if(1029!==t[0]&&0!==t[0])return void console.error("The default framebuffer can only use the constants GL.BACK or GL.NONE as draw buffers.")}s||!t.includes(1029)?(this.gl.drawBuffers(t),s?this._state.drawBuffers.defaultFramebuffer=t:this._state.drawBuffers.fbos.set(e,t),this._stateTracker.invalidateDrawBuffers()):console.error("A framebuffer object can only use the constants GL.COLOR_ATTACHMENTi or GL.NONE as draw buffers.")}}clear(t,e=255){if(t){if(16384&t){const t=this._state.drawFramebuffer?.colorAttachments;t&&this.setDrawBuffers(t),this.setColorMask(!0,!0,!0,!0)}256&t&&this.setDepthWriteEnabled(!0),1024&t&&this.setStencilWriteMask(e),this.gl.clear(t)}}clearFramebuffer(t,e=!1,s=!1){let i=0;if(t){const e=1e-13,s=Math.max(e,t[3]);this.setClearColor(t[0],t[1],t[2],s),i|=16384}e&&(i|=256),!1===s?s=0:(!0===s&&(s=255),i|=1024),i&&this.clear(i,s)}clearBuffer(t,e,s=6144,i=void 0){this.gl.clearBufferfv(s,t,e,i)}clearBufferInteger(t,e,s=6144,i=void 0){this.gl.clearBufferiv(s,t,e,i)}clearBufferUnsignedInteger(t,e,s=6144,i=void 0){this.gl.clearBufferuiv(s,t,e,i)}drawArrays(t,e,s){if(this._transformFeedbackRequestInfo){if(t!==this._transformFeedbackRequestInfo.primitiveType)throw new Error("DrawArrays called during transform feedback, but primitiveType does not match that of the current transform feedback request");if(null==this._state.program?.hasTransformFeedbackVaryings)throw new Error("DrawArrays called during transform feedback, but the shader program was not linked with a transform feedback varying")}if(i()&&(this._numOfDrawCalls++,this._numOfTriangles+=F(t,s),has("enable-feature:webgl-debug:textureReadWrite"))){const t=this._state.textureUnitMap;for(let e=0;e<t.length;e++){const s=t[e];if(null!=s&&s===this._state.drawFramebuffer?.colorTexture)throw new Error(`Detected readWrite. Texture already bound at index ${e}`)}}this.gl.drawArrays(t,e,s),a(this.gl)}drawArraysInstanced(t,e,s,i){this.gl.drawArraysInstanced(t,e,s,i),a(this.gl)}drawElements(t,e,s,a){if(this._transformFeedbackRequestInfo)throw new Error("Cannot called drawElements during a transform feedback request");if(i()&&(this._numOfDrawCalls++,this._numOfTriangles+=F(t,e)),this.gl.drawElements(t,e,s,a),i()){const i=b(this);if(i){const r=this.getBoundVAO(),n=r?.indexBuffer,l=r?.vertexBuffers,h={indexBuffer:n,vertexBuffers:l},f={mode:t,count:e,type:s,offset:a},o=n?.size??0,u=a+e,c=o<u?`. Buffer is too small. Attempted to draw index ${u} of ${o}`:"";console.error(`drawElements: ${i}${c}`,{args:f,vao:h})}}}drawElementsInstanced(t,e,s,i,r){this.gl.drawElementsInstanced(t,e,s,i,r),a(this.gl)}logInfo(){i()&&console.log(`DrawCalls: ${this._numOfDrawCalls}, Triangles: ${this._numOfTriangles}`)}resetInfo(){i()&&(this._numOfDrawCalls=0,this._numOfTriangles=0)}get capabilities(){return this._capabilities}setViewport(t,e,s,i){s=Math.max(Math.round(s),1),i=Math.max(Math.round(i),1);const a=this._state.viewport;a.x===t&&a.y===e&&a.width===s&&a.height===i||(a.x=t,a.y=e,a.width=s,a.height=i,this.gl.viewport(t,e,s,i))}setViewport4fv(t){this.setViewport(t[0],t[1],t[2],t[3])}restoreViewport({x:t,y:e,width:s,height:i}){this.setViewport(t,e,s,i)}getViewport(){const t=this._state.viewport;return{x:t.x,y:t.y,width:t.width,height:t.height}}useProgram(t){this._state.program!