@arcgis/core 4.33.0-next.20250312 → 4.33.0-next.20250314
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Basemap.js +1 -1
- package/assets/esri/core/workers/RemoteClient.js +1 -1
- package/assets/esri/core/workers/chunks/065ae931b5891847a06f.js +1 -0
- package/assets/esri/core/workers/chunks/{4263eee3247aaf4e64bf.js → 147e412de9972da16a1d.js} +1 -1
- package/assets/esri/core/workers/chunks/{3ee2cf2db08164cde43c.js → 23aa7254fffe67e3f1bc.js} +74 -75
- package/assets/esri/core/workers/chunks/29ba2022c2978e9bd53e.js +1 -0
- package/assets/esri/core/workers/chunks/2b21152c7e2d9c170ed7.js +1 -0
- package/assets/esri/core/workers/chunks/7ded83eb64eff069b761.js +1 -0
- package/assets/esri/core/workers/chunks/a7a1832274892e99c388.js +1 -0
- package/assets/esri/core/workers/chunks/c43c273725b1a33712ec.js +314 -0
- package/assets/esri/core/workers/chunks/{2c227d97d00b3849f441.js → d459c790a3b89ac53d2d.js} +1 -1
- package/chunks/ComponentShader.glsl.js +7 -8
- package/chunks/FocusAreaMask.glsl.js +2 -1
- package/chunks/HighlightApply.glsl.js +27 -132
- package/chunks/{SingleHighlightBlur.glsl.js → HighlightBlur.glsl.js} +4 -4
- package/chunks/HighlightDownsample.glsl.js +8 -8
- package/chunks/HighlightToSingle.glsl.js +2 -2
- package/chunks/ShadowHighlight.glsl.js +5 -6
- package/chunks/Terrain.glsl.js +15 -16
- package/core/has.js +1 -1
- package/layers/VoxelWasmPerSceneView.js +1 -1
- package/layers/orientedImagery/transformations/utils.js +1 -1
- package/layers/support/layerUtils.js +1 -1
- package/package.json +1 -1
- package/support/revision.js +1 -1
- package/views/2d/engine/vectorTiles/VectorTileContainer.js +1 -1
- package/views/2d/engine/webgl/Painter.js +1 -1
- package/views/2d/engine/webgl/WorldExtentClipRenderer.js +1 -1
- package/views/2d/engine/webgl/effects/FeatureEffect.js +1 -1
- package/views/2d/engine/webgl/effects/HighlightEffect.js +1 -1
- package/views/2d/engine/webgl/effects/HittestEffect.js +1 -1
- package/views/2d/layers/imagery/BaseImageryTileSubView2D.js +1 -1
- package/views/2d/layers/imagery/ImageryTileView2D.js +1 -1
- package/views/2d/layers/imagery/VectorFieldTileView2D.js +1 -1
- package/views/3d/analysis/Dimension/DimensionVisualization.js +1 -1
- package/views/3d/analysis/Dimension/LengthDimensionSubTool.js +1 -1
- package/views/3d/analysis/Slice/SliceTool.js +1 -1
- package/views/3d/environment/ChapmanAtmosphere.js +1 -1
- package/views/3d/environment/CloudsRenderer.js +1 -1
- package/views/3d/environment/EnvironmentManager.js +1 -1
- package/views/3d/environment/EnvironmentRenderer.js +1 -1
- package/views/3d/environment/Fog.js +1 -1
- package/views/3d/environment/MarsAtmosphere.js +1 -1
- package/views/3d/environment/Precipitation.js +1 -1
- package/views/3d/interactive/Manipulator3D.js +1 -1
- package/views/3d/interactive/editingTools/transform/extentTransform/ExtentRotate.js +1 -1
- package/views/3d/interactive/visualElements/LabelVisualElement.js +1 -1
- package/views/3d/interactive/visualElements/LaserlineVisualElement.js +1 -1
- package/views/3d/interactive/visualElements/Object3DVisualElement.js +1 -1
- package/views/3d/interactive/visualElements/PointVisualElement.js +1 -1
- package/views/3d/interactive/visualElements/VisualElement.js +1 -1
- package/views/3d/interactive/visualElements/VisualElementResources.js +1 -1
- package/views/3d/layers/DrapedSubView3D.js +5 -0
- package/views/3d/layers/DynamicLayerView3D.js +1 -1
- package/views/3d/layers/I3SMeshView3D.js +1 -1
- package/views/3d/layers/ImageryLayerView3D.js +1 -1
- package/views/3d/layers/ImagerySubView3D.js +5 -0
- package/views/3d/layers/ImageryTileLayerView3D.js +1 -1
- package/views/3d/layers/IntegratedMesh3DTilesLayerView3D.js +1 -1
- package/views/3d/layers/Lyr3DWasm.js +1 -1
- package/views/3d/layers/MediaLayerView3D.js +1 -1
- package/views/3d/layers/PointCloudLayerView3D.js +1 -1
- package/views/3d/layers/SceneLayerGraphicsView3D.js +1 -1
- package/views/3d/layers/SubView3D.js +5 -0
- package/views/3d/layers/VoxelLayerView3D.js +1 -1
- package/views/3d/layers/WMSLayerView3D.js +1 -1
- package/views/3d/layers/graphics/Graphics3DCore.js +1 -1
- package/views/3d/layers/graphics/Graphics3DDrapedGraphicLayer.js +1 -1
- package/views/3d/layers/graphics/Graphics3DGraphic.js +1 -1
- package/views/3d/layers/graphics/Graphics3DLodInstanceGraphicLayer.js +1 -1
- package/views/3d/layers/graphics/Graphics3DObject3DGraphicLayer.js +1 -1
- package/views/3d/layers/graphics/Graphics3DPathSymbolLayer.js +1 -1
- package/views/3d/layers/graphics/Labeler.js +1 -1
- package/views/3d/layers/graphics/pipeline/Feature3DPipeline.js +1 -1
- package/views/3d/layers/graphics/pipeline/Feature3DPipelineWorker.js +1 -1
- package/views/3d/layers/graphics/pipeline/Feature3DPipelineWorkerHandle.js +1 -1
- package/views/3d/layers/graphics/pipeline/featureData/processingUtils.js +1 -1
- package/views/3d/layers/graphics/pipeline/rendering/DirectRenderer.js +1 -1
- package/views/3d/layers/graphics/pipeline/rendering/FeaturePipelineRenderManager.js +1 -1
- package/views/3d/layers/graphics/pipeline/rendering/LodRenderer.js +1 -1
- package/views/3d/layers/graphics/pipeline/rendering/RenderCommandContext.js +1 -1
- package/views/3d/layers/graphics/pipeline/symbolization/TestObjectSymbol.js +1 -1
- package/views/3d/layers/graphics/pipeline/symbolization/TestSymbol.js +1 -1
- package/views/3d/layers/graphics/pipeline/utils.js +1 -1
- package/views/3d/layers/support/FeatureTileFetcher3D.js +1 -1
- package/views/3d/layers/support/HeatmapFeatureProcessor.js +1 -1
- package/views/3d/layers/support/Tiles3DIntersectionHandler.js +1 -1
- package/views/3d/state/ViewStateManager.js +1 -1
- package/views/3d/state/controllers/FovController.js +1 -1
- package/views/3d/state/controllers/PinchAndPanControllerGlobal.js +1 -1
- package/views/3d/state/controllers/PinchAndPanControllerLocal.js +1 -1
- package/views/3d/state/controllers/RotateController.js +1 -1
- package/views/3d/state/controllers/ZoomControllerGlobal.js +1 -1
- package/views/3d/state/controllers/ZoomControllerLocal.js +1 -1
- package/views/3d/state/controllers/ZoomStepControllerGlobal.js +1 -1
- package/views/3d/state/controllers/ZoomStepControllerLocal.js +1 -1
- package/views/3d/state/helpers/SceneIntersectionHelper.js +1 -1
- package/views/3d/support/MemoryController.js +1 -1
- package/views/3d/support/SceneViewPerformanceInfo.js +1 -1
- package/views/3d/support/SharedSymbolResources.js +1 -1
- package/views/3d/support/buffer/InterleavedLayout.js +1 -1
- package/views/3d/support/flowUtils.js +5 -0
- package/views/3d/terrain/OverlayManager.js +1 -1
- package/views/3d/terrain/OverlayRenderTargets.js +1 -1
- package/views/3d/terrain/OverlayRenderer.js +1 -1
- package/views/3d/terrain/TerrainSurface.js +1 -1
- package/views/3d/terrain/TileCompositor.js +1 -1
- package/views/3d/terrain/TileRenderer.js +1 -1
- package/views/3d/webgl/ManagedFBO.js +1 -1
- package/views/3d/webgl/RenderNode.js +1 -1
- package/views/3d/webgl/formats.js +1 -1
- package/views/3d/webgl-engine/Stage.js +1 -1
- package/views/3d/webgl-engine/core/FBOCache.js +1 -1
- package/views/3d/webgl-engine/core/shaderLibrary/HighlightCellGridScreenSpacePass.glsl.js +2 -2
- package/views/3d/webgl-engine/core/shaderLibrary/HighlightReadBitmap.glsl.js +3 -3
- package/views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js +7 -8
- package/views/3d/webgl-engine/core/shaderLibrary/terrain/Overlay.glsl.js +18 -18
- package/views/3d/webgl-engine/core/shaderModules/UintTexture2DBindUniform.js +5 -0
- package/views/3d/webgl-engine/core/shaderModules/UintTexture2DDrawUniform.js +5 -0
- package/views/3d/webgl-engine/core/shaderModules/UintTexture2DPassUniform.js +5 -0
- package/views/3d/webgl-engine/effects/bloom/BloomRenderNode.js +1 -1
- package/views/3d/webgl-engine/effects/debug/RenderNodeVisualizerNode.js +1 -1
- package/views/3d/webgl-engine/effects/focusArea/FocusAreaColorNode.js +1 -1
- package/views/3d/webgl-engine/effects/focusArea/FocusAreaMaskNode.js +1 -1
- package/views/3d/webgl-engine/effects/geometry/ObjectAndLayerIDRenderNode.js +1 -1
- package/views/3d/webgl-engine/effects/geometry/RenderOccludedRenderNode.js +1 -1
- package/views/3d/webgl-engine/effects/haze/Haze.js +1 -1
- package/views/3d/webgl-engine/effects/highlight/Highlight.js +1 -1
- package/views/3d/webgl-engine/effects/highlight/HighlightBlurTechnique.js +5 -0
- package/views/3d/webgl-engine/effects/highlight/ShadowHighlight.js +1 -1
- package/views/3d/webgl-engine/effects/laserlines/LaserLineRenderer.js +1 -1
- package/views/3d/webgl-engine/effects/transparency/OITBlend.js +1 -1
- package/views/3d/webgl-engine/effects/transparency/OITBlendTechnique.js +1 -1
- package/views/3d/webgl-engine/lib/GridLocalOriginFactory.js +1 -1
- package/views/3d/webgl-engine/lib/MainFramebuffer.js +1 -1
- package/views/3d/webgl-engine/lib/OrderIndependentTransparency.js +1 -1
- package/views/3d/webgl-engine/lib/Program.js +1 -1
- package/views/3d/webgl-engine/lib/Renderer.js +1 -1
- package/views/3d/webgl-engine/lib/TextTextureAtlas.js +1 -1
- package/views/3d/webgl-engine/lib/Viewshed.js +1 -1
- package/views/3d/webgl-engine/lib/lodRendering/LodRenderer.js +1 -1
- package/views/3d/webgl-engine/shaders/HighlightApply.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/{SingleHighlightBlur.glsl.js → HighlightBlur.glsl.js} +1 -1
- package/views/3d/webgl-engine/shaders/HighlightDownsample.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/HighlightToSingle.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/ShadowHighlight.glsl.js +1 -1
- package/views/FocusAreas.js +1 -1
- package/views/SceneView.js +1 -1
- package/views/support/imageReprojection.js +1 -1
- package/views/webgl/FramebufferObject.js +1 -1
- package/views/webgl/Program.js +1 -1
- package/views/webgl/RenderingContext.js +1 -1
- package/views/webgl/ShaderBuilder.js +1 -1
- package/views/webgl/ShaderTranspiler.js +1 -1
- package/views/webgl/Texture.js +1 -1
- package/views/webgl/ValidatedTextureDescriptor.js +1 -1
- package/views/webgl/capabilities/Capabilities.js +1 -1
- package/views/webgl/checkWebGLError.js +1 -1
- package/views/webgl/enums.js +1 -1
- package/views/webgl/testFloatBufferBlend.js +1 -1
- package/widgets/OrientedImageryViewer/OrientedImageryViewerViewModel.js +1 -1
- package/widgets/OrientedImageryViewer/adapters/sketch/DataCaptureAdapter.js +1 -1
- package/widgets/OrientedImageryViewer/dataCaptureUtils.js +1 -1
- package/widgets/ShadowCast/ShadowCastViewModel.js +1 -1
- package/assets/esri/core/workers/chunks/15fe629cd4da1bb2169f.js +0 -1
- package/assets/esri/core/workers/chunks/8196ff250c0de00104f7.js +0 -1
- package/assets/esri/core/workers/chunks/be883ebdbaf11647b718.js +0 -1
- package/assets/esri/core/workers/chunks/d0ad20548eb4786b7750.js +0 -314
- package/assets/esri/core/workers/chunks/d374d2a1487faee3672d.js +0 -1
- package/assets/esri/core/workers/chunks/dbdca19978fbee8dc106.js +0 -1
- package/chunks/SingleHighlightApply.glsl.js +0 -32
- package/views/3d/webgl-engine/effects/highlight/SingleHighlightApplyTechnique.js +0 -5
- package/views/3d/webgl-engine/effects/highlight/SingleHighlightBlurTechnique.js +0 -5
- package/views/3d/webgl-engine/shaders/SingleHighlightApply.glsl.js +0 -5
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import{_ as e}from"../../../../../chunks/tslib.es6.js";import"../../../../../core/has.js";import{disposeMaybe as t}from"../../../../../core/maybe.js";import{property as i}from"../../../../../core/accessorSupport/decorators/property.js";import"../../../../../core/Logger.js";import"../../../../../core/RandomLCG.js";import{subclass as n}from"../../../../../core/accessorSupport/decorators/subclass.js";import{c as s,g as r}from"../../../../../chunks/vec32.js";import{create as a,fromRay as o,getStart as l,getEnd as h}from"../../../../../geometry/support/clipRay.js";import{intersectClipRay as c}from"../../../../../geometry/support/frustum.js";import{copy as d}from"../../../../../geometry/support/lineSegment.js";import{wrap as p}from"../../../../../geometry/support/ray.js";import{ViewingMode as u}from"../../../../ViewingMode.js";import{InternalRenderCategory as m}from"../../../webgl.js";import g from"../../../webgl/RenderNode.js";import{Blit as _}from"../blit/Blit.js";import{LaserlinePathData as P}from"./LaserlinePathData.js";import{LaserlinePathPassParameters as b,LaserlinePathTechnique as f}from"./LaserlinePathTechnique.js";import{LaserlinePathTechniqueConfiguration as E}from"./LaserlinePathTechniqueConfiguration.js";import{LaserlineTechnique as D}from"./LaserlineTechnique.js";import{LaserlineTechniqueConfiguration as q}from"./LaserlineTechniqueConfiguration.js";import{RenderRequestType as T}from"../../lib/basicInterfaces.js";import{updateParameters as L}from"../../materials/internal/MaterialUtil.js";import{BlitMode as V}from"../../shaders/CompositingTechniqueConfiguration.js";import{FramebufferBit as C}from"../../../../webgl/enums.js";let j=class extends g{constructor(e){super(e),this.produces=m.LASERLINES,this.consumes={required:[m.LASERLINES,"normals"]},this.requireGeometryDepth=!0,this._configuration=new q,this._pathTechniqueConfiguration=new E,this._heightManifoldEnabled=!1,this._pointDistanceEnabled=!1,this._lineVerticalPlaneEnabled=!1,this._intersectsLineEnabled=!1,this._intersectsLineInfinite=!1,this._pathVerticalPlaneEnabled=!1,this._passParameters=new b;const t=e.view.
