@arcgis/core 4.23.0-next.20220105 → 4.23.0-next.20220123

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (632) hide show
  1. package/assets/components/assets/calcite-date-picker/nls/bg.json +31 -0
  2. package/assets/components/assets/calcite-icon/centerAlign16.json +1 -0
  3. package/assets/components/assets/calcite-icon/centerAlign24.json +1 -0
  4. package/assets/components/assets/calcite-icon/centerAlign32.json +1 -0
  5. package/assets/components/assets/calcite-icon/checkSquareF16.json +1 -0
  6. package/assets/components/assets/calcite-icon/checkSquareF24.json +1 -0
  7. package/assets/components/assets/calcite-icon/checkSquareF32.json +1 -0
  8. package/assets/components/assets/calcite-icon/convert16.json +1 -0
  9. package/assets/components/assets/calcite-icon/convert24.json +1 -0
  10. package/assets/components/assets/calcite-icon/convert32.json +1 -0
  11. package/assets/components/assets/calcite-icon/explore16.json +1 -0
  12. package/assets/components/assets/calcite-icon/explore24.json +1 -0
  13. package/assets/components/assets/calcite-icon/explore32.json +1 -0
  14. package/assets/components/assets/calcite-icon/formDropdown16.json +1 -0
  15. package/assets/components/assets/calcite-icon/formDropdown24.json +1 -0
  16. package/assets/components/assets/calcite-icon/formDropdown32.json +1 -0
  17. package/assets/components/assets/calcite-icon/language16.json +1 -0
  18. package/assets/components/assets/calcite-icon/language24.json +1 -0
  19. package/assets/components/assets/calcite-icon/language32.json +1 -0
  20. package/assets/components/assets/calcite-icon/languageTranslate16.json +1 -0
  21. package/assets/components/assets/calcite-icon/languageTranslate24.json +1 -0
  22. package/assets/components/assets/calcite-icon/languageTranslate32.json +1 -0
  23. package/assets/components/assets/calcite-icon/leftAlign16.json +1 -0
  24. package/assets/components/assets/calcite-icon/leftAlign24.json +1 -0
  25. package/assets/components/assets/calcite-icon/leftAlign32.json +1 -0
  26. package/assets/components/assets/calcite-icon/lineSolid4.json +1 -0
  27. package/assets/components/assets/calcite-icon/partlyCloudy16.json +1 -0
  28. package/assets/components/assets/calcite-icon/partlyCloudy24.json +1 -0
  29. package/assets/components/assets/calcite-icon/partlyCloudy32.json +1 -0
  30. package/assets/components/assets/calcite-icon/rightAlign16.json +1 -0
  31. package/assets/components/assets/calcite-icon/rightAlign24.json +1 -0
  32. package/assets/components/assets/calcite-icon/rightAlign32.json +1 -0
  33. package/assets/components/assets/calcite-icon/screenshotMode16.json +1 -0
  34. package/assets/components/assets/calcite-icon/screenshotMode24.json +1 -0
  35. package/assets/components/assets/calcite-icon/screenshotMode32.json +1 -0
  36. package/assets/components/assets/calcite-icon/squareF16.json +1 -0
  37. package/assets/components/assets/calcite-icon/squareF24.json +1 -0
  38. package/assets/components/assets/calcite-icon/squareF32.json +1 -0
  39. package/assets/components/assets/calcite-icon/terminal16.json +1 -0
  40. package/assets/components/assets/calcite-icon/terminal24.json +1 -0
  41. package/assets/components/assets/calcite-icon/terminal32.json +1 -0
  42. package/assets/components/assets/calcite-icon/touch16.json +1 -0
  43. package/assets/components/assets/calcite-icon/touch24.json +1 -0
  44. package/assets/components/assets/calcite-icon/touch32.json +1 -0
  45. package/assets/components/assets/calcite-icon/xHexagon16.json +1 -0
  46. package/assets/components/assets/calcite-icon/xHexagon24.json +1 -0
  47. package/assets/components/assets/calcite-icon/xHexagon32.json +1 -0
  48. package/assets/components/assets/calcite-icon/xHexagonF16.json +1 -0
  49. package/assets/components/assets/calcite-icon/xHexagonF24.json +1 -0
  50. package/assets/components/assets/calcite-icon/xHexagonF32.json +1 -0
  51. package/assets/components/assets/calcite-icon/xOctagonF16.json +1 -0
  52. package/assets/components/assets/calcite-icon/xOctagonF24.json +1 -0
  53. package/assets/components/assets/calcite-icon/xOctagonF32.json +1 -0
  54. package/assets/esri/core/workers/RemoteClient.js +1 -1
  55. package/assets/esri/core/workers/chunks/09da224052976e290828.js +1 -0
  56. package/assets/esri/core/workers/chunks/0bf079e752ab79468478.js +1 -0
  57. package/assets/esri/core/workers/chunks/{ce5ca5e95b2378ec55b9.js → 1305ef8717da6e902a55.js} +1 -1
  58. package/assets/esri/core/workers/chunks/199670a3a564ebe3bd79.js +1 -0
  59. package/assets/esri/core/workers/chunks/1e4d37c2b9dc83d20a11.js +1 -0
  60. package/assets/esri/core/workers/chunks/20411bb8e04703962ce6.js +1 -0
  61. package/assets/esri/core/workers/chunks/2416f8bf8bbd2ec786ab.js +1 -0
  62. package/assets/esri/core/workers/chunks/25a3e9bc0b4c7e0d3165.js +1 -0
  63. package/assets/esri/core/workers/chunks/{99f0d896c17dd09cd285.js → 2629adf79e7fd9f25f07.js} +1 -1
  64. package/assets/esri/core/workers/chunks/{9c417740bf3707a0d465.js → 2c607d30ff8ca1b61286.js} +1 -1
  65. package/assets/esri/core/workers/chunks/2e445a8735ea2adb641a.js +1 -0
  66. package/assets/esri/core/workers/chunks/37a7bd30352b1309b8f8.js +1 -0
  67. package/assets/esri/core/workers/chunks/390d9021169e65c10eb8.js +1 -0
  68. package/assets/esri/core/workers/chunks/{3d5169ea9810d10caf0d.js → 3a9740dccda6a733313c.js} +1 -1
  69. package/assets/esri/core/workers/chunks/{8a250ec51097f16feb66.js → 40a1e713f63ec77110c0.js} +1 -1
  70. package/assets/esri/core/workers/chunks/43cdff2418325e163420.js +1 -0
  71. package/assets/esri/core/workers/chunks/4c9084a04948b6924749.js +1 -0
  72. package/assets/esri/core/workers/chunks/{35961690afe9ea1f91b0.js → 5383a8f3e4ec1a8a4fcd.js} +1 -1
  73. package/assets/esri/core/workers/chunks/{4beba242e7540ee3182b.js → 5538639a49c7cc2eca63.js} +1 -1
  74. package/assets/esri/core/workers/chunks/57c67e260267a1dbc5e3.js +1 -0
  75. package/assets/esri/core/workers/chunks/5a4a5585ec8027079f32.js +1 -0
  76. package/assets/esri/core/workers/chunks/5ac4c1d54b94c7d87835.js +1 -0
  77. package/assets/esri/core/workers/chunks/60371c0f750cde87656d.js +1 -0
  78. package/assets/esri/core/workers/chunks/{ba6fdaed6c315dc13981.js → 625d2663daa8e0cf64b0.js} +1 -1
  79. package/assets/esri/core/workers/chunks/{3a2b2dc3e938d53faa30.js → 64276aacaafa4c8a15bd.js} +1 -1
  80. package/assets/esri/core/workers/chunks/{75466e0c8c8da499b150.js → 662d13f68cf3ec92439b.js} +1 -1
  81. package/assets/esri/core/workers/chunks/663ad15b86936eb06b69.js +1 -0
  82. package/assets/esri/core/workers/chunks/67162b3e2cc1b5dc6818.js +1 -0
  83. package/assets/esri/core/workers/chunks/68a59ce98177d8513337.js +1 -0
  84. package/assets/esri/core/workers/chunks/6cdfe175c965918b741b.js +1 -0
  85. package/assets/esri/core/workers/chunks/739e579150bf466d43ae.js +1 -0
  86. package/assets/esri/core/workers/chunks/74df1f3e1e2e524a89d2.js +1 -0
  87. package/assets/esri/core/workers/chunks/76eef4799f6c5fff7e2d.js +1 -0
  88. package/assets/esri/core/workers/chunks/{ea05f870dda27bca4fe8.js → 7a8764ae8a0041e1151d.js} +2 -2
  89. package/assets/esri/core/workers/chunks/{ea05f870dda27bca4fe8.js.LICENSE.txt → 7a8764ae8a0041e1151d.js.LICENSE.txt} +1 -1
  90. package/assets/esri/core/workers/chunks/7baf6b1f3f050aa67ae4.js +1 -0
  91. package/assets/esri/core/workers/chunks/{f52b6d5037e4205b035c.js → 7bc5cc5dbf1b7b70ddac.js} +1 -1
  92. package/assets/esri/core/workers/chunks/85e27fd949475f9a6bbc.js +1 -0
  93. package/assets/esri/core/workers/chunks/8967288145f8fbd20e7d.js +1 -0
  94. package/assets/esri/core/workers/chunks/8cbb04a9065aa3756638.js +1 -0
  95. package/assets/esri/core/workers/chunks/8fa0a14165d43ffe87a5.js +1 -0
  96. package/assets/esri/core/workers/chunks/94b8dbf859df71858d1c.js +1 -0
  97. package/assets/esri/core/workers/chunks/96ab518eb6ba11333dee.js +1 -0
  98. package/assets/esri/core/workers/chunks/99a777693e4539f0b03b.js +1 -0
  99. package/assets/esri/core/workers/chunks/9cb2ae42a8e328b1d98d.js +1 -0
  100. package/assets/esri/core/workers/chunks/9d3c58a0ef634d95b7bd.js +1 -0
  101. package/assets/esri/core/workers/chunks/9d77467aa71d345fc1b6.js +1 -0
  102. package/assets/esri/core/workers/chunks/9f8b7b6b4e95f9a794fc.js +1 -0
  103. package/assets/esri/core/workers/chunks/a78757b9c7e8cbea08fa.js +1 -0
  104. package/assets/esri/core/workers/chunks/{9b7c51ff3d2b42aa62f5.js → a7b1b75643ed31489495.js} +1 -1
  105. package/assets/esri/core/workers/chunks/a8b13fb804bb775e4967.js +1 -0
  106. package/assets/esri/core/workers/chunks/a8c13529367c037cdd94.js +1 -0
  107. package/assets/esri/core/workers/chunks/a96afc176041f698c7a1.js +1 -0
  108. package/assets/esri/core/workers/chunks/aa861b8eae6c85f3dad4.js +1 -0
  109. package/assets/esri/core/workers/chunks/ac8dca61ade28c542ae2.js +1 -0
  110. package/assets/esri/core/workers/chunks/ad081d8e49e7f90c3c26.js +1 -0
  111. package/assets/esri/core/workers/chunks/afa6912454f2a5ffadce.js +1 -0
  112. package/assets/esri/core/workers/chunks/b0b036ad3ad3cd956747.js +1 -0
  113. package/assets/esri/core/workers/chunks/{2a39d520b192b8e552b5.js → b2ae5fc4f787ea568b88.js} +1 -1
  114. package/assets/esri/core/workers/chunks/b2beb6e1fd2ee6503830.js +1 -0
  115. package/assets/esri/core/workers/chunks/{b87bc1481a49b38109f4.js → b9c177524b3e7de1ffd1.js} +1 -1
  116. package/assets/esri/core/workers/chunks/ba615f118a3a8970ef25.js +1 -0
  117. package/assets/esri/core/workers/chunks/{7c1b9ae141112a63b446.js → ba6654a885be4b7a43f0.js} +1 -1
  118. package/assets/esri/core/workers/chunks/bab1cfd0a901181622af.js +1 -0
  119. package/assets/esri/core/workers/chunks/be2b7cce79fd41627931.js +1 -0
  120. package/assets/esri/core/workers/chunks/bf6dda4a2af14c4b7716.js +1 -0
  121. package/assets/esri/core/workers/chunks/{ed0297fc61014e848c18.js → c080114a69fa95b88d22.js} +1 -1
  122. package/assets/esri/core/workers/chunks/c13dfdd548dcb1bdb294.js +1 -0
  123. package/assets/esri/core/workers/chunks/c36f84daa7736878418d.js +1 -0
  124. package/assets/esri/core/workers/chunks/c6f94b92e866b881d9b9.js +1 -0
  125. package/assets/esri/core/workers/chunks/{573dc3064e84ca86844d.js → c959e0d1cf7dce0421b9.js} +1 -1
  126. package/assets/esri/core/workers/chunks/{1fd48459afb58a6cf14f.js → ca2f5faa01d99c21ec14.js} +1 -1
  127. package/assets/esri/core/workers/chunks/cbb291412fd1a5261aa9.js +1 -0
  128. package/assets/esri/core/workers/chunks/{7aa543a97f055cddea99.js → cc146c57bbdac8029fd8.js} +1 -1
  129. package/assets/esri/core/workers/chunks/cd7d83d127e085d52584.js +1 -0
  130. package/assets/esri/core/workers/chunks/cef4af64860ebbfc1c47.js +1 -0
  131. package/assets/esri/core/workers/chunks/d1454155ee1b8a421cbb.js +1 -0
  132. package/assets/esri/core/workers/chunks/{0cd583c3233573cb8468.js → d24c4fbc567486b1188f.js} +1 -1
  133. package/assets/esri/core/workers/chunks/d52108864136c5a8a618.js +1 -0
  134. package/assets/esri/core/workers/chunks/d72488db62fcf39447b6.js +1 -0
  135. package/assets/esri/core/workers/chunks/de03439ca2c9782bf325.js +1 -0
  136. package/assets/esri/core/workers/chunks/de6cff7b6cbbf99b20d1.js +981 -0
  137. package/assets/esri/core/workers/chunks/e079cb1d53aca15b7df2.js +1 -0
  138. package/assets/esri/core/workers/chunks/e59764ee8cf25d4f74e2.js +1 -0
  139. package/assets/esri/core/workers/chunks/e6df9839b551569fbc62.js +1 -0
  140. package/assets/esri/core/workers/chunks/e97e986120aaadad7d4c.js +1 -0
  141. package/assets/esri/core/workers/chunks/{2f66fcb8670b108af549.js → ed0bcc66fb1e0ee75a4b.js} +1 -1
  142. package/assets/esri/core/workers/chunks/f8e7755240a94b499e1f.js +1 -0
  143. package/assets/esri/libs/vxl/vxlLayer.wasm +0 -0
  144. package/assets/esri/themes/base/icons/fonts/CalciteWebCoreIcons.svg +1 -0
  145. package/assets/esri/themes/base/icons/fonts/CalciteWebCoreIcons.ttf +0 -0
  146. package/assets/esri/themes/base/icons/fonts/CalciteWebCoreIcons.woff +0 -0
  147. package/assets/esri/themes/base/icons/selection.json +1 -1
  148. package/assets/esri/themes/base/icons/style.css +4 -0
  149. package/assets/esri/themes/base/icons/style.scss +6 -0
  150. package/assets/esri/themes/base/icons/variables.scss +1 -0
  151. package/assets/esri/themes/base/widgets/_Weather.scss +1 -1
  152. package/assets/esri/themes/dark/main.css +1 -1
  153. package/assets/esri/themes/dark-blue/main.css +1 -1
  154. package/assets/esri/themes/dark-green/main.css +1 -1
  155. package/assets/esri/themes/dark-purple/main.css +1 -1
  156. package/assets/esri/themes/dark-red/main.css +1 -1
  157. package/assets/esri/themes/light/main.css +1 -1
  158. package/assets/esri/themes/light/view.css +1 -1
  159. package/assets/esri/themes/light-blue/main.css +1 -1
  160. package/assets/esri/themes/light-green/main.css +1 -1
  161. package/assets/esri/themes/light-purple/main.css +1 -1
  162. package/assets/esri/themes/light-red/main.css +1 -1
  163. package/assets/esri/widgets/Editor/t9n/Editor_ar.json +1 -1
  164. package/assets/esri/widgets/Editor/t9n/Editor_bg.json +1 -1
  165. package/assets/esri/widgets/Editor/t9n/Editor_bs.json +1 -1
  166. package/assets/esri/widgets/Editor/t9n/Editor_ca.json +1 -1
  167. package/assets/esri/widgets/Editor/t9n/Editor_cs.json +1 -1
  168. package/assets/esri/widgets/Editor/t9n/Editor_da.json +1 -1
  169. package/assets/esri/widgets/Editor/t9n/Editor_de.json +1 -1
  170. package/assets/esri/widgets/Editor/t9n/Editor_el.json +1 -1
  171. package/assets/esri/widgets/Editor/t9n/Editor_es.json +1 -1
  172. package/assets/esri/widgets/Editor/t9n/Editor_et.json +1 -1
  173. package/assets/esri/widgets/Editor/t9n/Editor_fi.json +1 -1
  174. package/assets/esri/widgets/Editor/t9n/Editor_fr.json +1 -1
  175. package/assets/esri/widgets/Editor/t9n/Editor_he.json +1 -1
  176. package/assets/esri/widgets/Editor/t9n/Editor_hr.json +1 -1
  177. package/assets/esri/widgets/Editor/t9n/Editor_hu.json +1 -1
  178. package/assets/esri/widgets/Editor/t9n/Editor_id.json +1 -1
  179. package/assets/esri/widgets/Editor/t9n/Editor_it.json +1 -1
  180. package/assets/esri/widgets/Editor/t9n/Editor_ja.json +1 -1
  181. package/assets/esri/widgets/Editor/t9n/Editor_ko.json +1 -1
  182. package/assets/esri/widgets/Editor/t9n/Editor_lt.json +1 -1
  183. package/assets/esri/widgets/Editor/t9n/Editor_lv.json +1 -1
  184. package/assets/esri/widgets/Editor/t9n/Editor_nb.json +1 -1
  185. package/assets/esri/widgets/Editor/t9n/Editor_nl.json +1 -1
  186. package/assets/esri/widgets/Editor/t9n/Editor_pl.json +1 -1
  187. package/assets/esri/widgets/Editor/t9n/Editor_pt-BR.json +1 -1
  188. package/assets/esri/widgets/Editor/t9n/Editor_pt-PT.json +1 -1
  189. package/assets/esri/widgets/Editor/t9n/Editor_ro.json +1 -1
  190. package/assets/esri/widgets/Editor/t9n/Editor_ru.json +1 -1
  191. package/assets/esri/widgets/Editor/t9n/Editor_sk.json +1 -1
  192. package/assets/esri/widgets/Editor/t9n/Editor_sl.json +1 -1
  193. package/assets/esri/widgets/Editor/t9n/Editor_sr.json +1 -1
  194. package/assets/esri/widgets/Editor/t9n/Editor_sv.json +1 -1
  195. package/assets/esri/widgets/Editor/t9n/Editor_th.json +1 -1
  196. package/assets/esri/widgets/Editor/t9n/Editor_tr.json +1 -1
  197. package/assets/esri/widgets/Editor/t9n/Editor_uk.json +1 -1
  198. package/assets/esri/widgets/Editor/t9n/Editor_vi.json +1 -1
  199. package/assets/esri/widgets/Editor/t9n/Editor_zh-CN.json +1 -1
  200. package/assets/esri/widgets/Editor/t9n/Editor_zh-HK.json +1 -1
  201. package/assets/esri/widgets/Editor/t9n/Editor_zh-TW.json +1 -1
  202. package/assets/esri/widgets/ElevationProfile/t9n/ElevationProfile_ja.json +1 -1
  203. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_ar.json +1 -1
  204. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_bg.json +1 -1
  205. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_bs.json +1 -1
  206. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_ca.json +1 -1
  207. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_cs.json +1 -1
  208. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_da.json +1 -1
  209. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_de.json +1 -1
  210. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_el.json +1 -1
  211. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_es.json +1 -1
  212. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_et.json +1 -1
  213. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_fi.json +1 -1
  214. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_fr.json +1 -1
  215. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_he.json +1 -1
  216. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_hr.json +1 -1
  217. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_hu.json +1 -1
  218. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_id.json +1 -1
  219. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_it.json +1 -1
  220. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_ja.json +1 -1
  221. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_ko.json +1 -1
  222. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_lt.json +1 -1
  223. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_lv.json +1 -1
  224. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_nb.json +1 -1
  225. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_nl.json +1 -1
  226. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_pl.json +1 -1
  227. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_pt-BR.json +1 -1
  228. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_pt-PT.json +1 -1
  229. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_ro.json +1 -1
  230. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_ru.json +1 -1
  231. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_sk.json +1 -1
  232. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_sl.json +1 -1
  233. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_sr.json +1 -1
  234. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_sv.json +1 -1
  235. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_th.json +1 -1
  236. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_tr.json +1 -1
  237. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_uk.json +1 -1
  238. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_vi.json +1 -1
  239. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_zh-CN.json +1 -1
  240. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_zh-HK.json +1 -1
  241. package/assets/esri/widgets/FeatureTemplates/t9n/FeatureTemplates_zh-TW.json +1 -1
  242. package/assets/esri/widgets/UtilityNetworkTrace/t9n/UtilityNetworkTrace_cs.json +1 -1
  243. package/assets/esri/widgets/UtilityNetworkTrace/t9n/UtilityNetworkTrace_el.json +1 -1
  244. package/assets/esri/widgets/UtilityNetworkTrace/t9n/UtilityNetworkTrace_fr.json +1 -1
  245. package/assets/esri/widgets/UtilityNetworkTrace/t9n/UtilityNetworkTrace_lv.json +1 -1
  246. package/assets/esri/widgets/Weather/t9n/Weather_ar.json +1 -1
  247. package/assets/esri/widgets/Weather/t9n/Weather_bg.json +1 -1
  248. package/assets/esri/widgets/Weather/t9n/Weather_bs.json +1 -1
  249. package/assets/esri/widgets/Weather/t9n/Weather_ca.json +1 -1
  250. package/assets/esri/widgets/Weather/t9n/Weather_cs.json +1 -1
  251. package/assets/esri/widgets/Weather/t9n/Weather_da.json +1 -1
  252. package/assets/esri/widgets/Weather/t9n/Weather_de.json +1 -1
  253. package/assets/esri/widgets/Weather/t9n/Weather_el.json +1 -1
  254. package/assets/esri/widgets/Weather/t9n/Weather_es.json +1 -1
  255. package/assets/esri/widgets/Weather/t9n/Weather_et.json +1 -1
  256. package/assets/esri/widgets/Weather/t9n/Weather_fi.json +1 -1
  257. package/assets/esri/widgets/Weather/t9n/Weather_fr.json +1 -1
  258. package/assets/esri/widgets/Weather/t9n/Weather_he.json +1 -1
  259. package/assets/esri/widgets/Weather/t9n/Weather_hr.json +1 -1
  260. package/assets/esri/widgets/Weather/t9n/Weather_hu.json +1 -1
  261. package/assets/esri/widgets/Weather/t9n/Weather_id.json +1 -1
  262. package/assets/esri/widgets/Weather/t9n/Weather_it.json +1 -1
  263. package/assets/esri/widgets/Weather/t9n/Weather_ja.json +1 -1
  264. package/assets/esri/widgets/Weather/t9n/Weather_ko.json +1 -1
  265. package/assets/esri/widgets/Weather/t9n/Weather_lt.json +1 -1
  266. package/assets/esri/widgets/Weather/t9n/Weather_lv.json +1 -1
  267. package/assets/esri/widgets/Weather/t9n/Weather_nb.json +1 -1
  268. package/assets/esri/widgets/Weather/t9n/Weather_nl.json +1 -1