==t&&(this._state.program?.stop(),this._state.program=t,this.gl.useProgram(t?.glName??null))}bindTexture(t,e,s=!1){(e>=this.parameters.maxTextureImageUnits||e<0)&&console.error("Input texture unit is out of range of available units!");const i=this._state.textureUnitMap[e];return null==t?.glName?(null!=i&&(this.setActiveTexture(e,s),this.gl.bindTexture(i.descriptor.target,null)),this._state.textureUnitMap[e]=null,i):s||i!==t?(this.setActiveTexture(e,s),this.gl.bindTexture(t.descriptor.target,t.glName),t.applyChanges(),this._state.textureUnitMap[e]=t,i):(t.isDirty&&(this.setActiveTexture(e,s),t.applyChanges()),i)}unbindTexture(t){if(null!=t)for(let e=0;e<this.parameters.maxTextureImageUnits;e++)this._state.textureUnitMap[e]===t&&(this.bindTexture(null,e),this._state.textureUnitMap[e]=null)}bindFramebuffer(t,e=!1){if(e||this._state.readFramebuffer!==t||this._state.drawFramebuffer!==t){if(this._stateTracker.invalidateDrawBuffers(),null==t)return this.gl.bindFramebuffer(36160,null),void(this._state.readFramebuffer=this._state.drawFramebuffer=null);t.initializeAndBind(36160),this._state.readFramebuffer=t,this._state.drawFramebuffer=t}}bindFramebufferSeparate(t,e,s=!1){const i=36008===e,a=i?this._state.readFramebuffer:this._state.drawFramebuffer;(s||a!==t)&&(null==t?this.gl.bindFramebuffer(e,null):t.initializeAndBind(e),i?this._state.readFramebuffer=t??null:(this._stateTracker.invalidateDrawBuffers(),this._state.drawFramebuffer=t??null))}blitFramebuffer(t,e,s=16384,i=9728,a=0,r=0,n=t.width,l=t.height,h=0,f=0,o=e.width,u=e.height){this.bindFramebufferSeparate(t,36008,!0),this.bindFramebufferSeparate(e,36009,!0),this.gl.blitFramebuffer(a,r,n,l,h,f,o,u,s,i)}bindBuffer(t,e){if(t)switch(e??=t.bufferType,e){case 34962:this._state.vertexBuffer=B(this.gl,t,e,this._state.vertexBuffer);break;case 34963:this._state.indexBuffer=B(this.gl,t,e,this._state.indexBuffer);break;case 35345:this._state.uniformBuffer=B(this.gl,t,e,this._state.uniformBuffer);break;case 35051:this._state.pixelPackBuffer=B(this.gl,t,e,this._state.pixelPackBuffer);break;case 35052:this._state.pixelUnpackBuffer=B(this.gl,t,e,this._state.pixelUnpackBuffer);break;case 36662:this._state.copyReadBuffer=B(this.gl,t,e,this._state.copyReadBuffer);break;case 36663:this._state.copyWriteBuffer=B(this.gl,t,e,this._state.copyWriteBuffer);break;case 35982:this._state.transformFeedbackBuffer=B(this.gl,t,e,this._state.transformFeedbackBuffer)}}bindRenderbuffer(t){const e=this.gl;t||(e.bindRenderbuffer(e.RENDERBUFFER,null),this._state.renderbuffer=null),this._state.renderbuffer!==t&&(e.bindRenderbuffer(e.RENDERBUFFER,t.glName),this._state.renderbuffer=t)}_getBufferBinding(t,e){if(e>=this.parameters.maxUniformBufferBindings||e<0)return console.error("Uniform buffer binding point is out of range!"),null;const s=35345===t?this._state.uniformBufferBindingPoints:this._state.transformBufferBindingPoints;let i=s[e];return null==i&&(i={buffer:null,offset:0,size:0},s[e]=i),i}bindBufferBase(t,e,s){const i=this._getBufferBinding(t,e);null!