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import{_ as e}from"../../../../../chunks/tslib.es6.js";import"../../../../../core/has.js";import{disposeMaybe as t}from"../../../../../core/maybe.js";import{property as i}from"../../../../../core/accessorSupport/decorators/property.js";import"../../../../../core/Logger.js";import"../../../../../core/RandomLCG.js";import{subclass as n}from"../../../../../core/accessorSupport/decorators/subclass.js";import{c as s,g as r}from"../../../../../chunks/vec32.js";import{create as a,fromRay as o,getStart as l,getEnd as h}from"../../../../../geometry/support/clipRay.js";import{intersectClipRay as c}from"../../../../../geometry/support/frustum.js";import{copy as d}from"../../../../../geometry/support/lineSegment.js";import{wrap as p}from"../../../../../geometry/support/ray.js";import{ViewingMode as u}from"../../../../ViewingMode.js";import{InternalRenderCategory as m}from"../../../webgl.js";import g from"../../../webgl/RenderNode.js";import{Blit as _}from"../blit/Blit.js";import{LaserlinePathData as P}from"./LaserlinePathData.js";import{LaserlinePathPassParameters as b,LaserlinePathTechnique as f}from"./LaserlinePathTechnique.js";import{LaserlinePathTechniqueConfiguration as E}from"./LaserlinePathTechniqueConfiguration.js";import{LaserlineTechnique as D}from"./LaserlineTechnique.js";import{LaserlineTechniqueConfiguration as q}from"./LaserlineTechniqueConfiguration.js";import{RenderRequestType as T}from"../../lib/basicInterfaces.js";import{updateParameters as L}from"../../materials/internal/MaterialUtil.js";import{BlitMode as V}from"../../shaders/CompositingTechniqueConfiguration.js";import{FramebufferBit as C}from"../../../../webgl/enums.js";let j=class extends g{constructor(e){super(e),this.produces=m.LASERLINES,this.consumes={required:[m.LASERLINES,"normals"]},this.requireGeometryDepth=!0,this._configuration=new q,this._pathTechniqueConfiguration=new E,this._heightManifoldEnabled=!1,this._pointDistanceEnabled=!1,this._lineVerticalPlaneEnabled=!1,this._intersectsLineEnabled=!1,this._intersectsLineInfinite=!1,this._pathVerticalPlaneEnabled=!1,this._passParameters=new b;const t=e.view.stage.renderView.techniques,i=new E;i.contrastControlEnabled=e.contrastControlEnabled,t.precompile(f,i)}initialize(){this._passParameters.renderCoordsHelper=this.view.renderCoordsHelper,this._pathTechniqueConfiguration.spherical=this.view.state.viewingMode===u.Global,this._pathTechniqueConfiguration.contrastControlEnabled=this.contrastControlEnabled,this._techniques.precompile(f,this._pathTechniqueConfiguration),this._blit=new _(this._techniques,V.PremultipliedAlpha)}destroy(){this._pathVerticalPlaneData=t(this._pathVerticalPlaneData),this._blit=null}get _techniques(){return this.view.stage.renderView.techniques}get heightManifoldEnabled(){return this._heightManifoldEnabled}set heightManifoldEnabled(e){this._heightManifoldEnabled!==e&&(this._heightManifoldEnabled=e,this.requestRender(T.UPDATE))}get heightManifoldTarget(){return this._passParameters.heightManifoldTarget}set heightManifoldTarget(e){s(this._passParameters.heightManifoldTarget,e),this.requestRender(T.UPDATE)}get pointDistanceEnabled(){return this._pointDistanceEnabled}set pointDistanceEnabled(e){e!==this._pointDistanceEnabled&&(this._pointDistanceEnabled=e,this.requestRender(T.UPDATE))}get pointDistanceTarget(){return this._passParameters.pointDistanceTarget}set pointDistanceTarget(e){s(this._passParameters.pointDistanceTarget,e),this.requestRender(T.UPDATE)}get pointDistanceOrigin(){return this._passParameters.pointDistanceOrigin}set pointDistanceOrigin(e){s(this._passParameters.pointDistanceOrigin,e),this.requestRender(T.UPDATE)}get lineVerticalPlaneEnabled(){return this._lineVerticalPlaneEnabled}set lineVerticalPlaneEnabled(e){e!==this._lineVerticalPlaneEnabled&&(this._lineVerticalPlaneEnabled=e,this.requestRender(T.UPDATE))}get lineVerticalPlaneSegment(){return this._passParameters.lineVerticalPlaneSegment}set lineVerticalPlaneSegment(e){d(e,this._passParameters.lineVerticalPlaneSegment),this.requestRender(T.UPDATE)}get intersectsLineEnabled(){return this._intersectsLineEnabled}set intersectsLineEnabled(e){e!==this._intersectsLineEnabled&&(this._intersectsLineEnabled=e,this.requestRender(T.UPDATE))}get intersectsLineSegment(){return this._passParameters.intersectsLineSegment}set intersectsLineSegment(e){d(e,this._passParameters.intersectsLineSegment),this.requestRender(T.UPDATE)}get intersectsLineInfinite(){return this._intersectsLineInfinite}set intersectsLineInfinite(e){e!==this._intersectsLineInfinite&&(this._intersectsLineInfinite=e,this.requestRender(T.UPDATE))}get pathVerticalPlaneEnabled(){return this._pathVerticalPlaneEnabled}set pathVerticalPlaneEnabled(e){e!==this._pathVerticalPlaneEnabled&&(this._pathVerticalPlaneEnabled=e,null!=this._pathVerticalPlaneData&&this.requestRender(T.UPDATE))}set pathVerticalPlaneVertices(e){null==this._pathVerticalPlaneData&&(this._pathVerticalPlaneData=new P(this._passParameters.renderCoordsHelper)),this._pathVerticalPlaneData.vertices=e,this.pathVerticalPlaneEnabled&&this.requestRender(T.UPDATE)}set pathVerticalPlaneBuffers(e){null==this._pathVerticalPlaneData&&(this._pathVerticalPlaneData=new P(this._passParameters.renderCoordsHelper)),this._pathVerticalPlaneData.buffers=e,this.pathVerticalPlaneEnabled&&this.requestRender(T.UPDATE)}setParameters(e){L(this._passParameters,e)&&this.requestRender(T.UPDATE)}precompile(){this._acquireTechnique()}render(e){const t=e.find((({name:e})=>e===this.produces));if(!this.bindParameters.decorations||null==this._blit)return t;const i=this.renderingContext,n=e.find((({name:e})=>"normals"===e));this._passParameters.normals=n?.getTexture();const s=()=>{(this.heightManifoldEnabled||this.pointDistanceEnabled||this.lineVerticalPlaneSegment||this.intersectsLineEnabled)&&this._renderUnified(),this.pathVerticalPlaneEnabled&&this._renderPath()};if(!this.contrastControlEnabled)return i.bindFramebuffer(t.fbo),s(),t;this._passParameters.colors=t.getTexture();const r=this.fboCache.acquire(t.fbo.width,t.fbo.height,"laser lines");return i.bindFramebuffer(r.fbo),i.setClearColor(0,0,0,0),i.clear(C.COLOR|C.DEPTH),s(),i.unbindTexture(t.getTexture()),this._blit.blend(i,r,t,this.bindParameters)||this.requestRender(T.UPDATE),r.release(),t}_acquireTechnique(){return this._configuration.heightManifoldEnabled=this.heightManifoldEnabled,this._configuration.lineVerticalPlaneEnabled=this.lineVerticalPlaneEnabled,this._configuration.pointDistanceEnabled=this.pointDistanceEnabled,this._configuration.intersectsLineEnabled=this.intersectsLineEnabled,this._configuration.contrastControlEnabled=this.contrastControlEnabled,this._configuration.spherical=this.view.state.viewingMode===u.Global,this._techniques.get(D,this._configuration)}_renderUnified(){if(!this._updatePassParameters())return;const e=this._acquireTechnique();if(e.compiled){const t=this.renderingContext;t.bindTechnique(e,this.bindParameters,this._passParameters),t.screen.draw()}else this.requestRender(T.UPDATE)}_renderPath(){if(null==this._pathVerticalPlaneData)return;const e=this._techniques.get(f,this._pathTechniqueConfiguration);if(e.compiled){const t=this.renderingContext;this._passParameters.origin=this._pathVerticalPlaneData.origin,t.bindTechnique(e,this.bindParameters,this._passParameters),this._pathVerticalPlaneData.draw(t)}else this.requestRender(T.UPDATE)}_updatePassParameters(){if(!this._intersectsLineEnabled)return!0;const e=this.bindParameters.camera,t=this._passParameters;if(this._intersectsLineInfinite){if(o(p(t.intersectsLineSegment.origin,t.intersectsLineSegment.vector),w),w.c0=-Number.MAX_VALUE,!c(e.frustum,w))return!1;l(w,t.lineStartWorld),h(w,t.lineEndWorld)}else s(t.lineStartWorld,t.intersectsLineSegment.origin),r(t.lineEndWorld,t.intersectsLineSegment.origin,t.intersectsLineSegment.vector);return!0}get test(){}};e([i({constructOnly:!0})],j.prototype,"contrastControlEnabled",void 0),e([i({constructOnly:!0})],j.prototype,"isDecoration",void 0),e([i()],j.prototype,"produces",void 0),e([i()],j.prototype,"consumes",void 0),j=e([n("esri.views.3d.webgl-engine.effects.laserlines.LaserLineRenderer")],j);const w=a();export{j as LaserLineRenderer};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import{O as e}from"../../../../../chunks/OITBlend.glsl.js";import{OITBlendTechnique as t}from"./OITBlendTechnique.js";import{OITBlendTechniqueConfiguration as i}from"./OITBlendTechniqueConfiguration.js";import{
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import{O as e}from"../../../../../chunks/OITBlend.glsl.js";import{OITBlendTechnique as t}from"./OITBlendTechnique.js";import{OITBlendTechniqueConfiguration as i}from"./OITBlendTechniqueConfiguration.js";import{ColorAttachment1 as r,ColorAttachment2 as s}from"../../../../webgl/enums.js";class n{constructor(r){this._techniques=r,this._parameters=new e,this._configuration=new i,r.precompile(t,this._configuration),this._configuration.hasEmission=!0,r.precompile(t,this._configuration)}blend(e,i,n,o,a){this._parameters.colorTexture=i.getTexture(),a&&(this._parameters.emissionTexture=i.getTexture(r),this._parameters.emissionFrontFaceTexture=n.getTexture(r)),this._parameters.alphaTexture=i.getTexture(a?s:r),this._parameters.frontFaceTexture=n.getTexture(),this._configuration.hasEmission=a;const u=this._techniques.get(t,this._configuration);e.bindTechnique(u,o,this._parameters),e.screen.draw()}}export{n as OITBlend};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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import{ReloadableShaderModule as e}from"../../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as r}from"../../core/shaderTechnique/ShaderTechnique.js";import{a as s}from"../../../../../chunks/OITBlend.glsl.js";import{
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import{ReloadableShaderModule as e}from"../../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as r}from"../../core/shaderTechnique/ShaderTechnique.js";import{a as s}from"../../../../../chunks/OITBlend.glsl.js";import{ColorAttachment0 as o,ColorAttachment1 as i}from"../../../../webgl/enums.js";import{makePipelineState as n,premultipliedAlphaToPremultipliedAlpha as l,defaultColorWrite as t}from"../../../../webgl/renderState.js";class a extends r{constructor(r,o){super(r,o,new e(s,(()=>import("./OITBlend.glsl.js"))))}initializePipeline(e){return n({blending:l,colorWrite:t,drawBuffers:e.hasEmission?{buffers:[o,i]}:{buffers:[o]}})}}export{a as OITBlendTechnique};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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import"../../../../core/has.js";import{generateUID as t}from"../../../../core/uid.js";import{d as i}from"../../../../chunks/vec32.js";import{create as r}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromValues as o}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{projectBuffer as s}from"../../../../geometry/projection/projectBuffer.js";import{Attribute as e}from"./Attribute.js";import{ContentObjectType as n}from"./ContentObjectType.js";import{Geometry as a}from"./Geometry.js";import{fromValues as h}from"./LocalOriginFactory.js";import{Object3D as m}from"./Object3D.js";import{gridLocalOriginFactory as c}from"./testUtils.js";import{VertexAttribute as g}from"./VertexAttribute.js";import{WebGLLayer as d}from"./WebGLLayer.js";import{RibbonLineMaterial as f}from"../materials/RibbonLineMaterial.js";class
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import"../../../../core/has.js";import{generateUID as t}from"../../../../core/uid.js";import{d as i}from"../../../../chunks/vec32.js";import{create as r}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromValues as o}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{projectBuffer as s}from"../../../../geometry/projection/projectBuffer.js";import{Attribute as e}from"./Attribute.js";import{ContentObjectType as n}from"./ContentObjectType.js";import{Geometry as a}from"./Geometry.js";import{fromValues as h}from"./LocalOriginFactory.js";import{Object3D as m}from"./Object3D.js";import{gridLocalOriginFactory as c}from"./testUtils.js";import{VertexAttribute as g}from"./VertexAttribute.js";import{WebGLLayer as d}from"./WebGLLayer.js";import{RibbonLineMaterial as f}from"../materials/RibbonLineMaterial.js";class l{constructor(i){this._originSR=i,this._rootOriginId="root/"+t(),this._origins=new Map,this._objects=new Map,this._gridSize=5e5}getOrigin(t){const r=this._origins.get(this._rootOriginId);if(null==r){const i=c.rootOrigin;if(null!=i)return this._origins.set(this._rootOriginId,h(i[0],i[1],i[2],this._rootOriginId)),this.getOrigin(t);const r=h(t[0]+Math.random()-.5,t[1]+Math.random()-.5,t[2]+Math.random()-.5,this._rootOriginId);return this._origins.set(this._rootOriginId,r),r}const o=this._gridSize,s=Math.round(t[0]/o),e=Math.round(t[1]/o),n=Math.round(t[2]/o),a=`${s}/${e}/${n}`;let m=this._origins.get(a);const g=.5*o;if(i(_,t,r.vec3),_[0]=Math.abs(_[0]),_[1]=Math.abs(_[1]),_[2]=Math.abs(_[2]),_[0]<g&&_[1]<g&&_[2]<g){if(m){const r=Math.max(..._);i(_,t,m.vec3),_[0]=Math.abs(_[0]),_[1]=Math.abs(_[1]),_[2]=Math.abs(_[2]);if(Math.max(..._)<r)return m}return r}return m||(m=h(s*o,e*o,n*o,a),this._origins.set(a,m)),m}_drawOriginBox(t,i=o(1,1,0,1)){const r=window.view,h=r.stage,c=i.toString();if(!this._objects.has(c)){this._material=new f({width:2,color:i}),h.add(this._material);const t=new d(h,{pickable:!1}),r=new m({castShadow:!1});h.add(r),t.add(r),this._objects.set(c,r)}const l=this._objects.get(c),_=[0,1,5,4,0,2,1,7,6,2,0,1,3,7,5,4,6,2,0],p=_.length,j=new Array(3*p),b=new Array,u=.5*this._gridSize;for(let o=0;o<p;o++)j[3*o]=t[0]+(1&_[o]?u:-u),j[3*o+1]=t[1]+(2&_[o]?u:-u),j[3*o+2]=t[2]+(4&_[o]?u:-u),o>0&&b.push(o-1,o);s(j,this._originSR,0,j,r.renderSpatialReference,0,p);const M=new a(this._material,[[g.POSITION,new e(j,b,3,!0)]],null,n.Line);h.add(M),l.addGeometry(M)}get test(){}}const _=r();export{l as GridLocalOriginFactory};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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import{releaseMaybe as e}from"../../../../core/maybe.js";import{c as t}from"../../../../chunks/vec42.js";import{ZEROS as i}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{ColorFormat as r,DepthFormat as o}from"../../webgl/formats.js";import{ViewportSize as h}from"./BindParameters.js";import{FramebufferBit as c,
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import{releaseMaybe as e}from"../../../../core/maybe.js";import{c as t}from"../../../../chunks/vec42.js";import{ZEROS as i}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{ColorFormat as r,DepthFormat as o}from"../../webgl/formats.js";import{ViewportSize as h}from"./BindParameters.js";import{FramebufferBit as c,ColorAttachment1 as l}from"../../../webgl/enums.js";import{ensureAttachmentMaxSize as _}from"../../../webgl/FramebufferObject.js";class a{constructor(e){this._fbos=e,this._requiresEmission=!1,this._size=new h(0,0),this._clearColor=s()}dispose(){this._color=e(this._color),this.releaseDepth()}initialize(e,i,s,r){this._size.width=e,this._size.height=i,_(this._size,this._fbos.rctx.parameters.maxTextureSize);const o=this._color;return this._color=null,this.releaseDepth(),this._requiresEmission=r,t(this._clearColor,s),o}releaseDepth(){this._color?.detachDepth(),this._depth=e(this._depth)}update(e){const t=this._ensureColor();t.attachDepth(this.depth),this._color=e(t)}bind(){const e=null==this._color;if(this.color.attachDepth(this.depth),this._fbos.rctx.bindFramebuffer(this.color.fbo),e){const e=this._fbos.rctx;e.setClearStencil(0),e.setClearColor(this._clearColor[0],this._clearColor[1],this._clearColor[2],this._clearColor[3]),e.clear(c.COLOR|c.DEPTH|c.STENCIL),this._requiresEmission&&e.clearBuffer(1,i)}}_acquireColor(){return this._requiresEmission?this._fbos.acquire(this._size.width,this._size.height,"acquired-color").acquireColor(l,r.RGBA16F,"emissive"):this._fbos.acquire(this._size.width,this._size.height,"acquired-color")}_acquireDepth(){return this._fbos.acquireDepth(o.DEPTH_STENCIL_TEXTURE,this._size.width,this._size.height,"depth")}get size(){return this._size}get color(){return this._ensureColor()}get depth(){return this._depth??=this._acquireDepth(),this._depth}_ensureColor(){return this._color??=this._acquireColor(),this._color}}export{a as MainFramebuffer};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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import{isColorEmission as r}from"../core/shaderLibrary/ShaderOutput.js";import{OITPass as e}from"./OITPass.js";import{BlendFactor as n,CompareFunction as t,
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import{isColorEmission as r}from"../core/shaderLibrary/ShaderOutput.js";import{OITPass as e}from"./OITPass.js";import{BlendFactor as n,CompareFunction as t,ColorAttachment0 as o,ColorAttachment1 as u,ColorAttachment2 as s}from"../../../webgl/enums.js";import{separateBlendingParams as c,premultipliedAlphaToPremultipliedAlpha as a,defaultDepthWrite as l}from"../../../webgl/renderState.js";const f=c(n.ONE,n.ZERO,n.ONE,n.ONE_MINUS_SRC_ALPHA);function i(r){return r===e.FrontFace?null:f}function N(r){switch(r){case e.NONE:return a;case e.ColorAlpha:return f;case e.FrontFace:case e.COUNT:return null}}function p(r){if(r.draped)return null;switch(r.oitPass){case e.NONE:case e.FrontFace:return r.writeDepth?l:null;case e.ColorAlpha:case e.COUNT:return null}}const O=5e5,m={factor:-1,units:-2};function E(r){return r?m:null}function h(r,n=t.LESS){return r===e.NONE||r===e.FrontFace?n:t.LEQUAL}function F(n,t){const c=r(t);return n===e.ColorAlpha?c?{buffers:[o,u,s]}:{buffers:[o,u]}:c?{buffers:[o,u]}:null}export{m as OITPolygonOffset,O as OITPolygonOffsetLimit,N as blending,f as blendingColorAlpha,p as depthWrite,F as getDrawBuffers,E as getOITPolygonOffset,i as oitBlending,h as oitDepthTest};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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*/
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import t from"../../../../core/PooledArray.js";import{webglDebugEnabled as
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import t from"../../../../core/PooledArray.js";import{webglDebugEnabled as r}from"../../../webgl/checkWebGLError.js";class e{constructor(e,i,s){this._context=e,this._locations=s,this._textures=new Map,this._freeTextureUnits=new t({deallocator:null}),this._glProgram=e.programCache.acquire(i.generate("vertex",!0),i.generate("fragment",!0),s),this._glProgram.stop=()=>{throw new Error("Wrapped _glProgram used directly")},this.bind=i.generateBind(this),this.bindPass=i.generateBindPass(this),this.bindDraw=i.generateBindDraw(this),this._fragmentUniforms=r()?i.fragmentUniforms:null}dispose(){this._glProgram.dispose()}get glName(){return this._glProgram.glName}get hasTransformFeedbackVaryings(){return this._glProgram.hasTransformFeedbackVaryings}get compiled(){return this._glProgram.compiled}setUniform1b(t,r){this._glProgram.setUniform1i(t,r?1:0)}setUniform1i(t,r){this._glProgram.setUniform1i(t,r)}setUniform1f(t,r){this._glProgram.setUniform1f(t,r)}setUniform2fv(t,r){this._glProgram.setUniform2fv(t,r)}setUniform3fv(t,r){this._glProgram.setUniform3fv(t,r)}setUniform4fv(t,r){this._glProgram.setUniform4fv(t,r)}setUniformMatrix3fv(t,r){this._glProgram.setUniformMatrix3fv(t,r)}setUniformMatrix4fv(t,r){this._glProgram.setUniformMatrix4fv(t,r)}setUniform1fv(t,r){this._glProgram.setUniform1fv(t,r)}setUniform1iv(t,r){this._glProgram.setUniform1iv(t,r)}setUniform2iv(t,r){this._glProgram.setUniform2iv(t,r)}setUniform3iv(t,r){this._glProgram.setUniform3iv(t,r)}setUniform4iv(t,r){this._glProgram.setUniform4iv(t,r)}assertCompatibleVertexAttributeLocations(t){t.locations!==this._locations&&console.error("VertexAttributeLocations are incompatible")}stop(){this._textures.clear(),this._freeTextureUnits.clear()}bindTexture(t,r){let e=this._textures.get(t);return null==e?(e=this._allocTextureUnit(r),this._textures.set(t,e)):e.texture=r,this._context.useProgram(this),this.setUniform1i(t,e.unit),this._context.bindTexture(r,e.unit),e.unit}rebindTextures(){this._context.useProgram(this),this._textures.forEach(((t,r)=>{this._context.bindTexture(t.texture,t.unit),this.setUniform1i(r,t.unit)})),this._fragmentUniforms?.forEach((t=>{"sampler2D"!==t.type&&"usampler2D"!==t.type&&"samplerCube"!