  269. package/assets/esri/widgets/Weather/t9n/Weather_pl.json +1 -1
  270. package/assets/esri/widgets/Weather/t9n/Weather_pt-BR.json +1 -1
  271. package/assets/esri/widgets/Weather/t9n/Weather_pt-PT.json +1 -1
  272. package/assets/esri/widgets/Weather/t9n/Weather_ro.json +1 -1
  273. package/assets/esri/widgets/Weather/t9n/Weather_ru.json +1 -1
  274. package/assets/esri/widgets/Weather/t9n/Weather_sk.json +1 -1
  275. package/assets/esri/widgets/Weather/t9n/Weather_sl.json +1 -1
  276. package/assets/esri/widgets/Weather/t9n/Weather_sr.json +1 -1
  277. package/assets/esri/widgets/Weather/t9n/Weather_sv.json +1 -1
  278. package/assets/esri/widgets/Weather/t9n/Weather_th.json +1 -1
  279. package/assets/esri/widgets/Weather/t9n/Weather_tr.json +1 -1
  280. package/assets/esri/widgets/Weather/t9n/Weather_uk.json +1 -1
  281. package/assets/esri/widgets/Weather/t9n/Weather_vi.json +1 -1
  282. package/assets/esri/widgets/Weather/t9n/Weather_zh-CN.json +1 -1
  283. package/assets/esri/widgets/Weather/t9n/Weather_zh-HK.json +1 -1
  284. package/assets/esri/widgets/Weather/t9n/Weather_zh-TW.json +1 -1
  285. package/chunks/Clouds.glsl.js +14 -14
  286. package/chunks/CloudsComposition.glsl.js +4 -4
  287. package/chunks/DefaultMaterial.glsl.js +2 -2
  288. package/chunks/HUDMaterial.glsl.js +22 -21
  289. package/chunks/RibbonLine.glsl.js +10 -14
  290. package/chunks/persistableUrlUtils.js +1 -1
  291. package/chunks/vec32.js +1 -1
  292. package/chunks/vec42.js +1 -1
  293. package/chunks/vxlLayer.js +1 -1
  294. package/core/has.js +1 -1
  295. package/core/urlUtils.js +1 -1
  296. package/core/workers/workerFactory.js +1 -1
  297. package/form/elements/FieldElement.js +1 -1
  298. package/geometry/support/buffer/math/common.js +1 -1
  299. package/geometry/support/heightModelInfoUtils.js +1 -1
  300. package/interfaces.d.ts +372 -126
  301. package/layers/FeatureLayer.js +1 -1
  302. package/layers/RouteLayer.js +1 -1
  303. package/layers/SubtypeGroupLayer.js +1 -1
  304. package/layers/VectorTileLayer.js +1 -1
  305. package/layers/VoxelLayer.js +1 -1
  306. package/layers/VoxelWasmPerScene.js +1 -1
  307. package/layers/WMSLayer.js +1 -1
  308. package/layers/graphics/controllers/FeatureTileController3D.js +1 -1
  309. package/layers/graphics/data/QueryEngineCapabilities.js +1 -1
  310. package/layers/graphics/sources/OGCFeatureSource.js +1 -1
  311. package/layers/mixins/ArcGISImageService.js +1 -1
  312. package/layers/mixins/OperationalLayer.js +1 -1
  313. package/layers/ogc/crsUtils.js +5 -0
  314. package/layers/support/RasterFunction.js +1 -1
  315. package/layers/support/RasterWorker.js +1 -1
  316. package/layers/support/capabilities.js +1 -1
  317. package/layers/support/rasterDatasets/BaseRaster.js +1 -1
  318. package/layers/support/rasterDatasets/WCSRaster.js +1 -1
  319. package/layers/support/rasterDatasets/wcsCoverageParser.js +1 -1
  320. package/layers/support/rasterFunctions/rasterProjectionHelper.js +1 -1
  321. package/layers/support/vectorTileLayerLoader.js +1 -1
  322. package/layers/support/wmsUtils.js +1 -1
  323. package/layers/support/wmtsUtils.js +1 -1
  324. package/libs/vxl/enums.js +1 -1
  325. package/package.json +5 -5
  326. package/portal/schemas/buildingSceneLayerItem.js +1 -1
  327. package/portal/schemas/definitions.js +1 -1
  328. package/portal/schemas/integratedMeshLayerItem.js +1 -1
  329. package/portal/schemas/pointCloudLayerItem.js +1 -1
  330. package/portal/schemas/sceneLayerItem.js +1 -1
  331. package/portal/schemas/webScene.js +1 -1
  332. package/rasterRenderers.js +1 -1
  333. package/renderers/support/RasterSymbolizer.js +1 -1
  334. package/request.js +1 -1
  335. package/rest/find.js +1 -1
  336. package/rest/geometryService/generalize.js +1 -1
  337. package/rest/geometryService/lengths.js +1 -1
  338. package/rest/geometryService/offset.js +1 -1
  339. package/rest/geometryService/relation.js +1 -1
  340. package/rest/geometryService/trimExtend.js +1 -1
  341. package/rest/identify.js +1 -1
  342. package/{tasks → rest}/operations/find.js +0 -0
  343. package/{tasks → rest}/operations/generalize.js +0 -0
  344. package/rest/operations/identify.js +5 -0
  345. package/{tasks → rest}/operations/lengths.js +0 -0
  346. package/{tasks → rest}/operations/offset.js +0 -0
  347. package/{tasks → rest}/operations/relation.js +0 -0
  348. package/{tasks → rest}/operations/trimExtend.js +0 -0
  349. package/{tasks → rest}/operations/urlUtils.js +0 -0
  350. package/rest/print.js +1 -1
  351. package/rest/query/operations/query.js +1 -1
  352. package/rest/query/operations/queryAttachments.js +1 -1
  353. package/rest/query/operations/queryRelatedRecords.js +1 -1
  354. package/rest/query/operations/queryTopFeatures.js +1 -1
  355. package/rest/route/utils.js +1 -1
  356. package/rest/support/ImageIdentifyParameters.js +1 -1
  357. package/rest/support/NetworkServiceDescription.js +1 -1
  358. package/rest/support/RouteInfo.js +1 -1
  359. package/rest/support/RouteParameters.js +1 -1
  360. package/rest/support/RouteSettings.js +5 -0
  361. package/rest/support/StatisticDefinition.js +1 -1
  362. package/rest/support/Stop.js +1 -1
  363. package/rest/support/networkEnums.js +1 -1
  364. package/smartMapping/renderers/univariateColorSize.js +1 -1
  365. package/smartMapping/support/adapters/FeatureLayerAdapter.js +1 -1
  366. package/support/featureFlags.js +1 -1
  367. package/support/revision.js +1 -1
  368. package/symbols/ExtrudeSymbol3DLayer.js +1 -1
  369. package/symbols/Font.js +1 -1
  370. package/symbols/IconSymbol3DLayer.js +1 -1
  371. package/symbols/ObjectSymbol3DLayer.js +1 -1
  372. package/symbols/PathSymbol3DLayer.js +1 -1
  373. package/symbols/TextSymbol.js +1 -1
  374. package/symbols/TextSymbol3DLayer.js +1 -1
  375. package/symbols/cim/placements/PlacementAlongLineSameSize.js +1 -1
  376. package/symbols/support/Symbol3DHalo.js +1 -1
  377. package/symbols/support/Symbol3DMaterial.js +1 -1
  378. package/symbols/support/cimSymbolUtils.js +1 -1
  379. package/symbols/support/textUtils.js +5 -0
  380. package/symbols/support/utils.js +1 -1
  381. package/views/2d/engine/Stage.js +1 -1
  382. package/views/2d/engine/vectorTiles/TileHandler.js +1 -1
  383. package/views/2d/engine/vectorTiles/shaders/VTLMaterialManager.js +1 -1
  384. package/views/2d/engine/vectorTiles/style/VectorTileSource.js +1 -1
  385. package/views/2d/engine/vectorTiles/style/VectorTilesRequestManager.js +5 -0
  386. package/views/2d/engine/webgl/BitBlitRenderer.js +1 -1
  387. package/views/2d/engine/webgl/MaterialManager.js +1 -1
  388. package/views/2d/engine/webgl/alignmentUtils.js +1 -1
  389. package/views/2d/engine/webgl/effects/BlendEffect.js +1 -1
  390. package/views/2d/engine/webgl/materialKey/MaterialKey.js +1 -1
  391. package/views/2d/engine/webgl/mesh/templates/WGLLabelTemplate.js +1 -1
  392. package/views/2d/engine/webgl/shaders/BlendPrograms.js +1 -1
  393. package/views/2d/engine/webgl/shaders/MaterialPrograms.js +1 -1
  394. package/views/2d/layers/BaseLayerView2D.js +1 -1
  395. package/views/2d/layers/BaseLayerViewGL2D.js +1 -1
  396. package/views/2d/layers/GraphicsLayerView2D.js +1 -1
  397. package/views/2d/layers/ImageryLayerView2D.js +1 -1
  398. package/views/2d/layers/ImageryTileLayerView2D.js +1 -1
  399. package/views/2d/layers/LayerView2D.js +1 -1
  400. package/views/2d/layers/MapNotesLayerView2D.js +1 -1
  401. package/views/2d/layers/RouteLayerView2D.js +1 -1
  402. package/views/2d/layers/TileLayerView2D.js +1 -1
  403. package/views/2d/layers/VectorTileLayerView2D.js +1 -1
  404. package/views/2d/layers/WMSLayerView2D.js +1 -1
  405. package/views/2d/layers/WMTSLayerView2D.js +1 -1
  406. package/views/2d/layers/features/sources/BaseFeatureSource.js +1 -1
  407. package/views/2d/layers/features/support/AttributeStore.js +1 -1
  408. package/views/2d/layers/graphics/GraphicBoundsRenderer.js +1 -1
  409. package/views/2d/layers/graphics/GraphicsView2D.js +1 -1
  410. package/views/2d/layers/imagery/BaseImageryTileSubView2D.js +1 -1
  411. package/views/2d/support/engineHelpers.js +1 -1
  412. package/views/3d/analysis/LineOfSight/LineOfSightController.js +1 -1
  413. package/views/3d/environment/CloudsComposition.glsl.js +1 -1
  414. package/views/3d/environment/CloudsComposition.js +1 -1
  415. package/views/3d/environment/CloudsGenerator.js +1 -1
  416. package/views/3d/environment/CloudyWeather.js +1 -1
  417. package/views/3d/environment/Fog.js +1 -1
  418. package/views/3d/environment/FoggyWeather.js +1 -1
  419. package/views/3d/environment/NoiseTextureAtlas.js +1 -1
  420. package/views/3d/environment/RainyWeather.js +1 -1
  421. package/views/3d/environment/Stars.js +1 -1
  422. package/views/3d/layers/BuildingComponentSublayerView3D.js +1 -1
  423. package/views/3d/layers/DynamicLayerView3D.js +1 -1
  424. package/views/3d/layers/FeatureLayerViewBase3D.js +1 -1
  425. package/views/3d/layers/FeatureLikeLayerView3D.js +1 -1
  426. package/views/3d/layers/GraphicsLayerView3D.js +1 -1
  427. package/views/3d/layers/GraphicsView3D.js +1 -1
  428. package/views/3d/layers/I3SMeshView3D.js +1 -1
  429. package/views/3d/layers/ImageryLayerView3D.js +1 -1
  430. package/views/3d/layers/ImageryTileLayerView3D.js +1 -1
  431. package/views/3d/layers/IntegratedMeshLayerView3D.js +1 -1
  432. package/views/3d/layers/MapImageLayerView3D.js +1 -1
  433. package/views/3d/layers/OGCFeatureLayerView3D.js +1 -1
  434. package/views/3d/layers/PointCloudLayerView3D.js +1 -1
  435. package/views/3d/layers/SceneLayerGraphicsView3D.js +1 -1
  436. package/views/3d/layers/SceneLayerView3D.js +1 -1
  437. package/views/3d/layers/VectorTileLayerView3D.js +1 -1
  438. package/views/3d/layers/VoxelLayerView3D.js +1 -1
  439. package/views/3d/layers/WMSLayerView3D.js +1 -1
  440. package/views/3d/layers/WMTSLayerView3D.js +1 -1
  441. package/views/3d/layers/graphics/Deconflictor.js +1 -1
  442. package/views/3d/layers/graphics/Graphics3DCore.js +1 -1
  443. package/views/3d/layers/graphics/Graphics3DDrapedGraphicLayer.js +1 -1
  444. package/views/3d/layers/graphics/Graphics3DElevationAlignment.js +1 -1
  445. package/views/3d/layers/graphics/Graphics3DFeatureProcessor.js +5 -0
  446. package/views/3d/layers/graphics/Graphics3DFrustumVisibility.js +1 -1
  447. package/views/3d/layers/graphics/Graphics3DIconSymbolLayer.js +1 -1
  448. package/views/3d/layers/graphics/Graphics3DMeshFillSymbolLayer.js +1 -1
  449. package/views/3d/layers/graphics/Graphics3DPointSymbol.js +1 -1
  450. package/views/3d/layers/graphics/Graphics3DPolygonFillSymbolLayer.js +1 -1
  451. package/views/3d/layers/graphics/Graphics3DScaleVisibility.js +1 -1
  452. package/views/3d/layers/graphics/Graphics3DSymbolCreationContext.js +1 -1
  453. package/views/3d/layers/graphics/Graphics3DSymbolLayer.js +1 -1
  454. package/views/3d/layers/graphics/Graphics3DTextSymbolLayer.js +1 -1
  455. package/views/3d/layers/graphics/GraphicsProcessor.js +5 -0
  456. package/views/3d/layers/graphics/IGraphics3DFeatureProcessor.js +4 -0
  457. package/views/3d/layers/graphics/Labeler.js +1 -1
  458. package/views/3d/layers/graphics/QueryEngine.js +1 -1
  459. package/views/3d/layers/support/FeatureTileTree3DDebugger.js +1 -1
  460. package/views/3d/state/controllers/RotateController.js +1 -1
  461. package/views/3d/state/controllers/global/PinchAndPanController.js +1 -1
  462. package/views/3d/state/controllers/global/ZoomController.js +1 -1
  463. package/views/3d/state/controllers/global/ZoomStepController.js +1 -1
  464. package/views/3d/state/controllers/local/PinchAndPanController.js +1 -1
  465. package/views/3d/state/controllers/local/ZoomStepController.js +1 -1
  466. package/views/3d/support/debugFlags.js +1 -1
  467. package/views/3d/support/sunUtils.js +1 -1
  468. package/views/3d/terrain/Overlay.js +1 -1
  469. package/views/3d/terrain/OverlayManager.js +1 -1
  470. package/views/3d/terrain/TerrainSurface.js +1 -1
  471. package/views/3d/webgl-engine/core/shaderLibrary/Transform.glsl.js +7 -1
  472. package/views/3d/webgl-engine/core/shaderLibrary/default/DefaultMaterialAuxiliaryPasses.glsl.js +28 -24
  473. package/views/3d/webgl-engine/core/shaderLibrary/shading/LineStipple.glsl.js +19 -14
  474. package/views/3d/webgl-engine/core/shaderLibrary/util/CloudsParallaxShading.glsl.js +12 -14
  475. package/views/3d/webgl-engine/lib/GridLocalOriginFactory.js +1 -1
  476. package/views/3d/webgl-engine/lib/InstanceParameters.js +5 -0
  477. package/views/3d/webgl-engine/lib/{localOrigin.js → LocalOriginFactory.js} +0 -0
  478. package/views/3d/webgl-engine/lib/OffscreenRendering.js +1 -1
  479. package/views/3d/webgl-engine/lib/Program.js +1 -1
  480. package/views/3d/webgl-engine/lib/RenderGeometry.js +1 -1
  481. package/views/3d/webgl-engine/lib/RenderTargetHelper.js +1 -1
  482. package/views/3d/webgl-engine/lib/Renderer.js +1 -1
  483. package/views/3d/webgl-engine/lib/RenderingContext.js +1 -1
  484. package/views/3d/webgl-engine/lib/SSAOHelper.js +1 -1
  485. package/views/3d/webgl-engine/lib/TextRenderParameters.js +1 -1
  486. package/views/3d/webgl-engine/lib/TextRenderer.js +1 -1
  487. package/views/3d/webgl-engine/lib/intersectorUtilsConversions.js +1 -1
  488. package/views/3d/webgl-engine/lib/lodRendering/LodRenderer.js +1 -1
  489. package/views/3d/webgl-engine/materials/DefaultMaterial.js +1 -1
  490. package/views/3d/webgl-engine/materials/HUDMaterial.js +1 -1
  491. package/views/3d/webgl-engine/parts/RenderView.js +1 -1
  492. package/views/3d/webgl-engine/parts/ScreenshotManager.js +1 -1
  493. package/views/3d/webgl-engine/shaders/DefaultMaterialTechnique.js +1 -1
  494. package/views/3d/webgl-engine/shaders/HUDMaterialTechnique.js +1 -1
  495. package/views/3d/webgl-engine/shaders/RealisticTreeTechnique.js +1 -1
  496. package/views/3d/webgl-engine/shaders/RibbonLineTechnique.js +1 -1
  497. package/views/LayerViewManager.js +1 -1
  498. package/views/MapView.js +1 -1
  499. package/views/SceneView.js +1 -1
  500. package/views/interactive/snapping/FeatureSnappingEngine.js +1 -1
  501. package/views/interactive/snapping/featureSources/FeatureServiceSnappingSource.js +1 -1
  502. package/views/interactive/snapping/featureSources/GraphicsSnappingSource.js +1 -1
  503. package/views/interactive/snapping/featureSources/featureServiceSource/FeatureServiceTiledFetcher.js +1 -1
  504. package/views/layers/ImageryTileLayerView.js +1 -1
  505. package/views/layers/LayerView.js +1 -1
  506. package/views/layers/OGCFeatureLayerView.js +1 -1
  507. package/views/layers/RefreshableLayerView.js +1 -1
  508. package/views/overlay/ViewOverlay.js +1 -1
  509. package/views/support/DefaultsFromMap.js +1 -1
  510. package/views/support/WatchUpdatingTracking.js +1 -1
  511. package/views/support/imageReprojection.js +1 -1
  512. package/views/webgl/BufferObject.js +1 -1
  513. package/views/webgl/ContextState.js +1 -1
  514. package/views/webgl/FramebufferObject.js +1 -1
  515. package/views/webgl/Program.js +1 -1
  516. package/views/webgl/ProgramCache.js +1 -1
  517. package/views/webgl/ProgramTemplate.js +1 -1
  518. package/views/webgl/Renderbuffer.js +1 -1
  519. package/views/webgl/RenderingContext.js +1 -1
  520. package/views/webgl/ShaderTranspiler.js +1 -1
  521. package/views/webgl/Texture.js +1 -1
  522. package/views/webgl/UniformBufferLayout.js +5 -0
  523. package/views/webgl/UniformBufferObject.js +5 -0
  524. package/views/webgl/Util.js +1 -1
  525. package/views/webgl/enums.js +1 -1
  526. package/views/webgl/rasterUtils.js +1 -1
  527. package/views/webgl/storageLayouts.js +5 -0
  528. package/views/webgl/testDoublePrecisionArithmetic.js +1 -1
  529. package/views/webgl/testFloatBufferBlend.js +1 -1
  530. package/views/webgl/testSVGPremultipliedAlpha.js +1 -1
  531. package/views/webgl/testSamplerPrecision.js +1 -1
  532. package/views/webgl/tests/SimpleDraw.js +1 -1
  533. package/widgets/BasemapLayerList.js +1 -1
  534. package/widgets/BuildingExplorer/BuildingDisciplinesViewModel.js +1 -1
  535. package/widgets/Editor/BatchCreateWorkflow.js +1 -1
  536. package/widgets/Editor/CreateWorkflow.js +1 -1
  537. package/widgets/Editor/UpdateWorkflow.js +1 -1
  538. package/widgets/Editor/workflowUtils.js +1 -1
  539. package/widgets/ElevationProfile/components/SettingsButton.js +1 -1
  540. package/widgets/ElevationProfile.js +1 -1
  541. package/widgets/Feature/FeatureExpression/FeatureExpressionViewModel.js +1 -1
  542. package/widgets/Feature/FeatureExpression.js +1 -1
  543. package/widgets/Feature/FeatureMedia/FeatureMediaViewModel.js +1 -1
  544. package/widgets/Feature/FeatureMedia.js +1 -1
  545. package/widgets/Feature/FeatureViewModel.js +1 -1
  546. package/widgets/FeatureForm/FeatureFormViewModel.js +1 -1
  547. package/widgets/FeatureForm/InputField.js +1 -1
  548. package/widgets/FeatureForm/InputFieldGroup.js +1 -1
  549. package/widgets/FeatureForm.js +1 -1
  550. package/widgets/FeatureTemplates.js +1 -1
  551. package/widgets/FloorFilter.js +1 -1
  552. package/widgets/LayerList/LayerListViewModel.js +1 -1
  553. package/widgets/LayerList/ListItemPanel.js +1 -1
  554. package/widgets/LayerList/support/layerListUtils.js +1 -1
  555. package/widgets/Legend/support/ActiveLayerInfo.js +1 -1
  556. package/widgets/Popup.js +1 -1
  557. package/widgets/Print.js +1 -1
  558. package/widgets/Search.js +1 -1
  559. package/widgets/Sketch/SketchViewModel.js +1 -1
  560. package/widgets/Weather/CoverageSlider.js +5 -0
  561. package/widgets/Weather/WeatherViewModel.js +1 -1
  562. package/widgets/Weather/css.js +1 -1
  563. package/widgets/Weather.js +1 -1
  564. package/widgets/support/geolocationUtils.js +1 -1
  565. package/assets/esri/core/workers/chunks/0881ce46b10362861f87.js +0 -1
  566. package/assets/esri/core/workers/chunks/0c0a02770eeeb3e28ea1.js +0 -1
  567. package/assets/esri/core/workers/chunks/0d2effbd84a9482eb639.js +0 -1
  568. package/assets/esri/core/workers/chunks/0f04246c1b591a3ac74d.js +0 -1
  569. package/assets/esri/core/workers/chunks/1ac6be0dc25e16c75d06.js +0 -1
  570. package/assets/esri/core/workers/chunks/1f8110ea12d65ca94b55.js +0 -1
  571. package/assets/esri/core/workers/chunks/2025d0fd61a64876c81b.js +0 -1
  572. package/assets/esri/core/workers/chunks/241859d74c0daac62e11.js +0 -1
  573. package/assets/esri/core/workers/chunks/2c9af2ebd72d9b55329b.js +0 -1
  574. package/assets/esri/core/workers/chunks/331be347c1b1ca0be2d2.js +0 -1
  575. package/assets/esri/core/workers/chunks/39af317388ecebb4387d.js +0 -1
  576. package/assets/esri/core/workers/chunks/39be2893a7dbdecfd65a.js +0 -1
  577. package/assets/esri/core/workers/chunks/3a20f66b0b7d08064e34.js +0 -1
  578. package/assets/esri/core/workers/chunks/445099d037affd139ed0.js +0 -1
  579. package/assets/esri/core/workers/chunks/45848fecec88ed2da33d.js +0 -1
  580. package/assets/esri/core/workers/chunks/48d3a3abc53abe6a4017.js +0 -1
  581. package/assets/esri/core/workers/chunks/5005b8c1fdd5cb9a4c19.js +0 -1
  582. package/assets/esri/core/workers/chunks/52e4c367c72ea7cc3457.js +0 -1
  583. package/assets/esri/core/workers/chunks/5d8170f6207dbeb4de1b.js +0 -1
  584. package/assets/esri/core/workers/chunks/615aa2d3ecafe30c80c0.js +0 -1
  585. package/assets/esri/core/workers/chunks/642c38ac00a962f35d44.js +0 -1
  586. package/assets/esri/core/workers/chunks/64459604505647e9c714.js +0 -1
  587. package/assets/esri/core/workers/chunks/653d1550dd1a4867a9fc.js +0 -1
  588. package/assets/esri/core/workers/chunks/65f73fbbc3c7c60c6d3d.js +0 -1
  589. package/assets/esri/core/workers/chunks/6db7081d344bea26ef64.js +0 -1
  590. package/assets/esri/core/workers/chunks/6deac533bb455be4004b.js +0 -1
  591. package/assets/esri/core/workers/chunks/6e13dab8ec43f7494297.js +0 -1
  592. package/assets/esri/core/workers/chunks/722a10c65456844d72b9.js +0 -1
  593. package/assets/esri/core/workers/chunks/7bd4c3ee43fb038b88d8.js +0 -1
  594. package/assets/esri/core/workers/chunks/803de5097a8a2c4b58a8.js +0 -1
  595. package/assets/esri/core/workers/chunks/8298231a0fd0129b0d5c.js +0 -1
  596. package/assets/esri/core/workers/chunks/8500c6c011400af1b7bd.js +0 -1
  597. package/assets/esri/core/workers/chunks/8b322a2a47dfdbb59b45.js +0 -1
  598. package/assets/esri/core/workers/chunks/8f83bebef9174c3f15da.js +0 -1
  599. package/assets/esri/core/workers/chunks/904332faa22bc0e876cb.js +0 -1
  600. package/assets/esri/core/workers/chunks/950565d1e682fc4072e1.js +0 -1
  601. package/assets/esri/core/workers/chunks/9846098704ee38bf6350.js +0 -1