=i&&(i.buffer===s&&0===i.offset&&0===i.size||(this.gl.bindBufferBase(t,e,s?s.glName:null),i.buffer=s,i.offset=0,i.size=0))}bindBufferRange(t,e,s,i,a){const r=this._getBufferBinding(t,e);null!=r&&(r.buffer===s&&r.offset===i&&r.size===a||(i%this._parameters.uniformBufferOffsetAlignment===0?(this.gl.bindBufferRange(t,e,s.glName,i,a),r.buffer=s,r.offset=i,r.size=a):console.error("Uniform buffer binding offset is not a multiple of the context offset alignment")))}bindUBO(t,e,s,a){null!=e?(i()&&(a??e.byteLength)>this._parameters.maxUniformBlockSize&&console.error("Attempting to bind more data than the maximum uniform block size"),e.initialize(),void 0!==s&&void 0!==a?this.bindBufferRange(35345,t,e.buffer,s,a):this.bindBufferBase(35345,t,e.buffer)):this.bindBufferBase(35345,t,null)}unbindUBO(t){for(let e=0,s=this._state.uniformBufferBindingPoints.length;e<s;e++){const s=this._state.uniformBufferBindingPoints[e];null!=s&&s.buffer===t.buffer&&this.bindBufferBase(35345,e,null)}}unbindBuffer(t){switch(t){case 34962:this._state.vertexBuffer=B(this.gl,null,t,this._state.vertexBuffer);break;case 34963:this._state.indexBuffer=B(this.gl,null,t,this._state.indexBuffer);break;case 35345:this._state.uniformBuffer=B(this.gl,null,t,this._state.uniformBuffer);break;case 35051:this._state.pixelPackBuffer=B(this.gl,null,t,this._state.pixelPackBuffer);break;case 35052:this._state.pixelUnpackBuffer=B(this.gl,null,t,this._state.pixelUnpackBuffer);break;case 36662:this._state.copyReadBuffer=B(this.gl,null,t,this._state.copyReadBuffer);break;case 36663:this._state.copyWriteBuffer=B(this.gl,null,t,this._state.copyWriteBuffer)}}bindVAO(t=null){null!=t?this._state.vertexArrayObject!==t&&(t.bind(),this._state.vertexArrayObject=t):this._state.vertexArrayObject&&(this._state.vertexArrayObject.unbind(),this._state.vertexArrayObject=null)}bindTransformFeedback(t){const{gl:e}=this;e.bindTransformFeedback(e.TRANSFORM_FEEDBACK,t.glName)}beginTransformFeedback(t,e){if(this._transformFeedbackRequestInfo)throw new Error("Already in a transform feedback request");const{gl:s}=this;s.bindTransformFeedback(s.TRANSFORM_FEEDBACK,t.glName),s.beginTransformFeedback(e),this._transformFeedbackRequestInfo={primitiveType:e}}endTransformFeedback(){if(!this._transformFeedbackRequestInfo)throw new Error("Not in a transform feedback request");const{gl:t}=this;t.endTransformFeedback(),t.bindTransformFeedback(t.TRANSFORM_FEEDBACK,null),this._transformFeedbackRequestInfo=null}async clientWaitAsync(t=s(10)){const{gl:i}=this,a=i.fenceSync(37143,0);if(!a)throw new Error("Client wait failed, could not create sync object");let r;this.instanceCounter.increment(h.Sync,a),i.flush();do{await e(t),r=i.clientWaitSync(a,0,0)}while(37147===r);if(this.instanceCounter.decrement(h.Sync,a),i.deleteSync(a),37149===r)throw new Error("Client wait failed")}getBoundFramebufferObject(t=36160){return 36008===t?this._state.readFramebuffer:this._state.drawFramebuffer}temporaryBindFramebufferObject(t,e,s=!1){const i=this.getBoundFramebufferObject();try{this.bindFramebuffer(t,s),e()}finally{this.bindFramebuffer(i,s)}}getBoundVAO(){return