@arcanahq/cardgames 1.0.0 → 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.as-test/output/failures.json +1 -0
- package/.as-test/output/test.d.ts +631 -0
- package/.as-test/output/test.expectInfo.json +1 -0
- package/.as-test/output/test.instrumented.wasm +0 -0
- package/.as-test/output/test.instrumented.wasm.map +1 -0
- package/.as-test/output/test.js +830 -0
- package/.as-test/output/test.trace +1 -0
- package/.as-test/output/test.wasm +0 -0
- package/.as-test/output/test.wasm.map +1 -0
- package/.as-test/output/test.wat +41502 -0
- package/package.json +3 -3
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import * as __import0 from "__unittest_framework_env";
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async function instantiate(module, imports = {}) {
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const __module0 = imports.__unittest_framework_env;
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const adaptedImports = {
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env: Object.assign(Object.create(globalThis), imports.env || {}, {
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abort(message, fileName, lineNumber, columnNumber) {
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// ~lib/builtins/abort(~lib/string/String | null?, ~lib/string/String | null?, u32?, u32?) => void
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message = __liftString(message >>> 0);
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fileName = __liftString(fileName >>> 0);
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lineNumber = lineNumber >>> 0;
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columnNumber = columnNumber >>> 0;
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(() => {
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// @external.js
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throw Error(`${message} in ${fileName}:${lineNumber}:${columnNumber}`);
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})();
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},
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}),
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__unittest_framework_env: Object.assign(Object.create(__module0), {
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collectCheckResult(result, codeInfoIndex, actualValue, expectValue) {
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// ~lib/assemblyscript-unittest-framework/assembly/env/assertResult.collectCheckResult(bool, f64, ~lib/string/String, ~lib/string/String) => void
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result = result != 0;
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actualValue = __liftString(actualValue >>> 0);
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expectValue = __liftString(expectValue >>> 0);
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__module0.collectCheckResult(result, codeInfoIndex, actualValue, expectValue);
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},
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addDescription(description) {
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// ~lib/assemblyscript-unittest-framework/assembly/env/assertResult.addDescription(~lib/string/String) => void
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description = __liftString(description >>> 0);
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__module0.addDescription(description);
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},
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registerTestFunction(index) {
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// ~lib/assemblyscript-unittest-framework/assembly/env/assertResult.registerTestFunction(u32) => void
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index = index >>> 0;
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__module0.registerTestFunction(index);
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},
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}),
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};
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const { exports } = await WebAssembly.instantiate(module, adaptedImports);
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const memory = exports.memory || imports.env.memory;
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const adaptedExports = Object.setPrototypeOf({
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createStandardDeck() {
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// assembly/cardgames/createStandardDeck() => ~lib/array/Array<assembly/cards/Card>
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return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.createStandardDeck() >>> 0);
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},
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shuffleDeck(deck, seed) {
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// assembly/cardgames/shuffleDeck(~lib/array/Array<assembly/cards/Card>, ~lib/@arcanahq/core/assembly/primitives/random/RandomSeed) => ~lib/@arcanahq/core/assembly/primitives/random/RandomSeed
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deck = __retain(__lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, deck) || __notnull());
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seed = __lowerInternref(seed) || __notnull();
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try {
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return __liftInternref(exports.shuffleDeck(deck, seed) >>> 0);
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} finally {
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__release(deck);
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}
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},
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createShuffledDeck(seed) {
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// assembly/cardgames/createShuffledDeck(~lib/@arcanahq/core/assembly/primitives/random/RandomSeed) => assembly/cardgames/ShuffledDeckResult
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seed = __lowerInternref(seed) || __notnull();
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return __liftInternref(exports.createShuffledDeck(seed) >>> 0);
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},
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dealCard(deck) {
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// assembly/cardgames/dealCard(~lib/array/Array<assembly/cards/Card>) => assembly/cards/Card | null
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deck = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, deck) || __notnull();
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return __liftInternref(exports.dealCard(deck) >>> 0);
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},
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dealCards(deck, count) {