  602. package/assets/esri/core/workers/chunks/a247ddd84245c81112c8.js +0 -1
  603. package/assets/esri/core/workers/chunks/a721342a32541717324d.js +0 -1
  604. package/assets/esri/core/workers/chunks/a9ffa806df20130ecfb6.js +0 -1
  605. package/assets/esri/core/workers/chunks/af13e534e4160636bd3d.js +0 -1
  606. package/assets/esri/core/workers/chunks/b2f62234ebb8b6158baa.js +0 -1
  607. package/assets/esri/core/workers/chunks/b51261a9a9ab62388839.js +0 -971
  608. package/assets/esri/core/workers/chunks/b58eba403bd517a7bb15.js +0 -1
  609. package/assets/esri/core/workers/chunks/b5bb7cfa26b1f0cec67a.js +0 -1
  610. package/assets/esri/core/workers/chunks/b8666d1a4e4fff7a4703.js +0 -1
  611. package/assets/esri/core/workers/chunks/bea1da9e3f878e0e2c83.js +0 -1
  612. package/assets/esri/core/workers/chunks/c1b6c31fa3ec1542f996.js +0 -1
  613. package/assets/esri/core/workers/chunks/c32a4fbdc87225f84019.js +0 -1
  614. package/assets/esri/core/workers/chunks/c67fea81f69a60c0eaef.js +0 -1
  615. package/assets/esri/core/workers/chunks/cb68db7169b9dfd1c3ff.js +0 -1
  616. package/assets/esri/core/workers/chunks/cc96608b2802fbfe7a08.js +0 -1
  617. package/assets/esri/core/workers/chunks/cd02fe27eb07681cb366.js +0 -1
  618. package/assets/esri/core/workers/chunks/d336afd5890dcdbf5341.js +0 -1
  619. package/assets/esri/core/workers/chunks/da69e3e5949fe1716e34.js +0 -1
  620. package/assets/esri/core/workers/chunks/daa9c450b2e2a5371249.js +0 -1
  621. package/assets/esri/core/workers/chunks/dd63ba77b7e4c3c9c594.js +0 -1
  622. package/assets/esri/core/workers/chunks/dfa57982d28c9aeb97b9.js +0 -1
  623. package/assets/esri/core/workers/chunks/e01812116b27874948f0.js +0 -1
  624. package/assets/esri/core/workers/chunks/e5c9d8482b913cf3580a.js +0 -1
  625. package/assets/esri/core/workers/chunks/eeadd92f0bede9fc8745.js +0 -1
  626. package/assets/esri/core/workers/chunks/fbb67cb6224aed2cce16.js +0 -1
  627. package/assets/esri/core/workers/chunks/feeaf61424336e9eac88.js +0 -1
  628. package/assets/esri/core/workers/chunks/ff02295329a8986d0568.js +0 -1
  629. package/tasks/operations/identify.js +0 -5
  630. package/views/2d/engine/webgl/mesh/templates/meshUtils.js +0 -5
  631. package/views/3d/layers/graphics/Graphics3DFeatureLikeLayerView.js +0 -5
  632. package/views/3d/layers/graphics/Graphics3DGraphicLikeLayerView.js +0 -5
@@ -2,7 +2,13 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{glsl as e}from"../shaderModules/interfaces.js";function r(r,o){o.linearDepth?r.vertex.code.add(e`vec4 transformPositionWithDepth(mat4 proj, mat4 view, vec3 pos, vec2 nearFar, out float depth) {
5
+ import{glsl as e}from"../shaderModules/interfaces.js";function r(r,o){const t={hasModelTransformation:!1,...o};if(t.hasModelTransformation)return t.linearDepth?void r.vertex.code.add(e`vec4 transformPositionWithDepth(mat4 proj, mat4 view, mat4 model, vec3 pos, vec2 nearFar, out float depth) {
6
+ vec4 eye = view * (model * vec4(pos, 1.0));
7
+ depth = (-eye.z - nearFar[0]) / (nearFar[1] - nearFar[0]) ;
8
+ return proj * eye;
9
+ }`):void r.vertex.code.add(e`vec4 transformPosition(mat4 proj, mat4 view, mat4 model, vec3 pos) {
10
+ return proj * (view * (model * vec4(pos, 1.0)));
11
+ }`);t.linearDepth?r.vertex.code.add(e`vec4 transformPositionWithDepth(mat4 proj, mat4 view, vec3 pos, vec2 nearFar, out float depth) {
6
12
  vec4 eye = view * vec4(pos, 1.0);
7
13
  depth = (-eye.z - nearFar[0]) / (nearFar[1] - nearFar[0]) ;
8
14
  return proj * eye;
@@ -2,55 +2,59 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{ShaderOutput as o}from"../ShaderOutputOptions.js";import{Slice as r}from"../Slice.glsl.js";import{Transform as e}from"../Transform.glsl.js";import{NormalAttribute as t}from"../attributes/NormalAttribute.glsl.js";import{TextureCoordinateAttribute as i}from"../attributes/TextureCoordinateAttribute.glsl.js";import{VertexNormal as a}from"../attributes/VertexNormal.glsl.js";import{OutputDepth as l}from"../output/OutputDepth.glsl.js";import{OutputHighlight as s}from"../output/OutputHighlight.glsl.js";import{VisualVariables as d}from"../shading/VisualVariables.glsl.js";import{DiscardOrAdjustAlpha as u}from"../util/AlphaDiscard.glsl.js";import{glsl as n}from"../../shaderModules/interfaces.js";function p(p,c){const m=p.vertex.code,v=p.fragment.code;c.output!==o.Depth&&c.output!==o.Shadow||(p.include(e,{linearDepth:!0}),p.include(i,c),p.include(d,c),p.include(l,c),p.include(r,c),p.vertex.uniforms.add("cameraNearFar","vec2"),p.varyings.add("depth","float"),c.hasColorTexture&&p.fragment.uniforms.add("tex","sampler2D"),m.add(n`void main(void) {
6
- vpos = calculateVPos();
7
- vpos = subtractOrigin(vpos);
8
- vpos = addVerticalOffset(vpos, localOrigin);
9
- gl_Position = transformPositionWithDepth(proj, view, vpos, cameraNearFar, depth);
10
- forwardTextureCoordinates();
11
- }`),p.include(u,c),v.add(n`
5
+ import{ShaderOutput as o}from"../ShaderOutputOptions.js";import{Slice as r}from"../Slice.glsl.js";import{Transform as e}from"../Transform.glsl.js";import{NormalAttribute as t}from"../attributes/NormalAttribute.glsl.js";import{TextureCoordinateAttribute as i}from"../attributes/TextureCoordinateAttribute.glsl.js";import{VertexNormal as a}from"../attributes/VertexNormal.glsl.js";import{OutputDepth as l}from"../output/OutputDepth.glsl.js";import{OutputHighlight as s}from"../output/OutputHighlight.glsl.js";import{VisualVariables as d}from"../shading/VisualVariables.glsl.js";import{DiscardOrAdjustAlpha as n}from"../util/AlphaDiscard.glsl.js";import{glsl as u}from"../../shaderModules/interfaces.js";function m(m,p){const c=m.vertex.code,v=m.fragment.code,f=p.hasModelTransformation;p.output!==o.Depth&&p.output!==o.Shadow||(m.include(e,{linearDepth:!0,hasModelTransformation:f}),m.include(i,p),m.include(d,p),m.include(l,p),m.include(r,p),m.vertex.uniforms.add("cameraNearFar","vec2"),m.varyings.add("depth","float"),p.hasColorTexture&&m.fragment.uniforms.add("tex","sampler2D"),c.add(u`
6
+ void main(void) {
7
+ vpos = calculateVPos();
8
+ vpos = subtractOrigin(vpos);
9
+ vpos = addVerticalOffset(vpos, localOrigin);
10
+ gl_Position = transformPositionWithDepth(proj, view, ${f?"model,":""} vpos, cameraNearFar, depth);
11
+ forwardTextureCoordinates();
12
+ }
13
+ `),m.include(n,p),v.add(u`
12
14
  void main(void) {
13
15
  discardBySlice(vpos);
14
- ${c.hasColorTexture?n`
16
+ ${p.hasColorTexture?u`
15
17
  vec4 texColor = texture2D(tex, vuv0);
16
18
  discardOrAdjustAlpha(texColor);`:""}
17
19
  outputDepth(depth);
18
20
  }
19
- `)),c.output===o.Normal&&(p.include(e,{linearDepth:!1}),p.include(t,c),p.include(a,c),p.include(i,c),p.include(d,c),c.hasColorTexture&&p.fragment.uniforms.add("tex","sampler2D"),p.vertex.uniforms.add("viewNormal","mat4"),p.varyings.add("vPositionView","vec3"),m.add(n`
21
+ `)),p.output===o.Normal&&(m.include(e,{linearDepth:!1,hasModelTransformation:f}),m.include(t,p),m.include(a,p),m.include(i,p),m.include(d,p),p.hasColorTexture&&m.fragment.uniforms.add("tex","sampler2D"),m.vertex.uniforms.add("viewNormal","mat4"),m.varyings.add("vPositionView","vec3"),c.add(u`
20
22
  void main(void) {
21
23
  vpos = calculateVPos();
22
24
  vpos = subtractOrigin(vpos);
23
- ${c.normalType===t.Type.Attribute?n`
25
+ ${p.normalType===t.Type.Attribute?u`
24
26
  vNormalWorld = dpNormalView(vvLocalNormal(normalModel()));`:""}
25
27
  vpos = addVerticalOffset(vpos, localOrigin);
26
- gl_Position = transformPosition(proj, view, vpos);
28
+ gl_Position = transformPosition(proj, view, ${f?"model,":""} vpos);
27
29
  forwardTextureCoordinates();
28
30
  }
29
- `),p.include(r,c),p.include(u,c),v.add(n`
31
+ `),m.include(r,p),m.include(n,p),v.add(u`
30
32
  void main() {
31
33
  discardBySlice(vpos);
32
- ${c.hasColorTexture?n`
34
+ ${p.hasColorTexture?u`
33
35
  vec4 texColor = texture2D(tex, vuv0);
34
36
  discardOrAdjustAlpha(texColor);`:""}
35
37
 
36
- ${c.normalType===t.Type.ScreenDerivative?n`
37
- vec3 normal = screenDerivativeNormal(vPositionView);`:n`
38
+ ${p.normalType===t.Type.ScreenDerivative?u`
39
+ vec3 normal = screenDerivativeNormal(vPositionView);`:u`
38
40
  vec3 normal = normalize(vNormalWorld);
39
41
  if (gl_FrontFacing == false) normal = -normal;`}
40
42
  gl_FragColor = vec4(vec3(0.5) + 0.5 * normal, 1.0);
41
43
  }
42
- `)),c.output===o.Highlight&&(p.include(e,{linearDepth:!1}),p.include(i,c),p.include(d,c),c.hasColorTexture&&p.fragment.uniforms.add("tex","sampler2D"),m.add(n`void main(void) {
43
- vpos = calculateVPos();
44
- vpos = subtractOrigin(vpos);
45
- vpos = addVerticalOffset(vpos, localOrigin);
46
- gl_Position = transformPosition(proj, view, vpos);
47
- forwardTextureCoordinates();
48
- }`),p.include(r,c),p.include(u,c),p.include(s),v.add(n`
44
+ `)),p.output===o.Highlight&&(m.include(e,{linearDepth:!1,hasModelTransformation:f}),m.include(i,p),m.include(d,p),p.hasColorTexture&&m.fragment.uniforms.add("tex","sampler2D"),c.add(u`
45
+ void main(void) {
46
+ vpos = calculateVPos();
47
+ vpos = subtractOrigin(vpos);
48
+ vpos = addVerticalOffset(vpos, localOrigin);
49
+ gl_Position = transformPosition(proj, view, ${f?"model,":""} vpos);
50
+ forwardTextureCoordinates();
51
+ }
52
+ `),m.include(r,p),m.include(n,p),m.include(s),v.add(u`
49
53
  void main() {
50
54
  discardBySlice(vpos);
51
- ${c.hasColorTexture?n`
55
+ ${p.hasColorTexture?u`
52
56
  vec4 texColor = texture2D(tex, vuv0);
53
57
  discardOrAdjustAlpha(texColor);`:""}
54
58
  outputHighlight();
55
59
  }
56
- `))}export{p as DefaultMaterialAuxiliaryPasses};
60
+ `))}export{m as DefaultMaterialAuxiliaryPasses};
@@ -2,21 +2,19 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{RgbaFloatEncoding as e}from"../util/RgbaFloatEncoding.glsl.js";import{glsl as t}from"../../shaderModules/interfaces.js";function i(e,t){e.constants.add("stippleAlphaColorDiscard","float",.001),e.constants.add("stippleAlphaHighlightDiscard","float",.5),t.stippleEnabled?r(e,t):a(e)}function r(i,r){const a=!(r.draped&&r.stipplePreferContinuous);i.fragment.include(e),i.vertex.uniforms.add("stipplePatternPixelSize","float"),i.vertex.uniforms.add("pixelRatio","float"),r.draped?i.vertex.uniforms.add("worldToScreenRatio","float"):(i.vertex.uniforms.add("worldToScreenPerDistanceRatio","float"),i.vertex.uniforms.add("camPos","vec3"),i.vertex.code.add(t`float computeWorldToScreenRatio(vec3 segmentCenter) {
5
+ import{RgbaFloatEncoding as e}from"../util/RgbaFloatEncoding.glsl.js";import{glsl as t}from"../../shaderModules/interfaces.js";function i(e,t){e.constants.add("stippleAlphaColorDiscard","float",.001),e.constants.add("stippleAlphaHighlightDiscard","float",.5),t.stippleEnabled?r(e,t):o(e)}function r(i,r){const o=!(r.draped&&r.stipplePreferContinuous);i.fragment.include(e),i.vertex.uniforms.add("stipplePatternPixelSize","float"),i.vertex.uniforms.add("pixelRatio","float"),r.draped?i.vertex.uniforms.add("worldToScreenRatio","float"):(i.vertex.uniforms.add("worldToScreenPerDistanceRatio","float"),i.vertex.uniforms.add("camPos","vec3"),i.vertex.code.add(t`float computeWorldToScreenRatio(vec3 segmentCenter) {
6
6
  float segmentDistanceToCamera = length(segmentCenter - camPos);
7
7
  return worldToScreenPerDistanceRatio / segmentDistanceToCamera;
8
- }`)),i.varyings.add("vStippleDistance","float"),r.stippleRequiresClamp&&i.varyings.add("vStippleDistanceLimits","vec2"),i.vertex.code.add(t`
8
+ }`)),i.varyings.add("vStippleDistance","float"),r.stippleRequiresClamp&&i.varyings.add("vStippleDistanceLimits","vec2"),r.stippleRequiresStretchMeasure&&i.varyings.add("vStipplePatternStretch","float"),i.vertex.code.add(t`
9
9
  float discretizeWorldToScreenRatio(float worldToScreenRatio) {
10
- float step = ${l};
10
+ float step = ${a};
11
11
 
12
12
  float discreteWorldToScreenRatio = log(worldToScreenRatio);
13
13
  discreteWorldToScreenRatio = ceil(discreteWorldToScreenRatio / step) * step;
14
14
  discreteWorldToScreenRatio = exp(discreteWorldToScreenRatio);
15
15
  return discreteWorldToScreenRatio;
16
16
  }
17
- `),i.vertex.code.add(t`
18
- ${r.stippleRequiresStretchMeasure?t`vec3`:t`vec2`} computeStippleDistanceLimits(float startPseudoScreen, float segmentLengthPseudoScreen, float segmentLengthScreen, float patternLength) {
19
- `),a&&i.vertex.code.add(t`
17
+ `),i.vertex.code.add(t`vec2 computeStippleDistanceLimits(float startPseudoScreen, float segmentLengthPseudoScreen, float segmentLengthScreen, float patternLength) {`),o&&i.vertex.code.add(t`
20
18
  if (segmentLengthPseudoScreen >= patternLength) {
21
19
 
22
20
  // Round the screen length to get an integer number of pattern repetitions (minimum 1).
@@ -24,12 +22,17 @@ return worldToScreenPerDistanceRatio / segmentDistanceToCamera;
24
22
  float flooredRepetitions = max(1.0, floor(repetitions + 0.5));
25
23
  float segmentLengthScreenRounded = flooredRepetitions * patternLength;
26
24
 
27
- ${r.stippleRequiresStretchMeasure?t`return vec3(0.0, segmentLengthScreenRounded, repetitions / flooredRepetitions);`:t`return vec2(0.0, segmentLengthScreenRounded);`}
25
+ ${r.stippleRequiresStretchMeasure?t`
26
+ float stretch = repetitions / flooredRepetitions;
27
+
28
+ // We need to impose a lower bound on the stretch factor to prevent the dots from merging together when there is only 1 repetition.
29
+ // 0.75 is the lowest possible stretch value for flooredRepetitions > 1, so it makes sense as lower bound.
30
+ vStipplePatternStretch = max(0.75, stretch);`:""}
31
+
32
+ return vec2(0.0, segmentLengthScreenRounded);
28
33
  }
29
- `),i.vertex.code.add(t`
30
- ${r.stippleRequiresStretchMeasure?t`return vec3(startPseudoScreen, startPseudoScreen + segmentLengthPseudoScreen, 1.0)`:t`return vec2(startPseudoScreen, startPseudoScreen + segmentLengthPseudoScreen)`};
31
- }
32
- `),i.fragment.uniforms.add("stipplePatternTexture","sampler2D"),i.fragment.uniforms.add("stipplePatternSDFNormalizer","float"),i.fragment.uniforms.add("stipplePatternTextureSize","float"),i.fragment.uniforms.add("stipplePatternPixelSizeInv","float"),r.stippleOffColorEnabled&&i.fragment.uniforms.add("stippleOffColor","vec4"),i.fragment.code.add(t`float padTexture(float u) {
34
+ `),i.vertex.code.add(t`return vec2(startPseudoScreen, startPseudoScreen + segmentLengthPseudoScreen);
35
+ }`),i.fragment.uniforms.add("stipplePatternTexture","sampler2D"),i.fragment.uniforms.add("stipplePatternSDFNormalizer","float"),i.fragment.uniforms.add("stipplePatternTextureSize","float"),i.fragment.uniforms.add("stipplePatternPixelSizeInv","float"),r.stippleOffColorEnabled&&i.fragment.uniforms.add("stippleOffColor","vec4"),i.fragment.code.add(t`float padTexture(float u) {
33
36
  return (u * stipplePatternTextureSize + 1.0)/(stipplePatternTextureSize + 2.0);
34
37
  }`),i.fragment.code.add(t`
35
38
  float getStippleSDF(out bool isClamped) {
@@ -45,7 +48,9 @@ return (u * stipplePatternTextureSize + 1.0)/(stipplePatternTextureSize + 2.0);
45
48
  u = padTexture(fract(u));
46
49
 
47
50
  float encodedSDF = rgba2float(texture2D(stipplePatternTexture, vec2(u, 0.5)));
48
- return (encodedSDF * 2.0 - 1.0) * stipplePatternSDFNormalizer;
51
+ float sdf = (encodedSDF * 2.0 - 1.0) * stipplePatternSDFNormalizer;
52
+
53
+ ${r.stippleRequiresStretchMeasure?t`return (sdf - 0.5) * vStipplePatternStretch + 0.5;`:t`return sdf;`}
49
54
  }
50
55
 
51
56
  float getStippleSDF() {
@@ -63,6 +68,6 @@ return (u * stipplePatternTextureSize + 1.0)/(stipplePatternTextureSize + 2.0);
63
68
  }
64
69
  `),r.stippleOffColorEnabled?i.fragment.code.add(t`#define discardByStippleAlpha(stippleAlpha, threshold) {}
65
70
  #define blendStipple(color, stippleAlpha) mix(color, stippleOffColor, stippleAlpha)`):i.fragment.code.add(t`#define discardByStippleAlpha(stippleAlpha, threshold) if (stippleAlpha < threshold) { discard; }
66
- #define blendStipple(color, stippleAlpha) vec4(color.rgb, color.a * stippleAlpha)`)}function a(e){e.fragment.code.add(t`float getStippleAlpha() { return 1.0; }
71
+ #define blendStipple(color, stippleAlpha) vec4(color.rgb, color.a * stippleAlpha)`)}function o(e){e.fragment.code.add(t`float getStippleAlpha() { return 1.0; }
67
72
  #define discardByStippleAlpha(_stippleAlpha_, _threshold_) {}
68
- #define blendStipple(color, _stippleAlpha_) color`)}const l=t.float(.4);export{i as LineStipple};
73
+ #define blendStipple(color, _stippleAlpha_) color`)}const a=t.float(.4);export{i as LineStipple};
@@ -2,7 +2,7 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{PiUtils as o}from"../shading/PiUtils.glsl.js";import{glsl as t}from"../../shaderModules/interfaces.js";function a(a){a.fragment.uniforms.add("anchorPosition","vec3").add("anchorPositionCrossFade","vec3").add("fadeInOutFactor","float").add("cloudsHeight","float").add("rotationMatrixClouds","mat4").add("rotationMatrixCloudsCrossFade","mat4").add("radiusCurvatureCorrectionFactor","float").add("radius","float").add("cameraPosition","vec3").add("totalFadeInOut","float").add("crossFade","int").add("crossFadeAnchorFactor","float").add("cloudVariables","vec2"),a.include(o),a.fragment.code.add(t`vec3 intersectWithCloudLayer(vec3 dir, vec3 camPos, vec3 spherePos, float radiusReduction)
5
+ import{glsl as o}from"../../shaderModules/interfaces.js";function t(t){t.fragment.uniforms.add("anchorPosition","vec3").add("anchorPositionCrossFade","vec3").add("fadeInOutFactor","float").add("cloudsHeight","float").add("rotationMatrixClouds","mat4").add("rotationMatrixCloudsCrossFade","mat4").add("radiusCurvatureCorrectionFactor","float").add("radius","float").add("cameraPosition","vec3").add("totalFadeInOut","float").add("crossFade","int").add("crossFadeAnchorFactor","float").add("cloudVariables","vec2").add("cubeMap","samplerCube"),t.fragment.code.add(o`vec3 intersectWithCloudLayer(vec3 dir, vec3 camPos, vec3 spherePos, float radiusReduction)
6
6
  {
7
7
  vec3 dirAnchor = normalize(spherePos);
8
8
  vec3 sphereOriginOffset = dirAnchor * radiusReduction;
@@ -14,21 +14,19 @@ float pointIntDist = max(0.0, 0.5 *(-B + sqrt(det)));
14
14
  vec3 intersectionPont = camPos + dir * pointIntDist;
15
15
  intersectionPont = intersectionPont - spherePos;
16
16
  return intersectionPont;
17
- }`),a.fragment.code.add(t`vec3 correctForPlanetCurvature(vec3 dir)
17
+ }`),t.fragment.code.add(o`vec3 correctForPlanetCurvature(vec3 dir)
18
18
  {
19
19
  dir.z = dir.z*(1.-radiusCurvatureCorrectionFactor) + radiusCurvatureCorrectionFactor;
20
20
  return dir;
21
- }`),a.fragment.code.add(t`vec3 rotateDirectionToAnchorPoint(mat4 rotMat, vec3 inVec)
21
+ }`),t.fragment.code.add(o`vec3 rotateDirectionToAnchorPoint(mat4 rotMat, vec3 inVec)
22
22
  {
23
23
  return (rotMat * vec4(inVec, 0.0)).xyz;
24
- }`),a.fragment.code.add(t`const float SUNSET_TRANSITION_FACTOR = 0.3;
24
+ }`),t.fragment.code.add(o`const float SUNSET_TRANSITION_FACTOR = 0.3;
25
25
  const vec3 RIM_COLOR = vec3(0.28, 0.175, 0.035);
26
26
  const float RIM_SCATTERING_FACTOR = 140.0;
27
27
  const float BACKLIGHT_FACTOR = 0.2;
28
28
  const float BACKLIGHT_SCATTERING_FACTOR = 10.0;
29
29
  const float BACKLIGHT_TRANSITION_FACTOR = 0.3;
30
- const float GAMMA_SRGB = 2.1;
31
- const float INV_GAMMA_SRGB = 0.4761904;
32
30
  vec3 calculateCloudColor(vec3 worldSpaceRay, vec4 clouds)
33
31
  {
34
32
  float upDotLight = dot(normalize(cameraPosition), normalize(lightingMainDirection));
@@ -37,20 +35,20 @@ float sunsetTransition = clamp(pow(max(upDotLight, 0.0), SUNSET_TRANSITION_FACTO
37
35
  vec3 ambientLight = calculateAmbientIrradiance(normalize(cameraPosition), 0.0);
38
36
  vec3 mainLight = evaluateMainLighting(normalize(cameraPosition), 0.0);
39
37
  vec3 combinedLight = clamp((lightingMainIntensity + ambientLight )/PI, vec3(0.0), vec3(1.0));
40
- vec3 baseCloudColor = pow(combinedLight * pow(clouds.xyz, vec3(GAMMA_SRGB)), vec3(INV_GAMMA_SRGB));
38
+ vec3 baseCloudColor = pow(combinedLight * pow(clouds.xyz, vec3(GAMMA)), vec3(INV_GAMMA));
41
39
  float scatteringMod = max(clouds.a < 0.5 ? clouds.a / 0.5 : - clouds.a / 0.5 + 2.0, 0.0);
42
40
  float rimLightIntensity = 0.5 + 0.5 *pow(max(upDotLight, 0.0), 0.35);
43
41
  vec3 directSunScattering = RIM_COLOR * rimLightIntensity * pow(dirDotLight, RIM_SCATTERING_FACTOR) * scatteringMod;
44
42
  float additionalLight = BACKLIGHT_FACTOR * pow(dirDotLight, BACKLIGHT_SCATTERING_FACTOR) * (1. - pow(sunsetTransition, BACKLIGHT_TRANSITION_FACTOR)) ;
45
43
  return vec3(baseCloudColor * (1. + additionalLight) + directSunScattering);
46
- }`),a.fragment.code.add(t`vec4 getCloudData(vec3 rayDir)
44
+ }`),t.fragment.code.add(o`vec4 getCloudData(vec3 rayDir)
