@arcgis/core 4.33.0-next.20250325 → 4.33.0-next.20250326

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (170) hide show
  1. package/arcade/arcadeAsyncRuntime.js +1 -1
  2. package/arcade/arcadeCompiler.js +1 -1
  3. package/arcade/arcadeRuntime.js +1 -1
  4. package/arcade/containerUtils.js +1 -1
  5. package/arcade/functions/date.js +1 -1
  6. package/arcade/functions/feature.js +1 -1
  7. package/arcade/functions/featuresetbase.js +1 -1
  8. package/arcade/functions/featuresetgeom.js +1 -1
  9. package/arcade/functions/featuresetstats.js +1 -1
  10. package/arcade/functions/featuresetstring.js +1 -1
  11. package/arcade/functions/fieldStats.js +1 -1
  12. package/arcade/functions/geomasync.js +1 -1
  13. package/arcade/functions/geometry.js +1 -1
  14. package/arcade/functions/geomsync.js +1 -1
  15. package/arcade/functions/knowledgegraph.js +1 -1
  16. package/arcade/functions/maths.js +1 -1
  17. package/arcade/functions/stats.js +1 -1
  18. package/arcade/functions/string.js +1 -1
  19. package/arcade/geometry/functions.js +1 -1
  20. package/arcade/languageUtils.js +1 -1
  21. package/assets/esri/core/workers/RemoteClient.js +1 -1
  22. package/assets/esri/core/workers/chunks/0059295780fa4a090f30.js +319 -0
  23. package/assets/esri/core/workers/chunks/{8f4bcca8b0525e19374f.js → 042771b4e56355924140.js} +1 -1
  24. package/assets/esri/core/workers/chunks/1dd6d68d23ba07587ae4.js +1 -0
  25. package/assets/esri/core/workers/chunks/{fef46b841e8369b30227.js → 2873cb727c59328074db.js} +1 -1
  26. package/assets/esri/core/workers/chunks/{bea2f317b73a86e2a997.js → 4dc1e7d7ac2a4b0144c4.js} +96 -96
  27. package/assets/esri/core/workers/chunks/705c1ebb327f680f8519.js +1 -0
  28. package/assets/esri/core/workers/chunks/{bd2dcc55ac3418421ee5.js → 726e3f413824f02fe689.js} +1 -1
  29. package/assets/esri/core/workers/chunks/afe94e351b4a50d7bc53.js +1 -0
  30. package/assets/esri/core/workers/chunks/{cbbbaccc0d3683e1c0fe.js → b8a4352f83502449ff95.js} +1 -1
  31. package/assets/esri/core/workers/chunks/{605eddec7aac891ed141.js → ba47e43ef039fe4b8c5c.js} +1 -1
  32. package/assets/esri/core/workers/chunks/{a2377969f76640f1d6fe.js → d5d2a4e8e19898d86c6d.js} +1 -1
  33. package/assets/esri/core/workers/chunks/{5f8028928ae8e5d27dda.js → e088edb9ffbaa1ed12eb.js} +1 -1
  34. package/assets/esri/core/workers/chunks/ed831e51c2a03ee95879.js +1 -0
  35. package/assets/esri/core/workers/chunks/{3e9cd82325c473ddbf1f.js → edcc0fefd57323d2cb67.js} +1 -1
  36. package/assets/esri/core/workers/chunks/{065ae931b5891847a06f.js → f28eaf1d3a7f12788bcf.js} +1 -1
  37. package/assets/esri/core/workers/chunks/f9396af9cbfd165e72e2.js +1 -0
  38. package/assets/esri/core/workers/chunks/{f86736a60856ef7fdacb.js → fa3eeb40e2d732c184d8.js} +1 -1
  39. package/chunks/BloomBlur.glsl.js +1 -1
  40. package/chunks/BloomComposition.glsl.js +2 -2
  41. package/chunks/ComponentShader.glsl.js +24 -25
  42. package/chunks/HighlightApply.glsl.js +1 -1
  43. package/chunks/HighlightDownsample.glsl.js +1 -1
  44. package/chunks/HighlightToSingle.glsl.js +1 -1
  45. package/chunks/ShadowHighlight.glsl.js +1 -1
  46. package/chunks/WaterSurface.glsl.js +1 -1
  47. package/chunks/aiServices.js +1 -1
  48. package/chunks/array.js +1 -1
  49. package/chunks/languageUtils.js +1 -1
  50. package/geometry/operators/projectOperator.js +1 -1
  51. package/geometry/operators/shapePreservingProjectOperator.js +1 -1
  52. package/interfaces.d.ts +17 -17
  53. package/layers/buildingSublayers/BuildingComponentSublayer.js +1 -1
  54. package/package.json +1 -1
  55. package/rest/support/RasterData.js +1 -1
  56. package/support/revision.js +1 -1
  57. package/views/2d/LabelManager.js +1 -1
  58. package/views/2d/engine/vectorTiles/Placement.js +1 -1
  59. package/views/2d/engine/vectorTiles/SourceLayerData.js +1 -1
  60. package/views/2d/engine/vectorTiles/TileHandler3D.js +1 -1
  61. package/views/2d/engine/vectorTiles/TileManager.js +1 -1
  62. package/views/2d/engine/vectorTiles/VectorTile.js +1 -1
  63. package/views/2d/engine/vectorTiles/VectorTileContainer.js +1 -1
  64. package/views/2d/engine/vectorTiles/VectorTileFeatureIndex.js +1 -1
  65. package/views/2d/engine/vectorTiles/VectorTileRendererHelper3D.js +1 -1
  66. package/views/2d/engine/vectorTiles/buckets/BaseBucket.js +1 -1
  67. package/views/2d/engine/vectorTiles/buckets/SymbolBucket.js +1 -1
  68. package/views/2d/engine/vectorTiles/constants.js +5 -0
  69. package/views/2d/engine/vectorTiles/decluttering/CollisionJob.js +5 -0
  70. package/views/2d/engine/vectorTiles/decluttering/SymbolDeclutterer.js +1 -1
  71. package/views/2d/engine/vectorTiles/decluttering/SymbolFader.js +1 -1
  72. package/views/2d/engine/vectorTiles/decluttering/SymbolRepository.js +1 -1
  73. package/views/2d/engine/vectorTiles/decluttering/core.js +1 -1
  74. package/views/2d/engine/vectorTiles/decluttering/jobsUtil.js +1 -1
  75. package/views/2d/engine/vectorTiles/decluttering/util.js +1 -1
  76. package/views/2d/engine/vectorTiles/style/StyleLayer.js +1 -1
  77. package/views/2d/engine/vectorTiles/style/StyleRepository.js +1 -1
  78. package/views/2d/engine/webgl/AFeatureTile.js +1 -1
  79. package/views/2d/engine/webgl/AttributeStoreView.js +1 -1
  80. package/views/2d/engine/webgl/FeatureTile.js +1 -1
  81. package/views/2d/engine/webgl/collisions/LabelMetric.js +1 -1
  82. package/views/2d/engine/webgl/cpuMapped/Buffer.js +1 -1
  83. package/views/2d/engine/webgl/cpuMapped/MappedMesh.js +1 -1
  84. package/views/2d/engine/webgl/mesh/MeshData.js +1 -1
  85. package/views/2d/engine/webgl/mesh/MultiTileMeshData.js +1 -1
  86. package/views/2d/engine/webgl/mesh/meshDebugUtils.js +1 -1
  87. package/views/2d/engine/webgl/mesh/templates/segmentUtils.js +1 -1
  88. package/views/2d/engine/webgl/shaderGraph/techniques/FeatureInstanceStore.js +1 -1
  89. package/views/2d/engine/webgl/shaderGraph/techniques/GraphicInstanceStore.js +1 -1
  90. package/views/2d/engine/webgl/shaderGraph/techniques/labels/LabelMeshWriter.js +1 -1
  91. package/views/2d/engine/webgl/shaderGraph/techniques/labels/LabelTechnique.js +1 -1
  92. package/views/2d/engine/webgl/shaderGraph/techniques/mesh/AlignedVertexSpec.js +1 -1
  93. package/views/2d/engine/webgl/shaderGraph/techniques/text/TextMeshWriter.js +1 -1
  94. package/views/2d/engine/webgl/shaderGraph/techniques/text/TextShader.js +1 -1
  95. package/views/2d/layers/FeatureLayerView2D.js +1 -1
  96. package/views/2d/layers/MediaLayerView2D.js +1 -1
  97. package/views/2d/layers/TileLayerView2D.js +1 -1
  98. package/views/2d/layers/features/FeatureContainer.js +1 -1
  99. package/views/2d/layers/features/RenderState.js +1 -1
  100. package/views/2d/layers/features/layerAdapters/CatalogFootprintLayerAdapter.js +1 -1
  101. package/views/2d/layers/features/layerAdapters/FeatureLayerAdapter.js +1 -1
  102. package/views/2d/layers/features/layerAdapters/InMemoryLayerAdapter.js +1 -1
  103. package/views/2d/layers/features/layerAdapters/KnowledgeGraphSublayerAdapter.js +1 -1
  104. package/views/2d/layers/features/layerAdapters/OGCFeatureLayerAdapter.js +1 -1
  105. package/views/2d/layers/features/layerAdapters/OrientedImageryLayerAdapter.js +1 -1
  106. package/views/2d/layers/features/layerAdapters/ParquetLayerAdapter.js +1 -1
  107. package/views/2d/layers/features/layerAdapters/StreamLayerAdapter.js +1 -1
  108. package/views/2d/layers/features/layerAdapters/SubtypeGroupLayerAdapter.js +1 -1
  109. package/views/2d/layers/features/schema/processor/LabelMatcherSchema.js +1 -1
  110. package/views/2d/layers/features/schema/processor/SimpleProcessorSchema.js +1 -1
  111. package/views/2d/layers/features/schema/processor/SubtypeProcessorSchema.js +1 -1
  112. package/views/2d/layers/features/schema/processor/symbols/ComplexSymbolSchema.js +1 -1
  113. package/views/2d/layers/features/schema/processor/symbols/SymbolSchema.js +1 -1
  114. package/views/2d/layers/support/vectorTileDebugUtils.js +1 -1
  115. package/views/2d/tiling/FeatureTileSubscriptionManager.js +1 -1
  116. package/views/3d/layers/graphics/Labeler.js +1 -1
  117. package/views/3d/support/QualitySettings.js +1 -1
  118. package/views/3d/terrain/OverlayRenderer.js +1 -1
  119. package/views/3d/terrain/TerrainRenderer.js +1 -1
  120. package/views/3d/terrain/TileCompositor.js +1 -1
  121. package/views/3d/webgl-engine/core/shaderLibrary/HighlightCellGridScreenSpacePass.glsl.js +1 -1
  122. package/views/3d/webgl-engine/core/shaderLibrary/attributes/InstancedDoubleConfiguration.js +1 -1
  123. package/views/3d/webgl-engine/core/shaderLibrary/attributes/InstancedDoublePrecision.glsl.js +4 -4
  124. package/views/3d/webgl-engine/core/shaderLibrary/default/DefaultMaterialAuxiliaryPasses.glsl.js +9 -9
  125. package/views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js +2 -2
  126. package/views/3d/webgl-engine/core/shaderLibrary/shading/ComputeNormalTexture.glsl.js +2 -2
  127. package/views/3d/webgl-engine/core/shaderLibrary/terrain/Overlay.glsl.js +3 -3
  128. package/views/3d/webgl-engine/core/shaderLibrary/terrain/TileBackground.glsl.js +6 -6
  129. package/views/3d/webgl-engine/core/shaderLibrary/terrain/TileComposite.glsl.js +1 -1
  130. package/views/3d/webgl-engine/core/shaderLibrary/util/CloudsParallaxShading.glsl.js +1 -1
  131. package/views/3d/webgl-engine/core/shaderModules/{UintTexture2DBindUniform.js → Texture2DUintBindUniform.js} +1 -1
  132. package/views/3d/webgl-engine/core/shaderModules/{UintTexture2DPassUniform.js → Texture2DUintPassUniform.js} +1 -1
  133. package/views/3d/webgl-engine/effects/bloom/BloomBlur.glsl.js +1 -1
  134. package/views/3d/webgl-engine/effects/bloom/BloomBlurTechnique.js +1 -1
  135. package/views/3d/webgl-engine/effects/bloom/BloomComposition.glsl.js +1 -1
  136. package/views/3d/webgl-engine/effects/bloom/BloomCompositionTechnique.js +1 -1
  137. package/views/3d/webgl-engine/effects/bloom/BloomRenderNode.js +1 -1
  138. package/views/3d/webgl-engine/lib/PathBuilder.js +1 -1
  139. package/views/3d/webgl-engine/lib/Program.js +1 -1
  140. package/views/3d/webgl-engine/lib/Renderer.js +1 -1
  141. package/views/3d/webgl-engine/lib/WebGLLayer.js +1 -1
  142. package/views/3d/webgl-engine/materials/DefaultMaterial.js +1 -1
  143. package/views/3d/webgl-engine/materials/HUDMaterial.js +1 -1
  144. package/views/3d/webgl-engine/materials/LineCalloutMaterial.js +1 -1
  145. package/views/3d/webgl-engine/materials/SlicePlaneMaterial.js +1 -1
  146. package/views/3d/webgl-engine/parts/RenderView.js +1 -1
  147. package/views/3d/webgl-engine/shaders/DefaultMaterialTechniqueConfiguration.js +1 -1
  148. package/views/3d/webgl-engine/shaders/HighlightApply.glsl.js +1 -1
  149. package/views/3d/webgl-engine/shaders/HighlightDownsample.glsl.js +1 -1
  150. package/views/3d/webgl-engine/shaders/HighlightToSingle.glsl.js +1 -1
  151. package/views/3d/webgl-engine/shaders/ShadowHighlight.glsl.js +1 -1
  152. package/views/3d/webgl-engine/shaders/TerrainTechniqueConfiguration.js +1 -1
  153. package/views/VideoView.js +1 -1
  154. package/views/webgl/ShaderBuilder.js +1 -1
  155. package/widgets/Editor/components/UpdateFeaturePanelContent.js +1 -1
  156. package/widgets/FeatureForm/FeatureFormViewModel.js +1 -1
  157. package/assets/esri/core/workers/chunks/0e164b19e4ea3aa73843.js +0 -1
  158. package/assets/esri/core/workers/chunks/ac6b582ca180210e596c.js +0 -1
  159. package/assets/esri/core/workers/chunks/accd0661a6dd297fab6b.js +0 -1
  160. package/assets/esri/core/workers/chunks/b5f44cf03c4e5cc07bc4.js +0 -1
  161. package/assets/esri/core/workers/chunks/bfbb118ae3b4a4ce1c74.js +0 -319
  162. package/assets/esri/core/workers/chunks/fa7ddf3c89cdb8052b26.js +0 -1
  163. package/chunks/BloomDepthAdjust.glsl.js +0 -14
  164. package/views/2d/engine/vectorTiles/decluttering/jobs.js +0 -5
  165. package/views/2d/engine/webgl/collisions/CollisionEngine.js +0 -5
  166. package/views/2d/engine/webgl/collisions/CollisionGrid.js +0 -5
  167. package/views/3d/webgl-engine/core/shaderModules/TextureCubeBindUniform.js +0 -5
  168. package/views/3d/webgl-engine/core/shaderModules/UintTexture2DDrawUniform.js +0 -5
  169. package/views/3d/webgl-engine/effects/bloom/BloomDepthAdjust.glsl.js +0 -5
  170. package/views/3d/webgl-engine/effects/bloom/BloomDepthAdjustTechnique.js +0 -5
@@ -2,4 +2,4 @@
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  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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  */
5
- import{_ as e}from"../../../../chunks/tslib.es6.js";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as r}from"../../../../core/asyncUtils.js";import{unitRGBAFromColor as i}from"../../../../core/colorUtils.js";import has from"../../../../core/has.js";import{clamp as s,lerp as a}from"../../../../core/mathUtils.js";import{removeMaybe as n,abortMaybe as h,destroyMaybe as o,releaseMaybe as d}from"../../../../core/maybe.js";import{throwIfAborted as _}from"../../../../core/promiseUtils.js";import{watch as l,syncAndInitial as p,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as c}from"../../../../core/signal.js";import{Milliseconds as g}from"../../../../core/time.js";import{property as f}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/accessorSupport/interfaces.js";import"../../../../core/accessorSupport/tracking/Flags.js";import"../../../../core/Warning.js";import"../../../../core/Error.js";import{equals as b,invert as A,multiply as T}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as E,create as P}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{s as R}from"../../../../chunks/vec42.js";import{ZEROS as S}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{fromValues as I,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as w}from"../../../../geometry/support/Indices.js";import{RenderCategory as O,InternalRenderCategory as D}from"../../webgl.js";import{debugFlags as N}from"../../support/debugFlags.js";import{ColorFormat as y,DepthRenderbuffer16f as x}from"../../webgl/formats.js";import{FBOCache as H,defaultWebGLFBO as M}from"../core/FBOCache.js";import{RenderPassManager as L}from"../core/renderPasses/RenderPassManager.js";import{ShaderOutput as v,isColorOrColorEmission as U}from"../core/shaderLibrary/ShaderOutput.js";import{HUDRenderStyle as F}from"../core/shaderLibrary/hud/HUDRenderStyle.js";import{distanceFadeEnd as G}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as q}from"../effects/RenderNodes.js";import{RenderPluginManager as V}from"../effects/RenderPluginManager.js";import{Blit as j}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as B,renderHighlightBuffer as Q}from"../effects/highlight/Highlight.js";import{OITBlend as W}from"../effects/transparency/OITBlend.js";import{AnimationTimer as k}from"./AnimationTimer.js";import{AnimationTimeStep as z}from"./AnimationTimeStep.js";import{RenderRequestType as Y}from"./basicInterfaces.js";import{BoundingInfo as X}from"./BoundingInfo.js";import{DepthRange as K}from"./DepthRange.js";import{depthRangeFromScene as J}from"./depthRangeUtils.js";import{hudFragmentOpacityParameters as Z}from"./hudFragmentOpacityParameters.js";import{MainFramebuffer as $}from"./MainFramebuffer.js";import{RenderOccludedFlag as ee}from"./Material.js";import{OITPass as te}from"./OITPass.js";import{RenderContext as re,defaultRenderOccludedMask as ie}from"./RenderContext.js";import{splitRenderGeometryChangeSetByMaterial as se,RendererTarget as ae}from"./rendererUtils.js";import{setupFeatureDefaults as ne,RenderFeature as he}from"./RenderFeature.js";import{RenderPluginInput as oe}from"./RenderPluginInput.js";import{RenderSlot as de}from"./RenderSlot.js";import{ShadowAccumulator as _e}from"./ShadowAccumulator.js";import{ShadowMap as le,SnapshotSlot as pe}from"./ShadowMap.js";import ue from"./SliceHelper.js";import{Transparency as me}from"./edgeRendering/interfaces.js";import{MergedRenderer as ce}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as ge}from"../parts/renderUtils.js";import{RendererPerformanceInfo as fe,PerformanceCategory as be}from"../statistics/RendererPerformanceInfo.js";import{RenderState as Ae}from"../../../support/RenderState.js";import{DepthStencilAttachment as Te,PixelFormat as Ee,PixelType as Pe,FramebufferBit as Re,ColorAttachment1 as Se,ColorAttachment2 as Ie}from"../../../webgl/enums.js";class Ce{constructor(e,t,r,s,a,n){this._stage=e,this._techniques=r,this._rctx=s,this._compositingHelper=a,this._requestRender=n,this._pluginsHas={hudElements:!1,water:!1},this._renderers=new Map,this.renderPassManager=new L,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=I(0,0,0,1),this._sliceHelper=new ue,this._blit=null,this._oitblend=null,this._state=c(Ae.IDLE),this._highQualityTransparencyEnabled=!0,this._ssrEnabled=!1,this._hasAnimations=!1,this._animationTimestep=new z,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=c(0),this._lastFrameTime=g(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new oe,this._releaseNormals=e=>{e.some((({name:e})=>"normals"===e))&&this._pluginInput.release("normals")},this._debugNeedsDepth=!1,this.fboCache=new H(s),this._renderStateFeatures=c(ne(!has("disable-feature:high-quality-idle"),e.view.qualityProfile)),this._framebuffer=new $(this.fboCache),this.performanceInfo=new fe(this._rctx),this._shadowMap=new le(this.fboCache,e.viewingMode),this._shadowAccumulator=new _e(this.fboCache,r,e,(e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t}),((e,t,r)=>{const i=this._stage.view.qualitySettings.maximumPixelRatio;e.shadowMap.start(e.camera,t,r,!0,i),this._renderShadowCascades(v.Shadow,e.shadowMap),e.shadowMap.finish(),e.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(e.camera,e.contentCamera)}),n),this._renderContext=new re(this._rctx,this._shadowMap,r),this._nodes=new q(this._renderContext),this._plugins=new V({renderContext:this._renderContext,techniques:r,materials:t,requestRender:n,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this._handles=[l((()=>this._stage.view.state.camera),(()=>n()),p),l((()=>N.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES),(e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(me.TRANSPARENT):()=>{},n()}),u),l((()=>this._stage.view.environment.background?.color),(e=>{const t=e?i(e):C;R(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),n()}),p),l((()=>this._stage.view.state.camera.relativeElevation),(e=>this._inGlobeView=(e??1/0)>=G),p),l((()=>this._bindParameters.clouds.fadeFactor),(()=>this._bindParameters.fadeLighting()),m),l((()=>this._bindParameters.clouds.data?.state),(()=>n()),m),l((()=>this._stage.view.state.highlights),(e=>{this._bindParameters.highlights=e,this._updateHighlights(),n()}),u)]}destroy(){this._handles.forEach((e=>e.remove())),this._gpuTimerHandle=n(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.dispose(),this._loadEdgeViewTask=h(this._loadEdgeViewTask),this._edgeView=o(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this.fboCache.destroy(),this._plugins.destroy(),this._renderers.clear(),this._blit=null,this._oitblend=null,X.prune(),ce.prune(),w()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _framebufferSize(){return this._framebuffer.size}updateRenderFeatures(e=null,t=!has("disable-feature:high-quality-idle")){this._renderStateFeatures.value=ne(t,e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,r){this._renderStateFeatures.mutate((i=>i.set(t,e,r))),this._requestRender()}get _highQualityTransparency(){return this._highQualityTransparencyEnabled||this.isFeatureEnabled(he.HighQualityTransparency)}get hasReflections(){return this._pluginsHas.water&&(this._ssrEnabled||this.isFeatureEnabled(he.WaterReflection))}get _hasHighlights(){return this._plugins.produces(v.Highlight,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.DRAPED_MATERIAL,de.HUD_MATERIAL,de.LABEL_MATERIAL)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(v.Highlight,de.HUD_MATERIAL,de.LABEL_MATERIAL)}get hasSSAO(){return(this._stage.view.qualitySettings.ambientOcclusion||this.isFeatureEnabled(he.SSAO))&&!this._inGlobeView}get hasSMAA(){return this._stage.view.qualitySettings.antialiasingEnabled||this.isFeatureEnabled(he.Antialiasing)}get fullResolutionAtmosphere(){return this._stage.view.qualitySettings.highResolutionAtmosphere||this.isFeatureEnabled(he.HighResolutionAtmosphere)}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=d(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeOffscreenBuffers(),this._bindParameters.depth=d(this._bindParameters.depth),this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility)}get updating(){return null!=this._edgeView&&this._edgeView.updating||this._shadowAccumulator.running||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=r((async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");_(e);const r=this._edgeView=new t({rctx:this._rctx,renderSR:this._stage.view.renderSpatialReference,viewingMode:this._stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Fe(this._stage.view.resourceController)});return this._handles.push(l((()=>r.updating),(()=>this._requestRender()),m)),this._requestRender(),this._edgeViewCallbacks.forEach((e=>e(r))),this._edgeViewCallbacks.length=0,r}))),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&b(this._bindParameters.ssr.reprojectionMatrix,E)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:r}=this;if(void 0!==e.qualitySettings?.reflections&&this._ssrEnabled!==e.qualitySettings.reflections&&(this._ssrEnabled=e.qualitySettings.reflections,this._requestRender()),void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),null!=e.environment){null!=e.environment.weather&&(this._bindParameters.weather=e.environment.weather,this._bindParameters.weatherVisible=!!e.weatherVisible);const t="virtual"!==e.environment.lighting.type;r.enableFillLights!