this._state.vertexArrayObject}resetState(){this.useProgram(null),this.bindVAO(null),this.bindFramebuffer(null,!0),this.unbindBuffer(34962),this.unbindBuffer(34963),this.unbindBuffer(35345),this._state.uniformBufferBindingPoints.length=0,this.unbindBuffer(35051),this.unbindBuffer(35052),this.unbindBuffer(36662),this.unbindBuffer(36663);for(let t=0;t<this.parameters.maxTextureImageUnits;++t)this.bindTexture(null,t);this.setBlendingEnabled(!1),this.setBlendFunction(1,0),this.setBlendEquation(32774),this.setBlendColor(0,0,0,0),this.setFaceCullingEnabled(!1),this.setCullFace(1029),this.setFrontFace(2305),this.setPolygonOffsetFillEnabled(!1),this.setPolygonOffset(0,0),this.setScissorTestEnabled(!1),this.setScissorRect(0,0,this.gl.canvas.width,this.gl.canvas.height),this.setDepthTestEnabled(!1),this.setDepthFunction(513),this.setDepthRange(0,1),this.setStencilTestEnabled(!1),this.setStencilFunction(519,0,0),this.setStencilOp(7680,7680,7680),this.setClearColor(0,0,0,0),this.setClearDepth(1),this.setClearStencil(0),this.setColorMask(!0,!0,!0,!0),this.setStencilWriteMask(4294967295),this.setDepthWriteEnabled(!0),this.setDrawBuffers([1029]),this.setViewport(0,0,this.gl.canvas.width,this.gl.canvas.height)}enforceState(){const{gl:t}=this;t.bindVertexArray(null);for(let s=0;s<this.parameters.maxVertexAttributes;s++)t.disableVertexAttribArray(s);this._state.vertexBuffer?t.bindBuffer(this._state.vertexBuffer.bufferType,this._state.vertexBuffer.glName):t.bindBuffer(34962,null),this._state.indexBuffer?t.bindBuffer(this._state.indexBuffer.bufferType,this._state.indexBuffer.glName):t.bindBuffer(34963,null),this._state.uniformBuffer?t.bindBuffer(this._state.uniformBuffer.bufferType,this._state.uniformBuffer.glName):t.bindBuffer(35345,null);for(let s=0;s<this._parameters.maxUniformBufferBindings;s++){const e=this._state.uniformBufferBindingPoints[s];if(null!=e){const{buffer:i,offset:a,size:r}=e;null!==i?0===a&&0===r?t.bindBufferBase(35345,s,i.glName):t.bindBufferRange(35345,s,i.glName,a,r):t.bindBufferBase(35345,s,null)}}if(this._state.pixelPackBuffer?t.bindBuffer(this._state.pixelPackBuffer.bufferType,this._state.pixelPackBuffer.glName):t.bindBuffer(35051,null),this._state.pixelUnpackBuffer?t.bindBuffer(this._state.pixelUnpackBuffer.bufferType,this._state.pixelUnpackBuffer.glName):t.bindBuffer(35052,null),this._state.copyReadBuffer?t.bindBuffer(this._state.copyReadBuffer.bufferType,this._state.copyReadBuffer.glName):t.bindBuffer(36662,null),this._state.copyWriteBuffer?t.bindBuffer(this._state.copyWriteBuffer.bufferType,this._state.copyWriteBuffer.glName):t.bindBuffer(36663,null),t.bindFramebuffer(36008,null),t.readBuffer(t.BACK),this._state.readFramebuffer&&(t.bindFramebuffer(36008,this._state.readFramebuffer.glName),t.readBuffer(n)),t.bindFramebuffer(36009,this._state.drawFramebuffer?.glName??null),null===this._state.drawFramebuffer){const e=this._state.drawBuffers.defaultFramebuffer;t.drawBuffers(e??[1029])}else{const e=this._state.drawBuffers.fbos.get(this._state.drawFramebuffer);t.drawBuffers(e??