47
45
  {
48
46
  vec4 cloudData = textureCube(cubeMap, rayDir);
49
47
  float mu = dot(rayDir, vec3(0, 0, 1));
50
48
  return mix(vec4(vec3(clamp(1.0 - cloudVariables.y, 0.6, 1.0)), 0.0), cloudData, smoothstep(-0.01, mix(0.0, 0.075, cloudVariables.x), abs(mu)));
51
- }`),a.fragment.code.add(t`vec4 renderCloud(vec3 worldRay)
49
+ }`),t.fragment.code.add(o`vec4 renderCloud(vec3 worldRay, vec3 position)
52
50
  {
53
- vec3 intersectionPoint = intersectWithCloudLayer(normalize(worldRay), cameraPosition, anchorPosition, 0.0);
51
+ vec3 intersectionPoint = intersectWithCloudLayer(normalize(worldRay), position, anchorPosition, 0.0);
54
52
  vec3 worldRayRotated = rotateDirectionToAnchorPoint(rotationMatrixClouds, normalize(intersectionPoint));
55
53
  vec3 worldRayRotatedCorrected = correctForPlanetCurvature(worldRayRotated);
56
54
  vec4 cloudData = getCloudData(worldRayRotatedCorrected);
@@ -59,14 +57,14 @@ if (length(cloudData.rgb) == 0.0) {
59
57
  totalTransmittance = 1.0;
60
58
  }
61
59
  return vec4(calculateCloudColor(normalize(-worldRay), cloudData), totalTransmittance);
62
- }`),a.fragment.code.add(t`vec4 renderCloudCrossFade(vec3 worldRay)
60
+ }`),t.fragment.code.add(o`vec4 renderCloudCrossFade(vec3 worldRay, vec3 position)
63
61
  {
64
- vec3 intersectionPoint = intersectWithCloudLayer(normalize(worldRay), cameraPosition, anchorPosition, 0.0);
62
+ vec3 intersectionPoint = intersectWithCloudLayer(normalize(worldRay), position, anchorPosition, 0.0);
65
63
  vec3 worldRayRotated = rotateDirectionToAnchorPoint(rotationMatrixClouds, normalize(intersectionPoint));
66
64
  vec3 worldRayRotatedCorrected = correctForPlanetCurvature(worldRayRotated);
67
65
  vec4 cloudData = getCloudData(worldRayRotatedCorrected);
68
66
  vec4 cloudColor = vec4(calculateCloudColor(normalize(-worldRay), cloudData), cloudData.a);
69
- intersectionPoint = intersectWithCloudLayer(normalize(worldRay), cameraPosition, anchorPositionCrossFade, 0.0);
67
+ intersectionPoint = intersectWithCloudLayer(normalize(worldRay), position, anchorPositionCrossFade, 0.0);
70
68
  worldRayRotated = rotateDirectionToAnchorPoint(rotationMatrixCloudsCrossFade, normalize(intersectionPoint));
71
69
  worldRayRotatedCorrected = correctForPlanetCurvature(worldRayRotated);
72
70
  cloudData = getCloudData(worldRayRotatedCorrected);
@@ -77,4 +75,4 @@ if (length(cloudColor.rgb) == 0.0) {
77
75
  totalTransmittance = 1.0;
78
76
  }
79
77
  return vec4(cloudColor.rgb, totalTransmittance);
80
- }`)}export{a as CloudsParallaxShading};
78
+ }`)}export{t as CloudsParallaxShading};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{isSome as t}from"../../../../core/maybe.js";import{generateUID as i}from"../../../../core/uid.js";import{I as r}from"../../../../chunks/mat4f64.js";import{f as o}from"../../../../chunks/vec3.js";import{c as s}from"../../../../chunks/vec3f64.js";import{projectBuffer as e}from"../../../../geometry/projection.js";import{VertexAttribute as a,PrimitiveType as n}from"./basicInterfaces.js";import{Geometry as h}from"./Geometry.js";import{fromValues as c}from"./localOrigin.js";import{Object3D as m}from"./Object3D.js";import{WebGLLayer as d}from"./WebGLLayer.js";import{RibbonLineMaterial as g}from"../materials/RibbonLineMaterial.js";class f{constructor(t,r=125e4){this._originSR=t,this._gridSize=r,this._origins=new Map,this._objects=new Map,this._rootOriginId="root/"+i()}getOrigin(i){const r=this._origins.get(this._rootOriginId);if(null==r){if(t(_))return this._origins.set(this._rootOriginId,c(_[0],_[1],_[2],this._rootOriginId)),this.getOrigin(i);const r=c(i[0]+Math.random()-.5,i[1]+Math.random()-.5,i[2]+Math.random()-.5,this._rootOriginId);return this._origins.set(this._rootOriginId,r),r}const s=this._gridSize,e=Math.round(i[0]/s),a=Math.round(i[1]/s),n=Math.round(i[2]/s),h=`${e}/${a}/${n}`;let m=this._origins.get(h);const d=.5*s;if(o(j,i,r.vec3),j[0]=Math.abs(j[0]),j[1]=Math.abs(j[1]),j[2]=Math.abs(j[2]),j[0]<d&&j[1]<d&&j[2]<d){if(m){const t=Math.max(...j);o(j,i,m.vec3),j[0]=Math.abs(j[0]),j[1]=Math.abs(j[1]),j[2]=Math.abs(j[2]);if(Math.max(...j)<t)return m}return r}return m||(m=c(e*s,a*s,n*s,h),this._origins.set(h,m)),m}_drawOriginBox(t,i=[1,1,0,1]){const o=window.view,s=o._stage,c=i.toString();if(!this._objects.has(c)){this._material=new g({width:2,color:i}),s.add(this._material);const t=new d({isPickable:!1}),r=new m({castShadow:!1});s.add(r),t.add(r),s.add(t),this._objects.set(c,r)}const f=this._objects.get(c),_=[0,1,5,4,0,2,1,7,6,2,0,1,3,7,5,4,6,2,0],l=_.length,j=new Array(3*l),u=new Uint16Array(2*(l-1)),b=.5*this._gridSize;for(let r=0;r<l;r++)j[3*r+0]=t[0]+(1&_[r]?b:-b),j[3*r+1]=t[1]+(2&_[r]?b:-b),j[3*r+2]=t[2]+(4&_[r]?b:-b),r>0&&(u[2*r+0]=r-1,u[2*r+1]=r);e(j,this._originSR,0,j,o.renderSpatialReference,0,l);const p=new h([[a.POSITION,{size:3,data:j,exclusive:!0}]],[[a.POSITION,u]],n.Line);s.add(p),f.addGeometry(p,this._material,r)}}let _=null;function l(t){_=t}const j=s();export{f as GridLocalOriginFactory,l as default,l as setTestRootOrigin};
5
+ import{isSome as t}from"../../../../core/maybe.js";import{generateUID as i}from"../../../../core/uid.js";import{I as r}from"../../../../chunks/mat4f64.js";import{f as o}from"../../../../chunks/vec3.js";import{c as s}from"../../../../chunks/vec3f64.js";import{projectBuffer as e}from"../../../../geometry/projection.js";import{VertexAttribute as a,PrimitiveType as n}from"./basicInterfaces.js";import{Geometry as h}from"./Geometry.js";import{fromValues as c}from"./LocalOriginFactory.js";import{Object3D as m}from"./Object3D.js";import{WebGLLayer as d}from"./WebGLLayer.js";import{RibbonLineMaterial as g}from"../materials/RibbonLineMaterial.js";class f{constructor(t,r=125e4){this._originSR=t,this._gridSize=r,this._origins=new Map,this._objects=new Map,this._rootOriginId="root/"+i()}getOrigin(i){const r=this._origins.get(this._rootOriginId);if(null==r){if(t(_))return this._origins.set(this._rootOriginId,c(_[0],_[1],_[2],this._rootOriginId)),this.getOrigin(i);const r=c(i[0]+Math.random()-.5,i[1]+Math.random()-.5,i[2]+Math.random()-.5,this._rootOriginId);return this._origins.set(this._rootOriginId,r),r}const s=this._gridSize,e=Math.round(i[0]/s),a=Math.round(i[1]/s),n=Math.round(i[2]/s),h=`${e}/${a}/${n}`;let m=this._origins.get(h);const d=.5*s;if(o(j,i,r.vec3),j[0]=Math.abs(j[0]),j[1]=Math.abs(j[1]),j[2]=Math.abs(j[2]),j[0]<d&&j[1]<d&&j[2]<d){if(m){const t=Math.max(...j);o(j,i,m.vec3),j[0]=Math.abs(j[0]),j[1]=Math.abs(j[1]),j[2]=Math.abs(j[2]);if(Math.max(...j)<t)return m}return r}return m||(m=c(e*s,a*s,n*s,h),this._origins.set(h,m)),m}_drawOriginBox(t,i=[1,1,0,1]){const o=window.view,s=o._stage,c=i.toString();if(!this._objects.has(c)){this._material=new g({width:2,color:i}),s.add(this._material);const t=new d({isPickable:!1}),r=new m({castShadow:!1});s.add(r),t.add(r),s.add(t),this._objects.set(c,r)}const f=this._objects.get(c),_=[0,1,5,4,0,2,1,7,6,2,0,1,3,7,5,4,6,2,0],l=_.length,j=new Array(3*l),u=new Uint16Array(2*(l-1)),b=.5*this._gridSize;for(let r=0;r<l;r++)j[3*r+0]=t[0]+(1&_[r]?b:-b),j[3*r+1]=t[1]+(2&_[r]?b:-b),j[3*r+2]=t[2]+(4&_[r]?b:-b),r>0&&(u[2*r+0]=r-1,u[2*r+1]=r);e(j,this._originSR,0,j,o.renderSpatialReference,0,l);const p=new h([[a.POSITION,{size:3,data:j,exclusive:!0}]],[[a.POSITION,u]],n.Line);s.add(p),f.addGeometry(p,this._material,r)}}let _=null;function l(t){_=t}const j=s();export{f as GridLocalOriginFactory,l as default,l as setTestRootOrigin};
@@ -0,0 +1,5 @@
1
+ /*
2
+ All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
+ See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
+ */
5
+ class s{constructor(){this.visible=!0}}export{s as InstanceParameters};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{isSome as e}from"../../../../core/maybe.js";import{TransparencyPassType as t}from"./basicInterfaces.js";import{RenderTargetHelper as r}from"./RenderTargetHelper.js";import{C as i}from"../../../../chunks/Compositing.glsl.js";import{AlphaMode as o}from"../shaders/CompositingTechnique.js";import{ContextType as s}from"../../../webgl/context-util.js";import{PixelType as a,PixelFormat as h,TextureSamplingMode as n,ClearBufferBit as l}from"../../../webgl/enums.js";class g{constructor(e,t){this._rctx=e,this._compositingHelper=t,this._mainColorTarget=0,this._dimensions={width:4,height:4},this._needLastFrameColorTexture=!1,this._background={type:"color",color:[0,0,0,1]};const i=e.type===s.WEBGL2;this._renderTargetHelper=new r(e);const o=this._renderTargetHelper;this.mainColorTargets=[o.registerColorTarget({name:"mainColorTarget0"}),o.registerColorTarget({name:"mainColorTarget1"})],this.frontFaceTarget=o.registerColorTarget({name:"frontFaceTarget"});const l=e=>o.registerColorTarget({name:e,dataType:a.FLOAT,internalFormat:i?h.RGBA32F:h.RGBA,samplingMode:n.NEAREST});this.colorFloatTarget=l("colorFloatTarget"),this.alphaFloatTarget=l("alphaFloatTarget"),this.mainDepth=o.registerDepthTarget({name:"mainDepth"}),this.linearDepth=o.registerColorTarget({name:"linearDepth",samplingMode:n.NEAREST}),this.terrainLinearDepth=o.registerColorTarget({name:"terrainLinearDepth"}),this.geometryLinearDepth=o.registerColorTarget({name:"geometryLinearDepth"}),this.normal=o.registerColorTarget({name:"normal"}),this.highlight=o.registerColorTarget({name:"highlight",internalFormat:i?h.RGBA4:h.RGBA,dataType:a.UNSIGNED_SHORT_4_4_4_4}),this.hudVisibility=o.registerColorTarget({name:"hudVisibility",internalFormat:i?h.RGBA4:h.RGBA,dataType:a.UNSIGNED_SHORT_4_4_4_4}),this.tmpColor=o.registerColorTarget({name:"tmpColor"}),this.tmpDepth=o.registerDepthTarget({name:"tmpDepth"}),this.hudColor=o.registerColorTarget({name:"hudColor"})}dispose(){this._renderTargetHelper.dispose()}get width(){return this._dimensions.width}get height(){return this._dimensions.height}set background(e){this._background=e}get background(){return this._background}get currentColorTarget(){return this.mainColorTargets[this._mainColorTarget]}get previousColorTarget(){return this.mainColorTargets[1-this._mainColorTarget]}get framebuffer(){return this.getFramebuffer(this.currentColorTarget,this.mainDepth)}getFramebuffer(e,t){return this._renderTargetHelper.getFramebuffer(this._dimensions,e,t)}get colorTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.currentColorTarget)}get depthTexture(){return this._renderTargetHelper.getAllocatedDepthTexture(this.mainDepth)}get linearDepthTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.linearDepth)}get terrainLinearDepthTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.terrainLinearDepth)}get geometryLinearDepthTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.geometryLinearDepth)}get lastFrameColorTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.previousColorTarget)}get normalTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.normal)}get highlightTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.highlight)}get hudVisibilityTexture(){return this._getColorTexture(this.hudVisibility)}get tmpColorTexture(){return this._getColorTexture(this.tmpColor)}get hudColorTexture(){return this._getColorTexture(this.hudColor)}get mainColorTexture(){return this._getColorTexture(this.currentColorTarget)}advanceCurrentRenderTarget(){this._mainColorTarget=0===this._mainColorTarget&&this._needLastFrameColorTexture?1:0}initializeFrame(e){const t=this._rctx;this._dimensions.width=e.fullWidth,this._dimensions.height=e.fullHeight,this.bindTarget(this.currentColorTarget,this.mainDepth),t.setClearStencil(0);const r=this._background.color;t.setClearColor(r[0]*r[3],r[1]*r[3],r[2]*r[3],r[3]),t.clearSafe(l.COLOR_BUFFER_BIT|l.DEPTH_BUFFER_BIT|l.STENCIL_BUFFER_BIT)}composite(){e(this.colorTexture)&&this._compositingHelper.composite(this.colorTexture,o.None)}renderTmpAndCompositeToMain(e,t,r=!1){this.renderToTargets(e,this.tmpColor,r?this.tmpDepth:this.mainDepth,T),this._compositingHelper.composite(this._getColorTexture(this.tmpColor),t)}renderHUDVisibility(e,t=!1){this.renderToTargets(e,this.hudVisibility,t?this.tmpDepth:this.mainDepth,m)}compositeTransparentTerrainOntoHUDVisibility(){this.renderToTargets((()=>this._compositingHelper.composite(this._getColorTexture(this.tmpColor),o.None,1,i.TransparentToHUDVisibility)),this.hudVisibility,this.tmpDepth)}renderOITPass(e,r,i){let o,s;switch(r){case t.Color:o=this.colorFloatTarget,s=[0,0,0,0];break;case t.Alpha:o=this.alphaFloatTarget,s=[1,1,1,1];break;case t.FrontFace:o=this.frontFaceTarget,s=[0,0,0,0]}i?this.renderToTargets(e,o,this.tmpDepth,s,!0,!0):this.renderToTargets(e,o,this.mainDepth,s,!1)}compositeTransparentTerrainOntoMain(){this.bindFramebuffer(),this._compositingHelper.composite(this._getColorTexture(this.tmpColor),o.PremultipliedAlpha)}compositeOccludedOntoMain(e){this.bindFramebuffer(),this._compositingHelper.composite(this._getColorTexture(this.tmpColor),o.PremultipliedAlpha,e)}compositeTransparentOntoOpaque(e){e?(this.bindTarget(this.hudColor,this.tmpDepth),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clearSafe(l.COLOR_BUFFER_BIT)):this.bindFramebuffer(),this._compositingHelper.compositeTransparent(this._getColorTexture(this.colorFloatTarget),this._getColorTexture(this.alphaFloatTarget),this._getColorTexture(this.frontFaceTarget))}bindFramebuffer(){this._rctx.bindFramebuffer(this.framebuffer)}renderDepthDetached(e){this.bindTarget(this.currentColorTarget),e(),this.bindTarget(this.currentColorTarget,this.mainDepth)}disposeTarget(e){this._renderTargetHelper.disposeTargetResource(e)}set needLastFrameColorTexture(e){!e&&this._needLastFrameColorTexture&&(this._mainColorTarget=0,this.disposeTarget(this.mainColorTargets[1])),this._needLastFrameColorTexture=e}get needLastFrameColorTexture(){return this._needLastFrameColorTexture}renderToTargets(e,t,r,i,o=!1,s=!1){const a=this._rctx,h=this.bindTarget(t,r);let n=0;if(i){const e=1e-13,t=Math.max(e,i[3]);a.setClearColor(i[0],i[1],i[2],t),n|=l.COLOR_BUFFER_BIT}return o&&(n|=l.DEPTH_BUFFER_BIT),!1===s?s=0:(!0===s&&(s=255),n|=l.STENCIL_BUFFER_BIT),n&&a.clearSafe(n,s),e(),a.gl.flush(),this.bindTarget(this.currentColorTarget,this.mainDepth),h}bindTarget(e,t){const r=this._renderTargetHelper.getFramebuffer(this._dimensions,e,t);return this._rctx.bindFramebuffer(r),r}_getColorTexture(e){return this._renderTargetHelper.getColorTexture(e,this._dimensions)}get gpuMemoryUsage(){let e=0;return this._renderTargetHelper&&(e+=this._renderTargetHelper.gpuMemoryUsage),e}}const T=[0,0,0,0],m=[0,1,0,1];export{g as OffscreenRendering};
5
+ import{isSome as e}from"../../../../core/maybe.js";import{TransparencyPassType as t}from"./basicInterfaces.js";import{RenderTargetHelper as r}from"./RenderTargetHelper.js";import{C as i}from"../../../../chunks/Compositing.glsl.js";import{AlphaMode as o}from"../shaders/CompositingTechnique.js";import{ContextType as s}from"../../../webgl/context-util.js";import{PixelType as a,SizedPixelFormat as h,PixelFormat as n,TextureSamplingMode as l,ClearBufferBit as g}from"../../../webgl/enums.js";class T{constructor(e,t){this._rctx=e,this._compositingHelper=t,this._mainColorTarget=0,this._dimensions={width:4,height:4},this._needLastFrameColorTexture=!1,this._background={type:"color",color:[0,0,0,1]};const i=e.type===s.WEBGL2;this._renderTargetHelper=new r(e);const o=this._renderTargetHelper;this.mainColorTargets=[o.registerColorTarget({name:"mainColorTarget0"}),o.registerColorTarget({name:"mainColorTarget1"})],this.frontFaceTarget=o.registerColorTarget({name:"frontFaceTarget"});const g=e=>o.registerColorTarget({name:e,dataType:a.FLOAT,internalFormat:i?h.RGBA32F:n.RGBA,samplingMode:l.NEAREST});this.colorFloatTarget=g("colorFloatTarget"),this.alphaFloatTarget=g("alphaFloatTarget"),this.mainDepth=o.registerDepthTarget({name:"mainDepth"}),this.linearDepth=o.registerColorTarget({name:"linearDepth",samplingMode:l.NEAREST}),this.terrainLinearDepth=o.registerColorTarget({name:"terrainLinearDepth"}),this.geometryLinearDepth=o.registerColorTarget({name:"geometryLinearDepth"}),this.normal=o.registerColorTarget({name:"normal"}),this.highlight=o.registerColorTarget({name:"highlight",internalFormat:i?h.RGBA4:n.RGBA,dataType:a.UNSIGNED_SHORT_4_4_4_4}),this.hudVisibility=o.registerColorTarget({name:"hudVisibility",internalFormat:i?h.RGBA4:n.RGBA,dataType:a.UNSIGNED_SHORT_4_4_4_4}),this.tmpColor=o.registerColorTarget({name:"tmpColor"}),this.tmpDepth=o.registerDepthTarget({name:"tmpDepth"}),this.hudColor=o.registerColorTarget({name:"hudColor"})}dispose(){this._renderTargetHelper.dispose()}get width(){return this._dimensions.width}get height(){return this._dimensions.height}set background(e){this._background=e}get background(){return this._background}get currentColorTarget(){return this.mainColorTargets[this._mainColorTarget]}get previousColorTarget(){return this.mainColorTargets[1-this._mainColorTarget]}get framebuffer(){return this.getFramebuffer(this.currentColorTarget,this.mainDepth)}getFramebuffer(e,t){return this._renderTargetHelper.getFramebuffer(this._dimensions,e,t)}get colorTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.currentColorTarget)}get depthTexture(){return this._renderTargetHelper.getAllocatedDepthTexture(this.mainDepth)}get linearDepthTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.linearDepth)}get terrainLinearDepthTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.terrainLinearDepth)}get geometryLinearDepthTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.geometryLinearDepth)}get lastFrameColorTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.previousColorTarget)}get normalTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.normal)}get highlightTexture(){return this._renderTargetHelper.getAllocatedColorTexture(this.highlight)}get hudVisibilityTexture(){return this._getColorTexture(this.hudVisibility)}get tmpColorTexture(){return this._getColorTexture(this.tmpColor)}get hudColorTexture(){return this._getColorTexture(this.hudColor)}get mainColorTexture(){return this._getColorTexture(this.currentColorTarget)}advanceCurrentRenderTarget(){this._mainColorTarget=0===this._mainColorTarget&&this._needLastFrameColorTexture?1:0}initializeFrame(e){const t=this._rctx;this._dimensions.width=e.fullWidth,this._dimensions.height=e.fullHeight,this.bindTarget(this.currentColorTarget,this.mainDepth),t.setClearStencil(0);const r=this._background.color;t.setClearColor(r[0]*r[3],r[1]*r[3],r[2]*r[3],r[3]),t.clearSafe(g.COLOR_BUFFER_BIT|g.DEPTH_BUFFER_BIT|g.STENCIL_BUFFER_BIT)}composite(){e(this.colorTexture)&&this._compositingHelper.composite(this.colorTexture,o.None)}renderTmpAndCompositeToMain(e,t,r=!1){this.renderToTargets(e,this.tmpColor,r?this.tmpDepth:this.mainDepth,m),this._compositingHelper.composite(this._getColorTexture(this.tmpColor),t)}renderHUDVisibility(e,t=!1){this.renderToTargets(e,this.hudVisibility,t?this.tmpDepth:this.mainDepth,p)}compositeTransparentTerrainOntoHUDVisibility(){this.renderToTargets((()=>this._compositingHelper.composite(this._getColorTexture(this.tmpColor),o.None,1,i.TransparentToHUDVisibility)),this.hudVisibility,this.tmpDepth)}renderOITPass(e,r,i){let o,s;switch(r){case t.Color:o=this.colorFloatTarget,s=[0,0,0,0];break;case t.Alpha:o=this.alphaFloatTarget,s=[1,1,1,1];break;case t.FrontFace:o=this.frontFaceTarget,s=[0,0,0,0]}i?this.renderToTargets(e,o,this.tmpDepth,s,!0,!0):this.renderToTargets(e,o,this.mainDepth,s,!1)}compositeTransparentTerrainOntoMain(){this.bindFramebuffer(),this._compositingHelper.composite(this._getColorTexture(this.tmpColor),o.PremultipliedAlpha)}compositeOccludedOntoMain(e){this.bindFramebuffer(),this._compositingHelper.composite(this._getColorTexture(this.tmpColor),o.PremultipliedAlpha,e)}compositeTransparentOntoOpaque(e){e?