==t&&(r.enableFillLights=t,this._requestRender())}void 0!==e.highQualityTransparency&&this._highQualityTransparencyEnabled!==e.highQualityTransparency&&(this._highQualityTransparencyEnabled=e.highQualityTransparency,this._requestRender()),void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slicePlane(e){this._sliceHelper.plane!==e&&(this._sliceHelper.plane=e,this._requestRender())}get plugins(){return this._plugins}getMaterialRenderer(e){return this._renderers.get(e)}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlend.result}get _oitEnabled(){return this._highQualityTransparency&&this._hasOITSupport}modify(e,t){this._isRendering&&console.warn("Renderer.modify called while rendering");const{adds:r,removes:i,updates:s}=e;if(0===r.length&&0===i.length&&0===s.length)return;se(e).forEach(((r,i)=>{if(t.done)return;let s=this._renderers.get(i);null==s&&r.adds.length>0&&(s=new ce({material:i,highlightOrderMap:this._stage.view.state.highlightOrderMap}),s.initializeRenderContext(this._plugins.context),this._plugins.add(s),this._renderers.set(i,s)),s&&(s.modify(r),s.updateHighlights(this._stage.view.state.highlightOrderMap),0===s.numGeometries&&(this._renderers.delete(s.material),this._plugins.remove(s),s.destroy())),r.removes.forEach((t=>e.removes.removeUnordered(t))),r.adds.forEach((t=>e.adds.removeUnordered(t))),r.updates.forEach((t=>e.updates.removeUnordered(t))),t.madeProgress()})),this.updateHasFlags()}updateHasFlags(){const has=this._pluginsHas;has.hudElements=this._plugins.produces(v.Color,...He),has.water=this._plugins.produces(v.Normal,de.DRAPED_WATER),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new k(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const r=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==r&&(this._gpuTimerHandle=r?n(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,r=ae.Default,i=!1){try{return this._isRendering=!0,this._render(e,t,r,i)}catch(s){console.error(`Exception during rendering: ${s}`)}finally{this._isRendering=!1}return new ge(this._pluginInput.get(O.FINAL),null)}_updateHUDOccludedFragmentOpacity(e,t){const{idleOpacity:r,navigatingOpacity:i,maxDelta:n,tiltFadeStart:h,tiltFadeEnd:o,altitudeStart:d,altitudeEnd:_}=Z,l=this._stage.view,p=l.stateManager.camera,u=l.qualitySettings.fadeDuration,m=e===Ae.IDLE?r:i,c=s((p.tilt-h)/(o-h),0,1),g=s(((p.position.z??0)-d)/(_-d),0,1),f=a(a(1,m,c),1,g),b=this._bindParameters.hudOccludedFragmentOpacity;if(u<=0||b===f||0===this._lastFrameTime||this._lastFrameTime>t)return this._bindParameters.hudOccludedFragmentOpacity=f,void(this._lastFrameTime=t);const A=t-this._lastFrameTime;this._lastFrameTime=t;const T=Math.max(1-r,Math.abs(r-i)),E=Math.min(T*A/u,n);E>=Math.abs(f-b)?this._bindParameters.hudOccludedFragmentOpacity=f:(this._bindParameters.hudOccludedFragmentOpacity=b+Math.sign(f-b)*E,this._requestRender())}_render(e,t,r=ae.Default,i){this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=r===ae.Default,this._disposeBindBuffers();const{camera:s,contentCamera:a,mode:n,alignPixelEnabled:h}=e;this._state.value=n;const o=this._nodes.produces("magnifier-color"),_=this._nodes.produces(O.FINAL),l=this._nodes.require("emissive",O.FINAL,O.COMPOSITE)>0&&this._plugins.hasEmissions,p=l?v.ColorEmission:v.Color;this._renderContext.time=t,this._renderContext.output=p,this._bindParameters.oitPass=te.NONE,this._bindParameters.alignPixelEnabled=h,this._bindParameters.decorations=!i,this._bindParameters.mainDepth=null,this._bindParameters.slicePlane=this._sliceHelper.plane,this._bindParameters.viewshedEnabled=this._nodes.produces(D.VIEWSHED),this._renderOverlay(t),s.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(s.fullWidth,s.fullHeight,this._backgroundColor,l);this.hasReflections?(m?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=m):m?.release(),this._ensureBindParametersCamera(s,a),this._updateHUDOccludedFragmentOpacity(n,t),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!i;const c=this._highQualityTransparency&&this._hasTransparentTerrain,g=this._plugins.produces(v.Color,...ye);this._precompilePrepasses(),this.performanceInfo.advance(be.PREPARE);const f=this._computeDepthRange(s);this._renderShadowMap(s,this._bindParameters.lighting.mainLight.direction,f),this._ensureBindParametersCamera(s,a),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(f,s,a),this._ensureBindParametersSSR(t),this._precompileShaders(c,g,p),this._renderContext.output=p,u.bind(),this._bindParameters.mainDepth=u.depth.attachment;const b=this.plugins.produces(v.Color,...Ne);b&&this._renderOpaqueGeometry(),u.update((e=>this._renderNodes(O.OPAQUE,e,b))),this.fboCache.debugCallback?.(O.OPAQUE,u.color.fbo),u.update((e=>this._renderNodes(D.OPAQUE_ENVIRONMENT,e))),this.fboCache.debugCallback?.(D.OPAQUE_ENVIRONMENT,u.color.fbo),this._renderTerrainDepth(c),this._renderEdges(me.OPAQUE),u.bind(),this._renderPlugins(de.VOXEL,be.VOXEL),this._renderHiddenTransparentEdges(),g&&(this._oitEnabled?this._renderOIT(we.Geometry,p):this._renderTransparentGeometry()),u.update((e=>this._renderNodes(O.TRANSPARENT,e,g))),this.fboCache.debugCallback?.(O.TRANSPARENT,u.color.fbo),this._renderGeometryDepth(c),this._renderHUDVisibility(),c||this._plugins.render(this._pluginInput,de.LINE_CALLOUTS),this._renderEdges(me.TRANSPARENT);const A=this._hasTransparentTerrain?this._renderTransparentTerrain():null;A&&(this.performanceInfo.advance(be.TRANSPARENT_TERRAIN),this._bindParameters.hudVisibility&&(c?this._renderLineCallouts(F.Occluded):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositingHelper.compositeHUD(this._bindParameters,A.getTexture())),this._renderHUD(F.Occluded,u.color,p))),this._bindParameters.cullAboveTerrain=!1,A&&(u.bind(),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,A.getTexture()),A.release(),c&&(this._renderEdges(me.OPAQUE),g&&(this._oitEnabled?this._renderOIT(we.Geometry,p):this._renderTransparentGeometry(),this.performanceInfo.advance(be.TRANSPARENT)),this._renderEdges(me.TRANSPARENT))),this._bindParameters.ssao=d(this._bindParameters.ssao),c&&this._renderLineCallouts(F.NotOccluded),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment(),this._pluginInput.set(D.FOCUSAREA,this._renderFocusAreaGeometry()),u.update((e=>this._renderNodes(D.TRANSPARENT_ENVIRONMENT,e))),u.update((e=>this._renderNodes(D.VIEWSHED,e))),u.update((e=>this._renderNodes(D.LASERLINES,e))),u.update((e=>this._renderNodes(D.FOCUSAREA_COLOR,e))),u.update((e=>this._renderNodes(D.OCCLUDED,e))),this._pluginInput.set("highlights",this._renderHighlightPrepass());const T=r===ae.ObjectAndLayerID?this._renderObjectAndLayerIdColor():null;u.update((e=>this._renderNodes(O.COMPOSITE,e))),this._pluginInput.release(D.FOCUSAREA);const E=!(r!==ae.Default||_||o&&!i),P=this._pluginInput.get(O.COMPOSITE),R=E?M:this.fboCache.acquire(P.fbo.width,P.fbo.height,D.ANTIALIASING),S=this._nodes.produces(D.ANTIALIASING)?this._renderNodes(D.ANTIALIASING,R):this._blitFBO(P,R,!1);let I;this._pluginInput.set(D.ANTIALIASING,S),this._hasHUDHighlights?(this._renderHUD(F.NotOccluded,S,p),I=this._renderNodes(D.HIGHLIGHTS,S)):(I=this._renderNodes(D.HIGHLIGHTS,S),this._renderHUD(F.NotOccluded,I,p));const C=this._renderNodes(D.MAGNIFIER,I);return o&&!i&&r===ae.Default&&!_&&this._blitFBO(C),_?(C.attachDepth(u.depth),this._blitFBO(this._renderNodes(O.FINAL,C)),C.detachDepth()):this._pluginInput.set(O.FINAL,C),this._pluginInput.release("highlights"),this.onPostRender&&this.onPostRender(),this._releaseFBOs(),u.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),this.performanceInfo.finishFrame(),r!==ae.Default&&(this._releaseFBOs(),this._disposeOffscreenBuffers()),new ge(this._pluginInput.get(O.FINAL),T)}_precompileShaders(e,t,r){if(++this._plugins.context.techniques.precompiling,this._renderContext.output=r,this._precompileOpaqueGeometry(),this._nodes.precompile(D.OPAQUE_ENVIRONMENT),this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,this._renderContext.output=v.Depth,this._plugins.precompile(de.TRANSPARENT_TERRAIN),e&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=r,this._plugins.precompile(de.TRANSPARENT_TERRAIN),t&&(this._precompileTransparentGeometry(),this._hasTransparentTerrain&&(this._bindParameters.cullAboveTerrain=!1,this._precompileTransparentGeometry(),this._bindParameters.cullAboveTerrain=e)),this._nodes.precompile(D.FOCUSAREA),this._needsHUDVisibility&&this._plugins.precompile(de.OCCLUSION_PIXELS),this._plugins.precompile(de.LINE_CALLOUTS),this._precompileHUD(F.Occluded),this._bindParameters.terrainDepthTest=!1,this._bindParameters.cullAboveTerrain=!1,this._nodes.precompile(D.VIEWSHED,D.LASERLINES,D.FOCUSAREA_COLOR,D.OCCLUDED,D.ANTIALIASING,D.HIGHLIGHTS),this._precompileHUD(F.NotOccluded),this._hasHighlights){const e=this._bindParameters;e.highlights.forEach(((t,r)=>{e.highlightLevel=r,this._precompileAllGeometry(v.Highlight)})),e.highlightLevel=null}this._nodes.precompile(O.COMPOSITE,D.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),--this._plugins.context.techniques.precompiling}_updateHighlights(){const e=this._stage.view.state;this._renderers.forEach((t=>t.updateHighlights(e.highlightOrderMap)))}_renderFocusAreaGeometry(){if(!this._nodes.produces(D.FOCUSAREA))return null;const{width:e,height:t}=this._framebufferSize;let r=this.fboCache.acquire(e,t,D.FOCUSAREA);return r=this._nodes.render(r,this._pluginInput),this.performanceInfo.advance(be.FOCUS_AREA_MASK),r}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._renderContext.output;++this._techniques.precompiling;const t=this._framebufferSize;let r=this.fboCache.acquire(t.width,t.height,"olid");return r.acquireDepth(Te),r=this._nodes.render(r,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(be.OBJECT_AND_LAYER_ID_COLOR),this._renderContext.output=e,r}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,r=e===Y.BACKGROUND;if(r||t){const e=r?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const s=Math.max(e,i);this._animationTimestep.frame(s,r)}}readMainDepth(e,t){const{mainDepth:r,camera:i}=this._bindParameters;if(!r)return;const s=this.fboCache.acquire(this._framebufferSize.width,this._framebufferSize.height,"linear-depth");this._rctx.bindFramebuffer(s.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositingHelper.blitDepthToLinearDepth(this._bindParameters,r),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),s.fbo?.readPixels(e[0],e[1],e[2],e[3],Ee.RGBA,Pe.UNSIGNED_BYTE,t),s.release()}readHUDVisibility(e,t,r,i,s){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,r,i,Ee.RGBA,Pe.UNSIGNED_BYTE,s)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}_renderEdges(e){const t=this._edgeView;if(!t?.shouldRender())return;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"edges"),s=()=>t.render(this._bindParameters,e),a=this._bindParameters.geometryDepth;this.renderToTargets(s,i,a??this._framebuffer.depth,C),this._framebuffer.bind(),this._compositingHelper.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(e===me.OPAQUE?be.OPAQUE_EDGES:be.TRANSPARENT_EDGES)}_renderOverlay(e){this._bindParameters.overlay=this.overlay?.render(e),this._bindParameters.overlay&&this.performanceInfo.advance(be.OVERLAY)}_renderShadowMap(e,t,r){if(!this.shadowsEnabled)return;const i=this._shadowMap;i.start(e,t,r,this.isFeatureEnabled(he.HighResolutionShadows),this._stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(v.ShadowHighlight,this._shadowMap),i.moveSnapshot(pe.Highlight),this._renderShadowCascades(v.ShadowExcludeHighlight,this._shadowMap),i.copySnapshot(pe.ExcludeHighlight),this._renderShadowCascades(v.ShadowHighlight,this._shadowMap)):this._renderShadowCascades(v.Shadow),i.finish(),e.setGLViewport(this._rctx),this.performanceInfo.advance(be.SHADOW_MAP)}_precompileShadowCascades(e){for(const t of this._shadowMap.cascades)t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.camera),this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(v.Depth)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._needsShadowAccumulation||this._debugNeedsDepth}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");if(e){const t=this._needsDepth?e.getAttachment(Te):null;t?.retain(),this._pluginInput.set(D.SSAO,this._renderSSAO()),this._renderGeometryWithoutNormalsDepth(t)}else this._renderAllGeometryDepth()}_renderGeometryWithoutNormalsDepth(e){if(!this._needsDepth||!e)return void(this._bindParameters.depth=d(this._bindParameters.depth));const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"depth");r.attachDepth(e),e.release(),this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(Re.STENCIL),this._renderGeometryWithoutNormals(v.Depth),d(this._bindParameters.depth),this._bindParameters.depth=r.obtainDepthTexture(),r.release(),this.performanceInfo.advance(be.DEPTH)}_renderAllGeometryDepth(){if(!this._needsDepth)return void(this._bindParameters.depth=d(this._bindParameters.depth));const e=this._framebufferSize,t=this.fboCache.acquire(e.width,e.height,"depth").acquireDepth(Te);this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this.renderAllGeometry(v.Depth),d(this._bindParameters.depth),this._bindParameters.depth=t.obtainDepthTexture(),t.release(),this.performanceInfo.advance(be.DEPTH)}_renderTerrainDepth(e){if(this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,!e)return void(this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth));const t=this._renderContext.output;this._renderContext.output=v.Depth;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"terrain depth").acquireDepth(Te);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderTransparentTerrain(),d(this._bindParameters.terrainDepth),this._bindParameters.terrainDepth=i.obtainDepthTexture(),this._renderContext.output=t,i.release()}_renderGeometryDepth(e){if(!e)return void(this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth));const t=this._renderContext.output,{width:r,height:i}=this._framebufferSize,s=this.fboCache.acquire(r,i,"geometry depth").acquireDepth(Te);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderOpaqueAndTransparentGeometry(v.Depth),this._renderContext.output=t,d(this._bindParameters.geometryDepth),this._bindParameters.geometryDepth=s.obtainDepthTexture(),s.release()}get _needsDepthRange(){return this._shadowMap.enabled||this._needsShadowAccumulation}_computeDepthRange(e){if(!this._needsDepthRange)return K.zero;const t=J(e,this._plugins.plugins,this._stage.layers);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}get _normalsRequired(){const e=this._nodes.require("normals",O.FINAL,O.COMPOSITE,O.OPAQUE,O.TRANSPARENT,D.VIEWSHED,D.LASERLINES);return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(v.Normal),this._needsDepth&&this._precompileAllGeometry(v.Depth),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(v.ShadowHighlight),this._precompileShadowCascades(v.ShadowExcludeHighlight),this._precompileShadowCascades(v.ShadowHighlight)):this._precompileShadowCascades(v.Shadow)),this._needsShadowAccumulation&&this._precompileAllGeometry(v.Shadow)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"normals",y.RGBA8);r.acquireDepth(Te),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._renderGeometryWithNormals(v.Normal);const i=this._nodes.optional("normals",O.FINAL,O.COMPOSITE,O.OPAQUE,O.TRANSPARENT,D.VIEWSHED);return r.retain(e+i-1),this.performanceInfo.advance(be.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(!this.hasSSAO||!e)return void e?.detachDepth();M.setName(D.SSAO);const t=this._nodes.render(M,this._pluginInput);return this._bindParameters.ssao=t,e.detachDepth(),this._pluginInput.release("normals"),this.performanceInfo.advance(be.SSAO),t}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(de.TRANSPARENT_TERRAIN),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentTerrain()}precompileSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const r of t)this._renderContext.renderOccludedMask=r,this.precompileSlots(e,...xe);this._renderContext.renderOccludedMask=ie}renderSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.forAll((e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t,this._pluginInput)}))}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>ee.Occlude&&this._plugins.render(this._pluginInput,de.OCCLUDED_TERRAIN),this.renderSlots(e,...xe),this._renderContext.renderOccludedMask=ie}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,de.HUD_MATERIAL)}precompileViewshedShadowMap(){this._precompileAllGeometry(v.ViewshedShadow)}renderViewshedShadowMap(e){const{camera:t,contentCamera:r}=this._bindParameters,i=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(v.ViewshedShadow),this._ensureBindParametersCamera(t,r),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=i}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...Oe),this._renderTransparentTerrain()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...De)}_precompileOpaqueGeometry(){this._plugins.precompile(...Ne)}_renderOpaqueGeometry(){this._plugins.render(this._pluginInput,...Ne)}_renderTransparentGeometry(){this._plugins.render(this._pluginInput,...ye)}get _hasTransparentTerrain(){return this._plugins.produces(v.Color,de.TRANSPARENT_TERRAIN)}_renderTransparentTerrain(){const e=()=>this._plugins.render(this._pluginInput,de.TRANSPARENT_TERRAIN);if(!U(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent terrain");return this.renderToTargets(e,r,this._framebuffer.depth,C),r}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,de.OCCLUSION_PIXELS)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebufferSize;let r=this._bindParameters.hudVisibility;r?.fbo?.width===e&&r?.fbo?.height===t||(r?.release(),r=this.fboCache.acquire(e,t,"hud visibility",y.RGBA4),this._bindParameters.hudVisibility=r);const i=this._bindParameters.geometryDepth;r.attachDepth(i||this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(this._pluginInput,de.OCCLUSION_PIXELS),r.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(be.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,e===F.Occluded){const e=()=>this._plugins.render(this._pluginInput,de.LINE_CALLOUTS),t=this._framebufferSize,r=this.fboCache.acquireDepth(x,t.width,t.height,"line callouts");this.renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(this._pluginInput,de.LINE_CALLOUTS)}_precompileHUD(e){if(this._precompileHUDOutput(e),this._hasHighlights){const t=this._renderContext.output;this._renderContext.output=v.Highlight,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._oitEnabled&&U(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...He),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...He),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...He),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t,r){if(this._pluginsHas.hudElements){if(this._oitEnabled){const i=this._renderOIT(we.HUD,r,e);this._rctx.bindFramebuffer(t.fbo),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,i.getTexture()),i.release()}else if(this._renderContext.output=r,e===F.Occluded){const t=()=>this._renderHUDElements(e),r=this._framebufferSize,i=this.fboCache.acquireDepth(x,r.width,r.height,"hud");this.renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(x),this._rctx.bindFramebuffer(t.fbo),this._renderHUDElements(e),t.detachDepth();this.performanceInfo.advance(e===F.Occluded?be.HUD_OCCLUDED:be.HUD)}}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,...He)}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(v.ShadowHighlight,de.OPAQUE_MATERIAL)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:r}=this,i=this._framebufferSize,{highlights:s}=r,a=e.acquire(i.width,i.height,"highlights",s.length>B?y.RG8UI:y.R8UI);a.acquireDepth(Te),t.bindFramebuffer(a.fbo);const{gl:n}=t;return n.clearBufferuiv(n.COLOR,0,[0,0,0,0]),this._renderContext.output=v.Highlight,t.bindFramebuffer(a.fbo),Q(t,e,i,r,(()=>this._renderHighlightGeometries())),this.performanceInfo.advance(be.HIGHLIGHTS),a}_renderHighlightGeometries(){this._plugins.render(this._pluginInput,...Me),this._rctx.clear(Re.DEPTH),this._renderHUDElements(F.Both)}get _needsShadowAccumulation(){return this._shadowAccumulator.accumulating}_renderShadowAccumulation(e,t,r){this._needsShadowAccumulation&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,e,t,r)&&this.performanceInfo.advance(be.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this._oitEnabled&&U(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...ye),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...ye),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...ye)}_renderOIT(e,t,r=F.Both){const i=e===we.HUD,s=this._framebufferSize,a=i?this.fboCache.acquire(s.width,s.height,"oit hud composite"):null,n=i?()=>this._renderHUDElements(r):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=t,h.oitPass=te.ColorAlpha;const d=a?"oit hud color+alpha":"oit color+alpha",_=this.fboCache.acquire(s.width,s.height,d,y.RGBA16F),l=t===v.ColorEmission;l&&_.acquireColor(Se,y.RGBA16F,"emissive"),_.acquireColor(l?Ie:Se,y.R16F),a||_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer([0,0,0,1]),l&&this._rctx.clearBuffer(1,S),n(),_.detachDepth(),h.oitPass=te.FrontFace;const p=this.fboCache.acquire(s.width,s.height,a?"oit hud front":"oit front");return l&&p.acquireColor(Se,y.RGBA16F,"emissive"),a?p.acquireDepth(x):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(C,!!a),n(),p.detachDepth(),h.oitPass=te.NONE,a?(this._rctx.bindFramebuffer(a.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(Re.COLOR)):this._framebuffer.bind(),this._oitblend??=new W(this._techniques),this._oitblend.blend(this._rctx,_,p,h,l),a?.detachDepth(),p.release(),_.release(),this._renderContext.output=o,a}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(be.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(this._pluginInput,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),this.performanceInfo.advance(be.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(this._pluginInput,e),this.performanceInfo.advance(t))}_renderNodes(e,t,r=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return r&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNormals);return this.performanceInfo.advance(e),i}_blitFBO(e,t=M,r=!0){return this._blit??=new j(this._techniques),this._blit.blit(this._rctx,e,t,this._bindParameters),this._pluginInput.set(e.name,t),r&&e.release(),t}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=E:(A(ve,this._bindParameters.camera.viewMatrix),A(Le,this._bindParameters.camera.projectionMatrix),T(Ue,ve,Le),T(Ue,this._renderContext.lastFrameCamera.viewMatrix,Ue),T(Ue,this._renderContext.lastFrameCamera.projectionMatrix,Ue),this._reprojectionMatrix=Ue);const t=this._stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=E,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,r,i){this._bindParameters.updateLighting(e,t,r,i),this._requestRender(Y.UPDATE)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}renderToTargets(e,t,r,i,s=!1,a=!1){t.attachDepth(r),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(i,s,a),e(),t.detachDepth()}get test(){}}var we;e([f({readOnly:!0})],Ce.prototype,"fullResolutionAtmosphere",null),e([f()],Ce.prototype,"_edgeView",void 0),e([f()],Ce.prototype,"updating",null),function(e){e[e.Geometry=0]="Geometry",e[e.HUD=1]="HUD"}(we||(we={}));const Oe=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL],De=[de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],Ne=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS],ye=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],xe=[de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH],He=[de.LINE_CALLOUTS_HUD_DEPTH,de.HUD_MATERIAL,de.LABEL_MATERIAL],Me=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_TERRAIN,de.INTEGRATED_MESH,de.OPAQUE_TERRAIN],Le=P(),ve=P(),Ue=P();function Fe(e){return t=>e.immediate.schedule(t)}export{Ce as Renderer};