[n])}if(this._state.vertexArrayObject){const t=this._state.vertexArrayObject;this._state.vertexArrayObject&&(this._state.vertexArrayObject.unbind(),this._state.vertexArrayObject=null),this.bindVAO(t)}t.useProgram(this._state.program?.glName??null),t.blendColor(this._state.blendColor.r,this._state.blendColor.g,this._state.blendColor.b,this._state.blendColor.a),t.bindRenderbuffer(t.RENDERBUFFER,this._state.renderbuffer?.glName??null),!0===this._state.blend?t.enable(this.gl.BLEND):t.disable(this.gl.BLEND),t.blendEquationSeparate(this._state.blendEquation.mode,this._state.blendEquation.modeAlpha),t.blendFuncSeparate(this._state.blendFunction.srcRGB,this._state.blendFunction.dstRGB,this._state.blendFunction.srcAlpha,this._state.blendFunction.dstAlpha),t.clearColor(this._state.clearColor.r,this._state.clearColor.g,this._state.clearColor.b,this._state.clearColor.a),t.clearDepth(this._state.clearDepth),t.clearStencil(this._state.clearStencil),t.colorMask(this._state.colorMask.r,this._state.colorMask.g,this._state.colorMask.b,this._state.colorMask.a),t.cullFace(this._state.cullFace),t.depthFunc(this._state.depthFunction),t.depthRange(this._state.depthRange.zNear,this._state.depthRange.zFar),!0===this._state.depthTest?t.enable(t.DEPTH_TEST):t.disable(t.DEPTH_TEST),t.depthMask(this._state.depthWrite),t.frontFace(this._state.frontFace),t.lineWidth(1),!0===this._state.faceCulling?t.enable(t.CULL_FACE):t.disable(t.CULL_FACE),t.polygonOffset(this._state.polygonOffset[0],this._state.polygonOffset[1]),!0===this._state.polygonOffsetFill?t.enable(t.POLYGON_OFFSET_FILL):t.disable(t.POLYGON_OFFSET_FILL),t.scissor(this._state.scissorRect.x,this._state.scissorRect.y,this._state.scissorRect.width,this._state.scissorRect.height),!0===this._state.scissorTest?t.enable(t.SCISSOR_TEST):t.disable(t.SCISSOR_TEST),t.stencilFunc(this._state.stencilFunction.func,this._state.stencilFunction.ref,this._state.stencilFunction.mask),t.stencilOpSeparate(this._state.stencilOperation.face,this._state.stencilOperation.fail,this._state.stencilOperation.zFail,this._state.stencilOperation.zPass),!0===this._state.stencilTest?t.enable(t.STENCIL_TEST):t.disable(t.STENCIL_TEST),t.stencilMask(this._state.stencilWriteMask);for(let s=0;s<this.parameters.maxTextureImageUnits;s++){t.activeTexture(l+s),t.bindTexture(3553,null),t.bindTexture(34067,null),t.bindTexture(32879,null),t.bindTexture(35866,null);const e=this._state.textureUnitMap[s];null!=e&&t.bindTexture(e.descriptor.target,e.glName)}t.activeTexture(l+this._state.activeTexture);const e=this._state.viewport;t.viewport(e.x,e.y,e.width,e.height),this.resetInfo()}};function B(t,e,s,i){return e?i!==e&&t.bindBuffer(s,e.glName):t.bindBuffer(s,null),e}function F(t,e){switch(t){case f.POINTS:return 2*e;case f.TRIANGLES:return e/3;case f.TRIANGLE_STRIP:case f.TRIANGLE_FAN:return e-2;default:return 0}}export{m as RenderingContext};
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@@ -2,4 +2,4 @@
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2
2
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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3
3
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See https://js.arcgis.com/4.34/esri/copyright.txt for details.