(this.bindTarget(this.hudColor,this.tmpDepth),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clearSafe(g.COLOR_BUFFER_BIT)):this.bindFramebuffer(),this._compositingHelper.compositeTransparent(this._getColorTexture(this.colorFloatTarget),this._getColorTexture(this.alphaFloatTarget),this._getColorTexture(this.frontFaceTarget))}bindFramebuffer(){this._rctx.bindFramebuffer(this.framebuffer)}renderDepthDetached(e){this.bindTarget(this.currentColorTarget),e(),this.bindTarget(this.currentColorTarget,this.mainDepth)}disposeTarget(e){this._renderTargetHelper.disposeTargetResource(e)}set needLastFrameColorTexture(e){!e&&this._needLastFrameColorTexture&&(this._mainColorTarget=0,this.disposeTarget(this.mainColorTargets[1])),this._needLastFrameColorTexture=e}get needLastFrameColorTexture(){return this._needLastFrameColorTexture}renderToTargets(e,t,r,i,o=!1,s=!1){const a=this._rctx,h=this.bindTarget(t,r);let n=0;if(i){const e=1e-13,t=Math.max(e,i[3]);a.setClearColor(i[0],i[1],i[2],t),n|=g.COLOR_BUFFER_BIT}return o&&(n|=g.DEPTH_BUFFER_BIT),!1===s?s=0:(!0===s&&(s=255),n|=g.STENCIL_BUFFER_BIT),n&&a.clearSafe(n,s),e(),a.gl.flush(),this.bindTarget(this.currentColorTarget,this.mainDepth),h}bindTarget(e,t){const r=this._renderTargetHelper.getFramebuffer(this._dimensions,e,t);return this._rctx.bindFramebuffer(r),r}_getColorTexture(e){return this._renderTargetHelper.getColorTexture(e,this._dimensions)}get gpuMemoryUsage(){let e=0;return this._renderTargetHelper&&(e+=this._renderTargetHelper.gpuMemoryUsage),e}}const m=[0,0,0,0],p=[0,1,0,1];export{T as OffscreenRendering};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{isNone as t,isSome as e}from"../../../../core/maybe.js";import r from"../../../../core/PooledArray.js";import{webglDebugEnabled as i}from"../../../webgl/checkWebGLError.js";class s{constructor(t,e,s){this._context=t,this._locations=s,this._textures=new Map,this._freeTextureUnits=new r({deallocator:null}),this._glProgram=t.newProgram(e.generateSource("vertex"),e.generateSource("fragment"),s),this._glProgram.stop=()=>{throw new Error("Wrapped _glProgram used directly")},this._fragmentUniforms=i()?e.fragmentUniforms.entries:null}dispose(){this._glProgram.dispose()}get glName(){return this._glProgram.glName}setUniform1i(t,e){this._glProgram.setUniform1i(t,e)}setUniform1f(t,e){this._glProgram.setUniform1f(t,e)}setUniform1fv(t,e){this._glProgram.setUniform1fv(t,e)}setUniform1iv(t,e){this._glProgram.setUniform1iv(t,e)}setUniform2f(t,e,r){this._glProgram.setUniform2f(t,e,r)}setUniform2fv(t,e){this._glProgram.setUniform2fv(t,e)}setUniform2iv(t,e){this._glProgram.setUniform2iv(t,e)}setUniform3f(t,e,r,i){this._glProgram.setUniform3f(t,e,r,i)}setUniform3fv(t,e){this._glProgram.setUniform3fv(t,e)}setUniform3iv(t,e){this._glProgram.setUniform3iv(t,e)}setUniform4f(t,e,r,i,s){this._glProgram.setUniform4f(t,e,r,i,s)}setUniform4fv(t,e){this._glProgram.setUniform4fv(t,e)}setUniform4iv(t,e){this._glProgram.setUniform4iv(t,e)}setUniformMatrix3fv(t,e){this._glProgram.setUniformMatrix3fv(t,e)}setUniformMatrix4fv(t,e){this._glProgram.setUniformMatrix4fv(t,e)}assertCompatibleVertexAttributeLocations(t){t.locations!==this._locations&&console.error("VertexAttributeLocations are incompatible")}stop(){this._textures.clear(),this._freeTextureUnits.clear()}bindTexture(e,r){if(t(e)||null==e.glName){const t=this._textures.get(r);return t&&(this._context.bindTexture(null,t.unit),this._freeTextureUnit(t),this._textures.delete(r)),null}let i=this._textures.get(r);return null==i?(i=this._allocTextureUnit(e),this._textures.set(r,i)):i.texture=e,this._context.useProgram(this),this.setUniform1i(r,i.unit),this._context.bindTexture(e,i.unit),i.unit}rebindTextures(){this._context.useProgram(this),this._textures.forEach(((t,e)=>{this._context.bindTexture(t.texture,t.unit),this.setUniform1i(e,t.unit)})),e(this._fragmentUniforms)&&this._fragmentUniforms.forEach((t=>{if(("sampler2D"===t.type||"samplerCube"===t.type)&&!this._textures.has(t.name))throw new Error(`Texture sampler ${t.name} has no bound texture`)}))}_allocTextureUnit(t){return{texture:t,unit:0===this._freeTextureUnits.length?this._textures.size:this._freeTextureUnits.pop()}}_freeTextureUnit(t){this._freeTextureUnits.push(t.unit)}}export{s as Program};
5
+ import{isNone as t,isSome as e}from"../../../../core/maybe.js";import r from"../../../../core/PooledArray.js";import{webglDebugEnabled as i}from"../../../webgl/checkWebGLError.js";class s{constructor(t,e,s){this._context=t,this._locations=s,this._textures=new Map,this._freeTextureUnits=new r({deallocator:null}),this._glProgram=t.programCache.acquire(e.generateSource("vertex"),e.generateSource("fragment"),s),this._glProgram.stop=()=>{throw new Error("Wrapped _glProgram used directly")},this._fragmentUniforms=i()?e.fragmentUniforms.entries:null}dispose(){this._glProgram.dispose()}get glName(){return this._glProgram.glName}setUniform1i(t,e){this._glProgram.setUniform1i(t,e)}setUniform1f(t,e){this._glProgram.setUniform1f(t,e)}setUniform1fv(t,e){this._glProgram.setUniform1fv(t,e)}setUniform1iv(t,e){this._glProgram.setUniform1iv(t,e)}setUniform2f(t,e,r){this._glProgram.setUniform2f(t,e,r)}setUniform2fv(t,e){this._glProgram.setUniform2fv(t,e)}setUniform2iv(t,e){this._glProgram.setUniform2iv(t,e)}setUniform3f(t,e,r,i){this._glProgram.setUniform3f(t,e,r,i)}setUniform3fv(t,e){this._glProgram.setUniform3fv(t,e)}setUniform3iv(t,e){this._glProgram.setUniform3iv(t,e)}setUniform4f(t,e,r,i,s){this._glProgram.setUniform4f(t,e,r,i,s)}setUniform4fv(t,e){this._glProgram.setUniform4fv(t,e)}setUniform4iv(t,e){this._glProgram.setUniform4iv(t,e)}setUniformMatrix3fv(t,e){this._glProgram.setUniformMatrix3fv(t,e)}setUniformMatrix4fv(t,e){this._glProgram.setUniformMatrix4fv(t,e)}assertCompatibleVertexAttributeLocations(t){t.locations!==this._locations&&console.error("VertexAttributeLocations are incompatible")}stop(){this._textures.clear(),this._freeTextureUnits.clear()}bindTexture(e,r){if(t(e)||null==e.glName){const t=this._textures.get(r);return t&&(this._context.bindTexture(null,t.unit),this._freeTextureUnit(t),this._textures.delete(r)),null}let i=this._textures.get(r);return null==i?(i=this._allocTextureUnit(e),this._textures.set(r,i)):i.texture=e,this._context.useProgram(this),this.setUniform1i(r,i.unit),this._context.bindTexture(e,i.unit),i.unit}rebindTextures(){this._context.useProgram(this),this._textures.forEach(((t,e)=>{this._context.bindTexture(t.texture,t.unit),this.setUniform1i(e,t.unit)})),e(this._fragmentUniforms)&&this._fragmentUniforms.forEach((t=>{if(("sampler2D"===t.type||"samplerCube"===t.type)&&!this._textures.has(t.name))throw new Error(`Texture sampler ${t.name} has no bound texture`)}))}_allocTextureUnit(t){return{texture:t,unit:0===this._freeTextureUnits.length?this._textures.size:this._freeTextureUnits.pop()}}_freeTextureUnit(t){this._freeTextureUnits.push(t.unit)}}export{s as Program};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{isNone as t,isSome as r,unwrapOr as i}from"../../../../core/maybe.js";import{generateUID as s}from"../../../../core/uid.js";import{c as a}from"../../../../chunks/mat4.js";import{c as n,I as e}from"../../../../chunks/mat4f64.js";import{m as o}from"../../../../chunks/vec3.js";import{c as h}from"../../../../chunks/vec4f64.js";import{maxScale as m}from"../../support/mathUtils.js";import{VertexAttribute as c,Object3DState as f}from"./basicInterfaces.js";import{computeAttachmentOriginTriangles as u}from"./geometryDataUtils.js";import{Object3DStateID as d}from"./Object3DStateID.js";import{addObject3DStateID as g,removeObject3DStateID as l}from"../materials/renderers/utils.js";class p{constructor(t,r,i=null,a=null,e=s(),o=null,m=null,c=!1){this.data=t,this.material=r,this.layerUid=i,this.graphicUid=a,this.id=e,this.boundingInfo=o,this.calculateShaderTransformation=m,this.castShadow=c,this.boundingSphere=h(),this.instanceParameters={highlights:null,occludees:null,visible:!0},this._transformation=n(),this._shaderTransformationDirty=!0}get transformation(){return this._transformation}updateTransformation(t){t(this._transformation),this._shaderTransformationDirty=!0,this.computeBoundingSphere(this._transformation,this.boundingSphere)}shaderTransformationChanged(){this._shaderTransformationDirty=!0}computeBoundingSphere(r,i,s=m(r)){t(this.boundingInfo)||(o(i,this.boundingInfo.getCenter(),r),i[3]=this.boundingInfo.getBSRadius()*s)}get hasShaderTransformation(){return r(this.calculateShaderTransformation)}get primitiveType(){return this.data.primitiveType}getShaderTransformation(){return t(this.calculateShaderTransformation)?i(this.transformation,e):(this._shaderTransformationDirty&&(this._shaderTransformation||(this._shaderTransformation=n()),a(this._shaderTransformation,this.calculateShaderTransformation(i(this.transformation,e))),this._shaderTransformationDirty=!1),this._shaderTransformation)}computeAttachmentOrigin(t){if(this.material.computeAttachmentOrigin)return!!this.material.computeAttachmentOrigin(this,t)&&(r(this._transformation)&&o(t,t,this._transformation),!0);const i=this.indices.get(c.POSITION),s=this.vertexAttributes.get(c.POSITION);return!!u(s,i,t)&&(r(this._transformation)&&o(t,t,this._transformation),!0)}get indices(){return this.data.indices}get vertexAttributes(){return this.data.vertexAttributes}addHighlight(){const t=new d(f.Highlight),r=this.instanceParameters;return r.highlights=g(r.highlights,t),t}removeHighlight(t){const r=this.instanceParameters;r.highlights=l(r.highlights,t)}}class T extends p{}export{p as RenderGeometry,T as ValidatedRenderGeometry};
5
+ import{isNone as t,isSome as r,unwrapOr as i}from"../../../../core/maybe.js";import{generateUID as s}from"../../../../core/uid.js";import{c as a}from"../../../../chunks/mat4.js";import{c as n,I as e}from"../../../../chunks/mat4f64.js";import{m as o}from"../../../../chunks/vec3.js";import{c as h}from"../../../../chunks/vec4f64.js";import{maxScale as m}from"../../support/mathUtils.js";import{VertexAttribute as f,Object3DState as c}from"./basicInterfaces.js";import{computeAttachmentOriginTriangles as d}from"./geometryDataUtils.js";import{InstanceParameters as u}from"./InstanceParameters.js";import{Object3DStateID as g}from"./Object3DStateID.js";import{addObject3DStateID as l,removeObject3DStateID as p}from"../materials/renderers/utils.js";class T{constructor(t,r,i=null,a=null,e=s(),o=null,m=null,f=!1){this.data=t,this.material=r,this.layerUid=i,this.graphicUid=a,this.id=e,this.boundingInfo=o,this.calculateShaderTransformation=m,this.castShadow=f,this.boundingSphere=h(),this.instanceParameters=new u,this._transformation=n(),this._shaderTransformationDirty=!0}get transformation(){return this._transformation}updateTransformation(t){t(this._transformation),this._shaderTransformationDirty=!0,this.computeBoundingSphere(this._transformation,this.boundingSphere)}shaderTransformationChanged(){this._shaderTransformationDirty=!0}computeBoundingSphere(r,i,s=m(r)){t(this.boundingInfo)||(o(i,this.boundingInfo.getCenter(),r),i[3]=this.boundingInfo.getBSRadius()*s)}get hasShaderTransformation(){return r(this.calculateShaderTransformation)}get primitiveType(){return this.data.primitiveType}getShaderTransformation(){return t(this.calculateShaderTransformation)?i(this.transformation,e):(this._shaderTransformationDirty&&(this._shaderTransformation||(this._shaderTransformation=n()),a(this._shaderTransformation,this.calculateShaderTransformation(i(this.transformation,e))),this._shaderTransformationDirty=!1),this._shaderTransformation)}computeAttachmentOrigin(t){if(this.material.computeAttachmentOrigin)return!!this.material.computeAttachmentOrigin(this,t)&&(r(this._transformation)&&o(t,t,this._transformation),!0);const i=this.indices.get(f.POSITION),s=this.vertexAttributes.get(f.POSITION);return!!d(s,i,t)&&(r(this._transformation)&&o(t,t,this._transformation),!0)}get indices(){return this.data.indices}get vertexAttributes(){return this.data.vertexAttributes}addHighlight(){const t=new g(c.Highlight),r=this.instanceParameters;return r.highlights=l(r.highlights,t),t}removeHighlight(t){const r=this.instanceParameters;r.highlights=p(r.highlights,t)}}class _ extends T{}export{T as RenderGeometry,_ as ValidatedRenderGeometry};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{isSome as e}from"../../../../core/maybe.js";import{generateUID as t}from"../../../../core/uid.js";import{PixelType as r,PixelFormat as i,TextureType as s,TextureSamplingMode as h,TextureWrapMode as o,RenderbufferFormat as d,TargetType as a,DepthStencilTargetType as u}from"../../../webgl/enums.js";import{FramebufferObject as p}from"../../../webgl/FramebufferObject.js";import{Renderbuffer as c}from"../../../webgl/Renderbuffer.js";import{Texture as f}from"../../../webgl/Texture.js";import{getGpuMemoryUsage as T}from"../../../webgl/Util.js";const l={dataType:r.UNSIGNED_BYTE,internalFormat:i.RGBA},g={};class n{constructor(e){this.rctx=e,this._activeTargets=new Set,this._depthTextures=new Map,this._depthBuffers=new Map,this._colorTextures=new Map,this._framebuffers=new Map,this.depthTextureSupported=e.capabilities.depthTexture}dispose(){this._depthBuffers.forEach((e=>e.dispose())),this._depthBuffers.clear(),this._depthTextures.forEach((e=>e.dispose())),this._depthTextures.clear(),this._colorTextures.forEach((e=>e.dispose())),this._colorTextures.clear(),this._framebuffers.forEach((e=>e.dispose())),this._framebuffers.clear()}disposeTargetResource(e){const t=e.id;this._activeTargets.has(t)&&(this._activeTargets.delete(t),this._disposeWithFramebuffers(this._depthTextures,t),this._disposeWithFramebuffers(this._depthBuffers,t),this._disposeWithFramebuffers(this._colorTextures,t))}_disposeWithFramebuffers(e,t){const r=e.get(t);r&&(this._framebuffers.forEach(((e,t)=>{e.colorAttachment!==r&&e.depthStencilAttachment!==r||(e.detachAll(),e.dispose(),this._framebuffers.delete(t))})),r.dispose(),e.delete(t))}getDepthTexture(e,t){if(!this.depthTextureSupported)return null;let d=this._depthTextures.get(e.id);return!d||d.descriptor.width===t.width&&d.descriptor.height===t.height||(d.dispose(),d=null),d||(d=new f(this.rctx,{target:s.TEXTURE_2D,pixelFormat:i.DEPTH_STENCIL,dataType:r.UNSIGNED_INT_24_8,samplingMode:h.NEAREST,wrapMode:o.CLAMP_TO_EDGE,width:t.width,height:t.height}),this._depthTextures.set(e.id,d),this._activeTargets.add(e.id)),d}getAllocatedDepthTexture(e){return this._depthTextures.get(e.id)}getDepthBuffer(e,t){if(this.depthTextureSupported)return null;let r=this._depthBuffers.get(e.id);return r?r.descriptor.width===t.width&&r.descriptor.height===t.height||r.resize(t.width,t.height):(r=new c(this.rctx,{internalFormat:d.DEPTH_STENCIL,...t}),this._depthBuffers.set(e.id,r),this._activeTargets.add(e.id)),r}getColorTexture(e,t){let r=this._colorTextures.get(e.id);return r&&(r.descriptor.width===t.width&&r.descriptor.height===t.height||(r.dispose(),r=null)),r||(r=new f(this.rctx,{target:s.TEXTURE_2D,pixelFormat:i.RGBA,internalFormat:e.internalFormat,dataType:e.dataType,samplingMode:null!=e.samplingMode?e.samplingMode:h.LINEAR,wrapMode:o.CLAMP_TO_EDGE,width:t.width,height:t.height}),this._colorTextures.set(e.id,r),this._activeTargets.add(e.id)),r}getAllocatedColorTexture(e){return this._colorTextures.get(e.id)}registerDepthTarget(e={}){return{id:t(),...g,...e}}registerColorTarget(e={}){return{id:t(),...l,...e}}getFramebuffer(t,r,i){const s=this._getKey(r,i);let h=this._framebuffers.get(s);const o=this.getColorTexture(r,t);if(this.depthTextureSupported){const r=i?this.getDepthTexture(i,t):void 0;if(!h)return h=e(i)?new p(this.rctx,{colorTarget:a.TEXTURE,depthStencilTarget:u.DEPTH_STENCIL_TEXTURE},o,r):new p(this.rctx,{colorTarget:a.TEXTURE,depthStencilTarget:u.NONE},o),this._framebuffers.set(s,h),h;return(h.width!==t.width||h.height!==t.height||h.colorTexture!==o||h.depthStencilTexture!==r)&&(h.detachAll(),h.resize(t.width,t.height),h.attachColorTexture(o),h.attachDepthStencilTexture(r)),h}const d=i?this.getDepthBuffer(i,t):void 0;if(!h)return h=new p(this.rctx,{colorTarget:a.TEXTURE,depthStencilTarget:i?u.DEPTH_STENCIL_RENDER_BUFFER:u.NONE},o,d),this._framebuffers.set(s,h),h;return(h.width!==t.width||h.height!==t.height||h.colorTexture!==o)&&(h.detachAll(),h.resize(t.width,t.height),h.attachColorTexture(o),h.attachDepthStencilBuffer(d)),h}_getKey(e,t){return`${e.id}_${t?t.id:"X"}_${e.name}${t?"_"+t.name:""}`}get gpuMemoryUsage(){let e=0;const t=new Set,r=r=>{t.has(r)||(t.add(r),e+=T(r))};return this._depthTextures.forEach(r),this._colorTextures.forEach(r),this._depthBuffers.forEach(r),e}}export{n as RenderTargetHelper};
5
+ import{isSome as e}from"../../../../core/maybe.js";import{generateUID as t}from"../../../../core/uid.js";import{PixelType as r,PixelFormat as i,TextureType as s,TextureSamplingMode as h,TextureWrapMode as o,RenderbufferFormat as d,TargetType as a,DepthStencilTargetType as u}from"../../../webgl/enums.js";import{FramebufferObject as p}from"../../../webgl/FramebufferObject.js";import{Renderbuffer as c}from"../../../webgl/Renderbuffer.js";import{Texture as T}from"../../../webgl/Texture.js";import{getGpuMemoryUsage as f}from"../../../webgl/Util.js";const l={dataType:r.UNSIGNED_BYTE,internalFormat:i.RGBA},g={};class n{constructor(e){this.rctx=e,this._activeTargets=new Set,this._depthTextures=new Map,this._depthBuffers=new Map,this._colorTextures=new Map,this._framebuffers=new Map,this.depthTextureSupported=e.capabilities.depthTexture}dispose(){this._depthBuffers.forEach((e=>e.dispose())),this._depthBuffers.clear(),this._depthTextures.forEach((e=>e.dispose())),this._depthTextures.clear(),this._colorTextures.forEach((e=>e.dispose())),this._colorTextures.clear(),this._framebuffers.forEach((e=>e.dispose())),this._framebuffers.clear(),this._activeTargets.clear()}disposeTargetResource(e){const t=e.id;this._activeTargets.has(t)&&(this._activeTargets.delete(t),this._disposeWithFramebuffers(this._depthTextures,t),this._disposeWithFramebuffers(this._depthBuffers,t),this._disposeWithFramebuffers(this._colorTextures,t))}_disposeWithFramebuffers(e,t){const r=e.get(t);r&&(this._framebuffers.forEach(((e,t)=>{e.colorAttachment!==r&&e.depthStencilAttachment!==r||(e.detachAll(),e.dispose(),this._framebuffers.delete(t))})),r.dispose(),e.delete(t))}getDepthTexture(e,t){if(!this.depthTextureSupported)return null;let d=this._depthTextures.get(e.id);return!d||d.descriptor.width===t.width&&d.descriptor.height===t.height||(d.dispose(),d=null),d||(d=new T(this.rctx,{target:s.TEXTURE_2D,pixelFormat:i.DEPTH_STENCIL,dataType:r.UNSIGNED_INT_24_8,samplingMode:h.NEAREST,wrapMode:o.CLAMP_TO_EDGE,width:t.width,height:t.height}),this._depthTextures.set(e.id,d),this._activeTargets.add(e.id)),d}getAllocatedDepthTexture(e){return this._depthTextures.get(e.id)}getDepthBuffer(e,t){if(this.depthTextureSupported)return null;let r=this._depthBuffers.get(e.id);return r?r.descriptor.width===t.width&&r.descriptor.height===t.height||r.resize(t.width,t.height):(r=new c(this.rctx,{internalFormat:d.DEPTH_STENCIL,...t}),this._depthBuffers.set(e.id,r),this._activeTargets.add(e.id)),r}getColorTexture(e,t){let r=this._colorTextures.get(e.id);return r&&(r.descriptor.width===t.width&&r.descriptor.height===t.height||(r.dispose(),r=null)),r||(r=new T(this.rctx,{target:s.TEXTURE_2D,pixelFormat:i.RGBA,internalFormat:e.internalFormat,dataType:e.dataType,samplingMode:null!=e.samplingMode?e.samplingMode:h.LINEAR,wrapMode:o.CLAMP_TO_EDGE,width:t.width,height:t.height}),this._colorTextures.set(e.id,r),this._activeTargets.add(e.id)),r}getAllocatedColorTexture(e){return this._colorTextures.get(e.id)}registerDepthTarget(e={}){return{id:t(),...g,...e}}registerColorTarget(e={}){return{id:t(),...l,...e}}getFramebuffer(t,r,i){const s=this._getKey(r,i);let h=this._framebuffers.get(s);const o=this.getColorTexture(r,t);if(this.depthTextureSupported){const r=i?this.getDepthTexture(i,t):void 0;if(!h)return h=e(i)?new p(this.rctx,{colorTarget:a.TEXTURE,depthStencilTarget:u.DEPTH_STENCIL_TEXTURE},o,r):new p(this.rctx,{colorTarget:a.TEXTURE,depthStencilTarget:u.NONE},o),this._framebuffers.set(s,h),h;return(h.width!==t.width||h.height!==t.height||h.colorTexture!==o||h.depthStencilTexture!==r)&&(h.detachAll(),h.resize(t.width,t.height),h.attachColorTexture(o),h.attachDepthStencilTexture(r)),h}const d=i?this.getDepthBuffer(i,t):void 0;if(!h)return h=new p(this.rctx,{colorTarget:a.TEXTURE,depthStencilTarget:i?u.DEPTH_STENCIL_RENDER_BUFFER:u.NONE},o,d),this._framebuffers.set(s,h),h;return(h.width!==t.width||h.height!==t.height||h.colorTexture!==o)&&(h.detachAll(),h.resize(t.width,t.height),h.attachColorTexture(o),h.attachDepthStencilBuffer(d)),h}_getKey(e,t){return`${e.id}_${t?t.id:"X"}_${e.name}${t?"