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// assembly/cardgames/dealCards(~lib/array/Array<assembly/cards/Card>, i32) => ~lib/array/Array<assembly/cards/Card>
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deck = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, deck) || __notnull();
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return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.dealCards(deck, count) >>> 0);
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},
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dealCardFromDeck(deck, seed) {
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// assembly/cardgames/dealCardFromDeck(~lib/array/Array<assembly/cards/Card>, ~lib/@arcanahq/core/assembly/primitives/random/RandomSeed) => assembly/cardgames/DealCardResult
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deck = __retain(__lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, deck) || __notnull());
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seed = __lowerInternref(seed) || __notnull();
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try {
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return __liftInternref(exports.dealCardFromDeck(deck, seed) >>> 0);
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} finally {
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__release(deck);
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}
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},
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getDeckSize(deck) {
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// assembly/cardgames/getDeckSize(~lib/array/Array<assembly/cards/Card>) => i32
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deck = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, deck) || __notnull();
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return exports.getDeckSize(deck);
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},
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isDeckEmpty(deck) {
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// assembly/cardgames/isDeckEmpty(~lib/array/Array<assembly/cards/Card>) => bool
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deck = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, deck) || __notnull();
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return exports.isDeckEmpty(deck) != 0;
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},
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cloneDeck(deck) {
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// assembly/cardgames/cloneDeck(~lib/array/Array<assembly/cards/Card>) => ~lib/array/Array<assembly/cards/Card>
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deck = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, deck) || __notnull();
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return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.cloneDeck(deck) >>> 0);
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},
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cardToInt(card) {
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// assembly/cardgames/cardToInt(assembly/cards/Card) => i32
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card = __lowerInternref(card) || __notnull();
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return exports.cardToInt(card);
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},
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intToCard(value) {
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// assembly/cardgames/intToCard(i32) => assembly/cards/Card | null
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return __liftInternref(exports.intToCard(value) >>> 0);
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},
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deckToIntArray(deck) {
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// assembly/cardgames/deckToIntArray(~lib/array/Array<assembly/cards/Card>) => ~lib/array/Array<i32>
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deck = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, deck) || __notnull();
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return __liftArray(__getI32, 2, exports.deckToIntArray(deck) >>> 0);
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},
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intArrayToDeck(ints) {
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// assembly/cardgames/intArrayToDeck(~lib/array/Array<i32>) => ~lib/array/Array<assembly/cards/Card>
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ints = __lowerArray(__setU32, 11, 2, ints) || __notnull();
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return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.intArrayToDeck(ints) >>> 0);
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},
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evaluateHand(holeCards, community) {
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// assembly/poker/evaluateHand(~lib/array/Array<assembly/cards/Card>, ~lib/array/Array<assembly/cards/Card>) => assembly/cards/HandRank
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holeCards = __retain(__lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, holeCards) || __notnull());
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community = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, community) || __notnull();
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try {
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return __liftInternref(exports.evaluateHand(holeCards, community) >>> 0);
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} finally {
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__release(holeCards);
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}
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},
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compareHands(hand1, hand2) {
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// assembly/poker/compareHands(assembly/cards/HandRank, assembly/cards/HandRank) => i32
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hand1 = __retain(__lowerInternref(hand1) || __notnull());
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hand2 = __lowerInternref(hand2) || __notnull();
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try {
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return exports.compareHands(hand1, hand2);
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} finally {
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__release(hand1);
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}
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},
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getBestFiveCards(holeCards, community) {
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// assembly/poker/getBestFiveCards(~lib/array/Array<assembly/cards/Card>, ~lib/array/Array<assembly/cards/Card>) => ~lib/array/Array<assembly/cards/Card>