5
+ import{_ as e}from"../../../../chunks/tslib.es6.js";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as r}from"../../../../core/asyncUtils.js";import{unitRGBAFromColor as i}from"../../../../core/colorUtils.js";import has from"../../../../core/has.js";import{clamp as s,lerp as a}from"../../../../core/mathUtils.js";import{removeMaybe as n,abortMaybe as h,destroyMaybe as o,releaseMaybe as d}from"../../../../core/maybe.js";import{throwIfAborted as _}from"../../../../core/promiseUtils.js";import{watch as l,syncAndInitial as p,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as c}from"../../../../core/signal.js";import{Milliseconds as g}from"../../../../core/time.js";import{property as f}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/accessorSupport/interfaces.js";import"../../../../core/accessorSupport/tracking/Flags.js";import"../../../../core/Warning.js";import"../../../../core/Error.js";import{equals as b,invert as A,multiply as T}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as E,create as P}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{s as R}from"../../../../chunks/vec42.js";import{ZEROS as S}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{fromValues as I,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as w}from"../../../../geometry/support/Indices.js";import{RenderCategory as O,InternalRenderCategory as N}from"../../webgl.js";import{debugFlags as D}from"../../support/debugFlags.js";import{ColorFormat as y,DepthRenderbuffer16f as x}from"../../webgl/formats.js";import{FBOCache as H,defaultWebGLFBO as M}from"../core/FBOCache.js";import{RenderPassManager as L}from"../core/renderPasses/RenderPassManager.js";import{ShaderOutput as v,isColorOrColorEmission as U}from"../core/shaderLibrary/ShaderOutput.js";import{HUDRenderStyle as F}from"../core/shaderLibrary/hud/HUDRenderStyle.js";import{distanceFadeEnd as G}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as q}from"../effects/RenderNodes.js";import{RenderPluginManager as V}from"../effects/RenderPluginManager.js";import{Blit as j}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as B,renderHighlightBuffer as Q}from"../effects/highlight/Highlight.js";import{OITBlend as W}from"../effects/transparency/OITBlend.js";import{AnimationTimer as k}from"./AnimationTimer.js";import{AnimationTimeStep as z}from"./AnimationTimeStep.js";import{RenderRequestType as Y}from"./basicInterfaces.js";import{BoundingInfo as X}from"./BoundingInfo.js";import{DepthRange as K}from"./DepthRange.js";import{depthRangeFromScene as J}from"./depthRangeUtils.js";import{hudFragmentOpacityParameters as Z}from"./hudFragmentOpacityParameters.js";import{MainFramebuffer as $}from"./MainFramebuffer.js";import{RenderOccludedFlag as ee}from"./Material.js";import{OITPass as te}from"./OITPass.js";import{RenderContext as re,defaultRenderOccludedMask as ie}from"./RenderContext.js";import{splitRenderGeometryChangeSetByMaterial as se,RendererTarget as ae}from"./rendererUtils.js";import{setupFeatureDefaults as ne,RenderFeature as he}from"./RenderFeature.js";import{RenderPluginInput as oe}from"./RenderPluginInput.js";import{RenderSlot as de}from"./RenderSlot.js";import{ShadowAccumulator as _e}from"./ShadowAccumulator.js";import{ShadowMap as le,SnapshotSlot as pe}from"./ShadowMap.js";import ue from"./SliceHelper.js";import{Transparency as me}from"./edgeRendering/interfaces.js";import{MergedRenderer as ce}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as ge}from"../parts/renderUtils.js";import{RendererPerformanceInfo as fe,PerformanceCategory as be}from"../statistics/RendererPerformanceInfo.js";import{RenderState as Ae}from"../../../support/RenderState.js";import{DepthStencilAttachment as Te,PixelFormat as Ee,PixelType as Pe,FramebufferBit as Re,ColorAttachment1 as Se,ColorAttachment2 as Ie}from"../../../webgl/enums.js";class Ce{constructor(e,t,r,s,a,n){this._stage=e,this._techniques=r,this._rctx=s,this._compositingHelper=a,this._requestRender=n,this._pluginsHas={hudElements:!1,water:!1},this._renderers=new Map,this.renderPassManager=new L,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=I(0,0,0,1),this._sliceHelper=new ue,this._blit=null,this._oitblend=null,this._state=c(Ae.IDLE),this._highQualityTransparencyEnabled=!0,this._ssrEnabled=!1,this._hasAnimations=!1,this._animationTimestep=new z,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=c(0),this._lastFrameTime=g(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new oe,this._releaseNormals=e=>{e.some((({name:e})=>"normals"===e))&&this._pluginInput.release("normals")},this._debugNeedsDepth=!1,this.fboCache=new H(s),this._renderStateFeatures=c(ne(!has("disable-feature:high-quality-idle"),e.view.qualityProfile)),this._framebuffer=new $(this.fboCache),this.performanceInfo=new fe(this._rctx),this._shadowMap=new le(this.fboCache,e.viewingMode),this._shadowAccumulator=new _e(this.fboCache,r,e,(e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t}),((e,t,r)=>{const i=this._stage.view.qualitySettings.maximumPixelRatio;e.shadowMap.start(e.camera,t,r,!0,i),this._renderShadowCascades(v.Shadow,e.shadowMap),e.shadowMap.finish(),e.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(e.camera,e.contentCamera)}),n),this._renderContext=new re(this._rctx,this._shadowMap,r),this._nodes=new q(this._renderContext),this._plugins=new V({renderContext:this._renderContext,techniques:r,materials:t,requestRender:n,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this._handles=[l((()=>this._stage.view.state.camera),(()=>n()),p),l((()=>D.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES),(e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(me.TRANSPARENT):()=>{},n()}),u),l((()=>this._stage.view.environment.background?.color),(e=>{const t=e?i(e):C;R(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),n()}),p),l((()=>this._stage.view.state.camera.relativeElevation),(e=>this._inGlobeView=(e??1/0)>=G),p),l((()=>this._bindParameters.clouds.fadeFactor),(()=>this._bindParameters.fadeLighting()),m),l((()=>this._bindParameters.clouds.data?.state),(()=>n()),m),l((()=>this._stage.view.state.highlights),(e=>{this._bindParameters.highlights=e,this._updateHighlights(),n()}),u)]}destroy(){this._handles.forEach((e=>e.remove())),this._gpuTimerHandle=n(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.dispose(),this._loadEdgeViewTask=h(this._loadEdgeViewTask),this._edgeView=o(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this.fboCache.destroy(),this._plugins.destroy(),this._renderers.clear(),this._blit=null,this._oitblend=null,X.prune(),ce.prune(),w()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _framebufferSize(){return this._framebuffer.size}updateRenderFeatures(e=null,t=!has("disable-feature:high-quality-idle")){this._renderStateFeatures.value=ne(t,e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,r){this._renderStateFeatures.mutate((i=>i.set(t,e,r))),this._requestRender()}get _highQualityTransparency(){return this._highQualityTransparencyEnabled||this.isFeatureEnabled(he.HighQualityTransparency)}get hasReflections(){return this._pluginsHas.water&&(this._ssrEnabled||this.isFeatureEnabled(he.WaterReflection))}get _hasHighlights(){return this._plugins.produces(v.Highlight,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.DRAPED_MATERIAL,de.HUD_MATERIAL,de.LABEL_MATERIAL)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(v.Highlight,de.HUD_MATERIAL,de.LABEL_MATERIAL)}get hasSSAO(){return(this._stage.view.qualitySettings.ambientOcclusion||this.isFeatureEnabled(he.SSAO))&&!this._inGlobeView}get hasSMAA(){return this._stage.view.qualitySettings.antialiasingEnabled||this.isFeatureEnabled(he.Antialiasing)}get fullResolutionAtmosphere(){return this._stage.view.qualitySettings.highResolutionAtmosphere||this.isFeatureEnabled(he.HighResolutionAtmosphere)}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=d(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeOffscreenBuffers(),this._bindParameters.depth=d(this._bindParameters.depth),this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility)}get updating(){return null!=this._edgeView&&this._edgeView.updating||this._shadowAccumulator.running||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=r((async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");_(e);const r=this._edgeView=new t({rctx:this._rctx,renderSR:this._stage.view.renderSpatialReference,viewingMode:this._stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Fe(this._stage.view.resourceController)});return this._handles.push(l((()=>r.updating),(()=>this._requestRender()),m)),this._requestRender(),this._edgeViewCallbacks.forEach((e=>e(r))),this._edgeViewCallbacks.length=0,r}))),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&b(this._bindParameters.ssr.reprojectionMatrix,E)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:r}=this;if(void 0!==e.qualitySettings?.reflections&&this._ssrEnabled!==e.qualitySettings.reflections&&(this._ssrEnabled=e.qualitySettings.reflections,this._requestRender()),void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),null!=e.environment){null!=e.environment.weather&&(this._bindParameters.weather=e.environment.weather,this._bindParameters.weatherVisible=!!e.weatherVisible);const t="virtual"!==e.environment.lighting.type;r.enableFillLights!==t&&(r.enableFillLights=t,this._requestRender())}void 0!==e.highQualityTransparency&&this._highQualityTransparencyEnabled!==e.highQualityTransparency&&(this._highQualityTransparencyEnabled=e.highQualityTransparency,this._requestRender()),void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slicePlane(e){this._sliceHelper.plane!==e&&(this._sliceHelper.plane=e,this._requestRender())}get plugins(){return this._plugins}getMaterialRenderer(e){return this._renderers.get(e)}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlend.result}get _oitEnabled(){return this._highQualityTransparency&&this._hasOITSupport}modify(e,t){this._isRendering&&console.warn("Renderer.modify called while rendering");const{adds:r,removes:i,updates:s}=e;if(0===r.length&&0===i.length&&0===s.length)return;se(e).forEach(((r,i)=>{if(t.done)return;let s=this._renderers.get(i);null==s&&r.adds.length>0&&(s=new ce({material:i,highlightOrderMap:this._stage.view.state.highlightOrderMap}),s.initializeRenderContext(this._plugins.context),this._plugins.add(s),this._renderers.set(i,s)),s&&(s.modify(r),s.updateHighlights(this._stage.view.state.highlightOrderMap),0===s.numGeometries&&(this._renderers.delete(s.material),this._plugins.remove(s),s.destroy())),r.removes.forEach((t=>e.removes.removeUnordered(t))),r.adds.forEach((t=>e.adds.removeUnordered(t))),r.updates.forEach((t=>e.updates.removeUnordered(t))),t.madeProgress()})),this.updateHasFlags()}updateHasFlags(){const has=this._pluginsHas;has.hudElements=this._plugins.produces(v.Color,...He),has.water=this._plugins.produces(v.Normal,de.DRAPED_WATER),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new k(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const r=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==r&&(this._gpuTimerHandle=r?n(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,r=ae.Default,i=!1){try{return this._isRendering=!0,this._render(e,t,r,i)}catch(s){console.error(`Exception during rendering: ${s}`)}finally{this._isRendering=!1}return new ge(this._pluginInput.get(O.FINAL),null)}_updateHUDOccludedFragmentOpacity(e,t){const{idleOpacity:r,navigatingOpacity:i,maxDelta:n,tiltFadeStart:h,tiltFadeEnd:o,altitudeStart:d,altitudeEnd:_}=Z,l=this._stage.view,p=l.stateManager.camera,u=l.qualitySettings.fadeDuration,m=e===Ae.IDLE?r:i,c=s((p.tilt-h)/(o-h),0,1),g=s(((p.position.z??0)-d)/(_-d),0,1),f=a(a(1,m,c),1,g),b=this._bindParameters.hudOccludedFragmentOpacity;if(u<=0||b===f||0===this._lastFrameTime||this._lastFrameTime>t)return this._bindParameters.hudOccludedFragmentOpacity=f,void(this._lastFrameTime=t);const A=t-this._lastFrameTime;this._lastFrameTime=t;const T=Math.max(1-r,Math.abs(r-i)),E=Math.min(T*A/u,n);E>=Math.abs(f-b)?this._bindParameters.hudOccludedFragmentOpacity=f:(this._bindParameters.hudOccludedFragmentOpacity=b+Math.sign(f-b)*E,this._requestRender())}_render(e,t,r=ae.Default,i){this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=r===ae.Default,this._disposeBindBuffers();const{camera:s,contentCamera:a,mode:n,alignPixelEnabled:h}=e;this._state.value=n;const o=this._nodes.produces("magnifier-color"),_=this._nodes.produces(O.FINAL),l=this._nodes.require("emissive",N.TRANSPARENT_ENVIRONMENT,O.COMPOSITE,O.FINAL)>0&&this._plugins.hasEmissions,p=l?v.ColorEmission:v.Color;this._renderContext.time=t,this._renderContext.output=p,this._bindParameters.oitPass=te.NONE,this._bindParameters.alignPixelEnabled=h,this._bindParameters.decorations=!i,this._bindParameters.mainDepth=null,this._bindParameters.slicePlane=this._sliceHelper.plane,this._bindParameters.viewshedEnabled=this._nodes.produces(N.VIEWSHED),this._renderOverlay(t),s.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(s.fullWidth,s.fullHeight,this._backgroundColor,l);this.hasReflections?(m?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=m):m?.release(),this._ensureBindParametersCamera(s,a),this._updateHUDOccludedFragmentOpacity(n,t),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!i;const c=this._highQualityTransparency&&this._hasTransparentTerrain,g=this._plugins.produces(v.Color,...ye);this._precompilePrepasses(),this.performanceInfo.advance(be.PREPARE);const f=this._computeDepthRange(s);this._renderShadowMap(s,this._bindParameters.lighting.mainLight.direction,f),this._ensureBindParametersCamera(s,a),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(f,s,a),this._ensureBindParametersSSR(t),this._precompileShaders(c,g,p),this._renderContext.output=p,u.bind(),this._bindParameters.mainDepth=u.depth.attachment;const b=this.plugins.produces(v.Color,...De);b&&this._renderOpaqueGeometry(),u.update((e=>this._renderNodes(O.OPAQUE,e,b))),this.fboCache.debugCallback?.(O.OPAQUE,u.color.fbo),u.update((e=>this._renderNodes(N.OPAQUE_ENVIRONMENT,e))),this.fboCache.debugCallback?.(N.OPAQUE_ENVIRONMENT,u.color.fbo),this._renderTerrainDepth(c),this._renderEdges(me.OPAQUE),u.bind(),this._renderPlugins(de.VOXEL,be.VOXEL),this._renderHiddenTransparentEdges(),g&&(this._oitEnabled?this._renderOIT(we.Geometry,p):this._renderTransparentGeometry()),u.update((e=>this._renderNodes(O.TRANSPARENT,e,g))),this.fboCache.debugCallback?.(O.TRANSPARENT,u.color.fbo),this._renderGeometryDepth(c),this._renderHUDVisibility(),c||this._plugins.render(this._pluginInput,de.LINE_CALLOUTS),this._renderEdges(me.TRANSPARENT);const A=this._hasTransparentTerrain?this._renderTransparentTerrain():null;A&&(this.performanceInfo.advance(be.TRANSPARENT_TERRAIN),this._bindParameters.hudVisibility&&(c?this._renderLineCallouts(F.Occluded):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositingHelper.compositeHUD(this._bindParameters,A.getTexture())),this._renderHUD(F.Occluded,u.color,p))),this._bindParameters.cullAboveTerrain=!1,A&&(u.bind(),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,A.getTexture()),A.release(),c&&(this._renderEdges(me.OPAQUE),g&&(this._oitEnabled?this._renderOIT(we.Geometry,p):this._renderTransparentGeometry(),this.performanceInfo.advance(be.TRANSPARENT)),this._renderEdges(me.TRANSPARENT))),this._bindParameters.ssao=d(this._bindParameters.ssao),c&&this._renderLineCallouts(F.NotOccluded),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment(),this._pluginInput.set(N.FOCUSAREA,this._renderFocusAreaGeometry()),u.update((e=>this._renderNodes(N.TRANSPARENT_ENVIRONMENT,e))),u.update((e=>this._renderNodes(N.VIEWSHED,e))),u.update((e=>this._renderNodes(N.LASERLINES,e))),u.update((e=>this._renderNodes(N.FOCUSAREA_COLOR,e))),u.update((e=>this._renderNodes(N.OCCLUDED,e))),this._pluginInput.set("highlights",this._renderHighlightPrepass());const T=r===ae.ObjectAndLayerID?this._renderObjectAndLayerIdColor():null;u.update((e=>this._renderNodes(O.COMPOSITE,e))),this._pluginInput.release(N.FOCUSAREA);const E=!(r!==ae.Default||_||o&&!i),P=this._pluginInput.get(O.COMPOSITE),R=E?M:this.fboCache.acquire(P.fbo.width,P.fbo.height,N.ANTIALIASING),S=this._nodes.produces(N.ANTIALIASING)?this._renderNodes(N.ANTIALIASING,R):this._blitFBO(P,R,!1);let I;this._pluginInput.set(N.ANTIALIASING,S),this._hasHUDHighlights?(this._renderHUD(F.NotOccluded,S,p),I=this._renderNodes(N.HIGHLIGHTS,S)):(I=this._renderNodes(N.HIGHLIGHTS,S),this._renderHUD(F.NotOccluded,I,p));const C=this._renderNodes(N.MAGNIFIER,I);return o&&!i&&r===ae.Default&&!_&&this._blitFBO(C),_?(C.attachDepth(u.depth),this._blitFBO(this._renderNodes(O.FINAL,C)),C.detachDepth()):this._pluginInput.set(O.FINAL,C),this._pluginInput.release("highlights"),this.onPostRender&&this.onPostRender(),this._releaseFBOs(),u.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),this.performanceInfo.finishFrame(),r!==ae.Default&&(this._releaseFBOs(),this._disposeOffscreenBuffers()),new ge(this._pluginInput.get(O.FINAL),T)}_precompileShaders(e,t,r){if(++this._plugins.context.techniques.precompiling,this._renderContext.output=r,this._precompileOpaqueGeometry(),this._nodes.precompile(N.OPAQUE_ENVIRONMENT),this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,this._renderContext.output=v.Depth,this._plugins.precompile(de.TRANSPARENT_TERRAIN),e&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=r,this._plugins.precompile(de.TRANSPARENT_TERRAIN),t&&(this._precompileTransparentGeometry(),this._hasTransparentTerrain&&(this._bindParameters.cullAboveTerrain=!1,this._precompileTransparentGeometry(),this._bindParameters.cullAboveTerrain=e)),this._nodes.precompile(N.FOCUSAREA),this._needsHUDVisibility&&this._plugins.precompile(de.OCCLUSION_PIXELS),this._plugins.precompile(de.LINE_CALLOUTS),this._precompileHUD(F.Occluded),this._bindParameters.terrainDepthTest=!1,this._bindParameters.cullAboveTerrain=!1,this._nodes.precompile(N.VIEWSHED,N.LASERLINES,N.FOCUSAREA_COLOR,N.OCCLUDED,N.ANTIALIASING,N.HIGHLIGHTS),this._precompileHUD(F.NotOccluded),this._hasHighlights){const e=this._bindParameters;e.highlights.forEach(((t,r)=>{e.highlightLevel=r,this._precompileAllGeometry(v.Highlight)})),e.highlightLevel=null}this._nodes.precompile(O.COMPOSITE,N.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),--this._plugins.context.techniques.precompiling}_updateHighlights(){const e=this._stage.view.state;this._renderers.forEach((t=>t.updateHighlights(e.highlightOrderMap)))}_renderFocusAreaGeometry(){if(!this._nodes.produces(N.FOCUSAREA))return null;const{width:e,height:t}=this._framebufferSize;let r=this.fboCache.acquire(e,t,N.FOCUSAREA);return r=this._nodes.render(r,this._pluginInput),this.performanceInfo.advance(be.FOCUS_AREA_MASK),r}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._renderContext.output;++this._techniques.precompiling;const t=this._framebufferSize;let r=this.fboCache.acquire(t.width,t.height,"olid");return r.acquireDepth(Te),r=this._nodes.render(r,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(be.OBJECT_AND_LAYER_ID_COLOR),this._renderContext.output=e,r}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,r=e===Y.BACKGROUND;if(r||t){const e=r?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const s=Math.max(e,i);this._animationTimestep.frame(s,r)}}readMainDepth(e,t){const{mainDepth:r,camera:i}=this._bindParameters;if(!r)return;const s=this.fboCache.acquire(this._framebufferSize.width,this._framebufferSize.height,"linear-depth");this._rctx.bindFramebuffer(s.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositingHelper.blitDepthToLinearDepth(this._bindParameters,r),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),s.fbo?.readPixels(e[0],e[1],e[2],e[3],Ee.RGBA,Pe.UNSIGNED_BYTE,t),s.release()}readHUDVisibility(e,t,r,i,s){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,r,i,Ee.RGBA,Pe.UNSIGNED_BYTE,s)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}_renderEdges(e){const t=this._edgeView;if(!t?.shouldRender())return;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"edges"),s=()=>t.render(this._bindParameters,e),a=this._bindParameters.geometryDepth;this.renderToTargets(s,i,a??this._framebuffer.depth,C),this._framebuffer.bind(),this._compositingHelper.