_"+t.name:""}`}get gpuMemoryUsage(){let e=0;const t=new Set,r=r=>{t.has(r)||(t.add(r),e+=f(r))};return this._depthTextures.forEach(r),this._colorTextures.forEach(r),this._depthBuffers.forEach(r),e}}export{n as RenderTargetHelper};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{_ as e}from"../../../../chunks/tslib.es6.js";import r from"../../../../core/Accessor.js";import t from"../../../../core/Handles.js";import{someMap as s}from"../../../../core/MapUtils.js";import{destroyMaybe as n,disposeMaybe as i,isSome as a,isNone as h,unwrap as o}from"../../../../core/maybe.js";import{Milliseconds as d}from"../../../../core/time.js";import{init as l}from"../../../../core/watchUtils.js";import{property as _}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/arrayUtils.js";import"../../../../core/has.js";import"../../../../core/accessorSupport/ensureType.js";import{subclass as p}from"../../../../core/accessorSupport/decorators/subclass.js";import{v as c,j as m,a as u,m as g}from"../../../../chunks/mat4.js";import{I as f,c as T}from"../../../../chunks/mat4f64.js";import{a as R}from"../../../../chunks/vec2f64.js";import{MAXIMUM_ANIMATION_LOAD as E,MINIMUM_IDLE_ANIMATION_MS as A}from"../../support/animationUtils.js";import x from"../../support/debugFlags.js";import{RenderPassManager as C}from"../core/renderPasses/RenderPassManager.js";import{HUDTransparentRenderStyle as P}from"../core/shaderLibrary/hud/HUDUniforms.js";import{AntiAliasingMode as b,TransparencyPassType as w,Decorations as S,RenderRequestType as H,StencilBits as D}from"./basicInterfaces.js";import{BoundingInfo as M}from"./BoundingInfo.js";import{ZERO as O,union as L}from"./depthRange.js";import{depthRangeFromScene as I}from"./depthRangeUtils.js";import{createEmptyDepthTexture as y}from"./glUtil3D.js";import N from"./HighlightHelper.js";import{RenderOccludedFlag as v}from"./Material.js";import{OffscreenRendering as U}from"./OffscreenRendering.js";import{RenderContext as j}from"./RenderContext.js";import{splitRenderGeometryChangeSetByMaterial as q}from"./rendererUtils.js";import{RenderPass as G}from"./RenderPass.js";import{RenderPluginManager as F}from"./RenderPluginManager.js";import{RenderSlot as V}from"./RenderSlot.js";import{ShadowAccumulator as B}from"./ShadowAccumulator.js";import{ShadowHighlightHelper as k}from"./ShadowHighlightHelper.js";import W from"./ShadowMap.js";import Q from"./SliceHelper.js";import{SmaaRenderPass as z}from"./SmaaRenderPass.js";import{SSAOHelper as X}from"./SSAOHelper.js";import{EdgeView as K}from"./edgeRendering/EdgeView.js";import{Transparency as Y}from"./edgeRendering/interfaces.js";import{SceneLighting as J}from"../lighting/SceneLighting.js";import{MergedRenderer as Z}from"../materials/renderers/MergedRenderer.js";import{AlphaMode as $}from"../shaders/CompositingTechnique.js";import{HighlightShadowMapSlot as ee,DefaultSnapshotSlot as re}from"../shaders/ShadowHighlightTechnique.js";import{RendererPerformanceInfo as te,Statistics as se}from"../statistics/RendererPerformanceInfo.js";import{ClearBufferBit as ne,PixelFormat as ie,PixelType as ae}from"../../../webgl/enums.js";import{startMeasurement as he}from"../../../webgl/Measurement.js";const oe=.9;let de=class extends r{constructor(e,r,s,n,i,a,h,o,_){super({}),this._materialRepository=e,this._shaderTechniqueRepository=s,this._rctx=n,this._compositingHelper=i,this._magnifierHelper=a,this._requestRender=h,this._stage=_,this._materialRenderers=new Map,this._needsTransparentPass=!1,this._hasHUDElements=!1,this._hasHighlights=!1,this._hasOccludees=!1,this._hasWater=!1,this._hasOverlayWater=!1,this._content=new Map,this._isRendering=!1,this._fallbackDepthStencilTexture=null,this.performanceInfo=new te,this._antialiasing=b.SMAA,this._oitEnabled=!1,this._multipassTerrain=!0,this._opaqueTerrain=!0,this._lighting=new J,this._hasAnimations=!1,this._animationTimestep=d(0),this._handles=new t,this._renderHiddenTransparentEdges=()=>{},this._oitUsed=!1,this._smaaPass=new z(this._rctx,s),this._oitEnabled=this._hasOITSupport,this._requestRender(),this._offscreenRendering=new U(this._rctx,this._compositingHelper),this._sliceHelper=new Q,this._shadowMap=new W(this._rctx,_.viewingMode,2),this._ssaoHelper=new X(s,this._rctx,(()=>this._requestRender())),this._highlightHelper=new N(s,this._rctx),this._shadowHighlightHelper=new k(this._rctx,_.viewingMode),this._shadowAccumulator=new B(this._rctx,s,_,((e,r)=>{this.renderPassManager.shadowCastingEnabled=!0,this._renderPlugins.prepareRender(e,r),this.renderPassManager.shadowCastingEnabled=this._shadowMap.enabled}),((e,r,t,s)=>{e.start(t,r,s),this._renderShadowCascades(G.MATERIAL_DEPTH_SHADOWMAP_ALL,e),t.setGLViewport(this._rctx),this._ensureCameraBindParameters(t)}),(()=>this._requestRender())),this._bindParameters={slot:null,camera:null,inverseViewport:R(),shadowMap:this._shadowMap,shadowMappingEnabled:this._shadowMap.enabled,ssaoHelper:this._ssaoHelper,ssaoEnabled:this._ssaoHelper.enabled,origin:null,screenToWorldRatio:null,screenToPCSRatio:null,slicePlane:this._sliceHelper.plane,highlightDepthTexture:null,hasOccludees:!1,linearDepthTexture:null,terrainLinearDepthTexture:null,geometryLinearDepthTexture:null,multipassTerrainEnabled:!1,multipassGeometryEnabled:!1,cullAboveGround:!1,lastFrameColorTexture:null,reprojectionMatrix:f,ssrEnabled:!1,lighting:this._lighting,highlightColorTexture:null},this._renderContext=new j(this._rctx,this._offscreenRendering,this._lighting,this._shadowMap,this._ssaoHelper,this._sliceHelper),this._renderContext.multipassTerrainParams={camera:null,multipassTerrainEnabled:!1,cullAboveGround:!1,terrainLinearDepthTexture:null},this._renderContext.multipassGeometryParams={multipassGeometryEnabled:!1,geometryLinearDepthTexture:null},this._renderContext.ssrParams={camera:null,linearDepthTexture:null,lastFrameColorTexture:null,reprojectionMatrix:f,ssrEnabled:!1},this._renderPlugins=new F({renderContext:this._renderContext,shaderTechniqueRep:s,textureRep:r,materialRep:this._materialRepository,requestRender:this._requestRender,schedule:o}),this.renderPassManager=new C(this._rctx,this._shaderTechniqueRepository),this._renderPlugins.add(this.renderPassManager.slots(),this.renderPassManager),this._handles.add([l(x,"EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES",(e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(Y.TRANSPARENT):()=>{},this._requestRender()})),l(this._stage,"camera",(()=>this._requestRender()),!0)])}get hasWater(){return this._hasWater||this._hasOverlayWater}get hasWaterReflection(){return this.hasWater&&this._waterReflectionEnabled}normalizeCtorArgs(){return{}}dispose(){this._handles.destroy(),this._smaaPass.dispose(),this._materialRenderers.forEach((e=>e.dispose())),this._materialRenderers.clear(),this._edgeView=n(this._edgeView),this._offscreenRendering.dispose(),this._fallbackDepthStencilTexture=i(this._fallbackDepthStencilTexture),this._shadowMap.enabled=!1,this._shadowMap.dispose(),this._ssaoHelper.enabled=!1,this._ssaoHelper.dispose(),this._highlightHelper.dispose(),this._shadowHighlightHelper.dispose(),this._shadowAccumulator.dispose(),M.prune(),this._content.clear()}get updating(){return this._antialiasing===b.SMAA&&this._smaaPass.updating||a(this._edgeView)&&this._edgeView.updating||this._shadowAccumulator.running||!this.isCameraFinal}ensureEdgeView(){return h(this._edgeView)&&(this._edgeView=new K({rctx:this._rctx,renderSR:this._stage.renderSR,techniqueRepository:this._shaderTechniqueRepository,setNeedsRender:()=>this._requestRender(),schedule:e=>this._stage.resourceController.schedule(e)}),this._handles.add(this._edgeView.watch("updating",(()=>this._requestRender()),!0)),this._requestRender()),this._edgeView}get edgeView(){return this._edgeView}get isCameraFinal(){return null===this._bindParameters.reprojectionMatrix||c(this._bindParameters.reprojectionMatrix,f)}set _reprojectionMatrix(e){c(this._bindParameters.reprojectionMatrix,e)||(this._bindParameters.reprojectionMatrix=e,this.notifyChange("isCameraFinal"))}get hasShadowsEnabled(){var e;return!(null==(e=this._shadowMap)||!e.enabled)}setRenderParameters(e){const{renderPassManager:r,_shadowMap:t,_ssaoHelper:s}=this;void 0!==e.screenSpaceReflectionsEnabled&&r.screenSpaceReflectionsEnabled!==e.screenSpaceReflectionsEnabled&&(r.screenSpaceReflectionsEnabled=e.screenSpaceReflectionsEnabled,this._requestRender()),void 0===e.shadowMap||t.enabled===e.shadowMap&&r.shadowCastingEnabled===e.shadowMap||(t.enabled=e.shadowMap,r.shadowCastingEnabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),void 0!==e.ssao&&s.enabled!==e.ssao&&(s.enabled=e.ssao,this._requestRender()),e.background&&this._offscreenRendering.background!==e.background&&(this._offscreenRendering.background=e.background,this._requestRender());const n=e.antialiasingEnabled?b.SMAA:b.NONE;void 0!==e.antialiasingEnabled&&this._antialiasing!==n&&(this._antialiasing=n,this._requestRender()),void 0!==e.highQualityTransparency&&this._multipassTerrain!==e.highQualityTransparency&&(this._multipassTerrain=e.highQualityTransparency,this._oitEnabled=e.highQualityTransparency&&this._hasOITSupport,this._requestRender()),void 0!==e.defaultHighlightOptions&&(this._highlightHelper.setDefaultOptions(e.defaultHighlightOptions),this._shadowHighlightHelper.setDefaultOptions(e.defaultHighlightOptions),this._requestRender()),void 0!==e.slicePlane&&this._sliceHelper.plane!==e.slicePlane&&(this._sliceHelper.plane=o(e.slicePlane),this._requestRender()),void 0!==e.waterReflectionEnabled&&this._waterReflectionEnabled!==e.waterReflectionEnabled&&(this._waterReflectionEnabled=e.waterReflectionEnabled,this._requestRender()),void 0!==e.opaqueTerrain&&this._opaqueTerrain!==e.opaqueTerrain&&(this._opaqueTerrain=e.opaqueTerrain,this._requestRender()),void 0!==e.hasOverlayWater&&this._hasOverlayWater!==e.hasOverlayWater&&(this._hasOverlayWater=e.hasOverlayWater,this._requestRender()),void 0!==e.shadowCastOptions&&this._shadowAccumulator.setOptions(e.shadowCastOptions)}get hasSlicePlane(){return!!this._sliceHelper.plane}get renderPlugins(){return this._renderPlugins}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlendWorking}modify(e){this._isRendering&&console.warn("Renderer.modify called while rendering");const{adds:r,removes:t,updates:n}=e;if(0===r.length&&0===t.length&&0===n.length)return;t.forAll((({id:e})=>this._content.delete(e))),r.forAll((e=>this._content.set(e.id,e)));const i=q(e);let a=!1;i.forEach(((e,r)=>{let t=this._materialRenderers.get(r);if(!t){if(!(e.adds.length>0))return;t=new Z(this._rctx,this._materialRepository,r),this._materialRenderers.set(r,t)}t.modify(e),t.isEmpty&&(a=!0)})),a&&this._materialRenderers.forEach(((e,r)=>{e.isEmpty&&(this._materialRenderers.delete(r),e.dispose())})),this._hasHighlights=s(this._materialRenderers,(e=>e.hasHighlights)),this._hasOccludees=s(this._materialRenderers,(e=>e.hasOccludees)),this._hasWater=s(this._materialRenderers,(e=>e.hasWater)),this._needsTransparentPass=s(this._materialRenderers,(e=>e.requiresSlot(V.TRANSPARENT_MATERIAL,G.MATERIAL))),this._hasHUDElements=s(this._materialRenderers,(e=>e.requiresSlot(V.LINE_CALLOUTS_HUD_DEPTH,G.MATERIAL)||e.requiresSlot(V.HUD_MATERIAL,G.MATERIAL)||e.requiresSlot(V.LABEL_MATERIAL,G.MATERIAL))),this._requestRender()}updateAnimation(e){return this._hasAnimations=!1,this._materialRenderers.forEach((r=>this._hasAnimations=r.updateAnimation(e)||this._hasAnimations)),this._hasAnimations}get animationTimestep(){return this._animationTimestep}updateLightSources(e,r,t){this._lighting.groundLightingFactor=r,this._lighting.globalFactor=t,this._lighting.set(e)}render(e,r,t,s){this._isRendering=!0,this.performanceInfo.prerender(this._rctx),this._bindParameters.lighting=this._lighting,this._renderContext.hasOccludees=this._hasOccludees,this._renderContext.transparencyPassType=w.NONE,this._bindParameters.transparencyPassType=w.NONE;const n=this._offscreenRendering;n.needLastFrameColorTexture=this.hasWaterReflection,n.advanceCurrentRenderTarget();const i=this._sliceHelper.plane;s===S.OFF&&(this._sliceHelper.plane=null),this._rctx.bindFramebuffer(e),r.setGLViewport(this._rctx),this.needsShadowCast&&(this.renderPassManager.shadowCastingEnabled=!0),this._renderPlugins.prepareRender(r,t),this.performanceInfo.advance(se.Prepare);const o=this._computeDepthRange(r);this._renderShadowMap(e,r,this._lighting.lightingMainDirection,o),this.performanceInfo.advance(se.Shadowmap),n.initializeFrame(r),this._ensureBindParameters(r),this._renderLinearDepth(),this.performanceInfo.advance(se.Lineardepth),this._accumulateShadows(o,r,t),this._renderNormal(),this.performanceInfo.advance(se.Normals),this._ensureBindParametersSSR(),this._ssaoHelper.computeSSAO(r,n.linearDepthTexture,n.normalTexture),this.performanceInfo.advance(se.SSAO),this._renderContext.pass=G.MATERIAL,n.bindFramebuffer(),this._renderOpaqueGeometry(),this.performanceInfo.advance(se.Opaque);const d=this._multipassTerrain&&!this._opaqueTerrain;this._renderTerrainLinearDepth(d),this._setMultipassFlags(d),this._setTerrainCulling(d),this._renderEdges(Y.OPAQUE),this.performanceInfo.advance(se.OpaqueEdges),this._renderHiddenTransparentEdges();const l=this._needsTransparentPass||this._renderPlugins.needsTransparentPass;l&&(this._oitEnabled?this._renderOrderIndependentTransparency((()=>this._renderTransparentGeometry()),!1):this._renderTransparentGeometry()),this.performanceInfo.advance(se.Transparent),this._renderGeometryLinearDepth(d);const _=this._renderHUDVisibility();d||this._renderInternalSlot(V.LINE_CALLOUTS),this.performanceInfo.advance(se.Hudvisibility),this._renderEdges(Y.TRANSPARENT,d),this.performanceInfo.advance(se.TransparentEdges),this._renderSlot(V.VOXEL),this._renderTransparentTerrain(),!this._opaqueTerrain&&_&&(d?this._renderLineCallouts(P.OCCLUDED):n.compositeTransparentTerrainOntoHUDVisibility(),this._renderHUD(P.OCCLUDED,n.framebuffer),this.performanceInfo.advance(se.HudOccluded)),this.performanceInfo.advance(se.TransparentTerrain),this._setTerrainCulling(!1),this._opaqueTerrain||(n.compositeTransparentTerrainOntoMain(),d&&(this._renderEdges(Y.OPAQUE),this.performanceInfo.advance(se.OpaqueEdges),l&&(this._oitEnabled?this._renderOrderIndependentTransparency((()=>this._renderTransparentGeometry()),!1):this._renderTransparentGeometry()),this.performanceInfo.advance(se.Transparent),this._renderEdges(Y.TRANSPARENT),this.performanceInfo.advance(se.TransparentEdges))),d&&this._renderLineCallouts(P.NOTOCCLUDED),this._setMultipassFlags(!1),this._shadowAccumulator.render(),n.renderToTargets((()=>{this._renderInternalSlot(V.TRANSPARENT_DEPTH_WRITE_DISABLED_MATERIAL),this._renderSlot(V.POSTPROCESSING_ENVIRONMENT_TRANSPARENT),this._renderSlot(V.LASERLINES)}),n.currentColorTarget,n.mainDepth),this.performanceInfo.advance(se.Atmosphere),this._renderPlugins.needsLaserlineWithContrastControl&&n.renderTmpAndCompositeToMain((()=>this._renderSlot(V.LASERLINES_CONTRAST_CONTROL)),$.PremultipliedAlpha),this.performanceInfo.advance(se.Laserline),this._renderOccluded(),this.performanceInfo.advance(se.Occluded);const p=s===S.ON&&this._magnifierHelper.enabled,c=p&&h(e)?this._offscreenRendering.getFramebuffer(this._offscreenRendering.tmpColor,this._offscreenRendering.tmpDepth):e;this._rctx.bindFramebuffer(c);const m=this._offscreenRendering.colorTexture;!this._renderAntiAliasing(this._antialiasing,m)&&a(m)&&this._compositingHelper.composite(m,$.None),this.performanceInfo.advance(se.Antialiasing),this._renderHUD(P.NOTOCCLUDED,c),this.performanceInfo.advance(se.HudNotoccluded),this._renderHighlights(c,this._bindParameters),this.performanceInfo.advance(se.Highlights),p&&this._magnifierHelper.render(this._rctx,this._bindParameters),c!==e&&(this._rctx.bindFramebuffer(e),this._compositingHelper.composite(this._offscreenRendering.tmpColorTexture,$.None)),this._disposeOITBuffers(),this._renderContext.lastFrameCamera.copyFrom(this._renderContext.camera),this._sliceHelper.plane=i,this._isRendering=!1,this.onPostRender&&this.onPostRender(),this.performanceInfo.postrender()}finish(e){if(this._hasAnimations||(this._animationTimestep=d(0)),e===H.BACKGROUND){this._rctx.gl.getError();const e=this.performanceInfo.elapsedTime/E;this._animationTimestep=d(Math.max(this._animationTimestep*oe+e*(1-oe),A))}}readDepthPixels(e,r,t,s,n,i){const a=this._offscreenRendering.bindTarget(this._offscreenRendering.linearDepth,this._offscreenRendering.tmpDepth);if(!this._needsLinearDepth){this._ensureBindParameters(e),this._renderContext.camera.setGLViewport(this._rctx),this._rctx.setClearColor(0,0,0,0);const r=ne.COLOR_BUFFER_BIT|ne.DEPTH_BUFFER_BIT|ne.STENCIL_BUFFER_BIT;this._rctx.clearSafe(r),this._renderGeometryAndTransparentTerrainPass(G.MATERIAL_DEPTH)}a.readPixels(r,t,s,n,ie.RGBA,ae.UNSIGNED_BYTE,i)}readAccumulatedShadow(e,r){return this._shadowAccumulator.readAccumulatedShadow(e,r)}_setMultipassFlags(e){this._renderContext.multipassTerrainParams.multipassTerrainEnabled=this._bindParameters.multipassTerrainEnabled=e,this._renderContext.multipassGeometryParams.multipassGeometryEnabled=this._bindParameters.multipassGeometryEnabled=e}_setTerrainCulling(e){this._renderContext.multipassTerrainParams.cullAboveGround=this._bindParameters.cullAboveGround=e}_renderSlot(e){this._renderContext.slot=e,this._renderPlugins.render()}_renderEdges(e,r=!1){const t=this._edgeView;a(t)&&t.shouldRender()&&this._offscreenRendering.renderTmpAndCompositeToMain((()=>t.render(this._bindParameters,e)),$.Alpha,r)}_renderShadowMap(e,r,t,s){const n=this._shadowMap;n.enabled&&(n.start(r,t,s),this.needsShadowHighlight?(this._renderShadowCascades(G.MATERIAL_DEPTH_SHADOWMAP_HIGHLIGHT,this._shadowMap,(e=>n.takeCascadeSnapshotTo(e,ee))),n.clear(),this._renderShadowCascades(G.MATERIAL_DEPTH_SHADOWMAP_DEFAULT,this._shadowMap,(e=>{n.takeCascadeSnapshotTo(e,re),this._renderGeometryAndTransparentTerrainPass(G.MATERIAL_DEPTH_SHADOWMAP_HIGHLIGHT)}))):this._renderShadowCascades(G.MATERIAL_DEPTH_SHADOWMAP_ALL),n.finish(e),r.setGLViewport(this._rctx))}_renderShadowCascades(e,r=this._shadowMap,t=(e=>{})){for(const s of r.getCascades())s.camera.setGLViewport(this._rctx),this._ensureCameraBindParameters(s.camera),this._renderGeometryAndTransparentTerrainPass(e),t(s)}get _needsLinearDepth(){return this._ssaoHelper.enabled||this._renderPlugins.needsLinearDepth||this._hasWater&&this._waterReflectionEnabled||this.needsShadowHighlight||this.needsShadowCast}_renderLinearDepth(){this._needsLinearDepth?this._offscreenRendering.renderToTargets((()=>this._renderGeometryAndTransparentTerrainPass(G.MATERIAL_DEPTH)),this._offscreenRendering.linearDepth,this._offscreenRendering.tmpDepth,[0,0,0,0],!0,!0):this._offscreenRendering.disposeTarget(this._offscreenRendering.linearDepth),this._renderContext.ssrParams.linearDepthTexture=this._bindParameters.linearDepthTexture=this._offscreenRendering.linearDepthTexture}_renderTerrainLinearDepth(e){if(e){const e=this._renderContext.pass;this._renderContext.pass=G.MATERIAL_DEPTH,this._offscreenRendering.renderToTargets((()=>this._renderTransparentTerrain()),this._offscreenRendering.terrainLinearDepth,this._offscreenRendering.tmpDepth,[-1e10,-1e10,-1e10,1],!0,!0),this._renderContext.pass=e}else this._offscreenRendering.disposeTarget(this._offscreenRendering.terrainLinearDepth);this._renderContext.multipassTerrainParams.terrainLinearDepthTexture=this._bindParameters.terrainLinearDepthTexture=this._offscreenRendering.terrainLinearDepthTexture}_renderGeometryLinearDepth(e){if(e){const e=this._renderContext.pass;this._offscreenRendering.renderToTargets((()=>this._renderGeometryPass(G.MATERIAL_DEPTH)),this._offscreenRendering.geometryLinearDepth,this._offscreenRendering.tmpDepth,[1,1,1,1],!0,!0),this._renderContext.pass=e}else this._offscreenRendering.disposeTarget(this._offscreenRendering.geometryLinearDepth);this._renderContext.multipassGeometryParams.geometryLinearDepthTexture=this._bindParameters.geometryLinearDepthTexture=this._offscreenRendering.geometryLinearDepthTexture}get needsNormal(){return this._ssaoHelper.enabled}_renderNormal(){this.needsNormal?this._offscreenRendering.renderToTargets((()=>{this._renderGeometryAndTransparentTerrainPass(G.MATERIAL_NORMAL)}),this._offscreenRendering.normal,this._offscreenRendering.tmpDepth,[0,0,0,0],!0,!0):this._offscreenRendering.disposeTarget(this._offscreenRendering.normal)}get needsDepthRange(){return this._shadowMap.enabled||this.needsShadowCast}_computeDepthRange(e){if(!this.needsDepthRange)return O;const r=I(e,this._content,this._stage.layers);return L(r,this.renderPlugins.queryDepthRange(e)),r.near=Math.max(e.near,r.near),r.far=Math.min(e.far,r.far),r}_renderGeometryAndTransparentTerrainPass(e){this._renderContext.pass=e,this._renderGeometryPass(e),this._renderTransparentTerrain()}_renderGeometryPass(e){this._renderContext.pass=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderOpaqueGeometry(){this._renderSlot(V.INTEGRATED_MESH),this._renderSlot(V.OPAQUE_TERRAIN),this._renderInternalSlot(V.OPAQUE_MATERIAL),this._renderSlot(V.OPAQUE_PLUGIN),this._renderSlot(V.POSTPROCESSING_ENVIRONMENT_OPAQUE)}_renderTransparentGeometry(){this._renderInternalSlot(V.TRANSPARENT_MATERIAL),this._renderSlot(V.TRANSPARENT_PLUGIN)}_renderTransparentTerrain(){this._renderSlot(V.TRANSPARENT_TERRAIN)}_renderHUDVisibility(){let e=!1;return this._renderContext.offscreenRenderingHelper&&this._renderContext.offscreenRenderingHelper.renderHUDVisibility((()=>{this._bindParameters.hudVisibilityTexture=this._renderContext.offscreenRenderingHelper.hudVisibilityTexture,e=this._renderInternalSlot(V.OCCLUSION_PIXELS)}),this._multipassTerrain&&!this._opaqueTerrain),e}_renderLineCallouts(e){this._bindParameters.renderTransparentlyOccludedHUD=e,e===P.OCCLUDED?this._offscreenRendering.renderToTargets((()=>this._renderInternalSlot(V.LINE_CALLOUTS)),this._offscreenRendering.currentColorTarget,this._offscreenRendering.tmpDepth,void 0,!0,!0):this._renderInternalSlot(V.LINE_CALLOUTS)}_renderHUD(e,r){this._hasHUDElements&&(this._oitEnabled?