==t.type||this._textures.has(t.name)||console.error(`Texture sampler ${t.name} has no bound texture`)}))}_allocTextureUnit(t){return{texture:t,unit:0===this._freeTextureUnits.length?this._textures.size:this._freeTextureUnits.pop()}}}export{e as Program};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as r}from"../../../../core/asyncUtils.js";import{unitRGBAFromColor as i}from"../../../../core/colorUtils.js";import has from"../../../../core/has.js";import{clamp as s,lerp as a}from"../../../../core/mathUtils.js";import{removeMaybe as n,abortMaybe as h,destroyMaybe as o,releaseMaybe as d}from"../../../../core/maybe.js";import{throwIfAborted as _}from"../../../../core/promiseUtils.js";import{watch as l,syncAndInitial as p,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as c}from"../../../../core/signal.js";import{Milliseconds as g}from"../../../../core/time.js";import{property as f}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/accessorSupport/interfaces.js";import"../../../../core/accessorSupport/tracking/Flags.js";import"../../../../core/Warning.js";import"../../../../core/Error.js";import{equals as b,invert as T,multiply as E}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as A,create as P}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{s as R}from"../../../../chunks/vec42.js";import{ZEROS as S}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{fromValues as C,ZEROS as I}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as w}from"../../../../geometry/support/Indices.js";import{RenderCategory as D,InternalRenderCategory as O}from"../../webgl.js";import{debugFlags as N}from"../../support/debugFlags.js";import{DepthFormat as y,ColorFormat as H}from"../../webgl/formats.js";import{FBOCache as x,defaultWebGLFBO as L}from"../core/FBOCache.js";import{RenderPassManager as M}from"../core/renderPasses/RenderPassManager.js";import{ShaderOutput as U,isColorOrColorEmission as F}from"../core/shaderLibrary/ShaderOutput.js";import{HUDRenderStyle as v}from"../core/shaderLibrary/hud/HUDRenderStyle.js";import{distanceFadeEnd as G}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as q}from"../effects/RenderNodes.js";import{RenderPluginManager as V}from"../effects/RenderPluginManager.js";import{Blit as j}from"../effects/blit/Blit.js";import{renderHighlightBuffer as B}from"../effects/highlight/Highlight.js";import{OITBlend as Q}from"../effects/transparency/OITBlend.js";import{AnimationTimer as W}from"./AnimationTimer.js";import{AnimationTimeStep as k}from"./AnimationTimeStep.js";import{RenderRequestType as z}from"./basicInterfaces.js";import{BoundingInfo as X}from"./BoundingInfo.js";import{DepthRange as Y}from"./DepthRange.js";import{depthRangeFromScene as K}from"./depthRangeUtils.js";import{hudFragmentOpacityParameters as J}from"./hudFragmentOpacityParameters.js";import{MainFramebuffer as Z}from"./MainFramebuffer.js";import{RenderOccludedFlag as $}from"./Material.js";import{OITPass as ee}from"./OITPass.js";import{RenderContext as te,defaultRenderOccludedMask as re}from"./RenderContext.js";import{splitRenderGeometryChangeSetByMaterial as ie,RendererTarget as se}from"./rendererUtils.js";import{setupFeatureDefaults as ae,RenderFeature as ne}from"./RenderFeature.js";import{RenderPluginInput as he}from"./RenderPluginInput.js";import{RenderSlot as oe}from"./RenderSlot.js";import{ShadowAccumulator as de}from"./ShadowAccumulator.js";import{ShadowMap as _e,SnapshotSlot as le}from"./ShadowMap.js";import pe from"./SliceHelper.js";import{Transparency as ue}from"./edgeRendering/interfaces.js";import{MergedRenderer as me}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as ce}from"../parts/renderUtils.js";import{RendererPerformanceInfo as ge,PerformanceCategory as fe}from"../statistics/RendererPerformanceInfo.js";import{RenderState as be}from"../../../support/RenderState.js";import{PixelFormat as Te,PixelType as Ee,DepthStencilAttachment as Ae,FramebufferBit as Pe,ColorAttachment as Re}from"../../../webgl/enums.js";class Se{constructor(e,t,r,s,a,n){this._stage=e,this._techniques=r,this._rctx=s,this._compositingHelper=a,this._requestRender=n,this._pluginsHas={hudElements:!1,water:!1},this._renderers=new Map,this.renderPassManager=new M,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=C(0,0,0,1),this._sliceHelper=new pe,this._blit=null,this._oitblend=null,this._state=c(be.IDLE),this._highQualityTransparencyEnabled=!0,this._ssrEnabled=!1,this._hasAnimations=!1,this._animationTimestep=new k,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=c(0),this._lastFrameTime=g(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new he,this._releaseNormals=e=>{e.some((({name:e})=>"normals"===e))&&this._pluginInput.release("normals")},this._debugNeedsDepth=!1,this.fboCache=new x(s),this._renderStateFeatures=c(ae(!has("disable-feature:high-quality-idle"),e.view.qualityProfile)),this._framebuffer=new Z(this.fboCache),this.performanceInfo=new ge(this._rctx),this._shadowMap=new _e(this.fboCache,e.viewingMode),this._shadowAccumulator=new de(this.fboCache,r,e,(e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t}),((e,t,r)=>{const i=this._stage.view.qualitySettings.maximumPixelRatio;e.shadowMap.start(e.camera,t,r,!0,i),this._renderShadowCascades(U.Shadow,e.shadowMap),e.shadowMap.finish(),e.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(e.camera,e.contentCamera)}),n),this._renderContext=new te(this._rctx,this._shadowMap,r),this._nodes=new q(this._renderContext),this._plugins=new V({renderContext:this._renderContext,techniques:r,materials:t,requestRender:n,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this._handles=[l((()=>this._stage.view.state.camera),(()=>n()),p),l((()=>N.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES),(e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(ue.TRANSPARENT):()=>{},n()}),u),l((()=>this._stage.view.environment.background?.color),(e=>{const t=e?i(e):I;R(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),n()}),p),l((()=>this._stage.view.state.camera.relativeElevation),(e=>this._inGlobeView=(e??1/0)>=G),p),l((()=>this._bindParameters.clouds.fadeFactor),(()=>this._bindParameters.fadeLighting()),m),l((()=>this._bindParameters.clouds.data?.state),(()=>n()),m),l((()=>this._stage.view.state.highlights),(e=>{this._bindParameters.highlights=e,this._updateHighlights(),n()}),u)]}destroy(){this._handles.forEach((e=>e.remove())),this._gpuTimerHandle=n(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.dispose(),this._loadEdgeViewTask=h(this._loadEdgeViewTask),this._edgeView=o(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this.fboCache.destroy(),this._plugins.destroy(),this._renderers.clear(),this._blit=null,this._oitblend=null,X.prune(),me.prune(),w()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _framebufferSize(){return this._framebuffer.size}updateRenderFeatures(e=null,t=!has("disable-feature:high-quality-idle")){this._renderStateFeatures.value=ae(t,e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,r){this._renderStateFeatures.mutate((i=>i.set(t,e,r))),this._requestRender()}get _highQualityTransparency(){return this._highQualityTransparencyEnabled||this.isFeatureEnabled(ne.HighQualityTransparency)}get hasReflections(){return this._pluginsHas.water&&(this._ssrEnabled||this.isFeatureEnabled(ne.WaterReflection))}get _hasHighlights(){return this._plugins.produces(U.Highlight,oe.OPAQUE_MATERIAL,oe.TRANSPARENT_MATERIAL,oe.DRAPED_MATERIAL,oe.HUD_MATERIAL,oe.LABEL_MATERIAL)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(U.Highlight,oe.HUD_MATERIAL,oe.LABEL_MATERIAL)}get hasSSAO(){return(this._stage.view.qualitySettings.ambientOcclusion||this.isFeatureEnabled(ne.SSAO))&&!this._inGlobeView}get hasSMAA(){return this._stage.view.qualitySettings.antialiasingEnabled||this.isFeatureEnabled(ne.Antialiasing)}get fullResolutionAtmosphere(){return this._stage.view.qualitySettings.highResolutionAtmosphere||this.isFeatureEnabled(ne.HighResolutionAtmosphere)}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=d(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeOffscreenBuffers(),this._bindParameters.depth=d(this._bindParameters.depth),this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility)}get updating(){return null!=this._edgeView&&this._edgeView.updating||this._shadowAccumulator.running||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=r((async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");_(e);const r=this._edgeView=new t({rctx:this._rctx,renderSR:this._stage.view.renderSpatialReference,viewingMode:this._stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Ue(this._stage.view.resourceController)});return this._handles.push(l((()=>r.updating),(()=>this._requestRender()),m)),this._requestRender(),this._edgeViewCallbacks.forEach((e=>e(r))),this._edgeViewCallbacks.length=0,r}))),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&b(this._bindParameters.ssr.reprojectionMatrix,A)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:r}=this;if(void 0!==e.qualitySettings?.reflections&&this._ssrEnabled!==e.qualitySettings.reflections&&(this._ssrEnabled=e.qualitySettings.reflections,this._requestRender()),void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),null!=e.environment){null!=e.environment.weather&&(this._bindParameters.weather=e.environment.weather,this._bindParameters.weatherVisible=!!e.weatherVisible);const t="virtual"!==e.environment.lighting.type;r.enableFillLights!==t&&(r.enableFillLights=t,this._requestRender())}void 0!==e.highQualityTransparency&&this._highQualityTransparencyEnabled!==e.highQualityTransparency&&(this._highQualityTransparencyEnabled=e.highQualityTransparency,this._requestRender()),void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slicePlane(e){this._sliceHelper.plane!==e&&(this._sliceHelper.plane=e,this._requestRender())}get plugins(){return this._plugins}getMaterialRenderer(e){return this._renderers.get(e)}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlend.result}get _oitEnabled(){return this._highQualityTransparency&&this._hasOITSupport}modify(e,t){this._isRendering&&console.warn("Renderer.modify called while rendering");const{adds:r,removes:i,updates:s}=e;if(0===r.length&&0===i.length&&0===s.length)return;ie(e).forEach(((r,i)=>{if(t.done)return;let s=this._renderers.get(i);null==s&&r.adds.length>0&&(s=new me({material:i,highlightOrderMap:this._stage.view.state.highlightOrderMap}),s.initializeRenderContext(this._plugins.context),this._plugins.add(s),this._renderers.set(i,s)),s&&(s.modify(r),s.updateHighlights(this._stage.view.state.highlightOrderMap),0===s.numGeometries&&(this._renderers.delete(s.material),this._plugins.remove(s),s.destroy())),r.removes.forEach((t=>e.removes.removeUnordered(t))),r.adds.forEach((t=>e.adds.removeUnordered(t))),r.updates.forEach((t=>e.updates.removeUnordered(t))),t.madeProgress()})),this.updateHasFlags()}updateHasFlags(){const has=this._pluginsHas;has.hudElements=this._plugins.produces(U.Color,...ye),has.water=this._plugins.produces(U.Normal,oe.DRAPED_WATER),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new W(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const r=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==r&&(this._gpuTimerHandle=r?n(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,r=se.Default,i=!1){try{return this._isRendering=!0,this._render(e,t,r,i)}catch(s){console.error(`Exception during rendering: ${s}`)}finally{this._isRendering=!1}return new ce(this._pluginInput.get(D.FINAL),null)}_updateHUDOccludedFragmentOpacity(e,t){const{idleOpacity:r,navigatingOpacity:i,maxDelta:n,tiltFadeStart:h,tiltFadeEnd:o,altitudeStart:d,altitudeEnd:_}=J,l=this._stage.view,p=l.stateManager.camera,u=l.qualitySettings.fadeDuration,m=e===be.IDLE?r:i,c=s((p.tilt-h)/(o-h),0,1),g=s((p.position.z??0-d)/(_-d),0,1),f=a(a(1,m,c),1,g),b=this._bindParameters.hudOccludedFragmentOpacity;if(u<=0||b===f||0===this._lastFrameTime||this._lastFrameTime>t)return this._bindParameters.hudOccludedFragmentOpacity=f,void(this._lastFrameTime=t);const T=t-this._lastFrameTime;this._lastFrameTime=t;const E=Math.min(Math.abs(r-i)*T/u,n);E>=Math.abs(f-b)?this._bindParameters.hudOccludedFragmentOpacity=f:(this._bindParameters.hudOccludedFragmentOpacity=b+Math.sign(f-b)*E,this._requestRender())}_render(e,t,r=se.Default,i){this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=r===se.Default,this._disposeBindBuffers();const{camera:s,contentCamera:a,mode:n,alignPixelEnabled:h}=e;this._state.value=n;const o=this._nodes.produces("magnifier-color"),_=this._nodes.produces(D.FINAL),l=this._nodes.require("emissive",D.FINAL,D.COMPOSITE)>0&&this._plugins.hasEmissions,p=l?U.ColorEmission:U.Color;this._renderContext.time=t,this._renderContext.output=p,this._bindParameters.oitPass=ee.NONE,this._bindParameters.alignPixelEnabled=h,this._bindParameters.decorations=!i,this._bindParameters.mainDepth=null,this._bindParameters.slicePlane=this._sliceHelper.plane,this._bindParameters.viewshedEnabled=this._nodes.produces(O.VIEWSHED),this._renderOverlay(t),s.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(s.fullWidth,s.fullHeight,this._backgroundColor,l);this.hasReflections?(m?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=m):m?.release(),this._ensureBindParametersCamera(s,a),this._updateHUDOccludedFragmentOpacity(n,t),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!i;const c=this._highQualityTransparency&&this._hasTransparentTerrain,g=this._plugins.produces(U.Color,...Oe);this._precompilePrepasses(),this.performanceInfo.advance(fe.PREPARE);const f=this._computeDepthRange(s);this._renderShadowMap(s,this._bindParameters.lighting.mainLight.direction,f),this._ensureBindParametersCamera(s,a),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(f,s,a),this._ensureBindParametersSSR(t),this._precompileShaders(c,g,p),this._renderContext.output=p,u.bind(),this._bindParameters.mainDepth=u.depth.attachment;const b=this.plugins.produces(U.Color,...De);b&&this._renderOpaqueGeometry(),u.update((e=>this._renderNodes(D.OPAQUE,e,b))),this.fboCache.debugCallback?.(D.OPAQUE,u.color.fbo),u.update((e=>this._renderNodes(O.OPAQUE_ENVIRONMENT,e))),this.fboCache.debugCallback?.(O.OPAQUE_ENVIRONMENT,u.color.fbo),this._renderTerrainDepth(c),this._renderEdges(ue.OPAQUE),u.bind(),this._renderPlugins(oe.VOXEL,fe.VOXEL),this._renderHiddenTransparentEdges(),g&&(this._oitEnabled?this._renderOIT(Ce.Geometry,p):this._renderTransparentGeometry()),u.update((e=>this._renderNodes(D.TRANSPARENT,e,g))),this.fboCache.debugCallback?.(D.TRANSPARENT,u.color.fbo),this._renderGeometryDepth(c),this._renderHUDVisibility(),c||this._plugins.render(this._pluginInput,oe.LINE_CALLOUTS),this._renderEdges(ue.TRANSPARENT);const T=this._hasTransparentTerrain?this._renderTransparentTerrain():null;T&&(this.performanceInfo.advance(fe.TRANSPARENT_TERRAIN),this._bindParameters.hudVisibility&&(c?this._renderLineCallouts(v.Occluded):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositingHelper.compositeHUD(this._bindParameters,T.getTexture())),this._renderHUD(v.Occluded,u.color,p))),this._bindParameters.cullAboveTerrain=!1,T&&(u.bind(),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,T.getTexture()),T.release(),c&&(this._renderEdges(ue.OPAQUE),g&&(this._oitEnabled?this._renderOIT(Ce.Geometry,p):this._renderTransparentGeometry(),this.performanceInfo.advance(fe.TRANSPARENT)),this._renderEdges(ue.TRANSPARENT))),this._bindParameters.ssao=d(this._bindParameters.ssao),c&&this._renderLineCallouts(v.NotOccluded),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment(),this._pluginInput.set(O.FOCUSAREA,this._renderFocusAreaGeometry()),u.update((e=>this._renderNodes(O.TRANSPARENT_ENVIRONMENT,e))),u.update((e=>this._renderNodes(O.VIEWSHED,e))),u.update((e=>this._renderNodes(O.LASERLINES,e))),u.update((e=>this._renderNodes(O.OCCLUDED,e))),this._pluginInput.set("highlights",this._renderHighlightPrepass());const E=r===se.ObjectAndLayerID?this._renderObjectAndLayerIdColor():null;u.update((e=>this._renderNodes(D.COMPOSITE,e))),this._pluginInput.release(O.FOCUSAREA);const A=!(r!==se.Default||_||o&&!i),P=this._pluginInput.get(D.COMPOSITE),R=A?L:this.fboCache.acquire(P.fbo.width,P.fbo.height,O.ANTIALIASING),S=this._nodes.produces(O.ANTIALIASING)?this._renderNodes(O.ANTIALIASING,R):this._blitFBO(P,R,!1);let C;this._pluginInput.set(O.ANTIALIASING,S),this._hasHUDHighlights?(this._renderHUD(v.NotOccluded,S,p),C=this._renderNodes(O.HIGHLIGHTS,S)):(C=this._renderNodes(O.HIGHLIGHTS,S),this._renderHUD(v.NotOccluded,C,p));const I=this._renderNodes(O.MAGNIFIER,C);return o&&!i&&r===se.Default&&!_&&this._blitFBO(I),_?(I.attachDepth(u.depth),this._blitFBO(this._renderNodes(D.FINAL,I)),I.detachDepth()):this._pluginInput.set(D.FINAL,I),this._pluginInput.release("highlights"),this.onPostRender&&this.onPostRender(),this._releaseFBOs(),u.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),this.performanceInfo.finishFrame(),r!==se.Default&&(this._releaseFBOs(),this._disposeOffscreenBuffers()),new ce(this._pluginInput.get(D.FINAL),E)}_precompileShaders(e,t,r){if(++this._plugins.context.techniques.precompiling,this._renderContext.output=r,this._precompileOpaqueGeometry(),this._nodes.precompile(O.OPAQUE_ENVIRONMENT),this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,this._renderContext.output=U.Depth,this._plugins.precompile(oe.TRANSPARENT_TERRAIN),e&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=r,this._plugins.precompile(oe.TRANSPARENT_TERRAIN),t&&(this._precompileTransparentGeometry(),this._hasTransparentTerrain&&(this._bindParameters.cullAboveTerrain=!1,this._precompileTransparentGeometry(),this._bindParameters.cullAboveTerrain=e)),this._nodes.precompile(O.FOCUSAREA),this._needsHUDVisibility&&this._plugins.precompile(oe.OCCLUSION_PIXELS),this._plugins.precompile(oe.LINE_CALLOUTS),this._precompileHUD(v.Occluded),this._bindParameters.terrainDepthTest=!1,this._bindParameters.cullAboveTerrain=!1,this._nodes.precompile(O.VIEWSHED,O.LASERLINES,O.OCCLUDED,O.ANTIALIASING,O.HIGHLIGHTS),this._precompileHUD(v.NotOccluded),this._hasHighlights){const e=this._bindParameters;e.highlights.forEach(((t,r)=>{e.highlightLevel=r,this._precompileAllGeometry(U.Highlight)})),e.highlightLevel=null}this._nodes.precompile(D.COMPOSITE,O.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(oe.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),--this._plugins.context.techniques.precompiling}_updateHighlights(){const e=this._stage.view.state;this._renderers.forEach((t=>t.updateHighlights(e.highlightOrderMap)))}_renderFocusAreaGeometry(){if(!this._nodes.produces(O.FOCUSAREA))return null;const{width:e,height:t}=this._framebufferSize;let r=this.fboCache.acquire(e,t,O.FOCUSAREA);return r=this._nodes.render(r,this._pluginInput),this.performanceInfo.advance(fe.FOCUS_AREA_MASK),r}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._renderContext.output;++this._techniques.precompiling;const t=this._framebufferSize;let r=this.fboCache.acquire(t.width,t.height,"olid");return r.acquireDepth(y.DEPTH_STENCIL_TEXTURE),r=this._nodes.render(r,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(fe.OBJECT_AND_LAYER_ID_COLOR),this._renderContext.output=e,r}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,r=e===z.BACKGROUND;if(r||t){const e=r?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const s=Math.max(e,i);this._animationTimestep.frame(s,r)}}readMainDepth(e,t){const{mainDepth:r,camera:i}=this._bindParameters;if(!r)return;const s=this.fboCache.acquire(this._framebufferSize.width,this._framebufferSize.height,"linear-depth");this._rctx.bindFramebuffer(s.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(I),this._compositingHelper.blitDepthToLinearDepth(this._bindParameters,r),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),s.fbo?.readPixels(e[0],e[1],e[2],e[3],Te.RGBA,Ee.UNSIGNED_BYTE,t),s.release()}readHUDVisibility(e,t,r,i,s){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,r,i,Te.RGBA,Ee.UNSIGNED_BYTE,s)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}_renderEdges(e){const t=this._edgeView;if(!t?.shouldRender())return;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"edges"),s=()=>t.render(this._bindParameters,e),a=this._bindParameters.geometryDepth;this.renderToTargets(s,i,a??this._framebuffer.depth,I),this._framebuffer.bind(),this._compositingHelper.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(e===ue.OPAQUE?fe.OPAQUE_EDGES:fe.TRANSPARENT_EDGES)}_renderOverlay(e){this._bindParameters.overlay=this.overlay?.render(e),this._bindParameters.overlay&&this.performanceInfo.advance(fe.OVERLAY)}_renderShadowMap(e,t,r){if(!this.shadowsEnabled)return;const i=this._shadowMap;i.start(e,t,r,this.isFeatureEnabled(ne.HighResolutionShadows),this._stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(U.ShadowHighlight,this._shadowMap),i.moveSnapshot(le.Highlight),this._renderShadowCascades(U.ShadowExcludeHighlight,this._shadowMap),i.copySnapshot(le.ExcludeHighlight),this._renderShadowCascades(U.ShadowHighlight,this._shadowMap)):this._renderShadowCascades(U.Shadow),i.finish(),e.setGLViewport(this._rctx),this.performanceInfo.advance(fe.SHADOW_MAP)}_precompileShadowCascades(e){for(const t of this._shadowMap.cascades)t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.camera),this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(U.Depth)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._needsShadowAccumulation||this._debugNeedsDepth}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");if(e){const t=this._needsDepth?e.getAttachment(Ae):null;t?.retain(),this._pluginInput.set(O.SSAO,this._renderSSAO()),this._renderGeometryWithoutNormalsDepth(t)}else this._renderAllGeometryDepth()}_renderGeometryWithoutNormalsDepth(e){if(!this._needsDepth||!e)return void(this._bindParameters.depth=d(this._bindParameters.depth));const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"depth");r.attachDepth(e),e.release(),this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(Pe.STENCIL),this._renderGeometryWithoutNormals(U.Depth),d(this._bindParameters.depth),this._bindParameters.depth=r.obtainDepthTexture(),r.release(),this.performanceInfo.advance(fe.DEPTH)}_renderAllGeometryDepth(){if(!this._needsDepth)return void(this._bindParameters.depth=d(this._bindParameters.depth));const e=this._framebufferSize,t=this.fboCache.acquire(e.width,e.height,"depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(Pe.DEPTH|Pe.STENCIL),this.renderAllGeometry(U.Depth),d(this._bindParameters.depth),this._bindParameters.depth=t.obtainDepthTexture(),t.release(),this.performanceInfo.advance(fe.DEPTH)}_renderTerrainDepth(e){if(this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,!e)return void(this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth));const t=this._renderContext.output;this._renderContext.output=U.Depth;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"terrain depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(Pe.DEPTH|Pe.STENCIL),this._renderTransparentTerrain(),d(this._bindParameters.terrainDepth),this._bindParameters.terrainDepth=i.obtainDepthTexture(),this._renderContext.output=t,i.release()}_renderGeometryDepth(e){if(!e)return void(this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth));const t=this._renderContext.output,{width:r,height:i}=this._framebufferSize,s=this.fboCache.acquire(r,i,"geometry depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(Pe.DEPTH|Pe.STENCIL),this._renderOpaqueAndTransparentGeometry(U.Depth),this._renderContext.output=t,d(this._bindParameters.geometryDepth),this._bindParameters.geometryDepth=s.obtainDepthTexture(),s.release()}get _needsDepthRange(){return this._shadowMap.enabled||this._needsShadowAccumulation}_computeDepthRange(e){if(!this._needsDepthRange)return Y.zero;const t=K(e,this._plugins.plugins,this._stage.layers);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}get _normalsRequired(){const e=this._nodes.require("normals",D.FINAL,D.COMPOSITE,D.OPAQUE,D.TRANSPARENT,O.VIEWSHED,O.LASERLINES);return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(U.Normal),this._needsDepth&&this._precompileAllGeometry(U.Depth),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(U.ShadowHighlight),this._precompileShadowCascades(U.ShadowExcludeHighlight),this._precompileShadowCascades(U.ShadowHighlight)):this._precompileShadowCascades(U.Shadow)),this._needsShadowAccumulation&&this._precompileAllGeometry(U.Shadow)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"normals",H.RGBA);r.acquireDepth(y.DEPTH_STENCIL_TEXTURE),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(I,!0,!0),this._renderGeometryWithNormals(U.Normal);const i=this._nodes.optional("normals",D.FINAL,D.COMPOSITE,D.OPAQUE,D.TRANSPARENT,O.VIEWSHED);return r.retain(e+i-1),this.performanceInfo.advance(fe.