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(e===me.OPAQUE?be.OPAQUE_EDGES:be.TRANSPARENT_EDGES)}_renderOverlay(e){this._bindParameters.overlay=this.overlay?.render(e),this._bindParameters.overlay&&this.performanceInfo.advance(be.OVERLAY)}_renderShadowMap(e,t,r){if(!this.shadowsEnabled)return;const i=this._shadowMap;i.start(e,t,r,this.isFeatureEnabled(he.HighResolutionShadows),this._stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(v.ShadowHighlight,this._shadowMap),i.moveSnapshot(pe.Highlight),this._renderShadowCascades(v.ShadowExcludeHighlight,this._shadowMap),i.copySnapshot(pe.ExcludeHighlight),this._renderShadowCascades(v.ShadowHighlight,this._shadowMap)):this._renderShadowCascades(v.Shadow),i.finish(),e.setGLViewport(this._rctx),this.performanceInfo.advance(be.SHADOW_MAP)}_precompileShadowCascades(e){for(const t of this._shadowMap.cascades)t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.camera),this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(v.Depth)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._needsShadowAccumulation||this._debugNeedsDepth}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");if(e){const t=this._needsDepth?e.getAttachment(Te):null;t?.retain(),this._pluginInput.set(N.SSAO,this._renderSSAO()),this._renderGeometryWithoutNormalsDepth(t)}else this._renderAllGeometryDepth()}_renderGeometryWithoutNormalsDepth(e){if(!this._needsDepth||!e)return void(this._bindParameters.depth=d(this._bindParameters.depth));const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"depth");r.attachDepth(e),e.release(),this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(Re.STENCIL),this._renderGeometryWithoutNormals(v.Depth),d(this._bindParameters.depth),this._bindParameters.depth=r.obtainDepthTexture(),r.release(),this.performanceInfo.advance(be.DEPTH)}_renderAllGeometryDepth(){if(!this._needsDepth)return void(this._bindParameters.depth=d(this._bindParameters.depth));const e=this._framebufferSize,t=this.fboCache.acquire(e.width,e.height,"depth").acquireDepth(Te);this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this.renderAllGeometry(v.Depth),d(this._bindParameters.depth),this._bindParameters.depth=t.obtainDepthTexture(),t.release(),this.performanceInfo.advance(be.DEPTH)}_renderTerrainDepth(e){if(this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,!e)return void(this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth));const t=this._renderContext.output;this._renderContext.output=v.Depth;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"terrain depth").acquireDepth(Te);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderTransparentTerrain(),d(this._bindParameters.terrainDepth),this._bindParameters.terrainDepth=i.obtainDepthTexture(),this._renderContext.output=t,i.release()}_renderGeometryDepth(e){if(!e)return void(this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth));const t=this._renderContext.output,{width:r,height:i}=this._framebufferSize,s=this.fboCache.acquire(r,i,"geometry depth").acquireDepth(Te);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderOpaqueAndTransparentGeometry(v.Depth),this._renderContext.output=t,d(this._bindParameters.geometryDepth),this._bindParameters.geometryDepth=s.obtainDepthTexture(),s.release()}get _needsDepthRange(){return this._shadowMap.enabled||this._needsShadowAccumulation}_computeDepthRange(e){if(!this._needsDepthRange)return K.zero;const t=J(e,this._plugins.plugins,this._stage.layers);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}get _normalsRequired(){const e=this._nodes.require("normals",O.FINAL,O.COMPOSITE,O.OPAQUE,O.TRANSPARENT,N.VIEWSHED,N.LASERLINES);return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(v.Normal),this._needsDepth&&this._precompileAllGeometry(v.Depth),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(v.ShadowHighlight),this._precompileShadowCascades(v.ShadowExcludeHighlight),this._precompileShadowCascades(v.ShadowHighlight)):this._precompileShadowCascades(v.Shadow)),this._needsShadowAccumulation&&this._precompileAllGeometry(v.Shadow)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"normals",y.RGBA8);r.acquireDepth(Te),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._renderGeometryWithNormals(v.Normal);const i=this._nodes.optional("normals",O.FINAL,O.COMPOSITE,O.OPAQUE,O.TRANSPARENT,N.VIEWSHED);return r.retain(e+i-1),this.performanceInfo.advance(be.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(!this.hasSSAO||!e)return void e?.detachDepth();M.setName(N.SSAO);const t=this._nodes.render(M,this._pluginInput);return this._bindParameters.ssao=t,e.detachDepth(),this._pluginInput.release("normals"),this.performanceInfo.advance(be.SSAO),t}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(de.TRANSPARENT_TERRAIN),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentTerrain()}precompileSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const r of t)this._renderContext.renderOccludedMask=r,this.precompileSlots(e,...xe);this._renderContext.renderOccludedMask=ie}renderSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.forAll((e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t,this._pluginInput)}))}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>ee.Occlude&&this._plugins.render(this._pluginInput,de.OCCLUDED_TERRAIN),this.renderSlots(e,...xe),this._renderContext.renderOccludedMask=ie}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,de.HUD_MATERIAL)}precompileViewshedShadowMap(){this._precompileAllGeometry(v.ViewshedShadow)}renderViewshedShadowMap(e){const{camera:t,contentCamera:r}=this._bindParameters,i=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(v.ViewshedShadow),this._ensureBindParametersCamera(t,r),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=i}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...Oe),this._renderTransparentTerrain()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...Ne)}_precompileOpaqueGeometry(){this._plugins.precompile(...De)}_renderOpaqueGeometry(){this._plugins.render(this._pluginInput,...De)}_renderTransparentGeometry(){this._plugins.render(this._pluginInput,...ye)}get _hasTransparentTerrain(){return this._plugins.produces(v.Color,de.TRANSPARENT_TERRAIN)}_renderTransparentTerrain(){const e=()=>this._plugins.render(this._pluginInput,de.TRANSPARENT_TERRAIN);if(!U(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent terrain");return this.renderToTargets(e,r,this._framebuffer.depth,C),r}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,de.OCCLUSION_PIXELS)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebufferSize;let r=this._bindParameters.hudVisibility;r?.fbo?.width===e&&r?.fbo?.height===t||(r?.release(),r=this.fboCache.acquire(e,t,"hud visibility",y.RGBA4),this._bindParameters.hudVisibility=r);const i=this._bindParameters.geometryDepth;r.attachDepth(i||this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(this._pluginInput,de.OCCLUSION_PIXELS),r.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(be.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,e===F.Occluded){const e=()=>this._plugins.render(this._pluginInput,de.LINE_CALLOUTS),t=this._framebufferSize,r=this.fboCache.acquireDepth(x,t.width,t.height,"line callouts");this.renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(this._pluginInput,de.LINE_CALLOUTS)}_precompileHUD(e){if(this._precompileHUDOutput(e),this._hasHighlights){const t=this._renderContext.output;this._renderContext.output=v.Highlight,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._oitEnabled&&U(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...He),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...He),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...He),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t,r){if(this._pluginsHas.hudElements){if(this._oitEnabled){const i=this._renderOIT(we.HUD,r,e);this._rctx.bindFramebuffer(t.fbo),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,i.getTexture()),i.release()}else if(this._renderContext.output=r,e===F.Occluded){const t=()=>this._renderHUDElements(e),r=this._framebufferSize,i=this.fboCache.acquireDepth(x,r.width,r.height,"hud");this.renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(x),this._rctx.bindFramebuffer(t.fbo),this._renderHUDElements(e),t.detachDepth();this.performanceInfo.advance(e===F.Occluded?be.HUD_OCCLUDED:be.HUD)}}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,...He)}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(v.ShadowHighlight,de.OPAQUE_MATERIAL)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:r}=this,i=this._framebufferSize,{highlights:s}=r,a=e.acquire(i.width,i.height,"highlights",s.length>B?y.RG8UI:y.R8UI);a.acquireDepth(Te),t.bindFramebuffer(a.fbo);const{gl:n}=t;return n.clearBufferuiv(n.COLOR,0,[0,0,0,0]),this._renderContext.output=v.Highlight,t.bindFramebuffer(a.fbo),Q(t,e,i,r,(()=>this._renderHighlightGeometries())),this.performanceInfo.advance(be.HIGHLIGHTS),a}_renderHighlightGeometries(){this._plugins.render(this._pluginInput,...Me),this._rctx.clear(Re.DEPTH),this._renderHUDElements(F.Both)}get _needsShadowAccumulation(){return this._shadowAccumulator.accumulating}_renderShadowAccumulation(e,t,r){this._needsShadowAccumulation&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,e,t,r)&&this.performanceInfo.advance(be.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this._oitEnabled&&U(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...ye),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...ye),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...ye)}_renderOIT(e,t,r=F.Both){const i=e===we.HUD,s=this._framebufferSize,a=i?this.fboCache.acquire(s.width,s.height,"oit hud composite"):null,n=i?()=>this._renderHUDElements(r):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=t,h.oitPass=te.ColorAlpha;const d=a?"oit hud color+alpha":"oit color+alpha",_=this.fboCache.acquire(s.width,s.height,d,y.RGBA16F),l=t===v.ColorEmission;l&&_.acquireColor(Se,y.RGBA16F,"emissive"),_.acquireColor(l?Ie:Se,y.R16F),a||_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer([0,0,0,1]),l&&this._rctx.clearBuffer(1,S),n(),_.detachDepth(),h.oitPass=te.FrontFace;const p=this.fboCache.acquire(s.width,s.height,a?"oit hud front":"oit front");return l&&p.acquireColor(Se,y.RGBA16F,"emissive"),a?p.acquireDepth(x):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(C,!!a),n(),p.detachDepth(),h.oitPass=te.NONE,a?(this._rctx.bindFramebuffer(a.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(Re.COLOR)):this._framebuffer.bind(),this._oitblend??=new W(this._techniques),this._oitblend.blend(this._rctx,_,p,h,l),a?.detachDepth(),p.release(),_.release(),this._renderContext.output=o,a}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(be.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(this._pluginInput,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),this.performanceInfo.advance(be.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(this._pluginInput,e),this.performanceInfo.advance(t))}_renderNodes(e,t,r=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return r&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNormals);return this.performanceInfo.advance(e),i}_blitFBO(e,t=M,r=!0){return this._blit??=new j(this._techniques),this._blit.blit(this._rctx,e,t,this._bindParameters),this._pluginInput.set(e.name,t),r&&e.release(),t}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=E:(A(ve,this._bindParameters.camera.viewMatrix),A(Le,this._bindParameters.camera.projectionMatrix),T(Ue,ve,Le),T(Ue,this._renderContext.lastFrameCamera.viewMatrix,Ue),T(Ue,this._renderContext.lastFrameCamera.projectionMatrix,Ue),this._reprojectionMatrix=Ue);const t=this._stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=E,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,r,i){this._bindParameters.updateLighting(e,t,r,i),this._requestRender(Y.UPDATE)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}renderToTargets(e,t,r,i,s=!1,a=!1){t.attachDepth(r),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(i,s,a),e(),t.detachDepth()}get test(){}}var we;e([f({readOnly:!0})],Ce.prototype,"fullResolutionAtmosphere",null),e([f()],Ce.prototype,"_edgeView",void 0),e([f()],Ce.prototype,"updating",null),function(e){e[e.Geometry=0]="Geometry",e[e.HUD=1]="HUD"}(we||(we={}));const Oe=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL],Ne=[de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],De=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS],ye=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],xe=[de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH],He=[de.LINE_CALLOUTS_HUD_DEPTH,de.HUD_MATERIAL,de.LABEL_MATERIAL],Me=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_TERRAIN,de.INTEGRATED_MESH,de.OPAQUE_TERRAIN],Le=P(),ve=P(),Ue=P();function Fe(e){return t=>e.immediate.schedule(t)}export{Ce as Renderer};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import e from"../../../../core/Evented.js";import t from"../../../../core/Handles.js";import{destroyMaybe as s}from"../../../../core/maybe.js";import i from"../../../../core/PooledArray.js";import{ContentObject as r}from"./ContentObject.js";import{ContentObjectType as o}from"./ContentObjectType.js";import{DirtyEventNames as h}from"./DirtyEvents.js";import d from"./Octree.js";import{UpdatePolicy as c}from"./UpdatePolicy.js";class a extends r{constructor(s,r,d=""){super(),this.stage=s,this.apiLayerViewUid=d,this.type=o.Layer,this.events=new e,this.visible=!0,this.sliceable=!1,this._objectsAdded=new i,this._handles=new t,this._objects=new i,this._pickable=!0,this.visible=r?.visible??!0,this._pickable=r?.pickable??!0,this.updatePolicy=r?.updatePolicy??c.ASYNC,this._disableOctree=r?.disableOctree??!1,s.add(this);for(const e of h)this._handles.add(this.events.on(e,(t=>s.handleEvent(e,t))))}destroy(){this._handles.size&&(this._handles.destroy(),this.stage.remove(this),this.invalidateSpatialQueryAccelerator())}get objects(){return this._objects}set pickable(e){this._pickable=e}get pickable(){return this._pickable&&this.visible}add(e){this._objects.push(e),e.parentLayer=this,this.events.emit("layerObjectAdded",{layer:this,object:e}),null!=this._octree&&this._objectsAdded.push(e)}remove(e){this._objects.removeUnordered(e)&&(e.parentLayer=null,this.events.emit("layerObjectRemoved",{layer:this,object:e}),null!=this._octree&&(this._objectsAdded.removeUnordered(e)||this._octree.remove([e])))}addMany(e){this._objects.pushArray(e);for(const t of e)t.parentLayer=this;this.events.emit("layerObjectsAdded",{layer:this,objects:e}),null!=this._octree&&this._objectsAdded.pushArray(e)}removeMany(e){const t=new Array;if(this._objects.removeUnorderedMany(e,e.length,t),0!==t.length){for(const e of t)e.parentLayer=null;if(this.events.emit("layerObjectsRemoved",{layer:this,objects:t}),null!=this._octree){for(let e=0;e<t.length;)this._objectsAdded.removeUnordered(t[e])?(t[e]=t[t.length-1],t.length-=1):++e;this._octree.remove(t)}}}sync(){this.updatePolicy!==c.SYNC&&this.stage.syncLayer(this.id)}notifyObjectBBChanged(e,t){null==this._octree||this._objectsAdded.includes(e)||this._octree.update(e,t)}getSpatialQueryAccelerator(){return null==this._octree&&this._objects.length>50&&!this._disableOctree?(this._octree=new d((e=>e.boundingVolumeWorldSpace.bounds)),this._octree.add(this._objects.data,this._objects.length)):null!=this._octree&&this._objectsAdded.length>0&&(this._octree.add(this._objectsAdded.data,this._objectsAdded.length),this._objectsAdded.clear()),this._octree}invalidateSpatialQueryAccelerator(){this._octree=s(this._octree),this._objectsAdded.clear()}}function l(e){return null!=e&&e.type===o.Layer}export{a as WebGLLayer,l as isWebGLLayer};
5
+ import e from"../../../../core/Evented.js";import t from"../../../../core/Handles.js";import{destroyMaybe as s}from"../../../../core/maybe.js";import i from"../../../../core/PooledArray.js";import{ContentObject as r}from"./ContentObject.js";import{ContentObjectType as o}from"./ContentObjectType.js";import{DirtyEventNames as h}from"./DirtyEvents.js";import d from"./Octree.js";import{UpdatePolicy as c}from"./UpdatePolicy.js";class a extends r{constructor(s,r,d=""){super(),this.stage=s,this.apiLayerViewUid=d,this.type=o.Layer,this.events=new e,this.visible=!0,this.sliceable=!1,this._objectsAdded=new i,this._handles=new t,this._objects=new i,this._pickable=!0,this.visible=r?.visible??!0,this._pickable=r?.pickable??!0,this.updatePolicy=r?.updatePolicy??c.ASYNC,s.add(this);for(const e of h)this._handles.add(this.events.on(e,(t=>s.handleEvent(e,t))))}destroy(){this._handles.size&&(this._handles.destroy(),this.stage.remove(this),this.invalidateSpatialQueryAccelerator())}get objects(){return this._objects}set pickable(e){this._pickable=e}get pickable(){return this._pickable&&this.visible}add(e){this._objects.push(e),e.parentLayer=this,this.events.emit("layerObjectAdded",{layer:this,object:e}),null!=this._octree&&this._objectsAdded.push(e)}remove(e){this._objects.removeUnordered(e)&&(e.parentLayer=null,this.events.emit("layerObjectRemoved",{layer:this,object:e}),null!=this._octree&&(this._objectsAdded.removeUnordered(e)||this._octree.remove([e])))}addMany(e){this._objects.pushArray(e);for(const t of e)t.parentLayer=this;this.events.emit("layerObjectsAdded",{layer:this,objects:e}),null!=this._octree&&this._objectsAdded.pushArray(e)}removeMany(e){const t=new Array;if(this._objects.removeUnorderedMany(e,e.length,t),0!==t.length){for(const e of t)e.parentLayer=null;if(this.events.emit("layerObjectsRemoved",{layer:this,objects:t}),null!=this._octree){for(let e=0;e<t.length;)this._objectsAdded.removeUnordered(t[e])?(t[e]=t[t.length-1],t.length-=1):++e;this._octree.remove(t)}}}sync(){this.updatePolicy!==c.SYNC&&this.stage.syncLayer(this.id)}notifyObjectBBChanged(e,t){null==this._octree||this._objectsAdded.includes(e)||this._octree.update(e,t)}getSpatialQueryAccelerator(){return null==this._octree&&this._objects.length>50?(this._octree=new d((e=>e.boundingVolumeWorldSpace.bounds)),this._octree.add(this._objects.data,this._objects.length)):null!=this._octree&&this._objectsAdded.length>0&&(this._octree.add(this._objectsAdded.data,this._objectsAdded.length),this._objectsAdded.clear()),this._octree}invalidateSpatialQueryAccelerator(){this._octree=s(this._octree),this._objectsAdded.clear()}}function n(e){return null!=e&&e.type===o.Layer}export{a as WebGLLayer,n as isWebGLLayer};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{p as e,i as t,c as r,n as i,d as s,l as a,h as o,f as n,q as c}from"../../../../chunks/vec32.js";import{ZEROS as l,create as u,fromValues as h}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ViewingMode as f}from"../../../ViewingMode.js";import{newLayout as m}from"../../support/buffer/InterleavedLayout.js";import{is3DGeometryOutputMRT as p,isShadowRelatedOutput as d,is3DGeometryOutput as g,ShaderOutput as T,isColorOrColorEmission as x}from"../core/shaderLibrary/ShaderOutput.js";import{NormalType as _}from"../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{EmissionSource as v}from"../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as b}from"../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as O}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{olidEnabled as M}from"../effects/geometry/olidUtils.js";import{CullFaceOptions as S,AlphaDiscardMode as w}from"../lib/basicInterfaces.js";import{GLTextureMaterial as y}from"../lib/GLTextureMaterial.js";import{Material as R}from"../lib/Material.js";import{OITPolygonOffsetLimit as A}from"../lib/OrderIndependentTransparency.js";import{intersectTriangleGeometry as I}from"../lib/RayIntersections.js";import{RenderSlot as P}from"../lib/RenderSlot.js";import{VertexAttribute as j}from"../lib/VertexAttribute.js";import{getVerticalOffsetObject3D as C}from"../lib/verticalOffsetUtils.js";import{DefaultBufferWriter as L}from"./DefaultBufferWriter.js";import{verticalOffsetAtDistance as D}from"./internal/MaterialUtil.js";import{DefaultMaterialTechnique as N,DefaultMaterialPassParameters as E}from"../shaders/DefaultMaterialTechnique.js";import{DefaultMaterialTechniqueConfiguration as V}from"../shaders/DefaultMaterialTechniqueConfiguration.js";import{RealisticTreeTechnique as B}from"../shaders/RealisticTreeTechnique.js";import{alphaCutoff as z}from"../../../../webscene/support/AlphaCutoff.js";class q extends R{constructor(e,t){super(e,k),this.materialType="default",this.supportsEdges=!0,this.produces=new Map([[P.OPAQUE_MATERIAL,e=>(p(e)||d(e))&&!this.transparent],[P.TRANSPARENT_MATERIAL,e=>(p(e)||d(e))&&this.transparent&&this.parameters.writeDepth],[P.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,e=>(g(e)||d(e))&&this.transparent&&!this.parameters.writeDepth]]),this._vertexBufferLayout=F(this.parameters),this._configuration=new V(t.spherical)}isVisibleForOutput(e){return e!==T.Shadow&&e!==T.ShadowExcludeHighlight&&e!==T.ShadowHighlight||this.parameters.castShadows}get visible(){const{layerOpacity:e,colorMixMode:t,opacity:r,externalColor:i}=this.parameters;return e*("replace"===t?1:r)*("ignore"===t?1:i[3])>=z}get hasEmissions(){return!!this.parameters.emissiveTextureId||!e(this.parameters.emissiveFactor,l)}getConfiguration(e,t){const r=this.parameters,{treeRendering:i,doubleSided:s,doubleSidedType:a}=r;return this._configuration.output=e,this._configuration.hasNormalTexture=!i&&!!r.normalTextureId,this._configuration.hasColorTexture=!!r.textureId,this._configuration.hasVertexTangents=!i&&r.hasVertexTangents,this._configuration.instanced=r.isInstanced,this._configuration.instancedDoublePrecision=r.instancedDoublePrecision,this._configuration.vvSize=!!r.vvSize,this._configuration.hasVerticalOffset=null!