(this._renderOrderIndependentTransparency((()=>this._renderHUDElements(e)),!0),this._rctx.bindFramebuffer(r),this._compositingHelper.composite(this._offscreenRendering.hudColorTexture,$.PremultipliedAlpha)):e===P.OCCLUDED?this._offscreenRendering.renderToTargets((()=>this._renderHUDElements(P.OCCLUDED)),this._offscreenRendering.currentColorTarget,this._offscreenRendering.tmpDepth,void 0,!0,!0):this._renderHUDElements(e))}_renderHUDElements(e){this._bindParameters.renderTransparentlyOccludedHUD=e,this._renderInternalSlot(V.LINE_CALLOUTS_HUD_DEPTH),this._renderInternalSlot(V.HUD_MATERIAL),this._renderInternalSlot(V.LABEL_MATERIAL)}get needsHighlight(){return this._hasHighlights||this._renderPlugins.needsHighlight}get needsShadowHighlight(){return this._shadowMap.enabled&&this._shadowHighlightHelper.isVisible&&this.needsHighlight}_renderHighlights(e,r){if(!this.needsHighlight)return void this._offscreenRendering.disposeTarget(this._offscreenRendering.highlight);const t=this._highlightHelper,s=t.profilingCallback&&he(this._renderContext.rctx);this._renderContext.highlightDepthTexture=r.highlightDepthTexture;const n=this._offscreenRendering.renderToTargets((()=>{this._renderGeometryAndTransparentTerrainPass(G.MATERIAL_HIGHLIGHT),this._rctx.clearSafe(ne.DEPTH_BUFFER_BIT),this._renderHUDElements(P.BOTH)}),this._offscreenRendering.highlight,this._offscreenRendering.tmpDepth,[0,0,0,0],!0,!0);this._bindParameters.highlightColorTexture=n.colorTexture,this.needsShadowHighlight&&this._shadowHighlightHelper.render(r,e),t.render(this._renderContext.camera,n,e),a(s)&&t.profilingCallback&&s.stop((e=>{t.profilingCallback&&t.profilingCallback(e)}))}get needsShadowCast(){return this._shadowAccumulator.isAccumulating}_accumulateShadows(e,r,t){this.needsShadowCast&&(this._shadowAccumulator.setAccumulationDependencies(this._offscreenRendering.linearDepthTexture,e,r,t),this._shadowAccumulator.accumulateFixedSamples(),this.renderPassManager.shadowCastingEnabled=this._shadowMap.enabled)}_renderOrderIndependentTransparency(e,r){const t=t=>{this._renderContext.transparencyPassType=t,this._bindParameters.transparencyPassType=this._renderContext.transparencyPassType,this._offscreenRendering.renderOITPass((()=>e()),t,r)},s=this._renderContext.pass;this._renderContext.pass=G.MATERIAL_ALPHA,t(w.Alpha),this._renderContext.pass=G.MATERIAL,t(w.Color),t(w.FrontFace),this._offscreenRendering.compositeTransparentOntoOpaque(r),this._renderContext.transparencyPassType=w.NONE,this._bindParameters.transparencyPassType=this._renderContext.transparencyPassType,this._renderContext.pass=s,this._oitUsed=!0}_disposeOITBuffers(){this._oitUsed||(this._offscreenRendering.disposeTarget(this._offscreenRendering.alphaFloatTarget),this._offscreenRendering.disposeTarget(this._offscreenRendering.colorFloatTarget),this._offscreenRendering.disposeTarget(this._offscreenRendering.frontFaceTarget)),this._oitUsed=!1}_renderOccluded(){let e=0;this._materialRenderers.forEach(((r,t)=>{t&&t.isVisible()&&t.renderOccluded===v.OccludeAndTransparentStencil&&(e|=t.renderOccluded,pe.push(t))}));const r=this._offscreenRendering,t=(t,s,n,i,a)=>{0!=(e&s)&&(r.renderToTargets(n,r.tmpColor,r.mainDepth,[0,0,0,0],i,a),r.compositeOccludedOntoMain(t))};0!==pe.length&&(this._renderInternalSlot(V.OCCLUDER_MATERIAL,pe),t(.5,v.OccludeAndTransparentStencil,(()=>this._renderInternalSlot(V.TRANSPARENT_OCCLUDER_MATERIAL,pe)),!1,!1),pe.length=0),this._materialRenderers.forEach(((r,t)=>{t&&t.isVisible()&&(t.renderOccluded===v.OccludeAndTransparent||t.renderOccluded===v.Transparent||t.renderOccluded===v.Opaque)&&(e|=t.renderOccluded,_e.push(t))}));const s=this._renderPlugins.renderOccludedFlags;if(e|=s,!e)return;const n=e=>{this._renderContext.renderOccludedMask=e,s>v.Occlude&&this._renderSlot(V.OCCLUDED_TERRAIN),this._renderInternalSlot(V.OPAQUE_MATERIAL,_e),this._renderInternalSlot(V.TRANSPARENT_MATERIAL,_e),this._renderInternalSlot(V.TRANSPARENT_DEPTH_WRITE_DISABLED_MATERIAL,_e),this._renderContext.resetRenderOccludedMask()};this._renderContext.pass=G.MATERIAL,t(.5,v.OccludeAndTransparent,(()=>n(v.OccludeAndTransparent)),!0,D.OutlineVisualElementMask),t(.5,v.Transparent,(()=>n(v.Transparent)),!0,D.OutlineVisualElementMask),t(1,v.Opaque,(()=>n(v.Opaque)),!0,D.OutlineVisualElementMask),_e.length=0}_renderAntiAliasing(e,r){if(e===b.SMAA){if(this._smaaPass.enable((()=>this._requestRender()))&&a(r))return this._smaaPass.render(r),!0}else this._smaaPass.disable();return!1}_ensureCameraBindParameters(e){this._renderContext.camera=e,this._bindParameters.camera=this._renderContext.camera,this._bindParameters.inverseViewport[0]=1/this._renderContext.camera.fullViewport[2],this._bindParameters.inverseViewport[1]=1/this._renderContext.camera.fullViewport[3]}_ensureBindParameters(e){var r;this._ensureCameraBindParameters(e);const t=this._renderContext.offscreenRenderingHelper;this._bindParameters.shadowMap=this._renderContext.shadowMap,this._bindParameters.shadowMappingEnabled=this._renderContext.shadowMap.enabled,this._bindParameters.ssaoHelper=this._renderContext.ssaoHelper,this._bindParameters.ssaoEnabled=this._renderContext.ssaoHelper.enabled,this._bindParameters.slicePlane=this._renderContext.sliceHelper.plane,this._bindParameters.hasOccludees=this._renderContext.hasOccludees,this._renderContext.multipassTerrainParams.camera=this._renderContext.camera,this._bindParameters.hudVisibilityTexture=t.hudVisibilityTexture,this._bindParameters.highlightDepthTexture=null!=(r=t.depthTexture)?r:this._getFallbackDepthTexture()}_ensureBindParametersSSR(){this.hasWaterReflection?(this._renderContext.lastFrameCamera.equals(this._renderContext.camera)?this._renderContext.ssrParams.reprojectionMatrix=this._reprojectionMatrix=f:(m(ce,this._renderContext.lastFrameCamera.viewMatrix,this._bindParameters.origin?this._bindParameters.origin:[0,0,0]),m(ue,this._renderContext.camera.viewMatrix,this._bindParameters.origin?this._bindParameters.origin:[0,0,0]),u(ue,ue),u(me,this._renderContext.camera.projectionMatrix),g(ge,ue,me),g(ge,ce,ge),g(ge,this._renderContext.lastFrameCamera.projectionMatrix,ge),this._renderContext.ssrParams.reprojectionMatrix=this._reprojectionMatrix=ge),this._renderContext.ssrParams.camera=this._renderContext.camera,this._renderContext.ssrParams.lastFrameColorTexture=this._bindParameters.lastFrameColorTexture=this._offscreenRendering.lastFrameColorTexture):this._renderContext.ssrParams.lastFrameColorTexture=this._bindParameters.lastFrameColorTexture=null,this._renderContext.ssrParams.ssrEnabled=this._bindParameters.ssrEnabled=this.hasWaterReflection}_renderInternalSlot(e,r){let t=!1;return this._bindParameters.slot=e,a(r)?r.forEach((r=>{if(!r.shouldRender(this._renderContext))return;const s=this._materialRenderers.get(r);a(s)&&(t=s.render(e,this._renderContext.pass,this._bindParameters)||t)})):this._materialRenderers.forEach(((r,s)=>{s.shouldRender(this._renderContext)&&(t=r.render(e,this._renderContext.pass,this._bindParameters)||t)})),t}_getFallbackDepthTexture(){return this._fallbackDepthStencilTexture||(this._fallbackDepthStencilTexture=y(this._rctx)),this._fallbackDepthStencilTexture}get gpuMemoryUsage(){var e,r,t,s,n,i,a,h,o,d;return{offscreen:null!=(e=null==(r=this._offscreenRendering)?void 0:r.gpuMemoryUsage)?e:0,highlights:(null!=(t=null==(s=this._highlightHelper)?void 0:s.gpuMemoryUsage)?t:0)+(null!=(n=null==(i=this._shadowHighlightHelper)?void 0:i.gpuMemoryUsage)?n:0),shadows:null!=(a=null==(h=this._shadowMap)?void 0:h.gpuMemoryUsage)?a:0,ssao:null!=(o=null==(d=this._ssaoHelper)?void 0:d.gpuMemoryUsage)?o:0}}get test(){const e=this;return{offscreen:this._offscreenRendering,shadowMap:this._shadowMap,ssao:this._ssaoHelper,highlight:this._highlightHelper,lighting:this._lighting,materialRenderers:this._materialRenderers,shadowAccumulator:this._shadowAccumulator,getFramebufferTexture:r=>{var t;switch(r){case le.Color:return e._offscreenRendering.colorTexture;case le.LinearDepth:return e._offscreenRendering.linearDepthTexture;case le.Normals:return e._offscreenRendering.normalTexture;case le.ShadowMap:return null==(t=e._shadowMap)?void 0:t.test.depthTexture;case le.HudVisibility:return e._offscreenRendering.hudVisibilityTexture;case le.Highlight:return e._offscreenRendering.highlightTexture}}}}};var le;e([_()],de.prototype,"_shadowAccumulator",void 0),e([_()],de.prototype,"_smaaPass",void 0),e([_()],de.prototype,"_antialiasing",void 0),e([_()],de.prototype,"_edgeView",void 0),e([_()],de.prototype,"updating",null),e([_()],de.prototype,"isCameraFinal",null),de=e([p("esri.views.3d.webgl-engine.lib.Renderer")],de),function(e){e[e.Color=0]="Color",e[e.LinearDepth=1]="LinearDepth",e[e.Normals=2]="Normals",e[e.ShadowMap=3]="ShadowMap",e[e.HudVisibility=4]="HudVisibility",e[e.Highlight=5]="Highlight"}(le||(le={}));const _e=[],pe=[],ce=T(),me=T(),ue=T(),ge=T();export{le as FramebufferId,de as Renderer};
5
+ import{_ as e}from"../../../../chunks/tslib.es6.js";import r from"../../../../core/Accessor.js";import t from"../../../../core/Handles.js";import{someMap as s}from"../../../../core/MapUtils.js";import{destroyMaybe as n,disposeMaybe as i,isSome as a,isNone as h,unwrap as o}from"../../../../core/maybe.js";import{Milliseconds as d}from"../../../../core/time.js";import{init as l}from"../../../../core/watchUtils.js";import{property as _}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/arrayUtils.js";import"../../../../core/has.js";import"../../../../core/accessorSupport/ensureType.js";import{subclass as p}from"../../../../core/accessorSupport/decorators/subclass.js";import{v as c,j as m,a as u,m as g}from"../../../../chunks/mat4.js";import{I as f,c as T}from"../../../../chunks/mat4f64.js";import{a as R}from"../../../../chunks/vec2f64.js";import{MAXIMUM_ANIMATION_LOAD as E,MINIMUM_IDLE_ANIMATION_MS as A}from"../../support/animationUtils.js";import x from"../../support/debugFlags.js";import{RenderPassManager as C}from"../core/renderPasses/RenderPassManager.js";import{HUDTransparentRenderStyle as P}from"../core/shaderLibrary/hud/HUDUniforms.js";import{AntiAliasingMode as b,TransparencyPassType as w,Decorations as S,RenderRequestType as H,StencilBits as D}from"./basicInterfaces.js";import{BoundingInfo as M}from"./BoundingInfo.js";import{ZERO as O,union as L}from"./depthRange.js";import{depthRangeFromScene as I}from"./depthRangeUtils.js";import{createEmptyDepthTexture as y}from"./glUtil3D.js";import N from"./HighlightHelper.js";import{RenderOccludedFlag as v}from"./Material.js";import{OffscreenRendering as U}from"./OffscreenRendering.js";import{RenderContext as j}from"./RenderContext.js";import{splitRenderGeometryChangeSetByMaterial as q}from"./rendererUtils.js";import{RenderPass as G}from"./RenderPass.js";import{RenderPluginManager as F}from"./RenderPluginManager.js";import{RenderSlot as V}from"./RenderSlot.js";import{ShadowAccumulator as B}from"./ShadowAccumulator.js";import{ShadowHighlightHelper as k}from"./ShadowHighlightHelper.js";import W from"./ShadowMap.js";import Q from"./SliceHelper.js";import{SmaaRenderPass as z}from"./SmaaRenderPass.js";import{SSAOHelper as X}from"./SSAOHelper.js";import{EdgeView as K}from"./edgeRendering/EdgeView.js";import{Transparency as Y}from"./edgeRendering/interfaces.js";import{SceneLighting as J}from"../lighting/SceneLighting.js";import{MergedRenderer as Z}from"../materials/renderers/MergedRenderer.js";import{AlphaMode as $}from"../shaders/CompositingTechnique.js";import{HighlightShadowMapSlot as ee,DefaultSnapshotSlot as re}from"../shaders/ShadowHighlightTechnique.js";import{RendererPerformanceInfo as te,Statistics as se}from"../statistics/RendererPerformanceInfo.js";import{ClearBufferBit as ne,PixelFormat as ie,PixelType as ae}from"../../../webgl/enums.js";import{startMeasurement as he}from"../../../webgl/Measurement.js";const oe=.9;let de=class extends r{constructor(e,r,s,n,i,a,h,o,_){super({}),this._materialRepository=e,this._shaderTechniqueRepository=s,this._rctx=n,this._compositingHelper=i,this._magnifierHelper=a,this._requestRender=h,this._stage=_,this._materialRenderers=new Map,this._needsTransparentPass=!1,this._hasHUDElements=!1,this._hasHighlights=!1,this._hasOccludees=!1,this._hasWater=!1,this._hasOverlayWater=!1,this._content=new Map,this._isRendering=!1,this._fallbackDepthStencilTexture=null,this.performanceInfo=new te,this._antialiasing=b.SMAA,this._oitEnabled=!1,this._multipassTerrain=!0,this._opaqueTerrain=!0,this._lighting=new J,this._hasAnimations=!1,this._animationTimestep=d(0),this._handles=new t,this._renderHiddenTransparentEdges=()=>{},this._oitUsed=!1,this._smaaPass=new z(this._rctx,s),this._oitEnabled=this._hasOITSupport,this._requestRender(),this._offscreenRendering=new U(this._rctx,this._compositingHelper),this._sliceHelper=new Q,this._shadowMap=new W(this._rctx,_.viewingMode,2),this._ssaoHelper=new X(s,this._rctx,(()=>this._requestRender())),this._highlightHelper=new N(s,this._rctx),this._shadowHighlightHelper=new k(this._rctx,_.viewingMode),this._shadowAccumulator=new B(this._rctx,s,_,((e,r)=>{this.renderPassManager.shadowCastingEnabled=!0,this._renderPlugins.prepareRender(e,r),this.renderPassManager.shadowCastingEnabled=this._shadowMap.enabled}),((e,r,t,s)=>{e.start(t,r,s),this._renderShadowCascades(G.MATERIAL_DEPTH_SHADOWMAP_ALL,e),t.setGLViewport(this._rctx),this._ensureCameraBindParameters(t)}),(()=>this._requestRender())),this._bindParameters={slot:null,camera:null,inverseViewport:R(),shadowMap:this._shadowMap,shadowMappingEnabled:this._shadowMap.enabled,ssaoHelper:this._ssaoHelper,ssaoEnabled:this._ssaoHelper.enabled,origin:null,screenToWorldRatio:null,screenToPCSRatio:null,slicePlane:this._sliceHelper.plane,highlightDepthTexture:null,hasOccludees:!1,linearDepthTexture:null,terrainLinearDepthTexture:null,geometryLinearDepthTexture:null,multipassTerrainEnabled:!1,multipassGeometryEnabled:!1,cullAboveGround:!1,lastFrameColorTexture:null,reprojectionMatrix:f,ssrEnabled:!1,lighting:this._lighting,highlightColorTexture:null},this._renderContext=new j(this._rctx,this._offscreenRendering,this._lighting,this._shadowMap,this._ssaoHelper,this._sliceHelper),this._renderContext.multipassTerrainParams={camera:null,multipassTerrainEnabled:!1,cullAboveGround:!1,terrainLinearDepthTexture:null},this._renderContext.multipassGeometryParams={multipassGeometryEnabled:!1,geometryLinearDepthTexture:null},this._renderContext.ssrParams={camera:null,linearDepthTexture:null,lastFrameColorTexture:null,reprojectionMatrix:f,ssrEnabled:!1},this._renderPlugins=new F({renderContext:this._renderContext,shaderTechniqueRep:s,textureRep:r,materialRep:this._materialRepository,requestRender:this._requestRender,schedule:o}),this.renderPassManager=new C(this._rctx,this._shaderTechniqueRepository),this._renderPlugins.add(this.renderPassManager.slots(),this.renderPassManager),this._handles.add([l(x,"EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES",(e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(Y.TRANSPARENT):()=>{},this._requestRender()})),l(this._stage,"camera",(()=>this._requestRender()),!0)])}get hasWater(){return this._hasWater||this._hasOverlayWater}get hasWaterReflection(){return this.hasWater&&this._waterReflectionEnabled}normalizeCtorArgs(){return{}}dispose(){this._handles.destroy(),this._smaaPass.dispose(),this._materialRenderers.forEach((e=>e.dispose())),this._materialRenderers.clear(),this._edgeView=n(this._edgeView),this._offscreenRendering.dispose(),this._fallbackDepthStencilTexture=i(this._fallbackDepthStencilTexture),this._shadowMap.enabled=!1,this._shadowMap.dispose(),this._ssaoHelper.enabled=!1,this._ssaoHelper.dispose(),this._highlightHelper.dispose(),this._shadowHighlightHelper.dispose(),this._shadowAccumulator.dispose(),M.prune(),this._content.clear()}disposeOffscreenBuffers(){this._offscreenRendering.dispose(),this._shadowMap.dispose(),this._smaaPass.disable(),this._ssaoHelper.disposeOffscreenBuffers()}get updating(){return this._antialiasing===b.SMAA&&this._smaaPass.updating||a(this._edgeView)&&this._edgeView.updating||this._shadowAccumulator.running||!this.isCameraFinal}ensureEdgeView(){return h(this._edgeView)&&(this._edgeView=new K({rctx:this._rctx,renderSR:this._stage.renderSR,techniqueRepository:this._shaderTechniqueRepository,setNeedsRender:()=>this._requestRender(),schedule:e=>this._stage.resourceController.schedule(e)}),this._handles.add(this._edgeView.watch("updating",(()=>this._requestRender()),!0)),this._requestRender()),this._edgeView}get edgeView(){return this._edgeView}get isCameraFinal(){return null===this._bindParameters.reprojectionMatrix||c(this._bindParameters.reprojectionMatrix,f)}set _reprojectionMatrix(e){c(this._bindParameters.reprojectionMatrix,e)||(this._bindParameters.reprojectionMatrix=e,this.notifyChange("isCameraFinal"))}get hasShadowsEnabled(){var e;return!(null==(e=this._shadowMap)||!e.enabled)}setRenderParameters(e){const{renderPassManager:r,_shadowMap:t,_ssaoHelper:s}=this;void 0!==e.screenSpaceReflectionsEnabled&&r.screenSpaceReflectionsEnabled!==e.screenSpaceReflectionsEnabled&&(r.screenSpaceReflectionsEnabled=e.screenSpaceReflectionsEnabled,this._requestRender()),void 0===e.shadowMap||t.enabled===e.shadowMap&&r.shadowCastingEnabled===e.shadowMap||(t.enabled=e.shadowMap,r.shadowCastingEnabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),void 0!==e.ssao&&s.enabled!==e.ssao&&(s.enabled=e.ssao,this._requestRender()),e.background&&this._offscreenRendering.background!==e.background&&(this._offscreenRendering.background=e.background,this._requestRender());const n=e.antialiasingEnabled?b.SMAA:b.NONE;void 0!==e.antialiasingEnabled&&this._antialiasing!==n&&(this._antialiasing=n,this._requestRender()),void 0!==e.highQualityTransparency&&this._multipassTerrain!==e.highQualityTransparency&&(this._multipassTerrain=e.highQualityTransparency,this._oitEnabled=e.highQualityTransparency&&this._hasOITSupport,this._requestRender()),void 0!==e.defaultHighlightOptions&&(this._highlightHelper.setDefaultOptions(e.defaultHighlightOptions),this._shadowHighlightHelper.setDefaultOptions(e.defaultHighlightOptions),this._requestRender()),void 0!==e.slicePlane&&this._sliceHelper.plane!==e.slicePlane&&(this._sliceHelper.plane=o(e.slicePlane),this._requestRender()),void 0!==e.waterReflectionEnabled&&this._waterReflectionEnabled!==e.waterReflectionEnabled&&(this._waterReflectionEnabled=e.waterReflectionEnabled,this._requestRender()),void 0!==e.opaqueTerrain&&this._opaqueTerrain!==e.opaqueTerrain&&(this._opaqueTerrain=e.opaqueTerrain,this._requestRender()),void 0!==e.hasOverlayWater&&this._hasOverlayWater!==e.hasOverlayWater&&(this._hasOverlayWater=e.hasOverlayWater,this._requestRender()),void 0!==e.shadowCastOptions&&this._shadowAccumulator.setOptions(e.shadowCastOptions)}get hasSlicePlane(){return!!this._sliceHelper.plane}get renderPlugins(){return this._renderPlugins}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlendWorking}modify(e){this._isRendering&&console.warn("Renderer.modify called while rendering");const{adds:r,removes:t,updates:n}=e;if(0===r.length&&0===t.length&&0===n.length)return;t.forAll((({id:e})=>this._content.delete(e))),r.forAll((e=>this._content.set(e.id,e)));const i=q(e);let a=!1;i.forEach(((e,r)=>{let t=this._materialRenderers.get(r);if(!t){if(!