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(!this.hasSSAO||!e)return void e?.detachDepth();L.setName(O.SSAO);const t=this._nodes.render(L,this._pluginInput);return this._bindParameters.ssao=t,e.detachDepth(),this._pluginInput.release("normals"),this.performanceInfo.advance(fe.SSAO),t}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(oe.TRANSPARENT_TERRAIN),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentTerrain()}precompileSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const r of t)this._renderContext.renderOccludedMask=r,this.precompileSlots(e,...Ne);this._renderContext.renderOccludedMask=re}renderSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.forAll((e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t,this._pluginInput)}))}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>$.Occlude&&this._plugins.render(this._pluginInput,oe.OCCLUDED_TERRAIN),this.renderSlots(e,...Ne),this._renderContext.renderOccludedMask=re}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,oe.HUD_MATERIAL)}precompileViewshedShadowMap(){this._precompileAllGeometry(U.ViewshedShadow)}renderViewshedShadowMap(e){const{camera:t,contentCamera:r}=this._bindParameters,i=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(U.ViewshedShadow),this._ensureBindParametersCamera(t,r),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=i}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...Ie),this._renderTransparentTerrain()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...we)}_precompileOpaqueGeometry(){this._plugins.precompile(...De)}_renderOpaqueGeometry(){this._plugins.render(this._pluginInput,...De)}_renderTransparentGeometry(){this._plugins.render(this._pluginInput,...Oe)}get _hasTransparentTerrain(){return this._plugins.produces(U.Color,oe.TRANSPARENT_TERRAIN)}_renderTransparentTerrain(){const e=()=>this._plugins.render(this._pluginInput,oe.TRANSPARENT_TERRAIN);if(!F(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent terrain");return this.renderToTargets(e,r,this._framebuffer.depth,I),r}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,oe.OCCLUSION_PIXELS)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebufferSize;let r=this._bindParameters.hudVisibility;r?.fbo?.width===e&&r?.fbo?.height===t||(r?.release(),r=this.fboCache.acquire(e,t,"hud visibility",H.RGBA4),this._bindParameters.hudVisibility=r);const i=this._bindParameters.geometryDepth;r.attachDepth(i||this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(this._pluginInput,oe.OCCLUSION_PIXELS),r.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(fe.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,e===v.Occluded){const e=()=>this._plugins.render(this._pluginInput,oe.LINE_CALLOUTS),t=this._framebufferSize,r=this.fboCache.acquireDepth(y.DEPTH16_BUFFER,t.width,t.height,"line callouts");this.renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(this._pluginInput,oe.LINE_CALLOUTS)}_precompileHUD(e){if(this._precompileHUDOutput(e),this._hasHighlights){const t=this._renderContext.output;this._renderContext.output=U.Highlight,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._oitEnabled&&F(this._renderContext.output)?(this._bindParameters.oitPass=ee.ColorAlpha,this._plugins.precompile(...ye),this._bindParameters.oitPass=ee.FrontFace,this._plugins.precompile(...ye),this._bindParameters.oitPass=ee.NONE):this._plugins.precompile(...ye),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t,r){if(this._pluginsHas.hudElements){if(this._oitEnabled){const i=this._renderOIT(Ce.HUD,r,e);this._rctx.bindFramebuffer(t.fbo),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,i.getTexture()),i.release()}else if(this._renderContext.output=r,e===v.Occluded){const t=()=>this._renderHUDElements(e),r=this._framebufferSize,i=this.fboCache.acquireDepth(y.DEPTH16_BUFFER,r.width,r.height,"hud");this.renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(y.DEPTH16_BUFFER),this._rctx.bindFramebuffer(t.fbo),this._renderHUDElements(e),t.detachDepth();this.performanceInfo.advance(e===v.Occluded?fe.HUD_OCCLUDED:fe.HUD)}}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,...ye)}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(U.ShadowHighlight,oe.OPAQUE_MATERIAL)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:r}=this,i=this._framebufferSize,s=e.acquire(i.width,i.height,"highlights",H.RG);return s.acquireDepth(y.DEPTH_STENCIL_TEXTURE),t.bindFramebuffer(s.fbo),t.clearFramebuffer(I,!0),this._renderContext.output=U.Highlight,t.bindFramebuffer(s.fbo),B(t,e,i,r,(()=>this._renderHighlightGeometries())),this.performanceInfo.advance(fe.HIGHLIGHTS),s}_renderHighlightGeometries(){this._plugins.render(this._pluginInput,...He),this._rctx.clear(Pe.DEPTH),this._renderHUDElements(v.Both)}get _needsShadowAccumulation(){return this._shadowAccumulator.accumulating}_renderShadowAccumulation(e,t,r){this._needsShadowAccumulation&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,e,t,r)&&this.performanceInfo.advance(fe.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this._oitEnabled&&F(this._renderContext.output)?(this._bindParameters.oitPass=ee.ColorAlpha,this._plugins.precompile(...Oe),this._bindParameters.oitPass=ee.FrontFace,this._plugins.precompile(...Oe),this._bindParameters.oitPass=ee.NONE):this._plugins.precompile(...Oe)}_renderOIT(e,t,r=v.Both){const i=e===Ce.HUD,s=this._framebufferSize,a=i?this.fboCache.acquire(s.width,s.height,"oit hud composite"):null,n=i?()=>this._renderHUDElements(r):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=t,h.oitPass=ee.ColorAlpha;const d=a?"oit hud color+alpha":"oit color+alpha",_=this.fboCache.acquire(s.width,s.height,d,H.RGBA16F),l=t===U.ColorEmission;l&&_.acquireColor(Re.COLOR_ATTACHMENT1,H.RGBA16F,"emissive"),_.acquireColor(l?Re.COLOR_ATTACHMENT2:Re.COLOR_ATTACHMENT1,H.R16F),a||_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer([0,0,0,1]),l&&this._rctx.gl.clearBufferfv(this._rctx.gl.COLOR,1,S),n(),_.detachDepth(),h.oitPass=ee.FrontFace;const p=this.fboCache.acquire(s.width,s.height,a?"oit hud front":"oit front");return l&&p.acquireColor(Re.COLOR_ATTACHMENT1,H.RGBA,"emissive"),a?p.acquireDepth(y.DEPTH16_BUFFER):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(I,!!a),n(),p.detachDepth(),h.oitPass=ee.NONE,a?(this._rctx.bindFramebuffer(a.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(Pe.COLOR)):this._framebuffer.bind(),this._oitblend??=new Q(this._techniques),this._oitblend.blend(this._rctx,_,p,h,l),a?.detachDepth(),p.release(),_.release(),this._renderContext.output=o,a}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(fe.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(this._pluginInput,oe.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),this.performanceInfo.advance(fe.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(this._pluginInput,e),this.performanceInfo.advance(t))}_renderNodes(e,t,r=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return r&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNormals);return this.performanceInfo.advance(e),i}_blitFBO(e,t=L,r=!0){return this._blit??=new j(this._techniques),this._blit.blit(this._rctx,e,t,this._bindParameters),this._pluginInput.set(e.name,t),r&&e.release(),t}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=A:(T(Le,this._bindParameters.camera.viewMatrix),T(xe,this._bindParameters.camera.projectionMatrix),E(Me,Le,xe),E(Me,this._renderContext.lastFrameCamera.viewMatrix,Me),E(Me,this._renderContext.lastFrameCamera.projectionMatrix,Me),this._reprojectionMatrix=Me);const t=this._stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=A,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,r,i){this._bindParameters.updateLighting(e,t,r,i),this._requestRender(z.UPDATE)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}renderToTargets(e,t,r,i,s=!1,a=!1){t.attachDepth(r),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(i,s,a),e(),t.detachDepth()}get test(){}}var Ce;e([f({readOnly:!0})],Se.prototype,"fullResolutionAtmosphere",null),e([f()],Se.prototype,"_edgeView",void 0),e([f()],Se.prototype,"updating",null),function(e){e[e.Geometry=0]="Geometry",e[e.HUD=1]="HUD"}(Ce||(Ce={}));const Ie=[oe.INTEGRATED_MESH,oe.OPAQUE_TERRAIN,oe.OPAQUE_MATERIAL,oe.TRANSPARENT_MATERIAL],we=[oe.OPAQUE_MATERIAL_WITHOUT_NORMALS,oe.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],De=[oe.INTEGRATED_MESH,oe.OPAQUE_TERRAIN,oe.OPAQUE_MATERIAL,oe.OPAQUE_MATERIAL_WITHOUT_NORMALS],Oe=[oe.TRANSPARENT_MATERIAL,oe.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],Ne=[oe.OPAQUE_MATERIAL,oe.TRANSPARENT_MATERIAL,oe.TRANSPARENT_MATERIAL_WITHOUT_DEPTH],ye=[oe.LINE_CALLOUTS_HUD_DEPTH,oe.HUD_MATERIAL,oe.LABEL_MATERIAL],He=[oe.TRANSPARENT_MATERIAL,oe.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,oe.OPAQUE_MATERIAL,oe.OPAQUE_MATERIAL_WITHOUT_NORMALS,oe.TRANSPARENT_TERRAIN,oe.INTEGRATED_MESH,oe.OPAQUE_TERRAIN],xe=P(),Le=P(),Me=P();function Ue(e){return t=>e.immediate.schedule(t)}export{Se as Renderer};
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+
import{_ as e}from"../../../../chunks/tslib.es6.js";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as r}from"../../../../core/asyncUtils.js";import{unitRGBAFromColor as i}from"../../../../core/colorUtils.js";import has from"../../../../core/has.js";import{clamp as s,lerp as a}from"../../../../core/mathUtils.js";import{removeMaybe as n,abortMaybe as h,destroyMaybe as o,releaseMaybe as d}from"../../../../core/maybe.js";import{throwIfAborted as _}from"../../../../core/promiseUtils.js";import{watch as l,syncAndInitial as p,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as c}from"../../../../core/signal.js";import{Milliseconds as g}from"../../../../core/time.js";import{property as f}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/accessorSupport/interfaces.js";import"../../../../core/accessorSupport/tracking/Flags.js";import"../../../../core/Warning.js";import"../../../../core/Error.js";import{equals as b,invert as T,multiply as E}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as A,create as P}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{s as R}from"../../../../chunks/vec42.js";import{ZEROS as S}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{fromValues as I,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as w}from"../../../../geometry/support/Indices.js";import{RenderCategory as D,InternalRenderCategory as N}from"../../webgl.js";import{debugFlags as O}from"../../support/debugFlags.js";import{DepthFormat as y,ColorFormat as H}from"../../webgl/formats.js";import{FBOCache as x,defaultWebGLFBO as L}from"../core/FBOCache.js";import{RenderPassManager as M}from"../core/renderPasses/RenderPassManager.js";import{ShaderOutput as U,isColorOrColorEmission as F}from"../core/shaderLibrary/ShaderOutput.js";import{HUDRenderStyle as v}from"../core/shaderLibrary/hud/HUDRenderStyle.js";import{distanceFadeEnd as G}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as q}from"../effects/RenderNodes.js";import{RenderPluginManager as V}from"../effects/RenderPluginManager.js";import{Blit as j}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as B,renderHighlightBuffer as Q}from"../effects/highlight/Highlight.js";import{OITBlend as W}from"../effects/transparency/OITBlend.js";import{AnimationTimer as k}from"./AnimationTimer.js";import{AnimationTimeStep as z}from"./AnimationTimeStep.js";import{RenderRequestType as X}from"./basicInterfaces.js";import{BoundingInfo as Y}from"./BoundingInfo.js";import{DepthRange as K}from"./DepthRange.js";import{depthRangeFromScene as J}from"./depthRangeUtils.js";import{hudFragmentOpacityParameters as Z}from"./hudFragmentOpacityParameters.js";import{MainFramebuffer as $}from"./MainFramebuffer.js";import{RenderOccludedFlag as ee}from"./Material.js";import{OITPass as te}from"./OITPass.js";import{RenderContext as re,defaultRenderOccludedMask as ie}from"./RenderContext.js";import{splitRenderGeometryChangeSetByMaterial as se,RendererTarget as ae}from"./rendererUtils.js";import{setupFeatureDefaults as ne,RenderFeature as he}from"./RenderFeature.js";import{RenderPluginInput as oe}from"./RenderPluginInput.js";import{RenderSlot as de}from"./RenderSlot.js";import{ShadowAccumulator as _e}from"./ShadowAccumulator.js";import{ShadowMap as le,SnapshotSlot as pe}from"./ShadowMap.js";import ue from"./SliceHelper.js";import{Transparency as me}from"./edgeRendering/interfaces.js";import{MergedRenderer as ce}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as ge}from"../parts/renderUtils.js";import{RendererPerformanceInfo as fe,PerformanceCategory as be}from"../statistics/RendererPerformanceInfo.js";import{RenderState as Te}from"../../../support/RenderState.js";import{PixelFormat as Ee,PixelType as Ae,DepthStencilAttachment as Pe,FramebufferBit as Re,ColorAttachment1 as Se,ColorAttachment2 as Ie}from"../../../webgl/enums.js";class Ce{constructor(e,t,r,s,a,n){this._stage=e,this._techniques=r,this._rctx=s,this._compositingHelper=a,this._requestRender=n,this._pluginsHas={hudElements:!1,water:!1},this._renderers=new Map,this.renderPassManager=new M,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=I(0,0,0,1),this._sliceHelper=new ue,this._blit=null,this._oitblend=null,this._state=c(Te.IDLE),this._highQualityTransparencyEnabled=!0,this._ssrEnabled=!1,this._hasAnimations=!1,this._animationTimestep=new z,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=c(0),this._lastFrameTime=g(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new oe,this._releaseNormals=e=>{e.some((({name:e})=>"normals"===e))&&this._pluginInput.release("normals")},this._debugNeedsDepth=!1,this.fboCache=new x(s),this._renderStateFeatures=c(ne(!has("disable-feature:high-quality-idle"),e.view.qualityProfile)),this._framebuffer=new $(this.fboCache),this.performanceInfo=new fe(this._rctx),this._shadowMap=new le(this.fboCache,e.viewingMode),this._shadowAccumulator=new _e(this.fboCache,r,e,(e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t}),((e,t,r)=>{const i=this._stage.view.qualitySettings.maximumPixelRatio;e.shadowMap.start(e.camera,t,r,!0,i),this._renderShadowCascades(U.Shadow,e.shadowMap),e.shadowMap.finish(),e.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(e.camera,e.contentCamera)}),n),this._renderContext=new re(this._rctx,this._shadowMap,r),this._nodes=new q(this._renderContext),this._plugins=new V({renderContext:this._renderContext,techniques:r,materials:t,requestRender:n,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this._handles=[l((()=>this._stage.view.state.camera),(()=>n()),p),l((()=>O.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES),(e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(me.TRANSPARENT):()=>{},n()}),u),l((()=>this._stage.view.environment.background?.color),(e=>{const t=e?i(e):C;R(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),n()}),p),l((()=>this._stage.view.state.camera.relativeElevation),(e=>this._inGlobeView=(e??1/0)>=G),p),l((()=>this._bindParameters.clouds.fadeFactor),(()=>this._bindParameters.fadeLighting()),m),l((()=>this._bindParameters.clouds.data?.state),(()=>n()),m),l((()=>this._stage.view.state.highlights),(e=>{this._bindParameters.highlights=e,this._updateHighlights(),n()}),u)]}destroy(){this._handles.forEach((e=>e.remove())),this._gpuTimerHandle=n(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.dispose(),this._loadEdgeViewTask=h(this._loadEdgeViewTask),this._edgeView=o(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this.fboCache.destroy(),this._plugins.destroy(),this._renderers.clear(),this._blit=null,this._oitblend=null,Y.prune(),ce.prune(),w()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _framebufferSize(){return this._framebuffer.size}updateRenderFeatures(e=null,t=!has("disable-feature:high-quality-idle")){this._renderStateFeatures.value=ne(t,e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,r){this._renderStateFeatures.mutate((i=>i.set(t,e,r))),this._requestRender()}get _highQualityTransparency(){return this._highQualityTransparencyEnabled||this.isFeatureEnabled(he.HighQualityTransparency)}get hasReflections(){return this._pluginsHas.water&&(this._ssrEnabled||this.isFeatureEnabled(he.WaterReflection))}get _hasHighlights(){return this._plugins.produces(U.Highlight,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.DRAPED_MATERIAL,de.HUD_MATERIAL,de.LABEL_MATERIAL)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(U.Highlight,de.HUD_MATERIAL,de.LABEL_MATERIAL)}get hasSSAO(){return(this._stage.view.qualitySettings.ambientOcclusion||this.isFeatureEnabled(he.SSAO))&&!this._inGlobeView}get hasSMAA(){return this._stage.view.qualitySettings.antialiasingEnabled||this.isFeatureEnabled(he.Antialiasing)}get fullResolutionAtmosphere(){return this._stage.view.qualitySettings.highResolutionAtmosphere||this.isFeatureEnabled(he.HighResolutionAtmosphere)}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=d(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeOffscreenBuffers(),this._bindParameters.depth=d(this._bindParameters.depth),this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility)}get updating(){return null!=this._edgeView&&this._edgeView.updating||this._shadowAccumulator.running||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=r((async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");_(e);const r=this._edgeView=new t({rctx:this._rctx,renderSR:this._stage.view.renderSpatialReference,viewingMode:this._stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:ve(this._stage.view.resourceController)});return this._handles.push(l((()=>r.updating),(()=>this._requestRender()),m)),this._requestRender(),this._edgeViewCallbacks.forEach((e=>e(r))),this._edgeViewCallbacks.length=0,r}))),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&b(this._bindParameters.ssr.reprojectionMatrix,A)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:r}=this;if(void 0!==e.qualitySettings?.reflections&&this._ssrEnabled!==e.qualitySettings.reflections&&(this._ssrEnabled=e.qualitySettings.reflections,this._requestRender()),void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),null!=e.environment){null!=e.environment.weather&&(this._bindParameters.weather=e.environment.weather,this._bindParameters.weatherVisible=!!e.weatherVisible);const t="virtual"!==e.environment.lighting.type;r.enableFillLights!==t&&(r.enableFillLights=t,this._requestRender())}void 0!==e.highQualityTransparency&&this._highQualityTransparencyEnabled!==e.highQualityTransparency&&(this._highQualityTransparencyEnabled=e.highQualityTransparency,this._requestRender()),void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slicePlane(e){this._sliceHelper.plane!==e&&(this._sliceHelper.plane=e,this._requestRender())}get plugins(){return this._plugins}getMaterialRenderer(e){return this._renderers.get(e)}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlend.result}get _oitEnabled(){return this._highQualityTransparency&&this._hasOITSupport}modify(e,t){this._isRendering&&console.warn("Renderer.modify called while rendering");const{adds:r,removes:i,updates:s}=e;if(0===r.length&&0===i.length&&0===s.length)return;se(e).forEach(((r,i)=>{if(t.done)return;let s=this._renderers.get(i);null==s&&r.adds.length>0&&(s=new ce({material:i,highlightOrderMap:this._stage.view.state.highlightOrderMap}),s.initializeRenderContext(this._plugins.context),this._plugins.add(s),this._renderers.set(i,s)),s&&(s.modify(r),s.updateHighlights(this._stage.view.state.highlightOrderMap),0===s.numGeometries&&(this._renderers.delete(s.material),this._plugins.remove(s),s.destroy())),r.removes.forEach((t=>e.removes.removeUnordered(t))),r.adds.forEach((t=>e.adds.removeUnordered(t))),r.updates.forEach((t=>e.updates.removeUnordered(t))),t.madeProgress()})),this.updateHasFlags()}updateHasFlags(){const has=this._pluginsHas;has.hudElements=this._plugins.produces(U.Color,...xe),has.water=this._plugins.produces(U.Normal,de.DRAPED_WATER),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new k(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const r=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==r&&(this._gpuTimerHandle=r?n(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,r=ae.Default,i=!1){try{return this._isRendering=!0,this._render(e,t,r,i)}catch(s){console.error(`Exception during rendering: ${s}`)}finally{this._isRendering=!1}return new ge(this._pluginInput.get(D.FINAL),null)}_updateHUDOccludedFragmentOpacity(e,t){const{idleOpacity:r,navigatingOpacity:i,maxDelta:n,tiltFadeStart:h,tiltFadeEnd:o,altitudeStart:d,altitudeEnd:_}=Z,l=this._stage.view,p=l.stateManager.camera,u=l.qualitySettings.fadeDuration,m=e===Te.IDLE?r:i,c=s((p.tilt-h)/(o-h),0,1),g=s((p.position.z??0-d)/(_-d),0,1),f=a(a(1,m,c),1,g),b=this._bindParameters.hudOccludedFragmentOpacity;if(u<=0||b===f||0===this._lastFrameTime||this._lastFrameTime>t)return this._bindParameters.hudOccludedFragmentOpacity=f,void(this._lastFrameTime=t);const T=t-this._lastFrameTime;this._lastFrameTime=t;const E=Math.min(Math.abs(r-i)*T/u,n);E>=Math.abs(f-b)?this._bindParameters.hudOccludedFragmentOpacity=f:(this._bindParameters.hudOccludedFragmentOpacity=b+Math.sign(f-b)*E,this._requestRender())}_render(e,t,r=ae.Default,i){this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=r===ae.Default,this._disposeBindBuffers();const{camera:s,contentCamera:a,mode:n,alignPixelEnabled:h}=e;this._state.value=n;const o=this._nodes.produces("magnifier-color"),_=this._nodes.produces(D.FINAL),l=this._nodes.require("emissive",D.FINAL,D.COMPOSITE)>0&&this._plugins.hasEmissions,p=l?U.ColorEmission:U.Color;this._renderContext.time=t,this._renderContext.output=p,this._bindParameters.oitPass=te.NONE,this._bindParameters.alignPixelEnabled=h,this._bindParameters.decorations=!i,this._bindParameters.mainDepth=null,this._bindParameters.slicePlane=this._sliceHelper.plane,this._bindParameters.viewshedEnabled=this._nodes.produces(N.VIEWSHED),this._renderOverlay(t),s.