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holeCards = __retain(__lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, holeCards) || __notnull());
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community = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, community) || __notnull();
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try {
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return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.getBestFiveCards(holeCards, community) >>> 0);
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} finally {
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__release(holeCards);
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}
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},
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getBlackjackCardValue(card) {
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// assembly/blackjack/blackjack/getBlackjackCardValue(assembly/cards/Card) => i32
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card = __lowerInternref(card) || __notnull();
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return exports.getBlackjackCardValue(card);
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},
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calculateBlackjackHandValue(cards) {
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// assembly/blackjack/blackjack/calculateBlackjackHandValue(~lib/array/Array<assembly/cards/Card>) => i32
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cards = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, cards) || __notnull();
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return exports.calculateBlackjackHandValue(cards);
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},
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isBlackjack(cards) {
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// assembly/blackjack/blackjack/isBlackjack(~lib/array/Array<assembly/cards/Card>) => bool
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cards = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, cards) || __notnull();
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return exports.isBlackjack(cards) != 0;
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},
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isBusted(cards) {
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// assembly/blackjack/blackjack/isBusted(~lib/array/Array<assembly/cards/Card>) => bool
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cards = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, cards) || __notnull();
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return exports.isBusted(cards) != 0;
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},
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canSplitCards(cards) {
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// assembly/blackjack/blackjack/canSplitCards(~lib/array/Array<assembly/cards/Card>) => bool
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cards = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, cards) || __notnull();
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return exports.canSplitCards(cards) != 0;
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},
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isSoftHand(cards) {
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// assembly/blackjack/blackjack/isSoftHand(~lib/array/Array<assembly/cards/Card>) => bool
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cards = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, cards) || __notnull();
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return exports.isSoftHand(cards) != 0;
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},
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dealerShouldHit(cards, rules) {
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// assembly/blackjack/blackjack/dealerShouldHit(~lib/array/Array<assembly/cards/Card>, assembly/blackjack/blackjack/BlackjackRules) => bool
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cards = __retain(__lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 6, 2, cards) || __notnull());
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rules = __lowerInternref(rules) || __notnull();
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try {
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return exports.dealerShouldHit(cards, rules) != 0;
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} finally {
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__release(cards);
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}
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},
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evaluatePairPlus(card1, card2) {
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// assembly/blackjack/blackjack/evaluatePairPlus(assembly/cards/Card, assembly/cards/Card) => assembly/blackjack/blackjack/PairPlusResult
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card1 = __retain(__lowerInternref(card1) || __notnull());
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card2 = __lowerInternref(card2) || __notnull();
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try {
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return __liftRecord18(exports.evaluatePairPlus(card1, card2) >>> 0);
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} finally {
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__release(card1);
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}
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},
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evaluateTwentyOnePlusThree(card1, card2, card3) {
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// assembly/blackjack/blackjack/evaluateTwentyOnePlusThree(assembly/cards/Card, assembly/cards/Card, assembly/cards/Card) => assembly/blackjack/blackjack/TwentyOnePlusThreeResult
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card1 = __retain(__lowerInternref(card1) || __notnull());
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card2 = __retain(__lowerInternref(card2) || __notnull());
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card3 = __lowerInternref(card3) || __notnull();
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try {
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return __liftRecord19(exports.evaluateTwentyOnePlusThree(card1, card2, card3) >>> 0);
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} finally {
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__release(card1);
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__release(card2);
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}
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},
