@arcgis/core 4.33.0-next.20250216 → 4.33.0-next.20250218
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/assets/esri/core/workers/RemoteClient.js +1 -1
- package/assets/esri/core/workers/chunks/290f613ef70590de9f15.js +314 -0
- package/assets/esri/core/workers/chunks/3f077176c03a360e1edd.js +1 -0
- package/layers/VoxelWasmPerSceneView.js +1 -1
- package/package.json +1 -1
- package/support/revision.js +1 -1
- package/views/3d/environment/EnvironmentRenderer.js +1 -1
- package/views/3d/layers/I3SMeshView3D.js +1 -1
- package/views/3d/layers/graphics/pipeline/rendering/DirectRenderer.js +1 -1
- package/views/3d/layers/i3s/PointCloudHighlights.js +1 -1
- package/views/3d/layers/i3s/PointCloudRenderer.js +1 -1
- package/views/3d/terrain/OverlayRenderer.js +1 -1
- package/views/3d/terrain/TerrainRenderer.js +1 -1
- package/views/3d/webgl-engine/collections/Component/ComponentObjectCollection.js +1 -1
- package/views/3d/webgl-engine/collections/Component/Material/ComponentMaterial.js +1 -1
- package/views/3d/webgl-engine/collections/Component/RenderSubmitSystem.js +1 -1
- package/views/3d/webgl-engine/core/renderPasses/AllRenderPasses.js +1 -1
- package/views/3d/webgl-engine/core/renderPasses/RenderPass.js +1 -1
- package/views/3d/webgl-engine/core/renderPasses/RenderPassManager.js +1 -1
- package/views/3d/webgl-engine/effects/RenderPluginManager.js +1 -1
- package/views/3d/webgl-engine/effects/highlight/Highlight.js +1 -1
- package/views/3d/webgl-engine/lib/Renderer.js +1 -1
- package/views/3d/webgl-engine/lib/SortedRenderGeometryRenderer.js +1 -1
- package/views/3d/webgl-engine/lib/lodRendering/LodRenderer.js +1 -1
- package/views/3d/webgl-engine/materials/renderers/MergedRenderer.js +1 -1
- package/views/webgl/Program.js +1 -1
- package/assets/esri/core/workers/chunks/ace156db063b51797b1a.js +0 -1
- package/assets/esri/core/workers/chunks/aebbaa7ab7a6b3b1579c.js +0 -314
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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*/
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as r}from"../../../../core/asyncUtils.js";import{unitRGBAFromColor as i}from"../../../../core/colorUtils.js";import has from"../../../../core/has.js";import{clamp as s,lerp as a}from"../../../../core/mathUtils.js";import{removeMaybe as n,abortMaybe as h,destroyMaybe as o,releaseMaybe as d}from"../../../../core/maybe.js";import{throwIfAborted as _}from"../../../../core/promiseUtils.js";import{watch as l,syncAndInitial as p,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as c}from"../../../../core/signal.js";import{Milliseconds as g}from"../../../../core/time.js";import{property as f}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/accessorSupport/interfaces.js";import"../../../../core/accessorSupport/tracking/Flags.js";import"../../../../core/Warning.js";import"../../../../core/Error.js";import{equals as b,invert as T,multiply as E}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as A,create as P}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{s as R}from"../../../../chunks/vec42.js";import{ZEROS as S}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{fromValues as I,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as w}from"../../../../geometry/support/Indices.js";import{RenderCategory as D,InternalRenderCategory as O}from"../../webgl.js";import{debugFlags as N}from"../../support/debugFlags.js";import{DepthFormat as y,ColorFormat as H}from"../../webgl/formats.js";import{FBOCache as x,defaultWebGLFBO as L}from"../core/FBOCache.js";import{RenderPassManager as M}from"../core/renderPasses/RenderPassManager.js";import{ShaderOutput as U,isColorOrColorEmission as F}from"../core/shaderLibrary/ShaderOutput.js";import{HUDRenderStyle as v}from"../core/shaderLibrary/hud/HUDRenderStyle.js";import{distanceFadeEnd as G}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as q}from"../effects/RenderNodes.js";import{RenderPluginManager as V}from"../effects/RenderPluginManager.js";import{Blit as j}from"../effects/blit/Blit.js";import{renderHighlightBuffer as B}from"../effects/highlight/Highlight.js";import{OITBlend as Q}from"../effects/transparency/OITBlend.js";import{AnimationTimer as W}from"./AnimationTimer.js";import{AnimationTimeStep as k}from"./AnimationTimeStep.js";import{RenderRequestType as z}from"./basicInterfaces.js";import{BoundingInfo as X}from"./BoundingInfo.js";import{DepthRange as Y}from"./DepthRange.js";import{depthRangeFromScene as K}from"./depthRangeUtils.js";import{hudFragmentOpacityParameters as J}from"./hudFragmentOpacityParameters.js";import{MainFramebuffer as Z}from"./MainFramebuffer.js";import{RenderOccludedFlag as $}from"./Material.js";import{OITPass as ee}from"./OITPass.js";import{RenderContext as te,defaultRenderOccludedMask as re}from"./RenderContext.js";import{splitRenderGeometryChangeSetByMaterial as ie,RendererTarget as se}from"./rendererUtils.js";import{setupFeatureDefaults as ae,RenderFeature as ne}from"./RenderFeature.js";import{RenderPluginInput as he}from"./RenderPluginInput.js";import{RenderSlot as oe}from"./RenderSlot.js";import{ShadowAccumulator as de}from"./ShadowAccumulator.js";import{ShadowMap as _e,SnapshotSlot as le}from"./ShadowMap.js";import pe from"./SliceHelper.js";import{Transparency as ue}from"./edgeRendering/interfaces.js";import{MergedRenderer as me}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as ce}from"../parts/renderUtils.js";import{RendererPerformanceInfo as ge,PerformanceCategory as fe}from"../statistics/RendererPerformanceInfo.js";import{RenderState as be}from"../../../support/RenderState.js";import{PixelFormat as Te,PixelType as Ee,DepthStencilAttachment as Ae,FramebufferBit as Pe,ColorAttachment as Re}from"../../../webgl/enums.js";class Se{constructor(e,t,r,s,a,n){this._stage=e,this._techniques=r,this._rctx=s,this._compositingHelper=a,this._requestRender=n,this._pluginsHas={hudElements:!1,water:!1},this._renderers=new Map,this.renderPassManager=new M,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=I(0,0,0,1),this._sliceHelper=new pe,this._blit=null,this._oitblend=null,this._state=c(be.IDLE),this._highQualityTransparencyEnabled=!0,this._ssrEnabled=!1,this._hasAnimations=!1,this._animationTimestep=new k,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=c(0),this._lastFrameTime=g(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new he,this._releaseNormals=e=>{e.some((({name:e})=>"normals"===e))&&this._pluginInput.release("normals")},this._debugNeedsDepth=!1,this.fboCache=new x(s),this._renderStateFeatures=c(ae(!has("disable-feature:high-quality-idle"),e.view.qualityProfile)),this._framebuffer=new Z(this.fboCache),this.performanceInfo=new ge(this._rctx),this._shadowMap=new _e(this.fboCache,e.viewingMode),this._shadowAccumulator=new de(this.fboCache,r,e,(e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t}),((e,t,r)=>{const i=this._stage.view.qualitySettings.maximumPixelRatio;e.shadowMap.start(e.camera,t,r,!0,i),this._renderShadowCascades(U.Shadow,e.shadowMap),e.shadowMap.finish(),e.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(e.camera,e.contentCamera)}),n),this._renderContext=new te(this._rctx,this._shadowMap,r),this._nodes=new q(this._renderContext),this._plugins=new V({renderContext:this._renderContext,techniques:r,materials:t,requestRender:n,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this._handles=[l((()=>this._stage.view.state.camera),(()=>n()),p),l((()=>N.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES),(e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(ue.TRANSPARENT):()=>{},n()}),u),l((()=>this._stage.view.environment.background?.color),(e=>{const t=e?i(e):C;R(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),n()}),p),l((()=>this._stage.view.state.camera.relativeElevation),(e=>this._inGlobeView=(e??1/0)>=G),p),l((()=>this._bindParameters.clouds.fadeFactor),(()=>this._bindParameters.fadeLighting()),m),l((()=>this._bindParameters.clouds.data?.state),(()=>n()),m),l((()=>this._stage.view.state.highlights),(e=>{this._bindParameters.highlights=e,this._updateHighlights(),n()}),u)]}destroy(){this._handles.forEach((e=>e.remove())),this._gpuTimerHandle=n(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.dispose(),this._loadEdgeViewTask=h(this._loadEdgeViewTask),this._edgeView=o(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this.fboCache.destroy(),this._plugins.destroy(),this._renderers.clear(),this._blit=null,this._oitblend=null,X.prune(),me.prune(),w()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _framebufferSize(){return this._framebuffer.size}updateRenderFeatures(e=null,t=!has("disable-feature:high-quality-idle")){this._renderStateFeatures.value=ae(t,e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,r){this._renderStateFeatures.mutate((i=>i.set(t,e,r))),this._requestRender()}get _highQualityTransparency(){return this._highQualityTransparencyEnabled||this.isFeatureEnabled(ne.HighQualityTransparency)}get hasReflections(){return this._pluginsHas.water&&(this._ssrEnabled||this.isFeatureEnabled(ne.WaterReflection))}get _hasHighlights(){return this._plugins.produces(U.Highlight,oe.OPAQUE_MATERIAL,oe.TRANSPARENT_MATERIAL,oe.DRAPED_MATERIAL,oe.HUD_MATERIAL,oe.LABEL_MATERIAL)}hasHighlightOptions(e){return this._plugins.hasHighlightOptions(e)}get _hasHUDHighlights(){return this._plugins.produces(U.Highlight,oe.HUD_MATERIAL,oe.LABEL_MATERIAL)}get hasSSAO(){return(this._stage.view.qualitySettings.ambientOcclusion||this.isFeatureEnabled(ne.SSAO))&&!this._inGlobeView}get hasSMAA(){return this._stage.view.qualitySettings.antialiasingEnabled||this.isFeatureEnabled(ne.Antialiasing)}get fullResolutionAtmosphere(){return this._stage.view.qualitySettings.highResolutionAtmosphere||this.isFeatureEnabled(ne.HighResolutionAtmosphere)}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=d(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeOffscreenBuffers(),this._bindParameters.depth=d(this._bindParameters.depth),this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility)}get updating(){return null!=this._edgeView&&this._edgeView.updating||this._shadowAccumulator.running||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=r((async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");_(e);const r=this._edgeView=new t({rctx:this._rctx,renderSR:this._stage.view.renderSpatialReference,viewingMode:this._stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Ue(this._stage.view.resourceController)});return this._handles.push(l((()=>r.updating),(()=>this._requestRender()),m)),this._requestRender(),this._edgeViewCallbacks.forEach((e=>e(r))),this._edgeViewCallbacks.length=0,r}))),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&b(this._bindParameters.ssr.reprojectionMatrix,A)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:r}=this;if(void 0!==e.qualitySettings?.reflections&&this._ssrEnabled!==e.qualitySettings.reflections&&(this._ssrEnabled=e.qualitySettings.reflections,this._requestRender()),void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),null!=e.environment){null!=e.environment.weather&&(this._bindParameters.weather=e.environment.weather,this._bindParameters.weatherVisible=!!e.weatherVisible);const t="virtual"!==e.environment.lighting.type;r.enableFillLights!==t&&(r.enableFillLights=t,this._requestRender())}void 0!==e.highQualityTransparency&&this._highQualityTransparencyEnabled!==e.highQualityTransparency&&(this._highQualityTransparencyEnabled=e.highQualityTransparency,this._requestRender()),void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slicePlane(e){this._sliceHelper.plane!==e&&(this._sliceHelper.plane=e,this._requestRender())}get plugins(){return this._plugins}getMaterialRenderer(e){return this._renderers.get(e)}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlend.result}get _oitEnabled(){return this._highQualityTransparency&&this._hasOITSupport}modify(e,t){this._isRendering&&console.warn("Renderer.modify called while rendering");const{adds:r,removes:i,updates:s}=e;if(0===r.length&&0===i.length&&0===s.length)return;ie(e).forEach(((r,i)=>{if(t.done)return;let s=this._renderers.get(i);null==s&&r.adds.length>0&&(s=new me({material:i,highlightOrderMap:this._stage.view.state.highlightOrderMap}),s.initializeRenderContext(this._plugins.context),this._plugins.add(s),this._renderers.set(i,s)),s&&(s.modify(r),s.updateHighlights(this._stage.view.state.highlightOrderMap),0===s.numGeometries&&(this._renderers.delete(s.material),this._plugins.remove(s),s.destroy())),r.removes.forEach((t=>e.removes.removeUnordered(t))),r.adds.forEach((t=>e.adds.removeUnordered(t))),r.updates.forEach((t=>e.updates.removeUnordered(t))),t.madeProgress()})),this.updateHasFlags()}updateHasFlags(){const has=this._pluginsHas;has.hudElements=this._plugins.produces(U.Color,...ye),has.water=this._plugins.produces(U.Normal,oe.DRAPED_WATER),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new W(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const r=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==r&&(this._gpuTimerHandle=r?n(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,r=se.Default,i=!1){try{return this._isRendering=!0,this._render(e,t,r,i)}catch(s){console.error(`Exception during rendering: ${s}`)}finally{this._isRendering=!1}return new ce(this._pluginInput.get(D.FINAL),null)}_updateHUDOccludedFragmentOpacity(e,t){const{idleOpacity:r,navigatingOpacity:i,maxDelta:n,tiltFadeStart:h,tiltFadeEnd:o,altitudeStart:d,altitudeEnd:_}=J,l=this._stage.view,p=l.stateManager.camera,u=l.qualitySettings.fadeDuration,m=e===be.IDLE?r:i,c=s((p.tilt-h)/(o-h),0,1),g=s((p.position.z??0-d)/(_-d),0,1),f=a(a(1,m,c),1,g),b=this._bindParameters.hudOccludedFragmentOpacity;if(u<=0||b===f||0===this._lastFrameTime||this._lastFrameTime>t)return this._bindParameters.hudOccludedFragmentOpacity=f,void(this._lastFrameTime=t);const T=t-this._lastFrameTime;this._lastFrameTime=t;const E=Math.min(Math.abs(r-i)*T/u,n);E>=Math.abs(f-b)?this._bindParameters.hudOccludedFragmentOpacity=f:(this._bindParameters.hudOccludedFragmentOpacity=b+Math.sign(f-b)*E,this._requestRender())}_render(e,t,r=se.Default,i){this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=r===se.Default,this._disposeBindBuffers();const{camera:s,contentCamera:a,mode:n,alignPixelEnabled:h}=e;this._state.value=n;const o=this._nodes.produces("magnifier-color"),_=this._nodes.produces(D.FINAL),l=this._nodes.require("emissive",D.FINAL,D.COMPOSITE)>0&&this._plugins.hasEmissions,p=l?U.ColorEmission:U.Color;this._renderContext.time=t,this._renderContext.output=p,this._bindParameters.oitPass=ee.NONE,this._bindParameters.alignPixelEnabled=h,this._bindParameters.decorations=!i,this._bindParameters.mainDepth=null,this._bindParameters.slicePlane=this._sliceHelper.plane,this._bindParameters.viewshedEnabled=this._nodes.produces(O.VIEWSHED),this._renderOverlay(t),s.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(s.fullWidth,s.fullHeight,this._backgroundColor,l);this.hasReflections?(m?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=m):m?.release(),this._ensureBindParametersCamera(s,a),this._updateHUDOccludedFragmentOpacity(n,t),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!i;const c=this._highQualityTransparency&&this._hasTransparentTerrain,g=this._plugins.produces(U.Color,...Oe);this._precompilePrepasses(),this.performanceInfo.advance(fe.PREPARE);const f=this._computeDepthRange(s);this._renderShadowMap(s,this._bindParameters.lighting.mainLight.direction,f),this._ensureBindParametersCamera(s,a),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(f,s,a),this._ensureBindParametersSSR(t),this._precompileShaders(c,g,p),this._renderContext.output=p,u.bind(),this._bindParameters.mainDepth=u.depth.attachment;const b=this.plugins.produces(U.Color,...De);b&&this._renderOpaqueGeometry(),u.update((e=>this._renderNodes(D.OPAQUE,e,b))),this.fboCache.debugCallback?.(D.OPAQUE,u.color.fbo),u.update((e=>this._renderNodes(O.OPAQUE_ENVIRONMENT,e))),this.fboCache.debugCallback?.(O.OPAQUE_ENVIRONMENT,u.color.fbo),this._renderTerrainDepth(c),this._renderEdges(ue.OPAQUE),u.bind(),this._renderPlugins(oe.VOXEL,fe.VOXEL),this._renderHiddenTransparentEdges(),g&&(this._oitEnabled?this._renderOIT(Ie.Geometry,p):this._renderTransparentGeometry()),u.update((e=>this._renderNodes(D.TRANSPARENT,e,g))),this.fboCache.debugCallback?.(D.TRANSPARENT,u.color.fbo),this._renderGeometryDepth(c),this._renderHUDVisibility(),c||this._plugins.render(this._pluginInput,oe.LINE_CALLOUTS);const T=r===se.ObjectAndLayerID?this._renderObjectAndLayerIdColor():null;this._renderEdges(ue.TRANSPARENT);const E=this._hasTransparentTerrain?this._renderTransparentTerrain():null;E&&(this.performanceInfo.advance(fe.TRANSPARENT_TERRAIN),this._bindParameters.hudVisibility&&(c?this._renderLineCallouts(v.Occluded):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositingHelper.compositeHUD(this._bindParameters,E.getTexture())),this._renderHUD(v.Occluded,u.color,p))),this._bindParameters.cullAboveTerrain=!1,E&&(u.bind(),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,E.getTexture()),E.release(),c&&(this._renderEdges(ue.OPAQUE),g&&(this._oitEnabled?this._renderOIT(Ie.Geometry,p):this._renderTransparentGeometry(),this.performanceInfo.advance(fe.TRANSPARENT)),this._renderEdges(ue.TRANSPARENT))),this._bindParameters.ssao=d(this._bindParameters.ssao),c&&this._renderLineCallouts(v.NotOccluded),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment(),this._pluginInput.set(O.FOCUSAREA,this._renderFocusAreaGeometry()),u.update((e=>this._renderNodes(O.TRANSPARENT_ENVIRONMENT,e))),u.update((e=>this._renderNodes(O.VIEWSHED,e))),u.update((e=>this._renderNodes(O.LASERLINES,e))),u.update((e=>this._renderNodes(O.OCCLUDED,e))),this._pluginInput.set("highlights",this._renderHighlightPrepass()),u.update((e=>this._renderNodes(D.COMPOSITE,e))),this._pluginInput.release(O.FOCUSAREA);const A=!