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4
4
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*/
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5
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-
import e from"../../core/Error.js";import"../../core/has.js";import t from"../../core/Logger.js";
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5
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+
import e from"../../core/Error.js";import"../../core/has.js";import t from"../../core/Logger.js";const r=()=>t.getLogger("esri.views.3d.webgl-engine.core.shaderModules.shaderBuilder");class n{constructor(){this._includedModules=new Map}include(e,t){this._includedModules.has(e)?this._includedModules.get(e):(this._includedModules.set(e,t),e(this.builder,t))}}class s extends n{constructor(){super(...arguments),this.vertex=new u,this.fragment=new u,this.attributes=new c,this.varyings=new h,this.extensions=new m,this.outputs=new _}get fragmentUniforms(){return this.fragment.uniforms.entries}get builder(){return this}generate(e,t=!1){const r=this.extensions.generateSource(e),n=this.attributes.generateSource(e),s=this.varyings.generateSource(e),i="vertex"===e?this.vertex:this.fragment,a=i.uniforms.generateSource(),o=i.code.generateSource(),u=i.main.generateSource(t),c="vertex"===e?p:d,h=i.constants.generateSource(),m=this.outputs.generateSource(e);return`#version 300 es\n${r.join("\n")}\n${c}\n${h.join("\n")}\n${a.join("\n")}\n${n.join("\n")}\n${s.join("\n")}\n${m.join("\n")}\n${o.join("\n")}\n${u.join("\n")}`}generateBind(e){const t=new Map;this.vertex.uniforms.entries.forEach(e=>{const r=e.bind[0];r&&t.set(e.name,r)}),this.fragment.uniforms.entries.forEach(e=>{const r=e.bind[0];r&&t.set(e.name,r)});const r=Array.from(t.values()),n=r.length;return t=>{for(let s=0;s<n;++s)r[s](e,t)}}generateBindPass(e){const t=new Map;this.vertex.uniforms.entries.forEach(e=>{const r=e.bind[1];r&&t.set(e.name,r)}),this.fragment.uniforms.entries.forEach(e=>{const r=e.bind[1];r&&t.set(e.name,r)});const r=Array.from(t.values()),n=r.length;return(t,s)=>{for(let i=0;i<n;++i)r[i](e,t,s)}}generateBindDraw(e){const t=new Map;this.vertex.uniforms.entries.forEach(e=>{const r=e.bind[2];r&&t.set(e.name,r)}),this.fragment.uniforms.entries.forEach(e=>{const r=e.bind[2];r&&t.set(e.name,r)});const r=Array.from(t.values()),n=r.length;return(t,s,i)=>{for(let a=0;a<n;++a)r[a](e,i,t,s)}}}class i{constructor(e){this._stage=e,this._entries=new Map}add(...e){for(const t of e)this._add(t);return this._stage}get(e){return this._entries.get(e)}_add(t){if(null!=t){if(this._entries.has(t.name)&&!this._entries.get(t.name).equals(t))throw new e("shaderbuilder:duplicate-uniform",`Duplicate uniform name ${t.name} for different uniform type`);this._entries.set(t.name,t)}else r().error(`Trying to add null Uniform from ${(new Error).stack}.`)}generateSource(){return Array.from(this._entries.values()).map(({name:e,arraySize:t,type:r})=>null!=t?`uniform ${r} ${e}[${t}];`:`uniform ${r} ${e};`)}get entries(){return Array.from(this._entries.values())}}class a{constructor(e){this._stage=e,this._bodies=new Array}add(e){return this._bodies.push(e),this._stage}generateSource(t){if(this._bodies.length>0)return[`void main() {\n ${this._bodies.join("\n")||""} \n}`];if(t)throw new e("shaderbuilder:missing-main","Shader does not contain main function body.");return[]}}class o{constructor(e){this._stage=e,this._entries=new Array}add(e){return this._entries.push(e),this._stage}generateSource(){return this._entries}}class u extends n{constructor(){super(...arguments),this.uniforms=new i(this),this.main=new a(this),this.code=new o(this),this.constants=new l(this)}get builder(){return this}}class c{constructor(){this._entries=new Array}add(e,t){this._entries.push([e,t])}generateSource(e){return"fragment"===e?