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calculateAvailableActions(handCardsLength, handIsFromSplit, handIsSplitAces, handIsStanding, handIsBusted, gamePhase, playerHandsCount, canSplit, rules) {
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// assembly/blackjack/actions/calculateAvailableActions(i32, bool, bool, bool, bool, ~lib/string/String, i32, bool, assembly/blackjack/blackjack/BlackjackRules) => assembly/blackjack/actions/AvailableActions
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handIsFromSplit = handIsFromSplit ? 1 : 0;
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handIsSplitAces = handIsSplitAces ? 1 : 0;
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handIsStanding = handIsStanding ? 1 : 0;
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handIsBusted = handIsBusted ? 1 : 0;
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gamePhase = __retain(__lowerString(gamePhase) || __notnull());
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canSplit = canSplit ? 1 : 0;
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rules = __lowerInternref(rules) || __notnull();
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try {
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return __liftRecord20(exports.calculateAvailableActions(handCardsLength, handIsFromSplit, handIsSplitAces, handIsStanding, handIsBusted, gamePhase, playerHandsCount, canSplit, rules) >>> 0);
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} finally {
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__release(gamePhase);
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}
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},
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shouldDealerHit(handValue, dealerStandValue, hitOnSoft17, isSoftHand) {
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// assembly/blackjack/actions/shouldDealerHit(i32, i32, bool, bool) => bool
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hitOnSoft17 = hitOnSoft17 ? 1 : 0;
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isSoftHand = isSoftHand ? 1 : 0;
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return exports.shouldDealerHit(handValue, dealerStandValue, hitOnSoft17, isSoftHand) != 0;
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},
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validateActionPhase(gamePhase, action, requiredPhase) {
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// assembly/blackjack/actions/validateActionPhase(~lib/string/String, ~lib/string/String, ~lib/string/String) => void
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gamePhase = __retain(__lowerString(gamePhase) || __notnull());
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action = __retain(__lowerString(action) || __notnull());
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requiredPhase = __lowerString(requiredPhase) || __notnull();
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try {
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exports.validateActionPhase(gamePhase, action, requiredPhase);
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} finally {
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__release(gamePhase);
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__release(action);
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}
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},
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validateCanHit(handIsStanding, handIsBusted, handIsSplitAces) {
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// assembly/blackjack/actions/validateCanHit(bool, bool, bool) => void
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handIsStanding = handIsStanding ? 1 : 0;
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+
handIsBusted = handIsBusted ? 1 : 0;
|
|
243
|
+
handIsSplitAces = handIsSplitAces ? 1 : 0;
|
|
244
|
+
exports.validateCanHit(handIsStanding, handIsBusted, handIsSplitAces);
|
|
245
|
+
},
|
|
246
|
+
validateCanStand(handIsStanding, handIsBusted) {
|
|
247
|
+
// assembly/blackjack/actions/validateCanStand(bool, bool) => void
|
|
248
|
+
handIsStanding = handIsStanding ? 1 : 0;
|
|
249
|
+
handIsBusted = handIsBusted ? 1 : 0;
|
|
250
|
+
exports.validateCanStand(handIsStanding, handIsBusted);
|
|
251
|
+
},
|
|
252
|
+
validateCanDouble(handCardsLength, handIsSplitAces, handIsFromSplit, rules) {
|
|
253
|
+
// assembly/blackjack/actions/validateCanDouble(i32, bool, bool, assembly/blackjack/blackjack/BlackjackRules) => void
|
|
254
|
+
handIsSplitAces = handIsSplitAces ? 1 : 0;
|
|
255
|
+
handIsFromSplit = handIsFromSplit ? 1 : 0;
|
|
256
|
+
rules = __lowerInternref(rules) || __notnull();
|
|
257
|
+
exports.validateCanDouble(handCardsLength, handIsSplitAces, handIsFromSplit, rules);
|
|
258
|
+
},
|
|
259
|
+
validateCanSplit(handCardsLength, playerHandsCount, canSplit, rules) {
|
|
260
|
+
// assembly/blackjack/actions/validateCanSplit(i32, i32, bool, assembly/blackjack/blackjack/BlackjackRules) => void
|
|
261
|
+
canSplit = canSplit ? 1 : 0;
|
|
262
|
+
rules = __lowerInternref(rules) || __notnull();
|
|
263
|
+
exports.validateCanSplit(handCardsLength, playerHandsCount, canSplit, rules);
|
|
264
|
+
},
|
|
265
|
+
validateCanSurrender(handCardsLength, handIsFromSplit, rules) {
|
|
266
|
+
// assembly/blackjack/actions/validateCanSurrender(i32, bool, assembly/blackjack/blackjack/BlackjackRules) => void
|
|
267
|
+
handIsFromSplit = handIsFromSplit ? 1 : 0;
|
|
268
|
+
rules = __lowerInternref(rules) || __notnull();
|
|
269
|
+
exports.validateCanSurrender(handCardsLength, handIsFromSplit, rules);
|
|
270
|
+
},
|
|
271
|
+
shouldOfferInsurance(dealerUpCardRank, rules) {
|
|
272
|
+
// assembly/blackjack/actions/shouldOfferInsurance(~lib/string/String, assembly/blackjack/blackjack/BlackjackRules) => bool
|
|
273
|
+
dealerUpCardRank = __retain(__lowerString(dealerUpCardRank) || __notnull());
|
|
274
|
+
rules = __lowerInternref(rules) || __notnull();
|
|
275
|
+
try {
|
|
276
|
+
return exports.shouldOfferInsurance(dealerUpCardRank, rules) != 0;
|
|
277
|
+
} finally {
|
|
278
|
+
__release(dealerUpCardRank);
|
|
279
|
+
}
|
|
280
|
+
},
|
|
281
|
+
validateBuyInAmount(amount, minBuyIn, maxBuyIn) {
|
|
282
|
+
// assembly/cashgames/cash_game_utils/validateBuyInAmount(~lib/string/String, ~lib/string/String, ~lib/string/String) => bool
|
|
283
|
+
amount = __retain(__lowerString(amount) || __notnull());
|
|
284
|
+
minBuyIn = __retain(__lowerString(minBuyIn) || __notnull());
|
|
285
|
+
maxBuyIn = __lowerString(maxBuyIn) || __notnull();
|
|
286
|
+
try {
|
|
287
|
+
return exports.validateBuyInAmount(amount, minBuyIn, maxBuyIn) != 0;
|
|
288
|
+
} finally {
|
|
289
|
+
__release(amount);
|
|
290
|
+
__release(minBuyIn);
|
|
291
|
+
}
|
|
292
|
+
},
|
|
293
|
+
calculateRake(potAmount, rakePercentage, rakeCap) {
|
|
294
|
+
// assembly/cashgames/cash_game_utils/calculateRake(i64, f64, i64) => i64
|
|
295
|
+
potAmount = potAmount || 0n;
|
|
296
|