(r!==se.Default||_||o&&!i),P=this._pluginInput.get(D.COMPOSITE),R=A?L:this.fboCache.acquire(P.fbo.width,P.fbo.height,O.ANTIALIASING),S=this._nodes.produces(O.ANTIALIASING)?this._renderNodes(O.ANTIALIASING,R):this._blitFBO(P,R,!1);let I;this._pluginInput.set(O.ANTIALIASING,S),this._hasHUDHighlights?(this._renderHUD(v.NotOccluded,S,p),I=this._renderNodes(O.HIGHLIGHTS,S)):(I=this._renderNodes(O.HIGHLIGHTS,S),this._renderHUD(v.NotOccluded,I,p));const C=this._renderNodes(O.MAGNIFIER,I);return o&&!i&&r===se.Default&&!_&&this._blitFBO(C),_?(C.attachDepth(u.depth),this._blitFBO(this._renderNodes(D.FINAL,C)),C.detachDepth()):this._pluginInput.set(D.FINAL,C),this._pluginInput.release("highlights"),this.onPostRender&&this.onPostRender(),this._releaseFBOs(),u.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),this.performanceInfo.finishFrame(),r!==se.Default&&(this._releaseFBOs(),this._disposeOffscreenBuffers()),new ce(this._pluginInput.get(D.FINAL),T)}_precompileShaders(e,t,r){if(++this._plugins.context.techniques.precompiling,this._renderContext.output=r,this._precompileOpaqueGeometry(),this._nodes.precompile(O.OPAQUE_ENVIRONMENT),this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,this._renderContext.output=U.Depth,this._plugins.precompile(oe.TRANSPARENT_TERRAIN),e&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=r,this._plugins.precompile(oe.TRANSPARENT_TERRAIN),t&&(this._precompileTransparentGeometry(),this._hasTransparentTerrain&&(this._bindParameters.cullAboveTerrain=!1,this._precompileTransparentGeometry(),this._bindParameters.cullAboveTerrain=e)),this._nodes.precompile(O.FOCUSAREA),this._needsHUDVisibility&&this._plugins.precompile(oe.OCCLUSION_PIXELS),this._plugins.precompile(oe.LINE_CALLOUTS),this._precompileHUD(v.Occluded),this._bindParameters.terrainDepthTest=!1,this._bindParameters.cullAboveTerrain=!1,this._nodes.precompile(O.VIEWSHED,O.LASERLINES,O.OCCLUDED,O.ANTIALIASING,O.HIGHLIGHTS),this._precompileHUD(v.NotOccluded),this._hasHighlights){const e=this._bindParameters;e.highlights.forEach(((t,r)=>{e.highlightLevel=r,this._precompileAllGeometry(U.Highlight)})),e.highlightLevel=null}this._nodes.precompile(D.COMPOSITE,O.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(oe.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),--this._plugins.context.techniques.precompiling}_updateHighlights(){const e=this._stage.view.state;this._renderers.forEach((t=>t.updateHighlights(e.highlightOrderMap)))}_renderFocusAreaGeometry(){if(!this._nodes.produces(O.FOCUSAREA))return null;const{width:e,height:t}=this._framebufferSize;let r=this.fboCache.acquire(e,t,O.FOCUSAREA);return r=this._nodes.render(r,this._pluginInput),this.performanceInfo.advance(fe.FOCUS_AREA_MASK),r}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;++this._techniques.precompiling;const e=this._framebufferSize;let t=this.fboCache.acquire(e.width,e.height,"olid");return t.acquireDepth(y.DEPTH_STENCIL_TEXTURE),t=this._nodes.render(t,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(fe.OBJECT_AND_LAYER_ID_COLOR),t}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,r=e===z.BACKGROUND;if(r||t){const e=r?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const s=Math.max(e,i);this._animationTimestep.frame(s,r)}}readMainDepth(e,t){const{mainDepth:r,camera:i}=this._bindParameters;if(!r)return;const s=this.fboCache.acquire(this._framebufferSize.width,this._framebufferSize.height,"linear-depth");this._rctx.bindFramebuffer(s.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositingHelper.blitDepthToLinearDepth(this._bindParameters,r),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),s.fbo?.readPixels(e[0],e[1],e[2],e[3],Te.RGBA,Ee.UNSIGNED_BYTE,t),s.release()}readHUDVisibility(e,t,r,i,s){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,r,i,Te.RGBA,Ee.UNSIGNED_BYTE,s)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}_renderEdges(e){const t=this._edgeView;if(!t?.shouldRender())return;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"edges"),s=()=>t.render(this._bindParameters,e),a=this._bindParameters.geometryDepth;this.renderToTargets(s,i,a??this._framebuffer.depth,C),this._framebuffer.bind(),this._compositingHelper.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(e===ue.OPAQUE?fe.OPAQUE_EDGES:fe.TRANSPARENT_EDGES)}_renderOverlay(e){this._bindParameters.overlay=this.overlay?.render(e),this._bindParameters.overlay&&this.performanceInfo.advance(fe.OVERLAY)}_renderShadowMap(e,t,r){if(!this.shadowsEnabled)return;const i=this._shadowMap;i.start(e,t,r,this.isFeatureEnabled(ne.HighResolutionShadows),this._stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(U.ShadowHighlight,this._shadowMap),i.moveSnapshot(le.Highlight),this._renderShadowCascades(U.ShadowExcludeHighlight,this._shadowMap),i.copySnapshot(le.ExcludeHighlight),this._renderShadowCascades(U.ShadowHighlight,this._shadowMap)):this._renderShadowCascades(U.Shadow),i.finish(),e.setGLViewport(this._rctx),this.performanceInfo.advance(fe.SHADOW_MAP)}_precompileShadowCascades(e){for(const t of this._shadowMap.cascades)t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.camera),this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(U.Depth)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._needsShadowAccumulation||this._debugNeedsDepth}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");if(e){const t=this._needsDepth?e.getAttachment(Ae):null;t?.retain(),this._pluginInput.set(O.SSAO,this._renderSSAO()),this._renderGeometryWithoutNormalsDepth(t)}else this._renderAllGeometryDepth()}_renderGeometryWithoutNormalsDepth(e){if(!this._needsDepth||!e)return void(this._bindParameters.depth=d(this._bindParameters.depth));const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"depth");r.attachDepth(e),e.release(),this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(Pe.STENCIL),this._renderGeometryWithoutNormals(U.Depth),d(this._bindParameters.depth),this._bindParameters.depth=r.obtainDepthTexture(),r.release(),this.performanceInfo.advance(fe.DEPTH)}_renderAllGeometryDepth(){if(!this._needsDepth)return void(this._bindParameters.depth=d(this._bindParameters.depth));const e=this._framebufferSize,t=this.fboCache.acquire(e.width,e.height,"depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(Pe.DEPTH|Pe.STENCIL),this.renderAllGeometry(U.Depth),d(this._bindParameters.depth),this._bindParameters.depth=t.obtainDepthTexture(),t.release(),this.performanceInfo.advance(fe.DEPTH)}_renderTerrainDepth(e){if(this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,!e)return void(this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth));const t=this._renderContext.output;this._renderContext.output=U.Depth;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"terrain depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(Pe.DEPTH|Pe.STENCIL),this._renderTransparentTerrain(),d(this._bindParameters.terrainDepth),this._bindParameters.terrainDepth=i.obtainDepthTexture(),this._renderContext.output=t,i.release()}_renderGeometryDepth(e){if(!e)return void(this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth));const t=this._renderContext.output,{width:r,height:i}=this._framebufferSize,s=this.fboCache.acquire(r,i,"geometry depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(Pe.DEPTH|Pe.STENCIL),this._renderOpaqueAndTransparentGeometry(U.Depth),this._renderContext.output=t,d(this._bindParameters.geometryDepth),this._bindParameters.geometryDepth=s.obtainDepthTexture(),s.release()}get _needsDepthRange(){return this._shadowMap.enabled||this._needsShadowAccumulation}_computeDepthRange(e){if(!this._needsDepthRange)return Y.zero;const t=K(e,this._plugins.plugins,this._stage.layers);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}get _normalsRequired(){const e=this._nodes.require("normals",D.FINAL,D.COMPOSITE,D.OPAQUE,D.TRANSPARENT,O.VIEWSHED,O.LASERLINES);return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(U.Normal),this._needsDepth&&this._precompileAllGeometry(U.Depth),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(U.ShadowHighlight),this._precompileShadowCascades(U.ShadowExcludeHighlight),this._precompileShadowCascades(U.ShadowHighlight)):this._precompileShadowCascades(U.Shadow)),this._needsShadowAccumulation&&this._precompileAllGeometry(U.Shadow)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"normals",H.RGBA);r.acquireDepth(y.DEPTH_STENCIL_TEXTURE),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._renderGeometryWithNormals(U.Normal);const i=this._nodes.optional("normals",D.FINAL,D.COMPOSITE,D.OPAQUE,D.TRANSPARENT,O.VIEWSHED);return r.retain(e+i-1),this.performanceInfo.advance(fe.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(!this.hasSSAO||!e)return void e?.detachDepth();L.setName(O.SSAO);const t=this._nodes.render(L,this._pluginInput);return this._bindParameters.ssao=t,e.detachDepth(),this._pluginInput.release("normals"),this.performanceInfo.advance(fe.SSAO),t}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(oe.TRANSPARENT_TERRAIN),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentTerrain()}precompileSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const r of t)this._renderContext.renderOccludedMask=r,this.precompileSlots(e,...Ne);this._renderContext.renderOccludedMask=re}renderSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.forAll((e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t,this._pluginInput)}))}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>$.Occlude&&this._plugins.render(this._pluginInput,oe.OCCLUDED_TERRAIN),this.renderSlots(e,...Ne),this._renderContext.renderOccludedMask=re}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,oe.HUD_MATERIAL)}precompileViewshedShadowMap(){this._precompileAllGeometry(U.ViewshedShadow)}renderViewshedShadowMap(e){const{camera:t,contentCamera:r}=this._bindParameters,i=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(U.ViewshedShadow),this._ensureBindParametersCamera(t,r),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=i}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...Ce),this._renderTransparentTerrain()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...we)}_precompileOpaqueGeometry(){this._plugins.precompile(...De)}_renderOpaqueGeometry(){this._plugins.render(this._pluginInput,...De)}_renderTransparentGeometry(){this._plugins.render(this._pluginInput,...Oe)}get _hasTransparentTerrain(){return this._plugins.produces(U.Color,oe.TRANSPARENT_TERRAIN)}_renderTransparentTerrain(){const e=()=>this._plugins.render(this._pluginInput,oe.TRANSPARENT_TERRAIN);if(!F(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent terrain");return this.renderToTargets(e,r,this._framebuffer.depth,C),r}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,oe.OCCLUSION_PIXELS)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebufferSize;let r=this._bindParameters.hudVisibility;r?.fbo?.width===e&&r?.fbo?.height===t||(r?.release(),r=this.fboCache.acquire(e,t,"hud visibility",H.RGBA4),this._bindParameters.hudVisibility=r);const i=this._bindParameters.geometryDepth;r.attachDepth(i||this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(this._pluginInput,oe.OCCLUSION_PIXELS),r.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(fe.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,e===v.Occluded){const e=()=>this._plugins.render(this._pluginInput,oe.LINE_CALLOUTS),t=this._framebufferSize,r=this.fboCache.acquireDepth(y.DEPTH16_BUFFER,t.width,t.height,"line callouts");this.renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(this._pluginInput,oe.LINE_CALLOUTS)}_precompileHUD(e){if(this._precompileHUDOutput(e),this._hasHighlights){const t=this._renderContext.output;this._renderContext.output=U.Highlight,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._oitEnabled&&F(this._renderContext.output)?(this._bindParameters.oitPass=ee.ColorAlpha,this._plugins.precompile(...ye),this._bindParameters.oitPass=ee.FrontFace,this._plugins.precompile(...ye),this._bindParameters.oitPass=ee.NONE):this._plugins.precompile(...ye),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t,r){if(this._pluginsHas.hudElements){if(this._oitEnabled){const i=this._renderOIT(Ie.HUD,r,e);this._rctx.bindFramebuffer(t.fbo),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,i.getTexture()),i.release()}else if(this._renderContext.output=r,e===v.Occluded){const t=()=>this._renderHUDElements(e),r=this._framebufferSize,i=this.fboCache.acquireDepth(y.DEPTH16_BUFFER,r.width,r.height,"hud");this.renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(y.DEPTH16_BUFFER),this._rctx.bindFramebuffer(t.fbo),this._renderHUDElements(e),t.detachDepth();this.performanceInfo.advance(e===v.Occluded?fe.HUD_OCCLUDED:fe.HUD)}}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,...ye)}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(U.ShadowHighlight,oe.OPAQUE_MATERIAL)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:r}=this,i=this._framebufferSize,s=e.acquire(i.width,i.height,"highlights",H.RG);return s.acquireDepth(y.DEPTH_STENCIL_TEXTURE),t.bindFramebuffer(s.fbo),t.clearFramebuffer(C,!0),this._renderContext.output=U.Highlight,t.bindFramebuffer(s.fbo),B(t,e,i,r,(()=>this._renderHighlightGeometries())),this.performanceInfo.advance(fe.HIGHLIGHTS),s}_renderHighlightGeometries(){this._plugins.render(this._pluginInput,...He),this._rctx.clear(Pe.DEPTH),this._renderHUDElements(v.Both)}get _needsShadowAccumulation(){return this._shadowAccumulator.accumulating}_renderShadowAccumulation(e,t,r){this._needsShadowAccumulation&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,e,t,r)&&this.performanceInfo.advance(fe.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this._oitEnabled&&F(this._renderContext.output)?(this._bindParameters.oitPass=ee.ColorAlpha,this._plugins.precompile(...Oe),this._bindParameters.oitPass=ee.FrontFace,this._plugins.precompile(...Oe),this._bindParameters.oitPass=ee.NONE):this._plugins.precompile(...Oe)}_renderOIT(e,t,r=v.Both){const i=e===Ie.HUD,s=this._framebufferSize,a=i?this.fboCache.acquire(s.width,s.height,"oit hud composite"):null,n=i?()=>this._renderHUDElements(r):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=t,h.oitPass=ee.ColorAlpha;const d=a?"oit hud color+alpha":"oit color+alpha",_=this.fboCache.acquire(s.width,s.height,d,H.RGBA16F),l=t===U.ColorEmission;l&&_.acquireColor(Re.COLOR_ATTACHMENT1,H.RGBA16F,"emissive"),_.acquireColor(l?Re.COLOR_ATTACHMENT2:Re.COLOR_ATTACHMENT1,H.R16F),a||_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer([0,0,0,1]),l&&this._rctx.gl.clearBufferfv(this._rctx.gl.COLOR,1,S),n(),_.detachDepth(),h.oitPass=ee.FrontFace;const p=this.fboCache.acquire(s.width,s.height,a?"oit hud front":"oit front");return l&&p.acquireColor(Re.COLOR_ATTACHMENT1,H.RGBA,"emissive"),a?p.acquireDepth(y.DEPTH16_BUFFER):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(C,!!a),n(),p.detachDepth(),h.oitPass=ee.NONE,a?(this._rctx.bindFramebuffer(a.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(Pe.COLOR)):this._framebuffer.bind(),this._oitblend??=new Q(this._techniques),this._oitblend.blend(this._rctx,_,p,h,l),a?.detachDepth(),p.release(),_.release(),this._renderContext.output=o,a}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(fe.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(this._pluginInput,oe.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),this.performanceInfo.advance(fe.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(this._pluginInput,e),this.performanceInfo.advance(t))}_renderNodes(e,t,r=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return r&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNormals);return this.performanceInfo.advance(e),i}_blitFBO(e,t=L,r=!0){return this._blit??=new j(this._techniques),this._blit.blit(this._rctx,e,t,this._bindParameters),this._pluginInput.set(e.name,t),r&&e.release(),t}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=A:(T(Le,this._bindParameters.camera.viewMatrix),T(xe,this._bindParameters.camera.projectionMatrix),E(Me,Le,xe),E(Me,this._renderContext.lastFrameCamera.viewMatrix,Me),E(Me,this._renderContext.lastFrameCamera.projectionMatrix,Me),this._reprojectionMatrix=Me);const t=this._stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=A,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,r,i){this._bindParameters.updateLighting(e,t,r,i),this._requestRender(z.UPDATE)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}renderToTargets(e,t,r,i,s=!1,a=!1){t.attachDepth(r),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(i,s,a),e(),t.detachDepth()}get test(){}}var Ie;e([f({readOnly:!0})],Se.prototype,"fullResolutionAtmosphere",null),e([f()],Se.prototype,"_edgeView",void 0),e([f()],Se.prototype,"updating",null),function(e){e[e.Geometry=0]="Geometry",e[e.HUD=1]="HUD"}(Ie||(Ie={}));const Ce=[oe.INTEGRATED_MESH,oe.OPAQUE_TERRAIN,oe.OPAQUE_MATERIAL,oe.TRANSPARENT_MATERIAL],we=[oe.OPAQUE_MATERIAL_WITHOUT_NORMALS,oe.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],De=[oe.INTEGRATED_MESH,oe.OPAQUE_TERRAIN,oe.OPAQUE_MATERIAL,oe.OPAQUE_MATERIAL_WITHOUT_NORMALS],Oe=[oe.TRANSPARENT_MATERIAL,oe.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],Ne=[oe.OPAQUE_MATERIAL,oe.TRANSPARENT_MATERIAL,oe.TRANSPARENT_MATERIAL_WITHOUT_DEPTH],ye=[oe.LINE_CALLOUTS_HUD_DEPTH,oe.HUD_MATERIAL,oe.LABEL_MATERIAL],He=[oe.TRANSPARENT_MATERIAL,oe.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,oe.OPAQUE_MATERIAL,oe.OPAQUE_MATERIAL_WITHOUT_NORMALS,oe.TRANSPARENT_TERRAIN,oe.INTEGRATED_MESH,oe.OPAQUE_TERRAIN],xe=P(),Le=P(),Me=P();function Ue(e){return t=>e.immediate.schedule(t)}export{Se as Renderer};