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(s.fullWidth,s.fullHeight,this._backgroundColor,l);this.hasReflections?(m?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=m):m?.release(),this._ensureBindParametersCamera(s,a),this._updateHUDOccludedFragmentOpacity(n,t),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!i;const c=this._highQualityTransparency&&this._hasTransparentTerrain,g=this._plugins.produces(U.Color,...ye);this._precompilePrepasses(),this.performanceInfo.advance(be.PREPARE);const f=this._computeDepthRange(s);this._renderShadowMap(s,this._bindParameters.lighting.mainLight.direction,f),this._ensureBindParametersCamera(s,a),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(f,s,a),this._ensureBindParametersSSR(t),this._precompileShaders(c,g,p),this._renderContext.output=p,u.bind(),this._bindParameters.mainDepth=u.depth.attachment;const b=this.plugins.produces(U.Color,...Oe);b&&this._renderOpaqueGeometry(),u.update((e=>this._renderNodes(D.OPAQUE,e,b))),this.fboCache.debugCallback?.(D.OPAQUE,u.color.fbo),u.update((e=>this._renderNodes(N.OPAQUE_ENVIRONMENT,e))),this.fboCache.debugCallback?.(N.OPAQUE_ENVIRONMENT,u.color.fbo),this._renderTerrainDepth(c),this._renderEdges(me.OPAQUE),u.bind(),this._renderPlugins(de.VOXEL,be.VOXEL),this._renderHiddenTransparentEdges(),g&&(this._oitEnabled?this._renderOIT(we.Geometry,p):this._renderTransparentGeometry()),u.update((e=>this._renderNodes(D.TRANSPARENT,e,g))),this.fboCache.debugCallback?.(D.TRANSPARENT,u.color.fbo),this._renderGeometryDepth(c),this._renderHUDVisibility(),c||this._plugins.render(this._pluginInput,de.LINE_CALLOUTS),this._renderEdges(me.TRANSPARENT);const T=this._hasTransparentTerrain?this._renderTransparentTerrain():null;T&&(this.performanceInfo.advance(be.TRANSPARENT_TERRAIN),this._bindParameters.hudVisibility&&(c?this._renderLineCallouts(v.Occluded):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositingHelper.compositeHUD(this._bindParameters,T.getTexture())),this._renderHUD(v.Occluded,u.color,p))),this._bindParameters.cullAboveTerrain=!1,T&&(u.bind(),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,T.getTexture()),T.release(),c&&(this._renderEdges(me.OPAQUE),g&&(this._oitEnabled?this._renderOIT(we.Geometry,p):this._renderTransparentGeometry(),this.performanceInfo.advance(be.TRANSPARENT)),this._renderEdges(me.TRANSPARENT))),this._bindParameters.ssao=d(this._bindParameters.ssao),c&&this._renderLineCallouts(v.NotOccluded),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment(),this._pluginInput.set(N.FOCUSAREA,this._renderFocusAreaGeometry()),u.update((e=>this._renderNodes(N.TRANSPARENT_ENVIRONMENT,e))),u.update((e=>this._renderNodes(N.VIEWSHED,e))),u.update((e=>this._renderNodes(N.LASERLINES,e))),u.update((e=>this._renderNodes(N.OCCLUDED,e))),this._pluginInput.set("highlights",this._renderHighlightPrepass());const E=r===ae.ObjectAndLayerID?this._renderObjectAndLayerIdColor():null;u.update((e=>this._renderNodes(D.COMPOSITE,e))),this._pluginInput.release(N.FOCUSAREA);const A=!(r!==ae.Default||_||o&&!i),P=this._pluginInput.get(D.COMPOSITE),R=A?L:this.fboCache.acquire(P.fbo.width,P.fbo.height,N.ANTIALIASING),S=this._nodes.produces(N.ANTIALIASING)?this._renderNodes(N.ANTIALIASING,R):this._blitFBO(P,R,!1);let I;this._pluginInput.set(N.ANTIALIASING,S),this._hasHUDHighlights?(this._renderHUD(v.NotOccluded,S,p),I=this._renderNodes(N.HIGHLIGHTS,S)):(I=this._renderNodes(N.HIGHLIGHTS,S),this._renderHUD(v.NotOccluded,I,p));const C=this._renderNodes(N.MAGNIFIER,I);return o&&!i&&r===ae.Default&&!_&&this._blitFBO(C),_?(C.attachDepth(u.depth),this._blitFBO(this._renderNodes(D.FINAL,C)),C.detachDepth()):this._pluginInput.set(D.FINAL,C),this._pluginInput.release("highlights"),this.onPostRender&&this.onPostRender(),this._releaseFBOs(),u.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),this.performanceInfo.finishFrame(),r!==ae.Default&&(this._releaseFBOs(),this._disposeOffscreenBuffers()),new ge(this._pluginInput.get(D.FINAL),E)}_precompileShaders(e,t,r){if(++this._plugins.context.techniques.precompiling,this._renderContext.output=r,this._precompileOpaqueGeometry(),this._nodes.precompile(N.OPAQUE_ENVIRONMENT),this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,this._renderContext.output=U.Depth,this._plugins.precompile(de.TRANSPARENT_TERRAIN),e&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=r,this._plugins.precompile(de.TRANSPARENT_TERRAIN),t&&(this._precompileTransparentGeometry(),this._hasTransparentTerrain&&(this._bindParameters.cullAboveTerrain=!1,this._precompileTransparentGeometry(),this._bindParameters.cullAboveTerrain=e)),this._nodes.precompile(N.FOCUSAREA),this._needsHUDVisibility&&this._plugins.precompile(de.OCCLUSION_PIXELS),this._plugins.precompile(de.LINE_CALLOUTS),this._precompileHUD(v.Occluded),this._bindParameters.terrainDepthTest=!1,this._bindParameters.cullAboveTerrain=!1,this._nodes.precompile(N.VIEWSHED,N.LASERLINES,N.OCCLUDED,N.ANTIALIASING,N.HIGHLIGHTS),this._precompileHUD(v.NotOccluded),this._hasHighlights){const e=this._bindParameters;e.highlights.forEach(((t,r)=>{e.highlightLevel=r,this._precompileAllGeometry(U.Highlight)})),e.highlightLevel=null}this._nodes.precompile(D.COMPOSITE,N.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),--this._plugins.context.techniques.precompiling}_updateHighlights(){const e=this._stage.view.state;this._renderers.forEach((t=>t.updateHighlights(e.highlightOrderMap)))}_renderFocusAreaGeometry(){if(!this._nodes.produces(N.FOCUSAREA))return null;const{width:e,height:t}=this._framebufferSize;let r=this.fboCache.acquire(e,t,N.FOCUSAREA);return r=this._nodes.render(r,this._pluginInput),this.performanceInfo.advance(be.FOCUS_AREA_MASK),r}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._renderContext.output;++this._techniques.precompiling;const t=this._framebufferSize;let r=this.fboCache.acquire(t.width,t.height,"olid");return r.acquireDepth(y.DEPTH_STENCIL_TEXTURE),r=this._nodes.render(r,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(be.OBJECT_AND_LAYER_ID_COLOR),this._renderContext.output=e,r}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,r=e===X.BACKGROUND;if(r||t){const e=r?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const s=Math.max(e,i);this._animationTimestep.frame(s,r)}}readMainDepth(e,t){const{mainDepth:r,camera:i}=this._bindParameters;if(!r)return;const s=this.fboCache.acquire(this._framebufferSize.width,this._framebufferSize.height,"linear-depth");this._rctx.bindFramebuffer(s.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositingHelper.blitDepthToLinearDepth(this._bindParameters,r),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),s.fbo?.readPixels(e[0],e[1],e[2],e[3],Ee.RGBA,Ae.UNSIGNED_BYTE,t),s.release()}readHUDVisibility(e,t,r,i,s){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,r,i,Ee.RGBA,Ae.UNSIGNED_BYTE,s)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}_renderEdges(e){const t=this._edgeView;if(!t?.shouldRender())return;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"edges"),s=()=>t.render(this._bindParameters,e),a=this._bindParameters.geometryDepth;this.renderToTargets(s,i,a??this._framebuffer.depth,C),this._framebuffer.bind(),this._compositingHelper.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(e===me.OPAQUE?be.OPAQUE_EDGES:be.TRANSPARENT_EDGES)}_renderOverlay(e){this._bindParameters.overlay=this.overlay?.render(e),this._bindParameters.overlay&&this.performanceInfo.advance(be.OVERLAY)}_renderShadowMap(e,t,r){if(!this.shadowsEnabled)return;const i=this._shadowMap;i.start(e,t,r,this.isFeatureEnabled(he.HighResolutionShadows),this._stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(U.ShadowHighlight,this._shadowMap),i.moveSnapshot(pe.Highlight),this._renderShadowCascades(U.ShadowExcludeHighlight,this._shadowMap),i.copySnapshot(pe.ExcludeHighlight),this._renderShadowCascades(U.ShadowHighlight,this._shadowMap)):this._renderShadowCascades(U.Shadow),i.finish(),e.setGLViewport(this._rctx),this.performanceInfo.advance(be.SHADOW_MAP)}_precompileShadowCascades(e){for(const t of this._shadowMap.cascades)t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.camera),this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(U.Depth)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._needsShadowAccumulation||this._debugNeedsDepth}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");if(e){const t=this._needsDepth?e.getAttachment(Pe):null;t?.retain(),this._pluginInput.set(N.SSAO,this._renderSSAO()),this._renderGeometryWithoutNormalsDepth(t)}else this._renderAllGeometryDepth()}_renderGeometryWithoutNormalsDepth(e){if(!this._needsDepth||!e)return void(this._bindParameters.depth=d(this._bindParameters.depth));const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"depth");r.attachDepth(e),e.release(),this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(Re.STENCIL),this._renderGeometryWithoutNormals(U.Depth),d(this._bindParameters.depth),this._bindParameters.depth=r.obtainDepthTexture(),r.release(),this.performanceInfo.advance(be.DEPTH)}_renderAllGeometryDepth(){if(!this._needsDepth)return void(this._bindParameters.depth=d(this._bindParameters.depth));const e=this._framebufferSize,t=this.fboCache.acquire(e.width,e.height,"depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this.renderAllGeometry(U.Depth),d(this._bindParameters.depth),this._bindParameters.depth=t.obtainDepthTexture(),t.release(),this.performanceInfo.advance(be.DEPTH)}_renderTerrainDepth(e){if(this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,!e)return void(this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth));const t=this._renderContext.output;this._renderContext.output=U.Depth;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"terrain depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderTransparentTerrain(),d(this._bindParameters.terrainDepth),this._bindParameters.terrainDepth=i.obtainDepthTexture(),this._renderContext.output=t,i.release()}_renderGeometryDepth(e){if(!e)return void(this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth));const t=this._renderContext.output,{width:r,height:i}=this._framebufferSize,s=this.fboCache.acquire(r,i,"geometry depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderOpaqueAndTransparentGeometry(U.Depth),this._renderContext.output=t,d(this._bindParameters.geometryDepth),this._bindParameters.geometryDepth=s.obtainDepthTexture(),s.release()}get _needsDepthRange(){return this._shadowMap.enabled||this._needsShadowAccumulation}_computeDepthRange(e){if(!this._needsDepthRange)return K.zero;const t=J(e,this._plugins.plugins,this._stage.layers);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}get _normalsRequired(){const e=this._nodes.require("normals",D.FINAL,D.COMPOSITE,D.OPAQUE,D.TRANSPARENT,N.VIEWSHED,N.LASERLINES);return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(U.Normal),this._needsDepth&&this._precompileAllGeometry(U.Depth),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(U.ShadowHighlight),this._precompileShadowCascades(U.ShadowExcludeHighlight),this._precompileShadowCascades(U.ShadowHighlight)):this._precompileShadowCascades(U.Shadow)),this._needsShadowAccumulation&&this._precompileAllGeometry(U.Shadow)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"normals",H.RGBA);r.acquireDepth(y.DEPTH_STENCIL_TEXTURE),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._renderGeometryWithNormals(U.Normal);const i=this._nodes.optional("normals",D.FINAL,D.COMPOSITE,D.OPAQUE,D.TRANSPARENT,N.VIEWSHED);return r.retain(e+i-1),this.performanceInfo.advance(be.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(!this.hasSSAO||!e)return void e?.detachDepth();L.setName(N.SSAO);const t=this._nodes.render(L,this._pluginInput);return this._bindParameters.ssao=t,e.detachDepth(),this._pluginInput.release("normals"),this.performanceInfo.advance(be.SSAO),t}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(de.TRANSPARENT_TERRAIN),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentTerrain()}precompileSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const r of t)this._renderContext.renderOccludedMask=r,this.precompileSlots(e,...He);this._renderContext.renderOccludedMask=ie}renderSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.forAll((e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t,this._pluginInput)}))}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>ee.Occlude&&this._plugins.render(this._pluginInput,de.OCCLUDED_TERRAIN),this.renderSlots(e,...He),this._renderContext.renderOccludedMask=ie}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,de.HUD_MATERIAL)}precompileViewshedShadowMap(){this._precompileAllGeometry(U.ViewshedShadow)}renderViewshedShadowMap(e){const{camera:t,contentCamera:r}=this._bindParameters,i=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(U.ViewshedShadow),this._ensureBindParametersCamera(t,r),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=i}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...De),this._renderTransparentTerrain()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...Ne)}_precompileOpaqueGeometry(){this._plugins.precompile(...Oe)}_renderOpaqueGeometry(){this._plugins.render(this._pluginInput,...Oe)}_renderTransparentGeometry(){this._plugins.render(this._pluginInput,...ye)}get _hasTransparentTerrain(){return this._plugins.produces(U.Color,de.TRANSPARENT_TERRAIN)}_renderTransparentTerrain(){const e=()=>this._plugins.render(this._pluginInput,de.TRANSPARENT_TERRAIN);if(!F(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent terrain");return this.renderToTargets(e,r,this._framebuffer.depth,C),r}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,de.OCCLUSION_PIXELS)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebufferSize;let r=this._bindParameters.hudVisibility;r?.fbo?.width===e&&r?.fbo?.height===t||(r?.release(),r=this.fboCache.acquire(e,t,"hud visibility",H.RGBA4),this._bindParameters.hudVisibility=r);const i=this._bindParameters.geometryDepth;r.attachDepth(i||this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(this._pluginInput,de.OCCLUSION_PIXELS),r.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(be.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,e===v.Occluded){const e=()=>this._plugins.render(this._pluginInput,de.LINE_CALLOUTS),t=this._framebufferSize,r=this.fboCache.acquireDepth(y.DEPTH16_BUFFER,t.width,t.height,"line callouts");this.renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(this._pluginInput,de.LINE_CALLOUTS)}_precompileHUD(e){if(this._precompileHUDOutput(e),this._hasHighlights){const t=this._renderContext.output;this._renderContext.output=U.Highlight,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._oitEnabled&&F(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...xe),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...xe),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...xe),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t,r){if(this._pluginsHas.hudElements){if(this._oitEnabled){const i=this._renderOIT(we.HUD,r,e);this._rctx.bindFramebuffer(t.fbo),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,i.getTexture()),i.release()}else if(this._renderContext.output=r,e===v.Occluded){const t=()=>this._renderHUDElements(e),r=this._framebufferSize,i=this.fboCache.acquireDepth(y.DEPTH16_BUFFER,r.width,r.height,"hud");this.renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(y.DEPTH16_BUFFER),this._rctx.bindFramebuffer(t.fbo),this._renderHUDElements(e),t.detachDepth();this.performanceInfo.advance(e===v.Occluded?be.HUD_OCCLUDED:be.HUD)}}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,...xe)}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(U.ShadowHighlight,de.OPAQUE_MATERIAL)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:r}=this,i=this._framebufferSize,{highlights:s}=r,a=e.acquire(i.width,i.height,"highlights",s.length>B?H.RG8UI:H.R8UI);a.acquireDepth(y.DEPTH_STENCIL_TEXTURE),t.bindFramebuffer(a.fbo);const{gl:n}=t;return n.clearBufferuiv(n.COLOR,0,[0,0,0,0]),this._renderContext.output=U.Highlight,t.bindFramebuffer(a.fbo),Q(t,e,i,r,(()=>this._renderHighlightGeometries())),this.performanceInfo.advance(be.HIGHLIGHTS),a}_renderHighlightGeometries(){this._plugins.render(this._pluginInput,...Le),this._rctx.clear(Re.DEPTH),this._renderHUDElements(v.Both)}get _needsShadowAccumulation(){return this._shadowAccumulator.accumulating}_renderShadowAccumulation(e,t,r){this._needsShadowAccumulation&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,e,t,r)&&this.performanceInfo.advance(be.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this._oitEnabled&&F(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...ye),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...ye),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...ye)}_renderOIT(e,t,r=v.Both){const i=e===we.HUD,s=this._framebufferSize,a=i?this.fboCache.acquire(s.width,s.height,"oit hud composite"):null,n=i?()=>this._renderHUDElements(r):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=t,h.oitPass=te.ColorAlpha;const d=a?"oit hud color+alpha":"oit color+alpha",_=this.fboCache.acquire(s.width,s.height,d,H.RGBA16F),l=t===U.ColorEmission;l&&_.acquireColor(Se,H.RGBA16F,"emissive"),_.acquireColor(l?Ie:Se,H.R16F),a||_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer([0,0,0,1]),l&&this._rctx.clearBuffer(1,S),n(),_.detachDepth(),h.oitPass=te.FrontFace;const p=this.fboCache.acquire(s.width,s.height,a?"oit hud front":"oit front");return l&&p.acquireColor(Se,H.RGBA16F,"emissive"),a?p.acquireDepth(y.DEPTH16_BUFFER):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(C,!!a),n(),p.detachDepth(),h.oitPass=te.NONE,a?(this._rctx.bindFramebuffer(a.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(Re.COLOR)):this._framebuffer.bind(),this._oitblend??=new W(this._techniques),this._oitblend.blend(this._rctx,_,p,h,l),a?.detachDepth(),p.release(),_.release(),this._renderContext.output=o,a}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(be.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(this._pluginInput,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),this.performanceInfo.advance(be.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(this._pluginInput,e),this.performanceInfo.advance(t))}_renderNodes(e,t,r=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return r&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNormals);return this.performanceInfo.advance(e),i}_blitFBO(e,t=L,r=!0){return this._blit??=new j(this._techniques),this._blit.blit(this._rctx,e,t,this._bindParameters),this._pluginInput.set(e.name,t),r&&e.release(),t}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=A:(T(Ue,this._bindParameters.camera.viewMatrix),T(Me,this._bindParameters.camera.projectionMatrix),E(Fe,Ue,Me),E(Fe,this._renderContext.lastFrameCamera.viewMatrix,Fe),E(Fe,this._renderContext.lastFrameCamera.projectionMatrix,Fe),this._reprojectionMatrix=Fe);const t=this._stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=A,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,r,i){this._bindParameters.updateLighting(e,t,r,i),this._requestRender(X.UPDATE)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}renderToTargets(e,t,r,i,s=!1,a=!1){t.attachDepth(r),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(i,s,a),e(),t.detachDepth()}get test(){}}var we;e([f({readOnly:!0})],Ce.prototype,"fullResolutionAtmosphere",null),e([f()],Ce.prototype,"_edgeView",void 0),e([f()],Ce.prototype,"updating",null),function(e){e[e.Geometry=0]="Geometry",e[e.HUD=1]="HUD"}(we||(we={}));const De=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL],Ne=[de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],Oe=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS],ye=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],He=[de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH],xe=[de.LINE_CALLOUTS_HUD_DEPTH,de.HUD_MATERIAL,de.LABEL_MATERIAL],Le=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_TERRAIN,de.INTEGRATED_MESH,de.OPAQUE_TERRAIN],Me=P(),Ue=P(),Fe=P();function ve(e){return t=>e.immediate.schedule(t)}export{Ce as Renderer};
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@@ -2,4 +2,4 @@
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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*/
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-
import{_ as e}from"../../../../chunks/tslib.es6.js";import t from"../../../../core/Accessor.js";import s from"../../../../core/Evented.js";import"../../../../core/has.js";import{disposeMaybe as i,removeMaybe as r}from"../../../../core/maybe.js";import{generateUID as h}from"../../../../core/uid.js";import{property as n}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/RandomLCG.js";import{subclass as a}from"../../../../core/accessorSupport/decorators/subclass.js";import{a as o,s as l}from"../../../../chunks/vec42.js";import{ZEROS as _,create as c}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{ContentObjectType as d}from"./ContentObjectType.js";import{textTextureAtlas as u}from"./testUtils.js";import{applyTextureResizeModuloCeil as m}from"./textureUtils.js";import{TaskPriority as p}from"../../../support/Scheduler.js";import{Yield as g}from"../../../support/Yield.js";import{TextureWrapMode as f,TextureSamplingMode as x}from"../../../webgl/enums.js";import{Texture as v}from"../../../webgl/Texture.js";import{TextureDescriptor as w}from"../../../webgl/TextureDescriptor.js";const T=4096;let k=class extends t{constructor(e){super(e),this.type=d.Texture,this.id=h(),this.events=new s,this._glTexture=null,this._atlas=new A(256,256),this._needsRepack=!1,this._canRepack=!0,this._elementsToRender=new Map,this._elements=new Map,this._uvCallbacks=new Map,this.updating=!1}initialize(){this._canvas=document.createElement("canvas"),this._canvas.setAttribute("id","textAtlasCanvas"),this._canvas.setAttribute("style","display:none"),this._ctx=this._canvas.getContext("2d"),this._stage=this.view.