=r.verticalOffset,this._configuration.hasScreenSizePerspective=null!=r.screenSizePerspective,this._configuration.hasSlicePlane=r.hasSlicePlane,this._configuration.alphaDiscardMode=r.textureAlphaMode,this._configuration.normalType=i?_.Attribute:r.normalType,this._configuration.transparent=this.transparent,this._configuration.writeDepth=r.writeDepth,null!=r.customDepthTest&&(this._configuration.customDepthTest=r.customDepthTest),this._configuration.hasOccludees=t.hasOccludees,this._configuration.cullFace=r.hasSlicePlane?S.None:r.cullFace,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration.hasModelTransformation=!i&&null!=r.modelTransformation,this._configuration.hasVertexColors=r.hasVertexColors,this._configuration.hasSymbolColors=r.hasSymbolColors,this._configuration.doubleSidedMode=i?b.WindingOrder:s&&"normal"===a?b.View:s&&"winding-order"===a?b.WindingOrder:b.None,this._configuration.instancedColor=r.hasInstancedColor,x(e)?(this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.receiveShadows=r.receiveShadows,this._configuration.receiveAmbientOcclusion=r.receiveAmbientOcclusion&&null!=t.ssao):(this._configuration.terrainDepthTest=!1,this._configuration.receiveShadows=this._configuration.receiveAmbientOcclusion=!1),this._configuration.vvColor=!!r.vvColor,this._configuration.textureAlphaPremultiplied=!!r.textureAlphaPremultiplied,this._configuration.pbrMode=r.usePBR?r.isSchematic?O.Schematic:O.Normal:O.Disabled,this._configuration.hasMetallicRoughnessTexture=!i&&!!r.metallicRoughnessTextureId,this._configuration.emissionSource=i?v.None:null!=r.emissiveTextureId?v.Texture:r.usePBR?v.Value:v.None,this._configuration.hasOcclusionTexture=!i&&!!r.occlusionTextureId,this._configuration.offsetBackfaces=!(!this.transparent||!r.offsetTransparentBackfaces),this._configuration.oitPass=t.oitPass,this._configuration.enableOffset=t.camera.relativeElevation<A,this._configuration.snowCover=W(t),this._configuration.hasColorTextureTransform=!!r.colorTextureTransformMatrix,this._configuration.hasNormalTextureTransform=!!r.normalTextureTransformMatrix,this._configuration.hasEmissionTextureTransform=!!r.emissiveTextureTransformMatrix,this._configuration.hasOcclusionTextureTransform=!!r.occlusionTextureTransformMatrix,this._configuration.hasMetallicRoughnessTextureTransform=!!r.metallicRoughnessTextureTransformMatrix,this._configuration}intersect(e,l,u,h,m,p){if(null!=this.parameters.verticalOffset){const e=u.camera;t(K,l[12],l[13],l[14]);let p=null;switch(u.viewingMode){case f.Global:p=i(Y,K);break;case f.Local:p=r(Y,Q)}let d=0;const g=s(X,K,e.eye),T=a(g),x=o(g,g,1/T);let _=null;this.parameters.screenSizePerspective&&(_=n(p,x)),d+=D(e,T,this.parameters.verticalOffset,_??0,this.parameters.screenSizePerspective),o(p,p,d),c(J,p,u.transform.inverseRotation),h=s(G,h,J),m=s(H,m,J)}I(e,u,h,m,C(u.verticalOffset),p)}createGLMaterial(e){return new U(e)}createBufferWriter(){return new L(this._vertexBufferLayout)}get transparent(){const{parameters:{drivenOpacity:e,opacity:t,externalColor:[r,i,s,a],layerOpacity:o,texture:n,textureId:c,textureAlphaMode:l,colorMixMode:u}}=this;return e||t<1&&"replace"!==u||a<1&&"ignore"!==u||o<1||(null!=n||null!=c)&&l!==w.Opaque&&l!==w.Mask&&"replace"!==u}}class U extends y{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){this._material.setParameters({receiveShadows:e.shadowMap.enabled});const r=this._material.parameters;this.updateTexture(r.textureId);const i=e.camera.viewInverseTransposeMatrix;return t(r.origin,i[3],i[7],i[11]),this._material.setParameters(this.textureBindParameters),this.getTechnique(r.treeRendering?B:N,e)}}class k extends E{constructor(){super(...arguments),this.treeRendering=!1,this.hasVertexTangents=!1}}function W(e){return null!=e.weather&&e.weatherVisible&&"snowy"===e.weather.type&&"enabled"===e.weather.snowCover}function F(e){const t=m().vec3f(j.POSITION);e.normalType===_.Compressed?t.vec2i16(j.NORMALCOMPRESSED,{glNormalized:!0}):t.vec3f(j.NORMAL),e.hasVertexTangents&&t.vec4f(j.TANGENT);return(e.textureId||e.normalTextureId||e.metallicRoughnessTextureId||e.emissiveTextureId||e.occlusionTextureId)&&t.vec2f16(j.UV0),e.hasVertexColors&&t.vec4u8(j.COLOR),e.hasSymbolColors&&t.vec4u8(j.SYMBOLCOLOR),M()&&t.vec4u8(j.OLIDCOLOR),t}const G=u(),H=u(),Q=h(0,0,1),Y=u(),J=u(),K=u(),X=u();export{U as DefaultGLMaterial,q as DefaultMaterial,k as DefaultMaterialParameters};
5
+ import{p as e,i as r,c as t,n as s,d as a,l as i,h as o,f as n,q as l}from"../../../../chunks/vec32.js";import{ZEROS as c,create as u,fromValues as m}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ViewingMode as h}from"../../../ViewingMode.js";import{newLayout as p}from"../../support/buffer/InterleavedLayout.js";import{is3DGeometryOutputMRT as d,isShadowRelatedOutput as f,is3DGeometryOutput as T,ShaderOutput as x,isColorOrColorEmission as v}from"../core/shaderLibrary/ShaderOutput.js";import{NormalType as b}from"../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{EmissionSource as g}from"../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as O}from"../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as M}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{olidEnabled as S}from"../effects/geometry/olidUtils.js";import{CullFaceOptions as w,AlphaDiscardMode as y}from"../lib/basicInterfaces.js";import{GLTextureMaterial as R}from"../lib/GLTextureMaterial.js";import{Material as A}from"../lib/Material.js";import{OITPolygonOffsetLimit as I}from"../lib/OrderIndependentTransparency.js";import{intersectTriangleGeometry as P}from"../lib/RayIntersections.js";import{RenderSlot as j}from"../lib/RenderSlot.js";import{VertexAttribute as C}from"../lib/VertexAttribute.js";import{getVerticalOffsetObject3D as L}from"../lib/verticalOffsetUtils.js";import{DefaultBufferWriter as D}from"./DefaultBufferWriter.js";import{verticalOffsetAtDistance as N}from"./internal/MaterialUtil.js";import{DefaultMaterialTechnique as E,DefaultMaterialPassParameters as V}from"../shaders/DefaultMaterialTechnique.js";import{DefaultMaterialTechniqueConfiguration as _}from"../shaders/DefaultMaterialTechniqueConfiguration.js";import{RealisticTreeTechnique as B}from"../shaders/RealisticTreeTechnique.js";import{alphaCutoff as z}from"../../../../webscene/support/AlphaCutoff.js";class q extends A{constructor(e,r){super(e,k),this.materialType="default",this.supportsEdges=!0,this.produces=new Map([[j.OPAQUE_MATERIAL,e=>(d(e)||f(e))&&!this.transparent],[j.TRANSPARENT_MATERIAL,e=>(d(e)||f(e))&&this.transparent&&this.parameters.writeDepth],[j.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,e=>(T(e)||f(e))&&this.transparent&&!this.parameters.writeDepth]]),this._vertexBufferLayout=F(this.parameters),this._configuration=new _(r.spherical)}isVisibleForOutput(e){return e!==x.Shadow&&e!==x.ShadowExcludeHighlight&&e!==x.ShadowHighlight||this.parameters.castShadows}get visible(){const{layerOpacity:e,colorMixMode:r,opacity:t,externalColor:s}=this.parameters;return e*("replace"===r?1:t)*("ignore"===r?1:s[3])>=z}get hasEmissions(){return!!this.parameters.emissiveTextureId||!e(this.parameters.emissiveFactor,c)}getConfiguration(e,r){const{parameters:t,_configuration:s}=this,{treeRendering:a,doubleSided:i,doubleSidedType:o}=t;return s.output=e,s.hasNormalTexture=!a&&!!t.normalTextureId,s.hasColorTexture=!!t.textureId,s.hasVertexTangents=!a&&t.hasVertexTangents,s.instanced=t.isInstanced,s.instancedDoublePrecision=t.instancedDoublePrecision,s.vvSize=!!t.vvSize,s.hasVerticalOffset=null!=t.verticalOffset,s.hasScreenSizePerspective=null!=t.screenSizePerspective,s.hasSlicePlane=t.hasSlicePlane,s.alphaDiscardMode=t.textureAlphaMode,s.normalType=a?b.Attribute:t.normalType,s.transparent=this.transparent,s.writeDepth=t.writeDepth,null!=t.customDepthTest&&(s.customDepthTest=t.customDepthTest),s.hasOccludees=r.hasOccludees,s.cullFace=t.hasSlicePlane?w.None:t.cullFace,s.cullAboveTerrain=r.cullAboveTerrain,s.hasModelTransformation=!a&&null!=t.modelTransformation,s.hasVertexColors=t.hasVertexColors,s.hasSymbolColors=t.hasSymbolColors,s.doubleSidedMode=a?O.WindingOrder:i&&"normal"===o?O.View:i&&"winding-order"===o?O.WindingOrder:O.None,s.instancedColor=t.hasInstancedColor,v(e)?(s.terrainDepthTest=r.terrainDepthTest,s.receiveShadows=t.receiveShadows,s.receiveAmbientOcclusion=t.receiveAmbientOcclusion&&null!=r.ssao):(s.terrainDepthTest=!1,s.receiveShadows=s.receiveAmbientOcclusion=!1),s.vvColor=!!t.vvColor,s.textureAlphaPremultiplied=!!t.textureAlphaPremultiplied,s.pbrMode=t.usePBR?t.isSchematic?M.Schematic:M.Normal:M.Disabled,s.hasMetallicRoughnessTexture=!a&&!!t.metallicRoughnessTextureId,s.emissionSource=a?g.None:null!=t.emissiveTextureId?g.Texture:t.usePBR?g.Value:g.None,s.hasOcclusionTexture=!a&&!!t.occlusionTextureId,s.offsetBackfaces=!(!this.transparent||!t.offsetTransparentBackfaces),s.oitPass=r.oitPass,s.enableOffset=r.camera.relativeElevation<I,s.snowCover=W(r),s.hasColorTextureTransform=!!t.colorTextureTransformMatrix,s.hasNormalTextureTransform=!!t.normalTextureTransformMatrix,s.hasEmissionTextureTransform=!!t.emissiveTextureTransformMatrix,s.hasOcclusionTextureTransform=!!t.occlusionTextureTransformMatrix,s.hasMetallicRoughnessTextureTransform=!!t.metallicRoughnessTextureTransformMatrix,s}intersect(e,c,u,m,p,d){if(null!=this.parameters.verticalOffset){const e=u.camera;r(K,c[12],c[13],c[14]);let d=null;switch(u.viewingMode){case h.Global:d=s(Y,K);break;case h.Local:d=t(Y,Q)}let f=0;const T=a(X,K,e.eye),x=i(T),v=o(T,T,1/x);let b=null;this.parameters.screenSizePerspective&&(b=n(d,v)),f+=N(e,x,this.parameters.verticalOffset,b??0,this.parameters.screenSizePerspective),o(d,d,f),l(J,d,u.transform.inverseRotation),m=a(G,m,J),p=a(H,p,J)}P(e,u,m,p,L(u.verticalOffset),d)}createGLMaterial(e){return new U(e)}createBufferWriter(){return new D(this._vertexBufferLayout)}get transparent(){const{parameters:{drivenOpacity:e,opacity:r,externalColor:[t,s,a,i],layerOpacity:o,texture:n,textureId:l,textureAlphaMode:c,colorMixMode:u}}=this;return e||r<1&&"replace"!==u||i<1&&"ignore"!==u||o<1||(null!=n||null!=l)&&c!==y.Opaque&&c!==y.Mask&&"replace"!==u}}class U extends R{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){this._material.setParameters({receiveShadows:e.shadowMap.enabled});const t=this._material.parameters;this.updateTexture(t.textureId);const s=e.camera.viewInverseTransposeMatrix;return r(t.origin,s[3],s[7],s[11]),this._material.setParameters(this.textureBindParameters),this.getTechnique(t.treeRendering?B:E,e)}}class k extends V{constructor(){super(...arguments),this.treeRendering=!1,this.hasVertexTangents=!1}}function W(e){return null!=e.weather&&e.weatherVisible&&"snowy"===e.weather.type&&"enabled"===e.weather.snowCover}function F(e){const r=p().vec3f(C.POSITION);e.normalType===b.Compressed?r.vec2i16(C.NORMALCOMPRESSED,{glNormalized:!0}):r.vec3f(C.NORMAL),e.hasVertexTangents&&r.vec4f(C.TANGENT);return(e.textureId||e.normalTextureId||e.metallicRoughnessTextureId||e.emissiveTextureId||e.occlusionTextureId)&&r.vec2f16(C.UV0),e.hasVertexColors&&r.vec4u8(C.COLOR),e.hasSymbolColors&&r.vec4u8(C.SYMBOLCOLOR),S()&&r.vec4u8(C.OLIDCOLOR),r}const G=u(),H=u(),Q=m(0,0,1),Y=u(),J=u(),K=u(),X=u();export{U as DefaultGLMaterial,q as DefaultMaterial,k as DefaultMaterialParameters};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{clamp as e,deg2rad as t}from"../../../../core/mathUtils.js";import{fromMat4 as i}from"../../../../core/libs/gl-matrix-2/math/mat3.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{invert as r}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as o,rotate as n}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as l,fromValues as c}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{i as f,t as u,n as p,d as h,h as m,c as d,l as g,j as O,g as T,q as S,f as b}from"../../../../chunks/vec32.js";import{create as v,fromValues as A}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromArray as E,create as R,freeze as I}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isMat4 as x}from"../../../../core/libs/gl-matrix-2/types/mat4.js";import{create as F}from"../../../../geometry/support/aaBoundingRect.js";import{BufferViewVec4u8 as P,BufferViewVec3f as _,BufferViewFloat as C,BufferViewVec2f as y,BufferViewVec4f as D}from"../../../../geometry/support/buffer/BufferView.js";import{evaluateModelTransformScale as L}from"../../layers/support/FastSymbolUpdates.js";import{debugFlags as N}from"../../support/debugFlags.js";import{newLayout as j}from"../../support/buffer/InterleavedLayout.js";import{isColorEmissionHighlightOrOID as U,isColorOrColorEmission as z}from"../core/shaderLibrary/ShaderOutput.js";import{HUDVerticalPixelOffset as M}from"../core/shaderLibrary/hud/HUD.glsl.js";import{olidEnabled as w}from"../effects/geometry/olidUtils.js";import{GLTextureMaterial as B,GLTextureMaterialBindParameters as V}from"../lib/GLTextureMaterial.js";import{Material as q,RenderOccludedFlag as X}from"../lib/Material.js";import{RenderSlot as G}from"../lib/RenderSlot.js";import{applyScaleFactor as H,applyPrecomputedScaleFactor as W,precomputeScaleFactor as Y}from"../lib/screenSizePerspectiveUtils.js";import{assert as Z}from"../lib/Util.js";import{VertexAttribute as k}from"../lib/VertexAttribute.js";import{ScaleInfo as J}from"./ScaleInfo.js";import{writePosition as K,writeNormal as Q,writeColor as $,writeBufferFloat as ee,writeBufferVec4 as te,writeBufferVec4Zeros as ie,writeOlidColor as se}from"./internal/bufferWriterUtils.js";import{verticalOffsetAtDistance as re}from"./internal/MaterialUtil.js";import{c as ae,f as oe}from"../../../../chunks/HUDMaterial.glsl.js";import{HUDMaterialTechnique as ne}from"../shaders/HUDMaterialTechnique.js";import{HUDMaterialTechniqueConfiguration as le}from"../shaders/HUDMaterialTechniqueConfiguration.js";import{alphaCutoff as ce}from"../../../../webscene/support/AlphaCutoff.js";class fe extends q{constructor(e,t){super(e,ze),this.produces=new Map([[G.HUD_MATERIAL,e=>U(e)&&!this.parameters.drawAsLabel],[G.LABEL_MATERIAL,e=>U(e)&&this.parameters.drawAsLabel],[G.OCCLUSION_PIXELS,()=>this.parameters.occlusionTest],[G.DRAPED_MATERIAL,e=>this.parameters.draped&&U(e)]]),this._visible=!0,this._configuration=new le(t)}getConfiguration(e,t){return this._configuration.output=e,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasVerticalOffset=!!this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=!!this.parameters.screenSizePerspective,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasPolygonOffset=this.parameters.polygonOffset,this._configuration.draped=this.parameters.draped,this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.pixelSnappingEnabled=this.parameters.pixelSnappingEnabled,this._configuration.signedDistanceFieldEnabled=this.parameters.textureIsSignedDistanceField,this._configuration.sampleSignedDistanceFieldTexelCenter=this.parameters.sampleSignedDistanceFieldTexelCenter,this._configuration.hasRotation=this.parameters.hasRotation,this._configuration.vvSize=!!this.parameters.vvSize,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration.occlusionPass=t.slot===G.OCCLUSION_PIXELS,this._configuration.occludedFragmentFade=this.parameters.occludedFragmentFade,this._configuration.horizonCullingEnabled=this.parameters.horizonCullingEnabled,this._configuration.isFocused=this.parameters.isFocused,this._configuration.depthTestEnabled=this.parameters.depthEnabled||t.slot===G.OCCLUSION_PIXELS,z(e)&&(this._configuration.debugDrawLabelBorder=!!N.LABELS_SHOW_BORDER),this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}intersect(e,t,s,a,o,n){const{options:{selectionMode:l,hud:c,excludeLabels:T},point:S,camera:b}=s,{parameters:A}=this;if(!l||!c||T&&A.isLabel||!e.visible||!S)return;const R=e.attributes.get(k.FEATUREATTRIBUTE),I=null==R?null:E(R.data,Ce),{scaleX:x,scaleY:F}=Ve(I,A,b.pixelRatio);i(Re,t),e.attributes.has(k.FEATUREATTRIBUTE)&&me(Re);const P=e.attributes.get(k.POSITION),_=e.attributes.get(k.SIZE),C=e.attributes.get(k.NORMAL),y=e.attributes.get(k.ROTATION),D=e.attributes.get(k.CENTEROFFSETANDDISTANCE);Z(P.size>=3);const L=ae(A),N="screen"===this.parameters.centerOffsetUnits;for(let i=0;i<P.data.length/P.size;i++){const e=i*P.size;f(Oe,P.data[e],P.data[e+1],P.data[e+2]),u(Oe,Oe,t),u(Oe,Oe,b.viewMatrix);const a=i*D.size;if(f(Pe,D.data[a],D.data[a+1],D.data[a+2]),!N&&(Oe[0]+=Pe[0],Oe[1]+=Pe[1],0!==Pe[2])){const e=Pe[2];p(Pe,Oe),h(Oe,Oe,m(Pe,Pe,e))}const o=i*C.size;if(f(Te,C.data[o],C.data[o+1],C.data[o+2]),he(Te,Re,b,ye),qe(this.parameters,Oe,ye,b,ge),b.applyProjection(Oe,Se),Se[0]>-1){N&&(Pe[0]||Pe[1])&&(Se[0]+=Pe[0]*b.pixelRatio,0!==Pe[1]&&(Se[1]+=H(Pe[1],ge.factorAlignment)*b.pixelRatio),b.unapplyProjection(Se,Oe)),Se[0]+=this.parameters.screenOffset[0]*b.pixelRatio,Se[1]+=this.parameters.screenOffset[1]*b.pixelRatio,Se[0]=Math.floor(Se[0]),Se[1]=Math.floor(Se[1]);const e=i*_.size;Ne[0]=_.data[e],Ne[1]=_.data[e+1],W(Ne,ge.factor,Ne);const t=De*b.pixelRatio;let a=0;if(A.textureIsSignedDistanceField){a=Math.min(A.outlineSize,.5*Ne[0])*b.pixelRatio/2}Ne[0]*=x,Ne[1]*=F;const o=i*y.size,l=A.rotation+y.data[o];if(de(S,Se[0],Se[1],Ne,t,a,l,A,L)){const e=s.ray;if(u(ve,Oe,r(xe,b.viewMatrix)),Se[0]=S[0],Se[1]=S[1],b.unprojectFromRenderScreen(Se,Oe)){const t=v();d(t,e.direction);const i=1/g(t);m(t,t,i);n(O(e.origin,Oe)*i,t,-1,!0,1,ve)}}}}}intersectDraped(e,t,i,s,r,a){const o=e.attributes.get(k.POSITION),n=e.attributes.get(k.SIZE),l=e.attributes.get(k.ROTATION),c=this.parameters,f=ae(c),u=e.attributes.get(k.FEATUREATTRIBUTE),p=null==u?null:E(u.data,Ce),{scaleX:h,scaleY:m}=Ve(p,c,e.screenToWorldRatio),d=Le*e.screenToWorldRatio;for(let g=0;g<o.data.length/o.size;g++){const t=g*o.size,i=o.data[t],u=o.data[t+1],p=g*n.size;Ne[0]=n.data[p],Ne[1]=n.data[p+1];let O=0;if(c.textureIsSignedDistanceField){O=Math.min(c.outlineSize,.5*Ne[0])*e.screenToWorldRatio/2}Ne[0]*=h,Ne[1]*=m;const T=g*l.size,S=c.rotation+l.data[T];de(s,i,u,Ne,d,O,S,c,f)&&r(a.dist,a.normal,-1,!1)}}createBufferWriter(){return new Be}applyShaderOffsetsView(e,t,i,s,r,a,o){const n=he(t,i,r,ye);return this._applyVerticalGroundOffsetView(e,n,r,o),qe(this.parameters,o,n,r,a),this._applyPolygonOffsetView(o,n,s[3],r,o),this._applyCenterOffsetView(o,s,o),o}applyShaderOffsetsNDC(e,t,i,s,r){return this._applyCenterOffsetNDC(e,t,i,s),null!=r&&d(r,s),this._applyPolygonOffsetNDC(s,t,i,s),s}_applyPolygonOffsetView(t,i,s,r,a){const o=r.aboveGround?1:-1;let n=Math.sign(s);0===n&&(n=o);const l=o*n;if(this.parameters.shaderPolygonOffset<=0)return d(a,t);const c=e(Math.abs(i.cosAngle),.01,1),f=1-Math.sqrt(1-c*c)/c/r.viewport[2];return m(a,t,l>0?f:1/f),a}_applyVerticalGroundOffsetView(e,t,i,s){const r=g(e),a=i.aboveGround?1:-1,o=i.computeRenderPixelSizeAtDist(r)*M,n=m(Oe,t.normal,a*o);return T(s,e,n),s}_applyCenterOffsetView(e,t,i){const s="screen"!==this.parameters.centerOffsetUnits;return i!==e&&d(i,e),s&&(i[0]+=t[0],i[1]+=t[1],t[2]&&(p(Te,i),T(i,i,m(Te,Te,t[2])))),i}_applyCenterOffsetNDC(e,t,i,s){const r="screen"!==this.parameters.centerOffsetUnits;return s!==e&&d(s,e),r||(s[0]+=t[0]/i.fullWidth*2,s[1]+=t[1]/i.fullHeight*2),s}_applyPolygonOffsetNDC(e,t,i,s){const r=this.parameters.shaderPolygonOffset;if(e!==s&&d(s,e),r){const e=i.aboveGround?1:-1,a=e*Math.sign(t[3]);s[2]-=(a||e)*r}return s}set visible(e){this._visible=e}get visible(){const{color:e,outlineSize:t,outlineColor:i}=this.parameters,s=e[3]>=ce||t>=ce&&i[3]>=ce;return this._visible&&s}createGLMaterial(e){return new ue(e)}calculateRelativeScreenBounds(e,t,i=F()){return pe(this.parameters,e,t,i),i[2]=i[0]+e[0],i[3]=i[1]+e[1],i}}class ue extends B{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){return this.updateTexture(this._material.parameters.textureId),this._material.setParameters(this.textureBindParameters),this.getTechnique(ne,e)}}function pe(e,t,i,s){s[0]=e.anchorPosition[0]*-t[0]+e.screenOffset[0]*i,s[1]=e.anchorPosition[1]*-t[1]+e.screenOffset[1]*i}function he(e,t,s,r){return x(t)&&(t=i(Ie,t)),S(r.normal,e,t),u(r.normal,r.normal,s.viewInverseTransposeMatrix),r.cosAngle=b(be,Ue),r}function me(e){const t=e[0],i=e[1],s=e[2],r=e[3],a=e[4],o=e[5],n=e[6],l=e[7],c=e[8],f=1/Math.sqrt(t*t+i*i+s*s),u=1/Math.sqrt(r*r+a*a+o*o),p=1/Math.sqrt(n*n+l*l+c*c);return e[0]=t*f,e[1]=i*f,e[2]=s*f,e[3]=r*u,e[4]=a*u,e[5]=o*u,e[6]=n*p,e[7]=l*p,e[8]=c*p,e}function de(e,i,s,r,a,l,c,f,u){let p=i-a-r[0]*u[0],h=p+r[0]+2*a,m=s-a-r[1]*u[1],d=m+r[1]+2*a;const g=f.distanceFieldBoundingBox;return f.textureIsSignedDistanceField&&null!=g&&(p+=r[0]*g[0],m+=r[1]*g[1],h-=r[0]*(1-g[2]),d-=r[1]*(1-g[3]),p-=l,h+=l,m-=l,d+=l),o(Ee,i,s),n(Ae,e,Ee,t(c)),Ae[0]>p&&Ae[0]<h&&Ae[1]>m&&Ae[1]<d}const ge=new J,Oe=v(),Te=v(),Se=R(),be=v(),ve=v(),Ae=l(),Ee=l(),Re=s(),Ie=s(),xe=a(),Fe=R(),Pe=v(),_e=v(),Ce=R(),ye={normal:be,cosAngle:0},De=1,Le=2,Ne=c(0,0),je=6,Ue=A(0,0,1);class ze extends V{constructor(){super(...arguments),this.renderOccluded=X.Occlude,this.isDecoration=!1,this.color=I(1,1,1,1),this.polygonOffset=!1,this.anchorPosition=c(.5,.5),this.screenOffset=[0,0],this.shaderPolygonOffset=1e-5,this.textureIsSignedDistanceField=!1,this.sampleSignedDistanceFieldTexelCenter=!1,this.outlineColor=I(1,1,1,1),this.outlineSize=0,this.distanceFieldBoundingBox=R(),this.rotation=0,this.hasRotation=!1,this.vvSizeEnabled=!1,this.vvSize=null,this.vvColor=null,this.vvOpacity=null,this.vvSymbolAnchor=null,this.vvSymbolRotationMatrix=null,this.hasSlicePlane=!1,this.pixelSnappingEnabled=!0,this.occlusionTest=!0,this.occludedFragmentFade=!1,this.horizonCullingEnabled=!1,this.centerOffsetUnits="world",this.drawAsLabel=!1,this.depthEnabled=!0,this.isFocused=!0,this.focusEffect="none",this.draped=!1,this.isLabel=!1}}const Me=j().vec3f(k.POSITION).vec3f(k.NORMAL).vec2i16(k.UVI).vec4u8(k.COLOR).vec2f(k.SIZE).f32(k.ROTATION).vec4f(k.CENTEROFFSETANDDISTANCE).vec4f(k.FEATUREATTRIBUTE),we=Me.clone().vec4u8(k.OLIDCOLOR);class Be{constructor(){this.vertexBufferLayout=w()?we:Me}elementCount(e){return e.get(k.POSITION).indices.length*je}write(e,t,i,s,r,a){const{position:o,normal:n,uvi:l,color:c,size:f,rotation:u,centerOffsetAndDistance:p,featureAttribute:h}=r;K(i.get(k.POSITION),e,o,a,je),Q(i.get(k.NORMAL),t,n,a,je);const m=i.get(k.UVI)?.data;let d=0,g=0,O=-1-oe,T=-1-oe;m&&m.length>=4&&(d=m[0],g=m[1],O=-1-m[2],T=-1-m[3]);let S=i.get(k.POSITION).indices.length,b=a;for(let E=0;E<S;++E)l.set(b,0,d),l.set(b,1,g),b++,l.set(b,0,O),l.set(b,1,g),b++,l.set(b,0,O),l.set(b,1,T),b++,l.set(b,0,O),l.set(b,1,T),b++,l.set(b,0,d),l.set(b,1,T),b++,l.set(b,0,d),l.set(b,1,g),b++;$(i.get(k.COLOR),4,c,a,je);const{data:v,indices:A}=i.get(k.SIZE);S=A.length,b=a;for(let E=0;E<S;++E){const e=v[2*A[E]],t=v[2*A[E]+1];for(let i=0;i<je;++i)f.set(b,0,e),f.set(b,1,t),b++}if(ee(i.get(k.ROTATION),u,a,je),i.get(k.CENTEROFFSETANDDISTANCE)?te(i.get(k.CENTEROFFSETANDDISTANCE),p,a,je):ie(p,a,S*je),i.get(k.FEATUREATTRIBUTE)?te(i.get(k.FEATUREATTRIBUTE),h,a,je):ie(h,a,S*je),null!