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+
import{_ as e}from"../../../../chunks/tslib.es6.js";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as r}from"../../../../core/asyncUtils.js";import{unitRGBAFromColor as i}from"../../../../core/colorUtils.js";import has from"../../../../core/has.js";import{clamp as s,lerp as a}from"../../../../core/mathUtils.js";import{removeMaybe as n,abortMaybe as h,destroyMaybe as o,releaseMaybe as d}from"../../../../core/maybe.js";import{throwIfAborted as _}from"../../../../core/promiseUtils.js";import{watch as l,syncAndInitial as p,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as c}from"../../../../core/signal.js";import{Milliseconds as g}from"../../../../core/time.js";import{property as f}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/accessorSupport/interfaces.js";import"../../../../core/accessorSupport/tracking/Flags.js";import"../../../../core/Warning.js";import"../../../../core/Error.js";import{equals as b,invert as T,multiply as E}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as A,create as P}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{s as R}from"../../../../chunks/vec42.js";import{ZEROS as S}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{fromValues as I,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as w}from"../../../../geometry/support/Indices.js";import{RenderCategory as D,InternalRenderCategory as O}from"../../webgl.js";import{debugFlags as N}from"../../support/debugFlags.js";import{DepthFormat as y,ColorFormat as H}from"../../webgl/formats.js";import{FBOCache as x,defaultWebGLFBO as L}from"../core/FBOCache.js";import{RenderPassManager as M}from"../core/renderPasses/RenderPassManager.js";import{ShaderOutput as U,isColorOrColorEmission as F}from"../core/shaderLibrary/ShaderOutput.js";import{HUDRenderStyle as v}from"../core/shaderLibrary/hud/HUDRenderStyle.js";import{distanceFadeEnd as G}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as q}from"../effects/RenderNodes.js";import{RenderPluginManager as V}from"../effects/RenderPluginManager.js";import{Blit as j}from"../effects/blit/Blit.js";import{renderHighlightBuffer as B}from"../effects/highlight/Highlight.js";import{OITBlend as Q}from"../effects/transparency/OITBlend.js";import{AnimationTimer as W}from"./AnimationTimer.js";import{AnimationTimeStep as k}from"./AnimationTimeStep.js";import{RenderRequestType as z}from"./basicInterfaces.js";import{BoundingInfo as X}from"./BoundingInfo.js";import{DepthRange as Y}from"./DepthRange.js";import{depthRangeFromScene as K}from"./depthRangeUtils.js";import{hudFragmentOpacityParameters as J}from"./hudFragmentOpacityParameters.js";import{MainFramebuffer as Z}from"./MainFramebuffer.js";import{RenderOccludedFlag as $}from"./Material.js";import{OITPass as ee}from"./OITPass.js";import{RenderContext as te,defaultRenderOccludedMask as re}from"./RenderContext.js";import{splitRenderGeometryChangeSetByMaterial as ie,RendererTarget as se}from"./rendererUtils.js";import{setupFeatureDefaults as ae,RenderFeature as ne}from"./RenderFeature.js";import{RenderPluginInput as he}from"./RenderPluginInput.js";import{RenderSlot as oe}from"./RenderSlot.js";import{ShadowAccumulator as de}from"./ShadowAccumulator.js";import{ShadowMap as _e,SnapshotSlot as le}from"./ShadowMap.js";import pe from"./SliceHelper.js";import{Transparency as ue}from"./edgeRendering/interfaces.js";import{MergedRenderer as me}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as ce}from"../parts/renderUtils.js";import{RendererPerformanceInfo as ge,PerformanceCategory as fe}from"../statistics/RendererPerformanceInfo.js";import{RenderState as be}from"../../../support/RenderState.js";import{PixelFormat as Te,PixelType as Ee,DepthStencilAttachment as Ae,FramebufferBit as Pe,ColorAttachment as Re}from"../../../webgl/enums.js";class Se{constructor(e,t,r,s,a,n){this._stage=e,this._techniques=r,this._rctx=s,this._compositingHelper=a,this._requestRender=n,this._pluginsHas={hudElements:!1,water:!1},this._renderers=new Map,this.renderPassManager=new M,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=I(0,0,0,1),this._sliceHelper=new pe,this._blit=null,this._oitblend=null,this._state=c(be.IDLE),this._highQualityTransparencyEnabled=!0,this._ssrEnabled=!1,this._hasAnimations=!1,this._animationTimestep=new k,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=c(0),this._lastFrameTime=g(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new he,this._releaseNormals=e=>{e.some((({name:e})=>"normals"===e))&&this._pluginInput.release("normals")},this._debugNeedsDepth=!1,this.fboCache=new x(s),this._renderStateFeatures=c(ae(!has("disable-feature:high-quality-idle"),e.view.qualityProfile)),this._framebuffer=new Z(this.fboCache),this.performanceInfo=new ge(this._rctx),this._shadowMap=new _e(this.fboCache,e.viewingMode),this._shadowAccumulator=new de(this.fboCache,r,e,(e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t}),((e,t,r)=>{const i=this._stage.view.qualitySettings.maximumPixelRatio;e.shadowMap.start(e.camera,t,r,!0,i),this._renderShadowCascades(U.Shadow,e.shadowMap),e.shadowMap.finish(),e.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(e.camera,e.contentCamera)}),n),this._renderContext=new te(this._rctx,this._shadowMap,r),this._nodes=new q(this._renderContext),this._plugins=new V({renderContext:this._renderContext,techniques:r,materials:t,requestRender:n,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this._handles=[l((()=>this._stage.view.state.camera),(()=>n()),p),l((()=>N.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES),(e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(ue.TRANSPARENT):()=>{},n()}),u),l((()=>this._stage.view.environment.background?.color),(e=>{const t=e?i(e):C;R(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),n()}),p),l((()=>this._stage.view.state.camera.relativeElevation),(e=>this._inGlobeView=(e??1/0)>=G),p),l((()=>this._bindParameters.clouds.fadeFactor),(()=>this._bindParameters.fadeLighting()),m),l((()=>this._bindParameters.clouds.data?.state),(()=>n()),m),l((()=>this._stage.view.state.highlights),(e=>{this._bindParameters.highlights=e,this._updateHighlights(),n()}),u)]}destroy(){this._handles.forEach((e=>e.remove())),this._gpuTimerHandle=n(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.dispose(),this._loadEdgeViewTask=h(this._loadEdgeViewTask),this._edgeView=o(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this.fboCache.destroy(),this._plugins.destroy(),this._renderers.clear(),this._blit=null,this._oitblend=null,X.prune(),me.prune(),w()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _framebufferSize(){return this._framebuffer.size}updateRenderFeatures(e=null,t=!has("disable-feature:high-quality-idle")){this._renderStateFeatures.value=ae(t,e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,r){this._renderStateFeatures.mutate((i=>i.set(t,e,r))),this._requestRender()}get _highQualityTransparency(){return this._highQualityTransparencyEnabled||this.isFeatureEnabled(ne.HighQualityTransparency)}get hasReflections(){return this._pluginsHas.water&&(this._ssrEnabled||this.isFeatureEnabled(ne.WaterReflection))}get _hasHighlights(){return this._plugins.produces(U.Highlight,oe.OPAQUE_MATERIAL,oe.TRANSPARENT_MATERIAL,oe.DRAPED_MATERIAL,oe.HUD_MATERIAL,oe.LABEL_MATERIAL)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(U.Highlight,oe.HUD_MATERIAL,oe.LABEL_MATERIAL)}get hasSSAO(){return(this._stage.view.qualitySettings.ambientOcclusion||this.isFeatureEnabled(ne.SSAO))&&!this._inGlobeView}get hasSMAA(){return this._stage.view.qualitySettings.antialiasingEnabled||this.isFeatureEnabled(ne.Antialiasing)}get fullResolutionAtmosphere(){return this._stage.view.qualitySettings.highResolutionAtmosphere||this.isFeatureEnabled(ne.HighResolutionAtmosphere)}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=d(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeOffscreenBuffers(),this._bindParameters.depth=d(this._bindParameters.depth),this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility)}get updating(){return null!=this._edgeView&&this._edgeView.updating||this._shadowAccumulator.running||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=r((async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");_(e);const r=this._edgeView=new t({rctx:this._rctx,renderSR:this._stage.view.renderSpatialReference,viewingMode:this._stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Ue(this._stage.view.resourceController)});return this._handles.push(l((()=>r.updating),(()=>this._requestRender()),m)),this._requestRender(),this._edgeViewCallbacks.forEach((e=>e(r))),this._edgeViewCallbacks.length=0,r}))),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&b(this._bindParameters.ssr.reprojectionMatrix,A)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:r}=this;if(void 0!==e.qualitySettings?.reflections&&this._ssrEnabled!==e.qualitySettings.reflections&&(this._ssrEnabled=e.qualitySettings.reflections,this._requestRender()),void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),null!=e.environment){null!=e.environment.weather&&(this._bindParameters.weather=e.environment.weather,this._bindParameters.weatherVisible=!!e.weatherVisible);const t="virtual"!==e.environment.lighting.type;r.enableFillLights!==t&&(r.enableFillLights=t,this._requestRender())}void 0!==e.highQualityTransparency&&this._highQualityTransparencyEnabled!==e.highQualityTransparency&&(this._highQualityTransparencyEnabled=e.highQualityTransparency,this._requestRender()),void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slicePlane(e){this._sliceHelper.plane!==e&&(this._sliceHelper.plane=e,this._requestRender())}get plugins(){return this._plugins}getMaterialRenderer(e){return this._renderers.get(e)}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlend.result}get _oitEnabled(){return this._highQualityTransparency&&this._hasOITSupport}modify(e,t){this._isRendering&&console.warn("Renderer.modify called while rendering");const{adds:r,removes:i,updates:s}=e;if(0===r.length&&0===i.length&&0===s.length)return;ie(e).forEach(((r,i)=>{if(t.done)return;let s=this._renderers.get(i);null==s&&r.adds.length>0&&(s=new me({material:i,highlightOrderMap:this._stage.view.state.highlightOrderMap}),s.initializeRenderContext(this._plugins.context),this._plugins.add(s),this._renderers.set(i,s)),s&&(s.modify(r),s.updateHighlights(this._stage.view.state.highlightOrderMap),0===s.numGeometries&&(this._renderers.delete(s.material),this._plugins.remove(s),s.destroy())),r.removes.forEach((t=>e.removes.removeUnordered(t))),r.adds.forEach((t=>e.adds.removeUnordered(t))),r.updates.forEach((t=>e.updates.removeUnordered(t))),t.madeProgress()})),this.updateHasFlags()}updateHasFlags(){const has=this._pluginsHas;has.hudElements=this._plugins.produces(U.Color,...ye),has.water=this._plugins.produces(U.Normal,oe.DRAPED_WATER),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new W(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const r=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==r&&(this._gpuTimerHandle=r?n(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,r=se.Default,i=!1){try{return this._isRendering=!0,this._render(e,t,r,i)}catch(s){console.error(`Exception during rendering: ${s}`)}finally{this._isRendering=!1}return new ce(this._pluginInput.get(D.FINAL),null)}_updateHUDOccludedFragmentOpacity(e,t){const{idleOpacity:r,navigatingOpacity:i,maxDelta:n,tiltFadeStart:h,tiltFadeEnd:o,altitudeStart:d,altitudeEnd:_}=J,l=this._stage.view,p=l.stateManager.camera,u=l.qualitySettings.fadeDuration,m=e===be.IDLE?r:i,c=s((p.tilt-h)/(o-h),0,1),g=s((p.position.z??0-d)/(_-d),0,1),f=a(a(1,m,c),1,g),b=this._bindParameters.hudOccludedFragmentOpacity;if(u<=0||b===f||0===this._lastFrameTime||this._lastFrameTime>t)return this._bindParameters.hudOccludedFragmentOpacity=f,void(this._lastFrameTime=t);const T=t-this._lastFrameTime;this._lastFrameTime=t;const E=Math.min(Math.abs(r-i)*T/u,n);E>=Math.abs(f-b)?this._bindParameters.hudOccludedFragmentOpacity=f:(this._bindParameters.hudOccludedFragmentOpacity=b+Math.sign(f-b)*E,this._requestRender())}_render(e,t,r=se.Default,i){this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=r===se.Default,this._disposeBindBuffers();const{camera:s,contentCamera:a,mode:n,alignPixelEnabled:h}=e;this._state.value=n;const o=this._nodes.produces("magnifier-color"),_=this._nodes.produces(D.FINAL),l=this._nodes.require("emissive",D.FINAL,D.COMPOSITE)>0&&this._plugins.hasEmissions,p=l?U.ColorEmission:U.Color;this._renderContext.time=t,this._renderContext.output=p,this._bindParameters.oitPass=ee.NONE,this._bindParameters.alignPixelEnabled=h,this._bindParameters.decorations=!i,this._bindParameters.mainDepth=null,this._bindParameters.slicePlane=this._sliceHelper.plane,this._bindParameters.viewshedEnabled=this._nodes.produces(O.VIEWSHED),this._renderOverlay(t),s.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(s.fullWidth,s.fullHeight,this._backgroundColor,l);this.hasReflections?(m?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=m):m?.release(),this._ensureBindParametersCamera(s,a),this._updateHUDOccludedFragmentOpacity(n,t),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!i;const c=this._highQualityTransparency&&this._hasTransparentTerrain,g=this._plugins.produces(U.Color,...Oe);this._precompilePrepasses(),this.performanceInfo.advance(fe.PREPARE);const f=this._computeDepthRange(s);this._renderShadowMap(s,this._bindParameters.lighting.mainLight.direction,f),this._ensureBindParametersCamera(s,a),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(f,s,a),this._ensureBindParametersSSR(t),this._precompileShaders(c,g,p),this._renderContext.output=p,u.bind(),this._bindParameters.mainDepth=u.depth.attachment;const b=this.plugins.produces(U.Color,...De);b&&this._renderOpaqueGeometry(),u.update((e=>this._renderNodes(D.OPAQUE,e,b))),this.fboCache.debugCallback?.(D.OPAQUE,u.color.fbo),u.update((e=>this._renderNodes(O.OPAQUE_ENVIRONMENT,e))),this.fboCache.debugCallback?.(O.OPAQUE_ENVIRONMENT,u.color.fbo),this._renderTerrainDepth(c),this._renderEdges(ue.OPAQUE),u.bind(),this._renderPlugins(oe.VOXEL,fe.VOXEL),this._renderHiddenTransparentEdges(),g&&(this._oitEnabled?this._renderOIT(Ie.Geometry,p):this._renderTransparentGeometry()),u.update((e=>this._renderNodes(D.TRANSPARENT,e,g))),this.fboCache.debugCallback?.(D.TRANSPARENT,u.color.fbo),this._renderGeometryDepth(c),this._renderHUDVisibility(),c||this._plugins.render(this._pluginInput,oe.LINE_CALLOUTS);const T=r===se.ObjectAndLayerID?this._renderObjectAndLayerIdColor():null;this._renderEdges(ue.TRANSPARENT);const E=this._hasTransparentTerrain?this._renderTransparentTerrain():null;E&&(this.performanceInfo.advance(fe.TRANSPARENT_TERRAIN),this._bindParameters.hudVisibility&&(c?this._renderLineCallouts(v.Occluded):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositingHelper.compositeHUD(this._bindParameters,E.getTexture())),this._renderHUD(v.Occluded,u.color,p))),this._bindParameters.cullAboveTerrain=!1,E&&(u.bind(),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,E.getTexture()),E.release(),c&&(this._renderEdges(ue.OPAQUE),g&&(this._oitEnabled?this._renderOIT(Ie.Geometry,p):this._renderTransparentGeometry(),this.performanceInfo.advance(fe.TRANSPARENT)),this._renderEdges(ue.TRANSPARENT))),this._bindParameters.ssao=d(this._bindParameters.ssao),c&&this._renderLineCallouts(v.NotOccluded),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment(),this._pluginInput.set(O.FOCUSAREA,this._renderFocusAreaGeometry()),u.update((e=>this._renderNodes(O.TRANSPARENT_ENVIRONMENT,e))),u.update((e=>this._renderNodes(O.VIEWSHED,e))),u.update((e=>this._renderNodes(O.LASERLINES,e))),u.update((e=>this._renderNodes(O.OCCLUDED,e))),this._pluginInput.set("highlights",this._renderHighlightPrepass()),u.update((e=>this._renderNodes(D.COMPOSITE,e))),this._pluginInput.release(O.FOCUSAREA);const A=!(r!==se.Default||_||o&&!i),P=this._pluginInput.get(D.COMPOSITE),R=A?L:this.fboCache.acquire(P.fbo.width,P.fbo.height,O.ANTIALIASING),S=this._nodes.produces(O.ANTIALIASING)?this._renderNodes(O.ANTIALIASING,R):this._blitFBO(P,R,!1);let I;this._pluginInput.set(O.ANTIALIASING,S),this._hasHUDHighlights?(this._renderHUD(v.NotOccluded,S,p),I=this._renderNodes(O.HIGHLIGHTS,S)):(I=this._renderNodes(O.HIGHLIGHTS,S),this._renderHUD(v.NotOccluded,I,p));const C=this._renderNodes(O.MAGNIFIER,I);return o&&!i&&r===se.Default&&!