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import{_ as e}from"../../../../chunks/tslib.es6.js";import t from"../../../../core/Accessor.js";import s from"../../../../core/Evented.js";import"../../../../core/has.js";import{disposeMaybe as i,removeMaybe as r}from"../../../../core/maybe.js";import{generateUID as h}from"../../../../core/uid.js";import{property as n}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/RandomLCG.js";import{subclass as a}from"../../../../core/accessorSupport/decorators/subclass.js";import{a as o,s as l}from"../../../../chunks/vec42.js";import{ZEROS as _,create as c}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{ContentObjectType as d}from"./ContentObjectType.js";import{textTextureAtlas as u}from"./testUtils.js";import{applyTextureResizeModuloCeil as m}from"./textureUtils.js";import{TaskPriority as p}from"../../../support/Scheduler.js";import{Yield as g}from"../../../support/Yield.js";import{TextureWrapMode as f,TextureSamplingMode as x}from"../../../webgl/enums.js";import{Texture as v}from"../../../webgl/Texture.js";import{TextureDescriptor as w}from"../../../webgl/TextureDescriptor.js";const T=4096;let k=class extends t{constructor(e){super(e),this.type=d.Texture,this.id=h(),this.events=new s,this._glTexture=null,this._atlas=new A(256,256),this._needsRepack=!1,this._canRepack=!0,this._elementsToRender=new Map,this._elements=new Map,this._uvCallbacks=new Map,this.updating=!1}initialize(){this._canvas=document.createElement("canvas"),this._canvas.setAttribute("id","textAtlasCanvas"),this._canvas.setAttribute("style","display:none"),this._ctx=this._canvas.getContext("2d"),this._stage=this.view.stage,this._stage.add(this),this._updateCanvasElementSize(this._atlas),this._reset()}unload(){this._glTexture=i(this._glTexture),this._frameWorker=r(this._frameWorker),this.updating=!1,this.events.emit("unloaded")}get loaded(){return null!=this._glTexture}get glTexture(){return this._glTexture}static get maxSize(){return j=u.stableRendering?R:0,[T-R-j,T-R-j-y]}load(e){if(this._glTexture)return this._glTexture;const t=new w;return t.wrapMode=f.CLAMP_TO_EDGE,t.samplingMode=x.LINEAR_MIPMAP_LINEAR,t.hasMipmap=!0,t.preMultiplyAlpha=!0,t.maxAnisotropy=e.parameters.maxMaxAnisotropy,this._glTexture=new v(e,t,this._canvas),this._frameWorker=this.view.resourceController.scheduler.registerTask(p.TEXT_TEXTURE_ATLAS,this),this.setDirty(),this._glTexture}dispose(){this._elements.clear(),this._elementsToRender.clear(),this._frameWorker=r(this._frameWorker),this._glTexture&&(this._stage.remove(this),this._glTexture=i(this._glTexture)),this._canvas.width=0,this._canvas.height=0,this._canvas=null,this._ctx=null}_updateCanvasElementSize(e){this._canvas.width=e.width,this._canvas.height=e.height}_resizeAtlas(e,t){const{width:s,height:i}=this._atlas;s===e&&i===t||(this._atlas.width=e,this._atlas.height=t,this._glTexture?.resize(e,t),this._glTexture?.updateData(0,0,0,s,i,this._canvas),this._updateCanvasElementSize(this._atlas),this._elements.forEach((e=>this._uvCallbacks.get(e.textRenderer.key)?.forEach((t=>t(e.uv))))),this._reset())}_reset(){this._elementsToRender.clear(),this._atlas.reset(),this._needsRepack=!0,this.setDirty()}_addAtlasElement(e,t,s,i){const r=this._atlas;if(r.width<s||r.height<i)return!1;let h=r.cursors.get(i);if(!h){if(r.height<r.nextY+i)return!1;h=[new C(r.nextY)],r.cursors.set(i,h),r.nextY+=i}let n=h.find((e=>r.width>=e.x+s));if(null==n){if(r.height<r.nextY+i)return!1;n=new C(r.nextY),r.nextY+=i,h.push(n)}return e.setNewPosition(n),this._elements.set(t,e),this._elementsToRender.set(t,e),n.x+=s,!0}_ensureCallbacks(e){const t=this._uvCallbacks.get(e);if(t)return t;const s=new Set;return this._uvCallbacks.set(e,s),s}_addCallback(e,t){this._ensureCallbacks(e).add(t)}_removeCallback(e,t){const s=this._uvCallbacks.get(e);return!(!s?.delete(t)||0!==s.size)&&(this._uvCallbacks.delete(e),!0)}_processAddition(e){const t=e.textRenderer.key;if(this._needsRepack)return void this._elements.set(t,e);const s=this._atlas,i=e.textRenderer.renderedWidth,r=e.textRenderer.renderedHeight,h=i+R,n=r+R+y;if(!this._addAtlasElement(e,t,h,n)){if(this._canRepack)this._reset();else if(s.width<h){const e=m(Math.max(h,1.5*s.width),T);this._resizeAtlas(e,s.height)}else{const e=s.nextY+n,t=m(Math.max(e,1.5*s.height),T);if(t>s.height)this._resizeAtlas(s.width,t);else if(s.width<T){const e=m(1.5*s.width,T);this._resizeAtlas(e,s.height)}}this._elements.set(t,e)}}_renderElement(e){const t=e.commitNewPosition(),s=e.textRenderer;this._ctx.clearRect(t[0]-R,t[1]-R,s.renderedWidth+2*R,s.renderedHeight+2*R),s.render(this._ctx,t[0],t[1]),this._uvCallbacks.get(s.key)?.forEach((t=>t(e.uv)))}get running(){return this.updating}runTask(e){if(null==this._glTexture)return g;for(;this._needsRepack&&(this._canRepack||this._atlas.height<T&&this._atlas.height<T);){this._canRepack=this._needsRepack=!1;const t=this._elements;this._elements=new Map,t.forEach((e=>this._processAddition(e))),e.madeProgress()}if(this._elementsToRender.size>0){for(const[t,s]of this._elementsToRender){if(e.done)break;this._renderElement(s),this._elementsToRender.delete(t),e.madeProgress()}this._glTexture.setData(this._canvas)}this.updating=this._elementsToRender.size>0}addText(e,t){const s=e.key;this._addCallback(s,t);let i=this._elements.get(s);return i?o(i.uv,_)||t(i.uv):(i=new b(this._atlas,e),this._processAddition(i),this.setDirty()),{remove:()=>this._removeText(e,t)}}_removeText(e,t){const s=e.key;this._elements.get(s)&&this._removeCallback(s,t)&&(this._elements.delete(s),this._elementsToRender.delete(s),this._canRepack=!0)}setDirty(){this._glTexture&&(this.updating=!0)}get test(){}};e([n({constructOnly:!0})],k.prototype,"view",void 0),e([n({type:Boolean})],k.prototype,"updating",void 0),k=e([a("esri.views.3d.webgl-engine.lib.TextTextureAtlas")],k);const R=2,y=2;class b{constructor(e,t){this._atlas=e,this.textRenderer=t,this._uv=c(),this._newPosition=[0,0]}get uv(){if(null==this._xOffset||null==this._yOffset)return _;const{renderedWidth:e,renderedHeight:t}=this.textRenderer;return l(this._uv,this._xOffset/this._atlas.width,(this._yOffset+t)/this._atlas.height,(this._xOffset+e)/this._atlas.width,this._yOffset/this._atlas.height)}setNewPosition(e){this._newPosition[0]=e.x,this._newPosition[1]=e.y}commitNewPosition(){return this._xOffset=this._newPosition[0],this._yOffset=this._newPosition[1],this._newPosition}get xOffset(){return this._xOffset}get yOffset(){return this._yOffset}}class A{constructor(e,t){this.width=e,this.height=t,this.cursors=new Map,this.nextY=0}reset(){this.cursors.clear(),this.nextY=j}}class C{constructor(e){this.y=e,this.x=j}}let j=0;export{k as TextTextureAtlas};
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@@ -2,4 +2,4 @@
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2
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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3
3
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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4
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*/
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-
import{_ as e}from"../../../../chunks/tslib.es6.js";import s from"../../../../core/Collection.js";import{deg2rad as t}from"../../../../core/mathUtils.js";import{disposeMaybe as r}from"../../../../core/maybe.js";import{watch as i,initial as o,when as a,sync as n}from"../../../../core/reactiveUtils.js";import{property as h}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/has.js";import"../../../../core/Logger.js";import"../../../../core/RandomLCG.js";import{subclass as d}from"../../../../core/accessorSupport/decorators/subclass.js";import{translate as c,fromTranslation as p,scale as w,mul as m}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as l}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{a as u,j as f}from"../../../../chunks/vec32.js";import{create as v,fromValues as _}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{l as V}from"../../../../chunks/sphere.js";import{InternalRenderCategory as g}from"../../webgl.js";import b from"../../webgl/RenderNode.js";import{RenderRequestType as M}from"./basicInterfaces.js";import{RenderFeature as j}from"./RenderFeature.js";import{ViewshedShadowMap as S}from"./ViewshedShadowMap.js";import{V as y}from"../../../../chunks/Viewshed.glsl.js";import{ViewshedTechnique as R}from"../shaders/ViewshedTechnique.js";let P=class extends b{get shadowMap(){return this._shadowMap}get hasViewsheds(){return this._viewsheds.length>0}get _contentPixelRatio(){return this.view.state.contentPixelRatio}get _viewshedsInView(){return this._viewsheds.items.filter((e=>E(this.view,e)))}constructor(e){super(e),this._passParameters=new y,this._viewsheds=new s,this._shadowMap=null,this.consumes={required:[g.VIEWSHED,"normals"]},this.produces=g.VIEWSHED,this.requireGeometryDepth=!0}initialize(){this._shadowMap=new S(this.fboCache),this.addHandles([i((()=>this.view.resolutionScale),(e=>{const s=this._shadowMap;s&&(s.settings.textureSizeQuality=e)}),o),a((()=>!this.hasViewsheds),(()=>this._shadowMap?.dispose())),i((()=>this._viewshedsInView.map((e=>[e.observerRenderSpace,e.heading,e.tilt,e.farDistance,e.horizontalFieldOfView,e.verticalFieldOfView]))),(()=>this.requestRender(M.UPDATE)),n)])}destroy(){this._shadowMap=r(this._shadowMap)}precompile(){if(this.hasViewsheds){this.techniques.precompile(R);for(const e of this._viewshedsInView)if(this._shadowMap?.isActive(e))return void this.view.
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5
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+
import{_ as e}from"../../../../chunks/tslib.es6.js";import s from"../../../../core/Collection.js";import{deg2rad as t}from"../../../../core/mathUtils.js";import{disposeMaybe as r}from"../../../../core/maybe.js";import{watch as i,initial as o,when as a,sync as n}from"../../../../core/reactiveUtils.js";import{property as h}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/has.js";import"../../../../core/Logger.js";import"../../../../core/RandomLCG.js";import{subclass as d}from"../../../../core/accessorSupport/decorators/subclass.js";import{translate as c,fromTranslation as p,scale as w,mul as m}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as l}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{a as u,j as f}from"../../../../chunks/vec32.js";import{create as v,fromValues as _}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{l as V}from"../../../../chunks/sphere.js";import{InternalRenderCategory as g}from"../../webgl.js";import b from"../../webgl/RenderNode.js";import{RenderRequestType as M}from"./basicInterfaces.js";import{RenderFeature as j}from"./RenderFeature.js";import{ViewshedShadowMap as S}from"./ViewshedShadowMap.js";import{V as y}from"../../../../chunks/Viewshed.glsl.js";import{ViewshedTechnique as R}from"../shaders/ViewshedTechnique.js";let P=class extends b{get shadowMap(){return this._shadowMap}get hasViewsheds(){return this._viewsheds.length>0}get _contentPixelRatio(){return this.view.state.contentPixelRatio}get _viewshedsInView(){return this._viewsheds.items.filter((e=>E(this.view,e)))}constructor(e){super(e),this._passParameters=new y,this._viewsheds=new s,this._shadowMap=null,this.consumes={required:[g.VIEWSHED,"normals"]},this.produces=g.VIEWSHED,this.requireGeometryDepth=!0}initialize(){this._shadowMap=new S(this.fboCache),this.addHandles([i((()=>this.view.resolutionScale),(e=>{const s=this._shadowMap;s&&(s.settings.textureSizeQuality=e)}),o),a((()=>!this.hasViewsheds),(()=>this._shadowMap?.dispose())),i((()=>this._viewshedsInView.map((e=>[e.observerRenderSpace,e.heading,e.tilt,e.farDistance,e.horizontalFieldOfView,e.verticalFieldOfView]))),(()=>this.requestRender(M.UPDATE)),n)])}destroy(){this._shadowMap=r(this._shadowMap)}precompile(){if(this.hasViewsheds){this.techniques.precompile(R);for(const e of this._viewshedsInView)if(this._shadowMap?.isActive(e))return void this.view.stage.renderer.precompileViewshedShadowMap()}}render(e){const s=this.bindParameters,t=this.renderingContext,r=e.find((({name:e})=>e===g.VIEWSHED));if(!this.hasViewsheds||!s.depth)return r;this._passParameters.shadowMap=this._shadowMap??this._passParameters.shadowMap,this._passParameters.normals=e.find((({name:e})=>"normals"===e))?.getTexture();const i=this.techniques.get(R);if(!i?.compiled)return this.requestRender(M.UPDATE),r;const o=this.view.stage.renderer.isFeatureEnabled(j.HighResolutionViewshed);for(const a of this._viewshedsInView){if(!this._renderShadowCubeMap(s,a,o)||!this._shadowMap?.ready)continue;const e=this._setupViewshedParameters(a,s.camera);t.bindTechnique(i,s,e),t.bindFramebuffer(r.fbo),t.screen.draw()}return this.shadowMap?.dispose(),r}updateViewsheds(e){const s=this._viewsheds,{removes:t,adds:r}=e;if(t&&(Array.isArray(t)?s.removeMany(t):s.remove(t)),r)if(Array.isArray(r)){const e=r.filter((e=>!s.includes(e)));s.addMany(e)}else s.includes(r)||s.add(r)}_renderShadowCubeMap(e,s,t){const r=this._shadowMap;if(!r)return!1;const i=this.view.basemapTerrain.hasStencilEnabledExtents,o=r.start(e.camera,s,t,this._contentPixelRatio,i);return o&&r.faces.forEach((e=>this.view.stage.renderer.renderViewshedShadowMap(e))),r.finish(),o}_setupViewshedParameters(e,s){const r=this._shadowMap;if(!r)return this._passParameters;const i=this._passParameters,o=e.effectiveObserverRenderSpace;i.localOrigin=o,i.observerOffset=u(O,e.observerRenderSpace,e.effectiveObserverRenderSpace),i.fovs=[t(e.horizontalFieldOfView),t(e.verticalFieldOfView)],i.headingAndTilt=[t(e.heading),t(e.tiltParallelToSurface)],i.upVector=e.tiltedUpVector;const a=x(e.targetRenderSpace,o);i.targetVector=a;const n=new Array,h=new Array;for(let t=0;t<r.numActiveFaces;t++)c(q,r.viewshedViewMatrices[t],o),n.push(...q),A(r.viewshedProjectionMatrices[t],q,D),h.push(...D);return i.viewMatrices=n,i.projectionMatrices=h,i.volumeOffset=this.selectedViewshed?.()===e.viewshed?I(e,this.view,s.eye):0,i}get test(){return{viewsheds:this._viewsheds,shadowMap:this._shadowMap,viewshedsInView:this._viewshedsInView}}};function x(e,s){const t=v();return u(t,e,s)}function A(e,s,t){const r=_(.5,.5,.5);return p(t,r),w(t,t,r),m(t,t,e),m(t,t,s),t}function E(e,s){const t=V(s.observerRenderSpace,s.farDistanceRenderSpace);return!!e.ready&&e.frustum.intersectsSphere(t)}function I(e,s,t){if(null==e)return 0;const{observerRenderSpace:r,targetRenderSpace:i}=e,o=f(t,r)>f(t,i)?e.observer:e.target;return s.pixelSizeAt(o)}e([h()],P.prototype,"selectedViewshed",void 0),e([h()],P.prototype,"shadowMap",null),e([h()],P.prototype,"hasViewsheds",null),e([h()],P.prototype,"_contentPixelRatio",null),e([h()],P.prototype,"_viewshedsInView",null),e([h()],P.prototype,"consumes",void 0),e([h()],P.prototype,"produces",void 0),P=e([d("esri.views.3d.webgl-engine.lib.Viewshed")],P);const O=v(),q=l(),D=l();export{P as Viewshed,I as computeOffsetScale};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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*/
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import{_ as e}from"../../../../../chunks/tslib.es6.js";import{isSome as t}from"../../../../../core/arrayUtils.js";import r from"../../../../../core/Error.js";import{someMap as n,getOrCreateMapValue as s}from"../../../../../core/MapUtils.js";import{destroyMaybe as a}from"../../../../../core/maybe.js";import{isAborted as i,throwIfAborted as o}from"../../../../../core/promiseUtils.js";import{property as l}from"../../../../../core/accessorSupport/decorators/property.js";import"../../../../../core/has.js";import"../../../../../core/Logger.js";import{subclass as c}from"../../../../../core/accessorSupport/decorators/subclass.js";import{create as h}from"../../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{d,f as u,t as m}from"../../../../../chunks/vec32.js";import{create as p}from"../../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{create as f,fromValues as _}from"../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{debugFlags as g}from"../../../support/debugFlags.js";import{glLayout as I}from"../../../support/buffer/glUtil.js";import{newLayout as y}from"../../../support/buffer/InterleavedLayout.js";import v from"../../../webgl/RenderCamera.js";import{ShaderOutput as C}from"../../core/shaderLibrary/ShaderOutput.js";import{AsyncRenderPlugin as E}from"../../effects/RenderPlugin.js";import{Default3D as R}from"../DefaultVertexAttributeLocations.js";import{DepthRange as D}from"../DepthRange.js";import{IntersectorType as A}from"../IntersectorInterfaces.js";import b from"../Octree.js";import{RenderSlot as T}from"../RenderSlot.js";import{assert as L}from"../Util.js";import{VertexAttribute as S}from"../VertexAttribute.js";import{InstanceData as O,StateFlags as j}from"./InstanceData.js";import{InstanceOctree as M}from"./InstanceOctree.js";import{LevelSelector as x}from"./LevelSelector.js";import{LodLevel as N}from"./LodLevel.js";import{RenderInstanceData as w}from"./RenderInstanceData.js";import{colorMixModes as H}from"../../materials/internal/MaterialUtil.js";import{encodeDoubleVec3 as U}from"../../materials/renderers/utils.js";import{DefaultMaterialDrawParameters as F}from"../../shaders/DefaultMaterialTechnique.js";import{defaultHighlightName as V}from"../../../../support/HighlightDefaults.js";import{TaskPriority as B,noBudget as q}from"../../../../support/Scheduler.js";import{bindVertexBufferLayout as G,unbindVertexBufferLayout as P}from"../../../../webgl/Util.js";const z=e=>{const t=e.baseBoundingSphere.radius,r=e.levels.map((e=>e.minScreenSpaceRadius));return new x(t,r)};let k=class extends E{constructor(e,t){super(e),this.type=A.LOD,this.isGround=!1,this._levels=[],this._defaultRenderInstanceData=new Array,this._highlightRenderInstanceDataMap=new Map,this._instanceIndex=0,this._cycleStartIndex=0,this._slicePlane=!1,this._camera=new v,this._updateCyclesWithStaticCamera=-1,this._needFullCycle=!1,this.produces=new Map([[T.OPAQUE_MATERIAL,e=>this._produces(e)],[T.TRANSPARENT_MATERIAL,e=>!!this._hasTransparentLevels()&&this._produces(e)]]),this._instanceData=new O({shaderTransformation:e.shaderTransformation},e.optionalFields),this.addHandles(t.registerTask(B.LOD_RENDERER,this))}initialize(){this._instanceBufferLayout=Y(this.optionalFields),this._glInstanceBufferLayout=I(this._instanceBufferLayout,1),this.addHandles([this._instanceData.events.on("instances-changed",(()=>this._requestUpdateCycle())),this._instanceData.events.on("instance-transform-changed",(({index:e})=>{this._requestUpdateCycle(),this.metadata.notifyGraphicGeometryChanged(e)})),this._instanceData.events.on("instance-visibility-changed",(({index:e})=>{this._requestUpdateCycle(!0),this.metadata.notifyGraphicVisibilityChanged(e)})),this._instanceData.events.on("instance-highlight-changed",(()=>this._requestUpdateCycle(!0)))])}get _allRenderInstanceData(){return[this._defaultRenderInstanceData,...this._highlightRenderInstanceDataMap.values()]}get _allRenderInstanceDataExceptHighlightShadow(){const e=[this._defaultRenderInstanceData];for(const t of this._highlightRenderInstanceDataMap)t[0]!