+
rakeCap = rakeCap || 0n;
|
|
297
|
+
return exports.calculateRake(potAmount, rakePercentage, rakeCap);
|
|
298
|
+
},
|
|
299
|
+
calculateRakeString(potAmount, rakePercentage, rakeCap) {
|
|
300
|
+
// assembly/cashgames/cash_game_utils/calculateRakeString(~lib/string/String, f64, ~lib/string/String) => ~lib/string/String
|
|
301
|
+
potAmount = __retain(__lowerString(potAmount) || __notnull());
|
|
302
|
+
rakeCap = __lowerString(rakeCap) || __notnull();
|
|
303
|
+
try {
|
|
304
|
+
return __liftString(exports.calculateRakeString(potAmount, rakePercentage, rakeCap) >>> 0);
|
|
305
|
+
} finally {
|
|
306
|
+
__release(potAmount);
|
|
307
|
+
}
|
|
308
|
+
},
|
|
309
|
+
canRebuy(seat, gamePhase, rebuyAllowed, cooldownMs, nowMs) {
|
|
310
|
+
// assembly/cashgames/cash_game_utils/canRebuy(assembly/cashgames/cash_game_types/CashGameSeatBase, ~lib/string/String, bool, i64, i64) => bool
|
|
311
|
+
seat = __retain(__lowerInternref(seat) || __notnull());
|
|
312
|
+
gamePhase = __lowerString(gamePhase) || __notnull();
|
|
313
|
+
rebuyAllowed = rebuyAllowed ? 1 : 0;
|
|
314
|
+
cooldownMs = cooldownMs || 0n;
|
|
315
|
+
nowMs = nowMs || 0n;
|
|
316
|
+
try {
|
|
317
|
+
return exports.canRebuy(seat, gamePhase, rebuyAllowed, cooldownMs, nowMs) != 0;
|
|
318
|
+
} finally {
|
|
319
|
+
__release(seat);
|
|
320
|
+
}
|
|
321
|
+
},
|
|
322
|
+
canTopUp(seat, topUpAmount, maxBuyIn, gamePhase) {
|
|
323
|
+
// assembly/cashgames/cash_game_utils/canTopUp(assembly/cashgames/cash_game_types/CashGameSeatBase, ~lib/string/String, ~lib/string/String, ~lib/string/String) => bool
|
|
324
|
+
seat = __retain(__lowerInternref(seat) || __notnull());
|
|
325
|
+
topUpAmount = __retain(__lowerString(topUpAmount) || __notnull());
|
|
326
|
+
maxBuyIn = __retain(__lowerString(maxBuyIn) || __notnull());
|
|
327
|
+
gamePhase = __lowerString(gamePhase) || __notnull();
|
|
328
|
+
try {
|
|
329
|
+
return exports.canTopUp(seat, topUpAmount, maxBuyIn, gamePhase) != 0;
|
|
330
|
+
} finally {
|
|
331
|
+
__release(seat);
|
|
332
|
+
__release(topUpAmount);
|
|
333
|
+
__release(maxBuyIn);
|
|
334
|
+
}
|
|
335
|
+
},
|
|
336
|
+
initializeCashGameSeats(maxSeats) {
|
|
337
|
+
// assembly/cashgames/cash_game_utils/initializeCashGameSeats(i32) => ~lib/array/Array<assembly/cashgames/cash_game_types/CashGameSeatBase>
|
|
338
|
+
return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.initializeCashGameSeats(maxSeats) >>> 0);
|
|
339
|
+
},
|
|
340
|
+
deterministicShuffleIndices(indices, shuffleId, shuffleSalt, seedIndex) {
|
|
341
|
+
// assembly/deck/deck/deterministicShuffleIndices(~lib/array/Array<i32>, ~lib/string/String, ~lib/string/String, i32) => ~lib/array/Array<i32>
|
|
342
|
+
indices = __retain(__lowerArray(__setU32, 11, 2, indices) || __notnull());
|
|
343
|
+
shuffleId = __retain(__lowerString(shuffleId) || __notnull());
|
|
344
|
+
shuffleSalt = __lowerString(shuffleSalt) || __notnull();
|
|
345
|
+
try {
|
|
346
|
+
return __liftArray(__getI32, 2, exports.deterministicShuffleIndices(indices, shuffleId, shuffleSalt, seedIndex) >>> 0);
|
|
347
|
+
} finally {
|
|
348
|
+
__release(indices);
|
|
349
|
+
__release(shuffleId);
|
|
350
|
+
}
|
|
351
|
+
},
|
|
352
|
+
dealCardByIndex(shuffleId, shuffleSalt, dealtCardCount, config) {
|
|
353
|
+
// assembly/deck/deck/dealCardByIndex(~lib/string/String, ~lib/string/String, i32, assembly/deck/deck/DeckConfig) => assembly/cards/Card
|
|
354
|
+
shuffleId = __retain(__lowerString(shuffleId) || __notnull());
|
|
355
|
+
shuffleSalt = __retain(__lowerString(shuffleSalt) || __notnull());
|
|
356
|
+
config = __lowerRecord27(config) || __notnull();
|
|
357
|
+
try {
|
|
358
|
+
return __liftInternref(exports.dealCardByIndex(shuffleId, shuffleSalt, dealtCardCount, config) >>> 0);
|
|
359
|
+
} finally {
|
|
360
|
+
__release(shuffleId);
|
|
361
|
+
__release(shuffleSalt);
|
|
362
|
+
}
|
|
363
|
+
},
|
|
364
|
+
dealCardFromShoe(shuffleId, shuffleSalt, shoePosition, shoeConfig) {
|
|
365
|
+
// assembly/deck/deck/dealCardFromShoe(~lib/string/String, ~lib/string/String, i32, assembly/deck/deck/ShoeConfig) => assembly/cards/Card
|
|
366
|
+
shuffleId = __retain(__lowerString(shuffleId) || __notnull());
|
|
367
|
+
shuffleSalt = __retain(__lowerString(shuffleSalt) || __notnull());
|
|
368
|
+
shoeConfig = __lowerInternref(shoeConfig) || __notnull();
|
|
369
|
+
try {
|
|
370
|
+
return __liftInternref(exports.dealCardFromShoe(shuffleId, shuffleSalt, shoePosition, shoeConfig) >>> 0);
|
|
371
|
+
} finally {
|
|
372
|
+
__release(shuffleId);
|
|
373
|
+
__release(shuffleSalt);
|
|
374
|
+
}
|
|
375
|
+
},
|
|
376
|
+
getShuffledShoeIndices(shuffleId, shuffleSalt, shoeIteration, shoeConfig) {
|
|
377
|
+
// assembly/deck/deck/getShuffledShoeIndices(~lib/string/String, ~lib/string/String, i32, assembly/deck/deck/ShoeConfig) => ~lib/array/Array<i32>
|
|
378
|
+
shuffleId = __retain(__lowerString(shuffleId) || __notnull());
|
|
379
|
+
shuffleSalt = __retain(__lowerString(shuffleSalt) || __notnull());
|
|
380
|
+
shoeConfig = __lowerInternref(shoeConfig) || __notnull();
|
|
381
|
+
try {
|
|
382
|
+
return __liftArray(__getI32, 2, exports.getShuffledShoeIndices(shuffleId, shuffleSalt, shoeIteration, shoeConfig) >>> 0);
|
|
383
|
+
} finally {
|
|
384
|
+
__release(shuffleId);
|
|
385
|
+
__release(shuffleSalt);
|
|
386
|
+
}
|
|
387
|
+
},
|
|
388
|
+
dealCardsFromShoe(shuffleId, shuffleSalt, shoePosition, count, shoeConfig) {
|
|
389
|
+
// assembly/deck/deck/dealCardsFromShoe(~lib/string/String, ~lib/string/String, i32, i32, assembly/deck/deck/ShoeConfig) => ~lib/array/Array<assembly/cards/Card>
|
|
390
|
+
shuffleId = __retain(__lowerString(shuffleId) || __notnull());
|
|
391
|
+
shuffleSalt = __retain(__lowerString(shuffleSalt) || __notnull());
|
|
392
|
+
shoeConfig = __lowerInternref(shoeConfig) || __notnull();
|
|
393
|
+
try {
|
|
394
|
+
return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.dealCardsFromShoe(shuffleId, shuffleSalt, shoePosition, count, shoeConfig) >>> 0);
|
|
395
|
+
} finally {
|
|
396
|
+
__release(shuffleId);
|
|
397
|
+
__release(shuffleSalt);
|
|
398
|
+
}
|
|
399
|
+
},
|
|
400
|
+
createShuffledDeck(shuffleId, shuffleSalt, seedIndex, config) {
|
|
401
|
+
// assembly/deck/deck/createShuffledDeck(~lib/string/String, ~lib/string/String, i32, assembly/deck/deck/DeckConfig) => ~lib/array/Array<assembly/cards/Card>
|
|
402
|
+
shuffleId = __retain(__lowerString(shuffleId) || __notnull());
|
|
403
|
+
shuffleSalt = __retain(__lowerString(shuffleSalt) || __notnull());
|
|
404
|
+
config = __lowerRecord27(config) || __notnull();
|
|
405
|
+
try {
|
|
406
|
+
return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.createShuffledDeck(shuffleId, shuffleSalt, seedIndex, config) >>> 0);
|
|
407
|
+
} finally {
|
|
408
|
+
__release(shuffleId);
|
|
409
|
+
__release(shuffleSalt);
|
|
410
|
+
}
|
|
411
|
+
},
|
|
412
|
+
getShuffledIndices(shuffleId, shuffleSalt, seedIndex, config) {
|
|
413
|
+