_&&this._blitFBO(C),_?(C.attachDepth(u.depth),this._blitFBO(this._renderNodes(D.FINAL,C)),C.detachDepth()):this._pluginInput.set(D.FINAL,C),this._pluginInput.release("highlights"),this.onPostRender&&this.onPostRender(),this._releaseFBOs(),u.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),this.performanceInfo.finishFrame(),r!==se.Default&&(this._releaseFBOs(),this._disposeOffscreenBuffers()),new ce(this._pluginInput.get(D.FINAL),T)}_precompileShaders(e,t,r){if(++this._plugins.context.techniques.precompiling,this._renderContext.output=r,this._precompileOpaqueGeometry(),this._nodes.precompile(O.OPAQUE_ENVIRONMENT),this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,this._renderContext.output=U.Depth,this._plugins.precompile(oe.TRANSPARENT_TERRAIN),e&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=r,this._plugins.precompile(oe.TRANSPARENT_TERRAIN),t&&(this._precompileTransparentGeometry(),this._hasTransparentTerrain&&(this._bindParameters.cullAboveTerrain=!1,this._precompileTransparentGeometry(),this._bindParameters.cullAboveTerrain=e)),this._nodes.precompile(O.FOCUSAREA),this._needsHUDVisibility&&this._plugins.precompile(oe.OCCLUSION_PIXELS),this._plugins.precompile(oe.LINE_CALLOUTS),this._precompileHUD(v.Occluded),this._bindParameters.terrainDepthTest=!1,this._bindParameters.cullAboveTerrain=!1,this._nodes.precompile(O.VIEWSHED,O.LASERLINES,O.OCCLUDED,O.ANTIALIASING,O.HIGHLIGHTS),this._precompileHUD(v.NotOccluded),this._hasHighlights){const e=this._bindParameters;e.highlights.forEach(((t,r)=>{e.highlightLevel=r,this._precompileAllGeometry(U.Highlight)})),e.highlightLevel=null}this._nodes.precompile(D.COMPOSITE,O.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(oe.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),--this._plugins.context.techniques.precompiling}_updateHighlights(){const e=this._stage.view.state;this._renderers.forEach((t=>t.updateHighlights(e.highlightOrderMap)))}_renderFocusAreaGeometry(){if(!this._nodes.produces(O.FOCUSAREA))return null;const{width:e,height:t}=this._framebufferSize;let r=this.fboCache.acquire(e,t,O.FOCUSAREA);return r=this._nodes.render(r,this._pluginInput),this.performanceInfo.advance(fe.FOCUS_AREA_MASK),r}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;++this._techniques.precompiling;const e=this._framebufferSize;let t=this.fboCache.acquire(e.width,e.height,"olid");return t.acquireDepth(y.DEPTH_STENCIL_TEXTURE),t=this._nodes.render(t,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(fe.OBJECT_AND_LAYER_ID_COLOR),t}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,r=e===z.BACKGROUND;if(r||t){const e=r?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const s=Math.max(e,i);this._animationTimestep.frame(s,r)}}readMainDepth(e,t){const{mainDepth:r,camera:i}=this._bindParameters;if(!r)return;const s=this.fboCache.acquire(this._framebufferSize.width,this._framebufferSize.height,"linear-depth");this._rctx.bindFramebuffer(s.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositingHelper.blitDepthToLinearDepth(this._bindParameters,r),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),s.fbo?.readPixels(e[0],e[1],e[2],e[3],Te.RGBA,Ee.UNSIGNED_BYTE,t),s.release()}readHUDVisibility(e,t,r,i,s){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,r,i,Te.RGBA,Ee.UNSIGNED_BYTE,s)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}_renderEdges(e){const t=this._edgeView;if(!t?.shouldRender())return;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"edges"),s=()=>t.render(this._bindParameters,e),a=this._bindParameters.geometryDepth;this.renderToTargets(s,i,a??this._framebuffer.depth,C),this._framebuffer.bind(),this._compositingHelper.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(e===ue.OPAQUE?fe.OPAQUE_EDGES:fe.TRANSPARENT_EDGES)}_renderOverlay(e){this._bindParameters.overlay=this.overlay?.render(e),this._bindParameters.overlay&&this.performanceInfo.advance(fe.OVERLAY)}_renderShadowMap(e,t,r){if(!this.shadowsEnabled)return;const i=this._shadowMap;i.start(e,t,r,this.isFeatureEnabled(ne.HighResolutionShadows),this._stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(U.ShadowHighlight,this._shadowMap),i.moveSnapshot(le.Highlight),this._renderShadowCascades(U.ShadowExcludeHighlight,this._shadowMap),i.copySnapshot(le.ExcludeHighlight),this._renderShadowCascades(U.ShadowHighlight,this._shadowMap)):this._renderShadowCascades(U.Shadow),i.finish(),e.setGLViewport(this._rctx),this.performanceInfo.advance(fe.SHADOW_MAP)}_precompileShadowCascades(e){for(const t of this._shadowMap.cascades)t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.camera),this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(U.Depth)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._needsShadowAccumulation||this._debugNeedsDepth}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");if(e){const t=this._needsDepth?e.getAttachment(Ae):null;t?.retain(),this._pluginInput.set(O.SSAO,this._renderSSAO()),this._renderGeometryWithoutNormalsDepth(t)}else this._renderAllGeometryDepth()}_renderGeometryWithoutNormalsDepth(e){if(!this._needsDepth||!e)return void(this._bindParameters.depth=d(this._bindParameters.depth));const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"depth");r.attachDepth(e),e.release(),this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(Pe.STENCIL),this._renderGeometryWithoutNormals(U.Depth),d(this._bindParameters.depth),this._bindParameters.depth=r.obtainDepthTexture(),r.release(),this.performanceInfo.advance(fe.DEPTH)}_renderAllGeometryDepth(){if(!this._needsDepth)return void(this._bindParameters.depth=d(this._bindParameters.depth));const e=this._framebufferSize,t=this.fboCache.acquire(e.width,e.height,"depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(Pe.DEPTH|Pe.STENCIL),this.renderAllGeometry(U.Depth),d(this._bindParameters.depth),this._bindParameters.depth=t.obtainDepthTexture(),t.release(),this.performanceInfo.advance(fe.DEPTH)}_renderTerrainDepth(e){if(this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,!e)return void(this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth));const t=this._renderContext.output;this._renderContext.output=U.Depth;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"terrain depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(Pe.DEPTH|Pe.STENCIL),this._renderTransparentTerrain(),d(this._bindParameters.terrainDepth),this._bindParameters.terrainDepth=i.obtainDepthTexture(),this._renderContext.output=t,i.release()}_renderGeometryDepth(e){if(!e)return void(this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth));const t=this._renderContext.output,{width:r,height:i}=this._framebufferSize,s=this.fboCache.acquire(r,i,"geometry depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(Pe.DEPTH|Pe.STENCIL),this._renderOpaqueAndTransparentGeometry(U.Depth),this._renderContext.output=t,d(this._bindParameters.geometryDepth),this._bindParameters.geometryDepth=s.obtainDepthTexture(),s.release()}get _needsDepthRange(){return this._shadowMap.enabled||this._needsShadowAccumulation}_computeDepthRange(e){if(!this._needsDepthRange)return Y.zero;const t=K(e,this._plugins.plugins,this._stage.layers);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}get _normalsRequired(){const e=this._nodes.require("normals",D.FINAL,D.COMPOSITE,D.OPAQUE,D.TRANSPARENT,O.VIEWSHED,O.LASERLINES);return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(U.Normal),this._needsDepth&&this._precompileAllGeometry(U.Depth),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(U.ShadowHighlight),this._precompileShadowCascades(U.ShadowExcludeHighlight),this._precompileShadowCascades(U.ShadowHighlight)):this._precompileShadowCascades(U.Shadow)),this._needsShadowAccumulation&&this._precompileAllGeometry(U.Shadow)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"normals",H.RGBA);r.acquireDepth(y.DEPTH_STENCIL_TEXTURE),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._renderGeometryWithNormals(U.Normal);const i=this._nodes.optional("normals",D.FINAL,D.COMPOSITE,D.OPAQUE,D.TRANSPARENT,O.VIEWSHED);return r.retain(e+i-1),this.performanceInfo.advance(fe.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(!this.hasSSAO||!e)return void e?.detachDepth();L.setName(O.SSAO);const t=this._nodes.render(L,this._pluginInput);return this._bindParameters.ssao=t,e.detachDepth(),this._pluginInput.release("normals"),this.performanceInfo.advance(fe.SSAO),t}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(oe.TRANSPARENT_TERRAIN),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentTerrain()}precompileSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const r of t)this._renderContext.renderOccludedMask=r,this.precompileSlots(e,...Ne);this._renderContext.renderOccludedMask=re}renderSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.forAll((e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t,this._pluginInput)}))}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>$.Occlude&&this._plugins.render(this._pluginInput,oe.OCCLUDED_TERRAIN),this.renderSlots(e,...Ne),this._renderContext.renderOccludedMask=re}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,oe.HUD_MATERIAL)}precompileViewshedShadowMap(){this._precompileAllGeometry(U.ViewshedShadow)}renderViewshedShadowMap(e){const{camera:t,contentCamera:r}=this._bindParameters,i=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(U.ViewshedShadow),this._ensureBindParametersCamera(t,r),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=i}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...Ce),this._renderTransparentTerrain()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...we)}_precompileOpaqueGeometry(){this._plugins.precompile(...De)}_renderOpaqueGeometry(){this._plugins.render(this._pluginInput,...De)}_renderTransparentGeometry(){this._plugins.render(this._pluginInput,...Oe)}get _hasTransparentTerrain(){return this._plugins.produces(U.Color,oe.TRANSPARENT_TERRAIN)}_renderTransparentTerrain(){const e=()=>this._plugins.render(this._pluginInput,oe.TRANSPARENT_TERRAIN);if(!F(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent terrain");return this.renderToTargets(e,r,this._framebuffer.depth,C),r}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,oe.OCCLUSION_PIXELS)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebufferSize;let r=this._bindParameters.hudVisibility;r?.fbo?.width===e&&r?.fbo?.height===t||(r?.release(),r=this.fboCache.acquire(e,t,"hud visibility",H.RGBA4),this._bindParameters.hudVisibility=r);const i=this._bindParameters.geometryDepth;r.attachDepth(i||this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(this._pluginInput,oe.OCCLUSION_PIXELS),r.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(fe.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,e===v.Occluded){const e=()=>this._plugins.render(this._pluginInput,oe.LINE_CALLOUTS),t=this._framebufferSize,r=this.fboCache.acquireDepth(y.DEPTH16_BUFFER,t.width,t.height,"line callouts");this.renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(this._pluginInput,oe.LINE_CALLOUTS)}_precompileHUD(e){if(this._precompileHUDOutput(e),this._hasHighlights){const t=this._renderContext.output;this._renderContext.output=U.Highlight,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._oitEnabled&&F(this._renderContext.output)?(this._bindParameters.oitPass=ee.ColorAlpha,this._plugins.precompile(...ye),this._bindParameters.oitPass=ee.FrontFace,this._plugins.precompile(...ye),this._bindParameters.oitPass=ee.NONE):this._plugins.precompile(...ye),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t,r){if(this._pluginsHas.hudElements){if(this._oitEnabled){const i=this._renderOIT(Ie.HUD,r,e);this._rctx.bindFramebuffer(t.fbo),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,i.getTexture()),i.release()}else if(this._renderContext.output=r,e===v.Occluded){const t=()=>this._renderHUDElements(e),r=this._framebufferSize,i=this.fboCache.acquireDepth(y.DEPTH16_BUFFER,r.width,r.height,"hud");this.renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(y.DEPTH16_BUFFER),this._rctx.bindFramebuffer(t.fbo),this._renderHUDElements(e),t.detachDepth();this.performanceInfo.advance(e===v.Occluded?fe.HUD_OCCLUDED:fe.HUD)}}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,...ye)}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(U.ShadowHighlight,oe.OPAQUE_MATERIAL)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:r}=this,i=this._framebufferSize,s=e.acquire(i.width,i.height,"highlights",H.RG);return s.acquireDepth(y.DEPTH_STENCIL_TEXTURE),t.bindFramebuffer(s.fbo),t.clearFramebuffer(C,!0),this._renderContext.output=U.Highlight,t.bindFramebuffer(s.fbo),B(t,e,i,r,(()=>this._renderHighlightGeometries())),this.performanceInfo.advance(fe.HIGHLIGHTS),s}_renderHighlightGeometries(){this._plugins.render(this._pluginInput,...He),this._rctx.clear(Pe.DEPTH),this._renderHUDElements(v.Both)}get _needsShadowAccumulation(){return this._shadowAccumulator.accumulating}_renderShadowAccumulation(e,t,r){this._needsShadowAccumulation&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,e,t,r)&&this.performanceInfo.advance(fe.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this._oitEnabled&&F(this._renderContext.output)?(this._bindParameters.oitPass=ee.ColorAlpha,this._plugins.precompile(...Oe),this._bindParameters.oitPass=ee.FrontFace,this._plugins.precompile(...Oe),this._bindParameters.oitPass=ee.NONE):this._plugins.precompile(...Oe)}_renderOIT(e,t,r=v.Both){const i=e===Ie.HUD,s=this._framebufferSize,a=i?this.fboCache.acquire(s.width,s.height,"oit hud composite"):null,n=i?()=>this._renderHUDElements(r):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=t,h.oitPass=ee.ColorAlpha;const d=a?"oit hud color+alpha":"oit color+alpha",_=this.fboCache.acquire(s.width,s.height,d,H.RGBA16F),l=t===U.ColorEmission;l&&_.acquireColor(Re.COLOR_ATTACHMENT1,H.RGBA16F,"emissive"),_.acquireColor(l?Re.COLOR_ATTACHMENT2:Re.COLOR_ATTACHMENT1,H.R16F),a||_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer([0,0,0,1]),l&&this._rctx.gl.clearBufferfv(this._rctx.gl.COLOR,1,S),n(),_.detachDepth(),h.oitPass=ee.FrontFace;const p=this.fboCache.acquire(s.width,s.height,a?"oit hud front":"oit front");return l&&p.acquireColor(Re.COLOR_ATTACHMENT1,H.RGBA,"emissive"),a?p.acquireDepth(y.DEPTH16_BUFFER):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(C,!!a),n(),p.detachDepth(),h.oitPass=ee.NONE,a?(this._rctx.bindFramebuffer(a.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(Pe.COLOR)):this._framebuffer.bind(),this._oitblend??=new Q(this._techniques),this._oitblend.blend(this._rctx,_,p,h,l),a?.detachDepth(),p.release(),_.release(),this._renderContext.output=o,a}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(fe.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(this._pluginInput,oe.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),this.performanceInfo.advance(fe.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(this._pluginInput,e),this.performanceInfo.advance(t))}_renderNodes(e,t,r=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return r&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNormals);return this.performanceInfo.advance(e),i}_blitFBO(e,t=L,r=!0){return this._blit??=new j(this._techniques),this._blit.blit(this._rctx,e,t,this._bindParameters),this._pluginInput.set(e.name,t),r&&e.release(),t}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=A:(T(Le,this._bindParameters.camera.viewMatrix),T(xe,this._bindParameters.camera.projectionMatrix),E(Me,Le,xe),E(Me,this._renderContext.lastFrameCamera.viewMatrix,Me),E(Me,this._renderContext.lastFrameCamera.projectionMatrix,Me),this._reprojectionMatrix=Me);const t=this._stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=A,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,r,i){this._bindParameters.updateLighting(e,t,r,i),this._requestRender(z.UPDATE)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}renderToTargets(e,t,r,i,s=!1,a=!1){t.attachDepth(r),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(i,s,a),e(),t.detachDepth()}get test(){}}var Ie;e([f({readOnly:!0})],Se.prototype,"fullResolutionAtmosphere",null),e([f()],Se.prototype,"_edgeView",void 0),e([f()],Se.prototype,"updating",null),function(e){e[e.Geometry=0]="Geometry",e[e.HUD=1]="HUD"}(Ie||(Ie={}));const Ce=[oe.INTEGRATED_MESH,oe.OPAQUE_TERRAIN,oe.OPAQUE_MATERIAL,oe.TRANSPARENT_MATERIAL],we=[oe.OPAQUE_MATERIAL_WITHOUT_NORMALS,oe.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],De=[oe.INTEGRATED_MESH,oe.OPAQUE_TERRAIN,oe.OPAQUE_MATERIAL,oe.OPAQUE_MATERIAL_WITHOUT_NORMALS],Oe=[oe.TRANSPARENT_MATERIAL,oe.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],Ne=[oe.OPAQUE_MATERIAL,oe.TRANSPARENT_MATERIAL,oe.TRANSPARENT_MATERIAL_WITHOUT_DEPTH],ye=[oe.LINE_CALLOUTS_HUD_DEPTH,oe.HUD_MATERIAL,oe.LABEL_MATERIAL],He=[oe.TRANSPARENT_MATERIAL,oe.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,oe.OPAQUE_MATERIAL,oe.OPAQUE_MATERIAL_WITHOUT_NORMALS,oe.TRANSPARENT_TERRAIN,oe.INTEGRATED_MESH,oe.OPAQUE_TERRAIN],xe=P(),Le=P(),Me=P();function Ue(e){return t=>e.immediate.schedule(t)}export{Se as Renderer};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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*/