==V&&e.push(t[1]);return e}hasHighlight(e){return this._highlightRenderInstanceDataMap.has(e)}get _enableLevelSelection(){return this.symbol.levels.length>1}get levels(){return this._levels}get baseBoundingBox(){return this._levels[this._levels.length-1].boundingBox}get baseBoundingSphere(){return this._levels[this._levels.length-1].boundingSphere}get baseMaterial(){return this._levels[this._levels.length-1].components[0].material}get slicePlaneEnabled(){return this._slicePlane}set slicePlaneEnabled(e){this._slicePlane=e}get layerUid(){return this.metadata.layerUid}get instanceData(){return this._instanceData}get hasEmissions(){return this._levels.some((e=>e.components.some((e=>e.material.hasEmissions))))}get usedMemory(){return this._allRenderInstanceData.reduce(((e,t)=>t.reduce(((e,t)=>e+t.usedMemory),e)),this._levels.reduce(((e,t)=>e+t.components.reduce(((e,t)=>e+t.usedMemory),0)),0))}get renderStats(){const e=this._instanceData.size,t=[];return this._levels.forEach(((e,r)=>{const n=this._allRenderInstanceData[0][r].size+this._allRenderInstanceData[1][r].size,s=e.triangleCount;t.push({renderedInstances:n,renderedTriangles:n*s,trianglesPerInstance:s})})),{totalInstances:e,renderedInstances:t.reduce(((e,t)=>e+t.renderedInstances),0),renderedTriangles:t.reduce(((e,t)=>e+t.renderedTriangles),0),levels:t}}_createRenderInstanceDataArray(e=[]){const{rctx:t}=this._context.renderContext;return this.symbol.levels.map((r=>{e.push(new w(t,this._instanceBufferLayout))})),e}async initializeRenderContext(e,r){this._context=e,this._createRenderInstanceDataArray(this._defaultRenderInstanceData);const n=await Promise.allSettled(this.symbol.levels.map((t=>N.create(e,t,r)))),s=n.map((e=>"fulfilled"===e.status?e.value:null)).filter(t);if(i(r)||s.length!==n.length){s.forEach((e=>e.destroy())),o(r);for(const e of n)if("rejected"===e.status)throw e.reason}this._levels=s,this._levelSelector=z(this)}uninitializeRenderContext(){this._invalidateOctree(),this._levels.forEach((e=>e.destroy())),this._defaultRenderInstanceData.forEach((e=>e.destroy())),this._highlightRenderInstanceDataMap.forEach((e=>e.forEach((e=>e.destroy()))))}_hasTransparentLevels(){return this._levels.some((e=>e.components.some((e=>{const t=e.material.produces.get(T.TRANSPARENT_MATERIAL);return t?.(C.Color)}))))}hasHighlights(){return n(this._highlightRenderInstanceDataMap,(e=>e.some((e=>e.size>0))))}_produces(e){return(e!==C.Highlight||this.hasHighlights())&&(e!==C.ShadowHighlight||this.hasHighlight(V))}prepareRender(e){if(!g.LOD_INSTANCE_RENDERER_DISABLE_UPDATES){if(this._enableLevelSelection){const t=e.bind.contentCamera.equals(this._camera);this._camera.copyFrom(e.bind.contentCamera),t||this._requestUpdateCycle()}this._needFullCycle&&(this.runTask(q),this._needFullCycle=!1)}}acquireTechniques(e){if(!this.baseMaterial.visible||!this.baseMaterial.isVisibleForOutput(e.output))return null;const t=this._getInstanceDatas(e);if(!t)return null;const r=new Array,n=this.levels;return t.forEach((t=>n.forEach((({components:n},s)=>n.forEach((n=>r.push(this._beginComponent(e,t[s],n)))))))),r}render(e,t){const r=this._getInstanceDatas(e);if(!r||null==t)return;let n=0;e.rctx.bindVAO();const s=this.levels;r.forEach((r=>s.forEach((({components:s},a)=>s.forEach((s=>this._renderComponent(e,t[n++],r[a],s,a)))))))}_getInstanceDatas(e){const{output:t,bind:r}=e,n=t===C.Highlight,s=t===C.ShadowHighlight,a=!n&&!s,i=t!==C.ShadowExcludeHighlight;if(a)return i?this._allRenderInstanceData:this._allRenderInstanceDataExceptHighlightShadow;if(i){if(n){const e=r.highlight?.name;if(!e)return null;const t=this._highlightRenderInstanceDataMap.get(e);return t?[t]:null}const e=this._highlightRenderInstanceDataMap.get(V);return s?e?[e]:null:Array.from(this._highlightRenderInstanceDataMap.values())}return null}intersect(e,t,r,n){if(!this.baseMaterial.visible||null==this._octree)return;const s=p();d(s,n,r);const a=s=>{this._instanceData.getCombinedModelTransform(s,Z),e.transform.set(Z),m($,r,e.transform.inverse),m(X,n,e.transform.inverse);const a=this._instanceData.getState(s),i=this._instanceData.getLodLevel(s),o=this._levels.length;L(!!(a&j.ACTIVE),"invalid instance state"),L(i>=0&&i<o,"invaid lod level"),this._levels[i].intersect(e,t,$,X,s,this.metadata,o)};this.baseMaterial.parameters.verticalOffset?this._octree.forEach(a):this._octree.forEachAlongRay(r,s,a)}notifyShaderTransformationChanged(){this._invalidateOctree(),this._requestUpdateCycle()}get _octree(){if(null==this._octreeCached){const e=this._instanceData,t=e.view?.state;if(!t)return null;this._octreeCached=new M(e,this.baseBoundingSphere);for(let r=0;r<e.capacity;++r)t.get(r)&j.ACTIVE&&this._octreeCached.addInstance(r)}return this._octreeCached}_invalidateOctree(){this._octreeCached=a(this._octreeCached)}queryDepthRange(e){if(null==this._octree)return new D;const t=e.viewForward,r=this._octree.findClosest(t,b.DepthOrder.FRONT_TO_BACK,e.frustum),n=this._octree.findClosest(t,b.DepthOrder.BACK_TO_FRONT,e.frustum);if(null==r||null==n)return new D;const s=e.eye,a=this._instanceData.view;a.boundingSphere.getVec(r,Q),d(Q,Q,s);const i=u(Q,t)-Q[3];a.boundingSphere.getVec(n,Q),d(Q,Q,s);const o=u(Q,t)+Q[3];return new D(i,o)}_requestUpdateCycle(e=!1){this._updateCyclesWithStaticCamera=-1,this._cycleStartIndex=this._instanceIndex,e&&(this._needFullCycle=!0,this._context.requestRender())}_startUpdateCycle(){this._updateCyclesWithStaticCamera++,this._allRenderInstanceData.forEach((e=>e.forEach((e=>e.startUpdateCycle()))))}get running(){return this._instanceData.size>0&&this._updateCyclesWithStaticCamera<1}runTask(e){const{_enableLevelSelection:t,_camera:n,_levelSelector:a}=this;this._allRenderInstanceData.forEach((e=>e.forEach((e=>e.beginUpdate()))));const i=this._instanceData,o=i.view;let l=i.size;const c=i.capacity;let h=this._instanceIndex;const d=Math.ceil(c/500);for(let u=0;u<l&&!e.done;++u){h===this._cycleStartIndex&&this._startUpdateCycle();const u=o.state.get(h);let m=0;if(!(u&j.ALLOCATED)){h=h+1===c?0:h+1,l++;continue}const p=o.lodLevel.get(h);if(u&j.DEFAULT_ACTIVE&&this._defaultRenderInstanceData[p].freeTail(),u&j.HIGHLIGHT_ACTIVE){const e=i.geHighlightOptionsPrev(h);if(e){const t=this._highlightRenderInstanceDataMap.get(e);if(!t)throw new r("Internal error in lodRenderer");t[p].freeTail()}}if(u&j.REMOVE)i.freeInstance(h);else if(u&j.VISIBLE){let e=0;if(t&&(o.modelOrigin.getVec(h,J),e=a.selectLevel(J,i.getCombinedMedianScaleFactor(h),n)),m=u&~(j.ACTIVE|j.TRANSFORM_CHANGED),e>=0)if(u&j.HIGHLIGHT){const t=i.getHighlightName(h);if(t){const n=()=>{const e=this._createRenderInstanceDataArray();return e.forEach((e=>e.beginUpdate())),e},a=s(this._highlightRenderInstanceDataMap,t,n);if(e>=a.length)throw new r(`LodRenderer internal error - missing lodLevel ${e}`);W(a[e],o,h)}m|=j.HIGHLIGHT_ACTIVE}else W(this._defaultRenderInstanceData[e],o,h),m|=j.DEFAULT_ACTIVE;o.state.set(h,m),o.lodLevel.set(h,e)}else m=u&~(j.ACTIVE|j.TRANSFORM_CHANGED),o.state.set(h,m);if(null!=this._octreeCached){const e=!!(u&j.ACTIVE),t=!!(m&j.ACTIVE);!e&&t?this._octreeCached.addInstance(h):e&&!t?this._octreeCached.removeInstance(h):e&&t&&u&j.TRANSFORM_CHANGED&&(this._octreeCached.removeInstance(h),this._octreeCached.addInstance(h))}h=h+1===c?0:h+1,h%d==0&&e.madeProgress()}this._instanceIndex=h,this._allRenderInstanceData.forEach((e=>e.forEach((e=>e.endUpdate())))),this._context.requestRender()}_beginComponent(e,t,r){if(0===t.size)return null;const n=r.glMaterials.load(e.rctx,e.bind.slot,e.output);return n?.beginSlot(e.bind)}_renderComponent(e,t,r,n,s){if(!t)return;const{bind:a,rctx:i}=e;i.runAppleAmdDriverHelper();const o=i.bindTechnique(t,a,n.material.parameters,te);i.bindVAO(n.vao),t.ensureAttributeLocations(n.vao),g.LOD_INSTANCE_RENDERER_COLORIZE_BY_LEVEL&&e.output===C.Color&&(o.setUniform4fv("externalColor",ee[Math.min(s,ee.length-1)]),o.setUniform1i("colorMixMode",H.replace));const l=r.capacity,c=r.headIndex,h=r.tailIndex,d=r.firstIndex,u=this._glInstanceBufferLayout,m=(e,s)=>{G(i,R,r.buffer,u,e),i.drawArraysInstanced(t.primitiveType,0,n.vertexCount,s-e),P(i,R,r.buffer,u)};n.material.transparent&&null!=d?c>h?(L(d>=h&&d<=c,"invalid firstIndex"),m(d,c),m(h,d)):c<h&&(d<=c?(L(d>=0&&d<=c,"invalid firstIndex"),m(d,c),m(h,l),m(0,d)):(L(d>=h&&d<=l,"invalid firstIndex"),m(d,l),m(0,c),m(h,d))):c>h?m(h,c):c<h&&(m(0,c),m(h,l)),i.bindVAO(null)}};function W(e,t,r){const n=e.allocateHead();K(t,r,e.view,n)}function K(e,t,r,n){U(e.modelOrigin,t,r.modelOriginHi,r.modelOriginLo,n),r.model.copyFrom(n,e.model,t),r.modelNormal.copyFrom(n,e.modelNormal,t),e.color&&r.color&&r.color.copyFrom(n,e.color,t),e.objectAndLayerIdColor&&r.objectAndLayerIdColor&&r.objectAndLayerIdColor.copyFrom(n,e.objectAndLayerIdColor,t),e.featureAttribute&&r.featureAttribute&&r.featureAttribute.copyFrom(n,e.featureAttribute,t)}function Y(e){let t=y().vec3f(S.INSTANCEMODELORIGINHI).vec3f(S.INSTANCEMODELORIGINLO).mat3f(S.INSTANCEMODEL).mat3f(S.INSTANCEMODELNORMAL);return null!=e&&e.includes("featureAttribute")&&(t=t.vec4f(S.INSTANCEFEATUREATTRIBUTE)),null!=e&&e.includes("color")&&(t=t.vec4u8(S.INSTANCECOLOR)),null!=e&&e.includes("objectAndLayerIdColor")&&(t=t.vec4u8(S.INSTANCEOBJECTANDLAYERIDCOLOR)),t}e([l({constructOnly:!0})],k.prototype,"symbol",void 0),e([l({constructOnly:!0})],k.prototype,"optionalFields",void 0),e([l({constructOnly:!0})],k.prototype,"metadata",void 0),e([l({constructOnly:!0})],k.prototype,"shaderTransformation",void 0),e([l()],k.prototype,"_instanceData",void 0),e([l()],k.prototype,"_cycleStartIndex",void 0),e([l({readOnly:!0})],k.prototype,"_enableLevelSelection",null),e([l()],k.prototype,"_updateCyclesWithStaticCamera",void 0),e([l({readOnly:!0})],k.prototype,"running",null),k=e([c("esri.views.3d.webgl-engine.lib.lodRendering.LodRenderer")],k);const J=p(),Q=f(),Z=h(),$=p(),X=p(),ee=[_(1,0,1,1),_(0,0,1,1),_(0,1,0,1),_(1,1,0,1),_(1,0,0,1)],te=new F;export{k as LodRenderer};
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import{_ as e}from"../../../../../chunks/tslib.es6.js";import{isSome as t}from"../../../../../core/arrayUtils.js";import r from"../../../../../core/Error.js";import{someMap as n,getOrCreateMapValue as s}from"../../../../../core/MapUtils.js";import{destroyMaybe as a}from"../../../../../core/maybe.js";import{isAborted as i,throwIfAborted as o}from"../../../../../core/promiseUtils.js";import{property as l}from"../../../../../core/accessorSupport/decorators/property.js";import"../../../../../core/has.js";import"../../../../../core/Logger.js";import{subclass as c}from"../../../../../core/accessorSupport/decorators/subclass.js";import{create as h}from"../../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{d,f as u,t as m}from"../../../../../chunks/vec32.js";import{create as f}from"../../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{create as p,fromValues as _}from"../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{debugFlags as g}from"../../../support/debugFlags.js";import{glLayout as I}from"../../../support/buffer/glUtil.js";import{newLayout as y}from"../../../support/buffer/InterleavedLayout.js";import v from"../../../webgl/RenderCamera.js";import{ShaderOutput as C}from"../../core/shaderLibrary/ShaderOutput.js";import{AsyncRenderPlugin as E}from"../../effects/RenderPlugin.js";import{Default3D as R}from"../DefaultVertexAttributeLocations.js";import{DepthRange as D}from"../DepthRange.js";import{IntersectorType as A}from"../IntersectorInterfaces.js";import b from"../Octree.js";import{RenderSlot as T}from"../RenderSlot.js";import{assert as L}from"../Util.js";import{VertexAttribute as S}from"../VertexAttribute.js";import{InstanceData as O,StateFlags as j}from"./InstanceData.js";import{InstanceOctree as x}from"./InstanceOctree.js";import{LevelSelector as M}from"./LevelSelector.js";import{LodLevel as N}from"./LodLevel.js";import{RenderInstanceData as w}from"./RenderInstanceData.js";import{colorMixModes as H}from"../../materials/internal/MaterialUtil.js";import{encodeDoubleVec3 as U}from"../../materials/renderers/utils.js";import{DefaultMaterialDrawParameters as F}from"../../shaders/DefaultMaterialTechnique.js";import{defaultHighlightName as V}from"../../../../support/HighlightDefaults.js";import{TaskPriority as B,noBudget as q}from"../../../../support/Scheduler.js";import{bindVertexBufferLayout as G,unbindVertexBufferLayout as P}from"../../../../webgl/Util.js";const z=e=>{const t=e.baseBoundingSphere.radius,r=e.levels.map((e=>e.minScreenSpaceRadius));return new M(t,r)};let k=class extends E{constructor(e,t){super(e),this.type=A.LOD,this.isGround=!1,this._levels=[],this._defaultRenderInstanceData=new Array,this._highlightRenderInstanceDataMap=new Map,this._instanceIndex=0,this._cycleStartIndex=0,this._slicePlane=!1,this._camera=new v,this._updateCyclesWithStaticCamera=-1,this._needFullCycle=!1,this.produces=new Map([[T.OPAQUE_MATERIAL,e=>this._produces(e)],[T.TRANSPARENT_MATERIAL,e=>!!this._hasTransparentLevels()&&this._produces(e)]]),this._instanceData=new O({shaderTransformation:e.shaderTransformation},e.optionalFields),this.addHandles(t.registerTask(B.LOD_RENDERER,this))}initialize(){this._instanceBufferLayout=Y(this.optionalFields),this._glInstanceBufferLayout=I(this._instanceBufferLayout,1),this.addHandles([this._instanceData.events.on("instances-changed",(()=>this._requestUpdateCycle())),this._instanceData.events.on("instance-transform-changed",(({index:e})=>{this._requestUpdateCycle(),this.metadata.notifyGraphicGeometryChanged(e)})),this._instanceData.events.on("instance-visibility-changed",(({index:e})=>{this._requestUpdateCycle(!0),this.metadata.notifyGraphicVisibilityChanged(e)})),this._instanceData.events.on("instance-highlight-changed",(()=>this._requestUpdateCycle(!0)))])}get _allRenderInstanceData(){return[this._defaultRenderInstanceData,...this._highlightRenderInstanceDataMap.values()]}get _allRenderInstanceDataExceptHighlightShadow(){const e=[this._defaultRenderInstanceData];for(const t of this._highlightRenderInstanceDataMap)t[0]!==V&&e.push(t[1]);return e}hasHighlight(e){return this._highlightRenderInstanceDataMap.has(e)}get _enableLevelSelection(){return this.symbol.levels.length>1}get levels(){return this._levels}get baseBoundingBox(){return this._levels[this._levels.length-1].boundingBox}get baseBoundingSphere(){return this._levels[this._levels.length-1].boundingSphere}get baseMaterial(){return this._levels[this._levels.length-1].components[0].material}get slicePlaneEnabled(){return this._slicePlane}set slicePlaneEnabled(e){this._slicePlane=e}get layerUid(){return this.metadata.layerUid}get instanceData(){return this._instanceData}get hasEmissions(){return this._levels.some((e=>e.components.some((e=>e.material.hasEmissions))))}get usedMemory(){return this._allRenderInstanceData.reduce(((e,t)=>t.reduce(((e,t)=>e+t.usedMemory),e)),this._levels.reduce(((e,t)=>e+t.components.reduce(((e,t)=>e+t.usedMemory),0)),0))}get renderStats(){const e=this._instanceData.size,t=[];return this._levels.forEach(((e,r)=>{const n=this._allRenderInstanceData[0][r].size+this._allRenderInstanceData[1][r].size,s=e.triangleCount;t.push({renderedInstances:n,renderedTriangles:n*s,trianglesPerInstance:s})})),{totalInstances:e,renderedInstances:t.reduce(((e,t)=>e+t.renderedInstances),0),renderedTriangles:t.reduce(((e,t)=>e+t.renderedTriangles),0),levels:t}}_createRenderInstanceDataArray(e=[]){const{rctx:t}=this._context.renderContext;return this.symbol.levels.map((r=>{e.push(new w(t,this._instanceBufferLayout))})),e}async initializeRenderContext(e,r){this._context=e,this._createRenderInstanceDataArray(this._defaultRenderInstanceData);const n=await Promise.allSettled(this.symbol.levels.map((t=>N.create(e,t,r)))),s=n.map((e=>"fulfilled"===e.status?e.value:null)).filter(t);if(i(r)||s.length!==n.length){s.forEach((e=>e.destroy())),o(r);for(const e of n)if("rejected"===e.status)throw e.reason}this._levels=s,this._levelSelector=z(this)}uninitializeRenderContext(){this._invalidateOctree(),this._levels.forEach((e=>e.destroy())),this._defaultRenderInstanceData.forEach((e=>e.destroy())),this._highlightRenderInstanceDataMap.forEach((e=>e.forEach((e=>e.destroy()))))}_hasTransparentLevels(){return this._levels.some((e=>e.components.some((e=>{const t=e.material.produces.get(T.TRANSPARENT_MATERIAL);return t?.(C.Color)}))))}hasHighlights(){return n(this._highlightRenderInstanceDataMap,(e=>e.some((e=>e.size>0))))}_produces(e){return(e!==C.Highlight||this.hasHighlights())&&(e!==C.ShadowHighlight||this.hasHighlight(V))}prepareRender(e){if(!g.LOD_INSTANCE_RENDERER_DISABLE_UPDATES){if(this._enableLevelSelection){const t=e.bind.contentCamera.equals(this._camera);this._camera.copyFrom(e.bind.contentCamera),t||this._requestUpdateCycle()}this._needFullCycle&&(this.runTask(q),this._needFullCycle=!1)}}acquireTechniques(e){if(!this.baseMaterial.visible||!this.baseMaterial.isVisibleForOutput(e.output))return null;const t=this._getInstanceDatas(e);if(!t)return null;const r=new Array,n=this.levels;return t.forEach((t=>n.forEach((({components:n},s)=>n.forEach((n=>r.push(this._beginComponent(e,t[s],n)))))))),r}render(e,t){const r=this._getInstanceDatas(e);if(!r||null==t)return;let n=0;e.rctx.bindVAO();const s=this.levels;r.forEach((r=>s.forEach((({components:s},a)=>s.forEach((s=>this._renderComponent(e,t[n++],r[a],s,a)))))))}_getInstanceDatas(e){const{output:t,bind:r}=e,n=t===C.Highlight,s=t===C.ShadowHighlight,a=!n&&!s,i=t!==C.ShadowExcludeHighlight;if(a)return i?this._allRenderInstanceData:this._allRenderInstanceDataExceptHighlightShadow;const{_highlightRenderInstanceDataMap:o}=this;if(i){if(n){const e=r.highlight?.name;if(!e)return null;const t=o.get(e);return t?[t]:null}const e=o.get(V);return s?e?[e]:null:Array.from(o.values())}return null}intersect(e,t,r,n){if(!this.baseMaterial.visible||null==this._octree)return;const s=f();d(s,n,r);const a=s=>{this._instanceData.getCombinedModelTransform(s,Z),e.transform.set(Z),m($,r,e.transform.inverse),m(X,n,e.transform.inverse);const a=this._instanceData.getState(s),i=this._instanceData.getLodLevel(s),o=this._levels.length;L(!!