(e.adds.length>0))return;t=new Z(this._rctx,this._materialRepository,r),this._materialRenderers.set(r,t)}t.modify(e),t.isEmpty&&(a=!0)})),a&&this._materialRenderers.forEach(((e,r)=>{e.isEmpty&&(this._materialRenderers.delete(r),e.dispose())})),this._hasHighlights=s(this._materialRenderers,(e=>e.hasHighlights)),this._hasOccludees=s(this._materialRenderers,(e=>e.hasOccludees)),this._hasWater=s(this._materialRenderers,(e=>e.hasWater)),this._needsTransparentPass=s(this._materialRenderers,(e=>e.requiresSlot(V.TRANSPARENT_MATERIAL,G.MATERIAL))),this._hasHUDElements=s(this._materialRenderers,(e=>e.requiresSlot(V.LINE_CALLOUTS_HUD_DEPTH,G.MATERIAL)||e.requiresSlot(V.HUD_MATERIAL,G.MATERIAL)||e.requiresSlot(V.LABEL_MATERIAL,G.MATERIAL))),this._requestRender()}updateAnimation(e){return this._hasAnimations=!1,this._materialRenderers.forEach((r=>this._hasAnimations=r.updateAnimation(e)||this._hasAnimations)),this._hasAnimations}get animationTimestep(){return this._animationTimestep}updateLightSources(e,r,t){this._lighting.groundLightingFactor=r,this._lighting.globalFactor=t,this._lighting.set(e)}render(e,r,t,s){this._isRendering=!0,this.performanceInfo.prerender(this._rctx),this._bindParameters.lighting=this._lighting,this._renderContext.hasOccludees=this._hasOccludees,this._renderContext.transparencyPassType=w.NONE,this._bindParameters.transparencyPassType=w.NONE;const n=this._offscreenRendering;n.needLastFrameColorTexture=this.hasWaterReflection,n.advanceCurrentRenderTarget();const i=this._sliceHelper.plane;s===S.OFF&&(this._sliceHelper.plane=null),this._rctx.bindFramebuffer(e),r.setGLViewport(this._rctx),this.needsShadowCast&&(this.renderPassManager.shadowCastingEnabled=!0),this._renderPlugins.prepareRender(r,t),this.performanceInfo.advance(se.Prepare);const o=this._computeDepthRange(r);this._renderShadowMap(e,r,this._lighting.lightingMainDirection,o),this.performanceInfo.advance(se.Shadowmap),n.initializeFrame(r),this._ensureBindParameters(r),this._renderLinearDepth(),this.performanceInfo.advance(se.Lineardepth),this._accumulateShadows(o,r,t),this._renderNormal(),this.performanceInfo.advance(se.Normals),this._ensureBindParametersSSR(),this._ssaoHelper.computeSSAO(r,n.linearDepthTexture,n.normalTexture),this.performanceInfo.advance(se.SSAO),this._renderContext.pass=G.MATERIAL,n.bindFramebuffer(),this._renderOpaqueGeometry(),this.performanceInfo.advance(se.Opaque);const d=this._multipassTerrain&&!this._opaqueTerrain;this._renderTerrainLinearDepth(d),this._setMultipassFlags(d),this._setTerrainCulling(d),this._renderEdges(Y.OPAQUE),this.performanceInfo.advance(se.OpaqueEdges),this._renderHiddenTransparentEdges();const l=this._needsTransparentPass||this._renderPlugins.needsTransparentPass;l&&(this._oitEnabled?this._renderOrderIndependentTransparency((()=>this._renderTransparentGeometry()),!1):this._renderTransparentGeometry()),this.performanceInfo.advance(se.Transparent),this._renderGeometryLinearDepth(d);const _=this._renderHUDVisibility();d||this._renderInternalSlot(V.LINE_CALLOUTS),this.performanceInfo.advance(se.Hudvisibility),this._renderEdges(Y.TRANSPARENT,d),this.performanceInfo.advance(se.TransparentEdges),this._renderSlot(V.VOXEL),this._renderTransparentTerrain(),!this._opaqueTerrain&&_&&(d?this._renderLineCallouts(P.OCCLUDED):n.compositeTransparentTerrainOntoHUDVisibility(),this._renderHUD(P.OCCLUDED,n.framebuffer),this.performanceInfo.advance(se.HudOccluded)),this.performanceInfo.advance(se.TransparentTerrain),this._setTerrainCulling(!1),this._opaqueTerrain||(n.compositeTransparentTerrainOntoMain(),d&&(this._renderEdges(Y.OPAQUE),this.performanceInfo.advance(se.OpaqueEdges),l&&(this._oitEnabled?this._renderOrderIndependentTransparency((()=>this._renderTransparentGeometry()),!1):this._renderTransparentGeometry()),this.performanceInfo.advance(se.Transparent),this._renderEdges(Y.TRANSPARENT),this.performanceInfo.advance(se.TransparentEdges))),d&&this._renderLineCallouts(P.NOTOCCLUDED),this._setMultipassFlags(!1),this._shadowAccumulator.render(),n.renderToTargets((()=>{this._renderInternalSlot(V.TRANSPARENT_DEPTH_WRITE_DISABLED_MATERIAL),this._renderSlot(V.POSTPROCESSING_ENVIRONMENT_TRANSPARENT),this._renderSlot(V.LASERLINES)}),n.currentColorTarget,n.mainDepth),this.performanceInfo.advance(se.Atmosphere),this._renderPlugins.needsLaserlineWithContrastControl&&n.renderTmpAndCompositeToMain((()=>this._renderSlot(V.LASERLINES_CONTRAST_CONTROL)),$.PremultipliedAlpha),this.performanceInfo.advance(se.Laserline),this._renderOccluded(),this.performanceInfo.advance(se.Occluded);const p=s===S.ON&&this._magnifierHelper.enabled,c=p&&h(e)?this._offscreenRendering.getFramebuffer(this._offscreenRendering.tmpColor,this._offscreenRendering.tmpDepth):e;this._rctx.bindFramebuffer(c);const m=this._offscreenRendering.colorTexture;!this._renderAntiAliasing(this._antialiasing,m)&&a(m)&&this._compositingHelper.composite(m,$.None),this.performanceInfo.advance(se.Antialiasing),this._renderHUD(P.NOTOCCLUDED,c),this.performanceInfo.advance(se.HudNotoccluded),this._renderHighlights(c,this._bindParameters),this.performanceInfo.advance(se.Highlights),p&&this._magnifierHelper.render(this._rctx,this._bindParameters),c!==e&&(this._rctx.bindFramebuffer(e),this._compositingHelper.composite(this._offscreenRendering.tmpColorTexture,$.None)),this._disposeOITBuffers(),this._renderContext.lastFrameCamera.copyFrom(this._renderContext.camera),this._sliceHelper.plane=i,this._isRendering=!1,this.onPostRender&&this.onPostRender(),this.performanceInfo.postrender()}finish(e){if(this._hasAnimations||(this._animationTimestep=d(0)),e===H.BACKGROUND){this._rctx.gl.getError();const e=this.performanceInfo.elapsedTime/E;this._animationTimestep=d(Math.max(this._animationTimestep*oe+e*(1-oe),A))}}readDepthPixels(e,r,t,s,n,i){const a=this._offscreenRendering.bindTarget(this._offscreenRendering.linearDepth,this._offscreenRendering.tmpDepth);if(!this._needsLinearDepth){this._ensureBindParameters(e),this._renderContext.camera.setGLViewport(this._rctx),this._rctx.setClearColor(0,0,0,0);const r=ne.COLOR_BUFFER_BIT|ne.DEPTH_BUFFER_BIT|ne.STENCIL_BUFFER_BIT;this._rctx.clearSafe(r),this._renderGeometryAndTransparentTerrainPass(G.MATERIAL_DEPTH)}a.readPixels(r,t,s,n,ie.RGBA,ae.UNSIGNED_BYTE,i)}readAccumulatedShadow(e,r){return this._shadowAccumulator.readAccumulatedShadow(e,r)}_setMultipassFlags(e){this._renderContext.multipassTerrainParams.multipassTerrainEnabled=this._bindParameters.multipassTerrainEnabled=e,this._renderContext.multipassGeometryParams.multipassGeometryEnabled=this._bindParameters.multipassGeometryEnabled=e}_setTerrainCulling(e){this._renderContext.multipassTerrainParams.cullAboveGround=this._bindParameters.cullAboveGround=e}_renderSlot(e){this._renderContext.slot=e,this._renderPlugins.render()}_renderEdges(e,r=!1){const t=this._edgeView;a(t)&&t.shouldRender()&&this._offscreenRendering.renderTmpAndCompositeToMain((()=>t.render(this._bindParameters,e)),$.Alpha,r)}_renderShadowMap(e,r,t,s){const n=this._shadowMap;n.enabled&&(n.start(r,t,s),this.needsShadowHighlight?(this._renderShadowCascades(G.MATERIAL_DEPTH_SHADOWMAP_HIGHLIGHT,this._shadowMap,(e=>n.takeCascadeSnapshotTo(e,ee))),n.clear(),this._renderShadowCascades(G.MATERIAL_DEPTH_SHADOWMAP_DEFAULT,this._shadowMap,(e=>{n.takeCascadeSnapshotTo(e,re),this._renderGeometryAndTransparentTerrainPass(G.MATERIAL_DEPTH_SHADOWMAP_HIGHLIGHT)}))):this._renderShadowCascades(G.MATERIAL_DEPTH_SHADOWMAP_ALL),n.finish(e),r.setGLViewport(this._rctx))}_renderShadowCascades(e,r=this._shadowMap,t=(e=>{})){for(const s of r.getCascades())s.camera.setGLViewport(this._rctx),this._ensureCameraBindParameters(s.camera),this._renderGeometryAndTransparentTerrainPass(e),t(s)}get _needsLinearDepth(){return this._ssaoHelper.enabled||this._renderPlugins.needsLinearDepth||this._hasWater&&this._waterReflectionEnabled||this.needsShadowHighlight||this.needsShadowCast}_renderLinearDepth(){this._needsLinearDepth?this._offscreenRendering.renderToTargets((()=>this._renderGeometryAndTransparentTerrainPass(G.MATERIAL_DEPTH)),this._offscreenRendering.linearDepth,this._offscreenRendering.tmpDepth,[0,0,0,0],!0,!0):this._offscreenRendering.disposeTarget(this._offscreenRendering.linearDepth),this._renderContext.ssrParams.linearDepthTexture=this._bindParameters.linearDepthTexture=this._offscreenRendering.linearDepthTexture}_renderTerrainLinearDepth(e){if(e){const e=this._renderContext.pass;this._renderContext.pass=G.MATERIAL_DEPTH,this._offscreenRendering.renderToTargets((()=>this._renderTransparentTerrain()),this._offscreenRendering.terrainLinearDepth,this._offscreenRendering.tmpDepth,[-1e10,-1e10,-1e10,1],!0,!0),this._renderContext.pass=e}else this._offscreenRendering.disposeTarget(this._offscreenRendering.terrainLinearDepth);this._renderContext.multipassTerrainParams.terrainLinearDepthTexture=this._bindParameters.terrainLinearDepthTexture=this._offscreenRendering.terrainLinearDepthTexture}_renderGeometryLinearDepth(e){if(e){const e=this._renderContext.pass;this._offscreenRendering.renderToTargets((()=>this._renderGeometryPass(G.MATERIAL_DEPTH)),this._offscreenRendering.geometryLinearDepth,this._offscreenRendering.tmpDepth,[1,1,1,1],!0,!0),this._renderContext.pass=e}else this._offscreenRendering.disposeTarget(this._offscreenRendering.geometryLinearDepth);this._renderContext.multipassGeometryParams.geometryLinearDepthTexture=this._bindParameters.geometryLinearDepthTexture=this._offscreenRendering.geometryLinearDepthTexture}get needsNormal(){return this._ssaoHelper.enabled}_renderNormal(){this.needsNormal?this._offscreenRendering.renderToTargets((()=>{this._renderGeometryAndTransparentTerrainPass(G.MATERIAL_NORMAL)}),this._offscreenRendering.normal,this._offscreenRendering.tmpDepth,[0,0,0,0],!0,!0):this._offscreenRendering.disposeTarget(this._offscreenRendering.normal)}get needsDepthRange(){return this._shadowMap.enabled||this.needsShadowCast}_computeDepthRange(e){if(!this.needsDepthRange)return O;const r=I(e,this._content,this._stage.layers);return L(r,this.renderPlugins.queryDepthRange(e)),r.near=Math.max(e.near,r.near),r.far=Math.min(e.far,r.far),r}_renderGeometryAndTransparentTerrainPass(e){this._renderContext.pass=e,this._renderGeometryPass(e),this._renderTransparentTerrain()}_renderGeometryPass(e){this._renderContext.pass=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderOpaqueGeometry(){this._renderSlot(V.INTEGRATED_MESH),this._renderSlot(V.OPAQUE_TERRAIN),this._renderInternalSlot(V.OPAQUE_MATERIAL),this._renderSlot(V.OPAQUE_PLUGIN),this._renderSlot(V.POSTPROCESSING_ENVIRONMENT_OPAQUE)}_renderTransparentGeometry(){this._renderInternalSlot(V.TRANSPARENT_MATERIAL),this._renderSlot(V.TRANSPARENT_PLUGIN)}_renderTransparentTerrain(){this._renderSlot(V.TRANSPARENT_TERRAIN)}_renderHUDVisibility(){let e=!1;return this._renderContext.offscreenRenderingHelper&&this._renderContext.offscreenRenderingHelper.renderHUDVisibility((()=>{this._bindParameters.hudVisibilityTexture=this._renderContext.offscreenRenderingHelper.hudVisibilityTexture,e=this._renderInternalSlot(V.OCCLUSION_PIXELS)}),this._multipassTerrain&&!this._opaqueTerrain),e}_renderLineCallouts(e){this._bindParameters.renderTransparentlyOccludedHUD=e,e===P.OCCLUDED?this._offscreenRendering.renderToTargets((()=>this._renderInternalSlot(V.LINE_CALLOUTS)),this._offscreenRendering.currentColorTarget,this._offscreenRendering.tmpDepth,void 0,!0,!0):this._renderInternalSlot(V.LINE_CALLOUTS)}_renderHUD(e,r){this._hasHUDElements&&(this._oitEnabled?(this._renderOrderIndependentTransparency((()=>this._renderHUDElements(e)),!0),this._rctx.bindFramebuffer(r),this._compositingHelper.composite(this._offscreenRendering.hudColorTexture,$.PremultipliedAlpha)):e===P.OCCLUDED?this._offscreenRendering.renderToTargets((()=>this._renderHUDElements(P.OCCLUDED)),this._offscreenRendering.currentColorTarget,this._offscreenRendering.tmpDepth,void 0,!0,!0):this._renderHUDElements(e))}_renderHUDElements(e){this._bindParameters.renderTransparentlyOccludedHUD=e,this._renderInternalSlot(V.LINE_CALLOUTS_HUD_DEPTH),this._renderInternalSlot(V.HUD_MATERIAL),this._renderInternalSlot(V.LABEL_MATERIAL)}get needsHighlight(){return this._hasHighlights||this._renderPlugins.needsHighlight}get needsShadowHighlight(){return this._shadowMap.enabled&&this._shadowHighlightHelper.isVisible&&this.needsHighlight}_renderHighlights(e,r){if(!this.needsHighlight)return void this._offscreenRendering.disposeTarget(this._offscreenRendering.highlight);const t=this._highlightHelper,s=t.profilingCallback&&he(this._renderContext.rctx);this._renderContext.highlightDepthTexture=r.highlightDepthTexture;const n=this._offscreenRendering.renderToTargets((()=>{this._renderGeometryAndTransparentTerrainPass(G.MATERIAL_HIGHLIGHT),this._rctx.clearSafe(ne.DEPTH_BUFFER_BIT),this._renderHUDElements(P.BOTH)}),this._offscreenRendering.highlight,this._offscreenRendering.tmpDepth,[0,0,0,0],!0,!0);this._bindParameters.highlightColorTexture=n.colorTexture,this.needsShadowHighlight&&this._shadowHighlightHelper.render(r,e),t.render(this._renderContext.camera,n,e),a(s)&&t.profilingCallback&&s.stop((e=>{t.profilingCallback&&t.profilingCallback(e)}))}get needsShadowCast(){return this._shadowAccumulator.isAccumulating}_accumulateShadows(e,r,t){this.needsShadowCast&&(this._shadowAccumulator.setAccumulationDependencies(this._offscreenRendering.linearDepthTexture,e,r,t),this._shadowAccumulator.accumulateFixedSamples(),this.renderPassManager.shadowCastingEnabled=this._shadowMap.enabled)}_renderOrderIndependentTransparency(e,r){const t=t=>{this._renderContext.transparencyPassType=t,this._bindParameters.transparencyPassType=this._renderContext.transparencyPassType,this._offscreenRendering.renderOITPass((()=>e()),t,r)},s=this._renderContext.pass;this._renderContext.pass=G.MATERIAL_ALPHA,t(w.Alpha),this._renderContext.pass=G.MATERIAL,t(w.Color),t(w.FrontFace),this._offscreenRendering.compositeTransparentOntoOpaque(r),this._renderContext.transparencyPassType=w.NONE,this._bindParameters.transparencyPassType=this._renderContext.transparencyPassType,this._renderContext.pass=s,this._oitUsed=!0}_disposeOITBuffers(){this._oitUsed||(this._offscreenRendering.disposeTarget(this._offscreenRendering.alphaFloatTarget),this._offscreenRendering.disposeTarget(this._offscreenRendering.colorFloatTarget),this._offscreenRendering.disposeTarget(this._offscreenRendering.frontFaceTarget)),this._oitUsed=!1}_renderOccluded(){let e=0;this._materialRenderers.forEach(((r,t)=>{t&&t.isVisible()&&t.renderOccluded===v.OccludeAndTransparentStencil&&(e|=t.renderOccluded,pe.push(t))}));const r=this._offscreenRendering,t=(t,s,n,i,a)=>{0!=(e&s)&&(r.renderToTargets(n,r.tmpColor,r.mainDepth,[0,0,0,0],i,a),r.compositeOccludedOntoMain(t))};0!==pe.length&&(this._renderInternalSlot(V.OCCLUDER_MATERIAL,pe),t(.5,v.OccludeAndTransparentStencil,(()=>this._renderInternalSlot(V.TRANSPARENT_OCCLUDER_MATERIAL,pe)),!1,!1),pe.length=0),this._materialRenderers.forEach(((r,t)=>{t&&t.isVisible()&&(t.renderOccluded===v.OccludeAndTransparent||t.renderOccluded===v.Transparent||t.renderOccluded===v.Opaque)&&(e|=t.renderOccluded,_e.push(t))}));const s=this._renderPlugins.renderOccludedFlags;if(e|=s,!e)return;const n=e=>{this._renderContext.renderOccludedMask=e,s>v.Occlude&&this._renderSlot(V.OCCLUDED_TERRAIN),this._renderInternalSlot(V.OPAQUE_MATERIAL,_e),this._renderInternalSlot(V.TRANSPARENT_MATERIAL,_e),this._renderInternalSlot(V.TRANSPARENT_DEPTH_WRITE_DISABLED_MATERIAL,_e),this._renderContext.resetRenderOccludedMask()};this._renderContext.pass=G.MATERIAL,t(.5,v.OccludeAndTransparent,(()=>n(v.OccludeAndTransparent)),!0,D.OutlineVisualElementMask),t(.5,v.Transparent,(()=>n(v.Transparent)),!0,D.OutlineVisualElementMask),t(1,v.Opaque,(()=>n(v.Opaque)),!0,D.OutlineVisualElementMask),_e.length=0}_renderAntiAliasing(e,r){if(e===b.SMAA){if(this._smaaPass.enable((()=>this._requestRender()))&&a(r))return this._smaaPass.render(r),!0}else this._smaaPass.disable();return!1}_ensureCameraBindParameters(e){this._renderContext.camera=e,this._bindParameters.camera=this._renderContext.camera,this._bindParameters.inverseViewport[0]=1/this._renderContext.camera.fullViewport[2],this._bindParameters.inverseViewport[1]=1/this._renderContext.camera.fullViewport[3]}_ensureBindParameters(e){var r;this._ensureCameraBindParameters(e);const t=this._renderContext.offscreenRenderingHelper;this._bindParameters.shadowMap=this._renderContext.shadowMap,this._bindParameters.shadowMappingEnabled=this._renderContext.shadowMap.enabled,this._bindParameters.ssaoHelper=this._renderContext.ssaoHelper,this._bindParameters.ssaoEnabled=this._renderContext.ssaoHelper.enabled,this._bindParameters.slicePlane=this._renderContext.sliceHelper.plane,this._bindParameters.hasOccludees=this._renderContext.hasOccludees,this._renderContext.multipassTerrainParams.camera=this._renderContext.camera,this._bindParameters.hudVisibilityTexture=t.hudVisibilityTexture,this._bindParameters.highlightDepthTexture=null!=(r=t.depthTexture)?r:this._getFallbackDepthTexture()}_ensureBindParametersSSR(){this.hasWaterReflection?(this._renderContext.lastFrameCamera.equals(this._renderContext.camera)?this._renderContext.ssrParams.reprojectionMatrix=this._reprojectionMatrix=f:(m(ce,this._renderContext.lastFrameCamera.viewMatrix,this._bindParameters.origin?this._bindParameters.origin:[0,0,0]),m(ue,this._renderContext.camera.viewMatrix,this._bindParameters.origin?this._bindParameters.origin:[0,0,0]),u(ue,ue),u(me,this._renderContext.camera.projectionMatrix),g(ge,ue,me),g(ge,ce,ge),g(ge,this._renderContext.lastFrameCamera.projectionMatrix,ge),this._renderContext.ssrParams.reprojectionMatrix=this._reprojectionMatrix=ge),this._renderContext.ssrParams.camera=this._renderContext.camera,this._renderContext.ssrParams.lastFrameColorTexture=this._bindParameters.lastFrameColorTexture=this._offscreenRendering.lastFrameColorTexture):this._renderContext.ssrParams.lastFrameColorTexture=this._bindParameters.lastFrameColorTexture=null,this._renderContext.ssrParams.ssrEnabled=this._bindParameters.ssrEnabled=this.hasWaterReflection}_renderInternalSlot(e,r){let t=!1;return this._bindParameters.slot=e,a(r)?r.forEach((r=>{if(!r.shouldRender(this._renderContext))return;const s=this._materialRenderers.get(r);a(s)&&(t=s.render(e,this._renderContext.pass,this._bindParameters)||t)})):this._materialRenderers.forEach(((r,s)=>{s.shouldRender(this._renderContext)&&(t=r.render(e,this._renderContext.pass,this._bindParameters)||t)})),t}_getFallbackDepthTexture(){return this._fallbackDepthStencilTexture||(this._fallbackDepthStencilTexture=y(this._rctx)),this._fallbackDepthStencilTexture}get gpuMemoryUsage(){var e,r,t,s,n,i,a,h,o,d;return{offscreen:null!=(e=null==(r=this._offscreenRendering)?void 0:r.gpuMemoryUsage)?e:0,highlights:(null!=(t=null==(s=this._highlightHelper)?void 0:s.gpuMemoryUsage)?t:0)+(null!=(n=null==(i=this._shadowHighlightHelper)?void 0:i.gpuMemoryUsage)?n:0),shadows:null!=(a=null==(h=this._shadowMap)?void 0:h.gpuMemoryUsage)?a:0,ssao:null!=(o=null==(d=this._ssaoHelper)?void 0:d.gpuMemoryUsage)?o:0}}get test(){const e=this;return{offscreen:this._offscreenRendering,shadowMap:this._shadowMap,ssao:this._ssaoHelper,highlight:this._highlightHelper,lighting:this._lighting,materialRenderers:this._materialRenderers,shadowAccumulator:this._shadowAccumulator,getFramebufferTexture:r=>{var t;switch(r){case le.Color:return e._offscreenRendering.colorTexture;case le.LinearDepth:return e._offscreenRendering.linearDepthTexture;case le.Normals:return e._offscreenRendering.normalTexture;case le.ShadowMap:return null==(t=e._shadowMap)?void 0:t.test.depthTexture;case le.HudVisibility:return e._offscreenRendering.hudVisibilityTexture;case le.Highlight:return e._offscreenRendering.highlightTexture}}}}};var le;e([_()],de.prototype,"_shadowAccumulator",void 0),e([_()],de.prototype,"_smaaPass",void 0),e([_()],de.prototype,"_antialiasing",void 0),e([_()],de.prototype,"_edgeView",void 0),e([_()],de.prototype,"updating",null),e([_()],de.prototype,"isCameraFinal",null),de=e([p("esri.views.3d.webgl-engine.lib.Renderer")],de),function(e){e[e.Color=0]="Color",e[e.LinearDepth=1]="LinearDepth",e[e.Normals=2]="Normals",e[e.ShadowMap=3]="ShadowMap",e[e.HudVisibility=4]="HudVisibility",e[e.Highlight=5]="Highlight"}(le||(le={}));const _e=[],pe=[],ce=T(),me=T(),ue=T(),ge=T();export{le as FramebufferId,de as Renderer};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{RenderingContext as e}from"../../../webgl/RenderingContext.js";class t extends e{constructor(e,t,s){super(e,t),this.newCache=s,this._refCount=1}dispose(){--this._refCount>0||super.dispose()}ref(){++this._refCount}get test(){let e=0;return this._programCache.forEach((t=>e+=3*t.size)),{cachedWebGLObjects:e}}}export{t as RenderingContext};
5
+ import{RenderingContext as e}from"../../../webgl/RenderingContext.js";class t extends e{constructor(e,t,s){super(e,t),this.newCache=s,this._refCount=1}dispose(){--this._refCount>0||super.dispose()}ref(){++this._refCount}get test(){return this.programCache.test}}export{t as RenderingContext};