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import{_ as e}from"../../../../chunks/tslib.es6.js";import r from"../../../../core/Accessor.js";import"../../../../core/has.js";import{someMap as t}from"../../../../core/MapUtils.js";import s from"../../../../core/PooledArray.js";import{property as i}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/RandomLCG.js";import{subclass as n}from"../../../../core/accessorSupport/decorators/subclass.js";import{create as o}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{a}from"../../../../chunks/sphere.js";import{OverlayTarget as d}from"../../terrain/Intersector.js";import{ShaderOutput as h}from"../core/shaderLibrary/ShaderOutput.js";import{ChangeSet as l}from"./ChangeSet.js";import{newIntersectorResult as c}from"./Intersector.js";import{StoreResults as p,IntersectorType as m}from"./IntersectorInterfaces.js";import{RenderOccludedFlag as g}from"./Material.js";import{DirtyOperation as u,DirtyState as _}from"./ModelDirtyTypes.js";import{splitRenderGeometryChangeSetByMaterial as y}from"./rendererUtils.js";import{RenderSlot as f}from"./RenderSlot.js";import{MergedRenderer as R}from"../materials/renderers/MergedRenderer.js";let G=class extends r{constructor(e){super(e),this._pending=new v,this._changes=new l,this._renderers=new Map,this._sortedRenderers=new s,this._geometries=new Map,this._hasHighlights=!1,this._hasWater=!1}destroy(){this._changes.prune(),this._renderers.forEach((e=>e.destroy())),this._renderers.clear(),this._sortedRenderers.clear(),this._geometries.clear(),this._pending.clear()}get updating(){return!this._pending.empty||this._changes.updates.length>0}get rctx(){return this.rendererContext.rctx}get _materials(){return this.rendererContext.materials}get _localOriginFactory(){return this.rendererContext.localOriginFactory}get hasHighlights(){return this._hasHighlights}
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import{_ as e}from"../../../../chunks/tslib.es6.js";import r from"../../../../core/Accessor.js";import"../../../../core/has.js";import{someMap as t}from"../../../../core/MapUtils.js";import s from"../../../../core/PooledArray.js";import{property as i}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/RandomLCG.js";import{subclass as n}from"../../../../core/accessorSupport/decorators/subclass.js";import{create as o}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{a}from"../../../../chunks/sphere.js";import{OverlayTarget as d}from"../../terrain/Intersector.js";import{ShaderOutput as h}from"../core/shaderLibrary/ShaderOutput.js";import{ChangeSet as l}from"./ChangeSet.js";import{newIntersectorResult as c}from"./Intersector.js";import{StoreResults as p,IntersectorType as m}from"./IntersectorInterfaces.js";import{RenderOccludedFlag as g}from"./Material.js";import{DirtyOperation as u,DirtyState as _}from"./ModelDirtyTypes.js";import{splitRenderGeometryChangeSetByMaterial as y}from"./rendererUtils.js";import{RenderSlot as f}from"./RenderSlot.js";import{MergedRenderer as R}from"../materials/renderers/MergedRenderer.js";let G=class extends r{constructor(e){super(e),this._pending=new v,this._changes=new l,this._renderers=new Map,this._sortedRenderers=new s,this._geometries=new Map,this._hasHighlights=!1,this._hasWater=!1}destroy(){this._changes.prune(),this._renderers.forEach((e=>e.destroy())),this._renderers.clear(),this._sortedRenderers.clear(),this._geometries.clear(),this._pending.clear()}get updating(){return!this._pending.empty||this._changes.updates.length>0}get rctx(){return this.rendererContext.rctx}get _materials(){return this.rendererContext.materials}get _localOriginFactory(){return this.rendererContext.localOriginFactory}get hasHighlights(){return this._hasHighlights}hasHighlight(e){return t(this._renderers,(r=>r.hasHighlight(e)))}get hasWater(){return this._hasWater}get rendersOccludedDraped(){for(const e of this._renderers.values())if(0!==e.numGeometries&&!e.queryRenderOccludedState(g.Occlude))return!0;return!1}get isEmpty(){return!this.updating&&0===this._renderers.size&&0===this._geometries.size}getMaterialRenderer(e){return this._renderers.get(e)}get sortedRenderers(){return this._sortedRenderers}commitChanges(e){if(!this.updating)return!1;this._processAddsRemoves();const r=y(this._changes);let s=!1;return r.forEach(((r,t)=>{let i=this._renderers.get(t);!i&&r.adds.length>0&&(i=new R({material:t,highlightOrderMap:e}),i.initializeRenderContext(this.rendererContext.pluginContext,this._materials),this._renderers.set(t,i),s=!0),i&&(i.modify(r),i.updateHighlights(e),0===i.numGeometries&&(this._renderers.delete(t),i.destroy(),s=!0))})),this._changes.clear(),s&&this._updateSortedMaterialRenderers(),this._hasHighlights=t(this._renderers,(e=>{const r=e.produces.get(f.DRAPED_MATERIAL);return!!r&&r(h.Highlight)})),this._hasWater=t(this._renderers,(e=>{const r=e.produces.get(f.DRAPED_WATER);return!!r&&r(h.Normal)})),this.notifyChange("updating"),!0}updateHighlights(e){this._renderers.forEach((r=>r.updateHighlights(e)))}addGeometries(e,r){if(0===e.length)return;const t=this._validateRenderGeometries(e);for(const i of t)this._geometries.set(i.id,i);const s=this._pending.empty;for(const i of t)this._pending.adds.add(i);s&&this.notifyChange("updating"),r===u.UPDATE&&this._notifyGraphicGeometryChanged(e)}removeGeometries(e,r){const t=this._pending.empty,s=this._pending.adds;for(const i of e)s.has(i)?(this._pending.removed.add(i),s.delete(i)):this._pending.removed.has(i)||this._pending.removes.add(i),this._geometries.delete(i.id);t&&!this._pending.empty&&this.notifyChange("updating"),r===u.UPDATE&&this._notifyGraphicGeometryChanged(e)}modifyGeometries(e,r){const t=0===this._changes.updates.length;for(const s of e){const e=this._changes.updates.pushNew();e.renderGeometry=this._validateRenderGeometry(s),e.updateType=r}switch(t&&this._changes.updates.length>0&&this.notifyChange("updating"),r){case _.TRANSFORMATION:case _.GEOMETRY:return this._notifyGraphicGeometryChanged(e);case _.VISIBILITY:return this._notifyGraphicVisibilityChanged(e)}}updateAnimation(e){let r=!1;return this._sortedRenderers.forAll((t=>r=!!t.updateAnimation&&t.updateAnimation(e)||r)),r}precompile(e){return this._sortedRenderers.reduce(((r,t)=>t.precompile(e)||r),!1)}render(e){this._sortedRenderers.forAll((r=>{const t=r.acquireTechniques(e);t&&r.render(e,t)}))}intersect(e,r,t,s,i){for(const n of this._geometries.values()){if(!s(n))continue;this._intersectRenderGeometry(n,t,r,0,e,i);const o=this.rendererContext.longitudeCyclical;o&&(n.boundingSphere[0]-n.boundingSphere[3]<o.min&&this._intersectRenderGeometry(n,t,r,o.range,e,i),n.boundingSphere[0]+n.boundingSphere[3]>o.max&&this._intersectRenderGeometry(n,t,r,-o.range,e,i)),i++}return i}_updateSortedMaterialRenderers(){this._sortedRenderers.clear();let e=0;for(const r of this._renderers.values())r.drapedPriority=e++,this._sortedRenderers.push(r);this._sortedRenderers.sort(((e,r)=>r.material?.renderPriority===e.material?.renderPriority?e.drapedPriority-r.drapedPriority:(r.material?.renderPriority||0)-(e.material?.renderPriority||0)))}_processAddsRemoves(){this._changes.adds.clear(),this._changes.removes.clear(),this._changes.adds.pushArray(Array.from(this._pending.adds)),this._changes.removes.pushArray(Array.from(this._pending.removes)),this._changes.updates.filterInPlace((({renderGeometry:e})=>!this._pending.has(e))),this._pending.clear()}_intersectRenderGeometry(e,r,t,s,i,n){if(!e.visible||!e.material.visible)return;let o=0;s+=e.transformation[12],o=e.transformation[13],A[0]=t[0]-s,A[1]=t[1]-o,e.screenToWorldRatio=this.rendererContext.screenToWorldRatio,e.material.intersectDraped(e,null,i,A,((t,s,o)=>{C(r,o,n,e.material.renderPriority,i,e.layerUid,e.graphicUid)}),r)}_notifyGraphicGeometryChanged(e){if(null==this.drapeSource.notifyGraphicGeometryChanged)return;let r;for(const{graphicUid:t}of e)null!=t&&t!==r&&(this.drapeSource.notifyGraphicGeometryChanged(t),r=t)}_notifyGraphicVisibilityChanged(e){if(null==this.drapeSource.notifyGraphicVisibilityChanged)return;let r;for(const{graphicUid:t}of e)null!=t&&t!==r&&(this.drapeSource.notifyGraphicVisibilityChanged(t),r=t)}_validateRenderGeometries(e){for(const r of e)this._validateRenderGeometry(r);return e}_validateRenderGeometry(e){return null==e.localOrigin&&(e.localOrigin=this._localOriginFactory.getOrigin(a(e.boundingSphere))),e}get test(){}};e([i()],G.prototype,"drapeSource",void 0),e([i()],G.prototype,"updating",null),e([i()],G.prototype,"rctx",null),e([i({constructOnly:!0})],G.prototype,"rendererContext",void 0),e([i()],G.prototype,"_materials",null),e([i()],G.prototype,"_localOriginFactory",null),e([i({readOnly:!0})],G.prototype,"isEmpty",null),e([i()],G.prototype,"_renderers",void 0),e([i()],G.prototype,"_geometries",void 0),G=e([n("esri.views.3d.webgl-engine.lib.SortedRenderGeometryRenderer")],G);class v{constructor(){this.adds=new Set,this.removes=new Set,this.removed=new Set}get empty(){return 0===this.adds.size&&0===this.removes.size&&0===this.removed.size}has(e){return this.adds.has(e)||this.removes.has(e)||this.removed.has(e)}clear(){this.adds.clear(),this.removes.clear(),this.removed.clear()}}function C(e,r,t,s,i,n,o){const a=new d(n,o,r),h=r=>{r.set(m.OVERLAY,a,e.dist,e.normal,e.transformation,t,s)};if((null==i.results.min.drapedLayerOrder||t>=i.results.min.drapedLayerOrder)&&(null==i.results.min.dist||i.results.ground.dist<=i.results.min.dist)&&h(i.results.min),i.options.store!==p.MIN&&(null==i.results.max.drapedLayerOrder||t<i.results.max.drapedLayerOrder)&&(null==i.results.max.dist||i.results.ground.dist>i.results.max.dist)&&h(i.results.max),i.options.store===p.ALL){const e=c(i.ray);h(e),i.results.all.push(e)}}const A=o();export{G as SortedRenderGeometryRenderer};
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*/
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import{_ as e}from"../../../../../chunks/tslib.es6.js";import{isSome as t}from"../../../../../core/arrayUtils.js";import r from"../../../../../core/Error.js";import{someMap as n,getOrCreateMapValue as s}from"../../../../../core/MapUtils.js";import{destroyMaybe as a}from"../../../../../core/maybe.js";import{isAborted as i,throwIfAborted as o}from"../../../../../core/promiseUtils.js";import{property as l}from"../../../../../core/accessorSupport/decorators/property.js";import"../../../../../core/has.js";import"../../../../../core/Logger.js";import{subclass as c}from"../../../../../core/accessorSupport/decorators/subclass.js";import{create as h}from"../../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{d,f as u,t as m}from"../../../../../chunks/vec32.js";import{create as p}from"../../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{create as f,fromValues as _}from"../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{debugFlags as g}from"../../../support/debugFlags.js";import{glLayout as I}from"../../../support/buffer/glUtil.js";import{newLayout as y}from"../../../support/buffer/InterleavedLayout.js";import v from"../../../webgl/RenderCamera.js";import{ShaderOutput as C}from"../../core/shaderLibrary/ShaderOutput.js";import{AsyncRenderPlugin as E}from"../../effects/RenderPlugin.js";import{Default3D as R}from"../DefaultVertexAttributeLocations.js";import{DepthRange as D}from"../DepthRange.js";import{IntersectorType as A}from"../IntersectorInterfaces.js";import b from"../Octree.js";import{RenderSlot as T}from"../RenderSlot.js";import{assert as L}from"../Util.js";import{VertexAttribute as S}from"../VertexAttribute.js";import{InstanceData as O,StateFlags as j}from"./InstanceData.js";import{InstanceOctree as x}from"./InstanceOctree.js";import{LevelSelector as M}from"./LevelSelector.js";import{LodLevel as N}from"./LodLevel.js";import{RenderInstanceData as w}from"./RenderInstanceData.js";import{colorMixModes as H}from"../../materials/internal/MaterialUtil.js";import{encodeDoubleVec3 as U}from"../../materials/renderers/utils.js";import{DefaultMaterialDrawParameters as F}from"../../shaders/DefaultMaterialTechnique.js";import{defaultHighlightName as V}from"../../../../support/HighlightDefaults.js";import{TaskPriority as B,noBudget as q}from"../../../../support/Scheduler.js";import{bindVertexBufferLayout as G,unbindVertexBufferLayout as P}from"../../../../webgl/Util.js";const z=e=>{const t=e.baseBoundingSphere.radius,r=e.levels.map((e=>e.minScreenSpaceRadius));return new M(t,r)};let k=class extends E{constructor(e,t){super(e),this.type=A.LOD,this.isGround=!1,this._levels=[],this._defaultRenderInstanceData=new Array,this._highlightRenderInstanceDataMap=new Map,this._instanceIndex=0,this._cycleStartIndex=0,this._slicePlane=!1,this._camera=new v,this._updateCyclesWithStaticCamera=-1,this._needFullCycle=!1,this.produces=new Map([[T.OPAQUE_MATERIAL,e=>this._produces(e)],[T.TRANSPARENT_MATERIAL,e=>!!this._hasTransparentLevels()&&this._produces(e)]]),this._instanceData=new O({shaderTransformation:e.shaderTransformation},e.optionalFields),this.addHandles(t.registerTask(B.LOD_RENDERER,this))}initialize(){this._instanceBufferLayout=Y(this.optionalFields),this._glInstanceBufferLayout=I(this._instanceBufferLayout,1),this.addHandles([this._instanceData.events.on("instances-changed",(()=>this._requestUpdateCycle())),this._instanceData.events.on("instance-transform-changed",(({index:e})=>{this._requestUpdateCycle(),this.metadata.notifyGraphicGeometryChanged(e)})),this._instanceData.events.on("instance-visibility-changed",(({index:e})=>{this._requestUpdateCycle(!0),this.metadata.notifyGraphicVisibilityChanged(e)})),this._instanceData.events.on("instance-highlight-changed",(()=>this._requestUpdateCycle(!0)))])}get _allRenderInstanceData(){const e=[this._defaultRenderInstanceData];for(const t of this._highlightRenderInstanceDataMap)e.push(t[1]);return e}get _allRenderInstanceDataExceptHighlightShadow(){const e=[this._defaultRenderInstanceData];for(const t of this._highlightRenderInstanceDataMap)t[0]!==V&&e.push(t[1]);return e}hasHighlightOptions(e){return this._highlightRenderInstanceDataMap.has(e)}get _enableLevelSelection(){return this.symbol.levels.length>1}get levels(){return this._levels}get baseBoundingBox(){return this._levels[this._levels.length-1].boundingBox}get baseBoundingSphere(){return this._levels[this._levels.length-1].boundingSphere}get baseMaterial(){return this._levels[this._levels.length-1].components[0].material}get slicePlaneEnabled(){return this._slicePlane}set slicePlaneEnabled(e){this._slicePlane=e}get layerUid(){return this.metadata.layerUid}get instanceData(){return this._instanceData}get hasEmissions(){return this._levels.some((e=>e.components.some((e=>e.material.hasEmissions))))}get usedMemory(){return this._allRenderInstanceData.reduce(((e,t)=>t.reduce(((e,t)=>e+t.usedMemory),e)),this._levels.reduce(((e,t)=>e+t.components.reduce(((e,t)=>e+t.usedMemory),0)),0))}get renderStats(){const e=this._instanceData.size,t=[];return this._levels.forEach(((e,r)=>{const n=this._allRenderInstanceData[0][r].size+this._allRenderInstanceData[1][r].size,s=e.triangleCount;t.push({renderedInstances:n,renderedTriangles:n*s,trianglesPerInstance:s})})),{totalInstances:e,renderedInstances:t.reduce(((e,t)=>e+t.renderedInstances),0),renderedTriangles:t.reduce(((e,t)=>e+t.renderedTriangles),0),levels:t}}_createRenderInstanceDataArray(e=[]){const{rctx:t}=this._context.renderContext;return this.symbol.levels.map((r=>{e.push(new w(t,this._instanceBufferLayout))})),e}async initializeRenderContext(e,r){this._context=e,this._createRenderInstanceDataArray(this._defaultRenderInstanceData);const n=await Promise.allSettled(this.symbol.levels.map((t=>N.create(e,t,r)))),s=n.map((e=>"fulfilled"===e.status?e.value:null)).filter(t);if(i(r)||s.length!==n.length){s.forEach((e=>e.destroy())),o(r);for(const e of n)if("rejected"===e.status)throw e.reason}this._levels=s,this._levelSelector=z(this)}uninitializeRenderContext(){this._invalidateOctree(),this._levels.forEach((e=>e.destroy())),this._defaultRenderInstanceData.forEach((e=>e.destroy())),this._highlightRenderInstanceDataMap.forEach((e=>e.forEach((e=>e.destroy()))))}_hasTransparentLevels(){return this._levels.some((e=>e.components.some((e=>{const t=e.material.produces.get(T.TRANSPARENT_MATERIAL);return t?.(C.Color)}))))}hasHighlights(){return n(this._highlightRenderInstanceDataMap,(e=>e.some((e=>e.size>0))))}_produces(e){return(e!==C.Highlight||this.hasHighlights())&&(e!==C.ShadowHighlight||this.hasHighlightOptions(V))}prepareRender(e){if(!g.LOD_INSTANCE_RENDERER_DISABLE_UPDATES){if(this._enableLevelSelection){const t=e.bind.contentCamera.equals(this._camera);this._camera.copyFrom(e.bind.contentCamera),t||this._requestUpdateCycle()}this._needFullCycle&&(this.runTask(q),this._needFullCycle=!1)}}acquireTechniques(e){if(!this.baseMaterial.visible||!this.baseMaterial.isVisibleForOutput(e.output))return null;const t=this._getInstanceDatas(e);if(!t)return null;const r=new Array,n=this.levels;return t.forEach((t=>n.forEach((({components:n},s)=>n.forEach((n=>r.push(this._beginComponent(e,t[s],n)))))))),r}render(e,t){const r=this._getInstanceDatas(e);if(!r||null==t)return;let n=0;e.rctx.bindVAO();const s=this.levels;r.forEach((r=>s.forEach((({components:s},a)=>s.forEach((s=>this._renderComponent(e,t[n++],r[a],s,a)))))))}_getInstanceDatas(e){const{output:t,bind:r}=e,n=t===C.Highlight,s=!n&&t!