// assembly/deck/deck/getShuffledIndices(~lib/string/String, ~lib/string/String, i32, assembly/deck/deck/DeckConfig) => ~lib/array/Array<i32>
|
|
414
|
+
shuffleId = __retain(__lowerString(shuffleId) || __notnull());
|
|
415
|
+
shuffleSalt = __retain(__lowerString(shuffleSalt) || __notnull());
|
|
416
|
+
config = __lowerRecord27(config) || __notnull();
|
|
417
|
+
try {
|
|
418
|
+
return __liftArray(__getI32, 2, exports.getShuffledIndices(shuffleId, shuffleSalt, seedIndex, config) >>> 0);
|
|
419
|
+
} finally {
|
|
420
|
+
__release(shuffleId);
|
|
421
|
+
__release(shuffleSalt);
|
|
422
|
+
}
|
|
423
|
+
},
|
|
424
|
+
dealCards(shuffleId, shuffleSalt, dealtCardCount, count, config) {
|
|
425
|
+
// assembly/deck/deck/dealCards(~lib/string/String, ~lib/string/String, i32, i32, assembly/deck/deck/DeckConfig) => ~lib/array/Array<assembly/cards/Card>
|
|
426
|
+
shuffleId = __retain(__lowerString(shuffleId) || __notnull());
|
|
427
|
+
shuffleSalt = __retain(__lowerString(shuffleSalt) || __notnull());
|
|
428
|
+
config = __lowerRecord27(config) || __notnull();
|
|
429
|
+
try {
|
|
430
|
+
return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.dealCards(shuffleId, shuffleSalt, dealtCardCount, count, config) >>> 0);
|
|
431
|
+
} finally {
|
|
432
|
+
__release(shuffleId);
|
|
433
|
+
__release(shuffleSalt);
|
|
434
|
+
}
|
|
435
|
+
},
|
|
436
|
+
createUnshuffledDeck(config) {
|
|
437
|
+
// assembly/deck/deck/createUnshuffledDeck(assembly/deck/deck/DeckConfig) => ~lib/array/Array<assembly/cards/Card>
|
|
438
|
+
config = __lowerRecord27(config) || __notnull();
|
|
439
|
+
return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.createUnshuffledDeck(config) >>> 0);
|
|
440
|
+
},
|
|
441
|
+
calculatePokerRake(potAmount, rakeConfig) {
|
|
442
|
+
// assembly/poker/poker_game_utils/calculatePokerRake(i64, assembly/poker/poker_game_types/PokerRakeConfig) => i64
|
|
443
|
+
potAmount = potAmount || 0n;
|
|
444
|
+
rakeConfig = __lowerInternref(rakeConfig) || __notnull();
|
|
445
|
+
return exports.calculatePokerRake(potAmount, rakeConfig);
|
|
446
|
+
},
|
|
447
|
+
calculateRakeSimple(potAmount, rakePercentage, rakeCap) {
|
|
448
|
+
// assembly/poker/poker_game_utils/calculateRakeSimple(i64, f64, i64) => i64
|
|
449
|
+
potAmount = potAmount || 0n;
|
|
450
|
+
rakeCap = rakeCap || 0n;
|
|
451
|
+
return exports.calculateRakeSimple(potAmount, rakePercentage, rakeCap);
|
|
452
|
+
},
|
|
453
|
+
constructSidePots(contributions, startPotId) {
|
|
454
|
+
// assembly/poker/poker_game_utils/constructSidePots(~lib/map/Map<i32,i64>, i32?) => ~lib/array/Array<assembly/poker/poker_game_types/Pot>
|
|
455
|
+
contributions = __lowerInternref(contributions) || __notnull();
|
|
456
|
+
exports.__setArgumentsLength(arguments.length);
|
|
457
|
+
return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.constructSidePots(contributions, startPotId) >>> 0);
|
|
458
|
+
},
|
|
459
|
+
splitPotForRuns(pot, runCount) {
|
|
460
|
+
// assembly/poker/poker_game_utils/splitPotForRuns(assembly/poker/poker_game_types/Pot, i32) => assembly/poker/poker_game_types/Pot
|
|
461
|
+
pot = __lowerInternref(pot) || __notnull();
|
|
462
|
+
return __liftInternref(exports.splitPotForRuns(pot, runCount) >>> 0);
|
|
463
|
+
},
|
|
464
|
+
splitAllPotsForRuns(pots, runCount) {
|
|
465
|
+
// assembly/poker/poker_game_utils/splitAllPotsForRuns(~lib/array/Array<assembly/poker/poker_game_types/Pot>, i32) => ~lib/array/Array<assembly/poker/poker_game_types/Pot>
|
|
466
|
+
pots = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 33, 2, pots) || __notnull();
|
|
467
|
+
return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.splitAllPotsForRuns(pots, runCount) >>> 0);
|
|
468
|
+
},
|
|
469
|
+
calculateOddChips(amount, numWinners, winners, buttonSeatId) {
|
|
470
|
+
// assembly/poker/poker_game_utils/calculateOddChips(i64, i32, ~lib/array/Array<i32>, i32) => ~lib/array/Array<i64>
|
|
471
|
+
amount = amount || 0n;
|
|
472
|
+
winners = __lowerArray(__setU32, 11, 2, winners) || __notnull();
|
|
473
|
+
return __liftArray(__getI64, 3, exports.calculateOddChips(amount, numWinners, winners, buttonSeatId) >>> 0);
|
|
474
|
+
},
|
|
475
|
+
distributePot(pot, winners, runIndex, buttonSeatId, rakeConfig) {
|
|
476
|
+
// assembly/poker/poker_game_utils/distributePot(assembly/poker/poker_game_types/Pot, ~lib/array/Array<i32>, i32, i32, assembly/poker/poker_game_types/PokerRakeConfig) => assembly/poker/poker_game_types/PotDistributionResult
|
|
477
|
+
pot = __retain(__lowerInternref(pot) || __notnull());
|
|
478
|
+
winners = __retain(__lowerArray(__setU32, 11, 2, winners) || __notnull());
|
|
479
|
+
rakeConfig = __lowerInternref(rakeConfig) || __notnull();
|
|
480
|
+
try {
|
|
481
|
+
return __liftInternref(exports.distributePot(pot, winners, runIndex, buttonSeatId, rakeConfig) >>> 0);
|
|
482
|
+
} finally {
|
|
483
|
+
__release(pot);
|
|
484
|
+
__release(winners);
|
|
485
|
+
}
|
|
486
|
+
},
|
|
487
|
+
distributePotSimple(pot, winners, runIndex, buttonSeatId, rakePercentage, rakeCap) {
|
|
488
|
+
// assembly/poker/poker_game_utils/distributePotSimple(assembly/poker/poker_game_types/Pot, ~lib/array/Array<i32>, i32, i32, f64?, i64?) => assembly/poker/poker_game_types/PotDistributionResult
|
|
489
|
+
pot = __retain(__lowerInternref(pot) || __notnull());
|
|
490
|
+
winners = __lowerArray(__setU32, 11, 2, winners) || __notnull();
|
|
491
|
+
rakeCap = rakeCap || 0n;
|
|
492
|
+
try {
|
|
493
|
+
exports.__setArgumentsLength(arguments.length);
|
|
494
|
+
return __liftInternref(exports.distributePotSimple(pot, winners, runIndex, buttonSeatId, rakePercentage, rakeCap) >>> 0);
|
|
495
|
+
} finally {
|
|
496
|
+
__release(pot);
|
|
497
|
+
}
|
|
498
|
+
},
|
|
499
|
+
lockPots(pots) {
|
|
500
|
+
// assembly/poker/poker_game_utils/lockPots(~lib/array/Array<assembly/poker/poker_game_types/Pot>) => ~lib/array/Array<assembly/poker/poker_game_types/Pot>
|
|
501
|
+
pots = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 33, 2, pots) || __notnull();
|
|
502
|
+
return __liftArray(pointer => __liftInternref(__getU32(pointer)), 2, exports.lockPots(pots) >>> 0);
|
|
503
|
+
},
|
|
504
|
+
getTotalPotAmount(pots) {
|
|
505
|
+
// assembly/poker/poker_game_utils/getTotalPotAmount(~lib/array/Array<assembly/poker/poker_game_types/Pot>) => i64
|
|
506
|
+
pots = __lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 33, 2, pots) || __notnull();
|
|
507
|
+
return exports.getTotalPotAmount(pots);
|
|
508
|
+
},
|
|
509
|
+
calculateAnteAmount(stakes, anteType, antePercentage) {
|
|
510
|
+
// assembly/poker/poker_game_utils/calculateAnteAmount(assembly/poker/poker_game_types/Stakes, ~lib/string/String, f64?) => i64
|
|
511
|
+
stakes = __retain(__lowerInternref(stakes) || __notnull());
|
|
512
|
+
anteType = __lowerString(anteType) || __notnull();
|
|
513
|
+
try {
|
|
514
|
+
exports.__setArgumentsLength(arguments.length);
|
|
515
|
+
return exports.calculateAnteAmount(stakes, anteType, antePercentage);