[]:this._entries.map(e=>`in ${e[1]} ${e[0]};`)}}class h{constructor(){this._entries=new Map}add(e,t,n){this._entries.has(e)?r().warn(`Ignoring duplicate varying ${t} ${e}`):this._entries.set(e,{type:t,invariant:n?.invariant??!1,flat:n?.flat??!1})}generateSource(e){const t=new Array;return this._entries.forEach((r,n)=>t.push((r.invariant&&"vertex"===e?"invariant ":"")+(r.flat||"int"===r.type?"flat ":"")+("vertex"===e?"out":"in")+` ${r.type} ${n};`)),t}}class m{constructor(){this._entries=new Set}add(e){this._entries.add(e)}generateSource(e){const t="vertex"===e?m.ALLOWLIST_VERTEX:m.ALLOWLIST_FRAGMENT;return Array.from(this._entries).filter(e=>t.includes(e)).map(e=>`#extension ${e} : enable`)}static{this.ALLOWLIST_FRAGMENT=["GL_EXT_shader_texture_lod","GL_OES_standard_derivatives"]}static{this.ALLOWLIST_VERTEX=[]}}class _{constructor(){this._entries=new Map}add(e,t,n=0){const s=this._entries.get(n);s?.name!==e||s?.type!==t?this._entries.set(n,{name:e,type:t}):r().warn(`Fragment shader output location ${n} occupied`)}static{this.DEFAULT_TYPE="vec4"}static{this.DEFAULT_NAME="fragColor"}generateSource(e){if("vertex"===e)return[];0===this._entries.size&&this._entries.set(0,{name:_.DEFAULT_NAME,type:_.DEFAULT_TYPE});const t=new Array;return this._entries.forEach((e,r)=>t.push(`layout(location = ${r}) out ${e.type} ${e.name};`)),t}}class l{constructor(e){this._stage=e,this._entries=new Set}add(e,t,r){let n="ERROR_CONSTRUCTOR_STRING";switch(t){case"float":n=l._numberToFloatStr(r);break;case"int":n=l._numberToIntStr(r);break;case"bool":n=r.toString();break;case"vec2":n=`vec2(${l._numberToFloatStr(r[0])}, ${l._numberToFloatStr(r[1])})`;break;case"vec3":n=`vec3(${l._numberToFloatStr(r[0])}, ${l._numberToFloatStr(r[1])}, ${l._numberToFloatStr(r[2])})`;break;case"vec4":n=`vec4(${l._numberToFloatStr(r[0])}, ${l._numberToFloatStr(r[1])}, ${l._numberToFloatStr(r[2])}, ${l._numberToFloatStr(r[3])})`;break;case"ivec2":n=`ivec2(${l._numberToIntStr(r[0])}, ${l._numberToIntStr(r[1])})`;break;case"ivec3":n=`ivec3(${l._numberToIntStr(r[0])}, ${l._numberToIntStr(r[1])}, ${l._numberToIntStr(r[2])})`;break;case"ivec4":n=`ivec4(${l._numberToIntStr(r[0])}, ${l._numberToIntStr(r[1])}, ${l._numberToIntStr(r[2])}, ${l._numberToIntStr(r[3])})`;break;case"uvec2":n=`uvec2(${l._numberToIntStr(r[0])}, ${l._numberToIntStr(r[1])})`;break;case"uvec3":n=`uvec3(${l._numberToIntStr(r[0])}, ${l._numberToIntStr(r[1])}, ${l._numberToIntStr(r[2])})`;break;case"uvec4":n=`uvec4(${l._numberToIntStr(r[0])}, ${l._numberToIntStr(r[1])}, ${l._numberToIntStr(r[2])}, ${l._numberToIntStr(r[3])})`;break;case"mat2":case"mat3":case"mat4":n=`${t}(${Array.prototype.map.call(r,e=>l._numberToFloatStr(e)).join(", ")})`}return this._entries.add(`const ${t} ${e} = ${n};`),this._stage}static _numberToIntStr(e){return e.toFixed(0)}static _numberToFloatStr(e){return Number.isInteger(e)?e.toFixed(1):e.toString()}generateSource(){return Array.from(this._entries)}}const d="#ifdef GL_FRAGMENT_PRECISION_HIGH\n precision highp float;\n precision highp int;\n precision highp sampler2D;\n precision highp usampler2D;\n precision highp sampler2DArray;\n precision highp sampler2DShadow;\n#else\n precision mediump float;\n precision mediump int;\n precision mediump sampler2D;\n precision mediump usampler2D;\n precision mediump sampler2DArray;\n precision mediump sampler2DShadow;\n#endif",p="precision highp float;\n precision highp sampler2D;\n precision highp usampler2D;\n precision highp sampler2DArray;\n precision highp sampler2DShadow;\n\n\n invariant gl_Position;\n ";export{o as Code,n as Includes,a as Main,s as ShaderBuilder,u as Stage,i as Uniforms};
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