=s){const e=i.get(k.POSITION)?.indices;if(e){const t=e.length,i=r.getField(k.OLIDCOLOR,P);se(s,i,t,a,je)}}return{numVerticesPerItem:je,numItems:S}}intersect(e,t,i,s,a,o,n){const{options:{selectionMode:l,hud:c,excludeLabels:S},point:b,camera:A}=s;if(!l||!c||S&&t.isLabel||!b)return;const E=this.vertexBufferLayout.createView(e),R=E.getField(k.POSITION,_),I=E.getField(k.NORMAL,_),x=E.getField(k.ROTATION,C),F=E.getField(k.SIZE,y),P=E.getField(k.FEATUREATTRIBUTE,D),L=E.getField(k.CENTEROFFSETANDDISTANCE,D),N="screen"===t.centerOffsetUnits,j=ae(t);if(null==R||null==I||null==x||null==F||null==L)return;const U=null==P?null:P.getVec(0,Ce),{scaleX:z,scaleY:M}=Ve(U,t,A.pixelRatio),w=R.count/je;for(let _=0;_<w;_++){const e=_*je;if(R.getVec(e,Oe),null!=i&&T(Oe,Oe,i),u(Oe,Oe,A.viewMatrix),L.getVec(e,Fe),f(Pe,Fe[0],Fe[1],Fe[2]),!N&&(Oe[0]+=Pe[0],Oe[1]+=Pe[1],0!==Pe[2])){const e=Pe[2];p(Pe,Oe),h(Oe,Oe,m(Pe,Pe,e))}if(I.getVec(e,Te),he(Te,Re,A,ye),qe(t,Oe,ye,A,ge),A.applyProjection(Oe,Se),Se[0]>-1){N&&(Pe[0]||Pe[1])&&(Se[0]+=Pe[0]*A.pixelRatio,0!==Pe[1]&&(Se[1]+=H(Pe[1],ge.factorAlignment)*A.pixelRatio),A.unapplyProjection(Se,Oe)),Se[0]+=t.screenOffset[0]*A.pixelRatio,Se[1]+=t.screenOffset[1]*A.pixelRatio,Se[0]=Math.floor(Se[0]),Se[1]=Math.floor(Se[1]),F.getVec(e,Ne),W(Ne,ge.factor,Ne);const i=De*A.pixelRatio;let a=0;if(t.textureIsSignedDistanceField){a=Math.min(t.outlineSize,.5*Ne[0])*A.pixelRatio/2}Ne[0]*=z,Ne[1]*=M;const o=x.get(e),l=t.rotation+o;if(de(b,Se[0],Se[1],Ne,i,a,l,t,j)){const e=s.ray;if(u(ve,Oe,r(xe,A.viewMatrix)),Se[0]=b[0],Se[1]=b[1],A.unprojectFromRenderScreen(Se,Oe)){const t=v();d(t,e.direction);const i=1/g(t);m(t,t,i);n(O(e.origin,Oe)*i,t,_,!0,1,ve)}}}}}}function Ve(e,t,i){return null==e||null==t.vvSize?{scaleX:i,scaleY:i}:(L(_e,t,e),{scaleX:_e[0]*i,scaleY:_e[1]*i})}function qe(e,t,i,s,r){if(!e.verticalOffset?.screenLength){if(e.screenSizePerspective||e.screenSizePerspectiveAlignment){Xe(e,r,g(t),i.cosAngle)}else r.factor.scale=1,r.factorAlignment.scale=1;return t}const a=g(t),o=e.screenSizePerspectiveAlignment??e.screenSizePerspective,n=re(s,a,e.verticalOffset,i.cosAngle,o);return Xe(e,r,a,i.cosAngle),m(i.normal,i.normal,n),T(t,t,i.normal)}function Xe(e,t,i,s){null!=e.screenSizePerspective?Y(s,i,e.screenSizePerspective,t.factor):(t.factor.scale=1,t.factor.factor=0,t.factor.minScaleFactor=0),null!=e.screenSizePerspectiveAlignment?Y(s,i,e.screenSizePerspectiveAlignment,t.factorAlignment):(t.factorAlignment.factor=t.factor.factor,t.factorAlignment.scale=t.factor.scale,t.factorAlignment.minScaleFactor=t.factor.minScaleFactor)}export{fe as HUDMaterial,ze as Parameters};
5
+ import{clamp as e,deg2rad as t}from"../../../../core/mathUtils.js";import{fromMat4 as i}from"../../../../core/libs/gl-matrix-2/math/mat3.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{invert as r}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as o,rotate as n}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as l,fromValues as c}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{i as f,t as u,n as p,d as h,h as m,c as d,l as g,j as O,g as T,q as S,f as b}from"../../../../chunks/vec32.js";import{create as v,fromValues as A}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromArray as E,create as R,freeze as I}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isMat4 as x}from"../../../../core/libs/gl-matrix-2/types/mat4.js";import{create as F}from"../../../../geometry/support/aaBoundingRect.js";import{BufferViewVec4u8 as P,BufferViewVec3f as _,BufferViewFloat as C,BufferViewVec2f as y,BufferViewVec4f as D}from"../../../../geometry/support/buffer/BufferView.js";import{evaluateModelTransformScale as L}from"../../layers/support/FastSymbolUpdates.js";import{debugFlags as N}from"../../support/debugFlags.js";import{newLayout as j}from"../../support/buffer/InterleavedLayout.js";import{isColorEmissionHighlightOrOID as U,isColorOrColorEmission as z}from"../core/shaderLibrary/ShaderOutput.js";import{HUDVerticalPixelOffset as M}from"../core/shaderLibrary/hud/HUD.glsl.js";import{olidEnabled as w}from"../effects/geometry/olidUtils.js";import{GLTextureMaterial as B,GLTextureMaterialBindParameters as V}from"../lib/GLTextureMaterial.js";import{Material as q,RenderOccludedFlag as X}from"../lib/Material.js";import{RenderSlot as G}from"../lib/RenderSlot.js";import{applyScaleFactor as H,applyPrecomputedScaleFactor as W,precomputeScaleFactor as Y}from"../lib/screenSizePerspectiveUtils.js";import{assert as Z}from"../lib/Util.js";import{VertexAttribute as k}from"../lib/VertexAttribute.js";import{ScaleInfo as J}from"./ScaleInfo.js";import{writePosition as K,writeNormal as Q,writeColor as $,writeBufferFloat as ee,writeBufferVec4 as te,writeBufferVec4Zeros as ie,writeOlidColor as se}from"./internal/bufferWriterUtils.js";import{verticalOffsetAtDistance as re}from"./internal/MaterialUtil.js";import{c as ae,f as oe}from"../../../../chunks/HUDMaterial.glsl.js";import{HUDMaterialTechnique as ne}from"../shaders/HUDMaterialTechnique.js";import{HUDMaterialTechniqueConfiguration as le}from"../shaders/HUDMaterialTechniqueConfiguration.js";import{alphaCutoff as ce}from"../../../../webscene/support/AlphaCutoff.js";class fe extends q{constructor(e,t){super(e,ze),this.produces=new Map([[G.HUD_MATERIAL,e=>U(e)&&!this.parameters.drawAsLabel],[G.LABEL_MATERIAL,e=>U(e)&&this.parameters.drawAsLabel],[G.OCCLUSION_PIXELS,()=>this.parameters.occlusionTest],[G.DRAPED_MATERIAL,e=>this.parameters.draped&&U(e)]]),this._visible=!0,this._configuration=new le(t)}getConfiguration(e,t){const i=this.parameters.draped;return this._configuration.output=e,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasVerticalOffset=!!this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=!!this.parameters.screenSizePerspective,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasPolygonOffset=this.parameters.polygonOffset,this._configuration.draped=i,this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.pixelSnappingEnabled=this.parameters.pixelSnappingEnabled,this._configuration.signedDistanceFieldEnabled=this.parameters.textureIsSignedDistanceField,this._configuration.sampleSignedDistanceFieldTexelCenter=this.parameters.sampleSignedDistanceFieldTexelCenter,this._configuration.hasRotation=this.parameters.hasRotation,this._configuration.vvSize=!!this.parameters.vvSize,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration.occlusionPass=t.slot===G.OCCLUSION_PIXELS,this._configuration.occludedFragmentFade=this.parameters.occludedFragmentFade,this._configuration.horizonCullingEnabled=this.parameters.horizonCullingEnabled,this._configuration.isFocused=this.parameters.isFocused,this._configuration.depthTestEnabled=this.parameters.depthEnabled||t.slot===G.OCCLUSION_PIXELS,z(e)&&(this._configuration.debugDrawLabelBorder=!!N.LABELS_SHOW_BORDER),this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}intersect(e,t,s,a,o,n){const{options:{selectionMode:l,hud:c,excludeLabels:T},point:S,camera:b}=s,{parameters:A}=this;if(!l||!c||T&&A.isLabel||!e.visible||!S)return;const R=e.attributes.get(k.FEATUREATTRIBUTE),I=null==R?null:E(R.data,Ce),{scaleX:x,scaleY:F}=Ve(I,A,b.pixelRatio);i(Re,t),e.attributes.has(k.FEATUREATTRIBUTE)&&me(Re);const P=e.attributes.get(k.POSITION),_=e.attributes.get(k.SIZE),C=e.attributes.get(k.NORMAL),y=e.attributes.get(k.ROTATION),D=e.attributes.get(k.CENTEROFFSETANDDISTANCE);Z(P.size>=3);const L=ae(A),N="screen"===this.parameters.centerOffsetUnits;for(let i=0;i<P.data.length/P.size;i++){const e=i*P.size;f(Oe,P.data[e],P.data[e+1],P.data[e+2]),u(Oe,Oe,t),u(Oe,Oe,b.viewMatrix);const a=i*D.size;if(f(Pe,D.data[a],D.data[a+1],D.data[a+2]),!N&&(Oe[0]+=Pe[0],Oe[1]+=Pe[1],0!==Pe[2])){const e=Pe[2];p(Pe,Oe),h(Oe,Oe,m(Pe,Pe,e))}const o=i*C.size;if(f(Te,C.data[o],C.data[o+1],C.data[o+2]),he(Te,Re,b,ye),qe(this.parameters,Oe,ye,b,ge),b.applyProjection(Oe,Se),Se[0]>-1){N&&(Pe[0]||Pe[1])&&(Se[0]+=Pe[0]*b.pixelRatio,0!==Pe[1]&&(Se[1]+=H(Pe[1],ge.factorAlignment)*b.pixelRatio),b.unapplyProjection(Se,Oe)),Se[0]+=this.parameters.screenOffset[0]*b.pixelRatio,Se[1]+=this.parameters.screenOffset[1]*b.pixelRatio,Se[0]=Math.floor(Se[0]),Se[1]=Math.floor(Se[1]);const e=i*_.size;Ne[0]=_.data[e],Ne[1]=_.data[e+1],W(Ne,ge.factor,Ne);const t=De*b.pixelRatio;let a=0;if(A.textureIsSignedDistanceField){a=Math.min(A.outlineSize,.5*Ne[0])*b.pixelRatio/2}Ne[0]*=x,Ne[1]*=F;const o=i*y.size,l=A.rotation+y.data[o];if(de(S,Se[0],Se[1],Ne,t,a,l,A,L)){const e=s.ray;if(u(ve,Oe,r(xe,b.viewMatrix)),Se[0]=S[0],Se[1]=S[1],b.unprojectFromRenderScreen(Se,Oe)){const t=v();d(t,e.direction);const i=1/g(t);m(t,t,i);n(O(e.origin,Oe)*i,t,-1,!0,1,ve)}}}}}intersectDraped(e,t,i,s,r,a){const o=e.attributes.get(k.POSITION),n=e.attributes.get(k.SIZE),l=e.attributes.get(k.ROTATION),c=this.parameters,f=ae(c),u=e.attributes.get(k.FEATUREATTRIBUTE),p=null==u?null:E(u.data,Ce),{scaleX:h,scaleY:m}=Ve(p,c,e.screenToWorldRatio),d=Le*e.screenToWorldRatio;for(let g=0;g<o.data.length/o.size;g++){const t=g*o.size,i=o.data[t],u=o.data[t+1],p=g*n.size;Ne[0]=n.data[p],Ne[1]=n.data[p+1];let O=0;if(c.textureIsSignedDistanceField){O=Math.min(c.outlineSize,.5*Ne[0])*e.screenToWorldRatio/2}Ne[0]*=h,Ne[1]*=m;const T=g*l.size,S=c.rotation+l.data[T];de(s,i,u,Ne,d,O,S,c,f)&&r(a.dist,a.normal,-1,!1)}}createBufferWriter(){return new Be}applyShaderOffsetsView(e,t,i,s,r,a,o){const n=he(t,i,r,ye);return this._applyVerticalGroundOffsetView(e,n,r,o),qe(this.parameters,o,n,r,a),this._applyPolygonOffsetView(o,n,s[3],r,o),this._applyCenterOffsetView(o,s,o),o}applyShaderOffsetsNDC(e,t,i,s,r){return this._applyCenterOffsetNDC(e,t,i,s),null!=r&&d(r,s),this._applyPolygonOffsetNDC(s,t,i,s),s}_applyPolygonOffsetView(t,i,s,r,a){const o=r.aboveGround?1:-1;let n=Math.sign(s);0===n&&(n=o);const l=o*n;if(this.parameters.shaderPolygonOffset<=0)return d(a,t);const c=e(Math.abs(i.cosAngle),.01,1),f=1-Math.sqrt(1-c*c)/c/r.viewport[2];return m(a,t,l>0?f:1/f),a}_applyVerticalGroundOffsetView(e,t,i,s){const r=g(e),a=i.aboveGround?1:-1,o=i.computeRenderPixelSizeAtDist(r)*M,n=m(Oe,t.normal,a*o);return T(s,e,n),s}_applyCenterOffsetView(e,t,i){const s="screen"!==this.parameters.centerOffsetUnits;return i!==e&&d(i,e),s&&(i[0]+=t[0],i[1]+=t[1],t[2]&&(p(Te,i),T(i,i,m(Te,Te,t[2])))),i}_applyCenterOffsetNDC(e,t,i,s){const r="screen"!==this.parameters.centerOffsetUnits;return s!==e&&d(s,e),r||(s[0]+=t[0]/i.fullWidth*2,s[1]+=t[1]/i.fullHeight*2),s}_applyPolygonOffsetNDC(e,t,i,s){const r=this.parameters.shaderPolygonOffset;if(e!==s&&d(s,e),r){const e=i.aboveGround?1:-1,a=e*Math.sign(t[3]);s[2]-=(a||e)*r}return s}set visible(e){this._visible=e}get visible(){const{color:e,outlineSize:t,outlineColor:i}=this.parameters,s=e[3]>=ce||t>=ce&&i[3]>=ce;return this._visible&&s}createGLMaterial(e){return new ue(e)}calculateRelativeScreenBounds(e,t,i=F()){return pe(this.parameters,e,t,i),i[2]=i[0]+e[0],i[3]=i[1]+e[1],i}}class ue extends B{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){return this.updateTexture(this._material.parameters.textureId),this._material.setParameters(this.textureBindParameters),this.getTechnique(ne,e)}}function pe(e,t,i,s){s[0]=e.anchorPosition[0]*-t[0]+e.screenOffset[0]*i,s[1]=e.anchorPosition[1]*-t[1]+e.screenOffset[1]*i}function he(e,t,s,r){return x(t)&&(t=i(Ie,t)),S(r.normal,e,t),u(r.normal,r.normal,s.viewInverseTransposeMatrix),r.cosAngle=b(be,Ue),r}function me(e){const t=e[0],i=e[1],s=e[2],r=e[3],a=e[4],o=e[5],n=e[6],l=e[7],c=e[8],f=1/Math.sqrt(t*t+i*i+s*s),u=1/Math.sqrt(r*r+a*a+o*o),p=1/Math.sqrt(n*n+l*l+c*c);return e[0]=t*f,e[1]=i*f,e[2]=s*f,e[3]=r*u,e[4]=a*u,e[5]=o*u,e[6]=n*p,e[7]=l*p,e[8]=c*p,e}function de(e,i,s,r,a,l,c,f,u){let p=i-a-r[0]*u[0],h=p+r[0]+2*a,m=s-a-r[1]*u[1],d=m+r[1]+2*a;const g=f.distanceFieldBoundingBox;return f.textureIsSignedDistanceField&&null!=g&&(p+=r[0]*g[0],m+=r[1]*g[1],h-=r[0]*(1-g[2]),d-=r[1]*(1-g[3]),p-=l,h+=l,m-=l,d+=l),o(Ee,i,s),n(Ae,e,Ee,t(c)),Ae[0]>p&&Ae[0]<h&&Ae[1]>m&&Ae[1]<d}const ge=new J,Oe=v(),Te=v(),Se=R(),be=v(),ve=v(),Ae=l(),Ee=l(),Re=s(),Ie=s(),xe=a(),Fe=R(),Pe=v(),_e=v(),Ce=R(),ye={normal:be,cosAngle:0},De=1,Le=2,Ne=c(0,0),je=6,Ue=A(0,0,1);class ze extends V{constructor(){super(...arguments),this.renderOccluded=X.Occlude,this.isDecoration=!1,this.color=I(1,1,1,1),this.polygonOffset=!1,this.anchorPosition=c(.5,.5),this.screenOffset=[0,0],this.shaderPolygonOffset=1e-5,this.textureIsSignedDistanceField=!1,this.sampleSignedDistanceFieldTexelCenter=!1,this.outlineColor=I(1,1,1,1),this.outlineSize=0,this.distanceFieldBoundingBox=R(),this.rotation=0,this.hasRotation=!1,this.vvSizeEnabled=!1,this.vvSize=null,this.vvColor=null,this.vvOpacity=null,this.vvSymbolAnchor=null,this.vvSymbolRotationMatrix=null,this.hasSlicePlane=!1,this.pixelSnappingEnabled=!0,this.occlusionTest=!0,this.occludedFragmentFade=!1,this.horizonCullingEnabled=!1,this.centerOffsetUnits="world",this.drawAsLabel=!1,this.depthEnabled=!0,this.isFocused=!0,this.focusEffect="none",this.draped=!1,this.isLabel=!1}}const Me=j().vec3f(k.POSITION).vec3f(k.NORMAL).vec2i16(k.UVI).vec4u8(k.COLOR).vec2f(k.SIZE).f32(k.ROTATION).vec4f(k.CENTEROFFSETANDDISTANCE).vec4f(k.FEATUREATTRIBUTE),we=Me.clone().vec4u8(k.OLIDCOLOR);class Be{constructor(){this.vertexBufferLayout=w()?we:Me}elementCount(e){return e.get(k.POSITION).indices.length*je}write(e,t,i,s,r,a){const{position:o,normal:n,uvi:l,color:c,size:f,rotation:u,centerOffsetAndDistance:p,featureAttribute:h}=r;K(i.get(k.POSITION),e,o,a,je),Q(i.get(k.NORMAL),t,n,a,je);const m=i.get(k.UVI)?.data;let d=0,g=0,O=-1-oe,T=-1-oe;m&&m.length>=4&&(d=m[0],g=m[1],O=-1-m[2],T=-1-m[3]);let S=i.get(k.POSITION).indices.length,b=a;for(let E=0;E<S;++E)l.set(b,0,d),l.set(b,1,g),b++,l.set(b,0,O),l.set(b,1,g),b++,l.set(b,0,O),l.set(b,1,T),b++,l.set(b,0,O),l.set(b,1,T),b++,l.set(b,0,d),l.set(b,1,T),b++,l.set(b,0,d),l.set(b,1,g),b++;$(i.get(k.COLOR),4,c,a,je);const{data:v,indices:A}=i.get(k.SIZE);S=A.length,b=a;for(let E=0;E<S;++E){const e=v[2*A[E]],t=v[2*A[E]+1];for(let i=0;i<je;++i)f.set(b,0,e),f.set(b,1,t),b++}if(ee(i.get(k.ROTATION),u,a,je),i.get(k.CENTEROFFSETANDDISTANCE)?te(i.get(k.CENTEROFFSETANDDISTANCE),p,a,je):ie(p,a,S*je),i.get(k.FEATUREATTRIBUTE)?te(i.get(k.FEATUREATTRIBUTE),h,a,je):ie(h,a,S*je),null!=s){const e=i.get(k.POSITION)?.indices;if(e){const t=e.length,i=r.getField(k.OLIDCOLOR,P);se(s,i,t,a,je)}}return{numVerticesPerItem:je,numItems:S}}intersect(e,t,i,s,a,o,n){const{options:{selectionMode:l,hud:c,excludeLabels:S},point:b,camera:A}=s;if(!l||!c||S&&t.isLabel||!b)return;const E=this.vertexBufferLayout.createView(e),R=E.getField(k.POSITION,_),I=E.getField(k.NORMAL,_),x=E.getField(k.ROTATION,C),F=E.getField(k.SIZE,y),P=E.getField(k.FEATUREATTRIBUTE,D),L=E.getField(k.CENTEROFFSETANDDISTANCE,D),N="screen"===t.centerOffsetUnits,j=ae(t);if(null==R||null==I||null==x||null==F||null==L)return;const U=null==P?null:P.getVec(0,Ce),{scaleX:z,scaleY:M}=Ve(U,t,A.pixelRatio),w=R.count/je;for(let _=0;_<w;_++){const e=_*je;if(R.getVec(e,Oe),null!=i&&T(Oe,Oe,i),u(Oe,Oe,A.viewMatrix),L.getVec(e,Fe),f(Pe,Fe[0],Fe[1],Fe[2]),!N&&(Oe[0]+=Pe[0],Oe[1]+=Pe[1],0!==Pe[2])){const e=Pe[2];p(Pe,Oe),h(Oe,Oe,m(Pe,Pe,e))}if(I.getVec(e,Te),he(Te,Re,A,ye),qe(t,Oe,ye,A,ge),A.applyProjection(Oe,Se),Se[0]>-1){N&&(Pe[0]||Pe[1])&&(Se[0]+=Pe[0]*A.pixelRatio,0!==Pe[1]&&(Se[1]+=H(Pe[1],ge.factorAlignment)*A.pixelRatio),A.unapplyProjection(Se,Oe)),Se[0]+=t.screenOffset[0]*A.pixelRatio,Se[1]+=t.screenOffset[1]*A.pixelRatio,Se[0]=Math.floor(Se[0]),Se[1]=Math.floor(Se[1]),F.getVec(e,Ne),W(Ne,ge.factor,Ne);const i=De*A.pixelRatio;let a=0;if(t.textureIsSignedDistanceField){a=Math.min(t.outlineSize,.5*Ne[0])*A.pixelRatio/2}Ne[0]*=z,Ne[1]*=M;const o=x.get(e),l=t.rotation+o;if(de(b,Se[0],Se[1],Ne,i,a,l,t,j)){const e=s.ray;if(u(ve,Oe,r(xe,A.viewMatrix)),Se[0]=b[0],Se[1]=b[1],A.unprojectFromRenderScreen(Se,Oe)){const t=v();d(t,e.direction);const i=1/g(t);m(t,t,i);n(O(e.origin,Oe)*i,t,_,!0,1,ve)}}}}}}function Ve(e,t,i){return null==e||null==t.vvSize?{scaleX:i,scaleY:i}:(L(_e,t,e),{scaleX:_e[0]*i,scaleY:_e[1]*i})}function qe(e,t,i,s,r){if(!e.verticalOffset?.screenLength){if(e.screenSizePerspective||e.screenSizePerspectiveAlignment){Xe(e,r,g(t),i.cosAngle)}else r.factor.scale=1,r.factorAlignment.scale=1;return t}const a=g(t),o=e.screenSizePerspectiveAlignment??e.screenSizePerspective,n=re(s,a,e.verticalOffset,i.cosAngle,o);return Xe(e,r,a,i.cosAngle),m(i.normal,i.normal,n),T(t,t,i.normal)}function Xe(e,t,i,s){null!=e.screenSizePerspective?Y(s,i,e.screenSizePerspective,t.factor):(t.factor.scale=1,t.factor.factor=0,t.factor.minScaleFactor=0),null!=e.screenSizePerspectiveAlignment?Y(s,i,e.screenSizePerspectiveAlignment,t.factorAlignment):(t.factorAlignment.factor=t.factor.factor,t.factorAlignment.scale=t.factor.scale,t.factorAlignment.minScaleFactor=t.factor.minScaleFactor)}export{fe as HUDMaterial,ze as Parameters};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{safeToString as e}from"../../../../core/string.js";import{fromValues as t}from"../../../../core/libs/gl-matrix-2/factories/vec2f32.js";import{fromValues as r}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{newLayout as i}from"../../support/buffer/InterleavedLayout.js";import{isColorOrColorEmission as s}from"../core/shaderLibrary/ShaderOutput.js";import n from"../lib/GLMaterial.js";import{Material as o,MaterialParameters as a}from"../lib/Material.js";import{RenderSlot as c}from"../lib/RenderSlot.js";import{VertexAttribute as l}from"../lib/VertexAttribute.js";import{writePosition as f,writeNormal as u,writeBufferVec4 as h}from"./internal/bufferWriterUtils.js";import{LineCalloutTechnique as p}from"../shaders/LineCalloutTechnique.js";import{LineCalloutTechniqueConfiguration as m}from"../shaders/LineCalloutTechniqueConfiguration.js";import{alphaCutoff as g}from"../../../../webscene/support/AlphaCutoff.js";class d extends o{constructor(e,t){super(e,T),this.produces=new Map([[c.LINE_CALLOUTS,e=>s(e)],[c.LINE_CALLOUTS_HUD_DEPTH,e=>s(e)]]),this._configuration=new m(t),this._uniqueMaterialIdentifier=O(this.parameters)}passParameters(){return this.parameters}getConfiguration(e,t){const r=t.slot===c.LINE_CALLOUTS_HUD_DEPTH;return this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.hasVerticalOffset=null!=this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=null!=this.parameters.screenSizePerspective,this._configuration.hudDepth=r,this._configuration.hudDepthAlignStart=!!this.parameters.hudDepthAlignStart,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration}get visible(){return this.parameters.color[3]>=g||(this.parameters.borderColor?.[3]??0)>=g}intersect(){}createGLMaterial(e){return new S(e)}createBufferWriter(){return new b}validateParameters(e){this._uniqueMaterialIdentifier=O(e)}get uniqueMaterialIdentifier(){return this._uniqueMaterialIdentifier}}function O({renderOccluded:t,isDecoration:r,horizontalScreenOffset:i,color:s,size:n,occlusionTest:o,shaderPolygonOffset:a,hudDepthAlignStart:c,centerOffsetUnits:l,hasSlicePlane:f,screenSizePerspective:u,verticalOffset:h,borderColor:p}){return e`${t}:${r}:${i}:[${s}]:${n}:${o}:${a}:${c}:${l}:${f}:${null!=u}:{${h.screenLength}:${h.minWorldLength}:${h.maxWorldLength}}:[${p}]`}class S extends n{beginSlot(e){return this.getTechnique(p,e)}}class T extends a{constructor(){super(...arguments),this.horizontalScreenOffset=0,this.color=r(0,0,0,1),this.size=1,this.occlusionTest=!1,this.shaderPolygonOffset=1e-5,this.hudDepthAlignStart=!1,this.centerOffsetUnits="world",this.hasSlicePlane=!1}}const L=i().vec3f(l.POSITION).vec3f(l.NORMAL).vec2f16(l.UV0).vec4f(l.CENTEROFFSETANDDISTANCE),_=[t(0,0),t(1,0),t(0,1),t(1,0),t(1,1),t(0,1)];class b{constructor(){this.vertexBufferLayout=L}elementCount(e){return 6*e.get(l.POSITION).indices.length}write(e,t,r,i,s,n){f(r.get(l.POSITION),e,s.position,n,6),u(r.get(l.NORMAL),t,s.normal,n,6),h(r.get(l.CENTEROFFSETANDDISTANCE),s.centerOffsetAndDistance,n,6);for(let o=0;o<_.length;++o)s.uv0.setVec(n+o,_[o]);return null}}export{d as LineCalloutMaterial,T as Parameters,O as uniqueMaterialIdentifier};
5