|
|
516
|
+
} finally {
|
|
517
|
+
__release(stakes);
|
|
518
|
+
}
|
|
519
|
+
},
|
|
520
|
+
postAntes(seats, stakes, anteType, antePercentage, bettingState) {
|
|
521
|
+
// assembly/poker/poker_game_utils/postAntes(~lib/array/Array<assembly/poker/poker_game_types/PokerSeatBase>, assembly/poker/poker_game_types/Stakes, ~lib/string/String, f64, assembly/poker/poker_game_types/BettingRoundState) => assembly/poker/poker_game_utils/PostAntesResult
|
|
522
|
+
seats = __retain(__lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 38, 2, seats) || __notnull());
|
|
523
|
+
stakes = __retain(__lowerInternref(stakes) || __notnull());
|
|
524
|
+
anteType = __retain(__lowerString(anteType) || __notnull());
|
|
525
|
+
bettingState = __lowerInternref(bettingState) || __notnull();
|
|
526
|
+
try {
|
|
527
|
+
return __liftInternref(exports.postAntes(seats, stakes, anteType, antePercentage, bettingState) >>> 0);
|
|
528
|
+
} finally {
|
|
529
|
+
__release(seats);
|
|
530
|
+
__release(stakes);
|
|
531
|
+
__release(anteType);
|
|
532
|
+
}
|
|
533
|
+
},
|
|
534
|
+
postBlinds(seats, stakes, sbSeatId, bbSeatId, bettingState) {
|
|
535
|
+
// assembly/poker/poker_game_utils/postBlinds(~lib/array/Array<assembly/poker/poker_game_types/PokerSeatBase>, assembly/poker/poker_game_types/Stakes, i32, i32, assembly/poker/poker_game_types/BettingRoundState) => assembly/poker/poker_game_utils/PostBlindsResult
|
|
536
|
+
seats = __retain(__lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 38, 2, seats) || __notnull());
|
|
537
|
+
stakes = __retain(__lowerInternref(stakes) || __notnull());
|
|
538
|
+
bettingState = __lowerInternref(bettingState) || __notnull();
|
|
539
|
+
try {
|
|
540
|
+
return __liftInternref(exports.postBlinds(seats, stakes, sbSeatId, bbSeatId, bettingState) >>> 0);
|
|
541
|
+
} finally {
|
|
542
|
+
__release(seats);
|
|
543
|
+
__release(stakes);
|
|
544
|
+
}
|
|
545
|
+
},
|
|
546
|
+
getNextActingSeat(seats, buttonSeatId, isPreflop, bettingState) {
|
|
547
|
+
// assembly/poker/poker_game_utils/getNextActingSeat(~lib/array/Array<assembly/poker/poker_game_types/PokerSeatBase>, i32, bool, assembly/poker/poker_game_types/BettingRoundState) => i32
|
|
548
|
+
seats = __retain(__lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 38, 2, seats) || __notnull());
|
|
549
|
+
isPreflop = isPreflop ? 1 : 0;
|
|
550
|
+
bettingState = __lowerInternref(bettingState) || __notnull();
|
|
551
|
+
try {
|
|
552
|
+
return exports.getNextActingSeat(seats, buttonSeatId, isPreflop, bettingState);
|
|
553
|
+
} finally {
|
|
554
|
+
__release(seats);
|
|
555
|
+
}
|
|
556
|
+
},
|
|
557
|
+
validateBuyIn(buyInAmount, minBuyIn, maxBuyIn) {
|
|
558
|
+
// assembly/poker/poker_game_utils/validateBuyIn(i64, i64, i64) => bool
|
|
559
|
+
buyInAmount = buyInAmount || 0n;
|
|
560
|
+
minBuyIn = minBuyIn || 0n;
|
|
561
|
+
maxBuyIn = maxBuyIn || 0n;
|
|
562
|
+
return exports.validateBuyIn(buyInAmount, minBuyIn, maxBuyIn) != 0;
|
|
563
|
+
},
|
|
564
|
+
processBuyIn(seat, buyInAmount, minBuyIn, maxBuyIn) {
|
|
565
|
+
// assembly/poker/poker_game_utils/processBuyIn(assembly/poker/poker_game_types/PokerSeatBase, i64, i64, i64) => assembly/poker/poker_game_types/PokerSeatBase | null
|
|
566
|
+
seat = __lowerInternref(seat) || __notnull();
|
|
567
|
+
buyInAmount = buyInAmount || 0n;
|
|
568
|
+
minBuyIn = minBuyIn || 0n;
|
|
569
|
+
maxBuyIn = maxBuyIn || 0n;
|
|
570
|
+
return __liftInternref(exports.processBuyIn(seat, buyInAmount, minBuyIn, maxBuyIn) >>> 0);
|
|
571
|
+
},
|
|
572
|
+
isBettingRoundComplete(seats, bettingState) {
|
|
573
|
+
// assembly/poker/poker_game_utils/isBettingRoundComplete(~lib/array/Array<assembly/poker/poker_game_types/PokerSeatBase>, assembly/poker/poker_game_types/BettingRoundState) => bool
|
|
574
|
+
seats = __retain(__lowerArray((pointer, value) => { __setU32(pointer, __lowerInternref(value) || __notnull()); }, 38, 2, seats) || __notnull());
|
|
575
|
+
bettingState = __lowerInternref(bettingState) || __notnull();
|
|
576
|
+
try {
|
|
577
|
+
return exports.isBettingRoundComplete(seats, bettingState) != 0;
|
|
578
|
+
} finally {
|
|
579
|
+
__release(seats);
|
|
580
|
+
}
|
|
581
|
+
},
|
|
582
|
+
}, exports);
|
|
583
|
+
function __liftRecord18(pointer) {
|
|
584
|
+
// assembly/blackjack/blackjack/PairPlusResult
|
|
585
|
+
// Hint: Opt-out from lifting as a record by providing an empty constructor
|
|
586
|
+
if (!pointer) return null;
|
|
587
|
+
return {
|
|
588
|
+
hasPair: __getU8(pointer + 0) != 0,
|
|
589
|
+
pairType: __liftString(__getU32(pointer + 4)),
|
|
590
|
+
payoutMultiplier: __getI32(pointer + 8),
|
|
591
|
+
};
|
|
592
|
+
}
|
|
593
|
+
function __liftRecord19(pointer) {
|
|
594
|
+
// assembly/blackjack/blackjack/TwentyOnePlusThreeResult
|
|
595
|
+
// Hint: Opt-out from lifting as a record by providing an empty constructor
|
|
596
|
+
if (!pointer) return null;
|
|
597
|
+
return {
|
|
598
|
+
hasMatch: __getU8(pointer + 0) != 0,
|
|
599
|
+
handType: __liftString(__getU32(pointer + 4)),
|
|
600
|
+
payoutMultiplier: __getI32(pointer + 8),
|
|
601
|
+
};
|
|
602
|
+
}
|
|
603
|
+
function __liftRecord20(pointer) {
|
|
604
|
+
// assembly/blackjack/actions/AvailableActions
|
|
605
|
+
// Hint: Opt-out from lifting as a record by providing an empty constructor
|
|
606
|
+
if (!pointer) return null;
|
|
607
|
+
return {
|
|
608
|
+
canStand: __getU8(pointer + 0) != 0,
|
|
609
|
+
canDouble: __getU8(pointer + 1) != 0,
|
|
610
|
+
canSplit: __getU8(pointer + 2) != 0,
|
|
611
|
+
canSurrender: __getU8(pointer + 3) != 0,
|
|
612
|
+
};
|
|
613
|
+
}
|
|
614
|
+
function __lowerRecord27(value) {
|
|
615
|
+
// assembly/deck/deck/DeckConfig
|
|
616
|
+
// Hint: Opt-out from lowering as a record by providing an empty constructor
|
|
617
|
+
if (value == null) return 0;
|
|
618
|
+
const pointer = exports.__pin(exports.__new(0, 27));
|
|
619
|
+
exports.__unpin(pointer);
|
|
620
|
+
return pointer;
|
|
621
|
+
}
|
|
622
|
+
function __liftString(pointer) {
|
|
623
|
+
if (!pointer) return null;
|
|
624
|
+
const
|
|
625
|
+
end = pointer + new Uint32Array(memory.buffer)[pointer - 4 >>> 2] >>> 1,
|
|
626
|
+
memoryU16 = new Uint16Array(memory.buffer);
|
|
627
|
+
let
|
|
628
|
+
start = pointer >>> 1,
|
|
629
|
+
string = "";
|
|
630
|
+
while (end - start > 1024) string += String.fromCharCode(...memoryU16.subarray(start, start += 1024));
|
|
631
|
+
return string + String.fromCharCode(...memoryU16.subarray(start, end));
|
|
632
|
+
}
|
|
633
|
+
function __lowerString(value) {
|
|
634
|
+
if (value == null) return 0;
|
|
635
|
+
const
|
|
636
|
+
length = value.length,
|
|
637
|
+
pointer = exports.__new(length << 1, 2) >>> 0,
|
|
638
|
+
memoryU16 = new Uint16Array(memory.buffer);
|
|
639
|
+
for (let i = 0; i < length; ++i) memoryU16[(pointer >>> 1) + i] = value.charCodeAt(i);
|
|
640
|
+
return pointer;
|
|
641
|
+
}
|
|
642
|
+
function __liftArray(liftElement, align, pointer) {
|
|
643
|
+