==C.ShadowHighlight,a=t!==C.ShadowExcludeHighlight;if(s)return a?this._allRenderInstanceData:this._allRenderInstanceDataExceptHighlightShadow;if(a){if(n){const e=r.highlight?.name;if(!e)return null;const t=this._highlightRenderInstanceDataMap.get(e);return t?[t]:null}return Array.from(this._highlightRenderInstanceDataMap.values())}return null}intersect(e,t,r,n){if(!this.baseMaterial.visible||null==this._octree)return;const s=p();d(s,n,r);const a=s=>{this._instanceData.getCombinedModelTransform(s,Z),e.transform.set(Z),m($,r,e.transform.inverse),m(X,n,e.transform.inverse);const a=this._instanceData.getState(s),i=this._instanceData.getLodLevel(s),o=this._levels.length;L(!!(a&j.ACTIVE),"invalid instance state"),L(i>=0&&i<o,"invaid lod level"),this._levels[i].intersect(e,t,$,X,s,this.metadata,o)};this.baseMaterial.parameters.verticalOffset?this._octree.forEach(a):this._octree.forEachAlongRay(r,s,a)}notifyShaderTransformationChanged(){this._invalidateOctree(),this._requestUpdateCycle()}get _octree(){if(null==this._octreeCached){const e=this._instanceData,t=e.view?.state;if(!t)return null;this._octreeCached=new x(e,this.baseBoundingSphere);for(let r=0;r<e.capacity;++r)t.get(r)&j.ACTIVE&&this._octreeCached.addInstance(r)}return this._octreeCached}_invalidateOctree(){this._octreeCached=a(this._octreeCached)}queryDepthRange(e){if(null==this._octree)return new D;const t=e.viewForward,r=this._octree.findClosest(t,b.DepthOrder.FRONT_TO_BACK,e.frustum),n=this._octree.findClosest(t,b.DepthOrder.BACK_TO_FRONT,e.frustum);if(null==r||null==n)return new D;const s=e.eye,a=this._instanceData.view;a.boundingSphere.getVec(r,Q),d(Q,Q,s);const i=u(Q,t)-Q[3];a.boundingSphere.getVec(n,Q),d(Q,Q,s);const o=u(Q,t)+Q[3];return new D(i,o)}_requestUpdateCycle(e=!1){this._updateCyclesWithStaticCamera=-1,this._cycleStartIndex=this._instanceIndex,e&&(this._needFullCycle=!0,this._context.requestRender())}_startUpdateCycle(){this._updateCyclesWithStaticCamera++,this._allRenderInstanceData.forEach((e=>e.forEach((e=>e.startUpdateCycle()))))}get running(){return this._instanceData.size>0&&this._updateCyclesWithStaticCamera<1}runTask(e){const{_enableLevelSelection:t,_camera:n,_levelSelector:a}=this;this._allRenderInstanceData.forEach((e=>e.forEach((e=>e.beginUpdate()))));const i=this._instanceData,o=i.view;let l=i.size;const c=i.capacity;let h=this._instanceIndex;const d=Math.ceil(c/500);for(let u=0;u<l&&!e.done;++u){h===this._cycleStartIndex&&this._startUpdateCycle();const u=o.state.get(h);let m=0;if(!(u&j.ALLOCATED)){h=h+1===c?0:h+1,l++;continue}const p=o.lodLevel.get(h);if(u&j.DEFAULT_ACTIVE&&this._defaultRenderInstanceData[p].freeTail(),u&j.HIGHLIGHT_ACTIVE){const e=i.geHighlightOptionsPrev(h);if(e){const t=this._highlightRenderInstanceDataMap.get(e);if(!t)throw new r("Internal error in lodRenderer");t[p].freeTail()}}if(u&j.REMOVE)i.freeInstance(h);else if(u&j.VISIBLE){let e=0;if(t&&(o.modelOrigin.getVec(h,J),e=a.selectLevel(J,i.getCombinedMedianScaleFactor(h),n)),m=u&~(j.ACTIVE|j.TRANSFORM_CHANGED),e>=0)if(u&j.HIGHLIGHT){const t=i.getHighlightName(h);if(t){const n=()=>{const e=this._createRenderInstanceDataArray();return e.forEach((e=>e.beginUpdate())),e},a=s(this._highlightRenderInstanceDataMap,t,n);if(e>=a.length)throw new r(`LodRenderer internal error - missing lodLevel ${e}`);W(a[e],o,h)}m|=j.HIGHLIGHT_ACTIVE}else W(this._defaultRenderInstanceData[e],o,h),m|=j.DEFAULT_ACTIVE;o.state.set(h,m),o.lodLevel.set(h,e)}else m=u&~(j.ACTIVE|j.TRANSFORM_CHANGED),o.state.set(h,m);if(null!=this._octreeCached){const e=!!(u&j.ACTIVE),t=!!(m&j.ACTIVE);!e&&t?this._octreeCached.addInstance(h):e&&!t?this._octreeCached.removeInstance(h):e&&t&&u&j.TRANSFORM_CHANGED&&(this._octreeCached.removeInstance(h),this._octreeCached.addInstance(h))}h=h+1===c?0:h+1,h%d==0&&e.madeProgress()}this._instanceIndex=h,this._allRenderInstanceData.forEach((e=>e.forEach((e=>e.endUpdate())))),this._context.requestRender()}_beginComponent(e,t,r){if(0===t.size)return null;const n=r.glMaterials.load(e.rctx,e.bind.slot,e.output);return n?.beginSlot(e.bind)}_renderComponent(e,t,r,n,s){if(!t)return;const{bind:a,rctx:i}=e;i.runAppleAmdDriverHelper();const o=i.bindTechnique(t,a,n.material.parameters,te);i.bindVAO(n.vao),t.ensureAttributeLocations(n.vao),g.LOD_INSTANCE_RENDERER_COLORIZE_BY_LEVEL&&e.output===C.Color&&(o.setUniform4fv("externalColor",ee[Math.min(s,ee.length-1)]),o.setUniform1i("colorMixMode",H.replace));const l=r.capacity,c=r.headIndex,h=r.tailIndex,d=r.firstIndex,u=this._glInstanceBufferLayout,m=(e,s)=>{G(i,R,r.buffer,u,e),i.drawArraysInstanced(t.primitiveType,0,n.vertexCount,s-e),P(i,R,r.buffer,u)};n.material.parameters.transparent&&null!=d?c>h?(L(d>=h&&d<=c,"invalid firstIndex"),m(d,c),m(h,d)):c<h&&(d<=c?(L(d>=0&&d<=c,"invalid firstIndex"),m(d,c),m(h,l),m(0,d)):(L(d>=h&&d<=l,"invalid firstIndex"),m(d,l),m(0,c),m(h,d))):c>h?m(h,c):c<h&&(m(0,c),m(h,l)),i.bindVAO(null)}};function W(e,t,r){const n=e.allocateHead();K(t,r,e.view,n)}function K(e,t,r,n){U(e.modelOrigin,t,r.modelOriginHi,r.modelOriginLo,n),r.model.copyFrom(n,e.model,t),r.modelNormal.copyFrom(n,e.modelNormal,t),e.color&&r.color&&r.color.copyFrom(n,e.color,t),e.objectAndLayerIdColor&&r.objectAndLayerIdColor&&r.objectAndLayerIdColor.copyFrom(n,e.objectAndLayerIdColor,t),e.featureAttribute&&r.featureAttribute&&r.featureAttribute.copyFrom(n,e.featureAttribute,t)}function Y(e){let t=y().vec3f(S.INSTANCEMODELORIGINHI).vec3f(S.INSTANCEMODELORIGINLO).mat3f(S.INSTANCEMODEL).mat3f(S.INSTANCEMODELNORMAL);return null!=e&&e.includes("featureAttribute")&&(t=t.vec4f(S.INSTANCEFEATUREATTRIBUTE)),null!=e&&e.includes("color")&&(t=t.vec4u8(S.INSTANCECOLOR)),null!=e&&e.includes("objectAndLayerIdColor")&&(t=t.vec4u8(S.INSTANCEOBJECTANDLAYERIDCOLOR)),t}e([l({constructOnly:!0})],k.prototype,"symbol",void 0),e([l({constructOnly:!0})],k.prototype,"optionalFields",void 0),e([l({constructOnly:!0})],k.prototype,"metadata",void 0),e([l({constructOnly:!0})],k.prototype,"shaderTransformation",void 0),e([l()],k.prototype,"_instanceData",void 0),e([l()],k.prototype,"_cycleStartIndex",void 0),e([l({readOnly:!0})],k.prototype,"_enableLevelSelection",null),e([l()],k.prototype,"_updateCyclesWithStaticCamera",void 0),e([l({readOnly:!0})],k.prototype,"running",null),k=e([c("esri.views.3d.webgl-engine.lib.lodRendering.LodRenderer")],k);const J=p(),Q=f(),Z=h(),$=p(),X=p(),ee=[_(1,0,1,1),_(0,0,1,1),_(0,1,0,1),_(1,1,0,1),_(1,0,0,1)],te=new F;export{k as LodRenderer};
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+
import{_ as e}from"../../../../../chunks/tslib.es6.js";import{isSome as t}from"../../../../../core/arrayUtils.js";import r from"../../../../../core/Error.js";import{someMap as n,getOrCreateMapValue as s}from"../../../../../core/MapUtils.js";import{destroyMaybe as a}from"../../../../../core/maybe.js";import{isAborted as i,throwIfAborted as o}from"../../../../../core/promiseUtils.js";import{property as l}from"../../../../../core/accessorSupport/decorators/property.js";import"../../../../../core/has.js";import"../../../../../core/Logger.js";import{subclass as c}from"../../../../../core/accessorSupport/decorators/subclass.js";import{create as h}from"../../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{d,f as u,t as m}from"../../../../../chunks/vec32.js";import{create as p}from"../../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{create as f,fromValues as _}from"../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{debugFlags as g}from"../../../support/debugFlags.js";import{glLayout as I}from"../../../support/buffer/glUtil.js";import{newLayout as y}from"../../../support/buffer/InterleavedLayout.js";import v from"../../../webgl/RenderCamera.js";import{ShaderOutput as C}from"../../core/shaderLibrary/ShaderOutput.js";import{AsyncRenderPlugin as E}from"../../effects/RenderPlugin.js";import{Default3D as R}from"../DefaultVertexAttributeLocations.js";import{DepthRange as D}from"../DepthRange.js";import{IntersectorType as A}from"../IntersectorInterfaces.js";import b from"../Octree.js";import{RenderSlot as T}from"../RenderSlot.js";import{assert as L}from"../Util.js";import{VertexAttribute as S}from"../VertexAttribute.js";import{InstanceData as O,StateFlags as j}from"./InstanceData.js";import{InstanceOctree as x}from"./InstanceOctree.js";import{LevelSelector as M}from"./LevelSelector.js";import{LodLevel as N}from"./LodLevel.js";import{RenderInstanceData as w}from"./RenderInstanceData.js";import{colorMixModes as H}from"../../materials/internal/MaterialUtil.js";import{encodeDoubleVec3 as U}from"../../materials/renderers/utils.js";import{DefaultMaterialDrawParameters as F}from"../../shaders/DefaultMaterialTechnique.js";import{defaultHighlightName as V}from"../../../../support/HighlightDefaults.js";import{TaskPriority as B,noBudget as q}from"../../../../support/Scheduler.js";import{bindVertexBufferLayout as G,unbindVertexBufferLayout as P}from"../../../../webgl/Util.js";const z=e=>{const t=e.baseBoundingSphere.radius,r=e.levels.map((e=>e.minScreenSpaceRadius));return new M(t,r)};let k=class extends E{constructor(e,t){super(e),this.type=A.LOD,this.isGround=!1,this._levels=[],this._defaultRenderInstanceData=new Array,this._highlightRenderInstanceDataMap=new Map,this._instanceIndex=0,this._cycleStartIndex=0,this._slicePlane=!1,this._camera=new v,this._updateCyclesWithStaticCamera=-1,this._needFullCycle=!1,this.produces=new Map([[T.OPAQUE_MATERIAL,e=>this._produces(e)],[T.TRANSPARENT_MATERIAL,e=>!!this._hasTransparentLevels()&&this._produces(e)]]),this._instanceData=new O({shaderTransformation:e.shaderTransformation},e.optionalFields),this.addHandles(t.registerTask(B.LOD_RENDERER,this))}initialize(){this._instanceBufferLayout=Y(this.optionalFields),this._glInstanceBufferLayout=I(this._instanceBufferLayout,1),this.addHandles([this._instanceData.events.on("instances-changed",(()=>this._requestUpdateCycle())),this._instanceData.events.on("instance-transform-changed",(({index:e})=>{this._requestUpdateCycle(),this.metadata.notifyGraphicGeometryChanged(e)})),this._instanceData.events.on("instance-visibility-changed",(({index:e})=>{this._requestUpdateCycle(!0),this.metadata.notifyGraphicVisibilityChanged(e)})),this._instanceData.events.on("instance-highlight-changed",(()=>this._requestUpdateCycle(!0)))])}get _allRenderInstanceData(){return[this._defaultRenderInstanceData,...this._highlightRenderInstanceDataMap.values()]}get _allRenderInstanceDataExceptHighlightShadow(){const e=[this._defaultRenderInstanceData];for(const t of this._highlightRenderInstanceDataMap)t[0]!==V&&e.push(t[1]);return e}hasHighlight(e){return this._highlightRenderInstanceDataMap.has(e)}get _enableLevelSelection(){return this.symbol.levels.length>1}get levels(){return this._levels}get baseBoundingBox(){return this._levels[this._levels.length-1].boundingBox}get baseBoundingSphere(){return this._levels[this._levels.length-1].boundingSphere}get baseMaterial(){return this._levels[this._levels.length-1].components[0].material}get slicePlaneEnabled(){return this._slicePlane}set slicePlaneEnabled(e){this._slicePlane=e}get layerUid(){return this.metadata.layerUid}get instanceData(){return this._instanceData}get hasEmissions(){return this._levels.some((e=>e.components.some((e=>e.material.hasEmissions))))}get usedMemory(){return this._allRenderInstanceData.reduce(((e,t)=>t.reduce(((e,t)=>e+t.usedMemory),e)),this._levels.reduce(((e,t)=>e+t.components.reduce(((e,t)=>e+t.usedMemory),0)),0))}get renderStats(){const e=this._instanceData.size,t=[];return this._levels.forEach(((e,r)=>{const n=this._allRenderInstanceData[0][r].size+this._allRenderInstanceData[1][r].size,s=e.triangleCount;t.push({renderedInstances:n,renderedTriangles:n*s,trianglesPerInstance:s})})),{totalInstances:e,renderedInstances:t.reduce(((e,t)=>e+t.renderedInstances),0),renderedTriangles:t.reduce(((e,t)=>e+t.renderedTriangles),0),levels:t}}_createRenderInstanceDataArray(e=[]){const{rctx:t}=this._context.renderContext;return this.symbol.levels.map((r=>{e.push(new w(t,this._instanceBufferLayout))})),e}async initializeRenderContext(e,r){this._context=e,this._createRenderInstanceDataArray(this._defaultRenderInstanceData);const n=await Promise.allSettled(this.symbol.levels.map((t=>N.create(e,t,r)))),s=n.map((e=>"fulfilled"===e.status?e.value:null)).filter(t);if(i(r)||s.length!==n.length){s.forEach((e=>e.destroy())),o(r);for(const e of n)if("rejected"===e.status)throw e.reason}this._levels=s,this._levelSelector=z(this)}uninitializeRenderContext(){this._invalidateOctree(),this._levels.forEach((e=>e.destroy())),this._defaultRenderInstanceData.forEach((e=>e.destroy())),this._highlightRenderInstanceDataMap.forEach((e=>e.forEach((e=>e.destroy()))))}_hasTransparentLevels(){return this._levels.some((e=>e.components.some((e=>{const t=e.material.produces.get(T.TRANSPARENT_MATERIAL);return t?.(C.Color)}))))}hasHighlights(){return n(this._highlightRenderInstanceDataMap,(e=>e.some((e=>e.size>0))))}_produces(e){return(e!==C.Highlight||this.hasHighlights())&&(e!==C.ShadowHighlight||this.hasHighlight(V))}prepareRender(e){if(!g.LOD_INSTANCE_RENDERER_DISABLE_UPDATES){if(this._enableLevelSelection){const t=e.bind.contentCamera.equals(this._camera);this._camera.copyFrom(e.bind.contentCamera),t||this._requestUpdateCycle()}this._needFullCycle&&(this.runTask(q),this._needFullCycle=!1)}}acquireTechniques(e){if(!this.baseMaterial.visible||!this.baseMaterial.isVisibleForOutput(e.output))return null;const t=this._getInstanceDatas(e);if(!t)return null;const r=new Array,n=this.levels;return t.forEach((t=>n.forEach((({components:n},s)=>n.forEach((n=>r.push(this._beginComponent(e,t[s],n)))))))),r}render(e,t){const r=this._getInstanceDatas(e);if(!r||null==t)return;let n=0;e.rctx.bindVAO();const s=this.levels;r.forEach((r=>s.forEach((({components:s},a)=>s.forEach((s=>this._renderComponent(e,t[n++],r[a],s,a)))))))}_getInstanceDatas(e){const{output:t,bind:r}=e,n=t===C.Highlight,s=!n&&t!==C.ShadowHighlight,a=t!==C.ShadowExcludeHighlight;if(s)return a?this._allRenderInstanceData:this._allRenderInstanceDataExceptHighlightShadow;if(a){if(n){const e=r.highlight?.name;if(!e)return null;const t=this._highlightRenderInstanceDataMap.get(e);return t?[t]:null}return Array.from(this._highlightRenderInstanceDataMap.values())}return null}intersect(e,t,r,n){if(!this.baseMaterial.visible||null==this._octree)return;const s=p();d(s,n,r);const a=s=>{this._instanceData.getCombinedModelTransform(s,Z),e.transform.set(Z),m($,r,e.transform.inverse),m(X,n,e.transform.inverse);const a=this._instanceData.getState(s),i=this._instanceData.getLodLevel(s),o=this._levels.length;L(!!(a&j.ACTIVE),"invalid instance state"),L(i>=0&&i<o,"invaid lod level"),this._levels[i].intersect(e,t,$,X,s,this.metadata,o)};this.baseMaterial.parameters.verticalOffset?this._octree.forEach(a):this._octree.forEachAlongRay(r,s,a)}notifyShaderTransformationChanged(){this._invalidateOctree(),this._requestUpdateCycle()}get _octree(){if(null==this._octreeCached){const e=this._instanceData,t=e.view?.state;if(!t)return null;this._octreeCached=new x(e,this.baseBoundingSphere);for(let r=0;r<e.capacity;++r)t.get(r)&j.ACTIVE&&this._octreeCached.addInstance(r)}return this._octreeCached}_invalidateOctree(){this._octreeCached=a(this._octreeCached)}queryDepthRange(e){if(null==this._octree)return new D;const t=e.viewForward,r=this._octree.findClosest(t,b.DepthOrder.FRONT_TO_BACK,e.frustum),n=this._octree.findClosest(t,b.DepthOrder.BACK_TO_FRONT,e.frustum);if(null==r||null==n)return new D;const s=e.eye,a=this._instanceData.view;a.boundingSphere.getVec(r,Q),d(Q,Q,s);const i=u(Q,t)-Q[3];a.boundingSphere.getVec(n,Q),d(Q,Q,s);const o=u(Q,t)+Q[3];return new D(i,o)}_requestUpdateCycle(e=!1){this._updateCyclesWithStaticCamera=-1,this._cycleStartIndex=this._instanceIndex,e&&(this._needFullCycle=!0,this._context.requestRender())}_startUpdateCycle(){this._updateCyclesWithStaticCamera++,this._allRenderInstanceData.forEach((e=>e.forEach((e=>e.startUpdateCycle()))))}get running(){return this._instanceData.size>0&&this._updateCyclesWithStaticCamera<1}runTask(e){const{_enableLevelSelection:t,_camera:n,_levelSelector:a}=this;this._allRenderInstanceData.forEach((e=>e.forEach((e=>e.beginUpdate()))));const i=this._instanceData,o=i.view;let l=i.size;const c=i.capacity;let h=this._instanceIndex;const d=Math.ceil(c/500);for(let u=0;u<l&&!e.done;++u){h===this._cycleStartIndex&&this._startUpdateCycle();const u=o.state.get(h);let m=0;if(!(u&j.ALLOCATED)){h=h+1===c?0:h+1,l++;continue}const p=o.lodLevel.get(h);if(u&j.DEFAULT_ACTIVE&&this._defaultRenderInstanceData[p].freeTail(),u&j.HIGHLIGHT_ACTIVE){const e=i.geHighlightOptionsPrev(h);if(e){const t=this._highlightRenderInstanceDataMap.get(e);if(!t)throw new r("Internal error in lodRenderer");t[p].freeTail()}}if(u&j.REMOVE)i.freeInstance(h);else if(u&j.VISIBLE){let e=0;if(t&&(o.modelOrigin.getVec(h,J),e=a.selectLevel(J,i.getCombinedMedianScaleFactor(h),n)),m=u&~(j.ACTIVE|j.TRANSFORM_CHANGED),e>=0)if(u&j.HIGHLIGHT){const t=i.getHighlightName(h);if(t){const n=()=>{const e=this._createRenderInstanceDataArray();return e.forEach((e=>e.beginUpdate())),e},a=s(this._highlightRenderInstanceDataMap,t,n);if(e>=a.length)throw new r(`LodRenderer internal error - missing lodLevel ${e}`);W(a[e],o,h)}m|=j.HIGHLIGHT_ACTIVE}else W(this._defaultRenderInstanceData[e],o,h),m|=j.DEFAULT_ACTIVE;o.state.set(h,m),o.lodLevel.set(h,e)}else m=u&~(j.ACTIVE|j.TRANSFORM_CHANGED),o.state.set(h,m);if(null!