+ import{safeToString as e}from"../../../../core/string.js";import{fromValues as t}from"../../../../core/libs/gl-matrix-2/factories/vec2f32.js";import{fromValues as r}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{newLayout as i}from"../../support/buffer/InterleavedLayout.js";import{isColorOrColorEmission as s}from"../core/shaderLibrary/ShaderOutput.js";import n from"../lib/GLMaterial.js";import{Material as o,MaterialParameters as a}from"../lib/Material.js";import{RenderSlot as c}from"../lib/RenderSlot.js";import{VertexAttribute as l}from"../lib/VertexAttribute.js";import{writePosition as f,writeNormal as u,writeBufferVec4 as h}from"./internal/bufferWriterUtils.js";import{LineCalloutTechnique as p}from"../shaders/LineCalloutTechnique.js";import{LineCalloutTechniqueConfiguration as m}from"../shaders/LineCalloutTechniqueConfiguration.js";import{alphaCutoff as g}from"../../../../webscene/support/AlphaCutoff.js";class d extends o{constructor(e,t){super(e,T),this.produces=new Map([[c.LINE_CALLOUTS,e=>s(e)],[c.LINE_CALLOUTS_HUD_DEPTH,e=>s(e)]]),this._configuration=new m(t),this._uniqueMaterialIdentifier=O(this.parameters)}passParameters(){return this.parameters}getConfiguration(e,t){return this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.hasVerticalOffset=null!=this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=null!=this.parameters.screenSizePerspective,this._configuration.hudDepth=t.slot===c.LINE_CALLOUTS_HUD_DEPTH,this._configuration.hudDepthAlignStart=!!this.parameters.hudDepthAlignStart,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration}get visible(){return this.parameters.color[3]>=g||(this.parameters.borderColor?.[3]??0)>=g}intersect(){}createGLMaterial(e){return new S(e)}createBufferWriter(){return new b}validateParameters(e){this._uniqueMaterialIdentifier=O(e)}get uniqueMaterialIdentifier(){return this._uniqueMaterialIdentifier}}function O({renderOccluded:t,isDecoration:r,horizontalScreenOffset:i,color:s,size:n,occlusionTest:o,shaderPolygonOffset:a,hudDepthAlignStart:c,centerOffsetUnits:l,hasSlicePlane:f,screenSizePerspective:u,verticalOffset:h,borderColor:p}){return e`${t}:${r}:${i}:[${s}]:${n}:${o}:${a}:${c}:${l}:${f}:${null!=u}:{${h.screenLength}:${h.minWorldLength}:${h.maxWorldLength}}:[${p}]`}class S extends n{beginSlot(e){return this.getTechnique(p,e)}}class T extends a{constructor(){super(...arguments),this.horizontalScreenOffset=0,this.color=r(0,0,0,1),this.size=1,this.occlusionTest=!1,this.shaderPolygonOffset=1e-5,this.hudDepthAlignStart=!1,this.centerOffsetUnits="world",this.hasSlicePlane=!1}}const L=i().vec3f(l.POSITION).vec3f(l.NORMAL).vec2f16(l.UV0).vec4f(l.CENTEROFFSETANDDISTANCE),_=[t(0,0),t(1,0),t(0,1),t(1,0),t(1,1),t(0,1)];class b{constructor(){this.vertexBufferLayout=L}elementCount(e){return 6*e.get(l.POSITION).indices.length}write(e,t,r,i,s,n){f(r.get(l.POSITION),e,s.position,n,6),u(r.get(l.NORMAL),t,s.normal,n,6),h(r.get(l.CENTEROFFSETANDDISTANCE),s.centerOffsetAndDistance,n,6);for(let o=0;o<_.length;++o)s.uv0.setVec(n+o,_[o]);return null}}export{d as LineCalloutMaterial,T as Parameters,O as uniqueMaterialIdentifier};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{isColorOrColorEmission as r}from"../core/shaderLibrary/ShaderOutput.js";import{NoConfiguration as e}from"../core/shaderTechnique/ShaderTechniqueRepository.js";import t from"../lib/GLMaterial.js";import{RenderOccludedFlag as i}from"../lib/Material.js";import{RenderSlot as o}from"../lib/RenderSlot.js";import{DefaultBufferWriter as s}from"./DefaultBufferWriter.js";import{PositionUvLayout as a}from"./DefaultLayouts.js";import{TriangleMaterial as n}from"./TriangleMaterial.js";import{SlicePlaneMaterialTechnique as u,SlicePlaneMaterialPassParameters as c}from"../shaders/SlicePlaneMaterialTechnique.js";class l extends n{constructor(e){super(e,p),this.produces=new Map([[o.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,e=>r(e)]])}get visible(){return!0}createGLMaterial(r){return new m(r)}createBufferWriter(){return new s(a)}getConfiguration(){return e}}class m extends t{constructor(r){super(r)}beginSlot(r){return this.getTechnique(u,r)}}class p extends c{constructor(){super(...arguments),this.renderOccluded=i.Occlude,this.isDecoration=!1}}export{p as Parameters,l as SlicePlaneMaterial};
5
+ import{isColorOrColorEmission as r}from"../core/shaderLibrary/ShaderOutput.js";import{InstancedDoubleConfiguration as e}from"../core/shaderLibrary/attributes/InstancedDoubleConfiguration.js";import t from"../lib/GLMaterial.js";import{RenderOccludedFlag as i}from"../lib/Material.js";import{RenderSlot as o}from"../lib/RenderSlot.js";import{DefaultBufferWriter as s}from"./DefaultBufferWriter.js";import{PositionUvLayout as a}from"./DefaultLayouts.js";import{TriangleMaterial as n}from"./TriangleMaterial.js";import{SlicePlaneMaterialTechnique as u,SlicePlaneMaterialPassParameters as c}from"../shaders/SlicePlaneMaterialTechnique.js";class l extends n{constructor(t){super(t,m),this.produces=new Map([[o.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,e=>r(e)]]),this._configuration=new e}get visible(){return!0}createGLMaterial(r){return new f(r)}createBufferWriter(){return new s(a)}getConfiguration(){return this._configuration}}class f extends t{constructor(r){super(r)}beginSlot(r){return this.getTechnique(u,r)}}class m extends c{constructor(){super(...arguments),this.renderOccluded=i.Occlude,this.isDecoration=!1}}export{m as Parameters,l as SlicePlaneMaterial};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{_ as e}from"../../../../chunks/tslib.es6.js";import t from"../../../../core/Accessor.js";import r from"../../../../core/Evented.js";import{unpackFloatRGBA as s}from"../../../../core/floatRGBA.js";import has from"../../../../core/has.js";import i from"../../../../core/Logger.js";import{removeMaybe as n,destroyMaybe as o}from"../../../../core/maybe.js";import{watch as a,initial as h,syncAndInitial as p}from"../../../../core/reactiveUtils.js";import{addFrameTask as d}from"../../../../core/scheduling.js";import{Milliseconds as c}from"../../../../core/time.js";import{property as l}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/RandomLCG.js";import{subclass as m}from"../../../../core/accessorSupport/decorators/subclass.js";import{isMoon as u,isMars as f}from"../../../../geometry/support/spatialReferenceUtils.js";import{ViewingMode as _}from"../../../ViewingMode.js";import{ChapmanAtmosphere as g}from"../../environment/ChapmanAtmosphere.js";import{CloudsComposition as x}from"../../environment/CloudsComposition.js";import{Fog as w}from"../../environment/Fog.js";import{LocalAtmosphere as v}from"../../environment/LocalAtmosphere.js";import j from"../../environment/MarsAtmosphere.js";import{ComponentObjectCollection as y}from"../collections/Component/ComponentObjectCollection.js";import{ShaderTechniqueConstructionContext as R}from"../core/shaderTechnique/ShaderTechniqueConstructionContext.js";import{ShaderTechniqueRepository as b}from"../core/shaderTechnique/ShaderTechniqueRepository.js";import{ObjectAndLayerIDRenderNode as A}from"../effects/geometry/ObjectAndLayerIDRenderNode.js";import{olidEnabled as S}from"../effects/geometry/olidUtils.js";import{RenderOccludedRenderNode as C}from"../effects/geometry/RenderOccludedRenderNode.js";import{Haze as T}from"../effects/haze/Haze.js";import{Highlight as O}from"../effects/highlight/Highlight.js";import{ShadowHighlight as U}from"../effects/highlight/ShadowHighlight.js";import{Magnifier as q}from"../effects/magnifier/Magnifier.js";import{SMAA as D}from"../effects/smaa/SMAA.js";import{SSAO as L}from"../effects/ssao/SSAO.js";import{Stars as M}from"../effects/stars/Stars.js";import{RenderRequestType as k}from"../lib/basicInterfaces.js";import E from"../lib/CompositingHelper.js";import{GLMaterialRepository as F}from"../lib/GLMaterialRepository.js";import{ObjectAndLayerIdRenderHelper as H}from"../lib/ObjectAndLayerIdRenderHelper.js";import{Renderer as W}from"../lib/Renderer.js";import{RenderingContext as B}from"../lib/RenderingContext.js";import{TextureRepository as G}from"../lib/TextureRepository.js";import{createMarkerTextureRepository as z}from"../materials/markerTextureRepository.js";import{createStippleTextureRepository as N}from"../materials/stippleTextureRepository.js";import{WaterTextureRepository as I}from"../materials/internal/WaterTextureRepository.js";import{getContextCache as P}from"./contextCache.js";import{removeLoadedShaderModules as K}from"./renderUtils.js";import{ScreenshotManager as V,ScreenshotContext as X}from"./ScreenshotManager.js";import{contextCache as Q}from"./testUtils.js";import{RenderState as J}from"../../../support/RenderState.js";let Y=class extends t{constructor(e){super(e),this.events=new r,this.waterTextures=new I,this.olidRenderHelper=S()?new H:null,this._needsUpdate=!0,this._needsRender=!0,this._idleSuspend=!0,this._needsWaterReflectionUpdate=!1,this._lastAnimationUpdate=0,this.test=null;const t=e.stage;try{this._initializeContext(t)}catch(n){return void console.error("Failed to initialize context",n)}const{memoryController:s}=t.view.resourceController;this.stippleTextures=N(this._rctx,s),this.markerTextures=z(this._rctx,s),this._techniques=new b(new R(this._rctx,t.viewingMode,this.stippleTextures,this.waterTextures,this.markerTextures)),this._textures=new G(t),this.addHandles(this._textures.events.on("changed",(e=>this.requestRender(e)))),this._materials=new F(this._textures,this._techniques,(()=>this.requestRender()),(()=>this.requestRender())),this._compositingHelper=new E(this._rctx,this._techniques),this.renderer=new W(t,this._materials,this._techniques,this._rctx,this._compositingHelper,(e=>this.requestRender(e))),this.addHandles([a((()=>t.view.ready),(e=>{e&&this._createRenderNodes()}),h),a((()=>this.waterTextures?.updating),(()=>this.requestRender()),h),a((()=>t.view.qualityProfile),(e=>this.renderer?.updateRenderFeatures(e)),p)]);const i={renderScene:(e,t,r,s)=>this.renderer.render(e,t,r,s),requestRenderScene:e=>this.requestRender(e),prepareOverlay:()=>t.options.screenshot.prepareOverlay(),renderOverlay:(e,r,s)=>t.options.screenshot.renderOverlay(e,r,s)};this._screenshotManager=new V(this._rctx,i,(e=>this.events.emit("force-camera-for-screenshot",e))),this._registerFrameTask(t)}destroy(){const e=this.stage?.container;e?.contains(this._canvas)&&e.removeChild(this._canvas),this._frameTask=n(this._frameTask),this._techniques=o(this._techniques),this._componentObjects=o(this._componentObjects),this._screenshotManager=o(this._screenshotManager),o(this.renderer),this._textures=o(this._textures),o(this.waterTextures),o(this.markerTextures),o(this.stippleTextures),this._canvas=null,this._rctx=o(this._rctx)}_createRenderNodes(){const{view:e,viewingMode:t}=this.stage;new M({view:e}),u(e.spatialReference)||(t===_.Local?new v({view:e}):f(e.spatialReference)?new j({view:e}):(new g({view:e}),new x({view:e}),new T({view:e}),new w({view:e}))),new L({view:e,isEnabled:()=>this.renderer.hasSSAO}),new D({view:e,isEnabled:()=>this.renderer.hasSMAA}),new q({view:e}),new O({view:e}),new U({view:e,viewingMode:t}),new C({view:e}),S()&&new A({view:e})}requestRender(e=k.UPDATE){this._needsRender=!0,e===k.UPDATE&&(this._needsUpdate=!0)}get updating(){return this._needsUpdate||this._needsWaterReflectionUpdate||this.renderer.updating||this._textures.updating||this.waterTextures.updating}get textures(){return this._textures}get techniques(){return this._techniques}get compositingHelper(){return this._compositingHelper}setIdleSuspend(e){this._idleSuspend!==e&&(this._idleSuspend=e,this.requestRender())}get renderingContext(){return this._rctx}get capabilities(){return this._rctx.capabilities}get canvas(){return this._canvas}takeScreenshot(e){return this._screenshotManager.takeScreenshot(e).then((e=>e[0]))}takeScreenshotWithOID(e){return e.objectAndLayerIdColor=!0,this._screenshotManager.takeScreenshot(e)}getAlpha(){return!!this._rctx.contextAttributes.alpha}getMinimalDepthForArea(e,t,r,i,n,o=n){const a=i.constrainWindowSize(t,r,n*i.pixelRatio,o*i.pixelRatio),h=this._ensureLinearDepthArrayBuffer(a);this.renderer.readMainDepth(a,h);const p=(e,t,r)=>s(t,e)*(r[1]-r[0])+r[0];let d=Number.MAX_VALUE;for(let s=0;s<a[2]*a[3];s++){const e=p(4*s,h,i.nearFar);d>e&&e!==i.nearFar[0]&&e!==i.nearFar[1]&&(d=e)}if(e){const s=e.pickDepth(t*i.pixelRatio,r*i.pixelRatio,i);null!=s&&d>s&&s!==i.nearFar[0]&&s!==i.nearFar[1]&&(d=s)}return d===Number.MAX_VALUE?void 0:d}_ensureLinearDepthArrayBuffer(e){const t=4*e[2]*e[3];return(null==this._tmpDepthBuffer||this._tmpDepthBuffer.byteLength<t)&&(this._tmpDepthBuffer=new Uint8Array(t)),this._tmpDepthBuffer}async reloadShaders(){K(),await this._techniques.reloadAll(),this.renderer.overlay?.reloadShaders(),this.requestRender()}_registerFrameTask(e){const t=e.view.state;let r=!1,s=k.BACKGROUND,i=!1;const n={preRender:({time:i})=>{r=this.updating,s=this._needsUpdate?k.UPDATE:k.BACKGROUND,e.commitSyncLayers(),i=this.test?.time??i;(c(i-this._lastAnimationUpdate)>this.renderer.animationTimestep||r||this._needsRender)&&(this.renderer.updateAnimation(t,i)&&this.requestRender(k.BACKGROUND),this._lastAnimationUpdate=i)},render:({time:e})=>{if((this._needsRender||!this._idleSuspend||!this.renderer.isCameraFinal||this._needsWaterReflectionUpdate)&&t.camera.fullWidth>0&&t.camera.fullHeight>0){const r=this._needsUpdate&&this._idleSuspend&&this.renderer.isCameraFinal;this._needsRender=!1,this._needsUpdate=!1,this._needsWaterReflectionUpdate=!1,e=this.test?.time??e,this.renderer.render(t,e),i=!0,r&&this.renderer.hasReflections&&(this.requestRender(k.BACKGROUND),this._needsWaterReflectionUpdate=!0)}},update:({time:e})=>{this._textures.update();const r=new X(t,this.renderer.fboCache);e=this.test?.time??e,this._screenshotManager.update(r,e)},finish:()=>{i&&(this.renderer.finish(t.mode===J.IDLE?s:k.UPDATE),i=!1)}};this._frameTask=d(n)}_initializeContext(e){const{options:t}=e,r=t.canvas??document.createElement("canvas");r.setAttribute("style","width: 100%; height:100%; display:block;"),this._canvas=r;const s={alpha:t.alpha||!1,premultipliedAlpha:!0,antialias:!1,depth:!0,stencil:t.stencil??!0,powerPreference:"high-performance",preserveDrawingBuffer:t.preserveDrawingBuffer??!1},n=r.getContext("webgl2",s);if(null==n)return void i.getLogger(this).error("A WebGL2 context could not be created.");this._rctx=Z(n,e),this._loadShaderOnlyExtensions(),!t.alpha&&this._rctx.contextAttributes.alpha&&i.getLogger(this).error("WebGL context has alpha channel even though no alpha channel was requested");const{container:o}=e;!this._rctx.contextAttributes.alpha&&has("safari")>=11&&(o.style.backgroundColor="black"),o.contains(r)||o.appendChild(r)}_loadShaderOnlyExtensions(){this._rctx.capabilities.enable("textureFloatLinear")}get _viewingMode(){return this.stage.viewingMode}getObjectAndLayerIdColor(e){return this.olidRenderHelper?.getObjectAndLayerIdColor(e)}get componentObjectCollection(){return null==this._componentObjects&&(this._componentObjects=new y(this.renderer.renderPassManager,this._viewingMode)),this._componentObjects}set componentObjectCollection(e){this._componentObjects=e}updateQualitySettings(e){this.test&&null!=this.test.time&&(this.test.savedFadeDuration=e.fadeDuration,e.fadeDuration=c(0)),this._rctx.updateOptions({maxPreferredTextureSize:this.stage.view.qualitySettings.maxTextureSize})}};function Z(e,t){const r=(e,r)=>t.view.resourceController.memoryController.newCache(e,r),s={disabledExtensions:t.options.deactivatedWebGLExtensions||{},debugWebGLExtensions:t.options.debugWebGLExtensions||{},maxAnisotropy:8,maxPreferredTextureSize:t.view.qualitySettings.maxTextureSize,newCache:r};if(Q.enabled){let t=$.get(e);return t?(t.configure(s),t.ref(),t):(t=new B(e,s),$.set(e,t),t.ref(),t)}return new B(e,s)}e([l({type:Boolean,readOnly:!0})],Y.prototype,"updating",null),e([l({constructOnly:!0})],Y.prototype,"stage",void 0),e([l()],Y.prototype,"_rctx",void 0),e([l()],Y.prototype,"_canvas",void 0),e([l()],Y.prototype,"stippleTextures",void 0),e([l()],Y.prototype,"markerTextures",void 0),e([l()],Y.prototype,"waterTextures",void 0),e([l({readOnly:!0})],Y.prototype,"olidRenderHelper",void 0),e([l()],Y.prototype,"_textures",void 0),e([l({readOnly:!0})],Y.prototype,"renderer",void 0),e([l()],Y.prototype,"_screenshotManager",void 0),e([l()],Y.prototype,"componentObjectCollection",null),e([l()],Y.prototype,"_componentObjects",void 0),e([l()],Y.prototype,"_needsUpdate",void 0),e([l()],Y.prototype,"_needsWaterReflectionUpdate",void 0),Y=e([m("esri.views.3d.webgl-engine.parts.RenderView")],Y);const $=P();export{Y as RenderView};
5
+ import{_ as e}from"../../../../chunks/tslib.es6.js";import t from"../../../../core/Accessor.js";import r from"../../../../core/Evented.js";import{unpackFloatRGBA as s}from"../../../../core/floatRGBA.js";import has from"../../../../core/has.js";import i from"../../../../core/Logger.js";import{removeMaybe as n,destroyMaybe as o}from"../../../../core/maybe.js";import{watch as a,initial as h,syncAndInitial as p}from"../../../../core/reactiveUtils.js";import{addFrameTask as d}from"../../../../core/scheduling.js";import{Milliseconds as c}from"../../../../core/time.js";import{property as l}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/RandomLCG.js";import{subclass as m}from"../../../../core/accessorSupport/decorators/subclass.js";import{isMoon as u,isMars as f}from"../../../../geometry/support/spatialReferenceUtils.js";import{ViewingMode as _}from"../../../ViewingMode.js";import{ChapmanAtmosphere as g}from"../../environment/ChapmanAtmosphere.js";import{CloudsComposition as w}from"../../environment/CloudsComposition.js";import{Fog as x}from"../../environment/Fog.js";import{LocalAtmosphere as v}from"../../environment/LocalAtmosphere.js";import j from"../../environment/MarsAtmosphere.js";import{ComponentObjectCollection as y}from"../collections/Component/ComponentObjectCollection.js";import{ShaderTechniqueConstructionContext as R}from"../core/shaderTechnique/ShaderTechniqueConstructionContext.js";import{ShaderTechniqueRepository as b}from"../core/shaderTechnique/ShaderTechniqueRepository.js";import{BloomRenderNode as A}from"../effects/bloom/BloomRenderNode.js";import{ObjectAndLayerIDRenderNode as S}from"../effects/geometry/ObjectAndLayerIDRenderNode.js";import{olidEnabled as C}from"../effects/geometry/olidUtils.js";import{RenderOccludedRenderNode as T}from"../effects/geometry/RenderOccludedRenderNode.js";import{Haze as O}from"../effects/haze/Haze.js";import{Highlight as U}from"../effects/highlight/Highlight.js";import{ShadowHighlight as q}from"../effects/highlight/ShadowHighlight.js";import{Magnifier as D}from"../effects/magnifier/Magnifier.js";import{SMAA as L}from"../effects/smaa/SMAA.js";import{SSAO as M}from"../effects/ssao/SSAO.js";import{Stars as k}from"../effects/stars/Stars.js";import{RenderRequestType as E}from"../lib/basicInterfaces.js";import B from"../lib/CompositingHelper.js";import{GLMaterialRepository as F}from"../lib/GLMaterialRepository.js";import{ObjectAndLayerIdRenderHelper as H}from"../lib/ObjectAndLayerIdRenderHelper.js";import{Renderer as W}from"../lib/Renderer.js";import{RenderingContext as G}from"../lib/RenderingContext.js";import{TextureRepository as N}from"../lib/TextureRepository.js";import{createMarkerTextureRepository as z}from"../materials/markerTextureRepository.js";import{createStippleTextureRepository as I}from"../materials/stippleTextureRepository.js";import{WaterTextureRepository as P}from"../materials/internal/WaterTextureRepository.js";import{getContextCache as K}from"./contextCache.js";import{removeLoadedShaderModules as V}from"./renderUtils.js";import{ScreenshotManager as X,ScreenshotContext as Q}from"./ScreenshotManager.js";import{contextCache as J}from"./testUtils.js";import{RenderState as Y}from"../../../support/RenderState.js";let Z=class extends t{constructor(e){super(e),this.events=new r,this.waterTextures=new P,this.olidRenderHelper=C()?new H:null,this._needsUpdate=!0,this._needsRender=!0,this._idleSuspend=!0,this._needsWaterReflectionUpdate=!1,this._lastAnimationUpdate=0,this.test=null;const t=e.stage;try{this._initializeContext(t)}catch(n){return void console.error("Failed to initialize context",n)}const{memoryController:s}=t.view.resourceController;this.stippleTextures=I(this._rctx,s),this.markerTextures=z(this._rctx,s),this._techniques=new b(new R(this._rctx,t.viewingMode,this.stippleTextures,this.waterTextures,this.markerTextures)),this._textures=new N(t),this.addHandles(this._textures.events.on("changed",(e=>this.requestRender(e)))),this._materials=new F(this._textures,this._techniques,(()=>this.requestRender()),(()=>this.requestRender())),this._compositingHelper=new B(this._rctx,this._techniques),this.renderer=new W(t,this._materials,this._techniques,this._rctx,this._compositingHelper,(e=>this.requestRender(e))),this.addHandles([a((()=>t.view.ready),(e=>{e&&this._createRenderNodes()}),h),a((()=>this.waterTextures?.updating),(()=>this.requestRender()),h),a((()=>t.view.qualityProfile),(e=>this.renderer?.updateRenderFeatures(e)),p)]);const i={renderScene:(e,t,r,s)=>this.renderer.render(e,t,r,s),requestRenderScene:e=>this.requestRender(e),prepareOverlay:()=>t.options.screenshot.prepareOverlay(),renderOverlay:(e,r,s)=>t.options.screenshot.renderOverlay(e,r,s)};this._screenshotManager=new X(this._rctx,i,(e=>this.events.emit("force-camera-for-screenshot",e))),this._registerFrameTask(t)}destroy(){const e=this.stage?.container;e?.contains(this._canvas)&&e.removeChild(this._canvas),this._frameTask=n(this._frameTask),this._techniques=o(this._techniques),this._componentObjects=o(this._componentObjects),this._screenshotManager=o(this._screenshotManager),o(this.renderer),this._textures=o(this._textures),o(this.waterTextures),o(this.markerTextures),o(this.stippleTextures),this._canvas=null,this._rctx=o(this._rctx)}_createRenderNodes(){const{view:e,viewingMode:t}=this.stage;new k({view:e}),u(e.spatialReference)||(t===_.Local?(new v({view:e}),new A({view:e})):f(e.spatialReference)?(new j({view:e}),new A({view:e})):(new g({view:e}),new w({view:e}),new A({view:e}),new O({view:e}),new x({view:e}))),new M({view:e,isEnabled:()=>this.renderer.hasSSAO}),new L({view:e,isEnabled:()=>this.renderer.hasSMAA}),new D({view:e}),new U({view:e}),new q({view:e,viewingMode:t}),new T({view:e}),C()&&new S({view:e})}requestRender(e=E.UPDATE){this._needsRender=!0,e===E.UPDATE&&(this._needsUpdate=!0)}get updating(){return this._needsUpdate||this._needsWaterReflectionUpdate||this.renderer.updating||this._textures.updating||this.waterTextures.updating}get textures(){return this._textures}get techniques(){return this._techniques}get compositingHelper(){return this._compositingHelper}setIdleSuspend(e){this._idleSuspend!