if (!pointer) return null;
|
|
644
|
+
const
|
|
645
|
+
dataStart = __getU32(pointer + 4),
|
|
646
|
+
length = __dataview.getUint32(pointer + 12, true),
|
|
647
|
+
values = new Array(length);
|
|
648
|
+
for (let i = 0; i < length; ++i) values[i] = liftElement(dataStart + (i << align >>> 0));
|
|
649
|
+
return values;
|
|
650
|
+
}
|
|
651
|
+
function __lowerArray(lowerElement, id, align, values) {
|
|
652
|
+
if (values == null) return 0;
|
|
653
|
+
const
|
|
654
|
+
length = values.length,
|
|
655
|
+
buffer = exports.__pin(exports.__new(length << align, 1)) >>> 0,
|
|
656
|
+
header = exports.__pin(exports.__new(16, id)) >>> 0;
|
|
657
|
+
__setU32(header + 0, buffer);
|
|
658
|
+
__dataview.setUint32(header + 4, buffer, true);
|
|
659
|
+
__dataview.setUint32(header + 8, length << align, true);
|
|
660
|
+
__dataview.setUint32(header + 12, length, true);
|
|
661
|
+
for (let i = 0; i < length; ++i) lowerElement(buffer + (i << align >>> 0), values[i]);
|
|
662
|
+
exports.__unpin(buffer);
|
|
663
|
+
exports.__unpin(header);
|
|
664
|
+
return header;
|
|
665
|
+
}
|
|
666
|
+
class Internref extends Number {}
|
|
667
|
+
const registry = new FinalizationRegistry(__release);
|
|
668
|
+
function __liftInternref(pointer) {
|
|
669
|
+
if (!pointer) return null;
|
|
670
|
+
const sentinel = new Internref(__retain(pointer));
|
|
671
|
+
registry.register(sentinel, pointer);
|
|
672
|
+
return sentinel;
|
|
673
|
+
}
|
|
674
|
+
function __lowerInternref(value) {
|
|
675
|
+
if (value == null) return 0;
|
|
676
|
+
if (value instanceof Internref) return value.valueOf();
|
|
677
|
+
throw TypeError("internref expected");
|
|
678
|
+
}
|
|
679
|
+
const refcounts = new Map();
|
|
680
|
+
function __retain(pointer) {
|
|
681
|
+
if (pointer) {
|
|
682
|
+
const refcount = refcounts.get(pointer);
|
|
683
|
+
if (refcount) refcounts.set(pointer, refcount + 1);
|
|
684
|
+
else refcounts.set(exports.__pin(pointer), 1);
|
|
685
|
+
}
|
|
686
|
+
return pointer;
|
|
687
|
+
}
|
|
688
|
+
function __release(pointer) {
|
|
689
|
+
if (pointer) {
|
|
690
|
+
const refcount = refcounts.get(pointer);
|
|
691
|
+
if (refcount === 1) exports.__unpin(pointer), refcounts.delete(pointer);
|
|
692
|
+
else if (refcount) refcounts.set(pointer, refcount - 1);
|
|
693
|
+
else throw Error(`invalid refcount '${refcount}' for reference '${pointer}'`);
|
|
694
|
+
}
|
|
695
|
+
}
|
|
696
|
+
function __notnull() {
|
|
697
|
+
throw TypeError("value must not be null");
|
|
698
|
+
}
|
|
699
|
+
let __dataview = new DataView(memory.buffer);
|
|
700
|
+
function __setU32(pointer, value) {
|
|
701
|
+
try {
|
|
702
|
+
__dataview.setUint32(pointer, value, true);
|
|
703
|
+
} catch {
|
|
704
|
+
__dataview = new DataView(memory.buffer);
|
|
705
|
+
__dataview.setUint32(pointer, value, true);
|
|
706
|
+
}
|
|
707
|
+
}
|
|
708
|
+
function __getU8(pointer) {
|
|
709
|
+
try {
|
|
710
|
+
return __dataview.getUint8(pointer, true);
|
|
711
|
+
} catch {
|
|
712
|
+
__dataview = new DataView(memory.buffer);
|
|
713
|
+
return __dataview.getUint8(pointer, true);
|
|
714
|
+
}
|
|
715
|
+
}
|
|
716
|
+
function __getI32(pointer) {
|
|
717
|
+
try {
|
|
718
|
+
return __dataview.getInt32(pointer, true);
|
|
719
|
+
} catch {
|
|
720
|
+
__dataview = new DataView(memory.buffer);
|
|
721
|
+
return __dataview.getInt32(pointer, true);
|
|
722
|
+
}
|
|
723
|
+
}
|
|
724
|
+
function __getU32(pointer) {
|
|
725
|
+
try {
|
|
726
|
+
return __dataview.getUint32(pointer, true);
|
|
727
|
+
} catch {
|
|
728
|
+
__dataview = new DataView(memory.buffer);
|
|
729
|
+
return __dataview.getUint32(pointer, true);
|
|
730
|
+
}
|
|
731
|
+
}
|
|
732
|
+
function __getI64(pointer) {
|
|
733
|
+
try {
|
|
734
|
+
return __dataview.getBigInt64(pointer, true);
|
|
735
|
+
} catch {
|
|
736
|
+
__dataview = new DataView(memory.buffer);
|
|
737
|
+
return __dataview.getBigInt64(pointer, true);
|
|
738
|
+
}
|
|
739
|
+
}
|
|
740
|
+
exports.__unit_test_start();
|
|
741
|
+
return adaptedExports;
|
|
742
|
+
}
|
|
743
|
+
export const {
|
|
744
|
+
memory,
|
|
745
|
+
__new,
|
|
746
|
+
__pin,
|
|
747
|
+
__unpin,
|
|
748
|
+
__collect,
|
|
749
|
+
__rtti_base,
|
|
750
|
+
createStandardDeck,
|
|
751
|
+
shuffleDeck,
|
|
752
|
+
createShuffledDeck,
|
|
753
|
+
dealCard,
|
|
754
|
+
dealCards,
|
|
755
|
+
dealCardFromDeck,
|
|
756
|
+
getDeckSize,
|
|
757
|
+
isDeckEmpty,
|
|
758
|
+
cloneDeck,
|
|
759
|
+
cardToInt,
|
|
760
|
+
intToCard,
|
|
761
|
+
deckToIntArray,
|
|
762
|
+
intArrayToDeck,
|
|
763
|
+
evaluateHand,
|
|
764
|
+
compareHands,
|
|
765
|
+
getBestFiveCards,
|
|
766
|
+
getBlackjackCardValue,
|
|
767
|
+
calculateBlackjackHandValue,
|
|
768
|
+
isBlackjack,
|
|
769
|
+
isBusted,
|
|
770
|
+
canSplitCards,
|
|
771
|
+
isSoftHand,
|
|
772
|
+
dealerShouldHit,
|
|
773
|
+
evaluatePairPlus,
|
|
774
|
+
evaluateTwentyOnePlusThree,
|
|
775
|
+
calculateAvailableActions,
|
|
776
|
+
shouldDealerHit,
|
|
777
|
+
validateActionPhase,
|
|
778
|
+
validateActiveHand,
|
|
779
|
+
validateCanHit,
|
|
780
|
+
validateCanStand,
|
|
781
|
+
validateCanDouble,
|
|
782
|
+
validateCanSplit,
|
|
783
|
+
validateCanSurrender,
|
|
784
|
+
shouldOfferInsurance,
|
|
785
|
+
validateBuyInAmount,
|
|
786
|
+
calculateRake,
|
|
787
|
+
calculateRakeString,
|
|
788
|
+
canRebuy,
|
|
789
|
+
canTopUp,
|
|
790
|
+
initializeCashGameSeats,
|
|
791
|
+
deterministicShuffleIndices,
|
|
792
|
+
dealCardByIndex,
|
|
793
|
+
dealCardFromShoe,
|
|
794
|
+
getShuffledShoeIndices,
|
|
795
|
+
dealCardsFromShoe,
|
|
796
|
+
createShuffledDeck,
|
|
797
|
+
getShuffledIndices,
|
|
798
|
+
dealCards,
|
|
799
|
+
createUnshuffledDeck,
|
|
800
|
+
calculatePokerRake,
|
|
801
|
+
calculateRakeSimple,
|
|
802
|
+
constructSidePots,
|
|
803
|
+
splitPotForRuns,
|
|
804
|
+
splitAllPotsForRuns,
|
|
805
|
+
calculateOddChips,
|
|
806
|
+
distributePot,
|
|
807
|
+
distributePotSimple,
|
|
808
|
+
lockPots,
|
|
809
|
+
getTotalPotAmount,
|
|
810
|
+
calculateAnteAmount,
|
|
811
|
+
postAntes,
|
|
812
|
+
postBlinds,
|
|
813
|
+
getNextActingSeat,
|
|
814
|
+
validateBuyIn,
|
|
815
|
+
processBuyIn,
|
|
816
|
+
isBettingRoundComplete,
|
|
817
|
+
} = await (async url => instantiate(
|
|
818
|
+
await (async () => {
|
|
819
|
+
const isNodeOrBun = typeof process != "undefined" && process.versions != null && (process.versions.node != null || process.versions.bun != null);
|
|
820
|
+
if (isNodeOrBun) { return globalThis.WebAssembly.compile(await (await import("node:fs/promises")).readFile(url)); }
|
|
821
|
+
else { return await globalThis.WebAssembly.compileStreaming(globalThis.fetch(url)); }
|
|
822
|
+
})(), {
|
|
823
|
+
__unittest_framework_env: __maybeDefault(__import0),
|
|
824
|
+
}
|
|
825
|
+
))(new URL("test.wasm", import.meta.url));
|
|
826
|
+
function __maybeDefault(module) {
|
|
827
|
+
return typeof module.default === "object" && Object.keys(module).length == 1
|
|
828
|
+
? module.default
|
|
829
|
+
: module;
|
|
830
|
+
}
|