=this._octreeCached){const e=!!(u&j.ACTIVE),t=!!(m&j.ACTIVE);!e&&t?this._octreeCached.addInstance(h):e&&!t?this._octreeCached.removeInstance(h):e&&t&&u&j.TRANSFORM_CHANGED&&(this._octreeCached.removeInstance(h),this._octreeCached.addInstance(h))}h=h+1===c?0:h+1,h%d==0&&e.madeProgress()}this._instanceIndex=h,this._allRenderInstanceData.forEach((e=>e.forEach((e=>e.endUpdate())))),this._context.requestRender()}_beginComponent(e,t,r){if(0===t.size)return null;const n=r.glMaterials.load(e.rctx,e.bind.slot,e.output);return n?.beginSlot(e.bind)}_renderComponent(e,t,r,n,s){if(!t)return;const{bind:a,rctx:i}=e;i.runAppleAmdDriverHelper();const o=i.bindTechnique(t,a,n.material.parameters,te);i.bindVAO(n.vao),t.ensureAttributeLocations(n.vao),g.LOD_INSTANCE_RENDERER_COLORIZE_BY_LEVEL&&e.output===C.Color&&(o.setUniform4fv("externalColor",ee[Math.min(s,ee.length-1)]),o.setUniform1i("colorMixMode",H.replace));const l=r.capacity,c=r.headIndex,h=r.tailIndex,d=r.firstIndex,u=this._glInstanceBufferLayout,m=(e,s)=>{G(i,R,r.buffer,u,e),i.drawArraysInstanced(t.primitiveType,0,n.vertexCount,s-e),P(i,R,r.buffer,u)};n.material.parameters.transparent&&null!=d?c>h?(L(d>=h&&d<=c,"invalid firstIndex"),m(d,c),m(h,d)):c<h&&(d<=c?(L(d>=0&&d<=c,"invalid firstIndex"),m(d,c),m(h,l),m(0,d)):(L(d>=h&&d<=l,"invalid firstIndex"),m(d,l),m(0,c),m(h,d))):c>h?m(h,c):c<h&&(m(0,c),m(h,l)),i.bindVAO(null)}};function W(e,t,r){const n=e.allocateHead();K(t,r,e.view,n)}function K(e,t,r,n){U(e.modelOrigin,t,r.modelOriginHi,r.modelOriginLo,n),r.model.copyFrom(n,e.model,t),r.modelNormal.copyFrom(n,e.modelNormal,t),e.color&&r.color&&r.color.copyFrom(n,e.color,t),e.objectAndLayerIdColor&&r.objectAndLayerIdColor&&r.objectAndLayerIdColor.copyFrom(n,e.objectAndLayerIdColor,t),e.featureAttribute&&r.featureAttribute&&r.featureAttribute.copyFrom(n,e.featureAttribute,t)}function Y(e){let t=y().vec3f(S.INSTANCEMODELORIGINHI).vec3f(S.INSTANCEMODELORIGINLO).mat3f(S.INSTANCEMODEL).mat3f(S.INSTANCEMODELNORMAL);return null!=e&&e.includes("featureAttribute")&&(t=t.vec4f(S.INSTANCEFEATUREATTRIBUTE)),null!=e&&e.includes("color")&&(t=t.vec4u8(S.INSTANCECOLOR)),null!=e&&e.includes("objectAndLayerIdColor")&&(t=t.vec4u8(S.INSTANCEOBJECTANDLAYERIDCOLOR)),t}e([l({constructOnly:!0})],k.prototype,"symbol",void 0),e([l({constructOnly:!0})],k.prototype,"optionalFields",void 0),e([l({constructOnly:!0})],k.prototype,"metadata",void 0),e([l({constructOnly:!0})],k.prototype,"shaderTransformation",void 0),e([l()],k.prototype,"_instanceData",void 0),e([l()],k.prototype,"_cycleStartIndex",void 0),e([l({readOnly:!0})],k.prototype,"_enableLevelSelection",null),e([l()],k.prototype,"_updateCyclesWithStaticCamera",void 0),e([l({readOnly:!0})],k.prototype,"running",null),k=e([c("esri.views.3d.webgl-engine.lib.lodRendering.LodRenderer")],k);const J=p(),Q=f(),Z=h(),$=p(),X=p(),ee=[_(1,0,1,1),_(0,0,1,1),_(0,1,0,1),_(1,1,0,1),_(1,0,0,1)],te=new F;export{k as LodRenderer};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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*/
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import{_ as e}from"../../../../../chunks/tslib.es6.js";import{removeUnordered as t,filterInPlace as r}from"../../../../../core/arrayUtils.js";import"../../../../../core/has.js";import{nextHighestPowerOfTwo as i}from"../../../../../core/mathUtils.js";import{disposeMaybe as s}from"../../../../../core/maybe.js";import{NestedMap as a}from"../../../../../core/NestedMap.js";import o from"../../../../../core/PooledArray.js";import{addMany as n}from"../../../../../core/SetUtils.js";import{property as l}from"../../../../../core/accessorSupport/decorators/property.js";import"../../../../../core/Logger.js";import{subclass as h}from"../../../../../core/accessorSupport/decorators/subclass.js";import{copy as u,invert as c,transpose as f}from"../../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as d}from"../../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{glLayout as m}from"../../../support/buffer/glUtil.js";import{ShaderOutput as g}from"../../core/shaderLibrary/ShaderOutput.js";import{SyncRenderPlugin as p}from"../../effects/RenderPlugin.js";import{GLMaterials as y}from"../../lib/GLMaterials.js";import{DirtyState as _}from"../../lib/ModelDirtyTypes.js";import{RenderSlot as b}from"../../lib/RenderSlot.js";import{assert as w}from"../../lib/Util.js";import{DrawParameters as v}from"../DrawParameters.js";import{BufferRange as O,mergeAdjacentRanges as C}from"./BufferRange.js";import{Instance as E}from"./Instance.js";import{PerBufferData as A,hasVao as B}from"./PerBufferData.js";import{PerOriginData as M}from"./PerOriginData.js";import{defaultHighlightName as S}from"../../../../support/HighlightDefaults.js";let D=class extends p{get _hasHighlights(){return this._highlightNames.size>0}hasHighlightOptions(e){return this._highlightNames.has(e)}constructor(e){super(e),this._dataByOrigin=new Map,this._drawParameters=new v,this._highlightNames=new Set,this.drapedPriority=0,this._produces=new Map,this._hasOccludees=!1}destroy(){this._glMaterials=s(this._glMaterials),this._dataByOrigin.forEach((e=>e.dispose())),this._dataByOrigin.clear(),this._vaoCache=null}initialize(){this._updateProduces()}_updateProduces(){this.material.produces.forEach(((e,t)=>{this._produces.set(t,(t=>!(0===this._dataByOrigin.size||!(t!==g.Highlight&&t!==g.ShadowHighlight||this._hasHighlights))&&e(t)))}))}initializeRenderContext(e,t){this._glMaterials=new y(this.material,t??e.materials),this._bufferWriter=this.material.createBufferWriter(),this._vaoCache=e.renderContext.rctx.getVaoCache(this.material.vertexAttributeLocations,m(this._bufferWriter.vertexBufferLayout))}uninitializeRenderContext(){}get produces(){return this._produces}get hasOccludees(){return this._hasOccludees}get hasEmissions(){return this.material.hasEmissions}get isDecoration(){return this.material.parameters.isDecoration}queryRenderOccludedState(e){return this.material.queryRenderOccludedState(e)}get numGeometries(){let e=0;return this._dataByOrigin.forEach((t=>e+=t.buffers.reduce(((e,t)=>e+t.instances.size),0))),e}get usedMemory(){let e=0;return this._dataByOrigin.forEach((t=>e+=t.buffers.reduce(((e,t)=>e+t.vao.cachedMemory),0))),e}forEachGeometry(e){this._dataByOrigin.forEach((t=>t.buffers.forEach((t=>t.instances.forEach((({geometry:t})=>e(t)))))))}modify(e){this._updateGeometries(e.updates),this._addAndRemoveGeometries(e.adds,e.removes),this._updateDrawCommands()}updateHighlights(e){this.highlightOrderMap=e,this._highlightNames.clear(),this._dataByOrigin.forEach((t=>{t.buffers.forEach((t=>{t.updateHighlights(e),t.highlightNames.forEach((e=>this._highlightNames.add(e)))}))})),this._updateProduces()}_updateGeometries(e){const t=this._bufferWriter;if(null==t)return;const r=t.vertexBufferLayout.stride/4;for(const i of e){const e=i.renderGeometry,s=this._dataByOrigin.get(e.localOrigin.id),a=s?.findBuffer(e.id);if(null==a)return;const o=a.instances.get(e.id);if(i.updateType&(_.GEOMETRY|_.TRANSFORMATION)){const i=z(t.elementCount(o.geometry.geometry.attributes)*r),s=t.vertexBufferLayout.createView(i.buffer);this._writeGeometry(e,s,0),a.vao.vertexBuffers.get("geometry").setSubData(i,o.from*r,0,o.numElements*r)}i.updateType&(_.HIGHLIGHT|_.OCCLUDEE|_.VISIBILITY)&&(a.drawCommandsDirty=!0)}}_computeDeltas(e,t){const r=new a;for(const i of e){const e=i.localOrigin;if(null==e)continue;let t=r.get(e.id,null);null==t&&(t=new H(e.vec3),r.set(e.id,null,t)),t.changes.push(i)}for(const i of t){const e=i.localOrigin;if(null==e)continue;const t=this._dataByOrigin.get(e.id),s=t?.findBuffer(i.id);if(null==s)continue;let a=r.get(e.id,s);null==a&&(a=new H(e.vec3),r.set(e.id,s,a)),a.changes.push(i)}return r}_addAndRemoveGeometries(e,r){if(null==this._bufferWriter||null==this._vaoCache)return;const{_bufferWriter:i,_dataByOrigin:s}=this,a=i.vertexBufferLayout.stride/4,o=this._computeDeltas(e,r);o.forEach(((e,r)=>{const n=e.get(null),l=n?.changes??[];o.delete(r,null);let h=s.get(r);if(e.forEach(((e,n)=>{if(o.delete(r,n),null==n)return void w(!1,"No VAO for removed geometries");if(n.instances.size===e.changes.length)return this._vaoCache.deleteVao(n.vao),t(h.buffers,n),void(0===h.buffers.length&&0===l.length&&s.delete(r));const u=n.numElements,c=n.vao.byteSize/4,f=l.reduce(((e,t)=>e+i.elementCount(t.geometry.attributes)),0),d=e.changes.reduce(((e,t)=>e+i.elementCount(t.geometry.attributes)),0),m=Math.min((u+f-d)*a,G),g=m>c;m>N&&m<c/2?(e.changes.forEach((({id:e})=>n.deleteInstance(e))),n.instances.forEach((({geometry:e})=>l.push(e))),this._vaoCache.deleteVao(n.vao),t(h.buffers,n)):g?this._applyAndRebuild(n,l,e):this._applyRemoves(n,e)})),l.length>0)for(null==h&&(h=new M(n.origin),s.set(r,h)),h.buffers.forEach((e=>this._applyAdds(e,l)));l.length>0;)h.buffers.push(this._applyAndRebuild(new A,l,null))}))}_updateDrawCommands(){this._highlightNames.clear(),this._hasOccludees=!1,this._dataByOrigin.forEach((e=>{e.buffers.forEach((e=>{e.updateIfDrawCommandsDirty(this.highlightOrderMap,this._bufferWriter.vertexBufferLayout.stride),e.hasHighlights&&n(this._highlightNames,e.highlightNames),this._hasOccludees=this._hasOccludees||e.hasOccludees}))}))}_applyAndRebuild(e,t,r){if(r)for(const d of r.changes)e.deleteInstance(d.id);const i=this._bufferWriter,s=i.vertexBufferLayout.stride,a=s/4,o=Math.floor(G/a);let n=e.numElements;for(;t.length>0;){const r=t.pop(),s=i.elementCount(r.geometry.attributes);if(n+s>o&&n>0){t.push(r);break}n+=s;const a=new E(r,0,0,this.highlightOrderMap);w(null==e.instances.get(r.id)),e.addInstance(r.id,a)}const l=n*a,h=z(l),u=i.vertexBufferLayout.createView(h.buffer);let c=0;e.resetInstanceSummary(),e.instances.forEach(((t,r)=>{this._writeGeometry(t.geometry,u,c);const s=c;c+=i.elementCount(t.geometry.geometry.attributes),e.updateInstance(r,s,c),e.updateDrawState(t)})),this._vaoCache.deleteVao(e.vao),e.vao=this._vaoCache.newVao(V(l)),e.vao.vertexBuffers.get("geometry").setSubData(h,0,0,c*a),e.holes.clear();const f=e.holes.pushNew();return f.from=c,f.to=Math.floor(e.vao.byteSize/s),e.updateDrawCommands(this.highlightOrderMap,s),e}_applyRemoves(e,t){if(0===t.changes.length||null==this._bufferWriter)return;for(const o of t.changes){const t=o.id,r=e.instances.get(t);if(!r)continue;e.deleteInstance(t);const i=L.back();if(i){if(i.to===r.from){i.to=r.to;continue}if(i.from===r.to){i.from=r.from;continue}}const s=L.pushNew();s.from=r.from,s.to=r.to}C(L);const r=this._bufferWriter.vertexBufferLayout.stride/4,i=L.reduce(((e,t)=>Math.max(e,t.numElements)),0)*r,s=z(i);s.fill(0,0,i);const a=e.vao.vertexBuffers.get("geometry");L.forAll((e=>a.setSubData(s,e.from*r,0,e.numElements*r))),e.holes.pushArray(L.data,L.length),L.forAll(((e,t)=>L.data[t]=null)),L.clear(),e.drawCommandsDirty=!0}_applyAdds(e,t){if(0===t.length||null==this._bufferWriter)return;if(!B(e))return void this._applyAndRebuild(e,t,null);const i=this._bufferWriter,s=i.vertexBufferLayout.stride/4,a=e.numElements,o=t.reduce(((e,t)=>e+i.elementCount(t.geometry.attributes)),0),n=Math.min((a+o)*s,G),l=4*n;if(e.vao.byteSize<V(G-N)&&l>e.vao.byteSize)return void this._applyAndRebuild(e,t,null);C(e.holes);const h=new Array;for(const r of t){const t=i.elementCount(r.geometry.attributes),s=x(e.holes,t);h.push(s)}const u=e.vao.vertexBuffers.get("geometry");let c=0,f=0,d=0;const m=z(n),g=i.vertexBufferLayout.createView(m.buffer);t.forEach(((t,r)=>{const a=h[r];if(null==a)return;if(!(d===a)){const e=d-f;e>0&&u.setSubData(m,f*s,0,e*s),f=a,c=0}const o=i.elementCount(t.geometry.attributes);this._writeGeometry(t,g,c),c+=o,d=a+o;const n=new E(t,a,a+o,this.highlightOrderMap);w(null==e.instances.get(t.id)),e.addInstance(t.id,n),e.drawCommandsDirty=!0}));const p=d-f;p>0&&u.setSubData(m,f*s,0,p*s),r(t,((e,t)=>null==h[t]))}_writeGeometry(e,t,r){null!=this._bufferWriter&&(u(R,e.transformation),R[12]-=e.localOrigin.vec3[0],R[13]-=e.localOrigin.vec3[1],R[14]-=e.localOrigin.vec3[2],c(j,R),f(j,j),this._bufferWriter.write(R,j,e.geometry.attributes,e.geometry.objectAndLayerIdColor,t,r))}updateAnimation(e){return this.material.update(e)}acquireTechniques(e){if(!this.material.shouldRender(e))return null;const{output:t,bind:r}=e,i=this.material.produces.get(r.slot);if(!i?.(t))return null;const{highlight:s,slot:a}=r,o=t===g.ShadowHighlight,n=t===g.Highlight,l=n||o,h=s?.name;if(l&&(0===this._highlightNames.size||n&&h&&!this._highlightNames.has(h)))return null;const u=e=>n&&!!h&&!e.has(h),c=t===g.ShadowExcludeHighlight,f=!(l||c);for(const{buffers:d}of this._dataByOrigin.values())for(const i of d){if(u(i.highlightNames))continue;const s=o?i.drawCommandsHighlights.get(S):l?h?i.drawCommandsHighlights.get(h):i.drawCommandsHighlights.size>0:((c&&i.needsMultipleCommands()?i.drawCommandsShadowHighlightRest:i.drawCommandsDefault)||null)?.length??!1,n=f&&i.drawCommandsOccludees||null;if(s||n?.length){const i=this._glMaterials.load(e.rctx,a,t),s=i?.beginSlot(r);if(s)return s}}return null}render(e,t){const{output:r,bind:i}=e,{slot:s,highlight:a}=i,n=r===g.Highlight,l=a?.name??"";if(n&&!a)return;const h=r===g.ShadowHighlight,u=n||h,c=r===g.ShadowExcludeHighlight,f=!(u||c),d=s===b.OCCLUDER_MATERIAL||s===b.TRANSPARENT_OCCLUDER_MATERIAL?s:null,{rctx:m}=e;m.runAppleAmdDriverHelper();const p=m.bindTechnique(t,i,this.material.parameters);for(const g of this._dataByOrigin.values())for(const e of g.buffers){if(n&&(!e.hasHighlights||!e.drawCommandsHighlights.has(l)))continue;if(h&&(!e.hasHighlights||!e.drawCommandsHighlights.has(S)))continue;const r=()=>{const t=[],r=e.drawCommandsHighlights.get(S)??new o;return r&&t.push(r),t},s=u&&!h?e.drawCommandsHighlights.get(l)??null:null,a=h?r():u?s?[s]:U:c&&e.needsMultipleCommands()?[e.drawCommandsShadowHighlightRest]:[e.drawCommandsDefault],y=a.some((e=>e.length>0)),_=f&&e.drawCommandsOccludees||null;if(y||_?.length){if(this._drawParameters.origin=g.origin,p.bindDraw(i,this.material.parameters,this._drawParameters),t.ensureAttributeLocations(e.vao),m.bindVAO(e.vao),y)for(const e of a)m.setPipelineState(t.getPipeline(!1,d)),e.forAll((e=>m.drawArrays(t.primitiveType,e.first,e.count)));_?.length&&(m.setPipelineState(t.getPipeline(!0,d)),_.forAll((e=>m.drawArrays(t.primitiveType,e.first,e.count))))}}}static prune(){W=new Float32Array(N)}get test(){}};e([l({constructOnly:!0})],D.prototype,"material",void 0),e([l({})],D.prototype,"highlightOrderMap",void 0),D=e([h("esri.views.3d.webgl-engine.materials.renderers.MergedRenderer")],D);class H{constructor(e){this.origin=e,this.changes=new Array}}function x(e,t){const r=e.find((e=>e.numElements>=t));if(null==r)return null;const i=r.from;return r.from+=t,r.from>=r.to&&e.removeUnordered(r),i}const R=d(),j=d(),L=new o({allocator:e=>e||new O,deallocator:null}),N=65536,I=4*N,P=1024,T=16777216,G=T/4;let W=new Float32Array(N);function z(e){return W.length<e&&(W=new Float32Array(e)),W}function V(e){const t=4*e;return t<=P?P:t<I?i(t):Math.max(Math.min(Math.ceil(1.5*t/I)*I,T),t)}const U=[];export{D as MergedRenderer,V as sizeForVao};
|
|
5
|
+