==e&&(this._idleSuspend=e,this.requestRender())}get renderingContext(){return this._rctx}get capabilities(){return this._rctx.capabilities}get canvas(){return this._canvas}takeScreenshot(e){return this._screenshotManager.takeScreenshot(e).then((e=>e[0]))}takeScreenshotWithOID(e){return e.objectAndLayerIdColor=!0,this._screenshotManager.takeScreenshot(e)}getAlpha(){return!!this._rctx.contextAttributes.alpha}getMinimalDepthForArea(e,t,r,i,n,o=n){const a=i.constrainWindowSize(t,r,n*i.pixelRatio,o*i.pixelRatio),h=this._ensureLinearDepthArrayBuffer(a);this.renderer.readMainDepth(a,h);const p=(e,t,r)=>s(t,e)*(r[1]-r[0])+r[0];let d=Number.MAX_VALUE;for(let s=0;s<a[2]*a[3];s++){const e=p(4*s,h,i.nearFar);d>e&&e!==i.nearFar[0]&&e!==i.nearFar[1]&&(d=e)}if(e){const s=e.pickDepth(t*i.pixelRatio,r*i.pixelRatio,i);null!=s&&d>s&&s!==i.nearFar[0]&&s!==i.nearFar[1]&&(d=s)}return d===Number.MAX_VALUE?void 0:d}_ensureLinearDepthArrayBuffer(e){const t=4*e[2]*e[3];return(null==this._tmpDepthBuffer||this._tmpDepthBuffer.byteLength<t)&&(this._tmpDepthBuffer=new Uint8Array(t)),this._tmpDepthBuffer}async reloadShaders(){V(),await this._techniques.reloadAll(),this.renderer.overlay?.reloadShaders(),this.requestRender()}_registerFrameTask(e){const t=e.view.state;let r=!1,s=E.BACKGROUND,i=!1;const n={preRender:({time:i})=>{r=this.updating,s=this._needsUpdate?E.UPDATE:E.BACKGROUND,e.commitSyncLayers(),i=this.test?.time??i;(c(i-this._lastAnimationUpdate)>this.renderer.animationTimestep||r||this._needsRender)&&(this.renderer.updateAnimation(t,i)&&this.requestRender(E.BACKGROUND),this._lastAnimationUpdate=i)},render:({time:e})=>{if((this._needsRender||!this._idleSuspend||!this.renderer.isCameraFinal||this._needsWaterReflectionUpdate)&&t.camera.fullWidth>0&&t.camera.fullHeight>0){const r=this._needsUpdate&&this._idleSuspend&&this.renderer.isCameraFinal;this._needsRender=!1,this._needsUpdate=!1,this._needsWaterReflectionUpdate=!1,e=this.test?.time??e,this.renderer.render(t,e),i=!0,r&&this.renderer.hasReflections&&(this.requestRender(E.BACKGROUND),this._needsWaterReflectionUpdate=!0)}},update:({time:e})=>{this._textures.update();const r=new Q(t,this.renderer.fboCache);e=this.test?.time??e,this._screenshotManager.update(r,e)},finish:()=>{i&&(this.renderer.finish(t.mode===Y.IDLE?s:E.UPDATE),i=!1)}};this._frameTask=d(n)}_initializeContext(e){const{options:t}=e,r=t.canvas??document.createElement("canvas");r.setAttribute("style","width: 100%; height:100%; display:block;"),this._canvas=r;const s={alpha:t.alpha||!1,premultipliedAlpha:!0,antialias:!1,depth:!0,stencil:t.stencil??!0,powerPreference:"high-performance",preserveDrawingBuffer:t.preserveDrawingBuffer??!1},n=r.getContext("webgl2",s);if(null==n)return void i.getLogger(this).error("A WebGL2 context could not be created.");this._rctx=$(n,e),this._loadShaderOnlyExtensions(),!t.alpha&&this._rctx.contextAttributes.alpha&&i.getLogger(this).error("WebGL context has alpha channel even though no alpha channel was requested");const{container:o}=e;!this._rctx.contextAttributes.alpha&&has("safari")>=11&&(o.style.backgroundColor="black"),o.contains(r)||o.appendChild(r)}_loadShaderOnlyExtensions(){this._rctx.capabilities.enable("textureFloatLinear")}get _viewingMode(){return this.stage.viewingMode}getObjectAndLayerIdColor(e){return this.olidRenderHelper?.getObjectAndLayerIdColor(e)}get componentObjectCollection(){return null==this._componentObjects&&(this._componentObjects=new y(this.renderer.renderPassManager,this._viewingMode)),this._componentObjects}set componentObjectCollection(e){this._componentObjects=e}updateQualitySettings(e){this.test&&null!=this.test.time&&(this.test.savedFadeDuration=e.fadeDuration,e.fadeDuration=c(0)),this._rctx.updateOptions({maxPreferredTextureSize:this.stage.view.qualitySettings.maxTextureSize})}};function $(e,t){const r=(e,r)=>t.view.resourceController.memoryController.newCache(e,r),s={disabledExtensions:t.options.deactivatedWebGLExtensions||{},debugWebGLExtensions:t.options.debugWebGLExtensions||{},maxAnisotropy:8,maxPreferredTextureSize:t.view.qualitySettings.maxTextureSize,newCache:r};if(J.enabled){let t=ee.get(e);return t?(t.configure(s),t.ref(),t):(t=new G(e,s),ee.set(e,t),t.ref(),t)}return new G(e,s)}e([l({type:Boolean,readOnly:!0})],Z.prototype,"updating",null),e([l({constructOnly:!0})],Z.prototype,"stage",void 0),e([l()],Z.prototype,"_rctx",void 0),e([l()],Z.prototype,"_canvas",void 0),e([l()],Z.prototype,"stippleTextures",void 0),e([l()],Z.prototype,"markerTextures",void 0),e([l()],Z.prototype,"waterTextures",void 0),e([l({readOnly:!0})],Z.prototype,"olidRenderHelper",void 0),e([l()],Z.prototype,"_textures",void 0),e([l({readOnly:!0})],Z.prototype,"renderer",void 0),e([l()],Z.prototype,"_screenshotManager",void 0),e([l()],Z.prototype,"componentObjectCollection",null),e([l()],Z.prototype,"_componentObjects",void 0),e([l()],Z.prototype,"_needsUpdate",void 0),e([l()],Z.prototype,"_needsWaterReflectionUpdate",void 0),Z=e([m("esri.views.3d.webgl-engine.parts.RenderView")],Z);const ee=K();export{Z as RenderView};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{_ as e}from"../../../../chunks/tslib.es6.js";import{NormalType as t}from"../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{TextureCoordinateType as o}from"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{EmissionSource as r}from"../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as s}from"../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as i}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{parameter as a}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{AlphaDiscardMode as h,CullFaceOptions as p,DepthTestFunction as n}from"../lib/basicInterfaces.js";import{DefaultTechniqueConfiguration as l}from"../materials/DefaultTechniqueConfiguration.js";class u extends l{constructor(e){super(),this.spherical=e,this.alphaDiscardMode=h.Opaque,this.doubleSidedMode=s.None,this.pbrMode=i.Disabled,this.cullFace=p.None,this.normalType=t.Attribute,this.customDepthTest=n.Less,this.emissionSource=r.None,this.hasVertexColors=!1,this.hasSymbolColors=!1,this.hasVerticalOffset=!1,this.hasColorTexture=!1,this.hasMetallicRoughnessTexture=!1,this.hasOcclusionTexture=!1,this.hasNormalTexture=!1,this.hasScreenSizePerspective=!1,this.hasVertexTangents=!1,this.hasOccludees=!1,this.hasModelTransformation=!1,this.offsetBackfaces=!1,this.vvSize=!1,this.vvColor=!1,this.receiveShadows=!1,this.receiveAmbientOcclusion=!1,this.textureAlphaPremultiplied=!1,this.instanced=!1,this.instancedColor=!1,this.writeDepth=!0,this.transparent=!1,this.enableOffset=!0,this.terrainDepthTest=!1,this.cullAboveTerrain=!1,this.snowCover=!1,this.hasColorTextureTransform=!1,this.hasEmissionTextureTransform=!1,this.hasNormalTextureTransform=!1,this.hasOcclusionTextureTransform=!1,this.hasMetallicRoughnessTextureTransform=!1,this.occlusionPass=!1,this.hasVvInstancing=!0,this.useCustomDTRExponentForWater=!1,this.useFillLights=!0}get textureCoordinateType(){return this.hasColorTexture||this.hasMetallicRoughnessTexture||this.emissionSource===r.Texture||this.hasOcclusionTexture||this.hasNormalTexture?o.Default:o.None}get objectAndLayerIdColorInstanced(){return this.instanced}get discardInvisibleFragments(){return this.transparent}}e([a({count:h.COUNT})],u.prototype,"alphaDiscardMode",void 0),e([a({count:s.COUNT})],u.prototype,"doubleSidedMode",void 0),e([a({count:i.COUNT})],u.prototype,"pbrMode",void 0),e([a({count:p.COUNT})],u.prototype,"cullFace",void 0),e([a({count:t.COUNT})],u.prototype,"normalType",void 0),e([a({count:n.COUNT})],u.prototype,"customDepthTest",void 0),e([a({count:r.COUNT})],u.prototype,"emissionSource",void 0),e([a()],u.prototype,"hasVertexColors",void 0),e([a()],u.prototype,"hasSymbolColors",void 0),e([a()],u.prototype,"hasVerticalOffset",void 0),e([a()],u.prototype,"hasColorTexture",void 0),e([a()],u.prototype,"hasMetallicRoughnessTexture",void 0),e([a()],u.prototype,"hasOcclusionTexture",void 0),e([a()],u.prototype,"hasNormalTexture",void 0),e([a()],u.prototype,"hasScreenSizePerspective",void 0),e([a()],u.prototype,"hasVertexTangents",void 0),e([a()],u.prototype,"hasOccludees",void 0),e([a()],u.prototype,"hasModelTransformation",void 0),e([a()],u.prototype,"offsetBackfaces",void 0),e([a()],u.prototype,"vvSize",void 0),e([a()],u.prototype,"vvColor",void 0),e([a()],u.prototype,"receiveShadows",void 0),e([a()],u.prototype,"receiveAmbientOcclusion",void 0),e([a()],u.prototype,"textureAlphaPremultiplied",void 0),e([a()],u.prototype,"instanced",void 0),e([a()],u.prototype,"instancedColor",void 0),e([a()],u.prototype,"writeDepth",void 0),e([a()],u.prototype,"transparent",void 0),e([a()],u.prototype,"enableOffset",void 0),e([a()],u.prototype,"terrainDepthTest",void 0),e([a()],u.prototype,"cullAboveTerrain",void 0),e([a()],u.prototype,"snowCover",void 0),e([a()],u.prototype,"hasColorTextureTransform",void 0),e([a()],u.prototype,"hasEmissionTextureTransform",void 0),e([a()],u.prototype,"hasNormalTextureTransform",void 0),e([a()],u.prototype,"hasOcclusionTextureTransform",void 0),e([a()],u.prototype,"hasMetallicRoughnessTextureTransform",void 0);export{u as DefaultMaterialTechniqueConfiguration};
5
+ import{_ as e}from"../../../../chunks/tslib.es6.js";import{NormalType as t}from"../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{TextureCoordinateType as o}from"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{EmissionSource as s}from"../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as r}from"../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as i}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{parameter as a}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{AlphaDiscardMode as h,CullFaceOptions as n,DepthTestFunction as p}from"../lib/basicInterfaces.js";import{DefaultTechniqueConfiguration as l}from"../materials/DefaultTechniqueConfiguration.js";class c extends l{constructor(e){super(),this.spherical=e,this.alphaDiscardMode=h.Opaque,this.doubleSidedMode=r.None,this.pbrMode=i.Disabled,this.cullFace=n.None,this.normalType=t.Attribute,this.customDepthTest=p.Less,this.emissionSource=s.None,this.hasVertexColors=!1,this.hasSymbolColors=!1,this.hasVerticalOffset=!1,this.hasColorTexture=!1,this.hasMetallicRoughnessTexture=!1,this.hasOcclusionTexture=!1,this.hasNormalTexture=!1,this.hasScreenSizePerspective=!1,this.hasVertexTangents=!1,this.hasOccludees=!1,this.instancedDoublePrecision=!1,this.hasModelTransformation=!1,this.offsetBackfaces=!1,this.vvSize=!1,this.vvColor=!1,this.receiveShadows=!1,this.receiveAmbientOcclusion=!1,this.textureAlphaPremultiplied=!1,this.instanced=!1,this.instancedColor=!1,this.writeDepth=!0,this.transparent=!1,this.enableOffset=!0,this.terrainDepthTest=!1,this.cullAboveTerrain=!1,this.snowCover=!1,this.hasColorTextureTransform=!1,this.hasEmissionTextureTransform=!1,this.hasNormalTextureTransform=!1,this.hasOcclusionTextureTransform=!1,this.hasMetallicRoughnessTextureTransform=!1,this.occlusionPass=!1,this.hasVvInstancing=!0,this.useCustomDTRExponentForWater=!1,this.useFillLights=!0}get textureCoordinateType(){return this.hasColorTexture||this.hasMetallicRoughnessTexture||this.emissionSource===s.Texture||this.hasOcclusionTexture||this.hasNormalTexture?o.Default:o.None}get objectAndLayerIdColorInstanced(){return this.instanced}get discardInvisibleFragments(){return this.transparent}}e([a({count:h.COUNT})],c.prototype,"alphaDiscardMode",void 0),e([a({count:r.COUNT})],c.prototype,"doubleSidedMode",void 0),e([a({count:i.COUNT})],c.prototype,"pbrMode",void 0),e([a({count:n.COUNT})],c.prototype,"cullFace",void 0),e([a({count:t.COUNT})],c.prototype,"normalType",void 0),e([a({count:p.COUNT})],c.prototype,"customDepthTest",void 0),e([a({count:s.COUNT})],c.prototype,"emissionSource",void 0),e([a()],c.prototype,"hasVertexColors",void 0),e([a()],c.prototype,"hasSymbolColors",void 0),e([a()],c.prototype,"hasVerticalOffset",void 0),e([a()],c.prototype,"hasColorTexture",void 0),e([a()],c.prototype,"hasMetallicRoughnessTexture",void 0),e([a()],c.prototype,"hasOcclusionTexture",void 0),e([a()],c.prototype,"hasNormalTexture",void 0),e([a()],c.prototype,"hasScreenSizePerspective",void 0),e([a()],c.prototype,"hasVertexTangents",void 0),e([a()],c.prototype,"hasOccludees",void 0),e([a()],c.prototype,"instancedDoublePrecision",void 0),e([a()],c.prototype,"hasModelTransformation",void 0),e([a()],c.prototype,"offsetBackfaces",void 0),e([a()],c.prototype,"vvSize",void 0),e([a()],c.prototype,"vvColor",void 0),e([a()],c.prototype,"receiveShadows",void 0),e([a()],c.prototype,"receiveAmbientOcclusion",void 0),e([a()],c.prototype,"textureAlphaPremultiplied",void 0),e([a()],c.prototype,"instanced",void 0),e([a()],c.prototype,"instancedColor",void 0),e([a()],c.prototype,"writeDepth",void 0),e([a()],c.prototype,"transparent",void 0),e([a()],c.prototype,"enableOffset",void 0),e([a()],c.prototype,"terrainDepthTest",void 0),e([a()],c.prototype,"cullAboveTerrain",void 0),e([a()],c.prototype,"snowCover",void 0),e([a()],c.prototype,"hasColorTextureTransform",void 0),e([a()],c.prototype,"hasEmissionTextureTransform",void 0),e([a()],c.prototype,"hasNormalTextureTransform",void 0),e([a()],c.prototype,"hasOcclusionTextureTransform",void 0),e([a()],c.prototype,"hasMetallicRoughnessTextureTransform",void 0);export{c as DefaultMaterialTechniqueConfiguration};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import"../core/shaderLibrary/HighlightCellGridScreenSpacePass.glsl.js";import"../core/shaderLibrary/HighlightReadBitmap.glsl.js";import"../core/shaderModules/Float2DrawUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/IntegerPassUniform.js";import"../core/shaderModules/Texture2DPassUniform.js";import"../core/shaderModules/UintTexture2DPassUniform.js";import"../../../../chunks/HighlightDownsample.glsl.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/HighlightApply.glsl.js";
5
+ import"../core/shaderLibrary/HighlightCellGridScreenSpacePass.glsl.js";import"../core/shaderLibrary/HighlightReadBitmap.glsl.js";import"../core/shaderModules/Float2DrawUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/IntegerPassUniform.js";import"../core/shaderModules/Texture2DPassUniform.js";import"../core/shaderModules/Texture2DUintPassUniform.js";import"../../../../chunks/HighlightDownsample.glsl.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/HighlightApply.glsl.js";
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/UintTexture2DPassUniform.js";import"../../../webgl/NoParameters.js";import"../../../webgl/ShaderBuilder.js";export{H as HighlightDownsampleDrawParameters,b as blurSize,c as build,g as gridCellPixelSize,o as outlineSize}from"../../../../chunks/HighlightDownsample.glsl.js";
5
+ import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/Texture2DUintPassUniform.js";import"../../../webgl/NoParameters.js";import"../../../webgl/ShaderBuilder.js";export{H as HighlightDownsampleDrawParameters,b as blurSize,c as build,g as gridCellPixelSize,o as outlineSize}from"../../../../chunks/HighlightDownsample.glsl.js";
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import"../core/shaderLibrary/HighlightCellGridScreenSpacePass.glsl.js";import"../core/shaderLibrary/HighlightReadBitmap.glsl.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/IntegerPassUniform.js";import"../core/shaderModules/UintTexture2DPassUniform.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/HighlightToSingle.glsl.js";
5
+ import"../core/shaderLibrary/HighlightCellGridScreenSpacePass.glsl.js";import"../core/shaderLibrary/HighlightReadBitmap.glsl.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/IntegerPassUniform.js";import"../core/shaderModules/Texture2DUintPassUniform.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/HighlightToSingle.glsl.js";
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import"../../../../core/libs/gl-matrix-2/math/mat4.js";import"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import"../../../../chunks/vec32.js";import"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import"../core/shaderLibrary/NormalFromDepth.glsl.js";import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import"../core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import"../core/shaderModules/Float3BindUniform.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/Matrix4BindUniform.js";import"../core/shaderModules/Texture2DBindUniform.js";import"../core/shaderModules/UintTexture2DPassUniform.js";import"../lib/ShadowMap.js";import"./ReadShadowMapConfiguration.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/ShadowHighlight.glsl.js";
5
+ import"../../../../core/libs/gl-matrix-2/math/mat4.js";import"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import"../../../../chunks/vec32.js";import"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import"../core/shaderLibrary/NormalFromDepth.glsl.js";import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import"../core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import"../core/shaderModules/Float3BindUniform.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/Matrix4BindUniform.js";import"../core/shaderModules/Texture2DBindUniform.js";import"../core/shaderModules/Texture2DUintPassUniform.js";import"../lib/ShadowMap.js";import"./ReadShadowMapConfiguration.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/ShadowHighlight.glsl.js";
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{_ as e}from"../../../../chunks/tslib.es6.js";import{TransparencyMode as r}from"../../terrain/TransparencyMode.js";import{NormalType as t}from"../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{TextureCoordinateType as o}from"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{PBRMode as i}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{OverlayMode as s}from"../core/shaderLibrary/terrain/Overlay.glsl.js";import{TileBlendInput as a}from"../core/shaderLibrary/terrain/TileBlendInput.js";import{parameter as n}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{DefaultTechniqueConfiguration as p}from"../materials/DefaultTechniqueConfiguration.js";class d extends p{constructor(e){super(),this.spherical=e,this.overlayMode=s.Disabled,this.tileBlendInput=a.LayerOnly,this.transparencyMode=r.Opaque,this.pbrMode=i.Simplified,this.receiveShadows=!1,this.backfaceCullingEnabled=!1,this.textureFadingEnabled=!1,this.renderOccluded=!1,this.screenSpaceReflections=!1,this.cloudReflections=!1,this.tileBorders=!1,this.visualizeNormals=!1,this.screenSizePerspective=!1,this.receiveAmbientOcclusion=!1,this.normalType=t.Compressed,this.textureCoordinateType=o.Default,this.highStepCount=!1,this.useCustomDTRExponentForWater=!1,this.useFillLights=!1,this.hasColorTexture=!0,this.canHaveOverlay=!0}}e([n({count:s.COUNT})],d.prototype,"overlayMode",void 0),e([n({count:a.COUNT})],d.prototype,"tileBlendInput",void 0),e([n({count:r.COUNT})],d.prototype,"transparencyMode",void 0),e([n({count:i.COUNT})],d.prototype,"pbrMode",void 0),e([n()],d.prototype,"receiveShadows",void 0),e([n()],d.prototype,"backfaceCullingEnabled",void 0),e([n()],d.prototype,"textureFadingEnabled",void 0),e([n()],d.prototype,"renderOccluded",void 0),e([n()],d.prototype,"screenSpaceReflections",void 0),e([n()],d.prototype,"cloudReflections",void 0),e([n()],d.prototype,"tileBorders",void 0),e([n()],d.prototype,"visualizeNormals",void 0),e([n()],d.prototype,"screenSizePerspective",void 0),e([n()],d.prototype,"receiveAmbientOcclusion",void 0);export{d as TerrainTechniqueConfiguration};
5
+ import{_ as e}from"../../../../chunks/tslib.es6.js";import{TransparencyMode as r}from"../../terrain/TransparencyMode.js";import{NormalType as t}from"../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{TextureCoordinateType as o}from"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{PBRMode as i}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{OverlayMode as s}from"../core/shaderLibrary/terrain/Overlay.glsl.js";import{TileBlendInput as a}from"../core/shaderLibrary/terrain/TileBlendInput.js";import{parameter as n}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{DefaultTechniqueConfiguration as p}from"../materials/DefaultTechniqueConfiguration.js";class d extends p{constructor(e){super(),this.spherical=e,this.overlayMode=s.Disabled,this.tileBlendInput=a.LayerOnly,this.transparencyMode=r.Opaque,this.pbrMode=i.Simplified,this.receiveShadows=!1,this.backfaceCullingEnabled=!1,this.textureFadingEnabled=!1,this.renderOccluded=!1,this.screenSpaceReflections=!1,this.cloudReflections=!1,this.screenSizePerspective=!1,this.receiveAmbientOcclusion=!1,this.tileBorders=!1,this.visualizeNormals=!1,this.normalType=t.Compressed,this.textureCoordinateType=o.Default,this.highStepCount=!1,this.useCustomDTRExponentForWater=!1,this.useFillLights=!1,this.hasColorTexture=!0,this.canHaveOverlay=!0}}e([n({count:s.COUNT})],d.prototype,"overlayMode",void 0),e([n({count:a.COUNT})],d.prototype,"tileBlendInput",void 0),e([n({count:r.COUNT})],d.prototype,"transparencyMode",void 0),e([n({count:i.COUNT})],d.prototype,"pbrMode",void 0),e([n()],d.prototype,"receiveShadows",void 0),e([n()],d.prototype,"backfaceCullingEnabled",void 0),e([n()],d.prototype,"textureFadingEnabled",void 0),e([n()],d.prototype,"renderOccluded",void 0),e([n()],d.prototype,"screenSpaceReflections",void 0),e([n()],d.prototype,"cloudReflections",void 0),e([n()],d.prototype,"screenSizePerspective",void 0),e([n()],d.prototype,"receiveAmbientOcclusion",void 0),e([n()],d.prototype,"tileBorders",void 0),e([n()],d.prototype,"visualizeNormals",void 0);export{d as TerrainTechniqueConfiguration};