(a&j.ACTIVE),"invalid instance state"),L(i>=0&&i<o,"invaid lod level"),this._levels[i].intersect(e,t,$,X,s,this.metadata,o)};this.baseMaterial.parameters.verticalOffset?this._octree.forEach(a):this._octree.forEachAlongRay(r,s,a)}notifyShaderTransformationChanged(){this._invalidateOctree(),this._requestUpdateCycle()}get _octree(){if(null==this._octreeCached){const e=this._instanceData,t=e.view?.state;if(!t)return null;this._octreeCached=new x(e,this.baseBoundingSphere);for(let r=0;r<e.capacity;++r)t.get(r)&j.ACTIVE&&this._octreeCached.addInstance(r)}return this._octreeCached}_invalidateOctree(){this._octreeCached=a(this._octreeCached)}queryDepthRange(e){if(null==this._octree)return new D;const t=e.viewForward,r=this._octree.findClosest(t,b.DepthOrder.FRONT_TO_BACK,e.frustum),n=this._octree.findClosest(t,b.DepthOrder.BACK_TO_FRONT,e.frustum);if(null==r||null==n)return new D;const s=e.eye,a=this._instanceData.view;a.boundingSphere.getVec(r,Q),d(Q,Q,s);const i=u(Q,t)-Q[3];a.boundingSphere.getVec(n,Q),d(Q,Q,s);const o=u(Q,t)+Q[3];return new D(i,o)}_requestUpdateCycle(e=!1){this._updateCyclesWithStaticCamera=-1,this._cycleStartIndex=this._instanceIndex,e&&(this._needFullCycle=!0,this._context.requestRender())}_startUpdateCycle(){this._updateCyclesWithStaticCamera++,this._allRenderInstanceData.forEach((e=>e.forEach((e=>e.startUpdateCycle()))))}get running(){return this._instanceData.size>0&&this._updateCyclesWithStaticCamera<1}runTask(e){const{_enableLevelSelection:t,_camera:n,_levelSelector:a}=this;this._allRenderInstanceData.forEach((e=>e.forEach((e=>e.beginUpdate()))));const i=this._instanceData,o=i.view;let l=i.size;const c=i.capacity;let h=this._instanceIndex;const d=Math.ceil(c/500),{_highlightRenderInstanceDataMap:u}=this;for(let m=0;m<l&&!e.done;++m){h===this._cycleStartIndex&&this._startUpdateCycle();const m=o.state.get(h);let f=0;if(!(m&j.ALLOCATED)){h=h+1===c?0:h+1,l++;continue}const p=o.lodLevel.get(h);if(m&j.DEFAULT_ACTIVE&&this._defaultRenderInstanceData[p].freeTail(),m&j.HIGHLIGHT_ACTIVE){const e=i.geHighlightOptionsPrev(h);if(e){const t=u.get(e);if(!t)throw new r("Internal error in lodRenderer");t[p].freeTail(),t.every((e=>e.isEmpty))&&(t.forEach((e=>e.destroy())),u.delete(e))}}if(m&j.REMOVE)i.freeInstance(h);else if(m&j.VISIBLE){let e=0;if(t&&(o.modelOrigin.getVec(h,J),e=a.selectLevel(J,i.getCombinedMedianScaleFactor(h),n)),f=m&~(j.ACTIVE|j.TRANSFORM_CHANGED),e>=0)if(m&j.HIGHLIGHT){const t=i.getHighlightName(h);if(t){const n=()=>{const e=this._createRenderInstanceDataArray();return e.forEach((e=>e.beginUpdate())),e},a=s(u,t,n);if(e>=a.length)throw new r(`LodRenderer internal error - missing lodLevel ${e}`);W(a[e],o,h)}f|=j.HIGHLIGHT_ACTIVE}else W(this._defaultRenderInstanceData[e],o,h),f|=j.DEFAULT_ACTIVE;o.state.set(h,f),o.lodLevel.set(h,e)}else f=m&~(j.ACTIVE|j.TRANSFORM_CHANGED),o.state.set(h,f);if(null!=this._octreeCached){const e=!!(m&j.ACTIVE),t=!!(f&j.ACTIVE);!e&&t?this._octreeCached.addInstance(h):e&&!t?this._octreeCached.removeInstance(h):e&&t&&m&j.TRANSFORM_CHANGED&&(this._octreeCached.removeInstance(h),this._octreeCached.addInstance(h))}h=h+1===c?0:h+1,h%d==0&&e.madeProgress()}this._instanceIndex=h,this._allRenderInstanceData.forEach((e=>e.forEach((e=>e.endUpdate())))),this._context.requestRender()}_beginComponent(e,t,r){if(0===t.size)return null;const n=r.glMaterials.load(e.rctx,e.bind.slot,e.output);return n?.beginSlot(e.bind)}_renderComponent(e,t,r,n,s){if(!t)return;const{bind:a,rctx:i}=e;i.runAppleAmdDriverHelper();const o=i.bindTechnique(t,a,n.material.parameters,te);i.bindVAO(n.vao),t.ensureAttributeLocations(n.vao),g.LOD_INSTANCE_RENDERER_COLORIZE_BY_LEVEL&&e.output===C.Color&&(o.setUniform4fv("externalColor",ee[Math.min(s,ee.length-1)]),o.setUniform1i("colorMixMode",H.replace));const l=r.capacity,c=r.headIndex,h=r.tailIndex,d=r.firstIndex,u=this._glInstanceBufferLayout,m=(e,s)=>{G(i,R,r.buffer,u,e),i.drawArraysInstanced(t.primitiveType,0,n.vertexCount,s-e),P(i,R,r.buffer,u)};n.material.transparent&&null!=d?c>h?(L(d>=h&&d<=c,"invalid firstIndex"),m(d,c),m(h,d)):c<h&&(d<=c?(L(d>=0&&d<=c,"invalid firstIndex"),m(d,c),m(h,l),m(0,d)):(L(d>=h&&d<=l,"invalid firstIndex"),m(d,l),m(0,c),m(h,d))):c>h?m(h,c):c<h&&(m(0,c),m(h,l)),i.bindVAO(null)}};function W(e,t,r){const n=e.allocateHead();K(t,r,e.view,n)}function K(e,t,r,n){U(e.modelOrigin,t,r.modelOriginHi,r.modelOriginLo,n),r.model.copyFrom(n,e.model,t),r.modelNormal.copyFrom(n,e.modelNormal,t),e.color&&r.color&&r.color.copyFrom(n,e.color,t),e.objectAndLayerIdColor&&r.objectAndLayerIdColor&&r.objectAndLayerIdColor.copyFrom(n,e.objectAndLayerIdColor,t),e.featureAttribute&&r.featureAttribute&&r.featureAttribute.copyFrom(n,e.featureAttribute,t)}function Y(e){let t=y().vec3f(S.INSTANCEMODELORIGINHI).vec3f(S.INSTANCEMODELORIGINLO).mat3f(S.INSTANCEMODEL).mat3f(S.INSTANCEMODELNORMAL);return null!=e&&e.includes("featureAttribute")&&(t=t.vec4f(S.INSTANCEFEATUREATTRIBUTE)),null!=e&&e.includes("color")&&(t=t.vec4u8(S.INSTANCECOLOR)),null!=e&&e.includes("objectAndLayerIdColor")&&(t=t.vec4u8(S.INSTANCEOBJECTANDLAYERIDCOLOR)),t}e([l({constructOnly:!0})],k.prototype,"symbol",void 0),e([l({constructOnly:!0})],k.prototype,"optionalFields",void 0),e([l({constructOnly:!0})],k.prototype,"metadata",void 0),e([l({constructOnly:!0})],k.prototype,"shaderTransformation",void 0),e([l()],k.prototype,"_instanceData",void 0),e([l()],k.prototype,"_cycleStartIndex",void 0),e([l({readOnly:!0})],k.prototype,"_enableLevelSelection",null),e([l()],k.prototype,"_updateCyclesWithStaticCamera",void 0),e([l({readOnly:!0})],k.prototype,"running",null),k=e([c("esri.views.3d.webgl-engine.lib.lodRendering.LodRenderer")],k);const J=f(),Q=p(),Z=h(),$=f(),X=f(),ee=[_(1,0,1,1),_(0,0,1,1),_(0,1,0,1),_(1,1,0,1),_(1,0,0,1)],te=new F;export{k as LodRenderer};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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import"../core/shaderLibrary/HighlightCellGridScreenSpacePass.glsl.js";import"../core/shaderLibrary/HighlightReadBitmap.glsl.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/
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import"../core/shaderLibrary/HighlightCellGridScreenSpacePass.glsl.js";import"../core/shaderLibrary/HighlightReadBitmap.glsl.js";import"../core/shaderModules/Float2DrawUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/IntegerPassUniform.js";import"../core/shaderModules/Texture2DPassUniform.js";import"../core/shaderModules/UintTexture2DPassUniform.js";import"../../../../chunks/HighlightDownsample.glsl.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/HighlightApply.glsl.js";
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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*/
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import"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import"../core/shaderLibrary/HighlightCellGridScreenSpacePass.glsl.js";import"../core/shaderModules/Float2DrawUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/Texture2DDrawUniform.js";import"../../../webgl/NoParameters.js";import"../../../webgl/ShaderBuilder.js";export{
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import"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import"../core/shaderLibrary/HighlightCellGridScreenSpacePass.glsl.js";import"../core/shaderModules/Float2DrawUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/Texture2DDrawUniform.js";import"../../../webgl/NoParameters.js";import"../../../webgl/ShaderBuilder.js";export{H as HighlightBlurDrawParameters,b as build}from"../../../../chunks/HighlightBlur.glsl.js";
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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*/
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import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/
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import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/UintTexture2DPassUniform.js";import"../../../webgl/NoParameters.js";import"../../../webgl/ShaderBuilder.js";export{H as HighlightDownsampleDrawParameters,b as blurSize,c as build,g as gridCellPixelSize,o as outlineSize}from"../../../../chunks/HighlightDownsample.glsl.js";
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import"../core/shaderLibrary/HighlightCellGridScreenSpacePass.glsl.js";import"../core/shaderLibrary/HighlightReadBitmap.glsl.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/IntegerPassUniform.js";import"../core/shaderModules/
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import"../core/shaderLibrary/HighlightCellGridScreenSpacePass.glsl.js";import"../core/shaderLibrary/HighlightReadBitmap.glsl.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/IntegerPassUniform.js";import"../core/shaderModules/UintTexture2DPassUniform.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/HighlightToSingle.glsl.js";
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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*/
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import"../../../../core/libs/gl-matrix-2/math/mat4.js";import"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import"../../../../chunks/vec32.js";import"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import"../core/shaderLibrary/NormalFromDepth.glsl.js";import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import"../core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import"../core/shaderModules/Float3BindUniform.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/Matrix4BindUniform.js";import"../core/shaderModules/Texture2DBindUniform.js";import"../core/shaderModules/
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import"../../../../core/libs/gl-matrix-2/math/mat4.js";import"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import"../../../../chunks/vec32.js";import"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import"../core/shaderLibrary/NormalFromDepth.glsl.js";import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import"../core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import"../core/shaderModules/Float3BindUniform.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/Matrix4BindUniform.js";import"../core/shaderModules/Texture2DBindUniform.js";import"../core/shaderModules/UintTexture2DPassUniform.js";import"../lib/ShadowMap.js";import"./ReadShadowMapConfiguration.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/ShadowHighlight.glsl.js";
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package/views/FocusAreas.js
CHANGED
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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*/
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-
import{_ as e}from"../chunks/tslib.es6.js";import o from"../core/Accessor.js";import s from"../core/Collection.js";import{destroyMaybe as r}from"../core/maybe.js";import{watch as t,syncAndInitial as i}from"../core/reactiveUtils.js";import{property as a}from"../core/accessorSupport/decorators/property.js";import"../core/has.js";import"../core/Logger.js";import"../core/RandomLCG.js";import{subclass as n}from"../core/accessorSupport/decorators/subclass.js";import{e as c}from"../chunks/earcut.js";import{create as m}from"../core/libs/gl-matrix-2/factories/mat4f64.js";import{n as d}from"../chunks/vec32.js";import{create as p}from"../core/libs/gl-matrix-2/factories/vec3f64.js";import l from"../geometry/Point.js";import{computeTranslationToOriginAndRotation as h}from"../geometry/projection/computeTranslationToOriginAndRotation.js";import{newDoubleArray as u}from"../geometry/support/DoubleArray.js";import{newIndexArray as f}from"../geometry/support/Indices.js";import{t as g}from"../chunks/vec3.js";import{ViewingMode as y}from"./ViewingMode.js";import{ElevationContext as v}from"./3d/layers/graphics/ElevationContext.js";import{extrudePolygon as j}from"./3d/layers/graphics/Graphics3DExtrudeSymbolLayer.js";import{computeCentroid as _}from"./3d/layers/graphics/graphicUtils.js";import{geometryToRenderInfo as w}from"./3d/support/renderInfoUtils/polygon.js";import{FocusAreaColorNode as A}from"./3d/webgl-engine/effects/focusArea/FocusAreaColorNode.js";import{FocusAreaGeometry as b,FocusAreaMaskNode as R}from"./3d/webgl-engine/effects/focusArea/FocusAreaMaskNode.js";const G=-1e4,N=5e6,k=.42,x=.32;function C(e,o){if(e){if("bright"===o){const o=(e[0]+e[1]+e[2])/3;return[o*x+(1-x),o*x+(1-x),o*x+(1-x),e[3]*x]}return"dark"===o?[e[0]*k,e[1]*k,e[2]*k,e[3]*k]:e}}let F=class extends o{constructor(e){super(e),this.style="dark",this.geometries=new Array,this._areas=new s,this._elevationContext=new v}initialize(){this.addHandles([t((()=>this.style),(()=>this._updateRenderNodes()),i)]),this.addHandles([t((()=>this.activePolygons),(()=>this._updateFocusAreaGeometries()),i)])}get activePolygons(){const e=new s;for(const o of this.areas)if(o.enabled)for(const s of o.geometries)e.push(s);return e}add(e){this.areas.add(e),this._updateFocusAreaGeometries()}addMany(e){this.areas.addMany(e),this._updateFocusAreaGeometries()}remove(e){this.areas.remove(e),this._updateFocusAreaGeometries()}removeMany(e){this.areas.removeMany(e),this._updateFocusAreaGeometries()}removeAll(){this.areas.removeAll(),this._updateFocusAreaGeometries()}containsGeometry(e){let o=!0;const s=new l(e);return o=this.areas.some((e=>!!e.enabled&&(!!e?.geometries.length&&e.geometries.some((e=>e.contains(s)))))),o}get areas(){return this._areas}_updateFocusAreaGeometries(){this._extrudePolygons(),this._updateRenderNodes()}_extrudePolygons(){if(!this.view.renderCoordsHelper)return;this.geometries.length=0;const e=N-G,o=p(),s=this.view.renderCoordsHelper.viewingMode===y.Global,r=m(),t=m();s||this.view.renderCoordsHelper.worldUpAtPosition([0,0,0],o);for(const i of this.areas)if(i.enabled)for(const a of i.geometries){const n=_(a);if(null==n)continue;h(a.spatialReference,[n.x,n.y,0],r,this.view.renderCoordsHelper.spatialReference);const m=d(P,[r[12]-G*o[0],r[13]-G*o[1],r[14]-G*o[2]]);t[12]=-r[12],t[13]=-r[13],t[14]=-r[14];const p=w(a,this.view.elevationProvider,this.view.renderCoordsHelper,this._elevationContext),{polygons:l,mapPositions:y,position:v}=p;for(const a of l){const n=a.count,d=c(a.mapPositions,a.holeIndices,3);if(0===d.length)continue;const p=d.length,l=6*n,h=f(l+p),_=f(p),w=u(3*l),A=u(3*l),R=u(3*l),N=u(l);j(v,y,d,a,w,R,A,N,h,_,e,o,s),g(w,w,t);const k=new b(w,_,h,e,[r[12]+G*m[0],r[13]+G*m[1],r[14]+G*m[2]],i.outline?.color);this.geometries.push(k)}}this._maskRenderNode?.updateGeometries()}_updateRenderNodes(){this.view.
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5
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+
import{_ as e}from"../chunks/tslib.es6.js";import o from"../core/Accessor.js";import s from"../core/Collection.js";import{destroyMaybe as r}from"../core/maybe.js";import{watch as t,syncAndInitial as i}from"../core/reactiveUtils.js";import{property as a}from"../core/accessorSupport/decorators/property.js";import"../core/has.js";import"../core/Logger.js";import"../core/RandomLCG.js";import{subclass as n}from"../core/accessorSupport/decorators/subclass.js";import{e as c}from"../chunks/earcut.js";import{create as m}from"../core/libs/gl-matrix-2/factories/mat4f64.js";import{n as d}from"../chunks/vec32.js";import{create as p}from"../core/libs/gl-matrix-2/factories/vec3f64.js";import l from"../geometry/Point.js";import{computeTranslationToOriginAndRotation as h}from"../geometry/projection/computeTranslationToOriginAndRotation.js";import{newDoubleArray as u}from"../geometry/support/DoubleArray.js";import{newIndexArray as f}from"../geometry/support/Indices.js";import{t as g}from"../chunks/vec3.js";import{ViewingMode as y}from"./ViewingMode.js";import{ElevationContext as v}from"./3d/layers/graphics/ElevationContext.js";import{extrudePolygon as j}from"./3d/layers/graphics/Graphics3DExtrudeSymbolLayer.js";import{computeCentroid as _}from"./3d/layers/graphics/graphicUtils.js";import{geometryToRenderInfo as w}from"./3d/support/renderInfoUtils/polygon.js";import{FocusAreaColorNode as A}from"./3d/webgl-engine/effects/focusArea/FocusAreaColorNode.js";import{FocusAreaGeometry as b,FocusAreaMaskNode as R}from"./3d/webgl-engine/effects/focusArea/FocusAreaMaskNode.js";const G=-1e4,N=5e6,k=.42,x=.32;function C(e,o){if(e){if("bright"===o){const o=(e[0]+e[1]+e[2])/3;return[o*x+(1-x),o*x+(1-x),o*x+(1-x),e[3]*x]}return"dark"===o?[e[0]*k,e[1]*k,e[2]*k,e[3]*k]:e}}let F=class extends o{constructor(e){super(e),this.style="dark",this.geometries=new Array,this._areas=new s,this._elevationContext=new v}initialize(){this.addHandles([t((()=>this.style),(()=>this._updateRenderNodes()),i)]),this.addHandles([t((()=>this.activePolygons),(()=>this._updateFocusAreaGeometries()),i)])}get activePolygons(){const e=new s;for(const o of this.areas)if(o.enabled)for(const s of o.geometries)e.push(s);return e}add(e){this.areas.add(e),this._updateFocusAreaGeometries()}addMany(e){this.areas.addMany(e),this._updateFocusAreaGeometries()}remove(e){this.areas.remove(e),this._updateFocusAreaGeometries()}removeMany(e){this.areas.removeMany(e),this._updateFocusAreaGeometries()}removeAll(){this.areas.removeAll(),this._updateFocusAreaGeometries()}containsGeometry(e){let o=!0;const s=new l(e);return o=this.areas.some((e=>!!e.enabled&&(!!e?.geometries.length&&e.geometries.some((e=>e.contains(s)))))),o}get areas(){return this._areas}_updateFocusAreaGeometries(){this._extrudePolygons(),this._updateRenderNodes()}_extrudePolygons(){if(!this.view.renderCoordsHelper)return;this.geometries.length=0;const e=N-G,o=p(),s=this.view.renderCoordsHelper.viewingMode===y.Global,r=m(),t=m();s||this.view.renderCoordsHelper.worldUpAtPosition([0,0,0],o);for(const i of this.areas)if(i.enabled)for(const a of i.geometries){const n=_(a);if(null==n)continue;h(a.spatialReference,[n.x,n.y,0],r,this.view.renderCoordsHelper.spatialReference);const m=d(P,[r[12]-G*o[0],r[13]-G*o[1],r[14]-G*o[2]]);t[12]=-r[12],t[13]=-r[13],t[14]=-r[14];const p=w(a,this.view.elevationProvider,this.view.renderCoordsHelper,this._elevationContext),{polygons:l,mapPositions:y,position:v}=p;for(const a of l){const n=a.count,d=c(a.mapPositions,a.holeIndices,3);if(0===d.length)continue;const p=d.length,l=6*n,h=f(l+p),_=f(p),w=u(3*l),A=u(3*l),R=u(3*l),N=u(l);j(v,y,d,a,w,R,A,N,h,_,e,o,s),g(w,w,t);const k=new b(w,_,h,e,[r[12]+G*m[0],r[13]+G*m[1],r[14]+G*m[2]],i.outline?.color);this.geometries.push(k)}}this._maskRenderNode?.updateGeometries()}_updateRenderNodes(){this.view.stage&&("none"===this.style||0===this.geometries.length?(this._maskRenderNode=r(this._maskRenderNode),this._colorRenderNode=r(this._colorRenderNode)):(this._maskRenderNode??=new R({focusAreas:this}),this._colorRenderNode??=new A({focusAreas:this})))}};e([a()],F.prototype,"activePolygons",null),e([a()],F.prototype,"style",void 0),e([a()],F.prototype,"geometries",void 0),e([a({constructOnly:!0})],F.prototype,"view",void 0),e([a()],F.prototype,"_areas",void 0),F=e([n("esri.views.FocusAreas")],F);const P=p();export{F as FocusAreas,C as focusAreaHUDColor};
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