import{_ as e}from"../../../../../chunks/tslib.es6.js";import{removeUnordered as t,filterInPlace as r}from"../../../../../core/arrayUtils.js";import"../../../../../core/has.js";import{nextHighestPowerOfTwo as i}from"../../../../../core/mathUtils.js";import{disposeMaybe as s}from"../../../../../core/maybe.js";import{NestedMap as a}from"../../../../../core/NestedMap.js";import o from"../../../../../core/PooledArray.js";import{addMany as n}from"../../../../../core/SetUtils.js";import{property as l}from"../../../../../core/accessorSupport/decorators/property.js";import"../../../../../core/Logger.js";import{subclass as h}from"../../../../../core/accessorSupport/decorators/subclass.js";import{copy as u,invert as c,transpose as f}from"../../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as d}from"../../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{glLayout as m}from"../../../support/buffer/glUtil.js";import{ShaderOutput as g}from"../../core/shaderLibrary/ShaderOutput.js";import{SyncRenderPlugin as p}from"../../effects/RenderPlugin.js";import{GLMaterials as y}from"../../lib/GLMaterials.js";import{DirtyState as _}from"../../lib/ModelDirtyTypes.js";import{RenderSlot as b}from"../../lib/RenderSlot.js";import{assert as w}from"../../lib/Util.js";import{DrawParameters as v}from"../DrawParameters.js";import{BufferRange as C,mergeAdjacentRanges as O}from"./BufferRange.js";import{Instance as E}from"./Instance.js";import{PerBufferData as A,hasVao as B}from"./PerBufferData.js";import{PerOriginData as M}from"./PerOriginData.js";import{defaultHighlightName as S}from"../../../../support/HighlightDefaults.js";let D=class extends p{get _hasHighlights(){return this._highlightNames.size>0}hasHighlight(e){return this._highlightNames.has(e)}constructor(e){super(e),this._dataByOrigin=new Map,this._drawParameters=new v,this._highlightNames=new Set,this.drapedPriority=0,this._produces=new Map,this._hasOccludees=!1}destroy(){this._glMaterials=s(this._glMaterials),this._dataByOrigin.forEach((e=>e.dispose())),this._dataByOrigin.clear(),this._vaoCache=null}initialize(){this._updateProduces()}_updateProduces(){this.material.produces.forEach(((e,t)=>{this._produces.set(t,(t=>!(0===this._dataByOrigin.size||!(t!==g.Highlight&&t!==g.ShadowHighlight||this._hasHighlights))&&e(t)))}))}initializeRenderContext(e,t){this._glMaterials=new y(this.material,t??e.materials),this._bufferWriter=this.material.createBufferWriter(),this._vaoCache=e.renderContext.rctx.getVaoCache(this.material.vertexAttributeLocations,m(this._bufferWriter.vertexBufferLayout))}uninitializeRenderContext(){}get produces(){return this._produces}get hasOccludees(){return this._hasOccludees}get hasEmissions(){return this.material.hasEmissions}get isDecoration(){return this.material.parameters.isDecoration}queryRenderOccludedState(e){return this.material.queryRenderOccludedState(e)}get numGeometries(){let e=0;return this._dataByOrigin.forEach((t=>e+=t.buffers.reduce(((e,t)=>e+t.instances.size),0))),e}get usedMemory(){let e=0;return this._dataByOrigin.forEach((t=>e+=t.buffers.reduce(((e,t)=>e+t.vao.cachedMemory),0))),e}forEachGeometry(e){this._dataByOrigin.forEach((t=>t.buffers.forEach((t=>t.instances.forEach((({geometry:t})=>e(t)))))))}modify(e){this._updateGeometries(e.updates),this._addAndRemoveGeometries(e.adds,e.removes),this._updateDrawCommands()}updateHighlights(e){this.highlightOrderMap=e,this._highlightNames.clear(),this._dataByOrigin.forEach((t=>{t.buffers.forEach((t=>{t.updateHighlights(e),t.highlightNames.forEach((e=>this._highlightNames.add(e)))}))})),this._updateProduces()}_updateGeometries(e){const t=this._bufferWriter;if(null==t)return;const r=t.vertexBufferLayout.stride/4;for(const i of e){const e=i.renderGeometry,s=this._dataByOrigin.get(e.localOrigin.id),a=s?.findBuffer(e.id);if(null==a)return;const o=a.instances.get(e.id);if(i.updateType&(_.GEOMETRY|_.TRANSFORMATION)){const i=z(t.elementCount(o.geometry.geometry.attributes)*r),s=t.vertexBufferLayout.createView(i.buffer);this._writeGeometry(e,s,0),a.vao.vertexBuffers.get("geometry").setSubData(i,o.from*r,0,o.numElements*r)}i.updateType&(_.HIGHLIGHT|_.OCCLUDEE|_.VISIBILITY)&&(a.drawCommandsDirty=!0)}}_computeDeltas(e,t){const r=new a;for(const i of e){const e=i.localOrigin;if(null==e)continue;let t=r.get(e.id,null);null==t&&(t=new H(e.vec3),r.set(e.id,null,t)),t.changes.push(i)}for(const i of t){const e=i.localOrigin;if(null==e)continue;const t=this._dataByOrigin.get(e.id),s=t?.findBuffer(i.id);if(null==s)continue;let a=r.get(e.id,s);null==a&&(a=new H(e.vec3),r.set(e.id,s,a)),a.changes.push(i)}return r}_addAndRemoveGeometries(e,r){if(null==this._bufferWriter||null==this._vaoCache)return;const{_bufferWriter:i,_dataByOrigin:s}=this,a=i.vertexBufferLayout.stride/4,o=this._computeDeltas(e,r);o.forEach(((e,r)=>{const n=e.get(null),l=n?.changes??[];o.delete(r,null);let h=s.get(r);if(e.forEach(((e,n)=>{if(o.delete(r,n),null==n)return void w(!1,"No VAO for removed geometries");if(n.instances.size===e.changes.length)return this._vaoCache.deleteVao(n.vao),t(h.buffers,n),void(0===h.buffers.length&&0===l.length&&s.delete(r));const u=n.numElements,c=n.vao.byteSize/4,f=l.reduce(((e,t)=>e+i.elementCount(t.geometry.attributes)),0),d=e.changes.reduce(((e,t)=>e+i.elementCount(t.geometry.attributes)),0),m=Math.min((u+f-d)*a,G),g=m>c;m>N&&m<c/2?(e.changes.forEach((({id:e})=>n.deleteInstance(e))),n.instances.forEach((({geometry:e})=>l.push(e))),this._vaoCache.deleteVao(n.vao),t(h.buffers,n)):g?this._applyAndRebuild(n,l,e):this._applyRemoves(n,e)})),l.length>0)for(null==h&&(h=new M(n.origin),s.set(r,h)),h.buffers.forEach((e=>this._applyAdds(e,l)));l.length>0;)h.buffers.push(this._applyAndRebuild(new A,l,null))}))}_updateDrawCommands(){this._highlightNames.clear(),this._hasOccludees=!1,this._dataByOrigin.forEach((e=>{e.buffers.forEach((e=>{e.updateIfDrawCommandsDirty(this.highlightOrderMap,this._bufferWriter.vertexBufferLayout.stride),e.hasHighlights&&n(this._highlightNames,e.highlightNames),this._hasOccludees=this._hasOccludees||e.hasOccludees}))}))}_applyAndRebuild(e,t,r){if(r)for(const d of r.changes)e.deleteInstance(d.id);const i=this._bufferWriter,s=i.vertexBufferLayout.stride,a=s/4,o=Math.floor(G/a);let n=e.numElements;for(;t.length>0;){const r=t.pop(),s=i.elementCount(r.geometry.attributes);if(n+s>o&&n>0){t.push(r);break}n+=s;const a=new E(r,0,0,this.highlightOrderMap);w(null==e.instances.get(r.id)),e.addInstance(r.id,a)}const l=n*a,h=z(l),u=i.vertexBufferLayout.createView(h.buffer);let c=0;e.resetInstanceSummary(),e.instances.forEach(((t,r)=>{this._writeGeometry(t.geometry,u,c);const s=c;c+=i.elementCount(t.geometry.geometry.attributes),e.updateInstance(r,s,c),e.updateDrawState(t)})),this._vaoCache.deleteVao(e.vao),e.vao=this._vaoCache.newVao(V(l)),e.vao.vertexBuffers.get("geometry").setSubData(h,0,0,c*a),e.holes.clear();const f=e.holes.pushNew();return f.from=c,f.to=Math.floor(e.vao.byteSize/s),e.updateDrawCommands(this.highlightOrderMap,s),e}_applyRemoves(e,t){if(0===t.changes.length||null==this._bufferWriter)return;for(const o of t.changes){const t=o.id,r=e.instances.get(t);if(!r)continue;e.deleteInstance(t);const i=L.back();if(i){if(i.to===r.from){i.to=r.to;continue}if(i.from===r.to){i.from=r.from;continue}}const s=L.pushNew();s.from=r.from,s.to=r.to}O(L);const r=this._bufferWriter.vertexBufferLayout.stride/4,i=L.reduce(((e,t)=>Math.max(e,t.numElements)),0)*r,s=z(i);s.fill(0,0,i);const a=e.vao.vertexBuffers.get("geometry");L.forAll((e=>a.setSubData(s,e.from*r,0,e.numElements*r))),e.holes.pushArray(L.data,L.length),L.forAll(((e,t)=>L.data[t]=null)),L.clear(),e.drawCommandsDirty=!0}_applyAdds(e,t){if(0===t.length||null==this._bufferWriter)return;if(!B(e))return void this._applyAndRebuild(e,t,null);const i=this._bufferWriter,s=i.vertexBufferLayout.stride/4,a=e.numElements,o=t.reduce(((e,t)=>e+i.elementCount(t.geometry.attributes)),0),n=Math.min((a+o)*s,G),l=4*n;if(e.vao.byteSize<V(G-N)&&l>e.vao.byteSize)return void this._applyAndRebuild(e,t,null);O(e.holes);const h=new Array;for(const r of t){const t=i.elementCount(r.geometry.attributes),s=x(e.holes,t);h.push(s)}const u=e.vao.vertexBuffers.get("geometry");let c=0,f=0,d=0;const m=z(n),g=i.vertexBufferLayout.createView(m.buffer);t.forEach(((t,r)=>{const a=h[r];if(null==a)return;if(!(d===a)){const e=d-f;e>0&&u.setSubData(m,f*s,0,e*s),f=a,c=0}const o=i.elementCount(t.geometry.attributes);this._writeGeometry(t,g,c),c+=o,d=a+o;const n=new E(t,a,a+o,this.highlightOrderMap);w(null==e.instances.get(t.id)),e.addInstance(t.id,n),e.drawCommandsDirty=!0}));const p=d-f;p>0&&u.setSubData(m,f*s,0,p*s),r(t,((e,t)=>null==h[t]))}_writeGeometry(e,t,r){null!=this._bufferWriter&&(u(R,e.transformation),R[12]-=e.localOrigin.vec3[0],R[13]-=e.localOrigin.vec3[1],R[14]-=e.localOrigin.vec3[2],c(j,R),f(j,j),this._bufferWriter.write(R,j,e.geometry.attributes,e.geometry.objectAndLayerIdColor,t,r))}updateAnimation(e){return this.material.update(e)}acquireTechniques(e){if(!this.material.shouldRender(e))return null;const{output:t,bind:r}=e,i=this.material.produces.get(r.slot);if(!i?.(t))return null;const{highlight:s,slot:a}=r,o=t===g.ShadowHighlight,n=t===g.Highlight,l=n||o,h=s?.name;if(l&&(0===this._highlightNames.size||n&&h&&!this._highlightNames.has(h)))return null;const u=e=>n&&!!h&&!e.has(h),c=t===g.ShadowExcludeHighlight,f=!(l||c);for(const{buffers:d}of this._dataByOrigin.values())for(const i of d){if(u(i.highlightNames))continue;const s=o?i.drawCommandsHighlights.get(S):l?h?i.drawCommandsHighlights.get(h):i.drawCommandsHighlights.size>0:((c&&i.needsMultipleCommands()?i.drawCommandsShadowHighlightRest:i.drawCommandsDefault)||null)?.length??!1,n=f&&i.drawCommandsOccludees||null;if(s||n?.length){const i=this._glMaterials.load(e.rctx,a,t),s=i?.beginSlot(r);if(s)return s}}return null}render(e,t){const{output:r,bind:i}=e,{slot:s,highlight:a}=i,n=r===g.Highlight,l=a?.name??"";if(n&&!a)return;const h=r===g.ShadowHighlight,u=n||h,c=r===g.ShadowExcludeHighlight,f=!(u||c),d=s===b.OCCLUDER_MATERIAL||s===b.TRANSPARENT_OCCLUDER_MATERIAL?s:null,{rctx:m}=e;m.runAppleAmdDriverHelper();const p=m.bindTechnique(t,i,this.material.parameters);for(const g of this._dataByOrigin.values())for(const e of g.buffers){if(n&&(!e.hasHighlights||!e.drawCommandsHighlights.has(l)))continue;if(h&&(!e.hasHighlights||!e.drawCommandsHighlights.has(S)))continue;const r=()=>{const t=[],r=e.drawCommandsHighlights.get(S)??new o;return r&&t.push(r),t},s=u&&!h?e.drawCommandsHighlights.get(l)??null:null,a=h?r():u?s?[s]:U:c&&e.needsMultipleCommands()?[e.drawCommandsShadowHighlightRest]:[e.drawCommandsDefault],y=a.some((e=>e.length>0)),_=f&&e.drawCommandsOccludees||null;if(y||_?.length){if(this._drawParameters.origin=g.origin,p.bindDraw(i,this.material.parameters,this._drawParameters),t.ensureAttributeLocations(e.vao),m.bindVAO(e.vao),y)for(const e of a)m.setPipelineState(t.getPipeline(!1,d)),e.forAll((e=>m.drawArrays(t.primitiveType,e.first,e.count)));_?.length&&(m.setPipelineState(t.getPipeline(!0,d)),_.forAll((e=>m.drawArrays(t.primitiveType,e.first,e.count))))}}}static prune(){W=new Float32Array(N)}get test(){}};e([l({constructOnly:!0})],D.prototype,"material",void 0),e([l({})],D.prototype,"highlightOrderMap",void 0),D=e([h("esri.views.3d.webgl-engine.materials.renderers.MergedRenderer")],D);class H{constructor(e){this.origin=e,this.changes=new Array}}function x(e,t){const r=e.find((e=>e.numElements>=t));if(null==r)return null;const i=r.from;return r.from+=t,r.from>=r.to&&e.removeUnordered(r),i}const R=d(),j=d(),L=new o({allocator:e=>e||new C,deallocator:null}),N=65536,I=4*N,P=1024,T=16777216,G=T/4;let W=new Float32Array(N);function z(e){return W.length<e&&(W=new Float32Array(e)),W}function V(e){const t=4*e;return t<=P?P:t<I?i(t):Math.max(Math.min(Math.ceil(1.5*t/I)*I,T),t)}const U=[];export{D as MergedRenderer,V as sizeForVao};
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package/views/webgl/Program.js
CHANGED
|
@@ -2,4 +2,4 @@
|
|
|
2
2
|
All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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|
3
3
|
See https://js.arcgis.com/4.33/esri/copyright.txt for details.
|
|
4
4
|
*/
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5
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-
import"../../core/has.js";import{webglValidateShadersEnabled as t}from"./checkWebGLError.js";import{ShaderType as
|
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5
|
+
import"../../core/has.js";import{webglValidateShadersEnabled as t,webglDebugEnabled as e}from"./checkWebGLError.js";import{ShaderType as o,ResourceType as n}from"./enums.js";import{transpileShader as i}from"./ShaderTranspiler.js";const r=4294967295;class s{constructor(e,s,h,m,f=new Map,_=[]){this._context=e,this._locations=m,this._uniformBlockBindings=f,this._transformFeedbackVaryings=_,this._refCount=1,this._compiled=!1,this._linesOfCode=0,this._nameToUniformLocation=new Map,this._nameToUniform1=new Map,this._nameToUniform1v=new Map,this._nameToUniform2=new Map,this._nameToUniform3=new Map,this._nameToUniform4=new Map,this._nameToUniformMatrix3=new Map,this._nameToUniformMatrix4=new Map,e||console.error("RenderingContext isn't initialized!"),0===s.length&&console.error("Shaders source should not be empty!"),s=i(s,o.VERTEX_SHADER),h=i(h,o.FRAGMENT_SHADER),this._vShader=a(this._context,o.VERTEX_SHADER,s),this._fShader=a(this._context,o.FRAGMENT_SHADER,h),c.enabled&&(this._linesOfCode=s.match(/\n/g).length+h.match(/\n/g).length+2,this._context.instanceCounter.increment(n.LinesOfCode,this._vShader,this._linesOfCode)),this._vShader&&this._fShader||console.error("Error loading shaders!"),this._context.instanceCounter.increment(n.Shader,this),t()&&(this.vertexShader=s,this.fragmentShader=h),this.usedMemory=s.length+h.length;const l=this._context.gl,g=l.createProgram();l.attachShader(g,this._vShader),l.attachShader(g,this._fShader),this._locations.forEach(((t,e)=>l.bindAttribLocation(g,t,e))),this._transformFeedbackVaryings?.length&&l.transformFeedbackVaryings(g,this._transformFeedbackVaryings,l.SEPARATE_ATTRIBS),l.linkProgram(g),t()&&!l.getProgramParameter(g,l.LINK_STATUS)&&console.error(`Could not link shader\nvalidated: ${l.getProgramParameter(g,l.VALIDATE_STATUS)}, gl error ${l.getError()}, vertex: ${l.getShaderParameter(this._vShader,l.COMPILE_STATUS)}, fragment: ${l.getShaderParameter(this._fShader,l.COMPILE_STATUS)}, info log: ${l.getProgramInfoLog(g)}, vertex source: ${this.vertexShader}, fragment source: ${this.fragmentShader}`);for(const[t,o]of this._uniformBlockBindings){const e=l.getUniformBlockIndex(g,t);e<r&&l.uniformBlockBinding(g,e,o)}this._glName=g,this._context.instanceCounter.increment(n.Program,this)}get glName(){return this._glName}get hasGLName(){return null!=this._glName}get hasTransformFeedbackVaryings(){return!!this._transformFeedbackVaryings?.length}get compiled(){if(this._compiled)return!0;const t=this._context.gl.getExtension("KHR_parallel_shader_compile");return null==t||null==this.glName?(this._compiled=!0,!0):(this._compiled=!!this._context.gl.getProgramParameter(this.glName,t.COMPLETION_STATUS_KHR),this._compiled)}dispose(){if(--this._refCount>0)return;const t=this._context.gl,e=this._context.instanceCounter;this._nameToUniformLocation.forEach((t=>t&&e.decrement(n.Uniform,t))),this._nameToUniformLocation.clear(),this._vShader&&(this._linesOfCode>0&&(e.decrement(n.LinesOfCode,this._vShader,this._linesOfCode),this._linesOfCode=0),t.deleteShader(this._vShader),this._vShader=null,e.decrement(n.Shader,this)),this._fShader&&(t.deleteShader(this._fShader),this._fShader=null),this._glName&&(t.deleteProgram(this._glName),this._glName=null,e.decrement(n.Program,this))}ref(){++this._refCount}_getUniformLocation(t){const e=this._nameToUniformLocation.get(t);if(void 0!==e)return e;if(this.glName){const e=this._context.gl.getUniformLocation(this.glName,t);return this._nameToUniformLocation.set(t,e),e&&this._context.instanceCounter.increment(n.Uniform,e),e}return null}hasUniform(t){return null!=this._getUniformLocation(t)}setUniform1i(t,e){_(e);const o=this._nameToUniform1.get(t);void 0!==o&&e===o||(this._context.gl.uniform1i(this._getUniformLocation(t),e),this._nameToUniform1.set(t,e))}setUniform1iv(t,e){l(e),f(this._nameToUniform1v,t,e)&&this._context.gl.uniform1iv(this._getUniformLocation(t),e)}setUniform2iv(t,e){l(e),f(this._nameToUniform2,t,e)&&this._context.gl.uniform2iv(this._getUniformLocation(t),e)}setUniform3iv(t,e){l(e),f(this._nameToUniform3,t,e)&&this._context.gl.uniform3iv(this._getUniformLocation(t),e)}setUniform4iv(t,e){l(e),f(this._nameToUniform4,t,e)&&this._context.gl.uniform4iv(this._getUniformLocation(t),e)}setUniform1f(t,e){_(e);const o=this._nameToUniform1.get(t);void 0!==o&&e===o||(this._context.gl.uniform1f(this._getUniformLocation(t),e),this._nameToUniform1.set(t,e))}setUniform1fv(t,e){l(e),f(this._nameToUniform1v,t,e)&&this._context.gl.uniform1fv(this._getUniformLocation(t),e)}setUniform2f(t,e,o){_(e,o);const n=this._nameToUniform2.get(t);void 0===n?(this._context.gl.uniform2f(this._getUniformLocation(t),e,o),this._nameToUniform2.set(t,[e,o])):e===n[0]&&o===n[1]||(this._context.gl.uniform2f(this._getUniformLocation(t),e,o),n[0]=e,n[1]=o)}setUniform2fv(t,e){l(e),f(this._nameToUniform2,t,e)&&this._context.gl.uniform2fv(this._getUniformLocation(t),e)}setUniform3f(t,e,o,n){_(e,o,n);const i=this._nameToUniform3.get(t);void 0===i?(this._context.gl.uniform3f(this._getUniformLocation(t),e,o,n),this._nameToUniform3.set(t,[e,o,n])):e===i[0]&&o===i[1]&&n===i[2]||(this._context.gl.uniform3f(this._getUniformLocation(t),e,o,n),i[0]=e,i[1]=o,i[2]=n)}setUniform3fv(t,e){l(e);const o=this._getUniformLocation(t);null!=o&&f(this._nameToUniform3,t,e)&&this._context.gl.uniform3fv(o,e)}setUniform4f(t,e,o,n,i){_(e,o,n,i);const r=this._nameToUniform4.get(t);void 0===r?(this._context.gl.uniform4f(this._getUniformLocation(t),e,o,n,i),this._nameToUniform4.set(t,[e,o,n,i])):void 0!==r&&e===r[0]&&o===r[1]&&n===r[2]&&i===r[3]||(this._context.gl.uniform4f(this._getUniformLocation(t),e,o,n,i),r[0]=e,r[1]=o,r[2]=n,r[3]=i)}setUniform4fv(t,e){l(e);const o=this._getUniformLocation(t);null!=o&&f(this._nameToUniform4,t,e)&&this._context.gl.uniform4fv(o,e)}setUniformMatrix3fv(t,e,o=!1){l(e);const n=this._getUniformLocation(t);null!=n&&f(this._nameToUniformMatrix3,t,e)&&this._context.gl.uniformMatrix3fv(n,o,e)}setUniformMatrix4fv(t,e,o=!1){l(e);const n=this._getUniformLocation(t);null!=n&&f(this._nameToUniformMatrix4,t,e)&&this._context.gl.uniformMatrix4fv(n,o,e)}stop(){}}function a(e,n,i){const r=e.gl,s=r.createShader(n);return r.shaderSource(s,i),r.compileShader(s),t()&&!r.getShaderParameter(s,r.COMPILE_STATUS)&&(console.error("Compile error in ".concat(n===o.VERTEX_SHADER?"vertex":"fragment"," shader")),console.error(r.getShaderInfoLog(s)),console.error(h(i))),s}function h(t){let e=2;return t.replaceAll("\n",(()=>"\n"+m(e++)+":"))}function m(t){return t>=1e3?t.toString():(" "+t).slice(-3)}function f(t,e,o){const n=t.get(e);if(!n)return t.set(e,Array.from(o)),!0;const i=o.length;if(n.length!==i)return t.set(e,Array.from(o)),!0;for(let r=0;r<i;++r){const t=o[r];if(n[r]!==t){for(n[r]=t;r<i;++r)n[r]=o[r];return!0}}return!1}const c={enabled:!1},_=e()?(...t)=>l(t):()=>{},l=e()?t=>{const e=t.length;for(let o=0;o<e;++o){const e=t[o];Number.isNaN(e)&&console.error(`Got ${e} as uniform value from ${(new Error).stack}`)}}:()=>{};export{s as Program,c as test};
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